[Log version] 1 [Session] ef287b4d-e2db-4aaf-992c-14cb0cf9c86d UTC time stamps 00:35:25.586 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2613 00:35:25.586 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2625 00:35:25.586 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2628 00:35:25.586 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2633 00:35:25.586 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2636 00:35:25.587 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2638 00:35:25.629 [RazerChroma] Setup Razer Chroma resources 00:35:25.629 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2662 00:35:25.630 [Window] Window => active 00:35:25.671 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2681 00:35:25.701 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2686 00:35:26.369 [EAC] Init client 110000101e55044 00:35:26.369 [EAC] EAC client initialized 00:35:26.369 warning: [EAC] Failed to initialize localization 00:35:26.370 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2695 00:35:26.514 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 00:35:27.128 [AFTERMATH] Initialized Aftermath 00:35:27.133 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2700 00:35:27.189 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2706 00:35:28.369 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2708 00:35:28.372 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2711 00:35:28.861 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2713 00:35:28.861 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2715 00:35:28.863 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2` 00:35:28.863 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2729 00:35:28.863 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2748 00:35:29.225 [LightFX ] Loaded DLL. 00:35:29.225 [LightFX ] Init() 00:35:29.225 [RazerChroma] Setup Razer Chroma 00:35:29.261 [LightFX ] LightFX failed to initialize 00:35:29.374 [Lua] boot.lua start, os clock: 6.2999999999999998 00:35:29.375 [Lua] Boot:setup() entered. time: 0 os-clock: 6.2999999999999998 00:35:29.375 [Lua] --- CPU CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 2:12 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00010000 00100000 00001000 00000000 ECX: 00000010 10011110 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 24567MB Available: 19316MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 43602 --- Network Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G400s Optical Gaming Mouse Input device: Generic (17.0): Corsair K70B Gaming Keyboard 00:35:29.375 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 3098 00:35:29.379 [SteamStats] RequestCurrentStats success: true 00:35:32.027 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.426648142922204 os-clock: 8.9529999999999994 00:35:32.028 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 00:35:32.028 [Lua] Flushing: resource_packages/strings [ResourcePackage] 00:35:32.029 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 00:35:32.030 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 00:35:32.030 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 00:35:32.030 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 00:35:32.030 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 00:35:32.030 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 00:35:32.031 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 00:35:32.031 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 00:35:32.032 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 00:35:32.032 [Lua] ***************************************************************** 00:35:32.032 [Lua] ** Initial contents of script_data ** 00:35:32.032 [Lua] script_data.beta_level_progression = false 00:35:32.032 [Lua] script_data.build_identifier = 136ea884095a 00:35:32.032 [Lua] script_data.debug_interactions = false 00:35:32.032 [Lua] script_data.disable_debug_draw = true 00:35:32.032 [Lua] script_data.disable_intro_trailer = false 00:35:32.032 [Lua] script_data.disable_tutorial_at_start = false 00:35:32.032 [Lua] script_data.enable_detailed_tooltips = false 00:35:32.032 [Lua] script_data.force_debug_disabled = true 00:35:32.032 [Lua] script_data.force_steam = true 00:35:32.032 [Lua] script_data.hide_fps = true 00:35:32.032 [Lua] script_data.hide_version_info = true 00:35:32.032 [Lua] script_data.matchmaking_debug = true 00:35:32.032 [Lua] script_data.network_debug = true 00:35:32.032 [Lua] script_data.package_debug = true 00:35:32.032 [Lua] script_data.packaged_build = true 00:35:32.032 [Lua] script_data.settings = { } 00:35:32.032 [Lua] script_data.show_fps = false 00:35:32.032 [Lua] script_data.spawn_empty_chest = true 00:35:32.032 [Lua] script_data.telemetry_log_interval = 600 00:35:32.032 [Lua] script_data.test_backend = stage_steam_playfab 00:35:32.032 [Lua] script_data.tobii_button = false 00:35:32.032 [Lua] script_data.use_beta_overlay = false 00:35:32.032 [Lua] script_data.use_local_backend = false 00:35:32.032 [Lua] script_data.use_tech_telemetry = true 00:35:32.032 [Lua] script_data.use_telemetry = true 00:35:32.032 [Lua] ***************************************************************** 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 00:35:32.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 00:35:32.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 00:35:32.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 00:35:32.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 00:35:32.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 00:35:32.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 00:35:32.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 00:35:32.525 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 00:35:32.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 00:35:32.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 00:35:32.949 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 00:35:32.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 00:35:33.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 00:35:33.226 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 00:35:33.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 00:35:33.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 00:35:33.321 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 00:35:33.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 00:35:33.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 00:35:33.339 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 00:35:33.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 00:35:33.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 00:35:33.625 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 00:35:33.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 00:35:33.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 00:35:33.750 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 00:35:33.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 00:35:34.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 00:35:34.174 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 00:35:34.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 00:35:34.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 00:35:34.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 00:35:34.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 00:35:35.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 00:35:35.519 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 00:35:35.524 [Lua] Using test backend: stage_steam_playfab 00:35:35.524 [Lua] nil 00:35:35.524 [Lua] table: 000000008004F930 00:35:35.595 [Lua] [1] = chaos_tentacle (string) 00:35:35.595 [Lua] [2] = skaven_rat_ogre (string) 00:35:35.595 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 00:35:35.595 [Lua] [4] = chaos_dummy_sorcerer (string) 00:35:35.595 [Lua] [5] = critter_rat (string) 00:35:35.595 [Lua] [6] = skaven_loot_rat (string) 00:35:35.595 [Lua] [7] = beastmen_minotaur (string) 00:35:35.596 [Lua] [8] = chaos_troll (string) 00:35:35.596 [Lua] [9] = chaos_vortex (string) 00:35:35.596 [Lua] [10] = skaven_stormfiend (string) 00:35:35.596 [Lua] [11] = chaos_dummy_troll (string) 00:35:35.596 [Lua] [12] = skaven_stormfiend_demo (string) 00:35:35.596 [Lua] [13] = skaven_stormfiend_boss (string) 00:35:35.596 [Lua] [14] = skaven_grey_seer (string) 00:35:35.596 [Lua] [15] = skaven_storm_vermin_champion (string) 00:35:35.596 [Lua] [16] = chaos_spawn (string) 00:35:35.596 [Lua] [17] = skaven_explosive_loot_rat (string) 00:35:35.596 [Lua] [18] = skaven_storm_vermin_warlord (string) 00:35:35.596 [Lua] [19] = chaos_plague_wave_spawner (string) 00:35:35.596 [Lua] [20] = critter_pig (string) 00:35:35.596 [Lua] [21] = skaven_poison_wind_globadier (string) 00:35:35.596 [Lua] [22] = chaos_exalted_champion_norsca (string) 00:35:35.596 [Lua] [23] = chaos_exalted_sorcerer (string) 00:35:35.596 [Lua] [24] = chaos_corruptor_sorcerer (string) 00:35:35.596 [Lua] [25] = chaos_tentacle_sorcerer (string) 00:35:35.596 [Lua] [26] = chaos_plague_sorcerer (string) 00:35:35.596 [Lua] [27] = chaos_exalted_champion_warcamp (string) 00:35:35.596 [Lua] [28] = skaven_warpfire_thrower (string) 00:35:35.596 [Lua] [29] = chaos_vortex_sorcerer (string) 00:35:35.596 [Lua] [30] = chaos_mutator_sorcerer (string) 00:35:35.596 [Lua] [31] = skaven_gutter_runner (string) 00:35:35.596 [Lua] [32] = chaos_warrior (string) 00:35:35.596 [Lua] [33] = skaven_ratling_gunner (string) 00:35:35.596 [Lua] [34] = skaven_pack_master (string) 00:35:35.596 [Lua] [35] = beastmen_bestigor (string) 00:35:35.596 [Lua] [36] = skaven_plague_monk (string) 00:35:35.596 [Lua] [37] = skaven_storm_vermin_with_shield (string) 00:35:35.596 [Lua] [38] = chaos_raider_tutorial (string) 00:35:35.596 [Lua] [39] = beastmen_gor (string) 00:35:35.596 [Lua] [40] = chaos_raider (string) 00:35:35.596 [Lua] [41] = beastmen_standard_bearer (string) 00:35:35.596 [Lua] [42] = beastmen_ungor_archer (string) 00:35:35.596 [Lua] [43] = beastmen_ungor (string) 00:35:35.596 [Lua] [44] = skaven_storm_vermin (string) 00:35:35.596 [Lua] [45] = beastmen_ungor_dummy (string) 00:35:35.596 [Lua] [46] = beastmen_gor_dummy (string) 00:35:35.596 [Lua] [47] = beastmen_bestigor_dummy (string) 00:35:35.596 [Lua] [48] = chaos_berzerker (string) 00:35:35.596 [Lua] [49] = skaven_storm_vermin_commander (string) 00:35:35.596 [Lua] [50] = beastmen_standard_bearer_crater (string) 00:35:35.596 [Lua] [51] = skaven_clan_rat_tutorial (string) 00:35:35.596 [Lua] [52] = chaos_marauder_tutorial (string) 00:35:35.596 [Lua] [53] = skaven_dummy_clan_rat (string) 00:35:35.596 [Lua] [54] = chaos_marauder_with_shield (string) 00:35:35.596 [Lua] [55] = chaos_marauder (string) 00:35:35.596 [Lua] [56] = skaven_clan_rat_with_shield (string) 00:35:35.596 [Lua] [57] = chaos_fanatic (string) 00:35:35.596 [Lua] [58] = chaos_zombie (string) 00:35:35.596 [Lua] [59] = skaven_clan_rat (string) 00:35:35.596 [Lua] [60] = skaven_dummy_slave (string) 00:35:35.596 [Lua] [61] = skaven_slave (string) 00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 00:35:35.664 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 00:35:35.673 [Lua] level display name cemetery 00:35:35.673 [Lua] level display name forest_ambush 00:35:35.673 [Lua] level display name mines 00:35:35.673 [Lua] level display name nurgle 00:35:35.673 [Lua] level display name dlc_celebrate_crawl 00:35:35.673 [Lua] level display name warcamp 00:35:35.673 [Lua] level display name magnus 00:35:35.673 [Lua] level display name bell 00:35:35.673 [Lua] level display name skittergate 00:35:35.673 [Lua] level display name prologue 00:35:35.673 [Lua] level display name military 00:35:35.673 [Lua] level display name skaven_stronghold 00:35:35.673 [Lua] level display name fort 00:35:35.673 [Lua] level display name ground_zero 00:35:35.673 [Lua] level display name elven_ruins 00:35:35.673 [Lua] level display name farmlands 00:35:35.674 [Lua] level display name ussingen 00:35:35.674 [Lua] level display name catacombs 00:35:35.674 [Lua] level display name dlc_bogenhafen_city 00:35:35.674 [Lua] level display name crater 00:35:35.674 [Lua] level display name plaza 00:35:35.674 [Lua] level display name dlc_bogenhafen_slum 00:35:36.368 [Lua] [ConflictSettings] Contained breeds generated in: 0.62100000000000044 00:35:36.513 [Lua] <>realm = official<> 00:35:36.884 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 00:35:36.892 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 00:35:37.136 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping 00:35:37.196 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping 00:35:37.258 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 00:35:37.269 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 00:35:37.744 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 00:35:38.182 [Lua] 00:35:38.182 [Lua] [1] = table 00:35:38.182 [Lua] [download_pending] = false (boolean) 00:35:38.182 [Lua] [id] = 1369573612 (string) 00:35:38.182 [Lua] [banned] = false (boolean) 00:35:38.182 [Lua] [author_id] = 58813412 (number) 00:35:38.182 [Lua] [tags] = table 00:35:38.182 [Lua] [1] = Tools (string) 00:35:38.182 [Lua] [2] = approved (string) 00:35:38.182 [Lua] [author] = bIbIbI(rus) (string) 00:35:38.182 [Lua] [sanctioned] = true (boolean) 00:35:38.182 [Lua] [out_of_date] = false (boolean) 00:35:38.182 [Lua] [downloading] = false (boolean) 00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 00:35:38.182 [Lua] [num_children] = 0 (number) 00:35:38.182 [Lua] [ugc_status] = 3 (number) 00:35:38.182 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 00:35:38.182 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 00:35:38.182 [Lua] [installed] = true (boolean) 00:35:38.182 [Lua] [enabled] = true (boolean) 00:35:38.182 [Lua] [name] = Vermintide Mod Framework (string) 00:35:38.182 [Lua] [dependency_error] = (string) 00:35:38.182 [Lua] [2] = table 00:35:38.182 [Lua] [download_pending] = false (boolean) 00:35:38.182 [Lua] [id] = 1389872347 (string) 00:35:38.182 [Lua] [children] = table 00:35:38.182 [Lua] [1] = 1369573612 (string) 00:35:38.182 [Lua] [banned] = false (boolean) 00:35:38.182 [Lua] [author_id] = 4821406 (number) 00:35:38.182 [Lua] [tags] = table 00:35:38.182 [Lua] [1] = UI (string) 00:35:38.182 [Lua] [2] = approved (string) 00:35:38.182 [Lua] [author] = grasmann (string) 00:35:38.182 [Lua] [sanctioned] = true (boolean) 00:35:38.182 [Lua] [out_of_date] = false (boolean) 00:35:38.182 [Lua] [downloading] = false (boolean) 00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 00:35:38.182 [Lua] [num_children] = 1 (number) 00:35:38.182 [Lua] [ugc_status] = 3 (number) 00:35:38.182 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 00:35:38.182 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 00:35:38.182 [Lua] [installed] = true (boolean) 00:35:38.182 [Lua] [enabled] = true (boolean) 00:35:38.182 [Lua] [name] = Simple UI (string) 00:35:38.182 [Lua] [dependency_error] = (string) 00:35:38.182 [Lua] [3] = table 00:35:38.182 [Lua] [download_pending] = false (boolean) 00:35:38.182 [Lua] [id] = 1374248490 (string) 00:35:38.182 [Lua] [children] = table 00:35:38.182 [Lua] [1] = 1369573612 (string) 00:35:38.182 [Lua] [banned] = false (boolean) 00:35:38.182 [Lua] [author_id] = 45268594 (number) 00:35:38.182 [Lua] [tags] = table 00:35:38.182 [Lua] [1] = approved (string) 00:35:38.182 [Lua] [author] = prop joe (string) 00:35:38.182 [Lua] [sanctioned] = true (boolean) 00:35:38.182 [Lua] [out_of_date] = false (boolean) 00:35:38.182 [Lua] [downloading] = false (boolean) 00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 00:35:38.182 [Lua] [num_children] = 1 (number) 00:35:38.182 [Lua] [ugc_status] = 3 (number) 00:35:38.182 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 00:35:38.182 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 00:35:38.182 [Lua] [installed] = true (boolean) 00:35:38.182 [Lua] [enabled] = true (boolean) 00:35:38.182 [Lua] [name] = Penlight Lua Libraries (string) 00:35:38.182 [Lua] [dependency_error] = (string) 00:35:38.182 [Lua] [4] = table 00:35:38.182 [Lua] [download_pending] = false (boolean) 00:35:38.182 [Lua] [id] = 1467751760 (string) 00:35:38.182 [Lua] [children] = table 00:35:38.182 [Lua] [1] = 1369573612 (string) 00:35:38.182 [Lua] [2] = 1374248490 (string) 00:35:38.182 [Lua] [3] = 1389872347 (string) 00:35:38.182 [Lua] [banned] = false (boolean) 00:35:38.182 [Lua] [author_id] = 45268594 (number) 00:35:38.182 [Lua] [tags] = table 00:35:38.182 [Lua] [1] = UI (string) 00:35:38.182 [Lua] [2] = QoL (string) 00:35:38.182 [Lua] [3] = approved (string) 00:35:38.182 [Lua] [author] = prop joe (string) 00:35:38.182 [Lua] [sanctioned] = true (boolean) 00:35:38.182 [Lua] [out_of_date] = false (boolean) 00:35:38.182 [Lua] [downloading] = false (boolean) 00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 00:35:38.182 [Lua] [num_children] = 3 (number) 00:35:38.182 [Lua] [ugc_status] = 3 (number) 00:35:38.182 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 00:35:38.182 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 00:35:38.182 [Lua] [installed] = true (boolean) 00:35:38.182 [Lua] [enabled] = true (boolean) 00:35:38.182 [Lua] [name] = UI Tweaks (string) 00:35:38.182 [Lua] [dependency_error] = (string) 00:35:38.182 [Lua] [5] = table 00:35:38.182 [Lua] [download_pending] = false (boolean) 00:35:38.182 [Lua] [id] = 1395453301 (string) 00:35:38.182 [Lua] [children] = table 00:35:38.182 [Lua] [1] = 1369573612 (string) 00:35:38.182 [Lua] [banned] = false (boolean) 00:35:38.182 [Lua] [author_id] = 58813412 (number) 00:35:38.182 [Lua] [tags] = table 00:35:38.182 [Lua] [1] = approved (string) 00:35:38.182 [Lua] [2] = QoL (string) 00:35:38.182 [Lua] [author] = bIbIbI(rus) (string) 00:35:38.182 [Lua] [sanctioned] = true (boolean) 00:35:38.182 [Lua] [out_of_date] = false (boolean) 00:35:38.182 [Lua] [downloading] = false (boolean) 00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 00:35:38.182 [Lua] [num_children] = 1 (number) 00:35:38.182 [Lua] [ugc_status] = 3 (number) 00:35:38.182 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 00:35:38.182 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 00:35:38.182 [Lua] [installed] = true (boolean) 00:35:38.182 [Lua] [enabled] = true (boolean) 00:35:38.182 [Lua] [name] = Skip Intro (string) 00:35:38.182 [Lua] [dependency_error] = (string) 00:35:38.182 [Lua] [6] = table 00:35:38.182 [Lua] [download_pending] = false (boolean) 00:35:38.182 [Lua] [id] = 1397265260 (string) 00:35:38.182 [Lua] [children] = table 00:35:38.182 [Lua] [1] = 1369573612 (string) 00:35:38.182 [Lua] [banned] = false (boolean) 00:35:38.182 [Lua] [author_id] = 26572404 (number) 00:35:38.182 [Lua] [tags] = table 00:35:38.182 [Lua] [1] = UI (string) 00:35:38.182 [Lua] [2] = QoL (string) 00:35:38.182 [Lua] [3] = approved (string) 00:35:38.182 [Lua] [author] = Necrossin (string) 00:35:38.182 [Lua] [sanctioned] = true (boolean) 00:35:38.182 [Lua] [out_of_date] = false (boolean) 00:35:38.182 [Lua] [downloading] = false (boolean) 00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 00:35:38.182 [Lua] [num_children] = 1 (number) 00:35:38.182 [Lua] [ugc_status] = 3 (number) 00:35:38.182 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 00:35:38.182 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 00:35:38.182 [Lua] [installed] = true (boolean) 00:35:38.182 [Lua] [enabled] = true (boolean) 00:35:38.182 [Lua] [name] = Numeric UI (string) 00:35:38.182 [Lua] [dependency_error] = (string) 00:35:38.182 [Lua] [7] = table 00:35:38.182 [Lua] [download_pending] = false (boolean) 00:35:38.182 [Lua] [id] = 1487862316 (string) 00:35:38.182 [Lua] [children] = table 00:35:38.182 [Lua] [1] = 1369573612 (string) 00:35:38.182 [Lua] [banned] = false (boolean) 00:35:38.182 [Lua] [author_id] = 45268594 (number) 00:35:38.182 [Lua] [tags] = table 00:35:38.182 [Lua] [1] = approved (string) 00:35:38.182 [Lua] [2] = UI (string) 00:35:38.182 [Lua] [3] = QoL (string) 00:35:38.182 [Lua] [author] = prop joe (string) 00:35:38.182 [Lua] [sanctioned] = true (boolean) 00:35:38.182 [Lua] [out_of_date] = false (boolean) 00:35:38.182 [Lua] [downloading] = false (boolean) 00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 00:35:38.182 [Lua] [num_children] = 1 (number) 00:35:38.182 [Lua] [ugc_status] = 3 (number) 00:35:38.182 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:35:38.182 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 00:35:38.182 [Lua] [installed] = true (boolean) 00:35:38.182 [Lua] [enabled] = true (boolean) 00:35:38.182 [Lua] [name] = Reroll Improvements (string) 00:35:38.182 [Lua] [dependency_error] = (string) 00:35:38.182 [Lua] [8] = table 00:35:38.182 [Lua] [download_pending] = false (boolean) 00:35:38.182 [Lua] [id] = 1497664830 (string) 00:35:38.182 [Lua] [children] = table 00:35:38.182 [Lua] [1] = 1369573612 (string) 00:35:38.182 [Lua] [2] = 1389872347 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 155839973 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = UI (string) 00:35:38.183 [Lua] [2] = QoL (string) 00:35:38.183 [Lua] [3] = approved (string) 00:35:38.183 [Lua] [author] = Gohas (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 00:35:38.183 [Lua] [num_children] = 2 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 00:35:38.183 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = false (boolean) 00:35:38.183 [Lua] [name] = Item Filter (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [9] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [id] = 1383542440 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.183 [Lua] [1] = 1369573612 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 45268594 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = UI (string) 00:35:38.183 [Lua] [2] = approved (string) 00:35:38.183 [Lua] [author] = prop joe (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 00:35:38.183 [Lua] [num_children] = 1 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:35:38.183 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = false (boolean) 00:35:38.183 [Lua] [name] = Weapon Kill Counter (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [10] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [id] = 1383433646 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.183 [Lua] [1] = 1369573612 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 45268594 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = approved (string) 00:35:38.183 [Lua] [2] = UI (string) 00:35:38.183 [Lua] [3] = QoL (string) 00:35:38.183 [Lua] [author] = prop joe (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 00:35:38.183 [Lua] [num_children] = 1 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 00:35:38.183 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = true (boolean) 00:35:38.183 [Lua] [name] = Persistent Ammo Counter (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [11] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [id] = 1384066089 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.183 [Lua] [1] = 1369573612 (string) 00:35:38.183 [Lua] [2] = 1374248490 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 45268594 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = QoL (string) 00:35:38.183 [Lua] [2] = approved (string) 00:35:38.183 [Lua] [author] = prop joe (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 00:35:38.183 [Lua] [num_children] = 2 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:35:38.183 [Lua] [last_updated] = 8/14/2019 2:54:22 PM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = true (boolean) 00:35:38.183 [Lua] [name] = Neuter Ult Effects (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [12] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [id] = 1383452616 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.183 [Lua] [1] = 1369573612 (string) 00:35:38.183 [Lua] [2] = 1374248490 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 45268594 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = UI (string) 00:35:38.183 [Lua] [2] = QoL (string) 00:35:38.183 [Lua] [3] = approved (string) 00:35:38.183 [Lua] [author] = prop joe (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 00:35:38.183 [Lua] [num_children] = 2 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:35:38.183 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = true (boolean) 00:35:38.183 [Lua] [name] = Killfeed Tweaks (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [13] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [id] = 1459917022 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.183 [Lua] [1] = 1369573612 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 155839973 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = approved (string) 00:35:38.183 [Lua] [2] = UI (string) 00:35:38.183 [Lua] [3] = QoL (string) 00:35:38.183 [Lua] [author] = Gohas (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 00:35:38.183 [Lua] [num_children] = 1 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 00:35:38.183 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = true (boolean) 00:35:38.183 [Lua] [name] = Parry Indicator (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [14] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [id] = 1388911015 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.183 [Lua] [1] = 1369573612 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 4821406 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = approved (string) 00:35:38.183 [Lua] [author] = grasmann (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 00:35:38.183 [Lua] [num_children] = 1 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 00:35:38.183 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = true (boolean) 00:35:38.183 [Lua] [name] = Chat Block (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [15] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [id] = 1393343095 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.183 [Lua] [1] = 1369573612 (string) 00:35:38.183 [Lua] [2] = 1374248490 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 45268594 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = approved (string) 00:35:38.183 [Lua] [2] = UI (string) 00:35:38.183 [Lua] [author] = prop joe (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 00:35:38.183 [Lua] [num_children] = 2 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:35:38.183 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = true (boolean) 00:35:38.183 [Lua] [name] = Scoreboard Tweaks (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [16] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [id] = 1387440934 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.183 [Lua] [1] = 1369573612 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 4821406 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = applied (string) 00:35:38.183 [Lua] [2] = approved (string) 00:35:38.183 [Lua] [3] = QoL (string) 00:35:38.183 [Lua] [4] = Cosmetic (string) 00:35:38.183 [Lua] [author] = grasmann (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 00:35:38.183 [Lua] [num_children] = 1 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 00:35:38.183 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = true (boolean) 00:35:38.183 [Lua] [name] = Third Person Equipment (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [17] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [id] = 1421155919 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.183 [Lua] [1] = 1369573612 (string) 00:35:38.183 [Lua] [banned] = false (boolean) 00:35:38.183 [Lua] [author_id] = 75308424 (number) 00:35:38.183 [Lua] [tags] = table 00:35:38.183 [Lua] [1] = applied (string) 00:35:38.183 [Lua] [2] = approved (string) 00:35:38.183 [Lua] [author] = th-om (string) 00:35:38.183 [Lua] [sanctioned] = true (boolean) 00:35:38.183 [Lua] [out_of_date] = false (boolean) 00:35:38.183 [Lua] [downloading] = false (boolean) 00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 00:35:38.183 [Lua] [num_children] = 1 (number) 00:35:38.183 [Lua] [ugc_status] = 3 (number) 00:35:38.183 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 00:35:38.183 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 00:35:38.183 [Lua] [installed] = true (boolean) 00:35:38.183 [Lua] [enabled] = false (boolean) 00:35:38.183 [Lua] [name] = Mission timer (string) 00:35:38.183 [Lua] [dependency_error] = (string) 00:35:38.183 [Lua] [18] = table 00:35:38.183 [Lua] [download_pending] = false (boolean) 00:35:38.183 [Lua] [version] = unversioned (string) 00:35:38.183 [Lua] [id] = 1445717962 (string) 00:35:38.183 [Lua] [children] = table 00:35:38.184 [Lua] [1] = 1369573612 (string) 00:35:38.184 [Lua] [2] = 1389872347 (string) 00:35:38.184 [Lua] [banned] = false (boolean) 00:35:38.184 [Lua] [author_id] = 38895286 (number) 00:35:38.184 [Lua] [tags] = table 00:35:38.184 [Lua] [1] = UI (string) 00:35:38.184 [Lua] [2] = QoL (string) 00:35:38.184 [Lua] [3] = applied (string) 00:35:38.184 [Lua] [4] = approved (string) 00:35:38.184 [Lua] [author] = Squatting Bear (string) 00:35:38.184 [Lua] [sanctioned] = true (boolean) 00:35:38.184 [Lua] [out_of_date] = false (boolean) 00:35:38.184 [Lua] [downloading] = false (boolean) 00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 00:35:38.184 [Lua] [num_children] = 2 (number) 00:35:38.184 [Lua] [ugc_status] = 3 (number) 00:35:38.184 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 00:35:38.184 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 00:35:38.184 [Lua] [installed] = true (boolean) 00:35:38.184 [Lua] [enabled] = true (boolean) 00:35:38.184 [Lua] [name] = Loadout Manager (string) 00:35:38.184 [Lua] [dependency_error] = (string) 00:35:38.184 [Lua] [19] = table 00:35:38.184 [Lua] [download_pending] = false (boolean) 00:35:38.184 [Lua] [version] = unversioned (string) 00:35:38.184 [Lua] [id] = 1384094638 (string) 00:35:38.184 [Lua] [children] = table 00:35:38.184 [Lua] [1] = 1369573612 (string) 00:35:38.184 [Lua] [2] = 1374248490 (string) 00:35:38.184 [Lua] [banned] = false (boolean) 00:35:38.184 [Lua] [author_id] = 45268594 (number) 00:35:38.184 [Lua] [tags] = table 00:35:38.184 [Lua] [1] = UI (string) 00:35:38.184 [Lua] [2] = QoL (string) 00:35:38.184 [Lua] [3] = approved (string) 00:35:38.184 [Lua] [author] = prop joe (string) 00:35:38.184 [Lua] [sanctioned] = true (boolean) 00:35:38.184 [Lua] [out_of_date] = false (boolean) 00:35:38.184 [Lua] [downloading] = false (boolean) 00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 00:35:38.184 [Lua] [num_children] = 2 (number) 00:35:38.184 [Lua] [ugc_status] = 3 (number) 00:35:38.184 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 00:35:38.184 [Lua] [last_updated] = 10/28/2019 3:44:24 PM (string) 00:35:38.184 [Lua] [installed] = true (boolean) 00:35:38.184 [Lua] [enabled] = false (boolean) 00:35:38.184 [Lua] [name] = Crosshair Customization (string) 00:35:38.184 [Lua] [dependency_error] = (string) 00:35:38.184 [Lua] [20] = table 00:35:38.184 [Lua] [download_pending] = false (boolean) 00:35:38.184 [Lua] [version] = unversioned (string) 00:35:38.184 [Lua] [id] = 1391228174 (string) 00:35:38.184 [Lua] [children] = table 00:35:38.184 [Lua] [1] = 1369573612 (string) 00:35:38.184 [Lua] [banned] = false (boolean) 00:35:38.184 [Lua] [author_id] = 4821406 (number) 00:35:38.184 [Lua] [tags] = table 00:35:38.184 [Lua] [1] = UI (string) 00:35:38.184 [Lua] [2] = QoL (string) 00:35:38.184 [Lua] [3] = approved (string) 00:35:38.184 [Lua] [author] = grasmann (string) 00:35:38.184 [Lua] [sanctioned] = true (boolean) 00:35:38.184 [Lua] [out_of_date] = false (boolean) 00:35:38.184 [Lua] [downloading] = false (boolean) 00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 00:35:38.184 [Lua] [num_children] = 1 (number) 00:35:38.184 [Lua] [ugc_status] = 3 (number) 00:35:38.184 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 00:35:38.184 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 00:35:38.184 [Lua] [installed] = true (boolean) 00:35:38.184 [Lua] [enabled] = false (boolean) 00:35:38.184 [Lua] [name] = UI Improvements (string) 00:35:38.184 [Lua] [dependency_error] = (string) 00:35:38.184 [Lua] [21] = table 00:35:38.184 [Lua] [download_pending] = false (boolean) 00:35:38.184 [Lua] [id] = 1569650837 (string) 00:35:38.184 [Lua] [children] = table 00:35:38.184 [Lua] [1] = 1369573612 (string) 00:35:38.184 [Lua] [banned] = false (boolean) 00:35:38.184 [Lua] [author_id] = 81851809 (number) 00:35:38.184 [Lua] [tags] = table 00:35:38.184 [Lua] [1] = approved (string) 00:35:38.184 [Lua] [2] = UI (string) 00:35:38.184 [Lua] [3] = QoL (string) 00:35:38.184 [Lua] [author] = Skwuruhl (string) 00:35:38.184 [Lua] [sanctioned] = true (boolean) 00:35:38.184 [Lua] [out_of_date] = false (boolean) 00:35:38.184 [Lua] [downloading] = false (boolean) 00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 00:35:38.184 [Lua] [num_children] = 1 (number) 00:35:38.184 [Lua] [ugc_status] = 3 (number) 00:35:38.184 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15ツー of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5ツー of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 00:35:38.184 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 00:35:38.184 [Lua] [installed] = true (boolean) 00:35:38.184 [Lua] [enabled] = true (boolean) 00:35:38.184 [Lua] [name] = Crosshairs Fix (string) 00:35:38.184 [Lua] [dependency_error] = (string) 00:35:38.184 [Lua] [22] = table 00:35:38.184 [Lua] [download_pending] = false (boolean) 00:35:38.184 [Lua] [id] = 1495937978 (string) 00:35:38.184 [Lua] [children] = table 00:35:38.184 [Lua] [1] = 1369573612 (string) 00:35:38.184 [Lua] [banned] = false (boolean) 00:35:38.184 [Lua] [author_id] = 96578995 (number) 00:35:38.184 [Lua] [tags] = table 00:35:38.184 [Lua] [1] = QoL (string) 00:35:38.184 [Lua] [2] = approved (string) 00:35:38.184 [Lua] [author] = Vincent Adultman (string) 00:35:38.184 [Lua] [sanctioned] = true (boolean) 00:35:38.184 [Lua] [out_of_date] = false (boolean) 00:35:38.184 [Lua] [downloading] = false (boolean) 00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 00:35:38.184 [Lua] [num_children] = 1 (number) 00:35:38.184 [Lua] [ugc_status] = 3 (number) 00:35:38.184 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 00:35:38.184 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 00:35:38.184 [Lua] [installed] = true (boolean) 00:35:38.184 [Lua] [enabled] = true (boolean) 00:35:38.184 [Lua] [name] = Host Solo Quick Play Games (string) 00:35:38.184 [Lua] [dependency_error] = (string) 00:35:38.184 [Lua] [23] = table 00:35:38.184 [Lua] [download_pending] = false (boolean) 00:35:38.184 [Lua] [id] = 1502859403 (string) 00:35:38.184 [Lua] [children] = table 00:35:38.184 [Lua] [1] = 1369573612 (string) 00:35:38.184 [Lua] [banned] = false (boolean) 00:35:38.184 [Lua] [author_id] = 96578995 (number) 00:35:38.184 [Lua] [tags] = table 00:35:38.184 [Lua] [1] = applied (string) 00:35:38.184 [Lua] [2] = approved (string) 00:35:38.184 [Lua] [3] = QoL (string) 00:35:38.184 [Lua] [author] = Vincent Adultman (string) 00:35:38.184 [Lua] [sanctioned] = true (boolean) 00:35:38.184 [Lua] [out_of_date] = false (boolean) 00:35:38.184 [Lua] [downloading] = false (boolean) 00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 00:35:38.184 [Lua] [num_children] = 1 (number) 00:35:38.184 [Lua] [ugc_status] = 3 (number) 00:35:38.184 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 00:35:38.184 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 00:35:38.184 [Lua] [installed] = true (boolean) 00:35:38.184 [Lua] [enabled] = true (boolean) 00:35:38.184 [Lua] [name] = Notice Key Pickup (string) 00:35:38.184 [Lua] [dependency_error] = (string) 00:35:38.184 [Lua] [24] = table 00:35:38.184 [Lua] [download_pending] = false (boolean) 00:35:38.184 [Lua] [id] = 1460327284 (string) 00:35:38.184 [Lua] [children] = table 00:35:38.184 [Lua] [1] = 1369573612 (string) 00:35:38.184 [Lua] [banned] = false (boolean) 00:35:38.184 [Lua] [author_id] = 96578995 (number) 00:35:38.184 [Lua] [tags] = table 00:35:38.184 [Lua] [1] = UI (string) 00:35:38.184 [Lua] [author] = Vincent Adultman (string) 00:35:38.184 [Lua] [sanctioned] = false (boolean) 00:35:38.184 [Lua] [out_of_date] = false (boolean) 00:35:38.184 [Lua] [downloading] = false (boolean) 00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 00:35:38.184 [Lua] [num_children] = 1 (number) 00:35:38.184 [Lua] [ugc_status] = 3 (number) 00:35:38.184 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves mode) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 00:35:38.184 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string) 00:35:38.184 [Lua] [installed] = true (boolean) 00:35:38.184 [Lua] [enabled] = false (boolean) 00:35:38.184 [Lua] [name] = BossKillTimer (string) 00:35:38.184 [Lua] [dependency_error] = (string) 00:35:38.184 [Lua] [25] = table 00:35:38.184 [Lua] [download_pending] = false (boolean) 00:35:38.184 [Lua] [version] = unversioned (string) 00:35:38.184 [Lua] [id] = 1395655171 (string) 00:35:38.184 [Lua] [children] = table 00:35:38.184 [Lua] [1] = 1369573612 (string) 00:35:38.184 [Lua] [banned] = false (boolean) 00:35:38.184 [Lua] [author_id] = 59593500 (number) 00:35:38.184 [Lua] [tags] = table 00:35:38.184 [Lua] [1] = QoL (string) 00:35:38.184 [Lua] [2] = Balance/Tweaks (string) 00:35:38.184 [Lua] [3] = approved (string) 00:35:38.184 [Lua] [author] = Grimalackt (string) 00:35:38.184 [Lua] [sanctioned] = true (boolean) 00:35:38.184 [Lua] [out_of_date] = false (boolean) 00:35:38.184 [Lua] [downloading] = false (boolean) 00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 00:35:38.184 [Lua] [num_children] = 1 (number) 00:35:38.184 [Lua] [ugc_status] = 3 (number) 00:35:38.184 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 00:35:38.184 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 00:35:38.184 [Lua] [installed] = true (boolean) 00:35:38.184 [Lua] [enabled] = false (boolean) 00:35:38.184 [Lua] [name] = Bot Improvements - Combat (string) 00:35:38.184 [Lua] [dependency_error] = (string) 00:35:38.184 [Lua] [26] = table 00:35:38.184 [Lua] [download_pending] = false (boolean) 00:35:38.184 [Lua] [version] = unversioned (string) 00:35:38.184 [Lua] [id] = 1498992606 (string) 00:35:38.184 [Lua] [children] = table 00:35:38.184 [Lua] [1] = 1369573612 (string) 00:35:38.184 [Lua] [banned] = false (boolean) 00:35:38.184 [Lua] [author_id] = 84308322 (number) 00:35:38.184 [Lua] [tags] = table 00:35:38.184 [Lua] [1] = applied (string) 00:35:38.184 [Lua] [2] = approved (string) 00:35:38.184 [Lua] [author] = pixaal (string) 00:35:38.184 [Lua] [sanctioned] = true (boolean) 00:35:38.184 [Lua] [out_of_date] = false (boolean) 00:35:38.184 [Lua] [downloading] = false (boolean) 00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 00:35:38.184 [Lua] [num_children] = 1 (number) 00:35:38.184 [Lua] [ugc_status] = 3 (number) 00:35:38.184 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 00:35:38.184 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 00:35:38.184 [Lua] [installed] = true (boolean) 00:35:38.184 [Lua] [enabled] = false (boolean) 00:35:38.184 [Lua] [name] = Countries in Lobby Browser (string) 00:35:38.184 [Lua] [dependency_error] = (string) 00:35:38.184 [Lua] [27] = table 00:35:38.184 [Lua] [download_pending] = false (boolean) 00:35:38.184 [Lua] [version] = unversioned (string) 00:35:38.185 [Lua] [id] = 1448714756 (string) 00:35:38.185 [Lua] [children] = table 00:35:38.185 [Lua] [1] = 1369573612 (string) 00:35:38.185 [Lua] [banned] = false (boolean) 00:35:38.185 [Lua] [author_id] = 18741013 (number) 00:35:38.185 [Lua] [tags] = table 00:35:38.185 [Lua] [1] = approved (string) 00:35:38.185 [Lua] [2] = QoL (string) 00:35:38.185 [Lua] [3] = Misc (string) 00:35:38.185 [Lua] [author] = 🔰SkacikPL🗾 (string) 00:35:38.185 [Lua] [sanctioned] = true (boolean) 00:35:38.185 [Lua] [out_of_date] = false (boolean) 00:35:38.185 [Lua] [downloading] = false (boolean) 00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 00:35:38.185 [Lua] [num_children] = 1 (number) 00:35:38.185 [Lua] [ugc_status] = 3 (number) 00:35:38.185 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 00:35:38.185 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 00:35:38.185 [Lua] [installed] = true (boolean) 00:35:38.185 [Lua] [enabled] = true (boolean) 00:35:38.185 [Lua] [name] = No Wobble (string) 00:35:38.185 [Lua] [dependency_error] = (string) 00:35:38.185 [Lua] [28] = table 00:35:38.185 [Lua] [download_pending] = false (boolean) 00:35:38.185 [Lua] [id] = 1524365529 (string) 00:35:38.185 [Lua] [children] = table 00:35:38.185 [Lua] [1] = 1369573612 (string) 00:35:38.185 [Lua] [banned] = false (boolean) 00:35:38.185 [Lua] [author_id] = 18741013 (number) 00:35:38.185 [Lua] [tags] = table 00:35:38.185 [Lua] [1] = applied (string) 00:35:38.185 [Lua] [2] = UI (string) 00:35:38.185 [Lua] [3] = Tools (string) 00:35:38.185 [Lua] [4] = Misc (string) 00:35:38.185 [Lua] [author] = 🔰SkacikPL🗾 (string) 00:35:38.185 [Lua] [sanctioned] = false (boolean) 00:35:38.185 [Lua] [out_of_date] = false (boolean) 00:35:38.185 [Lua] [downloading] = false (boolean) 00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 00:35:38.185 [Lua] [num_children] = 1 (number) 00:35:38.185 [Lua] [ugc_status] = 3 (number) 00:35:38.185 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 00:35:38.185 [Lua] [last_updated] = 10/13/2018 3:41:11 PM (string) 00:35:38.185 [Lua] [installed] = true (boolean) 00:35:38.185 [Lua] [enabled] = true (boolean) 00:35:38.185 [Lua] [name] = Console (string) 00:35:38.185 [Lua] [dependency_error] = (string) 00:35:38.185 [Lua] [29] = table 00:35:38.185 [Lua] [download_pending] = false (boolean) 00:35:38.185 [Lua] [id] = 1387894846 (string) 00:35:38.185 [Lua] [children] = table 00:35:38.185 [Lua] [1] = 1369573612 (string) 00:35:38.185 [Lua] [banned] = false (boolean) 00:35:38.185 [Lua] [author_id] = 45268594 (number) 00:35:38.185 [Lua] [tags] = table 00:35:38.185 [Lua] [1] = applied (string) 00:35:38.185 [Lua] [2] = QoL (string) 00:35:38.185 [Lua] [author] = prop joe (string) 00:35:38.185 [Lua] [sanctioned] = false (boolean) 00:35:38.185 [Lua] [out_of_date] = false (boolean) 00:35:38.185 [Lua] [downloading] = false (boolean) 00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 00:35:38.185 [Lua] [num_children] = 1 (number) 00:35:38.185 [Lua] [ugc_status] = 3 (number) 00:35:38.185 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 00:35:38.185 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 00:35:38.185 [Lua] [installed] = true (boolean) 00:35:38.185 [Lua] [enabled] = false (boolean) 00:35:38.185 [Lua] [name] = Killbots (string) 00:35:38.185 [Lua] [dependency_error] = (string) 00:35:38.185 [Lua] [30] = table 00:35:38.185 [Lua] [download_pending] = false (boolean) 00:35:38.185 [Lua] [id] = 1609835442 (string) 00:35:38.185 [Lua] [banned] = false (boolean) 00:35:38.185 [Lua] [author_id] = 31805508 (number) 00:35:38.185 [Lua] [tags] = table 00:35:38.185 [Lua] [author] = Visulth (string) 00:35:38.185 [Lua] [sanctioned] = false (boolean) 00:35:38.185 [Lua] [out_of_date] = false (boolean) 00:35:38.185 [Lua] [downloading] = false (boolean) 00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951848487719924267/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 00:35:38.185 [Lua] [num_children] = 0 (number) 00:35:38.185 [Lua] [ugc_status] = 3 (number) 00:35:38.185 [Lua] [description] = Damage History HP Bar description (string) 00:35:38.185 [Lua] [last_updated] = 12/31/2018 7:48:49 PM (string) 00:35:38.185 [Lua] [installed] = true (boolean) 00:35:38.185 [Lua] [enabled] = false (boolean) 00:35:38.185 [Lua] [name] = Damage History HP Bar (string) 00:35:38.185 [Lua] [dependency_error] = (string) 00:35:38.185 [Lua] [31] = table 00:35:38.185 [Lua] [download_pending] = false (boolean) 00:35:38.185 [Lua] [id] = 1529868962 (string) 00:35:38.185 [Lua] [children] = table 00:35:38.185 [Lua] [1] = 1369573612 (string) 00:35:38.185 [Lua] [banned] = false (boolean) 00:35:38.185 [Lua] [author_id] = 14284923 (number) 00:35:38.185 [Lua] [tags] = table 00:35:38.185 [Lua] [1] = QoL (string) 00:35:38.185 [Lua] [author] = Fracticality (string) 00:35:38.185 [Lua] [sanctioned] = false (boolean) 00:35:38.185 [Lua] [out_of_date] = false (boolean) 00:35:38.185 [Lua] [downloading] = false (boolean) 00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 00:35:38.185 [Lua] [num_children] = 1 (number) 00:35:38.185 [Lua] [ugc_status] = 3 (number) 00:35:38.185 [Lua] [description] = Allows the lobby host to immediately start a game. - Bridge of Shadows not required - Skips Countdown (string) 00:35:38.185 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string) 00:35:38.185 [Lua] [installed] = true (boolean) 00:35:38.185 [Lua] [enabled] = false (boolean) 00:35:38.185 [Lua] [name] = Ready Up! (string) 00:35:38.185 [Lua] [dependency_error] = (string) 00:35:38.185 [Lua] [32] = table 00:35:38.185 [Lua] [download_pending] = false (boolean) 00:35:38.185 [Lua] [id] = 1395132559 (string) 00:35:38.185 [Lua] [children] = table 00:35:38.185 [Lua] [1] = 1369573612 (string) 00:35:38.185 [Lua] [banned] = false (boolean) 00:35:38.185 [Lua] [author_id] = 65038749 (number) 00:35:38.185 [Lua] [tags] = table 00:35:38.185 [Lua] [author] = Aussiemon (string) 00:35:38.185 [Lua] [sanctioned] = false (boolean) 00:35:38.185 [Lua] [out_of_date] = false (boolean) 00:35:38.185 [Lua] [downloading] = false (boolean) 00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 00:35:38.185 [Lua] [num_children] = 1 (number) 00:35:38.185 [Lua] [ugc_status] = 3 (number) 00:35:38.185 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 00:35:38.185 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 00:35:38.185 [Lua] [installed] = true (boolean) 00:35:38.185 [Lua] [enabled] = false (boolean) 00:35:38.185 [Lua] [name] = Creature Spawner (string) 00:35:38.185 [Lua] [dependency_error] = (string) 00:35:38.185 [Lua] [33] = table 00:35:38.185 [Lua] [download_pending] = false (boolean) 00:35:38.185 [Lua] [id] = 1601093964 (string) 00:35:38.185 [Lua] [children] = table 00:35:38.185 [Lua] [1] = 1369573612 (string) 00:35:38.185 [Lua] [banned] = false (boolean) 00:35:38.185 [Lua] [author_id] = 31805508 (number) 00:35:38.185 [Lua] [tags] = table 00:35:38.185 [Lua] [1] = QoL (string) 00:35:38.185 [Lua] [2] = applied (string) 00:35:38.185 [Lua] [author] = Visulth (string) 00:35:38.185 [Lua] [sanctioned] = false (boolean) 00:35:38.185 [Lua] [out_of_date] = false (boolean) 00:35:38.185 [Lua] [downloading] = false (boolean) 00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string) 00:35:38.185 [Lua] [num_children] = 1 (number) 00:35:38.185 [Lua] [ugc_status] = 3 (number) 00:35:38.185 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you. Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far. Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled. [b]Newly updated![/b] Now supports WoM and Beastmen. [url=https://github.com/Visulth/VT2_Mods]Source[/url] (string) 00:35:38.185 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string) 00:35:38.185 [Lua] [installed] = true (boolean) 00:35:38.185 [Lua] [enabled] = false (boolean) 00:35:38.185 [Lua] [name] = Report Deaths (string) 00:35:38.185 [Lua] [dependency_error] = (string) 00:35:38.185 [Lua] [34] = table 00:35:38.185 [Lua] [download_pending] = false (boolean) 00:35:38.185 [Lua] [id] = 1388882435 (string) 00:35:38.185 [Lua] [children] = table 00:35:38.185 [Lua] [1] = 1369573612 (string) 00:35:38.185 [Lua] [banned] = false (boolean) 00:35:38.185 [Lua] [author_id] = 4821406 (number) 00:35:38.185 [Lua] [tags] = table 00:35:38.185 [Lua] [1] = applied (string) 00:35:38.185 [Lua] [author] = grasmann (string) 00:35:38.185 [Lua] [sanctioned] = false (boolean) 00:35:38.185 [Lua] [out_of_date] = false (boolean) 00:35:38.185 [Lua] [downloading] = false (boolean) 00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 00:35:38.185 [Lua] [num_children] = 1 (number) 00:35:38.185 [Lua] [ugc_status] = 3 (number) 00:35:38.185 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 00:35:38.185 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 00:35:38.185 [Lua] [installed] = true (boolean) 00:35:38.185 [Lua] [enabled] = true (boolean) 00:35:38.185 [Lua] [name] = Show Damage (string) 00:35:38.185 [Lua] [dependency_error] = (string) 00:35:38.185 [Lua] 00:35:38.185 [Lua] 00:35:38.185 [Lua] [1467751760] = 21 (number) 00:35:38.185 [Lua] [1384066089] = 18 (number) 00:35:38.185 [Lua] [1459917022] = 2 (number) 00:35:38.185 [Lua] [1388911015] = 10 (number) 00:35:38.185 [Lua] [1369573612] = 26 (number) 00:35:38.185 [Lua] [1389872347] = 25 (number) 00:35:38.185 [Lua] [1395655171] = 12 (number) 00:35:38.185 [Lua] [1569650837] = 8 (number) 00:35:38.185 [Lua] [1384094638] = 22 (number) 00:35:38.185 [Lua] [1421155919] = 23 (number) 00:35:38.185 [Lua] [1383542440] = 24 (number) 00:35:38.185 [Lua] [1495937978] = 15 (number) 00:35:38.185 [Lua] [1395453301] = 0 (number) 00:35:38.185 [Lua] [1391228174] = 19 (number) 00:35:38.185 [Lua] [1383452616] = 17 (number) 00:35:38.185 [Lua] [1487862316] = 6 (number) 00:35:38.185 [Lua] [1502859403] = 7 (number) 00:35:38.185 [Lua] [1497664830] = 14 (number) 00:35:38.185 [Lua] [1448714756] = 11 (number) 00:35:38.185 [Lua] [1383433646] = 4 (number) 00:35:38.185 [Lua] [1393343095] = 1 (number) 00:35:38.185 [Lua] [1387440934] = 5 (number) 00:35:38.185 [Lua] [1445717962] = 16 (number) 00:35:38.185 [Lua] [1498992606] = 9 (number) 00:35:38.185 [Lua] [1397265260] = 20 (number) 00:35:38.185 [Lua] [1374248490] = 3 (number) 00:35:38.185 [Lua] [1460327284] = 13 (number) 00:35:38.185 [Lua] 00:35:38.204 [Lua] 00:35:38.204 [Lua] [1467751760] = 21 (number) 00:35:38.204 [Lua] [1384066089] = 18 (number) 00:35:38.204 [Lua] [1459917022] = 2 (number) 00:35:38.204 [Lua] [1388911015] = 10 (number) 00:35:38.204 [Lua] [1369573612] = 26 (number) 00:35:38.204 [Lua] [1389872347] = 25 (number) 00:35:38.204 [Lua] [1395655171] = 12 (number) 00:35:38.204 [Lua] [1569650837] = 8 (number) 00:35:38.204 [Lua] [1384094638] = 22 (number) 00:35:38.204 [Lua] [1421155919] = 23 (number) 00:35:38.204 [Lua] [1383542440] = 24 (number) 00:35:38.204 [Lua] [1495937978] = 15 (number) 00:35:38.204 [Lua] [1395453301] = 0 (number) 00:35:38.204 [Lua] [1391228174] = 19 (number) 00:35:38.204 [Lua] [1383452616] = 17 (number) 00:35:38.204 [Lua] [1487862316] = 6 (number) 00:35:38.204 [Lua] [1502859403] = 7 (number) 00:35:38.204 [Lua] [1497664830] = 14 (number) 00:35:38.204 [Lua] [1448714756] = 11 (number) 00:35:38.204 [Lua] [1383433646] = 4 (number) 00:35:38.204 [Lua] [1393343095] = 1 (number) 00:35:38.204 [Lua] [1387440934] = 5 (number) 00:35:38.204 [Lua] [1445717962] = 16 (number) 00:35:38.204 [Lua] [1498992606] = 9 (number) 00:35:38.204 [Lua] [1397265260] = 20 (number) 00:35:38.204 [Lua] [1374248490] = 3 (number) 00:35:38.204 [Lua] [1460327284] = 13 (number) 00:35:38.204 [Lua] 00:35:38.218 [Lua] <>modded = true<> 00:35:38.218 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 00:35:38.240 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 00:35:38.254 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 00:35:38.254 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 00:35:38.255 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 00:35:38.255 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x8b573df0) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x8b573f10) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x82415ca0) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x82415e30) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x8bb22af0) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x8bb22ce0) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x8d5cebb0) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x8d5ced00) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x8d5ced50) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x800bc6b0) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x8bbf1e70) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x8bbe4ac0) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x8c76af00) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x8bbe4b00) 00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x8bbe4aa0) 00:35:38.257 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:35:38.257 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x8d942320) 00:35:38.257 [Lua] <>modded = true<> 00:35:38.257 [Lua] <>Mod:1389872347:Simple UI = true<> 00:35:38.277 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 00:35:38.278 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 00:35:38.278 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 00:35:38.278 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 00:35:38.278 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x8b21d4d0) 00:35:38.279 [Lua] <>modded = true<> 00:35:38.279 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 00:35:38.304 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 00:35:38.305 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 00:35:38.305 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 00:35:38.312 [Lua] <>modded = true<> 00:35:38.312 [Lua] <>Mod:1467751760:UI Tweaks = true<> 00:35:38.328 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 00:35:38.331 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 00:35:38.331 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x8be192f0) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x8be194f0) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x8be19700) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x8be19570) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x8be194b0) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x8be19800) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x8be19590) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x8be19620) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x80026830) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x8be19ef0) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x8be1b600) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x8be19d80) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x8bdc0790) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x8bdc0860) 00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x8bdc0b30) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x8bcef850) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x8be062d0) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x82f03040) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x8beee4b0) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x81259df0) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x811e3ec0) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x8188aae0) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x8bd7f110) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x8beace40) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x8be30150) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x8b5975d0) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x8be1a4f0) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x8be28e90) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x8be28e50) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x8be29040) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x8be28f20) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x8be493c0) 00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x8bee3e60) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x8bec6380) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x8bec6050) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x8be28c80) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x8be291d0) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x8be28ee0) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x8be28f00) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x804d9940) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x826ccdf0) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x825a1250) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x825a1110) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x8bec5fb0) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x8be6e680) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x8bec5cc0) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x8be6e6e0) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x8c87c4c0) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x8c87b950) 00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x8c87bf50) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x8c87bf90) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x8be29020) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x82254aa0) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x811b50b0) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x8192de10) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x8192ddf0) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x811b5040) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x822eba40) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x8b54c7d0) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x80002e20) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x8be28f90) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x8bcd41f0) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x8bcd4150) 00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x8bcd4170) 00:35:38.339 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x8be2e5d0) 00:35:38.339 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x8be2e3e0) 00:35:38.339 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 00:35:38.339 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 00:35:38.349 [Lua] <>modded = true<> 00:35:38.349 [Lua] <>Mod:1395453301:Skip Intro = true<> 00:35:38.368 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 00:35:38.368 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 00:35:38.368 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 00:35:38.368 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x823dd790) 00:35:38.368 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x823dd840) 00:35:38.368 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 00:35:38.382 [Lua] <>modded = true<> 00:35:38.382 [Lua] <>Mod:1397265260:Numeric UI = true<> 00:35:38.404 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 00:35:38.405 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 00:35:38.405 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 00:35:38.405 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.406 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x8be19ef0) 00:35:38.406 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x8be1b170) 00:35:38.414 [Lua] <>modded = true<> 00:35:38.414 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 00:35:38.431 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 00:35:38.432 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 00:35:38.432 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 00:35:38.432 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.432 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x8c1a8330) 00:35:38.432 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x8c1a8310) 00:35:38.432 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x8c1a82b0) 00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x8c1a80f0) 00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x8c18bd90) 00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x8c18bd70) 00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x8c18bd10) 00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x8c18bb50) 00:35:38.433 [Lua] <>modded = true<> 00:35:38.433 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 00:35:38.457 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 00:35:38.457 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 00:35:38.457 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x8bec5fb0) 00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x8be6e680) 00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x8bec5cc0) 00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x8be6e6e0) 00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 00:35:38.458 [Lua] <>modded = true<> 00:35:38.458 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 00:35:38.476 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 00:35:38.477 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 00:35:38.477 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 00:35:38.477 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x80014b10) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x80061520) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x81171a10] (Origin: function: 0x81172970) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x8b472be0) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x811fde80) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x81185130) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x812656d0) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x81222d80) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x811e47f0) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x8239f9d0) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x800868f0) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x8239f960) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x8239fed0) 00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 00:35:38.487 [Lua] <>modded = true<> 00:35:38.487 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 00:35:38.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 00:35:38.499 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 00:35:38.499 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x800d6a10) 00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x8bd7c920) 00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x8bd7ca80) 00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x82415c60) 00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x8bd7cd30) 00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x8bd7cc50) 00:35:38.512 [Lua] <>modded = true<> 00:35:38.512 [Lua] <>Mod:1459917022:Parry Indicator = true<> 00:35:38.526 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 00:35:38.527 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 00:35:38.528 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x8bcd41d0) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x81184f80) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x81184fa0) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x81185020) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x81848d50) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x81849020) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x81849050) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x81852ec0) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x818537a0) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x808460c0] (Origin: function: 0x80845ff0) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x808460c0] (Origin: function: 0x80846130) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x808460c0] (Origin: function: 0x80846150) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x80846550] (Origin: function: 0x80846480) 00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x80846550] (Origin: function: 0x808465c0) 00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x80846550] (Origin: function: 0x808465e0) 00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x80846ea0] (Origin: function: 0x80846dd0) 00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x80846ea0] (Origin: function: 0x80846f10) 00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x80846ea0] (Origin: function: 0x80846f30) 00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 00:35:38.540 [Lua] <>modded = true<> 00:35:38.540 [Lua] <>Mod:1388911015:Chat Block = true<> 00:35:38.560 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 00:35:38.562 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 00:35:38.562 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 00:35:38.562 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x81b4a880) 00:35:38.562 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 00:35:38.574 [Lua] <>modded = true<> 00:35:38.574 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 00:35:38.588 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 00:35:38.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 00:35:38.590 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 00:35:38.590 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x800d6a10) 00:35:38.590 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x8d6b4820) 00:35:38.590 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x811b5040) 00:35:38.590 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x8d6b4af0) 00:35:38.614 [Lua] <>modded = true<> 00:35:38.614 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 00:35:38.633 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 00:35:38.634 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 00:35:38.634 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 00:35:38.634 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x811fdc60) 00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x81223630) 00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x81228560) 00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x81223780) 00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x812234c0) 00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x81228480) 00:35:38.636 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x81228390) 00:35:38.636 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x811b50d0) 00:35:38.636 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x8007bd50) 00:35:38.636 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 00:35:38.656 [Lua] <>modded = true<> 00:35:38.656 [Lua] <>Mod:1445717962:Loadout Manager = true<> 00:35:38.679 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 00:35:38.679 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 00:35:38.679 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 00:35:38.679 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x8c7da060) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x8bf0b1b0) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x8bf0b0c0) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x8bf0b100) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x8bf0b320) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x8c7da4d0) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x82eb2a10) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x82eb3290) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x807d2200) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x805787b0) 00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 00:35:38.680 [Lua] <>modded = true<> 00:35:38.680 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 00:35:38.721 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 00:35:38.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 00:35:38.722 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 00:35:38.722 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x8bcfc780) 00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x8bcfc5f0) 00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x8bcfc610) 00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x8bcfc630) 00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x8bcfc650) 00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x8bcfc6b0) 00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x8bcfc6d0) 00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 00:35:38.735 [Lua] <>modded = true<> 00:35:38.735 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 00:35:38.758 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 00:35:38.759 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 00:35:38.759 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x8b21d760) 00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x8cb6ce30) 00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x8cb6cff0) 00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x8cb6cfb0) 00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x8cb6cf60) 00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x8cfd66c0) 00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x8cfd68a0) 00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x8cfd69f0) 00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x8cfd6750) 00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x8cb9e4f0) 00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x8cb9e730) 00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 00:35:38.773 [Lua] <>modded = true<> 00:35:38.773 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 00:35:38.798 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 00:35:38.799 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 00:35:38.799 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 00:35:38.799 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.799 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x8120c600) 00:35:38.799 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x8120c530) 00:35:38.799 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 00:35:38.815 [Lua] <>modded = true<> 00:35:38.815 [Lua] <>Mod:1448714756:No Wobble = true<> 00:35:38.833 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 00:35:38.834 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 00:35:38.834 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 00:35:38.834 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 00:35:38.834 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x82e77500) 00:35:38.834 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 00:35:38.835 [Lua] <>project = vermintide 2<> 00:35:38.835 [Lua] <>build = release<> 00:35:38.835 [Lua] <>platform = win32<> 00:35:38.835 [Lua] <>title_id = 5107<> 00:35:38.835 [Lua] <>content_revision = 2184<> 00:35:38.835 [Lua] <>engine_revision = 136ea884095a<> 00:35:38.835 [Lua] <>release_version = 2.0.14.1<> 00:35:38.835 [Lua] <>rendering_backend = dx11<> 00:35:38.835 [Lua] <>teamcity_build_id = 50363<> 00:35:38.835 [Lua] <>steam_id = 110000101e55044<> 00:35:38.835 [Lua] <>steam_profile_name = Visulth<> 00:35:38.835 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<> 00:35:38.838 [Lua] [Boot] Application build: release 00:35:38.838 [Lua] [Boot] Content revision: 2184 00:35:38.838 [Lua] [Boot] Engine revision: 136ea884095a 00:35:38.838 [Lua] [Boot] Release version: 2.0.14.1 00:35:38.838 [Lua] [Boot] User ID: 110000101e55044 Visulth 00:35:38.848 [Lua] [SmokeTest] Disabled 00:35:38.848 [Lua] initializing mechanism to: adventure 00:35:38.848 [Lua] Game:setup() total time: 0.0099999999999998 00:35:38.848 [Lua] handle rev info: 0 00:35:38.848 [Lua] handle gfx quality: 0 00:35:38.848 [Lua] default settings: 0 00:35:38.848 [Lua] user settings: 0 00:35:38.848 [Lua] set frame times: 0 00:35:38.848 [Lua] init random: 0 00:35:38.848 [Lua] managers: 0.0089999999999985647 00:35:38.848 [Lua] 00:35:38.848 [Lua] unaccounted: 0.0010000000000012221 00:35:38.848 [Lua] [Boot] use baked enemy meshes: false 00:35:38.848 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 00:35:38.848 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 00:35:38.848 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 00:35:38.848 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 00:35:38.848 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 00:35:38.848 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 00:35:38.848 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 00:35:38.866 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 00:35:38.866 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 00:35:38.866 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 00:35:38.866 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 00:35:38.866 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:35:38.866 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:35:38.866 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:35:38.866 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 00:35:38.867 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x800d3f00) 00:35:39.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 00:35:39.120 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 00:35:39.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 00:35:39.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 00:35:39.752 [Lua] [PackageManager] Force_load: resource_packages/title_screen 00:35:39.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 00:35:39.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 00:35:39.852 [Lua] [PackageManager] Force_load: resource_packages/menu 00:35:39.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 00:35:40.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 00:35:40.053 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 00:35:40.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 00:35:40.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 00:35:40.871 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 00:35:40.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 00:35:41.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 00:35:41.021 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 00:35:41.021 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 00:35:41.021 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 00:35:41.021 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 00:35:41.021 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 00:35:41.022 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 00:35:41.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 00:35:41.137 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 00:35:41.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 00:35:41.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 00:35:41.823 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 00:35:41.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 00:35:43.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 00:35:43.024 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 00:35:43.024 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x81080260) 00:35:43.024 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x8bb94950) 00:35:43.024 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x8b532250) 00:35:43.024 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x8602f320) 00:35:43.024 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x8bbfdaf0) 00:35:43.024 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x81589130) 00:35:43.025 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 00:35:43.025 [Lua] [Gamestate] Enter StateTitleScreen 00:35:43.026 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 00:35:43.026 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 00:35:43.026 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 00:35:43.026 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 00:35:43.026 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 00:35:43.028 warning: [Lua] CHAT FONT SIZE DISABLED 00:35:43.028 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 00:35:43.041 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 00:35:43.041 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 00:35:43.041 [Save] Loading `save_data` 00:35:43.044 [Save] Load done 00:35:43.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 00:35:43.058 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 00:35:43.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 00:35:43.060 [Lua] [BackendManagerPlayFab] Backend Enabled 00:35:44.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 00:35:44.107 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 00:35:44.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 00:35:44.353 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<> 00:35:45.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 00:35:45.042 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 00:35:45.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:35:45.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:35:45.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:35:45.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 00:35:45.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 00:35:45.661 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 00:35:45.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 00:35:45.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 00:35:45.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 00:35:45.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 00:35:46.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 00:35:46.011 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 00:35:46.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 00:35:46.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 00:35:46.327 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 00:35:46.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 00:35:46.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 00:35:46.631 [Lua] [PackageManager] Force_load: resource_packages/inventory 00:35:46.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 00:35:46.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 00:35:46.765 [Lua] [PackageManager] Force_load: resource_packages/careers 00:35:46.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 00:35:46.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 00:35:46.815 [Lua] [PackageManager] Force_load: resource_packages/decals 00:35:46.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 00:35:46.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 00:35:46.951 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 00:35:46.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 00:35:47.710 [Lua] Populating data for character 1 15 00:35:47.827 [Lua] Requesting character data for index 2 15 00:35:47.827 [Lua] Populating data for character 2 15 00:35:47.944 [Lua] Requesting character data for index 3 15 00:35:47.944 [Lua] Populating data for character 3 15 00:35:47.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 00:35:47.960 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 00:35:47.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 00:35:48.061 [Lua] Requesting character data for index 4 15 00:35:48.061 [Lua] Populating data for character 4 15 00:35:48.178 [Lua] Requesting character data for index 5 15 00:35:48.178 [Lua] Populating data for character 5 15 00:35:48.296 [Lua] Requesting character data for index 6 15 00:35:48.296 [Lua] Populating data for character 6 15 00:35:48.430 [Lua] Requesting character data for index 7 15 00:35:48.430 [Lua] Populating data for character 7 15 00:35:48.546 [Lua] Requesting character data for index 8 15 00:35:48.546 [Lua] Populating data for character 8 15 00:35:48.664 [Lua] Requesting character data for index 9 15 00:35:48.664 [Lua] Populating data for character 9 15 00:35:48.797 [Lua] Requesting character data for index 10 15 00:35:48.797 [Lua] Populating data for character 10 15 00:35:48.931 [Lua] Requesting character data for index 11 15 00:35:48.931 [Lua] Populating data for character 11 15 00:35:49.048 [Lua] Requesting character data for index 12 15 00:35:49.048 [Lua] Populating data for character 12 15 00:35:49.165 [Lua] Requesting character data for index 13 15 00:35:49.165 [Lua] Populating data for character 13 15 00:35:49.283 [Lua] Requesting character data for index 14 15 00:35:49.283 [Lua] Populating data for character 14 15 00:35:49.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 00:35:49.366 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 00:35:49.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 00:35:49.399 [Lua] Requesting character data for index 15 15 00:35:49.399 [Lua] Populating data for character 15 15 00:35:49.923 [Lua] Player statistics loaded! 00:35:49.933 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 00:35:50.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 00:35:50.685 [Lua] [PackageManager] Force_load: resource_packages/ingame 00:35:50.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 00:35:50.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 00:35:50.953 [Lua] [Managers] Destroying state managers... 00:35:50.953 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 00:35:50.953 [Lua] [Gamestate] Enter state StateLoading 00:35:50.956 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:35:50.956 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:35:50.956 [Lua] [LobbyManager] Setting up network options 00:35:50.956 [Lua] state_loading_restart_network JOIN VIA STEAM 0 00:35:50.956 [Lua] registering RPCs 00:35:50.956 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 00:35:50.956 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 00:35:50.956 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:35:50.957 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 00:35:50.957 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:35:50.957 [Lua] [LevelTransitionHandler] load_level inn_level 00:35:50.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:35:50.957 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:35:50.957 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:35:50.957 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:35:50.957 [SteamVoipRoom] Creating room 82aba10efbafb515 00:35:50.957 [SteamVoipRoom] Joining room 82aba10efbafb515 00:35:50.960 [EAC] EAC server 110000101e55044 is initializing 00:35:50.966 [EAC] Server is also client 110000101e55044 00:35:50.966 [EACServer] [19:35:50:966][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FCC1CE0 LogLevel: Info. 00:35:50.966 [Lua] ### Created peer state machine for 110000101e55044 00:35:50.966 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 00:35:50.966 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 00:35:50.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 00:35:50.966 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:35:50.967 warning: [Application] Application.update_render_world is deprecated. 00:35:50.970 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 00:35:50.971 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:35:50.971 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:35:50.971 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 00:35:50.971 [Lua] Set lobby begin: 00:35:50.971 [Lua] Set lobby end. 00:35:51.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 00:35:51.121 [SteamLobby] Detected added member 110000101e55044 00:35:51.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 00:35:51.826 [Lua] [PackageManager] Force_load: resource_packages/pickups 00:35:51.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 00:35:51.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:35:51.910 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:35:51.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 00:35:52.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 00:35:52.010 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 00:35:52.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 00:35:52.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 00:35:52.060 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 00:35:52.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 00:35:52.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 00:35:52.111 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 00:35:52.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 00:35:52.229 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 00:35:52.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 00:35:52.597 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 00:35:52.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:35:52.598 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" 00:35:52.598 [Lua] [LobbyHost] Changed state from 0 to joined 00:35:52.599 [Lua] [PartyManager] Leader is set to 110000101e55044 00:35:52.599 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044 00:35:52.599 [Lua] [ChatManager] Registering channel 1 00:35:52.599 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 00:35:52.599 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 00:35:52.599 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 00:35:52.614 [Lua] [NetworkServer] Changing num_players from nil to 1 00:35:52.614 [Lua] Players: 1 00:35:52.614 [Lua] Set lobby begin: 00:35:52.614 [Lua] Lobby data num_players = 1 00:35:52.614 [Lua] Lobby data level_key = inn_level 00:35:52.614 [Lua] Lobby data game_mode = 3 00:35:52.614 [Lua] Lobby data matchmaking = false 00:35:52.614 [Lua] Set lobby end. 00:35:52.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:35:52.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:35:52.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:35:52.986 [Lua] player (110000101e55044,1) was put into party 0 00:35:52.986 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 00:35:52.987 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:35:52.992 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:36:05.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:36:05.601 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:36:05.618 [Lua] [LevelTransitionHandler] Level load completed! 00:36:05.618 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:36:05.618 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:36:05.619 [Lua] ### Sending rpc_level_loaded 00:36:05.619 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 00:36:05.619 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:36:05.619 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:36:05.619 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:36:05.634 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044 00:36:05.635 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044 00:36:05.651 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 00:36:05.652 [Lua] ### Sending rpc_level_loaded 00:36:05.652 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 00:36:05.652 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:36:06.656 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:36:06.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:36:06.656 [Lua] Set lobby begin: 00:36:06.656 [Lua] Lobby data host = 110000101e55044 00:36:06.656 [Lua] Lobby data level_key = inn_level 00:36:06.656 [Lua] Lobby data game_mode = 3 00:36:06.656 [Lua] Lobby data country_code = CA 00:36:06.656 [Lua] Lobby data unique_server_name = Visulth 00:36:06.656 [Lua] Lobby data num_players = 1 00:36:06.656 [Lua] Lobby data matchmaking = false 00:36:06.656 [Lua] Set lobby end. 00:36:06.656 [Lua] [Managers] Destroying state managers... 00:36:06.657 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:36:06.657 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 00:36:06.657 [Lua] [Gamestate] Enter StateIngame HOST 00:36:06.658 [Lua] <>level = inn_level<> 00:36:06.658 [Lua] Set lobby begin: 00:36:06.658 [Lua] Lobby data host = 110000101e55044 00:36:06.658 [Lua] Lobby data level_key = inn_level 00:36:06.658 [Lua] Lobby data game_mode = 3 00:36:06.658 [Lua] Lobby data selected_level_key = inn_level 00:36:06.658 [Lua] Lobby data country_code = CA 00:36:06.658 [Lua] Lobby data unique_server_name = Visulth 00:36:06.658 [Lua] Lobby data num_players = 1 00:36:06.658 [Lua] Lobby data matchmaking = false 00:36:06.658 [Lua] Set lobby end. 00:36:06.658 [Umbra] Init version: 3.4.15 :: 16 threads 00:36:06.658 [Lua] [StateIngame] Server ingame 00:36:06.664 [Lua] Set lobby begin: 00:36:06.664 [Lua] Lobby data level_key = inn_level 00:36:06.664 [Lua] Lobby data selected_level_key = inn_level 00:36:06.664 [Lua] Lobby data unique_server_name = Visulth 00:36:06.664 [Lua] Lobby data matchmaking = false 00:36:06.664 [Lua] Lobby data host = 110000101e55044 00:36:06.664 [Lua] Lobby data country_code = CA 00:36:06.664 [Lua] Lobby data game_mode = 3 00:36:06.664 [Lua] Lobby data difficulty = normal 00:36:06.664 [Lua] Lobby data num_players = 1 00:36:06.664 [Lua] Set lobby end. 00:36:06.664 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 00:36:06.664 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 00:36:06.664 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:36:06.664 [Lua] [Matchmaking] initializing 00:36:06.664 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server 00:36:06.664 [Lua] [Matchmaking] register rpcs 00:36:06.665 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:36:06.665 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:36:06.665 [Lua] [GameNetworkManager] self.is_server = true 00:36:06.665 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 00:36:06.665 [Network] Setting artificial MTU limit to 65536 00:36:06.673 [Lua] Switching ConflictSettings: to: disabled 00:36:06.673 [Lua] pacing=disabled 00:36:06.673 [Lua] roaming=nil 00:36:06.673 [Lua] specials=disabled 00:36:06.673 [Lua] debug_color=black 00:36:06.673 [Lua] pack_spawning=disabled 00:36:06.673 [Lua] contained_breeds=nil 00:36:06.673 [Lua] disabled=true 00:36:06.673 [Lua] boss=disabled 00:36:06.673 [Lua] horde=disabled 00:36:06.673 [Lua] name=disabled 00:36:06.673 [Lua] intensity=disabled 00:36:06.673 [Lua] --- 00:36:06.673 [Lua] [LevelAnalysis] set_random_seed( 338625) 00:36:06.680 [Lua] [AIInterestPointSystem] Level Seed: 338625 00:36:06.680 [Lua] 00:36:06.680 [Lua] [entity_system_bag] = table 00:36:06.680 [Lua] [entity_system_bag] = metatable 00:36:06.680 [Lua] [startup_data] = table 00:36:06.680 [Lua] [entity_manager] = table 00:36:06.680 [Lua] [entity_manager] = metatable 00:36:06.680 [Lua] [unit_spawner] = table 00:36:06.680 [Lua] [unit_spawner] = metatable 00:36:06.680 [Lua] [unit_storage] = table 00:36:06.680 [Lua] [unit_storage] = metatable 00:36:06.680 [Lua] [dice_keeper] = table 00:36:06.680 [Lua] [dice_keeper] = metatable 00:36:06.680 [Lua] [is_server] = true (boolean) 00:36:06.680 [Lua] [world] = [World] 00:36:06.680 [Lua] [system_api] = table 00:36:06.680 [Lua] [entity_system] = table 00:36:06.680 [Lua] [entity_system] = metatable 00:36:06.680 [Lua] [network_lobby] = table 00:36:06.680 [Lua] [network_lobby] = metatable 00:36:06.680 [Lua] [profile_synchronizer] = table 00:36:06.680 [Lua] [profile_synchronizer] = metatable 00:36:06.680 [Lua] [level_transition_handler] = table 00:36:06.680 [Lua] [level_transition_handler] = metatable 00:36:06.680 [Lua] [num_local_human_players] = 1 (number) 00:36:06.680 [Lua] [statistics_db] = table 00:36:06.680 [Lua] [statistics_db] = metatable 00:36:06.680 [Lua] [network_server] = table 00:36:06.680 [Lua] [network_server] = metatable 00:36:06.680 [Lua] [input_manager] = table 00:36:06.680 [Lua] [input_manager] = metatable 00:36:06.680 [Lua] [network_clock] = table 00:36:06.680 [Lua] [network_clock] = metatable 00:36:06.680 [Lua] [network_transmit] = table 00:36:06.680 [Lua] [network_transmit] = metatable 00:36:06.680 [Lua] [free_flight_manager] = table 00:36:06.680 [Lua] [free_flight_manager] = metatable 00:36:06.680 [Lua] [network_manager] = table 00:36:06.680 [Lua] [network_manager] = metatable 00:36:06.680 [Lua] [network_event_delegate] = table 00:36:06.680 [Lua] [network_event_delegate] = metatable 00:36:06.680 [Lua] 00:36:06.681 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:36:06.681 [Lua] ignoring extension VersusInteractObjectiveExtension 00:36:06.681 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:36:06.681 [Lua] ignoring extension VersusSocketObjectiveExtension 00:36:06.681 [Lua] ignoring extension VersusTargetObjectiveExtension 00:36:06.681 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:36:06.686 [Lua] [AchievementManager] Achievements using the steam platform 00:36:06.686 [Lua] [StateIngame] Level seed: 338625 00:36:06.686 [World] Spawning level. 00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 00:36:06.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:36:06.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:36:06.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 00:36:06.987 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 00:36:06.988 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 00:36:06.990 [Lua] [LevelAnalysis] set_random_seed( 338625) 00:36:07.007 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 00:36:07.007 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 00:36:07.008 [Lua] [IngameUI] init 00:36:07.024 [SteamVoipClient] select_out(110000101e55044, off) 00:36:07.029 [Lua] cb_razer_chroma_setup 00:36:07.116 [Lua] [Matchmaking] Cancelling matchmaking 00:36:07.116 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:36:07.116 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:36:07.116 [Lua] Set lobby begin: 00:36:07.116 [Lua] Lobby data level_key = inn_level 00:36:07.116 [Lua] Lobby data power_level = 0 00:36:07.116 [Lua] Lobby data selected_level_key = inn_level 00:36:07.116 [Lua] Lobby data unique_server_name = Visulth 00:36:07.116 [Lua] Lobby data matchmaking = false 00:36:07.117 [Lua] Lobby data host = 110000101e55044 00:36:07.117 [Lua] Lobby data country_code = CA 00:36:07.117 [Lua] Lobby data game_mode = 3 00:36:07.117 [Lua] Lobby data difficulty = normal 00:36:07.117 [Lua] Lobby data num_players = 1 00:36:07.117 [Lua] Set lobby end. 00:36:07.118 [Flow] complete_skittergate_legend true 00:36:07.118 [Flow] complete_all_helmgart_levels_recruit true 00:36:07.120 [Flow] WitchHunterLevel:35 00:36:07.120 [Flow] LeaderYes 00:36:07.120 [Flow] ALL PC XP:304250 00:36:07.120 [Flow] Has "bogenhafen" DLC:true 00:36:07.120 [Flow] WH XP:60850 00:36:07.120 [Flow] Number of crafted items:5754 00:36:07.120 [Flow] Has "pre_order" DLC:true 00:36:07.120 [Flow] Sum of Powe Levels:1500 00:36:07.120 [Flow] lodestone diff 1:false 00:36:07.121 [Flow] magnus and forest activated 00:36:07.121 [Flow] magnus and forest activated 00:36:07.121 [Flow] cemetery and forest activated 00:36:07.121 [Flow] magnus and cemetery 00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.121 [Flow] ALL RUNES ACTIVATED 00:36:07.121 [Flow] magnus and forest activated 00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.121 [Flow] ALL RUNES ACTIVATED 00:36:07.121 [Flow] cemetery and forest activated 00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.121 [Flow] ALL RUNES ACTIVATED 00:36:07.121 [Flow] magnus and forest activated 00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.121 [Flow] ALL RUNES ACTIVATED 00:36:07.121 [Flow] magnus and cemetery 00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.121 [Flow] ALL RUNES ACTIVATED 00:36:07.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.124 [Lua] CurrentConflictSettings disabled 00:36:07.124 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:36:07.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:36:07.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:36:07.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:36:07.127 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 00:36:07.127 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:36:07.127 [Save] Loading `ut_tweaks_presets` 00:36:07.127 warning: [Save] Missing filename `ut_tweaks_presets` 00:36:07.160 [Lua] MUSIC: nil -> explore 00:36:07.632 [Lua] player (110000101e55044,1) was put into party 1 00:36:07.632 [Lua] Assigning peer(110000101e55044:1) to profile(4) career(2) 00:36:07.632 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(4) career_index(2) 00:36:07.632 [Lua] Set lobby begin: 00:36:07.632 [Lua] Lobby data level_key = inn_level 00:36:07.632 [Lua] Lobby data power_level = 0 00:36:07.632 [Lua] Lobby data selected_level_key = inn_level 00:36:07.632 [Lua] Lobby data difficulty = normal 00:36:07.632 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:36:07.632 [Lua] Lobby data unique_server_name = Visulth 00:36:07.632 [Lua] Lobby data matchmaking = false 00:36:07.632 [Lua] Lobby data host = 110000101e55044 00:36:07.632 [Lua] Lobby data country_code = CA 00:36:07.632 [Lua] Lobby data game_mode = 3 00:36:07.632 [Lua] Lobby data player_slot_5 = 0:0 00:36:07.633 [Lua] Lobby data player_slot_2 = 0:0 00:36:07.633 [Lua] Lobby data player_slot_1 = 0:0 00:36:07.633 [Lua] Lobby data player_slot_3 = 0:0 00:36:07.633 [Lua] Lobby data num_players = 1 00:36:07.633 [Lua] Set lobby end. 00:36:07.633 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0 00:36:07.633 [Lua] 00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean) 00:36:07.633 [Lua] [wwise/one_handed_daggers] = false (boolean) 00:36:07.633 [Lua] [wwise/bow] = false (boolean) 00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 00:36:07.633 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 00:36:07.633 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 00:36:07.633 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:36:07.633 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 00:36:07.633 [Lua] 00:36:07.633 [Lua] 00:36:07.633 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 00:36:07.633 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 00:36:07.633 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:36:07.633 [Lua] [wwise/one_handed_daggers] = false (boolean) 00:36:07.633 [Lua] [wwise/bow] = false (boolean) 00:36:07.633 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:36:07.633 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 00:36:07.633 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 00:36:07.633 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean) 00:36:07.633 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 00:36:07.633 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 00:36:07.633 [Lua] 00:36:07.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 00:36:07.634 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 00:36:07.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 00:36:07.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:36:07.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044 00:36:07.670 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044 00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 00:36:07.670 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 00:36:07.998 [Flow] DISABLE 00:36:08.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:36:08.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:36:08.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 00:36:08.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:36:08.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:36:08.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 00:36:08.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 00:36:08.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 00:36:09.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 00:36:09.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 00:36:09.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 00:36:09.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 00:36:09.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 00:36:09.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 00:36:09.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 00:36:09.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 00:36:09.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 00:36:09.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 00:36:09.698 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 00:36:09.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 00:36:09.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 00:36:09.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 00:36:09.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 00:36:09.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 00:36:09.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 00:36:09.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 00:36:09.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 00:36:09.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:36:09.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:36:09.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 00:36:09.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 00:36:09.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 00:36:10.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 00:36:10.068 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 00:36:10.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 00:36:10.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:36:10.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:36:10.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:36:10.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:36:10.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:36:10.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:36:10.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:36:10.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:36:10.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 00:36:10.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 00:36:10.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 00:36:10.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:36:10.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 00:36:10.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 00:36:10.367 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 00:36:10.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:36:10.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:36:10.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:36:10.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:36:10.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:36:10.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 00:36:10.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 00:36:10.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 00:36:10.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:36:10.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:36:11.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:36:11.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:36:11.053 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:36:11.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:36:11.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:36:11.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:36:11.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:36:11.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:36:11.394 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 00:36:11.455 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 00:36:11.455 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 00:36:11.455 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 00:36:11.506 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 00:36:11.506 [Lua] [PackageManager] Force_load: wwise/bow 00:36:11.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:36:11.722 [Lua] PlayFabMirror:_commit_internal 1 00:36:11.722 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:36:11.725 [Lua] generate_backend_stats 110000101e55044:1 00:36:11.739 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:36:11.739 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 00:36:11.739 [Lua] Set lobby begin: 00:36:11.739 [Lua] Lobby data level_key = inn_level 00:36:11.739 [Lua] Lobby data power_level = 835 00:36:11.739 [Lua] Lobby data selected_level_key = inn_level 00:36:11.739 [Lua] Lobby data difficulty = normal 00:36:11.739 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:36:11.739 [Lua] Lobby data unique_server_name = Visulth 00:36:11.739 [Lua] Lobby data matchmaking = false 00:36:11.739 [Lua] Lobby data host = 110000101e55044 00:36:11.739 [Lua] Lobby data country_code = CA 00:36:11.739 [Lua] Lobby data game_mode = 3 00:36:11.739 [Lua] Lobby data player_slot_5 = 0:0 00:36:11.739 [Lua] Lobby data player_slot_2 = 0:0 00:36:11.739 [Lua] Lobby data player_slot_1 = 0:0 00:36:11.739 [Lua] Lobby data player_slot_3 = 0:0 00:36:11.739 [Lua] Lobby data num_players = 1 00:36:11.740 [Lua] Set lobby end. 00:36:11.746 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 00:36:11.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:36:11.901 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:36:11.901 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:36:11.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 00:36:11.993 [Lua] commit result success 1 00:36:12.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:36:12.366 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:36:12.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:36:12.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:36:12.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:36:12.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:36:12.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:36:12.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:36:12.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 00:36:12.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 00:36:12.885 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 00:36:12.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:36:13.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:36:13.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:36:13.027 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 00:36:13.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 00:36:13.211 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 00:36:13.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 00:36:13.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 00:36:13.813 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 00:36:13.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 00:36:13.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 00:36:13.984 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 00:36:13.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 00:36:14.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 00:36:14.158 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 00:36:14.174 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 00:36:14.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:14.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:14.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 00:36:14.596 [Lua] StateInGameRunning:_game_actually_starts() 00:36:14.596 [Lua] [IngameUI] menu view on_enter start_menu_view 00:36:14.596 [Lua] hero_fullscreen_menu_on_enter 00:36:14.596 [Lua] ################################################################################################################# 00:36:14.596 [Lua] [Loading Time]: 00:00:24 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:36:14.596 [Lua] ################################################################################################################# 00:36:14.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 00:36:14.601 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8b5cd950 00:36:14.601 [World] Spawning level. 00:36:14.612 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 00:36:14.618 [SteamVoipClient] select_out(110000101e55044, off) 00:36:14.623 [Lua] cb_razer_chroma_setup 00:36:14.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 00:36:14.634 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 00:36:14.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 00:36:14.635 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 00:36:14.934 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:36:14.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 00:36:14.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 00:36:14.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 00:36:14.942 [Lua] Commit load time data 00:36:15.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:36:15.203 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:36:15.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:36:15.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:36:15.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:36:15.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x63d, position: 0 00:36:16.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x63d, position: 27249 00:36:16.652 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 00:36:16.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:16.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 00:36:16.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:36:16.680 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 00:36:16.680 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:16.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 00:36:16.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:36:16.695 [Lua] [IngameUI] menu view on_exit start_menu_view 00:36:16.695 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 00:36:16.695 [Lua] hero_fullscreen_menu_on_exit 00:36:16.703 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8b5cd950 00:36:16.704 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 00:36:16.706 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940 00:36:16.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 00:36:16.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 00:36:16.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:16.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 00:36:16.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:36:16.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 00:36:16.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:16.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 00:36:16.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:36:16.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 00:36:16.965 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:16.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 00:36:16.982 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:36:24.663 [SteamLobby] Detected added member 110000105bd392b 00:36:24.664 [Lua] [NetworkServer] Changing num_players from 1 to 2 00:36:24.664 [Lua] Players: 2 00:36:24.664 [Lua] Set lobby begin: 00:36:24.664 [Lua] Lobby data level_key = inn_level 00:36:24.664 [Lua] Lobby data power_level = 835 00:36:24.665 [Lua] Lobby data selected_level_key = inn_level 00:36:24.665 [Lua] Lobby data difficulty = normal 00:36:24.665 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:36:24.665 [Lua] Lobby data unique_server_name = Visulth 00:36:24.665 [Lua] Lobby data matchmaking = false 00:36:24.665 [Lua] Lobby data host = 110000101e55044 00:36:24.665 [Lua] Lobby data country_code = CA 00:36:24.665 [Lua] Lobby data game_mode = 3 00:36:24.665 [Lua] Lobby data player_slot_5 = 0:0 00:36:24.665 [Lua] Lobby data player_slot_2 = 0:0 00:36:24.665 [Lua] Lobby data player_slot_1 = 0:0 00:36:24.665 [Lua] Lobby data player_slot_3 = 0:0 00:36:24.665 [Lua] Lobby data num_players = 2 00:36:24.665 [Lua] Set lobby end. 00:36:24.665 [Lua] [LobbyMembers] Member joined 110000105bd392b 00:36:24.679 [Connection] Creating endpoint 110000105bd392b - reliable message sent 00:36:24.679 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:36:24.696 [SteamAuthenticator] Sent ticket request to 110000105bd392b 00:36:24.696 [Lua] [ChatManager][1]System: Tios is joining the game 00:36:28.646 [SteamAuthenticator] Got ticket from 110000105bd392b 00:36:28.646 [SteamAuthenticator] BeginAuthSession 110000105bd392b 00:36:28.646 [SteamAuthenticator] Authenticating 110000105bd392b 00:36:28.666 [SteamAuthenticator] Got ticket request from 110000105bd392b 00:36:28.666 [SteamAuthenticator] GetAuthSessionTicket 110000105bd392b 00:36:28.666 [SteamAuthenticator] Sent ticket to 110000105bd392b 00:36:28.865 [SteamAuthenticator] Steam validation for 110000105bd392b with response 0 00:36:28.996 [Connection] New session id 173 to 110000105bd392b. 00:36:29.070 [Connection] Established a connection <66.173> to 110000105bd392b 00:36:29.070 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:36:29.070 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios' 00:36:29.124 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017384e6 from 110000105bd392b, replying lobby_ok 00:36:29.204 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0 00:36:29.275 [Lua] Set lobby begin: 00:36:29.275 [Lua] Lobby data level_key = inn_level 00:36:29.275 [Lua] Lobby data power_level = 835 00:36:29.275 [Lua] Lobby data selected_level_key = inn_level 00:36:29.275 [Lua] Lobby data difficulty = normal 00:36:29.275 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:36:29.275 [Lua] Lobby data unique_server_name = Visulth 00:36:29.276 [Lua] Lobby data matchmaking = false 00:36:29.276 [Lua] Lobby data host = 110000101e55044 00:36:29.276 [Lua] Lobby data country_code = CA 00:36:29.276 [Lua] Lobby data game_mode = 3 00:36:29.276 [Lua] Lobby data player_slot_5 = 0:0 00:36:29.276 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:36:29.276 [Lua] Lobby data player_slot_1 = 0:0 00:36:29.276 [Lua] Lobby data player_slot_3 = 0:0 00:36:29.276 [Lua] Lobby data num_players = 2 00:36:29.276 [Lua] Set lobby end. 00:36:29.276 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105bd392b 00:36:29.276 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 00:36:31.521 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b 00:36:31.678 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2" 00:36:31.679 [Lua] Mechanism says: a client joined the game! 110000105bd392b 00:36:31.679 [EAC] EAC server has client 110000105bd392b (and owner 110000105bd392b) 00:36:31.679 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=0) 00:36:31.679 [EACServer] [19:36:31:679][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Visulth 00:36:31.845 [EACServer] [19:36:31:845][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 1 Status: Client Authenticated Message: Client authenticated. 00:36:31.847 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal 00:36:31.977 [EACServer] [19:36:31:977][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 00:36:32.095 [EACServer] [19:36:32:095][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B. 00:36:32.396 [EACServer] [19:36:32:396][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B 00:36:32.396 [EACServer] [19:36:32:396][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:36:32.409 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote 00:36:33.563 [Lua] player (110000105bd392b,1) was put into party 0 00:36:33.563 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 00:36:33.641 [Lua] ### Sending rpc_level_loaded 00:36:33.641 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 00:36:33.641 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait 00:36:33.641 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105bd392b, connection_key=0) 00:36:33.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:1 my_peer_id:110000101e55044 00:36:35.686 [SteamVoipClient] select_out(110000105bd392b, on) 00:36:35.686 [SteamVoipClient] select_in(110000105bd392b, on) 00:36:35.686 [SteamVoipClient] select_out(110000105bd392b, off) 00:36:36.342 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:36:36.342 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios' 00:36:36.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 00:36:36.367 [Lua] RemotePlayer:create_game_object( ) 44 00:36:36.380 [Lua] player (110000105bd392b,1) was put into party 1 00:36:36.380 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1) 00:36:36.380 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1) 00:36:36.380 [Lua] Set lobby begin: 00:36:36.380 [Lua] Lobby data level_key = inn_level 00:36:36.380 [Lua] Lobby data power_level = 835 00:36:36.381 [Lua] Lobby data selected_level_key = inn_level 00:36:36.381 [Lua] Lobby data difficulty = normal 00:36:36.381 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:36:36.381 [Lua] Lobby data unique_server_name = Visulth 00:36:36.381 [Lua] Lobby data matchmaking = false 00:36:36.381 [Lua] Lobby data host = 110000101e55044 00:36:36.381 [Lua] Lobby data country_code = CA 00:36:36.381 [Lua] Lobby data game_mode = 3 00:36:36.381 [Lua] Lobby data player_slot_5 = 0:0 00:36:36.381 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:36:36.381 [Lua] Lobby data player_slot_1 = 0:0 00:36:36.381 [Lua] Lobby data player_slot_3 = 0:0 00:36:36.381 [Lua] Lobby data num_players = 2 00:36:36.381 [Lua] Set lobby end. 00:36:36.381 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 00:36:36.678 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 00:36:36.678 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:36:36.678 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 00:36:36.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044 00:36:36.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:2 my_peer_id:110000101e55044 00:36:36.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 00:36:36.689 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044 00:36:36.689 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 00:36:36.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:36:36.689 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 00:36:36.689 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 00:36:36.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 00:36:36.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:36:36.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:36:36.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 00:36:36.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 00:36:37.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 00:36:37.085 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 00:36:37.086 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 00:36:37.403 [Lua] Set lobby begin: 00:36:37.403 [Lua] Lobby data level_key = inn_level 00:36:37.403 [Lua] Lobby data power_level = 417 00:36:37.403 [Lua] Lobby data selected_level_key = inn_level 00:36:37.403 [Lua] Lobby data difficulty = normal 00:36:37.403 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:36:37.403 [Lua] Lobby data unique_server_name = Visulth 00:36:37.403 [Lua] Lobby data matchmaking = false 00:36:37.403 [Lua] Lobby data host = 110000101e55044 00:36:37.403 [Lua] Lobby data country_code = CA 00:36:37.403 [Lua] Lobby data game_mode = 3 00:36:37.403 [Lua] Lobby data player_slot_5 = 0:0 00:36:37.404 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:36:37.404 [Lua] Lobby data player_slot_1 = 0:0 00:36:37.404 [Lua] Lobby data player_slot_3 = 0:0 00:36:37.404 [Lua] Lobby data num_players = 2 00:36:37.404 [Lua] Set lobby end. 00:36:37.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 00:36:37.764 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 00:36:37.765 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 00:36:37.850 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 00:36:37.850 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 00:36:37.851 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 00:36:37.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 00:36:37.966 [Lua] [PackageManager] Force_load: wwise/staff 00:36:37.966 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 00:36:38.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 00:36:38.150 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 00:36:38.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 00:36:38.323 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 00:36:38.323 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 00:36:38.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 00:36:38.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 00:36:38.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 00:36:38.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 00:36:38.831 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 00:36:38.831 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 00:36:38.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:36:39.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:36:39.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:36:39.115 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 00:36:39.824 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:36:39.826 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 00:36:39.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:42.477 [Lua] Set lobby begin: 00:36:42.477 [Lua] Lobby data level_key = inn_level 00:36:42.477 [Lua] Lobby data power_level = 835 00:36:42.478 [Lua] Lobby data selected_level_key = inn_level 00:36:42.478 [Lua] Lobby data difficulty = normal 00:36:42.478 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:36:42.478 [Lua] Lobby data unique_server_name = Visulth 00:36:42.478 [Lua] Lobby data matchmaking = false 00:36:42.478 [Lua] Lobby data host = 110000101e55044 00:36:42.478 [Lua] Lobby data country_code = CA 00:36:42.479 [Lua] Lobby data game_mode = 3 00:36:42.479 [Lua] Lobby data player_slot_5 = 0:0 00:36:42.479 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:36:42.479 [Lua] Lobby data player_slot_1 = 0:0 00:36:42.479 [Lua] Lobby data player_slot_3 = 0:0 00:36:42.479 [Lua] Lobby data num_players = 2 00:36:42.479 [Lua] Set lobby end. 00:36:46.611 [Lua] PlayFabMirror:_commit_internal 2 00:36:46.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:36:46.613 [Lua] generate_backend_stats 110000101e55044:1 00:36:46.624 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:36:46.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 4 00:36:46.633 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:46.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 4 00:36:46.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 4 00:36:46.870 [Lua] commit result success 2 00:36:46.995 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 00:36:50.363 [Lua] [IngameUI] menu view on_enter start_game_view 00:36:50.370 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8b5cf220 00:36:50.370 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:36:50.372 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 00:36:50.372 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 00:36:50.384 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 00:36:51.353 [Lua] [IngameUI] menu view on_exit start_game_view 00:36:51.353 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:36:51.354 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 00:36:51.354 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 00:36:51.355 [Save] Saving `save_data` 00:36:51.361 [Save] Save done 00:36:51.364 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8b5cf220 00:36:54.042 [Lua] [IngameUI] menu view on_enter character_selection 00:36:54.042 [Lua] hero_fullscreen_menu_on_enter 00:36:54.046 [Lua] [IngameUI] menu view post_update_on_enter table: 0x80386720 00:36:54.047 [World] Spawning level. 00:36:54.057 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 00:36:54.068 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 00:36:54.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 00:36:54.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 00:36:54.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:36:54.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 00:36:54.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 00:36:54.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:36:54.116 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:36:54.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:36:54.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:36:54.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:36:55.432 [Lua] [IngameUI] menu view on_exit character_selection 00:36:55.444 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 00:36:55.444 [Lua] hero_fullscreen_menu_on_exit 00:36:55.451 [Lua] [IngameUI] menu view post_update_on_exit table: 0x80386720 00:36:55.451 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 00:36:55.452 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940 00:36:55.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 00:37:29.947 [Window] Window => inactive 00:37:29.961 [Window] Window => active 00:37:59.654 [Lua] [Matchmaking] Cancelling matchmaking 00:37:59.654 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:38:02.413 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:38:02.413 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:38:02.416 [Lua] Set lobby begin: 00:38:02.416 [Lua] Lobby data level_key = inn_level 00:38:02.416 [Lua] Lobby data power_level = 835 00:38:02.416 [Lua] Lobby data selected_level_key = inn_level 00:38:02.416 [Lua] Lobby data difficulty = cataclysm 00:38:02.416 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:02.416 [Lua] Lobby data unique_server_name = Visulth 00:38:02.416 [Lua] Lobby data matchmaking = false 00:38:02.416 [Lua] Lobby data host = 110000101e55044 00:38:02.416 [Lua] Lobby data country_code = CA 00:38:02.416 [Lua] Lobby data game_mode = 3 00:38:02.416 [Lua] Lobby data player_slot_5 = 0:0 00:38:02.416 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:02.416 [Lua] Lobby data player_slot_1 = 0:0 00:38:02.416 [Lua] Lobby data player_slot_3 = 0:0 00:38:02.416 [Lua] Lobby data num_players = 2 00:38:02.416 [Lua] Set lobby end. 00:38:02.416 [Lua] [PartyManager] Leader is set to 110000101e55044 00:38:02.416 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_life 00:38:02.416 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_life ) 00:38:02.416 [Lua] Set lobby begin: 00:38:02.416 [Lua] Lobby data twitch_enabled = false 00:38:02.417 [Lua] Lobby data power_level = 835 00:38:02.417 [Lua] Lobby data num_players = 2 00:38:02.417 [Lua] Lobby data weave_name = weave_41 00:38:02.417 [Lua] Lobby data game_mode = 9 00:38:02.417 [Lua] Lobby data mechanism = adventure 00:38:02.417 [Lua] Lobby data level_key = inn_level 00:38:02.417 [Lua] Lobby data player_slot_1 = 0:0 00:38:02.417 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:02.417 [Lua] Lobby data unique_server_name = Visulth 00:38:02.417 [Lua] Lobby data quick_game = false 00:38:02.417 [Lua] Lobby data weave_index = 41 00:38:02.417 [Lua] Lobby data matchmaking = true 00:38:02.417 [Lua] Lobby data difficulty = cataclysm 00:38:02.417 [Lua] Lobby data country_code = CA 00:38:02.417 [Lua] Lobby data host = 110000101e55044 00:38:02.417 [Lua] Lobby data player_slot_5 = 0:0 00:38:02.417 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:02.417 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:02.417 [Lua] Lobby data player_slot_3 = 0:0 00:38:02.417 [Lua] Lobby data eac_authorized = true 00:38:02.417 [Lua] Set lobby end. 00:38:02.417 [Lua] Set lobby begin: 00:38:02.417 [Lua] Lobby data twitch_enabled = false 00:38:02.417 [Lua] Lobby data power_level = 835 00:38:02.417 [Lua] Lobby data num_players = 2 00:38:02.417 [Lua] Lobby data weave_name = weave_41 00:38:02.417 [Lua] Lobby data game_mode = 9 00:38:02.417 [Lua] Lobby data is_private = false 00:38:02.417 [Lua] Lobby data mechanism = adventure 00:38:02.417 [Lua] Lobby data level_key = inn_level 00:38:02.417 [Lua] Lobby data player_slot_1 = 0:0 00:38:02.417 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:02.417 [Lua] Lobby data unique_server_name = Visulth 00:38:02.417 [Lua] Lobby data quick_game = false 00:38:02.417 [Lua] Lobby data weave_index = 41 00:38:02.418 [Lua] Lobby data matchmaking = true 00:38:02.418 [Lua] Lobby data difficulty = cataclysm 00:38:02.418 [Lua] Lobby data country_code = CA 00:38:02.418 [Lua] Lobby data host = 110000101e55044 00:38:02.418 [Lua] Lobby data player_slot_5 = 0:0 00:38:02.418 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:02.418 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:02.418 [Lua] Lobby data player_slot_3 = 0:0 00:38:02.418 [Lua] Lobby data eac_authorized = true 00:38:02.418 [Lua] Set lobby end. 00:38:02.420 [Lua] [ChatManager][1]System: Starting hosted game... 00:38:02.420 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:38:02.420 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:38:03.551 [Lua] Set lobby begin: 00:38:03.551 [Lua] Lobby data twitch_enabled = false 00:38:03.551 [Lua] Lobby data power_level = 967 00:38:03.552 [Lua] Lobby data num_players = 2 00:38:03.552 [Lua] Lobby data weave_name = weave_41 00:38:03.552 [Lua] Lobby data game_mode = 9 00:38:03.552 [Lua] Lobby data is_private = false 00:38:03.552 [Lua] Lobby data mechanism = adventure 00:38:03.552 [Lua] Lobby data level_key = inn_level 00:38:03.552 [Lua] Lobby data player_slot_1 = 0:0 00:38:03.552 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:03.552 [Lua] Lobby data unique_server_name = Visulth 00:38:03.552 [Lua] Lobby data quick_game = false 00:38:03.552 [Lua] Lobby data weave_index = 41 00:38:03.552 [Lua] Lobby data matchmaking = true 00:38:03.552 [Lua] Lobby data difficulty = cataclysm 00:38:03.552 [Lua] Lobby data country_code = CA 00:38:03.552 [Lua] Lobby data host = 110000101e55044 00:38:03.552 [Lua] Lobby data player_slot_5 = 0:0 00:38:03.552 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:03.552 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:03.552 [Lua] Lobby data player_slot_3 = 0:0 00:38:03.552 [Lua] Lobby data eac_authorized = true 00:38:03.552 [Lua] Set lobby end. 00:38:08.584 [Lua] Set lobby begin: 00:38:08.584 [Lua] Lobby data twitch_enabled = false 00:38:08.584 [Lua] Lobby data power_level = 1100 00:38:08.584 [Lua] Lobby data num_players = 2 00:38:08.584 [Lua] Lobby data weave_name = weave_41 00:38:08.584 [Lua] Lobby data game_mode = 9 00:38:08.584 [Lua] Lobby data is_private = false 00:38:08.584 [Lua] Lobby data mechanism = adventure 00:38:08.584 [Lua] Lobby data level_key = inn_level 00:38:08.584 [Lua] Lobby data player_slot_1 = 0:0 00:38:08.584 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:08.584 [Lua] Lobby data unique_server_name = Visulth 00:38:08.584 [Lua] Lobby data quick_game = false 00:38:08.584 [Lua] Lobby data weave_index = 41 00:38:08.585 [Lua] Lobby data matchmaking = true 00:38:08.585 [Lua] Lobby data difficulty = cataclysm 00:38:08.585 [Lua] Lobby data country_code = CA 00:38:08.585 [Lua] Lobby data host = 110000101e55044 00:38:08.585 [Lua] Lobby data player_slot_5 = 0:0 00:38:08.585 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:08.585 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:08.585 [Lua] Lobby data player_slot_3 = 0:0 00:38:08.585 [Lua] Lobby data eac_authorized = true 00:38:08.585 [Lua] Set lobby end. 00:38:19.471 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:38:19.475 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:38:19.525 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_life 00:38:19.525 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_life ) 00:38:19.525 [Lua] Set lobby begin: 00:38:19.525 [Lua] Lobby data twitch_enabled = false 00:38:19.525 [Lua] Lobby data power_level = 1100 00:38:19.525 [Lua] Lobby data num_players = 2 00:38:19.525 [Lua] Lobby data weave_name = weave_41 00:38:19.525 [Lua] Lobby data game_mode = 9 00:38:19.525 [Lua] Lobby data is_private = false 00:38:19.525 [Lua] Lobby data mechanism = adventure 00:38:19.526 [Lua] Lobby data level_key = inn_level 00:38:19.526 [Lua] Lobby data player_slot_1 = 0:0 00:38:19.526 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:19.526 [Lua] Lobby data unique_server_name = Visulth 00:38:19.526 [Lua] Lobby data quick_game = false 00:38:19.526 [Lua] Lobby data weave_index = 41 00:38:19.526 [Lua] Lobby data matchmaking = true 00:38:19.526 [Lua] Lobby data difficulty = cataclysm 00:38:19.526 [Lua] Lobby data country_code = CA 00:38:19.526 [Lua] Lobby data host = 110000101e55044 00:38:19.526 [Lua] Lobby data player_slot_5 = 0:0 00:38:19.526 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:19.526 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:19.526 [Lua] Lobby data player_slot_3 = 0:0 00:38:19.526 [Lua] Lobby data eac_authorized = true 00:38:19.526 [Lua] Set lobby end. 00:38:19.531 [Lua] Set lobby begin: 00:38:19.531 [Lua] Lobby data twitch_enabled = false 00:38:19.531 [Lua] Lobby data power_level = 1100 00:38:19.531 [Lua] Lobby data num_players = 2 00:38:19.531 [Lua] Lobby data weave_name = weave_41 00:38:19.531 [Lua] Lobby data game_mode = 9 00:38:19.531 [Lua] Lobby data is_private = false 00:38:19.531 [Lua] Lobby data mechanism = adventure 00:38:19.531 [Lua] Lobby data level_key = inn_level 00:38:19.531 [Lua] Lobby data player_slot_1 = 0:0 00:38:19.531 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:19.531 [Lua] Lobby data unique_server_name = Visulth 00:38:19.531 [Lua] Lobby data quick_game = false 00:38:19.531 [Lua] Lobby data weave_index = 41 00:38:19.531 [Lua] Lobby data matchmaking = true 00:38:19.531 [Lua] Lobby data difficulty = cataclysm 00:38:19.531 [Lua] Lobby data country_code = CA 00:38:19.531 [Lua] Lobby data host = 110000101e55044 00:38:19.531 [Lua] Lobby data player_slot_5 = 0:0 00:38:19.531 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:19.532 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:19.532 [Lua] Lobby data player_slot_3 = 0:0 00:38:19.532 [Lua] Lobby data eac_authorized = true 00:38:19.532 [Lua] Set lobby end. 00:38:19.532 [Lua] Complete level triggered. 00:38:19.534 [Save] Saving `save_data` 00:38:19.534 [Lua] gm_event_end_conditions_met false false 00:38:19.535 [Lua] PlayFabMirror:_commit_internal nil 00:38:19.535 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:38:19.537 [Lua] generate_backend_stats 110000101e55044:1 00:38:19.538 [Save] Save done 00:38:19.538 [Save] Saving `save_data` 00:38:19.541 [Save] Save done 00:38:19.548 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:38:19.549 [Save] Saving `save_data` 00:38:19.549 [Lua] TRANSITION nil nil dlc_scorpion_wall_life 00:38:19.549 [Lua] Transition type "dlc_scorpion_wall_life", is server: true 00:38:19.549 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:38:19.549 [Lua] [GameNetworkManager] Leaving game... 00:38:19.549 [Lua] [GameNetworkManager] Shutting down game session host. 00:38:19.549 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:38:19.549 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:38:19.549 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=133.06 00:38:19.553 [Save] Save done 00:38:19.554 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:38:19.554 [Lua] commit result success 3 00:38:21.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:38:21.593 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 00:38:21.593 [Lua] Clearing all global lookup lists 00:38:21.593 [Lua] [IngamePlayerListUI] - Destroy 00:38:21.594 [Lua] [EquipmentUI] - Destroy 00:38:21.594 [Lua] [GamePadEquipmentUI] - Destroy 00:38:21.594 [Lua] [AbilityUI] - Destroy 00:38:21.594 [Lua] [GamePadAbilityUI] - Destroy 00:38:21.594 [Lua] [IngameUI] destroy 00:38:21.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 00:38:21.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 00:38:21.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 00:38:21.616 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 00:38:21.703 [Lua] [Managers] Destroying state managers... 00:38:21.708 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:38:21.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 00:38:21.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 00:38:21.708 [Lua] [Matchmaking] unregister rpcs 00:38:21.708 [Lua] ############### UNLOADING PACKAGES ############### 00:38:21.708 [Lua] [Gamestate] Enter state StateLoading 00:38:21.711 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:38:21.711 [Lua] [Matchmaking] register rpcs 00:38:21.711 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:38:21.711 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:38:21.711 [Lua] Set lobby begin: 00:38:21.711 [Lua] Lobby data twitch_enabled = false 00:38:21.712 [Lua] Lobby data power_level = 0 00:38:21.712 [Lua] Lobby data num_players = 2 00:38:21.712 [Lua] Lobby data weave_name = weave_41 00:38:21.712 [Lua] Lobby data game_mode = 9 00:38:21.712 [Lua] Lobby data is_private = false 00:38:21.712 [Lua] Lobby data mechanism = adventure 00:38:21.712 [Lua] Lobby data level_key = inn_level 00:38:21.712 [Lua] Lobby data player_slot_1 = 0:0 00:38:21.712 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:21.712 [Lua] Lobby data unique_server_name = Visulth 00:38:21.712 [Lua] Lobby data quick_game = false 00:38:21.712 [Lua] Lobby data weave_index = 41 00:38:21.712 [Lua] Lobby data matchmaking = true 00:38:21.712 [Lua] Lobby data difficulty = cataclysm 00:38:21.712 [Lua] Lobby data country_code = CA 00:38:21.712 [Lua] Lobby data host = 110000101e55044 00:38:21.712 [Lua] Lobby data player_slot_5 = 0:0 00:38:21.712 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:21.712 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:21.712 [Lua] Lobby data player_slot_3 = 0:0 00:38:21.712 [Lua] Lobby data eac_authorized = true 00:38:21.712 [Lua] Set lobby end. 00:38:21.712 [Lua] registering RPCs 00:38:21.712 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:38:21.712 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:38:21.712 [Lua] Set lobby begin: 00:38:21.712 [Lua] Lobby data twitch_enabled = false 00:38:21.712 [Lua] Lobby data power_level = 0 00:38:21.712 [Lua] Lobby data num_players = 2 00:38:21.712 [Lua] Lobby data weave_name = weave_41 00:38:21.712 [Lua] Lobby data game_mode = 9 00:38:21.713 [Lua] Lobby data is_private = false 00:38:21.713 [Lua] Lobby data mechanism = adventure 00:38:21.713 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:38:21.713 [Lua] Lobby data player_slot_1 = 0:0 00:38:21.713 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:21.713 [Lua] Lobby data unique_server_name = Visulth 00:38:21.713 [Lua] Lobby data quick_game = false 00:38:21.713 [Lua] Lobby data weave_index = 41 00:38:21.713 [Lua] Lobby data matchmaking = true 00:38:21.713 [Lua] Lobby data difficulty = cataclysm 00:38:21.713 [Lua] Lobby data country_code = CA 00:38:21.713 [Lua] Lobby data host = 110000101e55044 00:38:21.713 [Lua] Lobby data player_slot_5 = 0:0 00:38:21.713 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:21.713 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:21.713 [Lua] Lobby data player_slot_3 = 0:0 00:38:21.713 [Lua] Lobby data eac_authorized = true 00:38:21.713 [Lua] Set lobby end. 00:38:21.713 [Lua] MUSIC MANAGER unmute_all_world_sounds 44817 0 00:38:21.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 00:38:21.713 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:38:21.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 00:38:21.716 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_life, global_loading_screens, async-read, prioritized 00:38:21.716 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_life] self.picked_level_key=[nil] 00:38:21.716 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_life 00:38:21.799 [Umbra] Unload tome 00:38:21.902 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:38:21.902 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:38:21.902 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_life, async-read, 00:38:21.902 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_life" 00:38:21.902 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/wall_life" 00:38:21.903 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_life, LevelTransitionHandler, async-read, 00:38:21.903 [Lua] [StateLoading] got rpc_load_level 116 dlc_scorpion_wall_life 00:38:22.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 00:38:22.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_life 00:38:22.085 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_life 00:38:22.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 00:38:22.089 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_03 44818 0 00:38:22.089 [Lua] MUSIC MANAGER Play_loading_screen_music 44819 0 00:38:26.243 [Lua] ### Sending rpc_level_loaded 00:38:26.243 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 116 00:38:26.243 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 00:38:27.469 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_02 44820 0 00:38:28.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 00:38:28.391 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 00:38:28.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_life 00:38:28.546 [Umbra] Loading umbra tome '#ID[b85089f4dc2bae6e]' 00:38:29.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_life 00:38:29.328 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_life 00:38:29.345 [Lua] [LevelTransitionHandler] Level load completed! 00:38:29.345 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:38:29.362 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:38:29.362 [Lua] checking dlc's against conflict directors 00:38:29.362 [Lua] --- --- --- 00:38:29.362 [Lua] Starting... difficulty 'cataclysm' 00:38:29.362 [Lua] These are the starting conflict directors: 00:38:29.362 [Lua] default 00:38:29.362 [Lua] --- --- --- 00:38:29.362 [Lua] 00:38:29.362 [Lua] DONE! Found the following directors: 00:38:29.362 [Lua] (free: 6), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_raider chaos_warrior skaven_storm_vermin_commander skaven_loot_rat skaven_clan_rat_with_shield beastmen_ungor skaven_clan_rat skaven_stormfiend skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_ratling_gunner 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:38:29.364 [Lua] ### Sending rpc_level_loaded 00:38:29.364 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 116 00:38:29.364 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:38:29.382 [Lua] ### Sending rpc_level_loaded 00:38:29.382 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 116 00:38:29.767 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_kill_03 44821 0 00:38:29.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:38:29.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:38:29.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:38:30.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:38:30.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:38:30.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:38:31.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:38:31.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:38:31.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:38:31.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:38:31.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:38:31.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:38:32.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:38:32.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:38:32.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:38:33.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:38:33.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:38:33.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:38:33.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:38:33.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:38:33.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:38:33.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:38:33.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:38:33.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:38:34.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:38:34.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:38:34.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:38:34.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:38:34.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:38:34.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:38:35.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:38:35.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:38:35.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:38:35.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:38:35.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:38:35.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:38:36.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:38:36.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:38:36.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:38:36.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044 00:38:36.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:3 my_peer_id:110000101e55044 00:38:36.352 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044 00:38:36.352 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 00:38:36.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:38:36.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:38:36.404 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 00:38:36.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 00:38:36.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 00:38:37.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:38:37.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:38:37.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:38:37.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:38:37.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:38:37.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:38:38.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:38:38.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:38:38.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:38:38.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:38:38.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:38:38.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:38:39.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:38:39.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:38:39.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:38:39.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:38:39.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:38:39.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:38:40.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:38:40.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:38:40.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:38:41.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:38:41.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:38:41.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:38:41.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:38:41.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:38:41.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:38:42.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:38:42.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:38:42.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:38:42.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:38:42.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:38:42.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:38:43.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:38:43.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:38:43.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:38:43.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:38:43.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:38:43.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:38:44.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:38:44.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:38:44.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:38:44.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:38:44.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:38:44.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:38:44.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:38:44.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:38:44.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:38:44.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:38:44.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:38:44.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:38:45.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:38:45.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:38:45.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:38:46.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:38:46.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:38:46.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:38:47.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:38:47.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:38:47.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:38:48.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:38:48.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:38:48.782 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 00:38:48.784 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_life game_mode: weave 00:38:48.784 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:38:48.784 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:38:48.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044 00:38:48.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:4 my_peer_id:110000101e55044 00:38:48.815 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044 00:38:48.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 00:38:48.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:38:48.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 00:38:48.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:38:48.847 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 00:38:48.847 [Lua] [PackageManager] Force_load: wwise/flail 00:38:48.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p 00:38:48.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 00:38:48.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 00:38:48.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:38:48.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 00:38:49.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p 00:38:49.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p 00:38:49.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 00:38:49.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 00:38:49.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 00:38:49.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 00:38:50.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 00:38:50.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 00:38:50.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 00:38:50.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 00:38:50.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 00:38:50.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 00:38:51.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 00:38:51.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 00:38:51.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 00:38:51.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 00:38:51.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 00:38:51.864 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 00:38:51.865 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:38:51.865 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:38:52.869 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:38:52.869 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:38:52.869 [Lua] [Matchmaking] unregister rpcs 00:38:52.869 [Lua] Set lobby begin: 00:38:52.869 [Lua] Lobby data twitch_enabled = false 00:38:52.869 [Lua] Lobby data power_level = 0 00:38:52.869 [Lua] Lobby data num_players = 2 00:38:52.869 [Lua] Lobby data weave_name = weave_41 00:38:52.870 [Lua] Lobby data game_mode = 9 00:38:52.870 [Lua] Lobby data is_private = false 00:38:52.870 [Lua] Lobby data mechanism = adventure 00:38:52.870 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:38:52.870 [Lua] Lobby data player_slot_1 = 0:0 00:38:52.870 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:52.870 [Lua] Lobby data unique_server_name = Visulth 00:38:52.870 [Lua] Lobby data quick_game = false 00:38:52.870 [Lua] Lobby data weave_index = 41 00:38:52.870 [Lua] Lobby data matchmaking = true 00:38:52.870 [Lua] Lobby data difficulty = cataclysm 00:38:52.870 [Lua] Lobby data country_code = CA 00:38:52.870 [Lua] Lobby data host = 110000101e55044 00:38:52.870 [Lua] Lobby data player_slot_5 = 0:0 00:38:52.870 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:52.870 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:52.870 [Lua] Lobby data player_slot_3 = 0:0 00:38:52.870 [Lua] Lobby data eac_authorized = true 00:38:52.870 [Lua] Set lobby end. 00:38:52.870 [Lua] [Managers] Destroying state managers... 00:38:52.872 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_life, global_loading_screens 00:38:52.872 [Lua] MUSIC MANAGER Stop_loading_screen_music 44822 0 00:38:52.872 [Lua] [Gamestate] Enter StateIngame HOST 00:38:52.872 [Lua] <>level = dlc_scorpion_wall_life<> 00:38:52.872 [Lua] Set lobby begin: 00:38:52.872 [Lua] Lobby data twitch_enabled = false 00:38:52.872 [Lua] Lobby data power_level = 0 00:38:52.872 [Lua] Lobby data num_players = 2 00:38:52.872 [Lua] Lobby data weave_name = weave_41 00:38:52.872 [Lua] Lobby data game_mode = 9 00:38:52.872 [Lua] Lobby data is_private = false 00:38:52.872 [Lua] Lobby data mechanism = adventure 00:38:52.872 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:38:52.872 [Lua] Lobby data player_slot_1 = 0:0 00:38:52.872 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:52.872 [Lua] Lobby data unique_server_name = Visulth 00:38:52.873 [Lua] Lobby data quick_game = false 00:38:52.873 [Lua] Lobby data weave_index = 41 00:38:52.873 [Lua] Lobby data matchmaking = true 00:38:52.873 [Lua] Lobby data difficulty = cataclysm 00:38:52.873 [Lua] Lobby data country_code = CA 00:38:52.873 [Lua] Lobby data host = 110000101e55044 00:38:52.873 [Lua] Lobby data player_slot_5 = 0:0 00:38:52.873 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:52.873 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:52.873 [Lua] Lobby data player_slot_3 = 0:0 00:38:52.873 [Lua] Lobby data eac_authorized = true 00:38:52.873 [Lua] Set lobby end. 00:38:52.873 [Umbra] Init version: 3.4.15 :: 16 threads 00:38:52.873 [Lua] [StateIngame] Server ingame 00:38:52.877 [Lua] Set lobby begin: 00:38:52.877 [Lua] Lobby data twitch_enabled = false 00:38:52.877 [Lua] Lobby data power_level = 0 00:38:52.877 [Lua] Lobby data num_players = 2 00:38:52.877 [Lua] Lobby data weave_name = weave_41 00:38:52.877 [Lua] Lobby data game_mode = 9 00:38:52.877 [Lua] Lobby data is_private = false 00:38:52.877 [Lua] Lobby data mechanism = adventure 00:38:52.877 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:38:52.877 [Lua] Lobby data player_slot_1 = 0:0 00:38:52.877 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:52.878 [Lua] Lobby data unique_server_name = Visulth 00:38:52.878 [Lua] Lobby data quick_game = false 00:38:52.878 [Lua] Lobby data weave_index = 41 00:38:52.878 [Lua] Lobby data matchmaking = true 00:38:52.878 [Lua] Lobby data difficulty = cataclysm 00:38:52.878 [Lua] Lobby data country_code = CA 00:38:52.878 [Lua] Lobby data host = 110000101e55044 00:38:52.878 [Lua] Lobby data player_slot_5 = 0:0 00:38:52.878 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:52.878 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:52.878 [Lua] Lobby data player_slot_3 = 0:0 00:38:52.878 [Lua] Lobby data eac_authorized = true 00:38:52.878 [Lua] Set lobby end. 00:38:52.878 [Lua] [Matchmaking] register rpcs 00:38:52.878 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:38:52.878 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:38:52.878 [Lua] [GameNetworkManager] self.is_server = true 00:38:52.878 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 00:38:52.878 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:38:52.878 [Network] Setting artificial MTU limit to 65536 00:38:52.878 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 00:38:52.889 [Lua] Switching ConflictSettings: to: default_weave_light 00:38:52.889 [Lua] pacing=disabled 00:38:52.889 [Lua] roaming=nil 00:38:52.889 [Lua] specials=disabled 00:38:52.889 [Lua] debug_color=maroon 00:38:52.889 [Lua] pack_spawning=default_light 00:38:52.889 [Lua] contained_breeds=nil 00:38:52.889 [Lua] disabled=false 00:38:52.889 [Lua] boss=disabled 00:38:52.889 [Lua] horde=disabled 00:38:52.889 [Lua] name=default_weave_light 00:38:52.889 [Lua] intensity=disabled 00:38:52.889 [Lua] --- 00:38:52.889 [Lua] [LevelAnalysis] set_random_seed( 45982256) 00:38:52.893 warning: [GwNav] NavData resource not loaded 00:38:52.893 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/life/world 00:38:52.893 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 00:38:52.896 [Lua] [AIInterestPointSystem] Level Seed: 45982256 00:38:52.897 [Lua] 00:38:52.897 [Lua] [entity_system_bag] = table 00:38:52.897 [Lua] [entity_system_bag] = metatable 00:38:52.897 [Lua] [startup_data] = table 00:38:52.897 [Lua] [entity_manager] = table 00:38:52.897 [Lua] [entity_manager] = metatable 00:38:52.897 [Lua] [unit_spawner] = table 00:38:52.897 [Lua] [unit_spawner] = metatable 00:38:52.897 [Lua] [unit_storage] = table 00:38:52.897 [Lua] [unit_storage] = metatable 00:38:52.897 [Lua] [dice_keeper] = table 00:38:52.897 [Lua] [dice_keeper] = metatable 00:38:52.897 [Lua] [is_server] = true (boolean) 00:38:52.897 [Lua] [world] = [World] 00:38:52.897 [Lua] [system_api] = table 00:38:52.897 [Lua] [entity_system] = table 00:38:52.897 [Lua] [entity_system] = metatable 00:38:52.897 [Lua] [network_lobby] = table 00:38:52.897 [Lua] [network_lobby] = metatable 00:38:52.897 [Lua] [profile_synchronizer] = table 00:38:52.897 [Lua] [profile_synchronizer] = metatable 00:38:52.897 [Lua] [level_transition_handler] = table 00:38:52.897 [Lua] [level_transition_handler] = metatable 00:38:52.897 [Lua] [num_local_human_players] = 1 (number) 00:38:52.897 [Lua] [statistics_db] = table 00:38:52.897 [Lua] [statistics_db] = metatable 00:38:52.897 [Lua] [network_server] = table 00:38:52.897 [Lua] [network_server] = metatable 00:38:52.897 [Lua] [input_manager] = table 00:38:52.897 [Lua] [input_manager] = metatable 00:38:52.897 [Lua] [network_clock] = table 00:38:52.897 [Lua] [network_clock] = metatable 00:38:52.897 [Lua] [network_transmit] = table 00:38:52.897 [Lua] [network_transmit] = metatable 00:38:52.897 [Lua] [free_flight_manager] = table 00:38:52.897 [Lua] [free_flight_manager] = metatable 00:38:52.897 [Lua] [network_manager] = table 00:38:52.897 [Lua] [network_manager] = metatable 00:38:52.897 [Lua] [network_event_delegate] = table 00:38:52.897 [Lua] [network_event_delegate] = metatable 00:38:52.897 [Lua] 00:38:52.897 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:38:52.897 [Lua] ignoring extension VersusInteractObjectiveExtension 00:38:52.897 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:38:52.897 [Lua] ignoring extension VersusSocketObjectiveExtension 00:38:52.897 [Lua] ignoring extension VersusTargetObjectiveExtension 00:38:52.897 [Lua] ignoring extension KeepDecorationPaintingExtension 00:38:52.899 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:38:52.925 [Lua] [AchievementManager] Achievements using the steam platform 00:38:52.926 [Lua] [StateIngame] Level seed: 45982256 00:38:52.926 [World] Spawning level. 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 00:38:53.388 [Lua] [LevelAnalysis] set_random_seed( 45982256) 00:38:53.414 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 00:38:53.414 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 00:38:53.415 [Lua] [IngameUI] init 00:38:53.426 [SteamVoipClient] select_out(110000101e55044, off) 00:38:53.426 [SteamVoipClient] select_out(110000105bd392b, off) 00:38:53.431 [Lua] cb_razer_chroma_setup 00:38:53.497 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:38:53.497 [Lua] Set lobby begin: 00:38:53.497 [Lua] Lobby data twitch_enabled = false 00:38:53.497 [Lua] Lobby data power_level = 1100 00:38:53.497 [Lua] Lobby data num_players = 2 00:38:53.497 [Lua] Lobby data weave_name = weave_41 00:38:53.497 [Lua] Lobby data game_mode = 9 00:38:53.498 [Lua] Lobby data is_private = false 00:38:53.498 [Lua] Lobby data mechanism = adventure 00:38:53.498 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:38:53.498 [Lua] Lobby data player_slot_1 = 0:0 00:38:53.498 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:53.498 [Lua] Lobby data unique_server_name = Visulth 00:38:53.498 [Lua] Lobby data quick_game = false 00:38:53.498 [Lua] Lobby data weave_index = 41 00:38:53.498 [Lua] Lobby data matchmaking = true 00:38:53.498 [Lua] Lobby data difficulty = cataclysm 00:38:53.498 [Lua] Lobby data country_code = CA 00:38:53.498 [Lua] Lobby data host = 110000101e55044 00:38:53.498 [Lua] Lobby data player_slot_5 = 0:0 00:38:53.498 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:53.498 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:53.498 [Lua] Lobby data player_slot_3 = 0:0 00:38:53.498 [Lua] Lobby data eac_authorized = true 00:38:53.498 [Lua] Set lobby end. 00:38:53.499 [Lua] CurrentConflictSettings default_weave_light 00:38:53.499 [Lua] [ConflictDirector] conflict_director is ai_ready 00:38:53.499 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:38:53.500 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:38:53.503 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:38:53.503 [Lua] Forming navigation groups in one frame 00:38:53.503 [Lua] Forming navigation groups 00:38:53.598 [Lua] NavigationGroupManager -> calulation time A: 0.093999999999994088 00:38:53.677 [Lua] NavigationGroupManager -> calulation time B: 0.080000000000012506 00:38:53.677 [Lua] number of nav groups: 136 00:38:53.679 [Lua] number of refined nav groups : 107 00:38:53.691 [Lua] NavigationGroupManager -> calulation time C: 0.01300000000000523 00:38:53.691 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.006206305325028 Normalized coefficient: 1.4310107918274997 00:38:53.695 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.2542918920516968 Normalized coefficient: 1.7938408230635874 00:38:53.701 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:38:53.707 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 00:38:53.708 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:38:53.709 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 00:38:53.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:38:53.710 [Save] Loading `ut_tweaks_presets` 00:38:53.710 warning: [Save] Missing filename `ut_tweaks_presets` 00:38:53.776 [Lua] FIRST UPDATE @0.10474237799644 00:38:53.777 [Lua] MUSIC: explore -> lost 00:38:54.707 [Lua] Set lobby begin: 00:38:54.707 [Lua] Lobby data twitch_enabled = false 00:38:54.707 [Lua] Lobby data power_level = 1100 00:38:54.708 [Lua] Lobby data num_players = 2 00:38:54.708 [Lua] Lobby data weave_name = weave_41 00:38:54.708 [Lua] Lobby data game_mode = 9 00:38:54.708 [Lua] Lobby data is_private = false 00:38:54.708 [Lua] Lobby data mechanism = adventure 00:38:54.708 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:38:54.708 [Lua] Lobby data player_slot_1 = 0:0 00:38:54.708 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:38:54.708 [Lua] Lobby data unique_server_name = Visulth 00:38:54.708 [Lua] Lobby data quick_game = false 00:38:54.708 [Lua] Lobby data weave_index = 41 00:38:54.708 [Lua] Lobby data matchmaking = true 00:38:54.708 [Lua] Lobby data difficulty = cataclysm 00:38:54.708 [Lua] Lobby data country_code = CA 00:38:54.708 [Lua] Lobby data host = 110000101e55044 00:38:54.708 [Lua] Lobby data player_slot_5 = 0:0 00:38:54.708 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:38:54.708 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:38:54.708 [Lua] Lobby data player_slot_3 = 0:0 00:38:54.708 [Lua] Lobby data eac_authorized = true 00:38:54.708 [Lua] Set lobby end. 00:38:54.708 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 00:38:54.708 [Lua] Breedfreezer (server) starting a hot join sync 00:38:54.708 [Lua] packing 0 units of breed chaos_marauder 00:38:54.708 [Lua] packing 0 units of breed skaven_clan_rat 00:38:54.708 [Lua] packing 0 units of breed skaven_storm_vermin 00:38:54.708 [Lua] packing 0 units of breed skaven_slave 00:38:54.708 [Lua] packing 0 units of breed chaos_fanatic 00:38:54.708 [Lua] packing 0 units of breed beastmen_ungor_archer 00:38:54.708 [Lua] packing 0 units of breed chaos_raider 00:38:54.708 [Lua] packing 0 units of breed chaos_warrior 00:38:54.708 [Lua] packing 0 units of breed chaos_berzerker 00:38:54.708 [Lua] packing 0 units of breed beastmen_bestigor 00:38:54.708 [Lua] packing 0 units of breed beastmen_ungor 00:38:54.708 [Lua] packing 0 units of breed skaven_plague_monk 00:38:54.708 [Lua] packing 0 units of breed beastmen_gor 00:38:54.708 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:38:54.708 [Lua] 00:38:54.708 [Lua] [1] = 1 (number) 00:38:54.708 [Lua] [2] = 0 (number) 00:38:54.709 [Lua] [3] = 1 (number) 00:38:54.709 [Lua] [4] = 0 (number) 00:38:54.709 [Lua] [5] = 1 (number) 00:38:54.709 [Lua] [6] = 0 (number) 00:38:54.709 [Lua] [7] = 1 (number) 00:38:54.709 [Lua] [8] = 0 (number) 00:38:54.709 [Lua] [9] = 1 (number) 00:38:54.709 [Lua] [10] = 0 (number) 00:38:54.709 [Lua] [11] = 1 (number) 00:38:54.709 [Lua] [12] = 0 (number) 00:38:54.709 [Lua] [13] = 1 (number) 00:38:54.709 [Lua] [14] = 0 (number) 00:38:54.709 [Lua] [15] = 1 (number) 00:38:54.709 [Lua] [16] = 0 (number) 00:38:54.709 [Lua] [17] = 1 (number) 00:38:54.709 [Lua] [18] = 0 (number) 00:38:54.709 [Lua] [19] = 1 (number) 00:38:54.709 [Lua] [20] = 0 (number) 00:38:54.709 [Lua] [21] = 1 (number) 00:38:54.709 [Lua] [22] = 0 (number) 00:38:54.709 [Lua] [23] = 1 (number) 00:38:54.709 [Lua] [24] = 0 (number) 00:38:54.709 [Lua] [25] = 1 (number) 00:38:54.709 [Lua] [26] = 0 (number) 00:38:54.709 [Lua] 00:38:54.709 [Lua] 00:38:54.709 [Lua] 00:38:54.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 00:38:54.709 [Lua] RemotePlayer:create_game_object( ) 22 00:38:54.723 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 00:38:54.726 [Lua] MUSIC: lost -> explore 00:38:54.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:38:54.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:38:54.752 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 00:38:54.815 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 00:38:54.815 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:38:54.815 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 00:38:54.816 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:38:54.817 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 00:38:54.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:38:54.821 [Lua] Players are leaving the safe zone 00:38:54.828 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow 00:38:55.207 [Lua] StateInGameRunning:_game_actually_starts() 00:38:55.207 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 00:38:55.207 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=30 00:38:55.208 [Lua] ################################################################################################################# 00:38:55.208 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-dlc_scorpion_wall_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:38:55.208 [Lua] ################################################################################################################# 00:38:55.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 00:38:55.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 00:38:55.343 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 00:38:55.343 [Lua] Commit load time data 00:39:22.383 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium 00:39:22.397 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium 00:39:22.406 [Lua] setting up ambush-horde 00:39:22.406 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 00:39:22.406 [Lua] -> spawning: 15 00:39:22.406 [Lua] horde crated with id 1 of type ambush 00:39:22.406 [Lua] ambush horde has started 00:39:22.420 [Lua] setting up ambush-horde 00:39:22.420 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 00:39:22.420 [Lua] -> spawning: 10 00:39:22.420 [Lua] horde crated with id 2 of type ambush 00:39:22.420 [Lua] Ambush horde spawn failed B - no matching spawners found! 00:39:22.420 [Lua] setting up vector-horde 00:39:22.420 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 00:39:22.420 [Lua] --> horde wants to spawn ahead of players (0.39818822720058/0.67 00:39:22.420 [Lua] -> spawning: 10 00:39:22.420 [Lua] horde crated with id 3 of type vector 00:39:22.420 [Lua] vector horde has started 00:39:22.425 [Lua] MUSIC: explore -> pre_ambush 00:39:29.471 [Lua] MUSIC: pre_ambush -> horde 00:39:36.215 [Flow] 1 00:39:37.858 [Flow] 2 00:39:39.242 [Flow] 3 00:39:39.311 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:39:54.909 [Flow] 1 00:39:55.886 [Lua] setting up ambush-horde 00:39:55.886 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 00:39:55.886 [Lua] -> spawning: 12 00:39:55.886 [Lua] horde crated with id 4 of type ambush 00:39:55.886 [Lua] ambush horde has started 00:39:56.488 [Flow] 2 00:39:56.532 [Flow] 3 00:39:56.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:39:58.230 [Lua] setting up ambush-horde 00:39:58.230 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 00:39:58.230 [Lua] -> spawning: 17 00:39:58.230 [Lua] horde crated with id 5 of type ambush 00:39:58.230 [Lua] ambush horde has started 00:40:01.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc300, position: 0 00:40:08.486 [Lua] setting up ambush-horde 00:40:08.486 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 00:40:08.487 [Lua] -> spawning: 10 00:40:08.487 [Lua] horde crated with id 6 of type ambush 00:40:08.487 [Lua] ambush horde has started 00:40:13.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcd36, position: 0 00:40:18.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd15d, position: 0 00:40:24.064 [Lua] Horde killed: ? 00:40:52.436 [Lua] Horde killed: ? 00:40:56.741 [Lua] setting up ambush-horde 00:40:56.741 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 00:40:56.741 [Lua] -> spawning: 4 00:40:56.741 [Lua] horde crated with id 7 of type ambush 00:40:56.741 [Lua] ambush horde has started 00:41:09.515 [Lua] Horde killed: ? 00:41:12.809 [Lua] Horde killed: ? 00:41:26.235 [Lua] Horde killed: ? 00:41:34.931 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short 00:41:34.946 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium 00:41:34.954 [Lua] setting up ambush-horde 00:41:34.954 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 00:41:34.954 [Lua] -> spawning: 7 00:41:34.954 [Lua] horde crated with id 8 of type ambush 00:41:34.954 [Lua] ambush horde has started 00:41:40.070 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:41:45.824 [Flow] 1 00:41:46.838 [Flow] 2 00:41:46.839 [Flow] 3 00:41:46.903 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:41:51.563 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 225 will change to a manual source. 00:41:53.537 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 64375 0 00:41:55.863 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf19, position: 1044609 00:41:57.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf19, position: 1100863 00:41:57.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf19, position: 1100863 00:41:57.603 [Lua] setting up ambush-horde 00:41:57.603 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain' 00:41:57.603 [Lua] -> spawning: 6 00:41:57.603 [Lua] horde crated with id 9 of type ambush 00:41:57.603 [Lua] ambush horde has started 00:41:57.624 [Lua] starting terror event: trickle_event_mixed_small_slow 00:41:57.624 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow 00:41:58.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xfe8e, position: 0 00:42:00.274 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xff2b, position: 0 00:42:02.269 [Lua] Horde killed: ? 00:42:04.819 [Lua] simple los failed 00:42:23.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 00:42:30.738 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 00:42:30.739 [Lua] [GameNetworkManager] destroying game object with go_id=25 00:42:38.166 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 19 00:42:38.199 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 18 00:42:38.303 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 17 00:42:38.407 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 16 00:42:38.659 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 15 00:42:38.824 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 14 00:42:38.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 13 00:42:39.837 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 2 12 00:42:40.208 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 11 00:42:40.208 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 10 00:42:40.917 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 9 00:42:41.154 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 238 will change to a manual source. 00:42:41.267 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 8 00:42:43.394 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 6 00:42:43.504 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 2 5 00:42:45.089 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 2 4 00:42:48.439 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 3 00:42:55.830 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:42:55.831 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=325 00:42:55.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:42:58.034 [Lua] setting up ambush-horde 00:42:58.034 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 00:42:58.034 [Lua] -> spawning: 12 00:42:58.034 [Lua] horde crated with id 10 of type ambush 00:42:58.034 [Lua] ambush horde has started 00:42:58.904 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 1 2 00:43:00.542 [Lua] Horde killed: ? 00:43:01.558 [Lua] replace_hidden_spawners -> first try found: 1 cover points 00:43:01.558 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:43:01.558 [Lua] ->moving spawner 00:43:01.558 [Lua] ->moving spawner 00:43:54.963 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short 00:43:54.979 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium 00:43:54.986 [Lua] setting up ambush-horde 00:43:54.986 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 00:43:54.987 [Lua] -> spawning: 33 00:43:54.987 [Lua] horde crated with id 11 of type ambush 00:43:54.987 [Lua] ambush horde has started 00:43:54.994 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long 00:43:55.001 [Lua] setting up ambush-horde 00:43:55.001 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 00:43:55.001 [Lua] -> spawning: 5 00:43:55.001 [Lua] horde crated with id 12 of type ambush 00:43:55.001 [Lua] Ambush horde spawn failed B - no matching spawners found! 00:43:55.001 [Lua] setting up vector-horde 00:43:55.001 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 00:43:55.001 [Lua] --> horde wants to spawn ahead of players (0.0093747279022434/0.67 00:43:55.001 [Lua] -> spawning: 6 00:43:55.001 [Lua] horde crated with id 13 of type vector 00:43:55.001 [Lua] vector horde has started 00:43:58.455 [Lua] setting up ambush-horde 00:43:58.455 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 00:43:58.456 [Lua] -> spawning: 4 00:43:58.456 [Lua] horde crated with id 14 of type ambush 00:43:58.456 [Lua] ambush horde has started 00:44:02.015 [Lua] replace_hidden_spawners -> first try found: 2 cover points 00:44:02.015 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:44:02.015 [Lua] ->moving spawner 00:44:02.015 [Lua] ->moving spawner 00:44:02.015 [Lua] ->moving spawner 00:44:02.369 [Lua] Horde killed: ? 00:44:03.203 [Lua] replace_hidden_spawners -> first try found: 11 cover points 00:44:03.203 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:44:03.203 [Lua] ->moving spawner 00:44:03.203 [Lua] ->moving spawner 00:44:03.203 [Lua] ->moving spawner 00:44:03.203 [Lua] ->moving spawner 00:44:06.462 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 00:44:09.179 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 198 will change to a manual source. 00:44:11.732 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 00:44:30.675 [Lua] setting up ambush-horde 00:44:30.675 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 00:44:30.676 [Lua] -> spawning: 6 00:44:30.676 [Lua] horde crated with id 15 of type ambush 00:44:30.676 [Lua] ambush horde has started 00:44:34.691 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 00:44:41.276 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 00:44:42.480 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 00:44:50.505 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short 00:44:50.522 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short 00:44:50.529 [Lua] setting up ambush-horde 00:44:50.529 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 00:44:50.530 [Lua] -> spawning: 29 00:44:50.530 [Lua] horde crated with id 16 of type ambush 00:44:50.530 [Lua] ambush horde has started 00:44:59.548 [Lua] setting up ambush-horde 00:44:59.548 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain' 00:44:59.549 [Lua] -> spawning: 6 00:44:59.549 [Lua] horde crated with id 17 of type ambush 00:44:59.549 [Lua] ambush horde has started 00:44:59.575 [Lua] starting terror event: trickle_event_mixed_small_slow 00:44:59.575 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow 00:45:01.154 [Lua] Horde killed: ? 00:45:01.596 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 00:45:03.045 [Lua] replace_hidden_spawners -> first try found: 6 cover points 00:45:03.045 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:45:03.045 [Lua] ->moving spawner 00:45:03.045 [Lua] ->moving spawner 00:45:03.045 [Lua] ->moving spawner 00:45:04.496 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 16 72 00:45:05.436 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 84033 0 00:45:11.832 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:12.556 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 00:45:12.875 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 195 will change to a manual source. 00:45:15.865 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 86835 0 00:45:15.877 [Lua] MUSIC: horde -> lost 00:45:16.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 205, name: `unknown` 00:45:16.604 [Lua] MUSIC MANAGER nfl_olesya_to_the_portal_05 86992 0 00:45:17.303 [Lua] [EquipmentUI] - Destroy 00:45:17.303 [Lua] [GamePadEquipmentUI] - Destroy 00:45:17.303 [Lua] [AbilityUI] - Destroy 00:45:17.303 [Lua] [GamePadAbilityUI] - Destroy 00:45:17.303 [Lua] [GameNetworkManager] destroying game object with go_id=24 00:45:25.565 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 00:45:25.566 [Lua] [GameNetworkManager] destroying game object with go_id=325 00:45:25.828 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:45:25.829 [Lua] gm_event_end_conditions_met false true 00:45:25.829 [Save] Saving `save_data` 00:45:25.829 [Lua] Game lost 00:45:25.829 [Lua] PlayFabMirror:_commit_internal nil 00:45:25.830 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:45:25.833 [Save] Save done 00:45:25.833 [Save] Saving `save_data` 00:45:25.836 [Save] Save done 00:45:25.836 [Save] Saving `save_data` 00:45:25.840 [Save] Save done 00:45:25.842 [Lua] commit result success 4 00:45:25.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 7 00:45:25.842 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 00:45:26.050 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 7 1 00:45:26.457 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 00:45:26.457 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 7 00:45:26.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 7 00:45:33.561 [Lua] ConflictDirector - destroy all units 00:45:33.574 [Lua] Horde killed: ? 00:45:33.579 [Lua] Horde killed: ? 00:45:33.581 [Lua] Horde killed: ? 00:45:33.581 [Lua] Horde killed: ? 00:45:33.587 [Lua] TRANSITION nil nil inn_level 00:45:33.587 [Lua] Transition type "inn_level", is server: true 00:45:33.587 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:45:33.587 [Lua] [GameNetworkManager] Leaving game... 00:45:33.587 [Lua] [GameNetworkManager] Shutting down game session host. 00:45:33.587 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:45:33.587 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:45:33.587 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=396.53 00:45:33.603 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:45:34.949 [Lua] [PlayerSyncData] Game session is not initialized 00:45:34.949 [Lua] Set lobby begin: 00:45:34.949 [Lua] Lobby data twitch_enabled = false 00:45:34.949 [Lua] Lobby data power_level = 0 00:45:34.949 [Lua] Lobby data num_players = 2 00:45:34.949 [Lua] Lobby data weave_name = weave_41 00:45:34.949 [Lua] Lobby data game_mode = 9 00:45:34.949 [Lua] Lobby data is_private = false 00:45:34.949 [Lua] Lobby data mechanism = adventure 00:45:34.949 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:45:34.949 [Lua] Lobby data player_slot_1 = 0:0 00:45:34.949 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:45:34.949 [Lua] Lobby data unique_server_name = Visulth 00:45:34.949 [Lua] Lobby data quick_game = false 00:45:34.949 [Lua] Lobby data weave_index = 41 00:45:34.949 [Lua] Lobby data matchmaking = true 00:45:34.949 [Lua] Lobby data difficulty = cataclysm 00:45:34.949 [Lua] Lobby data country_code = CA 00:45:34.950 [Lua] Lobby data host = 110000101e55044 00:45:34.950 [Lua] Lobby data player_slot_5 = 0:0 00:45:34.950 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:45:34.950 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:45:34.950 [Lua] Lobby data player_slot_3 = 0:0 00:45:34.950 [Lua] Lobby data eac_authorized = true 00:45:34.950 [Lua] Set lobby end. 00:45:35.588 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:45:35.589 [Lua] Clearing all global lookup lists 00:45:35.589 [Lua] [IngamePlayerListUI] - Destroy 00:45:35.590 [Lua] [IngameUI] destroy 00:45:35.619 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 00:45:35.754 [Lua] [Managers] Destroying state managers... 00:45:35.765 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:45:35.888 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:45:35.895 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 00:45:35.898 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:45:35.902 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:45:35.903 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:45:35.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:45:35.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:45:35.905 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:45:35.905 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:45:35.908 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:45:35.912 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:45:35.912 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:45:35.913 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:45:35.914 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:45:35.919 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:45:35.924 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:45:35.925 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:45:35.927 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:45:35.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:45:35.930 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:45:35.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:45:35.934 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:45:35.938 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:45:35.943 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:45:35.947 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:45:35.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:45:35.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:45:35.957 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:45:35.960 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:45:35.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:45:35.980 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:45:35.987 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:45:35.997 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:45:36.004 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:45:36.004 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 00:45:36.004 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 00:45:36.004 [Lua] [Matchmaking] unregister rpcs 00:45:36.004 [Lua] ############### UNLOADING PACKAGES ############### 00:45:36.004 [Lua] [Gamestate] Enter state StateLoading 00:45:36.007 [World] Spawning level. 00:45:36.021 [Lua] Found camera: end_screen_camera 00:45:36.021 [Lua] [EndViewState] Enter Substate EndViewStateSummary 00:45:36.022 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:45:36.022 [Lua] [Matchmaking] register rpcs 00:45:36.022 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:45:36.022 [Lua] registering RPCs 00:45:36.022 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:45:36.022 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:45:36.022 [Lua] Set lobby begin: 00:45:36.022 [Lua] Lobby data twitch_enabled = false 00:45:36.022 [Lua] Lobby data power_level = 0 00:45:36.022 [Lua] Lobby data num_players = 2 00:45:36.022 [Lua] Lobby data weave_name = weave_41 00:45:36.022 [Lua] Lobby data game_mode = 3 00:45:36.022 [Lua] Lobby data is_private = false 00:45:36.022 [Lua] Lobby data mechanism = adventure 00:45:36.022 [Lua] Lobby data level_key = inn_level 00:45:36.022 [Lua] Lobby data player_slot_1 = 0:0 00:45:36.022 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:45:36.022 [Lua] Lobby data unique_server_name = Visulth 00:45:36.022 [Lua] Lobby data quick_game = false 00:45:36.022 [Lua] Lobby data weave_index = 41 00:45:36.022 [Lua] Lobby data matchmaking = false 00:45:36.022 [Lua] Lobby data difficulty = cataclysm 00:45:36.022 [Lua] Lobby data country_code = CA 00:45:36.022 [Lua] Lobby data host = 110000101e55044 00:45:36.022 [Lua] Lobby data player_slot_5 = 0:0 00:45:36.022 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:45:36.022 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:45:36.022 [Lua] Lobby data player_slot_3 = 0:0 00:45:36.022 [Lua] Lobby data eac_authorized = true 00:45:36.023 [Lua] Set lobby end. 00:45:36.023 [Lua] MUSIC MANAGER unmute_all_world_sounds 88286 0 00:45:36.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 8 00:45:36.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:45:36.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 8 00:45:36.027 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:45:36.027 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 00:45:36.027 [Lua] [LevelTransitionHandler] load_level inn_level 00:45:36.105 [Umbra] Unload tome 00:45:36.108 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_life, LevelTransitionHandler 00:45:36.143 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_life 00:45:36.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:45:36.143 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:45:36.143 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:45:36.143 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:45:36.143 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:45:36.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:45:36.448 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:45:36.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:45:36.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 8 00:45:36.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:45:36.550 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:45:36.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:45:36.591 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:45:37.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x158df, position: 4813914 00:45:42.738 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044 00:45:42.738 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:5 my_peer_id:110000101e55044 00:45:42.738 [Lua] ### Sending rpc_level_loaded 00:45:42.738 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 00:45:42.738 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 00:45:42.740 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044 00:45:42.740 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 00:45:42.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:45:42.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:45:42.757 [Lua] [EndViewState] Exit Substate EndViewStateSummary 00:45:42.789 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 00:45:42.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p, InventoryPackageSynchronizerClient 00:45:42.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 00:45:46.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:45:46.006 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:45:46.008 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 00:45:46.023 [Lua] [LevelTransitionHandler] Level load completed! 00:45:46.023 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:45:46.023 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:45:46.024 [Lua] ### Sending rpc_level_loaded 00:45:46.024 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 00:45:46.024 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:45:46.024 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 00:45:46.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:45:46.024 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:45:46.041 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044 00:45:46.041 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:6 my_peer_id:110000101e55044 00:45:46.057 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044 00:45:46.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:45:46.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 00:45:46.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:45:46.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:45:46.107 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 00:45:46.107 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 00:45:46.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 00:45:46.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 00:45:46.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 00:45:46.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 00:45:46.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 00:45:46.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 00:45:46.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 00:45:46.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 00:45:46.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 00:45:46.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 00:45:46.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:45:46.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:45:46.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:45:46.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:45:46.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:45:46.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:45:46.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:45:46.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:45:46.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:45:46.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:45:46.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:45:46.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:45:47.000 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 00:45:47.000 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:45:47.016 [Lua] ### Sending rpc_level_loaded 00:45:47.016 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 00:45:47.016 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:45:48.021 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:45:48.021 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:45:48.021 [Lua] [Matchmaking] unregister rpcs 00:45:48.022 [Lua] Set lobby begin: 00:45:48.022 [Lua] Lobby data twitch_enabled = false 00:45:48.022 [Lua] Lobby data power_level = 0 00:45:48.022 [Lua] Lobby data num_players = 2 00:45:48.022 [Lua] Lobby data weave_name = weave_41 00:45:48.022 [Lua] Lobby data game_mode = 3 00:45:48.022 [Lua] Lobby data is_private = false 00:45:48.022 [Lua] Lobby data mechanism = adventure 00:45:48.022 [Lua] Lobby data level_key = inn_level 00:45:48.022 [Lua] Lobby data player_slot_1 = 0:0 00:45:48.022 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:45:48.022 [Lua] Lobby data unique_server_name = Visulth 00:45:48.022 [Lua] Lobby data quick_game = false 00:45:48.022 [Lua] Lobby data weave_index = 41 00:45:48.022 [Lua] Lobby data matchmaking = false 00:45:48.022 [Lua] Lobby data difficulty = cataclysm 00:45:48.022 [Lua] Lobby data country_code = CA 00:45:48.022 [Lua] Lobby data host = 110000101e55044 00:45:48.022 [Lua] Lobby data player_slot_5 = 0:0 00:45:48.022 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:45:48.022 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:45:48.022 [Lua] Lobby data player_slot_3 = 0:0 00:45:48.022 [Lua] Lobby data eac_authorized = true 00:45:48.022 [Lua] Set lobby end. 00:45:48.022 [Lua] [Managers] Destroying state managers... 00:45:48.024 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:45:48.024 [Lua] MUSIC MANAGER Stop_loading_screen_music 88327 0 00:45:48.024 [Lua] [Gamestate] Enter StateIngame HOST 00:45:48.024 [Lua] <>level = inn_level<> 00:45:48.024 [Lua] Set lobby begin: 00:45:48.024 [Lua] Lobby data twitch_enabled = false 00:45:48.024 [Lua] Lobby data power_level = 0 00:45:48.024 [Lua] Lobby data num_players = 2 00:45:48.024 [Lua] Lobby data weave_name = weave_41 00:45:48.024 [Lua] Lobby data game_mode = 3 00:45:48.024 [Lua] Lobby data is_private = false 00:45:48.024 [Lua] Lobby data mechanism = adventure 00:45:48.024 [Lua] Lobby data level_key = inn_level 00:45:48.024 [Lua] Lobby data player_slot_1 = 0:0 00:45:48.024 [Lua] Lobby data selected_level_key = inn_level 00:45:48.024 [Lua] Lobby data unique_server_name = Visulth 00:45:48.024 [Lua] Lobby data quick_game = false 00:45:48.025 [Lua] Lobby data weave_index = 41 00:45:48.025 [Lua] Lobby data matchmaking = false 00:45:48.025 [Lua] Lobby data difficulty = cataclysm 00:45:48.025 [Lua] Lobby data country_code = CA 00:45:48.025 [Lua] Lobby data host = 110000101e55044 00:45:48.025 [Lua] Lobby data player_slot_5 = 0:0 00:45:48.025 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:45:48.025 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:45:48.025 [Lua] Lobby data player_slot_3 = 0:0 00:45:48.025 [Lua] Lobby data eac_authorized = true 00:45:48.025 [Lua] Set lobby end. 00:45:48.025 [Umbra] Init version: 3.4.15 :: 16 threads 00:45:48.025 [Lua] [StateIngame] Server ingame 00:45:48.030 [Lua] Set lobby begin: 00:45:48.030 [Lua] Lobby data twitch_enabled = false 00:45:48.030 [Lua] Lobby data power_level = 0 00:45:48.030 [Lua] Lobby data num_players = 2 00:45:48.030 [Lua] Lobby data weave_name = weave_41 00:45:48.030 [Lua] Lobby data game_mode = 3 00:45:48.030 [Lua] Lobby data is_private = false 00:45:48.030 [Lua] Lobby data mechanism = adventure 00:45:48.030 [Lua] Lobby data level_key = inn_level 00:45:48.030 [Lua] Lobby data player_slot_1 = 0:0 00:45:48.030 [Lua] Lobby data selected_level_key = inn_level 00:45:48.030 [Lua] Lobby data unique_server_name = Visulth 00:45:48.030 [Lua] Lobby data quick_game = false 00:45:48.030 [Lua] Lobby data weave_index = 41 00:45:48.030 [Lua] Lobby data matchmaking = false 00:45:48.030 [Lua] Lobby data difficulty = cataclysm 00:45:48.030 [Lua] Lobby data country_code = CA 00:45:48.030 [Lua] Lobby data host = 110000101e55044 00:45:48.030 [Lua] Lobby data player_slot_5 = 0:0 00:45:48.030 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:45:48.030 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:45:48.030 [Lua] Lobby data player_slot_3 = 0:0 00:45:48.030 [Lua] Lobby data eac_authorized = true 00:45:48.030 [Lua] Set lobby end. 00:45:48.030 [Lua] [Matchmaking] register rpcs 00:45:48.031 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:45:48.031 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:45:48.031 [Lua] [GameNetworkManager] self.is_server = true 00:45:48.031 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 00:45:48.031 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:45:48.031 [Network] Setting artificial MTU limit to 65536 00:45:48.041 [Lua] Switching ConflictSettings: to: disabled 00:45:48.041 [Lua] pacing=disabled 00:45:48.041 [Lua] roaming=nil 00:45:48.041 [Lua] specials=disabled 00:45:48.041 [Lua] debug_color=black 00:45:48.041 [Lua] pack_spawning=disabled 00:45:48.041 [Lua] contained_breeds=nil 00:45:48.041 [Lua] disabled=true 00:45:48.041 [Lua] boss=disabled 00:45:48.041 [Lua] horde=disabled 00:45:48.041 [Lua] name=disabled 00:45:48.041 [Lua] intensity=disabled 00:45:48.041 [Lua] --- 00:45:48.041 [Lua] [LevelAnalysis] set_random_seed( 6440855) 00:45:48.046 [Lua] [AIInterestPointSystem] Level Seed: 6440855 00:45:48.046 [Lua] 00:45:48.046 [Lua] [entity_system_bag] = table 00:45:48.046 [Lua] [entity_system_bag] = metatable 00:45:48.046 [Lua] [startup_data] = table 00:45:48.046 [Lua] [entity_manager] = table 00:45:48.046 [Lua] [entity_manager] = metatable 00:45:48.046 [Lua] [unit_spawner] = table 00:45:48.046 [Lua] [unit_spawner] = metatable 00:45:48.046 [Lua] [unit_storage] = table 00:45:48.046 [Lua] [unit_storage] = metatable 00:45:48.046 [Lua] [dice_keeper] = table 00:45:48.046 [Lua] [dice_keeper] = metatable 00:45:48.046 [Lua] [is_server] = true (boolean) 00:45:48.046 [Lua] [world] = [World] 00:45:48.046 [Lua] [system_api] = table 00:45:48.046 [Lua] [entity_system] = table 00:45:48.046 [Lua] [entity_system] = metatable 00:45:48.046 [Lua] [network_lobby] = table 00:45:48.046 [Lua] [network_lobby] = metatable 00:45:48.046 [Lua] [profile_synchronizer] = table 00:45:48.046 [Lua] [profile_synchronizer] = metatable 00:45:48.046 [Lua] [level_transition_handler] = table 00:45:48.046 [Lua] [level_transition_handler] = metatable 00:45:48.046 [Lua] [num_local_human_players] = 1 (number) 00:45:48.046 [Lua] [statistics_db] = table 00:45:48.046 [Lua] [statistics_db] = metatable 00:45:48.046 [Lua] [network_server] = table 00:45:48.046 [Lua] [network_server] = metatable 00:45:48.046 [Lua] [input_manager] = table 00:45:48.046 [Lua] [input_manager] = metatable 00:45:48.046 [Lua] [network_clock] = table 00:45:48.046 [Lua] [network_clock] = metatable 00:45:48.046 [Lua] [network_transmit] = table 00:45:48.046 [Lua] [network_transmit] = metatable 00:45:48.046 [Lua] [free_flight_manager] = table 00:45:48.046 [Lua] [free_flight_manager] = metatable 00:45:48.046 [Lua] [network_manager] = table 00:45:48.046 [Lua] [network_manager] = metatable 00:45:48.046 [Lua] [network_event_delegate] = table 00:45:48.046 [Lua] [network_event_delegate] = metatable 00:45:48.046 [Lua] 00:45:48.046 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:45:48.046 [Lua] ignoring extension VersusInteractObjectiveExtension 00:45:48.046 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:45:48.046 [Lua] ignoring extension VersusSocketObjectiveExtension 00:45:48.046 [Lua] ignoring extension VersusTargetObjectiveExtension 00:45:48.047 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:45:48.050 [Lua] [AchievementManager] Achievements using the steam platform 00:45:48.051 [Lua] [StateIngame] Level seed: 6440855 00:45:48.051 [World] Spawning level. 00:45:48.326 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 00:45:48.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:45:48.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:45:48.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 00:45:48.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 00:45:48.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 00:45:48.331 [Lua] [LevelAnalysis] set_random_seed( 6440855) 00:45:48.350 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 00:45:48.350 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 00:45:48.351 [Lua] [IngameUI] init 00:45:48.366 [SteamVoipClient] select_out(110000101e55044, off) 00:45:48.366 [SteamVoipClient] select_out(110000105bd392b, off) 00:45:48.372 [Lua] cb_razer_chroma_setup 00:45:48.458 [Lua] [Matchmaking] Cancelling matchmaking 00:45:48.458 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 00:45:48.458 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:45:48.458 [Lua] Set lobby begin: 00:45:48.458 [Lua] Lobby data twitch_enabled = false 00:45:48.458 [Lua] Lobby data power_level = 0 00:45:48.458 [Lua] Lobby data num_players = 2 00:45:48.458 [Lua] Lobby data weave_name = weave_41 00:45:48.458 [Lua] Lobby data game_mode = 3 00:45:48.458 [Lua] Lobby data is_private = false 00:45:48.458 [Lua] Lobby data mechanism = adventure 00:45:48.459 [Lua] Lobby data level_key = inn_level 00:45:48.459 [Lua] Lobby data player_slot_1 = 0:0 00:45:48.459 [Lua] Lobby data selected_level_key = inn_level 00:45:48.459 [Lua] Lobby data unique_server_name = Visulth 00:45:48.459 [Lua] Lobby data quick_game = false 00:45:48.459 [Lua] Lobby data weave_index = 41 00:45:48.459 [Lua] Lobby data matchmaking = false 00:45:48.459 [Lua] Lobby data difficulty = normal 00:45:48.459 [Lua] Lobby data country_code = CA 00:45:48.459 [Lua] Lobby data host = 110000101e55044 00:45:48.459 [Lua] Lobby data player_slot_5 = 0:0 00:45:48.459 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:45:48.459 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:45:48.459 [Lua] Lobby data player_slot_3 = 0:0 00:45:48.459 [Lua] Lobby data eac_authorized = true 00:45:48.459 [Lua] Set lobby end. 00:45:48.462 [Lua] Set lobby begin: 00:45:48.462 [Lua] Lobby data twitch_enabled = false 00:45:48.462 [Lua] Lobby data power_level = 0 00:45:48.462 [Lua] Lobby data num_players = 2 00:45:48.462 [Lua] Lobby data weave_name = weave_41 00:45:48.462 [Lua] Lobby data game_mode = 3 00:45:48.462 [Lua] Lobby data is_private = false 00:45:48.462 [Lua] Lobby data mechanism = adventure 00:45:48.463 [Lua] Lobby data level_key = inn_level 00:45:48.463 [Lua] Lobby data player_slot_1 = 0:0 00:45:48.463 [Lua] Lobby data selected_level_key = inn_level 00:45:48.463 [Lua] Lobby data unique_server_name = Visulth 00:45:48.463 [Lua] Lobby data quick_game = false 00:45:48.463 [Lua] Lobby data weave_index = 41 00:45:48.463 [Lua] Lobby data matchmaking = false 00:45:48.463 [Lua] Lobby data difficulty = normal 00:45:48.463 [Lua] Lobby data country_code = CA 00:45:48.463 [Lua] Lobby data host = 110000101e55044 00:45:48.463 [Lua] Lobby data player_slot_5 = 0:0 00:45:48.463 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:45:48.463 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:45:48.463 [Lua] Lobby data player_slot_3 = 0:0 00:45:48.463 [Lua] Lobby data eac_authorized = true 00:45:48.463 [Lua] Set lobby end. 00:45:48.463 [Lua] [PartyManager] Leader is set to 110000101e55044 00:45:48.463 [Lua] [LevelTransitionHandler] set_next_level( nil ) 00:45:48.463 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:45:48.463 [Lua] Set lobby begin: 00:45:48.463 [Lua] Lobby data twitch_enabled = false 00:45:48.463 [Lua] Lobby data power_level = 835 00:45:48.464 [Lua] Lobby data num_players = 2 00:45:48.464 [Lua] Lobby data weave_name = weave_41 00:45:48.464 [Lua] Lobby data game_mode = 3 00:45:48.464 [Lua] Lobby data is_private = false 00:45:48.464 [Lua] Lobby data mechanism = adventure 00:45:48.464 [Lua] Lobby data level_key = inn_level 00:45:48.464 [Lua] Lobby data player_slot_1 = 0:0 00:45:48.464 [Lua] Lobby data selected_level_key = inn_level 00:45:48.464 [Lua] Lobby data unique_server_name = Visulth 00:45:48.464 [Lua] Lobby data quick_game = false 00:45:48.464 [Lua] Lobby data weave_index = 41 00:45:48.464 [Lua] Lobby data matchmaking = false 00:45:48.464 [Lua] Lobby data difficulty = normal 00:45:48.464 [Lua] Lobby data country_code = CA 00:45:48.464 [Lua] Lobby data host = 110000101e55044 00:45:48.464 [Lua] Lobby data player_slot_5 = 0:0 00:45:48.464 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:45:48.464 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:45:48.464 [Lua] Lobby data player_slot_3 = 0:0 00:45:48.464 [Lua] Lobby data eac_authorized = true 00:45:48.464 [Lua] Set lobby end. 00:45:48.466 [Flow] complete_skittergate_legend true 00:45:48.466 [Flow] complete_all_helmgart_levels_recruit true 00:45:48.468 [Flow] WitchHunterLevel:35 00:45:48.468 [Flow] LeaderYes 00:45:48.468 [Flow] ALL PC XP:304250 00:45:48.468 [Flow] Has "bogenhafen" DLC:true 00:45:48.468 [Flow] WH XP:60850 00:45:48.468 [Flow] Number of crafted items:5754 00:45:48.468 [Flow] Has "pre_order" DLC:true 00:45:48.468 [Flow] Sum of Powe Levels:1500 00:45:48.468 [Flow] lodestone diff 1:false 00:45:48.468 [Flow] magnus and forest activated 00:45:48.468 [Flow] magnus and forest activated 00:45:48.468 [Flow] cemetery and forest activated 00:45:48.468 [Flow] magnus and cemetery 00:45:48.468 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:48.468 [Flow] ALL RUNES ACTIVATED 00:45:48.468 [Flow] magnus and forest activated 00:45:48.468 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:48.468 [Flow] ALL RUNES ACTIVATED 00:45:48.468 [Flow] cemetery and forest activated 00:45:48.468 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:48.468 [Flow] ALL RUNES ACTIVATED 00:45:48.468 [Flow] magnus and forest activated 00:45:48.469 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:48.469 [Flow] ALL RUNES ACTIVATED 00:45:48.469 [Flow] magnus and cemetery 00:45:48.469 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:48.469 [Flow] ALL RUNES ACTIVATED 00:45:48.469 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:48.471 [Lua] CurrentConflictSettings disabled 00:45:48.471 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:45:48.475 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:45:48.475 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:45:48.475 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:45:48.475 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 00:45:48.475 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:45:48.475 [Save] Loading `ut_tweaks_presets` 00:45:48.475 warning: [Save] Missing filename `ut_tweaks_presets` 00:45:48.506 [Lua] MUSIC: lost -> explore 00:45:48.891 [Lua] Set lobby begin: 00:45:48.891 [Lua] Lobby data twitch_enabled = false 00:45:48.891 [Lua] Lobby data power_level = 835 00:45:48.891 [Lua] Lobby data num_players = 2 00:45:48.892 [Lua] Lobby data weave_name = weave_41 00:45:48.892 [Lua] Lobby data game_mode = 3 00:45:48.892 [Lua] Lobby data is_private = false 00:45:48.892 [Lua] Lobby data mechanism = adventure 00:45:48.892 [Lua] Lobby data level_key = inn_level 00:45:48.892 [Lua] Lobby data player_slot_1 = 0:0 00:45:48.892 [Lua] Lobby data selected_level_key = inn_level 00:45:48.892 [Lua] Lobby data unique_server_name = Visulth 00:45:48.892 [Lua] Lobby data quick_game = false 00:45:48.892 [Lua] Lobby data weave_index = 41 00:45:48.892 [Lua] Lobby data matchmaking = false 00:45:48.892 [Lua] Lobby data difficulty = normal 00:45:48.892 [Lua] Lobby data country_code = CA 00:45:48.892 [Lua] Lobby data host = 110000101e55044 00:45:48.892 [Lua] Lobby data player_slot_5 = 0:0 00:45:48.892 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:45:48.892 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:45:48.892 [Lua] Lobby data player_slot_3 = 0:0 00:45:48.892 [Lua] Lobby data eac_authorized = true 00:45:48.892 [Lua] Set lobby end. 00:45:48.892 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 00:45:48.893 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 00:45:48.893 [Lua] RemotePlayer:create_game_object( ) 26 00:45:48.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 00:45:48.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 00:45:48.906 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 00:45:48.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:45:48.907 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 00:45:48.933 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:48.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:48.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 00:45:48.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:45:48.941 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:45:48.942 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 00:45:48.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:45:49.023 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 00:45:49.023 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:45:49.023 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 00:45:49.023 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:45:49.025 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 00:45:49.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:49.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:45:49.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 00:45:49.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 00:45:49.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 00:45:49.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 00:45:49.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 00:45:49.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 00:45:49.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 00:45:49.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 00:45:49.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 00:45:49.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 00:45:49.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 00:45:49.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 00:45:49.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 00:45:49.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 00:45:49.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 00:45:49.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 00:45:49.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 00:45:49.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:45:49.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 00:45:49.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 00:45:49.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 00:45:49.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:45:49.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:45:49.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:45:49.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 00:45:49.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:45:49.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 00:45:49.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 00:45:49.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 00:45:49.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:45:49.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:45:49.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:45:49.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:45:49.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:45:49.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:45:49.465 [Lua] StateInGameRunning:_game_actually_starts() 00:45:49.465 [Lua] ################################################################################################################# 00:45:49.465 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_wall_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:45:49.465 [Lua] ################################################################################################################# 00:45:49.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 00:45:49.473 [Flow] DISABLE 00:45:49.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:45:49.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:45:49.484 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:45:49.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 00:45:49.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 00:45:49.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 00:45:49.524 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 00:45:49.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 00:45:49.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 00:45:49.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 00:45:49.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 00:45:49.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 00:45:49.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:45:49.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:45:49.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:45:49.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 00:45:49.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 00:45:49.643 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 00:45:49.643 [Lua] Commit load time data 00:45:49.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 00:45:49.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 00:45:49.650 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 00:45:57.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 00:45:57.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:57.581 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 00:45:57.581 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:57.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 00:45:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:57.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 00:45:57.616 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:57.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 00:45:57.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:57.652 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 00:45:57.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:57.670 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 00:45:57.670 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:57.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 00:45:57.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:57.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 00:45:57.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:57.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 00:45:57.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:58.673 [Lua] PlayFabMirror:_commit_internal 5 00:45:58.673 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:45:58.675 [Lua] generate_backend_stats 110000101e55044:1 00:45:58.687 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:45:58.697 [Lua] commit result success 5 00:46:10.266 [Lua] [Matchmaking] Cancelling matchmaking 00:46:10.266 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:46:12.266 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:46:12.266 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:46:12.270 [Lua] Set lobby begin: 00:46:12.270 [Lua] Lobby data twitch_enabled = false 00:46:12.270 [Lua] Lobby data power_level = 835 00:46:12.270 [Lua] Lobby data num_players = 2 00:46:12.270 [Lua] Lobby data weave_name = weave_41 00:46:12.270 [Lua] Lobby data game_mode = 3 00:46:12.270 [Lua] Lobby data is_private = false 00:46:12.270 [Lua] Lobby data mechanism = adventure 00:46:12.270 [Lua] Lobby data level_key = inn_level 00:46:12.270 [Lua] Lobby data player_slot_1 = 0:0 00:46:12.270 [Lua] Lobby data selected_level_key = inn_level 00:46:12.270 [Lua] Lobby data unique_server_name = Visulth 00:46:12.270 [Lua] Lobby data quick_game = false 00:46:12.271 [Lua] Lobby data weave_index = 41 00:46:12.271 [Lua] Lobby data matchmaking = false 00:46:12.271 [Lua] Lobby data difficulty = cataclysm 00:46:12.271 [Lua] Lobby data country_code = CA 00:46:12.271 [Lua] Lobby data host = 110000101e55044 00:46:12.271 [Lua] Lobby data player_slot_5 = 0:0 00:46:12.271 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:12.271 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:12.271 [Lua] Lobby data player_slot_3 = 0:0 00:46:12.271 [Lua] Lobby data eac_authorized = true 00:46:12.271 [Lua] Set lobby end. 00:46:12.271 [Lua] [PartyManager] Leader is set to 110000101e55044 00:46:12.271 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_life 00:46:12.271 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_life ) 00:46:12.271 [Lua] Set lobby begin: 00:46:12.271 [Lua] Lobby data twitch_enabled = false 00:46:12.271 [Lua] Lobby data power_level = 835 00:46:12.271 [Lua] Lobby data num_players = 2 00:46:12.271 [Lua] Lobby data weave_name = weave_41 00:46:12.272 [Lua] Lobby data game_mode = 9 00:46:12.272 [Lua] Lobby data is_private = false 00:46:12.272 [Lua] Lobby data mechanism = adventure 00:46:12.272 [Lua] Lobby data level_key = inn_level 00:46:12.272 [Lua] Lobby data player_slot_1 = 0:0 00:46:12.272 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:12.272 [Lua] Lobby data unique_server_name = Visulth 00:46:12.272 [Lua] Lobby data quick_game = false 00:46:12.272 [Lua] Lobby data weave_index = 41 00:46:12.272 [Lua] Lobby data matchmaking = true 00:46:12.272 [Lua] Lobby data difficulty = cataclysm 00:46:12.272 [Lua] Lobby data country_code = CA 00:46:12.272 [Lua] Lobby data host = 110000101e55044 00:46:12.272 [Lua] Lobby data player_slot_5 = 0:0 00:46:12.272 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:12.272 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:12.272 [Lua] Lobby data player_slot_3 = 0:0 00:46:12.272 [Lua] Lobby data eac_authorized = true 00:46:12.272 [Lua] Set lobby end. 00:46:12.272 [Lua] Set lobby begin: 00:46:12.272 [Lua] Lobby data twitch_enabled = false 00:46:12.273 [Lua] Lobby data power_level = 835 00:46:12.273 [Lua] Lobby data num_players = 2 00:46:12.273 [Lua] Lobby data weave_name = weave_41 00:46:12.273 [Lua] Lobby data game_mode = 9 00:46:12.273 [Lua] Lobby data is_private = false 00:46:12.273 [Lua] Lobby data mechanism = adventure 00:46:12.273 [Lua] Lobby data level_key = inn_level 00:46:12.273 [Lua] Lobby data player_slot_1 = 0:0 00:46:12.273 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:12.273 [Lua] Lobby data unique_server_name = Visulth 00:46:12.273 [Lua] Lobby data quick_game = false 00:46:12.273 [Lua] Lobby data weave_index = 41 00:46:12.273 [Lua] Lobby data matchmaking = true 00:46:12.273 [Lua] Lobby data difficulty = cataclysm 00:46:12.273 [Lua] Lobby data country_code = CA 00:46:12.273 [Lua] Lobby data host = 110000101e55044 00:46:12.273 [Lua] Lobby data player_slot_5 = 0:0 00:46:12.273 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:12.273 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:12.273 [Lua] Lobby data player_slot_3 = 0:0 00:46:12.273 [Lua] Lobby data eac_authorized = true 00:46:12.273 [Lua] Set lobby end. 00:46:12.276 [Lua] [ChatManager][1]System: Starting hosted game... 00:46:12.276 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:46:12.276 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:46:13.733 [Lua] Set lobby begin: 00:46:13.733 [Lua] Lobby data twitch_enabled = false 00:46:13.734 [Lua] Lobby data power_level = 1100 00:46:13.734 [Lua] Lobby data num_players = 2 00:46:13.734 [Lua] Lobby data weave_name = weave_41 00:46:13.734 [Lua] Lobby data game_mode = 9 00:46:13.734 [Lua] Lobby data is_private = false 00:46:13.734 [Lua] Lobby data mechanism = adventure 00:46:13.734 [Lua] Lobby data level_key = inn_level 00:46:13.734 [Lua] Lobby data player_slot_1 = 0:0 00:46:13.734 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:13.734 [Lua] Lobby data unique_server_name = Visulth 00:46:13.734 [Lua] Lobby data quick_game = false 00:46:13.734 [Lua] Lobby data weave_index = 41 00:46:13.734 [Lua] Lobby data matchmaking = true 00:46:13.734 [Lua] Lobby data difficulty = cataclysm 00:46:13.735 [Lua] Lobby data country_code = CA 00:46:13.735 [Lua] Lobby data host = 110000101e55044 00:46:13.735 [Lua] Lobby data player_slot_5 = 0:0 00:46:13.735 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:13.735 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:13.735 [Lua] Lobby data player_slot_3 = 0:0 00:46:13.735 [Lua] Lobby data eac_authorized = true 00:46:13.735 [Lua] Set lobby end. 00:46:16.795 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:46:16.798 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:46:16.851 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_life 00:46:16.851 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_life ) 00:46:16.851 [Lua] Set lobby begin: 00:46:16.851 [Lua] Lobby data twitch_enabled = false 00:46:16.851 [Lua] Lobby data power_level = 1100 00:46:16.851 [Lua] Lobby data num_players = 2 00:46:16.851 [Lua] Lobby data weave_name = weave_41 00:46:16.851 [Lua] Lobby data game_mode = 9 00:46:16.851 [Lua] Lobby data is_private = false 00:46:16.851 [Lua] Lobby data mechanism = adventure 00:46:16.851 [Lua] Lobby data level_key = inn_level 00:46:16.851 [Lua] Lobby data player_slot_1 = 0:0 00:46:16.851 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:16.851 [Lua] Lobby data unique_server_name = Visulth 00:46:16.851 [Lua] Lobby data quick_game = false 00:46:16.851 [Lua] Lobby data weave_index = 41 00:46:16.851 [Lua] Lobby data matchmaking = true 00:46:16.851 [Lua] Lobby data difficulty = cataclysm 00:46:16.851 [Lua] Lobby data country_code = CA 00:46:16.851 [Lua] Lobby data host = 110000101e55044 00:46:16.852 [Lua] Lobby data player_slot_5 = 0:0 00:46:16.852 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:16.852 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:16.852 [Lua] Lobby data player_slot_3 = 0:0 00:46:16.852 [Lua] Lobby data eac_authorized = true 00:46:16.852 [Lua] Set lobby end. 00:46:16.855 [Lua] Set lobby begin: 00:46:16.855 [Lua] Lobby data twitch_enabled = false 00:46:16.855 [Lua] Lobby data power_level = 1100 00:46:16.855 [Lua] Lobby data num_players = 2 00:46:16.855 [Lua] Lobby data weave_name = weave_41 00:46:16.855 [Lua] Lobby data game_mode = 9 00:46:16.855 [Lua] Lobby data is_private = false 00:46:16.855 [Lua] Lobby data mechanism = adventure 00:46:16.855 [Lua] Lobby data level_key = inn_level 00:46:16.855 [Lua] Lobby data player_slot_1 = 0:0 00:46:16.855 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:16.855 [Lua] Lobby data unique_server_name = Visulth 00:46:16.855 [Lua] Lobby data quick_game = false 00:46:16.855 [Lua] Lobby data weave_index = 41 00:46:16.855 [Lua] Lobby data matchmaking = true 00:46:16.856 [Lua] Lobby data difficulty = cataclysm 00:46:16.856 [Lua] Lobby data country_code = CA 00:46:16.856 [Lua] Lobby data host = 110000101e55044 00:46:16.856 [Lua] Lobby data player_slot_5 = 0:0 00:46:16.856 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:16.856 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:16.856 [Lua] Lobby data player_slot_3 = 0:0 00:46:16.856 [Lua] Lobby data eac_authorized = true 00:46:16.856 [Lua] Set lobby end. 00:46:16.856 [Lua] Complete level triggered. 00:46:16.859 [Save] Saving `save_data` 00:46:16.859 [Lua] gm_event_end_conditions_met false false 00:46:16.860 [Lua] PlayFabMirror:_commit_internal nil 00:46:16.860 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:46:16.862 [Lua] generate_backend_stats 110000101e55044:1 00:46:16.862 [Save] Save done 00:46:16.862 [Save] Saving `save_data` 00:46:16.866 [Save] Save done 00:46:16.873 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:46:16.874 [Save] Saving `save_data` 00:46:16.874 [Lua] TRANSITION nil nil dlc_scorpion_wall_life 00:46:16.874 [Lua] Transition type "dlc_scorpion_wall_life", is server: true 00:46:16.874 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:46:16.874 [Lua] [GameNetworkManager] Leaving game... 00:46:16.874 [Lua] [GameNetworkManager] Shutting down game session host. 00:46:16.874 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:46:16.874 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:46:16.874 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.21 00:46:16.877 [Save] Save done 00:46:16.878 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:46:16.878 [Lua] commit result success 6 00:46:18.777 [Lua] [PlayerSyncData] Game session is not initialized 00:46:18.777 [Lua] Set lobby begin: 00:46:18.777 [Lua] Lobby data twitch_enabled = false 00:46:18.777 [Lua] Lobby data power_level = 0 00:46:18.777 [Lua] Lobby data num_players = 2 00:46:18.777 [Lua] Lobby data weave_name = weave_41 00:46:18.778 [Lua] Lobby data game_mode = 9 00:46:18.778 [Lua] Lobby data is_private = false 00:46:18.778 [Lua] Lobby data mechanism = adventure 00:46:18.778 [Lua] Lobby data level_key = inn_level 00:46:18.778 [Lua] Lobby data player_slot_1 = 0:0 00:46:18.778 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:18.778 [Lua] Lobby data unique_server_name = Visulth 00:46:18.778 [Lua] Lobby data quick_game = false 00:46:18.778 [Lua] Lobby data weave_index = 41 00:46:18.778 [Lua] Lobby data matchmaking = true 00:46:18.778 [Lua] Lobby data difficulty = cataclysm 00:46:18.778 [Lua] Lobby data country_code = CA 00:46:18.778 [Lua] Lobby data host = 110000101e55044 00:46:18.778 [Lua] Lobby data player_slot_5 = 0:0 00:46:18.778 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:18.778 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:18.778 [Lua] Lobby data player_slot_3 = 0:0 00:46:18.778 [Lua] Lobby data eac_authorized = true 00:46:18.778 [Lua] Set lobby end. 00:46:18.891 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:46:18.891 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 00:46:18.892 [Lua] Clearing all global lookup lists 00:46:18.892 [Lua] [IngamePlayerListUI] - Destroy 00:46:18.892 [Lua] [EquipmentUI] - Destroy 00:46:18.892 [Lua] [GamePadEquipmentUI] - Destroy 00:46:18.892 [Lua] [AbilityUI] - Destroy 00:46:18.892 [Lua] [GamePadAbilityUI] - Destroy 00:46:18.893 [Lua] [IngameUI] destroy 00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 00:46:18.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 00:46:18.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 00:46:18.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 00:46:18.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 00:46:18.915 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 00:46:19.003 [Lua] [Managers] Destroying state managers... 00:46:19.009 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:46:19.009 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 00:46:19.009 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 00:46:19.009 [Lua] [Matchmaking] unregister rpcs 00:46:19.010 [Lua] ############### UNLOADING PACKAGES ############### 00:46:19.010 [Lua] [Gamestate] Enter state StateLoading 00:46:19.013 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:46:19.013 [Lua] [Matchmaking] register rpcs 00:46:19.013 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:46:19.013 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:46:19.013 [Lua] registering RPCs 00:46:19.013 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:46:19.013 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:46:19.013 [Lua] Set lobby begin: 00:46:19.013 [Lua] Lobby data twitch_enabled = false 00:46:19.013 [Lua] Lobby data power_level = 0 00:46:19.013 [Lua] Lobby data num_players = 2 00:46:19.013 [Lua] Lobby data weave_name = weave_41 00:46:19.013 [Lua] Lobby data game_mode = 9 00:46:19.013 [Lua] Lobby data is_private = false 00:46:19.013 [Lua] Lobby data mechanism = adventure 00:46:19.013 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:46:19.013 [Lua] Lobby data player_slot_1 = 0:0 00:46:19.013 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:19.013 [Lua] Lobby data unique_server_name = Visulth 00:46:19.014 [Lua] Lobby data quick_game = false 00:46:19.014 [Lua] Lobby data weave_index = 41 00:46:19.014 [Lua] Lobby data matchmaking = true 00:46:19.014 [Lua] Lobby data difficulty = cataclysm 00:46:19.014 [Lua] Lobby data country_code = CA 00:46:19.014 [Lua] Lobby data host = 110000101e55044 00:46:19.014 [Lua] Lobby data player_slot_5 = 0:0 00:46:19.014 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:19.014 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:19.014 [Lua] Lobby data player_slot_3 = 0:0 00:46:19.014 [Lua] Lobby data eac_authorized = true 00:46:19.014 [Lua] Set lobby end. 00:46:19.014 [Lua] MUSIC MANAGER unmute_all_world_sounds 88776 0 00:46:19.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10 00:46:19.014 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:46:19.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10 00:46:19.017 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_life, global_loading_screens, async-read, prioritized 00:46:19.017 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_life] self.picked_level_key=[nil] 00:46:19.017 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_life 00:46:19.096 [Umbra] Unload tome 00:46:19.201 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:46:19.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:46:19.201 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_life, async-read, 00:46:19.201 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_life" 00:46:19.201 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/wall_life" 00:46:19.201 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_life, LevelTransitionHandler, async-read, 00:46:19.201 [Lua] [StateLoading] got rpc_load_level 116 dlc_scorpion_wall_life 00:46:19.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10 00:46:19.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_life 00:46:19.347 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_life 00:46:19.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 00:46:19.352 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_01 88777 0 00:46:19.352 [Lua] MUSIC MANAGER Play_loading_screen_music 88778 0 00:46:23.486 [Lua] ### Sending rpc_level_loaded 00:46:23.486 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 116 00:46:23.486 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 00:46:23.804 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_02 88779 0 00:46:24.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 00:46:24.877 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 00:46:24.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_life 00:46:24.957 [Umbra] Loading umbra tome '#ID[b85089f4dc2bae6e]' 00:46:25.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_life 00:46:25.682 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_life 00:46:25.700 [Lua] [LevelTransitionHandler] Level load completed! 00:46:25.700 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:46:25.716 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:46:25.716 [Lua] checking dlc's against conflict directors 00:46:25.716 [Lua] --- --- --- 00:46:25.716 [Lua] Starting... difficulty 'cataclysm' 00:46:25.716 [Lua] These are the starting conflict directors: 00:46:25.716 [Lua] default 00:46:25.716 [Lua] --- --- --- 00:46:25.716 [Lua] 00:46:25.716 [Lua] DONE! Found the following directors: 00:46:25.716 [Lua] (free: 6), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_raider chaos_warrior skaven_storm_vermin_commander skaven_loot_rat skaven_clan_rat_with_shield beastmen_ungor skaven_clan_rat skaven_stormfiend skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_ratling_gunner 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:46:25.717 [Lua] ### Sending rpc_level_loaded 00:46:25.717 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 116 00:46:25.717 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:46:25.737 [Lua] ### Sending rpc_level_loaded 00:46:25.737 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 116 00:46:26.123 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_kill_02 88780 0 00:46:26.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:46:26.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:46:26.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:46:26.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:46:26.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:46:26.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:46:26.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:46:26.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:46:26.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:46:27.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:46:27.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:46:27.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:46:28.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:46:28.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:46:28.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:46:28.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:46:28.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:46:28.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:46:28.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:46:28.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:46:28.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:46:28.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:46:28.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:46:28.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:46:29.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:46:29.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:46:29.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:46:29.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:46:29.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:46:29.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:46:29.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:46:29.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:46:29.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:46:30.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:46:30.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:46:30.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:46:30.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:46:30.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:46:30.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:46:31.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:46:31.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:46:31.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:46:31.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:46:31.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:46:31.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:46:32.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:46:32.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:46:32.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:46:32.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:46:32.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:46:32.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:46:32.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:46:32.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:46:32.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:46:33.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:46:33.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:46:33.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:46:33.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044 00:46:33.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:7 my_peer_id:110000101e55044 00:46:33.606 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044 00:46:33.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:46:33.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:46:33.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 00:46:33.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 00:46:33.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:46:33.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:46:33.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:46:34.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:46:34.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:46:34.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:46:34.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:46:34.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:46:34.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:46:35.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:46:35.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:46:35.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:46:35.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:46:35.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:46:35.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:46:35.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:46:35.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:46:35.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:46:36.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:46:36.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:46:36.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:46:36.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:46:36.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:46:36.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:46:36.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:46:36.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:46:36.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:46:36.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:46:36.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:46:36.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:46:36.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:46:36.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:46:36.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:46:37.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:46:37.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:46:37.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:46:38.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:46:38.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:46:38.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:46:39.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:46:39.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:46:39.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:46:40.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:46:40.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:46:40.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 00:46:40.221 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_life game_mode: weave 00:46:40.221 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:46:40.222 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:46:40.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044 00:46:40.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:8 my_peer_id:110000101e55044 00:46:40.254 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044 00:46:40.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 00:46:40.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:46:40.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 00:46:40.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:46:40.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 00:46:40.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 00:46:40.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 00:46:40.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:46:40.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 00:46:40.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 00:46:40.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 00:46:41.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 00:46:41.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 00:46:41.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 00:46:41.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 00:46:41.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 00:46:41.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 00:46:41.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 00:46:41.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 00:46:41.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 00:46:42.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 00:46:42.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 00:46:42.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 00:46:42.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 00:46:42.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 00:46:42.595 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 00:46:42.596 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:46:42.596 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:46:43.601 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:46:43.601 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:46:43.601 [Lua] [Matchmaking] unregister rpcs 00:46:43.601 [Lua] Set lobby begin: 00:46:43.601 [Lua] Lobby data twitch_enabled = false 00:46:43.601 [Lua] Lobby data power_level = 0 00:46:43.601 [Lua] Lobby data num_players = 2 00:46:43.601 [Lua] Lobby data weave_name = weave_41 00:46:43.601 [Lua] Lobby data game_mode = 9 00:46:43.601 [Lua] Lobby data is_private = false 00:46:43.601 [Lua] Lobby data mechanism = adventure 00:46:43.601 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:46:43.601 [Lua] Lobby data player_slot_1 = 0:0 00:46:43.601 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:43.601 [Lua] Lobby data unique_server_name = Visulth 00:46:43.601 [Lua] Lobby data quick_game = false 00:46:43.601 [Lua] Lobby data weave_index = 41 00:46:43.601 [Lua] Lobby data matchmaking = true 00:46:43.601 [Lua] Lobby data difficulty = cataclysm 00:46:43.601 [Lua] Lobby data country_code = CA 00:46:43.601 [Lua] Lobby data host = 110000101e55044 00:46:43.601 [Lua] Lobby data player_slot_5 = 0:0 00:46:43.601 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:43.601 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:43.601 [Lua] Lobby data player_slot_3 = 0:0 00:46:43.601 [Lua] Lobby data eac_authorized = true 00:46:43.601 [Lua] Set lobby end. 00:46:43.602 [Lua] [Managers] Destroying state managers... 00:46:43.603 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_life, global_loading_screens 00:46:43.603 [Lua] MUSIC MANAGER Stop_loading_screen_music 88781 0 00:46:43.603 [Lua] [Gamestate] Enter StateIngame HOST 00:46:43.603 [Lua] <>level = dlc_scorpion_wall_life<> 00:46:43.603 [Lua] Set lobby begin: 00:46:43.603 [Lua] Lobby data twitch_enabled = false 00:46:43.603 [Lua] Lobby data power_level = 0 00:46:43.603 [Lua] Lobby data num_players = 2 00:46:43.603 [Lua] Lobby data weave_name = weave_41 00:46:43.603 [Lua] Lobby data game_mode = 9 00:46:43.603 [Lua] Lobby data is_private = false 00:46:43.603 [Lua] Lobby data mechanism = adventure 00:46:43.603 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:46:43.603 [Lua] Lobby data player_slot_1 = 0:0 00:46:43.603 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:43.603 [Lua] Lobby data unique_server_name = Visulth 00:46:43.603 [Lua] Lobby data quick_game = false 00:46:43.604 [Lua] Lobby data weave_index = 41 00:46:43.604 [Lua] Lobby data matchmaking = true 00:46:43.604 [Lua] Lobby data difficulty = cataclysm 00:46:43.604 [Lua] Lobby data country_code = CA 00:46:43.604 [Lua] Lobby data host = 110000101e55044 00:46:43.604 [Lua] Lobby data player_slot_5 = 0:0 00:46:43.604 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:43.604 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:43.604 [Lua] Lobby data player_slot_3 = 0:0 00:46:43.604 [Lua] Lobby data eac_authorized = true 00:46:43.604 [Lua] Set lobby end. 00:46:43.604 [Umbra] Init version: 3.4.15 :: 16 threads 00:46:43.604 [Lua] [StateIngame] Server ingame 00:46:43.609 [Lua] Set lobby begin: 00:46:43.609 [Lua] Lobby data twitch_enabled = false 00:46:43.609 [Lua] Lobby data power_level = 0 00:46:43.609 [Lua] Lobby data num_players = 2 00:46:43.609 [Lua] Lobby data weave_name = weave_41 00:46:43.609 [Lua] Lobby data game_mode = 9 00:46:43.609 [Lua] Lobby data is_private = false 00:46:43.609 [Lua] Lobby data mechanism = adventure 00:46:43.609 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:46:43.609 [Lua] Lobby data player_slot_1 = 0:0 00:46:43.609 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:43.609 [Lua] Lobby data unique_server_name = Visulth 00:46:43.609 [Lua] Lobby data quick_game = false 00:46:43.609 [Lua] Lobby data weave_index = 41 00:46:43.609 [Lua] Lobby data matchmaking = true 00:46:43.609 [Lua] Lobby data difficulty = cataclysm 00:46:43.609 [Lua] Lobby data country_code = CA 00:46:43.609 [Lua] Lobby data host = 110000101e55044 00:46:43.609 [Lua] Lobby data player_slot_5 = 0:0 00:46:43.609 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:43.609 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:43.609 [Lua] Lobby data player_slot_3 = 0:0 00:46:43.609 [Lua] Lobby data eac_authorized = true 00:46:43.609 [Lua] Set lobby end. 00:46:43.610 [Lua] [Matchmaking] register rpcs 00:46:43.610 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:46:43.610 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:46:43.610 [Lua] [GameNetworkManager] self.is_server = true 00:46:43.610 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 00:46:43.610 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:46:43.610 [Network] Setting artificial MTU limit to 65536 00:46:43.610 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 00:46:43.620 [Lua] Switching ConflictSettings: to: default_weave_light 00:46:43.620 [Lua] pacing=disabled 00:46:43.620 [Lua] roaming=nil 00:46:43.620 [Lua] specials=disabled 00:46:43.620 [Lua] debug_color=maroon 00:46:43.620 [Lua] pack_spawning=default_light 00:46:43.620 [Lua] contained_breeds=nil 00:46:43.620 [Lua] disabled=false 00:46:43.620 [Lua] boss=disabled 00:46:43.620 [Lua] horde=disabled 00:46:43.620 [Lua] name=default_weave_light 00:46:43.620 [Lua] intensity=disabled 00:46:43.620 [Lua] --- 00:46:43.620 [Lua] [LevelAnalysis] set_random_seed( 45982256) 00:46:43.625 warning: [GwNav] NavData resource not loaded 00:46:43.625 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/life/world 00:46:43.625 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 00:46:43.627 [Lua] [AIInterestPointSystem] Level Seed: 45982256 00:46:43.627 [Lua] 00:46:43.627 [Lua] [entity_system_bag] = table 00:46:43.627 [Lua] [entity_system_bag] = metatable 00:46:43.627 [Lua] [startup_data] = table 00:46:43.627 [Lua] [entity_manager] = table 00:46:43.627 [Lua] [entity_manager] = metatable 00:46:43.627 [Lua] [unit_spawner] = table 00:46:43.627 [Lua] [unit_spawner] = metatable 00:46:43.627 [Lua] [unit_storage] = table 00:46:43.627 [Lua] [unit_storage] = metatable 00:46:43.627 [Lua] [dice_keeper] = table 00:46:43.627 [Lua] [dice_keeper] = metatable 00:46:43.627 [Lua] [is_server] = true (boolean) 00:46:43.627 [Lua] [world] = [World] 00:46:43.627 [Lua] [system_api] = table 00:46:43.627 [Lua] [entity_system] = table 00:46:43.627 [Lua] [entity_system] = metatable 00:46:43.627 [Lua] [network_lobby] = table 00:46:43.627 [Lua] [network_lobby] = metatable 00:46:43.627 [Lua] [profile_synchronizer] = table 00:46:43.627 [Lua] [profile_synchronizer] = metatable 00:46:43.627 [Lua] [level_transition_handler] = table 00:46:43.627 [Lua] [level_transition_handler] = metatable 00:46:43.627 [Lua] [num_local_human_players] = 1 (number) 00:46:43.627 [Lua] [statistics_db] = table 00:46:43.627 [Lua] [statistics_db] = metatable 00:46:43.627 [Lua] [network_server] = table 00:46:43.627 [Lua] [network_server] = metatable 00:46:43.627 [Lua] [input_manager] = table 00:46:43.627 [Lua] [input_manager] = metatable 00:46:43.627 [Lua] [network_clock] = table 00:46:43.627 [Lua] [network_clock] = metatable 00:46:43.627 [Lua] [network_transmit] = table 00:46:43.627 [Lua] [network_transmit] = metatable 00:46:43.627 [Lua] [free_flight_manager] = table 00:46:43.627 [Lua] [free_flight_manager] = metatable 00:46:43.627 [Lua] [network_manager] = table 00:46:43.627 [Lua] [network_manager] = metatable 00:46:43.627 [Lua] [network_event_delegate] = table 00:46:43.627 [Lua] [network_event_delegate] = metatable 00:46:43.627 [Lua] 00:46:43.628 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:46:43.628 [Lua] ignoring extension VersusInteractObjectiveExtension 00:46:43.628 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:46:43.628 [Lua] ignoring extension VersusSocketObjectiveExtension 00:46:43.628 [Lua] ignoring extension VersusTargetObjectiveExtension 00:46:43.628 [Lua] ignoring extension KeepDecorationPaintingExtension 00:46:43.630 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:46:43.652 [Lua] [AchievementManager] Achievements using the steam platform 00:46:43.652 [Lua] [StateIngame] Level seed: 45982256 00:46:43.652 [World] Spawning level. 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 00:46:44.089 [Lua] [LevelAnalysis] set_random_seed( 45982256) 00:46:44.114 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 00:46:44.114 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 00:46:44.114 [Lua] [IngameUI] init 00:46:44.126 [SteamVoipClient] select_out(110000101e55044, off) 00:46:44.126 [SteamVoipClient] select_out(110000105bd392b, off) 00:46:44.131 [Lua] cb_razer_chroma_setup 00:46:44.198 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:46:44.198 [Lua] Set lobby begin: 00:46:44.198 [Lua] Lobby data twitch_enabled = false 00:46:44.198 [Lua] Lobby data power_level = 1100 00:46:44.198 [Lua] Lobby data num_players = 2 00:46:44.198 [Lua] Lobby data weave_name = weave_41 00:46:44.198 [Lua] Lobby data game_mode = 9 00:46:44.198 [Lua] Lobby data is_private = false 00:46:44.198 [Lua] Lobby data mechanism = adventure 00:46:44.198 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:46:44.198 [Lua] Lobby data player_slot_1 = 0:0 00:46:44.198 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:44.198 [Lua] Lobby data unique_server_name = Visulth 00:46:44.199 [Lua] Lobby data quick_game = false 00:46:44.199 [Lua] Lobby data weave_index = 41 00:46:44.199 [Lua] Lobby data matchmaking = true 00:46:44.199 [Lua] Lobby data difficulty = cataclysm 00:46:44.199 [Lua] Lobby data country_code = CA 00:46:44.199 [Lua] Lobby data host = 110000101e55044 00:46:44.199 [Lua] Lobby data player_slot_5 = 0:0 00:46:44.199 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:44.199 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:44.199 [Lua] Lobby data player_slot_3 = 0:0 00:46:44.199 [Lua] Lobby data eac_authorized = true 00:46:44.199 [Lua] Set lobby end. 00:46:44.199 [Lua] CurrentConflictSettings default_weave_light 00:46:44.199 [Lua] [ConflictDirector] conflict_director is ai_ready 00:46:44.200 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:46:44.200 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:46:44.204 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:46:44.204 [Lua] Forming navigation groups in one frame 00:46:44.204 [Lua] Forming navigation groups 00:46:44.298 [Lua] NavigationGroupManager -> calulation time A: 0.095000000000027285 00:46:44.373 [Lua] NavigationGroupManager -> calulation time B: 0.073999999999955435 00:46:44.373 [Lua] number of nav groups: 136 00:46:44.374 [Lua] number of refined nav groups : 107 00:46:44.385 [Lua] NavigationGroupManager -> calulation time C: 0.011999999999943611 00:46:44.385 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.006206305325028 Normalized coefficient: 1.4310107918274997 00:46:44.391 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.2542918920516968 Normalized coefficient: 1.7938408230635874 00:46:44.399 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:46:44.404 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 00:46:44.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:46:44.407 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 00:46:44.407 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:46:44.408 [Save] Loading `ut_tweaks_presets` 00:46:44.408 warning: [Save] Missing filename `ut_tweaks_presets` 00:46:44.467 [Lua] MUSIC: explore -> lost 00:46:45.426 [Lua] Set lobby begin: 00:46:45.426 [Lua] Lobby data twitch_enabled = false 00:46:45.426 [Lua] Lobby data power_level = 1100 00:46:45.426 [Lua] Lobby data num_players = 2 00:46:45.426 [Lua] Lobby data weave_name = weave_41 00:46:45.426 [Lua] Lobby data game_mode = 9 00:46:45.426 [Lua] Lobby data is_private = false 00:46:45.426 [Lua] Lobby data mechanism = adventure 00:46:45.426 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:46:45.426 [Lua] Lobby data player_slot_1 = 0:0 00:46:45.426 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:46:45.426 [Lua] Lobby data unique_server_name = Visulth 00:46:45.426 [Lua] Lobby data quick_game = false 00:46:45.426 [Lua] Lobby data weave_index = 41 00:46:45.426 [Lua] Lobby data matchmaking = true 00:46:45.426 [Lua] Lobby data difficulty = cataclysm 00:46:45.426 [Lua] Lobby data country_code = CA 00:46:45.426 [Lua] Lobby data host = 110000101e55044 00:46:45.426 [Lua] Lobby data player_slot_5 = 0:0 00:46:45.427 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:46:45.427 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:46:45.427 [Lua] Lobby data player_slot_3 = 0:0 00:46:45.427 [Lua] Lobby data eac_authorized = true 00:46:45.427 [Lua] Set lobby end. 00:46:45.427 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 00:46:45.427 [Lua] Breedfreezer (server) starting a hot join sync 00:46:45.427 [Lua] packing 0 units of breed chaos_marauder 00:46:45.427 [Lua] packing 0 units of breed skaven_clan_rat 00:46:45.427 [Lua] packing 0 units of breed skaven_storm_vermin 00:46:45.427 [Lua] packing 0 units of breed skaven_slave 00:46:45.427 [Lua] packing 0 units of breed chaos_fanatic 00:46:45.427 [Lua] packing 0 units of breed beastmen_ungor_archer 00:46:45.427 [Lua] packing 0 units of breed chaos_raider 00:46:45.427 [Lua] packing 0 units of breed chaos_warrior 00:46:45.427 [Lua] packing 0 units of breed chaos_berzerker 00:46:45.427 [Lua] packing 0 units of breed beastmen_bestigor 00:46:45.427 [Lua] packing 0 units of breed beastmen_ungor 00:46:45.427 [Lua] packing 0 units of breed skaven_plague_monk 00:46:45.427 [Lua] packing 0 units of breed beastmen_gor 00:46:45.427 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:46:45.427 [Lua] 00:46:45.427 [Lua] [1] = 1 (number) 00:46:45.427 [Lua] [2] = 0 (number) 00:46:45.427 [Lua] [3] = 1 (number) 00:46:45.427 [Lua] [4] = 0 (number) 00:46:45.427 [Lua] [5] = 1 (number) 00:46:45.427 [Lua] [6] = 0 (number) 00:46:45.427 [Lua] [7] = 1 (number) 00:46:45.427 [Lua] [8] = 0 (number) 00:46:45.427 [Lua] [9] = 1 (number) 00:46:45.427 [Lua] [10] = 0 (number) 00:46:45.427 [Lua] [11] = 1 (number) 00:46:45.427 [Lua] [12] = 0 (number) 00:46:45.427 [Lua] [13] = 1 (number) 00:46:45.427 [Lua] [14] = 0 (number) 00:46:45.427 [Lua] [15] = 1 (number) 00:46:45.427 [Lua] [16] = 0 (number) 00:46:45.427 [Lua] [17] = 1 (number) 00:46:45.427 [Lua] [18] = 0 (number) 00:46:45.427 [Lua] [19] = 1 (number) 00:46:45.427 [Lua] [20] = 0 (number) 00:46:45.427 [Lua] [21] = 1 (number) 00:46:45.427 [Lua] [22] = 0 (number) 00:46:45.427 [Lua] [23] = 1 (number) 00:46:45.427 [Lua] [24] = 0 (number) 00:46:45.427 [Lua] [25] = 1 (number) 00:46:45.427 [Lua] [26] = 0 (number) 00:46:45.427 [Lua] 00:46:45.427 [Lua] 00:46:45.427 [Lua] 00:46:45.427 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 00:46:45.427 [Lua] RemotePlayer:create_game_object( ) 22 00:46:45.441 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 00:46:45.444 [Lua] MUSIC: lost -> explore 00:46:45.465 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:46:45.465 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:46:45.465 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 00:46:45.570 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 00:46:45.570 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:46:45.570 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 00:46:45.571 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:46:45.572 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 00:46:45.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:46:45.575 [Lua] Players are leaving the safe zone 00:46:45.583 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow 00:46:45.960 [Lua] StateInGameRunning:_game_actually_starts() 00:46:45.961 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 00:46:45.961 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=30 00:46:45.961 [Lua] ################################################################################################################# 00:46:45.961 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-dlc_scorpion_wall_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:46:45.961 [Lua] ################################################################################################################# 00:46:45.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 00:46:45.977 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 00:46:46.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 00:46:46.093 [Lua] Commit load time data 00:47:19.310 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:19.821 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 00:47:22.590 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium 00:47:22.603 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium 00:47:22.612 [Lua] setting up ambush-horde 00:47:22.612 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 00:47:22.612 [Lua] -> spawning: 16 00:47:22.612 [Lua] horde crated with id 1 of type ambush 00:47:22.612 [Lua] ambush horde has started 00:47:22.626 [Lua] setting up ambush-horde 00:47:22.626 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 00:47:22.626 [Lua] -> spawning: 9 00:47:22.626 [Lua] horde crated with id 2 of type ambush 00:47:22.626 [Lua] Ambush horde spawn failed B - no matching spawners found! 00:47:22.626 [Lua] setting up vector-horde 00:47:22.626 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 00:47:22.626 [Lua] --> horde wants to spawn ahead of players (0.12107796124403/0.67 00:47:22.626 [Lua] -> spawning: 10 00:47:22.626 [Lua] horde crated with id 3 of type vector 00:47:22.626 [Lua] vector horde has started 00:47:22.631 [Lua] MUSIC: explore -> pre_ambush 00:47:30.788 [Lua] MUSIC: pre_ambush -> horde 00:47:35.516 [Flow] 1 00:47:35.554 [Flow] 2 00:47:37.293 [Flow] 3 00:47:37.345 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:47:40.194 [Flow] 1 00:47:40.194 [Flow] 2 00:47:40.194 [Flow] 3 00:47:40.254 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:47:46.360 [Lua] setting up ambush-horde 00:47:46.360 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 00:47:46.360 [Lua] -> spawning: 12 00:47:46.360 [Lua] horde crated with id 4 of type ambush 00:47:46.360 [Lua] ambush horde has started 00:47:53.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x170f8, position: 0 00:47:53.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x17141, position: 0 00:47:58.268 [Lua] setting up ambush-horde 00:47:58.268 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 00:47:58.268 [Lua] -> spawning: 17 00:47:58.268 [Lua] horde crated with id 5 of type ambush 00:47:58.268 [Lua] ambush horde has started 00:47:59.142 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:00.917 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 00:48:04.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x17903, position: 0 00:48:08.494 [Lua] setting up ambush-horde 00:48:08.494 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 00:48:08.494 [Lua] -> spawning: 9 00:48:08.494 [Lua] horde crated with id 6 of type ambush 00:48:08.494 [Lua] ambush horde has started 00:48:22.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x187bc, position: 0 00:48:29.324 [Lua] Horde killed: ? 00:48:31.472 [Lua] Horde killed: ? 00:48:42.010 [Lua] Horde killed: ? 00:48:44.252 [Lua] Horde killed: ? 00:48:46.838 [Lua] MUSIC: horde -> explore 00:48:47.239 [Lua] setting up ambush-horde 00:48:47.239 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 00:48:47.239 [Lua] -> spawning: 4 00:48:47.239 [Lua] horde crated with id 7 of type ambush 00:48:47.239 [Lua] ambush horde has started 00:48:47.269 [Lua] MUSIC: explore -> pre_ambush 00:48:48.826 [Lua] MUSIC: pre_ambush -> horde 00:48:51.808 [Lua] MUSIC: horde -> explore 00:48:52.420 [Lua] Horde killed: ? 00:49:11.902 [Lua] Horde killed: ? 00:49:22.928 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short 00:49:22.944 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium 00:49:22.951 [Lua] setting up ambush-horde 00:49:22.951 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 00:49:22.952 [Lua] -> spawning: 6 00:49:22.952 [Lua] horde crated with id 8 of type ambush 00:49:22.952 [Lua] ambush horde has started 00:49:22.973 [Lua] MUSIC: explore -> pre_ambush 00:49:25.377 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:25.743 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 00:49:28.014 [Lua] MUSIC: pre_ambush -> horde 00:49:28.041 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:49:29.527 [Lua] MUSIC: horde -> explore 00:49:34.757 [Flow] 1 00:49:35.812 [Flow] 2 00:49:35.812 [Flow] 3 00:49:35.872 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:49:39.571 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 00:49:43.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ad0, position: 0 00:49:43.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ad0, position: 0 00:49:45.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ad0, position: 83264 00:49:46.011 [Lua] Horde killed: ? 00:49:47.994 [Lua] setting up ambush-horde 00:49:47.994 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain' 00:49:47.994 [Lua] -> spawning: 6 00:49:47.994 [Lua] horde crated with id 9 of type ambush 00:49:47.994 [Lua] ambush horde has started 00:49:48.010 [Lua] starting terror event: trickle_event_mixed_small_slow 00:49:48.010 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow 00:49:48.018 [Lua] MUSIC: explore -> pre_ambush 00:49:48.535 [Lua] ready to jump failed 00:49:51.550 [Lua] replace_hidden_spawners -> first try found: 2 cover points 00:49:51.550 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:49:51.550 [Lua] ->moving spawner 00:49:52.109 [Lua] MUSIC: pre_ambush -> explore 00:49:52.741 [Lua] ready to jump failed 00:49:54.495 [Lua] ready to jump failed 00:50:03.583 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 110908 0 00:50:07.080 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 261 will change to a manual source. 00:50:08.892 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 00:50:08.893 [Lua] [GameNetworkManager] destroying game object with go_id=25 00:50:16.424 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source. 00:50:18.834 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 27 00:50:19.412 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 26 00:50:19.459 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 22 25 00:50:20.191 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 24 00:50:20.266 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 23 00:50:20.308 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 22 00:50:20.331 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 21 00:50:20.350 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 20 00:50:23.125 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 9 19 00:50:23.181 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 18 00:50:23.690 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 1 17 00:50:25.609 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 16 00:50:25.623 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 7 15 00:50:31.040 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 6 12 00:50:34.349 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:50:34.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=350 00:50:34.351 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:50:48.817 [Lua] setting up ambush-horde 00:50:48.817 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 00:50:48.817 [Lua] -> spawning: 12 00:50:48.817 [Lua] horde crated with id 10 of type ambush 00:50:48.817 [Lua] ambush horde has started 00:50:48.846 [Lua] MUSIC: explore -> pre_ambush 00:50:48.863 [Lua] MUSIC: pre_ambush -> horde 00:51:18.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cc59, position: 0 00:51:19.694 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 4 18 00:51:21.330 [Lua] Horde killed: ? 00:51:21.967 [Lua] MUSIC: horde -> explore 00:51:28.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cf49, position: 0 00:51:33.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1cff2, position: 0 00:51:33.460 [Lua] Horde killed: ? 00:51:33.667 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short 00:51:33.680 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium 00:51:33.684 [Lua] setting up ambush-horde 00:51:33.684 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 00:51:33.684 [Lua] -> spawning: 33 00:51:33.684 [Lua] horde crated with id 11 of type ambush 00:51:33.684 [Lua] ambush horde has started 00:51:33.693 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long 00:51:33.697 [Lua] setting up ambush-horde 00:51:33.697 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 00:51:33.697 [Lua] -> spawning: 6 00:51:33.697 [Lua] horde crated with id 12 of type ambush 00:51:33.697 [Lua] ambush horde has started 00:51:33.703 [Lua] MUSIC: explore -> pre_ambush 00:51:38.737 [Lua] MUSIC: pre_ambush -> horde 00:51:44.921 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 00:51:49.683 [Lua] setting up ambush-horde 00:51:49.683 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 00:51:49.684 [Lua] -> spawning: 4 00:51:49.684 [Lua] horde crated with id 13 of type ambush 00:51:49.684 [Lua] ambush horde has started 00:51:50.150 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 00:51:51.086 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 196 will change to a manual source. 00:52:09.433 [Lua] setting up ambush-horde 00:52:09.433 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 00:52:09.433 [Lua] -> spawning: 5 00:52:09.433 [Lua] horde crated with id 14 of type ambush 00:52:09.433 [Lua] Ambush horde spawn failed B - no matching spawners found! 00:52:09.433 [Lua] setting up vector-horde 00:52:09.433 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 00:52:09.433 [Lua] --> horde wants to spawn behind players (0.76673197930813/0.67 00:52:09.433 [Lua] -> spawning: 5 00:52:09.434 [Lua] horde crated with id 15 of type vector 00:52:09.434 [Lua] vector horde has started 00:52:09.853 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 00:52:09.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 245 will change to a manual source. 00:52:10.622 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 26 39 00:52:10.885 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 36 38 00:52:10.944 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 17 37 00:52:10.962 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 19 36 00:52:11.199 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 25 35 00:52:11.249 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 7 34 00:52:41.073 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 3 16 00:52:50.496 [Lua] setting up ambush-horde 00:52:50.496 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain' 00:52:50.496 [Lua] -> spawning: 6 00:52:50.496 [Lua] horde crated with id 16 of type ambush 00:52:50.496 [Lua] ambush horde has started 00:52:50.515 [Lua] starting terror event: trickle_event_mixed_small_slow 00:52:50.515 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow 00:52:51.321 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 00:52:56.364 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 129203 0 00:52:56.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 247, name: `unknown` 00:53:12.429 [Lua] MUSIC MANAGER nfl_olesya_to_the_portal_05 131107 0 00:53:12.532 [Lua] MUSIC: horde -> explore 00:53:12.876 [Lua] Horde killed: ? 00:53:14.816 [Lua] Horde killed: ? 00:53:17.921 [Lua] Horde killed: ? 00:53:51.206 [Lua] setting up ambush-horde 00:53:51.206 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 00:53:51.207 [Lua] -> spawning: 12 00:53:51.207 [Lua] horde crated with id 17 of type ambush 00:53:51.207 [Lua] ambush horde has started 00:53:51.222 [Lua] MUSIC: explore -> pre_ambush 00:53:54.266 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short 00:53:54.283 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short 00:53:54.292 [Lua] setting up ambush-horde 00:53:54.292 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 00:53:54.292 [Lua] -> spawning: 29 00:53:54.292 [Lua] horde crated with id 18 of type ambush 00:53:54.292 [Lua] ambush horde has started 00:53:56.316 [Lua] MUSIC: pre_ambush -> horde 00:53:57.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20888, position: 0 00:53:59.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20a38, position: 0 00:53:59.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20aff, position: 0 00:54:09.183 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 69 00:54:09.198 [Lua] Horde killed: ? 00:54:11.574 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_long 00:54:11.592 [Lua] TerrorEventMixer.start_event: main_path_standard_mixed_medium_long 00:54:11.617 [Lua] setting up ambush-horde 00:54:11.617 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 00:54:11.617 [Lua] -> spawning: 29 00:54:11.617 [Lua] horde crated with id 19 of type ambush 00:54:11.617 [Lua] Ambush horde spawn failed B - no matching spawners found! 00:54:11.617 [Lua] setting up vector-horde 00:54:11.617 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 00:54:11.617 [Lua] --> horde wants to spawn behind players (0.67800673112632/0.67 00:54:11.617 [Lua] -> spawning: 29 00:54:11.617 [Lua] horde crated with id 20 of type vector 00:54:11.617 [Lua] vector horde has started 00:54:16.651 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:54:16.651 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 185 will change to a manual source. 00:54:16.669 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:54:16.688 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:54:31.026 [Lua] Complete level triggered. 00:54:31.026 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_life ) 00:54:31.028 [Lua] gm_event_end_conditions_met true false 00:54:31.028 [Save] Saving `save_data` 00:54:31.029 [Lua] Game won 00:54:31.029 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:54:31.032 [Lua] generate_backend_stats 110000101e55044:1 00:54:31.032 [Save] Save done 00:54:31.032 [Save] Saving `save_data` 00:54:31.036 [Save] Save done 00:54:31.044 [Lua] PlayFabMirror:_commit_internal nil 00:54:31.044 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 00:54:31.045 [Save] Saving `save_data` 00:54:31.050 [Save] Save done 00:54:31.051 [Lua] MUSIC: horde -> won_between_winds 00:54:31.056 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 2 00:54:31.060 [Lua] Complete level triggered. 00:54:31.090 [Lua] Complete level triggered. 00:54:31.121 [Lua] Complete level triggered. 00:54:31.150 [Lua] Complete level triggered. 00:54:31.181 [Lua] Complete level triggered. 00:54:31.210 [Lua] Complete level triggered. 00:54:31.244 [Lua] Complete level triggered. 00:54:31.596 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 00:54:31.596 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 00:54:31.981 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 00:54:31.995 [Lua] commit result success 7 00:54:33.209 [Lua] ConflictDirector - destroy all units 00:54:33.233 [Lua] Horde killed: ? 00:54:33.248 [Lua] Horde killed: ? 00:54:33.250 [Lua] Horde killed: ? 00:54:33.264 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_life 00:54:33.264 [Lua] Transition type "dlc_scorpion_arena_void_life", is server: true 00:54:33.264 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:54:33.264 [Lua] [GameNetworkManager] Leaving game... 00:54:33.264 [Lua] [GameNetworkManager] Shutting down game session host. 00:54:33.264 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:54:33.264 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:54:33.264 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=464.27 00:54:33.291 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:54:35.093 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:54:35.094 [Lua] Clearing all global lookup lists 00:54:35.094 [Lua] [IngamePlayerListUI] - Destroy 00:54:35.094 [Lua] [EquipmentUI] - Destroy 00:54:35.094 [Lua] [GamePadEquipmentUI] - Destroy 00:54:35.094 [Lua] [AbilityUI] - Destroy 00:54:35.095 [Lua] [GamePadAbilityUI] - Destroy 00:54:35.095 [Lua] [IngameUI] destroy 00:54:35.129 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 00:54:35.254 [Lua] [Managers] Destroying state managers... 00:54:35.267 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:54:35.399 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:54:35.407 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 00:54:35.411 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:54:35.415 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:54:35.416 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:54:35.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:54:35.418 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:54:35.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:54:35.419 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:54:35.421 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:54:35.425 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:54:35.425 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:54:35.427 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:54:35.427 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:54:35.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:54:35.438 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:54:35.439 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:54:35.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:54:35.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:54:35.445 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:54:35.459 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:54:35.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:54:35.464 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:54:35.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:54:35.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:54:35.476 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:54:35.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:54:35.483 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:54:35.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:54:35.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:54:35.506 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:54:35.513 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:54:35.518 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:54:35.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:54:35.525 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 00:54:35.525 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 00:54:35.525 [Lua] [Matchmaking] unregister rpcs 00:54:35.526 [Lua] ############### UNLOADING PACKAGES ############### 00:54:35.526 [Lua] [Gamestate] Enter state StateLoading 00:54:35.528 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:54:35.528 [Lua] [Matchmaking] register rpcs 00:54:35.529 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:54:35.529 [Lua] Set lobby begin: 00:54:35.529 [Lua] Lobby data twitch_enabled = false 00:54:35.529 [Lua] Lobby data power_level = 0 00:54:35.529 [Lua] Lobby data num_players = 2 00:54:35.529 [Lua] Lobby data weave_name = weave_41 00:54:35.529 [Lua] Lobby data game_mode = 9 00:54:35.529 [Lua] Lobby data is_private = false 00:54:35.529 [Lua] Lobby data mechanism = adventure 00:54:35.529 [Lua] Lobby data level_key = dlc_scorpion_wall_life 00:54:35.529 [Lua] Lobby data player_slot_1 = 0:0 00:54:35.529 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:54:35.529 [Lua] Lobby data unique_server_name = Visulth 00:54:35.529 [Lua] Lobby data quick_game = false 00:54:35.529 [Lua] Lobby data weave_index = 41 00:54:35.529 [Lua] Lobby data matchmaking = true 00:54:35.529 [Lua] Lobby data difficulty = cataclysm 00:54:35.529 [Lua] Lobby data country_code = CA 00:54:35.529 [Lua] Lobby data host = 110000101e55044 00:54:35.529 [Lua] Lobby data player_slot_5 = 0:0 00:54:35.529 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:54:35.529 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:54:35.529 [Lua] Lobby data player_slot_3 = 0:0 00:54:35.529 [Lua] Lobby data eac_authorized = true 00:54:35.529 [Lua] Set lobby end. 00:54:35.529 [Lua] registering RPCs 00:54:35.529 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:54:35.529 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:54:35.529 [Lua] Set lobby begin: 00:54:35.529 [Lua] Lobby data twitch_enabled = false 00:54:35.529 [Lua] Lobby data power_level = 0 00:54:35.530 [Lua] Lobby data num_players = 2 00:54:35.530 [Lua] Lobby data weave_name = weave_41 00:54:35.530 [Lua] Lobby data game_mode = 9 00:54:35.530 [Lua] Lobby data is_private = false 00:54:35.530 [Lua] Lobby data mechanism = adventure 00:54:35.530 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:54:35.530 [Lua] Lobby data player_slot_1 = 0:0 00:54:35.530 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:54:35.530 [Lua] Lobby data unique_server_name = Visulth 00:54:35.530 [Lua] Lobby data quick_game = false 00:54:35.530 [Lua] Lobby data weave_index = 41 00:54:35.530 [Lua] Lobby data matchmaking = true 00:54:35.530 [Lua] Lobby data difficulty = cataclysm 00:54:35.530 [Lua] Lobby data country_code = CA 00:54:35.530 [Lua] Lobby data host = 110000101e55044 00:54:35.530 [Lua] Lobby data player_slot_5 = 0:0 00:54:35.530 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:54:35.530 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:54:35.530 [Lua] Lobby data player_slot_3 = 0:0 00:54:35.530 [Lua] Lobby data eac_authorized = true 00:54:35.530 [Lua] Set lobby end. 00:54:35.530 [Lua] MUSIC MANAGER unmute_all_world_sounds 142296 0 00:54:35.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13 00:54:35.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:54:35.533 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13 00:54:35.534 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 00:54:35.534 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_life] self.picked_level_key=[nil] 00:54:35.534 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_life 00:54:35.547 [Umbra] Unload tome 00:54:35.555 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_life, LevelTransitionHandler 00:54:35.587 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_life 00:54:35.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_life, async-read, 00:54:35.587 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_life" 00:54:35.587 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/arena_void_life" 00:54:35.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_life, LevelTransitionHandler, async-read, 00:54:35.587 [Lua] [StateLoading] got rpc_load_level 180 dlc_scorpion_arena_void_life 00:54:35.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13 00:54:35.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 00:54:35.858 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 00:54:35.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void 00:54:35.886 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_prefix_02 142297 0 00:54:35.886 [Lua] MUSIC MANAGER reset_between_winds 142298 0 00:54:37.264 [Lua] ### Sending rpc_level_loaded 00:54:37.264 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 180 00:54:37.264 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 00:54:37.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void 00:54:37.382 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void 00:54:37.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_life 00:54:37.593 [Umbra] Loading umbra tome '#ID[6d03fccec5d51e64]' 00:54:38.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_life 00:54:38.372 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_life 00:54:38.390 [Lua] [LevelTransitionHandler] Level load completed! 00:54:38.390 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:54:38.392 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:54:38.392 [Lua] checking dlc's against conflict directors 00:54:38.392 [Lua] --- --- --- 00:54:38.392 [Lua] Starting... difficulty 'cataclysm' 00:54:38.392 [Lua] These are the starting conflict directors: 00:54:38.392 [Lua] default 00:54:38.392 [Lua] --- --- --- 00:54:38.392 [Lua] 00:54:38.392 [Lua] DONE! Found the following directors: 00:54:38.392 [Lua] (free: 6), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_raider chaos_warrior skaven_storm_vermin_commander skaven_loot_rat skaven_clan_rat_with_shield beastmen_ungor skaven_clan_rat skaven_stormfiend skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_ratling_gunner 00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:54:38.393 [Lua] ### Sending rpc_level_loaded 00:54:38.393 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 180 00:54:38.393 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:54:38.424 [Lua] ### Sending rpc_level_loaded 00:54:38.424 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 180 00:54:38.491 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_06 142299 0 00:54:38.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:54:38.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:54:38.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:54:39.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:54:39.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:54:39.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:54:39.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:54:39.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:54:39.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:54:39.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:54:39.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:54:39.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:54:40.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:54:40.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:54:40.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:54:40.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:54:40.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:54:40.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:54:41.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:54:41.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:54:41.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:54:41.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:54:41.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:54:41.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:54:41.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:54:41.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:54:41.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:54:42.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:54:42.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:54:42.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:54:42.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:54:42.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:54:42.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:54:42.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:54:42.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:54:42.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:54:42.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:54:42.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:54:42.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:54:43.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:54:43.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:54:43.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:54:44.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:54:44.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:54:44.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:54:44.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:54:44.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:54:44.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:54:45.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:54:45.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:54:45.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:54:45.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:54:45.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:54:45.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:54:45.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:54:45.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:54:45.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:54:46.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:54:46.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:54:46.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:54:46.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:54:46.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:54:46.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:54:47.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:54:47.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:54:47.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:54:47.251 [SteamLobby] Detected added member 11000010309fe6f 00:54:47.252 [Lua] [NetworkServer] Changing num_players from 2 to 3 00:54:47.252 [Lua] Players: 3 00:54:47.252 [Lua] Set lobby begin: 00:54:47.252 [Lua] Lobby data twitch_enabled = false 00:54:47.252 [Lua] Lobby data power_level = 0 00:54:47.252 [Lua] Lobby data num_players = 3 00:54:47.252 [Lua] Lobby data weave_name = weave_41 00:54:47.252 [Lua] Lobby data game_mode = 9 00:54:47.252 [Lua] Lobby data is_private = false 00:54:47.252 [Lua] Lobby data mechanism = adventure 00:54:47.252 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:54:47.252 [Lua] Lobby data player_slot_1 = 0:0 00:54:47.252 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:54:47.252 [Lua] Lobby data unique_server_name = Visulth 00:54:47.252 [Lua] Lobby data quick_game = false 00:54:47.252 [Lua] Lobby data weave_index = 41 00:54:47.252 [Lua] Lobby data matchmaking = true 00:54:47.252 [Lua] Lobby data difficulty = cataclysm 00:54:47.252 [Lua] Lobby data country_code = CA 00:54:47.252 [Lua] Lobby data host = 110000101e55044 00:54:47.252 [Lua] Lobby data player_slot_5 = 0:0 00:54:47.252 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:54:47.252 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:54:47.252 [Lua] Lobby data player_slot_3 = 0:0 00:54:47.252 [Lua] Lobby data eac_authorized = true 00:54:47.252 [Lua] Set lobby end. 00:54:47.253 [Lua] [LobbyMembers] Member joined 11000010309fe6f 00:54:47.253 [Lua] [LoadTimeManager] Member Joined 00:54:47.269 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 00:54:47.269 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:54:47.285 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 00:54:47.285 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 00:54:47.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:54:47.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:54:47.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:54:47.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:54:47.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:54:47.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:54:48.256 [SteamAuthenticator] Got ticket from 11000010309fe6f 00:54:48.256 [SteamAuthenticator] BeginAuthSession 11000010309fe6f 00:54:48.256 [SteamAuthenticator] Authenticating 11000010309fe6f 00:54:48.256 [SteamAuthenticator] Got ticket request from 11000010309fe6f 00:54:48.256 [SteamAuthenticator] GetAuthSessionTicket 11000010309fe6f 00:54:48.256 [SteamAuthenticator] Sent ticket to 11000010309fe6f 00:54:48.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:54:48.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:54:48.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:54:48.457 [SteamAuthenticator] Steam validation for 11000010309fe6f with response 0 00:54:48.490 [Connection] New session id 111 to 11000010309fe6f. 00:54:48.574 [Connection] Established a connection <99.111> to 11000010309fe6f 00:54:48.574 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:54:48.574 [Lua] [Matchmaking] Got a handshake request from 11000010309fe6f with user name 'Professor Congo Jack' 00:54:48.674 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017384e6 from 11000010309fe6f, replying lobby_ok 00:54:48.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:54:48.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:54:48.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:54:48.775 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010309fe6f REPLY wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 00:54:48.860 [Lua] Set lobby begin: 00:54:48.860 [Lua] Lobby data twitch_enabled = false 00:54:48.860 [Lua] Lobby data power_level = 0 00:54:48.860 [Lua] Lobby data num_players = 3 00:54:48.860 [Lua] Lobby data weave_name = weave_41 00:54:48.860 [Lua] Lobby data game_mode = 9 00:54:48.860 [Lua] Lobby data is_private = false 00:54:48.860 [Lua] Lobby data mechanism = adventure 00:54:48.860 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:54:48.860 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:54:48.860 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:54:48.860 [Lua] Lobby data unique_server_name = Visulth 00:54:48.860 [Lua] Lobby data quick_game = false 00:54:48.860 [Lua] Lobby data weave_index = 41 00:54:48.860 [Lua] Lobby data matchmaking = true 00:54:48.860 [Lua] Lobby data difficulty = cataclysm 00:54:48.860 [Lua] Lobby data country_code = CA 00:54:48.860 [Lua] Lobby data host = 110000101e55044 00:54:48.860 [Lua] Lobby data player_slot_5 = 0:0 00:54:48.860 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:54:48.860 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:54:48.860 [Lua] Lobby data player_slot_3 = 0:0 00:54:48.860 [Lua] Lobby data eac_authorized = true 00:54:48.860 [Lua] Set lobby end. 00:54:48.860 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010309fe6f 00:54:48.860 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 00:54:49.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:54:49.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:54:49.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:54:49.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:54:49.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:54:49.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:54:49.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:54:49.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:54:49.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:54:49.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:54:49.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:54:49.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:54:50.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:54:50.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:54:50.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:54:50.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:54:50.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:54:50.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:54:51.038 [Lua] ### CLEARING PEER STATE FOR 11000010309fe6f 00:54:51.105 [Lua] [PSM] Peer 11000010309fe6f joined. Want to use profile index "1" 00:54:51.105 [Lua] Mechanism says: a client joined the game! 11000010309fe6f 00:54:51.105 [EAC] EAC server has client 11000010309fe6f (and owner 11000010309fe6f) 00:54:51.105 [EACServer] [19:54:51:105][Windows][EAC Server] [Info][RegisterClient] Client: 011000010309FE6F PlayerGUID: 76561198011252335 PlayerIP: 0.0.0.0 OwnerGUID: 76561198011252335 PlayerName: Visulth 00:54:51.105 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010309fe6f, connection_key=1) 00:54:51.405 [EACServer] [19:54:51:405][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010309FE6F Session: 2 Status: Client Authenticated Message: Client authenticated. 00:54:51.407 [EAC] Peer 11000010309fe6f switched EAC state to ClientAuthenticatedLocal 00:54:51.660 [EACServer] [19:54:51:660][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010309FE6F. 00:54:51.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:54:51.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:54:51.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:54:51.959 [EACServer] [19:54:51:959][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010309FE6F 00:54:51.959 [EACServer] [19:54:51:959][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010309FE6F Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:54:51.960 [EAC] Peer 11000010309fe6f switched EAC state to ClientAuthenticatedRemote 00:54:52.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:54:52.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:54:52.698 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_life game_mode: weave 00:54:52.698 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:54:52.698 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:54:53.098 [Lua] player (11000010309fe6f,1) was put into party 0 00:54:53.098 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 00:54:53.703 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:54:53.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:54:53.703 [Lua] [Matchmaking] unregister rpcs 00:54:53.703 [Lua] Set lobby begin: 00:54:53.703 [Lua] Lobby data twitch_enabled = false 00:54:53.703 [Lua] Lobby data power_level = 0 00:54:53.703 [Lua] Lobby data num_players = 3 00:54:53.703 [Lua] Lobby data weave_name = weave_41 00:54:53.703 [Lua] Lobby data game_mode = 9 00:54:53.703 [Lua] Lobby data is_private = false 00:54:53.703 [Lua] Lobby data mechanism = adventure 00:54:53.703 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:54:53.703 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:54:53.703 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life 00:54:53.703 [Lua] Lobby data unique_server_name = Visulth 00:54:53.703 [Lua] Lobby data quick_game = false 00:54:53.703 [Lua] Lobby data weave_index = 41 00:54:53.704 [Lua] Lobby data matchmaking = true 00:54:53.704 [Lua] Lobby data difficulty = cataclysm 00:54:53.704 [Lua] Lobby data country_code = CA 00:54:53.704 [Lua] Lobby data host = 110000101e55044 00:54:53.704 [Lua] Lobby data player_slot_5 = 0:0 00:54:53.704 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:54:53.704 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:54:53.704 [Lua] Lobby data player_slot_3 = 0:0 00:54:53.704 [Lua] Lobby data eac_authorized = true 00:54:53.704 [Lua] Set lobby end. 00:54:53.704 [Lua] [Managers] Destroying state managers... 00:54:53.705 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 00:54:53.705 [Lua] MUSIC MANAGER Stop_loading_screen_music 142300 0 00:54:53.705 [Lua] [Gamestate] Enter StateIngame HOST 00:54:53.706 [Lua] <>level = dlc_scorpion_arena_void_life<> 00:54:53.706 [Lua] Set lobby begin: 00:54:53.706 [Lua] Lobby data twitch_enabled = false 00:54:53.706 [Lua] Lobby data power_level = 0 00:54:53.706 [Lua] Lobby data num_players = 3 00:54:53.706 [Lua] Lobby data weave_name = weave_41 00:54:53.706 [Lua] Lobby data game_mode = 9 00:54:53.706 [Lua] Lobby data is_private = false 00:54:53.706 [Lua] Lobby data mechanism = adventure 00:54:53.706 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:54:53.706 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:54:53.706 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:54:53.706 [Lua] Lobby data unique_server_name = Visulth 00:54:53.706 [Lua] Lobby data quick_game = false 00:54:53.706 [Lua] Lobby data weave_index = 41 00:54:53.706 [Lua] Lobby data matchmaking = true 00:54:53.706 [Lua] Lobby data difficulty = cataclysm 00:54:53.706 [Lua] Lobby data country_code = CA 00:54:53.706 [Lua] Lobby data host = 110000101e55044 00:54:53.706 [Lua] Lobby data player_slot_5 = 0:0 00:54:53.706 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:54:53.706 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:54:53.706 [Lua] Lobby data player_slot_3 = 0:0 00:54:53.706 [Lua] Lobby data eac_authorized = true 00:54:53.706 [Lua] Set lobby end. 00:54:53.706 [Umbra] Init version: 3.4.15 :: 16 threads 00:54:53.707 [Lua] [StateIngame] Server ingame 00:54:53.710 [Lua] Set lobby begin: 00:54:53.710 [Lua] Lobby data twitch_enabled = false 00:54:53.711 [Lua] Lobby data power_level = 0 00:54:53.711 [Lua] Lobby data num_players = 3 00:54:53.711 [Lua] Lobby data weave_name = weave_41 00:54:53.711 [Lua] Lobby data game_mode = 9 00:54:53.711 [Lua] Lobby data is_private = false 00:54:53.711 [Lua] Lobby data mechanism = adventure 00:54:53.711 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:54:53.711 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:54:53.711 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:54:53.711 [Lua] Lobby data unique_server_name = Visulth 00:54:53.711 [Lua] Lobby data quick_game = false 00:54:53.711 [Lua] Lobby data weave_index = 41 00:54:53.711 [Lua] Lobby data matchmaking = true 00:54:53.711 [Lua] Lobby data difficulty = cataclysm 00:54:53.711 [Lua] Lobby data country_code = CA 00:54:53.711 [Lua] Lobby data host = 110000101e55044 00:54:53.711 [Lua] Lobby data player_slot_5 = 0:0 00:54:53.711 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:54:53.711 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:54:53.711 [Lua] Lobby data player_slot_3 = 0:0 00:54:53.711 [Lua] Lobby data eac_authorized = true 00:54:53.711 [Lua] Set lobby end. 00:54:53.711 [Lua] [Matchmaking] register rpcs 00:54:53.711 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:54:53.711 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:54:53.711 [Lua] [GameNetworkManager] self.is_server = true 00:54:53.711 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 00:54:53.711 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:54:53.712 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:54:53.712 [Network] Setting artificial MTU limit to 65536 00:54:53.712 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 00:54:53.722 [Lua] Switching ConflictSettings: to: weave_disabled 00:54:53.722 [Lua] pacing=disabled 00:54:53.722 [Lua] roaming=nil 00:54:53.722 [Lua] specials=disabled 00:54:53.722 [Lua] debug_color=maroon 00:54:53.722 [Lua] pack_spawning=disabled 00:54:53.722 [Lua] contained_breeds=nil 00:54:53.722 [Lua] disabled=false 00:54:53.722 [Lua] boss=disabled 00:54:53.722 [Lua] horde=disabled 00:54:53.722 [Lua] name=weave_disabled 00:54:53.722 [Lua] intensity=disabled 00:54:53.722 [Lua] --- 00:54:53.722 [Lua] [LevelAnalysis] set_random_seed( 389090) 00:54:53.726 warning: [GwNav] NavData resource not loaded 00:54:53.726 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/life/world 00:54:53.726 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world 00:54:53.727 [Lua] [AIInterestPointSystem] Level Seed: 389090 00:54:53.727 [Lua] 00:54:53.727 [Lua] [entity_system_bag] = table 00:54:53.727 [Lua] [entity_system_bag] = metatable 00:54:53.727 [Lua] [startup_data] = table 00:54:53.727 [Lua] [entity_manager] = table 00:54:53.727 [Lua] [entity_manager] = metatable 00:54:53.727 [Lua] [unit_spawner] = table 00:54:53.727 [Lua] [unit_spawner] = metatable 00:54:53.727 [Lua] [unit_storage] = table 00:54:53.727 [Lua] [unit_storage] = metatable 00:54:53.727 [Lua] [dice_keeper] = table 00:54:53.727 [Lua] [dice_keeper] = metatable 00:54:53.727 [Lua] [is_server] = true (boolean) 00:54:53.727 [Lua] [world] = [World] 00:54:53.727 [Lua] [system_api] = table 00:54:53.727 [Lua] [entity_system] = table 00:54:53.727 [Lua] [entity_system] = metatable 00:54:53.727 [Lua] [network_lobby] = table 00:54:53.727 [Lua] [network_lobby] = metatable 00:54:53.727 [Lua] [profile_synchronizer] = table 00:54:53.727 [Lua] [profile_synchronizer] = metatable 00:54:53.727 [Lua] [level_transition_handler] = table 00:54:53.727 [Lua] [level_transition_handler] = metatable 00:54:53.727 [Lua] [num_local_human_players] = 1 (number) 00:54:53.727 [Lua] [statistics_db] = table 00:54:53.727 [Lua] [statistics_db] = metatable 00:54:53.727 [Lua] [network_server] = table 00:54:53.727 [Lua] [network_server] = metatable 00:54:53.727 [Lua] [input_manager] = table 00:54:53.727 [Lua] [input_manager] = metatable 00:54:53.727 [Lua] [network_clock] = table 00:54:53.727 [Lua] [network_clock] = metatable 00:54:53.727 [Lua] [network_transmit] = table 00:54:53.727 [Lua] [network_transmit] = metatable 00:54:53.727 [Lua] [free_flight_manager] = table 00:54:53.727 [Lua] [free_flight_manager] = metatable 00:54:53.727 [Lua] [network_manager] = table 00:54:53.727 [Lua] [network_manager] = metatable 00:54:53.727 [Lua] [network_event_delegate] = table 00:54:53.727 [Lua] [network_event_delegate] = metatable 00:54:53.727 [Lua] 00:54:53.727 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:54:53.727 [Lua] ignoring extension VersusInteractObjectiveExtension 00:54:53.727 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:54:53.727 [Lua] ignoring extension VersusSocketObjectiveExtension 00:54:53.727 [Lua] ignoring extension VersusTargetObjectiveExtension 00:54:53.728 [Lua] ignoring extension KeepDecorationPaintingExtension 00:54:53.728 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:54:53.750 [Lua] [AchievementManager] Achievements using the steam platform 00:54:53.750 [Lua] [StateIngame] Level seed: 389090 00:54:53.750 [World] Spawning level. 00:54:53.757 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-1.02312, 23.0232, 1.60812) 00:54:53.757 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.53732, -9.24523, 1.44064) 00:54:53.757 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-22.2495, 9.13137, 1.35697) 00:54:53.777 [Lua] [LevelAnalysis] set_random_seed( 389090) 00:54:53.794 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 00:54:53.794 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 00:54:53.794 [Lua] [IngameUI] init 00:54:53.808 [SteamVoipClient] select_out(110000101e55044, off) 00:54:53.808 [SteamVoipClient] select_out(110000105bd392b, off) 00:54:53.813 [Lua] cb_razer_chroma_setup 00:54:53.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:54:53.879 [Lua] Set lobby begin: 00:54:53.879 [Lua] Lobby data twitch_enabled = false 00:54:53.879 [Lua] Lobby data power_level = 1100 00:54:53.879 [Lua] Lobby data num_players = 3 00:54:53.879 [Lua] Lobby data weave_name = weave_41 00:54:53.879 [Lua] Lobby data game_mode = 9 00:54:53.879 [Lua] Lobby data is_private = false 00:54:53.879 [Lua] Lobby data mechanism = adventure 00:54:53.879 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:54:53.879 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:54:53.879 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:54:53.879 [Lua] Lobby data unique_server_name = Visulth 00:54:53.879 [Lua] Lobby data quick_game = false 00:54:53.879 [Lua] Lobby data weave_index = 41 00:54:53.879 [Lua] Lobby data matchmaking = true 00:54:53.879 [Lua] Lobby data difficulty = cataclysm 00:54:53.879 [Lua] Lobby data country_code = CA 00:54:53.879 [Lua] Lobby data host = 110000101e55044 00:54:53.879 [Lua] Lobby data player_slot_5 = 0:0 00:54:53.879 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:54:53.879 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:54:53.879 [Lua] Lobby data player_slot_3 = 0:0 00:54:53.879 [Lua] Lobby data eac_authorized = true 00:54:53.880 [Lua] Set lobby end. 00:54:53.880 [Lua] CurrentConflictSettings weave_disabled 00:54:53.880 [Lua] [ConflictDirector] conflict_director is ai_ready 00:54:53.880 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:54:53.880 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:54:53.880 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:54:53.880 [Lua] Forming navigation groups in one frame 00:54:53.880 [Lua] Forming navigation groups 00:54:53.892 [Lua] NavigationGroupManager -> calulation time A: 0.011999999999943611 00:54:53.901 [Lua] NavigationGroupManager -> calulation time B: 0.0090000000000145519 00:54:53.901 [Lua] number of nav groups: 14 00:54:53.902 [Lua] number of refined nav groups : 7 00:54:53.903 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 00:54:53.903 [Lua] roaming spawning is disabled 00:54:53.903 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:54:53.909 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:54:53.909 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 00:54:53.909 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:54:53.909 [Save] Loading `ut_tweaks_presets` 00:54:53.909 warning: [Save] Missing filename `ut_tweaks_presets` 00:54:53.916 [Lua] MUSIC: won_between_winds -> explore 00:54:53.928 [Lua] MUSIC: explore -> lost 00:54:53.989 [Lua] Set lobby begin: 00:54:53.989 [Lua] Lobby data twitch_enabled = false 00:54:53.989 [Lua] Lobby data power_level = 1100 00:54:53.990 [Lua] Lobby data num_players = 3 00:54:53.990 [Lua] Lobby data weave_name = weave_41 00:54:53.990 [Lua] Lobby data game_mode = 9 00:54:53.990 [Lua] Lobby data is_private = false 00:54:53.990 [Lua] Lobby data mechanism = adventure 00:54:53.990 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:54:53.990 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:54:53.990 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:54:53.990 [Lua] Lobby data unique_server_name = Visulth 00:54:53.990 [Lua] Lobby data quick_game = false 00:54:53.990 [Lua] Lobby data weave_index = 41 00:54:53.990 [Lua] Lobby data matchmaking = true 00:54:53.990 [Lua] Lobby data difficulty = cataclysm 00:54:53.990 [Lua] Lobby data country_code = CA 00:54:53.990 [Lua] Lobby data host = 110000101e55044 00:54:53.990 [Lua] Lobby data player_slot_5 = 0:0 00:54:53.990 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:54:53.990 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:54:53.990 [Lua] Lobby data player_slot_3 = 0:0 00:54:53.990 [Lua] Lobby data eac_authorized = true 00:54:53.990 [Lua] Set lobby end. 00:54:53.990 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 00:54:53.990 [Lua] Breedfreezer (server) starting a hot join sync 00:54:53.990 [Lua] packing 0 units of breed chaos_marauder 00:54:53.990 [Lua] packing 0 units of breed skaven_clan_rat 00:54:53.990 [Lua] packing 0 units of breed skaven_storm_vermin 00:54:53.990 [Lua] packing 0 units of breed skaven_slave 00:54:53.990 [Lua] packing 0 units of breed chaos_fanatic 00:54:53.990 [Lua] packing 0 units of breed beastmen_ungor_archer 00:54:53.990 [Lua] packing 0 units of breed chaos_raider 00:54:53.990 [Lua] packing 0 units of breed chaos_warrior 00:54:53.990 [Lua] packing 0 units of breed chaos_berzerker 00:54:53.990 [Lua] packing 0 units of breed beastmen_bestigor 00:54:53.990 [Lua] packing 0 units of breed beastmen_ungor 00:54:53.990 [Lua] packing 0 units of breed skaven_plague_monk 00:54:53.990 [Lua] packing 0 units of breed beastmen_gor 00:54:53.990 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:54:53.990 [Lua] 00:54:53.990 [Lua] [1] = 1 (number) 00:54:53.990 [Lua] [2] = 0 (number) 00:54:53.990 [Lua] [3] = 1 (number) 00:54:53.990 [Lua] [4] = 0 (number) 00:54:53.990 [Lua] [5] = 1 (number) 00:54:53.990 [Lua] [6] = 0 (number) 00:54:53.990 [Lua] [7] = 1 (number) 00:54:53.990 [Lua] [8] = 0 (number) 00:54:53.990 [Lua] [9] = 1 (number) 00:54:53.990 [Lua] [10] = 0 (number) 00:54:53.990 [Lua] [11] = 1 (number) 00:54:53.990 [Lua] [12] = 0 (number) 00:54:53.990 [Lua] [13] = 1 (number) 00:54:53.990 [Lua] [14] = 0 (number) 00:54:53.990 [Lua] [15] = 1 (number) 00:54:53.990 [Lua] [16] = 0 (number) 00:54:53.990 [Lua] [17] = 1 (number) 00:54:53.990 [Lua] [18] = 0 (number) 00:54:53.990 [Lua] [19] = 1 (number) 00:54:53.990 [Lua] [20] = 0 (number) 00:54:53.990 [Lua] [21] = 1 (number) 00:54:53.990 [Lua] [22] = 0 (number) 00:54:53.990 [Lua] [23] = 1 (number) 00:54:53.990 [Lua] [24] = 0 (number) 00:54:53.990 [Lua] [25] = 1 (number) 00:54:53.990 [Lua] [26] = 0 (number) 00:54:53.990 [Lua] 00:54:53.990 [Lua] 00:54:53.990 [Lua] 00:54:53.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 00:54:53.991 [Lua] RemotePlayer:create_game_object( ) 4 00:54:54.003 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 00:54:54.005 [Lua] MUSIC: lost -> explore 00:54:54.125 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 00:54:54.125 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:54:54.125 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 00:54:55.576 [SteamVoipClient] select_out(11000010309fe6f, on) 00:54:55.576 [SteamVoipClient] select_in(11000010309fe6f, on) 00:54:55.576 [SteamVoipClient] select_out(11000010309fe6f, off) 00:54:56.107 [Lua] ### Sending rpc_level_loaded 00:54:56.107 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 180 00:54:56.107 [Lua] Peer 11000010309fe6f has loaded the level but not all enemies, so we wait 00:55:06.641 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010309fe6f, connection_key=1) 00:55:06.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:8 my_peer_id:110000101e55044 00:55:11.483 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:55:11.483 [Lua] [Matchmaking] Got a handshake request from 11000010309fe6f with user name 'Professor Congo Jack' 00:55:11.500 [Lua] Breedfreezer (server) starting a hot join sync 00:55:11.500 [Lua] packing 0 units of breed chaos_marauder 00:55:11.500 [Lua] packing 0 units of breed skaven_clan_rat 00:55:11.500 [Lua] packing 0 units of breed skaven_storm_vermin 00:55:11.500 [Lua] packing 0 units of breed skaven_slave 00:55:11.500 [Lua] packing 0 units of breed chaos_fanatic 00:55:11.500 [Lua] packing 0 units of breed beastmen_ungor_archer 00:55:11.500 [Lua] packing 0 units of breed chaos_raider 00:55:11.500 [Lua] packing 0 units of breed chaos_warrior 00:55:11.500 [Lua] packing 0 units of breed chaos_berzerker 00:55:11.500 [Lua] packing 0 units of breed beastmen_bestigor 00:55:11.500 [Lua] packing 0 units of breed beastmen_ungor 00:55:11.500 [Lua] packing 0 units of breed skaven_plague_monk 00:55:11.500 [Lua] packing 0 units of breed beastmen_gor 00:55:11.500 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:55:11.500 [Lua] 00:55:11.500 [Lua] [1] = 1 (number) 00:55:11.500 [Lua] [2] = 0 (number) 00:55:11.500 [Lua] [3] = 1 (number) 00:55:11.500 [Lua] [4] = 0 (number) 00:55:11.500 [Lua] [5] = 1 (number) 00:55:11.501 [Lua] [6] = 0 (number) 00:55:11.501 [Lua] [7] = 1 (number) 00:55:11.501 [Lua] [8] = 0 (number) 00:55:11.501 [Lua] [9] = 1 (number) 00:55:11.501 [Lua] [10] = 0 (number) 00:55:11.501 [Lua] [11] = 1 (number) 00:55:11.501 [Lua] [12] = 0 (number) 00:55:11.501 [Lua] [13] = 1 (number) 00:55:11.501 [Lua] [14] = 0 (number) 00:55:11.501 [Lua] [15] = 1 (number) 00:55:11.501 [Lua] [16] = 0 (number) 00:55:11.501 [Lua] [17] = 1 (number) 00:55:11.501 [Lua] [18] = 0 (number) 00:55:11.501 [Lua] [19] = 1 (number) 00:55:11.501 [Lua] [20] = 0 (number) 00:55:11.501 [Lua] [21] = 1 (number) 00:55:11.501 [Lua] [22] = 0 (number) 00:55:11.501 [Lua] [23] = 1 (number) 00:55:11.501 [Lua] [24] = 0 (number) 00:55:11.501 [Lua] [25] = 1 (number) 00:55:11.501 [Lua] [26] = 0 (number) 00:55:11.501 [Lua] 00:55:11.501 [Lua] 00:55:11.501 [Lua] 00:55:11.502 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 00:55:11.502 [Lua] RemotePlayer:create_game_object( ) 5 00:55:11.517 [Lua] Assigning peer(11000010309fe6f:1) to profile(1) career(1) 00:55:11.517 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010309fe6f) local_player_id(1) profile_index(1) career_index(1) 00:55:11.517 [Lua] Set lobby begin: 00:55:11.517 [Lua] Lobby data twitch_enabled = false 00:55:11.517 [Lua] Lobby data power_level = 1100 00:55:11.517 [Lua] Lobby data num_players = 3 00:55:11.517 [Lua] Lobby data weave_name = weave_41 00:55:11.517 [Lua] Lobby data game_mode = 9 00:55:11.517 [Lua] Lobby data is_private = false 00:55:11.517 [Lua] Lobby data mechanism = adventure 00:55:11.517 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:55:11.517 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:55:11.517 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:55:11.517 [Lua] Lobby data unique_server_name = Visulth 00:55:11.517 [Lua] Lobby data quick_game = false 00:55:11.517 [Lua] Lobby data weave_index = 41 00:55:11.517 [Lua] Lobby data matchmaking = true 00:55:11.517 [Lua] Lobby data difficulty = cataclysm 00:55:11.517 [Lua] Lobby data country_code = CA 00:55:11.517 [Lua] Lobby data host = 110000101e55044 00:55:11.517 [Lua] Lobby data player_slot_5 = 0:0 00:55:11.517 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:55:11.518 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:55:11.518 [Lua] Lobby data player_slot_3 = 0:0 00:55:11.518 [Lua] Lobby data eac_authorized = true 00:55:11.518 [Lua] Set lobby end. 00:55:11.518 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 00:55:11.518 [Lua] player (11000010309fe6f,1) was put into party 1 00:55:11.610 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:55:11.610 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 00:55:11.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:9 my_peer_id:110000101e55044 00:55:11.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044 00:55:11.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:9 my_peer_id:110000101e55044 00:55:11.611 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 00:55:11.614 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044 00:55:11.614 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 00:55:11.614 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 00:55:11.614 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 00:55:11.614 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 00:55:11.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:55:11.614 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:55:11.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:55:11.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:55:11.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 00:55:11.740 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 00:55:11.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 00:55:11.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 00:55:11.850 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 00:55:11.850 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 00:55:11.929 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 00:55:11.929 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 00:55:11.929 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 00:55:12.168 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 00:55:12.168 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 00:55:12.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:55:12.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:55:12.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:55:12.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 00:55:13.173 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 00:55:13.173 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 00:55:13.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:55:13.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:55:13.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:55:13.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:55:13.700 [Lua] Set lobby begin: 00:55:13.700 [Lua] Lobby data twitch_enabled = false 00:55:13.700 [Lua] Lobby data power_level = 733 00:55:13.700 [Lua] Lobby data num_players = 3 00:55:13.700 [Lua] Lobby data weave_name = weave_41 00:55:13.700 [Lua] Lobby data game_mode = 9 00:55:13.700 [Lua] Lobby data is_private = false 00:55:13.700 [Lua] Lobby data mechanism = adventure 00:55:13.700 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:55:13.700 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:55:13.700 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:55:13.700 [Lua] Lobby data unique_server_name = Visulth 00:55:13.700 [Lua] Lobby data quick_game = false 00:55:13.700 [Lua] Lobby data weave_index = 41 00:55:13.700 [Lua] Lobby data matchmaking = true 00:55:13.700 [Lua] Lobby data difficulty = cataclysm 00:55:13.700 [Lua] Lobby data country_code = CA 00:55:13.700 [Lua] Lobby data host = 110000101e55044 00:55:13.700 [Lua] Lobby data player_slot_5 = 0:0 00:55:13.700 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:55:13.700 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:55:13.700 [Lua] Lobby data player_slot_3 = 0:0 00:55:13.700 [Lua] Lobby data eac_authorized = true 00:55:13.700 [Lua] Set lobby end. 00:55:14.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:55:14.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:55:14.043 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 00:55:15.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.86833333333333329) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:55:15.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.86833333333333329) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:55:15.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 00:55:15.568 [Lua] Players are leaving the safe zone 00:55:15.573 [Lua] TerrorEventMixer.start_event: boss_01 00:55:15.600 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:55:15.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 00:55:15.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.72999999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:55:15.615 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 00:55:15.617 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 00:55:15.618 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:55:15.870 [Lua] StateInGameRunning:_game_actually_starts() 00:55:15.870 [Lua] ################################################################################################################# 00:55:15.871 [Lua] [Loading Time]: 00:00:41 [Transition]: dlc_scorpion_wall_life-dlc_scorpion_arena_void_life [Members joined]: 1 [Members Left]: 0 [Is Server]: true 00:55:15.871 [Lua] ################################################################################################################# 00:55:15.871 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 00:55:15.888 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 00:55:16.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 00:55:16.011 [Lua] Commit load time data 00:55:18.692 [Lua] Set lobby begin: 00:55:18.692 [Lua] Lobby data twitch_enabled = false 00:55:18.692 [Lua] Lobby data power_level = 1075 00:55:18.692 [Lua] Lobby data num_players = 3 00:55:18.692 [Lua] Lobby data weave_name = weave_41 00:55:18.692 [Lua] Lobby data game_mode = 9 00:55:18.693 [Lua] Lobby data is_private = false 00:55:18.693 [Lua] Lobby data mechanism = adventure 00:55:18.693 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:55:18.693 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:55:18.693 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:55:18.693 [Lua] Lobby data unique_server_name = Visulth 00:55:18.693 [Lua] Lobby data quick_game = false 00:55:18.693 [Lua] Lobby data weave_index = 41 00:55:18.693 [Lua] Lobby data matchmaking = true 00:55:18.693 [Lua] Lobby data difficulty = cataclysm 00:55:18.693 [Lua] Lobby data country_code = CA 00:55:18.693 [Lua] Lobby data host = 110000101e55044 00:55:18.693 [Lua] Lobby data player_slot_5 = 0:0 00:55:18.693 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:55:18.693 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:55:18.693 [Lua] Lobby data player_slot_3 = 0:0 00:55:18.693 [Lua] Lobby data eac_authorized = true 00:55:18.693 [Lua] Set lobby end. 00:55:20.666 [Lua] MUSIC: explore -> pre_horde 00:55:24.689 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 00:55:24.706 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 00:55:25.216 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 00:55:28.775 [Lua] moving away from target, need to turn left to get back 00:55:32.833 [Lua] MUSIC: pre_horde -> horde 00:55:44.910 [Lua] event horde ends! 00:55:51.135 [Lua] event horde ends! 00:56:02.141 [Lua] MUSIC: horde -> explore 00:56:03.457 [Lua] MUSIC: explore -> pre_horde 00:56:04.146 [Lua] MUSIC: pre_horde -> horde 00:56:22.056 [SteamLobby] Detected added member 11000011555a172 00:56:22.058 [Lua] [NetworkServer] Changing num_players from 3 to 4 00:56:22.058 [Lua] Players: 4 00:56:22.058 [Lua] Set lobby begin: 00:56:22.058 [Lua] Lobby data twitch_enabled = false 00:56:22.058 [Lua] Lobby data power_level = 1075 00:56:22.058 [Lua] Lobby data num_players = 4 00:56:22.058 [Lua] Lobby data weave_name = weave_41 00:56:22.058 [Lua] Lobby data game_mode = 9 00:56:22.058 [Lua] Lobby data is_private = false 00:56:22.058 [Lua] Lobby data mechanism = adventure 00:56:22.058 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:56:22.058 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:56:22.058 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:56:22.058 [Lua] Lobby data unique_server_name = Visulth 00:56:22.058 [Lua] Lobby data quick_game = false 00:56:22.058 [Lua] Lobby data weave_index = 41 00:56:22.058 [Lua] Lobby data matchmaking = true 00:56:22.059 [Lua] Lobby data difficulty = cataclysm 00:56:22.059 [Lua] Lobby data country_code = CA 00:56:22.059 [Lua] Lobby data host = 110000101e55044 00:56:22.059 [Lua] Lobby data player_slot_5 = 0:0 00:56:22.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:56:22.059 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:56:22.059 [Lua] Lobby data player_slot_3 = 0:0 00:56:22.059 [Lua] Lobby data eac_authorized = true 00:56:22.059 [Lua] Set lobby end. 00:56:22.059 [Lua] [LobbyMembers] Member joined 11000011555a172 00:56:22.078 [Connection] Creating endpoint 11000011555a172 - reliable message sent 00:56:22.078 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:56:22.103 [SteamAuthenticator] Sent ticket request to 11000011555a172 00:56:22.104 [Lua] [ChatManager][1]System: CaulkBlock is joining the game 00:56:24.177 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f 00:56:24.180 [Lua] [GameNetworkManager] destroying game object with go_id=9 00:56:26.074 [SteamAuthenticator] Got ticket from 11000011555a172 00:56:26.074 [SteamAuthenticator] BeginAuthSession 11000011555a172 00:56:26.074 [SteamAuthenticator] Authenticating 11000011555a172 00:56:26.093 [SteamAuthenticator] Got ticket request from 11000011555a172 00:56:26.093 [SteamAuthenticator] GetAuthSessionTicket 11000011555a172 00:56:26.093 [SteamAuthenticator] Sent ticket to 11000011555a172 00:56:26.310 [SteamAuthenticator] Steam validation for 11000011555a172 with response 0 00:56:26.424 [Connection] New session id 183 to 11000011555a172. 00:56:26.511 [Connection] Established a connection <183.202> to 11000011555a172 00:56:26.511 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:56:26.511 [Lua] [Matchmaking] Got a handshake request from 11000011555a172 with user name 'CaulkBlock' 00:56:26.591 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017384e6 from 11000011555a172, replying lobby_ok 00:56:26.665 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011555a172 REPLY wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 00:56:27.956 [Lua] event horde ends! 00:56:27.987 [Lua] MUSIC: horde -> explore 00:56:33.310 [Lua] Set lobby begin: 00:56:33.310 [Lua] Lobby data twitch_enabled = false 00:56:33.311 [Lua] Lobby data power_level = 1075 00:56:33.311 [Lua] Lobby data num_players = 4 00:56:33.312 [Lua] Lobby data weave_name = weave_41 00:56:33.312 [Lua] Lobby data game_mode = 9 00:56:33.313 [Lua] Lobby data is_private = false 00:56:33.313 [Lua] Lobby data mechanism = adventure 00:56:33.313 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:56:33.313 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:56:33.313 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:56:33.313 [Lua] Lobby data unique_server_name = Visulth 00:56:33.313 [Lua] Lobby data quick_game = false 00:56:33.313 [Lua] Lobby data weave_index = 41 00:56:33.313 [Lua] Lobby data matchmaking = true 00:56:33.313 [Lua] Lobby data difficulty = cataclysm 00:56:33.313 [Lua] Lobby data country_code = CA 00:56:33.313 [Lua] Lobby data host = 110000101e55044 00:56:33.313 [Lua] Lobby data player_slot_5 = 0:0 00:56:33.313 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:56:33.313 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:56:33.313 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:56:33.313 [Lua] Lobby data eac_authorized = true 00:56:33.313 [Lua] Set lobby end. 00:56:33.313 [Lua] [Matchmaking] Assigning profile slot 3 to 11000011555a172 00:56:33.313 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:11000011555a172 | bw:110000105bd392b | es:0 00:56:35.593 [Lua] ### CLEARING PEER STATE FOR 11000011555a172 00:56:35.695 [Lua] [PSM] Peer 11000011555a172 joined. Want to use profile index "3" 00:56:35.695 [Lua] Mechanism says: a client joined the game! 11000011555a172 00:56:35.695 [EAC] EAC server has client 11000011555a172 (and owner 11000011555a172) 00:56:35.695 [EACServer] [19:56:35:695][Windows][EAC Server] [Info][RegisterClient] Client: 011000011555A172 PlayerGUID: 76561198318199154 PlayerIP: 0.0.0.0 OwnerGUID: 76561198318199154 PlayerName: Visulth 00:56:35.695 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011555a172, connection_key=2) 00:56:35.936 [EACServer] [19:56:35:936][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011555A172 Session: 3 Status: Client Authenticated Message: Client authenticated. 00:56:35.938 [EAC] Peer 11000011555a172 switched EAC state to ClientAuthenticatedLocal 00:56:36.146 [EACServer] [19:56:36:146][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011555A172. 00:56:36.452 [EACServer] [19:56:36:452][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011555A172 00:56:36.452 [EACServer] [19:56:36:452][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011555A172 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:56:36.452 [EAC] Peer 11000011555a172 switched EAC state to ClientAuthenticatedRemote 00:56:37.694 [Lua] player (11000011555a172,1) was put into party 0 00:56:37.694 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011555a172 00:56:40.268 [Lua] MUSIC: explore -> pre_horde 00:56:40.287 [Lua] MUSIC: pre_horde -> horde 00:56:40.343 [SteamVoipClient] select_out(11000011555a172, on) 00:56:40.343 [SteamVoipClient] select_in(11000011555a172, on) 00:56:40.343 [SteamVoipClient] select_out(11000011555a172, off) 00:56:40.931 [Lua] ### Sending rpc_level_loaded 00:56:40.931 [Lua] #### Has state machine: true, sender: 11000011555a172, level_id: 180 00:56:40.931 [Lua] Peer 11000011555a172 has loaded the level but not all enemies, so we wait 00:56:49.714 [Lua] respawner: far ahead not found, using spawner behind 00:56:49.808 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 00:56:49.809 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=168 00:56:49.810 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:57:04.730 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000011555a172, connection_key=2) 00:57:04.733 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:9 my_peer_id:110000101e55044 00:57:04.785 [Lua] event horde ends! 00:57:06.398 [Lua] MUSIC: horde -> explore 00:57:14.843 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:57:14.844 [Lua] [Matchmaking] Got a handshake request from 11000011555a172 with user name 'CaulkBlock' 00:57:14.870 [Lua] Breedfreezer (server) starting a hot join sync 00:57:14.870 [Lua] packing 1 units of breed chaos_marauder 00:57:14.870 [Lua] packing 0 units of breed skaven_clan_rat 00:57:14.870 [Lua] packing 0 units of breed skaven_storm_vermin 00:57:14.870 [Lua] packing 0 units of breed skaven_slave 00:57:14.870 [Lua] packing 6 units of breed chaos_fanatic 00:57:14.870 [Lua] packing 0 units of breed beastmen_ungor_archer 00:57:14.870 [Lua] packing 0 units of breed chaos_raider 00:57:14.870 [Lua] packing 0 units of breed chaos_warrior 00:57:14.870 [Lua] packing 0 units of breed chaos_berzerker 00:57:14.870 [Lua] packing 0 units of breed beastmen_bestigor 00:57:14.870 [Lua] packing 0 units of breed beastmen_ungor 00:57:14.870 [Lua] packing 0 units of breed skaven_plague_monk 00:57:14.870 [Lua] packing 0 units of breed beastmen_gor 00:57:14.870 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:57:14.870 [Lua] 00:57:14.870 [Lua] [1] = 1 (number) 00:57:14.870 [Lua] [2] = 1 (number) 00:57:14.870 [Lua] [3] = 1 (number) 00:57:14.870 [Lua] [4] = 0 (number) 00:57:14.870 [Lua] [5] = 1 (number) 00:57:14.870 [Lua] [6] = 0 (number) 00:57:14.870 [Lua] [7] = 1 (number) 00:57:14.870 [Lua] [8] = 0 (number) 00:57:14.870 [Lua] [9] = 1 (number) 00:57:14.870 [Lua] [10] = 6 (number) 00:57:14.870 [Lua] [11] = 1 (number) 00:57:14.870 [Lua] [12] = 0 (number) 00:57:14.870 [Lua] [13] = 1 (number) 00:57:14.870 [Lua] [14] = 0 (number) 00:57:14.870 [Lua] [15] = 1 (number) 00:57:14.870 [Lua] [16] = 0 (number) 00:57:14.870 [Lua] [17] = 1 (number) 00:57:14.870 [Lua] [18] = 0 (number) 00:57:14.870 [Lua] [19] = 1 (number) 00:57:14.870 [Lua] [20] = 0 (number) 00:57:14.870 [Lua] [21] = 1 (number) 00:57:14.870 [Lua] [22] = 0 (number) 00:57:14.870 [Lua] [23] = 1 (number) 00:57:14.870 [Lua] [24] = 0 (number) 00:57:14.870 [Lua] [25] = 1 (number) 00:57:14.870 [Lua] [26] = 0 (number) 00:57:14.870 [Lua] 00:57:14.870 [Lua] 00:57:14.870 [Lua] [1] = 18 (number) 00:57:14.870 [Lua] [2] = 15 (number) 00:57:14.870 [Lua] [3] = 17 (number) 00:57:14.870 [Lua] [4] = 20 (number) 00:57:14.870 [Lua] [5] = 27 (number) 00:57:14.870 [Lua] [6] = 16 (number) 00:57:14.870 [Lua] [7] = 28 (number) 00:57:14.870 [Lua] 00:57:14.871 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=207 00:57:14.871 [Lua] RemotePlayer:create_game_object( ) 207 00:57:14.886 [Lua] Assigning peer(11000011555a172:1) to profile(3) career(3) 00:57:14.886 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011555a172) local_player_id(1) profile_index(3) career_index(3) 00:57:14.886 [Lua] Set lobby begin: 00:57:14.886 [Lua] Lobby data twitch_enabled = false 00:57:14.886 [Lua] Lobby data power_level = 1075 00:57:14.886 [Lua] Lobby data num_players = 4 00:57:14.886 [Lua] Lobby data weave_name = weave_41 00:57:14.886 [Lua] Lobby data game_mode = 9 00:57:14.886 [Lua] Lobby data is_private = false 00:57:14.886 [Lua] Lobby data mechanism = adventure 00:57:14.886 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:57:14.886 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:57:14.886 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:57:14.887 [Lua] Lobby data unique_server_name = Visulth 00:57:14.887 [Lua] Lobby data quick_game = false 00:57:14.887 [Lua] Lobby data weave_index = 41 00:57:14.887 [Lua] Lobby data matchmaking = true 00:57:14.887 [Lua] Lobby data difficulty = cataclysm 00:57:14.887 [Lua] Lobby data country_code = CA 00:57:14.887 [Lua] Lobby data host = 110000101e55044 00:57:14.887 [Lua] Lobby data player_slot_5 = 0:0 00:57:14.887 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:57:14.887 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:57:14.887 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:57:14.887 [Lua] Lobby data eac_authorized = true 00:57:14.887 [Lua] Set lobby end. 00:57:14.887 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:11000011555a172 | bw:110000105bd392b | es:0 00:57:14.887 [Lua] player (11000011555a172,1) was put into party 1 00:57:15.035 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011555a172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:57:15.035 [Lua] Adding player sync data to peer=11000011555a172 local_player_id=1 00:57:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044 00:57:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:10 my_peer_id:110000101e55044 00:57:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:10 my_peer_id:110000101e55044 00:57:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:10 my_peer_id:110000101e55044 00:57:15.038 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011555a172 00:57:15.045 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044 00:57:15.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 00:57:15.045 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 00:57:15.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:57:15.045 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 00:57:15.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:57:15.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 00:57:15.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 00:57:15.153 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 00:57:15.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 00:57:15.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 00:57:15.328 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 00:57:15.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p 00:57:15.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p 00:57:15.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p 00:57:15.709 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 00:57:15.849 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 00:57:15.849 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 00:57:15.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 00:57:16.384 [Lua] Set lobby begin: 00:57:16.384 [Lua] Lobby data twitch_enabled = false 00:57:16.384 [Lua] Lobby data power_level = 806 00:57:16.385 [Lua] Lobby data num_players = 4 00:57:16.385 [Lua] Lobby data weave_name = weave_41 00:57:16.385 [Lua] Lobby data game_mode = 9 00:57:16.385 [Lua] Lobby data is_private = false 00:57:16.385 [Lua] Lobby data mechanism = adventure 00:57:16.385 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:57:16.385 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:57:16.385 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:57:16.385 [Lua] Lobby data unique_server_name = Visulth 00:57:16.385 [Lua] Lobby data quick_game = false 00:57:16.385 [Lua] Lobby data weave_index = 41 00:57:16.385 [Lua] Lobby data matchmaking = true 00:57:16.385 [Lua] Lobby data difficulty = cataclysm 00:57:16.385 [Lua] Lobby data country_code = CA 00:57:16.385 [Lua] Lobby data host = 110000101e55044 00:57:16.385 [Lua] Lobby data player_slot_5 = 0:0 00:57:16.385 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:57:16.385 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:57:16.385 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:57:16.386 [Lua] Lobby data eac_authorized = true 00:57:16.386 [Lua] Set lobby end. 00:57:16.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 00:57:16.556 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 00:57:16.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 00:57:16.649 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 00:57:16.649 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 00:57:16.669 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 00:57:21.512 [Lua] Set lobby begin: 00:57:21.512 [Lua] Lobby data twitch_enabled = false 00:57:21.512 [Lua] Lobby data power_level = 863 00:57:21.512 [Lua] Lobby data num_players = 4 00:57:21.512 [Lua] Lobby data weave_name = weave_41 00:57:21.512 [Lua] Lobby data game_mode = 9 00:57:21.512 [Lua] Lobby data is_private = false 00:57:21.512 [Lua] Lobby data mechanism = adventure 00:57:21.512 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:57:21.512 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:57:21.512 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:57:21.512 [Lua] Lobby data unique_server_name = Visulth 00:57:21.512 [Lua] Lobby data quick_game = false 00:57:21.513 [Lua] Lobby data weave_index = 41 00:57:21.513 [Lua] Lobby data matchmaking = true 00:57:21.513 [Lua] Lobby data difficulty = cataclysm 00:57:21.513 [Lua] Lobby data country_code = CA 00:57:21.513 [Lua] Lobby data host = 110000101e55044 00:57:21.513 [Lua] Lobby data player_slot_5 = 0:0 00:57:21.513 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:57:21.513 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:57:21.513 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:57:21.513 [Lua] Lobby data eac_authorized = true 00:57:21.513 [Lua] Set lobby end. 00:57:21.592 [Lua] rat ogre died! 00:57:24.240 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011555a172 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:57:24.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=225 00:57:24.242 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:57:25.072 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:25.283 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:25.487 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:25.696 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:25.860 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:57:25.863 [Lua] rat ogre died! 00:57:25.904 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:26.139 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:26.352 [Lua] Complete level triggered. 00:57:26.394 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:26.597 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:57:26.598 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:27.068 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:57:29.269 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:57:29.481 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:57:29.919 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:57:30.160 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:57:30.594 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:57:32.448 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:57:32.449 [Save] Saving `save_data` 00:57:32.449 [Lua] gm_event_end_conditions_met true false 00:57:32.450 [Lua] Game won 00:57:32.451 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:57:32.452 [Save] Save done 00:57:32.452 [Save] Saving `save_data` 00:57:32.453 [Lua] generate_backend_stats 110000101e55044:1 00:57:32.456 [Save] Save done 00:57:32.464 [Lua] PlayFabMirror:_commit_internal nil 00:57:32.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15 00:57:32.465 [Save] Saving `save_data` 00:57:32.468 [Lua] MUSIC: explore -> won 00:57:32.469 [Save] Save done 00:57:32.474 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 3 00:57:32.950 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 00:57:32.950 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15 00:57:33.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15 00:57:33.234 [Lua] commit result success 8 00:57:33.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 16 00:57:33.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17 00:57:33.234 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 00:57:33.250 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 16 4 00:57:33.650 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 00:57:33.650 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 16 00:57:33.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 16 00:57:33.873 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 5 00:57:33.994 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 00:57:33.994 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17 00:57:34.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17 00:57:34.662 [Save] Saving `save_data` 00:57:34.666 [Save] Save done 00:57:40.953 [Lua] ConflictDirector - destroy all units 00:57:41.065 [Lua] TRANSITION nil nil inn_level 00:57:41.065 [Lua] Transition type "inn_level", is server: true 00:57:41.065 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:57:41.065 [Lua] [GameNetworkManager] Leaving game... 00:57:41.065 [Lua] [GameNetworkManager] Shutting down game session host. 00:57:41.065 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:57:41.065 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:57:41.065 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=166.63 00:57:41.081 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:57:41.799 [Lua] [PlayerSyncData] Game session is not initialized 00:57:41.799 [Lua] [PlayerSyncData] Game session is not initialized 00:57:41.799 [Lua] [PlayerSyncData] Game session is not initialized 00:57:41.799 [Lua] Set lobby begin: 00:57:41.799 [Lua] Lobby data twitch_enabled = false 00:57:41.799 [Lua] Lobby data power_level = 0 00:57:41.799 [Lua] Lobby data num_players = 4 00:57:41.799 [Lua] Lobby data weave_name = weave_41 00:57:41.799 [Lua] Lobby data game_mode = 9 00:57:41.799 [Lua] Lobby data is_private = false 00:57:41.799 [Lua] Lobby data mechanism = adventure 00:57:41.799 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life 00:57:41.799 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:57:41.799 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:57:41.799 [Lua] Lobby data unique_server_name = Visulth 00:57:41.799 [Lua] Lobby data quick_game = false 00:57:41.799 [Lua] Lobby data weave_index = 41 00:57:41.799 [Lua] Lobby data matchmaking = true 00:57:41.799 [Lua] Lobby data difficulty = cataclysm 00:57:41.799 [Lua] Lobby data country_code = CA 00:57:41.799 [Lua] Lobby data host = 110000101e55044 00:57:41.800 [Lua] Lobby data player_slot_5 = 0:0 00:57:41.800 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:57:41.800 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:57:41.800 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:57:41.801 [Lua] Lobby data eac_authorized = true 00:57:41.801 [Lua] Set lobby end. 00:57:43.081 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:57:43.082 [Lua] Clearing all global lookup lists 00:57:43.082 [Lua] [IngamePlayerListUI] - Destroy 00:57:43.082 [Lua] [EquipmentUI] - Destroy 00:57:43.082 [Lua] [GamePadEquipmentUI] - Destroy 00:57:43.082 [Lua] [AbilityUI] - Destroy 00:57:43.082 [Lua] [GamePadAbilityUI] - Destroy 00:57:43.083 [Lua] [IngameUI] destroy 00:57:43.098 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 00:57:43.113 [Lua] [Managers] Destroying state managers... 00:57:43.119 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:57:43.134 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:57:43.137 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 00:57:43.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:57:43.149 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:57:43.151 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:57:43.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:57:43.153 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:57:43.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:57:43.154 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:57:43.157 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:57:43.161 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:57:43.161 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:57:43.162 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:57:43.163 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:57:43.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:57:43.173 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:57:43.174 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:57:43.176 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:57:43.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:57:43.180 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:57:43.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:57:43.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:57:43.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:57:43.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:57:43.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:57:43.203 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:57:43.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:57:43.209 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:57:43.213 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:57:43.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:57:43.233 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:57:43.247 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:57:43.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:57:43.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:57:43.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011555a172 00:57:43.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 00:57:43.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 00:57:43.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 00:57:43.259 [Lua] [Matchmaking] unregister rpcs 00:57:43.259 [Lua] ############### UNLOADING PACKAGES ############### 00:57:43.259 [Lua] [Gamestate] Enter state StateLoading 00:57:43.263 [World] Spawning level. 00:57:43.276 [Lua] Found camera: end_screen_camera 00:57:43.276 [Lua] [PlayState] Enter Substate EndViewStateWeave 00:57:43.278 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:57:43.278 [Lua] [Matchmaking] register rpcs 00:57:43.278 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:57:43.278 [Lua] registering RPCs 00:57:43.278 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:57:43.278 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:57:43.278 [Lua] Set lobby begin: 00:57:43.278 [Lua] Lobby data twitch_enabled = false 00:57:43.278 [Lua] Lobby data power_level = 0 00:57:43.278 [Lua] Lobby data num_players = 4 00:57:43.278 [Lua] Lobby data weave_name = weave_41 00:57:43.278 [Lua] Lobby data game_mode = 3 00:57:43.278 [Lua] Lobby data is_private = false 00:57:43.278 [Lua] Lobby data mechanism = adventure 00:57:43.278 [Lua] Lobby data level_key = inn_level 00:57:43.278 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:57:43.278 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:57:43.278 [Lua] Lobby data unique_server_name = Visulth 00:57:43.278 [Lua] Lobby data quick_game = false 00:57:43.278 [Lua] Lobby data weave_index = 41 00:57:43.278 [Lua] Lobby data matchmaking = false 00:57:43.278 [Lua] Lobby data difficulty = cataclysm 00:57:43.278 [Lua] Lobby data country_code = CA 00:57:43.278 [Lua] Lobby data host = 110000101e55044 00:57:43.278 [Lua] Lobby data player_slot_5 = 0:0 00:57:43.278 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:57:43.278 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:57:43.278 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:57:43.279 [Lua] Lobby data eac_authorized = true 00:57:43.279 [Lua] Set lobby end. 00:57:43.279 [Lua] MUSIC MANAGER unmute_all_world_sounds 155119 0 00:57:43.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18 00:57:43.279 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:57:43.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18 00:57:43.283 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:57:43.284 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 00:57:43.284 [Lua] [LevelTransitionHandler] load_level inn_level 00:57:43.353 [Umbra] Unload tome 00:57:43.354 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_life, LevelTransitionHandler 00:57:43.357 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_life 00:57:43.357 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:57:43.357 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:57:43.357 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:57:43.357 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:57:43.357 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:57:43.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 00:57:43.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, HeroPreviewer, async-read, prioritized 00:57:43.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, HeroPreviewer, async-read, prioritized 00:57:43.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:43.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 00:57:43.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:43.367 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 00:57:43.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 00:57:43.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, HeroPreviewer, async-read, prioritized 00:57:43.367 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 00:57:43.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x25df0, position: 0 00:57:43.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:57:43.394 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:57:43.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 00:57:43.446 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18 00:57:43.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 00:57:43.929 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 00:57:43.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 00:57:43.933 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, HeroPreviewer, async-read, prioritized 00:57:43.933 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, HeroPreviewer, async-read, prioritized 00:57:43.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:43.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 00:57:43.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:44.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 00:57:44.448 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 00:57:44.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 00:57:44.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, HeroPreviewer, async-read, prioritized 00:57:44.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 00:57:44.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:44.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 00:57:44.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 00:57:44.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 00:57:44.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:44.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 00:57:44.969 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 00:57:44.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:57:44.973 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 00:57:44.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:44.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:44.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 00:57:44.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 00:57:44.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:44.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:57:45.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:57:45.020 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:57:45.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:57:45.060 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:57:50.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044 00:57:50.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:11 my_peer_id:110000101e55044 00:57:50.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:11 my_peer_id:110000101e55044 00:57:50.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:11 my_peer_id:110000101e55044 00:57:50.865 [Lua] ### Sending rpc_level_loaded 00:57:50.865 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 50 00:57:50.865 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded 00:57:50.867 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044 00:57:50.867 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 00:57:50.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 00:57:50.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:57:50.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:57:50.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:57:50.916 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 00:57:50.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 00:57:52.811 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044 00:57:52.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:12 my_peer_id:110000101e55044 00:57:52.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:12 my_peer_id:110000101e55044 00:57:52.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:12 my_peer_id:110000101e55044 00:57:52.812 [Lua] ### Sending rpc_level_loaded 00:57:52.812 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 00:57:52.812 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 00:57:52.814 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044 00:57:52.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:57:52.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:57:52.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 00:57:54.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:57:54.370 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:57:54.372 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 00:57:54.387 [Lua] [LevelTransitionHandler] Level load completed! 00:57:54.387 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:57:54.387 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:57:54.388 [Lua] ### Sending rpc_level_loaded 00:57:54.388 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 00:57:54.388 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:57:54.388 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 00:57:54.388 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:57:54.388 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:57:54.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044 00:57:54.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:13 my_peer_id:110000101e55044 00:57:54.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:13 my_peer_id:110000101e55044 00:57:54.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:13 my_peer_id:110000101e55044 00:57:54.422 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044 00:57:54.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:57:54.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:57:54.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:57:54.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 00:57:54.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 00:57:54.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 00:57:54.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 00:57:54.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 00:57:54.487 [Lua] [PackageManager] Force_load: wwise/crossbow 00:57:54.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:57:54.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:57:54.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:57:54.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:57:54.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:57:54.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:57:54.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 00:57:54.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 00:57:54.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 00:57:54.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:57:55.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:57:55.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:57:55.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 00:57:55.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 00:57:55.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 00:57:55.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 00:57:55.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 00:57:55.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 00:57:55.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:57:55.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:57:55.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:57:55.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:57:55.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:57:55.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:57:55.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:57:55.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:57:55.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:57:55.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:57:56.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:57:56.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:57:56.046 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 00:57:56.048 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:57:56.798 [Lua] [PlayState] Exit Substate EndViewStateWeave 00:57:56.798 [Lua] [EndViewState] Enter Substate EndViewStateSummary 00:57:59.460 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044 00:57:59.460 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:14 my_peer_id:110000101e55044 00:57:59.460 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:14 my_peer_id:110000101e55044 00:57:59.460 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:14 my_peer_id:110000101e55044 00:57:59.460 [Lua] ### Sending rpc_level_loaded 00:57:59.460 [Lua] #### Has state machine: true, sender: 11000011555a172, level_id: 50 00:57:59.460 [Lua] Peer 11000011555a172 has loaded the level and all enemies are loaded 00:57:59.462 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044 00:57:59.462 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 00:57:59.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:57:59.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:57:59.512 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 00:57:59.594 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:57:59.594 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:57:59.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 00:57:59.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 00:57:59.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 00:57:59.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 00:58:00.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 00:58:00.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 00:58:00.031 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 00:58:02.426 [Lua] ### Sending rpc_level_loaded 00:58:02.426 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 00:58:03.216 [Lua] min_height 91.160001754760742 00:58:10.051 [Lua] [EndViewState] Exit Substate EndViewStateSummary 00:58:10.063 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:58:10.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 00:58:10.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 00:58:10.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 00:58:10.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 00:58:10.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 00:58:11.058 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:58:11.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:58:11.058 [Lua] [Matchmaking] unregister rpcs 00:58:11.058 [Lua] Set lobby begin: 00:58:11.058 [Lua] Lobby data twitch_enabled = false 00:58:11.058 [Lua] Lobby data power_level = 0 00:58:11.058 [Lua] Lobby data num_players = 4 00:58:11.058 [Lua] Lobby data weave_name = weave_41 00:58:11.058 [Lua] Lobby data game_mode = 3 00:58:11.058 [Lua] Lobby data is_private = false 00:58:11.058 [Lua] Lobby data mechanism = adventure 00:58:11.058 [Lua] Lobby data level_key = inn_level 00:58:11.058 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:11.058 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life 00:58:11.059 [Lua] Lobby data unique_server_name = Visulth 00:58:11.059 [Lua] Lobby data quick_game = false 00:58:11.059 [Lua] Lobby data weave_index = 41 00:58:11.059 [Lua] Lobby data matchmaking = false 00:58:11.059 [Lua] Lobby data difficulty = cataclysm 00:58:11.059 [Lua] Lobby data country_code = CA 00:58:11.059 [Lua] Lobby data host = 110000101e55044 00:58:11.059 [Lua] Lobby data player_slot_5 = 0:0 00:58:11.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:11.059 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:11.059 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:11.059 [Lua] Lobby data eac_authorized = true 00:58:11.059 [Lua] Set lobby end. 00:58:11.059 [Lua] [Managers] Destroying state managers... 00:58:11.060 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:58:11.060 [Lua] MUSIC MANAGER Stop_loading_screen_music 155391 0 00:58:11.060 [Lua] [Gamestate] Enter StateIngame HOST 00:58:11.061 [Lua] <>level = inn_level<> 00:58:11.061 [Lua] Set lobby begin: 00:58:11.061 [Lua] Lobby data twitch_enabled = false 00:58:11.061 [Lua] Lobby data power_level = 0 00:58:11.061 [Lua] Lobby data num_players = 4 00:58:11.061 [Lua] Lobby data weave_name = weave_41 00:58:11.061 [Lua] Lobby data game_mode = 3 00:58:11.061 [Lua] Lobby data is_private = false 00:58:11.061 [Lua] Lobby data mechanism = adventure 00:58:11.061 [Lua] Lobby data level_key = inn_level 00:58:11.061 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:11.061 [Lua] Lobby data selected_level_key = inn_level 00:58:11.061 [Lua] Lobby data unique_server_name = Visulth 00:58:11.061 [Lua] Lobby data quick_game = false 00:58:11.061 [Lua] Lobby data weave_index = 41 00:58:11.061 [Lua] Lobby data matchmaking = false 00:58:11.061 [Lua] Lobby data difficulty = cataclysm 00:58:11.061 [Lua] Lobby data country_code = CA 00:58:11.061 [Lua] Lobby data host = 110000101e55044 00:58:11.061 [Lua] Lobby data player_slot_5 = 0:0 00:58:11.061 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:11.061 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:11.061 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:11.061 [Lua] Lobby data eac_authorized = true 00:58:11.061 [Lua] Set lobby end. 00:58:11.061 [Umbra] Init version: 3.4.15 :: 16 threads 00:58:11.061 [Lua] [StateIngame] Server ingame 00:58:11.066 [Lua] Set lobby begin: 00:58:11.066 [Lua] Lobby data twitch_enabled = false 00:58:11.067 [Lua] Lobby data power_level = 0 00:58:11.067 [Lua] Lobby data num_players = 4 00:58:11.067 [Lua] Lobby data weave_name = weave_41 00:58:11.067 [Lua] Lobby data game_mode = 3 00:58:11.067 [Lua] Lobby data is_private = false 00:58:11.067 [Lua] Lobby data mechanism = adventure 00:58:11.067 [Lua] Lobby data level_key = inn_level 00:58:11.067 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:11.067 [Lua] Lobby data selected_level_key = inn_level 00:58:11.067 [Lua] Lobby data unique_server_name = Visulth 00:58:11.067 [Lua] Lobby data quick_game = false 00:58:11.067 [Lua] Lobby data weave_index = 41 00:58:11.067 [Lua] Lobby data matchmaking = false 00:58:11.067 [Lua] Lobby data difficulty = cataclysm 00:58:11.067 [Lua] Lobby data country_code = CA 00:58:11.067 [Lua] Lobby data host = 110000101e55044 00:58:11.067 [Lua] Lobby data player_slot_5 = 0:0 00:58:11.067 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:11.067 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:11.067 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:11.067 [Lua] Lobby data eac_authorized = true 00:58:11.067 [Lua] Set lobby end. 00:58:11.067 [Lua] [Matchmaking] register rpcs 00:58:11.067 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:58:11.068 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:58:11.068 [Lua] [GameNetworkManager] self.is_server = true 00:58:11.068 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 00:58:11.068 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:58:11.068 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:58:11.068 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:58:11.068 [Network] Setting artificial MTU limit to 65536 00:58:11.078 [Lua] Switching ConflictSettings: to: disabled 00:58:11.078 [Lua] pacing=disabled 00:58:11.078 [Lua] roaming=nil 00:58:11.078 [Lua] specials=disabled 00:58:11.078 [Lua] debug_color=black 00:58:11.078 [Lua] pack_spawning=disabled 00:58:11.078 [Lua] contained_breeds=nil 00:58:11.078 [Lua] disabled=true 00:58:11.078 [Lua] boss=disabled 00:58:11.078 [Lua] horde=disabled 00:58:11.078 [Lua] name=disabled 00:58:11.078 [Lua] intensity=disabled 00:58:11.078 [Lua] --- 00:58:11.079 [Lua] [LevelAnalysis] set_random_seed( 13541585) 00:58:11.083 [Lua] [AIInterestPointSystem] Level Seed: 13541585 00:58:11.083 [Lua] 00:58:11.083 [Lua] [entity_system_bag] = table 00:58:11.083 [Lua] [entity_system_bag] = metatable 00:58:11.083 [Lua] [startup_data] = table 00:58:11.083 [Lua] [entity_manager] = table 00:58:11.083 [Lua] [entity_manager] = metatable 00:58:11.083 [Lua] [unit_spawner] = table 00:58:11.083 [Lua] [unit_spawner] = metatable 00:58:11.083 [Lua] [unit_storage] = table 00:58:11.083 [Lua] [unit_storage] = metatable 00:58:11.083 [Lua] [dice_keeper] = table 00:58:11.083 [Lua] [dice_keeper] = metatable 00:58:11.083 [Lua] [is_server] = true (boolean) 00:58:11.083 [Lua] [world] = [World] 00:58:11.083 [Lua] [system_api] = table 00:58:11.083 [Lua] [entity_system] = table 00:58:11.083 [Lua] [entity_system] = metatable 00:58:11.083 [Lua] [network_lobby] = table 00:58:11.083 [Lua] [network_lobby] = metatable 00:58:11.083 [Lua] [profile_synchronizer] = table 00:58:11.083 [Lua] [profile_synchronizer] = metatable 00:58:11.083 [Lua] [level_transition_handler] = table 00:58:11.083 [Lua] [level_transition_handler] = metatable 00:58:11.083 [Lua] [num_local_human_players] = 1 (number) 00:58:11.083 [Lua] [statistics_db] = table 00:58:11.083 [Lua] [statistics_db] = metatable 00:58:11.083 [Lua] [network_server] = table 00:58:11.083 [Lua] [network_server] = metatable 00:58:11.083 [Lua] [input_manager] = table 00:58:11.083 [Lua] [input_manager] = metatable 00:58:11.083 [Lua] [network_clock] = table 00:58:11.083 [Lua] [network_clock] = metatable 00:58:11.083 [Lua] [network_transmit] = table 00:58:11.083 [Lua] [network_transmit] = metatable 00:58:11.083 [Lua] [free_flight_manager] = table 00:58:11.083 [Lua] [free_flight_manager] = metatable 00:58:11.083 [Lua] [network_manager] = table 00:58:11.083 [Lua] [network_manager] = metatable 00:58:11.084 [Lua] [network_event_delegate] = table 00:58:11.084 [Lua] [network_event_delegate] = metatable 00:58:11.084 [Lua] 00:58:11.084 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:58:11.084 [Lua] ignoring extension VersusInteractObjectiveExtension 00:58:11.084 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:58:11.084 [Lua] ignoring extension VersusSocketObjectiveExtension 00:58:11.084 [Lua] ignoring extension VersusTargetObjectiveExtension 00:58:11.085 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:58:11.088 [Lua] [AchievementManager] Achievements using the steam platform 00:58:11.089 [Lua] [StateIngame] Level seed: 13541585 00:58:11.089 [World] Spawning level. 00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 00:58:11.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:58:11.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:58:11.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 00:58:11.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 00:58:11.369 [Lua] [LevelAnalysis] set_random_seed( 13541585) 00:58:11.389 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 00:58:11.389 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 00:58:11.390 [Lua] [IngameUI] init 00:58:11.406 [SteamVoipClient] select_out(110000101e55044, off) 00:58:11.406 [SteamVoipClient] select_out(11000010309fe6f, off) 00:58:11.406 [SteamVoipClient] select_out(110000105bd392b, off) 00:58:11.406 [SteamVoipClient] select_out(11000011555a172, off) 00:58:11.411 [Lua] cb_razer_chroma_setup 00:58:11.499 [Lua] [Matchmaking] Cancelling matchmaking 00:58:11.499 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 00:58:11.499 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:58:11.499 [Lua] Set lobby begin: 00:58:11.499 [Lua] Lobby data twitch_enabled = false 00:58:11.499 [Lua] Lobby data power_level = 0 00:58:11.499 [Lua] Lobby data num_players = 4 00:58:11.499 [Lua] Lobby data weave_name = weave_41 00:58:11.499 [Lua] Lobby data game_mode = 3 00:58:11.499 [Lua] Lobby data is_private = false 00:58:11.499 [Lua] Lobby data mechanism = adventure 00:58:11.499 [Lua] Lobby data level_key = inn_level 00:58:11.499 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:11.499 [Lua] Lobby data selected_level_key = inn_level 00:58:11.499 [Lua] Lobby data unique_server_name = Visulth 00:58:11.499 [Lua] Lobby data quick_game = false 00:58:11.499 [Lua] Lobby data weave_index = 41 00:58:11.499 [Lua] Lobby data matchmaking = false 00:58:11.499 [Lua] Lobby data difficulty = normal 00:58:11.499 [Lua] Lobby data country_code = CA 00:58:11.500 [Lua] Lobby data host = 110000101e55044 00:58:11.500 [Lua] Lobby data player_slot_5 = 0:0 00:58:11.500 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:11.500 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:11.500 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:11.500 [Lua] Lobby data eac_authorized = true 00:58:11.500 [Lua] Set lobby end. 00:58:11.502 [Lua] Set lobby begin: 00:58:11.502 [Lua] Lobby data twitch_enabled = false 00:58:11.503 [Lua] Lobby data power_level = 0 00:58:11.503 [Lua] Lobby data num_players = 4 00:58:11.503 [Lua] Lobby data weave_name = weave_41 00:58:11.503 [Lua] Lobby data game_mode = 3 00:58:11.503 [Lua] Lobby data is_private = false 00:58:11.503 [Lua] Lobby data mechanism = adventure 00:58:11.503 [Lua] Lobby data level_key = inn_level 00:58:11.503 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:11.503 [Lua] Lobby data selected_level_key = inn_level 00:58:11.503 [Lua] Lobby data unique_server_name = Visulth 00:58:11.503 [Lua] Lobby data quick_game = false 00:58:11.503 [Lua] Lobby data weave_index = 41 00:58:11.503 [Lua] Lobby data matchmaking = false 00:58:11.503 [Lua] Lobby data difficulty = normal 00:58:11.503 [Lua] Lobby data country_code = CA 00:58:11.503 [Lua] Lobby data host = 110000101e55044 00:58:11.503 [Lua] Lobby data player_slot_5 = 0:0 00:58:11.503 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:11.504 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:11.504 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:11.504 [Lua] Lobby data eac_authorized = true 00:58:11.504 [Lua] Set lobby end. 00:58:11.504 [Lua] [PartyManager] Leader is set to 110000101e55044 00:58:11.504 [Lua] [LevelTransitionHandler] set_next_level( nil ) 00:58:11.504 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:58:11.504 [Lua] Set lobby begin: 00:58:11.504 [Lua] Lobby data twitch_enabled = false 00:58:11.504 [Lua] Lobby data power_level = 835 00:58:11.504 [Lua] Lobby data num_players = 4 00:58:11.504 [Lua] Lobby data weave_name = weave_41 00:58:11.504 [Lua] Lobby data game_mode = 3 00:58:11.504 [Lua] Lobby data is_private = false 00:58:11.504 [Lua] Lobby data mechanism = adventure 00:58:11.504 [Lua] Lobby data level_key = inn_level 00:58:11.504 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:11.504 [Lua] Lobby data selected_level_key = inn_level 00:58:11.504 [Lua] Lobby data unique_server_name = Visulth 00:58:11.504 [Lua] Lobby data quick_game = false 00:58:11.504 [Lua] Lobby data weave_index = 41 00:58:11.504 [Lua] Lobby data matchmaking = false 00:58:11.504 [Lua] Lobby data difficulty = normal 00:58:11.504 [Lua] Lobby data country_code = CA 00:58:11.504 [Lua] Lobby data host = 110000101e55044 00:58:11.504 [Lua] Lobby data player_slot_5 = 0:0 00:58:11.504 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:11.504 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:11.504 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:11.504 [Lua] Lobby data eac_authorized = true 00:58:11.504 [Lua] Set lobby end. 00:58:11.506 [Flow] complete_skittergate_legend true 00:58:11.506 [Flow] complete_all_helmgart_levels_recruit true 00:58:11.508 [Flow] WitchHunterLevel:35 00:58:11.508 [Flow] LeaderYes 00:58:11.508 [Flow] ALL PC XP:304250 00:58:11.508 [Flow] Has "bogenhafen" DLC:true 00:58:11.508 [Flow] WH XP:60850 00:58:11.508 [Flow] Number of crafted items:5754 00:58:11.508 [Flow] Has "pre_order" DLC:true 00:58:11.508 [Flow] Sum of Powe Levels:1500 00:58:11.508 [Flow] lodestone diff 1:false 00:58:11.508 [Flow] magnus and forest activated 00:58:11.508 [Flow] magnus and forest activated 00:58:11.508 [Flow] cemetery and forest activated 00:58:11.508 [Flow] magnus and cemetery 00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:11.509 [Flow] ALL RUNES ACTIVATED 00:58:11.509 [Flow] magnus and forest activated 00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:11.509 [Flow] ALL RUNES ACTIVATED 00:58:11.509 [Flow] cemetery and forest activated 00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:11.509 [Flow] ALL RUNES ACTIVATED 00:58:11.509 [Flow] magnus and forest activated 00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:11.509 [Flow] ALL RUNES ACTIVATED 00:58:11.509 [Flow] magnus and cemetery 00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:11.509 [Flow] ALL RUNES ACTIVATED 00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:11.512 [Lua] CurrentConflictSettings disabled 00:58:11.512 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:58:11.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:58:11.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:58:11.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:58:11.515 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 00:58:11.515 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:58:11.516 [Save] Loading `ut_tweaks_presets` 00:58:11.516 warning: [Save] Missing filename `ut_tweaks_presets` 00:58:11.544 [Lua] MUSIC: won -> explore 00:58:11.930 [Lua] Set lobby begin: 00:58:11.930 [Lua] Lobby data twitch_enabled = false 00:58:11.931 [Lua] Lobby data power_level = 835 00:58:11.931 [Lua] Lobby data num_players = 4 00:58:11.931 [Lua] Lobby data weave_name = weave_41 00:58:11.931 [Lua] Lobby data game_mode = 3 00:58:11.931 [Lua] Lobby data is_private = false 00:58:11.931 [Lua] Lobby data mechanism = adventure 00:58:11.931 [Lua] Lobby data level_key = inn_level 00:58:11.931 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:11.931 [Lua] Lobby data selected_level_key = inn_level 00:58:11.931 [Lua] Lobby data unique_server_name = Visulth 00:58:11.932 [Lua] Lobby data quick_game = false 00:58:11.932 [Lua] Lobby data weave_index = 41 00:58:11.932 [Lua] Lobby data matchmaking = false 00:58:11.932 [Lua] Lobby data difficulty = normal 00:58:11.932 [Lua] Lobby data country_code = CA 00:58:11.932 [Lua] Lobby data host = 110000101e55044 00:58:11.932 [Lua] Lobby data player_slot_5 = 0:0 00:58:11.932 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:11.932 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:11.933 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:11.933 [Lua] Lobby data eac_authorized = true 00:58:11.933 [Lua] Set lobby end. 00:58:11.933 [Lua] [Matchmaking] Assigned player 11000011555a172 to slot 3 when hot join syncing 00:58:11.935 [Lua] Set lobby begin: 00:58:11.935 [Lua] Lobby data twitch_enabled = false 00:58:11.935 [Lua] Lobby data power_level = 835 00:58:11.935 [Lua] Lobby data num_players = 4 00:58:11.935 [Lua] Lobby data weave_name = weave_41 00:58:11.935 [Lua] Lobby data game_mode = 3 00:58:11.935 [Lua] Lobby data is_private = false 00:58:11.935 [Lua] Lobby data mechanism = adventure 00:58:11.935 [Lua] Lobby data level_key = inn_level 00:58:11.935 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:11.935 [Lua] Lobby data selected_level_key = inn_level 00:58:11.935 [Lua] Lobby data unique_server_name = Visulth 00:58:11.935 [Lua] Lobby data quick_game = false 00:58:11.935 [Lua] Lobby data weave_index = 41 00:58:11.935 [Lua] Lobby data matchmaking = false 00:58:11.935 [Lua] Lobby data difficulty = normal 00:58:11.935 [Lua] Lobby data country_code = CA 00:58:11.935 [Lua] Lobby data host = 110000101e55044 00:58:11.935 [Lua] Lobby data player_slot_5 = 0:0 00:58:11.935 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:11.935 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:11.935 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:11.935 [Lua] Lobby data eac_authorized = true 00:58:11.935 [Lua] Set lobby end. 00:58:11.935 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing 00:58:11.937 [Lua] Set lobby begin: 00:58:11.937 [Lua] Lobby data twitch_enabled = false 00:58:11.937 [Lua] Lobby data power_level = 835 00:58:11.937 [Lua] Lobby data num_players = 4 00:58:11.938 [Lua] Lobby data weave_name = weave_41 00:58:11.938 [Lua] Lobby data game_mode = 3 00:58:11.938 [Lua] Lobby data is_private = false 00:58:11.938 [Lua] Lobby data mechanism = adventure 00:58:11.938 [Lua] Lobby data level_key = inn_level 00:58:11.938 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:11.938 [Lua] Lobby data selected_level_key = inn_level 00:58:11.938 [Lua] Lobby data unique_server_name = Visulth 00:58:11.938 [Lua] Lobby data quick_game = false 00:58:11.938 [Lua] Lobby data weave_index = 41 00:58:11.938 [Lua] Lobby data matchmaking = false 00:58:11.938 [Lua] Lobby data difficulty = normal 00:58:11.938 [Lua] Lobby data country_code = CA 00:58:11.938 [Lua] Lobby data host = 110000101e55044 00:58:11.938 [Lua] Lobby data player_slot_5 = 0:0 00:58:11.938 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:11.938 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:11.938 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:11.938 [Lua] Lobby data eac_authorized = true 00:58:11.938 [Lua] Set lobby end. 00:58:11.938 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 00:58:11.939 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 00:58:11.939 [Lua] RemotePlayer:create_game_object( ) 26 00:58:11.952 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 00:58:11.952 [Lua] RemotePlayer:create_game_object( ) 27 00:58:11.965 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 00:58:11.965 [Lua] RemotePlayer:create_game_object( ) 28 00:58:11.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 00:58:11.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 00:58:11.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 00:58:11.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:58:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 00:58:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011555a172 00:58:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 00:58:12.012 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:58:12.013 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:58:12.013 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 00:58:12.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:58:12.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:58:12.025 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 00:58:12.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:58:12.086 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 00:58:12.086 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:58:12.086 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 00:58:12.086 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:58:12.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 00:58:12.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:58:12.116 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011555a172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:58:12.116 [Lua] Adding player sync data to peer=11000011555a172 local_player_id=1 00:58:12.116 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011555a172 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:58:12.117 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 00:58:12.118 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:58:12.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:58:12.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 00:58:12.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 00:58:12.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 00:58:12.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 00:58:12.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 00:58:12.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:58:12.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 00:58:12.215 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:58:12.215 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 00:58:12.215 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 00:58:12.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 00:58:12.218 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:58:12.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 00:58:12.219 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 00:58:12.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:58:12.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 00:58:12.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 00:58:12.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 00:58:12.285 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:58:12.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 00:58:12.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 00:58:12.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 00:58:12.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:58:12.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 00:58:12.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 00:58:12.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 00:58:12.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:58:12.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:58:12.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:58:12.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 00:58:12.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 00:58:12.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 00:58:12.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 00:58:12.451 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 00:58:12.451 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 00:58:12.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:58:12.451 [Lua] StateInGameRunning:_game_actually_starts() 00:58:12.451 [Lua] ################################################################################################################# 00:58:12.451 [Lua] [Loading Time]: 00:00:29 [Transition]: dlc_scorpion_arena_void_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:58:12.451 [Lua] ################################################################################################################# 00:58:12.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 00:58:12.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 00:58:12.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:58:12.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:58:12.488 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 00:58:12.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:58:12.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:58:12.524 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:58:12.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 00:58:12.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 00:58:12.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 00:58:12.572 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 00:58:12.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 00:58:12.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 00:58:12.598 [Flow] DISABLE 00:58:12.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 00:58:12.598 [Lua] Commit load time data 00:58:12.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 00:58:12.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 00:58:12.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 00:58:12.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:58:12.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:58:12.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:58:12.639 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 00:58:12.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 00:58:12.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 00:58:12.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 00:58:12.674 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 00:58:16.630 [Lua] Set lobby begin: 00:58:16.630 [Lua] Lobby data twitch_enabled = false 00:58:16.630 [Lua] Lobby data power_level = 750 00:58:16.630 [Lua] Lobby data num_players = 4 00:58:16.630 [Lua] Lobby data weave_name = weave_41 00:58:16.630 [Lua] Lobby data game_mode = 3 00:58:16.630 [Lua] Lobby data is_private = false 00:58:16.630 [Lua] Lobby data mechanism = adventure 00:58:16.630 [Lua] Lobby data level_key = inn_level 00:58:16.630 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:16.630 [Lua] Lobby data selected_level_key = inn_level 00:58:16.630 [Lua] Lobby data unique_server_name = Visulth 00:58:16.630 [Lua] Lobby data quick_game = false 00:58:16.631 [Lua] Lobby data weave_index = 41 00:58:16.631 [Lua] Lobby data matchmaking = false 00:58:16.631 [Lua] Lobby data difficulty = normal 00:58:16.631 [Lua] Lobby data country_code = CA 00:58:16.631 [Lua] Lobby data host = 110000101e55044 00:58:16.631 [Lua] Lobby data player_slot_5 = 0:0 00:58:16.631 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:16.631 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:16.631 [Lua] Lobby data player_slot_3 = 11000011555a172:1 00:58:16.631 [Lua] Lobby data eac_authorized = true 00:58:16.631 [Lua] Set lobby end. 00:58:16.916 [Lua] [ChatManager][1]System: CaulkBlock has left the game 00:58:16.916 [Lua] [PSM] Disconnecting peer 11000011555a172 00:58:16.916 [Lua] [PSM] Disconnected peer 11000011555a172 is being removed from session. 00:58:16.916 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011555a172 00:58:16.916 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011555a172 00:58:16.916 [Lua] [GameNetworkManager] destroying game object with go_id=26 00:58:16.916 [Lua] Set lobby begin: 00:58:16.916 [Lua] Lobby data twitch_enabled = false 00:58:16.916 [Lua] Lobby data power_level = 750 00:58:16.916 [Lua] Lobby data num_players = 4 00:58:16.916 [Lua] Lobby data weave_name = weave_41 00:58:16.916 [Lua] Lobby data game_mode = 3 00:58:16.916 [Lua] Lobby data is_private = false 00:58:16.916 [Lua] Lobby data mechanism = adventure 00:58:16.916 [Lua] Lobby data level_key = inn_level 00:58:16.916 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:16.916 [Lua] Lobby data selected_level_key = inn_level 00:58:16.916 [Lua] Lobby data unique_server_name = Visulth 00:58:16.916 [Lua] Lobby data quick_game = false 00:58:16.916 [Lua] Lobby data weave_index = 41 00:58:16.916 [Lua] Lobby data matchmaking = false 00:58:16.916 [Lua] Lobby data difficulty = normal 00:58:16.916 [Lua] Lobby data country_code = CA 00:58:16.916 [Lua] Lobby data host = 110000101e55044 00:58:16.916 [Lua] Lobby data player_slot_5 = 0:0 00:58:16.916 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:16.916 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:16.917 [Lua] Lobby data player_slot_3 = 0:0 00:58:16.917 [Lua] Lobby data eac_authorized = true 00:58:16.917 [Lua] Set lobby end. 00:58:16.917 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000011555a172) 00:58:16.917 [EAC] EAC server lost client 11000011555a172 00:58:16.917 [EACServer] [19:58:16:917][Windows][EAC Server] [Info][UnregisterClient] Client: 011000011555A172 PlayerGUID: 76561198318199154 00:58:16.918 [Lua] [GameNetworkManager] destroying game object with go_id=34 00:58:17.367 [EACServer] [19:58:17:367][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000011555A172 )! 00:58:18.383 [EACServer] [19:58:18:383][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000011555A172 )! 00:58:18.383 [EACServer] [19:58:18:383][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000011555A172 )! 00:58:19.516 [SteamLobby] Detected removed member 11000011555a172 00:58:19.516 [Connection] Destroying endpoint 11000011555a172 - explicit request 00:58:19.518 [SteamAuthenticator] CancelAuthTicket 11000011555a172 00:58:19.519 [SteamAuthenticator] EndAuthSession 11000011555a172 00:58:19.519 [Lua] [NetworkServer] Changing num_players from 4 to 3 00:58:19.519 [Lua] Players: 3 00:58:19.519 [Lua] Set lobby begin: 00:58:19.519 [Lua] Lobby data twitch_enabled = false 00:58:19.519 [Lua] Lobby data power_level = 750 00:58:19.520 [Lua] Lobby data num_players = 3 00:58:19.520 [Lua] Lobby data weave_name = weave_41 00:58:19.520 [Lua] Lobby data game_mode = 3 00:58:19.520 [Lua] Lobby data is_private = false 00:58:19.520 [Lua] Lobby data mechanism = adventure 00:58:19.520 [Lua] Lobby data level_key = inn_level 00:58:19.520 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:19.520 [Lua] Lobby data selected_level_key = inn_level 00:58:19.520 [Lua] Lobby data unique_server_name = Visulth 00:58:19.520 [Lua] Lobby data quick_game = false 00:58:19.520 [Lua] Lobby data weave_index = 41 00:58:19.520 [Lua] Lobby data matchmaking = false 00:58:19.520 [Lua] Lobby data difficulty = normal 00:58:19.520 [Lua] Lobby data country_code = CA 00:58:19.520 [Lua] Lobby data host = 110000101e55044 00:58:19.520 [Lua] Lobby data player_slot_5 = 0:0 00:58:19.520 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:19.520 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:19.520 [Lua] Lobby data player_slot_3 = 0:0 00:58:19.520 [Lua] Lobby data eac_authorized = true 00:58:19.520 [Lua] Set lobby end. 00:58:19.520 [SteamVoipClient] select_out(11000011555a172, off) 00:58:19.520 [SteamVoipClient] select_in(11000011555a172, off) 00:58:19.520 [Lua] [LobbyMembers] Member left 11000011555a172 00:58:21.179 [Lua] [Matchmaking] Handshake host removing client 11000011555a172 00:58:21.287 [Lua] [Matchmaking] Cancelling matchmaking 00:58:21.287 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:58:21.660 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 00:58:21.660 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:58:21.682 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 00:58:21.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:58:21.705 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 00:58:21.705 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:58:21.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 00:58:21.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:58:21.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 00:58:21.751 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:58:21.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 00:58:21.775 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:58:21.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 00:58:21.797 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:58:21.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 00:58:21.820 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:58:21.841 [Lua] PlayFabMirror:_commit_internal 9 00:58:21.841 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:58:21.844 [Lua] generate_backend_stats 110000101e55044:1 00:58:21.856 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:58:21.856 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 20 00:58:21.857 [Lua] Set lobby begin: 00:58:21.857 [Lua] Lobby data twitch_enabled = false 00:58:21.857 [Lua] Lobby data power_level = 835 00:58:21.857 [Lua] Lobby data num_players = 3 00:58:21.857 [Lua] Lobby data weave_name = weave_41 00:58:21.857 [Lua] Lobby data game_mode = 3 00:58:21.857 [Lua] Lobby data is_private = false 00:58:21.857 [Lua] Lobby data mechanism = adventure 00:58:21.857 [Lua] Lobby data level_key = inn_level 00:58:21.857 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:21.857 [Lua] Lobby data selected_level_key = inn_level 00:58:21.857 [Lua] Lobby data unique_server_name = Visulth 00:58:21.857 [Lua] Lobby data quick_game = false 00:58:21.857 [Lua] Lobby data weave_index = 41 00:58:21.857 [Lua] Lobby data matchmaking = false 00:58:21.857 [Lua] Lobby data difficulty = normal 00:58:21.857 [Lua] Lobby data country_code = CA 00:58:21.857 [Lua] Lobby data host = 110000101e55044 00:58:21.857 [Lua] Lobby data player_slot_5 = 0:0 00:58:21.857 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:21.857 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:21.857 [Lua] Lobby data player_slot_3 = 0:0 00:58:21.857 [Lua] Lobby data eac_authorized = true 00:58:21.857 [Lua] Set lobby end. 00:58:21.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 20 00:58:22.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 00:58:22.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:58:22.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 00:58:22.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:58:22.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 20 00:58:22.113 [Lua] commit result success 9 00:58:22.966 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:58:22.966 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:58:22.971 [Lua] Set lobby begin: 00:58:22.971 [Lua] Lobby data twitch_enabled = false 00:58:22.971 [Lua] Lobby data power_level = 835 00:58:22.971 [Lua] Lobby data num_players = 3 00:58:22.971 [Lua] Lobby data weave_name = weave_41 00:58:22.971 [Lua] Lobby data game_mode = 3 00:58:22.971 [Lua] Lobby data is_private = false 00:58:22.972 [Lua] Lobby data mechanism = adventure 00:58:22.972 [Lua] Lobby data level_key = inn_level 00:58:22.972 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:22.972 [Lua] Lobby data selected_level_key = inn_level 00:58:22.972 [Lua] Lobby data unique_server_name = Visulth 00:58:22.972 [Lua] Lobby data quick_game = false 00:58:22.972 [Lua] Lobby data weave_index = 41 00:58:22.972 [Lua] Lobby data matchmaking = false 00:58:22.972 [Lua] Lobby data difficulty = cataclysm 00:58:22.972 [Lua] Lobby data country_code = CA 00:58:22.972 [Lua] Lobby data host = 110000101e55044 00:58:22.972 [Lua] Lobby data player_slot_5 = 0:0 00:58:22.972 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:22.972 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:22.972 [Lua] Lobby data player_slot_3 = 0:0 00:58:22.972 [Lua] Lobby data eac_authorized = true 00:58:22.972 [Lua] Set lobby end. 00:58:22.972 [Lua] [PartyManager] Leader is set to 110000101e55044 00:58:22.972 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_life 00:58:22.972 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_life ) 00:58:22.972 [Lua] Set lobby begin: 00:58:22.972 [Lua] Lobby data twitch_enabled = false 00:58:22.972 [Lua] Lobby data power_level = 835 00:58:22.972 [Lua] Lobby data num_players = 3 00:58:22.972 [Lua] Lobby data weave_name = weave_42 00:58:22.972 [Lua] Lobby data game_mode = 9 00:58:22.972 [Lua] Lobby data is_private = false 00:58:22.972 [Lua] Lobby data mechanism = adventure 00:58:22.972 [Lua] Lobby data level_key = inn_level 00:58:22.972 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:22.972 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:58:22.973 [Lua] Lobby data unique_server_name = Visulth 00:58:22.973 [Lua] Lobby data quick_game = false 00:58:22.973 [Lua] Lobby data weave_index = 42 00:58:22.973 [Lua] Lobby data matchmaking = true 00:58:22.973 [Lua] Lobby data difficulty = cataclysm 00:58:22.973 [Lua] Lobby data country_code = CA 00:58:22.973 [Lua] Lobby data host = 110000101e55044 00:58:22.973 [Lua] Lobby data player_slot_5 = 0:0 00:58:22.973 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:22.973 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:22.973 [Lua] Lobby data player_slot_3 = 0:0 00:58:22.973 [Lua] Lobby data eac_authorized = true 00:58:22.973 [Lua] Set lobby end. 00:58:22.973 [Lua] Set lobby begin: 00:58:22.973 [Lua] Lobby data twitch_enabled = false 00:58:22.973 [Lua] Lobby data power_level = 835 00:58:22.973 [Lua] Lobby data num_players = 3 00:58:22.973 [Lua] Lobby data weave_name = weave_42 00:58:22.973 [Lua] Lobby data game_mode = 9 00:58:22.973 [Lua] Lobby data is_private = false 00:58:22.973 [Lua] Lobby data mechanism = adventure 00:58:22.973 [Lua] Lobby data level_key = inn_level 00:58:22.973 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:22.973 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:58:22.973 [Lua] Lobby data unique_server_name = Visulth 00:58:22.973 [Lua] Lobby data quick_game = false 00:58:22.973 [Lua] Lobby data weave_index = 42 00:58:22.973 [Lua] Lobby data matchmaking = true 00:58:22.973 [Lua] Lobby data difficulty = cataclysm 00:58:22.973 [Lua] Lobby data country_code = CA 00:58:22.973 [Lua] Lobby data host = 110000101e55044 00:58:22.973 [Lua] Lobby data player_slot_5 = 0:0 00:58:22.973 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:22.973 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:22.974 [Lua] Lobby data player_slot_3 = 0:0 00:58:22.974 [Lua] Lobby data eac_authorized = true 00:58:22.974 [Lua] Set lobby end. 00:58:22.976 [Lua] [ChatManager][1]System: Starting hosted game... 00:58:22.976 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:58:22.976 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:58:26.862 [Lua] Set lobby begin: 00:58:26.862 [Lua] Lobby data twitch_enabled = false 00:58:26.862 [Lua] Lobby data power_level = 1095 00:58:26.862 [Lua] Lobby data num_players = 3 00:58:26.862 [Lua] Lobby data weave_name = weave_42 00:58:26.862 [Lua] Lobby data game_mode = 9 00:58:26.862 [Lua] Lobby data is_private = false 00:58:26.862 [Lua] Lobby data mechanism = adventure 00:58:26.862 [Lua] Lobby data level_key = inn_level 00:58:26.862 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:26.862 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:58:26.862 [Lua] Lobby data unique_server_name = Visulth 00:58:26.862 [Lua] Lobby data quick_game = false 00:58:26.862 [Lua] Lobby data weave_index = 42 00:58:26.862 [Lua] Lobby data matchmaking = true 00:58:26.862 [Lua] Lobby data difficulty = cataclysm 00:58:26.862 [Lua] Lobby data country_code = CA 00:58:26.862 [Lua] Lobby data host = 110000101e55044 00:58:26.863 [Lua] Lobby data player_slot_5 = 0:0 00:58:26.863 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:26.863 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:26.863 [Lua] Lobby data player_slot_3 = 0:0 00:58:26.863 [Lua] Lobby data eac_authorized = true 00:58:26.863 [Lua] Set lobby end. 00:58:31.894 [Lua] Set lobby begin: 00:58:31.894 [Lua] Lobby data twitch_enabled = false 00:58:31.894 [Lua] Lobby data power_level = 1100 00:58:31.894 [Lua] Lobby data num_players = 3 00:58:31.894 [Lua] Lobby data weave_name = weave_42 00:58:31.894 [Lua] Lobby data game_mode = 9 00:58:31.894 [Lua] Lobby data is_private = false 00:58:31.894 [Lua] Lobby data mechanism = adventure 00:58:31.894 [Lua] Lobby data level_key = inn_level 00:58:31.894 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:31.895 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:58:31.895 [Lua] Lobby data unique_server_name = Visulth 00:58:31.895 [Lua] Lobby data quick_game = false 00:58:31.895 [Lua] Lobby data weave_index = 42 00:58:31.895 [Lua] Lobby data matchmaking = true 00:58:31.895 [Lua] Lobby data difficulty = cataclysm 00:58:31.895 [Lua] Lobby data country_code = CA 00:58:31.895 [Lua] Lobby data host = 110000101e55044 00:58:31.895 [Lua] Lobby data player_slot_5 = 0:0 00:58:31.895 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:31.895 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:31.895 [Lua] Lobby data player_slot_3 = 0:0 00:58:31.895 [Lua] Lobby data eac_authorized = true 00:58:31.895 [Lua] Set lobby end. 00:58:40.792 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:58:40.795 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:58:40.885 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_life 00:58:40.885 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_life ) 00:58:40.885 [Lua] Set lobby begin: 00:58:40.885 [Lua] Lobby data twitch_enabled = false 00:58:40.885 [Lua] Lobby data power_level = 1100 00:58:40.885 [Lua] Lobby data num_players = 3 00:58:40.885 [Lua] Lobby data weave_name = weave_42 00:58:40.885 [Lua] Lobby data game_mode = 9 00:58:40.885 [Lua] Lobby data is_private = false 00:58:40.885 [Lua] Lobby data mechanism = adventure 00:58:40.885 [Lua] Lobby data level_key = inn_level 00:58:40.885 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:40.885 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:58:40.885 [Lua] Lobby data unique_server_name = Visulth 00:58:40.885 [Lua] Lobby data quick_game = false 00:58:40.885 [Lua] Lobby data weave_index = 42 00:58:40.885 [Lua] Lobby data matchmaking = true 00:58:40.885 [Lua] Lobby data difficulty = cataclysm 00:58:40.885 [Lua] Lobby data country_code = CA 00:58:40.885 [Lua] Lobby data host = 110000101e55044 00:58:40.885 [Lua] Lobby data player_slot_5 = 0:0 00:58:40.885 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:40.885 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:40.885 [Lua] Lobby data player_slot_3 = 0:0 00:58:40.885 [Lua] Lobby data eac_authorized = true 00:58:40.885 [Lua] Set lobby end. 00:58:40.889 [Lua] Set lobby begin: 00:58:40.889 [Lua] Lobby data twitch_enabled = false 00:58:40.890 [Lua] Lobby data power_level = 1100 00:58:40.890 [Lua] Lobby data num_players = 3 00:58:40.890 [Lua] Lobby data weave_name = weave_42 00:58:40.890 [Lua] Lobby data game_mode = 9 00:58:40.891 [Lua] Lobby data is_private = false 00:58:40.891 [Lua] Lobby data mechanism = adventure 00:58:40.891 [Lua] Lobby data level_key = inn_level 00:58:40.891 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:40.891 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:58:40.891 [Lua] Lobby data unique_server_name = Visulth 00:58:40.891 [Lua] Lobby data quick_game = false 00:58:40.891 [Lua] Lobby data weave_index = 42 00:58:40.891 [Lua] Lobby data matchmaking = true 00:58:40.891 [Lua] Lobby data difficulty = cataclysm 00:58:40.891 [Lua] Lobby data country_code = CA 00:58:40.891 [Lua] Lobby data host = 110000101e55044 00:58:40.891 [Lua] Lobby data player_slot_5 = 0:0 00:58:40.891 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:40.891 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:40.891 [Lua] Lobby data player_slot_3 = 0:0 00:58:40.891 [Lua] Lobby data eac_authorized = true 00:58:40.891 [Lua] Set lobby end. 00:58:40.891 [Lua] Complete level triggered. 00:58:40.894 [Save] Saving `save_data` 00:58:40.894 [Lua] gm_event_end_conditions_met false false 00:58:40.895 [Lua] PlayFabMirror:_commit_internal nil 00:58:40.895 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:58:40.897 [Lua] generate_backend_stats 110000101e55044:1 00:58:40.898 [Save] Save done 00:58:40.898 [Save] Saving `save_data` 00:58:40.902 [Save] Save done 00:58:40.909 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:58:40.910 [Save] Saving `save_data` 00:58:40.910 [Lua] TRANSITION nil nil dlc_scorpion_field_life 00:58:40.910 [Lua] Transition type "dlc_scorpion_field_life", is server: true 00:58:40.910 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:58:40.910 [Lua] [GameNetworkManager] Leaving game... 00:58:40.910 [Lua] [GameNetworkManager] Shutting down game session host. 00:58:40.910 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:58:40.910 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:58:40.910 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.05 00:58:40.914 [Save] Save done 00:58:40.915 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:58:40.915 [Lua] commit result success 10 00:58:40.937 [GameSessionCommon] failed to skip message because type is unknown 00:58:40.937 warning: [Network] Got broken update game object message from llx 00:58:40.958 [GameSessionCommon] failed to skip message because type is unknown 00:58:40.958 warning: [Network] Got broken update game object message from llx 00:58:41.936 [Lua] [PlayerSyncData] Game session is not initialized 00:58:41.936 [Lua] [PlayerSyncData] Game session is not initialized 00:58:41.936 [Lua] Set lobby begin: 00:58:41.936 [Lua] Lobby data twitch_enabled = false 00:58:41.936 [Lua] Lobby data power_level = 0 00:58:41.936 [Lua] Lobby data num_players = 3 00:58:41.937 [Lua] Lobby data weave_name = weave_42 00:58:41.937 [Lua] Lobby data game_mode = 9 00:58:41.937 [Lua] Lobby data is_private = false 00:58:41.937 [Lua] Lobby data mechanism = adventure 00:58:41.938 [Lua] Lobby data level_key = inn_level 00:58:41.938 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:41.938 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:58:41.938 [Lua] Lobby data unique_server_name = Visulth 00:58:41.939 [Lua] Lobby data quick_game = false 00:58:41.939 [Lua] Lobby data weave_index = 42 00:58:41.939 [Lua] Lobby data matchmaking = true 00:58:41.939 [Lua] Lobby data difficulty = cataclysm 00:58:41.939 [Lua] Lobby data country_code = CA 00:58:41.939 [Lua] Lobby data host = 110000101e55044 00:58:41.939 [Lua] Lobby data player_slot_5 = 0:0 00:58:41.939 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:41.939 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:41.939 [Lua] Lobby data player_slot_3 = 0:0 00:58:41.939 [Lua] Lobby data eac_authorized = true 00:58:41.939 [Lua] Set lobby end. 00:58:42.909 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:58:42.909 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 00:58:42.909 [Lua] Clearing all global lookup lists 00:58:42.910 [Lua] [IngamePlayerListUI] - Destroy 00:58:42.910 [Lua] [EquipmentUI] - Destroy 00:58:42.910 [Lua] [GamePadEquipmentUI] - Destroy 00:58:42.910 [Lua] [AbilityUI] - Destroy 00:58:42.910 [Lua] [GamePadAbilityUI] - Destroy 00:58:42.910 [Lua] [IngameUI] destroy 00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 00:58:42.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 00:58:42.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 00:58:42.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 00:58:42.934 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 00:58:43.023 [Lua] [Managers] Destroying state managers... 00:58:43.030 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:58:43.030 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 00:58:43.030 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 00:58:43.030 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 00:58:43.030 [Lua] [Matchmaking] unregister rpcs 00:58:43.030 [Lua] ############### UNLOADING PACKAGES ############### 00:58:43.030 [Lua] [Gamestate] Enter state StateLoading 00:58:43.033 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:58:43.033 [Lua] [Matchmaking] register rpcs 00:58:43.034 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:58:43.034 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:58:43.034 [Lua] registering RPCs 00:58:43.034 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:58:43.034 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:58:43.034 [Lua] Set lobby begin: 00:58:43.034 [Lua] Lobby data twitch_enabled = false 00:58:43.034 [Lua] Lobby data power_level = 0 00:58:43.034 [Lua] Lobby data num_players = 3 00:58:43.034 [Lua] Lobby data weave_name = weave_42 00:58:43.034 [Lua] Lobby data game_mode = 9 00:58:43.034 [Lua] Lobby data is_private = false 00:58:43.034 [Lua] Lobby data mechanism = adventure 00:58:43.034 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:58:43.034 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:58:43.034 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:58:43.034 [Lua] Lobby data unique_server_name = Visulth 00:58:43.034 [Lua] Lobby data quick_game = false 00:58:43.034 [Lua] Lobby data weave_index = 42 00:58:43.034 [Lua] Lobby data matchmaking = true 00:58:43.034 [Lua] Lobby data difficulty = cataclysm 00:58:43.034 [Lua] Lobby data country_code = CA 00:58:43.034 [Lua] Lobby data host = 110000101e55044 00:58:43.034 [Lua] Lobby data player_slot_5 = 0:0 00:58:43.034 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:58:43.034 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:58:43.034 [Lua] Lobby data player_slot_3 = 0:0 00:58:43.035 [Lua] Lobby data eac_authorized = true 00:58:43.035 [Lua] Set lobby end. 00:58:43.035 [Lua] MUSIC MANAGER unmute_all_world_sounds 155860 0 00:58:43.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 21 00:58:43.035 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:58:43.038 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 21 00:58:43.039 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/field/field_life, global_loading_screens, async-read, prioritized 00:58:43.039 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_field_life] self.picked_level_key=[nil] 00:58:43.039 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_field_life 00:58:43.119 [Umbra] Unload tome 00:58:43.218 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:58:43.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:58:43.218 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_life, async-read, 00:58:43.219 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_field_life" 00:58:43.219 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/field_life" 00:58:43.219 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field_life, LevelTransitionHandler, async-read, 00:58:43.219 [Lua] [StateLoading] got rpc_load_level 23 dlc_scorpion_field_life 00:58:43.335 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 21 00:58:43.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/field/field_life 00:58:43.377 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/field/field_life 00:58:43.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field 00:58:43.382 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_02 155861 0 00:58:43.382 [Lua] MUSIC MANAGER Play_loading_screen_music 155862 0 00:58:47.255 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_04 155863 0 00:58:47.973 [Lua] ### Sending rpc_level_loaded 00:58:47.973 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 23 00:58:47.973 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 00:58:49.470 [Lua] ### Sending rpc_level_loaded 00:58:49.470 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 23 00:58:49.470 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded 00:58:49.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field 00:58:49.554 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field 00:58:49.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field_life 00:58:49.714 [Umbra] Loading umbra tome '#ID[855ca3d262b7ebf6]' 00:58:50.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field_life 00:58:50.357 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field_life 00:58:50.375 [Lua] [LevelTransitionHandler] Level load completed! 00:58:50.375 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:58:50.396 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:58:50.396 [Lua] checking dlc's against conflict directors 00:58:50.396 [Lua] --- --- --- 00:58:50.396 [Lua] Starting... difficulty 'cataclysm' 00:58:50.396 [Lua] These are the starting conflict directors: 00:58:50.396 [Lua] default 00:58:50.396 [Lua] --- --- --- 00:58:50.396 [Lua] 00:58:50.396 [Lua] DONE! Found the following directors: 00:58:50.396 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre chaos_berzerker chaos_warrior chaos_marauder skaven_clan_rat_with_shield skaven_storm_vermin_commander beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_stormfiend skaven_plague_monk beastmen_standard_bearer 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:58:50.397 [Lua] ### Sending rpc_level_loaded 00:58:50.397 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 23 00:58:50.397 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:58:50.417 [Lua] ### Sending rpc_level_loaded 00:58:50.417 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 23 00:58:50.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:58:50.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:58:50.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:58:50.884 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_kill_01 155864 0 00:58:51.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:58:51.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:58:51.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:58:51.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:58:51.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:58:51.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:58:52.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:58:52.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:58:52.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:58:52.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:58:52.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:58:52.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:58:53.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:58:53.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:58:53.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:58:53.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:58:53.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:58:53.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:58:53.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:58:53.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:58:53.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:58:53.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:58:53.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:58:53.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:58:54.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:58:54.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:58:54.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:58:54.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:58:54.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:58:54.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:58:54.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:58:54.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:58:54.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:58:54.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:58:54.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:58:54.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:58:55.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:58:55.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:58:55.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:58:56.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:58:56.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:58:56.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:58:56.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:58:56.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:58:56.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:58:57.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:58:57.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:58:57.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:58:57.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:58:57.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:58:57.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:58:57.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:58:57.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:58:57.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:58:58.094 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044 00:58:58.094 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:15 my_peer_id:110000101e55044 00:58:58.094 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:15 my_peer_id:110000101e55044 00:58:58.096 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044 00:58:58.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:58:58.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:58:58.146 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 00:58:58.146 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 00:58:58.146 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 00:58:58.147 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 00:58:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 00:58:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient 00:58:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient 00:58:58.148 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 00:58:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 00:58:58.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:58:58.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:58:58.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:58:58.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:58:58.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:58:58.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:58:59.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:58:59.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:58:59.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:58:59.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044 00:58:59.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:16 my_peer_id:110000101e55044 00:58:59.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:16 my_peer_id:110000101e55044 00:58:59.688 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044 00:58:59.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:58:59.688 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 00:58:59.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:58:59.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:58:59.738 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 00:58:59.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:58:59.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:58:59.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:58:59.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 00:58:59.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:58:59.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:58:59.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:58:59.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:58:59.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:58:59.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:59:00.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:59:00.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:59:00.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:59:00.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:59:00.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:59:00.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:59:01.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:59:01.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:59:01.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:59:01.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:59:01.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:59:01.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:59:01.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:59:01.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:59:01.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:59:01.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:59:01.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:59:01.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:59:02.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:59:02.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:59:02.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:59:02.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:59:02.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:59:03.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:59:03.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:59:03.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:59:03.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:59:04.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:59:04.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:59:04.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 00:59:04.824 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_field_life game_mode: weave 00:59:04.824 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:59:04.825 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:59:04.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044 00:59:04.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:17 my_peer_id:110000101e55044 00:59:04.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:17 my_peer_id:110000101e55044 00:59:04.857 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044 00:59:04.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 00:59:04.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:59:04.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:59:04.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 00:59:04.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 00:59:04.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 00:59:04.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:59:04.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 00:59:05.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 00:59:05.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 00:59:05.124 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 00:59:05.223 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 00:59:05.223 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 00:59:05.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:59:05.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:59:05.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:59:05.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 00:59:06.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 00:59:06.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 00:59:06.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 00:59:06.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 00:59:06.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 00:59:06.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 00:59:06.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 00:59:06.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 00:59:06.863 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 00:59:06.864 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:59:06.864 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:59:07.867 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:59:07.867 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:59:07.867 [Lua] [Matchmaking] unregister rpcs 00:59:07.867 [Lua] Set lobby begin: 00:59:07.867 [Lua] Lobby data twitch_enabled = false 00:59:07.867 [Lua] Lobby data power_level = 0 00:59:07.867 [Lua] Lobby data num_players = 3 00:59:07.867 [Lua] Lobby data weave_name = weave_42 00:59:07.867 [Lua] Lobby data game_mode = 9 00:59:07.867 [Lua] Lobby data is_private = false 00:59:07.867 [Lua] Lobby data mechanism = adventure 00:59:07.867 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:59:07.867 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:59:07.867 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:59:07.867 [Lua] Lobby data unique_server_name = Visulth 00:59:07.867 [Lua] Lobby data quick_game = false 00:59:07.867 [Lua] Lobby data weave_index = 42 00:59:07.867 [Lua] Lobby data matchmaking = true 00:59:07.867 [Lua] Lobby data difficulty = cataclysm 00:59:07.867 [Lua] Lobby data country_code = CA 00:59:07.867 [Lua] Lobby data host = 110000101e55044 00:59:07.868 [Lua] Lobby data player_slot_5 = 0:0 00:59:07.868 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:59:07.868 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:59:07.868 [Lua] Lobby data player_slot_3 = 0:0 00:59:07.868 [Lua] Lobby data eac_authorized = true 00:59:07.868 [Lua] Set lobby end. 00:59:07.868 [Lua] [Managers] Destroying state managers... 00:59:07.869 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/field/field_life, global_loading_screens 00:59:07.869 [Lua] MUSIC MANAGER Stop_loading_screen_music 155865 0 00:59:07.869 [Lua] [Gamestate] Enter StateIngame HOST 00:59:07.869 [Lua] <>level = dlc_scorpion_field_life<> 00:59:07.869 [Lua] Set lobby begin: 00:59:07.869 [Lua] Lobby data twitch_enabled = false 00:59:07.869 [Lua] Lobby data power_level = 0 00:59:07.869 [Lua] Lobby data num_players = 3 00:59:07.869 [Lua] Lobby data weave_name = weave_42 00:59:07.869 [Lua] Lobby data game_mode = 9 00:59:07.869 [Lua] Lobby data is_private = false 00:59:07.869 [Lua] Lobby data mechanism = adventure 00:59:07.869 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:59:07.869 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:59:07.869 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:59:07.869 [Lua] Lobby data unique_server_name = Visulth 00:59:07.869 [Lua] Lobby data quick_game = false 00:59:07.869 [Lua] Lobby data weave_index = 42 00:59:07.870 [Lua] Lobby data matchmaking = true 00:59:07.870 [Lua] Lobby data difficulty = cataclysm 00:59:07.870 [Lua] Lobby data country_code = CA 00:59:07.870 [Lua] Lobby data host = 110000101e55044 00:59:07.870 [Lua] Lobby data player_slot_5 = 0:0 00:59:07.870 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:59:07.870 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:59:07.870 [Lua] Lobby data player_slot_3 = 0:0 00:59:07.870 [Lua] Lobby data eac_authorized = true 00:59:07.870 [Lua] Set lobby end. 00:59:07.870 [Umbra] Init version: 3.4.15 :: 16 threads 00:59:07.870 [Lua] [StateIngame] Server ingame 00:59:07.875 [Lua] Set lobby begin: 00:59:07.875 [Lua] Lobby data twitch_enabled = false 00:59:07.875 [Lua] Lobby data power_level = 0 00:59:07.875 [Lua] Lobby data num_players = 3 00:59:07.875 [Lua] Lobby data weave_name = weave_42 00:59:07.875 [Lua] Lobby data game_mode = 9 00:59:07.875 [Lua] Lobby data is_private = false 00:59:07.875 [Lua] Lobby data mechanism = adventure 00:59:07.875 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:59:07.875 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:59:07.875 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:59:07.875 [Lua] Lobby data unique_server_name = Visulth 00:59:07.875 [Lua] Lobby data quick_game = false 00:59:07.875 [Lua] Lobby data weave_index = 42 00:59:07.875 [Lua] Lobby data matchmaking = true 00:59:07.875 [Lua] Lobby data difficulty = cataclysm 00:59:07.875 [Lua] Lobby data country_code = CA 00:59:07.875 [Lua] Lobby data host = 110000101e55044 00:59:07.875 [Lua] Lobby data player_slot_5 = 0:0 00:59:07.875 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:59:07.875 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:59:07.875 [Lua] Lobby data player_slot_3 = 0:0 00:59:07.875 [Lua] Lobby data eac_authorized = true 00:59:07.875 [Lua] Set lobby end. 00:59:07.875 [Lua] [Matchmaking] register rpcs 00:59:07.875 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:59:07.875 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:59:07.875 [Lua] [GameNetworkManager] self.is_server = true 00:59:07.875 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 00:59:07.875 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:59:07.875 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:59:07.875 [Network] Setting artificial MTU limit to 65536 00:59:07.875 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 00:59:07.886 [Lua] Switching ConflictSettings: to: default_weave 00:59:07.886 [Lua] pacing=disabled 00:59:07.886 [Lua] roaming=nil 00:59:07.886 [Lua] specials=disabled 00:59:07.886 [Lua] debug_color=maroon 00:59:07.886 [Lua] pack_spawning=default 00:59:07.886 [Lua] contained_breeds=nil 00:59:07.886 [Lua] disabled=false 00:59:07.886 [Lua] boss=disabled 00:59:07.886 [Lua] horde=disabled 00:59:07.886 [Lua] name=default_weave 00:59:07.886 [Lua] intensity=disabled 00:59:07.886 [Lua] --- 00:59:07.886 [Lua] [LevelAnalysis] set_random_seed( 8135394) 00:59:07.890 warning: [GwNav] NavData resource not loaded 00:59:07.890 warning: [GwNav] levels/honduras_dlcs/scorpion/field/life/world 00:59:07.890 [Lua] nested_level_name levels/honduras_dlcs/scorpion/field/world 00:59:07.893 [Lua] [AIInterestPointSystem] Level Seed: 8135394 00:59:07.894 [Lua] 00:59:07.894 [Lua] [entity_system_bag] = table 00:59:07.894 [Lua] [entity_system_bag] = metatable 00:59:07.894 [Lua] [startup_data] = table 00:59:07.894 [Lua] [entity_manager] = table 00:59:07.894 [Lua] [entity_manager] = metatable 00:59:07.894 [Lua] [unit_spawner] = table 00:59:07.894 [Lua] [unit_spawner] = metatable 00:59:07.894 [Lua] [unit_storage] = table 00:59:07.894 [Lua] [unit_storage] = metatable 00:59:07.894 [Lua] [dice_keeper] = table 00:59:07.894 [Lua] [dice_keeper] = metatable 00:59:07.894 [Lua] [is_server] = true (boolean) 00:59:07.894 [Lua] [world] = [World] 00:59:07.894 [Lua] [system_api] = table 00:59:07.894 [Lua] [entity_system] = table 00:59:07.894 [Lua] [entity_system] = metatable 00:59:07.894 [Lua] [network_lobby] = table 00:59:07.894 [Lua] [network_lobby] = metatable 00:59:07.894 [Lua] [profile_synchronizer] = table 00:59:07.894 [Lua] [profile_synchronizer] = metatable 00:59:07.894 [Lua] [level_transition_handler] = table 00:59:07.894 [Lua] [level_transition_handler] = metatable 00:59:07.894 [Lua] [num_local_human_players] = 1 (number) 00:59:07.894 [Lua] [statistics_db] = table 00:59:07.894 [Lua] [statistics_db] = metatable 00:59:07.894 [Lua] [network_server] = table 00:59:07.894 [Lua] [network_server] = metatable 00:59:07.894 [Lua] [input_manager] = table 00:59:07.894 [Lua] [input_manager] = metatable 00:59:07.894 [Lua] [network_clock] = table 00:59:07.894 [Lua] [network_clock] = metatable 00:59:07.894 [Lua] [network_transmit] = table 00:59:07.894 [Lua] [network_transmit] = metatable 00:59:07.894 [Lua] [free_flight_manager] = table 00:59:07.894 [Lua] [free_flight_manager] = metatable 00:59:07.894 [Lua] [network_manager] = table 00:59:07.894 [Lua] [network_manager] = metatable 00:59:07.894 [Lua] [network_event_delegate] = table 00:59:07.894 [Lua] [network_event_delegate] = metatable 00:59:07.894 [Lua] 00:59:07.894 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:59:07.894 [Lua] ignoring extension VersusInteractObjectiveExtension 00:59:07.894 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:59:07.894 [Lua] ignoring extension VersusSocketObjectiveExtension 00:59:07.894 [Lua] ignoring extension VersusTargetObjectiveExtension 00:59:07.895 [Lua] ignoring extension KeepDecorationPaintingExtension 00:59:07.898 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:59:07.919 [Lua] [AchievementManager] Achievements using the steam platform 00:59:07.919 [Lua] [StateIngame] Level seed: 8135394 00:59:07.919 [World] Spawning level. 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-95.0463, -84.4443, -3.985) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.9321, -76.4844, -3.839) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-125.679, -59.0994, -0.281) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-141.592, -62.8228, -0.303) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-147.969, -37.9505, -1.795) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-16.1368, -135.466, 2.54828) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-3.40628, -162.506, 5.04925) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(24.8386, -102.081, 4.57248) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.17956, -101.02, 3.978) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.35508, -132.946, 5.42991) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(27.6068, -128.779, 3.889) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(71.1077, -127.76, -7.51701) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(117.628, -76.3407, -0.079) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.9552, -152.693, -2.24609) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.08, -74.7486, -0.334) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.8949, -66.8345, -4.135) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.433, -111.495, -0.075) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(82.9534, -144.948, -7.10282) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(101.967, -113.676, -6.621) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(182.757, -159.645, 5.004) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(148.82, -136.518, -2.14643) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(169.352, -178.831, 5.01) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(196.812, -185.309, 3.805) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(89.1573, -83.928, -1.056) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(112.553, -138.007, -6.37255) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(47.98, -113.74, -2.014) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-62.3599, -44.0551, -2.694) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.5099, -93.7318, -3.77837) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.3899, -79.5967, -4.59985) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.2875, -136.313, 0.740548) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-20.3651, -163.406, 1.34613) 00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(218.797, -181.778, 4.68578) 00:59:08.189 [Lua] [LevelAnalysis] set_random_seed( 8135394) 00:59:08.208 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 00:59:08.208 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 00:59:08.209 [Lua] [IngameUI] init 00:59:08.222 [SteamVoipClient] select_out(110000101e55044, off) 00:59:08.222 [SteamVoipClient] select_out(11000010309fe6f, off) 00:59:08.222 [SteamVoipClient] select_out(110000105bd392b, off) 00:59:08.227 [Lua] cb_razer_chroma_setup 00:59:08.293 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:59:08.293 [Lua] Set lobby begin: 00:59:08.293 [Lua] Lobby data twitch_enabled = false 00:59:08.293 [Lua] Lobby data power_level = 1100 00:59:08.293 [Lua] Lobby data num_players = 3 00:59:08.293 [Lua] Lobby data weave_name = weave_42 00:59:08.293 [Lua] Lobby data game_mode = 9 00:59:08.293 [Lua] Lobby data is_private = false 00:59:08.293 [Lua] Lobby data mechanism = adventure 00:59:08.293 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:59:08.293 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:59:08.293 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:59:08.293 [Lua] Lobby data unique_server_name = Visulth 00:59:08.293 [Lua] Lobby data quick_game = false 00:59:08.293 [Lua] Lobby data weave_index = 42 00:59:08.293 [Lua] Lobby data matchmaking = true 00:59:08.293 [Lua] Lobby data difficulty = cataclysm 00:59:08.293 [Lua] Lobby data country_code = CA 00:59:08.294 [Lua] Lobby data host = 110000101e55044 00:59:08.294 [Lua] Lobby data player_slot_5 = 0:0 00:59:08.294 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:59:08.294 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:59:08.294 [Lua] Lobby data player_slot_3 = 0:0 00:59:08.294 [Lua] Lobby data eac_authorized = true 00:59:08.294 [Lua] Set lobby end. 00:59:08.294 [Lua] CurrentConflictSettings default_weave 00:59:08.294 [Lua] [ConflictDirector] conflict_director is ai_ready 00:59:08.295 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:59:08.295 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:59:08.300 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:59:08.300 [Lua] Forming navigation groups in one frame 00:59:08.300 [Lua] Forming navigation groups 00:59:08.431 [Lua] NavigationGroupManager -> calulation time A: 0.13200000000006185 00:59:08.503 [Lua] NavigationGroupManager -> calulation time B: 0.070999999999912689 00:59:08.503 [Lua] number of nav groups: 214 00:59:08.506 [Lua] number of refined nav groups : 148 00:59:08.523 [Lua] NavigationGroupManager -> calulation time C: 0.01999999999998181 00:59:08.523 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.660865807533266 Normalized coefficient: 1.0056915239273583 00:59:08.534 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.9633051067590714 Normalized coefficient: 0.68761599781529348 00:59:08.552 [Lua] cannot find place to spawn rats 00:59:08.554 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:59:08.560 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 00:59:08.561 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:59:08.562 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 00:59:08.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:59:08.562 [Save] Loading `ut_tweaks_presets` 00:59:08.562 warning: [Save] Missing filename `ut_tweaks_presets` 00:59:08.592 [Lua] MUSIC: explore -> lost 00:59:09.025 [Lua] Set lobby begin: 00:59:09.025 [Lua] Lobby data twitch_enabled = false 00:59:09.025 [Lua] Lobby data power_level = 1100 00:59:09.026 [Lua] Lobby data num_players = 3 00:59:09.026 [Lua] Lobby data weave_name = weave_42 00:59:09.026 [Lua] Lobby data game_mode = 9 00:59:09.026 [Lua] Lobby data is_private = false 00:59:09.026 [Lua] Lobby data mechanism = adventure 00:59:09.026 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:59:09.026 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:59:09.026 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:59:09.026 [Lua] Lobby data unique_server_name = Visulth 00:59:09.026 [Lua] Lobby data quick_game = false 00:59:09.026 [Lua] Lobby data weave_index = 42 00:59:09.026 [Lua] Lobby data matchmaking = true 00:59:09.026 [Lua] Lobby data difficulty = cataclysm 00:59:09.026 [Lua] Lobby data country_code = CA 00:59:09.026 [Lua] Lobby data host = 110000101e55044 00:59:09.026 [Lua] Lobby data player_slot_5 = 0:0 00:59:09.026 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:59:09.026 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:59:09.026 [Lua] Lobby data player_slot_3 = 0:0 00:59:09.026 [Lua] Lobby data eac_authorized = true 00:59:09.026 [Lua] Set lobby end. 00:59:09.026 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing 00:59:09.026 [Lua] Breedfreezer (server) starting a hot join sync 00:59:09.026 [Lua] packing 0 units of breed chaos_marauder 00:59:09.026 [Lua] packing 0 units of breed skaven_clan_rat 00:59:09.026 [Lua] packing 0 units of breed skaven_storm_vermin 00:59:09.026 [Lua] packing 0 units of breed skaven_slave 00:59:09.026 [Lua] packing 0 units of breed chaos_fanatic 00:59:09.026 [Lua] packing 0 units of breed beastmen_ungor_archer 00:59:09.026 [Lua] packing 0 units of breed chaos_raider 00:59:09.026 [Lua] packing 0 units of breed chaos_warrior 00:59:09.026 [Lua] packing 0 units of breed chaos_berzerker 00:59:09.026 [Lua] packing 0 units of breed beastmen_bestigor 00:59:09.026 [Lua] packing 0 units of breed beastmen_ungor 00:59:09.026 [Lua] packing 0 units of breed skaven_plague_monk 00:59:09.026 [Lua] packing 0 units of breed beastmen_gor 00:59:09.026 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:59:09.026 [Lua] 00:59:09.026 [Lua] [1] = 1 (number) 00:59:09.026 [Lua] [2] = 0 (number) 00:59:09.026 [Lua] [3] = 1 (number) 00:59:09.026 [Lua] [4] = 0 (number) 00:59:09.026 [Lua] [5] = 1 (number) 00:59:09.026 [Lua] [6] = 0 (number) 00:59:09.026 [Lua] [7] = 1 (number) 00:59:09.026 [Lua] [8] = 0 (number) 00:59:09.026 [Lua] [9] = 1 (number) 00:59:09.026 [Lua] [10] = 0 (number) 00:59:09.026 [Lua] [11] = 1 (number) 00:59:09.026 [Lua] [12] = 0 (number) 00:59:09.026 [Lua] [13] = 1 (number) 00:59:09.026 [Lua] [14] = 0 (number) 00:59:09.026 [Lua] [15] = 1 (number) 00:59:09.026 [Lua] [16] = 0 (number) 00:59:09.026 [Lua] [17] = 1 (number) 00:59:09.026 [Lua] [18] = 0 (number) 00:59:09.026 [Lua] [19] = 1 (number) 00:59:09.026 [Lua] [20] = 0 (number) 00:59:09.026 [Lua] [21] = 1 (number) 00:59:09.026 [Lua] [22] = 0 (number) 00:59:09.026 [Lua] [23] = 1 (number) 00:59:09.026 [Lua] [24] = 0 (number) 00:59:09.026 [Lua] [25] = 1 (number) 00:59:09.026 [Lua] [26] = 0 (number) 00:59:09.026 [Lua] 00:59:09.026 [Lua] 00:59:09.026 [Lua] 00:59:09.027 [Lua] Set lobby begin: 00:59:09.027 [Lua] Lobby data twitch_enabled = false 00:59:09.027 [Lua] Lobby data power_level = 1100 00:59:09.027 [Lua] Lobby data num_players = 3 00:59:09.027 [Lua] Lobby data weave_name = weave_42 00:59:09.027 [Lua] Lobby data game_mode = 9 00:59:09.028 [Lua] Lobby data is_private = false 00:59:09.028 [Lua] Lobby data mechanism = adventure 00:59:09.028 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:59:09.028 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:59:09.028 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:59:09.028 [Lua] Lobby data unique_server_name = Visulth 00:59:09.028 [Lua] Lobby data quick_game = false 00:59:09.028 [Lua] Lobby data weave_index = 42 00:59:09.028 [Lua] Lobby data matchmaking = true 00:59:09.028 [Lua] Lobby data difficulty = cataclysm 00:59:09.028 [Lua] Lobby data country_code = CA 00:59:09.028 [Lua] Lobby data host = 110000101e55044 00:59:09.028 [Lua] Lobby data player_slot_5 = 0:0 00:59:09.028 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:59:09.028 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:59:09.028 [Lua] Lobby data player_slot_3 = 0:0 00:59:09.028 [Lua] Lobby data eac_authorized = true 00:59:09.028 [Lua] Set lobby end. 00:59:09.028 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 00:59:09.028 [Lua] Breedfreezer (server) starting a hot join sync 00:59:09.028 [Lua] packing 0 units of breed chaos_marauder 00:59:09.028 [Lua] packing 0 units of breed skaven_clan_rat 00:59:09.028 [Lua] packing 0 units of breed skaven_storm_vermin 00:59:09.028 [Lua] packing 0 units of breed skaven_slave 00:59:09.028 [Lua] packing 0 units of breed chaos_fanatic 00:59:09.028 [Lua] packing 0 units of breed beastmen_ungor_archer 00:59:09.028 [Lua] packing 0 units of breed chaos_raider 00:59:09.028 [Lua] packing 0 units of breed chaos_warrior 00:59:09.028 [Lua] packing 0 units of breed chaos_berzerker 00:59:09.028 [Lua] packing 0 units of breed beastmen_bestigor 00:59:09.028 [Lua] packing 0 units of breed beastmen_ungor 00:59:09.028 [Lua] packing 0 units of breed skaven_plague_monk 00:59:09.028 [Lua] packing 0 units of breed beastmen_gor 00:59:09.028 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:59:09.028 [Lua] 00:59:09.028 [Lua] [1] = 1 (number) 00:59:09.028 [Lua] [2] = 0 (number) 00:59:09.028 [Lua] [3] = 1 (number) 00:59:09.028 [Lua] [4] = 0 (number) 00:59:09.028 [Lua] [5] = 1 (number) 00:59:09.028 [Lua] [6] = 0 (number) 00:59:09.028 [Lua] [7] = 1 (number) 00:59:09.028 [Lua] [8] = 0 (number) 00:59:09.028 [Lua] [9] = 1 (number) 00:59:09.028 [Lua] [10] = 0 (number) 00:59:09.028 [Lua] [11] = 1 (number) 00:59:09.028 [Lua] [12] = 0 (number) 00:59:09.028 [Lua] [13] = 1 (number) 00:59:09.028 [Lua] [14] = 0 (number) 00:59:09.028 [Lua] [15] = 1 (number) 00:59:09.028 [Lua] [16] = 0 (number) 00:59:09.028 [Lua] [17] = 1 (number) 00:59:09.028 [Lua] [18] = 0 (number) 00:59:09.028 [Lua] [19] = 1 (number) 00:59:09.028 [Lua] [20] = 0 (number) 00:59:09.028 [Lua] [21] = 1 (number) 00:59:09.028 [Lua] [22] = 0 (number) 00:59:09.028 [Lua] [23] = 1 (number) 00:59:09.028 [Lua] [24] = 0 (number) 00:59:09.028 [Lua] [25] = 1 (number) 00:59:09.028 [Lua] [26] = 0 (number) 00:59:09.028 [Lua] 00:59:09.028 [Lua] 00:59:09.028 [Lua] 00:59:09.029 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 00:59:09.029 [Lua] RemotePlayer:create_game_object( ) 19 00:59:09.041 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 00:59:09.041 [Lua] RemotePlayer:create_game_object( ) 20 00:59:09.052 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 00:59:09.052 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 00:59:09.056 [Lua] MUSIC: lost -> explore 00:59:09.108 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 00:59:09.108 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 00:59:09.108 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 00:59:09.108 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:59:09.109 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:59:09.109 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 00:59:09.116 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 00:59:09.116 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:59:09.116 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 00:59:09.291 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:59:09.292 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 00:59:09.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:59:09.294 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:59:09.294 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 00:59:09.294 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 00:59:09.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 00:59:09.296 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:59:09.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd] 00:59:09.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd] 00:59:09.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7e919930] 00:59:09.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[db4181c0] 00:59:09.309 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 00:59:09.309 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 00:59:09.705 [Lua] StateInGameRunning:_game_actually_starts() 00:59:09.705 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 00:59:09.705 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 00:59:09.705 [Lua] ################################################################################################################# 00:59:09.705 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-dlc_scorpion_field_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:59:09.705 [Lua] ################################################################################################################# 00:59:09.705 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22 00:59:09.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22 00:59:09.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22 00:59:09.838 [Lua] Commit load time data 00:59:13.979 [Lua] Players are leaving the safe zone 00:59:13.989 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 00:59:17.969 [SteamLobby] Detected added member 1100001067b5a03 00:59:17.969 [Lua] [NetworkServer] Changing num_players from 3 to 4 00:59:17.969 [Lua] Players: 4 00:59:17.969 [Lua] Set lobby begin: 00:59:17.969 [Lua] Lobby data twitch_enabled = false 00:59:17.969 [Lua] Lobby data power_level = 1100 00:59:17.969 [Lua] Lobby data num_players = 4 00:59:17.969 [Lua] Lobby data weave_name = weave_42 00:59:17.969 [Lua] Lobby data game_mode = 9 00:59:17.969 [Lua] Lobby data is_private = false 00:59:17.969 [Lua] Lobby data mechanism = adventure 00:59:17.969 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:59:17.969 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:59:17.969 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:59:17.969 [Lua] Lobby data unique_server_name = Visulth 00:59:17.969 [Lua] Lobby data quick_game = false 00:59:17.970 [Lua] Lobby data weave_index = 42 00:59:17.970 [Lua] Lobby data matchmaking = true 00:59:17.970 [Lua] Lobby data difficulty = cataclysm 00:59:17.970 [Lua] Lobby data country_code = CA 00:59:17.970 [Lua] Lobby data host = 110000101e55044 00:59:17.970 [Lua] Lobby data player_slot_5 = 0:0 00:59:17.970 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:59:17.970 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:59:17.970 [Lua] Lobby data player_slot_3 = 0:0 00:59:17.970 [Lua] Lobby data eac_authorized = true 00:59:17.970 [Lua] Set lobby end. 00:59:17.971 [Lua] [LobbyMembers] Member joined 1100001067b5a03 00:59:17.990 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 00:59:17.990 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:59:18.007 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 00:59:18.008 [Lua] [ChatManager][1]System: IamLupo is joining the game 00:59:22.531 [SteamAuthenticator] Got ticket from 1100001067b5a03 00:59:22.531 [SteamAuthenticator] BeginAuthSession 1100001067b5a03 00:59:22.531 [SteamAuthenticator] Authenticating 1100001067b5a03 00:59:22.531 [SteamAuthenticator] Got ticket request from 1100001067b5a03 00:59:22.531 [SteamAuthenticator] GetAuthSessionTicket 1100001067b5a03 00:59:22.531 [SteamAuthenticator] Sent ticket to 1100001067b5a03 00:59:22.715 [SteamAuthenticator] Steam validation for 1100001067b5a03 with response 0 00:59:22.989 [Connection] New session id 107 to 1100001067b5a03. 00:59:23.158 [Connection] Established a connection <71.107> to 1100001067b5a03 00:59:23.158 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:59:23.158 [Lua] [Matchmaking] Got a handshake request from 1100001067b5a03 with user name 'IamLupo' 00:59:23.318 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017384e6 from 1100001067b5a03, replying lobby_ok 00:59:23.484 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001067b5a03 REPLY wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 00:59:23.646 [Lua] Set lobby begin: 00:59:23.646 [Lua] Lobby data twitch_enabled = false 00:59:23.646 [Lua] Lobby data power_level = 1100 00:59:23.646 [Lua] Lobby data num_players = 4 00:59:23.646 [Lua] Lobby data weave_name = weave_42 00:59:23.647 [Lua] Lobby data game_mode = 9 00:59:23.647 [Lua] Lobby data is_private = false 00:59:23.647 [Lua] Lobby data mechanism = adventure 00:59:23.647 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:59:23.647 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:59:23.647 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:59:23.647 [Lua] Lobby data unique_server_name = Visulth 00:59:23.647 [Lua] Lobby data quick_game = false 00:59:23.647 [Lua] Lobby data weave_index = 42 00:59:23.647 [Lua] Lobby data matchmaking = true 00:59:23.647 [Lua] Lobby data difficulty = cataclysm 00:59:23.647 [Lua] Lobby data country_code = CA 00:59:23.647 [Lua] Lobby data host = 110000101e55044 00:59:23.647 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 00:59:23.647 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:59:23.647 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:59:23.647 [Lua] Lobby data player_slot_3 = 0:0 00:59:23.647 [Lua] Lobby data eac_authorized = true 00:59:23.647 [Lua] Set lobby end. 00:59:23.647 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001067b5a03 00:59:23.647 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:1100001067b5a03 00:59:25.976 [Lua] ### CLEARING PEER STATE FOR 1100001067b5a03 00:59:26.142 [Lua] [PSM] Peer 1100001067b5a03 joined. Want to use profile index "5" 00:59:26.142 [Lua] Mechanism says: a client joined the game! 1100001067b5a03 00:59:26.142 [EAC] EAC server has client 1100001067b5a03 (and owner 1100001067b5a03) 00:59:26.142 [EACServer] [19:59:26:142][Windows][EAC Server] [Info][RegisterClient] Client: 01100001067B5A03 PlayerGUID: 76561198069012995 PlayerIP: 0.0.0.0 OwnerGUID: 76561198069012995 PlayerName: Visulth 00:59:26.142 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001067b5a03, connection_key=3) 00:59:26.644 [EACServer] [19:59:26:644][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001067B5A03 Session: 4 Status: Client Authenticated Message: Client authenticated. 00:59:26.648 [EAC] Peer 1100001067b5a03 switched EAC state to ClientAuthenticatedLocal 00:59:26.914 [EACServer] [19:59:26:914][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001067B5A03. 00:59:27.316 [EACServer] [19:59:27:316][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001067B5A03 00:59:27.316 [EACServer] [19:59:27:316][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001067B5A03 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:59:27.318 [EAC] Peer 1100001067b5a03 switched EAC state to ClientAuthenticatedRemote 00:59:27.859 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium 00:59:27.876 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium 00:59:27.883 [Lua] setting up ambush-horde 00:59:27.883 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 00:59:27.883 [Lua] -> spawning: 14 00:59:27.883 [Lua] horde crated with id 1 of type ambush 00:59:27.883 [Lua] Ambush horde spawn failed B - no matching spawners found! 00:59:27.883 [Lua] setting up vector-horde 00:59:27.883 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 00:59:27.883 [Lua] --> horde wants to spawn behind players (0.75167173945412/0.67 00:59:27.883 [Lua] -> spawning: 14 00:59:27.883 [Lua] horde crated with id 2 of type vector 00:59:27.883 [Lua] vector horde has started 00:59:27.893 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short 00:59:27.909 [Lua] MUSIC: explore -> pre_horde 00:59:27.951 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:59:28.075 [Lua] player (1100001067b5a03,1) was put into party 0 00:59:28.075 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03 00:59:31.415 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:59:31.900 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:59:32.279 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:59:32.703 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:59:32.945 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:59:33.367 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 00:59:35.680 [Lua] ### Sending rpc_level_loaded 00:59:35.680 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 23 00:59:35.680 [Lua] Peer 1100001067b5a03 has loaded the level but not all enemies, so we wait 00:59:36.833 [Lua] fence jumping 00:59:37.933 [Lua] ready to jump failed 00:59:42.018 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 00:59:43.491 [Lua] fence jumping 00:59:44.508 [Lua] ready to jump failed 00:59:45.924 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 160148 0 00:59:47.699 [Lua] fence jumping 00:59:48.758 [Lua] ready to jump failed 00:59:50.032 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001067b5a03, connection_key=3) 00:59:50.033 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:17 my_peer_id:110000101e55044 00:59:50.966 [Lua] MUSIC: pre_horde -> horde 00:59:53.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x27843, position: 0 00:59:53.227 [Lua] fence jumping 00:59:53.323 [Lua] simple los failed 00:59:54.454 [Lua] fence jumping 00:59:54.517 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f 00:59:54.518 [Lua] [GameNetworkManager] destroying game object with go_id=24 00:59:54.920 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 162298 0 00:59:54.953 [Lua] setting up ambush-horde 00:59:54.953 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 00:59:54.953 [Lua] -> spawning: 13 00:59:54.953 [Lua] horde crated with id 3 of type ambush 00:59:54.953 [Lua] ambush horde has started 00:59:54.982 [Lua] starting terror event: trickle_event_beastmen_small 00:59:54.982 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 00:59:56.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x260dc, position: 1044609 00:59:57.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x260dc, position: 1100863 00:59:57.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x260dc, position: 1100863 00:59:58.151 [Lua] ready to jump failed 00:59:58.825 [Lua] simple los failed 00:59:59.468 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:59:59.468 [Lua] [Matchmaking] Got a handshake request from 1100001067b5a03 with user name 'IamLupo' 00:59:59.500 [Lua] Breedfreezer (server) starting a hot join sync 00:59:59.500 [Lua] packing 6 units of breed chaos_marauder 00:59:59.500 [Lua] packing 13 units of breed skaven_clan_rat 00:59:59.500 [Lua] packing 0 units of breed skaven_storm_vermin 00:59:59.500 [Lua] packing 0 units of breed skaven_slave 00:59:59.500 [Lua] packing 2 units of breed chaos_fanatic 00:59:59.500 [Lua] packing 0 units of breed beastmen_ungor_archer 00:59:59.500 [Lua] packing 2 units of breed chaos_raider 00:59:59.500 [Lua] packing 0 units of breed chaos_warrior 00:59:59.500 [Lua] packing 0 units of breed chaos_berzerker 00:59:59.500 [Lua] packing 0 units of breed beastmen_bestigor 00:59:59.500 [Lua] packing 0 units of breed beastmen_ungor 00:59:59.500 [Lua] packing 0 units of breed skaven_plague_monk 00:59:59.500 [Lua] packing 0 units of breed beastmen_gor 00:59:59.500 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:59:59.500 [Lua] 00:59:59.501 [Lua] [1] = 3 (number) 00:59:59.501 [Lua] [2] = 6 (number) 00:59:59.501 [Lua] [3] = 19 (number) 00:59:59.501 [Lua] [4] = 13 (number) 00:59:59.501 [Lua] [5] = 1 (number) 00:59:59.501 [Lua] [6] = 0 (number) 00:59:59.501 [Lua] [7] = 1 (number) 00:59:59.501 [Lua] [8] = 0 (number) 00:59:59.501 [Lua] [9] = 2 (number) 00:59:59.501 [Lua] [10] = 2 (number) 00:59:59.501 [Lua] [11] = 1 (number) 00:59:59.501 [Lua] [12] = 0 (number) 00:59:59.501 [Lua] [13] = 3 (number) 00:59:59.501 [Lua] [14] = 2 (number) 00:59:59.501 [Lua] [15] = 1 (number) 00:59:59.501 [Lua] [16] = 0 (number) 00:59:59.501 [Lua] [17] = 1 (number) 00:59:59.501 [Lua] [18] = 0 (number) 00:59:59.501 [Lua] [19] = 1 (number) 00:59:59.501 [Lua] [20] = 0 (number) 00:59:59.501 [Lua] [21] = 1 (number) 00:59:59.501 [Lua] [22] = 0 (number) 00:59:59.501 [Lua] [23] = 1 (number) 00:59:59.501 [Lua] [24] = 0 (number) 00:59:59.501 [Lua] [25] = 4 (number) 00:59:59.501 [Lua] [26] = 0 (number) 00:59:59.501 [Lua] 00:59:59.501 [Lua] 00:59:59.501 [Lua] [1] = 30 (number) 00:59:59.501 [Lua] [2] = 146 (number) 00:59:59.501 [Lua] [3] = 82 (number) 00:59:59.501 [Lua] [4] = 70 (number) 00:59:59.501 [Lua] [5] = 71 (number) 00:59:59.501 [Lua] [6] = 43 (number) 00:59:59.501 [Lua] [7] = 62 (number) 00:59:59.501 [Lua] [8] = 53 (number) 00:59:59.501 [Lua] [9] = 54 (number) 00:59:59.501 [Lua] [10] = 56 (number) 00:59:59.501 [Lua] [11] = 75 (number) 00:59:59.501 [Lua] [12] = 36 (number) 00:59:59.501 [Lua] [13] = 73 (number) 00:59:59.501 [Lua] [14] = 38 (number) 00:59:59.501 [Lua] [15] = 35 (number) 00:59:59.501 [Lua] [16] = 74 (number) 00:59:59.501 [Lua] [17] = 41 (number) 00:59:59.501 [Lua] [18] = 76 (number) 00:59:59.501 [Lua] [19] = 40 (number) 00:59:59.501 [Lua] [20] = 32 (number) 00:59:59.501 [Lua] [21] = 31 (number) 00:59:59.501 [Lua] [22] = 33 (number) 00:59:59.501 [Lua] [23] = 69 (number) 00:59:59.501 [Lua] 00:59:59.502 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=197 00:59:59.502 [Lua] RemotePlayer:create_game_object( ) 197 00:59:59.519 [Lua] Assigning peer(1100001067b5a03:1) to profile(5) career(3) 00:59:59.519 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001067b5a03) local_player_id(1) profile_index(5) career_index(3) 00:59:59.519 [Lua] Set lobby begin: 00:59:59.519 [Lua] Lobby data twitch_enabled = false 00:59:59.519 [Lua] Lobby data power_level = 1100 00:59:59.519 [Lua] Lobby data num_players = 4 00:59:59.519 [Lua] Lobby data weave_name = weave_42 00:59:59.519 [Lua] Lobby data game_mode = 9 00:59:59.519 [Lua] Lobby data is_private = false 00:59:59.519 [Lua] Lobby data mechanism = adventure 00:59:59.519 [Lua] Lobby data level_key = dlc_scorpion_field_life 00:59:59.519 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 00:59:59.519 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 00:59:59.519 [Lua] Lobby data unique_server_name = Visulth 00:59:59.519 [Lua] Lobby data quick_game = false 00:59:59.519 [Lua] Lobby data weave_index = 42 00:59:59.519 [Lua] Lobby data matchmaking = true 00:59:59.519 [Lua] Lobby data difficulty = cataclysm 00:59:59.519 [Lua] Lobby data country_code = CA 00:59:59.519 [Lua] Lobby data host = 110000101e55044 00:59:59.519 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 00:59:59.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 00:59:59.519 [Lua] Lobby data player_slot_4 = 110000101e55044:1 00:59:59.519 [Lua] Lobby data player_slot_3 = 0:0 00:59:59.519 [Lua] Lobby data eac_authorized = true 00:59:59.519 [Lua] Set lobby end. 00:59:59.519 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:1100001067b5a03 00:59:59.520 [Lua] player (1100001067b5a03,1) was put into party 1 00:59:59.521 [Lua] fence jumping 00:59:59.959 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list. 00:59:59.959 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:59:59.959 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1 00:59:59.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044 00:59:59.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:18 my_peer_id:110000101e55044 00:59:59.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:18 my_peer_id:110000101e55044 00:59:59.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:18 my_peer_id:110000101e55044 00:59:59.961 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03 00:59:59.976 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044 00:59:59.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red, InventoryPackageSynchronizerClient, async-read, 00:59:59.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:59:59.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:59:59.976 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 00:59:59.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:59:59.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient, async-read, 00:59:59.976 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 00:59:59.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:59:59.976 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 01:00:00.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red 01:00:00.289 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red 01:00:00.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 01:00:00.511 [Lua] simple los failed 01:00:00.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 01:00:00.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 01:00:00.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 01:00:00.976 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 163730 0 01:00:01.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 01:00:01.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 01:00:01.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 01:00:01.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 01:00:01.341 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 01:00:01.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 01:00:02.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 01:00:02.301 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 01:00:02.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 01:00:02.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 01:00:02.451 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 01:00:02.451 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:00:02.523 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:00:02.523 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:00:02.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 01:00:03.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 01:00:03.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 01:00:03.002 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 01:00:03.177 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 01:00:03.177 [Lua] [PackageManager] Force_load: wwise/blunderbuss 01:00:03.210 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 01:00:03.765 [Lua] setting up ambush-horde 01:00:03.765 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:00:03.765 [Lua] -> spawning: 14 01:00:03.765 [Lua] horde crated with id 4 of type ambush 01:00:03.765 [Lua] Ambush horde spawn failed B - no matching spawners found! 01:00:03.765 [Lua] setting up vector-horde 01:00:03.765 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:00:03.765 [Lua] --> horde wants to spawn ahead of players (0.017771623860185/0.67 01:00:03.765 [Lua] -> spawning: 14 01:00:03.765 [Lua] horde crated with id 5 of type vector 01:00:03.765 [Lua] vector horde has started 01:00:04.000 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 44 44 01:00:04.698 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:00:04.699 [Lua] [GameNetworkManager] destroying game object with go_id=23 01:00:05.375 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:00:08.034 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:00:08.035 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=202 01:00:08.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:00:12.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x260dc, position: 229284 01:00:15.713 [Lua] [EquipmentUI] - Destroy 01:00:15.713 [Lua] [GamePadEquipmentUI] - Destroy 01:00:15.713 [Lua] [AbilityUI] - Destroy 01:00:15.713 [Lua] [GamePadAbilityUI] - Destroy 01:00:15.714 [Lua] [GameNetworkManager] destroying game object with go_id=22 01:00:15.860 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 4 43 53 01:00:16.030 [Lua] fence jumping 01:00:16.545 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 165481 0 01:00:16.553 [Lua] MUSIC: horde -> lost 01:00:16.563 [Lua] ready to jump failed 01:00:19.549 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:00:19.550 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=208 01:00:19.551 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 01:00:26.795 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:00:26.796 [Save] Saving `save_data` 01:00:26.796 [Lua] gm_event_end_conditions_met false true 01:00:26.797 [Lua] Game lost 01:00:26.797 [Lua] PlayFabMirror:_commit_internal nil 01:00:26.797 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:00:26.800 [Save] Save done 01:00:26.800 [Save] Saving `save_data` 01:00:26.805 [Save] Save done 01:00:26.805 [Save] Saving `save_data` 01:00:26.809 [Save] Save done 01:00:26.816 [Lua] commit result success 11 01:00:26.817 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23 01:00:26.817 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 01:00:26.838 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 6 01:00:27.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 01:00:27.304 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23 01:00:27.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23 01:00:28.364 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:00:28.365 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=209 01:00:28.367 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 01:00:34.545 [Lua] ConflictDirector - destroy all units 01:00:34.564 [Lua] Horde killed: ? 01:00:34.566 [Lua] Horde killed: ? 01:00:34.675 [Lua] TRANSITION nil nil inn_level 01:00:34.675 [Lua] Transition type "inn_level", is server: true 01:00:34.675 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:00:34.675 [Lua] [GameNetworkManager] Leaving game... 01:00:34.675 [Lua] [GameNetworkManager] Shutting down game session host. 01:00:34.675 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:00:34.675 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:00:34.675 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=86.78 01:00:34.688 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:00:35.131 [Lua] [PlayerSyncData] Game session is not initialized 01:00:35.131 [Lua] [PlayerSyncData] Game session is not initialized 01:00:35.131 [Lua] [PlayerSyncData] Game session is not initialized 01:00:35.131 [Lua] Set lobby begin: 01:00:35.131 [Lua] Lobby data twitch_enabled = false 01:00:35.131 [Lua] Lobby data power_level = 0 01:00:35.131 [Lua] Lobby data num_players = 4 01:00:35.131 [Lua] Lobby data weave_name = weave_42 01:00:35.131 [Lua] Lobby data game_mode = 9 01:00:35.131 [Lua] Lobby data is_private = false 01:00:35.132 [Lua] Lobby data mechanism = adventure 01:00:35.132 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:00:35.132 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:35.132 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:00:35.132 [Lua] Lobby data unique_server_name = Visulth 01:00:35.132 [Lua] Lobby data quick_game = false 01:00:35.132 [Lua] Lobby data weave_index = 42 01:00:35.132 [Lua] Lobby data matchmaking = true 01:00:35.132 [Lua] Lobby data difficulty = cataclysm 01:00:35.132 [Lua] Lobby data country_code = CA 01:00:35.132 [Lua] Lobby data host = 110000101e55044 01:00:35.132 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:35.132 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:35.132 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:35.132 [Lua] Lobby data player_slot_3 = 0:0 01:00:35.132 [Lua] Lobby data eac_authorized = true 01:00:35.132 [Lua] Set lobby end. 01:00:36.666 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:00:36.667 [Lua] Clearing all global lookup lists 01:00:36.667 [Lua] [IngamePlayerListUI] - Destroy 01:00:36.667 [Lua] [IngameUI] destroy 01:00:36.690 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list. 01:00:36.690 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:00:36.982 [Lua] [Managers] Destroying state managers... 01:00:36.992 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:00:37.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:00:37.104 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:00:37.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:00:37.111 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:00:37.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:00:37.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:00:37.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:00:37.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:00:37.116 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:00:37.119 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:00:37.122 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:00:37.123 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:00:37.124 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:00:37.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:00:37.130 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:00:37.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:00:37.137 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:00:37.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:00:37.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:00:37.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:00:37.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:00:37.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:00:37.151 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:00:37.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:00:37.161 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:00:37.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:00:37.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:00:37.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:00:37.172 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:00:37.176 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:00:37.195 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:00:37.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:00:37.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:00:37.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:00:37.220 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03 01:00:37.220 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 01:00:37.220 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:00:37.220 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:00:37.220 [Lua] [Matchmaking] unregister rpcs 01:00:37.221 [Lua] ############### UNLOADING PACKAGES ############### 01:00:37.221 [Lua] [Gamestate] Enter state StateLoading 01:00:37.224 [World] Spawning level. 01:00:37.237 [Lua] Found camera: end_screen_camera 01:00:37.237 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:00:37.238 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:00:37.238 [Lua] [Matchmaking] register rpcs 01:00:37.238 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:00:37.238 [Lua] registering RPCs 01:00:37.238 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:00:37.238 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:00:37.238 [Lua] Set lobby begin: 01:00:37.238 [Lua] Lobby data twitch_enabled = false 01:00:37.238 [Lua] Lobby data power_level = 0 01:00:37.238 [Lua] Lobby data num_players = 4 01:00:37.238 [Lua] Lobby data weave_name = weave_42 01:00:37.238 [Lua] Lobby data game_mode = 3 01:00:37.238 [Lua] Lobby data is_private = false 01:00:37.239 [Lua] Lobby data mechanism = adventure 01:00:37.239 [Lua] Lobby data level_key = inn_level 01:00:37.239 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:37.239 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:00:37.239 [Lua] Lobby data unique_server_name = Visulth 01:00:37.239 [Lua] Lobby data quick_game = false 01:00:37.239 [Lua] Lobby data weave_index = 42 01:00:37.239 [Lua] Lobby data matchmaking = false 01:00:37.239 [Lua] Lobby data difficulty = cataclysm 01:00:37.239 [Lua] Lobby data country_code = CA 01:00:37.239 [Lua] Lobby data host = 110000101e55044 01:00:37.239 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:37.239 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:37.239 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:37.239 [Lua] Lobby data player_slot_3 = 0:0 01:00:37.239 [Lua] Lobby data eac_authorized = true 01:00:37.239 [Lua] Set lobby end. 01:00:37.239 [Lua] MUSIC MANAGER unmute_all_world_sounds 166967 0 01:00:37.239 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 24 01:00:37.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:00:37.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 24 01:00:37.244 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:00:37.244 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 01:00:37.244 [Lua] [LevelTransitionHandler] load_level inn_level 01:00:37.336 [Umbra] Unload tome 01:00:37.338 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field_life, LevelTransitionHandler 01:00:37.387 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_life 01:00:37.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:00:37.387 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:00:37.387 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:00:37.387 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:00:37.387 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:00:37.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:00:37.629 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:00:37.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:00:37.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 24 01:00:37.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:00:37.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:00:37.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:00:37.778 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:00:38.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x28c38, position: 4813914 01:00:43.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044 01:00:43.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:19 my_peer_id:110000101e55044 01:00:43.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:19 my_peer_id:110000101e55044 01:00:43.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:19 my_peer_id:110000101e55044 01:00:43.663 [Lua] ### Sending rpc_level_loaded 01:00:43.663 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 50 01:00:43.663 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded 01:00:43.665 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044 01:00:43.665 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 01:00:43.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 01:00:43.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:00:43.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:00:43.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:00:43.713 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 01:00:43.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:00:43.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:00:43.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:00:43.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:20 my_peer_id:110000101e55044 01:00:43.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:20 my_peer_id:110000101e55044 01:00:43.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:20 my_peer_id:110000101e55044 01:00:43.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:20 my_peer_id:110000101e55044 01:00:43.779 [Lua] ### Sending rpc_level_loaded 01:00:43.779 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 01:00:43.779 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:00:43.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:20 my_peer_id:110000101e55044 01:00:43.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:00:43.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:00:43.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:00:43.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:00:43.832 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:00:47.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:00:47.147 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:00:47.149 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 01:00:47.165 [Lua] [LevelTransitionHandler] Level load completed! 01:00:47.165 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:00:47.165 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:00:47.166 [Lua] ### Sending rpc_level_loaded 01:00:47.166 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 01:00:47.166 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:00:47.166 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 01:00:47.166 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:00:47.166 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:00:47.181 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:21 my_peer_id:110000101e55044 01:00:47.181 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:21 my_peer_id:110000101e55044 01:00:47.181 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:21 my_peer_id:110000101e55044 01:00:47.181 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:21 my_peer_id:110000101e55044 01:00:47.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 01:00:47.197 [Lua] [PackageManager] Force_load: wwise/crossbow 01:00:47.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:00:47.199 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:21 my_peer_id:110000101e55044 01:00:47.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:00:47.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:00:47.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:00:47.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 01:00:47.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:00:47.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:00:47.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:00:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 01:00:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:00:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 01:00:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:00:47.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:00:47.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:00:47.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 01:00:47.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 01:00:47.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 01:00:47.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:00:47.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:00:47.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:00:47.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:00:47.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:00:47.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:00:47.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:00:47.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:00:47.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:00:47.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:00:48.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:00:48.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:00:48.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:00:48.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:00:48.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:00:48.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:00:48.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:00:48.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:00:48.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:00:48.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:00:48.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:00:48.372 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 01:00:48.372 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:00:52.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:22 my_peer_id:110000101e55044 01:00:52.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:22 my_peer_id:110000101e55044 01:00:52.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:22 my_peer_id:110000101e55044 01:00:52.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:22 my_peer_id:110000101e55044 01:00:52.119 [Lua] ### Sending rpc_level_loaded 01:00:52.119 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 50 01:00:52.119 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded 01:00:52.121 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:22 my_peer_id:110000101e55044 01:00:52.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:00:52.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:00:52.121 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 01:00:52.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:00:52.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 01:00:52.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:00:52.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 01:00:52.171 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 01:00:52.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:00:52.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:00:52.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:00:52.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:00:52.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:00:52.623 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:00:52.956 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:00:52.956 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:00:52.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:00:53.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:00:53.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:00:53.426 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 01:00:55.255 [Lua] ### Sending rpc_level_loaded 01:00:55.255 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 01:00:55.255 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:00:56.259 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:00:56.259 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:00:56.259 [Lua] [Matchmaking] unregister rpcs 01:00:56.259 [Lua] Set lobby begin: 01:00:56.259 [Lua] Lobby data twitch_enabled = false 01:00:56.259 [Lua] Lobby data power_level = 0 01:00:56.259 [Lua] Lobby data num_players = 4 01:00:56.259 [Lua] Lobby data weave_name = weave_42 01:00:56.259 [Lua] Lobby data game_mode = 3 01:00:56.259 [Lua] Lobby data is_private = false 01:00:56.259 [Lua] Lobby data mechanism = adventure 01:00:56.259 [Lua] Lobby data level_key = inn_level 01:00:56.259 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:56.259 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:00:56.259 [Lua] Lobby data unique_server_name = Visulth 01:00:56.259 [Lua] Lobby data quick_game = false 01:00:56.259 [Lua] Lobby data weave_index = 42 01:00:56.259 [Lua] Lobby data matchmaking = false 01:00:56.259 [Lua] Lobby data difficulty = cataclysm 01:00:56.259 [Lua] Lobby data country_code = CA 01:00:56.260 [Lua] Lobby data host = 110000101e55044 01:00:56.260 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:56.260 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:56.260 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:56.260 [Lua] Lobby data player_slot_3 = 0:0 01:00:56.260 [Lua] Lobby data eac_authorized = true 01:00:56.260 [Lua] Set lobby end. 01:00:56.260 [Lua] [Managers] Destroying state managers... 01:00:56.261 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:00:56.261 [Lua] MUSIC MANAGER Stop_loading_screen_music 167008 0 01:00:56.261 [Lua] [Gamestate] Enter StateIngame HOST 01:00:56.261 [Lua] <>level = inn_level<> 01:00:56.262 [Lua] Set lobby begin: 01:00:56.262 [Lua] Lobby data twitch_enabled = false 01:00:56.262 [Lua] Lobby data power_level = 0 01:00:56.262 [Lua] Lobby data num_players = 4 01:00:56.262 [Lua] Lobby data weave_name = weave_42 01:00:56.262 [Lua] Lobby data game_mode = 3 01:00:56.262 [Lua] Lobby data is_private = false 01:00:56.262 [Lua] Lobby data mechanism = adventure 01:00:56.262 [Lua] Lobby data level_key = inn_level 01:00:56.262 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:56.262 [Lua] Lobby data selected_level_key = inn_level 01:00:56.262 [Lua] Lobby data unique_server_name = Visulth 01:00:56.262 [Lua] Lobby data quick_game = false 01:00:56.262 [Lua] Lobby data weave_index = 42 01:00:56.262 [Lua] Lobby data matchmaking = false 01:00:56.262 [Lua] Lobby data difficulty = cataclysm 01:00:56.262 [Lua] Lobby data country_code = CA 01:00:56.262 [Lua] Lobby data host = 110000101e55044 01:00:56.262 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:56.262 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:56.262 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:56.262 [Lua] Lobby data player_slot_3 = 0:0 01:00:56.262 [Lua] Lobby data eac_authorized = true 01:00:56.262 [Lua] Set lobby end. 01:00:56.262 [Umbra] Init version: 3.4.15 :: 16 threads 01:00:56.262 [Lua] [StateIngame] Server ingame 01:00:56.267 [Lua] Set lobby begin: 01:00:56.267 [Lua] Lobby data twitch_enabled = false 01:00:56.267 [Lua] Lobby data power_level = 0 01:00:56.267 [Lua] Lobby data num_players = 4 01:00:56.267 [Lua] Lobby data weave_name = weave_42 01:00:56.267 [Lua] Lobby data game_mode = 3 01:00:56.267 [Lua] Lobby data is_private = false 01:00:56.268 [Lua] Lobby data mechanism = adventure 01:00:56.268 [Lua] Lobby data level_key = inn_level 01:00:56.268 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:56.268 [Lua] Lobby data selected_level_key = inn_level 01:00:56.268 [Lua] Lobby data unique_server_name = Visulth 01:00:56.268 [Lua] Lobby data quick_game = false 01:00:56.268 [Lua] Lobby data weave_index = 42 01:00:56.268 [Lua] Lobby data matchmaking = false 01:00:56.268 [Lua] Lobby data difficulty = cataclysm 01:00:56.268 [Lua] Lobby data country_code = CA 01:00:56.268 [Lua] Lobby data host = 110000101e55044 01:00:56.268 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:56.268 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:56.268 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:56.268 [Lua] Lobby data player_slot_3 = 0:0 01:00:56.268 [Lua] Lobby data eac_authorized = true 01:00:56.268 [Lua] Set lobby end. 01:00:56.268 [Lua] [Matchmaking] register rpcs 01:00:56.268 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:00:56.268 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:00:56.268 [Lua] [GameNetworkManager] self.is_server = true 01:00:56.268 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:00:56.269 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:00:56.269 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:00:56.269 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:00:56.269 [Network] Setting artificial MTU limit to 65536 01:00:56.279 [Lua] Switching ConflictSettings: to: disabled 01:00:56.279 [Lua] pacing=disabled 01:00:56.279 [Lua] roaming=nil 01:00:56.279 [Lua] specials=disabled 01:00:56.279 [Lua] debug_color=black 01:00:56.279 [Lua] pack_spawning=disabled 01:00:56.279 [Lua] contained_breeds=nil 01:00:56.279 [Lua] disabled=true 01:00:56.279 [Lua] boss=disabled 01:00:56.279 [Lua] horde=disabled 01:00:56.279 [Lua] name=disabled 01:00:56.279 [Lua] intensity=disabled 01:00:56.279 [Lua] --- 01:00:56.279 [Lua] [LevelAnalysis] set_random_seed( 63788) 01:00:56.285 [Lua] [AIInterestPointSystem] Level Seed: 63788 01:00:56.285 [Lua] 01:00:56.285 [Lua] [entity_system_bag] = table 01:00:56.285 [Lua] [entity_system_bag] = metatable 01:00:56.285 [Lua] [startup_data] = table 01:00:56.285 [Lua] [entity_manager] = table 01:00:56.285 [Lua] [entity_manager] = metatable 01:00:56.285 [Lua] [unit_spawner] = table 01:00:56.285 [Lua] [unit_spawner] = metatable 01:00:56.285 [Lua] [unit_storage] = table 01:00:56.285 [Lua] [unit_storage] = metatable 01:00:56.285 [Lua] [dice_keeper] = table 01:00:56.285 [Lua] [dice_keeper] = metatable 01:00:56.285 [Lua] [is_server] = true (boolean) 01:00:56.285 [Lua] [world] = [World] 01:00:56.285 [Lua] [system_api] = table 01:00:56.285 [Lua] [entity_system] = table 01:00:56.285 [Lua] [entity_system] = metatable 01:00:56.285 [Lua] [network_lobby] = table 01:00:56.285 [Lua] [network_lobby] = metatable 01:00:56.285 [Lua] [profile_synchronizer] = table 01:00:56.285 [Lua] [profile_synchronizer] = metatable 01:00:56.285 [Lua] [level_transition_handler] = table 01:00:56.285 [Lua] [level_transition_handler] = metatable 01:00:56.285 [Lua] [num_local_human_players] = 1 (number) 01:00:56.285 [Lua] [statistics_db] = table 01:00:56.285 [Lua] [statistics_db] = metatable 01:00:56.285 [Lua] [network_server] = table 01:00:56.285 [Lua] [network_server] = metatable 01:00:56.285 [Lua] [input_manager] = table 01:00:56.285 [Lua] [input_manager] = metatable 01:00:56.285 [Lua] [network_clock] = table 01:00:56.285 [Lua] [network_clock] = metatable 01:00:56.285 [Lua] [network_transmit] = table 01:00:56.285 [Lua] [network_transmit] = metatable 01:00:56.285 [Lua] [free_flight_manager] = table 01:00:56.285 [Lua] [free_flight_manager] = metatable 01:00:56.285 [Lua] [network_manager] = table 01:00:56.285 [Lua] [network_manager] = metatable 01:00:56.285 [Lua] [network_event_delegate] = table 01:00:56.285 [Lua] [network_event_delegate] = metatable 01:00:56.285 [Lua] 01:00:56.286 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:00:56.286 [Lua] ignoring extension VersusInteractObjectiveExtension 01:00:56.286 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:00:56.286 [Lua] ignoring extension VersusSocketObjectiveExtension 01:00:56.286 [Lua] ignoring extension VersusTargetObjectiveExtension 01:00:56.286 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:00:56.290 [Lua] [AchievementManager] Achievements using the steam platform 01:00:56.291 [Lua] [StateIngame] Level seed: 63788 01:00:56.291 [World] Spawning level. 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:00:56.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:00:56.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:00:56.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 01:00:56.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 01:00:56.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:00:56.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 01:00:56.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 01:00:56.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 01:00:56.570 [Lua] [LevelAnalysis] set_random_seed( 63788) 01:00:56.590 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:00:56.590 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 01:00:56.590 [Lua] [IngameUI] init 01:00:56.607 [SteamVoipClient] select_out(110000101e55044, off) 01:00:56.607 [SteamVoipClient] select_out(11000010309fe6f, off) 01:00:56.607 [SteamVoipClient] select_out(110000105bd392b, off) 01:00:56.612 [Lua] cb_razer_chroma_setup 01:00:56.701 [Lua] [Matchmaking] Cancelling matchmaking 01:00:56.701 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:00:56.701 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:00:56.701 [Lua] Set lobby begin: 01:00:56.701 [Lua] Lobby data twitch_enabled = false 01:00:56.701 [Lua] Lobby data power_level = 0 01:00:56.701 [Lua] Lobby data num_players = 4 01:00:56.701 [Lua] Lobby data weave_name = weave_42 01:00:56.701 [Lua] Lobby data game_mode = 3 01:00:56.701 [Lua] Lobby data is_private = false 01:00:56.701 [Lua] Lobby data mechanism = adventure 01:00:56.701 [Lua] Lobby data level_key = inn_level 01:00:56.701 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:56.701 [Lua] Lobby data selected_level_key = inn_level 01:00:56.701 [Lua] Lobby data unique_server_name = Visulth 01:00:56.701 [Lua] Lobby data quick_game = false 01:00:56.701 [Lua] Lobby data weave_index = 42 01:00:56.701 [Lua] Lobby data matchmaking = false 01:00:56.701 [Lua] Lobby data difficulty = normal 01:00:56.701 [Lua] Lobby data country_code = CA 01:00:56.701 [Lua] Lobby data host = 110000101e55044 01:00:56.701 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:56.701 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:56.701 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:56.701 [Lua] Lobby data player_slot_3 = 0:0 01:00:56.701 [Lua] Lobby data eac_authorized = true 01:00:56.702 [Lua] Set lobby end. 01:00:56.705 [Lua] Set lobby begin: 01:00:56.705 [Lua] Lobby data twitch_enabled = false 01:00:56.705 [Lua] Lobby data power_level = 0 01:00:56.705 [Lua] Lobby data num_players = 4 01:00:56.705 [Lua] Lobby data weave_name = weave_42 01:00:56.705 [Lua] Lobby data game_mode = 3 01:00:56.705 [Lua] Lobby data is_private = false 01:00:56.705 [Lua] Lobby data mechanism = adventure 01:00:56.705 [Lua] Lobby data level_key = inn_level 01:00:56.705 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:56.705 [Lua] Lobby data selected_level_key = inn_level 01:00:56.705 [Lua] Lobby data unique_server_name = Visulth 01:00:56.705 [Lua] Lobby data quick_game = false 01:00:56.705 [Lua] Lobby data weave_index = 42 01:00:56.705 [Lua] Lobby data matchmaking = false 01:00:56.705 [Lua] Lobby data difficulty = normal 01:00:56.705 [Lua] Lobby data country_code = CA 01:00:56.705 [Lua] Lobby data host = 110000101e55044 01:00:56.705 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:56.705 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:56.705 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:56.705 [Lua] Lobby data player_slot_3 = 0:0 01:00:56.705 [Lua] Lobby data eac_authorized = true 01:00:56.705 [Lua] Set lobby end. 01:00:56.705 [Lua] [PartyManager] Leader is set to 110000101e55044 01:00:56.705 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:00:56.705 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:00:56.706 [Lua] Set lobby begin: 01:00:56.706 [Lua] Lobby data twitch_enabled = false 01:00:56.706 [Lua] Lobby data power_level = 835 01:00:56.706 [Lua] Lobby data num_players = 4 01:00:56.706 [Lua] Lobby data weave_name = weave_42 01:00:56.706 [Lua] Lobby data game_mode = 3 01:00:56.706 [Lua] Lobby data is_private = false 01:00:56.706 [Lua] Lobby data mechanism = adventure 01:00:56.706 [Lua] Lobby data level_key = inn_level 01:00:56.706 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:56.706 [Lua] Lobby data selected_level_key = inn_level 01:00:56.706 [Lua] Lobby data unique_server_name = Visulth 01:00:56.706 [Lua] Lobby data quick_game = false 01:00:56.706 [Lua] Lobby data weave_index = 42 01:00:56.706 [Lua] Lobby data matchmaking = false 01:00:56.706 [Lua] Lobby data difficulty = normal 01:00:56.706 [Lua] Lobby data country_code = CA 01:00:56.706 [Lua] Lobby data host = 110000101e55044 01:00:56.706 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:56.706 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:56.706 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:56.706 [Lua] Lobby data player_slot_3 = 0:0 01:00:56.706 [Lua] Lobby data eac_authorized = true 01:00:56.706 [Lua] Set lobby end. 01:00:56.708 [Flow] complete_skittergate_legend true 01:00:56.708 [Flow] complete_all_helmgart_levels_recruit true 01:00:56.709 [Flow] WitchHunterLevel:35 01:00:56.709 [Flow] LeaderYes 01:00:56.709 [Flow] ALL PC XP:304250 01:00:56.709 [Flow] Has "bogenhafen" DLC:true 01:00:56.709 [Flow] WH XP:60850 01:00:56.709 [Flow] Number of crafted items:5754 01:00:56.709 [Flow] Has "pre_order" DLC:true 01:00:56.709 [Flow] Sum of Powe Levels:1500 01:00:56.709 [Flow] lodestone diff 1:false 01:00:56.709 [Flow] magnus and forest activated 01:00:56.709 [Flow] magnus and forest activated 01:00:56.709 [Flow] cemetery and forest activated 01:00:56.709 [Flow] magnus and cemetery 01:00:56.709 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:00:56.709 [Flow] ALL RUNES ACTIVATED 01:00:56.709 [Flow] magnus and forest activated 01:00:56.709 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:00:56.709 [Flow] ALL RUNES ACTIVATED 01:00:56.709 [Flow] cemetery and forest activated 01:00:56.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:00:56.710 [Flow] ALL RUNES ACTIVATED 01:00:56.710 [Flow] magnus and forest activated 01:00:56.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:00:56.710 [Flow] ALL RUNES ACTIVATED 01:00:56.710 [Flow] magnus and cemetery 01:00:56.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:00:56.710 [Flow] ALL RUNES ACTIVATED 01:00:56.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:00:56.712 [Lua] CurrentConflictSettings disabled 01:00:56.713 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:00:56.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:00:56.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:00:56.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:00:56.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 01:00:56.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:00:56.716 [Save] Loading `ut_tweaks_presets` 01:00:56.717 warning: [Save] Missing filename `ut_tweaks_presets` 01:00:56.745 [Lua] MUSIC: lost -> explore 01:00:57.141 [Lua] Set lobby begin: 01:00:57.141 [Lua] Lobby data twitch_enabled = false 01:00:57.141 [Lua] Lobby data power_level = 835 01:00:57.141 [Lua] Lobby data num_players = 4 01:00:57.142 [Lua] Lobby data weave_name = weave_42 01:00:57.142 [Lua] Lobby data game_mode = 3 01:00:57.142 [Lua] Lobby data is_private = false 01:00:57.142 [Lua] Lobby data mechanism = adventure 01:00:57.142 [Lua] Lobby data level_key = inn_level 01:00:57.142 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:57.142 [Lua] Lobby data selected_level_key = inn_level 01:00:57.142 [Lua] Lobby data unique_server_name = Visulth 01:00:57.142 [Lua] Lobby data quick_game = false 01:00:57.142 [Lua] Lobby data weave_index = 42 01:00:57.143 [Lua] Lobby data matchmaking = false 01:00:57.143 [Lua] Lobby data difficulty = normal 01:00:57.143 [Lua] Lobby data country_code = CA 01:00:57.143 [Lua] Lobby data host = 110000101e55044 01:00:57.143 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:57.143 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:57.143 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:57.143 [Lua] Lobby data player_slot_3 = 0:0 01:00:57.143 [Lua] Lobby data eac_authorized = true 01:00:57.143 [Lua] Set lobby end. 01:00:57.143 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing 01:00:57.145 [Lua] Set lobby begin: 01:00:57.145 [Lua] Lobby data twitch_enabled = false 01:00:57.145 [Lua] Lobby data power_level = 835 01:00:57.145 [Lua] Lobby data num_players = 4 01:00:57.145 [Lua] Lobby data weave_name = weave_42 01:00:57.145 [Lua] Lobby data game_mode = 3 01:00:57.146 [Lua] Lobby data is_private = false 01:00:57.146 [Lua] Lobby data mechanism = adventure 01:00:57.146 [Lua] Lobby data level_key = inn_level 01:00:57.146 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:57.146 [Lua] Lobby data selected_level_key = inn_level 01:00:57.146 [Lua] Lobby data unique_server_name = Visulth 01:00:57.146 [Lua] Lobby data quick_game = false 01:00:57.146 [Lua] Lobby data weave_index = 42 01:00:57.146 [Lua] Lobby data matchmaking = false 01:00:57.146 [Lua] Lobby data difficulty = normal 01:00:57.146 [Lua] Lobby data country_code = CA 01:00:57.146 [Lua] Lobby data host = 110000101e55044 01:00:57.146 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:57.146 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:57.146 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:57.146 [Lua] Lobby data player_slot_3 = 0:0 01:00:57.146 [Lua] Lobby data eac_authorized = true 01:00:57.146 [Lua] Set lobby end. 01:00:57.146 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing 01:00:57.148 [Lua] Set lobby begin: 01:00:57.148 [Lua] Lobby data twitch_enabled = false 01:00:57.148 [Lua] Lobby data power_level = 835 01:00:57.148 [Lua] Lobby data num_players = 4 01:00:57.148 [Lua] Lobby data weave_name = weave_42 01:00:57.148 [Lua] Lobby data game_mode = 3 01:00:57.148 [Lua] Lobby data is_private = false 01:00:57.148 [Lua] Lobby data mechanism = adventure 01:00:57.148 [Lua] Lobby data level_key = inn_level 01:00:57.148 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:00:57.148 [Lua] Lobby data selected_level_key = inn_level 01:00:57.148 [Lua] Lobby data unique_server_name = Visulth 01:00:57.148 [Lua] Lobby data quick_game = false 01:00:57.148 [Lua] Lobby data weave_index = 42 01:00:57.148 [Lua] Lobby data matchmaking = false 01:00:57.148 [Lua] Lobby data difficulty = normal 01:00:57.148 [Lua] Lobby data country_code = CA 01:00:57.148 [Lua] Lobby data host = 110000101e55044 01:00:57.148 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:00:57.148 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:00:57.148 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:00:57.148 [Lua] Lobby data player_slot_3 = 0:0 01:00:57.148 [Lua] Lobby data eac_authorized = true 01:00:57.148 [Lua] Set lobby end. 01:00:57.148 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:00:57.149 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 01:00:57.149 [Lua] RemotePlayer:create_game_object( ) 26 01:00:57.161 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 01:00:57.161 [Lua] RemotePlayer:create_game_object( ) 27 01:00:57.172 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 01:00:57.172 [Lua] RemotePlayer:create_game_object( ) 28 01:00:57.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:00:57.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:00:57.186 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 01:00:57.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:00:57.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 01:00:57.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03 01:00:57.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:00:57.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:00:57.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:00:57.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 01:00:57.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:00:57.226 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:00:57.226 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:00:57.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:00:57.301 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:00:57.301 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:00:57.301 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:00:57.301 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:00:57.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 01:00:57.304 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:00:57.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:00:57.306 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:00:57.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:00:57.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 01:00:57.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 01:00:57.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 01:00:57.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:00:57.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:00:57.372 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:00:57.372 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 01:00:57.372 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:00:57.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 01:00:57.375 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:00:57.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:00:57.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:00:57.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:00:57.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:00:57.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 01:00:57.388 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list. 01:00:57.388 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:00:57.388 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1 01:00:57.389 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:00:57.391 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 01:00:57.392 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:00:57.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:00:57.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:00:57.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:00:57.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:00:57.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:00:57.448 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:00:57.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:00:57.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:00:57.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:00:57.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:00:57.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:00:57.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:00:57.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:00:57.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:00:57.521 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 01:00:57.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:00:57.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:00:57.556 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:00:57.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 01:00:57.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:00:57.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:00:57.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:00:57.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 01:00:57.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:00:57.611 [Lua] StateInGameRunning:_game_actually_starts() 01:00:57.611 [Lua] ################################################################################################################# 01:00:57.611 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_scorpion_field_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:00:57.611 [Lua] ################################################################################################################# 01:00:57.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 01:00:57.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:00:57.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:00:57.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 01:00:57.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:00:57.628 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 01:00:57.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:00:57.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:00:57.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 01:00:57.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:00:57.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:00:57.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:00:57.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 01:00:57.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:00:57.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:00:57.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:00:57.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 01:00:57.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:00:57.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 01:00:57.760 [Lua] Commit load time data 01:00:57.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:00:57.787 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:00:57.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 01:00:57.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:00:57.812 [Flow] DISABLE 01:00:57.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:00:57.946 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:01:02.101 [Lua] [Matchmaking] Cancelling matchmaking 01:01:02.101 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:01:04.009 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:01:04.009 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:01:04.013 [Lua] Set lobby begin: 01:01:04.013 [Lua] Lobby data twitch_enabled = false 01:01:04.013 [Lua] Lobby data power_level = 835 01:01:04.013 [Lua] Lobby data num_players = 4 01:01:04.013 [Lua] Lobby data weave_name = weave_42 01:01:04.013 [Lua] Lobby data game_mode = 3 01:01:04.013 [Lua] Lobby data is_private = false 01:01:04.013 [Lua] Lobby data mechanism = adventure 01:01:04.013 [Lua] Lobby data level_key = inn_level 01:01:04.013 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:04.013 [Lua] Lobby data selected_level_key = inn_level 01:01:04.013 [Lua] Lobby data unique_server_name = Visulth 01:01:04.013 [Lua] Lobby data quick_game = false 01:01:04.013 [Lua] Lobby data weave_index = 42 01:01:04.014 [Lua] Lobby data matchmaking = false 01:01:04.014 [Lua] Lobby data difficulty = cataclysm 01:01:04.014 [Lua] Lobby data country_code = CA 01:01:04.014 [Lua] Lobby data host = 110000101e55044 01:01:04.014 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:04.014 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:04.014 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:04.014 [Lua] Lobby data player_slot_3 = 0:0 01:01:04.014 [Lua] Lobby data eac_authorized = true 01:01:04.014 [Lua] Set lobby end. 01:01:04.014 [Lua] [PartyManager] Leader is set to 110000101e55044 01:01:04.014 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_life 01:01:04.014 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_life ) 01:01:04.014 [Lua] Set lobby begin: 01:01:04.014 [Lua] Lobby data twitch_enabled = false 01:01:04.014 [Lua] Lobby data power_level = 835 01:01:04.014 [Lua] Lobby data num_players = 4 01:01:04.014 [Lua] Lobby data weave_name = weave_42 01:01:04.014 [Lua] Lobby data game_mode = 9 01:01:04.014 [Lua] Lobby data is_private = false 01:01:04.014 [Lua] Lobby data mechanism = adventure 01:01:04.015 [Lua] Lobby data level_key = inn_level 01:01:04.015 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:04.015 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:04.015 [Lua] Lobby data unique_server_name = Visulth 01:01:04.015 [Lua] Lobby data quick_game = false 01:01:04.015 [Lua] Lobby data weave_index = 42 01:01:04.015 [Lua] Lobby data matchmaking = true 01:01:04.015 [Lua] Lobby data difficulty = cataclysm 01:01:04.015 [Lua] Lobby data country_code = CA 01:01:04.015 [Lua] Lobby data host = 110000101e55044 01:01:04.015 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:04.015 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:04.015 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:04.015 [Lua] Lobby data player_slot_3 = 0:0 01:01:04.015 [Lua] Lobby data eac_authorized = true 01:01:04.015 [Lua] Set lobby end. 01:01:04.015 [Lua] Set lobby begin: 01:01:04.015 [Lua] Lobby data twitch_enabled = false 01:01:04.015 [Lua] Lobby data power_level = 835 01:01:04.015 [Lua] Lobby data num_players = 4 01:01:04.015 [Lua] Lobby data weave_name = weave_42 01:01:04.015 [Lua] Lobby data game_mode = 9 01:01:04.015 [Lua] Lobby data is_private = false 01:01:04.015 [Lua] Lobby data mechanism = adventure 01:01:04.015 [Lua] Lobby data level_key = inn_level 01:01:04.015 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:04.015 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:04.015 [Lua] Lobby data unique_server_name = Visulth 01:01:04.015 [Lua] Lobby data quick_game = false 01:01:04.015 [Lua] Lobby data weave_index = 42 01:01:04.015 [Lua] Lobby data matchmaking = true 01:01:04.015 [Lua] Lobby data difficulty = cataclysm 01:01:04.015 [Lua] Lobby data country_code = CA 01:01:04.015 [Lua] Lobby data host = 110000101e55044 01:01:04.016 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:04.016 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:04.016 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:04.016 [Lua] Lobby data player_slot_3 = 0:0 01:01:04.016 [Lua] Lobby data eac_authorized = true 01:01:04.016 [Lua] Set lobby end. 01:01:04.019 [Lua] [ChatManager][1]System: Starting hosted game... 01:01:04.019 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:01:04.019 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:01:07.115 [Lua] Set lobby begin: 01:01:07.115 [Lua] Lobby data twitch_enabled = false 01:01:07.115 [Lua] Lobby data power_level = 1100 01:01:07.115 [Lua] Lobby data num_players = 4 01:01:07.115 [Lua] Lobby data weave_name = weave_42 01:01:07.115 [Lua] Lobby data game_mode = 9 01:01:07.115 [Lua] Lobby data is_private = false 01:01:07.115 [Lua] Lobby data mechanism = adventure 01:01:07.115 [Lua] Lobby data level_key = inn_level 01:01:07.115 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:07.115 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:07.115 [Lua] Lobby data unique_server_name = Visulth 01:01:07.115 [Lua] Lobby data quick_game = false 01:01:07.115 [Lua] Lobby data weave_index = 42 01:01:07.115 [Lua] Lobby data matchmaking = true 01:01:07.115 [Lua] Lobby data difficulty = cataclysm 01:01:07.115 [Lua] Lobby data country_code = CA 01:01:07.115 [Lua] Lobby data host = 110000101e55044 01:01:07.115 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:07.115 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:07.115 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:07.116 [Lua] Lobby data player_slot_3 = 0:0 01:01:07.116 [Lua] Lobby data eac_authorized = true 01:01:07.116 [Lua] Set lobby end. 01:01:07.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:01:07.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:01:07.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 01:01:07.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:01:07.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:01:07.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:01:07.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:01:07.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:01:07.283 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:01:07.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:01:07.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:01:07.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:01:07.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:01:07.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:01:07.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:01:07.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:01:07.538 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:01:07.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:01:07.565 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 01:01:07.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:01:11.865 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:01:11.868 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:01:12.038 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_life 01:01:12.038 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_life ) 01:01:12.038 [Lua] Set lobby begin: 01:01:12.038 [Lua] Lobby data twitch_enabled = false 01:01:12.038 [Lua] Lobby data power_level = 1100 01:01:12.038 [Lua] Lobby data num_players = 4 01:01:12.038 [Lua] Lobby data weave_name = weave_42 01:01:12.038 [Lua] Lobby data game_mode = 9 01:01:12.038 [Lua] Lobby data is_private = false 01:01:12.038 [Lua] Lobby data mechanism = adventure 01:01:12.039 [Lua] Lobby data level_key = inn_level 01:01:12.039 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:12.039 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:12.039 [Lua] Lobby data unique_server_name = Visulth 01:01:12.039 [Lua] Lobby data quick_game = false 01:01:12.039 [Lua] Lobby data weave_index = 42 01:01:12.039 [Lua] Lobby data matchmaking = true 01:01:12.039 [Lua] Lobby data difficulty = cataclysm 01:01:12.039 [Lua] Lobby data country_code = CA 01:01:12.039 [Lua] Lobby data host = 110000101e55044 01:01:12.039 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:12.039 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:12.039 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:12.039 [Lua] Lobby data player_slot_3 = 0:0 01:01:12.039 [Lua] Lobby data eac_authorized = true 01:01:12.039 [Lua] Set lobby end. 01:01:12.041 [Lua] Set lobby begin: 01:01:12.041 [Lua] Lobby data twitch_enabled = false 01:01:12.042 [Lua] Lobby data power_level = 1100 01:01:12.042 [Lua] Lobby data num_players = 4 01:01:12.042 [Lua] Lobby data weave_name = weave_42 01:01:12.042 [Lua] Lobby data game_mode = 9 01:01:12.042 [Lua] Lobby data is_private = false 01:01:12.042 [Lua] Lobby data mechanism = adventure 01:01:12.042 [Lua] Lobby data level_key = inn_level 01:01:12.042 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:12.042 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:12.042 [Lua] Lobby data unique_server_name = Visulth 01:01:12.042 [Lua] Lobby data quick_game = false 01:01:12.042 [Lua] Lobby data weave_index = 42 01:01:12.042 [Lua] Lobby data matchmaking = true 01:01:12.042 [Lua] Lobby data difficulty = cataclysm 01:01:12.042 [Lua] Lobby data country_code = CA 01:01:12.042 [Lua] Lobby data host = 110000101e55044 01:01:12.042 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:12.042 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:12.042 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:12.042 [Lua] Lobby data player_slot_3 = 0:0 01:01:12.042 [Lua] Lobby data eac_authorized = true 01:01:12.042 [Lua] Set lobby end. 01:01:12.043 [Lua] Complete level triggered. 01:01:12.045 [Save] Saving `save_data` 01:01:12.045 [Lua] gm_event_end_conditions_met false false 01:01:12.046 [Lua] FORCE COMMIT 12 01:01:12.046 [Lua] PlayFabMirror:_commit_internal 12 01:01:12.046 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:01:12.048 [Lua] generate_backend_stats 110000101e55044:1 01:01:12.050 [Save] Save done 01:01:12.050 [Save] Saving `save_data` 01:01:12.053 [Save] Save done 01:01:12.061 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:01:12.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 01:01:12.061 [Save] Saving `save_data` 01:01:12.062 [Lua] TRANSITION nil nil dlc_scorpion_field_life 01:01:12.062 [Lua] Transition type "dlc_scorpion_field_life", is server: true 01:01:12.062 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:01:12.062 [Lua] [GameNetworkManager] Leaving game... 01:01:12.062 [Lua] [GameNetworkManager] Shutting down game session host. 01:01:12.062 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:01:12.062 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:01:12.062 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.97 01:01:12.065 [Save] Save done 01:01:12.067 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:01:12.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 01:01:12.090 [GameSessionCommon] failed to skip message because type is unknown 01:01:12.090 warning: [Network] Got broken update game object message from llx 01:01:12.162 [GameSessionCommon] failed to skip message because type is unknown 01:01:12.162 warning: [Network] Got broken update game object message from llx 01:01:12.163 [Lua] [PlayerSyncData] Game session is not initialized 01:01:12.163 [Lua] [PlayerSyncData] Game session is not initialized 01:01:12.163 [Lua] [PlayerSyncData] Game session is not initialized 01:01:12.163 [Lua] Set lobby begin: 01:01:12.163 [Lua] Lobby data twitch_enabled = false 01:01:12.163 [Lua] Lobby data power_level = 0 01:01:12.163 [Lua] Lobby data num_players = 4 01:01:12.163 [Lua] Lobby data weave_name = weave_42 01:01:12.163 [Lua] Lobby data game_mode = 9 01:01:12.163 [Lua] Lobby data is_private = false 01:01:12.164 [Lua] Lobby data mechanism = adventure 01:01:12.164 [Lua] Lobby data level_key = inn_level 01:01:12.164 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:12.164 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:12.164 [Lua] Lobby data unique_server_name = Visulth 01:01:12.164 [Lua] Lobby data quick_game = false 01:01:12.164 [Lua] Lobby data weave_index = 42 01:01:12.164 [Lua] Lobby data matchmaking = true 01:01:12.164 [Lua] Lobby data difficulty = cataclysm 01:01:12.164 [Lua] Lobby data country_code = CA 01:01:12.164 [Lua] Lobby data host = 110000101e55044 01:01:12.164 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:12.164 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:12.164 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:12.164 [Lua] Lobby data player_slot_3 = 0:0 01:01:12.164 [Lua] Lobby data eac_authorized = true 01:01:12.164 [Lua] Set lobby end. 01:01:12.185 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session 8fe2 or from non-session peer 11000010309fe6f 01:01:12.186 [GameSessionCommon] failed to skip message because type is unknown 01:01:12.186 warning: [Network] Got broken update game object message from llx 01:01:12.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 01:01:12.305 [Lua] commit result success 12 01:01:14.075 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:01:14.075 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 01:01:14.075 [Lua] Clearing all global lookup lists 01:01:14.075 [Lua] [IngamePlayerListUI] - Destroy 01:01:14.076 [Lua] [EquipmentUI] - Destroy 01:01:14.076 [Lua] [GamePadEquipmentUI] - Destroy 01:01:14.076 [Lua] [AbilityUI] - Destroy 01:01:14.076 [Lua] [GamePadAbilityUI] - Destroy 01:01:14.076 [Lua] [IngameUI] destroy 01:01:14.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 01:01:14.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 01:01:14.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 01:01:14.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 01:01:14.104 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list. 01:01:14.104 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:01:14.192 [Lua] [Managers] Destroying state managers... 01:01:14.198 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:01:14.198 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03 01:01:14.198 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 01:01:14.198 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:01:14.198 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:01:14.199 [Lua] [Matchmaking] unregister rpcs 01:01:14.199 [Lua] ############### UNLOADING PACKAGES ############### 01:01:14.199 [Lua] [Gamestate] Enter state StateLoading 01:01:14.202 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:01:14.202 [Lua] [Matchmaking] register rpcs 01:01:14.202 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:01:14.202 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:01:14.202 [Lua] registering RPCs 01:01:14.202 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:01:14.202 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:01:14.202 [Lua] Set lobby begin: 01:01:14.202 [Lua] Lobby data twitch_enabled = false 01:01:14.202 [Lua] Lobby data power_level = 0 01:01:14.202 [Lua] Lobby data num_players = 4 01:01:14.202 [Lua] Lobby data weave_name = weave_42 01:01:14.202 [Lua] Lobby data game_mode = 9 01:01:14.202 [Lua] Lobby data is_private = false 01:01:14.202 [Lua] Lobby data mechanism = adventure 01:01:14.202 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:14.202 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:14.202 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:14.202 [Lua] Lobby data unique_server_name = Visulth 01:01:14.202 [Lua] Lobby data quick_game = false 01:01:14.203 [Lua] Lobby data weave_index = 42 01:01:14.203 [Lua] Lobby data matchmaking = true 01:01:14.203 [Lua] Lobby data difficulty = cataclysm 01:01:14.203 [Lua] Lobby data country_code = CA 01:01:14.203 [Lua] Lobby data host = 110000101e55044 01:01:14.203 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:14.203 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:14.203 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:14.203 [Lua] Lobby data player_slot_3 = 0:0 01:01:14.203 [Lua] Lobby data eac_authorized = true 01:01:14.203 [Lua] Set lobby end. 01:01:14.203 [Lua] MUSIC MANAGER unmute_all_world_sounds 168664 0 01:01:14.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 27 01:01:14.203 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:01:14.205 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 27 01:01:14.206 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/field/field_life, global_loading_screens, async-read, prioritized 01:01:14.206 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_field_life] self.picked_level_key=[nil] 01:01:14.206 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_field_life 01:01:14.287 [Umbra] Unload tome 01:01:14.391 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:01:14.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:01:14.391 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_life, async-read, 01:01:14.391 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_field_life" 01:01:14.391 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/field_life" 01:01:14.391 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field_life, LevelTransitionHandler, async-read, 01:01:14.391 [Lua] [StateLoading] got rpc_load_level 23 dlc_scorpion_field_life 01:01:14.515 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 27 01:01:14.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/field/field_life 01:01:14.553 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/field/field_life 01:01:14.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field 01:01:14.558 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_01 168665 0 01:01:14.558 [Lua] MUSIC MANAGER Play_loading_screen_music 168666 0 01:01:18.484 [Lua] ### Sending rpc_level_loaded 01:01:18.484 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 23 01:01:18.484 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded 01:01:18.585 [Lua] ### Sending rpc_level_loaded 01:01:18.585 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 23 01:01:18.585 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:01:18.989 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_03 168667 0 01:01:19.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field 01:01:19.608 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field 01:01:19.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field_life 01:01:19.671 [Umbra] Loading umbra tome '#ID[855ca3d262b7ebf6]' 01:01:20.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field_life 01:01:20.263 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field_life 01:01:20.281 [Lua] [LevelTransitionHandler] Level load completed! 01:01:20.281 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:01:20.301 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:01:20.301 [Lua] checking dlc's against conflict directors 01:01:20.301 [Lua] --- --- --- 01:01:20.301 [Lua] Starting... difficulty 'cataclysm' 01:01:20.301 [Lua] These are the starting conflict directors: 01:01:20.301 [Lua] default 01:01:20.301 [Lua] --- --- --- 01:01:20.301 [Lua] 01:01:20.301 [Lua] DONE! Found the following directors: 01:01:20.301 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre chaos_berzerker chaos_warrior chaos_marauder skaven_clan_rat_with_shield skaven_storm_vermin_commander beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_stormfiend skaven_plague_monk beastmen_standard_bearer 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:01:20.302 [Lua] ### Sending rpc_level_loaded 01:01:20.302 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 23 01:01:20.302 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:01:20.323 [Lua] ### Sending rpc_level_loaded 01:01:20.323 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 23 01:01:20.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:01:20.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:01:20.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:01:21.006 [Lua] ### Sending rpc_level_loaded 01:01:21.006 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 23 01:01:21.006 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded 01:01:21.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:01:21.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:01:21.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:01:21.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:01:21.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:01:21.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:01:21.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:01:21.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:01:21.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:01:22.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:01:22.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:01:22.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:01:22.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:01:22.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:01:22.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:01:22.922 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_kill_01 168668 0 01:01:22.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:01:22.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:01:22.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:01:23.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:01:23.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:01:23.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:01:23.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:01:23.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:01:23.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:01:23.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:01:23.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:01:23.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:01:23.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:01:23.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:01:23.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:01:24.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:01:24.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:01:24.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:01:24.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:01:24.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:01:24.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:01:25.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:01:25.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:01:25.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:01:25.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:01:25.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:01:25.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:01:26.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:01:26.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:01:26.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:01:26.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:01:26.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:01:26.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:01:26.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:01:26.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:01:26.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:01:27.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:01:27.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:01:27.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:01:27.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:01:27.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:01:27.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:01:28.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:01:28.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:01:28.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:01:28.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:01:28.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:01:28.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:01:28.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:23 my_peer_id:110000101e55044 01:01:28.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:23 my_peer_id:110000101e55044 01:01:28.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:23 my_peer_id:110000101e55044 01:01:28.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:23 my_peer_id:110000101e55044 01:01:28.701 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:23 my_peer_id:110000101e55044 01:01:28.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:28.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:28.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 01:01:28.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:01:28.784 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:24 my_peer_id:110000101e55044 01:01:28.784 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:24 my_peer_id:110000101e55044 01:01:28.784 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:24 my_peer_id:110000101e55044 01:01:28.784 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:24 my_peer_id:110000101e55044 01:01:28.786 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:24 my_peer_id:110000101e55044 01:01:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:28.786 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 01:01:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:28.835 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 01:01:28.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:01:28.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:01:28.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:01:28.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 01:01:29.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:01:29.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:01:29.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:01:29.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:01:29.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:01:29.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:01:29.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:01:29.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:01:29.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:01:30.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:01:30.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:01:30.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:01:30.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:01:30.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:01:30.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:01:30.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:01:30.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:01:30.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:01:30.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:01:30.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:01:30.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:01:30.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:01:30.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:01:30.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:01:31.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:01:31.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:01:31.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:01:32.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:01:32.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:01:32.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:01:32.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:01:32.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:01:32.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:01:33.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:01:33.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:01:33.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 01:01:33.793 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_field_life game_mode: weave 01:01:33.793 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:01:33.793 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:01:33.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:25 my_peer_id:110000101e55044 01:01:33.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:25 my_peer_id:110000101e55044 01:01:33.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:25 my_peer_id:110000101e55044 01:01:33.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:25 my_peer_id:110000101e55044 01:01:33.825 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:25 my_peer_id:110000101e55044 01:01:33.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 01:01:33.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:33.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:33.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 01:01:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 01:01:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 01:01:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:01:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 01:01:34.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 01:01:34.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 01:01:34.091 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 01:01:34.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 01:01:34.173 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 01:01:34.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:01:34.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:01:34.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:01:34.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 01:01:34.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:26 my_peer_id:110000101e55044 01:01:34.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:26 my_peer_id:110000101e55044 01:01:34.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:26 my_peer_id:110000101e55044 01:01:34.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:26 my_peer_id:110000101e55044 01:01:34.877 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:26 my_peer_id:110000101e55044 01:01:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:34.877 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 01:01:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:01:34.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 01:01:34.929 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 01:01:34.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:01:34.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 01:01:34.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 01:01:34.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 01:01:34.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 01:01:35.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 01:01:35.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 01:01:35.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 01:01:35.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 01:01:35.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 01:01:35.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 01:01:36.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 01:01:36.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 01:01:36.001 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 01:01:36.067 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 01:01:36.067 [Lua] [PackageManager] Force_load: wwise/blunderbuss 01:01:36.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 01:01:36.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 01:01:36.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 01:01:36.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 01:01:36.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 01:01:36.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 01:01:36.657 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 01:01:36.658 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:01:36.658 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:01:37.660 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:01:37.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:01:37.660 [Lua] [Matchmaking] unregister rpcs 01:01:37.660 [Lua] Set lobby begin: 01:01:37.660 [Lua] Lobby data twitch_enabled = false 01:01:37.660 [Lua] Lobby data power_level = 0 01:01:37.660 [Lua] Lobby data num_players = 4 01:01:37.661 [Lua] Lobby data weave_name = weave_42 01:01:37.661 [Lua] Lobby data game_mode = 9 01:01:37.661 [Lua] Lobby data is_private = false 01:01:37.661 [Lua] Lobby data mechanism = adventure 01:01:37.661 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:37.661 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:37.661 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:37.661 [Lua] Lobby data unique_server_name = Visulth 01:01:37.661 [Lua] Lobby data quick_game = false 01:01:37.661 [Lua] Lobby data weave_index = 42 01:01:37.661 [Lua] Lobby data matchmaking = true 01:01:37.661 [Lua] Lobby data difficulty = cataclysm 01:01:37.661 [Lua] Lobby data country_code = CA 01:01:37.661 [Lua] Lobby data host = 110000101e55044 01:01:37.661 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:37.661 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:37.661 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:37.661 [Lua] Lobby data player_slot_3 = 0:0 01:01:37.661 [Lua] Lobby data eac_authorized = true 01:01:37.661 [Lua] Set lobby end. 01:01:37.661 [Lua] [Managers] Destroying state managers... 01:01:37.663 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/field/field_life, global_loading_screens 01:01:37.663 [Lua] MUSIC MANAGER Stop_loading_screen_music 168669 0 01:01:37.663 [Lua] [Gamestate] Enter StateIngame HOST 01:01:37.663 [Lua] <>level = dlc_scorpion_field_life<> 01:01:37.663 [Lua] Set lobby begin: 01:01:37.663 [Lua] Lobby data twitch_enabled = false 01:01:37.663 [Lua] Lobby data power_level = 0 01:01:37.663 [Lua] Lobby data num_players = 4 01:01:37.663 [Lua] Lobby data weave_name = weave_42 01:01:37.663 [Lua] Lobby data game_mode = 9 01:01:37.663 [Lua] Lobby data is_private = false 01:01:37.663 [Lua] Lobby data mechanism = adventure 01:01:37.663 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:37.663 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:37.663 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:37.663 [Lua] Lobby data unique_server_name = Visulth 01:01:37.663 [Lua] Lobby data quick_game = false 01:01:37.663 [Lua] Lobby data weave_index = 42 01:01:37.663 [Lua] Lobby data matchmaking = true 01:01:37.663 [Lua] Lobby data difficulty = cataclysm 01:01:37.664 [Lua] Lobby data country_code = CA 01:01:37.664 [Lua] Lobby data host = 110000101e55044 01:01:37.664 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:37.664 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:37.664 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:37.664 [Lua] Lobby data player_slot_3 = 0:0 01:01:37.664 [Lua] Lobby data eac_authorized = true 01:01:37.664 [Lua] Set lobby end. 01:01:37.664 [Umbra] Init version: 3.4.15 :: 16 threads 01:01:37.664 [Lua] [StateIngame] Server ingame 01:01:37.668 [Lua] Set lobby begin: 01:01:37.668 [Lua] Lobby data twitch_enabled = false 01:01:37.668 [Lua] Lobby data power_level = 0 01:01:37.668 [Lua] Lobby data num_players = 4 01:01:37.668 [Lua] Lobby data weave_name = weave_42 01:01:37.668 [Lua] Lobby data game_mode = 9 01:01:37.668 [Lua] Lobby data is_private = false 01:01:37.668 [Lua] Lobby data mechanism = adventure 01:01:37.668 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:37.668 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:37.668 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:37.668 [Lua] Lobby data unique_server_name = Visulth 01:01:37.668 [Lua] Lobby data quick_game = false 01:01:37.668 [Lua] Lobby data weave_index = 42 01:01:37.668 [Lua] Lobby data matchmaking = true 01:01:37.668 [Lua] Lobby data difficulty = cataclysm 01:01:37.668 [Lua] Lobby data country_code = CA 01:01:37.668 [Lua] Lobby data host = 110000101e55044 01:01:37.668 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:37.668 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:37.668 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:37.669 [Lua] Lobby data player_slot_3 = 0:0 01:01:37.669 [Lua] Lobby data eac_authorized = true 01:01:37.669 [Lua] Set lobby end. 01:01:37.669 [Lua] [Matchmaking] register rpcs 01:01:37.669 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:01:37.669 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:01:37.669 [Lua] [GameNetworkManager] self.is_server = true 01:01:37.669 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:01:37.669 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:01:37.669 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:01:37.669 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:01:37.669 [Network] Setting artificial MTU limit to 65536 01:01:37.669 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 01:01:37.680 [Lua] Switching ConflictSettings: to: default_weave 01:01:37.680 [Lua] pacing=disabled 01:01:37.680 [Lua] roaming=nil 01:01:37.680 [Lua] specials=disabled 01:01:37.680 [Lua] debug_color=maroon 01:01:37.680 [Lua] pack_spawning=default 01:01:37.680 [Lua] contained_breeds=nil 01:01:37.680 [Lua] disabled=false 01:01:37.680 [Lua] boss=disabled 01:01:37.680 [Lua] horde=disabled 01:01:37.680 [Lua] name=default_weave 01:01:37.680 [Lua] intensity=disabled 01:01:37.680 [Lua] --- 01:01:37.680 [Lua] [LevelAnalysis] set_random_seed( 8135394) 01:01:37.684 warning: [GwNav] NavData resource not loaded 01:01:37.684 warning: [GwNav] levels/honduras_dlcs/scorpion/field/life/world 01:01:37.684 [Lua] nested_level_name levels/honduras_dlcs/scorpion/field/world 01:01:37.687 [Lua] [AIInterestPointSystem] Level Seed: 8135394 01:01:37.687 [Lua] 01:01:37.687 [Lua] [entity_system_bag] = table 01:01:37.687 [Lua] [entity_system_bag] = metatable 01:01:37.687 [Lua] [startup_data] = table 01:01:37.687 [Lua] [entity_manager] = table 01:01:37.687 [Lua] [entity_manager] = metatable 01:01:37.687 [Lua] [unit_spawner] = table 01:01:37.687 [Lua] [unit_spawner] = metatable 01:01:37.687 [Lua] [unit_storage] = table 01:01:37.687 [Lua] [unit_storage] = metatable 01:01:37.687 [Lua] [dice_keeper] = table 01:01:37.687 [Lua] [dice_keeper] = metatable 01:01:37.687 [Lua] [is_server] = true (boolean) 01:01:37.687 [Lua] [world] = [World] 01:01:37.687 [Lua] [system_api] = table 01:01:37.687 [Lua] [entity_system] = table 01:01:37.687 [Lua] [entity_system] = metatable 01:01:37.687 [Lua] [network_lobby] = table 01:01:37.687 [Lua] [network_lobby] = metatable 01:01:37.687 [Lua] [profile_synchronizer] = table 01:01:37.687 [Lua] [profile_synchronizer] = metatable 01:01:37.687 [Lua] [level_transition_handler] = table 01:01:37.687 [Lua] [level_transition_handler] = metatable 01:01:37.687 [Lua] [num_local_human_players] = 1 (number) 01:01:37.688 [Lua] [statistics_db] = table 01:01:37.688 [Lua] [statistics_db] = metatable 01:01:37.688 [Lua] [network_server] = table 01:01:37.688 [Lua] [network_server] = metatable 01:01:37.688 [Lua] [input_manager] = table 01:01:37.688 [Lua] [input_manager] = metatable 01:01:37.688 [Lua] [network_clock] = table 01:01:37.688 [Lua] [network_clock] = metatable 01:01:37.688 [Lua] [network_transmit] = table 01:01:37.688 [Lua] [network_transmit] = metatable 01:01:37.688 [Lua] [free_flight_manager] = table 01:01:37.688 [Lua] [free_flight_manager] = metatable 01:01:37.688 [Lua] [network_manager] = table 01:01:37.688 [Lua] [network_manager] = metatable 01:01:37.688 [Lua] [network_event_delegate] = table 01:01:37.688 [Lua] [network_event_delegate] = metatable 01:01:37.688 [Lua] 01:01:37.688 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:01:37.688 [Lua] ignoring extension VersusInteractObjectiveExtension 01:01:37.688 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:01:37.688 [Lua] ignoring extension VersusSocketObjectiveExtension 01:01:37.688 [Lua] ignoring extension VersusTargetObjectiveExtension 01:01:37.688 [Lua] ignoring extension KeepDecorationPaintingExtension 01:01:37.691 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:01:37.713 [Lua] [AchievementManager] Achievements using the steam platform 01:01:37.713 [Lua] [StateIngame] Level seed: 8135394 01:01:37.713 [World] Spawning level. 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-95.0463, -84.4443, -3.985) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.9321, -76.4844, -3.839) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-125.679, -59.0994, -0.281) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-141.592, -62.8228, -0.303) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-147.969, -37.9505, -1.795) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-16.1368, -135.466, 2.54828) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-3.40628, -162.506, 5.04925) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(24.8386, -102.081, 4.57248) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.17956, -101.02, 3.978) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.35508, -132.946, 5.42991) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(27.6068, -128.779, 3.889) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(71.1077, -127.76, -7.51701) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(117.628, -76.3407, -0.079) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.9552, -152.693, -2.24609) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.08, -74.7486, -0.334) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.8949, -66.8345, -4.135) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.433, -111.495, -0.075) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(82.9534, -144.948, -7.10282) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(101.967, -113.676, -6.621) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(182.757, -159.645, 5.004) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(148.82, -136.518, -2.14643) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(169.352, -178.831, 5.01) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(196.812, -185.309, 3.805) 01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(89.1573, -83.928, -1.056) 01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(112.553, -138.007, -6.37255) 01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(47.98, -113.74, -2.014) 01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-62.3599, -44.0551, -2.694) 01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.5099, -93.7318, -3.77837) 01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.3899, -79.5967, -4.59985) 01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.2875, -136.313, 0.740548) 01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-20.3651, -163.406, 1.34613) 01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(218.797, -181.778, 4.68578) 01:01:37.984 [Lua] [LevelAnalysis] set_random_seed( 8135394) 01:01:38.003 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 01:01:38.003 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 01:01:38.004 [Lua] [IngameUI] init 01:01:38.017 [SteamVoipClient] select_out(110000101e55044, off) 01:01:38.017 [SteamVoipClient] select_out(11000010309fe6f, off) 01:01:38.017 [SteamVoipClient] select_out(110000105bd392b, off) 01:01:38.022 [Lua] cb_razer_chroma_setup 01:01:38.088 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:01:38.088 [Lua] Set lobby begin: 01:01:38.088 [Lua] Lobby data twitch_enabled = false 01:01:38.088 [Lua] Lobby data power_level = 1100 01:01:38.088 [Lua] Lobby data num_players = 4 01:01:38.088 [Lua] Lobby data weave_name = weave_42 01:01:38.088 [Lua] Lobby data game_mode = 9 01:01:38.088 [Lua] Lobby data is_private = false 01:01:38.089 [Lua] Lobby data mechanism = adventure 01:01:38.089 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:38.089 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:38.089 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:38.089 [Lua] Lobby data unique_server_name = Visulth 01:01:38.089 [Lua] Lobby data quick_game = false 01:01:38.089 [Lua] Lobby data weave_index = 42 01:01:38.089 [Lua] Lobby data matchmaking = true 01:01:38.089 [Lua] Lobby data difficulty = cataclysm 01:01:38.089 [Lua] Lobby data country_code = CA 01:01:38.089 [Lua] Lobby data host = 110000101e55044 01:01:38.089 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:38.089 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:38.089 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:38.089 [Lua] Lobby data player_slot_3 = 0:0 01:01:38.089 [Lua] Lobby data eac_authorized = true 01:01:38.089 [Lua] Set lobby end. 01:01:38.089 [Lua] CurrentConflictSettings default_weave 01:01:38.089 [Lua] [ConflictDirector] conflict_director is ai_ready 01:01:38.090 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:01:38.090 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:01:38.095 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:01:38.095 [Lua] Forming navigation groups in one frame 01:01:38.095 [Lua] Forming navigation groups 01:01:38.226 [Lua] NavigationGroupManager -> calulation time A: 0.13100000000008549 01:01:38.298 [Lua] NavigationGroupManager -> calulation time B: 0.071999999999889042 01:01:38.298 [Lua] number of nav groups: 214 01:01:38.300 [Lua] number of refined nav groups : 148 01:01:38.317 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000005457 01:01:38.317 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.660865807533266 Normalized coefficient: 1.0056915239273583 01:01:38.328 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.9633051067590714 Normalized coefficient: 0.68761599781529348 01:01:38.346 [Lua] cannot find place to spawn rats 01:01:38.347 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:01:38.353 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 01:01:38.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:01:38.355 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 01:01:38.356 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:01:38.356 [Save] Loading `ut_tweaks_presets` 01:01:38.356 warning: [Save] Missing filename `ut_tweaks_presets` 01:01:38.384 [Lua] MUSIC: explore -> lost 01:01:41.023 [Lua] Set lobby begin: 01:01:41.023 [Lua] Lobby data twitch_enabled = false 01:01:41.023 [Lua] Lobby data power_level = 1100 01:01:41.023 [Lua] Lobby data num_players = 4 01:01:41.023 [Lua] Lobby data weave_name = weave_42 01:01:41.023 [Lua] Lobby data game_mode = 9 01:01:41.023 [Lua] Lobby data is_private = false 01:01:41.023 [Lua] Lobby data mechanism = adventure 01:01:41.023 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:41.023 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:41.024 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:41.024 [Lua] Lobby data unique_server_name = Visulth 01:01:41.024 [Lua] Lobby data quick_game = false 01:01:41.024 [Lua] Lobby data weave_index = 42 01:01:41.024 [Lua] Lobby data matchmaking = true 01:01:41.024 [Lua] Lobby data difficulty = cataclysm 01:01:41.024 [Lua] Lobby data country_code = CA 01:01:41.024 [Lua] Lobby data host = 110000101e55044 01:01:41.024 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:41.024 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:41.024 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:41.024 [Lua] Lobby data player_slot_3 = 0:0 01:01:41.024 [Lua] Lobby data eac_authorized = true 01:01:41.024 [Lua] Set lobby end. 01:01:41.024 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing 01:01:41.024 [Lua] Breedfreezer (server) starting a hot join sync 01:01:41.024 [Lua] packing 0 units of breed chaos_marauder 01:01:41.024 [Lua] packing 0 units of breed skaven_clan_rat 01:01:41.024 [Lua] packing 0 units of breed skaven_storm_vermin 01:01:41.024 [Lua] packing 0 units of breed skaven_slave 01:01:41.024 [Lua] packing 0 units of breed chaos_fanatic 01:01:41.024 [Lua] packing 0 units of breed beastmen_ungor_archer 01:01:41.024 [Lua] packing 0 units of breed chaos_raider 01:01:41.024 [Lua] packing 0 units of breed chaos_warrior 01:01:41.024 [Lua] packing 0 units of breed chaos_berzerker 01:01:41.024 [Lua] packing 0 units of breed beastmen_bestigor 01:01:41.024 [Lua] packing 0 units of breed beastmen_ungor 01:01:41.024 [Lua] packing 0 units of breed skaven_plague_monk 01:01:41.024 [Lua] packing 0 units of breed beastmen_gor 01:01:41.024 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:01:41.024 [Lua] 01:01:41.024 [Lua] [1] = 1 (number) 01:01:41.024 [Lua] [2] = 0 (number) 01:01:41.024 [Lua] [3] = 1 (number) 01:01:41.024 [Lua] [4] = 0 (number) 01:01:41.024 [Lua] [5] = 1 (number) 01:01:41.024 [Lua] [6] = 0 (number) 01:01:41.024 [Lua] [7] = 1 (number) 01:01:41.024 [Lua] [8] = 0 (number) 01:01:41.024 [Lua] [9] = 1 (number) 01:01:41.024 [Lua] [10] = 0 (number) 01:01:41.024 [Lua] [11] = 1 (number) 01:01:41.024 [Lua] [12] = 0 (number) 01:01:41.024 [Lua] [13] = 1 (number) 01:01:41.024 [Lua] [14] = 0 (number) 01:01:41.024 [Lua] [15] = 1 (number) 01:01:41.024 [Lua] [16] = 0 (number) 01:01:41.024 [Lua] [17] = 1 (number) 01:01:41.024 [Lua] [18] = 0 (number) 01:01:41.024 [Lua] [19] = 1 (number) 01:01:41.024 [Lua] [20] = 0 (number) 01:01:41.024 [Lua] [21] = 1 (number) 01:01:41.024 [Lua] [22] = 0 (number) 01:01:41.024 [Lua] [23] = 1 (number) 01:01:41.024 [Lua] [24] = 0 (number) 01:01:41.024 [Lua] [25] = 1 (number) 01:01:41.024 [Lua] [26] = 0 (number) 01:01:41.024 [Lua] 01:01:41.024 [Lua] 01:01:41.024 [Lua] 01:01:41.026 [Lua] Set lobby begin: 01:01:41.026 [Lua] Lobby data twitch_enabled = false 01:01:41.026 [Lua] Lobby data power_level = 1100 01:01:41.026 [Lua] Lobby data num_players = 4 01:01:41.026 [Lua] Lobby data weave_name = weave_42 01:01:41.026 [Lua] Lobby data game_mode = 9 01:01:41.026 [Lua] Lobby data is_private = false 01:01:41.026 [Lua] Lobby data mechanism = adventure 01:01:41.026 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:41.026 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:41.026 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:41.026 [Lua] Lobby data unique_server_name = Visulth 01:01:41.027 [Lua] Lobby data quick_game = false 01:01:41.027 [Lua] Lobby data weave_index = 42 01:01:41.027 [Lua] Lobby data matchmaking = true 01:01:41.027 [Lua] Lobby data difficulty = cataclysm 01:01:41.027 [Lua] Lobby data country_code = CA 01:01:41.027 [Lua] Lobby data host = 110000101e55044 01:01:41.027 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:41.027 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:41.027 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:41.027 [Lua] Lobby data player_slot_3 = 0:0 01:01:41.027 [Lua] Lobby data eac_authorized = true 01:01:41.027 [Lua] Set lobby end. 01:01:41.027 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:01:41.027 [Lua] Breedfreezer (server) starting a hot join sync 01:01:41.027 [Lua] packing 0 units of breed chaos_marauder 01:01:41.027 [Lua] packing 0 units of breed skaven_clan_rat 01:01:41.027 [Lua] packing 0 units of breed skaven_storm_vermin 01:01:41.027 [Lua] packing 0 units of breed skaven_slave 01:01:41.027 [Lua] packing 0 units of breed chaos_fanatic 01:01:41.027 [Lua] packing 0 units of breed beastmen_ungor_archer 01:01:41.027 [Lua] packing 0 units of breed chaos_raider 01:01:41.027 [Lua] packing 0 units of breed chaos_warrior 01:01:41.027 [Lua] packing 0 units of breed chaos_berzerker 01:01:41.027 [Lua] packing 0 units of breed beastmen_bestigor 01:01:41.027 [Lua] packing 0 units of breed beastmen_ungor 01:01:41.027 [Lua] packing 0 units of breed skaven_plague_monk 01:01:41.027 [Lua] packing 0 units of breed beastmen_gor 01:01:41.027 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:01:41.027 [Lua] 01:01:41.027 [Lua] [1] = 1 (number) 01:01:41.027 [Lua] [2] = 0 (number) 01:01:41.027 [Lua] [3] = 1 (number) 01:01:41.027 [Lua] [4] = 0 (number) 01:01:41.027 [Lua] [5] = 1 (number) 01:01:41.027 [Lua] [6] = 0 (number) 01:01:41.027 [Lua] [7] = 1 (number) 01:01:41.027 [Lua] [8] = 0 (number) 01:01:41.027 [Lua] [9] = 1 (number) 01:01:41.027 [Lua] [10] = 0 (number) 01:01:41.027 [Lua] [11] = 1 (number) 01:01:41.027 [Lua] [12] = 0 (number) 01:01:41.027 [Lua] [13] = 1 (number) 01:01:41.027 [Lua] [14] = 0 (number) 01:01:41.027 [Lua] [15] = 1 (number) 01:01:41.027 [Lua] [16] = 0 (number) 01:01:41.027 [Lua] [17] = 1 (number) 01:01:41.027 [Lua] [18] = 0 (number) 01:01:41.027 [Lua] [19] = 1 (number) 01:01:41.027 [Lua] [20] = 0 (number) 01:01:41.027 [Lua] [21] = 1 (number) 01:01:41.027 [Lua] [22] = 0 (number) 01:01:41.027 [Lua] [23] = 1 (number) 01:01:41.027 [Lua] [24] = 0 (number) 01:01:41.027 [Lua] [25] = 1 (number) 01:01:41.027 [Lua] [26] = 0 (number) 01:01:41.027 [Lua] 01:01:41.027 [Lua] 01:01:41.027 [Lua] 01:01:41.028 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 01:01:41.028 [Lua] RemotePlayer:create_game_object( ) 19 01:01:41.041 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 01:01:41.041 [Lua] RemotePlayer:create_game_object( ) 20 01:01:41.056 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 01:01:41.056 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:01:41.058 [Lua] MUSIC: lost -> explore 01:01:41.120 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:01:41.120 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:01:41.120 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:01:41.227 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:01:41.227 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 01:01:42.441 [Lua] Set lobby begin: 01:01:42.441 [Lua] Lobby data twitch_enabled = false 01:01:42.441 [Lua] Lobby data power_level = 1100 01:01:42.441 [Lua] Lobby data num_players = 4 01:01:42.441 [Lua] Lobby data weave_name = weave_42 01:01:42.441 [Lua] Lobby data game_mode = 9 01:01:42.441 [Lua] Lobby data is_private = false 01:01:42.441 [Lua] Lobby data mechanism = adventure 01:01:42.441 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:42.441 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:42.441 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:42.441 [Lua] Lobby data unique_server_name = Visulth 01:01:42.441 [Lua] Lobby data quick_game = false 01:01:42.441 [Lua] Lobby data weave_index = 42 01:01:42.441 [Lua] Lobby data matchmaking = true 01:01:42.441 [Lua] Lobby data difficulty = cataclysm 01:01:42.441 [Lua] Lobby data country_code = CA 01:01:42.441 [Lua] Lobby data host = 110000101e55044 01:01:42.441 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:42.441 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:42.442 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:42.442 [Lua] Lobby data player_slot_3 = 0:0 01:01:42.442 [Lua] Lobby data eac_authorized = true 01:01:42.442 [Lua] Set lobby end. 01:01:42.442 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing 01:01:42.442 [Lua] Breedfreezer (server) starting a hot join sync 01:01:42.442 [Lua] packing 0 units of breed chaos_marauder 01:01:42.442 [Lua] packing 0 units of breed skaven_clan_rat 01:01:42.442 [Lua] packing 0 units of breed skaven_storm_vermin 01:01:42.442 [Lua] packing 0 units of breed skaven_slave 01:01:42.442 [Lua] packing 0 units of breed chaos_fanatic 01:01:42.442 [Lua] packing 0 units of breed beastmen_ungor_archer 01:01:42.442 [Lua] packing 0 units of breed chaos_raider 01:01:42.442 [Lua] packing 0 units of breed chaos_warrior 01:01:42.442 [Lua] packing 0 units of breed chaos_berzerker 01:01:42.442 [Lua] packing 0 units of breed beastmen_bestigor 01:01:42.442 [Lua] packing 0 units of breed beastmen_ungor 01:01:42.442 [Lua] packing 0 units of breed skaven_plague_monk 01:01:42.442 [Lua] packing 0 units of breed beastmen_gor 01:01:42.442 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:01:42.442 [Lua] 01:01:42.442 [Lua] [1] = 1 (number) 01:01:42.442 [Lua] [2] = 0 (number) 01:01:42.442 [Lua] [3] = 1 (number) 01:01:42.442 [Lua] [4] = 0 (number) 01:01:42.442 [Lua] [5] = 1 (number) 01:01:42.442 [Lua] [6] = 0 (number) 01:01:42.442 [Lua] [7] = 1 (number) 01:01:42.442 [Lua] [8] = 0 (number) 01:01:42.442 [Lua] [9] = 1 (number) 01:01:42.442 [Lua] [10] = 0 (number) 01:01:42.442 [Lua] [11] = 1 (number) 01:01:42.442 [Lua] [12] = 0 (number) 01:01:42.442 [Lua] [13] = 1 (number) 01:01:42.442 [Lua] [14] = 0 (number) 01:01:42.442 [Lua] [15] = 1 (number) 01:01:42.442 [Lua] [16] = 0 (number) 01:01:42.442 [Lua] [17] = 1 (number) 01:01:42.442 [Lua] [18] = 0 (number) 01:01:42.442 [Lua] [19] = 1 (number) 01:01:42.442 [Lua] [20] = 0 (number) 01:01:42.442 [Lua] [21] = 1 (number) 01:01:42.442 [Lua] [22] = 0 (number) 01:01:42.442 [Lua] [23] = 1 (number) 01:01:42.442 [Lua] [24] = 0 (number) 01:01:42.442 [Lua] [25] = 1 (number) 01:01:42.442 [Lua] [26] = 0 (number) 01:01:42.442 [Lua] 01:01:42.442 [Lua] 01:01:42.442 [Lua] 01:01:42.442 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 01:01:42.442 [Lua] RemotePlayer:create_game_object( ) 21 01:01:42.457 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03 01:01:42.462 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 01:01:42.462 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 01:01:42.462 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 01:01:42.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:01:42.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:01:42.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 01:01:42.533 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:01:42.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 01:01:42.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:01:42.656 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 01:01:42.656 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 01:01:42.658 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:01:42.660 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 01:01:42.661 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:01:42.661 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd] 01:01:42.661 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd] 01:01:42.661 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7e919930] 01:01:42.661 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[db4181c0] 01:01:42.849 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list. 01:01:42.849 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:01:42.849 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1 01:01:42.849 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:01:42.851 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 01:01:42.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:01:42.871 [Lua] Set lobby begin: 01:01:42.871 [Lua] Lobby data twitch_enabled = false 01:01:42.871 [Lua] Lobby data power_level = 275 01:01:42.871 [Lua] Lobby data num_players = 4 01:01:42.871 [Lua] Lobby data weave_name = weave_42 01:01:42.871 [Lua] Lobby data game_mode = 9 01:01:42.871 [Lua] Lobby data is_private = false 01:01:42.871 [Lua] Lobby data mechanism = adventure 01:01:42.871 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:42.871 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:42.871 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:42.872 [Lua] Lobby data unique_server_name = Visulth 01:01:42.872 [Lua] Lobby data quick_game = false 01:01:42.872 [Lua] Lobby data weave_index = 42 01:01:42.872 [Lua] Lobby data matchmaking = true 01:01:42.872 [Lua] Lobby data difficulty = cataclysm 01:01:42.872 [Lua] Lobby data country_code = CA 01:01:42.872 [Lua] Lobby data host = 110000101e55044 01:01:42.872 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:42.872 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:42.872 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:42.872 [Lua] Lobby data player_slot_3 = 0:0 01:01:42.872 [Lua] Lobby data eac_authorized = true 01:01:42.872 [Lua] Set lobby end. 01:01:42.904 [Lua] StateInGameRunning:_game_actually_starts() 01:01:42.905 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 01:01:42.905 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49 01:01:42.905 [Lua] ################################################################################################################# 01:01:42.905 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-dlc_scorpion_field_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:01:42.905 [Lua] ################################################################################################################# 01:01:42.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 01:01:42.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 01:01:43.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 01:01:43.060 [Lua] Commit load time data 01:01:46.455 [Lua] Players are leaving the safe zone 01:01:46.464 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:01:48.069 [Lua] Set lobby begin: 01:01:48.069 [Lua] Lobby data twitch_enabled = false 01:01:48.069 [Lua] Lobby data power_level = 1100 01:01:48.070 [Lua] Lobby data num_players = 4 01:01:48.070 [Lua] Lobby data weave_name = weave_42 01:01:48.070 [Lua] Lobby data game_mode = 9 01:01:48.070 [Lua] Lobby data is_private = false 01:01:48.070 [Lua] Lobby data mechanism = adventure 01:01:48.070 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:01:48.070 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:01:48.070 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:01:48.070 [Lua] Lobby data unique_server_name = Visulth 01:01:48.070 [Lua] Lobby data quick_game = false 01:01:48.070 [Lua] Lobby data weave_index = 42 01:01:48.070 [Lua] Lobby data matchmaking = true 01:01:48.070 [Lua] Lobby data difficulty = cataclysm 01:01:48.070 [Lua] Lobby data country_code = CA 01:01:48.070 [Lua] Lobby data host = 110000101e55044 01:01:48.070 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:01:48.070 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:01:48.070 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:01:48.070 [Lua] Lobby data player_slot_3 = 0:0 01:01:48.070 [Lua] Lobby data eac_authorized = true 01:01:48.070 [Lua] Set lobby end. 01:01:58.501 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:01:58.797 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:01:59.048 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:01:59.092 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:01:59.829 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:02:02.842 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:02:03.045 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:02:03.266 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:02:03.550 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:02:03.686 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:02:03.926 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:02:27.200 [Lua] setting up ambush-horde 01:02:27.200 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:02:27.201 [Lua] -> spawning: 13 01:02:27.201 [Lua] horde crated with id 1 of type ambush 01:02:27.201 [Lua] ambush horde has started 01:02:27.220 [Lua] starting terror event: trickle_event_beastmen_small 01:02:27.220 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:02:27.229 [Lua] MUSIC: explore -> pre_ambush 01:02:30.701 [Lua] replace_hidden_spawners -> first try found: 10 cover points 01:02:30.701 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:02:30.701 [Lua] ->moving spawner 01:02:30.701 [Lua] ->moving spawner 01:02:30.701 [Lua] ->moving spawner 01:02:30.701 [Lua] ->moving spawner 01:02:30.701 [Lua] ->moving spawner 01:02:30.701 [Lua] ->moving spawner 01:02:30.701 [Lua] ->moving spawner 01:02:30.701 [Lua] ->moving spawner 01:02:30.701 [Lua] ->moving spawner 01:02:30.719 [Lua] replace_hidden_spawners -> first try found: 14 cover points 01:02:30.719 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:02:30.719 [Lua] ->moving spawner 01:02:30.719 [Lua] ->moving spawner 01:02:30.719 [Lua] ->moving spawner 01:02:30.719 [Lua] ->moving spawner 01:02:30.719 [Lua] ->moving spawner 01:02:30.719 [Lua] ->moving spawner 01:02:30.719 [Lua] ->moving spawner 01:02:30.719 [Lua] ->moving spawner 01:02:30.719 [Lua] ->moving spawner 01:02:32.228 [Lua] MUSIC: pre_ambush -> horde 01:02:34.444 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium 01:02:34.459 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium 01:02:34.466 [Lua] setting up ambush-horde 01:02:34.466 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:02:34.466 [Lua] -> spawning: 14 01:02:34.466 [Lua] horde crated with id 2 of type ambush 01:02:34.466 [Lua] Ambush horde spawn failed B - no matching spawners found! 01:02:34.466 [Lua] setting up vector-horde 01:02:34.466 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:02:34.466 [Lua] --> horde wants to spawn ahead of players (0.24465173723627/0.67 01:02:34.466 [Lua] -> spawning: 14 01:02:34.466 [Lua] horde crated with id 3 of type vector 01:02:34.466 [Lua] vector horde has started 01:02:34.476 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short 01:02:34.536 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:02:36.994 [Lua] fence jumping 01:02:38.077 [Lua] ready to jump failed 01:02:38.488 [Lua] ready to jump failed 01:02:40.535 [Lua] fence jumping 01:02:41.651 [Lua] ready to jump failed 01:02:42.544 [Lua] fence jumping 01:02:43.605 [Lua] ready to jump failed 01:02:45.631 [Lua] fence jumping 01:02:46.189 [Lua] simple los failed 01:02:49.267 [Lua] fence jumping 01:02:50.321 [Lua] ready to jump failed 01:02:50.914 [Lua] ready to jump failed 01:02:51.348 [Lua] simple los failed 01:02:53.820 [Lua] ready to jump failed 01:02:55.332 [Lua] ready to jump failed 01:02:57.171 [Lua] fence jumping 01:02:58.189 [Lua] ready to jump failed 01:03:00.504 [Lua] fence jumping 01:03:00.965 [Lua] Horde killed: ? 01:03:01.546 [Lua] ready to jump failed 01:03:01.890 [Lua] ready to jump failed 01:03:02.945 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:03.547 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:03.658 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:04.278 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:04.416 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:04.488 [Lua] simple los failed 01:03:05.025 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:05.076 [Lua] simple los failed 01:03:05.099 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:05.695 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:06.312 [Lua] simple los failed 01:03:06.508 [Lua] fence jumping 01:03:07.602 [Lua] ready to jump failed 01:03:07.957 [Lua] setting up ambush-horde 01:03:07.957 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:03:07.958 [Lua] -> spawning: 13 01:03:07.958 [Lua] horde crated with id 4 of type ambush 01:03:07.958 [Lua] ambush horde has started 01:03:07.978 [Lua] starting terror event: trickle_event_beastmen_small 01:03:07.978 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:03:09.046 [Lua] ready to jump failed 01:03:10.029 [Lua] fence jumping 01:03:10.257 [Lua] setting up ambush-horde 01:03:10.257 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:03:10.257 [Lua] -> spawning: 14 01:03:10.257 [Lua] horde crated with id 5 of type ambush 01:03:10.257 [Lua] Ambush horde spawn failed B - no matching spawners found! 01:03:10.257 [Lua] setting up vector-horde 01:03:10.257 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:03:10.257 [Lua] --> horde wants to spawn behind players (0.67743140880038/0.67 01:03:10.258 [Lua] -> spawning: 14 01:03:10.258 [Lua] horde crated with id 6 of type vector 01:03:10.258 [Lua] vector horde has started 01:03:10.446 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 2 22 22 01:03:11.076 [Lua] ready to jump failed 01:03:12.040 [Lua] fence jumping 01:03:12.429 [Lua] simple los failed 01:03:13.538 [Lua] fence jumping 01:03:13.889 [Lua] ready to jump failed 01:03:13.910 [Lua] fence jumping 01:03:13.987 [Lua] ready to jump failed 01:03:14.417 [Lua] ready to jump failed 01:03:14.910 [Lua] ready to jump failed 01:03:15.495 [Lua] fence jumping 01:03:15.641 [Lua] ready to jump failed 01:03:15.768 [Lua] simple los failed 01:03:16.466 [Lua] simple los failed 01:03:16.818 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:17.352 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:18.100 [Lua] fence jumping 01:03:19.086 [Lua] ready to jump failed 01:03:19.117 [Lua] simple los failed 01:03:22.086 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 178177 0 01:03:23.029 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:23.352 [Lua] fence jumping 01:03:23.408 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:23.492 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:23.738 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:24.407 [Lua] ready to jump failed 01:03:25.884 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:26.312 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:29.643 [Lua] ready to jump failed 01:03:31.406 [Lua] simple los failed 01:03:32.552 [Lua] fence jumping 01:03:33.138 [Lua] Horde killed: ? 01:03:33.250 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:33.549 [Lua] ready to jump failed 01:03:33.620 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:34.169 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:34.502 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:34.547 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:34.900 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:37.065 [Lua] fence jumping 01:03:38.019 [Lua] ready to jump failed 01:03:38.925 [Lua] ready to jump failed 01:03:39.060 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:39.457 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:45.140 [Lua] simple los failed 01:03:48.617 [Lua] setting up ambush-horde 01:03:48.617 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:03:48.617 [Lua] -> spawning: 13 01:03:48.617 [Lua] horde crated with id 7 of type ambush 01:03:48.617 [Lua] ambush horde has started 01:03:48.641 [Lua] starting terror event: trickle_event_beastmen_small 01:03:48.641 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:03:51.417 [Lua] fence jumping 01:03:51.999 [Lua] ready to jump failed 01:03:52.223 [Lua] replace_hidden_spawners -> first try found: 14 cover points 01:03:52.223 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:03:52.223 [Lua] ->moving spawner 01:03:52.223 [Lua] ->moving spawner 01:03:52.223 [Lua] ->moving spawner 01:03:52.223 [Lua] ->moving spawner 01:03:52.223 [Lua] ->moving spawner 01:03:52.223 [Lua] ->moving spawner 01:03:52.223 [Lua] ->moving spawner 01:03:52.223 [Lua] ->moving spawner 01:03:53.103 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:53.541 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:53.884 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:54.355 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:54.778 [Lua] Horde killed: ? 01:03:54.860 [Lua] fence jumping 01:03:55.835 [Lua] ready to jump failed 01:03:56.120 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:56.625 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:56.653 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:56.828 [Lua] fence jumping 01:03:56.993 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:57.211 [Lua] simple los failed 01:03:57.521 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:57.929 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:58.176 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:03:58.349 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:04:25.333 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:04:25.817 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:04:29.388 [Lua] setting up ambush-horde 01:04:29.388 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:04:29.389 [Lua] -> spawning: 13 01:04:29.389 [Lua] horde crated with id 8 of type ambush 01:04:29.389 [Lua] ambush horde has started 01:04:29.412 [Lua] starting terror event: trickle_event_beastmen_small 01:04:29.412 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:04:30.670 [Lua] Horde killed: ? 01:04:32.765 [Lua] replace_hidden_spawners -> first try found: 5 cover points 01:04:32.765 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:04:32.765 [Lua] ->moving spawner 01:04:32.765 [Lua] ->moving spawner 01:04:32.765 [Lua] ->moving spawner 01:04:32.765 [Lua] ->moving spawner 01:04:32.765 [Lua] ->moving spawner 01:04:32.765 [Lua] ->moving spawner 01:04:32.765 [Lua] ->moving spawner 01:04:32.765 [Lua] ->moving spawner 01:05:05.383 [Lua] Horde killed: ? 01:05:10.004 [Lua] setting up ambush-horde 01:05:10.004 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:05:10.004 [Lua] -> spawning: 13 01:05:10.004 [Lua] horde crated with id 9 of type ambush 01:05:10.005 [Lua] ambush horde has started 01:05:10.021 [Lua] starting terror event: trickle_event_beastmen_small 01:05:10.021 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:05:14.579 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 23 01:05:16.091 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata 01:05:35.644 [Lua] Horde killed: ? 01:05:50.762 [Lua] setting up ambush-horde 01:05:50.762 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:05:50.763 [Lua] -> spawning: 13 01:05:50.763 [Lua] horde crated with id 10 of type ambush 01:05:50.763 [Lua] ambush horde has started 01:05:50.777 [Lua] starting terror event: trickle_event_beastmen_small 01:05:50.777 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:05:54.348 [Lua] replace_hidden_spawners -> first try found: 2 cover points 01:05:54.348 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:05:54.348 [Lua] ->moving spawner 01:05:54.348 [Lua] ->moving spawner 01:05:54.348 [Lua] ->moving spawner 01:05:54.348 [Lua] ->moving spawner 01:05:54.348 [Lua] ->moving spawner 01:06:31.458 [Lua] setting up ambush-horde 01:06:31.459 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:06:31.459 [Lua] -> spawning: 13 01:06:31.459 [Lua] horde crated with id 11 of type ambush 01:06:31.459 [Lua] ambush horde has started 01:06:31.484 [Lua] starting terror event: trickle_event_beastmen_small 01:06:31.484 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:06:32.379 [Lua] Horde killed: ? 01:06:43.250 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 23 01:06:43.819 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short 01:06:43.833 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short 01:06:43.846 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_short 01:06:43.850 [Lua] setting up ambush-horde 01:06:43.850 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 01:06:43.850 [Lua] -> spawning: 29 01:06:43.850 [Lua] horde crated with id 12 of type ambush 01:06:43.850 [Lua] Ambush horde spawn failed B - no matching spawners found! 01:06:43.850 [Lua] setting up vector-horde 01:06:43.850 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 01:06:43.850 [Lua] --> horde wants to spawn behind players (0.83777761849137/0.67 01:06:43.850 [Lua] --> can't find spawners in this direction, switching to ahead 01:06:43.850 [Lua] Failed to start horde, all fallbacks failed at this place 01:06:43.867 [Lua] setting up ambush-horde 01:06:43.867 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 01:06:43.867 [Lua] -> spawning: 6 01:06:43.867 [Lua] horde crated with id 13 of type ambush 01:06:43.867 [Lua] Ambush horde spawn failed B - no matching spawners found! 01:06:43.867 [Lua] setting up vector-horde 01:06:43.867 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 01:06:43.867 [Lua] --> horde wants to spawn ahead of players (0.35943991569898/0.67 01:06:43.868 [Lua] --> can't find spawners in this direction, switching to behind 01:06:43.868 [Lua] Failed to start horde, all fallbacks failed at this place 01:06:50.118 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata 01:06:50.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:06:57.303 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:57.747 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:06:57.838 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:58.257 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:06:58.467 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:58.926 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:07:03.351 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 2 46 01:07:10.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x32f7b, position: 0 01:07:12.435 [Lua] setting up ambush-horde 01:07:12.435 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:07:12.435 [Lua] -> spawning: 13 01:07:12.435 [Lua] horde crated with id 14 of type ambush 01:07:12.435 [Lua] ambush horde has started 01:07:12.462 [Lua] starting terror event: trickle_event_beastmen_small 01:07:12.462 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:07:40.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x34ab6, position: 0 01:07:40.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x34aa7, position: 0 01:07:40.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x34aa7, position: 0 01:07:40.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x34b1a, position: 0 01:07:52.996 [Lua] setting up ambush-horde 01:07:52.996 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:07:52.997 [Lua] -> spawning: 13 01:07:52.997 [Lua] horde crated with id 15 of type ambush 01:07:52.997 [Lua] ambush horde has started 01:07:53.022 [Lua] starting terror event: trickle_event_beastmen_small 01:07:53.022 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:07:56.282 [Lua] Horde killed: ? 01:08:22.142 [Lua] Horde killed: ? 01:08:22.234 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short_cata 01:08:22.241 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:08:27.866 [SteamVoipClient] select_out(110000101e55044, on) 01:08:27.866 [SteamVoipClient] select_out(11000010309fe6f, on) 01:08:27.866 [SteamVoipClient] select_out(110000105bd392b, on) 01:08:29.757 [SteamVoipClient] select_out(110000101e55044, off) 01:08:29.757 [SteamVoipClient] select_out(11000010309fe6f, off) 01:08:29.757 [SteamVoipClient] select_out(110000105bd392b, off) 01:08:33.468 [Lua] setting up ambush-horde 01:08:33.468 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:08:33.469 [Lua] -> spawning: 13 01:08:33.469 [Lua] horde crated with id 16 of type ambush 01:08:33.469 [Lua] ambush horde has started 01:08:33.481 [Lua] starting terror event: trickle_event_beastmen_small 01:08:33.481 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:08:42.012 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:08:42.625 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:08:42.848 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:08:43.450 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:09:03.430 [Lua] Horde killed: ? 01:09:06.067 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_short 01:09:06.089 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium 01:09:06.097 [Lua] setting up ambush-horde 01:09:06.097 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:09:06.097 [Lua] -> spawning: 14 01:09:06.097 [Lua] horde crated with id 17 of type ambush 01:09:06.097 [Lua] ambush horde has started 01:09:06.107 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium 01:09:06.113 [Lua] setting up ambush-horde 01:09:06.113 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 01:09:06.113 [Lua] -> spawning: 10 01:09:06.113 [Lua] horde crated with id 18 of type ambush 01:09:06.113 [Lua] ambush horde has started 01:09:09.777 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:09:10.204 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:09:11.305 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:09:13.352 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:09:13.773 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:09:14.387 [Lua] setting up ambush-horde 01:09:14.387 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:09:14.387 [Lua] -> spawning: 13 01:09:14.387 [Lua] horde crated with id 19 of type ambush 01:09:14.387 [Lua] Ambush horde spawn failed B - no matching spawners found! 01:09:14.387 [Lua] setting up vector-horde 01:09:14.387 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:09:14.387 [Lua] --> horde wants to spawn ahead of players (0.66176148869354/0.67 01:09:14.387 [Lua] -> spawning: 13 01:09:14.387 [Lua] horde crated with id 20 of type vector 01:09:14.387 [Lua] vector horde has started 01:09:14.402 [Lua] starting terror event: trickle_event_beastmen_small 01:09:14.402 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:09:15.513 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 01:09:24.194 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 231 will change to a manual source. 01:09:24.305 [Lua] MUSIC MANAGER nfl_olesya_to_the_portal_01 229164 0 01:09:31.525 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata 01:09:33.845 [Lua] fence jumping 01:09:34.881 [Lua] ready to jump failed 01:09:37.526 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata 01:09:37.721 [Lua] fence jumping 01:09:38.722 [Lua] ready to jump failed 01:09:40.817 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[14bbdd5bd947c550]']"] 01:09:40.876 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 4 69 01:09:40.890 [Lua] Horde killed: ? 01:09:41.999 [Lua] setting up ambush-horde 01:09:41.999 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 01:09:41.999 [Lua] -> spawning: 10 01:09:41.999 [Lua] horde crated with id 21 of type ambush 01:09:41.999 [Lua] ambush horde has started 01:09:42.044 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:09:42.067 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:09:42.373 [Lua] fence jumping 01:09:49.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3940d, position: 0 01:09:50.908 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f 01:09:50.909 [Lua] [GameNetworkManager] destroying game object with go_id=32 01:09:55.336 [Lua] setting up ambush-horde 01:09:55.336 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:09:55.336 [Lua] -> spawning: 13 01:09:55.336 [Lua] horde crated with id 22 of type ambush 01:09:55.336 [Lua] ambush horde has started 01:09:55.356 [Lua] starting terror event: trickle_event_beastmen_small 01:09:55.356 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small 01:10:04.949 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 31 size: 85 action: nil 01:10:06.950 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:10:10.335 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:10:11.993 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:10:12.043 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:10:12.044 [Lua] [GameNetworkManager] destroying game object with go_id=30 01:10:13.617 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:10:16.181 [Lua] respawner: far ahead not found, using spawner behind 01:10:16.299 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:10:16.300 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=893 01:10:16.301 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.29921260476112366) 01:10:22.132 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 242133 0 01:10:33.956 [Lua] Complete level triggered. 01:10:33.956 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_life ) 01:10:33.957 [Save] Saving `save_data` 01:10:33.957 [Lua] gm_event_end_conditions_met true false 01:10:33.958 [Lua] Game won 01:10:33.958 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:10:33.960 [Save] Save done 01:10:33.960 [Save] Saving `save_data` 01:10:33.960 [Lua] generate_backend_stats 110000101e55044:1 01:10:33.963 [Save] Save done 01:10:33.972 [Lua] PlayFabMirror:_commit_internal nil 01:10:33.972 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29 01:10:33.973 [Save] Saving `save_data` 01:10:33.976 [Save] Save done 01:10:33.977 [Lua] MUSIC: horde -> won_between_winds 01:10:33.985 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 7 01:10:33.988 [Lua] Complete level triggered. 01:10:34.002 [Lua] Complete level triggered. 01:10:34.458 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 01:10:34.458 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29 01:10:34.889 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29 01:10:34.895 [Lua] commit result success 13 01:10:36.105 [Lua] ConflictDirector - destroy all units 01:10:36.121 [Lua] Horde killed: ? 01:10:36.122 [Lua] Horde killed: ? 01:10:36.124 [Lua] Horde killed: ? 01:10:36.128 [Lua] Horde killed: ? 01:10:37.114 [Lua] TRANSITION nil nil dlc_scorpion_arena_temple_life 01:10:37.114 [Lua] Transition type "dlc_scorpion_arena_temple_life", is server: true 01:10:37.114 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:10:37.114 [Lua] [GameNetworkManager] Leaving game... 01:10:37.114 [Lua] [GameNetworkManager] Shutting down game session host. 01:10:37.114 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:10:37.114 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:10:37.115 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=532.28 01:10:37.127 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:10:38.172 [Lua] [PlayerSyncData] Game session is not initialized 01:10:38.173 [Lua] [PlayerSyncData] Game session is not initialized 01:10:38.173 [Lua] [PlayerSyncData] Game session is not initialized 01:10:38.173 [Lua] Set lobby begin: 01:10:38.173 [Lua] Lobby data twitch_enabled = false 01:10:38.173 [Lua] Lobby data power_level = 0 01:10:38.173 [Lua] Lobby data num_players = 4 01:10:38.173 [Lua] Lobby data weave_name = weave_42 01:10:38.173 [Lua] Lobby data game_mode = 9 01:10:38.173 [Lua] Lobby data is_private = false 01:10:38.173 [Lua] Lobby data mechanism = adventure 01:10:38.173 [Lua] Lobby data level_key = dlc_scorpion_field_life 01:10:38.173 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:10:38.173 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:10:38.173 [Lua] Lobby data unique_server_name = Visulth 01:10:38.173 [Lua] Lobby data quick_game = false 01:10:38.173 [Lua] Lobby data weave_index = 42 01:10:38.173 [Lua] Lobby data matchmaking = true 01:10:38.173 [Lua] Lobby data difficulty = cataclysm 01:10:38.173 [Lua] Lobby data country_code = CA 01:10:38.173 [Lua] Lobby data host = 110000101e55044 01:10:38.173 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:10:38.173 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:10:38.173 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:10:38.173 [Lua] Lobby data player_slot_3 = 0:0 01:10:38.174 [Lua] Lobby data eac_authorized = true 01:10:38.174 [Lua] Set lobby end. 01:10:39.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:10:39.118 [Lua] Clearing all global lookup lists 01:10:39.118 [Lua] [IngamePlayerListUI] - Destroy 01:10:39.119 [Lua] [EquipmentUI] - Destroy 01:10:39.119 [Lua] [GamePadEquipmentUI] - Destroy 01:10:39.119 [Lua] [AbilityUI] - Destroy 01:10:39.119 [Lua] [GamePadAbilityUI] - Destroy 01:10:39.119 [Lua] [IngameUI] destroy 01:10:39.146 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list. 01:10:39.147 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:10:39.459 [Lua] [Managers] Destroying state managers... 01:10:39.472 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:10:39.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:10:39.607 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:10:39.610 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:10:39.614 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:10:39.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:10:39.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:10:39.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:10:39.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:10:39.618 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:10:39.621 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:10:39.625 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:10:39.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:10:39.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:10:39.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:10:39.649 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:10:39.655 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:10:39.656 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:10:39.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:10:39.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:10:39.662 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:10:39.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:10:39.666 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:10:39.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:10:39.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:10:39.679 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:10:39.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:10:39.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:10:39.688 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:10:39.691 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:10:39.695 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:10:39.711 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:10:39.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:10:39.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:10:39.730 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:10:39.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03 01:10:39.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 01:10:39.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:10:39.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:10:39.730 [Lua] [Matchmaking] unregister rpcs 01:10:39.730 [Lua] ############### UNLOADING PACKAGES ############### 01:10:39.730 [Lua] [Gamestate] Enter state StateLoading 01:10:39.733 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:10:39.733 [Lua] [Matchmaking] register rpcs 01:10:39.734 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:10:39.734 [Lua] registering RPCs 01:10:39.734 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:10:39.734 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:10:39.734 [Lua] Set lobby begin: 01:10:39.734 [Lua] Lobby data twitch_enabled = false 01:10:39.734 [Lua] Lobby data power_level = 0 01:10:39.734 [Lua] Lobby data num_players = 4 01:10:39.734 [Lua] Lobby data weave_name = weave_42 01:10:39.734 [Lua] Lobby data game_mode = 9 01:10:39.734 [Lua] Lobby data is_private = false 01:10:39.734 [Lua] Lobby data mechanism = adventure 01:10:39.734 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life 01:10:39.734 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:10:39.734 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:10:39.734 [Lua] Lobby data unique_server_name = Visulth 01:10:39.734 [Lua] Lobby data quick_game = false 01:10:39.734 [Lua] Lobby data weave_index = 42 01:10:39.734 [Lua] Lobby data matchmaking = true 01:10:39.734 [Lua] Lobby data difficulty = cataclysm 01:10:39.734 [Lua] Lobby data country_code = CA 01:10:39.734 [Lua] Lobby data host = 110000101e55044 01:10:39.734 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:10:39.734 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:10:39.734 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:10:39.734 [Lua] Lobby data player_slot_3 = 0:0 01:10:39.734 [Lua] Lobby data eac_authorized = true 01:10:39.734 [Lua] Set lobby end. 01:10:39.734 [Lua] MUSIC MANAGER unmute_all_world_sounds 244338 0 01:10:39.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30 01:10:39.734 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:10:39.738 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30 01:10:39.738 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 01:10:39.738 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_life] self.picked_level_key=[nil] 01:10:39.738 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_life 01:10:39.758 [Umbra] Unload tome 01:10:39.761 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field_life, LevelTransitionHandler 01:10:39.817 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_life 01:10:39.817 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_life, async-read, 01:10:39.817 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_life" 01:10:39.817 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/arena_temple_life" 01:10:39.817 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_life, LevelTransitionHandler, async-read, 01:10:39.817 [Lua] [StateLoading] got rpc_load_level 160 dlc_scorpion_arena_temple_life 01:10:40.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30 01:10:40.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 01:10:40.056 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 01:10:40.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple 01:10:40.071 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_prefix_07 244339 0 01:10:40.071 [Lua] MUSIC MANAGER reset_between_winds 244340 0 01:10:41.768 [Lua] ### Sending rpc_level_loaded 01:10:41.768 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 160 01:10:41.768 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:10:42.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple 01:10:42.522 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple 01:10:42.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_life 01:10:42.623 [Lua] ### Sending rpc_level_loaded 01:10:42.623 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 160 01:10:42.623 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded 01:10:42.654 [Umbra] Loading umbra tome '#ID[a1a84a9debcddda8]' 01:10:42.724 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_03 244341 0 01:10:42.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_life 01:10:42.990 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_life 01:10:43.008 [Lua] [LevelTransitionHandler] Level load completed! 01:10:43.008 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:10:43.012 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:10:43.012 [Lua] checking dlc's against conflict directors 01:10:43.012 [Lua] --- --- --- 01:10:43.012 [Lua] Starting... difficulty 'cataclysm' 01:10:43.012 [Lua] These are the starting conflict directors: 01:10:43.012 [Lua] default 01:10:43.012 [Lua] --- --- --- 01:10:43.012 [Lua] 01:10:43.012 [Lua] DONE! Found the following directors: 01:10:43.012 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre chaos_berzerker chaos_warrior chaos_marauder skaven_clan_rat_with_shield skaven_storm_vermin_commander beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_stormfiend skaven_plague_monk beastmen_standard_bearer 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:10:43.013 [Lua] ### Sending rpc_level_loaded 01:10:43.013 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 160 01:10:43.013 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:10:43.042 [Lua] ### Sending rpc_level_loaded 01:10:43.042 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 160 01:10:43.376 [Lua] ### Sending rpc_level_loaded 01:10:43.376 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 160 01:10:43.376 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded 01:10:43.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:10:43.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:10:43.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:10:43.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:10:43.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:10:43.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:10:44.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:10:44.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:10:44.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:10:44.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:10:44.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:10:44.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:10:45.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:10:45.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:10:45.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:10:45.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:10:45.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:10:45.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:10:45.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:10:45.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:10:45.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:10:45.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:10:45.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:10:45.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:10:46.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:10:46.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:10:46.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:10:46.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:10:46.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:10:46.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:10:46.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:10:46.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:10:46.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:10:47.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:10:47.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:10:47.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:10:47.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:10:47.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:10:47.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:10:48.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:10:48.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:10:48.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:10:48.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:10:48.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:10:48.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:10:49.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:10:49.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:10:49.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:10:49.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:10:49.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:10:49.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:10:49.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:10:49.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:10:49.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:10:50.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:10:50.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:10:50.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:10:50.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:10:50.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:10:50.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:10:51.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:10:51.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:10:51.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:10:51.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:10:51.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:10:51.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:10:52.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:10:52.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:10:52.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:10:52.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:10:52.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:10:52.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:10:52.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:10:52.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:10:52.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:10:53.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:10:53.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:10:53.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:10:53.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:10:53.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:10:53.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:10:53.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:10:53.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:10:53.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:10:53.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:10:53.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:10:53.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:10:53.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:10:53.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:10:53.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:10:54.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:10:54.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:10:54.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:10:55.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:10:55.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:10:55.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:10:56.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:10:56.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:10:56.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:10:57.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:10:57.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:10:57.295 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_temple_life game_mode: weave 01:10:57.295 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:10:57.295 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:10:58.303 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:10:58.303 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:10:58.303 [Lua] [Matchmaking] unregister rpcs 01:10:58.303 [Lua] Set lobby begin: 01:10:58.303 [Lua] Lobby data twitch_enabled = false 01:10:58.303 [Lua] Lobby data power_level = 0 01:10:58.303 [Lua] Lobby data num_players = 4 01:10:58.304 [Lua] Lobby data weave_name = weave_42 01:10:58.304 [Lua] Lobby data game_mode = 9 01:10:58.304 [Lua] Lobby data is_private = false 01:10:58.304 [Lua] Lobby data mechanism = adventure 01:10:58.304 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life 01:10:58.304 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:10:58.304 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life 01:10:58.304 [Lua] Lobby data unique_server_name = Visulth 01:10:58.304 [Lua] Lobby data quick_game = false 01:10:58.304 [Lua] Lobby data weave_index = 42 01:10:58.304 [Lua] Lobby data matchmaking = true 01:10:58.304 [Lua] Lobby data difficulty = cataclysm 01:10:58.304 [Lua] Lobby data country_code = CA 01:10:58.304 [Lua] Lobby data host = 110000101e55044 01:10:58.304 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:10:58.304 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:10:58.304 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:10:58.304 [Lua] Lobby data player_slot_3 = 0:0 01:10:58.304 [Lua] Lobby data eac_authorized = true 01:10:58.304 [Lua] Set lobby end. 01:10:58.304 [Lua] [Managers] Destroying state managers... 01:10:58.305 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 01:10:58.305 [Lua] MUSIC MANAGER Stop_loading_screen_music 244342 0 01:10:58.305 [Lua] [Gamestate] Enter StateIngame HOST 01:10:58.306 [Lua] <>level = dlc_scorpion_arena_temple_life<> 01:10:58.306 [Lua] Set lobby begin: 01:10:58.306 [Lua] Lobby data twitch_enabled = false 01:10:58.306 [Lua] Lobby data power_level = 0 01:10:58.306 [Lua] Lobby data num_players = 4 01:10:58.306 [Lua] Lobby data weave_name = weave_42 01:10:58.306 [Lua] Lobby data game_mode = 9 01:10:58.306 [Lua] Lobby data is_private = false 01:10:58.306 [Lua] Lobby data mechanism = adventure 01:10:58.306 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life 01:10:58.306 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:10:58.306 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life 01:10:58.306 [Lua] Lobby data unique_server_name = Visulth 01:10:58.306 [Lua] Lobby data quick_game = false 01:10:58.306 [Lua] Lobby data weave_index = 42 01:10:58.306 [Lua] Lobby data matchmaking = true 01:10:58.306 [Lua] Lobby data difficulty = cataclysm 01:10:58.306 [Lua] Lobby data country_code = CA 01:10:58.306 [Lua] Lobby data host = 110000101e55044 01:10:58.306 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:10:58.306 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:10:58.307 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:10:58.307 [Lua] Lobby data player_slot_3 = 0:0 01:10:58.307 [Lua] Lobby data eac_authorized = true 01:10:58.307 [Lua] Set lobby end. 01:10:58.307 [Umbra] Init version: 3.4.15 :: 16 threads 01:10:58.307 [Lua] [StateIngame] Server ingame 01:10:58.312 [Lua] Set lobby begin: 01:10:58.312 [Lua] Lobby data twitch_enabled = false 01:10:58.312 [Lua] Lobby data power_level = 0 01:10:58.312 [Lua] Lobby data num_players = 4 01:10:58.313 [Lua] Lobby data weave_name = weave_42 01:10:58.313 [Lua] Lobby data game_mode = 9 01:10:58.313 [Lua] Lobby data is_private = false 01:10:58.313 [Lua] Lobby data mechanism = adventure 01:10:58.313 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life 01:10:58.313 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:10:58.313 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life 01:10:58.313 [Lua] Lobby data unique_server_name = Visulth 01:10:58.313 [Lua] Lobby data quick_game = false 01:10:58.313 [Lua] Lobby data weave_index = 42 01:10:58.313 [Lua] Lobby data matchmaking = true 01:10:58.313 [Lua] Lobby data difficulty = cataclysm 01:10:58.313 [Lua] Lobby data country_code = CA 01:10:58.313 [Lua] Lobby data host = 110000101e55044 01:10:58.313 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:10:58.313 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:10:58.314 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:10:58.314 [Lua] Lobby data player_slot_3 = 0:0 01:10:58.314 [Lua] Lobby data eac_authorized = true 01:10:58.314 [Lua] Set lobby end. 01:10:58.314 [Lua] [Matchmaking] register rpcs 01:10:58.314 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:10:58.314 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:10:58.314 [Lua] [GameNetworkManager] self.is_server = true 01:10:58.314 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:10:58.314 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:10:58.314 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:10:58.314 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:10:58.314 [Network] Setting artificial MTU limit to 65536 01:10:58.314 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 01:10:58.325 [Lua] Switching ConflictSettings: to: weave_disabled 01:10:58.325 [Lua] pacing=disabled 01:10:58.325 [Lua] roaming=nil 01:10:58.325 [Lua] specials=disabled 01:10:58.325 [Lua] debug_color=maroon 01:10:58.325 [Lua] pack_spawning=disabled 01:10:58.325 [Lua] contained_breeds=nil 01:10:58.325 [Lua] disabled=false 01:10:58.325 [Lua] boss=disabled 01:10:58.325 [Lua] horde=disabled 01:10:58.325 [Lua] name=weave_disabled 01:10:58.325 [Lua] intensity=disabled 01:10:58.325 [Lua] --- 01:10:58.325 [Lua] [LevelAnalysis] set_random_seed( 389090) 01:10:58.330 warning: [GwNav] NavData resource not loaded 01:10:58.330 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/life/world 01:10:58.330 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world 01:10:58.331 [Lua] [AIInterestPointSystem] Level Seed: 389090 01:10:58.331 [Lua] 01:10:58.331 [Lua] [entity_system_bag] = table 01:10:58.331 [Lua] [entity_system_bag] = metatable 01:10:58.331 [Lua] [startup_data] = table 01:10:58.331 [Lua] [entity_manager] = table 01:10:58.331 [Lua] [entity_manager] = metatable 01:10:58.331 [Lua] [unit_spawner] = table 01:10:58.331 [Lua] [unit_spawner] = metatable 01:10:58.331 [Lua] [unit_storage] = table 01:10:58.331 [Lua] [unit_storage] = metatable 01:10:58.331 [Lua] [dice_keeper] = table 01:10:58.331 [Lua] [dice_keeper] = metatable 01:10:58.331 [Lua] [is_server] = true (boolean) 01:10:58.331 [Lua] [world] = [World] 01:10:58.331 [Lua] [system_api] = table 01:10:58.331 [Lua] [entity_system] = table 01:10:58.331 [Lua] [entity_system] = metatable 01:10:58.331 [Lua] [network_lobby] = table 01:10:58.331 [Lua] [network_lobby] = metatable 01:10:58.331 [Lua] [profile_synchronizer] = table 01:10:58.331 [Lua] [profile_synchronizer] = metatable 01:10:58.331 [Lua] [level_transition_handler] = table 01:10:58.331 [Lua] [level_transition_handler] = metatable 01:10:58.331 [Lua] [num_local_human_players] = 1 (number) 01:10:58.331 [Lua] [statistics_db] = table 01:10:58.331 [Lua] [statistics_db] = metatable 01:10:58.331 [Lua] [network_server] = table 01:10:58.331 [Lua] [network_server] = metatable 01:10:58.331 [Lua] [input_manager] = table 01:10:58.331 [Lua] [input_manager] = metatable 01:10:58.331 [Lua] [network_clock] = table 01:10:58.331 [Lua] [network_clock] = metatable 01:10:58.331 [Lua] [network_transmit] = table 01:10:58.331 [Lua] [network_transmit] = metatable 01:10:58.331 [Lua] [free_flight_manager] = table 01:10:58.331 [Lua] [free_flight_manager] = metatable 01:10:58.331 [Lua] [network_manager] = table 01:10:58.331 [Lua] [network_manager] = metatable 01:10:58.331 [Lua] [network_event_delegate] = table 01:10:58.331 [Lua] [network_event_delegate] = metatable 01:10:58.331 [Lua] 01:10:58.331 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:10:58.331 [Lua] ignoring extension VersusInteractObjectiveExtension 01:10:58.331 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:10:58.331 [Lua] ignoring extension VersusSocketObjectiveExtension 01:10:58.331 [Lua] ignoring extension VersusTargetObjectiveExtension 01:10:58.332 [Lua] ignoring extension KeepDecorationPaintingExtension 01:10:58.333 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:10:58.355 [Lua] [AchievementManager] Achievements using the steam platform 01:10:58.355 [Lua] [StateIngame] Level seed: 389090 01:10:58.355 [World] Spawning level. 01:10:58.380 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(374.739, 321.794, 21.925) 01:10:58.380 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(369.865, 350.447, 21.893) 01:10:58.380 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(398.169, 343.839, 21.86) 01:10:58.399 [Lua] [LevelAnalysis] set_random_seed( 389090) 01:10:58.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 01:10:58.417 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 01:10:58.418 [Lua] [IngameUI] init 01:10:58.431 [SteamVoipClient] select_out(110000101e55044, off) 01:10:58.431 [SteamVoipClient] select_out(11000010309fe6f, off) 01:10:58.431 [SteamVoipClient] select_out(110000105bd392b, off) 01:10:58.437 [Lua] cb_razer_chroma_setup 01:10:58.504 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:10:58.504 [Lua] Set lobby begin: 01:10:58.504 [Lua] Lobby data twitch_enabled = false 01:10:58.504 [Lua] Lobby data power_level = 1100 01:10:58.504 [Lua] Lobby data num_players = 4 01:10:58.504 [Lua] Lobby data weave_name = weave_42 01:10:58.504 [Lua] Lobby data game_mode = 9 01:10:58.504 [Lua] Lobby data is_private = false 01:10:58.504 [Lua] Lobby data mechanism = adventure 01:10:58.504 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life 01:10:58.504 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:10:58.504 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life 01:10:58.504 [Lua] Lobby data unique_server_name = Visulth 01:10:58.504 [Lua] Lobby data quick_game = false 01:10:58.504 [Lua] Lobby data weave_index = 42 01:10:58.504 [Lua] Lobby data matchmaking = true 01:10:58.504 [Lua] Lobby data difficulty = cataclysm 01:10:58.504 [Lua] Lobby data country_code = CA 01:10:58.504 [Lua] Lobby data host = 110000101e55044 01:10:58.504 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:10:58.504 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:10:58.505 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:10:58.505 [Lua] Lobby data player_slot_3 = 0:0 01:10:58.505 [Lua] Lobby data eac_authorized = true 01:10:58.505 [Lua] Set lobby end. 01:10:58.505 [Lua] CurrentConflictSettings weave_disabled 01:10:58.505 [Lua] [ConflictDirector] conflict_director is ai_ready 01:10:58.505 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:10:58.505 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:10:58.506 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:10:58.506 [Lua] Forming navigation groups in one frame 01:10:58.506 [Lua] Forming navigation groups 01:10:58.517 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999997635314 01:10:58.541 [Lua] NavigationGroupManager -> calulation time B: 0.025000000000090949 01:10:58.541 [Lua] number of nav groups: 36 01:10:58.542 [Lua] number of refined nav groups : 21 01:10:58.543 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 01:10:58.543 [Lua] roaming spawning is disabled 01:10:58.543 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:10:58.550 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:10:58.550 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 01:10:58.550 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:10:58.550 [Save] Loading `ut_tweaks_presets` 01:10:58.550 warning: [Save] Missing filename `ut_tweaks_presets` 01:10:58.550 [Lua] MUSIC: won_between_winds -> explore 01:10:58.563 [Lua] MUSIC: explore -> lost 01:10:58.632 [Lua] Set lobby begin: 01:10:58.632 [Lua] Lobby data twitch_enabled = false 01:10:58.632 [Lua] Lobby data power_level = 1100 01:10:58.632 [Lua] Lobby data num_players = 4 01:10:58.632 [Lua] Lobby data weave_name = weave_42 01:10:58.632 [Lua] Lobby data game_mode = 9 01:10:58.632 [Lua] Lobby data is_private = false 01:10:58.632 [Lua] Lobby data mechanism = adventure 01:10:58.632 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life 01:10:58.632 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:10:58.632 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life 01:10:58.632 [Lua] Lobby data unique_server_name = Visulth 01:10:58.632 [Lua] Lobby data quick_game = false 01:10:58.632 [Lua] Lobby data weave_index = 42 01:10:58.632 [Lua] Lobby data matchmaking = true 01:10:58.632 [Lua] Lobby data difficulty = cataclysm 01:10:58.632 [Lua] Lobby data country_code = CA 01:10:58.632 [Lua] Lobby data host = 110000101e55044 01:10:58.632 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:10:58.632 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:10:58.632 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:10:58.632 [Lua] Lobby data player_slot_3 = 0:0 01:10:58.632 [Lua] Lobby data eac_authorized = true 01:10:58.632 [Lua] Set lobby end. 01:10:58.632 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing 01:10:58.632 [Lua] Breedfreezer (server) starting a hot join sync 01:10:58.632 [Lua] packing 0 units of breed chaos_marauder 01:10:58.632 [Lua] packing 0 units of breed skaven_clan_rat 01:10:58.632 [Lua] packing 0 units of breed skaven_storm_vermin 01:10:58.632 [Lua] packing 0 units of breed skaven_slave 01:10:58.632 [Lua] packing 0 units of breed chaos_fanatic 01:10:58.632 [Lua] packing 0 units of breed beastmen_ungor_archer 01:10:58.632 [Lua] packing 0 units of breed chaos_raider 01:10:58.632 [Lua] packing 0 units of breed chaos_warrior 01:10:58.632 [Lua] packing 0 units of breed chaos_berzerker 01:10:58.632 [Lua] packing 0 units of breed beastmen_bestigor 01:10:58.632 [Lua] packing 0 units of breed beastmen_ungor 01:10:58.632 [Lua] packing 0 units of breed skaven_plague_monk 01:10:58.632 [Lua] packing 0 units of breed beastmen_gor 01:10:58.632 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:10:58.632 [Lua] 01:10:58.632 [Lua] [1] = 1 (number) 01:10:58.632 [Lua] [2] = 0 (number) 01:10:58.632 [Lua] [3] = 1 (number) 01:10:58.632 [Lua] [4] = 0 (number) 01:10:58.632 [Lua] [5] = 1 (number) 01:10:58.632 [Lua] [6] = 0 (number) 01:10:58.632 [Lua] [7] = 1 (number) 01:10:58.632 [Lua] [8] = 0 (number) 01:10:58.632 [Lua] [9] = 1 (number) 01:10:58.632 [Lua] [10] = 0 (number) 01:10:58.632 [Lua] [11] = 1 (number) 01:10:58.632 [Lua] [12] = 0 (number) 01:10:58.632 [Lua] [13] = 1 (number) 01:10:58.632 [Lua] [14] = 0 (number) 01:10:58.632 [Lua] [15] = 1 (number) 01:10:58.632 [Lua] [16] = 0 (number) 01:10:58.632 [Lua] [17] = 1 (number) 01:10:58.632 [Lua] [18] = 0 (number) 01:10:58.632 [Lua] [19] = 1 (number) 01:10:58.632 [Lua] [20] = 0 (number) 01:10:58.632 [Lua] [21] = 1 (number) 01:10:58.633 [Lua] [22] = 0 (number) 01:10:58.633 [Lua] [23] = 1 (number) 01:10:58.633 [Lua] [24] = 0 (number) 01:10:58.633 [Lua] [25] = 1 (number) 01:10:58.633 [Lua] [26] = 0 (number) 01:10:58.633 [Lua] 01:10:58.633 [Lua] 01:10:58.633 [Lua] 01:10:58.633 [Lua] Set lobby begin: 01:10:58.633 [Lua] Lobby data twitch_enabled = false 01:10:58.633 [Lua] Lobby data power_level = 1100 01:10:58.633 [Lua] Lobby data num_players = 4 01:10:58.633 [Lua] Lobby data weave_name = weave_42 01:10:58.633 [Lua] Lobby data game_mode = 9 01:10:58.633 [Lua] Lobby data is_private = false 01:10:58.634 [Lua] Lobby data mechanism = adventure 01:10:58.634 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life 01:10:58.634 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:10:58.634 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life 01:10:58.634 [Lua] Lobby data unique_server_name = Visulth 01:10:58.634 [Lua] Lobby data quick_game = false 01:10:58.634 [Lua] Lobby data weave_index = 42 01:10:58.634 [Lua] Lobby data matchmaking = true 01:10:58.634 [Lua] Lobby data difficulty = cataclysm 01:10:58.634 [Lua] Lobby data country_code = CA 01:10:58.634 [Lua] Lobby data host = 110000101e55044 01:10:58.634 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:10:58.634 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:10:58.634 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:10:58.634 [Lua] Lobby data player_slot_3 = 0:0 01:10:58.634 [Lua] Lobby data eac_authorized = true 01:10:58.634 [Lua] Set lobby end. 01:10:58.634 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing 01:10:58.634 [Lua] Breedfreezer (server) starting a hot join sync 01:10:58.634 [Lua] packing 0 units of breed chaos_marauder 01:10:58.634 [Lua] packing 0 units of breed skaven_clan_rat 01:10:58.634 [Lua] packing 0 units of breed skaven_storm_vermin 01:10:58.634 [Lua] packing 0 units of breed skaven_slave 01:10:58.634 [Lua] packing 0 units of breed chaos_fanatic 01:10:58.634 [Lua] packing 0 units of breed beastmen_ungor_archer 01:10:58.634 [Lua] packing 0 units of breed chaos_raider 01:10:58.634 [Lua] packing 0 units of breed chaos_warrior 01:10:58.634 [Lua] packing 0 units of breed chaos_berzerker 01:10:58.634 [Lua] packing 0 units of breed beastmen_bestigor 01:10:58.634 [Lua] packing 0 units of breed beastmen_ungor 01:10:58.634 [Lua] packing 0 units of breed skaven_plague_monk 01:10:58.634 [Lua] packing 0 units of breed beastmen_gor 01:10:58.634 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:10:58.634 [Lua] 01:10:58.634 [Lua] [1] = 1 (number) 01:10:58.634 [Lua] [2] = 0 (number) 01:10:58.634 [Lua] [3] = 1 (number) 01:10:58.634 [Lua] [4] = 0 (number) 01:10:58.634 [Lua] [5] = 1 (number) 01:10:58.634 [Lua] [6] = 0 (number) 01:10:58.634 [Lua] [7] = 1 (number) 01:10:58.634 [Lua] [8] = 0 (number) 01:10:58.634 [Lua] [9] = 1 (number) 01:10:58.634 [Lua] [10] = 0 (number) 01:10:58.634 [Lua] [11] = 1 (number) 01:10:58.634 [Lua] [12] = 0 (number) 01:10:58.634 [Lua] [13] = 1 (number) 01:10:58.634 [Lua] [14] = 0 (number) 01:10:58.634 [Lua] [15] = 1 (number) 01:10:58.634 [Lua] [16] = 0 (number) 01:10:58.634 [Lua] [17] = 1 (number) 01:10:58.634 [Lua] [18] = 0 (number) 01:10:58.634 [Lua] [19] = 1 (number) 01:10:58.634 [Lua] [20] = 0 (number) 01:10:58.634 [Lua] [21] = 1 (number) 01:10:58.634 [Lua] [22] = 0 (number) 01:10:58.634 [Lua] [23] = 1 (number) 01:10:58.634 [Lua] [24] = 0 (number) 01:10:58.634 [Lua] [25] = 1 (number) 01:10:58.634 [Lua] [26] = 0 (number) 01:10:58.634 [Lua] 01:10:58.634 [Lua] 01:10:58.634 [Lua] 01:10:58.635 [Lua] Set lobby begin: 01:10:58.635 [Lua] Lobby data twitch_enabled = false 01:10:58.635 [Lua] Lobby data power_level = 1100 01:10:58.635 [Lua] Lobby data num_players = 4 01:10:58.635 [Lua] Lobby data weave_name = weave_42 01:10:58.635 [Lua] Lobby data game_mode = 9 01:10:58.635 [Lua] Lobby data is_private = false 01:10:58.635 [Lua] Lobby data mechanism = adventure 01:10:58.635 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life 01:10:58.635 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:10:58.635 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life 01:10:58.635 [Lua] Lobby data unique_server_name = Visulth 01:10:58.635 [Lua] Lobby data quick_game = false 01:10:58.635 [Lua] Lobby data weave_index = 42 01:10:58.635 [Lua] Lobby data matchmaking = true 01:10:58.635 [Lua] Lobby data difficulty = cataclysm 01:10:58.635 [Lua] Lobby data country_code = CA 01:10:58.635 [Lua] Lobby data host = 110000101e55044 01:10:58.635 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:10:58.635 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:10:58.636 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:10:58.636 [Lua] Lobby data player_slot_3 = 0:0 01:10:58.636 [Lua] Lobby data eac_authorized = true 01:10:58.636 [Lua] Set lobby end. 01:10:58.636 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:10:58.636 [Lua] Breedfreezer (server) starting a hot join sync 01:10:58.636 [Lua] packing 0 units of breed chaos_marauder 01:10:58.636 [Lua] packing 0 units of breed skaven_clan_rat 01:10:58.636 [Lua] packing 0 units of breed skaven_storm_vermin 01:10:58.636 [Lua] packing 0 units of breed skaven_slave 01:10:58.636 [Lua] packing 0 units of breed chaos_fanatic 01:10:58.636 [Lua] packing 0 units of breed beastmen_ungor_archer 01:10:58.636 [Lua] packing 0 units of breed chaos_raider 01:10:58.636 [Lua] packing 0 units of breed chaos_warrior 01:10:58.636 [Lua] packing 0 units of breed chaos_berzerker 01:10:58.636 [Lua] packing 0 units of breed beastmen_bestigor 01:10:58.636 [Lua] packing 0 units of breed beastmen_ungor 01:10:58.636 [Lua] packing 0 units of breed skaven_plague_monk 01:10:58.636 [Lua] packing 0 units of breed beastmen_gor 01:10:58.636 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:10:58.636 [Lua] 01:10:58.636 [Lua] [1] = 1 (number) 01:10:58.636 [Lua] [2] = 0 (number) 01:10:58.636 [Lua] [3] = 1 (number) 01:10:58.636 [Lua] [4] = 0 (number) 01:10:58.636 [Lua] [5] = 1 (number) 01:10:58.636 [Lua] [6] = 0 (number) 01:10:58.636 [Lua] [7] = 1 (number) 01:10:58.636 [Lua] [8] = 0 (number) 01:10:58.636 [Lua] [9] = 1 (number) 01:10:58.636 [Lua] [10] = 0 (number) 01:10:58.636 [Lua] [11] = 1 (number) 01:10:58.636 [Lua] [12] = 0 (number) 01:10:58.636 [Lua] [13] = 1 (number) 01:10:58.636 [Lua] [14] = 0 (number) 01:10:58.636 [Lua] [15] = 1 (number) 01:10:58.636 [Lua] [16] = 0 (number) 01:10:58.636 [Lua] [17] = 1 (number) 01:10:58.636 [Lua] [18] = 0 (number) 01:10:58.636 [Lua] [19] = 1 (number) 01:10:58.636 [Lua] [20] = 0 (number) 01:10:58.636 [Lua] [21] = 1 (number) 01:10:58.636 [Lua] [22] = 0 (number) 01:10:58.636 [Lua] [23] = 1 (number) 01:10:58.636 [Lua] [24] = 0 (number) 01:10:58.636 [Lua] [25] = 1 (number) 01:10:58.636 [Lua] [26] = 0 (number) 01:10:58.636 [Lua] 01:10:58.636 [Lua] 01:10:58.636 [Lua] 01:10:58.636 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:10:58.636 [Lua] RemotePlayer:create_game_object( ) 4 01:10:58.649 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:10:58.649 [Lua] RemotePlayer:create_game_object( ) 5 01:10:58.661 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 01:10:58.661 [Lua] RemotePlayer:create_game_object( ) 6 01:10:58.672 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 01:10:58.672 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03 01:10:58.672 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:10:58.676 [Lua] MUSIC: lost -> explore 01:10:58.702 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.83666666666666667) temporary_health_percentage (0.11666666666666667) melee slot ammo (1) ranged slot ammo (0) 01:10:58.702 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.83666666666666667) temporary_health_percentage (0.11666666666666667) melee slot ammo (1) ranged slot ammo (0) 01:10:58.702 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 01:10:58.766 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:10:58.766 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:10:58.766 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:10:58.766 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:10:58.768 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 01:10:58.769 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:58.771 [Lua] Players are leaving the safe zone 01:10:58.777 [Lua] TerrorEventMixer.start_event: boss_05 01:10:58.782 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:10:58.782 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 01:10:58.783 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:10:58.784 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 01:10:58.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.52666666666666662) temporary_health_percentage (0.22333333333333333) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 01:10:58.877 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list. 01:10:58.877 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:10:58.877 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1 01:10:58.877 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:10:58.878 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 01:10:58.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.91338580846786499) 01:10:59.054 [Lua] StateInGameRunning:_game_actually_starts() 01:10:59.054 [Lua] ################################################################################################################# 01:10:59.054 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_scorpion_field_life-dlc_scorpion_arena_temple_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:10:59.054 [Lua] ################################################################################################################# 01:10:59.054 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 01:10:59.070 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 01:10:59.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 01:10:59.208 [Lua] Commit load time data 01:11:03.745 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:11:03.745 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 01:11:03.783 [Lua] MUSIC: explore -> pre_horde 01:11:08.614 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:09.011 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:11:10.117 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:10.493 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:11:10.829 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:11.318 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:11:12.277 [Lua] MUSIC: pre_horde -> horde 01:11:13.173 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:13.604 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:11:20.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3c156, position: 0 01:11:23.372 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 01:11:28.100 [Lua] event horde ends! 01:11:29.369 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:29.454 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:11:29.957 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:11:30.742 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:31.308 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:11:31.359 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:32.007 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:32.547 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:11:33.380 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:33.606 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:33.740 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:11:33.843 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:11:33.969 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:11:35.516 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:35.833 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:11:35.904 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:11:36.235 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:11:36.744 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 22 01:11:36.746 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[1f5a31ddd038b30c]']" 01:11:37.253 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 23 23 01:11:37.256 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 01:11:44.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3cbbc, position: 0 01:11:44.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3cbf3, position: 0 01:11:47.799 [Lua] event horde ends! 01:11:47.835 [Lua] event horde ends! 01:11:54.009 [Lua] event horde ends! 01:11:54.037 [Lua] MUSIC: horde -> explore 01:11:55.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3ba79, position: 0 01:12:17.524 [Lua] Complete level triggered. 01:12:23.683 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:12:23.684 [Lua] gm_event_end_conditions_met true false 01:12:23.684 [Lua] Game won 01:12:23.686 [Save] Saving `save_data` 01:12:23.687 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:12:23.689 [Lua] generate_backend_stats 110000101e55044:1 01:12:23.689 [Save] Save done 01:12:23.689 [Save] Saving `save_data` 01:12:23.693 [Save] Save done 01:12:23.701 [Lua] PlayFabMirror:_commit_internal nil 01:12:23.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 01:12:23.702 [Save] Saving `save_data` 01:12:23.705 [Lua] MUSIC: explore -> won 01:12:23.706 [Save] Save done 01:12:23.710 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 8 01:12:24.172 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 01:12:24.172 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 01:12:24.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 01:12:24.477 [Lua] commit result success 14 01:12:24.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 33 01:12:24.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34 01:12:24.478 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 01:12:24.495 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 33 9 01:12:24.892 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 01:12:24.892 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 33 01:12:25.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 33 01:12:25.129 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 10 01:12:25.261 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 01:12:25.261 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34 01:12:25.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34 01:12:32.192 [Lua] ConflictDirector - destroy all units 01:12:33.003 [Lua] TRANSITION nil nil inn_level 01:12:33.003 [Lua] Transition type "inn_level", is server: true 01:12:33.003 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:12:33.003 [Lua] [GameNetworkManager] Leaving game... 01:12:33.003 [Lua] [GameNetworkManager] Shutting down game session host. 01:12:33.003 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:12:33.003 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:12:33.003 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=95.07 01:12:33.020 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:12:35.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:12:35.015 [Lua] Clearing all global lookup lists 01:12:35.015 [Lua] [IngamePlayerListUI] - Destroy 01:12:35.016 [Lua] [EquipmentUI] - Destroy 01:12:35.016 [Lua] [GamePadEquipmentUI] - Destroy 01:12:35.016 [Lua] [AbilityUI] - Destroy 01:12:35.016 [Lua] [GamePadAbilityUI] - Destroy 01:12:35.016 [Lua] [IngameUI] destroy 01:12:35.034 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list. 01:12:35.034 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:12:35.067 [Lua] [Managers] Destroying state managers... 01:12:35.075 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:12:35.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:12:35.102 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:12:35.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:12:35.112 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:12:35.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:12:35.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:12:35.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:12:35.117 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:12:35.117 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:12:35.120 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:12:35.125 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:12:35.125 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:12:35.127 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:12:35.127 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:12:35.134 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:12:35.139 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:12:35.140 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:12:35.143 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:12:35.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:12:35.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:12:35.152 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:12:35.153 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:12:35.157 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:12:35.162 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:12:35.166 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:12:35.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:12:35.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:12:35.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:12:35.180 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:12:35.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:12:35.207 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:12:35.212 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:12:35.218 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:12:35.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:12:35.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03 01:12:35.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 01:12:35.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:12:35.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:12:35.226 [Lua] [Matchmaking] unregister rpcs 01:12:35.226 [Lua] ############### UNLOADING PACKAGES ############### 01:12:35.226 [Lua] [Gamestate] Enter state StateLoading 01:12:35.229 [World] Spawning level. 01:12:35.243 [Lua] Found camera: end_screen_camera 01:12:35.243 [Lua] [PlayState] Enter Substate EndViewStateWeave 01:12:35.244 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:12:35.244 [Lua] [Matchmaking] register rpcs 01:12:35.244 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:12:35.244 [Lua] Set lobby begin: 01:12:35.245 [Lua] Lobby data twitch_enabled = false 01:12:35.245 [Lua] Lobby data power_level = 0 01:12:35.245 [Lua] Lobby data num_players = 4 01:12:35.245 [Lua] Lobby data weave_name = weave_42 01:12:35.245 [Lua] Lobby data game_mode = 9 01:12:35.245 [Lua] Lobby data is_private = false 01:12:35.245 [Lua] Lobby data mechanism = adventure 01:12:35.245 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life 01:12:35.245 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:12:35.245 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life 01:12:35.245 [Lua] Lobby data unique_server_name = Visulth 01:12:35.245 [Lua] Lobby data quick_game = false 01:12:35.245 [Lua] Lobby data weave_index = 42 01:12:35.245 [Lua] Lobby data matchmaking = true 01:12:35.245 [Lua] Lobby data difficulty = cataclysm 01:12:35.245 [Lua] Lobby data country_code = CA 01:12:35.245 [Lua] Lobby data host = 110000101e55044 01:12:35.245 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:12:35.245 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:35.245 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:12:35.245 [Lua] Lobby data player_slot_3 = 0:0 01:12:35.245 [Lua] Lobby data eac_authorized = true 01:12:35.245 [Lua] Set lobby end. 01:12:35.245 [Lua] registering RPCs 01:12:35.245 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:12:35.245 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:12:35.245 [Lua] Set lobby begin: 01:12:35.245 [Lua] Lobby data twitch_enabled = false 01:12:35.245 [Lua] Lobby data power_level = 0 01:12:35.245 [Lua] Lobby data num_players = 4 01:12:35.245 [Lua] Lobby data weave_name = weave_42 01:12:35.245 [Lua] Lobby data game_mode = 3 01:12:35.245 [Lua] Lobby data is_private = false 01:12:35.246 [Lua] Lobby data mechanism = adventure 01:12:35.246 [Lua] Lobby data level_key = inn_level 01:12:35.246 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:12:35.246 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life 01:12:35.246 [Lua] Lobby data unique_server_name = Visulth 01:12:35.246 [Lua] Lobby data quick_game = false 01:12:35.246 [Lua] Lobby data weave_index = 42 01:12:35.246 [Lua] Lobby data matchmaking = false 01:12:35.246 [Lua] Lobby data difficulty = cataclysm 01:12:35.246 [Lua] Lobby data country_code = CA 01:12:35.246 [Lua] Lobby data host = 110000101e55044 01:12:35.246 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:12:35.246 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:35.246 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:12:35.246 [Lua] Lobby data player_slot_3 = 0:0 01:12:35.246 [Lua] Lobby data eac_authorized = true 01:12:35.246 [Lua] Set lobby end. 01:12:35.246 [Lua] MUSIC MANAGER unmute_all_world_sounds 251417 0 01:12:35.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 35 01:12:35.246 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:12:35.250 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 35 01:12:35.250 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:12:35.250 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 01:12:35.250 [Lua] [LevelTransitionHandler] load_level inn_level 01:12:35.294 [Umbra] Unload tome 01:12:35.296 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple_life, LevelTransitionHandler 01:12:35.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3d61a, position: 0 01:12:35.316 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_life 01:12:35.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:12:35.316 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:12:35.316 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:12:35.316 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:12:35.316 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:12:35.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 01:12:35.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, HeroPreviewer, async-read, prioritized 01:12:35.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, HeroPreviewer, async-read, prioritized 01:12:35.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:12:35.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.326 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 01:12:35.327 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 01:12:35.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:12:35.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:12:35.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 01:12:35.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, HeroPreviewer, async-read, prioritized 01:12:35.328 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, HeroPreviewer, async-read, prioritized 01:12:35.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 01:12:35.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:12:35.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:12:35.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 01:12:35.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.328 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 01:12:35.328 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red, HeroPreviewer, async-read, prioritized 01:12:35.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:12:35.359 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:12:35.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 01:12:35.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 35 01:12:35.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 01:12:35.973 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 01:12:35.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:12:35.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, HeroPreviewer, async-read, prioritized 01:12:35.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:12:35.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:12:35.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:35.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:12:36.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:12:36.023 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:12:36.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:12:36.063 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:12:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:27 my_peer_id:110000101e55044 01:12:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:27 my_peer_id:110000101e55044 01:12:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:27 my_peer_id:110000101e55044 01:12:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:27 my_peer_id:110000101e55044 01:12:42.231 [Lua] ### Sending rpc_level_loaded 01:12:42.231 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 50 01:12:42.231 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded 01:12:42.233 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:27 my_peer_id:110000101e55044 01:12:42.233 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 01:12:42.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 01:12:42.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:42.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:42.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:42.282 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 01:12:42.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:12:44.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:28 my_peer_id:110000101e55044 01:12:44.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:28 my_peer_id:110000101e55044 01:12:44.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:28 my_peer_id:110000101e55044 01:12:44.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:28 my_peer_id:110000101e55044 01:12:44.291 [Lua] ### Sending rpc_level_loaded 01:12:44.291 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 01:12:44.291 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:12:44.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:28 my_peer_id:110000101e55044 01:12:44.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:44.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:44.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:12:45.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:12:45.449 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:12:45.451 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 01:12:45.466 [Lua] [LevelTransitionHandler] Level load completed! 01:12:45.466 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:12:45.466 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:12:45.467 [Lua] ### Sending rpc_level_loaded 01:12:45.467 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 01:12:45.467 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:12:45.467 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 01:12:45.467 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:12:45.467 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:12:45.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:29 my_peer_id:110000101e55044 01:12:45.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:29 my_peer_id:110000101e55044 01:12:45.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:29 my_peer_id:110000101e55044 01:12:45.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:29 my_peer_id:110000101e55044 01:12:45.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 01:12:45.499 [Lua] [PackageManager] Force_load: wwise/crossbow 01:12:45.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:12:45.501 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:29 my_peer_id:110000101e55044 01:12:45.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:12:45.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:12:45.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:45.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 01:12:45.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:12:45.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:12:45.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:12:45.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 01:12:45.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 01:12:45.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:12:45.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:12:45.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:12:45.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 01:12:45.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 01:12:45.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 01:12:45.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:12:45.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:12:45.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:12:45.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:12:45.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:12:45.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:12:45.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:12:46.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:12:46.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:12:46.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:12:46.221 [Lua] [PlayState] Exit Substate EndViewStateWeave 01:12:46.221 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:12:46.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:12:46.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:12:46.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:12:46.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:12:46.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:12:46.422 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:12:46.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:12:46.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:12:46.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:12:46.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:12:46.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:12:46.640 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 01:12:46.642 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:12:53.794 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:12:53.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:12:53.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:12:53.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:12:53.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:12:55.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:30 my_peer_id:110000101e55044 01:12:55.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:30 my_peer_id:110000101e55044 01:12:55.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:30 my_peer_id:110000101e55044 01:12:55.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:30 my_peer_id:110000101e55044 01:12:55.970 [Lua] ### Sending rpc_level_loaded 01:12:55.970 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 50 01:12:55.970 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded 01:12:55.971 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:30 my_peer_id:110000101e55044 01:12:55.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:55.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:55.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:55.971 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 01:12:56.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:12:56.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:12:56.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 01:12:56.022 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 01:12:56.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:12:56.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:12:56.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:12:56.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:12:56.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:12:56.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:12:56.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:12:56.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:12:56.305 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:12:56.405 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:12:56.405 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:12:56.406 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 01:12:58.066 [Lua] ### Sending rpc_level_loaded 01:12:58.066 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 01:12:58.067 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:12:59.070 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:12:59.070 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:12:59.070 [Lua] [Matchmaking] unregister rpcs 01:12:59.070 [Lua] Set lobby begin: 01:12:59.070 [Lua] Lobby data twitch_enabled = false 01:12:59.070 [Lua] Lobby data power_level = 0 01:12:59.070 [Lua] Lobby data num_players = 4 01:12:59.071 [Lua] Lobby data weave_name = weave_42 01:12:59.071 [Lua] Lobby data game_mode = 3 01:12:59.071 [Lua] Lobby data is_private = false 01:12:59.071 [Lua] Lobby data mechanism = adventure 01:12:59.071 [Lua] Lobby data level_key = inn_level 01:12:59.071 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:12:59.071 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life 01:12:59.071 [Lua] Lobby data unique_server_name = Visulth 01:12:59.071 [Lua] Lobby data quick_game = false 01:12:59.071 [Lua] Lobby data weave_index = 42 01:12:59.071 [Lua] Lobby data matchmaking = false 01:12:59.071 [Lua] Lobby data difficulty = cataclysm 01:12:59.071 [Lua] Lobby data country_code = CA 01:12:59.071 [Lua] Lobby data host = 110000101e55044 01:12:59.071 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:12:59.071 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:59.071 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:12:59.071 [Lua] Lobby data player_slot_3 = 0:0 01:12:59.071 [Lua] Lobby data eac_authorized = true 01:12:59.071 [Lua] Set lobby end. 01:12:59.071 [Lua] [Managers] Destroying state managers... 01:12:59.073 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:12:59.073 [Lua] MUSIC MANAGER Stop_loading_screen_music 251686 0 01:12:59.073 [Lua] [Gamestate] Enter StateIngame HOST 01:12:59.073 [Lua] <>level = inn_level<> 01:12:59.073 [Lua] Set lobby begin: 01:12:59.073 [Lua] Lobby data twitch_enabled = false 01:12:59.073 [Lua] Lobby data power_level = 0 01:12:59.073 [Lua] Lobby data num_players = 4 01:12:59.073 [Lua] Lobby data weave_name = weave_42 01:12:59.073 [Lua] Lobby data game_mode = 3 01:12:59.073 [Lua] Lobby data is_private = false 01:12:59.073 [Lua] Lobby data mechanism = adventure 01:12:59.073 [Lua] Lobby data level_key = inn_level 01:12:59.073 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:12:59.073 [Lua] Lobby data selected_level_key = inn_level 01:12:59.073 [Lua] Lobby data unique_server_name = Visulth 01:12:59.073 [Lua] Lobby data quick_game = false 01:12:59.074 [Lua] Lobby data weave_index = 42 01:12:59.074 [Lua] Lobby data matchmaking = false 01:12:59.074 [Lua] Lobby data difficulty = cataclysm 01:12:59.074 [Lua] Lobby data country_code = CA 01:12:59.074 [Lua] Lobby data host = 110000101e55044 01:12:59.074 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:12:59.074 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:59.074 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:12:59.074 [Lua] Lobby data player_slot_3 = 0:0 01:12:59.074 [Lua] Lobby data eac_authorized = true 01:12:59.074 [Lua] Set lobby end. 01:12:59.074 [Umbra] Init version: 3.4.15 :: 16 threads 01:12:59.074 [Lua] [StateIngame] Server ingame 01:12:59.079 [Lua] Set lobby begin: 01:12:59.079 [Lua] Lobby data twitch_enabled = false 01:12:59.079 [Lua] Lobby data power_level = 0 01:12:59.079 [Lua] Lobby data num_players = 4 01:12:59.079 [Lua] Lobby data weave_name = weave_42 01:12:59.079 [Lua] Lobby data game_mode = 3 01:12:59.079 [Lua] Lobby data is_private = false 01:12:59.079 [Lua] Lobby data mechanism = adventure 01:12:59.079 [Lua] Lobby data level_key = inn_level 01:12:59.079 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:12:59.079 [Lua] Lobby data selected_level_key = inn_level 01:12:59.079 [Lua] Lobby data unique_server_name = Visulth 01:12:59.079 [Lua] Lobby data quick_game = false 01:12:59.079 [Lua] Lobby data weave_index = 42 01:12:59.079 [Lua] Lobby data matchmaking = false 01:12:59.079 [Lua] Lobby data difficulty = cataclysm 01:12:59.079 [Lua] Lobby data country_code = CA 01:12:59.079 [Lua] Lobby data host = 110000101e55044 01:12:59.079 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:12:59.079 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:59.080 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:12:59.080 [Lua] Lobby data player_slot_3 = 0:0 01:12:59.080 [Lua] Lobby data eac_authorized = true 01:12:59.080 [Lua] Set lobby end. 01:12:59.080 [Lua] [Matchmaking] register rpcs 01:12:59.080 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:12:59.080 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:12:59.080 [Lua] [GameNetworkManager] self.is_server = true 01:12:59.080 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:12:59.080 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:12:59.080 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:12:59.080 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:12:59.080 [Network] Setting artificial MTU limit to 65536 01:12:59.090 [Lua] Switching ConflictSettings: to: disabled 01:12:59.090 [Lua] pacing=disabled 01:12:59.090 [Lua] roaming=nil 01:12:59.090 [Lua] specials=disabled 01:12:59.090 [Lua] debug_color=black 01:12:59.090 [Lua] pack_spawning=disabled 01:12:59.090 [Lua] contained_breeds=nil 01:12:59.090 [Lua] disabled=true 01:12:59.090 [Lua] boss=disabled 01:12:59.090 [Lua] horde=disabled 01:12:59.090 [Lua] name=disabled 01:12:59.090 [Lua] intensity=disabled 01:12:59.090 [Lua] --- 01:12:59.090 [Lua] [LevelAnalysis] set_random_seed( 7164008) 01:12:59.096 [Lua] [AIInterestPointSystem] Level Seed: 7164008 01:12:59.096 [Lua] 01:12:59.096 [Lua] [entity_system_bag] = table 01:12:59.096 [Lua] [entity_system_bag] = metatable 01:12:59.096 [Lua] [startup_data] = table 01:12:59.096 [Lua] [entity_manager] = table 01:12:59.096 [Lua] [entity_manager] = metatable 01:12:59.096 [Lua] [unit_spawner] = table 01:12:59.096 [Lua] [unit_spawner] = metatable 01:12:59.096 [Lua] [unit_storage] = table 01:12:59.096 [Lua] [unit_storage] = metatable 01:12:59.096 [Lua] [dice_keeper] = table 01:12:59.096 [Lua] [dice_keeper] = metatable 01:12:59.096 [Lua] [is_server] = true (boolean) 01:12:59.097 [Lua] [world] = [World] 01:12:59.097 [Lua] [system_api] = table 01:12:59.097 [Lua] [entity_system] = table 01:12:59.097 [Lua] [entity_system] = metatable 01:12:59.097 [Lua] [network_lobby] = table 01:12:59.097 [Lua] [network_lobby] = metatable 01:12:59.097 [Lua] [profile_synchronizer] = table 01:12:59.097 [Lua] [profile_synchronizer] = metatable 01:12:59.097 [Lua] [level_transition_handler] = table 01:12:59.097 [Lua] [level_transition_handler] = metatable 01:12:59.097 [Lua] [num_local_human_players] = 1 (number) 01:12:59.097 [Lua] [statistics_db] = table 01:12:59.097 [Lua] [statistics_db] = metatable 01:12:59.097 [Lua] [network_server] = table 01:12:59.097 [Lua] [network_server] = metatable 01:12:59.097 [Lua] [input_manager] = table 01:12:59.097 [Lua] [input_manager] = metatable 01:12:59.097 [Lua] [network_clock] = table 01:12:59.097 [Lua] [network_clock] = metatable 01:12:59.097 [Lua] [network_transmit] = table 01:12:59.097 [Lua] [network_transmit] = metatable 01:12:59.097 [Lua] [free_flight_manager] = table 01:12:59.097 [Lua] [free_flight_manager] = metatable 01:12:59.097 [Lua] [network_manager] = table 01:12:59.097 [Lua] [network_manager] = metatable 01:12:59.097 [Lua] [network_event_delegate] = table 01:12:59.097 [Lua] [network_event_delegate] = metatable 01:12:59.097 [Lua] 01:12:59.097 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:12:59.097 [Lua] ignoring extension VersusInteractObjectiveExtension 01:12:59.097 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:12:59.097 [Lua] ignoring extension VersusSocketObjectiveExtension 01:12:59.097 [Lua] ignoring extension VersusTargetObjectiveExtension 01:12:59.098 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:12:59.102 [Lua] [AchievementManager] Achievements using the steam platform 01:12:59.102 [Lua] [StateIngame] Level seed: 7164008 01:12:59.102 [World] Spawning level. 01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:12:59.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:12:59.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:12:59.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 01:12:59.378 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 01:12:59.380 [Lua] [LevelAnalysis] set_random_seed( 7164008) 01:12:59.402 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:12:59.402 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 01:12:59.402 [Lua] [IngameUI] init 01:12:59.418 [SteamVoipClient] select_out(110000101e55044, off) 01:12:59.418 [SteamVoipClient] select_out(11000010309fe6f, off) 01:12:59.418 [SteamVoipClient] select_out(110000105bd392b, off) 01:12:59.423 [Lua] cb_razer_chroma_setup 01:12:59.513 [Lua] [Matchmaking] Cancelling matchmaking 01:12:59.513 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:12:59.513 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:12:59.513 [Lua] Set lobby begin: 01:12:59.513 [Lua] Lobby data twitch_enabled = false 01:12:59.513 [Lua] Lobby data power_level = 0 01:12:59.513 [Lua] Lobby data num_players = 4 01:12:59.513 [Lua] Lobby data weave_name = weave_42 01:12:59.513 [Lua] Lobby data game_mode = 3 01:12:59.513 [Lua] Lobby data is_private = false 01:12:59.513 [Lua] Lobby data mechanism = adventure 01:12:59.513 [Lua] Lobby data level_key = inn_level 01:12:59.513 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:12:59.514 [Lua] Lobby data selected_level_key = inn_level 01:12:59.514 [Lua] Lobby data unique_server_name = Visulth 01:12:59.514 [Lua] Lobby data quick_game = false 01:12:59.514 [Lua] Lobby data weave_index = 42 01:12:59.514 [Lua] Lobby data matchmaking = false 01:12:59.514 [Lua] Lobby data difficulty = normal 01:12:59.514 [Lua] Lobby data country_code = CA 01:12:59.514 [Lua] Lobby data host = 110000101e55044 01:12:59.514 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:12:59.514 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:59.514 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:12:59.514 [Lua] Lobby data player_slot_3 = 0:0 01:12:59.514 [Lua] Lobby data eac_authorized = true 01:12:59.514 [Lua] Set lobby end. 01:12:59.517 [Lua] Set lobby begin: 01:12:59.517 [Lua] Lobby data twitch_enabled = false 01:12:59.517 [Lua] Lobby data power_level = 0 01:12:59.517 [Lua] Lobby data num_players = 4 01:12:59.517 [Lua] Lobby data weave_name = weave_42 01:12:59.517 [Lua] Lobby data game_mode = 3 01:12:59.517 [Lua] Lobby data is_private = false 01:12:59.517 [Lua] Lobby data mechanism = adventure 01:12:59.517 [Lua] Lobby data level_key = inn_level 01:12:59.517 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:12:59.517 [Lua] Lobby data selected_level_key = inn_level 01:12:59.517 [Lua] Lobby data unique_server_name = Visulth 01:12:59.517 [Lua] Lobby data quick_game = false 01:12:59.518 [Lua] Lobby data weave_index = 42 01:12:59.518 [Lua] Lobby data matchmaking = false 01:12:59.518 [Lua] Lobby data difficulty = normal 01:12:59.518 [Lua] Lobby data country_code = CA 01:12:59.518 [Lua] Lobby data host = 110000101e55044 01:12:59.518 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:12:59.518 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:59.518 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:12:59.518 [Lua] Lobby data player_slot_3 = 0:0 01:12:59.518 [Lua] Lobby data eac_authorized = true 01:12:59.518 [Lua] Set lobby end. 01:12:59.518 [Lua] [PartyManager] Leader is set to 110000101e55044 01:12:59.518 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:12:59.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:12:59.518 [Lua] Set lobby begin: 01:12:59.518 [Lua] Lobby data twitch_enabled = false 01:12:59.518 [Lua] Lobby data power_level = 835 01:12:59.518 [Lua] Lobby data num_players = 4 01:12:59.518 [Lua] Lobby data weave_name = weave_42 01:12:59.518 [Lua] Lobby data game_mode = 3 01:12:59.518 [Lua] Lobby data is_private = false 01:12:59.518 [Lua] Lobby data mechanism = adventure 01:12:59.518 [Lua] Lobby data level_key = inn_level 01:12:59.518 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:12:59.518 [Lua] Lobby data selected_level_key = inn_level 01:12:59.518 [Lua] Lobby data unique_server_name = Visulth 01:12:59.518 [Lua] Lobby data quick_game = false 01:12:59.518 [Lua] Lobby data weave_index = 42 01:12:59.518 [Lua] Lobby data matchmaking = false 01:12:59.519 [Lua] Lobby data difficulty = normal 01:12:59.519 [Lua] Lobby data country_code = CA 01:12:59.519 [Lua] Lobby data host = 110000101e55044 01:12:59.519 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:12:59.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:59.519 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:12:59.519 [Lua] Lobby data player_slot_3 = 0:0 01:12:59.519 [Lua] Lobby data eac_authorized = true 01:12:59.519 [Lua] Set lobby end. 01:12:59.520 [Flow] complete_skittergate_legend true 01:12:59.520 [Flow] complete_all_helmgart_levels_recruit true 01:12:59.522 [Flow] WitchHunterLevel:35 01:12:59.522 [Flow] LeaderYes 01:12:59.522 [Flow] ALL PC XP:304250 01:12:59.522 [Flow] Has "bogenhafen" DLC:true 01:12:59.522 [Flow] WH XP:60850 01:12:59.522 [Flow] Number of crafted items:5754 01:12:59.522 [Flow] Has "pre_order" DLC:true 01:12:59.522 [Flow] Sum of Powe Levels:1500 01:12:59.522 [Flow] lodestone diff 1:false 01:12:59.523 [Flow] magnus and forest activated 01:12:59.523 [Flow] magnus and forest activated 01:12:59.523 [Flow] cemetery and forest activated 01:12:59.523 [Flow] magnus and cemetery 01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:12:59.523 [Flow] ALL RUNES ACTIVATED 01:12:59.523 [Flow] magnus and forest activated 01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:12:59.523 [Flow] ALL RUNES ACTIVATED 01:12:59.523 [Flow] cemetery and forest activated 01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:12:59.523 [Flow] ALL RUNES ACTIVATED 01:12:59.523 [Flow] magnus and forest activated 01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:12:59.523 [Flow] ALL RUNES ACTIVATED 01:12:59.523 [Flow] magnus and cemetery 01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:12:59.523 [Flow] ALL RUNES ACTIVATED 01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:12:59.526 [Lua] CurrentConflictSettings disabled 01:12:59.526 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:12:59.530 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:12:59.530 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:12:59.530 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:12:59.530 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 01:12:59.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:12:59.530 [Save] Loading `ut_tweaks_presets` 01:12:59.530 warning: [Save] Missing filename `ut_tweaks_presets` 01:12:59.558 [Lua] MUSIC: won -> explore 01:12:59.935 [Lua] Set lobby begin: 01:12:59.935 [Lua] Lobby data twitch_enabled = false 01:12:59.935 [Lua] Lobby data power_level = 835 01:12:59.935 [Lua] Lobby data num_players = 4 01:12:59.935 [Lua] Lobby data weave_name = weave_42 01:12:59.935 [Lua] Lobby data game_mode = 3 01:12:59.935 [Lua] Lobby data is_private = false 01:12:59.935 [Lua] Lobby data mechanism = adventure 01:12:59.935 [Lua] Lobby data level_key = inn_level 01:12:59.935 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:12:59.935 [Lua] Lobby data selected_level_key = inn_level 01:12:59.935 [Lua] Lobby data unique_server_name = Visulth 01:12:59.935 [Lua] Lobby data quick_game = false 01:12:59.936 [Lua] Lobby data weave_index = 42 01:12:59.936 [Lua] Lobby data matchmaking = false 01:12:59.936 [Lua] Lobby data difficulty = normal 01:12:59.936 [Lua] Lobby data country_code = CA 01:12:59.936 [Lua] Lobby data host = 110000101e55044 01:12:59.936 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:12:59.936 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:59.936 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:12:59.936 [Lua] Lobby data player_slot_3 = 0:0 01:12:59.936 [Lua] Lobby data eac_authorized = true 01:12:59.936 [Lua] Set lobby end. 01:12:59.936 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing 01:12:59.936 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 01:12:59.936 [Lua] RemotePlayer:create_game_object( ) 26 01:12:59.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:12:59.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:12:59.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 01:12:59.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:12:59.951 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 01:12:59.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:12:59.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:12:59.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 01:12:59.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:13:00.169 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:13:00.169 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 01:13:00.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:13:00.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:13:00.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 01:13:00.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 01:13:00.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 01:13:00.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 01:13:00.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 01:13:00.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:13:00.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:13:00.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:13:00.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 01:13:00.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:13:00.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:13:00.365 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:13:00.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:13:00.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:13:00.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:13:00.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:13:00.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:13:00.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:13:00.417 [Flow] DISABLE 01:13:00.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:13:00.454 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:13:00.454 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:13:00.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:13:00.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:13:00.497 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:13:00.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:13:00.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:13:00.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:13:00.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:13:00.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:13:00.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:13:00.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:13:00.582 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:13:00.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:13:00.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:13:00.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:13:00.628 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:13:00.628 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:13:00.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:13:00.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:13:00.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:13:00.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:13:00.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:13:00.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:13:00.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:13:00.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:13:00.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:13:00.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:13:00.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:13:00.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:13:00.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:13:00.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:13:00.820 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:13:00.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 01:13:00.841 [Lua] Set lobby begin: 01:13:00.841 [Lua] Lobby data twitch_enabled = false 01:13:00.841 [Lua] Lobby data power_level = 835 01:13:00.841 [Lua] Lobby data num_players = 4 01:13:00.841 [Lua] Lobby data weave_name = weave_42 01:13:00.841 [Lua] Lobby data game_mode = 3 01:13:00.841 [Lua] Lobby data is_private = false 01:13:00.841 [Lua] Lobby data mechanism = adventure 01:13:00.841 [Lua] Lobby data level_key = inn_level 01:13:00.841 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:00.841 [Lua] Lobby data selected_level_key = inn_level 01:13:00.842 [Lua] Lobby data unique_server_name = Visulth 01:13:00.842 [Lua] Lobby data quick_game = false 01:13:00.842 [Lua] Lobby data weave_index = 42 01:13:00.842 [Lua] Lobby data matchmaking = false 01:13:00.842 [Lua] Lobby data difficulty = normal 01:13:00.842 [Lua] Lobby data country_code = CA 01:13:00.842 [Lua] Lobby data host = 110000101e55044 01:13:00.842 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:00.842 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:00.842 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:00.842 [Lua] Lobby data player_slot_3 = 0:0 01:13:00.842 [Lua] Lobby data eac_authorized = true 01:13:00.842 [Lua] Set lobby end. 01:13:00.842 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:13:00.843 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 01:13:00.843 [Lua] RemotePlayer:create_game_object( ) 43 01:13:00.856 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:13:00.972 [Lua] Set lobby begin: 01:13:00.972 [Lua] Lobby data twitch_enabled = false 01:13:00.972 [Lua] Lobby data power_level = 835 01:13:00.972 [Lua] Lobby data num_players = 4 01:13:00.972 [Lua] Lobby data weave_name = weave_42 01:13:00.972 [Lua] Lobby data game_mode = 3 01:13:00.972 [Lua] Lobby data is_private = false 01:13:00.972 [Lua] Lobby data mechanism = adventure 01:13:00.972 [Lua] Lobby data level_key = inn_level 01:13:00.972 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:00.972 [Lua] Lobby data selected_level_key = inn_level 01:13:00.973 [Lua] Lobby data unique_server_name = Visulth 01:13:00.973 [Lua] Lobby data quick_game = false 01:13:00.973 [Lua] Lobby data weave_index = 42 01:13:00.973 [Lua] Lobby data matchmaking = false 01:13:00.973 [Lua] Lobby data difficulty = normal 01:13:00.973 [Lua] Lobby data country_code = CA 01:13:00.973 [Lua] Lobby data host = 110000101e55044 01:13:00.973 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:00.973 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:00.973 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:00.973 [Lua] Lobby data player_slot_3 = 0:0 01:13:00.973 [Lua] Lobby data eac_authorized = true 01:13:00.973 [Lua] Set lobby end. 01:13:00.973 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing 01:13:00.974 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 01:13:00.974 [Lua] RemotePlayer:create_game_object( ) 44 01:13:00.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03 01:13:00.997 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:13:00.997 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:13:00.997 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 01:13:01.094 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:13:01.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:13:01.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:13:01.193 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:13:01.193 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:13:01.193 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:13:01.193 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:13:01.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:13:01.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:13:01.375 [Lua] StateInGameRunning:_game_actually_starts() 01:13:01.375 [Lua] ################################################################################################################# 01:13:01.375 [Lua] [Loading Time]: 00:00:26 [Transition]: dlc_scorpion_arena_temple_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:13:01.375 [Lua] ################################################################################################################# 01:13:01.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 01:13:01.397 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 01:13:01.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 01:13:01.416 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list. 01:13:01.416 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:13:01.416 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1 01:13:01.416 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:13:01.416 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:13:01.418 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:13:01.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:13:01.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:13:01.515 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 01:13:01.515 [Lua] Commit load time data 01:13:04.166 [Lua] Set lobby begin: 01:13:04.166 [Lua] Lobby data twitch_enabled = false 01:13:04.166 [Lua] Lobby data power_level = 417 01:13:04.166 [Lua] Lobby data num_players = 4 01:13:04.166 [Lua] Lobby data weave_name = weave_42 01:13:04.166 [Lua] Lobby data game_mode = 3 01:13:04.166 [Lua] Lobby data is_private = false 01:13:04.166 [Lua] Lobby data mechanism = adventure 01:13:04.166 [Lua] Lobby data level_key = inn_level 01:13:04.167 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:04.168 [Lua] Lobby data selected_level_key = inn_level 01:13:04.168 [Lua] Lobby data unique_server_name = Visulth 01:13:04.168 [Lua] Lobby data quick_game = false 01:13:04.168 [Lua] Lobby data weave_index = 42 01:13:04.168 [Lua] Lobby data matchmaking = false 01:13:04.169 [Lua] Lobby data difficulty = normal 01:13:04.169 [Lua] Lobby data country_code = CA 01:13:04.169 [Lua] Lobby data host = 110000101e55044 01:13:04.169 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:04.169 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:04.169 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:04.169 [Lua] Lobby data player_slot_3 = 0:0 01:13:04.169 [Lua] Lobby data eac_authorized = true 01:13:04.169 [Lua] Set lobby end. 01:13:07.405 [Lua] [Matchmaking] Cancelling matchmaking 01:13:07.405 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:13:09.241 [Lua] PlayFabMirror:_commit_internal 15 01:13:09.241 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:13:09.245 [Lua] generate_backend_stats 110000101e55044:1 01:13:09.258 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:13:09.259 [Lua] Set lobby begin: 01:13:09.259 [Lua] Lobby data twitch_enabled = false 01:13:09.259 [Lua] Lobby data power_level = 835 01:13:09.259 [Lua] Lobby data num_players = 4 01:13:09.259 [Lua] Lobby data weave_name = weave_42 01:13:09.259 [Lua] Lobby data game_mode = 3 01:13:09.259 [Lua] Lobby data is_private = false 01:13:09.259 [Lua] Lobby data mechanism = adventure 01:13:09.259 [Lua] Lobby data level_key = inn_level 01:13:09.259 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:09.259 [Lua] Lobby data selected_level_key = inn_level 01:13:09.259 [Lua] Lobby data unique_server_name = Visulth 01:13:09.259 [Lua] Lobby data quick_game = false 01:13:09.259 [Lua] Lobby data weave_index = 42 01:13:09.259 [Lua] Lobby data matchmaking = false 01:13:09.259 [Lua] Lobby data difficulty = normal 01:13:09.259 [Lua] Lobby data country_code = CA 01:13:09.259 [Lua] Lobby data host = 110000101e55044 01:13:09.259 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:09.259 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:09.259 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:09.259 [Lua] Lobby data player_slot_3 = 0:0 01:13:09.259 [Lua] Lobby data eac_authorized = true 01:13:09.259 [Lua] Set lobby end. 01:13:09.270 [Lua] commit result success 15 01:13:10.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:13:10.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:13:10.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 01:13:10.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:13:10.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:13:10.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:13:10.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:13:10.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:13:10.756 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:13:10.756 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:13:10.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:13:10.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:13:10.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:13:10.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:13:10.823 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:13:10.823 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:13:11.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:13:11.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:13:11.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 01:13:11.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:13:35.057 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:35.292 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:13:35.498 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:13:37.213 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:37.508 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:13:37.704 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:13:39.982 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:40.489 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:13:42.149 [Lua] [Matchmaking] Cancelling matchmaking 01:13:42.149 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:13:44.833 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:13:44.833 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:13:44.835 [Lua] Set lobby begin: 01:13:44.835 [Lua] Lobby data twitch_enabled = false 01:13:44.836 [Lua] Lobby data power_level = 835 01:13:44.836 [Lua] Lobby data num_players = 4 01:13:44.836 [Lua] Lobby data weave_name = weave_42 01:13:44.836 [Lua] Lobby data game_mode = 3 01:13:44.836 [Lua] Lobby data is_private = false 01:13:44.836 [Lua] Lobby data mechanism = adventure 01:13:44.836 [Lua] Lobby data level_key = inn_level 01:13:44.836 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:44.836 [Lua] Lobby data selected_level_key = inn_level 01:13:44.836 [Lua] Lobby data unique_server_name = Visulth 01:13:44.836 [Lua] Lobby data quick_game = false 01:13:44.836 [Lua] Lobby data weave_index = 42 01:13:44.836 [Lua] Lobby data matchmaking = false 01:13:44.836 [Lua] Lobby data difficulty = cataclysm 01:13:44.836 [Lua] Lobby data country_code = CA 01:13:44.836 [Lua] Lobby data host = 110000101e55044 01:13:44.836 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:44.836 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:44.836 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:44.836 [Lua] Lobby data player_slot_3 = 0:0 01:13:44.836 [Lua] Lobby data eac_authorized = true 01:13:44.837 [Lua] Set lobby end. 01:13:44.837 [Lua] [PartyManager] Leader is set to 110000101e55044 01:13:44.837 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_life 01:13:44.837 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_life ) 01:13:44.837 [Lua] Set lobby begin: 01:13:44.837 [Lua] Lobby data twitch_enabled = false 01:13:44.837 [Lua] Lobby data power_level = 835 01:13:44.837 [Lua] Lobby data num_players = 4 01:13:44.837 [Lua] Lobby data weave_name = weave_43 01:13:44.837 [Lua] Lobby data game_mode = 9 01:13:44.837 [Lua] Lobby data is_private = false 01:13:44.837 [Lua] Lobby data mechanism = adventure 01:13:44.837 [Lua] Lobby data level_key = inn_level 01:13:44.837 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:44.837 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:13:44.837 [Lua] Lobby data unique_server_name = Visulth 01:13:44.837 [Lua] Lobby data quick_game = false 01:13:44.837 [Lua] Lobby data weave_index = 43 01:13:44.837 [Lua] Lobby data matchmaking = true 01:13:44.837 [Lua] Lobby data difficulty = cataclysm 01:13:44.837 [Lua] Lobby data country_code = CA 01:13:44.837 [Lua] Lobby data host = 110000101e55044 01:13:44.838 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:44.838 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:44.838 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:44.838 [Lua] Lobby data player_slot_3 = 0:0 01:13:44.838 [Lua] Lobby data eac_authorized = true 01:13:44.838 [Lua] Set lobby end. 01:13:44.838 [Lua] Set lobby begin: 01:13:44.838 [Lua] Lobby data twitch_enabled = false 01:13:44.838 [Lua] Lobby data power_level = 835 01:13:44.838 [Lua] Lobby data num_players = 4 01:13:44.838 [Lua] Lobby data weave_name = weave_43 01:13:44.838 [Lua] Lobby data game_mode = 9 01:13:44.838 [Lua] Lobby data is_private = false 01:13:44.838 [Lua] Lobby data mechanism = adventure 01:13:44.838 [Lua] Lobby data level_key = inn_level 01:13:44.838 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:44.838 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:13:44.838 [Lua] Lobby data unique_server_name = Visulth 01:13:44.838 [Lua] Lobby data quick_game = false 01:13:44.838 [Lua] Lobby data weave_index = 43 01:13:44.838 [Lua] Lobby data matchmaking = true 01:13:44.838 [Lua] Lobby data difficulty = cataclysm 01:13:44.838 [Lua] Lobby data country_code = CA 01:13:44.838 [Lua] Lobby data host = 110000101e55044 01:13:44.838 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:44.838 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:44.838 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:44.838 [Lua] Lobby data player_slot_3 = 0:0 01:13:44.838 [Lua] Lobby data eac_authorized = true 01:13:44.838 [Lua] Set lobby end. 01:13:44.842 [Lua] [ChatManager][1]System: Starting hosted game... 01:13:44.842 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:13:44.842 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:13:49.375 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:13:49.378 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:13:49.493 [Lua] Set lobby begin: 01:13:49.493 [Lua] Lobby data twitch_enabled = false 01:13:49.493 [Lua] Lobby data power_level = 1033 01:13:49.493 [Lua] Lobby data num_players = 4 01:13:49.493 [Lua] Lobby data weave_name = weave_43 01:13:49.493 [Lua] Lobby data game_mode = 9 01:13:49.493 [Lua] Lobby data is_private = false 01:13:49.493 [Lua] Lobby data mechanism = adventure 01:13:49.493 [Lua] Lobby data level_key = inn_level 01:13:49.493 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:49.493 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:13:49.493 [Lua] Lobby data unique_server_name = Visulth 01:13:49.493 [Lua] Lobby data quick_game = false 01:13:49.494 [Lua] Lobby data weave_index = 43 01:13:49.494 [Lua] Lobby data matchmaking = true 01:13:49.494 [Lua] Lobby data difficulty = cataclysm 01:13:49.494 [Lua] Lobby data country_code = CA 01:13:49.494 [Lua] Lobby data host = 110000101e55044 01:13:49.494 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:49.494 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:49.494 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:49.494 [Lua] Lobby data player_slot_3 = 0:0 01:13:49.494 [Lua] Lobby data eac_authorized = true 01:13:49.494 [Lua] Set lobby end. 01:13:49.590 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_life 01:13:49.590 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_life ) 01:13:49.590 [Lua] Set lobby begin: 01:13:49.590 [Lua] Lobby data twitch_enabled = false 01:13:49.590 [Lua] Lobby data power_level = 1033 01:13:49.590 [Lua] Lobby data num_players = 4 01:13:49.590 [Lua] Lobby data weave_name = weave_43 01:13:49.590 [Lua] Lobby data game_mode = 9 01:13:49.590 [Lua] Lobby data is_private = false 01:13:49.590 [Lua] Lobby data mechanism = adventure 01:13:49.590 [Lua] Lobby data level_key = inn_level 01:13:49.590 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:49.590 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:13:49.590 [Lua] Lobby data unique_server_name = Visulth 01:13:49.590 [Lua] Lobby data quick_game = false 01:13:49.590 [Lua] Lobby data weave_index = 43 01:13:49.590 [Lua] Lobby data matchmaking = true 01:13:49.590 [Lua] Lobby data difficulty = cataclysm 01:13:49.590 [Lua] Lobby data country_code = CA 01:13:49.590 [Lua] Lobby data host = 110000101e55044 01:13:49.590 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:49.590 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:49.590 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:49.591 [Lua] Lobby data player_slot_3 = 0:0 01:13:49.591 [Lua] Lobby data eac_authorized = true 01:13:49.591 [Lua] Set lobby end. 01:13:49.594 [Lua] Set lobby begin: 01:13:49.594 [Lua] Lobby data twitch_enabled = false 01:13:49.594 [Lua] Lobby data power_level = 1033 01:13:49.594 [Lua] Lobby data num_players = 4 01:13:49.594 [Lua] Lobby data weave_name = weave_43 01:13:49.594 [Lua] Lobby data game_mode = 9 01:13:49.594 [Lua] Lobby data is_private = false 01:13:49.594 [Lua] Lobby data mechanism = adventure 01:13:49.594 [Lua] Lobby data level_key = inn_level 01:13:49.594 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:49.594 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:13:49.594 [Lua] Lobby data unique_server_name = Visulth 01:13:49.594 [Lua] Lobby data quick_game = false 01:13:49.595 [Lua] Lobby data weave_index = 43 01:13:49.595 [Lua] Lobby data matchmaking = true 01:13:49.595 [Lua] Lobby data difficulty = cataclysm 01:13:49.595 [Lua] Lobby data country_code = CA 01:13:49.595 [Lua] Lobby data host = 110000101e55044 01:13:49.595 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:49.595 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:49.595 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:49.595 [Lua] Lobby data player_slot_3 = 0:0 01:13:49.595 [Lua] Lobby data eac_authorized = true 01:13:49.595 [Lua] Set lobby end. 01:13:49.595 [Lua] Complete level triggered. 01:13:49.598 [Lua] gm_event_end_conditions_met false false 01:13:49.598 [Save] Saving `save_data` 01:13:49.599 [Lua] PlayFabMirror:_commit_internal nil 01:13:49.599 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:13:49.602 [Lua] generate_backend_stats 110000101e55044:1 01:13:49.602 [Save] Save done 01:13:49.602 [Save] Saving `save_data` 01:13:49.605 [Save] Save done 01:13:49.614 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:13:49.615 [Save] Saving `save_data` 01:13:49.615 [Lua] TRANSITION nil nil dlc_scorpion_rubble_life 01:13:49.615 [Lua] Transition type "dlc_scorpion_rubble_life", is server: true 01:13:49.615 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:13:49.615 [Lua] [GameNetworkManager] Leaving game... 01:13:49.615 [Lua] [GameNetworkManager] Shutting down game session host. 01:13:49.615 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:13:49.615 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:13:49.615 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=52.27 01:13:49.618 [Save] Save done 01:13:49.620 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:13:49.620 [Lua] commit result success 16 01:13:49.665 [GameSessionCommon] failed to skip message because type is unknown 01:13:49.665 warning: [Network] Got broken update game object message from llx 01:13:49.687 [GameSessionCommon] failed to skip message because type is unknown 01:13:49.687 warning: [Network] Got broken update game object message from llx 01:13:51.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:13:51.615 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 01:13:51.615 [Lua] Clearing all global lookup lists 01:13:51.615 [Lua] [IngamePlayerListUI] - Destroy 01:13:51.616 [Lua] [EquipmentUI] - Destroy 01:13:51.616 [Lua] [GamePadEquipmentUI] - Destroy 01:13:51.616 [Lua] [AbilityUI] - Destroy 01:13:51.616 [Lua] [GamePadAbilityUI] - Destroy 01:13:51.616 [Lua] [IngameUI] destroy 01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 01:13:51.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 01:13:51.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 01:13:51.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 01:13:51.639 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 01:13:51.641 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list. 01:13:51.641 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:13:51.729 [Lua] [Managers] Destroying state managers... 01:13:51.736 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:13:51.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03 01:13:51.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 01:13:51.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:13:51.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:13:51.736 [Lua] [Matchmaking] unregister rpcs 01:13:51.737 [Lua] ############### UNLOADING PACKAGES ############### 01:13:51.737 [Lua] [Gamestate] Enter state StateLoading 01:13:51.740 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:13:51.740 [Lua] [Matchmaking] register rpcs 01:13:51.740 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:13:51.740 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:13:51.740 [Lua] Set lobby begin: 01:13:51.740 [Lua] Lobby data twitch_enabled = false 01:13:51.740 [Lua] Lobby data power_level = 0 01:13:51.740 [Lua] Lobby data num_players = 4 01:13:51.740 [Lua] Lobby data weave_name = weave_43 01:13:51.740 [Lua] Lobby data game_mode = 9 01:13:51.740 [Lua] Lobby data is_private = false 01:13:51.740 [Lua] Lobby data mechanism = adventure 01:13:51.740 [Lua] Lobby data level_key = inn_level 01:13:51.740 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:51.740 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:13:51.740 [Lua] Lobby data unique_server_name = Visulth 01:13:51.740 [Lua] Lobby data quick_game = false 01:13:51.740 [Lua] Lobby data weave_index = 43 01:13:51.740 [Lua] Lobby data matchmaking = true 01:13:51.740 [Lua] Lobby data difficulty = cataclysm 01:13:51.740 [Lua] Lobby data country_code = CA 01:13:51.740 [Lua] Lobby data host = 110000101e55044 01:13:51.740 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:51.740 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:51.740 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:51.740 [Lua] Lobby data player_slot_3 = 0:0 01:13:51.740 [Lua] Lobby data eac_authorized = true 01:13:51.741 [Lua] Set lobby end. 01:13:51.741 [Lua] registering RPCs 01:13:51.741 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:13:51.741 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:13:51.741 [Lua] Set lobby begin: 01:13:51.741 [Lua] Lobby data twitch_enabled = false 01:13:51.741 [Lua] Lobby data power_level = 0 01:13:51.741 [Lua] Lobby data num_players = 4 01:13:51.741 [Lua] Lobby data weave_name = weave_43 01:13:51.741 [Lua] Lobby data game_mode = 9 01:13:51.741 [Lua] Lobby data is_private = false 01:13:51.741 [Lua] Lobby data mechanism = adventure 01:13:51.741 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:13:51.741 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:13:51.741 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:13:51.741 [Lua] Lobby data unique_server_name = Visulth 01:13:51.741 [Lua] Lobby data quick_game = false 01:13:51.741 [Lua] Lobby data weave_index = 43 01:13:51.741 [Lua] Lobby data matchmaking = true 01:13:51.741 [Lua] Lobby data difficulty = cataclysm 01:13:51.741 [Lua] Lobby data country_code = CA 01:13:51.741 [Lua] Lobby data host = 110000101e55044 01:13:51.741 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:13:51.741 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:51.741 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:13:51.741 [Lua] Lobby data player_slot_3 = 0:0 01:13:51.741 [Lua] Lobby data eac_authorized = true 01:13:51.741 [Lua] Set lobby end. 01:13:51.741 [Lua] MUSIC MANAGER unmute_all_world_sounds 255953 0 01:13:51.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 37 01:13:51.741 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:13:51.745 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 37 01:13:51.745 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_life, global_loading_screens, async-read, prioritized 01:13:51.745 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_life] self.picked_level_key=[nil] 01:13:51.745 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_life 01:13:51.823 [Umbra] Unload tome 01:13:51.927 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:13:51.927 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:13:51.927 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_life, async-read, 01:13:51.927 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_life" 01:13:51.927 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/rubble_life" 01:13:51.927 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_life, LevelTransitionHandler, async-read, 01:13:51.927 [Lua] [StateLoading] got rpc_load_level 61 dlc_scorpion_rubble_life 01:13:52.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 37 01:13:52.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_life 01:13:52.100 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_life 01:13:52.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 01:13:52.105 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_02 255954 0 01:13:52.105 [Lua] MUSIC MANAGER Play_loading_screen_music 255955 0 01:13:55.968 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_01 255956 0 01:13:57.324 [Lua] ### Sending rpc_level_loaded 01:13:57.324 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 61 01:13:57.324 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:13:58.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 01:13:58.382 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 01:13:58.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_life 01:13:58.561 [Umbra] Loading umbra tome '#ID[475401fc67f91484]' 01:13:59.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_life 01:13:59.555 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_life 01:13:59.573 [Lua] [LevelTransitionHandler] Level load completed! 01:13:59.573 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:13:59.599 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:13:59.599 [Lua] checking dlc's against conflict directors 01:13:59.599 [Lua] --- --- --- 01:13:59.599 [Lua] Starting... difficulty 'cataclysm' 01:13:59.599 [Lua] These are the starting conflict directors: 01:13:59.599 [Lua] default 01:13:59.599 [Lua] --- --- --- 01:13:59.599 [Lua] 01:13:59.599 [Lua] DONE! Found the following directors: 01:13:59.599 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_stormfiend skaven_loot_rat beastmen_ungor skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_storm_vermin_with_shield 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:13:59.600 [Lua] ### Sending rpc_level_loaded 01:13:59.600 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 61 01:13:59.600 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:13:59.620 [Lua] ### Sending rpc_level_loaded 01:13:59.620 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 61 01:13:59.685 [Lua] ### Sending rpc_level_loaded 01:13:59.685 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 61 01:13:59.685 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded 01:14:00.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:14:00.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:14:00.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:14:00.106 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_essence_capture_01 255957 0 01:14:00.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:14:00.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:14:00.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:14:00.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:14:00.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:14:00.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:14:01.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:14:01.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:14:01.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:14:01.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:14:01.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:14:01.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:14:02.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:14:02.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:14:02.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:14:02.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:14:02.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:14:02.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:14:02.416 [Lua] ### Sending rpc_level_loaded 01:14:02.416 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 61 01:14:02.416 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded 01:14:02.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:14:02.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:14:02.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:14:02.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:14:02.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:14:02.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:14:03.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:14:03.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:14:03.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:14:03.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:14:03.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:14:03.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:14:03.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:14:03.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:14:03.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:14:03.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:14:03.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:14:03.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:14:04.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:14:04.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:14:04.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:14:04.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:14:04.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:14:04.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:14:05.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:14:05.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:14:05.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:14:05.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:14:05.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:14:05.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:14:06.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:14:06.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:14:06.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:14:06.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:14:06.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:14:06.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:14:07.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:14:07.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:14:07.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:14:07.454 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:31 my_peer_id:110000101e55044 01:14:07.454 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:31 my_peer_id:110000101e55044 01:14:07.454 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:31 my_peer_id:110000101e55044 01:14:07.454 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:31 my_peer_id:110000101e55044 01:14:07.456 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:31 my_peer_id:110000101e55044 01:14:07.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:07.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:07.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:14:07.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:14:07.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:14:07.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 01:14:07.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:14:07.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:14:07.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:14:07.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:14:08.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:14:08.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:14:08.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:14:08.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:14:08.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:14:08.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:14:08.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:14:08.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:14:08.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:14:09.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:14:09.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:14:09.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:14:09.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:14:09.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:14:09.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:14:09.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:14:09.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:14:09.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:14:09.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:14:09.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:14:09.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:14:09.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:14:09.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:14:09.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:14:10.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:32 my_peer_id:110000101e55044 01:14:10.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:32 my_peer_id:110000101e55044 01:14:10.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:32 my_peer_id:110000101e55044 01:14:10.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:32 my_peer_id:110000101e55044 01:14:10.435 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:32 my_peer_id:110000101e55044 01:14:10.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:10.435 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 01:14:10.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:10.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:10.484 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 01:14:10.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:14:10.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:14:10.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:14:10.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 01:14:10.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:14:10.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:14:10.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:14:11.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:14:11.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:14:11.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:14:12.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:14:12.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:14:12.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:14:13.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:14:13.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:14:13.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 01:14:13.012 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_life game_mode: weave 01:14:13.012 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:14:13.012 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:14:13.027 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:33 my_peer_id:110000101e55044 01:14:13.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:33 my_peer_id:110000101e55044 01:14:13.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:33 my_peer_id:110000101e55044 01:14:13.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:33 my_peer_id:110000101e55044 01:14:13.043 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:33 my_peer_id:110000101e55044 01:14:13.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 01:14:13.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:13.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:13.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 01:14:13.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 01:14:13.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 01:14:13.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:14:13.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 01:14:13.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 01:14:13.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 01:14:13.294 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 01:14:13.376 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 01:14:13.376 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 01:14:13.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:14:13.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:14:13.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:14:13.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 01:14:14.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 01:14:14.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 01:14:14.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 01:14:14.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 01:14:14.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 01:14:14.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 01:14:14.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 01:14:14.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 01:14:14.934 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 01:14:14.935 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:14:14.935 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:14:15.940 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:14:15.940 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:14:15.940 [Lua] [Matchmaking] unregister rpcs 01:14:15.941 [Lua] Set lobby begin: 01:14:15.941 [Lua] Lobby data twitch_enabled = false 01:14:15.941 [Lua] Lobby data power_level = 0 01:14:15.941 [Lua] Lobby data num_players = 4 01:14:15.941 [Lua] Lobby data weave_name = weave_43 01:14:15.941 [Lua] Lobby data game_mode = 9 01:14:15.941 [Lua] Lobby data is_private = false 01:14:15.941 [Lua] Lobby data mechanism = adventure 01:14:15.941 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:14:15.941 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:14:15.941 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:14:15.941 [Lua] Lobby data unique_server_name = Visulth 01:14:15.941 [Lua] Lobby data quick_game = false 01:14:15.941 [Lua] Lobby data weave_index = 43 01:14:15.941 [Lua] Lobby data matchmaking = true 01:14:15.941 [Lua] Lobby data difficulty = cataclysm 01:14:15.941 [Lua] Lobby data country_code = CA 01:14:15.941 [Lua] Lobby data host = 110000101e55044 01:14:15.942 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:14:15.942 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:14:15.942 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:14:15.942 [Lua] Lobby data player_slot_3 = 0:0 01:14:15.942 [Lua] Lobby data eac_authorized = true 01:14:15.942 [Lua] Set lobby end. 01:14:15.942 [Lua] [Managers] Destroying state managers... 01:14:15.943 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_life, global_loading_screens 01:14:15.943 [Lua] MUSIC MANAGER Stop_loading_screen_music 255958 0 01:14:15.943 [Lua] [Gamestate] Enter StateIngame HOST 01:14:15.944 [Lua] <>level = dlc_scorpion_rubble_life<> 01:14:15.944 [Lua] Set lobby begin: 01:14:15.944 [Lua] Lobby data twitch_enabled = false 01:14:15.944 [Lua] Lobby data power_level = 0 01:14:15.944 [Lua] Lobby data num_players = 4 01:14:15.944 [Lua] Lobby data weave_name = weave_43 01:14:15.944 [Lua] Lobby data game_mode = 9 01:14:15.944 [Lua] Lobby data is_private = false 01:14:15.944 [Lua] Lobby data mechanism = adventure 01:14:15.944 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:14:15.944 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:14:15.944 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:14:15.944 [Lua] Lobby data unique_server_name = Visulth 01:14:15.944 [Lua] Lobby data quick_game = false 01:14:15.944 [Lua] Lobby data weave_index = 43 01:14:15.944 [Lua] Lobby data matchmaking = true 01:14:15.944 [Lua] Lobby data difficulty = cataclysm 01:14:15.944 [Lua] Lobby data country_code = CA 01:14:15.944 [Lua] Lobby data host = 110000101e55044 01:14:15.944 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:14:15.944 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:14:15.944 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:14:15.944 [Lua] Lobby data player_slot_3 = 0:0 01:14:15.944 [Lua] Lobby data eac_authorized = true 01:14:15.944 [Lua] Set lobby end. 01:14:15.944 [Umbra] Init version: 3.4.15 :: 16 threads 01:14:15.945 [Lua] [StateIngame] Server ingame 01:14:15.949 [Lua] Set lobby begin: 01:14:15.949 [Lua] Lobby data twitch_enabled = false 01:14:15.949 [Lua] Lobby data power_level = 0 01:14:15.949 [Lua] Lobby data num_players = 4 01:14:15.949 [Lua] Lobby data weave_name = weave_43 01:14:15.950 [Lua] Lobby data game_mode = 9 01:14:15.950 [Lua] Lobby data is_private = false 01:14:15.950 [Lua] Lobby data mechanism = adventure 01:14:15.950 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:14:15.950 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:14:15.950 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:14:15.950 [Lua] Lobby data unique_server_name = Visulth 01:14:15.950 [Lua] Lobby data quick_game = false 01:14:15.950 [Lua] Lobby data weave_index = 43 01:14:15.950 [Lua] Lobby data matchmaking = true 01:14:15.950 [Lua] Lobby data difficulty = cataclysm 01:14:15.950 [Lua] Lobby data country_code = CA 01:14:15.950 [Lua] Lobby data host = 110000101e55044 01:14:15.950 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:14:15.950 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:14:15.950 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:14:15.950 [Lua] Lobby data player_slot_3 = 0:0 01:14:15.950 [Lua] Lobby data eac_authorized = true 01:14:15.950 [Lua] Set lobby end. 01:14:15.950 [Lua] [Matchmaking] register rpcs 01:14:15.950 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:14:15.950 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:14:15.950 [Lua] [GameNetworkManager] self.is_server = true 01:14:15.950 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:14:15.950 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:14:15.950 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:14:15.950 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:14:15.950 [Network] Setting artificial MTU limit to 65536 01:14:15.950 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 01:14:15.961 [Lua] Switching ConflictSettings: to: default_weave 01:14:15.961 [Lua] pacing=disabled 01:14:15.961 [Lua] roaming=nil 01:14:15.961 [Lua] specials=disabled 01:14:15.961 [Lua] debug_color=maroon 01:14:15.961 [Lua] pack_spawning=default 01:14:15.961 [Lua] contained_breeds=nil 01:14:15.961 [Lua] disabled=false 01:14:15.961 [Lua] boss=disabled 01:14:15.961 [Lua] horde=disabled 01:14:15.961 [Lua] name=default_weave 01:14:15.961 [Lua] intensity=disabled 01:14:15.961 [Lua] --- 01:14:15.961 [Lua] [LevelAnalysis] set_random_seed( 8435394) 01:14:15.965 warning: [GwNav] NavData resource not loaded 01:14:15.965 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/life/world 01:14:15.965 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 01:14:15.969 [Lua] [AIInterestPointSystem] Level Seed: 8435394 01:14:15.969 [Lua] 01:14:15.969 [Lua] [entity_system_bag] = table 01:14:15.969 [Lua] [entity_system_bag] = metatable 01:14:15.969 [Lua] [startup_data] = table 01:14:15.969 [Lua] [entity_manager] = table 01:14:15.969 [Lua] [entity_manager] = metatable 01:14:15.969 [Lua] [unit_spawner] = table 01:14:15.969 [Lua] [unit_spawner] = metatable 01:14:15.969 [Lua] [unit_storage] = table 01:14:15.969 [Lua] [unit_storage] = metatable 01:14:15.969 [Lua] [dice_keeper] = table 01:14:15.969 [Lua] [dice_keeper] = metatable 01:14:15.969 [Lua] [is_server] = true (boolean) 01:14:15.969 [Lua] [world] = [World] 01:14:15.969 [Lua] [system_api] = table 01:14:15.969 [Lua] [entity_system] = table 01:14:15.969 [Lua] [entity_system] = metatable 01:14:15.969 [Lua] [network_lobby] = table 01:14:15.969 [Lua] [network_lobby] = metatable 01:14:15.969 [Lua] [profile_synchronizer] = table 01:14:15.969 [Lua] [profile_synchronizer] = metatable 01:14:15.969 [Lua] [level_transition_handler] = table 01:14:15.969 [Lua] [level_transition_handler] = metatable 01:14:15.969 [Lua] [num_local_human_players] = 1 (number) 01:14:15.969 [Lua] [statistics_db] = table 01:14:15.969 [Lua] [statistics_db] = metatable 01:14:15.969 [Lua] [network_server] = table 01:14:15.969 [Lua] [network_server] = metatable 01:14:15.969 [Lua] [input_manager] = table 01:14:15.969 [Lua] [input_manager] = metatable 01:14:15.969 [Lua] [network_clock] = table 01:14:15.969 [Lua] [network_clock] = metatable 01:14:15.969 [Lua] [network_transmit] = table 01:14:15.969 [Lua] [network_transmit] = metatable 01:14:15.969 [Lua] [free_flight_manager] = table 01:14:15.969 [Lua] [free_flight_manager] = metatable 01:14:15.969 [Lua] [network_manager] = table 01:14:15.969 [Lua] [network_manager] = metatable 01:14:15.969 [Lua] [network_event_delegate] = table 01:14:15.969 [Lua] [network_event_delegate] = metatable 01:14:15.969 [Lua] 01:14:15.969 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:14:15.969 [Lua] ignoring extension VersusInteractObjectiveExtension 01:14:15.969 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:14:15.969 [Lua] ignoring extension VersusSocketObjectiveExtension 01:14:15.969 [Lua] ignoring extension VersusTargetObjectiveExtension 01:14:15.970 [Lua] ignoring extension KeepDecorationPaintingExtension 01:14:15.973 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:14:15.996 [Lua] [AchievementManager] Achievements using the steam platform 01:14:15.996 [Lua] [StateIngame] Level seed: 8435394 01:14:15.996 [World] Spawning level. 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 01:14:16.318 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 01:14:16.318 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 01:14:16.407 [Lua] [LevelAnalysis] set_random_seed( 8435394) 01:14:16.427 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 01:14:16.427 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 01:14:16.428 [Lua] [IngameUI] init 01:14:16.442 [SteamVoipClient] select_out(110000101e55044, off) 01:14:16.442 [SteamVoipClient] select_out(11000010309fe6f, off) 01:14:16.442 [SteamVoipClient] select_out(110000105bd392b, off) 01:14:16.447 [Lua] cb_razer_chroma_setup 01:14:16.515 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:14:16.515 [Lua] Set lobby begin: 01:14:16.515 [Lua] Lobby data twitch_enabled = false 01:14:16.515 [Lua] Lobby data power_level = 1100 01:14:16.515 [Lua] Lobby data num_players = 4 01:14:16.515 [Lua] Lobby data weave_name = weave_43 01:14:16.515 [Lua] Lobby data game_mode = 9 01:14:16.516 [Lua] Lobby data is_private = false 01:14:16.516 [Lua] Lobby data mechanism = adventure 01:14:16.516 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:14:16.516 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:14:16.516 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:14:16.516 [Lua] Lobby data unique_server_name = Visulth 01:14:16.516 [Lua] Lobby data quick_game = false 01:14:16.516 [Lua] Lobby data weave_index = 43 01:14:16.516 [Lua] Lobby data matchmaking = true 01:14:16.516 [Lua] Lobby data difficulty = cataclysm 01:14:16.516 [Lua] Lobby data country_code = CA 01:14:16.516 [Lua] Lobby data host = 110000101e55044 01:14:16.516 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:14:16.516 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:14:16.516 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:14:16.516 [Lua] Lobby data player_slot_3 = 0:0 01:14:16.516 [Lua] Lobby data eac_authorized = true 01:14:16.516 [Lua] Set lobby end. 01:14:16.517 [Lua] CurrentConflictSettings default_weave 01:14:16.517 [Lua] [ConflictDirector] conflict_director is ai_ready 01:14:16.518 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:14:16.518 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:14:16.524 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:14:16.524 [Lua] Forming navigation groups in one frame 01:14:16.524 [Lua] Forming navigation groups 01:14:16.538 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964 01:14:16.763 [Lua] NavigationGroupManager -> calulation time B: 0.2270000000003165 01:14:16.763 [Lua] number of nav groups: 253 01:14:16.765 [Lua] number of refined nav groups : 190 01:14:16.771 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983 01:14:16.771 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.548610727488994 Normalized coefficient: 1.2797893816310684 01:14:16.808 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:14:16.814 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 01:14:16.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:14:16.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:14:16.816 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=16 01:14:16.816 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:14:16.816 [Save] Loading `ut_tweaks_presets` 01:14:16.816 warning: [Save] Missing filename `ut_tweaks_presets` 01:14:16.863 [Lua] MUSIC: explore -> lost 01:14:17.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:34 my_peer_id:110000101e55044 01:14:17.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:34 my_peer_id:110000101e55044 01:14:17.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:34 my_peer_id:110000101e55044 01:14:17.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:34 my_peer_id:110000101e55044 01:14:17.856 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:34 my_peer_id:110000101e55044 01:14:17.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:17.856 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 01:14:17.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:17.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:14:17.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 01:14:17.903 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 01:14:17.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:14:17.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 01:14:17.956 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 01:14:17.956 [Lua] [PackageManager] Force_load: wwise/blunderbuss 01:14:17.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 01:14:18.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 01:14:18.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 01:14:18.310 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34 01:14:23.786 [Lua] Set lobby begin: 01:14:23.786 [Lua] Lobby data twitch_enabled = false 01:14:23.786 [Lua] Lobby data power_level = 1100 01:14:23.786 [Lua] Lobby data num_players = 4 01:14:23.786 [Lua] Lobby data weave_name = weave_43 01:14:23.786 [Lua] Lobby data game_mode = 9 01:14:23.786 [Lua] Lobby data is_private = false 01:14:23.786 [Lua] Lobby data mechanism = adventure 01:14:23.786 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:14:23.787 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:14:23.787 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:14:23.787 [Lua] Lobby data unique_server_name = Visulth 01:14:23.787 [Lua] Lobby data quick_game = false 01:14:23.787 [Lua] Lobby data weave_index = 43 01:14:23.787 [Lua] Lobby data matchmaking = true 01:14:23.787 [Lua] Lobby data difficulty = cataclysm 01:14:23.787 [Lua] Lobby data country_code = CA 01:14:23.787 [Lua] Lobby data host = 110000101e55044 01:14:23.787 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:14:23.787 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:14:23.787 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:14:23.787 [Lua] Lobby data player_slot_3 = 0:0 01:14:23.787 [Lua] Lobby data eac_authorized = true 01:14:23.787 [Lua] Set lobby end. 01:14:23.787 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing 01:14:23.787 [Lua] Breedfreezer (server) starting a hot join sync 01:14:23.787 [Lua] packing 0 units of breed chaos_marauder 01:14:23.787 [Lua] packing 0 units of breed skaven_clan_rat 01:14:23.787 [Lua] packing 0 units of breed skaven_storm_vermin 01:14:23.787 [Lua] packing 0 units of breed skaven_slave 01:14:23.787 [Lua] packing 0 units of breed chaos_fanatic 01:14:23.787 [Lua] packing 0 units of breed beastmen_ungor_archer 01:14:23.787 [Lua] packing 0 units of breed chaos_raider 01:14:23.787 [Lua] packing 0 units of breed chaos_warrior 01:14:23.787 [Lua] packing 0 units of breed chaos_berzerker 01:14:23.787 [Lua] packing 0 units of breed beastmen_bestigor 01:14:23.787 [Lua] packing 0 units of breed beastmen_ungor 01:14:23.787 [Lua] packing 0 units of breed skaven_plague_monk 01:14:23.787 [Lua] packing 0 units of breed beastmen_gor 01:14:23.787 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:14:23.787 [Lua] 01:14:23.787 [Lua] [1] = 1 (number) 01:14:23.787 [Lua] [2] = 0 (number) 01:14:23.787 [Lua] [3] = 1 (number) 01:14:23.787 [Lua] [4] = 0 (number) 01:14:23.787 [Lua] [5] = 1 (number) 01:14:23.787 [Lua] [6] = 0 (number) 01:14:23.787 [Lua] [7] = 1 (number) 01:14:23.787 [Lua] [8] = 0 (number) 01:14:23.787 [Lua] [9] = 1 (number) 01:14:23.787 [Lua] [10] = 0 (number) 01:14:23.787 [Lua] [11] = 1 (number) 01:14:23.787 [Lua] [12] = 0 (number) 01:14:23.787 [Lua] [13] = 1 (number) 01:14:23.787 [Lua] [14] = 0 (number) 01:14:23.787 [Lua] [15] = 1 (number) 01:14:23.787 [Lua] [16] = 0 (number) 01:14:23.787 [Lua] [17] = 1 (number) 01:14:23.787 [Lua] [18] = 0 (number) 01:14:23.787 [Lua] [19] = 1 (number) 01:14:23.787 [Lua] [20] = 0 (number) 01:14:23.787 [Lua] [21] = 1 (number) 01:14:23.787 [Lua] [22] = 0 (number) 01:14:23.787 [Lua] [23] = 1 (number) 01:14:23.787 [Lua] [24] = 0 (number) 01:14:23.787 [Lua] [25] = 1 (number) 01:14:23.787 [Lua] [26] = 0 (number) 01:14:23.787 [Lua] 01:14:23.787 [Lua] 01:14:23.787 [Lua] 01:14:23.789 [Lua] Set lobby begin: 01:14:23.789 [Lua] Lobby data twitch_enabled = false 01:14:23.789 [Lua] Lobby data power_level = 1100 01:14:23.789 [Lua] Lobby data num_players = 4 01:14:23.789 [Lua] Lobby data weave_name = weave_43 01:14:23.789 [Lua] Lobby data game_mode = 9 01:14:23.789 [Lua] Lobby data is_private = false 01:14:23.789 [Lua] Lobby data mechanism = adventure 01:14:23.789 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:14:23.789 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:14:23.789 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:14:23.789 [Lua] Lobby data unique_server_name = Visulth 01:14:23.789 [Lua] Lobby data quick_game = false 01:14:23.790 [Lua] Lobby data weave_index = 43 01:14:23.790 [Lua] Lobby data matchmaking = true 01:14:23.790 [Lua] Lobby data difficulty = cataclysm 01:14:23.790 [Lua] Lobby data country_code = CA 01:14:23.790 [Lua] Lobby data host = 110000101e55044 01:14:23.790 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:14:23.790 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:14:23.790 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:14:23.790 [Lua] Lobby data player_slot_3 = 0:0 01:14:23.790 [Lua] Lobby data eac_authorized = true 01:14:23.790 [Lua] Set lobby end. 01:14:23.790 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:14:23.790 [Lua] Breedfreezer (server) starting a hot join sync 01:14:23.790 [Lua] packing 0 units of breed chaos_marauder 01:14:23.790 [Lua] packing 0 units of breed skaven_clan_rat 01:14:23.790 [Lua] packing 0 units of breed skaven_storm_vermin 01:14:23.790 [Lua] packing 0 units of breed skaven_slave 01:14:23.790 [Lua] packing 0 units of breed chaos_fanatic 01:14:23.790 [Lua] packing 0 units of breed beastmen_ungor_archer 01:14:23.790 [Lua] packing 0 units of breed chaos_raider 01:14:23.790 [Lua] packing 0 units of breed chaos_warrior 01:14:23.790 [Lua] packing 0 units of breed chaos_berzerker 01:14:23.790 [Lua] packing 0 units of breed beastmen_bestigor 01:14:23.790 [Lua] packing 0 units of breed beastmen_ungor 01:14:23.790 [Lua] packing 0 units of breed skaven_plague_monk 01:14:23.790 [Lua] packing 0 units of breed beastmen_gor 01:14:23.790 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:14:23.790 [Lua] 01:14:23.790 [Lua] [1] = 1 (number) 01:14:23.790 [Lua] [2] = 0 (number) 01:14:23.790 [Lua] [3] = 1 (number) 01:14:23.790 [Lua] [4] = 0 (number) 01:14:23.790 [Lua] [5] = 1 (number) 01:14:23.790 [Lua] [6] = 0 (number) 01:14:23.790 [Lua] [7] = 1 (number) 01:14:23.790 [Lua] [8] = 0 (number) 01:14:23.790 [Lua] [9] = 1 (number) 01:14:23.790 [Lua] [10] = 0 (number) 01:14:23.790 [Lua] [11] = 1 (number) 01:14:23.790 [Lua] [12] = 0 (number) 01:14:23.790 [Lua] [13] = 1 (number) 01:14:23.790 [Lua] [14] = 0 (number) 01:14:23.790 [Lua] [15] = 1 (number) 01:14:23.790 [Lua] [16] = 0 (number) 01:14:23.790 [Lua] [17] = 1 (number) 01:14:23.790 [Lua] [18] = 0 (number) 01:14:23.790 [Lua] [19] = 1 (number) 01:14:23.790 [Lua] [20] = 0 (number) 01:14:23.790 [Lua] [21] = 1 (number) 01:14:23.790 [Lua] [22] = 0 (number) 01:14:23.790 [Lua] [23] = 1 (number) 01:14:23.790 [Lua] [24] = 0 (number) 01:14:23.790 [Lua] [25] = 1 (number) 01:14:23.790 [Lua] [26] = 0 (number) 01:14:23.790 [Lua] 01:14:23.790 [Lua] 01:14:23.790 [Lua] 01:14:23.791 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17 01:14:23.791 [Lua] RemotePlayer:create_game_object( ) 17 01:14:23.805 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 01:14:23.805 [Lua] RemotePlayer:create_game_object( ) 18 01:14:23.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 01:14:23.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:14:23.822 [Lua] MUSIC: lost -> explore 01:14:23.887 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:14:23.887 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:14:23.887 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:14:23.913 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:14:23.913 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 01:14:25.379 [Lua] Set lobby begin: 01:14:25.379 [Lua] Lobby data twitch_enabled = false 01:14:25.380 [Lua] Lobby data power_level = 1100 01:14:25.380 [Lua] Lobby data num_players = 4 01:14:25.380 [Lua] Lobby data weave_name = weave_43 01:14:25.380 [Lua] Lobby data game_mode = 9 01:14:25.380 [Lua] Lobby data is_private = false 01:14:25.380 [Lua] Lobby data mechanism = adventure 01:14:25.380 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:14:25.380 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:14:25.380 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:14:25.380 [Lua] Lobby data unique_server_name = Visulth 01:14:25.380 [Lua] Lobby data quick_game = false 01:14:25.380 [Lua] Lobby data weave_index = 43 01:14:25.380 [Lua] Lobby data matchmaking = true 01:14:25.380 [Lua] Lobby data difficulty = cataclysm 01:14:25.380 [Lua] Lobby data country_code = CA 01:14:25.380 [Lua] Lobby data host = 110000101e55044 01:14:25.381 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:14:25.381 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:14:25.381 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:14:25.381 [Lua] Lobby data player_slot_3 = 0:0 01:14:25.381 [Lua] Lobby data eac_authorized = true 01:14:25.381 [Lua] Set lobby end. 01:14:25.381 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing 01:14:25.381 [Lua] Breedfreezer (server) starting a hot join sync 01:14:25.381 [Lua] packing 0 units of breed chaos_marauder 01:14:25.381 [Lua] packing 0 units of breed skaven_clan_rat 01:14:25.381 [Lua] packing 0 units of breed skaven_storm_vermin 01:14:25.381 [Lua] packing 0 units of breed skaven_slave 01:14:25.381 [Lua] packing 0 units of breed chaos_fanatic 01:14:25.381 [Lua] packing 0 units of breed beastmen_ungor_archer 01:14:25.381 [Lua] packing 0 units of breed chaos_raider 01:14:25.381 [Lua] packing 0 units of breed chaos_warrior 01:14:25.381 [Lua] packing 0 units of breed chaos_berzerker 01:14:25.381 [Lua] packing 0 units of breed beastmen_bestigor 01:14:25.381 [Lua] packing 0 units of breed beastmen_ungor 01:14:25.381 [Lua] packing 0 units of breed skaven_plague_monk 01:14:25.381 [Lua] packing 0 units of breed beastmen_gor 01:14:25.381 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:14:25.381 [Lua] 01:14:25.381 [Lua] [1] = 1 (number) 01:14:25.381 [Lua] [2] = 0 (number) 01:14:25.381 [Lua] [3] = 1 (number) 01:14:25.381 [Lua] [4] = 0 (number) 01:14:25.381 [Lua] [5] = 1 (number) 01:14:25.381 [Lua] [6] = 0 (number) 01:14:25.381 [Lua] [7] = 1 (number) 01:14:25.381 [Lua] [8] = 0 (number) 01:14:25.381 [Lua] [9] = 1 (number) 01:14:25.381 [Lua] [10] = 0 (number) 01:14:25.381 [Lua] [11] = 1 (number) 01:14:25.381 [Lua] [12] = 0 (number) 01:14:25.381 [Lua] [13] = 1 (number) 01:14:25.381 [Lua] [14] = 0 (number) 01:14:25.381 [Lua] [15] = 1 (number) 01:14:25.381 [Lua] [16] = 0 (number) 01:14:25.381 [Lua] [17] = 1 (number) 01:14:25.381 [Lua] [18] = 0 (number) 01:14:25.381 [Lua] [19] = 1 (number) 01:14:25.381 [Lua] [20] = 0 (number) 01:14:25.381 [Lua] [21] = 1 (number) 01:14:25.381 [Lua] [22] = 0 (number) 01:14:25.381 [Lua] [23] = 1 (number) 01:14:25.381 [Lua] [24] = 0 (number) 01:14:25.381 [Lua] [25] = 1 (number) 01:14:25.381 [Lua] [26] = 0 (number) 01:14:25.381 [Lua] 01:14:25.381 [Lua] 01:14:25.381 [Lua] 01:14:25.382 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 01:14:25.382 [Lua] RemotePlayer:create_game_object( ) 19 01:14:25.396 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03 01:14:25.402 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 01:14:25.402 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 01:14:25.402 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 01:14:25.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:14:25.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:14:25.403 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21 01:14:25.490 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:14:25.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 01:14:25.492 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:14:25.650 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 01:14:25.650 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 01:14:25.651 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:14:25.652 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 01:14:25.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:14:25.653 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd] 01:14:25.653 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd] 01:14:25.654 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7e919930] 01:14:25.654 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[db4181c0] 01:14:26.085 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list. 01:14:26.085 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:14:26.085 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1 01:14:26.085 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:14:26.087 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 01:14:26.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:14:26.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 01:14:26.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 01:14:26.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 01:14:26.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 01:14:26.091 [Lua] StateInGameRunning:_game_actually_starts() 01:14:26.091 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 01:14:26.091 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 01:14:26.091 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 01:14:26.091 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 01:14:26.091 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48 01:14:26.092 [Lua] ################################################################################################################# 01:14:26.092 [Lua] [Loading Time]: 00:00:34 [Transition]: inn_level-dlc_scorpion_rubble_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:14:26.092 [Lua] ################################################################################################################# 01:14:26.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 01:14:26.107 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 01:14:26.238 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 01:14:26.238 [Lua] Commit load time data 01:14:26.293 [Lua] Set lobby begin: 01:14:26.293 [Lua] Lobby data twitch_enabled = false 01:14:26.293 [Lua] Lobby data power_level = 275 01:14:26.293 [Lua] Lobby data num_players = 4 01:14:26.293 [Lua] Lobby data weave_name = weave_43 01:14:26.293 [Lua] Lobby data game_mode = 9 01:14:26.293 [Lua] Lobby data is_private = false 01:14:26.293 [Lua] Lobby data mechanism = adventure 01:14:26.293 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:14:26.293 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:14:26.293 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:14:26.293 [Lua] Lobby data unique_server_name = Visulth 01:14:26.293 [Lua] Lobby data quick_game = false 01:14:26.293 [Lua] Lobby data weave_index = 43 01:14:26.293 [Lua] Lobby data matchmaking = true 01:14:26.293 [Lua] Lobby data difficulty = cataclysm 01:14:26.293 [Lua] Lobby data country_code = CA 01:14:26.294 [Lua] Lobby data host = 110000101e55044 01:14:26.294 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:14:26.294 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:14:26.294 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:14:26.294 [Lua] Lobby data player_slot_3 = 0:0 01:14:26.294 [Lua] Lobby data eac_authorized = true 01:14:26.294 [Lua] Set lobby end. 01:14:31.317 [Lua] Set lobby begin: 01:14:31.317 [Lua] Lobby data twitch_enabled = false 01:14:31.317 [Lua] Lobby data power_level = 1100 01:14:31.317 [Lua] Lobby data num_players = 4 01:14:31.317 [Lua] Lobby data weave_name = weave_43 01:14:31.317 [Lua] Lobby data game_mode = 9 01:14:31.318 [Lua] Lobby data is_private = false 01:14:31.318 [Lua] Lobby data mechanism = adventure 01:14:31.318 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:14:31.318 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:14:31.318 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:14:31.318 [Lua] Lobby data unique_server_name = Visulth 01:14:31.318 [Lua] Lobby data quick_game = false 01:14:31.318 [Lua] Lobby data weave_index = 43 01:14:31.318 [Lua] Lobby data matchmaking = true 01:14:31.318 [Lua] Lobby data difficulty = cataclysm 01:14:31.318 [Lua] Lobby data country_code = CA 01:14:31.318 [Lua] Lobby data host = 110000101e55044 01:14:31.318 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:14:31.318 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:14:31.318 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:14:31.318 [Lua] Lobby data player_slot_3 = 0:0 01:14:31.318 [Lua] Lobby data eac_authorized = true 01:14:31.318 [Lua] Set lobby end. 01:14:35.568 [Lua] Players are leaving the safe zone 01:14:35.575 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:14:38.106 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata 01:14:38.112 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:15:11.998 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_short 01:15:12.015 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short 01:15:12.021 [Lua] setting up ambush-horde 01:15:12.021 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 01:15:12.021 [Lua] -> spawning: 16 01:15:12.021 [Lua] horde crated with id 1 of type ambush 01:15:12.021 [Lua] ambush horde has started 01:15:12.046 [Lua] MUSIC: explore -> pre_ambush 01:15:15.587 [Lua] replace_hidden_spawners -> first try found: 3 cover points 01:15:15.587 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:15:15.587 [Lua] ->moving spawner 01:15:15.587 [Lua] ->moving spawner 01:15:15.587 [Lua] ->moving spawner 01:15:15.612 [Lua] replace_hidden_spawners -> first try found: 2 cover points 01:15:15.612 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:15:15.612 [Lua] ->moving spawner 01:15:15.612 [Lua] ->moving spawner 01:15:16.138 [Lua] setting up ambush-horde 01:15:16.138 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:15:16.138 [Lua] -> spawning: 12 01:15:16.138 [Lua] horde crated with id 2 of type ambush 01:15:16.138 [Lua] ambush horde has started 01:15:16.166 [Lua] starting terror event: trickle_event_skaven_small 01:15:16.166 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:15:17.243 [Lua] MUSIC: pre_ambush -> horde 01:15:17.280 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:15:20.269 [Lua] ready to jump failed 01:15:21.742 [Lua] fence jumping 01:15:22.324 [Lua] ready to jump failed 01:15:24.934 [Lua] ready to jump failed 01:15:25.617 [Lua] fence jumping 01:15:26.187 [Lua] simple los failed 01:15:32.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3fdbc, position: 0 01:15:33.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3fe6b, position: 0 01:15:33.713 [Lua] simple los failed 01:15:38.291 [Lua] fence jumping 01:15:39.264 [Lua] ready to jump failed 01:15:40.138 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:40.368 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:40.491 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:15:40.553 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:40.736 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:15:41.001 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:15:43.310 [Lua] MUSIC: horde -> explore 01:15:44.710 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 263917 0 01:15:53.367 [Lua] Horde killed: ? 01:15:55.726 [Lua] Horde killed: ? 01:15:56.698 [Lua] setting up ambush-horde 01:15:56.698 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:15:56.698 [Lua] -> spawning: 12 01:15:56.698 [Lua] horde crated with id 3 of type ambush 01:15:56.698 [Lua] ambush horde has started 01:15:56.720 [Lua] starting terror event: trickle_event_skaven_small 01:15:56.720 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:15:56.728 [Lua] MUSIC: explore -> pre_ambush 01:15:58.506 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:58.964 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:15:59.186 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:59.628 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:15:59.833 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:00.069 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:00.162 [Lua] replace_hidden_spawners -> first try found: 14 cover points 01:16:00.162 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:16:00.162 [Lua] ->moving spawner 01:16:00.162 [Lua] ->moving spawner 01:16:00.162 [Lua] ->moving spawner 01:16:00.224 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:16:00.285 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:00.523 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:16:00.523 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:00.755 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:16:00.988 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:16:01.746 [Lua] MUSIC: pre_ambush -> horde 01:16:17.520 [Lua] TerrorEventMixer.start_event: capture_point_1_event_large_capture_point_5 01:16:32.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x41c20, position: 0 01:16:36.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x41fca, position: 0 01:16:37.322 [Lua] setting up ambush-horde 01:16:37.322 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:16:37.322 [Lua] -> spawning: 12 01:16:37.322 [Lua] horde crated with id 4 of type ambush 01:16:37.322 [Lua] ambush horde has started 01:16:37.350 [Lua] starting terror event: trickle_event_skaven_small 01:16:37.350 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:16:37.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x42079, position: 0 01:16:42.199 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 271456 0 01:16:43.013 [Lua] event horde ends! 01:16:52.147 [Lua] TerrorEventMixer.stop_event: capture_point_1_event_large_capture_point_5 01:17:00.069 [Lua] Horde killed: ? 01:17:03.350 [Lua] MUSIC: horde -> explore 01:17:09.753 [Lua] Horde killed: ? 01:17:17.765 [Lua] setting up ambush-horde 01:17:17.765 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:17:17.766 [Lua] -> spawning: 12 01:17:17.766 [Lua] horde crated with id 5 of type ambush 01:17:17.766 [Lua] ambush horde has started 01:17:17.789 [Lua] starting terror event: trickle_event_skaven_small 01:17:17.789 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:17:17.799 [Lua] MUSIC: explore -> pre_ambush 01:17:22.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x43691, position: 0 01:17:22.789 [Lua] MUSIC: pre_ambush -> horde 01:17:31.772 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 11 36 01:17:37.432 [Lua] MUSIC: horde -> explore 01:17:57.835 [Lua] Horde killed: ? 01:17:58.406 [Lua] setting up ambush-horde 01:17:58.406 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:17:58.406 [Lua] -> spawning: 12 01:17:58.406 [Lua] horde crated with id 6 of type ambush 01:17:58.406 [Lua] ambush horde has started 01:17:58.424 [Lua] starting terror event: trickle_event_skaven_small 01:17:58.424 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:17:58.433 [Lua] MUSIC: explore -> pre_ambush 01:18:03.491 [Lua] MUSIC: pre_ambush -> horde 01:18:14.303 [Lua] MUSIC: horde -> explore 01:18:18.410 [Lua] Horde killed: ? 01:18:26.974 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 4 19 01:18:30.803 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_short 01:18:30.939 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:18:35.009 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata 01:18:38.893 [Lua] setting up ambush-horde 01:18:38.893 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:18:38.893 [Lua] -> spawning: 12 01:18:38.893 [Lua] horde crated with id 7 of type ambush 01:18:38.893 [Lua] ambush horde has started 01:18:38.907 [Lua] starting terror event: trickle_event_skaven_small 01:18:38.907 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:18:38.916 [Lua] MUSIC: explore -> pre_ambush 01:18:42.577 [Lua] replace_hidden_spawners -> first try found: 1 cover points 01:18:42.577 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:18:42.577 [Lua] ->moving spawner 01:18:42.577 [Lua] ->moving spawner 01:18:42.577 [Lua] ->moving spawner 01:18:42.577 [Lua] ->moving spawner 01:18:44.176 [Lua] MUSIC: pre_ambush -> horde 01:18:45.725 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:46.077 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:46.160 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:18:46.415 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:46.500 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:18:46.821 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:18:47.768 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:47.936 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:48.134 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:18:48.134 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:48.287 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:18:48.375 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:48.508 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:18:48.743 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:18:58.660 [Lua] MUSIC: horde -> explore 01:19:10.422 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_2 01:19:11.550 [Lua] MUSIC: explore -> pre_horde 01:19:11.571 [Lua] MUSIC: pre_horde -> horde 01:19:11.799 [Lua] Horde killed: ? 01:19:19.538 [Lua] setting up ambush-horde 01:19:19.538 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:19:19.539 [Lua] -> spawning: 12 01:19:19.539 [Lua] horde crated with id 8 of type ambush 01:19:19.539 [Lua] ambush horde has started 01:19:19.564 [Lua] starting terror event: trickle_event_skaven_small 01:19:19.564 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:19:25.483 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 289277 0 01:19:35.881 [Lua] event horde ends! 01:19:39.017 [Lua] fence jumping 01:19:39.600 [Lua] fence jumping 01:19:40.032 [Lua] ready to jump failed 01:19:41.953 [Lua] TerrorEventMixer.stop_event: capture_point_1_event_small_capture_point_2 01:19:44.026 [Lua] fence jumping 01:19:45.067 [Lua] simple los failed 01:19:52.576 [Lua] fence jumping 01:19:53.135 [Lua] ready to jump failed 01:19:54.732 [Lua] simple los failed 01:19:58.905 [Lua] Horde killed: ? 01:19:59.723 [Lua] event horde ends! 01:19:59.758 [Lua] MUSIC: horde -> explore 01:19:59.966 [Lua] setting up ambush-horde 01:19:59.966 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:19:59.967 [Lua] -> spawning: 12 01:19:59.967 [Lua] horde crated with id 9 of type ambush 01:19:59.967 [Lua] ambush horde has started 01:19:59.991 [Lua] starting terror event: trickle_event_skaven_small 01:19:59.991 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:20:00.005 [Lua] MUSIC: explore -> pre_ambush 01:20:01.028 [Lua] fence jumping 01:20:01.639 [Lua] MUSIC: pre_ambush -> horde 01:20:02.021 [Lua] simple los failed 01:20:08.123 [Lua] fence jumping 01:20:09.559 [Lua] simple los failed 01:20:12.158 [Lua] simple los failed 01:20:17.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48232, position: 0 01:20:18.846 [Lua] TerrorEventMixer.start_event: main_path_theme_vanilla_chaos_short 01:20:18.864 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_short 01:20:18.872 [Lua] setting up ambush-horde 01:20:18.872 [Lua] Composing horde 'weave_chaos_raiders_small' .. using variant 'raiders' 01:20:18.872 [Lua] -> spawning: 9 01:20:18.872 [Lua] horde crated with id 10 of type ambush 01:20:18.872 [Lua] ambush horde has started 01:20:23.267 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f 01:20:23.268 [Lua] [GameNetworkManager] destroying game object with go_id=32 01:20:24.440 [Lua] Destroying unit since outside mesh or world 01:20:30.496 [Lua] Horde killed: ? 01:20:30.501 [Lua] MUSIC: horde -> explore 01:20:40.400 [Lua] setting up ambush-horde 01:20:40.400 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:20:40.400 [Lua] -> spawning: 12 01:20:40.400 [Lua] horde crated with id 11 of type ambush 01:20:40.400 [Lua] ambush horde has started 01:20:40.417 [Lua] starting terror event: trickle_event_skaven_small 01:20:40.417 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:20:40.426 [Lua] MUSIC: explore -> pre_ambush 01:20:42.041 [Lua] MUSIC: pre_ambush -> horde 01:20:48.692 [Lua] respawner: far ahead not found, using spawner behind 01:20:48.775 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:20:48.776 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=707 01:20:48.777 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 01:20:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x49265, position: 0 01:21:03.416 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata 01:21:03.648 [Lua] Horde killed: ? 01:21:07.658 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:21:07.658 [Lua] [GameNetworkManager] destroying game object with go_id=29 01:21:07.696 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 01:21:07.696 [Lua] ERROR: Tried to freeze unit twice in the same frame. 01:21:08.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x499d4, position: 0 01:21:09.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x49a35, position: 0 01:21:10.335 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 15 45 01:21:10.880 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 48 01:21:14.333 [Lua] MUSIC: horde -> explore 01:21:18.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x49e6f, position: 0 01:21:20.824 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x49f51, position: 0 01:21:20.985 [Lua] setting up ambush-horde 01:21:20.985 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:21:20.985 [Lua] -> spawning: 12 01:21:20.985 [Lua] horde crated with id 12 of type ambush 01:21:20.985 [Lua] ambush horde has started 01:21:21.009 [Lua] starting terror event: trickle_event_skaven_small 01:21:21.009 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:21:21.021 [Lua] MUSIC: explore -> pre_ambush 01:21:22.544 [Lua] MUSIC: pre_ambush -> horde 01:21:22.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4a03f, position: 0 01:21:23.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a096, position: 0 01:21:32.798 [Lua] respawner: far ahead not found, using spawner behind 01:21:32.865 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:21:32.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=774 01:21:32.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 01:21:41.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a980, position: 0 01:21:42.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a9bb, position: 0 01:21:43.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4aa68, position: 0 01:22:01.329 [Lua] setting up ambush-horde 01:22:01.329 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:22:01.329 [Lua] -> spawning: 12 01:22:01.329 [Lua] horde crated with id 13 of type ambush 01:22:01.329 [Lua] ambush horde has started 01:22:01.348 [Lua] starting terror event: trickle_event_skaven_small 01:22:01.348 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:22:40.913 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001067b5a03 01:22:40.914 [Lua] [GameNetworkManager] destroying game object with go_id=40 01:22:40.948 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 36 01:22:40.982 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 35 01:22:41.898 [Lua] setting up ambush-horde 01:22:41.898 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:22:41.898 [Lua] -> spawning: 12 01:22:41.898 [Lua] horde crated with id 14 of type ambush 01:22:41.898 [Lua] ambush horde has started 01:22:41.922 [Lua] starting terror event: trickle_event_skaven_small 01:22:41.922 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:22:43.966 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 9 31 01:22:44.453 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 13 30 01:22:46.201 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 40 01:22:46.287 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 39 01:22:51.336 [Lua] Horde killed: ? 01:22:52.414 [Lua] MUSIC MANAGER nfl_olesya_to_the_portal_03 314760 0 01:23:00.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4d0db, position: 0 01:23:00.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d129, position: 0 01:23:01.469 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f 01:23:01.472 [Lua] [GameNetworkManager] destroying game object with go_id=707 01:23:06.152 [Lua] respawner: far ahead not found, using spawner behind 01:23:06.347 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:23:06.349 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=907 01:23:06.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.16535432636737823) 01:23:22.441 [Lua] setting up ambush-horde 01:23:22.441 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 01:23:22.442 [Lua] -> spawning: 12 01:23:22.442 [Lua] horde crated with id 15 of type ambush 01:23:22.442 [Lua] ambush horde has started 01:23:22.467 [Lua] starting terror event: trickle_event_skaven_small 01:23:22.467 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small 01:23:26.672 [Lua] respawner: far ahead not found, using spawner behind 01:23:26.819 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:23:26.820 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=912 01:23:26.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 01:23:31.928 [Lua] Horde killed: ? 01:23:32.380 [Lua] Horde killed: ? 01:23:34.335 [Lua] Complete level triggered. 01:23:34.335 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_castle_life ) 01:23:34.336 [Save] Saving `save_data` 01:23:34.336 [Lua] gm_event_end_conditions_met true false 01:23:34.337 [Lua] Game won 01:23:34.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:23:34.339 [Lua] generate_backend_stats 110000101e55044:1 01:23:34.339 [Save] Save done 01:23:34.339 [Save] Saving `save_data` 01:23:34.342 [Save] Save done 01:23:34.350 [Lua] PlayFabMirror:_commit_internal nil 01:23:34.350 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39 01:23:34.351 [Save] Saving `save_data` 01:23:34.354 [Save] Save done 01:23:34.355 [Lua] MUSIC: horde -> won_between_winds 01:23:34.361 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 11 01:23:34.363 [Lua] Complete level triggered. 01:23:34.376 [Lua] Complete level triggered. 01:23:34.389 [Lua] Complete level triggered. 01:23:34.403 [Lua] Complete level triggered. 01:23:34.416 [Lua] Complete level triggered. 01:23:34.427 [Lua] Complete level triggered. 01:23:34.441 [Lua] Complete level triggered. 01:23:34.454 [Lua] Complete level triggered. 01:23:34.466 [Lua] Complete level triggered. 01:23:34.479 [Lua] Complete level triggered. 01:23:34.491 [Lua] Complete level triggered. 01:23:34.505 [Lua] Complete level triggered. 01:23:34.518 [Lua] Complete level triggered. 01:23:34.530 [Lua] Complete level triggered. 01:23:34.542 [Lua] Complete level triggered. 01:23:34.556 [Lua] Complete level triggered. 01:23:34.814 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 01:23:34.814 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39 01:23:35.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39 01:23:35.108 [Lua] commit result success 17 01:23:36.319 [Lua] ConflictDirector - destroy all units 01:23:36.327 [Lua] Horde killed: ? 01:23:36.329 [Lua] Horde killed: ? 01:23:37.163 [Lua] TRANSITION nil nil dlc_scorpion_arena_castle_life 01:23:37.163 [Lua] Transition type "dlc_scorpion_arena_castle_life", is server: true 01:23:37.163 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:23:37.163 [Lua] [GameNetworkManager] Leaving game... 01:23:37.163 [Lua] [GameNetworkManager] Shutting down game session host. 01:23:37.163 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:23:37.163 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:23:37.163 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=556.82 01:23:37.173 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:23:37.198 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session c036 or from non-session peer 1100001067b5a03 01:23:38.817 [Lua] [PlayerSyncData] Game session is not initialized 01:23:38.817 [Lua] [PlayerSyncData] Game session is not initialized 01:23:38.817 [Lua] [PlayerSyncData] Game session is not initialized 01:23:38.817 [Lua] Set lobby begin: 01:23:38.817 [Lua] Lobby data twitch_enabled = false 01:23:38.817 [Lua] Lobby data power_level = 0 01:23:38.817 [Lua] Lobby data num_players = 4 01:23:38.817 [Lua] Lobby data weave_name = weave_43 01:23:38.818 [Lua] Lobby data game_mode = 9 01:23:38.818 [Lua] Lobby data is_private = false 01:23:38.818 [Lua] Lobby data mechanism = adventure 01:23:38.818 [Lua] Lobby data level_key = dlc_scorpion_rubble_life 01:23:38.818 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:23:38.818 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:23:38.818 [Lua] Lobby data unique_server_name = Visulth 01:23:38.818 [Lua] Lobby data quick_game = false 01:23:38.818 [Lua] Lobby data weave_index = 43 01:23:38.818 [Lua] Lobby data matchmaking = true 01:23:38.818 [Lua] Lobby data difficulty = cataclysm 01:23:38.818 [Lua] Lobby data country_code = CA 01:23:38.818 [Lua] Lobby data host = 110000101e55044 01:23:38.818 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:23:38.818 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:38.818 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:38.818 [Lua] Lobby data player_slot_3 = 0:0 01:23:38.818 [Lua] Lobby data eac_authorized = true 01:23:38.818 [Lua] Set lobby end. 01:23:39.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:23:39.171 [Lua] Clearing all global lookup lists 01:23:39.171 [Lua] [IngamePlayerListUI] - Destroy 01:23:39.171 [Lua] [EquipmentUI] - Destroy 01:23:39.171 [Lua] [GamePadEquipmentUI] - Destroy 01:23:39.171 [Lua] [AbilityUI] - Destroy 01:23:39.171 [Lua] [GamePadAbilityUI] - Destroy 01:23:39.171 [Lua] [IngameUI] destroy 01:23:39.202 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list. 01:23:39.202 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:23:39.484 [Lua] [Managers] Destroying state managers... 01:23:39.499 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:23:39.646 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:23:39.653 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:23:39.657 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:23:39.661 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:23:39.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:23:39.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:23:39.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:23:39.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:23:39.666 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:23:39.668 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:23:39.673 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:23:39.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:23:39.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:23:39.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:23:39.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:23:39.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:23:39.688 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:23:39.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:23:39.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:23:39.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:23:39.698 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:23:39.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:23:39.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:23:39.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:23:39.711 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:23:39.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:23:39.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:23:39.720 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:23:39.723 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:23:39.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:23:39.744 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:23:39.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:23:39.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:23:39.771 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:23:39.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03 01:23:39.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 01:23:39.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:23:39.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:23:39.771 [Lua] [Matchmaking] unregister rpcs 01:23:39.771 [Lua] ############### UNLOADING PACKAGES ############### 01:23:39.771 [Lua] [Gamestate] Enter state StateLoading 01:23:39.774 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:23:39.774 [Lua] [Matchmaking] register rpcs 01:23:39.774 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:23:39.774 [Lua] registering RPCs 01:23:39.774 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:23:39.774 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:23:39.774 [Lua] Set lobby begin: 01:23:39.774 [Lua] Lobby data twitch_enabled = false 01:23:39.774 [Lua] Lobby data power_level = 0 01:23:39.774 [Lua] Lobby data num_players = 4 01:23:39.774 [Lua] Lobby data weave_name = weave_43 01:23:39.774 [Lua] Lobby data game_mode = 9 01:23:39.774 [Lua] Lobby data is_private = false 01:23:39.775 [Lua] Lobby data mechanism = adventure 01:23:39.775 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:23:39.775 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:23:39.775 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:23:39.775 [Lua] Lobby data unique_server_name = Visulth 01:23:39.775 [Lua] Lobby data quick_game = false 01:23:39.775 [Lua] Lobby data weave_index = 43 01:23:39.775 [Lua] Lobby data matchmaking = true 01:23:39.775 [Lua] Lobby data difficulty = cataclysm 01:23:39.775 [Lua] Lobby data country_code = CA 01:23:39.775 [Lua] Lobby data host = 110000101e55044 01:23:39.775 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:23:39.775 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:39.775 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:39.775 [Lua] Lobby data player_slot_3 = 0:0 01:23:39.775 [Lua] Lobby data eac_authorized = true 01:23:39.775 [Lua] Set lobby end. 01:23:39.775 [Lua] MUSIC MANAGER unmute_all_world_sounds 318779 0 01:23:39.775 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 40 01:23:39.775 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:23:39.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 40 01:23:39.779 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 01:23:39.779 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_castle_life] self.picked_level_key=[nil] 01:23:39.779 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_castle_life 01:23:39.794 [Umbra] Unload tome 01:23:39.797 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_life, LevelTransitionHandler 01:23:39.838 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_life 01:23:39.838 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_castle, dlc_level_package_dlc_scorpion_arena_castle_life, async-read, 01:23:39.838 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_castle_life" 01:23:39.838 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/arena_castle_life" 01:23:39.838 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_castle_life, LevelTransitionHandler, async-read, 01:23:39.838 [Lua] [StateLoading] got rpc_load_level 45 dlc_scorpion_arena_castle_life 01:23:40.083 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 40 01:23:40.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 01:23:40.138 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 01:23:40.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_castle 01:23:40.153 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_prefix_05 318780 0 01:23:40.153 [Lua] MUSIC MANAGER reset_between_winds 318781 0 01:23:41.095 [Lua] ### Sending rpc_level_loaded 01:23:41.095 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 45 01:23:41.095 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:23:41.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_castle 01:23:41.480 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_castle 01:23:41.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_castle_life 01:23:41.497 [Lua] ### Sending rpc_level_loaded 01:23:41.497 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 45 01:23:41.497 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded 01:23:41.694 [Umbra] Loading umbra tome '#ID[1d563ba223b0ac82]' 01:23:42.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_castle_life 01:23:42.249 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_castle_life 01:23:42.266 [Lua] [LevelTransitionHandler] Level load completed! 01:23:42.266 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:23:42.270 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:23:42.270 [Lua] checking dlc's against conflict directors 01:23:42.270 [Lua] --- --- --- 01:23:42.270 [Lua] Starting... difficulty 'cataclysm' 01:23:42.270 [Lua] These are the starting conflict directors: 01:23:42.270 [Lua] default 01:23:42.270 [Lua] --- --- --- 01:23:42.270 [Lua] 01:23:42.270 [Lua] DONE! Found the following directors: 01:23:42.270 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_stormfiend skaven_loot_rat beastmen_ungor skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_storm_vermin_with_shield 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:23:42.271 [Lua] ### Sending rpc_level_loaded 01:23:42.271 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 45 01:23:42.271 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:23:42.300 [Lua] ### Sending rpc_level_loaded 01:23:42.300 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 45 01:23:42.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:23:42.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:23:42.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:23:42.884 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_04 318782 0 01:23:43.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:23:43.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:23:43.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:23:43.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:23:43.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:23:43.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:23:43.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:23:43.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:23:43.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:23:44.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:23:44.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:23:44.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:23:44.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:23:44.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:23:44.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:23:45.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:23:45.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:23:45.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:23:45.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:23:45.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:23:45.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:23:45.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:23:45.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:23:45.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:23:45.846 [Lua] ### Sending rpc_level_loaded 01:23:45.846 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 45 01:23:45.846 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded 01:23:45.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:23:45.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:23:45.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:23:46.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:23:46.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:23:46.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:23:46.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:23:46.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:23:46.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:23:46.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:23:46.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:23:46.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:23:47.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:23:47.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:23:47.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:23:48.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:23:48.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:23:48.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:23:48.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:23:48.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:23:48.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:23:48.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:23:48.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:23:48.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:23:49.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:23:49.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:23:49.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:23:49.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:23:49.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:23:49.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:23:50.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:23:50.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:23:50.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:23:50.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:23:50.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:23:50.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:23:51.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:23:51.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:23:51.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:23:51.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:23:51.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:23:51.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:23:51.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:23:51.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:23:51.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:23:52.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:23:52.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:23:52.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:23:52.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:23:52.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:23:52.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:23:53.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:23:53.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:23:53.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:23:53.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:23:53.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:23:53.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:23:53.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:23:53.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:23:53.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:23:53.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:23:53.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:23:53.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:23:53.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:23:53.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:23:53.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:23:54.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:23:54.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:23:54.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:23:55.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:23:55.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:23:55.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:23:56.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:23:56.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:23:56.611 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_castle_life game_mode: weave 01:23:56.611 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:23:56.611 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:23:57.615 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:23:57.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:23:57.615 [Lua] [Matchmaking] unregister rpcs 01:23:57.616 [Lua] Set lobby begin: 01:23:57.616 [Lua] Lobby data twitch_enabled = false 01:23:57.616 [Lua] Lobby data power_level = 0 01:23:57.616 [Lua] Lobby data num_players = 4 01:23:57.616 [Lua] Lobby data weave_name = weave_43 01:23:57.616 [Lua] Lobby data game_mode = 9 01:23:57.616 [Lua] Lobby data is_private = false 01:23:57.616 [Lua] Lobby data mechanism = adventure 01:23:57.616 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:23:57.616 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:23:57.616 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life 01:23:57.616 [Lua] Lobby data unique_server_name = Visulth 01:23:57.616 [Lua] Lobby data quick_game = false 01:23:57.616 [Lua] Lobby data weave_index = 43 01:23:57.616 [Lua] Lobby data matchmaking = true 01:23:57.616 [Lua] Lobby data difficulty = cataclysm 01:23:57.616 [Lua] Lobby data country_code = CA 01:23:57.616 [Lua] Lobby data host = 110000101e55044 01:23:57.616 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:23:57.616 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:57.616 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:57.616 [Lua] Lobby data player_slot_3 = 0:0 01:23:57.616 [Lua] Lobby data eac_authorized = true 01:23:57.616 [Lua] Set lobby end. 01:23:57.616 [Lua] [Managers] Destroying state managers... 01:23:57.618 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 01:23:57.618 [Lua] MUSIC MANAGER Stop_loading_screen_music 318783 0 01:23:57.618 [Lua] [Gamestate] Enter StateIngame HOST 01:23:57.618 [Lua] <>level = dlc_scorpion_arena_castle_life<> 01:23:57.618 [Lua] Set lobby begin: 01:23:57.618 [Lua] Lobby data twitch_enabled = false 01:23:57.618 [Lua] Lobby data power_level = 0 01:23:57.618 [Lua] Lobby data num_players = 4 01:23:57.618 [Lua] Lobby data weave_name = weave_43 01:23:57.618 [Lua] Lobby data game_mode = 9 01:23:57.618 [Lua] Lobby data is_private = false 01:23:57.618 [Lua] Lobby data mechanism = adventure 01:23:57.618 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:23:57.618 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:23:57.618 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:23:57.618 [Lua] Lobby data unique_server_name = Visulth 01:23:57.618 [Lua] Lobby data quick_game = false 01:23:57.618 [Lua] Lobby data weave_index = 43 01:23:57.619 [Lua] Lobby data matchmaking = true 01:23:57.619 [Lua] Lobby data difficulty = cataclysm 01:23:57.619 [Lua] Lobby data country_code = CA 01:23:57.619 [Lua] Lobby data host = 110000101e55044 01:23:57.619 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:23:57.619 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:57.619 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:57.619 [Lua] Lobby data player_slot_3 = 0:0 01:23:57.619 [Lua] Lobby data eac_authorized = true 01:23:57.619 [Lua] Set lobby end. 01:23:57.619 [Umbra] Init version: 3.4.15 :: 16 threads 01:23:57.619 [Lua] [StateIngame] Server ingame 01:23:57.624 [Lua] Set lobby begin: 01:23:57.624 [Lua] Lobby data twitch_enabled = false 01:23:57.624 [Lua] Lobby data power_level = 0 01:23:57.624 [Lua] Lobby data num_players = 4 01:23:57.624 [Lua] Lobby data weave_name = weave_43 01:23:57.624 [Lua] Lobby data game_mode = 9 01:23:57.624 [Lua] Lobby data is_private = false 01:23:57.624 [Lua] Lobby data mechanism = adventure 01:23:57.624 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:23:57.624 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:23:57.624 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:23:57.624 [Lua] Lobby data unique_server_name = Visulth 01:23:57.624 [Lua] Lobby data quick_game = false 01:23:57.624 [Lua] Lobby data weave_index = 43 01:23:57.624 [Lua] Lobby data matchmaking = true 01:23:57.625 [Lua] Lobby data difficulty = cataclysm 01:23:57.625 [Lua] Lobby data country_code = CA 01:23:57.625 [Lua] Lobby data host = 110000101e55044 01:23:57.625 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:23:57.625 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:57.625 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:57.625 [Lua] Lobby data player_slot_3 = 0:0 01:23:57.625 [Lua] Lobby data eac_authorized = true 01:23:57.625 [Lua] Set lobby end. 01:23:57.625 [Lua] [Matchmaking] register rpcs 01:23:57.625 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:23:57.625 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:23:57.625 [Lua] [GameNetworkManager] self.is_server = true 01:23:57.625 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:23:57.625 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:23:57.625 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:23:57.625 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:23:57.625 [Network] Setting artificial MTU limit to 65536 01:23:57.625 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 01:23:57.636 [Lua] Switching ConflictSettings: to: weave_disabled 01:23:57.636 [Lua] pacing=disabled 01:23:57.636 [Lua] roaming=nil 01:23:57.636 [Lua] specials=disabled 01:23:57.636 [Lua] debug_color=maroon 01:23:57.636 [Lua] pack_spawning=disabled 01:23:57.636 [Lua] contained_breeds=nil 01:23:57.636 [Lua] disabled=false 01:23:57.636 [Lua] boss=disabled 01:23:57.636 [Lua] horde=disabled 01:23:57.636 [Lua] name=weave_disabled 01:23:57.636 [Lua] intensity=disabled 01:23:57.636 [Lua] --- 01:23:57.636 [Lua] [LevelAnalysis] set_random_seed( 389090) 01:23:57.640 warning: [GwNav] NavData resource not loaded 01:23:57.640 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_castle/life/world 01:23:57.640 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_castle/world 01:23:57.641 [Lua] [AIInterestPointSystem] Level Seed: 389090 01:23:57.641 [Lua] 01:23:57.641 [Lua] [entity_system_bag] = table 01:23:57.641 [Lua] [entity_system_bag] = metatable 01:23:57.641 [Lua] [startup_data] = table 01:23:57.641 [Lua] [entity_manager] = table 01:23:57.641 [Lua] [entity_manager] = metatable 01:23:57.641 [Lua] [unit_spawner] = table 01:23:57.641 [Lua] [unit_spawner] = metatable 01:23:57.641 [Lua] [unit_storage] = table 01:23:57.641 [Lua] [unit_storage] = metatable 01:23:57.641 [Lua] [dice_keeper] = table 01:23:57.641 [Lua] [dice_keeper] = metatable 01:23:57.641 [Lua] [is_server] = true (boolean) 01:23:57.641 [Lua] [world] = [World] 01:23:57.641 [Lua] [system_api] = table 01:23:57.641 [Lua] [entity_system] = table 01:23:57.641 [Lua] [entity_system] = metatable 01:23:57.641 [Lua] [network_lobby] = table 01:23:57.641 [Lua] [network_lobby] = metatable 01:23:57.641 [Lua] [profile_synchronizer] = table 01:23:57.641 [Lua] [profile_synchronizer] = metatable 01:23:57.641 [Lua] [level_transition_handler] = table 01:23:57.641 [Lua] [level_transition_handler] = metatable 01:23:57.641 [Lua] [num_local_human_players] = 1 (number) 01:23:57.641 [Lua] [statistics_db] = table 01:23:57.641 [Lua] [statistics_db] = metatable 01:23:57.641 [Lua] [network_server] = table 01:23:57.641 [Lua] [network_server] = metatable 01:23:57.641 [Lua] [input_manager] = table 01:23:57.641 [Lua] [input_manager] = metatable 01:23:57.641 [Lua] [network_clock] = table 01:23:57.641 [Lua] [network_clock] = metatable 01:23:57.641 [Lua] [network_transmit] = table 01:23:57.641 [Lua] [network_transmit] = metatable 01:23:57.641 [Lua] [free_flight_manager] = table 01:23:57.641 [Lua] [free_flight_manager] = metatable 01:23:57.641 [Lua] [network_manager] = table 01:23:57.641 [Lua] [network_manager] = metatable 01:23:57.641 [Lua] [network_event_delegate] = table 01:23:57.641 [Lua] [network_event_delegate] = metatable 01:23:57.641 [Lua] 01:23:57.642 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:23:57.642 [Lua] ignoring extension VersusInteractObjectiveExtension 01:23:57.642 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:23:57.642 [Lua] ignoring extension VersusSocketObjectiveExtension 01:23:57.642 [Lua] ignoring extension VersusTargetObjectiveExtension 01:23:57.642 [Lua] ignoring extension KeepDecorationPaintingExtension 01:23:57.643 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:23:57.666 [Lua] [AchievementManager] Achievements using the steam platform 01:23:57.666 [Lua] [StateIngame] Level seed: 389090 01:23:57.666 [World] Spawning level. 01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.7555, -15.7395, -0.09) 01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.34952, -12.603, 1.85) 01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.1455, 6.14975, -0.072) 01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-13.9658, -31.3627, 8.832) 01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-29.9103, -17.6793, 4.832) 01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.34673, 8.26918, 1.85) 01:23:57.712 [Lua] [LevelAnalysis] set_random_seed( 389090) 01:23:57.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 01:23:57.731 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 01:23:57.731 [Lua] [IngameUI] init 01:23:57.745 [SteamVoipClient] select_out(110000101e55044, off) 01:23:57.745 [SteamVoipClient] select_out(11000010309fe6f, off) 01:23:57.745 [SteamVoipClient] select_out(110000105bd392b, off) 01:23:57.750 [Lua] cb_razer_chroma_setup 01:23:57.818 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:23:57.818 [Lua] Set lobby begin: 01:23:57.818 [Lua] Lobby data twitch_enabled = false 01:23:57.819 [Lua] Lobby data power_level = 1100 01:23:57.819 [Lua] Lobby data num_players = 4 01:23:57.819 [Lua] Lobby data weave_name = weave_43 01:23:57.819 [Lua] Lobby data game_mode = 9 01:23:57.819 [Lua] Lobby data is_private = false 01:23:57.819 [Lua] Lobby data mechanism = adventure 01:23:57.819 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:23:57.819 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:23:57.819 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:23:57.819 [Lua] Lobby data unique_server_name = Visulth 01:23:57.819 [Lua] Lobby data quick_game = false 01:23:57.819 [Lua] Lobby data weave_index = 43 01:23:57.819 [Lua] Lobby data matchmaking = true 01:23:57.819 [Lua] Lobby data difficulty = cataclysm 01:23:57.819 [Lua] Lobby data country_code = CA 01:23:57.819 [Lua] Lobby data host = 110000101e55044 01:23:57.819 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:23:57.819 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:57.819 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:57.819 [Lua] Lobby data player_slot_3 = 0:0 01:23:57.819 [Lua] Lobby data eac_authorized = true 01:23:57.819 [Lua] Set lobby end. 01:23:57.819 [Lua] CurrentConflictSettings weave_disabled 01:23:57.819 [Lua] [ConflictDirector] conflict_director is ai_ready 01:23:57.820 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:23:57.820 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:23:57.820 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:23:57.820 [Lua] Forming navigation groups in one frame 01:23:57.820 [Lua] Forming navigation groups 01:23:57.841 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079 01:23:57.849 [Lua] NavigationGroupManager -> calulation time B: 0.0070000000000618456 01:23:57.849 [Lua] number of nav groups: 13 01:23:57.849 [Lua] number of refined nav groups : 12 01:23:57.851 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 01:23:57.851 [Lua] roaming spawning is disabled 01:23:57.852 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:23:57.859 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:23:57.859 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 01:23:57.859 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:23:57.859 [Save] Loading `ut_tweaks_presets` 01:23:57.859 warning: [Save] Missing filename `ut_tweaks_presets` 01:23:57.872 [Lua] MUSIC: won_between_winds -> explore 01:23:57.885 [Lua] MUSIC: explore -> lost 01:23:58.003 [Lua] Set lobby begin: 01:23:58.003 [Lua] Lobby data twitch_enabled = false 01:23:58.003 [Lua] Lobby data power_level = 1100 01:23:58.003 [Lua] Lobby data num_players = 4 01:23:58.003 [Lua] Lobby data weave_name = weave_43 01:23:58.003 [Lua] Lobby data game_mode = 9 01:23:58.003 [Lua] Lobby data is_private = false 01:23:58.004 [Lua] Lobby data mechanism = adventure 01:23:58.004 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:23:58.004 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:23:58.004 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:23:58.004 [Lua] Lobby data unique_server_name = Visulth 01:23:58.004 [Lua] Lobby data quick_game = false 01:23:58.004 [Lua] Lobby data weave_index = 43 01:23:58.004 [Lua] Lobby data matchmaking = true 01:23:58.004 [Lua] Lobby data difficulty = cataclysm 01:23:58.004 [Lua] Lobby data country_code = CA 01:23:58.004 [Lua] Lobby data host = 110000101e55044 01:23:58.004 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:23:58.004 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:58.004 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:58.004 [Lua] Lobby data player_slot_3 = 0:0 01:23:58.004 [Lua] Lobby data eac_authorized = true 01:23:58.004 [Lua] Set lobby end. 01:23:58.004 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing 01:23:58.004 [Lua] Breedfreezer (server) starting a hot join sync 01:23:58.004 [Lua] packing 0 units of breed chaos_marauder 01:23:58.004 [Lua] packing 0 units of breed skaven_clan_rat 01:23:58.004 [Lua] packing 0 units of breed skaven_storm_vermin 01:23:58.004 [Lua] packing 0 units of breed skaven_slave 01:23:58.004 [Lua] packing 0 units of breed chaos_fanatic 01:23:58.004 [Lua] packing 0 units of breed beastmen_ungor_archer 01:23:58.004 [Lua] packing 0 units of breed chaos_raider 01:23:58.004 [Lua] packing 0 units of breed chaos_warrior 01:23:58.004 [Lua] packing 0 units of breed chaos_berzerker 01:23:58.004 [Lua] packing 0 units of breed beastmen_bestigor 01:23:58.004 [Lua] packing 0 units of breed beastmen_ungor 01:23:58.004 [Lua] packing 0 units of breed skaven_plague_monk 01:23:58.004 [Lua] packing 0 units of breed beastmen_gor 01:23:58.004 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:23:58.004 [Lua] 01:23:58.004 [Lua] [1] = 1 (number) 01:23:58.004 [Lua] [2] = 0 (number) 01:23:58.004 [Lua] [3] = 1 (number) 01:23:58.004 [Lua] [4] = 0 (number) 01:23:58.004 [Lua] [5] = 1 (number) 01:23:58.004 [Lua] [6] = 0 (number) 01:23:58.004 [Lua] [7] = 1 (number) 01:23:58.004 [Lua] [8] = 0 (number) 01:23:58.004 [Lua] [9] = 1 (number) 01:23:58.004 [Lua] [10] = 0 (number) 01:23:58.004 [Lua] [11] = 1 (number) 01:23:58.004 [Lua] [12] = 0 (number) 01:23:58.004 [Lua] [13] = 1 (number) 01:23:58.004 [Lua] [14] = 0 (number) 01:23:58.004 [Lua] [15] = 1 (number) 01:23:58.004 [Lua] [16] = 0 (number) 01:23:58.004 [Lua] [17] = 1 (number) 01:23:58.004 [Lua] [18] = 0 (number) 01:23:58.004 [Lua] [19] = 1 (number) 01:23:58.004 [Lua] [20] = 0 (number) 01:23:58.004 [Lua] [21] = 1 (number) 01:23:58.004 [Lua] [22] = 0 (number) 01:23:58.004 [Lua] [23] = 1 (number) 01:23:58.004 [Lua] [24] = 0 (number) 01:23:58.004 [Lua] [25] = 1 (number) 01:23:58.004 [Lua] [26] = 0 (number) 01:23:58.004 [Lua] 01:23:58.004 [Lua] 01:23:58.004 [Lua] 01:23:58.006 [Lua] Set lobby begin: 01:23:58.006 [Lua] Lobby data twitch_enabled = false 01:23:58.006 [Lua] Lobby data power_level = 1100 01:23:58.006 [Lua] Lobby data num_players = 4 01:23:58.006 [Lua] Lobby data weave_name = weave_43 01:23:58.006 [Lua] Lobby data game_mode = 9 01:23:58.006 [Lua] Lobby data is_private = false 01:23:58.006 [Lua] Lobby data mechanism = adventure 01:23:58.006 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:23:58.007 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:23:58.007 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:23:58.007 [Lua] Lobby data unique_server_name = Visulth 01:23:58.007 [Lua] Lobby data quick_game = false 01:23:58.007 [Lua] Lobby data weave_index = 43 01:23:58.007 [Lua] Lobby data matchmaking = true 01:23:58.007 [Lua] Lobby data difficulty = cataclysm 01:23:58.007 [Lua] Lobby data country_code = CA 01:23:58.007 [Lua] Lobby data host = 110000101e55044 01:23:58.007 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:23:58.007 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:58.007 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:58.007 [Lua] Lobby data player_slot_3 = 0:0 01:23:58.007 [Lua] Lobby data eac_authorized = true 01:23:58.007 [Lua] Set lobby end. 01:23:58.007 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:23:58.007 [Lua] Breedfreezer (server) starting a hot join sync 01:23:58.007 [Lua] packing 0 units of breed chaos_marauder 01:23:58.007 [Lua] packing 0 units of breed skaven_clan_rat 01:23:58.007 [Lua] packing 0 units of breed skaven_storm_vermin 01:23:58.007 [Lua] packing 0 units of breed skaven_slave 01:23:58.007 [Lua] packing 0 units of breed chaos_fanatic 01:23:58.007 [Lua] packing 0 units of breed beastmen_ungor_archer 01:23:58.007 [Lua] packing 0 units of breed chaos_raider 01:23:58.007 [Lua] packing 0 units of breed chaos_warrior 01:23:58.007 [Lua] packing 0 units of breed chaos_berzerker 01:23:58.007 [Lua] packing 0 units of breed beastmen_bestigor 01:23:58.007 [Lua] packing 0 units of breed beastmen_ungor 01:23:58.007 [Lua] packing 0 units of breed skaven_plague_monk 01:23:58.007 [Lua] packing 0 units of breed beastmen_gor 01:23:58.007 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:23:58.007 [Lua] 01:23:58.007 [Lua] [1] = 1 (number) 01:23:58.007 [Lua] [2] = 0 (number) 01:23:58.007 [Lua] [3] = 1 (number) 01:23:58.007 [Lua] [4] = 0 (number) 01:23:58.007 [Lua] [5] = 1 (number) 01:23:58.007 [Lua] [6] = 0 (number) 01:23:58.007 [Lua] [7] = 1 (number) 01:23:58.007 [Lua] [8] = 0 (number) 01:23:58.007 [Lua] [9] = 1 (number) 01:23:58.007 [Lua] [10] = 0 (number) 01:23:58.007 [Lua] [11] = 1 (number) 01:23:58.007 [Lua] [12] = 0 (number) 01:23:58.007 [Lua] [13] = 1 (number) 01:23:58.007 [Lua] [14] = 0 (number) 01:23:58.007 [Lua] [15] = 1 (number) 01:23:58.007 [Lua] [16] = 0 (number) 01:23:58.007 [Lua] [17] = 1 (number) 01:23:58.007 [Lua] [18] = 0 (number) 01:23:58.007 [Lua] [19] = 1 (number) 01:23:58.007 [Lua] [20] = 0 (number) 01:23:58.007 [Lua] [21] = 1 (number) 01:23:58.007 [Lua] [22] = 0 (number) 01:23:58.007 [Lua] [23] = 1 (number) 01:23:58.007 [Lua] [24] = 0 (number) 01:23:58.007 [Lua] [25] = 1 (number) 01:23:58.007 [Lua] [26] = 0 (number) 01:23:58.007 [Lua] 01:23:58.007 [Lua] 01:23:58.007 [Lua] 01:23:58.008 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:23:58.008 [Lua] RemotePlayer:create_game_object( ) 4 01:23:58.020 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:23:58.020 [Lua] RemotePlayer:create_game_object( ) 5 01:23:58.033 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 01:23:58.033 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:23:58.037 [Lua] MUSIC: lost -> explore 01:23:58.126 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:23:58.126 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:23:58.126 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:23:58.126 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:23:58.126 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 01:24:02.286 [Lua] Set lobby begin: 01:24:02.286 [Lua] Lobby data twitch_enabled = false 01:24:02.286 [Lua] Lobby data power_level = 1100 01:24:02.286 [Lua] Lobby data num_players = 4 01:24:02.286 [Lua] Lobby data weave_name = weave_43 01:24:02.286 [Lua] Lobby data game_mode = 9 01:24:02.286 [Lua] Lobby data is_private = false 01:24:02.287 [Lua] Lobby data mechanism = adventure 01:24:02.287 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:24:02.287 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:24:02.287 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:24:02.287 [Lua] Lobby data unique_server_name = Visulth 01:24:02.287 [Lua] Lobby data quick_game = false 01:24:02.287 [Lua] Lobby data weave_index = 43 01:24:02.287 [Lua] Lobby data matchmaking = true 01:24:02.287 [Lua] Lobby data difficulty = cataclysm 01:24:02.287 [Lua] Lobby data country_code = CA 01:24:02.287 [Lua] Lobby data host = 110000101e55044 01:24:02.287 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:24:02.287 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:24:02.287 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:24:02.287 [Lua] Lobby data player_slot_3 = 0:0 01:24:02.287 [Lua] Lobby data eac_authorized = true 01:24:02.287 [Lua] Set lobby end. 01:24:02.287 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing 01:24:02.287 [Lua] Breedfreezer (server) starting a hot join sync 01:24:02.287 [Lua] packing 0 units of breed chaos_marauder 01:24:02.287 [Lua] packing 0 units of breed skaven_clan_rat 01:24:02.287 [Lua] packing 0 units of breed skaven_storm_vermin 01:24:02.287 [Lua] packing 0 units of breed skaven_slave 01:24:02.287 [Lua] packing 0 units of breed chaos_fanatic 01:24:02.287 [Lua] packing 0 units of breed beastmen_ungor_archer 01:24:02.287 [Lua] packing 0 units of breed chaos_raider 01:24:02.287 [Lua] packing 0 units of breed chaos_warrior 01:24:02.287 [Lua] packing 0 units of breed chaos_berzerker 01:24:02.287 [Lua] packing 0 units of breed beastmen_bestigor 01:24:02.287 [Lua] packing 0 units of breed beastmen_ungor 01:24:02.287 [Lua] packing 0 units of breed skaven_plague_monk 01:24:02.287 [Lua] packing 0 units of breed beastmen_gor 01:24:02.287 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:24:02.287 [Lua] 01:24:02.287 [Lua] [1] = 1 (number) 01:24:02.287 [Lua] [2] = 0 (number) 01:24:02.287 [Lua] [3] = 1 (number) 01:24:02.287 [Lua] [4] = 0 (number) 01:24:02.287 [Lua] [5] = 1 (number) 01:24:02.287 [Lua] [6] = 0 (number) 01:24:02.287 [Lua] [7] = 1 (number) 01:24:02.287 [Lua] [8] = 0 (number) 01:24:02.287 [Lua] [9] = 1 (number) 01:24:02.287 [Lua] [10] = 0 (number) 01:24:02.287 [Lua] [11] = 1 (number) 01:24:02.287 [Lua] [12] = 0 (number) 01:24:02.287 [Lua] [13] = 1 (number) 01:24:02.287 [Lua] [14] = 0 (number) 01:24:02.287 [Lua] [15] = 1 (number) 01:24:02.287 [Lua] [16] = 0 (number) 01:24:02.287 [Lua] [17] = 1 (number) 01:24:02.287 [Lua] [18] = 0 (number) 01:24:02.287 [Lua] [19] = 1 (number) 01:24:02.287 [Lua] [20] = 0 (number) 01:24:02.287 [Lua] [21] = 1 (number) 01:24:02.287 [Lua] [22] = 0 (number) 01:24:02.287 [Lua] [23] = 1 (number) 01:24:02.287 [Lua] [24] = 0 (number) 01:24:02.287 [Lua] [25] = 1 (number) 01:24:02.287 [Lua] [26] = 0 (number) 01:24:02.287 [Lua] 01:24:02.287 [Lua] 01:24:02.287 [Lua] 01:24:02.288 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 01:24:02.288 [Lua] RemotePlayer:create_game_object( ) 6 01:24:02.303 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03 01:24:02.310 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.80000000000000004) temporary_health_percentage (0.058333333333333334) melee slot ammo (1) ranged slot ammo (0.40000000000000002) 01:24:02.310 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.80000000000000004) temporary_health_percentage (0.058333333333333334) melee slot ammo (1) ranged slot ammo (0.40000000000000002) 01:24:02.310 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 01:24:02.335 [Lua] Players are leaving the safe zone 01:24:02.344 [Lua] TerrorEventMixer.start_event: beastmen_charge_event_short 01:24:02.385 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:24:02.387 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 01:24:02.388 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:24:02.401 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:24:02.403 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 01:24:02.404 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.51333333333333331) temporary_health_percentage (0.23666666666666666) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 01:24:02.485 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list. 01:24:02.485 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:24:02.485 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1 01:24:02.486 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:24:02.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 01:24:02.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 01:24:02.672 [Lua] Set lobby begin: 01:24:02.672 [Lua] Lobby data twitch_enabled = false 01:24:02.672 [Lua] Lobby data power_level = 550 01:24:02.672 [Lua] Lobby data num_players = 4 01:24:02.672 [Lua] Lobby data weave_name = weave_43 01:24:02.672 [Lua] Lobby data game_mode = 9 01:24:02.672 [Lua] Lobby data is_private = false 01:24:02.672 [Lua] Lobby data mechanism = adventure 01:24:02.672 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:24:02.672 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:24:02.672 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:24:02.672 [Lua] Lobby data unique_server_name = Visulth 01:24:02.673 [Lua] Lobby data quick_game = false 01:24:02.673 [Lua] Lobby data weave_index = 43 01:24:02.673 [Lua] Lobby data matchmaking = true 01:24:02.673 [Lua] Lobby data difficulty = cataclysm 01:24:02.673 [Lua] Lobby data country_code = CA 01:24:02.673 [Lua] Lobby data host = 110000101e55044 01:24:02.673 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:24:02.673 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:24:02.673 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:24:02.673 [Lua] Lobby data player_slot_3 = 0:0 01:24:02.673 [Lua] Lobby data eac_authorized = true 01:24:02.673 [Lua] Set lobby end. 01:24:02.718 [Lua] StateInGameRunning:_game_actually_starts() 01:24:02.719 [Lua] ################################################################################################################# 01:24:02.719 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_scorpion_rubble_life-dlc_scorpion_arena_castle_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:24:02.719 [Lua] ################################################################################################################# 01:24:02.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 01:24:02.743 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 01:24:02.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 01:24:02.864 [Lua] Commit load time data 01:24:07.432 [Lua] MUSIC: explore -> pre_horde 01:24:07.678 [Lua] Set lobby begin: 01:24:07.678 [Lua] Lobby data twitch_enabled = false 01:24:07.678 [Lua] Lobby data power_level = 1100 01:24:07.678 [Lua] Lobby data num_players = 4 01:24:07.678 [Lua] Lobby data weave_name = weave_43 01:24:07.678 [Lua] Lobby data game_mode = 9 01:24:07.678 [Lua] Lobby data is_private = false 01:24:07.678 [Lua] Lobby data mechanism = adventure 01:24:07.678 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:24:07.679 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:24:07.679 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:24:07.679 [Lua] Lobby data unique_server_name = Visulth 01:24:07.679 [Lua] Lobby data quick_game = false 01:24:07.679 [Lua] Lobby data weave_index = 43 01:24:07.679 [Lua] Lobby data matchmaking = true 01:24:07.679 [Lua] Lobby data difficulty = cataclysm 01:24:07.679 [Lua] Lobby data country_code = CA 01:24:07.679 [Lua] Lobby data host = 110000101e55044 01:24:07.679 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:24:07.680 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:24:07.680 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:24:07.680 [Lua] Lobby data player_slot_3 = 0:0 01:24:07.680 [Lua] Lobby data eac_authorized = true 01:24:07.680 [Lua] Set lobby end. 01:24:13.078 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:13.550 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f 01:24:16.858 [Lua] MUSIC: pre_horde -> horde 01:24:31.848 [Lua] event horde ends! 01:24:33.748 [Lua] event horde ends! 01:24:38.382 [Lua] MUSIC: horde -> explore 01:24:45.825 [Lua] MUSIC: explore -> pre_horde 01:24:52.832 [Lua] MUSIC: pre_horde -> horde 01:24:54.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4dd42, position: 0 01:25:10.337 [Lua] event horde ends! 01:25:12.372 [Lua] event horde ends! 01:25:17.772 [Lua] MUSIC: horde -> explore 01:25:24.383 [Lua] MUSIC: explore -> pre_horde 01:25:32.556 [Lua] MUSIC: pre_horde -> horde 01:25:48.789 [Lua] event horde ends! 01:25:48.826 [Lua] event horde ends! 01:25:48.863 [Lua] event horde ends! 01:25:48.916 [Lua] MUSIC: horde -> explore 01:25:54.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4dd42, position: 2880000 01:25:57.239 [Lua] MUSIC: explore -> pre_horde 01:25:59.148 [Lua] MUSIC: pre_horde -> horde 01:26:02.116 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:02.543 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:26:21.666 [Lua] event horde ends! 01:26:21.706 [Lua] MUSIC: horde -> explore 01:26:24.870 [Lua] MUSIC: explore -> pre_horde 01:26:25.266 [Lua] MUSIC: pre_horde -> horde 01:26:40.973 [Lua] -----Enter charged 01:26:41.987 [Lua] -----Exit charged 01:26:45.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4dd42, position: 0 01:26:49.194 [Lua] event horde ends! 01:26:53.366 [Lua] event horde ends! 01:26:53.409 [Lua] MUSIC: horde -> explore 01:27:04.448 [Lua] MUSIC: explore -> pre_horde 01:27:19.846 [Lua] MUSIC: pre_horde -> horde 01:27:28.953 [Lua] event horde ends! 01:27:28.992 [Lua] event horde ends! 01:27:31.039 [Lua] event horde ends! 01:27:31.087 [Lua] MUSIC: horde -> explore 01:27:36.847 [Lua] MUSIC: explore -> pre_horde 01:27:36.878 [Lua] MUSIC: pre_horde -> horde 01:27:45.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4dd42, position: 2880000 01:27:45.989 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f 01:27:45.990 [Lua] [GameNetworkManager] destroying game object with go_id=10 01:28:01.223 [Lua] event horde ends! 01:28:01.263 [Lua] MUSIC: horde -> explore 01:28:11.361 [Lua] respawner: far ahead not found, using spawner behind 01:28:11.491 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:28:11.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=304 01:28:11.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.4645669162273407) 01:28:16.564 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 235.94715881347656 [Unit '#ID[d28076aa1c1c64a5]'] 01:29:11.735 [Lua] Complete level triggered. 01:29:17.987 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:29:17.988 [Lua] gm_event_end_conditions_met true false 01:29:17.988 [Save] Saving `save_data` 01:29:17.989 [Lua] Game won 01:29:17.991 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:29:17.992 [Save] Save done 01:29:17.992 [Save] Saving `save_data` 01:29:17.994 [Lua] generate_backend_stats 110000101e55044:1 01:29:17.995 [Save] Save done 01:29:18.006 [Lua] PlayFabMirror:_commit_internal nil 01:29:18.006 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42 01:29:18.007 [Save] Saving `save_data` 01:29:18.010 [Lua] MUSIC: explore -> won 01:29:18.011 [Save] Save done 01:29:18.016 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 12 01:29:18.585 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 01:29:18.585 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42 01:29:18.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42 01:29:18.920 [Lua] commit result success 18 01:29:18.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 43 01:29:18.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44 01:29:18.920 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 01:29:18.954 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 43 13 01:29:19.459 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 01:29:19.459 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 43 01:29:19.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 43 01:29:19.764 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 14 01:29:19.901 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 01:29:19.901 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44 01:29:20.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44 01:29:26.651 [Lua] ConflictDirector - destroy all units 01:29:27.310 [Lua] TRANSITION nil nil inn_level 01:29:27.310 [Lua] Transition type "inn_level", is server: true 01:29:27.310 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:29:27.310 [Lua] [GameNetworkManager] Leaving game... 01:29:27.310 [Lua] [GameNetworkManager] Shutting down game session host. 01:29:27.310 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:29:27.310 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:29:27.310 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=326.98 01:29:27.338 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:29:28.262 [Lua] [PlayerSyncData] Game session is not initialized 01:29:28.262 [Lua] [PlayerSyncData] Game session is not initialized 01:29:28.262 [Lua] [PlayerSyncData] Game session is not initialized 01:29:28.262 [Lua] Set lobby begin: 01:29:28.262 [Lua] Lobby data twitch_enabled = false 01:29:28.262 [Lua] Lobby data power_level = 0 01:29:28.262 [Lua] Lobby data num_players = 4 01:29:28.262 [Lua] Lobby data weave_name = weave_43 01:29:28.262 [Lua] Lobby data game_mode = 9 01:29:28.262 [Lua] Lobby data is_private = false 01:29:28.262 [Lua] Lobby data mechanism = adventure 01:29:28.262 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life 01:29:28.262 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:28.262 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:29:28.262 [Lua] Lobby data unique_server_name = Visulth 01:29:28.262 [Lua] Lobby data quick_game = false 01:29:28.262 [Lua] Lobby data weave_index = 43 01:29:28.262 [Lua] Lobby data matchmaking = true 01:29:28.262 [Lua] Lobby data difficulty = cataclysm 01:29:28.263 [Lua] Lobby data country_code = CA 01:29:28.263 [Lua] Lobby data host = 110000101e55044 01:29:28.263 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:28.263 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:28.263 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:28.263 [Lua] Lobby data player_slot_3 = 0:0 01:29:28.263 [Lua] Lobby data eac_authorized = true 01:29:28.263 [Lua] Set lobby end. 01:29:29.345 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:29:29.345 [Lua] Clearing all global lookup lists 01:29:29.345 [Lua] [IngamePlayerListUI] - Destroy 01:29:29.345 [Lua] [EquipmentUI] - Destroy 01:29:29.345 [Lua] [GamePadEquipmentUI] - Destroy 01:29:29.345 [Lua] [AbilityUI] - Destroy 01:29:29.345 [Lua] [GamePadAbilityUI] - Destroy 01:29:29.346 [Lua] [IngameUI] destroy 01:29:29.367 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list. 01:29:29.367 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:29:29.391 [Lua] [Managers] Destroying state managers... 01:29:29.398 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:29:29.427 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:29:29.431 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:29:29.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:29:29.439 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:29:29.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:29:29.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:29:29.443 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:29:29.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:29:29.444 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:29:29.446 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:29:29.450 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:29:29.450 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:29:29.451 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:29:29.452 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:29:29.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:29:29.462 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:29:29.463 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:29:29.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:29:29.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:29:29.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:29:29.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:29:29.476 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:29:29.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:29:29.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:29:29.490 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:29:29.493 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:29:29.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:29:29.500 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:29:29.508 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:29:29.512 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:29:29.529 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:29:29.535 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:29:29.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:29:29.547 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:29:29.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03 01:29:29.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 01:29:29.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:29:29.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:29:29.547 [Lua] [Matchmaking] unregister rpcs 01:29:29.547 [Lua] ############### UNLOADING PACKAGES ############### 01:29:29.547 [Lua] [Gamestate] Enter state StateLoading 01:29:29.551 [World] Spawning level. 01:29:29.564 [Lua] Found camera: end_screen_camera 01:29:29.564 [Lua] [PlayState] Enter Substate EndViewStateWeave 01:29:29.566 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:29:29.566 [Lua] [Matchmaking] register rpcs 01:29:29.566 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:29:29.566 [Lua] registering RPCs 01:29:29.566 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:29:29.566 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:29:29.566 [Lua] Set lobby begin: 01:29:29.566 [Lua] Lobby data twitch_enabled = false 01:29:29.566 [Lua] Lobby data power_level = 0 01:29:29.566 [Lua] Lobby data num_players = 4 01:29:29.566 [Lua] Lobby data weave_name = weave_43 01:29:29.566 [Lua] Lobby data game_mode = 3 01:29:29.566 [Lua] Lobby data is_private = false 01:29:29.566 [Lua] Lobby data mechanism = adventure 01:29:29.566 [Lua] Lobby data level_key = inn_level 01:29:29.566 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:29.566 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:29:29.566 [Lua] Lobby data unique_server_name = Visulth 01:29:29.566 [Lua] Lobby data quick_game = false 01:29:29.566 [Lua] Lobby data weave_index = 43 01:29:29.566 [Lua] Lobby data matchmaking = false 01:29:29.567 [Lua] Lobby data difficulty = cataclysm 01:29:29.567 [Lua] Lobby data country_code = CA 01:29:29.567 [Lua] Lobby data host = 110000101e55044 01:29:29.567 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:29.567 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:29.567 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:29.567 [Lua] Lobby data player_slot_3 = 0:0 01:29:29.567 [Lua] Lobby data eac_authorized = true 01:29:29.567 [Lua] Set lobby end. 01:29:29.567 [Lua] MUSIC MANAGER unmute_all_world_sounds 351283 0 01:29:29.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 45 01:29:29.567 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:29:29.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 45 01:29:29.572 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:29:29.572 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 01:29:29.572 [Lua] [LevelTransitionHandler] load_level inn_level 01:29:29.625 [Umbra] Unload tome 01:29:29.626 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_castle_life, LevelTransitionHandler 01:29:29.633 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_castle, dlc_level_package_dlc_scorpion_arena_castle_life 01:29:29.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:29:29.633 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:29:29.633 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:29:29.633 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:29:29.633 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:29:29.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x55c34, position: 0 01:29:29.644 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 01:29:29.644 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, HeroPreviewer, async-read, prioritized 01:29:29.645 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, HeroPreviewer, async-read, prioritized 01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.645 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 01:29:29.645 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:29:29.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, HeroPreviewer, async-read, prioritized 01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, HeroPreviewer, async-read, prioritized 01:29:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 01:29:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:29:29.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:29:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 01:29:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red, HeroPreviewer, async-read, prioritized 01:29:29.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, HeroPreviewer, async-read, prioritized 01:29:29.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:29:29.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 01:29:29.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 01:29:29.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:29:29.685 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:29:29.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:29:29.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:29:29.728 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:29:29.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:29:29.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 45 01:29:29.769 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:29:36.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:35 my_peer_id:110000101e55044 01:29:36.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:35 my_peer_id:110000101e55044 01:29:36.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:35 my_peer_id:110000101e55044 01:29:36.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:35 my_peer_id:110000101e55044 01:29:36.231 [Lua] ### Sending rpc_level_loaded 01:29:36.231 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 50 01:29:36.231 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded 01:29:36.234 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:35 my_peer_id:110000101e55044 01:29:36.234 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 01:29:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 01:29:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:29:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:29:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:29:36.282 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 01:29:36.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:29:38.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:36 my_peer_id:110000101e55044 01:29:38.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:36 my_peer_id:110000101e55044 01:29:38.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:36 my_peer_id:110000101e55044 01:29:38.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:36 my_peer_id:110000101e55044 01:29:38.051 [Lua] ### Sending rpc_level_loaded 01:29:38.051 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 01:29:38.051 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:29:38.053 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:36 my_peer_id:110000101e55044 01:29:38.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:29:38.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:29:38.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:29:39.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:29:39.157 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:29:39.159 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 01:29:39.173 [Lua] [LevelTransitionHandler] Level load completed! 01:29:39.173 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:29:39.173 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:29:39.175 [Lua] ### Sending rpc_level_loaded 01:29:39.175 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 01:29:39.175 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:29:39.175 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 01:29:39.175 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:29:39.175 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:29:39.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:37 my_peer_id:110000101e55044 01:29:39.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:37 my_peer_id:110000101e55044 01:29:39.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:37 my_peer_id:110000101e55044 01:29:39.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:37 my_peer_id:110000101e55044 01:29:39.207 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 01:29:39.207 [Lua] [PackageManager] Force_load: wwise/crossbow 01:29:39.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:29:39.208 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:37 my_peer_id:110000101e55044 01:29:39.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:29:39.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:29:39.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:29:39.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 01:29:39.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:29:39.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:29:39.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:29:39.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 01:29:39.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 01:29:39.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:29:39.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:29:39.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:29:39.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 01:29:39.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 01:29:39.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 01:29:39.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:29:39.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:29:39.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:29:39.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:29:39.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:29:39.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:29:39.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:29:39.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:29:39.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:29:39.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:29:40.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:29:40.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:29:40.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:29:40.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:29:40.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:29:40.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:29:40.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:29:40.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:29:40.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:29:40.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:29:40.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:29:40.348 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 01:29:40.350 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:29:42.120 [Lua] [PlayState] Exit Substate EndViewStateWeave 01:29:42.120 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:29:45.000 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:38 my_peer_id:110000101e55044 01:29:45.000 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:38 my_peer_id:110000101e55044 01:29:45.000 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:38 my_peer_id:110000101e55044 01:29:45.000 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:38 my_peer_id:110000101e55044 01:29:45.000 [Lua] ### Sending rpc_level_loaded 01:29:45.000 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 50 01:29:45.000 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded 01:29:45.001 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:38 my_peer_id:110000101e55044 01:29:45.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:29:45.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:29:45.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:29:45.001 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 01:29:45.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 01:29:45.052 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 01:29:45.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:29:45.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:29:45.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:29:45.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:29:45.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:29:45.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:29:45.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:29:45.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:29:45.335 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:29:45.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:29:45.437 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:29:45.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38 01:29:47.229 [Lua] ### Sending rpc_level_loaded 01:29:47.229 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 01:29:49.692 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:29:49.704 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:29:49.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:49.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:49.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:49.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:49.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:49.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:50.700 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:29:50.700 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:29:50.700 [Lua] [Matchmaking] unregister rpcs 01:29:50.700 [Lua] Set lobby begin: 01:29:50.700 [Lua] Lobby data twitch_enabled = false 01:29:50.701 [Lua] Lobby data power_level = 0 01:29:50.701 [Lua] Lobby data num_players = 4 01:29:50.701 [Lua] Lobby data weave_name = weave_43 01:29:50.701 [Lua] Lobby data game_mode = 3 01:29:50.701 [Lua] Lobby data is_private = false 01:29:50.701 [Lua] Lobby data mechanism = adventure 01:29:50.701 [Lua] Lobby data level_key = inn_level 01:29:50.701 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:50.701 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life 01:29:50.701 [Lua] Lobby data unique_server_name = Visulth 01:29:50.701 [Lua] Lobby data quick_game = false 01:29:50.701 [Lua] Lobby data weave_index = 43 01:29:50.701 [Lua] Lobby data matchmaking = false 01:29:50.701 [Lua] Lobby data difficulty = cataclysm 01:29:50.701 [Lua] Lobby data country_code = CA 01:29:50.701 [Lua] Lobby data host = 110000101e55044 01:29:50.701 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:50.701 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:50.701 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:50.701 [Lua] Lobby data player_slot_3 = 0:0 01:29:50.701 [Lua] Lobby data eac_authorized = true 01:29:50.701 [Lua] Set lobby end. 01:29:50.701 [Lua] [Managers] Destroying state managers... 01:29:50.702 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:29:50.703 [Lua] MUSIC MANAGER Stop_loading_screen_music 351550 0 01:29:50.703 [Lua] [Gamestate] Enter StateIngame HOST 01:29:50.703 [Lua] <>level = inn_level<> 01:29:50.703 [Lua] Set lobby begin: 01:29:50.703 [Lua] Lobby data twitch_enabled = false 01:29:50.703 [Lua] Lobby data power_level = 0 01:29:50.703 [Lua] Lobby data num_players = 4 01:29:50.703 [Lua] Lobby data weave_name = weave_43 01:29:50.703 [Lua] Lobby data game_mode = 3 01:29:50.703 [Lua] Lobby data is_private = false 01:29:50.703 [Lua] Lobby data mechanism = adventure 01:29:50.703 [Lua] Lobby data level_key = inn_level 01:29:50.703 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:50.703 [Lua] Lobby data selected_level_key = inn_level 01:29:50.703 [Lua] Lobby data unique_server_name = Visulth 01:29:50.703 [Lua] Lobby data quick_game = false 01:29:50.703 [Lua] Lobby data weave_index = 43 01:29:50.703 [Lua] Lobby data matchmaking = false 01:29:50.703 [Lua] Lobby data difficulty = cataclysm 01:29:50.703 [Lua] Lobby data country_code = CA 01:29:50.704 [Lua] Lobby data host = 110000101e55044 01:29:50.704 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:50.704 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:50.704 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:50.704 [Lua] Lobby data player_slot_3 = 0:0 01:29:50.704 [Lua] Lobby data eac_authorized = true 01:29:50.704 [Lua] Set lobby end. 01:29:50.704 [Umbra] Init version: 3.4.15 :: 16 threads 01:29:50.704 [Lua] [StateIngame] Server ingame 01:29:50.708 [Lua] Set lobby begin: 01:29:50.708 [Lua] Lobby data twitch_enabled = false 01:29:50.708 [Lua] Lobby data power_level = 0 01:29:50.708 [Lua] Lobby data num_players = 4 01:29:50.708 [Lua] Lobby data weave_name = weave_43 01:29:50.708 [Lua] Lobby data game_mode = 3 01:29:50.708 [Lua] Lobby data is_private = false 01:29:50.708 [Lua] Lobby data mechanism = adventure 01:29:50.708 [Lua] Lobby data level_key = inn_level 01:29:50.708 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:50.708 [Lua] Lobby data selected_level_key = inn_level 01:29:50.708 [Lua] Lobby data unique_server_name = Visulth 01:29:50.708 [Lua] Lobby data quick_game = false 01:29:50.708 [Lua] Lobby data weave_index = 43 01:29:50.708 [Lua] Lobby data matchmaking = false 01:29:50.708 [Lua] Lobby data difficulty = cataclysm 01:29:50.708 [Lua] Lobby data country_code = CA 01:29:50.708 [Lua] Lobby data host = 110000101e55044 01:29:50.708 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:50.708 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:50.709 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:50.709 [Lua] Lobby data player_slot_3 = 0:0 01:29:50.709 [Lua] Lobby data eac_authorized = true 01:29:50.709 [Lua] Set lobby end. 01:29:50.709 [Lua] [Matchmaking] register rpcs 01:29:50.709 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:29:50.709 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:29:50.709 [Lua] [GameNetworkManager] self.is_server = true 01:29:50.709 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:29:50.709 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:29:50.709 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:29:50.709 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:29:50.709 [Network] Setting artificial MTU limit to 65536 01:29:50.721 [Lua] Switching ConflictSettings: to: disabled 01:29:50.721 [Lua] pacing=disabled 01:29:50.721 [Lua] roaming=nil 01:29:50.721 [Lua] specials=disabled 01:29:50.721 [Lua] debug_color=black 01:29:50.721 [Lua] pack_spawning=disabled 01:29:50.721 [Lua] contained_breeds=nil 01:29:50.721 [Lua] disabled=true 01:29:50.721 [Lua] boss=disabled 01:29:50.721 [Lua] horde=disabled 01:29:50.721 [Lua] name=disabled 01:29:50.721 [Lua] intensity=disabled 01:29:50.721 [Lua] --- 01:29:50.721 [Lua] [LevelAnalysis] set_random_seed( 2231081) 01:29:50.727 [Lua] [AIInterestPointSystem] Level Seed: 2231081 01:29:50.727 [Lua] 01:29:50.727 [Lua] [entity_system_bag] = table 01:29:50.727 [Lua] [entity_system_bag] = metatable 01:29:50.727 [Lua] [startup_data] = table 01:29:50.727 [Lua] [entity_manager] = table 01:29:50.727 [Lua] [entity_manager] = metatable 01:29:50.727 [Lua] [unit_spawner] = table 01:29:50.727 [Lua] [unit_spawner] = metatable 01:29:50.727 [Lua] [unit_storage] = table 01:29:50.727 [Lua] [unit_storage] = metatable 01:29:50.727 [Lua] [dice_keeper] = table 01:29:50.727 [Lua] [dice_keeper] = metatable 01:29:50.727 [Lua] [is_server] = true (boolean) 01:29:50.727 [Lua] [world] = [World] 01:29:50.727 [Lua] [system_api] = table 01:29:50.727 [Lua] [entity_system] = table 01:29:50.727 [Lua] [entity_system] = metatable 01:29:50.727 [Lua] [network_lobby] = table 01:29:50.727 [Lua] [network_lobby] = metatable 01:29:50.727 [Lua] [profile_synchronizer] = table 01:29:50.727 [Lua] [profile_synchronizer] = metatable 01:29:50.727 [Lua] [level_transition_handler] = table 01:29:50.727 [Lua] [level_transition_handler] = metatable 01:29:50.727 [Lua] [num_local_human_players] = 1 (number) 01:29:50.727 [Lua] [statistics_db] = table 01:29:50.727 [Lua] [statistics_db] = metatable 01:29:50.727 [Lua] [network_server] = table 01:29:50.727 [Lua] [network_server] = metatable 01:29:50.727 [Lua] [input_manager] = table 01:29:50.727 [Lua] [input_manager] = metatable 01:29:50.727 [Lua] [network_clock] = table 01:29:50.727 [Lua] [network_clock] = metatable 01:29:50.727 [Lua] [network_transmit] = table 01:29:50.727 [Lua] [network_transmit] = metatable 01:29:50.727 [Lua] [free_flight_manager] = table 01:29:50.727 [Lua] [free_flight_manager] = metatable 01:29:50.727 [Lua] [network_manager] = table 01:29:50.727 [Lua] [network_manager] = metatable 01:29:50.727 [Lua] [network_event_delegate] = table 01:29:50.727 [Lua] [network_event_delegate] = metatable 01:29:50.727 [Lua] 01:29:50.727 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:29:50.727 [Lua] ignoring extension VersusInteractObjectiveExtension 01:29:50.727 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:29:50.727 [Lua] ignoring extension VersusSocketObjectiveExtension 01:29:50.727 [Lua] ignoring extension VersusTargetObjectiveExtension 01:29:50.728 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:29:50.732 [Lua] [AchievementManager] Achievements using the steam platform 01:29:50.733 [Lua] [StateIngame] Level seed: 2231081 01:29:50.733 [World] Spawning level. 01:29:51.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:29:51.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:29:51.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:29:51.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:29:51.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 01:29:51.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 01:29:51.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 01:29:51.012 [Lua] [LevelAnalysis] set_random_seed( 2231081) 01:29:51.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:29:51.034 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 01:29:51.034 [Lua] [IngameUI] init 01:29:51.050 [SteamVoipClient] select_out(110000101e55044, off) 01:29:51.050 [SteamVoipClient] select_out(11000010309fe6f, off) 01:29:51.050 [SteamVoipClient] select_out(110000105bd392b, off) 01:29:51.056 [Lua] cb_razer_chroma_setup 01:29:51.149 [Lua] [Matchmaking] Cancelling matchmaking 01:29:51.149 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:29:51.149 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:29:51.149 [Lua] Set lobby begin: 01:29:51.149 [Lua] Lobby data twitch_enabled = false 01:29:51.150 [Lua] Lobby data power_level = 0 01:29:51.150 [Lua] Lobby data num_players = 4 01:29:51.150 [Lua] Lobby data weave_name = weave_43 01:29:51.150 [Lua] Lobby data game_mode = 3 01:29:51.150 [Lua] Lobby data is_private = false 01:29:51.150 [Lua] Lobby data mechanism = adventure 01:29:51.151 [Lua] Lobby data level_key = inn_level 01:29:51.151 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:51.151 [Lua] Lobby data selected_level_key = inn_level 01:29:51.151 [Lua] Lobby data unique_server_name = Visulth 01:29:51.151 [Lua] Lobby data quick_game = false 01:29:51.151 [Lua] Lobby data weave_index = 43 01:29:51.151 [Lua] Lobby data matchmaking = false 01:29:51.151 [Lua] Lobby data difficulty = normal 01:29:51.151 [Lua] Lobby data country_code = CA 01:29:51.151 [Lua] Lobby data host = 110000101e55044 01:29:51.151 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:51.151 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:51.151 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:51.151 [Lua] Lobby data player_slot_3 = 0:0 01:29:51.151 [Lua] Lobby data eac_authorized = true 01:29:51.151 [Lua] Set lobby end. 01:29:51.155 [Lua] Set lobby begin: 01:29:51.155 [Lua] Lobby data twitch_enabled = false 01:29:51.155 [Lua] Lobby data power_level = 0 01:29:51.155 [Lua] Lobby data num_players = 4 01:29:51.156 [Lua] Lobby data weave_name = weave_43 01:29:51.156 [Lua] Lobby data game_mode = 3 01:29:51.156 [Lua] Lobby data is_private = false 01:29:51.156 [Lua] Lobby data mechanism = adventure 01:29:51.156 [Lua] Lobby data level_key = inn_level 01:29:51.156 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:51.156 [Lua] Lobby data selected_level_key = inn_level 01:29:51.156 [Lua] Lobby data unique_server_name = Visulth 01:29:51.156 [Lua] Lobby data quick_game = false 01:29:51.156 [Lua] Lobby data weave_index = 43 01:29:51.156 [Lua] Lobby data matchmaking = false 01:29:51.156 [Lua] Lobby data difficulty = normal 01:29:51.156 [Lua] Lobby data country_code = CA 01:29:51.156 [Lua] Lobby data host = 110000101e55044 01:29:51.156 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:51.156 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:51.156 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:51.156 [Lua] Lobby data player_slot_3 = 0:0 01:29:51.156 [Lua] Lobby data eac_authorized = true 01:29:51.156 [Lua] Set lobby end. 01:29:51.156 [Lua] [PartyManager] Leader is set to 110000101e55044 01:29:51.156 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:29:51.157 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:29:51.157 [Lua] Set lobby begin: 01:29:51.157 [Lua] Lobby data twitch_enabled = false 01:29:51.157 [Lua] Lobby data power_level = 835 01:29:51.157 [Lua] Lobby data num_players = 4 01:29:51.157 [Lua] Lobby data weave_name = weave_43 01:29:51.157 [Lua] Lobby data game_mode = 3 01:29:51.157 [Lua] Lobby data is_private = false 01:29:51.157 [Lua] Lobby data mechanism = adventure 01:29:51.157 [Lua] Lobby data level_key = inn_level 01:29:51.157 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:51.157 [Lua] Lobby data selected_level_key = inn_level 01:29:51.157 [Lua] Lobby data unique_server_name = Visulth 01:29:51.157 [Lua] Lobby data quick_game = false 01:29:51.157 [Lua] Lobby data weave_index = 43 01:29:51.157 [Lua] Lobby data matchmaking = false 01:29:51.157 [Lua] Lobby data difficulty = normal 01:29:51.157 [Lua] Lobby data country_code = CA 01:29:51.157 [Lua] Lobby data host = 110000101e55044 01:29:51.157 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:51.157 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:51.157 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:51.157 [Lua] Lobby data player_slot_3 = 0:0 01:29:51.157 [Lua] Lobby data eac_authorized = true 01:29:51.157 [Lua] Set lobby end. 01:29:51.159 [Flow] complete_skittergate_legend true 01:29:51.159 [Flow] complete_all_helmgart_levels_recruit true 01:29:51.161 [Flow] WitchHunterLevel:35 01:29:51.161 [Flow] LeaderYes 01:29:51.161 [Flow] ALL PC XP:304250 01:29:51.161 [Flow] Has "bogenhafen" DLC:true 01:29:51.161 [Flow] WH XP:60850 01:29:51.161 [Flow] Number of crafted items:5754 01:29:51.161 [Flow] Has "pre_order" DLC:true 01:29:51.161 [Flow] Sum of Powe Levels:1500 01:29:51.161 [Flow] lodestone diff 1:false 01:29:51.161 [Flow] magnus and forest activated 01:29:51.161 [Flow] magnus and forest activated 01:29:51.161 [Flow] cemetery and forest activated 01:29:51.161 [Flow] magnus and cemetery 01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:51.162 [Flow] ALL RUNES ACTIVATED 01:29:51.162 [Flow] magnus and forest activated 01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:51.162 [Flow] ALL RUNES ACTIVATED 01:29:51.162 [Flow] cemetery and forest activated 01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:51.162 [Flow] ALL RUNES ACTIVATED 01:29:51.162 [Flow] magnus and forest activated 01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:51.162 [Flow] ALL RUNES ACTIVATED 01:29:51.162 [Flow] magnus and cemetery 01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:51.162 [Flow] ALL RUNES ACTIVATED 01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:51.165 [Lua] CurrentConflictSettings disabled 01:29:51.165 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:29:51.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:29:51.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:29:51.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:29:51.167 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 01:29:51.168 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:29:51.168 [Save] Loading `ut_tweaks_presets` 01:29:51.168 warning: [Save] Missing filename `ut_tweaks_presets` 01:29:51.196 [Lua] MUSIC: won -> explore 01:29:51.580 [Lua] Set lobby begin: 01:29:51.580 [Lua] Lobby data twitch_enabled = false 01:29:51.580 [Lua] Lobby data power_level = 835 01:29:51.580 [Lua] Lobby data num_players = 4 01:29:51.580 [Lua] Lobby data weave_name = weave_43 01:29:51.580 [Lua] Lobby data game_mode = 3 01:29:51.580 [Lua] Lobby data is_private = false 01:29:51.580 [Lua] Lobby data mechanism = adventure 01:29:51.580 [Lua] Lobby data level_key = inn_level 01:29:51.580 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:51.580 [Lua] Lobby data selected_level_key = inn_level 01:29:51.581 [Lua] Lobby data unique_server_name = Visulth 01:29:51.581 [Lua] Lobby data quick_game = false 01:29:51.581 [Lua] Lobby data weave_index = 43 01:29:51.581 [Lua] Lobby data matchmaking = false 01:29:51.581 [Lua] Lobby data difficulty = normal 01:29:51.581 [Lua] Lobby data country_code = CA 01:29:51.581 [Lua] Lobby data host = 110000101e55044 01:29:51.581 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:51.581 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:51.581 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:51.581 [Lua] Lobby data player_slot_3 = 0:0 01:29:51.581 [Lua] Lobby data eac_authorized = true 01:29:51.581 [Lua] Set lobby end. 01:29:51.581 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing 01:29:51.583 [Lua] Set lobby begin: 01:29:51.583 [Lua] Lobby data twitch_enabled = false 01:29:51.583 [Lua] Lobby data power_level = 835 01:29:51.583 [Lua] Lobby data num_players = 4 01:29:51.583 [Lua] Lobby data weave_name = weave_43 01:29:51.583 [Lua] Lobby data game_mode = 3 01:29:51.583 [Lua] Lobby data is_private = false 01:29:51.583 [Lua] Lobby data mechanism = adventure 01:29:51.583 [Lua] Lobby data level_key = inn_level 01:29:51.583 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:51.583 [Lua] Lobby data selected_level_key = inn_level 01:29:51.583 [Lua] Lobby data unique_server_name = Visulth 01:29:51.583 [Lua] Lobby data quick_game = false 01:29:51.583 [Lua] Lobby data weave_index = 43 01:29:51.583 [Lua] Lobby data matchmaking = false 01:29:51.583 [Lua] Lobby data difficulty = normal 01:29:51.583 [Lua] Lobby data country_code = CA 01:29:51.583 [Lua] Lobby data host = 110000101e55044 01:29:51.583 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:51.584 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:51.584 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:51.584 [Lua] Lobby data player_slot_3 = 0:0 01:29:51.584 [Lua] Lobby data eac_authorized = true 01:29:51.584 [Lua] Set lobby end. 01:29:51.584 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing 01:29:51.586 [Lua] Set lobby begin: 01:29:51.586 [Lua] Lobby data twitch_enabled = false 01:29:51.586 [Lua] Lobby data power_level = 835 01:29:51.586 [Lua] Lobby data num_players = 4 01:29:51.586 [Lua] Lobby data weave_name = weave_43 01:29:51.586 [Lua] Lobby data game_mode = 3 01:29:51.586 [Lua] Lobby data is_private = false 01:29:51.586 [Lua] Lobby data mechanism = adventure 01:29:51.586 [Lua] Lobby data level_key = inn_level 01:29:51.586 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:51.586 [Lua] Lobby data selected_level_key = inn_level 01:29:51.586 [Lua] Lobby data unique_server_name = Visulth 01:29:51.587 [Lua] Lobby data quick_game = false 01:29:51.587 [Lua] Lobby data weave_index = 43 01:29:51.587 [Lua] Lobby data matchmaking = false 01:29:51.587 [Lua] Lobby data difficulty = normal 01:29:51.587 [Lua] Lobby data country_code = CA 01:29:51.587 [Lua] Lobby data host = 110000101e55044 01:29:51.587 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:51.587 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:51.587 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:51.587 [Lua] Lobby data player_slot_3 = 0:0 01:29:51.587 [Lua] Lobby data eac_authorized = true 01:29:51.587 [Lua] Set lobby end. 01:29:51.587 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:29:51.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 01:29:51.587 [Lua] RemotePlayer:create_game_object( ) 26 01:29:51.600 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 01:29:51.600 [Lua] RemotePlayer:create_game_object( ) 27 01:29:51.612 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 01:29:51.612 [Lua] RemotePlayer:create_game_object( ) 28 01:29:51.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:29:51.624 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:29:51.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 01:29:51.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:29:51.625 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f 01:29:51.625 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03 01:29:51.625 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:29:51.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:51.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:51.656 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 01:29:51.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:29:51.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:29:51.666 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:29:51.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:29:51.822 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:29:51.822 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:29:51.823 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:29:51.823 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:29:51.825 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 01:29:51.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:51.829 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:29:51.829 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1 01:29:51.829 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit 01:29:51.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 01:29:51.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:51.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 01:29:51.833 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list. 01:29:51.833 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:29:51.833 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1 01:29:51.833 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:29:51.834 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 01:29:51.835 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:51.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:29:51.836 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:29:51.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:29:51.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 01:29:51.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 01:29:51.907 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 01:29:51.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:29:51.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:29:51.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:29:51.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:29:51.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:29:51.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:29:51.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:29:51.983 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:29:51.983 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:29:51.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:29:52.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:29:52.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:29:52.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:29:52.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:29:52.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:29:52.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:29:52.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:29:52.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:29:52.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:29:52.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:29:52.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 01:29:52.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:29:52.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:29:52.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:29:52.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 01:29:52.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:29:52.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:29:52.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:29:52.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 01:29:52.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:29:52.164 [Flow] DISABLE 01:29:52.173 [Lua] StateInGameRunning:_game_actually_starts() 01:29:52.173 [Lua] ################################################################################################################# 01:29:52.173 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_scorpion_arena_castle_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:29:52.173 [Lua] ################################################################################################################# 01:29:52.173 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 01:29:52.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:29:52.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:29:52.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 01:29:52.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:29:52.192 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 01:29:52.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:29:52.226 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:29:52.226 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 01:29:52.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:29:52.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:29:52.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:29:52.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 01:29:52.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:29:52.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:29:52.309 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:29:52.309 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 01:29:52.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:29:52.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 01:29:52.319 [Lua] Commit load time data 01:29:52.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:29:52.341 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:29:52.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 01:29:52.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:29:52.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:29:52.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:29:53.329 [Lua] [IngameUI] menu view on_enter ingame_menu 01:29:54.396 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 01:29:54.938 [Lua] PopupManager:query_result returned result: leave_game 01:29:54.953 [Lua] [Matchmaking] Doing transition leave_game from UI 01:29:54.953 [Lua] TRANSITION leave_game nil nil 01:29:54.953 [Lua] [GameNetworkManager] Leaving game... 01:29:54.953 [Lua] [GameNetworkManager] Shutting down game session host. 01:29:54.953 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:29:54.953 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:29:54.953 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=5.76 01:29:54.953 [Lua] [IngameUI] menu view on_exit ingame_menu 01:29:54.962 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:29:55.072 [GameSessionCommon] failed to skip message because type is unknown 01:29:55.072 warning: [Network] Got broken update game object message from llx 01:29:56.276 [Lua] PlayFabMirror:_commit_internal 19 01:29:56.276 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:29:56.280 [Lua] generate_backend_stats 110000101e55044:1 01:29:56.291 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:29:56.291 [Lua] [PlayerSyncData] Game session is not initialized 01:29:56.291 [Lua] [PlayerSyncData] Game session is not initialized 01:29:56.291 [Lua] [PlayerSyncData] Game session is not initialized 01:29:56.291 [Lua] Set lobby begin: 01:29:56.291 [Lua] Lobby data twitch_enabled = false 01:29:56.291 [Lua] Lobby data power_level = 0 01:29:56.291 [Lua] Lobby data num_players = 4 01:29:56.292 [Lua] Lobby data weave_name = weave_43 01:29:56.292 [Lua] Lobby data game_mode = 3 01:29:56.292 [Lua] Lobby data is_private = false 01:29:56.292 [Lua] Lobby data mechanism = adventure 01:29:56.292 [Lua] Lobby data level_key = inn_level 01:29:56.292 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1 01:29:56.292 [Lua] Lobby data selected_level_key = inn_level 01:29:56.292 [Lua] Lobby data unique_server_name = Visulth 01:29:56.292 [Lua] Lobby data quick_game = false 01:29:56.292 [Lua] Lobby data weave_index = 43 01:29:56.292 [Lua] Lobby data matchmaking = false 01:29:56.292 [Lua] Lobby data difficulty = normal 01:29:56.292 [Lua] Lobby data country_code = CA 01:29:56.292 [Lua] Lobby data host = 110000101e55044 01:29:56.292 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1 01:29:56.292 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:56.292 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:56.292 [Lua] Lobby data player_slot_3 = 0:0 01:29:56.292 [Lua] Lobby data eac_authorized = true 01:29:56.292 [Lua] Set lobby end. 01:29:56.299 [Lua] commit result success 19 01:29:56.975 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 01:29:56.975 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:29:56.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:29:56.976 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 01:29:56.976 [Lua] Clearing all global lookup lists 01:29:56.976 [Lua] [IngamePlayerListUI] - Destroy 01:29:56.976 [Lua] [EquipmentUI] - Destroy 01:29:56.976 [Lua] [GamePadEquipmentUI] - Destroy 01:29:56.976 [Lua] [AbilityUI] - Destroy 01:29:56.976 [Lua] [GamePadAbilityUI] - Destroy 01:29:56.977 [Lua] [IngameUI] destroy 01:29:56.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 01:29:56.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 01:29:56.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 01:29:56.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 01:29:56.993 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list. 01:29:56.993 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:29:57.080 [Lua] [Managers] Destroying state managers... 01:29:57.086 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:29:57.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03 01:29:57.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f 01:29:57.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:29:57.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:29:57.086 [Lua] [Matchmaking] unregister rpcs 01:29:57.086 [Lua] [Matchmaking] destroying 01:29:57.086 [Lua] [ChatManager] Unregistering channel 1 01:29:57.086 [Lua] [EnemyPackageLoader] network_context_destroyed 01:29:57.086 [Lua] [PartyManager] network_context_destroyed 01:29:57.086 [Lua] [GameMechanismManager] network_context_destroyed 01:29:57.086 [Lua] initializing mechanism to: adventure 01:29:57.086 [EACServer] [20:29:57:086][Windows][EAC Server] [Info][Destroy] Called 01:29:57.088 [EACServer] [20:29:57:088][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 01:29:57.089 [SteamVoipRoom] Leaving room 82aba10efbafb515 01:29:57.089 [SteamVoipRoom] Destroying room 82aba10efbafb515 01:29:57.166 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 01:29:57.168 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 01:29:57.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 01:29:57.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:29:57.169 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 01:29:57.169 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:57.171 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 01:29:57.171 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:57.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 01:29:57.171 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:57.173 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 01:29:57.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:29:57.173 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:57.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 01:29:57.174 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:29:57.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:29:57.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 01:29:57.174 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:57.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 01:29:57.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 01:29:57.175 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 01:29:57.175 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 01:29:57.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:29:57.175 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 01:29:57.181 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 01:29:57.182 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 01:29:57.182 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:57.182 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 01:29:57.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:29:57.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 01:29:57.182 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:29:57.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:29:57.183 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 01:29:57.184 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:29:57.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 01:29:57.185 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 01:29:57.185 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:57.196 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 01:29:57.196 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 01:29:57.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 01:29:57.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:29:57.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:29:57.196 [Lua] [LobbyHost] Destroying 01:29:57.197 [Lua] ############### UNLOADING PACKAGES ############### 01:29:57.197 [Lua] [Gamestate] Enter state StateLoading 01:29:57.200 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 01:29:57.200 [Lua] [LobbyManager] Setting up network options 01:29:57.200 [Lua] registering RPCs 01:29:57.200 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 01:29:57.200 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 01:29:57.200 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:29:57.200 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:29:57.200 [Lua] [LevelTransitionHandler] load_level inn_level 01:29:57.200 [SteamVoipRoom] Creating room 2682b2613a0484d 01:29:57.200 [SteamVoipRoom] Joining room 2682b2613a0484d 01:29:57.201 [EAC] EAC server 110000101e55044 is initializing 01:29:57.208 [EAC] Server is also client 110000101e55044 01:29:57.208 [Lua] ### Created peer state machine for 110000101e55044 01:29:57.208 [EACServer] [20:29:57:208][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FCC1CE0 LogLevel: Info. 01:29:57.208 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 01:29:57.208 [Lua] MUSIC MANAGER unmute_all_world_sounds 351733 0 01:29:57.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 47 01:29:57.208 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:29:57.209 [Lua] [ChatManager][1]System: Tios is joining the game 01:29:57.210 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 01:29:57.210 [Lua] [ChatManager][1]System: IamLupo is joining the game 01:29:57.210 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 47 01:29:57.210 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:29:57.210 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:29:57.211 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:29:57.211 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:29:57.211 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 01:29:57.211 [Lua] Set lobby begin: 01:29:57.211 [Lua] Set lobby end. 01:29:57.211 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" 01:29:57.211 [Lua] [LobbyHost] Changed state from 0 to creating 01:29:57.225 [Connection] Destroying endpoint 11000010309fe6f - explicit request 01:29:57.228 [SteamAuthenticator] CancelAuthTicket 11000010309fe6f 01:29:57.228 [SteamAuthenticator] EndAuthSession 11000010309fe6f 01:29:57.228 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 01:29:57.230 [SteamAuthenticator] CancelAuthTicket 1100001067b5a03 01:29:57.230 [SteamAuthenticator] EndAuthSession 1100001067b5a03 01:29:57.230 [Connection] Destroying endpoint 110000105bd392b - explicit request 01:29:57.232 [SteamAuthenticator] CancelAuthTicket 110000105bd392b 01:29:57.232 [SteamAuthenticator] EndAuthSession 110000105bd392b 01:29:57.232 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 01:29:57.232 [Lua] [ChatManager][1]System: IamLupo has left the game 01:29:57.232 [Lua] [ChatManager][1]System: Tios has left the game 01:29:57.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:29:57.243 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:29:57.260 [Lua] MUSIC MANAGER Play_loading_screen_music 351734 0 01:29:57.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 47 01:29:57.344 [Lua] ### Sending rpc_level_loaded 01:29:57.344 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 01:29:57.393 [SteamLobby] Detected added member 110000101e55044 01:29:57.395 [Lua] [LobbyHost] Changed state from creating to joined 01:29:57.395 [Lua] [PartyManager] Leader is set to 110000101e55044 01:29:57.395 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044 01:29:57.395 [Lua] [ChatManager] Registering channel 1 01:29:57.395 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 01:29:57.395 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 01:29:57.395 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 01:29:57.396 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:29:57.396 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:29:57.410 [Lua] [NetworkServer] Changing num_players from nil to 1 01:29:57.410 [Lua] Players: 1 01:29:57.411 [Lua] Set lobby begin: 01:29:57.411 [Lua] Lobby data num_players = 1 01:29:57.411 [Lua] Lobby data level_key = inn_level 01:29:57.411 [Lua] Lobby data game_mode = 3 01:29:57.411 [Lua] Lobby data matchmaking = false 01:29:57.411 [Lua] Set lobby end. 01:29:57.645 [Steam] Accepted session request from 11000010309fe6f 01:29:57.645 [Steam] Accepted session request from 1100001067b5a03 01:29:58.985 [Lua] player (110000101e55044,1) was put into party 0 01:29:58.985 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:29:58.986 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:29:59.001 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044 01:29:59.001 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044 01:29:59.019 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 01:29:59.020 [Lua] ### Sending rpc_level_loaded 01:29:59.020 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 01:29:59.020 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:30:00.022 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:30:00.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:30:00.023 [Lua] Set lobby begin: 01:30:00.023 [Lua] Lobby data host = 110000101e55044 01:30:00.023 [Lua] Lobby data level_key = inn_level 01:30:00.023 [Lua] Lobby data game_mode = 3 01:30:00.023 [Lua] Lobby data country_code = CA 01:30:00.023 [Lua] Lobby data unique_server_name = Visulth 01:30:00.023 [Lua] Lobby data num_players = 1 01:30:00.023 [Lua] Lobby data matchmaking = false 01:30:00.023 [Lua] Set lobby end. 01:30:00.023 [Lua] [Managers] Destroying state managers... 01:30:00.024 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:30:00.024 [Lua] MUSIC MANAGER Stop_loading_screen_music 351735 0 01:30:00.024 [Lua] [Gamestate] Enter StateIngame HOST 01:30:00.025 [Lua] <>level = inn_level<> 01:30:00.025 [Lua] Set lobby begin: 01:30:00.025 [Lua] Lobby data host = 110000101e55044 01:30:00.025 [Lua] Lobby data level_key = inn_level 01:30:00.025 [Lua] Lobby data game_mode = 3 01:30:00.025 [Lua] Lobby data selected_level_key = inn_level 01:30:00.025 [Lua] Lobby data country_code = CA 01:30:00.025 [Lua] Lobby data unique_server_name = Visulth 01:30:00.025 [Lua] Lobby data num_players = 1 01:30:00.025 [Lua] Lobby data matchmaking = false 01:30:00.025 [Lua] Set lobby end. 01:30:00.025 [Umbra] Init version: 3.4.15 :: 16 threads 01:30:00.025 [Lua] [StateIngame] Server ingame 01:30:00.030 [Lua] Set lobby begin: 01:30:00.030 [Lua] Lobby data level_key = inn_level 01:30:00.030 [Lua] Lobby data selected_level_key = inn_level 01:30:00.030 [Lua] Lobby data unique_server_name = Visulth 01:30:00.030 [Lua] Lobby data matchmaking = false 01:30:00.030 [Lua] Lobby data host = 110000101e55044 01:30:00.030 [Lua] Lobby data country_code = CA 01:30:00.030 [Lua] Lobby data game_mode = 3 01:30:00.030 [Lua] Lobby data difficulty = normal 01:30:00.030 [Lua] Lobby data num_players = 1 01:30:00.030 [Lua] Set lobby end. 01:30:00.030 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 01:30:00.030 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 01:30:00.030 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:30:00.030 [Lua] [Matchmaking] initializing 01:30:00.030 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server 01:30:00.030 [Lua] [Matchmaking] register rpcs 01:30:00.031 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:30:00.031 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:30:00.031 [Lua] [GameNetworkManager] self.is_server = true 01:30:00.031 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:30:00.031 [Network] Setting artificial MTU limit to 65536 01:30:00.041 [Lua] Switching ConflictSettings: to: disabled 01:30:00.041 [Lua] pacing=disabled 01:30:00.041 [Lua] roaming=nil 01:30:00.041 [Lua] specials=disabled 01:30:00.041 [Lua] debug_color=black 01:30:00.041 [Lua] pack_spawning=disabled 01:30:00.041 [Lua] contained_breeds=nil 01:30:00.041 [Lua] disabled=true 01:30:00.041 [Lua] boss=disabled 01:30:00.041 [Lua] horde=disabled 01:30:00.041 [Lua] name=disabled 01:30:00.041 [Lua] intensity=disabled 01:30:00.041 [Lua] --- 01:30:00.041 [Lua] [LevelAnalysis] set_random_seed( 2559971) 01:30:00.046 [Lua] [AIInterestPointSystem] Level Seed: 2559971 01:30:00.046 [Lua] 01:30:00.046 [Lua] [entity_system_bag] = table 01:30:00.046 [Lua] [entity_system_bag] = metatable 01:30:00.046 [Lua] [startup_data] = table 01:30:00.046 [Lua] [entity_manager] = table 01:30:00.046 [Lua] [entity_manager] = metatable 01:30:00.046 [Lua] [unit_spawner] = table 01:30:00.046 [Lua] [unit_spawner] = metatable 01:30:00.046 [Lua] [unit_storage] = table 01:30:00.046 [Lua] [unit_storage] = metatable 01:30:00.046 [Lua] [dice_keeper] = table 01:30:00.046 [Lua] [dice_keeper] = metatable 01:30:00.046 [Lua] [is_server] = true (boolean) 01:30:00.047 [Lua] [world] = [World] 01:30:00.047 [Lua] [system_api] = table 01:30:00.047 [Lua] [entity_system] = table 01:30:00.047 [Lua] [entity_system] = metatable 01:30:00.047 [Lua] [network_lobby] = table 01:30:00.047 [Lua] [network_lobby] = metatable 01:30:00.047 [Lua] [profile_synchronizer] = table 01:30:00.047 [Lua] [profile_synchronizer] = metatable 01:30:00.047 [Lua] [level_transition_handler] = table 01:30:00.047 [Lua] [level_transition_handler] = metatable 01:30:00.047 [Lua] [num_local_human_players] = 1 (number) 01:30:00.047 [Lua] [statistics_db] = table 01:30:00.047 [Lua] [statistics_db] = metatable 01:30:00.047 [Lua] [network_server] = table 01:30:00.047 [Lua] [network_server] = metatable 01:30:00.047 [Lua] [input_manager] = table 01:30:00.047 [Lua] [input_manager] = metatable 01:30:00.047 [Lua] [network_clock] = table 01:30:00.047 [Lua] [network_clock] = metatable 01:30:00.047 [Lua] [network_transmit] = table 01:30:00.047 [Lua] [network_transmit] = metatable 01:30:00.047 [Lua] [free_flight_manager] = table 01:30:00.047 [Lua] [free_flight_manager] = metatable 01:30:00.047 [Lua] [network_manager] = table 01:30:00.047 [Lua] [network_manager] = metatable 01:30:00.047 [Lua] [network_event_delegate] = table 01:30:00.047 [Lua] [network_event_delegate] = metatable 01:30:00.047 [Lua] 01:30:00.047 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:30:00.047 [Lua] ignoring extension VersusInteractObjectiveExtension 01:30:00.047 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:30:00.047 [Lua] ignoring extension VersusSocketObjectiveExtension 01:30:00.047 [Lua] ignoring extension VersusTargetObjectiveExtension 01:30:00.048 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:30:00.051 [Lua] [AchievementManager] Achievements using the steam platform 01:30:00.052 [Lua] [StateIngame] Level seed: 2559971 01:30:00.052 [World] Spawning level. 01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:30:00.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:30:00.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:30:00.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 01:30:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 01:30:00.335 [Lua] [LevelAnalysis] set_random_seed( 2559971) 01:30:00.357 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:30:00.357 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 01:30:00.357 [Lua] [IngameUI] init 01:30:00.374 [SteamVoipClient] select_out(110000101e55044, off) 01:30:00.378 [Lua] cb_razer_chroma_setup 01:30:00.467 [Lua] [Matchmaking] Cancelling matchmaking 01:30:00.467 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:30:00.468 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:30:00.468 [Lua] Set lobby begin: 01:30:00.468 [Lua] Lobby data level_key = inn_level 01:30:00.468 [Lua] Lobby data power_level = 0 01:30:00.468 [Lua] Lobby data selected_level_key = inn_level 01:30:00.468 [Lua] Lobby data unique_server_name = Visulth 01:30:00.468 [Lua] Lobby data matchmaking = false 01:30:00.468 [Lua] Lobby data host = 110000101e55044 01:30:00.468 [Lua] Lobby data country_code = CA 01:30:00.468 [Lua] Lobby data game_mode = 3 01:30:00.468 [Lua] Lobby data difficulty = normal 01:30:00.468 [Lua] Lobby data num_players = 1 01:30:00.468 [Lua] Set lobby end. 01:30:00.469 [Flow] complete_skittergate_legend true 01:30:00.470 [Flow] complete_all_helmgart_levels_recruit true 01:30:00.472 [Flow] WitchHunterLevel:35 01:30:00.472 [Flow] LeaderYes 01:30:00.472 [Flow] ALL PC XP:304250 01:30:00.472 [Flow] Has "bogenhafen" DLC:true 01:30:00.472 [Flow] WH XP:60850 01:30:00.472 [Flow] Number of crafted items:5754 01:30:00.472 [Flow] Has "pre_order" DLC:true 01:30:00.472 [Flow] Sum of Powe Levels:1500 01:30:00.472 [Flow] lodestone diff 1:false 01:30:00.472 [Flow] magnus and forest activated 01:30:00.472 [Flow] magnus and forest activated 01:30:00.472 [Flow] cemetery and forest activated 01:30:00.472 [Flow] magnus and cemetery 01:30:00.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:00.472 [Flow] ALL RUNES ACTIVATED 01:30:00.472 [Flow] magnus and forest activated 01:30:00.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:00.472 [Flow] ALL RUNES ACTIVATED 01:30:00.472 [Flow] cemetery and forest activated 01:30:00.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:00.472 [Flow] ALL RUNES ACTIVATED 01:30:00.472 [Flow] magnus and forest activated 01:30:00.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:00.473 [Flow] ALL RUNES ACTIVATED 01:30:00.473 [Flow] magnus and cemetery 01:30:00.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:00.473 [Flow] ALL RUNES ACTIVATED 01:30:00.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:00.475 [Lua] CurrentConflictSettings disabled 01:30:00.475 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:30:00.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:30:00.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:30:00.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:30:00.479 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 01:30:00.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:30:00.479 [Save] Loading `ut_tweaks_presets` 01:30:00.479 warning: [Save] Missing filename `ut_tweaks_presets` 01:30:00.888 [Lua] player (110000101e55044,1) was put into party 1 01:30:00.888 [Lua] Assigning peer(110000101e55044:1) to profile(4) career(2) 01:30:00.888 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(4) career_index(2) 01:30:00.888 [Lua] Set lobby begin: 01:30:00.888 [Lua] Lobby data level_key = inn_level 01:30:00.888 [Lua] Lobby data power_level = 0 01:30:00.889 [Lua] Lobby data selected_level_key = inn_level 01:30:00.889 [Lua] Lobby data difficulty = normal 01:30:00.889 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:00.889 [Lua] Lobby data unique_server_name = Visulth 01:30:00.890 [Lua] Lobby data matchmaking = false 01:30:00.890 [Lua] Lobby data host = 110000101e55044 01:30:00.890 [Lua] Lobby data country_code = CA 01:30:00.890 [Lua] Lobby data game_mode = 3 01:30:00.890 [Lua] Lobby data player_slot_5 = 0:0 01:30:00.890 [Lua] Lobby data player_slot_2 = 0:0 01:30:00.890 [Lua] Lobby data player_slot_1 = 0:0 01:30:00.890 [Lua] Lobby data player_slot_3 = 0:0 01:30:00.890 [Lua] Lobby data num_players = 1 01:30:00.890 [Lua] Set lobby end. 01:30:00.890 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0 01:30:00.890 [Lua] 01:30:00.890 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean) 01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 01:30:00.890 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 01:30:00.890 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 01:30:00.890 [Lua] [wwise/one_handed_daggers] = false (boolean) 01:30:00.890 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 01:30:00.890 [Lua] [wwise/bow] = false (boolean) 01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 01:30:00.890 [Lua] 01:30:00.890 [Lua] 01:30:00.890 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 01:30:00.890 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 01:30:00.890 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:30:00.890 [Lua] [wwise/one_handed_daggers] = false (boolean) 01:30:00.890 [Lua] [wwise/bow] = false (boolean) 01:30:00.890 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:30:00.890 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 01:30:00.890 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 01:30:00.890 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean) 01:30:00.890 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 01:30:00.890 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 01:30:00.890 [Lua] 01:30:00.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:30:00.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:30:00.891 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 01:30:00.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:30:00.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044 01:30:00.916 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044 01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:30:00.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:30:00.931 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:30:00.931 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 01:30:00.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:30:01.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:30:01.037 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:30:01.037 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 01:30:01.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 01:30:01.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 01:30:01.089 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 01:30:01.090 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 01:30:01.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:30:01.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:30:01.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:30:01.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 01:30:01.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:30:01.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:30:01.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:30:01.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 01:30:01.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:30:01.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:30:01.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:30:01.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:30:01.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:30:01.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:30:01.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:30:01.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:30:01.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:30:01.269 [Flow] DISABLE 01:30:01.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:30:01.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:30:01.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:30:01.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:30:01.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:30:01.344 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:30:01.345 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:30:01.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:30:01.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:30:01.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:30:01.391 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:30:01.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:30:01.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:30:01.438 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:30:01.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:30:01.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:30:01.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:30:01.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:30:01.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:30:01.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:30:01.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:30:01.533 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:30:01.533 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:30:01.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:30:01.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:30:01.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:30:01.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:30:01.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:30:01.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:30:01.622 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:30:01.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:30:01.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:30:01.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:30:01.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:30:01.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:30:02.023 [Connection] Creating endpoint 1100001067b5a03 - inbound message 01:30:02.023 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:30:02.024 [Lua] [ChatManager][1]System: IamLupo is joining the game 01:30:02.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:30:02.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:30:02.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:30:02.045 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 01:30:02.046 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 01:30:02.049 [Lua] [ChatManager][1]System: IamLupo has left the game 01:30:02.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:30:02.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:30:02.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:30:02.218 [Connection] Creating endpoint 11000010309fe6f - inbound message 01:30:02.218 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:30:02.219 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 01:30:02.240 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 01:30:02.241 [Connection] Destroying endpoint 11000010309fe6f - explicit request 01:30:02.243 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 01:30:02.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:30:02.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:30:02.289 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:30:02.331 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:30:02.331 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:30:02.332 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:30:02.553 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:30:02.553 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:30:02.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:30:02.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:30:02.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:30:02.594 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:30:02.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:30:02.742 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:30:02.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 01:30:02.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 01:30:02.857 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 01:30:02.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:30:02.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:30:02.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:30:02.922 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:30:02.964 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:30:02.964 [Lua] [PackageManager] Force_load: wwise/bow 01:30:02.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:30:03.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:30:03.376 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:30:03.396 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 01:30:03.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:30:03.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:30:03.428 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 01:30:03.869 [Lua] StateInGameRunning:_game_actually_starts() 01:30:03.869 [Lua] ################################################################################################################# 01:30:03.869 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:30:03.869 [Lua] ################################################################################################################# 01:30:03.869 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 01:30:03.890 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 01:30:04.019 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 01:30:04.019 [Lua] Commit load time data 01:30:05.196 [Lua] Set lobby begin: 01:30:05.196 [Lua] Lobby data level_key = inn_level 01:30:05.196 [Lua] Lobby data power_level = 835 01:30:05.197 [Lua] Lobby data selected_level_key = inn_level 01:30:05.197 [Lua] Lobby data difficulty = normal 01:30:05.197 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:05.197 [Lua] Lobby data unique_server_name = Visulth 01:30:05.198 [Lua] Lobby data matchmaking = false 01:30:05.198 [Lua] Lobby data host = 110000101e55044 01:30:05.198 [Lua] Lobby data country_code = CA 01:30:05.198 [Lua] Lobby data game_mode = 3 01:30:05.198 [Lua] Lobby data player_slot_5 = 0:0 01:30:05.198 [Lua] Lobby data player_slot_2 = 0:0 01:30:05.198 [Lua] Lobby data player_slot_1 = 0:0 01:30:05.198 [Lua] Lobby data player_slot_3 = 0:0 01:30:05.198 [Lua] Lobby data num_players = 1 01:30:05.198 [Lua] Set lobby end. 01:30:07.052 [Lua] PlayFabMirror:_commit_internal 20 01:30:07.052 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:30:07.054 [Lua] generate_backend_stats 110000101e55044:1 01:30:07.067 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:30:07.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49 01:30:07.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49 01:30:07.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49 01:30:07.338 [Lua] commit result success 20 01:30:11.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:30:11.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:30:11.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 01:30:11.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:30:11.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:30:11.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:30:11.769 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:30:11.769 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:30:11.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:30:11.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:30:11.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:30:11.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:30:11.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:30:11.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:30:11.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:30:11.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:30:12.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:30:12.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:30:12.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 01:30:12.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:30:15.891 [SteamLobby] Detected added member 1100001066dfbc4 01:30:15.891 [Lua] [NetworkServer] Changing num_players from 1 to 2 01:30:15.891 [Lua] Players: 2 01:30:15.891 [Lua] Set lobby begin: 01:30:15.891 [Lua] Lobby data level_key = inn_level 01:30:15.891 [Lua] Lobby data power_level = 835 01:30:15.891 [Lua] Lobby data selected_level_key = inn_level 01:30:15.891 [Lua] Lobby data difficulty = normal 01:30:15.891 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:15.892 [Lua] Lobby data unique_server_name = Visulth 01:30:15.892 [Lua] Lobby data matchmaking = false 01:30:15.892 [Lua] Lobby data host = 110000101e55044 01:30:15.892 [Lua] Lobby data country_code = CA 01:30:15.892 [Lua] Lobby data game_mode = 3 01:30:15.892 [Lua] Lobby data player_slot_5 = 0:0 01:30:15.892 [Lua] Lobby data player_slot_2 = 0:0 01:30:15.892 [Lua] Lobby data player_slot_1 = 0:0 01:30:15.892 [Lua] Lobby data player_slot_3 = 0:0 01:30:15.892 [Lua] Lobby data num_players = 2 01:30:15.892 [Lua] Set lobby end. 01:30:15.892 [Lua] [LobbyMembers] Member joined 1100001066dfbc4 01:30:15.909 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent 01:30:15.911 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:30:15.924 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4 01:30:15.925 [Lua] [ChatManager][1]System: Stugazzo is joining the game 01:30:17.995 [SteamLobby] Detected added member 110000105bd392b 01:30:17.997 [Lua] [NetworkServer] Changing num_players from 2 to 3 01:30:17.997 [Lua] Players: 3 01:30:17.997 [Lua] Set lobby begin: 01:30:17.997 [Lua] Lobby data level_key = inn_level 01:30:17.998 [Lua] Lobby data power_level = 835 01:30:17.999 [Lua] Lobby data selected_level_key = inn_level 01:30:17.999 [Lua] Lobby data difficulty = normal 01:30:17.999 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:17.999 [Lua] Lobby data unique_server_name = Visulth 01:30:17.999 [Lua] Lobby data matchmaking = false 01:30:17.999 [Lua] Lobby data host = 110000101e55044 01:30:17.999 [Lua] Lobby data country_code = CA 01:30:17.999 [Lua] Lobby data game_mode = 3 01:30:17.999 [Lua] Lobby data player_slot_5 = 0:0 01:30:17.999 [Lua] Lobby data player_slot_2 = 0:0 01:30:17.999 [Lua] Lobby data player_slot_1 = 0:0 01:30:17.999 [Lua] Lobby data player_slot_3 = 0:0 01:30:17.999 [Lua] Lobby data num_players = 3 01:30:17.999 [Lua] Set lobby end. 01:30:17.999 [Lua] [LobbyMembers] Member joined 110000105bd392b 01:30:18.013 [Connection] Creating endpoint 110000105bd392b - reliable message sent 01:30:18.014 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:30:18.029 [SteamAuthenticator] Sent ticket request to 110000105bd392b 01:30:18.030 [Lua] [ChatManager][1]System: Tios is joining the game 01:30:20.181 [SteamAuthenticator] Got ticket from 1100001066dfbc4 01:30:20.181 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4 01:30:20.181 [SteamAuthenticator] Authenticating 1100001066dfbc4 01:30:20.181 [SteamAuthenticator] Got ticket request from 1100001066dfbc4 01:30:20.181 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4 01:30:20.181 [SteamAuthenticator] Sent ticket to 1100001066dfbc4 01:30:20.445 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0 01:30:20.477 [Connection] New session id 209 to 1100001066dfbc4. 01:30:20.542 [Connection] Established a connection <149.209> to 1100001066dfbc4 01:30:20.542 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:30:20.542 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 01:30:20.610 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000173d0d7 from 1100001066dfbc4, replying lobby_ok 01:30:20.696 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0 01:30:20.819 [Lua] Set lobby begin: 01:30:20.819 [Lua] Lobby data level_key = inn_level 01:30:20.820 [Lua] Lobby data power_level = 835 01:30:20.820 [Lua] Lobby data selected_level_key = inn_level 01:30:20.820 [Lua] Lobby data difficulty = normal 01:30:20.820 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:20.820 [Lua] Lobby data unique_server_name = Visulth 01:30:20.820 [Lua] Lobby data matchmaking = false 01:30:20.820 [Lua] Lobby data host = 110000101e55044 01:30:20.820 [Lua] Lobby data country_code = CA 01:30:20.820 [Lua] Lobby data game_mode = 3 01:30:20.820 [Lua] Lobby data player_slot_5 = 0:0 01:30:20.820 [Lua] Lobby data player_slot_2 = 0:0 01:30:20.820 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:30:20.822 [Lua] Lobby data player_slot_3 = 0:0 01:30:20.822 [Lua] Lobby data num_players = 3 01:30:20.822 [Lua] Set lobby end. 01:30:20.822 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4 01:30:20.822 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:0 | es:0 01:30:22.107 [SteamAuthenticator] Got ticket from 110000105bd392b 01:30:22.108 [SteamAuthenticator] BeginAuthSession 110000105bd392b 01:30:22.108 [SteamAuthenticator] Authenticating 110000105bd392b 01:30:22.139 [SteamAuthenticator] Got ticket request from 110000105bd392b 01:30:22.139 [SteamAuthenticator] GetAuthSessionTicket 110000105bd392b 01:30:22.139 [SteamAuthenticator] Sent ticket to 110000105bd392b 01:30:22.389 [SteamAuthenticator] Steam validation for 110000105bd392b with response 0 01:30:22.420 [Connection] New session id 202 to 110000105bd392b. 01:30:22.497 [Connection] Established a connection <112.202> to 110000105bd392b 01:30:22.497 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:30:22.497 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios' 01:30:22.602 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000173d0d7 from 110000105bd392b, replying lobby_ok 01:30:22.698 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:0 | es:0 01:30:22.794 [Lua] Set lobby begin: 01:30:22.794 [Lua] Lobby data level_key = inn_level 01:30:22.795 [Lua] Lobby data power_level = 835 01:30:22.795 [Lua] Lobby data selected_level_key = inn_level 01:30:22.795 [Lua] Lobby data difficulty = normal 01:30:22.795 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:22.795 [Lua] Lobby data unique_server_name = Visulth 01:30:22.796 [Lua] Lobby data matchmaking = false 01:30:22.797 [Lua] Lobby data host = 110000101e55044 01:30:22.798 [Lua] Lobby data country_code = CA 01:30:22.798 [Lua] Lobby data game_mode = 3 01:30:22.798 [Lua] Lobby data player_slot_5 = 0:0 01:30:22.798 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:30:22.798 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:30:22.798 [Lua] Lobby data player_slot_3 = 0:0 01:30:22.798 [Lua] Lobby data num_players = 3 01:30:22.798 [Lua] Set lobby end. 01:30:22.798 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105bd392b 01:30:22.798 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 01:30:23.090 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4 01:30:23.168 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1" 01:30:23.168 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4 01:30:23.168 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4) 01:30:23.168 [EACServer] [20:30:23:168][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth 01:30:23.168 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=0) 01:30:23.455 [EACServer] [20:30:23:455][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 5 Status: Client Authenticated Message: Client authenticated. 01:30:23.458 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal 01:30:23.507 [EACServer] [20:30:23:507][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 01:30:23.700 [EACServer] [20:30:23:699][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4. 01:30:24.000 [EACServer] [20:30:24:000][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4 01:30:24.000 [EACServer] [20:30:24:000][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:30:24.006 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote 01:30:25.064 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b 01:30:25.122 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2" 01:30:25.122 [Lua] Mechanism says: a client joined the game! 110000105bd392b 01:30:25.123 [EAC] EAC server has client 110000105bd392b (and owner 110000105bd392b) 01:30:25.123 [EACServer] [20:30:25:123][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Visulth 01:30:25.123 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=1) 01:30:25.181 [Lua] player (1100001066dfbc4,1) was put into party 0 01:30:25.181 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 01:30:25.275 [EACServer] [20:30:25:275][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 6 Status: Client Authenticated Message: Client authenticated. 01:30:25.277 [Lua] ### Sending rpc_level_loaded 01:30:25.277 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 01:30:25.277 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait 01:30:25.277 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=0) 01:30:25.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:1 my_peer_id:110000101e55044 01:30:25.278 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal 01:30:25.504 [EACServer] [20:30:25:504][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B. 01:30:26.007 [EACServer] [20:30:26:007][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B 01:30:26.007 [EACServer] [20:30:26:007][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:30:26.018 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote 01:30:26.417 [SteamVoipClient] select_out(1100001066dfbc4, on) 01:30:26.417 [SteamVoipClient] select_in(1100001066dfbc4, on) 01:30:26.417 [SteamVoipClient] select_out(1100001066dfbc4, off) 01:30:26.417 [SteamVoipClient] select_out(110000105bd392b, on) 01:30:26.417 [SteamVoipClient] select_in(110000105bd392b, on) 01:30:26.417 [SteamVoipClient] select_out(110000105bd392b, off) 01:30:27.077 [Lua] player (110000105bd392b,1) was put into party 0 01:30:27.077 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:30:27.144 [Lua] ### Sending rpc_level_loaded 01:30:27.144 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 01:30:27.144 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait 01:30:27.144 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105bd392b, connection_key=1) 01:30:27.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:1 my_peer_id:110000101e55044 01:30:28.028 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:30:28.028 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 01:30:28.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 01:30:28.048 [Lua] RemotePlayer:create_game_object( ) 44 01:30:28.065 [Lua] player (1100001066dfbc4,1) was put into party 1 01:30:28.065 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3) 01:30:28.065 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3) 01:30:28.065 [Lua] Set lobby begin: 01:30:28.065 [Lua] Lobby data level_key = inn_level 01:30:28.065 [Lua] Lobby data power_level = 835 01:30:28.065 [Lua] Lobby data selected_level_key = inn_level 01:30:28.065 [Lua] Lobby data difficulty = normal 01:30:28.065 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:28.065 [Lua] Lobby data unique_server_name = Visulth 01:30:28.065 [Lua] Lobby data matchmaking = false 01:30:28.065 [Lua] Lobby data host = 110000101e55044 01:30:28.065 [Lua] Lobby data country_code = CA 01:30:28.065 [Lua] Lobby data game_mode = 3 01:30:28.065 [Lua] Lobby data player_slot_5 = 0:0 01:30:28.065 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:30:28.065 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:30:28.066 [Lua] Lobby data player_slot_3 = 0:0 01:30:28.066 [Lua] Lobby data num_players = 3 01:30:28.066 [Lua] Set lobby end. 01:30:28.066 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 01:30:28.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:30:28.400 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 01:30:28.400 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:30:28.400 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 01:30:28.400 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044 01:30:28.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:2 my_peer_id:110000101e55044 01:30:28.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:2 my_peer_id:110000101e55044 01:30:28.402 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 01:30:28.412 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044 01:30:28.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 01:30:28.412 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 01:30:28.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:30:28.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 01:30:28.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 01:30:29.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 01:30:29.068 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 01:30:29.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:30:29.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:30:29.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:30:29.250 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:30:29.310 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:30:29.310 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:30:29.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:30:29.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:30:29.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:30:29.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:30:29.866 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:30:29.866 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios' 01:30:29.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:30:29.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:30:29.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 01:30:30.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 01:30:30.204 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 01:30:30.204 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:30:30.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:30:30.244 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:30:30.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 01:30:30.399 [Lua] Set lobby begin: 01:30:30.399 [Lua] Lobby data level_key = inn_level 01:30:30.399 [Lua] Lobby data power_level = 417 01:30:30.399 [Lua] Lobby data selected_level_key = inn_level 01:30:30.399 [Lua] Lobby data difficulty = normal 01:30:30.399 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:30.399 [Lua] Lobby data unique_server_name = Visulth 01:30:30.399 [Lua] Lobby data matchmaking = false 01:30:30.399 [Lua] Lobby data host = 110000101e55044 01:30:30.399 [Lua] Lobby data country_code = CA 01:30:30.399 [Lua] Lobby data game_mode = 3 01:30:30.399 [Lua] Lobby data player_slot_5 = 0:0 01:30:30.399 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:30:30.400 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:30:30.400 [Lua] Lobby data player_slot_3 = 0:0 01:30:30.400 [Lua] Lobby data num_players = 3 01:30:30.400 [Lua] Set lobby end. 01:30:30.424 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 01:30:30.424 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 01:30:30.424 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 01:30:30.466 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 01:30:30.466 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 01:30:30.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 01:30:30.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 01:30:30.545 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 01:30:30.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 01:30:30.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 01:30:30.643 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 01:30:30.663 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 01:30:32.061 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 01:30:32.061 [Lua] RemotePlayer:create_game_object( ) 45 01:30:32.076 [Lua] player (110000105bd392b,1) was put into party 1 01:30:32.076 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1) 01:30:32.076 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1) 01:30:32.076 [Lua] Set lobby begin: 01:30:32.076 [Lua] Lobby data level_key = inn_level 01:30:32.076 [Lua] Lobby data power_level = 417 01:30:32.076 [Lua] Lobby data selected_level_key = inn_level 01:30:32.076 [Lua] Lobby data difficulty = normal 01:30:32.076 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:32.076 [Lua] Lobby data unique_server_name = Visulth 01:30:32.076 [Lua] Lobby data matchmaking = false 01:30:32.076 [Lua] Lobby data host = 110000101e55044 01:30:32.076 [Lua] Lobby data country_code = CA 01:30:32.076 [Lua] Lobby data game_mode = 3 01:30:32.076 [Lua] Lobby data player_slot_5 = 0:0 01:30:32.076 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:30:32.076 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:30:32.076 [Lua] Lobby data player_slot_3 = 0:0 01:30:32.076 [Lua] Lobby data num_players = 3 01:30:32.076 [Lua] Set lobby end. 01:30:32.076 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 01:30:32.077 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:30:32.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:30:32.077 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:30:32.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:30:32.142 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:30:32.142 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:30:32.142 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:30:32.142 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:30:32.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044 01:30:32.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:3 my_peer_id:110000101e55044 01:30:32.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:3 my_peer_id:110000101e55044 01:30:32.152 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044 01:30:32.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:30:32.152 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:30:32.152 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 01:30:32.152 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:30:32.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 01:30:32.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:30:32.152 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 01:30:32.152 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 01:30:32.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:30:32.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:30:32.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 01:30:32.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 01:30:32.687 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 01:30:32.687 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 01:30:33.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 01:30:33.170 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 01:30:33.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:30:33.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:30:33.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 01:30:33.260 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 01:30:33.381 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 01:30:33.381 [Lua] [PackageManager] Force_load: wwise/staff 01:30:33.401 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 01:30:35.289 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:30:35.290 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 01:30:35.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:30:35.348 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:30:35.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:30:35.351 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:30:35.434 [Lua] Set lobby begin: 01:30:35.434 [Lua] Lobby data level_key = inn_level 01:30:35.434 [Lua] Lobby data power_level = 799 01:30:35.434 [Lua] Lobby data selected_level_key = inn_level 01:30:35.434 [Lua] Lobby data difficulty = normal 01:30:35.434 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:30:35.434 [Lua] Lobby data unique_server_name = Visulth 01:30:35.434 [Lua] Lobby data matchmaking = false 01:30:35.434 [Lua] Lobby data host = 110000101e55044 01:30:35.435 [Lua] Lobby data country_code = CA 01:30:35.435 [Lua] Lobby data game_mode = 3 01:30:35.435 [Lua] Lobby data player_slot_5 = 0:0 01:30:35.435 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:30:35.435 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:30:35.435 [Lua] Lobby data player_slot_3 = 0:0 01:30:35.435 [Lua] Lobby data num_players = 3 01:30:35.435 [Lua] Set lobby end. 01:30:43.280 [Lua] PlayFabMirror:_commit_internal 21 01:30:43.280 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:30:43.282 [Lua] generate_backend_stats 110000101e55044:1 01:30:43.294 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:30:43.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 50 01:30:43.306 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 50 01:30:43.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 50 01:30:43.541 [Lua] commit result success 21 01:31:12.826 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:13.236 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:31:22.051 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:22.482 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:31:22.819 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:23.243 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:31:23.766 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:24.181 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:31:24.522 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:24.949 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:31:25.374 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:25.791 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:31:31.890 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:32.246 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:32:05.410 [Lua] [IngameUI] menu view on_enter hero_view 01:32:05.416 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90 01:32:05.416 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 01:32:06.844 [Lua] [IngameUI] menu view on_exit hero_view 01:32:06.852 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90 01:32:06.852 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 01:32:08.401 [Lua] [IngameUI] menu view on_enter hero_view 01:32:08.407 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90 01:32:08.407 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 01:32:09.513 [Lua] [IngameUI] menu view on_exit hero_view 01:32:09.521 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90 01:32:09.521 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 01:32:22.058 [Lua] PlayFabMirror:_commit_internal 22 01:32:22.058 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:32:22.061 [Lua] generate_backend_stats 110000101e55044:1 01:32:22.074 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 51 01:32:22.087 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 51 15 01:32:22.607 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 01:32:22.607 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 51 01:32:22.862 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 51 01:32:22.871 [Lua] commit result success 22 01:32:35.915 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:36.030 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:32:36.279 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:32:38.889 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:39.270 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:32:40.831 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:41.228 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:32:42.433 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:42.878 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:32:43.150 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:43.583 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:33:35.363 [Lua] [IngameUI] menu view on_enter hero_view 01:33:35.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90 01:33:35.369 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 01:33:35.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 01:33:35.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded: 01:33:36.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_manaan01_description` for object id: 4, name: `unknown` 01:33:37.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 01:33:37.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 01:33:38.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_curseofthevampirecoast_keyart_description` for object id: 4, name: `unknown` 01:33:40.481 [Lua] [IngameUI] menu view on_exit hero_view 01:33:40.489 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90 01:33:40.489 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 01:33:40.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 01:33:40.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:33:40.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:33:40.528 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded: 01:33:41.337 [Lua] [IngameUI] menu view on_enter hero_view 01:33:41.343 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90 01:33:41.343 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 01:33:41.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 01:33:41.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded: 01:33:42.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_manaan01_description` for object id: 4, name: `unknown` 01:33:47.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read, 01:33:47.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 01:33:47.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 01:33:47.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 01:33:47.835 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:48.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_hugeldal01_description` for object id: 4, name: `unknown` 01:33:48.263 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:33:48.720 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:49.060 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:33:50.373 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:50.776 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:33:51.127 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:51.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 01:33:51.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4 01:33:51.530 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:33:52.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_marauder_description` for object id: 4, name: `unknown` 01:33:52.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 01:33:52.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:33:52.564 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:33:52.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded: 01:33:53.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object id: 4, name: `unknown` 01:33:54.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 01:33:54.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 01:33:55.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 01:33:55.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded: 01:33:55.563 [Lua] PlayFabMirror:_commit_internal 23 01:33:55.563 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:33:55.566 [Lua] generate_backend_stats 110000101e55044:1 01:33:55.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52 01:33:55.587 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 16 01:33:56.050 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 01:33:56.050 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52 01:33:56.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 01:33:56.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 01:33:56.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 01:33:56.189 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded: 01:33:56.296 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52 01:33:56.304 [Lua] commit result success 23 01:33:57.731 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_4, async-read, 01:33:57.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 01:33:59.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 01:33:59.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 01:33:59.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 01:33:59.770 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded: 01:34:02.173 [Lua] [IngameUI] menu view on_exit hero_view 01:34:02.181 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90 01:34:02.181 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 01:34:02.181 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 01:34:02.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:34:02.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 01:34:02.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 01:34:17.355 [Lua] PlayFabMirror:_commit_internal 24 01:34:17.355 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:34:17.358 [Lua] generate_backend_stats 110000101e55044:1 01:34:17.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 53 01:34:17.379 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 53 17 01:34:19.316 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 01:34:19.316 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 53 01:34:19.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 53 01:34:19.584 [Lua] commit result success 24 01:34:25.466 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:25.673 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:34:25.894 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:29.394 [Lua] [IngameUI] menu view on_enter hero_view 01:34:29.399 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90 01:34:29.400 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 01:34:29.404 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 01:34:29.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded: 01:34:30.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_manaan01_description` for object id: 4, name: `unknown` 01:34:31.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 01:34:31.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 01:34:31.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 01:34:31.885 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 01:34:35.160 [Lua] [IngameUI] menu view on_exit hero_view 01:34:35.167 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90 01:34:35.167 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 01:34:53.543 [Lua] PlayFabMirror:_commit_internal 25 01:34:53.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:34:53.546 [Lua] generate_backend_stats 110000101e55044:1 01:34:53.558 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:34:53.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 54 01:34:53.569 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 54 01:34:53.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 54 01:34:53.814 [Lua] commit result success 25 01:35:29.600 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:29.916 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:35:32.038 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:32.479 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:35:34.134 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:34.524 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:35:34.894 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:35.060 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:35:35.324 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:35:36.337 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:36.533 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:35:36.798 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:35:37.317 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:37.737 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:35:48.769 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:48.944 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:35:49.215 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:35:49.784 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:49.963 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:35:50.198 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:20.017 [Lua] [IngameUI] menu view on_enter ingame_menu 01:36:21.227 [Lua] [IngameUI] menu view on_exit ingame_menu 01:36:21.227 [Lua] [IngameUI] menu view on_enter options_view 01:36:22.146 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 01:36:22.146 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 01:36:24.250 [Lua] [IngameUI] menu view on_exit options_view 01:36:24.250 [Lua] [IngameUI] menu view on_enter ingame_menu 01:36:24.650 [Lua] [IngameUI] menu view on_exit ingame_menu 01:37:05.414 [Lua] [IngameUI] menu view on_enter start_game_view 01:37:05.420 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88a8c960 01:37:05.420 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:37:05.422 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:37:05.422 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:37:05.423 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:37:05.424 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:37:07.043 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 01:37:07.043 [Lua] ............................................................................................................ 01:37:07.043 [Lua] ............................................................................................................ 01:37:07.043 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 01:37:07.043 [Lua] ............................................................................................................ 01:37:07.043 [Lua] ............................................................................................................ 01:37:07.043 [Lua] [Matchmaking] Cancelling matchmaking 01:37:07.043 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:37:07.149 [Lua] [IngameUI] menu view on_exit start_game_view 01:37:07.149 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:37:07.150 [Save] Saving `save_data` 01:37:07.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:37:07.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:37:07.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:37:07.154 [Save] Save done 01:37:07.161 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88a8c960 01:37:27.782 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:37:27.782 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:37:27.786 [Lua] Set lobby begin: 01:37:27.786 [Lua] Lobby data level_key = inn_level 01:37:27.786 [Lua] Lobby data power_level = 799 01:37:27.786 [Lua] Lobby data selected_level_key = inn_level 01:37:27.786 [Lua] Lobby data difficulty = hardest 01:37:27.786 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:27.786 [Lua] Lobby data unique_server_name = Visulth 01:37:27.786 [Lua] Lobby data matchmaking = false 01:37:27.786 [Lua] Lobby data host = 110000101e55044 01:37:27.786 [Lua] Lobby data country_code = CA 01:37:27.786 [Lua] Lobby data game_mode = 3 01:37:27.786 [Lua] Lobby data player_slot_5 = 0:0 01:37:27.786 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:27.786 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:37:27.786 [Lua] Lobby data player_slot_3 = 0:0 01:37:27.786 [Lua] Lobby data num_players = 3 01:37:27.787 [Lua] Set lobby end. 01:37:27.787 [Lua] [PartyManager] Leader is set to 110000101e55044 01:37:27.787 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 01:37:27.787 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:37:27.787 [Lua] Set lobby begin: 01:37:27.787 [Lua] Lobby data twitch_enabled = false 01:37:27.787 [Lua] Lobby data power_level = 799 01:37:27.787 [Lua] Lobby data unique_server_name = Visulth 01:37:27.787 [Lua] Lobby data host = 110000101e55044 01:37:27.787 [Lua] Lobby data game_mode = 1 01:37:27.787 [Lua] Lobby data level_key = inn_level 01:37:27.787 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:37:27.787 [Lua] Lobby data selected_level_key = inn_level 01:37:27.787 [Lua] Lobby data quick_game = true 01:37:27.787 [Lua] Lobby data mechanism = adventure 01:37:27.787 [Lua] Lobby data matchmaking = true 01:37:27.787 [Lua] Lobby data num_players = 3 01:37:27.787 [Lua] Lobby data country_code = CA 01:37:27.787 [Lua] Lobby data difficulty = hardest 01:37:27.787 [Lua] Lobby data player_slot_5 = 0:0 01:37:27.787 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:27.787 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:27.787 [Lua] Lobby data player_slot_3 = 0:0 01:37:27.787 [Lua] Lobby data eac_authorized = true 01:37:27.787 [Lua] Set lobby end. 01:37:27.787 [Lua] Set lobby begin: 01:37:27.787 [Lua] Lobby data twitch_enabled = false 01:37:27.787 [Lua] Lobby data power_level = 799 01:37:27.787 [Lua] Lobby data unique_server_name = Visulth 01:37:27.787 [Lua] Lobby data host = 110000101e55044 01:37:27.787 [Lua] Lobby data game_mode = 1 01:37:27.787 [Lua] Lobby data is_private = false 01:37:27.787 [Lua] Lobby data level_key = inn_level 01:37:27.788 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:37:27.788 [Lua] Lobby data selected_level_key = inn_level 01:37:27.788 [Lua] Lobby data quick_game = true 01:37:27.788 [Lua] Lobby data mechanism = adventure 01:37:27.788 [Lua] Lobby data matchmaking = true 01:37:27.788 [Lua] Lobby data num_players = 3 01:37:27.788 [Lua] Lobby data country_code = CA 01:37:27.788 [Lua] Lobby data difficulty = hardest 01:37:27.788 [Lua] Lobby data player_slot_5 = 0:0 01:37:27.788 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:27.788 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:27.788 [Lua] Lobby data player_slot_3 = 0:0 01:37:27.788 [Lua] Lobby data eac_authorized = true 01:37:27.788 [Lua] Set lobby end. 01:37:27.791 [Lua] [ChatManager][1]System: Starting hosted game... 01:37:27.791 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:37:27.791 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:37:42.980 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:37:42.983 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:37:42.983 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_city 01:37:42.984 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city ) 01:37:42.984 [Lua] Set lobby begin: 01:37:42.984 [Lua] Lobby data twitch_enabled = false 01:37:42.984 [Lua] Lobby data power_level = 799 01:37:42.984 [Lua] Lobby data unique_server_name = Visulth 01:37:42.984 [Lua] Lobby data host = 110000101e55044 01:37:42.984 [Lua] Lobby data game_mode = 2 01:37:42.984 [Lua] Lobby data is_private = false 01:37:42.984 [Lua] Lobby data level_key = inn_level 01:37:42.984 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:37:42.984 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:37:42.984 [Lua] Lobby data quick_game = true 01:37:42.984 [Lua] Lobby data mechanism = adventure 01:37:42.984 [Lua] Lobby data matchmaking = true 01:37:42.984 [Lua] Lobby data num_players = 3 01:37:42.984 [Lua] Lobby data country_code = CA 01:37:42.984 [Lua] Lobby data difficulty = hardest 01:37:42.984 [Lua] Lobby data player_slot_5 = 0:0 01:37:42.984 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:42.984 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:42.985 [Lua] Lobby data player_slot_3 = 0:0 01:37:42.985 [Lua] Lobby data eac_authorized = true 01:37:42.985 [Lua] Set lobby end. 01:37:42.988 [Lua] Set lobby begin: 01:37:42.988 [Lua] Lobby data twitch_enabled = false 01:37:42.988 [Lua] Lobby data power_level = 799 01:37:42.988 [Lua] Lobby data unique_server_name = Visulth 01:37:42.988 [Lua] Lobby data host = 110000101e55044 01:37:42.988 [Lua] Lobby data game_mode = 2 01:37:42.988 [Lua] Lobby data is_private = false 01:37:42.988 [Lua] Lobby data level_key = inn_level 01:37:42.988 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:37:42.988 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:37:42.988 [Lua] Lobby data quick_game = true 01:37:42.988 [Lua] Lobby data mechanism = adventure 01:37:42.988 [Lua] Lobby data matchmaking = true 01:37:42.988 [Lua] Lobby data num_players = 3 01:37:42.988 [Lua] Lobby data country_code = CA 01:37:42.988 [Lua] Lobby data difficulty = hardest 01:37:42.988 [Lua] Lobby data player_slot_5 = 0:0 01:37:42.989 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:42.989 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:42.989 [Lua] Lobby data player_slot_3 = 0:0 01:37:42.989 [Lua] Lobby data eac_authorized = true 01:37:42.989 [Lua] Set lobby end. 01:37:42.989 [Lua] Complete level triggered. 01:37:42.991 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 01:37:42.991 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:37:42.991 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 01:37:42.991 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:37:42.992 [Save] Saving `save_data` 01:37:42.992 [Lua] gm_event_end_conditions_met false false 01:37:42.993 [Lua] PlayFabMirror:_commit_internal nil 01:37:42.993 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:37:42.995 [Lua] generate_backend_stats 110000101e55044:1 01:37:42.996 [Save] Save done 01:37:42.996 [Save] Saving `save_data` 01:37:42.999 [Save] Save done 01:37:43.006 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55 01:37:43.007 [Save] Saving `save_data` 01:37:43.007 [Lua] TRANSITION nil nil dlc_bogenhafen_city 01:37:43.007 [Lua] Transition type "dlc_bogenhafen_city", is server: true 01:37:43.007 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:37:43.007 [Lua] [GameNetworkManager] Leaving game... 01:37:43.007 [Lua] [GameNetworkManager] Shutting down game session host. 01:37:43.007 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:37:43.007 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:37:43.007 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=461.86 01:37:43.011 [Save] Save done 01:37:43.017 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 01:37:43.018 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 01:37:43.018 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 01:37:43.018 [Lua] [ChatManager][1]System: IamLupo is joining the game 01:37:43.019 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:37:43.019 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 18 01:37:43.041 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 01:37:43.043 [Connection] Destroying endpoint 11000010309fe6f - explicit request 01:37:43.045 [Lua] [ChatManager][1]System: IamLupo has left the game 01:37:43.045 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 01:37:43.062 [GameSessionCommon] failed to skip message because type is unknown 01:37:43.062 warning: [Network] Got broken update game object message from llx 01:37:43.499 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 01:37:43.500 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55 01:37:43.789 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55 01:37:43.807 [Lua] commit result success 26 01:37:44.074 [Lua] [PlayerSyncData] Game session is not initialized 01:37:44.074 [Lua] [PlayerSyncData] Game session is not initialized 01:37:44.074 [Lua] Set lobby begin: 01:37:44.074 [Lua] Lobby data twitch_enabled = false 01:37:44.074 [Lua] Lobby data power_level = 0 01:37:44.074 [Lua] Lobby data unique_server_name = Visulth 01:37:44.074 [Lua] Lobby data host = 110000101e55044 01:37:44.074 [Lua] Lobby data game_mode = 2 01:37:44.074 [Lua] Lobby data is_private = false 01:37:44.074 [Lua] Lobby data level_key = inn_level 01:37:44.074 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:37:44.074 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:37:44.075 [Lua] Lobby data quick_game = true 01:37:44.075 [Lua] Lobby data mechanism = adventure 01:37:44.075 [Lua] Lobby data matchmaking = true 01:37:44.075 [Lua] Lobby data num_players = 3 01:37:44.075 [Lua] Lobby data country_code = CA 01:37:44.075 [Lua] Lobby data difficulty = hardest 01:37:44.075 [Lua] Lobby data player_slot_5 = 0:0 01:37:44.075 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:44.075 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:44.075 [Lua] Lobby data player_slot_3 = 0:0 01:37:44.075 [Lua] Lobby data eac_authorized = true 01:37:44.075 [Lua] Set lobby end. 01:37:45.005 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:37:45.005 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 01:37:45.006 [Lua] Clearing all global lookup lists 01:37:45.006 [Lua] [IngamePlayerListUI] - Destroy 01:37:45.006 [Lua] [EquipmentUI] - Destroy 01:37:45.006 [Lua] [GamePadEquipmentUI] - Destroy 01:37:45.006 [Lua] [AbilityUI] - Destroy 01:37:45.006 [Lua] [GamePadAbilityUI] - Destroy 01:37:45.007 [Lua] [IngameUI] destroy 01:37:45.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 01:37:45.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 01:37:45.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 01:37:45.032 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 01:37:45.034 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:37:45.035 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 01:37:45.122 [Lua] [Managers] Destroying state managers... 01:37:45.128 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:37:45.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 01:37:45.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:37:45.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:37:45.128 [Lua] [Matchmaking] unregister rpcs 01:37:45.128 [Lua] ############### UNLOADING PACKAGES ############### 01:37:45.128 [Lua] [Gamestate] Enter state StateLoading 01:37:45.131 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:37:45.131 [Lua] [Matchmaking] register rpcs 01:37:45.131 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:37:45.131 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:37:45.131 [Lua] registering RPCs 01:37:45.131 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:37:45.131 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:37:45.131 [Lua] Set lobby begin: 01:37:45.131 [Lua] Lobby data twitch_enabled = false 01:37:45.132 [Lua] Lobby data power_level = 0 01:37:45.132 [Lua] Lobby data unique_server_name = Visulth 01:37:45.132 [Lua] Lobby data host = 110000101e55044 01:37:45.132 [Lua] Lobby data game_mode = 2 01:37:45.132 [Lua] Lobby data is_private = false 01:37:45.132 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:37:45.132 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:37:45.132 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:37:45.132 [Lua] Lobby data quick_game = true 01:37:45.132 [Lua] Lobby data mechanism = adventure 01:37:45.132 [Lua] Lobby data matchmaking = true 01:37:45.132 [Lua] Lobby data num_players = 3 01:37:45.132 [Lua] Lobby data country_code = CA 01:37:45.132 [Lua] Lobby data difficulty = hardest 01:37:45.132 [Lua] Lobby data player_slot_5 = 0:0 01:37:45.132 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:45.132 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:45.132 [Lua] Lobby data player_slot_3 = 0:0 01:37:45.132 [Lua] Lobby data eac_authorized = true 01:37:45.132 [Lua] Set lobby end. 01:37:45.132 [Lua] MUSIC MANAGER unmute_all_world_sounds 375647 0 01:37:45.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 56 01:37:45.132 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:37:45.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 56 01:37:45.135 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized 01:37:45.135 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[nil] 01:37:45.135 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 01:37:45.216 [Umbra] Unload tome 01:37:45.324 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:37:45.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:37:45.324 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city" 01:37:45.324 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/city" 01:37:45.324 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read, 01:37:45.324 [Lua] [StateLoading] got rpc_load_level 135 dlc_bogenhafen_city 01:37:45.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17 01:37:45.526 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17 01:37:45.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city 01:37:45.529 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 56 01:37:45.532 [Lua] MUSIC MANAGER nik_loading_screen_dlc_bogenhafen_02 375648 0 01:37:45.540 [Lua] MUSIC MANAGER Play_loading_screen_music 375649 0 01:37:46.419 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]' 01:37:52.666 [Lua] ### Sending rpc_level_loaded 01:37:52.666 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 135 01:37:52.666 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:37:54.040 [Lua] ### Sending rpc_level_loaded 01:37:54.040 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 135 01:37:54.040 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 01:37:56.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city 01:37:56.113 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city 01:37:56.130 [Lua] [LevelTransitionHandler] Level load completed! 01:37:56.130 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:37:56.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:37:56.174 [Lua] checking dlc's against conflict directors 01:37:56.174 [Lua] --- --- --- 01:37:56.174 [Lua] Starting... difficulty 'hardest' 01:37:56.174 [Lua] There are no starting conflict directors! 01:37:56.174 [Lua] --- --- --- 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 20) master hash is: skaven_ratling_gunner skaven_clan_rat skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_corruptor_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_pack_master skaven_plague_monk chaos_marauder 01:37:56.174 [Lua] ->trying director: chaos 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> Added these breeds: chaos_raider chaos_warrior skaven_loot_rat chaos_spawn chaos_troll 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: skaven 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_rat_ogre skaven_clan_rat_with_shield skaven_storm_vermin skaven_stormfiend 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: beastmen 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: chaos_beastmen 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: skaven 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: skaven 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: skaven 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: beastmen 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: chaos 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: skaven_beastmen 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: chaos 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: chaos_beastmen 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: default 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] Looking for a new director: 01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] ->trying director: chaos_beastmen 01:37:56.174 [Lua] --> success! 01:37:56.174 [Lua] --> re-used the same breeds 01:37:56.174 [Lua] 01:37:56.174 [Lua] DONE! Found the following directors: 01:37:56.174 [Lua] chaos 01:37:56.174 [Lua] skaven 01:37:56.174 [Lua] beastmen 01:37:56.174 [Lua] chaos_beastmen 01:37:56.174 [Lua] skaven 01:37:56.174 [Lua] skaven 01:37:56.174 [Lua] skaven 01:37:56.174 [Lua] beastmen 01:37:56.174 [Lua] chaos 01:37:56.174 [Lua] skaven_beastmen 01:37:56.174 [Lua] chaos 01:37:56.174 [Lua] chaos_beastmen 01:37:56.174 [Lua] default 01:37:56.174 [Lua] chaos_beastmen 01:37:56.174 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:37:56.175 [Lua] ### Sending rpc_level_loaded 01:37:56.175 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 135 01:37:56.175 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:37:56.196 [Lua] ### Sending rpc_level_loaded 01:37:56.196 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 135 01:37:56.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:37:56.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:37:56.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:37:56.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:37:56.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:37:56.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:37:57.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:37:57.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:37:57.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:37:57.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:37:57.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:37:57.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:37:58.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:37:58.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:37:58.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:37:58.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:37:58.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:37:58.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:37:58.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:37:58.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:37:58.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:37:59.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:37:59.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:37:59.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:37:59.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:37:59.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:37:59.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:37:59.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:37:59.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:37:59.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:37:59.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:37:59.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:37:59.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:38:00.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:38:00.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:38:00.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:38:00.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:38:00.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:38:00.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:38:01.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:38:01.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:38:01.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:38:01.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:38:01.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:38:01.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:38:02.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:38:02.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:38:02.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:38:02.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:38:02.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:38:02.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:38:02.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:38:02.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:38:02.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:38:03.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:38:03.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:38:03.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:38:03.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:38:03.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:38:03.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:38:04.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:38:04.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:38:04.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:38:04.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:38:04.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:38:04.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:38:05.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:38:05.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:38:05.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:38:05.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:38:05.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:38:05.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:38:05.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:38:05.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:38:05.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:38:06.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:38:06.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:38:06.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:38:06.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:38:06.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:38:06.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:38:06.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:38:06.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:38:06.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:38:06.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:38:06.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:38:06.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:38:06.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:38:06.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:38:06.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:38:07.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:38:07.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:38:07.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:38:08.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:38:08.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:38:08.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:38:09.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:38:09.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:38:09.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:38:10.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:38:10.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:38:10.323 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: custom 01:38:10.323 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:38:10.323 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:38:11.329 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:38:11.329 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:38:11.330 [Lua] [Matchmaking] unregister rpcs 01:38:11.330 [Lua] Set lobby begin: 01:38:11.330 [Lua] Lobby data twitch_enabled = false 01:38:11.330 [Lua] Lobby data power_level = 0 01:38:11.330 [Lua] Lobby data unique_server_name = Visulth 01:38:11.330 [Lua] Lobby data host = 110000101e55044 01:38:11.330 [Lua] Lobby data game_mode = 2 01:38:11.330 [Lua] Lobby data is_private = false 01:38:11.330 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:11.330 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:11.330 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:11.330 [Lua] Lobby data quick_game = true 01:38:11.330 [Lua] Lobby data mechanism = adventure 01:38:11.330 [Lua] Lobby data matchmaking = true 01:38:11.330 [Lua] Lobby data num_players = 3 01:38:11.330 [Lua] Lobby data country_code = CA 01:38:11.330 [Lua] Lobby data difficulty = hardest 01:38:11.330 [Lua] Lobby data player_slot_5 = 0:0 01:38:11.330 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:11.330 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:11.330 [Lua] Lobby data player_slot_3 = 0:0 01:38:11.330 [Lua] Lobby data eac_authorized = true 01:38:11.330 [Lua] Set lobby end. 01:38:11.330 [Lua] [Managers] Destroying state managers... 01:38:11.332 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens 01:38:11.332 [Lua] MUSIC MANAGER Stop_loading_screen_music 375650 0 01:38:11.332 [Lua] [Gamestate] Enter StateIngame HOST 01:38:11.332 [Lua] <>level = dlc_bogenhafen_city<> 01:38:11.332 [Lua] Set lobby begin: 01:38:11.332 [Lua] Lobby data twitch_enabled = false 01:38:11.332 [Lua] Lobby data power_level = 0 01:38:11.332 [Lua] Lobby data unique_server_name = Visulth 01:38:11.332 [Lua] Lobby data host = 110000101e55044 01:38:11.332 [Lua] Lobby data game_mode = 2 01:38:11.333 [Lua] Lobby data is_private = false 01:38:11.333 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:11.333 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:11.333 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:11.333 [Lua] Lobby data quick_game = true 01:38:11.333 [Lua] Lobby data mechanism = adventure 01:38:11.333 [Lua] Lobby data matchmaking = true 01:38:11.333 [Lua] Lobby data num_players = 3 01:38:11.333 [Lua] Lobby data country_code = CA 01:38:11.333 [Lua] Lobby data difficulty = hardest 01:38:11.333 [Lua] Lobby data player_slot_5 = 0:0 01:38:11.333 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:11.333 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:11.333 [Lua] Lobby data player_slot_3 = 0:0 01:38:11.333 [Lua] Lobby data eac_authorized = true 01:38:11.333 [Lua] Set lobby end. 01:38:11.333 [Umbra] Init version: 3.4.15 :: 16 threads 01:38:11.333 [Lua] [StateIngame] Server ingame 01:38:11.337 [Lua] Set lobby begin: 01:38:11.337 [Lua] Lobby data twitch_enabled = false 01:38:11.337 [Lua] Lobby data power_level = 0 01:38:11.337 [Lua] Lobby data unique_server_name = Visulth 01:38:11.337 [Lua] Lobby data host = 110000101e55044 01:38:11.338 [Lua] Lobby data game_mode = 2 01:38:11.338 [Lua] Lobby data is_private = false 01:38:11.338 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:11.338 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:11.338 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:11.338 [Lua] Lobby data quick_game = true 01:38:11.338 [Lua] Lobby data mechanism = adventure 01:38:11.338 [Lua] Lobby data matchmaking = true 01:38:11.338 [Lua] Lobby data num_players = 3 01:38:11.338 [Lua] Lobby data country_code = CA 01:38:11.338 [Lua] Lobby data difficulty = hardest 01:38:11.338 [Lua] Lobby data player_slot_5 = 0:0 01:38:11.338 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:11.338 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:11.338 [Lua] Lobby data player_slot_3 = 0:0 01:38:11.338 [Lua] Lobby data eac_authorized = true 01:38:11.338 [Lua] Set lobby end. 01:38:11.338 [Lua] [Matchmaking] register rpcs 01:38:11.338 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:38:11.338 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:38:11.338 [Lua] [GameNetworkManager] self.is_server = true 01:38:11.338 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:38:11.338 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:38:11.338 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:38:11.338 [Network] Setting artificial MTU limit to 65536 01:38:11.350 [Lua] Switching ConflictSettings: to: default 01:38:11.350 [Lua] pacing=default 01:38:11.350 [Lua] roaming=nil 01:38:11.350 [Lua] specials=default 01:38:11.350 [Lua] debug_color=maroon 01:38:11.350 [Lua] pack_spawning=default 01:38:11.350 [Lua] contained_breeds=nil 01:38:11.350 [Lua] disabled=false 01:38:11.350 [Lua] boss=default 01:38:11.350 [Lua] horde=default 01:38:11.350 [Lua] name=default 01:38:11.350 [Lua] intensity=default 01:38:11.350 [Lua] --- 01:38:11.350 [Lua] [LevelAnalysis] set_random_seed( 6792951) 01:38:11.363 [Lua] [AIInterestPointSystem] Level Seed: 6792951 01:38:11.363 [Lua] 01:38:11.363 [Lua] [entity_system_bag] = table 01:38:11.363 [Lua] [entity_system_bag] = metatable 01:38:11.363 [Lua] [startup_data] = table 01:38:11.363 [Lua] [entity_manager] = table 01:38:11.363 [Lua] [entity_manager] = metatable 01:38:11.363 [Lua] [unit_spawner] = table 01:38:11.363 [Lua] [unit_spawner] = metatable 01:38:11.363 [Lua] [unit_storage] = table 01:38:11.363 [Lua] [unit_storage] = metatable 01:38:11.363 [Lua] [dice_keeper] = table 01:38:11.363 [Lua] [dice_keeper] = metatable 01:38:11.363 [Lua] [is_server] = true (boolean) 01:38:11.363 [Lua] [world] = [World] 01:38:11.363 [Lua] [system_api] = table 01:38:11.363 [Lua] [entity_system] = table 01:38:11.363 [Lua] [entity_system] = metatable 01:38:11.363 [Lua] [network_lobby] = table 01:38:11.363 [Lua] [network_lobby] = metatable 01:38:11.363 [Lua] [profile_synchronizer] = table 01:38:11.363 [Lua] [profile_synchronizer] = metatable 01:38:11.363 [Lua] [level_transition_handler] = table 01:38:11.363 [Lua] [level_transition_handler] = metatable 01:38:11.363 [Lua] [num_local_human_players] = 1 (number) 01:38:11.363 [Lua] [statistics_db] = table 01:38:11.363 [Lua] [statistics_db] = metatable 01:38:11.363 [Lua] [network_server] = table 01:38:11.363 [Lua] [network_server] = metatable 01:38:11.363 [Lua] [input_manager] = table 01:38:11.363 [Lua] [input_manager] = metatable 01:38:11.363 [Lua] [network_clock] = table 01:38:11.363 [Lua] [network_clock] = metatable 01:38:11.363 [Lua] [network_transmit] = table 01:38:11.363 [Lua] [network_transmit] = metatable 01:38:11.363 [Lua] [free_flight_manager] = table 01:38:11.363 [Lua] [free_flight_manager] = metatable 01:38:11.363 [Lua] [network_manager] = table 01:38:11.363 [Lua] [network_manager] = metatable 01:38:11.363 [Lua] [network_event_delegate] = table 01:38:11.363 [Lua] [network_event_delegate] = metatable 01:38:11.363 [Lua] 01:38:11.363 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:38:11.363 [Lua] ignoring extension VersusInteractObjectiveExtension 01:38:11.363 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:38:11.363 [Lua] ignoring extension VersusSocketObjectiveExtension 01:38:11.363 [Lua] ignoring extension VersusTargetObjectiveExtension 01:38:11.367 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:38:11.393 [Lua] [AchievementManager] Achievements using the steam platform 01:38:11.393 [Lua] [StateIngame] Level seed: 6792951 01:38:11.394 [World] Spawning level. 01:38:12.538 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 01:38:12.539 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 01:38:12.539 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.655 [Flow] interaction enabled 01:38:12.656 [Flow] interaction enabled 01:38:12.656 [Flow] interaction enabled 01:38:12.656 [Flow] interaction enabled 01:38:12.656 [Flow] interaction enabled 01:38:12.665 [Lua] [LevelAnalysis] set_random_seed( 6792951) 01:38:12.689 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:38:12.689 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:38:12.689 [Lua] [IngameUI] init 01:38:12.703 [SteamVoipClient] select_out(110000101e55044, off) 01:38:12.703 [SteamVoipClient] select_out(110000105bd392b, off) 01:38:12.703 [SteamVoipClient] select_out(1100001066dfbc4, off) 01:38:12.708 [Lua] cb_razer_chroma_setup 01:38:12.776 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:38:12.776 [Lua] Set lobby begin: 01:38:12.776 [Lua] Lobby data twitch_enabled = false 01:38:12.776 [Lua] Lobby data power_level = 835 01:38:12.776 [Lua] Lobby data unique_server_name = Visulth 01:38:12.776 [Lua] Lobby data host = 110000101e55044 01:38:12.776 [Lua] Lobby data game_mode = 2 01:38:12.776 [Lua] Lobby data is_private = false 01:38:12.776 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:12.776 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:12.776 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:12.776 [Lua] Lobby data quick_game = true 01:38:12.776 [Lua] Lobby data mechanism = adventure 01:38:12.777 [Lua] Lobby data matchmaking = true 01:38:12.777 [Lua] Lobby data num_players = 3 01:38:12.777 [Lua] Lobby data country_code = CA 01:38:12.777 [Lua] Lobby data difficulty = hardest 01:38:12.777 [Lua] Lobby data player_slot_5 = 0:0 01:38:12.777 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:12.777 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:12.777 [Lua] Lobby data player_slot_3 = 0:0 01:38:12.777 [Lua] Lobby data eac_authorized = true 01:38:12.777 [Lua] Set lobby end. 01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:38:12.779 [Lua] CurrentConflictSettings default 01:38:12.779 [Lua] [ConflictDirector] conflict_director is ai_ready 01:38:12.786 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:38:12.787 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:38:12.802 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:38:12.802 [Lua] Forming navigation groups in one frame 01:38:12.802 [Lua] Forming navigation groups 01:38:12.805 [Lua] NavigationGroupManager -> calulation time A: 0.0019999999999527063 01:38:13.194 [Lua] NavigationGroupManager -> calulation time B: 0.38900000000012369 01:38:13.194 [Lua] number of nav groups: 292 01:38:13.199 [Lua] number of refined nav groups : 189 01:38:13.204 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999997635314 01:38:13.204 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.815104189515122 Normalized coefficient: 1.2290184899851302 01:38:13.208 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.294776999950416 Normalized coefficient: 1.1846757565063881 01:38:13.214 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.256257975101471 Normalized coefficient: 1.2850578073663297 01:38:13.219 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 4.6547007411718377 Normalized coefficient: 1.0634410835945214 01:38:13.231 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:38:13.231 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:38:13.231 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 01:38:13.231 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 01:38:13.231 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 01:38:13.231 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 01:38:13.231 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 01:38:13.231 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 01:38:13.236 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city 01:38:13.236 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters. 01:38:13.236 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:38:13.236 [Lua] [LevelAnalysis] 01:38:13.236 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:38:13.236 [Lua] [LevelAnalysis] 01:38:13.236 [Lua] [LevelAnalysis] Terror events added: 01:38:13.236 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 01:38:13.236 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 01:38:13.236 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 01:38:13.237 [Lua] NORMAL PATROL MAIN PATH 845.96697998046875 01:38:13.237 [Lua] [waypoints] = table 01:38:13.237 [Lua] [astar_points] = table 01:38:13.237 [Lua] [travel_dist] = 845.96699639409781 (number) 01:38:13.237 [Lua] [one_directional] = true (boolean) 01:38:13.237 [Lua] [id] = boss_16 (string) 01:38:13.237 [Lua] ----> using boss spline path! 01:38:13.237 [Lua] Adding main path event: Vector3Box(5.54197, 118.315, 53.085) boss_event_beastmen_spline_patrol 45 table: 00000000846C9540 01:38:13.237 [Lua] ----> using boss gizmo! 01:38:13.237 [Lua] [LevelAnalysis] section: 3, start-index: 18, end-index: 24, forbidden-dist: -134.6 start-travel-dist: 990.5, end-travel-dist: 1108.3 spawn_distance 846.0 01:38:13.237 [Lua] Adding main path event: Vector3Box(3.95248, 246.321, 76.9308) boss_event_chaos_troll 45 table: 00000000846C9B10 01:38:13.237 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 1 01:38:13.237 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357 01:38:13.237 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1216.1451091766357 forbidden_dist: -1116.1451091766357 01:38:13.237 [Lua] [LevelAnalysis] wanted_distance: 497.22107450522367 01:38:13.237 [Lua] [LevelAnalysis] Terror events added: 01:38:13.237 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:38:13.237 [Lua] Adding main path event: Vector3Box(-9.72227, 39.5744, 4.19829) rare_event_loot_rat 45 table: 00000000846CA060 01:38:13.237 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:38:13.244 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 01:38:13.256 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68 01:38:13.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:38:13.256 [Save] Loading `ut_tweaks_presets` 01:38:13.256 warning: [Save] Missing filename `ut_tweaks_presets` 01:38:13.316 [Lua] player (110000101e55044,2) was put into party 1 01:38:13.328 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 01:38:13.328 [Lua] Assigning peer(110000101e55044:2) to profile(3) career(2) 01:38:13.328 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(2) profile_index(3) career_index(2) 01:38:13.328 [Lua] Set lobby begin: 01:38:13.328 [Lua] Lobby data twitch_enabled = false 01:38:13.328 [Lua] Lobby data power_level = 835 01:38:13.328 [Lua] Lobby data unique_server_name = Visulth 01:38:13.328 [Lua] Lobby data host = 110000101e55044 01:38:13.328 [Lua] Lobby data game_mode = 2 01:38:13.328 [Lua] Lobby data is_private = false 01:38:13.328 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:13.328 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:13.328 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:13.328 [Lua] Lobby data quick_game = true 01:38:13.328 [Lua] Lobby data mechanism = adventure 01:38:13.328 [Lua] Lobby data matchmaking = true 01:38:13.328 [Lua] Lobby data num_players = 3 01:38:13.328 [Lua] Lobby data country_code = CA 01:38:13.328 [Lua] Lobby data difficulty = hardest 01:38:13.328 [Lua] Lobby data player_slot_5 = 0:0 01:38:13.328 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:13.328 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:13.328 [Lua] Lobby data player_slot_3 = 0:0 01:38:13.328 [Lua] Lobby data eac_authorized = true 01:38:13.328 [Lua] Set lobby end. 01:38:13.328 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 01:38:13.329 [Lua] 01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 01:38:13.329 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 01:38:13.329 [Lua] [wwise/drakegun] = false (boolean) 01:38:13.329 [Lua] [wwise/two_handed_axes] = false (boolean) 01:38:13.329 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 01:38:13.329 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 01:38:13.329 [Lua] 01:38:13.329 [Lua] 01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 01:38:13.329 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 01:38:13.329 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 01:38:13.329 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:38:13.329 [Lua] [wwise/drakegun] = false (boolean) 01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 01:38:13.329 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 01:38:13.329 [Lua] [wwise/two_handed_axes] = false (boolean) 01:38:13.329 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 01:38:13.329 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 01:38:13.329 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 01:38:13.329 [Lua] 01:38:13.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044 01:38:13.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:4 my_peer_id:110000101e55044 01:38:13.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:4 my_peer_id:110000101e55044 01:38:13.721 [Lua] Set lobby begin: 01:38:13.721 [Lua] Lobby data twitch_enabled = false 01:38:13.721 [Lua] Lobby data power_level = 835 01:38:13.721 [Lua] Lobby data unique_server_name = Visulth 01:38:13.721 [Lua] Lobby data host = 110000101e55044 01:38:13.721 [Lua] Lobby data game_mode = 2 01:38:13.721 [Lua] Lobby data is_private = false 01:38:13.722 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:13.722 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:13.722 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:13.722 [Lua] Lobby data quick_game = true 01:38:13.722 [Lua] Lobby data mechanism = adventure 01:38:13.722 [Lua] Lobby data matchmaking = true 01:38:13.722 [Lua] Lobby data num_players = 3 01:38:13.722 [Lua] Lobby data country_code = CA 01:38:13.722 [Lua] Lobby data difficulty = hardest 01:38:13.722 [Lua] Lobby data player_slot_5 = 0:0 01:38:13.722 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:13.722 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:13.722 [Lua] Lobby data player_slot_3 = 0:0 01:38:13.722 [Lua] Lobby data eac_authorized = true 01:38:13.722 [Lua] Set lobby end. 01:38:13.722 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 01:38:13.722 [Lua] Breedfreezer (server) starting a hot join sync 01:38:13.722 [Lua] packing 0 units of breed chaos_marauder 01:38:13.722 [Lua] packing 0 units of breed skaven_clan_rat 01:38:13.722 [Lua] packing 0 units of breed skaven_storm_vermin 01:38:13.722 [Lua] packing 0 units of breed skaven_slave 01:38:13.722 [Lua] packing 0 units of breed chaos_fanatic 01:38:13.722 [Lua] packing 0 units of breed beastmen_ungor_archer 01:38:13.722 [Lua] packing 0 units of breed chaos_raider 01:38:13.722 [Lua] packing 0 units of breed chaos_warrior 01:38:13.722 [Lua] packing 0 units of breed chaos_berzerker 01:38:13.722 [Lua] packing 0 units of breed beastmen_bestigor 01:38:13.722 [Lua] packing 0 units of breed beastmen_ungor 01:38:13.722 [Lua] packing 0 units of breed skaven_plague_monk 01:38:13.722 [Lua] packing 0 units of breed beastmen_gor 01:38:13.722 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:38:13.722 [Lua] 01:38:13.723 [Lua] [1] = 1 (number) 01:38:13.723 [Lua] [2] = 0 (number) 01:38:13.723 [Lua] [3] = 1 (number) 01:38:13.723 [Lua] [4] = 0 (number) 01:38:13.723 [Lua] [5] = 1 (number) 01:38:13.723 [Lua] [6] = 0 (number) 01:38:13.723 [Lua] [7] = 1 (number) 01:38:13.723 [Lua] [8] = 0 (number) 01:38:13.723 [Lua] [9] = 1 (number) 01:38:13.723 [Lua] [10] = 0 (number) 01:38:13.723 [Lua] [11] = 1 (number) 01:38:13.723 [Lua] [12] = 0 (number) 01:38:13.723 [Lua] [13] = 1 (number) 01:38:13.723 [Lua] [14] = 0 (number) 01:38:13.723 [Lua] [15] = 1 (number) 01:38:13.723 [Lua] [16] = 0 (number) 01:38:13.723 [Lua] [17] = 1 (number) 01:38:13.723 [Lua] [18] = 0 (number) 01:38:13.723 [Lua] [19] = 1 (number) 01:38:13.723 [Lua] [20] = 0 (number) 01:38:13.723 [Lua] [21] = 1 (number) 01:38:13.723 [Lua] [22] = 0 (number) 01:38:13.723 [Lua] [23] = 1 (number) 01:38:13.723 [Lua] [24] = 0 (number) 01:38:13.723 [Lua] [25] = 1 (number) 01:38:13.723 [Lua] [26] = 0 (number) 01:38:13.723 [Lua] 01:38:13.723 [Lua] 01:38:13.723 [Lua] 01:38:13.725 [Lua] Set lobby begin: 01:38:13.725 [Lua] Lobby data twitch_enabled = false 01:38:13.725 [Lua] Lobby data power_level = 835 01:38:13.725 [Lua] Lobby data unique_server_name = Visulth 01:38:13.725 [Lua] Lobby data host = 110000101e55044 01:38:13.726 [Lua] Lobby data game_mode = 2 01:38:13.726 [Lua] Lobby data is_private = false 01:38:13.726 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:13.726 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:13.726 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:13.726 [Lua] Lobby data quick_game = true 01:38:13.726 [Lua] Lobby data mechanism = adventure 01:38:13.726 [Lua] Lobby data matchmaking = true 01:38:13.726 [Lua] Lobby data num_players = 3 01:38:13.726 [Lua] Lobby data country_code = CA 01:38:13.726 [Lua] Lobby data difficulty = hardest 01:38:13.726 [Lua] Lobby data player_slot_5 = 0:0 01:38:13.726 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:13.726 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:13.726 [Lua] Lobby data player_slot_3 = 0:0 01:38:13.726 [Lua] Lobby data eac_authorized = true 01:38:13.726 [Lua] Set lobby end. 01:38:13.726 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:38:13.726 [Lua] Breedfreezer (server) starting a hot join sync 01:38:13.726 [Lua] packing 0 units of breed chaos_marauder 01:38:13.726 [Lua] packing 0 units of breed skaven_clan_rat 01:38:13.726 [Lua] packing 0 units of breed skaven_storm_vermin 01:38:13.726 [Lua] packing 0 units of breed skaven_slave 01:38:13.726 [Lua] packing 0 units of breed chaos_fanatic 01:38:13.726 [Lua] packing 0 units of breed beastmen_ungor_archer 01:38:13.726 [Lua] packing 0 units of breed chaos_raider 01:38:13.726 [Lua] packing 0 units of breed chaos_warrior 01:38:13.726 [Lua] packing 0 units of breed chaos_berzerker 01:38:13.726 [Lua] packing 0 units of breed beastmen_bestigor 01:38:13.726 [Lua] packing 0 units of breed beastmen_ungor 01:38:13.726 [Lua] packing 0 units of breed skaven_plague_monk 01:38:13.726 [Lua] packing 0 units of breed beastmen_gor 01:38:13.726 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:38:13.726 [Lua] 01:38:13.726 [Lua] [1] = 1 (number) 01:38:13.726 [Lua] [2] = 0 (number) 01:38:13.726 [Lua] [3] = 1 (number) 01:38:13.726 [Lua] [4] = 0 (number) 01:38:13.726 [Lua] [5] = 1 (number) 01:38:13.726 [Lua] [6] = 0 (number) 01:38:13.726 [Lua] [7] = 1 (number) 01:38:13.726 [Lua] [8] = 0 (number) 01:38:13.726 [Lua] [9] = 1 (number) 01:38:13.726 [Lua] [10] = 0 (number) 01:38:13.726 [Lua] [11] = 1 (number) 01:38:13.726 [Lua] [12] = 0 (number) 01:38:13.726 [Lua] [13] = 1 (number) 01:38:13.726 [Lua] [14] = 0 (number) 01:38:13.726 [Lua] [15] = 1 (number) 01:38:13.726 [Lua] [16] = 0 (number) 01:38:13.726 [Lua] [17] = 1 (number) 01:38:13.726 [Lua] [18] = 0 (number) 01:38:13.727 [Lua] [19] = 1 (number) 01:38:13.727 [Lua] [20] = 0 (number) 01:38:13.727 [Lua] [21] = 1 (number) 01:38:13.727 [Lua] [22] = 0 (number) 01:38:13.727 [Lua] [23] = 1 (number) 01:38:13.727 [Lua] [24] = 0 (number) 01:38:13.727 [Lua] [25] = 1 (number) 01:38:13.727 [Lua] [26] = 0 (number) 01:38:13.727 [Lua] 01:38:13.727 [Lua] 01:38:13.727 [Lua] 01:38:13.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70 01:38:13.728 [Lua] RemotePlayer:create_game_object( ) 70 01:38:13.741 [Lua] [GameNetworkManager] destroying game object with go_id=69 01:38:13.741 [Lua] Set lobby begin: 01:38:13.741 [Lua] Lobby data twitch_enabled = false 01:38:13.741 [Lua] Lobby data power_level = 835 01:38:13.741 [Lua] Lobby data unique_server_name = Visulth 01:38:13.741 [Lua] Lobby data host = 110000101e55044 01:38:13.741 [Lua] Lobby data game_mode = 2 01:38:13.741 [Lua] Lobby data is_private = false 01:38:13.741 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:13.741 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:13.741 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:13.741 [Lua] Lobby data quick_game = true 01:38:13.741 [Lua] Lobby data mechanism = adventure 01:38:13.741 [Lua] Lobby data matchmaking = true 01:38:13.742 [Lua] Lobby data num_players = 3 01:38:13.742 [Lua] Lobby data country_code = CA 01:38:13.742 [Lua] Lobby data difficulty = hardest 01:38:13.742 [Lua] Lobby data player_slot_5 = 0:0 01:38:13.742 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:13.742 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:13.742 [Lua] Lobby data player_slot_3 = 0:0 01:38:13.742 [Lua] Lobby data eac_authorized = true 01:38:13.742 [Lua] Set lobby end. 01:38:13.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 01:38:13.742 [Lua] RemotePlayer:create_game_object( ) 71 01:38:13.755 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 01:38:13.755 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:38:13.756 [Lua] player (110000101e55044,2) was put into party 1 01:38:13.769 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 01:38:13.769 [Lua] Assigning peer(110000101e55044:2) to profile(3) career(2) 01:38:13.769 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(2) profile_index(3) career_index(2) 01:38:13.769 [Lua] Set lobby begin: 01:38:13.769 [Lua] Lobby data twitch_enabled = false 01:38:13.769 [Lua] Lobby data power_level = 835 01:38:13.769 [Lua] Lobby data unique_server_name = Visulth 01:38:13.769 [Lua] Lobby data host = 110000101e55044 01:38:13.769 [Lua] Lobby data game_mode = 2 01:38:13.769 [Lua] Lobby data is_private = false 01:38:13.769 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:13.769 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:13.769 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:13.769 [Lua] Lobby data quick_game = true 01:38:13.769 [Lua] Lobby data mechanism = adventure 01:38:13.769 [Lua] Lobby data matchmaking = true 01:38:13.769 [Lua] Lobby data num_players = 3 01:38:13.769 [Lua] Lobby data country_code = CA 01:38:13.769 [Lua] Lobby data difficulty = hardest 01:38:13.769 [Lua] Lobby data player_slot_5 = 0:0 01:38:13.769 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:13.769 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:13.769 [Lua] Lobby data player_slot_3 = 0:0 01:38:13.769 [Lua] Lobby data eac_authorized = true 01:38:13.769 [Lua] Set lobby end. 01:38:13.769 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 01:38:13.769 [Lua] 01:38:13.769 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 01:38:13.769 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 01:38:13.769 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 01:38:13.769 [Lua] [wwise/drakegun] = false (boolean) 01:38:13.769 [Lua] [wwise/two_handed_axes] = false (boolean) 01:38:13.769 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 01:38:13.769 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 01:38:13.769 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 01:38:13.769 [Lua] 01:38:13.769 [Lua] 01:38:13.769 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 01:38:13.770 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 01:38:13.770 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 01:38:13.770 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 01:38:13.770 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:38:13.770 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 01:38:13.770 [Lua] [wwise/drakegun] = false (boolean) 01:38:13.770 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 01:38:13.770 [Lua] [wwise/two_handed_axes] = false (boolean) 01:38:13.770 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:38:13.770 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 01:38:13.770 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 01:38:13.770 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 01:38:13.770 [Lua] 01:38:13.775 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044 01:38:13.775 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:38:13.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:38:13.776 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044 01:38:13.776 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:5 my_peer_id:110000101e55044 01:38:13.776 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:5 my_peer_id:110000101e55044 01:38:13.797 [Flow] fireworks_1 01:38:13.797 [Flow] fireworks_2 01:38:13.798 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044 01:38:13.855 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:38:13.856 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:38:13.856 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:38:13.868 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 01:38:13.868 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:38:13.868 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 01:38:13.885 [Flow] BAKE BAKE BAKE 01:38:14.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 01:38:14.942 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 01:38:14.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 01:38:15.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 01:38:15.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 01:38:15.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 01:38:15.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 01:38:15.758 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 01:38:15.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 01:38:15.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 01:38:15.884 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 01:38:15.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 01:38:16.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 01:38:16.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 01:38:16.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:38:16.545 [Lua] Set lobby begin: 01:38:16.545 [Lua] Lobby data twitch_enabled = false 01:38:16.545 [Lua] Lobby data power_level = 556 01:38:16.545 [Lua] Lobby data unique_server_name = Visulth 01:38:16.545 [Lua] Lobby data host = 110000101e55044 01:38:16.545 [Lua] Lobby data game_mode = 2 01:38:16.545 [Lua] Lobby data is_private = false 01:38:16.545 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:16.545 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:16.545 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:16.545 [Lua] Lobby data quick_game = true 01:38:16.545 [Lua] Lobby data mechanism = adventure 01:38:16.545 [Lua] Lobby data matchmaking = true 01:38:16.545 [Lua] Lobby data num_players = 3 01:38:16.546 [Lua] Lobby data country_code = CA 01:38:16.546 [Lua] Lobby data difficulty = hardest 01:38:16.546 [Lua] Lobby data player_slot_5 = 0:0 01:38:16.546 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:16.546 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:16.546 [Lua] Lobby data player_slot_3 = 0:0 01:38:16.546 [Lua] Lobby data eac_authorized = true 01:38:16.546 [Lua] Set lobby end. 01:38:16.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:38:16.636 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:38:16.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:38:16.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:38:16.875 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:38:16.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 01:38:17.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 01:38:17.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 01:38:17.185 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 01:38:17.241 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:38:17.241 [Lua] [PackageManager] Force_load: wwise/drakegun 01:38:17.241 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:38:17.316 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:38:17.316 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:38:17.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 01:38:17.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 01:38:17.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 01:38:17.600 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 01:38:17.619 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:38:17.620 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 01:38:17.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:38:17.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:38:17.626 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 01:38:17.644 [Lua] Switching ConflictSettings: to: chaos 01:38:17.644 [Lua] pacing=chaos 01:38:17.644 [Lua] roaming=nil 01:38:17.644 [Lua] specials=chaos 01:38:17.644 [Lua] debug_color=purple 01:38:17.644 [Lua] pack_spawning=chaos 01:38:17.644 [Lua] contained_breeds=nil 01:38:17.644 [Lua] disabled=false 01:38:17.644 [Lua] boss=chaos 01:38:17.644 [Lua] horde=chaos 01:38:17.644 [Lua] name=chaos 01:38:17.644 [Lua] intensity=default 01:38:17.644 [Lua] --- 01:38:17.678 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:38:17.680 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 01:38:17.680 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:38:17.705 [Flow] BAKE BAKE BAKE 01:38:17.714 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:38:17.716 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 01:38:17.717 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:38:17.953 [Lua] StateInGameRunning:_game_actually_starts() 01:38:17.953 [Lua] ################################################################################################################# 01:38:17.953 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:38:17.953 [Lua] ################################################################################################################# 01:38:17.953 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57 01:38:17.953 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:38:17.967 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57 01:38:18.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57 01:38:18.091 [Lua] Commit load time data 01:38:18.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:38:18.478 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:38:21.581 [Lua] Set lobby begin: 01:38:21.581 [Lua] Lobby data twitch_enabled = false 01:38:21.581 [Lua] Lobby data power_level = 799 01:38:21.581 [Lua] Lobby data unique_server_name = Visulth 01:38:21.581 [Lua] Lobby data host = 110000101e55044 01:38:21.581 [Lua] Lobby data game_mode = 2 01:38:21.581 [Lua] Lobby data is_private = false 01:38:21.581 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:38:21.582 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:38:21.582 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:38:21.582 [Lua] Lobby data quick_game = true 01:38:21.582 [Lua] Lobby data mechanism = adventure 01:38:21.582 [Lua] Lobby data matchmaking = true 01:38:21.582 [Lua] Lobby data num_players = 3 01:38:21.582 [Lua] Lobby data country_code = CA 01:38:21.582 [Lua] Lobby data difficulty = hardest 01:38:21.582 [Lua] Lobby data player_slot_5 = 0:0 01:38:21.582 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:38:21.582 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:38:21.582 [Lua] Lobby data player_slot_3 = 0:0 01:38:21.582 [Lua] Lobby data eac_authorized = true 01:38:21.582 [Lua] Set lobby end. 01:38:49.643 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:38:49.658 [Lua] Spline already found! 01:38:53.061 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:38:53.079 [Lua] Spline already found! 01:38:53.547 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:38:53.563 [Lua] Spline already found! 01:38:57.492 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:38:57.508 [Lua] Spline already found! 01:38:57.861 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:38:57.877 [Lua] Spline already found! 01:39:01.873 [Lua] Players are leaving the safe zone 01:39:03.405 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:03.839 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:39:04.364 [Flow] fireworks_1_stop 01:39:04.364 [Flow] fireworks_2_stop 01:39:05.970 [Lua] spawning mini patrol 01:39:06.606 [Flow] fireworks_1 01:39:06.606 [Flow] fireworks_2 01:39:06.660 [Flow] fireworks_1_stop 01:39:06.660 [Flow] fireworks_2_stop 01:39:09.791 [Lua] Switching ConflictSettings: to: skaven 01:39:09.791 [Lua] pacing=default 01:39:09.791 [Lua] roaming=nil 01:39:09.791 [Lua] specials=skaven 01:39:09.791 [Lua] debug_color=orange 01:39:09.791 [Lua] pack_spawning=skaven 01:39:09.791 [Lua] contained_breeds=nil 01:39:09.791 [Lua] disabled=false 01:39:09.791 [Lua] boss=skaven 01:39:09.791 [Lua] horde=default 01:39:09.791 [Lua] name=skaven 01:39:09.791 [Lua] intensity=default 01:39:09.791 [Lua] --- 01:39:13.669 [Flow] LUA_WIELD_TORCH 01:39:19.859 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:39:19.879 [Lua] Spline already found! 01:39:29.781 [Lua] Mini patrol killed! 6 01:39:30.256 [Lua] event horde ends! 01:39:33.538 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:39:36.873 [Flow] LUA_WIELD_TORCH 01:39:40.011 [Flow] interaction disable 01:39:40.011 [Flow] a brazier has been lit 01:39:45.115 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:39:46.274 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:39:49.295 [Lua] Time for new HOOORDE! multi_first_wave 01:39:49.295 [Lua] horde requested: ambush 01:39:49.295 [Lua] setting up ambush-horde 01:39:49.295 [Lua] Composing horde 'large' .. using variant 'plain' 01:39:49.296 [Lua] -> spawning: 54 01:39:49.296 [Lua] horde crated with id 8 of type ambush 01:39:49.296 [Lua] ambush horde has started 01:39:49.303 [Lua] MUSIC: explore -> pre_ambush 01:39:49.371 [Lua] spawning mini patrol 01:39:51.952 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:39:51.968 [Lua] Spline already found! 01:39:52.622 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:39:52.639 [Lua] Spline already found! 01:39:52.780 [Lua] replace_hidden_spawners -> first try found: 5 cover points 01:39:52.780 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.780 [Lua] ->moving spawner 01:39:52.781 [Lua] ->moving spawner 01:39:52.781 [Lua] ->moving spawner 01:39:52.781 [Lua] ->moving spawner 01:39:52.781 [Lua] ->moving spawner 01:39:53.421 [Lua] fence jumping 01:39:53.484 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 2 10 69 01:39:54.508 [Lua] MUSIC: pre_ambush -> horde 01:39:56.004 [Lua] ready to jump failed 01:39:56.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0 01:40:02.448 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:40:02.448 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:40:02.448 [Lua] horde requested: ambush 01:40:02.448 [Lua] setting up ambush-horde 01:40:02.448 [Lua] Composing horde 'large' .. using variant 'plain' 01:40:02.449 [Lua] -> spawning: 55 01:40:02.449 [Lua] horde crated with id 12 of type ambush 01:40:02.449 [Lua] ambush horde has started 01:40:05.571 [Flow] LUA_WIELD_TORCH 01:40:13.683 [Lua] event horde ends! 01:40:16.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5ed59, position: 0 01:40:21.659 [Lua] Horde killed: ? 01:40:21.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0 01:40:21.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 1212304 01:40:21.977 [Lua] HORDE: last wave, reset to standard horde delay 01:40:21.977 [Lua] Time for new HOOORDE! multi_last_wave 01:40:21.977 [Lua] horde requested: ambush 01:40:21.977 [Lua] setting up ambush-horde 01:40:21.977 [Lua] Composing horde 'large' .. using variant 'plain' 01:40:21.977 [Lua] -> spawning: 55 01:40:21.977 [Lua] horde crated with id 13 of type ambush 01:40:21.977 [Lua] ambush horde has started 01:40:25.340 [Lua] Mini patrol killed! 9 01:40:32.675 [Lua] Horde killed: ? 01:40:40.558 [SteamLobby] Detected added member 1100001060c5ae6 01:40:40.558 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:40:40.558 [Lua] Players: 4 01:40:40.558 [Lua] Set lobby begin: 01:40:40.558 [Lua] Lobby data twitch_enabled = false 01:40:40.558 [Lua] Lobby data power_level = 799 01:40:40.558 [Lua] Lobby data unique_server_name = Visulth 01:40:40.558 [Lua] Lobby data host = 110000101e55044 01:40:40.558 [Lua] Lobby data game_mode = 2 01:40:40.558 [Lua] Lobby data is_private = false 01:40:40.558 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:40:40.558 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:40:40.558 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:40:40.558 [Lua] Lobby data quick_game = true 01:40:40.558 [Lua] Lobby data mechanism = adventure 01:40:40.558 [Lua] Lobby data matchmaking = true 01:40:40.558 [Lua] Lobby data num_players = 4 01:40:40.558 [Lua] Lobby data country_code = CA 01:40:40.558 [Lua] Lobby data difficulty = hardest 01:40:40.558 [Lua] Lobby data player_slot_5 = 0:0 01:40:40.558 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:40:40.558 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:40:40.558 [Lua] Lobby data player_slot_3 = 0:0 01:40:40.558 [Lua] Lobby data eac_authorized = true 01:40:40.559 [Lua] Set lobby end. 01:40:40.559 [Lua] [LobbyMembers] Member joined 1100001060c5ae6 01:40:40.579 [Connection] Creating endpoint 1100001060c5ae6 - reliable message sent 01:40:40.579 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:40:40.599 [SteamAuthenticator] Sent ticket request to 1100001060c5ae6 01:40:40.600 [Lua] [ChatManager][1]System: Veritas is joining the game 01:40:43.727 [Lua] MUSIC: horde -> explore 01:40:43.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0 01:40:43.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0 01:40:43.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0 01:40:43.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0 01:40:44.614 [SteamAuthenticator] Got ticket from 1100001060c5ae6 01:40:44.615 [SteamAuthenticator] BeginAuthSession 1100001060c5ae6 01:40:44.615 [SteamAuthenticator] Authenticating 1100001060c5ae6 01:40:44.615 [SteamAuthenticator] Got ticket request from 1100001060c5ae6 01:40:44.615 [SteamAuthenticator] GetAuthSessionTicket 1100001060c5ae6 01:40:44.615 [SteamAuthenticator] Sent ticket to 1100001060c5ae6 01:40:44.836 [SteamAuthenticator] Steam validation for 1100001060c5ae6 with response 0 01:40:44.894 [Connection] New session id 223 to 1100001060c5ae6. 01:40:44.991 [Connection] Established a connection <100.223> to 1100001060c5ae6 01:40:44.991 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:40:44.991 [Lua] [Matchmaking] Got a handshake request from 1100001060c5ae6 with user name 'Veritas' 01:40:45.111 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000173d0d7 from 1100001060c5ae6, replying lobby_ok 01:40:45.251 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001060c5ae6 REPLY wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 01:40:50.676 [Lua] Horde killed: ? 01:40:52.246 [SteamLobby] Detected removed member 1100001060c5ae6 01:40:52.246 [Connection] Destroying endpoint 1100001060c5ae6 - explicit request 01:40:52.248 [SteamAuthenticator] CancelAuthTicket 1100001060c5ae6 01:40:52.248 [SteamAuthenticator] EndAuthSession 1100001060c5ae6 01:40:52.248 [Lua] [ChatManager][1]System: Veritas has left the game 01:40:52.248 [Lua] [PSM] Disconnecting peer 1100001060c5ae6 01:40:52.248 [Lua] Set lobby begin: 01:40:52.248 [Lua] Lobby data twitch_enabled = false 01:40:52.248 [Lua] Lobby data power_level = 799 01:40:52.248 [Lua] Lobby data unique_server_name = Visulth 01:40:52.248 [Lua] Lobby data host = 110000101e55044 01:40:52.248 [Lua] Lobby data game_mode = 2 01:40:52.248 [Lua] Lobby data is_private = false 01:40:52.248 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:40:52.248 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:40:52.248 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:40:52.248 [Lua] Lobby data quick_game = true 01:40:52.248 [Lua] Lobby data mechanism = adventure 01:40:52.248 [Lua] Lobby data matchmaking = true 01:40:52.248 [Lua] Lobby data num_players = 4 01:40:52.248 [Lua] Lobby data country_code = CA 01:40:52.249 [Lua] Lobby data difficulty = hardest 01:40:52.249 [Lua] Lobby data player_slot_5 = 0:0 01:40:52.249 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:40:52.249 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:40:52.249 [Lua] Lobby data player_slot_3 = 0:0 01:40:52.249 [Lua] Lobby data eac_authorized = true 01:40:52.249 [Lua] Set lobby end. 01:40:52.249 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001060c5ae6) 01:40:52.249 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:40:52.249 [Lua] Players: 3 01:40:52.249 [Lua] Set lobby begin: 01:40:52.249 [Lua] Lobby data twitch_enabled = false 01:40:52.249 [Lua] Lobby data power_level = 799 01:40:52.249 [Lua] Lobby data unique_server_name = Visulth 01:40:52.249 [Lua] Lobby data host = 110000101e55044 01:40:52.249 [Lua] Lobby data game_mode = 2 01:40:52.249 [Lua] Lobby data is_private = false 01:40:52.249 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:40:52.249 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:40:52.249 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:40:52.249 [Lua] Lobby data quick_game = true 01:40:52.249 [Lua] Lobby data mechanism = adventure 01:40:52.249 [Lua] Lobby data matchmaking = true 01:40:52.249 [Lua] Lobby data num_players = 3 01:40:52.249 [Lua] Lobby data country_code = CA 01:40:52.249 [Lua] Lobby data difficulty = hardest 01:40:52.250 [Lua] Lobby data player_slot_5 = 0:0 01:40:52.250 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:40:52.250 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:40:52.250 [Lua] Lobby data player_slot_3 = 0:0 01:40:52.250 [Lua] Lobby data eac_authorized = true 01:40:52.250 [Lua] Set lobby end. 01:40:52.250 [Lua] [LobbyMembers] Member left 1100001060c5ae6 01:40:53.044 [Flow] LUA_WIELD_TORCH 01:40:54.122 [Lua] [Matchmaking] Handshake host removing client 1100001060c5ae6 01:40:55.208 [Flow] interaction disable 01:40:55.208 [Flow] a brazier has been lit 01:40:56.430 [Lua] Switching ConflictSettings: to: beastmen 01:40:56.430 [Lua] pacing=beastmen 01:40:56.430 [Lua] locked_func_name=beastmen 01:40:56.430 [Lua] roaming=nil 01:40:56.430 [Lua] specials=beastmen 01:40:56.430 [Lua] debug_color=purple 01:40:56.430 [Lua] pack_spawning=beastmen 01:40:56.430 [Lua] contained_breeds=nil 01:40:56.430 [Lua] disabled=false 01:40:56.430 [Lua] boss=beastmen 01:40:56.430 [Lua] horde=beastmen 01:40:56.430 [Lua] name=beastmen 01:40:56.430 [Lua] intensity=default 01:40:56.430 [Lua] --- 01:41:10.562 [Lua] spawning mini patrol 01:41:13.866 [Flow] LUA_WIELD_TORCH 01:41:16.512 [Lua] Coordinated attack! 01:41:34.920 [Lua] event horde ends! 01:41:39.131 [Lua] Mini patrol killed! 14 01:41:40.150 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 01:41:43.148 [Lua] spawning mini patrol 01:41:43.444 [Lua] Time for new HOOORDE! multi_first_wave 01:41:43.444 [Lua] horde requested: vector_blob 01:41:43.444 [Lua] wants to spawn behind within distance: 60 01:41:43.444 [Lua] horde crated with id 16 of type vector_blob 01:41:43.444 [Lua] managed to spawn 19/22 horde enemies 01:41:43.445 [Lua] vector blob horde has started 01:41:43.455 [Lua] MUSIC: explore -> pre_horde 01:41:47.870 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 9 33 01:41:53.220 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:41:53.220 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:41:53.220 [Lua] horde requested: vector_blob 01:41:53.220 [Lua] wants to spawn ahead within distance: 60 01:41:53.220 [Lua] horde crated with id 17 of type vector_blob 01:41:53.220 [Lua] managed to spawn 20/22 horde enemies 01:41:53.220 [Lua] vector blob horde has started 01:41:53.603 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 4 44 01:41:53.603 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 5 43 01:41:55.137 [Lua] MUSIC: pre_horde -> horde 01:42:04.600 [Lua] spawning mini patrol 01:42:07.561 [Lua] event horde ends! 01:42:10.243 [Lua] Mini patrol killed! 15 01:42:13.807 [Lua] HORDE: last wave, reset to standard horde delay 01:42:13.807 [Lua] Time for new HOOORDE! multi_last_wave 01:42:13.807 [Lua] horde requested: vector_blob 01:42:13.807 [Lua] wants to spawn behind within distance: 60 01:42:13.808 [Lua] horde crated with id 19 of type vector_blob 01:42:13.808 [Lua] managed to spawn 19/21 horde enemies 01:42:13.808 [Lua] vector blob horde has started 01:42:28.708 [Lua] event horde ends! 01:42:28.740 [Lua] spawning mini patrol 01:42:34.826 [Lua] MUSIC: horde -> explore 01:42:43.978 [Flow] LUA_WIELD_TORCH 01:42:47.170 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:42:47.191 [Lua] Spline already found! 01:42:49.259 [Lua] Mini patrol killed! 20 01:42:50.884 [Lua] spawning mini patrol 01:42:52.875 [Lua] event horde ends! 01:43:00.425 [Lua] Mini patrol killed! 18 01:43:00.584 [Lua] Mini patrol killed! 22 01:43:06.901 [Flow] LUA_WIELD_TORCH 01:43:12.219 [Flow] LUA_WIELD_TORCH 01:43:15.230 [Lua] event horde ends! 01:43:15.403 [Flow] interaction disable 01:43:15.404 [Flow] a brazier has been lit 01:43:15.907 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:16.277 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:16.697 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:17.025 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:17.399 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:17.543 [Lua] Coordinated attack! 01:43:17.780 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:22.392 [Flow] interaction disable 01:43:22.392 [Flow] a brazier has been lit 01:43:25.591 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:25.993 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:26.391 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:26.753 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:27.166 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:27.540 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:32.442 [Lua] spawning mini patrol 01:43:33.574 [Flow] LUA_WIELD_TORCH 01:43:36.248 [Flow] LUA_WIELD_TORCH 01:43:41.852 [Flow] LUA_WIELD_TORCH 01:43:42.530 [Lua] Switching ConflictSettings: to: chaos_beastmen 01:43:42.530 [Lua] pacing=default 01:43:42.530 [Lua] locked_func_name=beastmen 01:43:42.530 [Lua] roaming=nil 01:43:42.530 [Lua] specials=chaos_beastmen 01:43:42.530 [Lua] debug_color=orange 01:43:42.530 [Lua] pack_spawning=chaos_beastmen 01:43:42.530 [Lua] contained_breeds=nil 01:43:42.530 [Lua] disabled=false 01:43:42.530 [Lua] boss=chaos_beastmen 01:43:42.530 [Lua] horde=beastmen 01:43:42.530 [Lua] name=chaos_beastmen 01:43:42.530 [Lua] intensity=default 01:43:42.530 [Lua] --- 01:43:45.209 [Flow] BAKE BAKE BAKE AGAIN 01:43:46.422 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:43:46.444 [Lua] Spline already found! 01:43:48.592 [Flow] interaction disable 01:43:48.592 [Flow] a brazier has been lit 01:43:51.541 [Lua] Switching ConflictSettings: to: beastmen 01:43:51.541 [Lua] pacing=beastmen 01:43:51.541 [Lua] locked_func_name=beastmen 01:43:51.541 [Lua] roaming=nil 01:43:51.541 [Lua] specials=beastmen 01:43:51.541 [Lua] debug_color=purple 01:43:51.541 [Lua] pack_spawning=beastmen 01:43:51.541 [Lua] contained_breeds=nil 01:43:51.541 [Lua] disabled=false 01:43:51.541 [Lua] boss=beastmen 01:43:51.541 [Lua] horde=beastmen 01:43:51.541 [Lua] name=beastmen 01:43:51.541 [Lua] intensity=default 01:43:51.541 [Lua] --- 01:43:52.245 [Lua] Switching ConflictSettings: to: chaos_beastmen 01:43:52.245 [Lua] pacing=default 01:43:52.245 [Lua] locked_func_name=beastmen 01:43:52.245 [Lua] roaming=nil 01:43:52.245 [Lua] specials=chaos_beastmen 01:43:52.245 [Lua] debug_color=orange 01:43:52.245 [Lua] pack_spawning=chaos_beastmen 01:43:52.245 [Lua] contained_breeds=nil 01:43:52.245 [Lua] disabled=false 01:43:52.245 [Lua] boss=chaos_beastmen 01:43:52.245 [Lua] horde=beastmen 01:43:52.245 [Lua] name=chaos_beastmen 01:43:52.245 [Lua] intensity=default 01:43:52.245 [Lua] --- 01:43:52.528 [Lua] Switching ConflictSettings: to: beastmen 01:43:52.528 [Lua] pacing=beastmen 01:43:52.528 [Lua] locked_func_name=beastmen 01:43:52.528 [Lua] roaming=nil 01:43:52.528 [Lua] specials=beastmen 01:43:52.528 [Lua] debug_color=purple 01:43:52.528 [Lua] pack_spawning=beastmen 01:43:52.528 [Lua] contained_breeds=nil 01:43:52.528 [Lua] disabled=false 01:43:52.528 [Lua] boss=beastmen 01:43:52.528 [Lua] horde=beastmen 01:43:52.528 [Lua] name=beastmen 01:43:52.528 [Lua] intensity=default 01:43:52.528 [Lua] --- 01:43:55.355 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:55.754 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:56.168 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:56.604 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:56.708 [Lua] event horde ends! 01:43:56.905 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:57.332 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:57.701 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:58.114 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:43:58.502 [Lua] Mini patrol killed! 23 01:43:59.792 [Lua] spawning mini patrol 01:43:59.955 [Flow] LUA_WIELD_TORCH 01:44:04.240 [Flow] interaction disable 01:44:04.240 [Flow] a brazier has been lit 01:44:04.467 [Lua] Switching ConflictSettings: to: chaos_beastmen 01:44:04.467 [Lua] pacing=default 01:44:04.467 [Lua] locked_func_name=beastmen 01:44:04.467 [Lua] roaming=nil 01:44:04.467 [Lua] specials=chaos_beastmen 01:44:04.467 [Lua] debug_color=orange 01:44:04.467 [Lua] pack_spawning=chaos_beastmen 01:44:04.467 [Lua] contained_breeds=nil 01:44:04.467 [Lua] disabled=false 01:44:04.467 [Lua] boss=chaos_beastmen 01:44:04.467 [Lua] horde=beastmen 01:44:04.467 [Lua] name=chaos_beastmen 01:44:04.467 [Lua] intensity=default 01:44:04.467 [Lua] --- 01:44:06.338 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:44:06.358 [Lua] Spline already found! 01:44:14.556 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:44:14.576 [Lua] Spline already found! 01:44:24.157 [Lua] event horde ends! 01:44:26.261 [Lua] spawning mini patrol 01:44:28.193 [Flow] LUA_WIELD_TORCH 01:44:33.089 [Lua] Mini patrol killed! 25 01:44:34.518 [Flow] LUA_WIELD_TORCH 01:44:50.606 [Lua] event horde ends! 01:44:51.664 [Lua] spawning mini patrol 01:44:53.406 [Lua] Mini patrol killed! 28 01:45:00.036 [Flow] LUA_WIELD_TORCH 01:45:02.742 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 423708 0 01:45:09.771 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:45:09.773 [Lua] [GameNetworkManager] destroying game object with go_id=77 01:45:12.908 [Lua] spawning mini patrol 01:45:15.080 [Lua] Coordinated attack! 01:45:15.878 [Lua] event horde ends! 01:45:18.409 [Lua] Mini patrol killed! 29 01:45:21.492 [Flow] LUA_WIELD_TORCH 01:45:32.337 [Flow] LUA_WIELD_TORCH 01:45:32.559 [Lua] Mini patrol killed! 30 01:45:34.909 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:45:34.911 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=472 01:45:34.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 01:45:36.115 [Lua] spawning mini patrol 01:45:37.176 [Lua] event horde ends! 01:45:40.038 [Flow] interaction disable 01:45:40.038 [Flow] a brazier has been lit 01:45:42.044 [Lua] Time for new HOOORDE! multi_first_wave 01:45:42.044 [Lua] horde requested: ambush 01:45:42.044 [Lua] setting up ambush-horde 01:45:42.044 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:45:42.044 [Lua] -> spawning: 17 01:45:42.044 [Lua] horde crated with id 32 of type ambush 01:45:42.044 [Lua] ambush horde has started 01:45:42.053 [Lua] MUSIC: explore -> pre_ambush 01:45:43.170 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:45:45.595 [Lua] replace_hidden_spawners -> first try found: 1 cover points 01:45:45.595 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:45:45.595 [Lua] ->moving spawner 01:45:45.595 [Lua] ->moving spawner 01:45:45.595 [Lua] ->moving spawner 01:45:45.595 [Lua] ->moving spawner 01:45:45.595 [Lua] ->moving spawner 01:45:47.438 [Lua] MUSIC: pre_ambush -> horde 01:45:47.671 [Lua] MUSIC: horde -> explore 01:45:51.828 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:45:51.851 [Lua] Spline already found! 01:45:52.462 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 01:45:53.082 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 01:45:53.446 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 01:45:56.140 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:45:56.166 [Lua] Spline already found! 01:45:59.244 [Lua] Destroying unit since outside mesh or world 01:46:00.625 [Lua] event horde ends! 01:46:00.672 [Lua] spawning mini patrol 01:46:10.119 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:46:10.119 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:46:10.119 [Lua] horde requested: ambush 01:46:10.119 [Lua] setting up ambush-horde 01:46:10.119 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:46:10.119 [Lua] -> spawning: 19 01:46:10.119 [Lua] horde crated with id 36 of type ambush 01:46:10.119 [Lua] ambush horde has started 01:46:10.130 [Lua] MUSIC: explore -> pre_ambush 01:46:11.108 [Lua] Mini patrol killed! 31 01:46:11.682 [Lua] MUSIC: pre_ambush -> horde 01:46:24.850 [Lua] event horde ends! 01:46:25.660 [Lua] MUSIC: horde -> explore 01:46:25.779 [Lua] Horde killed: ? 01:46:31.036 [Lua] MUSIC: explore -> lost 01:46:40.856 [Lua] [EquipmentUI] - Destroy 01:46:40.856 [Lua] [GamePadEquipmentUI] - Destroy 01:46:40.856 [Lua] [AbilityUI] - Destroy 01:46:40.856 [Lua] [GamePadAbilityUI] - Destroy 01:46:40.856 [Lua] [GameNetworkManager] destroying game object with go_id=76 01:46:41.151 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:46:41.151 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 01:46:41.152 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:46:41.152 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 01:46:41.152 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:46:41.153 [Lua] gm_event_end_conditions_met false true 01:46:41.154 [Save] Saving `save_data` 01:46:41.157 [Save] Save done 01:46:41.157 [Save] Saving `save_data` 01:46:41.161 [Save] Save done 01:46:41.166 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 01:46:41.166 [Lua] Game lost 01:46:41.166 [Lua] PlayFabMirror:_commit_internal nil 01:46:41.166 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:46:41.166 [Save] Saving `save_data` 01:46:41.169 [Save] Save done 01:46:41.175 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 01:46:41.175 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 01:46:41.177 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 01:46:41.177 [Lua] [ChatManager][1]System: IamLupo is joining the game 01:46:41.178 [Lua] commit result success 27 01:46:41.178 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 58 01:46:41.178 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 01:46:41.195 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 01:46:41.197 [Connection] Destroying endpoint 11000010309fe6f - explicit request 01:46:41.199 [Lua] [ChatManager][1]System: IamLupo has left the game 01:46:41.199 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 01:46:41.200 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 58 19 01:46:41.668 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 01:46:41.668 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 58 01:46:42.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 58 01:46:48.862 [Lua] ConflictDirector - destroy all units 01:46:48.877 [Lua] Mini patrol killed! 35 01:46:48.877 [Lua] Horde killed: ? 01:46:48.962 [Lua] TRANSITION nil nil inn_level 01:46:48.962 [Lua] Transition type "inn_level", is server: true 01:46:48.962 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:46:48.962 [Lua] [GameNetworkManager] Leaving game... 01:46:48.962 [Lua] [GameNetworkManager] Shutting down game session host. 01:46:48.962 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:46:48.962 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:46:48.962 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=514.23 01:46:48.975 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:46:50.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:46:50.957 [Lua] Clearing all global lookup lists 01:46:50.957 [Lua] [IngamePlayerListUI] - Destroy 01:46:50.958 [Lua] [IngameUI] destroy 01:46:50.958 [Lua] Set lobby begin: 01:46:50.958 [Lua] Lobby data twitch_enabled = false 01:46:50.958 [Lua] Lobby data power_level = 799 01:46:50.958 [Lua] Lobby data unique_server_name = Visulth 01:46:50.958 [Lua] Lobby data host = 110000101e55044 01:46:50.958 [Lua] Lobby data game_mode = 2 01:46:50.958 [Lua] Lobby data is_private = false 01:46:50.958 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:46:50.958 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:46:50.958 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:46:50.958 [Lua] Lobby data quick_game = true 01:46:50.958 [Lua] Lobby data mechanism = adventure 01:46:50.958 [Lua] Lobby data matchmaking = true 01:46:50.958 [Lua] Lobby data num_players = 3 01:46:50.958 [Lua] Lobby data country_code = CA 01:46:50.959 [Lua] Lobby data difficulty = hardest 01:46:50.959 [Lua] Lobby data player_slot_5 = 0:0 01:46:50.959 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:46:50.959 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:46:50.959 [Lua] Lobby data player_slot_3 = 0:0 01:46:50.959 [Lua] Lobby data eac_authorized = true 01:46:50.959 [Lua] Set lobby end. 01:46:51.000 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:46:51.000 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 01:46:51.307 [Lua] [Managers] Destroying state managers... 01:46:51.326 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:46:51.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:46:51.508 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:46:51.514 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:46:51.521 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:46:51.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:46:51.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:46:51.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:46:51.527 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:46:51.527 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:46:51.530 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:46:51.538 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:46:51.538 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:46:51.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:46:51.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:46:51.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:46:51.556 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:46:51.558 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:46:51.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:46:51.565 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:46:51.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:46:51.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:46:51.572 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:46:51.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:46:51.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:46:51.587 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:46:51.590 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:46:51.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:46:51.598 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:46:51.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:46:51.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:46:51.637 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:46:51.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:46:51.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:46:51.662 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:46:51.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 01:46:51.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:46:51.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:46:51.662 [Lua] [Matchmaking] unregister rpcs 01:46:51.662 [Lua] ############### UNLOADING PACKAGES ############### 01:46:51.662 [Lua] [Gamestate] Enter state StateLoading 01:46:51.666 [World] Spawning level. 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] Found camera: end_screen_camera 01:46:51.678 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:46:51.679 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:46:51.679 [Lua] [Matchmaking] register rpcs 01:46:51.680 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:46:51.680 [Lua] Set lobby begin: 01:46:51.680 [Lua] Lobby data twitch_enabled = false 01:46:51.680 [Lua] Lobby data power_level = 0 01:46:51.680 [Lua] Lobby data unique_server_name = Visulth 01:46:51.680 [Lua] Lobby data host = 110000101e55044 01:46:51.680 [Lua] Lobby data game_mode = 2 01:46:51.680 [Lua] Lobby data is_private = false 01:46:51.680 [Lua] Lobby data level_key = dlc_bogenhafen_city 01:46:51.680 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:46:51.680 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:46:51.680 [Lua] Lobby data quick_game = true 01:46:51.680 [Lua] Lobby data mechanism = adventure 01:46:51.680 [Lua] Lobby data matchmaking = true 01:46:51.680 [Lua] Lobby data num_players = 3 01:46:51.680 [Lua] Lobby data country_code = CA 01:46:51.680 [Lua] Lobby data difficulty = hardest 01:46:51.680 [Lua] Lobby data player_slot_5 = 0:0 01:46:51.680 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:46:51.680 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:46:51.680 [Lua] Lobby data player_slot_3 = 0:0 01:46:51.680 [Lua] Lobby data eac_authorized = true 01:46:51.680 [Lua] Set lobby end. 01:46:51.680 [Lua] registering RPCs 01:46:51.680 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:46:51.680 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:46:51.680 [Lua] Set lobby begin: 01:46:51.681 [Lua] Lobby data twitch_enabled = false 01:46:51.681 [Lua] Lobby data power_level = 0 01:46:51.681 [Lua] Lobby data unique_server_name = Visulth 01:46:51.681 [Lua] Lobby data host = 110000101e55044 01:46:51.681 [Lua] Lobby data game_mode = 3 01:46:51.681 [Lua] Lobby data is_private = false 01:46:51.681 [Lua] Lobby data level_key = inn_level 01:46:51.681 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:46:51.681 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:46:51.681 [Lua] Lobby data quick_game = true 01:46:51.681 [Lua] Lobby data mechanism = adventure 01:46:51.681 [Lua] Lobby data matchmaking = false 01:46:51.681 [Lua] Lobby data num_players = 3 01:46:51.681 [Lua] Lobby data country_code = CA 01:46:51.681 [Lua] Lobby data difficulty = hardest 01:46:51.681 [Lua] Lobby data player_slot_5 = 0:0 01:46:51.681 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:46:51.681 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:46:51.681 [Lua] Lobby data player_slot_3 = 0:0 01:46:51.681 [Lua] Lobby data eac_authorized = true 01:46:51.681 [Lua] Set lobby end. 01:46:51.681 [Lua] MUSIC MANAGER unmute_all_world_sounds 435696 0 01:46:51.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 59 01:46:51.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:46:51.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 59 01:46:51.686 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:46:51.686 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 01:46:51.686 [Lua] [LevelTransitionHandler] load_level inn_level 01:46:51.779 [Umbra] Unload tome 01:46:51.820 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler 01:46:51.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:46:51.820 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:46:51.820 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:46:51.820 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:46:51.820 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:46:52.053 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 59 01:46:52.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:46:52.162 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:46:52.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:46:52.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:46:52.217 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:46:52.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:46:52.259 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:46:52.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x6a5f1, position: 4813914 01:46:57.618 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:46:57.618 [Lua] [PlayState] Enter Substate EndViewStateScore 01:46:58.371 [Lua] ### Sending rpc_level_loaded 01:46:58.371 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 01:46:58.371 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:46:59.599 [Lua] ### Sending rpc_level_loaded 01:46:59.599 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 01:46:59.599 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 01:47:01.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:47:01.688 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:47:01.705 [Lua] [LevelTransitionHandler] Level load completed! 01:47:01.705 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:47:01.705 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:47:01.709 [Lua] ### Sending rpc_level_loaded 01:47:01.709 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 01:47:01.709 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:47:01.709 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:47:01.709 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:47:01.744 [Lua] ### Sending rpc_level_loaded 01:47:01.744 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 01:47:06.862 [Lua] [PlayState] Exit Substate EndViewStateScore 01:47:06.872 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:47:07.862 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:47:07.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:47:07.863 [Lua] [Matchmaking] unregister rpcs 01:47:07.863 [Lua] Set lobby begin: 01:47:07.863 [Lua] Lobby data twitch_enabled = false 01:47:07.863 [Lua] Lobby data power_level = 0 01:47:07.863 [Lua] Lobby data unique_server_name = Visulth 01:47:07.863 [Lua] Lobby data host = 110000101e55044 01:47:07.863 [Lua] Lobby data game_mode = 3 01:47:07.863 [Lua] Lobby data is_private = false 01:47:07.863 [Lua] Lobby data level_key = inn_level 01:47:07.863 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:07.863 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 01:47:07.863 [Lua] Lobby data quick_game = true 01:47:07.863 [Lua] Lobby data mechanism = adventure 01:47:07.863 [Lua] Lobby data matchmaking = false 01:47:07.863 [Lua] Lobby data num_players = 3 01:47:07.863 [Lua] Lobby data country_code = CA 01:47:07.863 [Lua] Lobby data difficulty = hardest 01:47:07.863 [Lua] Lobby data player_slot_5 = 0:0 01:47:07.863 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:07.863 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:47:07.863 [Lua] Lobby data player_slot_3 = 0:0 01:47:07.863 [Lua] Lobby data eac_authorized = true 01:47:07.863 [Lua] Set lobby end. 01:47:07.863 [Lua] [Managers] Destroying state managers... 01:47:07.865 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:47:07.865 [Lua] MUSIC MANAGER Stop_loading_screen_music 435740 0 01:47:07.865 [Lua] [Gamestate] Enter StateIngame HOST 01:47:07.865 [Lua] <>level = inn_level<> 01:47:07.865 [Lua] Set lobby begin: 01:47:07.865 [Lua] Lobby data twitch_enabled = false 01:47:07.865 [Lua] Lobby data power_level = 0 01:47:07.865 [Lua] Lobby data unique_server_name = Visulth 01:47:07.865 [Lua] Lobby data host = 110000101e55044 01:47:07.865 [Lua] Lobby data game_mode = 3 01:47:07.865 [Lua] Lobby data is_private = false 01:47:07.865 [Lua] Lobby data level_key = inn_level 01:47:07.865 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:07.865 [Lua] Lobby data selected_level_key = inn_level 01:47:07.866 [Lua] Lobby data quick_game = true 01:47:07.866 [Lua] Lobby data mechanism = adventure 01:47:07.866 [Lua] Lobby data matchmaking = false 01:47:07.866 [Lua] Lobby data num_players = 3 01:47:07.866 [Lua] Lobby data country_code = CA 01:47:07.866 [Lua] Lobby data difficulty = hardest 01:47:07.866 [Lua] Lobby data player_slot_5 = 0:0 01:47:07.866 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:07.866 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:47:07.866 [Lua] Lobby data player_slot_3 = 0:0 01:47:07.866 [Lua] Lobby data eac_authorized = true 01:47:07.866 [Lua] Set lobby end. 01:47:07.866 [Umbra] Init version: 3.4.15 :: 16 threads 01:47:07.866 [Lua] [StateIngame] Server ingame 01:47:07.871 [Lua] Set lobby begin: 01:47:07.871 [Lua] Lobby data twitch_enabled = false 01:47:07.871 [Lua] Lobby data power_level = 0 01:47:07.871 [Lua] Lobby data unique_server_name = Visulth 01:47:07.871 [Lua] Lobby data host = 110000101e55044 01:47:07.871 [Lua] Lobby data game_mode = 3 01:47:07.871 [Lua] Lobby data is_private = false 01:47:07.871 [Lua] Lobby data level_key = inn_level 01:47:07.871 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:07.871 [Lua] Lobby data selected_level_key = inn_level 01:47:07.871 [Lua] Lobby data quick_game = true 01:47:07.871 [Lua] Lobby data mechanism = adventure 01:47:07.871 [Lua] Lobby data matchmaking = false 01:47:07.871 [Lua] Lobby data num_players = 3 01:47:07.871 [Lua] Lobby data country_code = CA 01:47:07.871 [Lua] Lobby data difficulty = hardest 01:47:07.871 [Lua] Lobby data player_slot_5 = 0:0 01:47:07.871 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:07.871 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:47:07.871 [Lua] Lobby data player_slot_3 = 0:0 01:47:07.872 [Lua] Lobby data eac_authorized = true 01:47:07.872 [Lua] Set lobby end. 01:47:07.872 [Lua] [Matchmaking] register rpcs 01:47:07.872 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:47:07.872 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:47:07.872 [Lua] [GameNetworkManager] self.is_server = true 01:47:07.872 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:47:07.872 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:47:07.872 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:47:07.872 [Network] Setting artificial MTU limit to 65536 01:47:07.882 [Lua] Switching ConflictSettings: to: disabled 01:47:07.882 [Lua] pacing=disabled 01:47:07.882 [Lua] roaming=nil 01:47:07.882 [Lua] specials=disabled 01:47:07.882 [Lua] debug_color=black 01:47:07.882 [Lua] pack_spawning=disabled 01:47:07.882 [Lua] contained_breeds=nil 01:47:07.882 [Lua] disabled=true 01:47:07.882 [Lua] boss=disabled 01:47:07.882 [Lua] horde=disabled 01:47:07.882 [Lua] name=disabled 01:47:07.882 [Lua] intensity=disabled 01:47:07.882 [Lua] --- 01:47:07.882 [Lua] [LevelAnalysis] set_random_seed( 12688491) 01:47:07.888 [Lua] [AIInterestPointSystem] Level Seed: 12688491 01:47:07.888 [Lua] 01:47:07.888 [Lua] [entity_system_bag] = table 01:47:07.888 [Lua] [entity_system_bag] = metatable 01:47:07.888 [Lua] [startup_data] = table 01:47:07.888 [Lua] [entity_manager] = table 01:47:07.888 [Lua] [entity_manager] = metatable 01:47:07.888 [Lua] [unit_spawner] = table 01:47:07.888 [Lua] [unit_spawner] = metatable 01:47:07.888 [Lua] [unit_storage] = table 01:47:07.888 [Lua] [unit_storage] = metatable 01:47:07.888 [Lua] [dice_keeper] = table 01:47:07.888 [Lua] [dice_keeper] = metatable 01:47:07.888 [Lua] [is_server] = true (boolean) 01:47:07.888 [Lua] [world] = [World] 01:47:07.888 [Lua] [system_api] = table 01:47:07.888 [Lua] [entity_system] = table 01:47:07.888 [Lua] [entity_system] = metatable 01:47:07.888 [Lua] [network_lobby] = table 01:47:07.888 [Lua] [network_lobby] = metatable 01:47:07.888 [Lua] [profile_synchronizer] = table 01:47:07.888 [Lua] [profile_synchronizer] = metatable 01:47:07.888 [Lua] [level_transition_handler] = table 01:47:07.888 [Lua] [level_transition_handler] = metatable 01:47:07.888 [Lua] [num_local_human_players] = 1 (number) 01:47:07.888 [Lua] [statistics_db] = table 01:47:07.888 [Lua] [statistics_db] = metatable 01:47:07.888 [Lua] [network_server] = table 01:47:07.888 [Lua] [network_server] = metatable 01:47:07.888 [Lua] [input_manager] = table 01:47:07.888 [Lua] [input_manager] = metatable 01:47:07.888 [Lua] [network_clock] = table 01:47:07.888 [Lua] [network_clock] = metatable 01:47:07.888 [Lua] [network_transmit] = table 01:47:07.888 [Lua] [network_transmit] = metatable 01:47:07.888 [Lua] [free_flight_manager] = table 01:47:07.888 [Lua] [free_flight_manager] = metatable 01:47:07.888 [Lua] [network_manager] = table 01:47:07.888 [Lua] [network_manager] = metatable 01:47:07.888 [Lua] [network_event_delegate] = table 01:47:07.888 [Lua] [network_event_delegate] = metatable 01:47:07.888 [Lua] 01:47:07.889 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:47:07.889 [Lua] ignoring extension VersusInteractObjectiveExtension 01:47:07.889 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:47:07.889 [Lua] ignoring extension VersusSocketObjectiveExtension 01:47:07.889 [Lua] ignoring extension VersusTargetObjectiveExtension 01:47:07.889 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:47:07.893 [Lua] [AchievementManager] Achievements using the steam platform 01:47:07.894 [Lua] [StateIngame] Level seed: 12688491 01:47:07.894 [World] Spawning level. 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:47:08.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:47:08.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:47:08.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 01:47:08.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 01:47:08.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:47:08.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 01:47:08.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 01:47:08.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 01:47:08.175 [Lua] [LevelAnalysis] set_random_seed( 12688491) 01:47:08.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:47:08.196 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 01:47:08.197 [Lua] [IngameUI] init 01:47:08.212 [SteamVoipClient] select_out(110000101e55044, off) 01:47:08.212 [SteamVoipClient] select_out(110000105bd392b, off) 01:47:08.212 [SteamVoipClient] select_out(1100001066dfbc4, off) 01:47:08.217 [Lua] cb_razer_chroma_setup 01:47:08.308 [Lua] [Matchmaking] Cancelling matchmaking 01:47:08.308 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:47:08.308 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:47:08.308 [Lua] Set lobby begin: 01:47:08.308 [Lua] Lobby data twitch_enabled = false 01:47:08.308 [Lua] Lobby data power_level = 0 01:47:08.308 [Lua] Lobby data unique_server_name = Visulth 01:47:08.308 [Lua] Lobby data host = 110000101e55044 01:47:08.308 [Lua] Lobby data game_mode = 3 01:47:08.308 [Lua] Lobby data is_private = false 01:47:08.308 [Lua] Lobby data level_key = inn_level 01:47:08.308 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:08.308 [Lua] Lobby data selected_level_key = inn_level 01:47:08.308 [Lua] Lobby data quick_game = true 01:47:08.308 [Lua] Lobby data mechanism = adventure 01:47:08.308 [Lua] Lobby data matchmaking = false 01:47:08.308 [Lua] Lobby data num_players = 3 01:47:08.309 [Lua] Lobby data country_code = CA 01:47:08.309 [Lua] Lobby data difficulty = normal 01:47:08.309 [Lua] Lobby data player_slot_5 = 0:0 01:47:08.309 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:08.309 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:47:08.309 [Lua] Lobby data player_slot_3 = 0:0 01:47:08.309 [Lua] Lobby data eac_authorized = true 01:47:08.309 [Lua] Set lobby end. 01:47:08.312 [Lua] Set lobby begin: 01:47:08.312 [Lua] Lobby data twitch_enabled = false 01:47:08.312 [Lua] Lobby data power_level = 0 01:47:08.312 [Lua] Lobby data unique_server_name = Visulth 01:47:08.312 [Lua] Lobby data host = 110000101e55044 01:47:08.312 [Lua] Lobby data game_mode = 3 01:47:08.312 [Lua] Lobby data is_private = false 01:47:08.312 [Lua] Lobby data level_key = inn_level 01:47:08.312 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:08.312 [Lua] Lobby data selected_level_key = inn_level 01:47:08.312 [Lua] Lobby data quick_game = true 01:47:08.312 [Lua] Lobby data mechanism = adventure 01:47:08.312 [Lua] Lobby data matchmaking = false 01:47:08.312 [Lua] Lobby data num_players = 3 01:47:08.312 [Lua] Lobby data country_code = CA 01:47:08.312 [Lua] Lobby data difficulty = normal 01:47:08.312 [Lua] Lobby data player_slot_5 = 0:0 01:47:08.312 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:08.312 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:47:08.312 [Lua] Lobby data player_slot_3 = 0:0 01:47:08.312 [Lua] Lobby data eac_authorized = true 01:47:08.312 [Lua] Set lobby end. 01:47:08.312 [Lua] [PartyManager] Leader is set to 110000101e55044 01:47:08.312 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:47:08.313 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:47:08.313 [Lua] Set lobby begin: 01:47:08.313 [Lua] Lobby data twitch_enabled = false 01:47:08.313 [Lua] Lobby data power_level = 835 01:47:08.313 [Lua] Lobby data unique_server_name = Visulth 01:47:08.313 [Lua] Lobby data host = 110000101e55044 01:47:08.313 [Lua] Lobby data game_mode = 3 01:47:08.313 [Lua] Lobby data is_private = false 01:47:08.313 [Lua] Lobby data level_key = inn_level 01:47:08.313 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:08.313 [Lua] Lobby data selected_level_key = inn_level 01:47:08.313 [Lua] Lobby data quick_game = true 01:47:08.313 [Lua] Lobby data mechanism = adventure 01:47:08.313 [Lua] Lobby data matchmaking = false 01:47:08.313 [Lua] Lobby data num_players = 3 01:47:08.313 [Lua] Lobby data country_code = CA 01:47:08.313 [Lua] Lobby data difficulty = normal 01:47:08.313 [Lua] Lobby data player_slot_5 = 0:0 01:47:08.313 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:08.313 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:47:08.313 [Lua] Lobby data player_slot_3 = 0:0 01:47:08.313 [Lua] Lobby data eac_authorized = true 01:47:08.313 [Lua] Set lobby end. 01:47:08.315 [Flow] complete_skittergate_legend true 01:47:08.315 [Flow] complete_all_helmgart_levels_recruit true 01:47:08.317 [Flow] WitchHunterLevel:35 01:47:08.317 [Flow] LeaderYes 01:47:08.317 [Flow] ALL PC XP:304250 01:47:08.317 [Flow] Has "bogenhafen" DLC:true 01:47:08.317 [Flow] WH XP:60850 01:47:08.317 [Flow] Number of crafted items:5754 01:47:08.317 [Flow] Has "pre_order" DLC:true 01:47:08.317 [Flow] Sum of Powe Levels:1500 01:47:08.317 [Flow] lodestone diff 1:false 01:47:08.317 [Flow] magnus and forest activated 01:47:08.317 [Flow] magnus and forest activated 01:47:08.317 [Flow] cemetery and forest activated 01:47:08.317 [Flow] magnus and cemetery 01:47:08.317 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:47:08.317 [Flow] ALL RUNES ACTIVATED 01:47:08.317 [Flow] magnus and forest activated 01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:47:08.318 [Flow] ALL RUNES ACTIVATED 01:47:08.318 [Flow] cemetery and forest activated 01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:47:08.318 [Flow] ALL RUNES ACTIVATED 01:47:08.318 [Flow] magnus and forest activated 01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:47:08.318 [Flow] ALL RUNES ACTIVATED 01:47:08.318 [Flow] magnus and cemetery 01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:47:08.318 [Flow] ALL RUNES ACTIVATED 01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:47:08.321 [Lua] CurrentConflictSettings disabled 01:47:08.321 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:47:08.324 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:47:08.324 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:47:08.324 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:47:08.324 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 01:47:08.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:47:08.325 [Save] Loading `ut_tweaks_presets` 01:47:08.325 warning: [Save] Missing filename `ut_tweaks_presets` 01:47:08.352 [Lua] MUSIC: lost -> explore 01:47:08.727 [Lua] Set lobby begin: 01:47:08.727 [Lua] Lobby data twitch_enabled = false 01:47:08.727 [Lua] Lobby data power_level = 835 01:47:08.727 [Lua] Lobby data unique_server_name = Visulth 01:47:08.727 [Lua] Lobby data host = 110000101e55044 01:47:08.727 [Lua] Lobby data game_mode = 3 01:47:08.728 [Lua] Lobby data is_private = false 01:47:08.728 [Lua] Lobby data level_key = inn_level 01:47:08.728 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:08.728 [Lua] Lobby data selected_level_key = inn_level 01:47:08.728 [Lua] Lobby data quick_game = true 01:47:08.728 [Lua] Lobby data mechanism = adventure 01:47:08.728 [Lua] Lobby data matchmaking = false 01:47:08.728 [Lua] Lobby data num_players = 3 01:47:08.728 [Lua] Lobby data country_code = CA 01:47:08.728 [Lua] Lobby data difficulty = normal 01:47:08.728 [Lua] Lobby data player_slot_5 = 0:0 01:47:08.728 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:08.728 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:47:08.728 [Lua] Lobby data player_slot_3 = 0:0 01:47:08.730 [Lua] Lobby data eac_authorized = true 01:47:08.730 [Lua] Set lobby end. 01:47:08.730 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 01:47:08.732 [Lua] Set lobby begin: 01:47:08.732 [Lua] Lobby data twitch_enabled = false 01:47:08.732 [Lua] Lobby data power_level = 835 01:47:08.732 [Lua] Lobby data unique_server_name = Visulth 01:47:08.733 [Lua] Lobby data host = 110000101e55044 01:47:08.733 [Lua] Lobby data game_mode = 3 01:47:08.733 [Lua] Lobby data is_private = false 01:47:08.733 [Lua] Lobby data level_key = inn_level 01:47:08.733 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:08.733 [Lua] Lobby data selected_level_key = inn_level 01:47:08.733 [Lua] Lobby data quick_game = true 01:47:08.733 [Lua] Lobby data mechanism = adventure 01:47:08.733 [Lua] Lobby data matchmaking = false 01:47:08.733 [Lua] Lobby data num_players = 3 01:47:08.733 [Lua] Lobby data country_code = CA 01:47:08.733 [Lua] Lobby data difficulty = normal 01:47:08.733 [Lua] Lobby data player_slot_5 = 0:0 01:47:08.733 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:08.733 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:47:08.733 [Lua] Lobby data player_slot_3 = 0:0 01:47:08.733 [Lua] Lobby data eac_authorized = true 01:47:08.733 [Lua] Set lobby end. 01:47:08.733 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:47:08.734 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 01:47:08.734 [Lua] RemotePlayer:create_game_object( ) 26 01:47:08.746 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 01:47:08.746 [Lua] RemotePlayer:create_game_object( ) 27 01:47:08.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:47:08.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:47:08.759 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 01:47:08.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:47:08.759 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 01:47:08.759 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:47:08.788 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:47:08.789 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:47:08.789 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 01:47:08.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:47:08.799 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:47:08.799 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 01:47:08.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:47:08.875 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:47:08.875 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:47:08.875 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:47:08.876 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:47:08.877 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 01:47:08.878 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:47:08.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:47:08.911 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 01:47:08.911 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:47:08.911 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 01:47:08.911 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:47:08.912 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 01:47:08.914 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:47:08.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:47:08.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:47:08.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:47:08.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 01:47:08.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 01:47:08.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 01:47:08.976 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:47:08.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:47:09.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:47:09.034 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:47:09.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:47:09.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:47:09.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:47:09.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:47:09.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:47:09.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:47:09.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:47:09.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:47:09.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:47:09.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:47:09.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:47:09.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:47:09.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:47:09.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:47:09.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:47:09.269 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:47:09.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:47:09.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 01:47:09.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 01:47:09.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 01:47:09.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:47:09.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:47:09.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:47:09.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 01:47:09.386 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 01:47:09.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:47:09.418 [Lua] StateInGameRunning:_game_actually_starts() 01:47:09.418 [Lua] ################################################################################################################# 01:47:09.418 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:47:09.418 [Lua] ################################################################################################################# 01:47:09.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 60 01:47:09.430 [Flow] DISABLE 01:47:09.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:47:09.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 01:47:09.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 01:47:09.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:47:09.448 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 60 01:47:09.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:47:09.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:47:09.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 01:47:09.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:47:09.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:47:09.580 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:47:09.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 01:47:09.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:47:09.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 60 01:47:09.591 [Lua] Commit load time data 01:47:09.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:47:09.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:47:09.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 01:47:09.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:47:09.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:47:09.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 01:47:09.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 01:47:09.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:47:09.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:47:09.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 01:47:10.694 [Lua] [IngameUI] menu view on_enter character_selection 01:47:10.694 [Lua] hero_fullscreen_menu_on_enter 01:47:10.700 [Lua] [IngameUI] menu view post_update_on_enter table: 0x814d61c0 01:47:10.700 [World] Spawning level. 01:47:10.709 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:47:10.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:10.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:10.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:10.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:47:10.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 01:47:10.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:10.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:47:10.790 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:47:10.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:47:10.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:47:10.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:47:13.322 [Lua] Set lobby begin: 01:47:13.322 [Lua] Lobby data twitch_enabled = false 01:47:13.322 [Lua] Lobby data power_level = 799 01:47:13.322 [Lua] Lobby data unique_server_name = Visulth 01:47:13.322 [Lua] Lobby data host = 110000101e55044 01:47:13.322 [Lua] Lobby data game_mode = 3 01:47:13.322 [Lua] Lobby data is_private = false 01:47:13.322 [Lua] Lobby data level_key = inn_level 01:47:13.322 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:13.322 [Lua] Lobby data selected_level_key = inn_level 01:47:13.322 [Lua] Lobby data quick_game = true 01:47:13.322 [Lua] Lobby data mechanism = adventure 01:47:13.322 [Lua] Lobby data matchmaking = false 01:47:13.322 [Lua] Lobby data num_players = 3 01:47:13.322 [Lua] Lobby data country_code = CA 01:47:13.322 [Lua] Lobby data difficulty = normal 01:47:13.323 [Lua] Lobby data player_slot_5 = 0:0 01:47:13.323 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:13.323 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:47:13.323 [Lua] Lobby data player_slot_3 = 0:0 01:47:13.323 [Lua] Lobby data eac_authorized = true 01:47:13.323 [Lua] Set lobby end. 01:47:17.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:47:17.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:47:17.337 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 01:47:17.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:47:17.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:47:17.355 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:47:17.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:47:17.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:47:17.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:47:17.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:47:17.405 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:47:17.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:47:17.419 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:47:17.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:47:17.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:47:17.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:47:17.571 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:47:17.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:47:17.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 01:47:17.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:47:18.234 [Lua] [IngameUI] menu view on_exit character_selection 01:47:18.248 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:47:18.248 [Lua] hero_fullscreen_menu_on_exit 01:47:18.255 [Lua] [IngameUI] menu view post_update_on_exit table: 0x814d61c0 01:47:18.255 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 01:47:18.256 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940 01:47:18.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 01:47:18.428 [Lua] PlayFabMirror:_commit_internal 28 01:47:18.428 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:47:18.431 [Lua] generate_backend_stats 110000101e55044:1 01:47:18.443 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:47:18.454 [Lua] commit result success 28 01:47:18.994 [Lua] [IngameUI] menu view on_enter ingame_menu 01:47:19.914 [Lua] [IngameUI] menu view on_exit ingame_menu 01:47:19.914 [Lua] [IngameUI] menu view on_enter options_view 01:47:25.381 [Network] Setting artificial MTU limit to 65536 01:47:25.382 [Lua] PopupManager:queue_default_popup: Settings will be applied once a new mission is started. Mission Reload Needed continue Continue 01:47:25.383 [Save] Saving `save_data` 01:47:25.387 [Save] Save done 01:47:26.316 [Lua] PopupManager:query_result returned result: continue 01:47:26.931 [Lua] [IngameUI] menu view on_exit options_view 01:47:26.931 [Lua] [IngameUI] menu view on_enter ingame_menu 01:47:27.297 [Lua] [IngameUI] menu view on_exit ingame_menu 01:47:27.873 [Lua] [IngameUI] menu view on_enter character_selection 01:47:27.874 [Lua] hero_fullscreen_menu_on_enter 01:47:27.878 [Lua] [IngameUI] menu view post_update_on_enter table: 0x814d61c0 01:47:27.878 [World] Spawning level. 01:47:27.890 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:47:27.900 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:27.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:27.901 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:27.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:47:27.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 01:47:27.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:27.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:47:27.942 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:47:27.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:47:27.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:47:27.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:47:29.278 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 01:47:29.278 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940 01:47:29.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 01:47:29.279 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:29.921 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:47:29.921 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:47:29.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:29.929 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:30.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:47:30.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 01:47:30.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:47:30.147 [Lua] Assigning peer(110000101e55044:1) to profile(5) career(1) 01:47:30.147 [Lua] Set lobby begin: 01:47:30.147 [Lua] Lobby data twitch_enabled = false 01:47:30.147 [Lua] Lobby data power_level = 799 01:47:30.148 [Lua] Lobby data unique_server_name = Visulth 01:47:30.148 [Lua] Lobby data host = 110000101e55044 01:47:30.148 [Lua] Lobby data game_mode = 3 01:47:30.148 [Lua] Lobby data is_private = false 01:47:30.148 [Lua] Lobby data level_key = inn_level 01:47:30.148 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:30.148 [Lua] Lobby data selected_level_key = inn_level 01:47:30.148 [Lua] Lobby data quick_game = true 01:47:30.148 [Lua] Lobby data mechanism = adventure 01:47:30.148 [Lua] Lobby data matchmaking = false 01:47:30.148 [Lua] Lobby data num_players = 3 01:47:30.148 [Lua] Lobby data country_code = CA 01:47:30.148 [Lua] Lobby data difficulty = normal 01:47:30.148 [Lua] Lobby data player_slot_5 = 0:0 01:47:30.148 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:30.148 [Lua] Lobby data player_slot_4 = 0:0 01:47:30.148 [Lua] Lobby data player_slot_3 = 0:0 01:47:30.148 [Lua] Lobby data eac_authorized = true 01:47:30.148 [Lua] Set lobby end. 01:47:30.148 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(5) career_index(1) 01:47:30.148 [Lua] Set lobby begin: 01:47:30.148 [Lua] Lobby data twitch_enabled = false 01:47:30.148 [Lua] Lobby data power_level = 799 01:47:30.148 [Lua] Lobby data unique_server_name = Visulth 01:47:30.148 [Lua] Lobby data host = 110000101e55044 01:47:30.149 [Lua] Lobby data game_mode = 3 01:47:30.149 [Lua] Lobby data is_private = false 01:47:30.149 [Lua] Lobby data level_key = inn_level 01:47:30.149 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:47:30.149 [Lua] Lobby data selected_level_key = inn_level 01:47:30.149 [Lua] Lobby data quick_game = true 01:47:30.149 [Lua] Lobby data mechanism = adventure 01:47:30.149 [Lua] Lobby data matchmaking = false 01:47:30.149 [Lua] Lobby data num_players = 3 01:47:30.149 [Lua] Lobby data country_code = CA 01:47:30.149 [Lua] Lobby data difficulty = normal 01:47:30.149 [Lua] Lobby data player_slot_5 = 110000101e55044:1 01:47:30.149 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:47:30.149 [Lua] Lobby data player_slot_4 = 0:0 01:47:30.149 [Lua] Lobby data player_slot_3 = 0:0 01:47:30.149 [Lua] Lobby data eac_authorized = true 01:47:30.149 [Lua] Set lobby end. 01:47:30.149 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 01:47:30.150 [Lua] 01:47:30.150 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 01:47:30.150 [Lua] [wwise/handgun_rifle] = false (boolean) 01:47:30.150 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 01:47:30.150 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 01:47:30.150 [Lua] [wwise/two_handed_swords] = false (boolean) 01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 01:47:30.150 [Lua] 01:47:30.150 [Lua] 01:47:30.150 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 01:47:30.150 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 01:47:30.150 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 01:47:30.150 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 01:47:30.150 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:47:30.150 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 01:47:30.150 [Lua] [wwise/two_handed_swords] = false (boolean) 01:47:30.150 [Lua] [wwise/handgun_rifle] = false (boolean) 01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 01:47:30.150 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 01:47:30.150 [Lua] 01:47:30.156 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044 01:47:30.156 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:6 my_peer_id:110000101e55044 01:47:30.156 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:6 my_peer_id:110000101e55044 01:47:30.159 [Lua] [EquipmentUI] - Destroy 01:47:30.159 [Lua] [GamePadEquipmentUI] - Destroy 01:47:30.159 [Lua] [AbilityUI] - Destroy 01:47:30.159 [Lua] [GamePadAbilityUI] - Destroy 01:47:30.159 [Lua] [GameNetworkManager] destroying game object with go_id=30 01:47:30.162 [Save] Saving `save_data` 01:47:30.166 [Save] Save done 01:47:30.166 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044 01:47:30.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:47:30.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:47:30.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:47:30.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:47:30.166 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:47:30.166 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 01:47:30.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 01:47:30.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 01:47:30.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 01:47:30.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:47:30.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 01:47:30.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 01:47:30.213 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 01:47:30.213 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 01:47:30.214 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:47:30.214 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 01:47:30.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 01:47:30.214 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:47:30.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 01:47:30.214 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:47:30.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 01:47:30.216 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:47:30.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:47:30.286 [Lua] [IngameUI] menu view on_exit character_selection 01:47:30.286 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:47:30.286 [Lua] hero_fullscreen_menu_on_exit 01:47:30.291 [Lua] [IngameUI] menu view post_update_on_exit table: 0x814d61c0 01:47:30.291 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 01:47:30.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 01:47:30.303 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940 01:47:30.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:47:30.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 01:47:30.549 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:47:30.549 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:47:30.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 01:47:30.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 01:47:30.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 01:47:30.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 01:47:31.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 01:47:31.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 01:47:31.319 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:47:31.471 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:47:31.471 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:47:31.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 01:47:31.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 01:47:31.586 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 01:47:31.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 01:47:31.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 01:47:31.680 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 01:47:31.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 01:47:32.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 01:47:32.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 01:47:32.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 01:47:32.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 01:47:32.260 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 01:47:32.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:47:32.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:47:32.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:47:32.474 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 01:47:32.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:47:32.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:47:32.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:47:33.071 [Lua] [IngameUI] menu view on_enter hero_view 01:47:33.078 [Lua] [IngameUI] menu view post_update_on_enter table: 0x86661dc0 01:47:33.078 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:47:33.078 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x8c7be770) 01:47:33.078 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x8c7b5590) 01:47:33.078 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x8c79e7d0) 01:47:33.102 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:47:33.102 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:47:33.104 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:47:33.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:47:33.115 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:47:33.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:47:33.698 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:47:33.713 [World] Spawning level. 01:47:33.742 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:47:33.742 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:47:33.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:47:33.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:47:33.800 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:47:33.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:47:33.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:47:33.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:47:33.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:47:53.910 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:54.205 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:47:54.396 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:47:56.816 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:57.185 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:47:57.375 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:47:58.708 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:59.091 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:01.253 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:01.993 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:02.665 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:03.083 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:03.920 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:04.342 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:04.599 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:04.985 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:09.410 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:09.930 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:10.028 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:10.481 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:27.114 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #10 for hero es_mercenary ... 01:48:27.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:27.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:27.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:27.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:27.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044 01:48:27.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:7 my_peer_id:110000101e55044 01:48:27.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:7 my_peer_id:110000101e55044 01:48:27.193 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044 01:48:27.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:48:27.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:48:27.193 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 01:48:27.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:48:27.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 01:48:27.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:48:27.301 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 01:48:27.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 01:48:27.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:48:27.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:48:27.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:48:27.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:48:27.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:48:27.416 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:48:27.481 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:48:27.481 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:48:27.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 01:48:27.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 01:48:27.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 01:48:27.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 01:48:28.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 01:48:28.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 01:48:28.292 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 01:48:28.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.408 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044 01:48:28.408 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:8 my_peer_id:110000101e55044 01:48:28.408 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:8 my_peer_id:110000101e55044 01:48:28.440 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044 01:48:28.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 01:48:28.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044 01:48:28.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:9 my_peer_id:110000101e55044 01:48:28.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:9 my_peer_id:110000101e55044 01:48:28.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044 01:48:28.623 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 01:48:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044 01:48:28.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:10 my_peer_id:110000101e55044 01:48:28.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:10 my_peer_id:110000101e55044 01:48:28.764 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044 01:48:28.784 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 01:48:28.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:28.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:28.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044 01:48:28.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:11 my_peer_id:110000101e55044 01:48:28.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:11 my_peer_id:110000101e55044 01:48:28.928 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044 01:48:28.948 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 01:48:29.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:29.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:29.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:29.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:29.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:29.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:29.055 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #10 restored for hero es_mercenary 01:48:30.909 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:48:30.910 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:30.910 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:30.910 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:30.927 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:48:30.927 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 01:48:30.929 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:48:30.929 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:48:34.935 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 01:48:34.935 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:48:34.937 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:48:34.937 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:48:34.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:48:35.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:48:35.458 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:48:35.471 [World] Spawning level. 01:48:35.500 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:35.500 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:35.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:35.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:35.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:35.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:35.586 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:48:35.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:35.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:35.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:35.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:35.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:35.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:35.604 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:48:35.604 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 01:48:35.604 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:48:35.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:48:35.607 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 01:48:35.618 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:48:36.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 01:48:36.163 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:48:36.163 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 01:48:36.165 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 01:48:37.035 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 01:48:37.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:48:37.037 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:48:37.037 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:48:37.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:48:37.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:48:37.581 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:48:37.594 [World] Spawning level. 01:48:37.623 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:37.623 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:37.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:37.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:37.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:37.681 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:37.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:37.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:37.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:37.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:37.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:37.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:48:51.821 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:48:51.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:51.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:51.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:51.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:51.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:51.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:48:51.835 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:48:51.835 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 01:48:51.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:48:51.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:48:57.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044 01:48:57.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:12 my_peer_id:110000101e55044 01:48:57.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:12 my_peer_id:110000101e55044 01:48:57.348 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044 01:48:57.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:48:57.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 01:48:57.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 01:48:57.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 01:48:57.716 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 01:49:06.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 01:49:06.274 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:49:06.276 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:49:06.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:49:06.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:49:06.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:49:06.787 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:49:06.799 [World] Spawning level. 01:49:06.828 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:49:06.828 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:49:06.883 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:49:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:49:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:49:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:49:11.044 [Lua] [IngameUI] menu view on_exit hero_view 01:49:11.053 [Lua] [IngameUI] menu view post_update_on_exit table: 0x86661dc0 01:49:11.053 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:49:11.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:49:11.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:49:11.053 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:49:11.053 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:49:11.053 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:49:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:49:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:49:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:49:11.069 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:49:11.069 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:49:11.069 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:49:11.419 [Lua] [IngameUI] menu view on_enter character_selection 01:49:11.419 [Lua] hero_fullscreen_menu_on_enter 01:49:11.425 [Lua] [IngameUI] menu view post_update_on_enter table: 0x814d61c0 01:49:11.425 [World] Spawning level. 01:49:11.436 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:49:11.447 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:49:11.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:49:11.448 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:49:11.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:49:11.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 01:49:11.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:49:11.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:49:11.503 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:49:11.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 01:49:11.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 01:49:11.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 01:49:12.916 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 01:49:12.916 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940 01:49:12.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 01:49:12.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e639728c] 01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba9eed2d] 01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2a5e2968] 01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7badb797] 01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4167bc62] 01:49:12.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:49:12.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:49:12.944 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:49:12.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 01:49:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 01:49:12.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:49:12.963 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:49:12.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:49:12.970 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 01:49:13.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:49:13.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:49:13.339 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[41fb9e8f] 01:49:13.339 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a582003b] 01:49:13.339 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4204d2fc] 01:49:13.523 [Lua] Assigning peer(110000101e55044:1) to profile(4) career(2) 01:49:13.523 [Lua] Set lobby begin: 01:49:13.523 [Lua] Lobby data twitch_enabled = false 01:49:13.523 [Lua] Lobby data power_level = 799 01:49:13.523 [Lua] Lobby data unique_server_name = Visulth 01:49:13.523 [Lua] Lobby data host = 110000101e55044 01:49:13.524 [Lua] Lobby data game_mode = 3 01:49:13.524 [Lua] Lobby data is_private = false 01:49:13.524 [Lua] Lobby data level_key = inn_level 01:49:13.524 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:49:13.524 [Lua] Lobby data selected_level_key = inn_level 01:49:13.524 [Lua] Lobby data quick_game = true 01:49:13.524 [Lua] Lobby data mechanism = adventure 01:49:13.524 [Lua] Lobby data matchmaking = false 01:49:13.524 [Lua] Lobby data num_players = 3 01:49:13.524 [Lua] Lobby data country_code = CA 01:49:13.524 [Lua] Lobby data difficulty = normal 01:49:13.524 [Lua] Lobby data player_slot_5 = 0:0 01:49:13.524 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:49:13.524 [Lua] Lobby data player_slot_4 = 0:0 01:49:13.524 [Lua] Lobby data player_slot_3 = 0:0 01:49:13.524 [Lua] Lobby data eac_authorized = true 01:49:13.524 [Lua] Set lobby end. 01:49:13.524 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(4) career_index(2) 01:49:13.524 [Lua] Set lobby begin: 01:49:13.524 [Lua] Lobby data twitch_enabled = false 01:49:13.524 [Lua] Lobby data power_level = 799 01:49:13.524 [Lua] Lobby data unique_server_name = Visulth 01:49:13.524 [Lua] Lobby data host = 110000101e55044 01:49:13.524 [Lua] Lobby data game_mode = 3 01:49:13.524 [Lua] Lobby data is_private = false 01:49:13.524 [Lua] Lobby data level_key = inn_level 01:49:13.524 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:49:13.524 [Lua] Lobby data selected_level_key = inn_level 01:49:13.524 [Lua] Lobby data quick_game = true 01:49:13.525 [Lua] Lobby data mechanism = adventure 01:49:13.525 [Lua] Lobby data matchmaking = false 01:49:13.525 [Lua] Lobby data num_players = 3 01:49:13.525 [Lua] Lobby data country_code = CA 01:49:13.525 [Lua] Lobby data difficulty = normal 01:49:13.525 [Lua] Lobby data player_slot_5 = 0:0 01:49:13.525 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:49:13.525 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:49:13.525 [Lua] Lobby data player_slot_3 = 0:0 01:49:13.525 [Lua] Lobby data eac_authorized = true 01:49:13.525 [Lua] Set lobby end. 01:49:13.525 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 01:49:13.525 [Lua] 01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean) 01:49:13.525 [Lua] [wwise/one_handed_daggers] = false (boolean) 01:49:13.525 [Lua] [wwise/bow] = false (boolean) 01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 01:49:13.525 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 01:49:13.525 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 01:49:13.525 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:49:13.525 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 01:49:13.525 [Lua] 01:49:13.525 [Lua] 01:49:13.525 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:49:13.525 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean) 01:49:13.525 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 01:49:13.525 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 01:49:13.525 [Lua] [wwise/one_handed_daggers] = false (boolean) 01:49:13.525 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 01:49:13.525 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 01:49:13.525 [Lua] [wwise/bow] = false (boolean) 01:49:13.525 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:49:13.525 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 01:49:13.525 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 01:49:13.525 [Lua] 01:49:13.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044 01:49:13.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:13 my_peer_id:110000101e55044 01:49:13.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:13 my_peer_id:110000101e55044 01:49:13.537 [Lua] [EquipmentUI] - Destroy 01:49:13.537 [Lua] [GamePadEquipmentUI] - Destroy 01:49:13.537 [Lua] [AbilityUI] - Destroy 01:49:13.537 [Lua] [GamePadAbilityUI] - Destroy 01:49:13.537 [Lua] [GameNetworkManager] destroying game object with go_id=49 01:49:13.540 [Save] Saving `save_data` 01:49:13.542 [Save] Save done 01:49:13.544 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044 01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:13.593 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:49:13.593 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 01:49:13.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 01:49:13.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:49:13.594 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:49:13.594 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 01:49:13.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:49:13.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 01:49:13.594 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 01:49:13.594 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 01:49:13.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 01:49:13.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 01:49:13.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:49:13.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:49:13.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:49:13.655 [Lua] [IngameUI] menu view on_exit character_selection 01:49:13.666 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:49:13.666 [Lua] hero_fullscreen_menu_on_exit 01:49:13.671 [Lua] [IngameUI] menu view post_update_on_exit table: 0x814d61c0 01:49:13.672 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 01:49:13.672 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940 01:49:13.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 01:49:13.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:49:13.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:49:13.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:49:13.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:49:13.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:49:13.995 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:49:14.033 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:49:14.033 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:49:14.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:49:14.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:49:14.169 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:49:14.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:49:14.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:49:14.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:49:14.269 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:49:14.306 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:49:14.306 [Lua] [PackageManager] Force_load: wwise/bow 01:49:14.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:49:14.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:49:14.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:49:14.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 01:49:14.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 01:49:14.462 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 01:49:14.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:49:14.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:49:14.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:49:14.563 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 01:49:14.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[972f442a] 01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[972f442a] 01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e825b6b9] 01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[148dfc14] 01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[563894d1] 01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9ae80155] 01:49:14.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c4008c9c] 01:49:14.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:49:14.727 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 01:49:15.674 [Lua] [IngameUI] menu view on_enter start_game_view 01:49:15.680 [Lua] [IngameUI] menu view post_update_on_enter table: 0x82f36ae0 01:49:15.680 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:49:15.682 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:49:15.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:49:15.683 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:49:15.683 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:49:16.027 [Lua] PlayFabMirror:_commit_internal 29 01:49:16.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 61 01:49:16.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 62 01:49:16.027 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:49:16.030 [Lua] generate_backend_stats 110000101e55044:1 01:49:16.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 63 01:49:16.052 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 61 01:49:16.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 61 01:49:16.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 62 01:49:16.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 62 01:49:16.713 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 63 20 01:49:16.779 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 01:49:16.779 [Lua] ............................................................................................................ 01:49:16.779 [Lua] ............................................................................................................ 01:49:16.779 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 01:49:16.779 [Lua] ............................................................................................................ 01:49:16.779 [Lua] ............................................................................................................ 01:49:16.779 [Lua] [Matchmaking] Cancelling matchmaking 01:49:16.779 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:49:16.848 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 01:49:16.848 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 63 01:49:16.880 [Lua] [IngameUI] menu view on_exit start_game_view 01:49:16.880 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:49:16.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:49:16.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:49:16.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:49:16.881 [Save] Saving `save_data` 01:49:16.884 [Save] Save done 01:49:16.890 [Lua] [IngameUI] menu view post_update_on_exit table: 0x82f36ae0 01:49:17.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 63 01:49:17.133 [Lua] commit result success 29 01:49:18.365 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:49:18.365 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:49:18.369 [Lua] Set lobby begin: 01:49:18.369 [Lua] Lobby data twitch_enabled = false 01:49:18.369 [Lua] Lobby data power_level = 799 01:49:18.369 [Lua] Lobby data unique_server_name = Visulth 01:49:18.369 [Lua] Lobby data host = 110000101e55044 01:49:18.369 [Lua] Lobby data game_mode = 3 01:49:18.369 [Lua] Lobby data is_private = false 01:49:18.369 [Lua] Lobby data level_key = inn_level 01:49:18.369 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:49:18.369 [Lua] Lobby data selected_level_key = inn_level 01:49:18.369 [Lua] Lobby data quick_game = true 01:49:18.369 [Lua] Lobby data mechanism = adventure 01:49:18.369 [Lua] Lobby data matchmaking = false 01:49:18.370 [Lua] Lobby data num_players = 3 01:49:18.370 [Lua] Lobby data country_code = CA 01:49:18.370 [Lua] Lobby data difficulty = hardest 01:49:18.370 [Lua] Lobby data player_slot_5 = 0:0 01:49:18.370 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:49:18.370 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:49:18.370 [Lua] Lobby data player_slot_3 = 0:0 01:49:18.370 [Lua] Lobby data eac_authorized = true 01:49:18.370 [Lua] Set lobby end. 01:49:18.370 [Lua] [PartyManager] Leader is set to 110000101e55044 01:49:18.371 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 01:49:18.371 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:49:18.371 [Lua] Set lobby begin: 01:49:18.371 [Lua] Lobby data twitch_enabled = false 01:49:18.371 [Lua] Lobby data power_level = 799 01:49:18.371 [Lua] Lobby data unique_server_name = Visulth 01:49:18.371 [Lua] Lobby data host = 110000101e55044 01:49:18.371 [Lua] Lobby data game_mode = 1 01:49:18.371 [Lua] Lobby data is_private = false 01:49:18.371 [Lua] Lobby data level_key = inn_level 01:49:18.371 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:49:18.371 [Lua] Lobby data selected_level_key = inn_level 01:49:18.371 [Lua] Lobby data quick_game = true 01:49:18.371 [Lua] Lobby data mechanism = adventure 01:49:18.371 [Lua] Lobby data matchmaking = true 01:49:18.371 [Lua] Lobby data num_players = 3 01:49:18.371 [Lua] Lobby data country_code = CA 01:49:18.371 [Lua] Lobby data difficulty = hardest 01:49:18.371 [Lua] Lobby data player_slot_5 = 0:0 01:49:18.371 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:49:18.372 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:49:18.372 [Lua] Lobby data player_slot_3 = 0:0 01:49:18.372 [Lua] Lobby data eac_authorized = true 01:49:18.372 [Lua] Set lobby end. 01:49:18.372 [Lua] Set lobby begin: 01:49:18.372 [Lua] Lobby data twitch_enabled = false 01:49:18.372 [Lua] Lobby data power_level = 799 01:49:18.372 [Lua] Lobby data unique_server_name = Visulth 01:49:18.372 [Lua] Lobby data host = 110000101e55044 01:49:18.372 [Lua] Lobby data game_mode = 1 01:49:18.372 [Lua] Lobby data is_private = false 01:49:18.372 [Lua] Lobby data level_key = inn_level 01:49:18.372 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:49:18.372 [Lua] Lobby data selected_level_key = inn_level 01:49:18.372 [Lua] Lobby data quick_game = true 01:49:18.372 [Lua] Lobby data mechanism = adventure 01:49:18.372 [Lua] Lobby data matchmaking = true 01:49:18.372 [Lua] Lobby data num_players = 3 01:49:18.372 [Lua] Lobby data country_code = CA 01:49:18.372 [Lua] Lobby data difficulty = hardest 01:49:18.372 [Lua] Lobby data player_slot_5 = 0:0 01:49:18.372 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:49:18.372 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:49:18.372 [Lua] Lobby data player_slot_3 = 0:0 01:49:18.372 [Lua] Lobby data eac_authorized = true 01:49:18.372 [Lua] Set lobby end. 01:49:18.375 [Lua] [ChatManager][1]System: Starting hosted game... 01:49:18.375 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:49:18.375 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:49:25.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044 01:49:25.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:14 my_peer_id:110000101e55044 01:49:25.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:14 my_peer_id:110000101e55044 01:49:25.196 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044 01:49:25.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:25.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 01:49:25.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:49:25.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 01:49:25.403 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 01:49:35.607 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044 01:49:35.607 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:15 my_peer_id:110000101e55044 01:49:35.607 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:15 my_peer_id:110000101e55044 01:49:35.616 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044 01:49:35.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:35.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 01:49:35.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 01:49:35.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 01:49:35.800 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 01:49:50.933 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044 01:49:50.933 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:16 my_peer_id:110000101e55044 01:49:50.934 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:16 my_peer_id:110000101e55044 01:49:50.943 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044 01:49:50.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient, async-read, 01:49:50.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 01:49:51.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 01:49:51.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 01:49:51.263 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 01:49:55.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044 01:49:55.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:17 my_peer_id:110000101e55044 01:49:55.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:17 my_peer_id:110000101e55044 01:49:55.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044 01:49:55.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:55.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient 01:49:55.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 01:49:55.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 01:49:55.898 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 01:50:08.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044 01:50:08.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:18 my_peer_id:110000101e55044 01:50:08.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:18 my_peer_id:110000101e55044 01:50:08.219 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044 01:50:08.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 01:50:08.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 01:50:08.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 01:50:08.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 01:50:08.537 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 01:50:08.993 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b1bd3321] 01:51:02.532 [SteamLobby] Detected added member 110000102fbaee4 01:51:02.533 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:51:02.533 [Lua] Players: 4 01:51:02.533 [Lua] Set lobby begin: 01:51:02.533 [Lua] Lobby data twitch_enabled = false 01:51:02.533 [Lua] Lobby data power_level = 799 01:51:02.533 [Lua] Lobby data unique_server_name = Visulth 01:51:02.533 [Lua] Lobby data host = 110000101e55044 01:51:02.533 [Lua] Lobby data game_mode = 1 01:51:02.533 [Lua] Lobby data is_private = false 01:51:02.533 [Lua] Lobby data level_key = inn_level 01:51:02.533 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:51:02.533 [Lua] Lobby data selected_level_key = inn_level 01:51:02.533 [Lua] Lobby data quick_game = true 01:51:02.533 [Lua] Lobby data mechanism = adventure 01:51:02.533 [Lua] Lobby data matchmaking = true 01:51:02.534 [Lua] Lobby data num_players = 4 01:51:02.534 [Lua] Lobby data country_code = CA 01:51:02.534 [Lua] Lobby data difficulty = hardest 01:51:02.534 [Lua] Lobby data player_slot_5 = 0:0 01:51:02.534 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:51:02.534 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:51:02.534 [Lua] Lobby data player_slot_3 = 0:0 01:51:02.534 [Lua] Lobby data eac_authorized = true 01:51:02.534 [Lua] Set lobby end. 01:51:02.534 [Lua] [LobbyMembers] Member joined 110000102fbaee4 01:51:02.551 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 01:51:02.551 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:51:02.569 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 01:51:02.570 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 01:51:06.676 [SteamAuthenticator] Got ticket from 110000102fbaee4 01:51:06.676 [SteamAuthenticator] BeginAuthSession 110000102fbaee4 01:51:06.676 [SteamAuthenticator] Authenticating 110000102fbaee4 01:51:06.710 [SteamAuthenticator] Got ticket request from 110000102fbaee4 01:51:06.710 [SteamAuthenticator] GetAuthSessionTicket 110000102fbaee4 01:51:06.710 [SteamAuthenticator] Sent ticket to 110000102fbaee4 01:51:06.936 [SteamAuthenticator] Steam validation for 110000102fbaee4 with response 0 01:51:07.059 [Connection] New session id 211 to 110000102fbaee4. 01:51:07.184 [Connection] Established a connection <40.211> to 110000102fbaee4 01:51:07.184 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:51:07.184 [Lua] [Matchmaking] Got a handshake request from 110000102fbaee4 with user name 'Ironic Windmill' 01:51:07.306 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000173d0d7 from 110000102fbaee4, replying lobby_ok 01:51:07.447 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102fbaee4 REPLY wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0 01:51:07.588 [Lua] Set lobby begin: 01:51:07.588 [Lua] Lobby data twitch_enabled = false 01:51:07.588 [Lua] Lobby data power_level = 799 01:51:07.588 [Lua] Lobby data unique_server_name = Visulth 01:51:07.588 [Lua] Lobby data host = 110000101e55044 01:51:07.588 [Lua] Lobby data game_mode = 1 01:51:07.588 [Lua] Lobby data is_private = false 01:51:07.588 [Lua] Lobby data level_key = inn_level 01:51:07.588 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:51:07.588 [Lua] Lobby data selected_level_key = inn_level 01:51:07.588 [Lua] Lobby data quick_game = true 01:51:07.588 [Lua] Lobby data mechanism = adventure 01:51:07.588 [Lua] Lobby data matchmaking = true 01:51:07.588 [Lua] Lobby data num_players = 4 01:51:07.588 [Lua] Lobby data country_code = CA 01:51:07.588 [Lua] Lobby data difficulty = hardest 01:51:07.588 [Lua] Lobby data player_slot_5 = 0:0 01:51:07.588 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:51:07.589 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:51:07.589 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:51:07.589 [Lua] Lobby data eac_authorized = true 01:51:07.589 [Lua] Set lobby end. 01:51:07.589 [Lua] [Matchmaking] Assigning profile slot 3 to 110000102fbaee4 01:51:07.589 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:110000102fbaee4 | bw:110000105bd392b | es:0 01:51:09.829 [Lua] ### CLEARING PEER STATE FOR 110000102fbaee4 01:51:09.936 [Lua] [PSM] Peer 110000102fbaee4 joined. Want to use profile index "3" 01:51:09.936 [Lua] Mechanism says: a client joined the game! 110000102fbaee4 01:51:09.936 [EAC] EAC server has client 110000102fbaee4 (and owner 110000102fbaee4) 01:51:09.936 [EACServer] [20:51:09:936][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102FBAEE4 PlayerGUID: 76561198010314468 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010314468 PlayerName: Visulth 01:51:09.936 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102fbaee4, connection_key=2) 01:51:10.297 [EACServer] [20:51:10:297][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FBAEE4 Session: 7 Status: Client Authenticated Message: Client authenticated. 01:51:10.300 [EAC] Peer 110000102fbaee4 switched EAC state to ClientAuthenticatedLocal 01:51:10.518 [EACServer] [20:51:10:518][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102FBAEE4. 01:51:10.919 [EACServer] [20:51:10:919][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102FBAEE4 01:51:10.919 [EACServer] [20:51:10:919][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FBAEE4 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:51:10.937 [EAC] Peer 110000102fbaee4 switched EAC state to ClientAuthenticatedRemote 01:51:11.989 [Lua] player (110000102fbaee4,1) was put into party 0 01:51:11.989 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fbaee4 01:51:12.109 [Lua] ### Sending rpc_level_loaded 01:51:12.109 [Lua] #### Has state machine: true, sender: 110000102fbaee4, level_id: 50 01:51:12.109 [Lua] Peer 110000102fbaee4 has loaded the level but not all enemies, so we wait 01:51:12.150 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102fbaee4, connection_key=2) 01:51:12.151 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fbaee4 inventory_sync_id:18 my_peer_id:110000101e55044 01:51:13.267 [Lua] [IngameUI] menu view on_enter hero_view 01:51:13.273 [Lua] [IngameUI] menu view post_update_on_enter table: 0x86661dc0 01:51:13.273 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:51:13.298 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:51:13.299 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:51:13.301 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:51:13.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:51:13.311 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:51:13.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:51:13.835 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:51:13.848 [World] Spawning level. 01:51:13.877 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:51:13.877 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:51:13.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:51:13.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:51:13.936 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:51:13.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:51:13.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:51:13.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:51:13.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 01:51:14.256 [SteamVoipClient] select_out(110000102fbaee4, on) 01:51:14.256 [SteamVoipClient] select_in(110000102fbaee4, on) 01:51:14.256 [SteamVoipClient] select_out(110000102fbaee4, off) 01:51:14.568 [Lua] [IngameUI] menu view on_exit hero_view 01:51:14.579 [Lua] [IngameUI] menu view post_update_on_exit table: 0x86661dc0 01:51:14.579 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:51:14.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:51:14.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:51:14.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:51:14.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:51:14.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:51:14.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:51:14.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 01:51:14.597 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:51:14.597 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:51:14.597 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:51:17.931 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:51:17.931 [Lua] [Matchmaking] Got a handshake request from 110000102fbaee4 with user name 'Ironic Windmill' 01:51:17.955 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 01:51:17.955 [Lua] RemotePlayer:create_game_object( ) 52 01:51:17.970 [Lua] player (110000102fbaee4,1) was put into party 1 01:51:17.970 [Lua] Assigning peer(110000102fbaee4:1) to profile(3) career(1) 01:51:17.970 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102fbaee4) local_player_id(1) profile_index(3) career_index(1) 01:51:17.970 [Lua] Set lobby begin: 01:51:17.970 [Lua] Lobby data twitch_enabled = false 01:51:17.970 [Lua] Lobby data power_level = 799 01:51:17.970 [Lua] Lobby data unique_server_name = Visulth 01:51:17.970 [Lua] Lobby data host = 110000101e55044 01:51:17.970 [Lua] Lobby data game_mode = 1 01:51:17.970 [Lua] Lobby data is_private = false 01:51:17.970 [Lua] Lobby data level_key = inn_level 01:51:17.970 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:51:17.970 [Lua] Lobby data selected_level_key = inn_level 01:51:17.970 [Lua] Lobby data quick_game = true 01:51:17.970 [Lua] Lobby data mechanism = adventure 01:51:17.970 [Lua] Lobby data matchmaking = true 01:51:17.971 [Lua] Lobby data num_players = 4 01:51:17.971 [Lua] Lobby data country_code = CA 01:51:17.971 [Lua] Lobby data difficulty = hardest 01:51:17.971 [Lua] Lobby data player_slot_5 = 0:0 01:51:17.971 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:51:17.971 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:51:17.971 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:51:17.971 [Lua] Lobby data eac_authorized = true 01:51:17.971 [Lua] Set lobby end. 01:51:17.971 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:110000102fbaee4 | bw:110000105bd392b | es:0 01:51:17.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:51:17.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:51:18.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read, 01:51:18.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 01:51:18.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 01:51:18.365 [Lua] [MOD][VMF][INFO] Added 110000102fbaee4 to the VMF users list. 01:51:18.365 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102fbaee4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:51:18.365 [Lua] Adding player sync data to peer=110000102fbaee4 local_player_id=1 01:51:18.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044 01:51:18.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fbaee4 inventory_sync_id:19 my_peer_id:110000101e55044 01:51:18.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:19 my_peer_id:110000101e55044 01:51:18.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:19 my_peer_id:110000101e55044 01:51:18.367 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fbaee4 01:51:18.374 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044 01:51:18.375 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 01:51:18.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:51:18.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:51:18.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 01:51:18.375 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 01:51:18.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read, 01:51:18.375 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 01:51:18.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:51:18.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:51:18.394 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 01:51:18.395 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:51:18.510 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:51:18.510 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:51:18.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:51:19.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:51:19.171 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:51:19.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:51:19.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:51:19.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:51:19.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 01:51:19.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 01:51:19.454 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 01:51:19.454 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 01:51:19.513 [Lua] PlayFabMirror:_commit_internal 30 01:51:19.513 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:51:19.516 [Lua] generate_backend_stats 110000101e55044:1 01:51:19.532 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:51:19.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 64 01:51:19.543 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 01:51:19.543 [Lua] [PackageManager] Force_load: wwise/rakegun 01:51:19.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 01:51:19.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 64 01:51:19.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 01:51:19.727 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 01:51:19.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 01:51:19.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 01:51:19.983 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 01:51:19.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 01:51:20.022 [Lua] Set lobby begin: 01:51:20.022 [Lua] Lobby data twitch_enabled = false 01:51:20.022 [Lua] Lobby data power_level = 599 01:51:20.022 [Lua] Lobby data unique_server_name = Visulth 01:51:20.022 [Lua] Lobby data host = 110000101e55044 01:51:20.022 [Lua] Lobby data game_mode = 1 01:51:20.022 [Lua] Lobby data is_private = false 01:51:20.022 [Lua] Lobby data level_key = inn_level 01:51:20.022 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:51:20.022 [Lua] Lobby data selected_level_key = inn_level 01:51:20.022 [Lua] Lobby data quick_game = true 01:51:20.022 [Lua] Lobby data mechanism = adventure 01:51:20.022 [Lua] Lobby data matchmaking = true 01:51:20.022 [Lua] Lobby data num_players = 4 01:51:20.022 [Lua] Lobby data country_code = CA 01:51:20.022 [Lua] Lobby data difficulty = hardest 01:51:20.022 [Lua] Lobby data player_slot_5 = 0:0 01:51:20.022 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:51:20.022 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:51:20.023 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:51:20.023 [Lua] Lobby data eac_authorized = true 01:51:20.023 [Lua] Set lobby end. 01:51:20.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 64 01:51:20.121 [Lua] commit result success 30 01:51:20.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 01:51:20.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 01:51:20.350 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 01:51:22.000 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102fbaee4 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:51:22.001 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 01:51:22.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:51:25.052 [Lua] Set lobby begin: 01:51:25.052 [Lua] Lobby data twitch_enabled = false 01:51:25.053 [Lua] Lobby data power_level = 803 01:51:25.053 [Lua] Lobby data unique_server_name = Visulth 01:51:25.053 [Lua] Lobby data host = 110000101e55044 01:51:25.053 [Lua] Lobby data game_mode = 1 01:51:25.053 [Lua] Lobby data is_private = false 01:51:25.053 [Lua] Lobby data level_key = inn_level 01:51:25.053 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:51:25.053 [Lua] Lobby data selected_level_key = inn_level 01:51:25.053 [Lua] Lobby data quick_game = true 01:51:25.053 [Lua] Lobby data mechanism = adventure 01:51:25.053 [Lua] Lobby data matchmaking = true 01:51:25.053 [Lua] Lobby data num_players = 4 01:51:25.053 [Lua] Lobby data country_code = CA 01:51:25.053 [Lua] Lobby data difficulty = hardest 01:51:25.053 [Lua] Lobby data player_slot_5 = 0:0 01:51:25.053 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:51:25.053 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:51:25.053 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:51:25.053 [Lua] Lobby data eac_authorized = true 01:51:25.053 [Lua] Set lobby end. 01:51:55.924 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:51:55.927 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:51:55.928 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 01:51:55.928 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 01:51:55.928 [Lua] Set lobby begin: 01:51:55.928 [Lua] Lobby data twitch_enabled = false 01:51:55.928 [Lua] Lobby data power_level = 803 01:51:55.928 [Lua] Lobby data unique_server_name = Visulth 01:51:55.928 [Lua] Lobby data host = 110000101e55044 01:51:55.928 [Lua] Lobby data game_mode = 2 01:51:55.928 [Lua] Lobby data is_private = false 01:51:55.928 [Lua] Lobby data level_key = inn_level 01:51:55.928 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:51:55.928 [Lua] Lobby data selected_level_key = skittergate 01:51:55.929 [Lua] Lobby data quick_game = true 01:51:55.929 [Lua] Lobby data mechanism = adventure 01:51:55.930 [Lua] Lobby data matchmaking = true 01:51:55.930 [Lua] Lobby data num_players = 4 01:51:55.930 [Lua] Lobby data country_code = CA 01:51:55.930 [Lua] Lobby data difficulty = hardest 01:51:55.930 [Lua] Lobby data player_slot_5 = 0:0 01:51:55.930 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:51:55.930 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:51:55.930 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:51:55.930 [Lua] Lobby data eac_authorized = true 01:51:55.930 [Lua] Set lobby end. 01:51:55.934 [Lua] Set lobby begin: 01:51:55.934 [Lua] Lobby data twitch_enabled = false 01:51:55.934 [Lua] Lobby data power_level = 803 01:51:55.934 [Lua] Lobby data unique_server_name = Visulth 01:51:55.934 [Lua] Lobby data host = 110000101e55044 01:51:55.934 [Lua] Lobby data game_mode = 2 01:51:55.934 [Lua] Lobby data is_private = false 01:51:55.934 [Lua] Lobby data level_key = inn_level 01:51:55.934 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:51:55.934 [Lua] Lobby data selected_level_key = skittergate 01:51:55.934 [Lua] Lobby data quick_game = true 01:51:55.934 [Lua] Lobby data mechanism = adventure 01:51:55.934 [Lua] Lobby data matchmaking = true 01:51:55.934 [Lua] Lobby data num_players = 4 01:51:55.934 [Lua] Lobby data country_code = CA 01:51:55.934 [Lua] Lobby data difficulty = hardest 01:51:55.934 [Lua] Lobby data player_slot_5 = 0:0 01:51:55.934 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:51:55.935 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:51:55.935 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:51:55.935 [Lua] Lobby data eac_authorized = true 01:51:55.935 [Lua] Set lobby end. 01:51:55.935 [Lua] Complete level triggered. 01:51:55.937 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 01:51:55.937 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:51:55.937 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 01:51:55.937 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:51:55.938 [Save] Saving `save_data` 01:51:55.938 [Lua] gm_event_end_conditions_met false false 01:51:55.939 [Lua] PlayFabMirror:_commit_internal nil 01:51:55.939 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:51:55.942 [Save] Save done 01:51:55.942 [Save] Saving `save_data` 01:51:55.942 [Lua] generate_backend_stats 110000101e55044:1 01:51:55.945 [Save] Save done 01:51:55.954 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:51:55.955 [Save] Saving `save_data` 01:51:55.955 [Lua] TRANSITION nil nil skittergate 01:51:55.955 [Lua] Transition type "skittergate", is server: true 01:51:55.955 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:51:55.955 [Lua] [GameNetworkManager] Leaving game... 01:51:55.955 [Lua] [GameNetworkManager] Shutting down game session host. 01:51:55.955 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:51:55.955 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:51:55.955 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=288.34 01:51:55.958 [Save] Save done 01:51:55.961 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 01:51:55.961 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 01:51:55.962 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 01:51:55.962 [Lua] [ChatManager][1]System: IamLupo is joining the game 01:51:55.962 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:51:55.962 [Lua] commit result success 31 01:51:55.983 [Connection] Destroying endpoint 11000010309fe6f - explicit request 01:51:55.985 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 01:51:55.987 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 01:51:55.988 [Lua] [ChatManager][1]System: IamLupo has left the game 01:51:55.999 [GameSessionCommon] failed to skip message because type is unknown 01:51:55.999 warning: [Network] Got broken update game object message from llx 01:51:56.038 [GameSessionCommon] failed to skip message because type is unknown 01:51:56.038 warning: [Network] Got broken update game object message from llx 01:51:57.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:51:57.953 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 01:51:57.954 [Lua] Clearing all global lookup lists 01:51:57.954 [Lua] [IngamePlayerListUI] - Destroy 01:51:57.954 [Lua] [EquipmentUI] - Destroy 01:51:57.954 [Lua] [GamePadEquipmentUI] - Destroy 01:51:57.954 [Lua] [AbilityUI] - Destroy 01:51:57.954 [Lua] [GamePadAbilityUI] - Destroy 01:51:57.955 [Lua] [IngameUI] destroy 01:51:57.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 01:51:57.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 01:51:57.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 01:51:57.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 01:51:57.978 [Lua] [MOD][VMF][INFO] Removed 110000102fbaee4 from the VMF users list. 01:51:57.978 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:51:57.978 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 01:51:58.066 [Lua] [Managers] Destroying state managers... 01:51:58.073 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:51:58.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 01:51:58.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fbaee4 01:51:58.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 01:51:58.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:51:58.073 [Lua] [Matchmaking] unregister rpcs 01:51:58.073 [Lua] ############### UNLOADING PACKAGES ############### 01:51:58.073 [Lua] [Gamestate] Enter state StateLoading 01:51:58.076 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:51:58.076 [Lua] [Matchmaking] register rpcs 01:51:58.077 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:51:58.077 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:51:58.077 [Lua] Set lobby begin: 01:51:58.077 [Lua] Lobby data twitch_enabled = false 01:51:58.077 [Lua] Lobby data power_level = 0 01:51:58.077 [Lua] Lobby data unique_server_name = Visulth 01:51:58.077 [Lua] Lobby data host = 110000101e55044 01:51:58.077 [Lua] Lobby data game_mode = 2 01:51:58.077 [Lua] Lobby data is_private = false 01:51:58.077 [Lua] Lobby data level_key = inn_level 01:51:58.077 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:51:58.077 [Lua] Lobby data selected_level_key = skittergate 01:51:58.077 [Lua] Lobby data quick_game = true 01:51:58.077 [Lua] Lobby data mechanism = adventure 01:51:58.077 [Lua] Lobby data matchmaking = true 01:51:58.077 [Lua] Lobby data num_players = 4 01:51:58.077 [Lua] Lobby data country_code = CA 01:51:58.077 [Lua] Lobby data difficulty = hardest 01:51:58.077 [Lua] Lobby data player_slot_5 = 0:0 01:51:58.077 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:51:58.077 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:51:58.077 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:51:58.077 [Lua] Lobby data eac_authorized = true 01:51:58.077 [Lua] Set lobby end. 01:51:58.077 [Lua] registering RPCs 01:51:58.077 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:51:58.077 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:51:58.077 [Lua] Set lobby begin: 01:51:58.077 [Lua] Lobby data twitch_enabled = false 01:51:58.077 [Lua] Lobby data power_level = 0 01:51:58.077 [Lua] Lobby data unique_server_name = Visulth 01:51:58.077 [Lua] Lobby data host = 110000101e55044 01:51:58.077 [Lua] Lobby data game_mode = 2 01:51:58.077 [Lua] Lobby data is_private = false 01:51:58.077 [Lua] Lobby data level_key = skittergate 01:51:58.078 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:51:58.078 [Lua] Lobby data selected_level_key = skittergate 01:51:58.078 [Lua] Lobby data quick_game = true 01:51:58.078 [Lua] Lobby data mechanism = adventure 01:51:58.078 [Lua] Lobby data matchmaking = true 01:51:58.078 [Lua] Lobby data num_players = 4 01:51:58.078 [Lua] Lobby data country_code = CA 01:51:58.078 [Lua] Lobby data difficulty = hardest 01:51:58.078 [Lua] Lobby data player_slot_5 = 0:0 01:51:58.078 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:51:58.078 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:51:58.078 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:51:58.078 [Lua] Lobby data eac_authorized = true 01:51:58.078 [Lua] Set lobby end. 01:51:58.078 [Lua] MUSIC MANAGER unmute_all_world_sounds 466533 0 01:51:58.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 65 01:51:58.078 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:51:58.081 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 65 01:51:58.081 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 01:51:58.081 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 01:51:58.081 [Lua] [LevelTransitionHandler] load_level skittergate 01:51:58.161 [Umbra] Unload tome 01:51:58.272 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:51:58.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:51:58.272 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 01:51:58.272 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 01:51:58.272 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 01:51:58.272 [Lua] [StateLoading] got rpc_load_level 70 skittergate 01:51:58.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 01:51:58.445 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 01:51:58.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 01:51:58.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 65 01:51:58.451 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_02 466534 0 01:51:58.460 [Lua] MUSIC MANAGER Play_loading_screen_music 466535 0 01:51:58.923 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 01:52:04.097 [Lua] ### Sending rpc_level_loaded 01:52:04.097 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 70 01:52:04.097 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:52:04.333 [Lua] ### Sending rpc_level_loaded 01:52:04.333 [Lua] #### Has state machine: true, sender: 110000102fbaee4, level_id: 70 01:52:04.333 [Lua] Peer 110000102fbaee4 has loaded the level and all enemies are loaded 01:52:05.773 [Lua] ### Sending rpc_level_loaded 01:52:05.773 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 70 01:52:05.773 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 01:52:08.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 01:52:08.573 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 01:52:08.590 [Lua] [LevelTransitionHandler] Level load completed! 01:52:08.590 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:52:08.611 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:52:08.611 [Lua] checking dlc's against conflict directors 01:52:08.611 [Lua] --- --- --- 01:52:08.611 [Lua] Starting... difficulty 'hardest' 01:52:08.611 [Lua] These are the starting conflict directors: 01:52:08.611 [Lua] chaos 01:52:08.611 [Lua] skaven 01:52:08.611 [Lua] default 01:52:08.611 [Lua] --- --- --- 01:52:08.611 [Lua] 01:52:08.611 [Lua] DONE! Found the following directors: 01:52:08.611 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, 01:52:08.612 [Lua] ### Sending rpc_level_loaded 01:52:08.612 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 70 01:52:08.612 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:52:08.631 [Lua] ### Sending rpc_level_loaded 01:52:08.631 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 70 01:52:09.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:52:09.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:52:09.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:52:09.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:52:09.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:52:09.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:52:09.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:52:09.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:52:09.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:52:10.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:52:10.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:52:10.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:52:10.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:52:10.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:52:10.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:52:11.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:52:11.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:52:11.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:52:11.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:52:11.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:52:11.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:52:11.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:52:11.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:52:11.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:52:11.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:52:11.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:52:11.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:52:12.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:52:12.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:52:12.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:52:12.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:52:12.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:52:12.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:52:12.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:52:12.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:52:12.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:52:13.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:52:13.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:52:13.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:52:13.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:52:13.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:52:13.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:52:14.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:52:14.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:52:14.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:52:14.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:52:14.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:52:14.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:52:15.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:52:15.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:52:15.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:52:15.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:52:15.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:52:15.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:52:15.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:52:15.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:52:15.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:52:16.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:52:16.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:52:16.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:52:16.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:52:16.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:52:16.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:52:17.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:52:17.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:52:17.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:52:17.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:52:17.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:52:17.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:52:18.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:52:18.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:52:18.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:52:18.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:52:18.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:52:18.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:52:18.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:52:18.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:52:18.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:52:19.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:52:19.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:52:19.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:52:19.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:52:19.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:52:19.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:52:19.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:52:19.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:52:19.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:52:19.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:52:19.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:52:19.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:52:20.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:52:20.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:52:20.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:52:21.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:52:21.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:52:21.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:52:21.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:52:21.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:52:21.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:52:22.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:52:22.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:52:22.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp 01:52:23.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 01:52:23.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 01:52:23.434 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 01:52:23.434 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:52:23.434 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:52:24.439 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:52:24.439 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:52:24.439 [Lua] [Matchmaking] unregister rpcs 01:52:24.439 [Lua] Set lobby begin: 01:52:24.439 [Lua] Lobby data twitch_enabled = false 01:52:24.439 [Lua] Lobby data power_level = 0 01:52:24.439 [Lua] Lobby data unique_server_name = Visulth 01:52:24.439 [Lua] Lobby data host = 110000101e55044 01:52:24.439 [Lua] Lobby data game_mode = 2 01:52:24.439 [Lua] Lobby data is_private = false 01:52:24.439 [Lua] Lobby data level_key = skittergate 01:52:24.439 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:52:24.439 [Lua] Lobby data selected_level_key = skittergate 01:52:24.439 [Lua] Lobby data quick_game = true 01:52:24.440 [Lua] Lobby data mechanism = adventure 01:52:24.440 [Lua] Lobby data matchmaking = true 01:52:24.440 [Lua] Lobby data num_players = 4 01:52:24.440 [Lua] Lobby data country_code = CA 01:52:24.440 [Lua] Lobby data difficulty = hardest 01:52:24.440 [Lua] Lobby data player_slot_5 = 0:0 01:52:24.440 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:52:24.440 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:52:24.440 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:52:24.440 [Lua] Lobby data eac_authorized = true 01:52:24.440 [Lua] Set lobby end. 01:52:24.440 [Lua] [Managers] Destroying state managers... 01:52:24.441 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 01:52:24.441 [Lua] MUSIC MANAGER Stop_loading_screen_music 466536 0 01:52:24.441 [Lua] [Gamestate] Enter StateIngame HOST 01:52:24.442 [Lua] <>level = skittergate<> 01:52:24.442 [Lua] Set lobby begin: 01:52:24.442 [Lua] Lobby data twitch_enabled = false 01:52:24.442 [Lua] Lobby data power_level = 0 01:52:24.442 [Lua] Lobby data unique_server_name = Visulth 01:52:24.442 [Lua] Lobby data host = 110000101e55044 01:52:24.442 [Lua] Lobby data game_mode = 2 01:52:24.442 [Lua] Lobby data is_private = false 01:52:24.442 [Lua] Lobby data level_key = skittergate 01:52:24.442 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:52:24.442 [Lua] Lobby data selected_level_key = skittergate 01:52:24.442 [Lua] Lobby data quick_game = true 01:52:24.442 [Lua] Lobby data mechanism = adventure 01:52:24.442 [Lua] Lobby data matchmaking = true 01:52:24.442 [Lua] Lobby data num_players = 4 01:52:24.442 [Lua] Lobby data country_code = CA 01:52:24.442 [Lua] Lobby data difficulty = hardest 01:52:24.442 [Lua] Lobby data player_slot_5 = 0:0 01:52:24.442 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:52:24.442 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:52:24.442 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:52:24.442 [Lua] Lobby data eac_authorized = true 01:52:24.443 [Lua] Set lobby end. 01:52:24.443 [Umbra] Init version: 3.4.15 :: 16 threads 01:52:24.443 [Lua] [StateIngame] Server ingame 01:52:24.448 [Lua] Set lobby begin: 01:52:24.448 [Lua] Lobby data twitch_enabled = false 01:52:24.448 [Lua] Lobby data power_level = 0 01:52:24.448 [Lua] Lobby data unique_server_name = Visulth 01:52:24.448 [Lua] Lobby data host = 110000101e55044 01:52:24.448 [Lua] Lobby data game_mode = 2 01:52:24.448 [Lua] Lobby data is_private = false 01:52:24.448 [Lua] Lobby data level_key = skittergate 01:52:24.448 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:52:24.448 [Lua] Lobby data selected_level_key = skittergate 01:52:24.448 [Lua] Lobby data quick_game = true 01:52:24.448 [Lua] Lobby data mechanism = adventure 01:52:24.448 [Lua] Lobby data matchmaking = true 01:52:24.448 [Lua] Lobby data num_players = 4 01:52:24.448 [Lua] Lobby data country_code = CA 01:52:24.448 [Lua] Lobby data difficulty = hardest 01:52:24.448 [Lua] Lobby data player_slot_5 = 0:0 01:52:24.448 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:52:24.448 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:52:24.448 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:52:24.448 [Lua] Lobby data eac_authorized = true 01:52:24.448 [Lua] Set lobby end. 01:52:24.448 [Lua] [Matchmaking] register rpcs 01:52:24.449 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:52:24.449 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:52:24.449 [Lua] [GameNetworkManager] self.is_server = true 01:52:24.449 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:52:24.449 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:52:24.449 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:52:24.449 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:52:24.449 [Network] Setting artificial MTU limit to 65536 01:52:24.461 [Lua] Switching ConflictSettings: to: default 01:52:24.461 [Lua] pacing=default 01:52:24.461 [Lua] roaming=nil 01:52:24.461 [Lua] specials=default 01:52:24.461 [Lua] debug_color=maroon 01:52:24.461 [Lua] pack_spawning=default 01:52:24.461 [Lua] contained_breeds=nil 01:52:24.461 [Lua] disabled=false 01:52:24.461 [Lua] boss=default 01:52:24.461 [Lua] horde=default 01:52:24.461 [Lua] name=default 01:52:24.461 [Lua] intensity=default 01:52:24.461 [Lua] --- 01:52:24.461 [Lua] [LevelAnalysis] set_random_seed( 15471351) 01:52:24.468 [Lua] [AIInterestPointSystem] Level Seed: 15471351 01:52:24.468 [Lua] 01:52:24.468 [Lua] [entity_system_bag] = table 01:52:24.468 [Lua] [entity_system_bag] = metatable 01:52:24.468 [Lua] [startup_data] = table 01:52:24.468 [Lua] [entity_manager] = table 01:52:24.468 [Lua] [entity_manager] = metatable 01:52:24.468 [Lua] [unit_spawner] = table 01:52:24.468 [Lua] [unit_spawner] = metatable 01:52:24.468 [Lua] [unit_storage] = table 01:52:24.468 [Lua] [unit_storage] = metatable 01:52:24.468 [Lua] [dice_keeper] = table 01:52:24.468 [Lua] [dice_keeper] = metatable 01:52:24.468 [Lua] [is_server] = true (boolean) 01:52:24.468 [Lua] [world] = [World] 01:52:24.468 [Lua] [system_api] = table 01:52:24.468 [Lua] [entity_system] = table 01:52:24.468 [Lua] [entity_system] = metatable 01:52:24.468 [Lua] [network_lobby] = table 01:52:24.468 [Lua] [network_lobby] = metatable 01:52:24.468 [Lua] [profile_synchronizer] = table 01:52:24.468 [Lua] [profile_synchronizer] = metatable 01:52:24.468 [Lua] [level_transition_handler] = table 01:52:24.468 [Lua] [level_transition_handler] = metatable 01:52:24.468 [Lua] [num_local_human_players] = 1 (number) 01:52:24.468 [Lua] [statistics_db] = table 01:52:24.468 [Lua] [statistics_db] = metatable 01:52:24.468 [Lua] [network_server] = table 01:52:24.468 [Lua] [network_server] = metatable 01:52:24.468 [Lua] [input_manager] = table 01:52:24.468 [Lua] [input_manager] = metatable 01:52:24.468 [Lua] [network_clock] = table 01:52:24.468 [Lua] [network_clock] = metatable 01:52:24.469 [Lua] [network_transmit] = table 01:52:24.469 [Lua] [network_transmit] = metatable 01:52:24.469 [Lua] [free_flight_manager] = table 01:52:24.469 [Lua] [free_flight_manager] = metatable 01:52:24.469 [Lua] [network_manager] = table 01:52:24.469 [Lua] [network_manager] = metatable 01:52:24.469 [Lua] [network_event_delegate] = table 01:52:24.469 [Lua] [network_event_delegate] = metatable 01:52:24.469 [Lua] 01:52:24.469 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:52:24.469 [Lua] ignoring extension VersusInteractObjectiveExtension 01:52:24.469 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:52:24.469 [Lua] ignoring extension VersusSocketObjectiveExtension 01:52:24.469 [Lua] ignoring extension VersusTargetObjectiveExtension 01:52:24.472 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:52:24.501 [Lua] [AchievementManager] Achievements using the steam platform 01:52:24.502 [Lua] [StateIngame] Level seed: 15471351 01:52:24.502 [World] Spawning level. 01:52:25.105 warning: [Lua] This function is deprecated and shouldn't be called 01:52:25.149 warning: [Lua] This function is deprecated and shouldn't be called 01:52:25.166 [Lua] respawn_unit_spawned with group id: rasknitt_arena 01:52:25.166 [Lua] respawn_unit_spawned with group id: rasknitt_arena 01:52:25.166 [Lua] respawn_unit_spawned with group id: rasknitt_arena 01:52:25.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 225, name: `unknown` 01:52:25.189 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 01:52:25.190 [Lua] respawn_unit_spawned with group id: skittergate_ending 01:52:25.190 [Lua] respawn_unit_spawned with group id: skittergate_ending 01:52:25.190 [Lua] respawn_unit_spawned with group id: skittergate_ending 01:52:25.191 [Lua] respawn_unit_spawned with group id: generator_respawns 01:52:25.191 [Lua] respawn_unit_spawned with group id: generator_respawns 01:52:25.191 [Lua] respawn_unit_spawned with group id: generator_respawns 01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_2 01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_2 01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_2 01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:52:25.704 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:52:25.704 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:52:25.764 [Lua] [LevelAnalysis] set_random_seed( 15471351) 01:52:25.790 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:52:25.790 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:52:25.790 [Lua] [IngameUI] init 01:52:25.803 [SteamVoipClient] select_out(110000101e55044, off) 01:52:25.803 [SteamVoipClient] select_out(110000102fbaee4, off) 01:52:25.803 [SteamVoipClient] select_out(110000105bd392b, off) 01:52:25.803 [SteamVoipClient] select_out(1100001066dfbc4, off) 01:52:25.809 [Lua] cb_razer_chroma_setup 01:52:25.876 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:52:25.876 [Lua] Set lobby begin: 01:52:25.876 [Lua] Lobby data twitch_enabled = false 01:52:25.876 [Lua] Lobby data power_level = 835 01:52:25.876 [Lua] Lobby data unique_server_name = Visulth 01:52:25.876 [Lua] Lobby data host = 110000101e55044 01:52:25.877 [Lua] Lobby data game_mode = 2 01:52:25.877 [Lua] Lobby data is_private = false 01:52:25.877 [Lua] Lobby data level_key = skittergate 01:52:25.877 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:52:25.877 [Lua] Lobby data selected_level_key = skittergate 01:52:25.877 [Lua] Lobby data quick_game = true 01:52:25.877 [Lua] Lobby data mechanism = adventure 01:52:25.877 [Lua] Lobby data matchmaking = true 01:52:25.877 [Lua] Lobby data num_players = 4 01:52:25.878 [Lua] Lobby data country_code = CA 01:52:25.878 [Lua] Lobby data difficulty = hardest 01:52:25.878 [Lua] Lobby data player_slot_5 = 0:0 01:52:25.878 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:52:25.878 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:52:25.878 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:52:25.878 [Lua] Lobby data eac_authorized = true 01:52:25.878 [Lua] Set lobby end. 01:52:25.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 213, name: `unknown` 01:52:25.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 147, name: `unknown` 01:52:25.879 warning: [Lua] This function is deprecated and shouldn't be called 01:52:25.880 [Lua] CurrentConflictSettings default 01:52:25.880 [Lua] [ConflictDirector] conflict_director is ai_ready 01:52:25.882 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:52:25.882 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:52:25.893 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:52:25.893 [Lua] Forming navigation groups in one frame 01:52:25.893 [Lua] Forming navigation groups 01:52:25.895 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000004074536 01:52:26.066 [Lua] NavigationGroupManager -> calulation time B: 0.17099999999936699 01:52:26.066 [Lua] number of nav groups: 302 01:52:26.069 [Lua] number of refined nav groups : 204 01:52:26.072 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662 01:52:26.073 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.630889398977157 Normalized coefficient: 1.0764895810845969 01:52:26.080 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.325509816035625 Normalized coefficient: 1.1819435216690011 01:52:26.083 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.326943691447383 Normalized coefficient: 1.1818163537456539 01:52:26.088 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.282159852981563 Normalized coefficient: 1.2823477457164498 01:52:26.093 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.2699284972622999 Normalized coefficient: 1.2998752331001149 01:52:26.108 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:52:26.108 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 01:52:26.108 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 01:52:26.108 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 01:52:26.116 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 01:52:26.116 [Lua] [LevelAnalysis] This level has a total main-path length of 1795.998 meters. 01:52:26.116 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:52:26.116 [Lua] [LevelAnalysis] 01:52:26.116 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:52:26.116 [Lua] [LevelAnalysis] 01:52:26.116 [Lua] [LevelAnalysis] Terror events added: 01:52:26.116 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:52:26.116 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 01:52:26.116 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 01:52:26.116 [Lua] ----> using boss gizmo! 01:52:26.116 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -233.7 start-travel-dist: 243.7, end-travel-dist: 280.9 spawn_distance 0.0 01:52:26.116 [Lua] Adding main path event: Vector3Box(-237, -377, -96.237) boss_event_rat_ogre 45 table: 00000000882A3D60 01:52:26.116 [Lua] NORMAL PATROL MAIN PATH 2547.6171875 01:52:26.116 [Lua] [waypoints] = table 01:52:26.116 [Lua] [astar_points] = table 01:52:26.116 [Lua] [travel_dist] = 2547.6171787232161 (number) 01:52:26.116 [Lua] [one_directional] = true (boolean) 01:52:26.116 [Lua] [id] = boss3 (string) 01:52:26.116 [Lua] ----> using boss spline path! 01:52:26.116 [Lua] Adding main path event: Vector3Box(189, 405, -4.616) boss_event_chaos_spline_patrol 45 table: 00000000882A3FF0 01:52:26.116 [Lua] [LevelAnalysis] num_event_places_f: 1.1639986953735351 , num_event_places: 1 , trailing_event_fraction: 0.16399869537353506 , num_events: 1 01:52:26.116 [Lua] [LevelAnalysis] Level path distance: 1795.9980430603027 01:52:26.116 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 01:52:26.116 [Lua] [LevelAnalysis] wanted_distance: 1102.7527332305908 01:52:26.116 [Lua] [LevelAnalysis] Terror events added: 01:52:26.116 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:52:26.116 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.93792) rare_event_loot_rat 45 table: 00000000852A6D60 01:52:26.117 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:52:26.123 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 01:52:26.126 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:52:26.133 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:52:26.134 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74 01:52:26.134 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:52:26.134 [Save] Loading `ut_tweaks_presets` 01:52:26.134 warning: [Save] Missing filename `ut_tweaks_presets` 01:52:26.290 [Lua] MUSIC: explore -> lost 01:52:26.408 [Lua] Set lobby begin: 01:52:26.408 [Lua] Lobby data twitch_enabled = false 01:52:26.408 [Lua] Lobby data power_level = 835 01:52:26.408 [Lua] Lobby data unique_server_name = Visulth 01:52:26.409 [Lua] Lobby data host = 110000101e55044 01:52:26.409 [Lua] Lobby data game_mode = 2 01:52:26.409 [Lua] Lobby data is_private = false 01:52:26.409 [Lua] Lobby data level_key = skittergate 01:52:26.409 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:52:26.409 [Lua] Lobby data selected_level_key = skittergate 01:52:26.409 [Lua] Lobby data quick_game = true 01:52:26.409 [Lua] Lobby data mechanism = adventure 01:52:26.409 [Lua] Lobby data matchmaking = true 01:52:26.409 [Lua] Lobby data num_players = 4 01:52:26.409 [Lua] Lobby data country_code = CA 01:52:26.409 [Lua] Lobby data difficulty = hardest 01:52:26.409 [Lua] Lobby data player_slot_5 = 0:0 01:52:26.409 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:52:26.409 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:52:26.409 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:52:26.409 [Lua] Lobby data eac_authorized = true 01:52:26.409 [Lua] Set lobby end. 01:52:26.409 [Lua] [Matchmaking] Assigned player 110000102fbaee4 to slot 3 when hot join syncing 01:52:26.409 [Lua] Breedfreezer (server) starting a hot join sync 01:52:26.409 [Lua] packing 0 units of breed chaos_marauder 01:52:26.409 [Lua] packing 0 units of breed skaven_clan_rat 01:52:26.409 [Lua] packing 0 units of breed skaven_storm_vermin 01:52:26.409 [Lua] packing 0 units of breed skaven_slave 01:52:26.409 [Lua] packing 0 units of breed chaos_fanatic 01:52:26.409 [Lua] packing 0 units of breed beastmen_ungor_archer 01:52:26.409 [Lua] packing 0 units of breed chaos_raider 01:52:26.409 [Lua] packing 0 units of breed chaos_warrior 01:52:26.409 [Lua] packing 0 units of breed chaos_berzerker 01:52:26.409 [Lua] packing 0 units of breed beastmen_bestigor 01:52:26.409 [Lua] packing 0 units of breed beastmen_ungor 01:52:26.409 [Lua] packing 0 units of breed skaven_plague_monk 01:52:26.409 [Lua] packing 0 units of breed beastmen_gor 01:52:26.409 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:52:26.409 [Lua] 01:52:26.409 [Lua] [1] = 1 (number) 01:52:26.409 [Lua] [2] = 0 (number) 01:52:26.409 [Lua] [3] = 1 (number) 01:52:26.409 [Lua] [4] = 0 (number) 01:52:26.409 [Lua] [5] = 1 (number) 01:52:26.409 [Lua] [6] = 0 (number) 01:52:26.409 [Lua] [7] = 1 (number) 01:52:26.409 [Lua] [8] = 0 (number) 01:52:26.409 [Lua] [9] = 1 (number) 01:52:26.409 [Lua] [10] = 0 (number) 01:52:26.409 [Lua] [11] = 1 (number) 01:52:26.409 [Lua] [12] = 0 (number) 01:52:26.409 [Lua] [13] = 1 (number) 01:52:26.409 [Lua] [14] = 0 (number) 01:52:26.409 [Lua] [15] = 1 (number) 01:52:26.409 [Lua] [16] = 0 (number) 01:52:26.409 [Lua] [17] = 1 (number) 01:52:26.409 [Lua] [18] = 0 (number) 01:52:26.409 [Lua] [19] = 1 (number) 01:52:26.409 [Lua] [20] = 0 (number) 01:52:26.409 [Lua] [21] = 1 (number) 01:52:26.409 [Lua] [22] = 0 (number) 01:52:26.409 [Lua] [23] = 1 (number) 01:52:26.409 [Lua] [24] = 0 (number) 01:52:26.409 [Lua] [25] = 1 (number) 01:52:26.409 [Lua] [26] = 0 (number) 01:52:26.409 [Lua] 01:52:26.409 [Lua] 01:52:26.409 [Lua] 01:52:26.411 [Lua] Set lobby begin: 01:52:26.411 [Lua] Lobby data twitch_enabled = false 01:52:26.411 [Lua] Lobby data power_level = 835 01:52:26.411 [Lua] Lobby data unique_server_name = Visulth 01:52:26.411 [Lua] Lobby data host = 110000101e55044 01:52:26.411 [Lua] Lobby data game_mode = 2 01:52:26.411 [Lua] Lobby data is_private = false 01:52:26.413 [Lua] Lobby data level_key = skittergate 01:52:26.413 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:52:26.413 [Lua] Lobby data selected_level_key = skittergate 01:52:26.413 [Lua] Lobby data quick_game = true 01:52:26.413 [Lua] Lobby data mechanism = adventure 01:52:26.413 [Lua] Lobby data matchmaking = true 01:52:26.413 [Lua] Lobby data num_players = 4 01:52:26.413 [Lua] Lobby data country_code = CA 01:52:26.413 [Lua] Lobby data difficulty = hardest 01:52:26.413 [Lua] Lobby data player_slot_5 = 0:0 01:52:26.413 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:52:26.413 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:52:26.413 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:52:26.413 [Lua] Lobby data eac_authorized = true 01:52:26.413 [Lua] Set lobby end. 01:52:26.413 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 01:52:26.413 [Lua] Breedfreezer (server) starting a hot join sync 01:52:26.413 [Lua] packing 0 units of breed chaos_marauder 01:52:26.413 [Lua] packing 0 units of breed skaven_clan_rat 01:52:26.413 [Lua] packing 0 units of breed skaven_storm_vermin 01:52:26.413 [Lua] packing 0 units of breed skaven_slave 01:52:26.413 [Lua] packing 0 units of breed chaos_fanatic 01:52:26.413 [Lua] packing 0 units of breed beastmen_ungor_archer 01:52:26.413 [Lua] packing 0 units of breed chaos_raider 01:52:26.413 [Lua] packing 0 units of breed chaos_warrior 01:52:26.413 [Lua] packing 0 units of breed chaos_berzerker 01:52:26.413 [Lua] packing 0 units of breed beastmen_bestigor 01:52:26.413 [Lua] packing 0 units of breed beastmen_ungor 01:52:26.413 [Lua] packing 0 units of breed skaven_plague_monk 01:52:26.413 [Lua] packing 0 units of breed beastmen_gor 01:52:26.413 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:52:26.413 [Lua] 01:52:26.413 [Lua] [1] = 1 (number) 01:52:26.413 [Lua] [2] = 0 (number) 01:52:26.413 [Lua] [3] = 1 (number) 01:52:26.413 [Lua] [4] = 0 (number) 01:52:26.413 [Lua] [5] = 1 (number) 01:52:26.413 [Lua] [6] = 0 (number) 01:52:26.413 [Lua] [7] = 1 (number) 01:52:26.413 [Lua] [8] = 0 (number) 01:52:26.413 [Lua] [9] = 1 (number) 01:52:26.413 [Lua] [10] = 0 (number) 01:52:26.413 [Lua] [11] = 1 (number) 01:52:26.413 [Lua] [12] = 0 (number) 01:52:26.413 [Lua] [13] = 1 (number) 01:52:26.413 [Lua] [14] = 0 (number) 01:52:26.413 [Lua] [15] = 1 (number) 01:52:26.413 [Lua] [16] = 0 (number) 01:52:26.413 [Lua] [17] = 1 (number) 01:52:26.413 [Lua] [18] = 0 (number) 01:52:26.413 [Lua] [19] = 1 (number) 01:52:26.413 [Lua] [20] = 0 (number) 01:52:26.413 [Lua] [21] = 1 (number) 01:52:26.413 [Lua] [22] = 0 (number) 01:52:26.413 [Lua] [23] = 1 (number) 01:52:26.413 [Lua] [24] = 0 (number) 01:52:26.414 [Lua] [25] = 1 (number) 01:52:26.414 [Lua] [26] = 0 (number) 01:52:26.414 [Lua] 01:52:26.414 [Lua] 01:52:26.414 [Lua] 01:52:26.415 [Lua] Set lobby begin: 01:52:26.415 [Lua] Lobby data twitch_enabled = false 01:52:26.415 [Lua] Lobby data power_level = 835 01:52:26.415 [Lua] Lobby data unique_server_name = Visulth 01:52:26.415 [Lua] Lobby data host = 110000101e55044 01:52:26.415 [Lua] Lobby data game_mode = 2 01:52:26.415 [Lua] Lobby data is_private = false 01:52:26.415 [Lua] Lobby data level_key = skittergate 01:52:26.415 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:52:26.415 [Lua] Lobby data selected_level_key = skittergate 01:52:26.415 [Lua] Lobby data quick_game = true 01:52:26.415 [Lua] Lobby data mechanism = adventure 01:52:26.415 [Lua] Lobby data matchmaking = true 01:52:26.415 [Lua] Lobby data num_players = 4 01:52:26.415 [Lua] Lobby data country_code = CA 01:52:26.415 [Lua] Lobby data difficulty = hardest 01:52:26.416 [Lua] Lobby data player_slot_5 = 0:0 01:52:26.416 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:52:26.416 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:52:26.416 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:52:26.416 [Lua] Lobby data eac_authorized = true 01:52:26.416 [Lua] Set lobby end. 01:52:26.416 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 01:52:26.416 [Lua] Breedfreezer (server) starting a hot join sync 01:52:26.416 [Lua] packing 0 units of breed chaos_marauder 01:52:26.416 [Lua] packing 0 units of breed skaven_clan_rat 01:52:26.416 [Lua] packing 0 units of breed skaven_storm_vermin 01:52:26.416 [Lua] packing 0 units of breed skaven_slave 01:52:26.416 [Lua] packing 0 units of breed chaos_fanatic 01:52:26.416 [Lua] packing 0 units of breed beastmen_ungor_archer 01:52:26.416 [Lua] packing 0 units of breed chaos_raider 01:52:26.416 [Lua] packing 0 units of breed chaos_warrior 01:52:26.416 [Lua] packing 0 units of breed chaos_berzerker 01:52:26.416 [Lua] packing 0 units of breed beastmen_bestigor 01:52:26.416 [Lua] packing 0 units of breed beastmen_ungor 01:52:26.416 [Lua] packing 0 units of breed skaven_plague_monk 01:52:26.416 [Lua] packing 0 units of breed beastmen_gor 01:52:26.416 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:52:26.416 [Lua] 01:52:26.416 [Lua] [1] = 1 (number) 01:52:26.416 [Lua] [2] = 0 (number) 01:52:26.416 [Lua] [3] = 1 (number) 01:52:26.416 [Lua] [4] = 0 (number) 01:52:26.416 [Lua] [5] = 1 (number) 01:52:26.416 [Lua] [6] = 0 (number) 01:52:26.416 [Lua] [7] = 1 (number) 01:52:26.416 [Lua] [8] = 0 (number) 01:52:26.416 [Lua] [9] = 1 (number) 01:52:26.416 [Lua] [10] = 0 (number) 01:52:26.416 [Lua] [11] = 1 (number) 01:52:26.416 [Lua] [12] = 0 (number) 01:52:26.416 [Lua] [13] = 1 (number) 01:52:26.416 [Lua] [14] = 0 (number) 01:52:26.416 [Lua] [15] = 1 (number) 01:52:26.416 [Lua] [16] = 0 (number) 01:52:26.416 [Lua] [17] = 1 (number) 01:52:26.416 [Lua] [18] = 0 (number) 01:52:26.416 [Lua] [19] = 1 (number) 01:52:26.416 [Lua] [20] = 0 (number) 01:52:26.416 [Lua] [21] = 1 (number) 01:52:26.416 [Lua] [22] = 0 (number) 01:52:26.416 [Lua] [23] = 1 (number) 01:52:26.416 [Lua] [24] = 0 (number) 01:52:26.416 [Lua] [25] = 1 (number) 01:52:26.416 [Lua] [26] = 0 (number) 01:52:26.416 [Lua] 01:52:26.416 [Lua] 01:52:26.416 [Lua] 01:52:26.416 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 01:52:26.416 [Lua] RemotePlayer:create_game_object( ) 75 01:52:26.428 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 01:52:26.428 [Lua] RemotePlayer:create_game_object( ) 76 01:52:26.440 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 01:52:26.440 [Lua] RemotePlayer:create_game_object( ) 77 01:52:26.453 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fbaee4 01:52:26.453 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 01:52:26.453 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 01:52:26.456 [Lua] MUSIC: lost -> explore 01:52:26.484 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:26.484 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:26.484 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 01:52:26.560 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:52:26.560 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:52:26.560 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:52:26.562 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:52:26.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 01:52:26.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:26.650 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 01:52:26.650 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:52:26.650 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 01:52:26.650 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:52:26.651 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 01:52:26.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:26.654 [Lua] [MOD][VMF][INFO] Added 110000102fbaee4 to the VMF users list. 01:52:26.654 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102fbaee4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:52:26.654 [Lua] Adding player sync data to peer=110000102fbaee4 local_player_id=1 01:52:26.654 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102fbaee4 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:52:26.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 01:52:26.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:26.944 [Lua] StateInGameRunning:_game_actually_starts() 01:52:26.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 4, name: `unknown` 01:52:26.944 [Lua] ################################################################################################################# 01:52:26.944 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:52:26.944 [Lua] ################################################################################################################# 01:52:26.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66 01:52:26.945 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:52:26.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66 01:52:26.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:52:26.993 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:52:27.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66 01:52:27.074 [Lua] Commit load time data 01:52:30.801 [Lua] Set lobby begin: 01:52:30.801 [Lua] Lobby data twitch_enabled = false 01:52:30.801 [Lua] Lobby data power_level = 594 01:52:30.801 [Lua] Lobby data unique_server_name = Visulth 01:52:30.801 [Lua] Lobby data host = 110000101e55044 01:52:30.801 [Lua] Lobby data game_mode = 2 01:52:30.801 [Lua] Lobby data is_private = false 01:52:30.801 [Lua] Lobby data level_key = skittergate 01:52:30.801 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:52:30.801 [Lua] Lobby data selected_level_key = skittergate 01:52:30.801 [Lua] Lobby data quick_game = true 01:52:30.801 [Lua] Lobby data mechanism = adventure 01:52:30.802 [Lua] Lobby data matchmaking = true 01:52:30.802 [Lua] Lobby data num_players = 4 01:52:30.802 [Lua] Lobby data country_code = CA 01:52:30.802 [Lua] Lobby data difficulty = hardest 01:52:30.802 [Lua] Lobby data player_slot_5 = 0:0 01:52:30.802 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:52:30.802 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:52:30.802 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:52:30.802 [Lua] Lobby data eac_authorized = true 01:52:30.802 [Lua] Set lobby end. 01:52:35.809 [Lua] Set lobby begin: 01:52:35.809 [Lua] Lobby data twitch_enabled = false 01:52:35.809 [Lua] Lobby data power_level = 803 01:52:35.809 [Lua] Lobby data unique_server_name = Visulth 01:52:35.809 [Lua] Lobby data host = 110000101e55044 01:52:35.809 [Lua] Lobby data game_mode = 2 01:52:35.809 [Lua] Lobby data is_private = false 01:52:35.809 [Lua] Lobby data level_key = skittergate 01:52:35.809 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 01:52:35.809 [Lua] Lobby data selected_level_key = skittergate 01:52:35.809 [Lua] Lobby data quick_game = true 01:52:35.809 [Lua] Lobby data mechanism = adventure 01:52:35.809 [Lua] Lobby data matchmaking = true 01:52:35.809 [Lua] Lobby data num_players = 4 01:52:35.809 [Lua] Lobby data country_code = CA 01:52:35.809 [Lua] Lobby data difficulty = hardest 01:52:35.809 [Lua] Lobby data player_slot_5 = 0:0 01:52:35.809 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:52:35.809 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:52:35.809 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 01:52:35.809 [Lua] Lobby data eac_authorized = true 01:52:35.809 [Lua] Set lobby end. 01:52:44.919 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:45.767 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:52.988 [Lua] Override Player Respawning pre_norsca_1 true 01:53:13.209 [Lua] Players are leaving the safe zone 01:53:20.537 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:20.987 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:22.569 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:23.071 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:26.148 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome 01:53:49.587 [Lua] Switching ConflictSettings: to: skaven 01:53:49.587 [Lua] pacing=default 01:53:49.587 [Lua] roaming=nil 01:53:49.587 [Lua] specials=skaven 01:53:49.587 [Lua] debug_color=orange 01:53:49.587 [Lua] pack_spawning=skaven 01:53:49.587 [Lua] contained_breeds=nil 01:53:49.587 [Lua] disabled=false 01:53:49.587 [Lua] boss=skaven 01:53:49.587 [Lua] horde=default 01:53:49.587 [Lua] name=skaven 01:53:49.587 [Lua] intensity=default 01:53:49.587 [Lua] --- 01:53:56.572 [Lua] [ChatManager][1]System: Visulth picked up a Grimoire 01:54:24.869 [Lua] Time for new HOOORDE! multi_first_wave 01:54:24.869 [Lua] horde requested: vector 01:54:24.869 [Lua] setting up vector-horde 01:54:24.869 [Lua] Composing horde 'large' .. using variant 'plain' 01:54:24.869 [Lua] --> horde wants to spawn ahead of players (0.0071897136366001/0.67 01:54:24.869 [Lua] -> spawning: 57 01:54:24.869 [Lua] horde crated with id 1 of type vector 01:54:24.869 [Lua] vector horde has started 01:54:24.876 [Lua] MUSIC: explore -> pre_horde 01:54:32.848 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 01:54:32.848 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:54:32.848 [Lua] horde requested: vector 01:54:32.848 [Lua] setting up vector-horde 01:54:32.848 [Lua] Composing horde 'large' .. using variant 'plain' 01:54:32.848 [Lua] --> horde wants to spawn ahead of players (0.18467474272514/0.67 01:54:32.848 [Lua] -> spawning: 55 01:54:32.848 [Lua] horde crated with id 2 of type vector 01:54:32.848 [Lua] vector horde has started 01:54:40.024 [Lua] HORDE: last wave, reset to standard horde delay 01:54:40.024 [Lua] Time for new HOOORDE! multi_last_wave 01:54:40.024 [Lua] horde requested: vector 01:54:40.024 [Lua] setting up vector-horde 01:54:40.024 [Lua] Composing horde 'large' .. using variant 'plain' 01:54:40.024 [Lua] --> horde wants to spawn ahead of players (0.14492433987886/0.67 01:54:40.024 [Lua] -> spawning: 57 01:54:40.024 [Lua] horde crated with id 3 of type vector 01:54:40.024 [Lua] vector horde has started 01:54:43.867 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:54:43.867 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 229 will change to a manual source. 01:54:46.897 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:54:46.897 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:54:47.557 [Lua] MUSIC: pre_horde -> horde 01:54:51.196 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:52.158 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:54:59.668 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:55:04.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x74778, position: 0 01:55:09.661 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:55:09.661 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:55:13.467 [Lua] Coordinated attack! 01:55:38.999 [Lua] Horde killed: ? 01:55:42.017 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:55:42.017 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 01:55:43.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:55:44.547 [Lua] Horde killed: ? 01:55:44.755 [Lua] MUSIC: horde -> explore 01:55:46.053 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:55:46.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:55:46.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:55:46.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:55:54.699 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:56.318 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:55:59.169 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:59.650 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:59.779 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:00.261 [Lua] Horde killed: ? 01:56:00.404 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:00.529 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:01.000 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:02.214 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:02.810 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:06.660 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:07.041 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:56:07.383 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:07.770 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:56:15.011 [Lua] main path terror event triggered: boss_event_rat_ogre 01:56:15.011 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 01:56:15.050 [Flow] Boss DoorStormfiend 01:56:15.052 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 01:56:16.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:56:16.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:56:16.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:56:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:56:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:56:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:56:17.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:56:17.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:56:17.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:56:22.707 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:56:22.707 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:56:24.779 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:25.760 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:56:39.250 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:39.649 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:40.719 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:41.123 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:42.190 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:42.587 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:43.884 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:44.246 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:45.674 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:46.067 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:47.143 [Lua] rat ogre died! 01:56:47.760 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:48.303 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 01:56:48.403 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:50.522 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:56:50.522 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:56:58.264 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:58.629 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:03.277 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:57:03.724 [Lua] main_path_player_far_away_check started 01:57:05.828 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:57:11.747 [Lua] Time for new HOOORDE! multi_first_wave 01:57:11.747 [Lua] horde requested: ambush 01:57:11.747 [Lua] setting up ambush-horde 01:57:11.747 [Lua] Composing horde 'large' .. using variant 'plain' 01:57:11.748 [Lua] -> spawning: 56 01:57:11.748 [Lua] horde crated with id 5 of type ambush 01:57:11.748 [Lua] ambush horde has started 01:57:11.752 [Lua] MUSIC: explore -> pre_ambush 01:57:15.272 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:57:15.272 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 01:57:15.272 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 01:57:15.272 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:57:15.272 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 01:57:15.272 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 01:57:16.279 [Lua] [ChatManager][1]System: Stugazzo picked up a Grimoire 01:57:16.849 [Lua] MUSIC: pre_ambush -> horde 01:57:17.557 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 01:57:17.917 [Lua] rat ogre was despawned! 01:57:18.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:57:19.763 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:57:19.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 01:57:20.415 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 01:57:21.024 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:57:21.024 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:57:21.024 [Lua] horde requested: ambush 01:57:21.024 [Lua] setting up ambush-horde 01:57:21.024 [Lua] Composing horde 'large' .. using variant 'plain' 01:57:21.024 [Lua] -> spawning: 56 01:57:21.024 [Lua] horde crated with id 6 of type ambush 01:57:21.024 [Lua] ambush horde has started 01:57:21.277 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:57:21.278 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 01:57:27.765 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art 01:57:38.165 [Lua] HORDE: last wave, reset to standard horde delay 01:57:38.165 [Lua] Time for new HOOORDE! multi_last_wave 01:57:38.165 [Lua] horde requested: ambush 01:57:38.165 [Lua] setting up ambush-horde 01:57:38.165 [Lua] Composing horde 'large' .. using variant 'plain' 01:57:38.165 [Lua] -> spawning: 53 01:57:38.165 [Lua] horde crated with id 7 of type ambush 01:57:38.166 [Lua] ambush horde has started 01:57:44.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:57:44.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 1212304 01:57:50.444 [Lua] Horde killed: ? 01:57:52.293 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:57:52.294 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:57:52.339 [Lua] Coordinated attack! 01:57:52.727 [Lua] Horde killed: ? 01:57:54.605 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:55.183 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:57:59.343 [Lua] MUSIC: horde -> explore 01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 01:58:02.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 97882 01:58:02.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 97882 01:58:02.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 97882 01:58:02.639 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:58:02.639 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:58:03.398 [Lua] Horde killed: ? 01:58:05.490 [Lua] [ChatManager][1]System: Ironic Windmill picked up a piece of Ravaged Art 01:58:14.010 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 01:58:24.863 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 01:58:25.151 [Lua] Override Player Respawning pre_norsca_2 true 01:58:25.151 [Lua] Override Player Respawning pre_norsca_1 false 01:58:31.827 [Lua] ready to jump failed 01:59:02.795 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:03.448 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:03.803 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:59:04.420 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 01:59:18.619 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:20.426 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:59:25.365 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:59:25.365 [Lua] Override Player Respawning pre_norsca_2 false 01:59:25.998 [Flow] ####################81.5 244 7########################### 01:59:26.059 [Lua] main_path_player_far_away_check started 01:59:26.289 [Flow] ####################81.5 244 7########################### 01:59:26.704 [Lua] main_path_player_far_away_check started 01:59:26.734 [Flow] ####################81.5 244 7########################### 01:59:26.790 [Lua] main_path_player_far_away_check started 01:59:27.791 [Flow] ####################81.5 244 7########################### 01:59:27.836 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 1 01:59:28.218 [Lua] main_path_player_far_away_check started 01:59:29.502 [Lua] main_path_player_far_away_check started 01:59:29.780 [Lua] main_path_player_far_away_check started 01:59:31.341 [Lua] main_path_player_far_away_check started 01:59:32.313 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:59:32.577 [Lua] main_path_player_far_away_check started 01:59:32.622 [Lua] main path terror event triggered: rare_event_loot_rat 01:59:32.622 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 01:59:33.320 [Lua] going to make a rush intervention, since loneliness_value= 182.24817814590082 and dist= 1429.119140625 01:59:33.320 [Lua] rush intervention - ambush horde! 01:59:33.320 [Lua] setting up ambush-horde 01:59:33.320 [Lua] Composing horde 'large' .. using variant 'plain' 01:59:33.320 [Lua] ambush horde failed to find spawners, starts a vector-horde instead 01:59:33.320 [Lua] setting up vector-horde 01:59:33.320 [Lua] Composing horde 'large' .. using variant 'plain' 01:59:33.320 [Lua] --> horde wants to spawn ahead of players (0.30844385500446/0.67 01:59:33.320 [Lua] -> spawning: 57 01:59:33.320 [Lua] horde crated with id 8 of type vector 01:59:33.320 [Lua] vector horde has started 01:59:33.321 [Lua] rush intervention - spawning skaven_gutter_runner 01:59:33.326 [Lua] MUSIC: explore -> pre_horde 01:59:36.643 [Lua] main_path_player_far_away_check started 01:59:38.077 [Lua] main_path_player_far_away_check started 01:59:39.499 [Lua] main_path_player_far_away_check started 01:59:40.937 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 502720 0 01:59:41.165 [Lua] main_path_player_far_away_check started 01:59:42.711 [Lua] main_path_player_far_away_check started 01:59:50.583 [Lua] MUSIC: pre_horde -> horde 01:59:53.204 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:59:53.204 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:59:55.431 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:56.563 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 01:59:58.676 [SteamVoipClient] select_out(110000101e55044, on) 01:59:58.676 [SteamVoipClient] select_out(110000102fbaee4, on) 01:59:58.676 [SteamVoipClient] select_out(110000105bd392b, on) 01:59:58.676 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:00:00.806 [Lua] [ChatManager][1]System: Tios picked up a Loot Die 02:00:01.102 [SteamVoipClient] select_out(110000101e55044, off) 02:00:01.102 [SteamVoipClient] select_out(110000102fbaee4, off) 02:00:01.102 [SteamVoipClient] select_out(110000105bd392b, off) 02:00:01.102 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:00:01.706 [Lua] MUSIC: horde -> explore 02:00:01.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:00:01.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:00:01.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:00:06.604 [Lua] [ChatManager][1]System: Stugazzo discarded a Tome 02:00:08.708 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:00:08.708 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:00:08.960 [SteamVoipClient] select_out(110000101e55044, on) 02:00:08.960 [SteamVoipClient] select_out(110000102fbaee4, on) 02:00:08.960 [SteamVoipClient] select_out(110000105bd392b, on) 02:00:08.960 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:00:10.708 [Lua] Horde killed: ? 02:00:10.817 [SteamVoipClient] select_out(110000101e55044, off) 02:00:10.817 [SteamVoipClient] select_out(110000102fbaee4, off) 02:00:10.817 [SteamVoipClient] select_out(110000105bd392b, off) 02:00:10.817 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:00:10.931 [Lua] Switching ConflictSettings: to: chaos 02:00:10.931 [Lua] pacing=chaos 02:00:10.931 [Lua] roaming=nil 02:00:10.931 [Lua] specials=chaos 02:00:10.931 [Lua] debug_color=purple 02:00:10.931 [Lua] pack_spawning=chaos 02:00:10.931 [Lua] contained_breeds=nil 02:00:10.931 [Lua] disabled=false 02:00:10.931 [Lua] boss=chaos 02:00:10.931 [Lua] horde=chaos 02:00:10.931 [Lua] name=chaos 02:00:10.931 [Lua] intensity=default 02:00:10.931 [Lua] --- 02:00:34.862 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:35.257 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:00:35.495 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:35.901 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:00:36.187 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:36.558 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:00:36.828 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:37.195 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:00:37.477 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:37.868 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:01:20.730 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:20.908 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:21.151 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:01:21.769 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:01:22.146 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:22.763 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:01:23.009 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:26.820 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:01:36.074 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 02:02:25.421 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:25.821 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:29.676 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:30.030 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:02:30.331 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:30.675 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:02:47.735 [Lua] Coordinated attack! 02:02:52.135 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:52.897 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:57.014 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:57.433 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:02:57.654 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:58.094 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:02:58.300 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:58.771 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:02:58.955 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:59.468 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:02:59.983 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:00.118 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:00.521 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:03:00.522 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:03:00.666 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:00.901 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:01.082 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:03:01.506 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:03:01.890 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:02.054 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:02.434 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:03:02.452 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:03:02.669 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:03.061 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:03:03.297 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:03.714 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:03:03.976 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:04.450 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:03:16.639 [Lua] Time for new HOOORDE! multi_first_wave 02:03:16.639 [Lua] horde requested: ambush 02:03:16.639 [Lua] setting up ambush-horde 02:03:16.639 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 02:03:16.639 [Lua] -> spawning: 26 02:03:16.639 [Lua] horde crated with id 9 of type ambush 02:03:16.639 [Lua] ambush horde has started 02:03:16.645 [Lua] MUSIC: explore -> pre_ambush 02:03:21.661 [Lua] MUSIC: pre_ambush -> horde 02:03:25.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207 02:03:25.835 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:03:25.835 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:03:25.835 [Lua] horde requested: ambush 02:03:25.835 [Lua] setting up ambush-horde 02:03:25.835 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 02:03:25.835 [Lua] -> spawning: 30 02:03:25.835 [Lua] horde crated with id 10 of type ambush 02:03:25.835 [Lua] ambush horde has started 02:03:36.414 [Lua] HORDE: last wave, reset to standard horde delay 02:03:36.414 [Lua] Time for new HOOORDE! multi_last_wave 02:03:36.414 [Lua] horde requested: ambush 02:03:36.414 [Lua] setting up ambush-horde 02:03:36.414 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 02:03:36.414 [Lua] -> spawning: 28 02:03:36.414 [Lua] horde crated with id 11 of type ambush 02:03:36.414 [Lua] ambush horde has started 02:03:48.007 [Lua] Horde killed: ? 02:03:49.844 [Lua] Horde killed: ? 02:03:50.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207 02:03:52.983 [Lua] MUSIC: horde -> explore 02:03:54.890 [Lua] Horde killed: ? 02:03:55.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:03:55.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:03:55.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:03:59.237 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:04:04.418 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:04.789 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:04:11.959 [Lua] Coordinated attack! 02:04:27.866 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:04:27.867 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 02:04:31.950 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:04:43.802 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:44.240 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:04:45.002 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:45.422 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:04:48.595 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:49.031 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:04:49.302 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:49.717 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:04:54.032 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:54.612 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:04:54.867 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:55.301 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:04:55.769 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:56.364 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:04:56.765 [Lua] Time for new HOOORDE! multi_first_wave 02:04:56.765 [Lua] horde requested: vector_blob 02:04:56.765 [Lua] wants to spawn behind within distance: 60 02:04:56.765 [Lua] horde crated with id 12 of type vector_blob 02:04:56.766 [Lua] managed to spawn 28/29 horde enemies 02:04:56.766 [Lua] vector blob horde has started 02:04:56.773 [Lua] MUSIC: explore -> pre_horde 02:05:03.802 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 02:05:03.802 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:05:03.802 [Lua] horde requested: vector_blob 02:05:03.802 [Lua] wants to spawn ahead within distance: 60 02:05:03.802 [Lua] horde crated with id 13 of type vector_blob 02:05:03.802 [Lua] managed to spawn 26/26 horde enemies 02:05:03.802 [Lua] vector blob horde has started 02:05:18.031 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:05:18.420 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:05:19.269 [Lua] MUSIC: pre_horde -> horde 02:05:19.591 [Lua] HORDE: last wave, reset to standard horde delay 02:05:19.591 [Lua] Time for new HOOORDE! multi_last_wave 02:05:19.591 [Lua] horde requested: vector_blob 02:05:19.591 [Lua] wants to spawn ahead within distance: 60 02:05:19.591 [Lua] horde crated with id 14 of type vector_blob 02:05:19.591 [Lua] managed to spawn 29/29 horde enemies 02:05:19.591 [Lua] vector blob horde has started 02:05:22.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207 02:05:23.356 [Lua] Horde killed: ? 02:05:38.885 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:05:38.885 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:05:39.985 [Lua] MUSIC: horde -> explore 02:05:41.373 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:05:41.912 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:05:42.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:05:42.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:05:42.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:05:42.908 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:05:43.351 [Lua] Horde killed: ? 02:05:50.134 [Lua] ready to jump failed 02:05:51.591 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:05:51.591 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:05:51.993 [Lua] fence jumping 02:05:52.547 [Lua] ready to jump failed 02:05:53.950 [Lua] fence jumping 02:05:54.011 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 02:05:54.548 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 02:05:54.666 [Lua] ready to jump failed 02:05:55.000 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art 02:05:56.209 [Lua] ready to jump failed 02:05:56.376 [Lua] [ChatManager][1]System: Ironic Windmill picked up a piece of Ravaged Art 02:06:23.537 [Lua] Coordinated attack! 02:06:36.208 [Lua] [ChatManager][1]System: Tios picked up a Tome 02:06:36.855 [Lua] Time for new HOOORDE! multi_first_wave 02:06:36.855 [Lua] horde requested: vector_blob 02:06:36.855 [Lua] wants to spawn ahead within distance: 60 02:06:36.855 [Lua] horde crated with id 15 of type vector_blob 02:06:36.855 [Lua] managed to spawn 26/26 horde enemies 02:06:36.855 [Lua] vector blob horde has started 02:06:36.864 [Lua] MUSIC: explore -> pre_horde 02:06:44.985 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:06:44.985 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:06:44.985 [Lua] horde requested: vector_blob 02:06:44.985 [Lua] wants to spawn ahead within distance: 60 02:06:44.985 [Lua] horde crated with id 16 of type vector_blob 02:06:44.986 [Lua] managed to spawn 31/31 horde enemies 02:06:44.986 [Lua] vector blob horde has started 02:06:46.806 [Lua] MUSIC: pre_horde -> horde 02:06:59.523 [Lua] HORDE: last wave, reset to standard horde delay 02:06:59.523 [Lua] Time for new HOOORDE! multi_last_wave 02:06:59.523 [Lua] horde requested: vector_blob 02:06:59.523 [Lua] wants to spawn ahead within distance: 60 02:06:59.523 [Lua] horde crated with id 17 of type vector_blob 02:06:59.523 [Lua] managed to spawn 31/31 horde enemies 02:06:59.523 [Lua] vector blob horde has started 02:07:10.741 [Lua] Horde killed: ? 02:07:15.664 [Lua] Horde killed: ? 02:07:17.177 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:07:17.687 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:07:21.044 [Lua] MUSIC: horde -> explore 02:07:22.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:07:22.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:07:22.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:07:22.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:07:25.772 [Lua] ready to jump failed 02:07:29.588 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:30.052 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:30.356 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:30.713 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:30.831 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:07:31.058 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:31.208 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:31.544 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:07:31.749 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:31.936 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:32.253 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:07:32.338 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:33.497 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:33.535 [Lua] Horde killed: ? 02:07:33.854 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:07:58.461 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:59.061 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:08:02.729 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:08:02.729 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:08:04.815 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:05.619 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:08:08.340 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:08:08.340 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:08:17.968 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:18.364 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:08:21.456 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:08:21.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 02:08:29.438 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:29.903 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:08:30.088 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:30.498 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:08:31.532 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:31.908 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:08:34.782 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:35.173 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:08:35.746 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:36.186 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:08:38.055 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:38.512 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:08:47.538 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 02:08:50.726 [Lua] Coordinated attack! 02:08:50.844 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:51.371 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:08:51.488 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:52.020 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:08:52.357 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:52.953 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:08:53.312 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:53.848 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:08:54.002 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:54.463 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:15.045 [Lua] Time for new HOOORDE! multi_first_wave 02:09:15.045 [Lua] horde requested: vector_blob 02:09:15.045 [Lua] wants to spawn ahead within distance: 60 02:09:15.045 [Lua] horde crated with id 18 of type vector_blob 02:09:15.045 [Lua] managed to spawn 27/27 horde enemies 02:09:15.045 [Lua] vector blob horde has started 02:09:15.052 [Lua] MUSIC: explore -> pre_horde 02:09:25.661 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:09:25.661 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:09:25.661 [Lua] horde requested: vector_blob 02:09:25.661 [Lua] wants to spawn behind within distance: 60 02:09:25.662 [Lua] horde crated with id 19 of type vector_blob 02:09:25.662 [Lua] managed to spawn 27/27 horde enemies 02:09:25.662 [Lua] vector blob horde has started 02:09:27.828 [Lua] MUSIC: pre_horde -> horde 02:09:29.923 [Lua] ready to jump failed 02:09:30.818 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:31.145 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:09:31.145 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:09:31.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207 02:09:31.281 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:31.727 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:32.175 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:32.295 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:32.805 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:32.945 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:33.416 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:34.247 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:34.617 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:35.073 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:09:35.073 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:38.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 272 will change to a manual source. 02:09:38.886 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 568526 0 02:09:48.264 [Lua] HORDE: last wave, reset to standard horde delay 02:09:48.264 [Lua] Time for new HOOORDE! multi_last_wave 02:09:48.264 [Lua] horde requested: vector_blob 02:09:48.264 [Lua] wants to spawn ahead within distance: 60 02:09:48.264 [Lua] horde crated with id 20 of type vector_blob 02:09:48.264 [Lua] managed to spawn 30/30 horde enemies 02:09:48.264 [Lua] vector blob horde has started 02:09:50.412 [Lua] Horde killed: ? 02:09:52.432 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:09:52.432 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:09:53.854 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:54.583 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:09:56.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207 02:09:56.732 [Lua] Horde killed: ? 02:10:02.550 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:03.367 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:10:06.410 [Lua] MUSIC: horde -> explore 02:10:07.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:10:07.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:10:07.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:10:08.975 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 02:10:08.977 [Lua] [GameNetworkManager] destroying game object with go_id=80 02:10:15.270 [Lua] Horde killed: ? 02:10:27.166 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome 02:10:34.405 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:10:34.407 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=762 02:10:34.408 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:10:48.067 [Lua] Override Player Respawning gatekeeper_boss true 02:10:51.031 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:10:51.032 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 250 will change to a manual source. 02:10:59.725 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 02:11:01.057 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 02:11:01.723 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:02.153 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:11:02.418 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:02.802 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:11:03.729 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:04.415 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:04.969 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:11:05.136 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:05.735 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:11:05.813 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:06.236 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:11:06.331 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:11:06.884 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 198 will change to a manual source. 02:11:32.650 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:11:32.668 [Lua] Spline already found! 02:11:36.703 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 02:11:36.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:11:36.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 1232 02:11:43.297 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:11:43.297 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:11:48.735 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:49.566 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:11:57.058 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 02:11:57.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:11:57.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 1232 02:11:57.397 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:11:57.397 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:12:19.646 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:20.122 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:20.270 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:20.716 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:20.908 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:21.032 [Lua] Override Player Respawning gatekeeper_boss false 02:12:21.033 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 02:12:21.033 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders 02:12:21.375 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:21.563 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:22.053 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:22.534 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 02:12:32.646 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:12:32.665 [Lua] Spline already found! 02:12:42.519 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:12:42.534 [Lua] Spline already found! 02:12:45.706 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:46.097 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:46.340 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:46.759 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:46.988 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:47.336 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:47.605 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:48.055 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:48.293 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:12:48.306 [Lua] Spline already found! 02:12:48.586 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:49.035 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:49.179 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:49.614 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:49.815 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:50.290 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:50.455 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:50.905 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:51.112 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:51.533 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:12:59.058 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:13:21.501 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:13:23.094 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 198 will change to a manual source. 02:13:30.422 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:31.059 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:31.515 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:13:31.700 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:32.116 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:13:32.272 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:13:32.347 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:32.792 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:13:47.096 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:47.790 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:48.302 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:13:49.013 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:13:56.094 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:56.450 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:13:57.442 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:13:57.454 [Lua] Spline already found! 02:14:02.505 [Lua] Time for new HOOORDE! multi_first_wave 02:14:02.505 [Lua] horde requested: vector_blob 02:14:02.505 [Lua] wants to spawn ahead within distance: 60 02:14:02.505 [Lua] horde crated with id 26 of type vector_blob 02:14:02.506 [Lua] managed to spawn 29/29 horde enemies 02:14:02.506 [Lua] vector blob horde has started 02:14:02.514 [Lua] MUSIC: explore -> pre_horde 02:14:18.366 [Lua] MUSIC: pre_horde -> horde 02:14:21.814 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:14:21.814 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:14:21.814 [Lua] horde requested: vector_blob 02:14:21.814 [Lua] wants to spawn behind within distance: 60 02:14:21.814 [Lua] could not, tries to spawnahead 02:14:21.814 [Lua] horde crated with id 27 of type vector_blob 02:14:21.814 [Lua] managed to spawn 28/28 horde enemies 02:14:21.814 [Lua] vector blob horde has started 02:14:23.267 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:14:35.331 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 601602 0 02:14:37.945 [Lua] Horde killed: ? 02:14:39.204 [Lua] HORDE: last wave, reset to standard horde delay 02:14:39.204 [Lua] Time for new HOOORDE! multi_last_wave 02:14:39.204 [Lua] horde requested: vector_blob 02:14:39.204 [Lua] wants to spawn ahead within distance: 60 02:14:39.204 [Lua] horde crated with id 28 of type vector_blob 02:14:39.204 [Lua] managed to spawn 31/31 horde enemies 02:14:39.204 [Lua] vector blob horde has started 02:14:44.528 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:44.988 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:45.072 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:14:45.139 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:45.407 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:14:45.647 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:14:45.668 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:45.778 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:46.041 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:14:46.238 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:14:49.255 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:14:49.255 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:14:53.010 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:54.211 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:14:54.215 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 607200 0 02:14:57.310 [Lua] Coordinated attack! 02:15:01.278 [Lua] Horde killed: ? 02:15:03.439 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:15:03.439 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:15:05.483 [Lua] MUSIC: horde -> explore 02:15:08.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:15:08.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:15:08.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:15:08.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:15:10.694 [Lua] Horde killed: ? 02:15:19.735 [Lua] [ChatManager][1]System: Stugazzo discarded a Tome 02:15:24.014 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome 02:15:25.279 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:15:25.279 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 02:15:29.396 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:15:36.205 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 611690 0 02:15:38.965 [Lua] [ChatManager][1]System: Visulth picked up a Tome 02:15:39.123 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:39.495 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:15:39.712 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:39.822 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:40.110 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:15:40.162 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:15:40.345 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:40.544 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:40.735 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:15:40.993 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:41.241 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:15:41.426 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:15:41.641 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:42.084 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:15:42.254 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:42.785 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:15:42.787 [Lua] ready to jump failed 02:15:54.638 [Lua] Destroying unit since outside mesh or world 02:16:27.114 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:16:33.065 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 02:16:33.065 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 02:16:33.079 [Lua] > starting new spline, using new navbot: standard , id: boss3 02:16:33.105 [Lua] > continuing spline boss3 index: 2 02:16:33.130 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 02:16:33.130 [Lua] > continuing spline boss3 index: 3 02:16:33.219 [Lua] > spline completed boss3 02:16:33.219 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 02:16:35.701 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:36.408 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:16:36.612 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:37.276 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:16:37.406 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:38.156 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:16:38.319 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:38.894 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:16:38.894 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:16:39.027 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:16:39.068 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:39.815 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:16:43.594 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:43.864 [Lua] Time for new HOOORDE! multi_first_wave 02:16:43.864 [Lua] horde requested: vector_blob 02:16:43.864 [Lua] wants to spawn ahead within distance: 60 02:16:43.864 [Lua] horde crated with id 30 of type vector_blob 02:16:43.864 [Lua] managed to spawn 31/31 horde enemies 02:16:43.864 [Lua] vector blob horde has started 02:16:43.873 [Lua] MUSIC: explore -> pre_horde 02:16:44.844 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:16:50.734 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:51.985 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:16:57.268 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:58.375 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:17:03.025 [Lua] MUSIC: pre_horde -> horde 02:17:05.304 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 02:17:05.304 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:17:05.304 [Lua] horde requested: vector_blob 02:17:05.304 [Lua] wants to spawn behind within distance: 60 02:17:05.304 [Lua] horde crated with id 31 of type vector_blob 02:17:05.304 [Lua] managed to spawn 27/27 horde enemies 02:17:05.304 [Lua] vector blob horde has started 02:17:06.348 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:17:06.348 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:17:06.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207 02:17:18.702 [Lua] HORDE: last wave, reset to standard horde delay 02:17:18.702 [Lua] Time for new HOOORDE! multi_last_wave 02:17:18.702 [Lua] horde requested: vector_blob 02:17:18.702 [Lua] wants to spawn behind within distance: 60 02:17:18.702 [Lua] horde crated with id 32 of type vector_blob 02:17:18.703 [Lua] managed to spawn 28/28 horde enemies 02:17:18.703 [Lua] vector blob horde has started 02:17:25.706 [Lua] Horde killed: ? 02:17:31.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207 02:17:31.903 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:17:31.904 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 02:17:32.921 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:17:38.164 [Lua] Horde killed: ? 02:17:40.178 [Lua] MUSIC: horde -> explore 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:17:42.500 [Lua] Coordinated attack! 02:17:48.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 282899 02:17:54.083 [Lua] Horde killed: ? 02:17:54.650 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4 02:17:54.652 [Lua] [GameNetworkManager] destroying game object with go_id=81 02:18:01.158 [Lua] [ChatManager][1]System: Ironic Windmill picked up a Tome 02:18:09.407 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:18:09.408 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 02:18:15.129 [Lua] fence jumping 02:18:18.223 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:18.609 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:18.865 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:19.239 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:19.519 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:19.855 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:18:19.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=159 02:18:19.858 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:18:19.943 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:20.140 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:20.532 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:22.210 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 02:18:23.343 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:24.232 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:31.217 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:31.630 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:31.863 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:32.237 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:32.478 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:32.958 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:44.699 [Lua] Time for new HOOORDE! multi_first_wave 02:18:44.699 [Lua] horde requested: vector_blob 02:18:44.699 [Lua] wants to spawn ahead within distance: 60 02:18:44.699 [Lua] horde crated with id 33 of type vector_blob 02:18:44.700 [Lua] managed to spawn 30/30 horde enemies 02:18:44.700 [Lua] vector blob horde has started 02:18:44.708 [Lua] MUSIC: explore -> pre_horde 02:18:54.590 [Lua] MUSIC: pre_horde -> horde 02:18:57.669 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 02:18:57.669 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:18:57.669 [Lua] horde requested: vector_blob 02:18:57.669 [Lua] wants to spawn behind within distance: 60 02:18:57.669 [Lua] horde crated with id 34 of type vector_blob 02:18:57.669 [Lua] managed to spawn 31/31 horde enemies 02:18:57.669 [Lua] vector blob horde has started 02:18:57.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207 02:19:06.234 [Lua] Horde killed: ? 02:19:06.804 [Lua] HORDE: last wave, reset to standard horde delay 02:19:06.804 [Lua] Time for new HOOORDE! multi_last_wave 02:19:06.804 [Lua] horde requested: vector_blob 02:19:06.804 [Lua] wants to spawn behind within distance: 60 02:19:06.804 [Lua] horde crated with id 35 of type vector_blob 02:19:06.804 [Lua] managed to spawn 33/33 horde enemies 02:19:06.804 [Lua] vector blob horde has started 02:19:09.324 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:09.682 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:10.035 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:10.395 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:23.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207 02:19:29.841 [Lua] fence jumping 02:19:29.870 [Lua] MUSIC: horde -> explore 02:19:29.922 [Lua] Horde killed: ? 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:19:31.913 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 646533 0 02:19:34.368 [Lua] Horde killed: ? 02:19:36.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 282899 02:19:40.994 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:41.649 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:42.500 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:42.847 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:51.229 [Lua] Coordinated attack! 02:19:53.769 [Lua] [ChatManager][1]System: Visulth discarded a Tome 02:19:57.866 [Lua] [ChatManager][1]System: Visulth picked up a Tome 02:20:16.671 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 02:20:20.572 [Lua] main_path_player_far_away_check started 02:20:20.699 [Lua] Override Player Respawning generator_respawns true 02:20:22.515 [Lua] main_path_player_far_away_check started 02:20:22.617 [Lua] main_path_player_far_away_check started 02:20:23.038 [Lua] main_path_player_far_away_check started 02:20:31.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:20:32.987 [Lua] main_path_player_far_away_check started 02:20:33.002 [Lua] main_path_player_far_away_check started 02:20:33.018 [Lua] main_path_player_far_away_check started 02:20:33.037 [Lua] main_path_player_far_away_check started 02:20:36.071 [Lua] main_path_player_far_away_check started 02:20:36.145 [Lua] main_path_player_far_away_check started 02:20:36.158 [Lua] main_path_player_far_away_check started 02:20:36.173 [Lua] main_path_player_far_away_check started 02:20:39.173 [Lua] main_path_player_far_away_check started 02:20:39.295 [Lua] main_path_player_far_away_check started 02:20:39.309 [Lua] main_path_player_far_away_check started 02:20:39.322 [Lua] main_path_player_far_away_check started 02:20:42.303 [Lua] main_path_player_far_away_check started 02:20:42.402 [Lua] main_path_player_far_away_check started 02:20:43.340 [Lua] Override Player Respawning generator_respawns false 02:20:43.346 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 02:20:43.399 [Lua] MUSIC: explore -> pre_horde 02:20:43.464 [Lua] Switching ConflictSettings: to: skaven 02:20:43.464 [Lua] pacing=default 02:20:43.464 [Lua] roaming=nil 02:20:43.464 [Lua] specials=skaven 02:20:43.464 [Lua] debug_color=orange 02:20:43.464 [Lua] pack_spawning=skaven 02:20:43.464 [Lua] contained_breeds=nil 02:20:43.464 [Lua] disabled=false 02:20:43.464 [Lua] boss=skaven 02:20:43.464 [Lua] horde=default 02:20:43.464 [Lua] name=skaven 02:20:43.464 [Lua] intensity=default 02:20:43.464 [Lua] --- 02:20:44.375 [Lua] Override Player Respawning rasknitt_arena true 02:20:44.658 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:45.172 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:20:53.762 [Lua] MUSIC: pre_horde -> horde 02:21:00.949 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:21:00.949 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:21:07.740 [Lua] event horde ends! 02:21:10.469 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:21:10.469 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:21:12.784 [Lua] event horde ends! 02:21:12.811 [Lua] MUSIC: horde -> explore 02:21:13.214 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 02:21:13.279 [Lua] MUSIC: explore -> pre_horde 02:21:15.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:21:15.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:21:15.737 [Lua] MUSIC: pre_horde -> horde 02:21:37.600 [Lua] event horde ends! 02:21:42.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 1289178 02:21:42.712 [Lua] event horde ends! 02:21:42.739 [Lua] MUSIC: horde -> explore 02:21:47.220 [Lua] [ChatManager][1]System: Ironic Windmill discarded a Tome 02:21:49.457 [Lua] [ChatManager][1]System: Ironic Windmill picked up a Tome 02:21:53.363 [Lua] [ChatManager][1]System: Visulth discarded a Tome 02:21:55.629 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 02:21:55.717 [Lua] MUSIC: explore -> pre_horde 02:21:55.742 [Lua] MUSIC: pre_horde -> horde 02:21:56.214 [Lua] [ChatManager][1]System: Tios picked up a Tome 02:21:59.829 [Lua] main_path_player_far_away_check started 02:22:00.335 [Lua] main_path_player_far_away_check started 02:22:00.436 [Lua] Switching ConflictSettings: to: chaos 02:22:00.436 [Lua] pacing=chaos 02:22:00.436 [Lua] roaming=nil 02:22:00.436 [Lua] specials=chaos 02:22:00.436 [Lua] debug_color=purple 02:22:00.436 [Lua] pack_spawning=chaos 02:22:00.436 [Lua] contained_breeds=nil 02:22:00.436 [Lua] disabled=false 02:22:00.436 [Lua] boss=chaos 02:22:00.436 [Lua] horde=chaos 02:22:00.436 [Lua] name=chaos 02:22:00.436 [Lua] intensity=default 02:22:00.436 [Lua] --- 02:22:00.463 [Lua] Switching ConflictSettings: to: skaven 02:22:00.463 [Lua] pacing=default 02:22:00.463 [Lua] roaming=nil 02:22:00.463 [Lua] specials=skaven 02:22:00.463 [Lua] debug_color=orange 02:22:00.463 [Lua] pack_spawning=skaven 02:22:00.463 [Lua] contained_breeds=nil 02:22:00.463 [Lua] disabled=false 02:22:00.463 [Lua] boss=skaven 02:22:00.463 [Lua] horde=default 02:22:00.463 [Lua] name=skaven 02:22:00.463 [Lua] intensity=default 02:22:00.463 [Lua] --- 02:22:05.283 [Lua] main_path_player_far_away_check started 02:22:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:22:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0 02:22:06.465 [Lua] main_path_player_far_away_check started 02:22:06.533 [Lua] Switching ConflictSettings: to: chaos 02:22:06.533 [Lua] pacing=chaos 02:22:06.533 [Lua] roaming=nil 02:22:06.533 [Lua] specials=chaos 02:22:06.533 [Lua] debug_color=purple 02:22:06.533 [Lua] pack_spawning=chaos 02:22:06.533 [Lua] contained_breeds=nil 02:22:06.533 [Lua] disabled=false 02:22:06.533 [Lua] boss=chaos 02:22:06.533 [Lua] horde=chaos 02:22:06.533 [Lua] name=chaos 02:22:06.533 [Lua] intensity=default 02:22:06.533 [Lua] --- 02:22:07.376 [Lua] Switching ConflictSettings: to: skaven 02:22:07.376 [Lua] pacing=default 02:22:07.376 [Lua] roaming=nil 02:22:07.376 [Lua] specials=skaven 02:22:07.376 [Lua] debug_color=orange 02:22:07.376 [Lua] pack_spawning=skaven 02:22:07.376 [Lua] contained_breeds=nil 02:22:07.376 [Lua] disabled=false 02:22:07.376 [Lua] boss=skaven 02:22:07.376 [Lua] horde=default 02:22:07.376 [Lua] name=skaven 02:22:07.376 [Lua] intensity=default 02:22:07.376 [Lua] --- 02:22:08.397 [Lua] main_path_player_far_away_check started 02:22:09.631 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome 02:22:16.466 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:22:18.431 [Flow] ##################-335 -412 -123.5################### 02:22:18.643 [Flow] ##################-335 -412 -123.5################### 02:22:18.848 [Lua] main_path_player_far_away_check started 02:22:18.873 [Flow] ##################-335 -412 -123.5################### 02:22:18.919 [Lua] main_path_player_far_away_check started 02:22:19.069 [Lua] main_path_player_far_away_check started 02:22:19.079 [Flow] ##################-335 -412 -123.5################### 02:22:19.152 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 47 02:22:19.152 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 46 02:22:19.152 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 31 45 02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 33 44 02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 34 43 02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 35 42 02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 36 41 02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 40 02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 38 39 02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 38 02:22:19.184 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 37 02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 36 02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 35 02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 34 02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 33 02:22:19.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 32 02:22:19.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 31 02:22:19.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 9 30 02:22:19.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 10 29 02:22:19.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 28 02:22:19.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 27 02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 26 02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 25 02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 24 02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 23 02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 17 22 02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 21 02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 20 02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 19 02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 18 02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 17 02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 16 02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 15 02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 14 02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 13 02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 12 02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 11 02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 10 02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 9 02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 8 02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 7 02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 4 6 02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 5 02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 4 02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 3 02:22:19.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2 02:22:19.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 1 02:22:19.407 [Lua] main_path_player_far_away_check started 02:22:19.887 [Lua] event horde ends! 02:22:21.329 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 02:22:24.804 [Lua] main_path_player_far_away_check started 02:22:24.957 [Lua] event horde ends! 02:22:25.349 [Lua] main_path_player_far_away_check started 02:22:25.480 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:25.500 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:25.538 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:25.555 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:26.015 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:26.035 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:26.054 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:26.075 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:26.150 [Lua] main_path_player_far_away_check started 02:22:26.531 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:26.550 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:26.573 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 02:22:27.970 [Lua] main_path_player_far_away_check started 02:22:29.233 [Lua] main_path_player_far_away_check started 02:22:30.549 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:30.569 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:30.589 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:30.608 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:31.053 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:31.075 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:31.092 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:31.113 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:31.555 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:31.573 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:31.591 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:31.610 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:32.055 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:32.076 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:32.094 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:32.111 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:32.584 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:32.604 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:32.623 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:32.640 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:33.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:33.122 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:33.143 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:33.162 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:33.599 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:33.619 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:33.636 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:33.657 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:34.131 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:34.151 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:34.171 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:34.189 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:34.631 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:34.649 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:34.667 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:34.686 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:34.934 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:35.135 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:35.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:35.173 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:35.191 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 02:22:35.435 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:22:35.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa22b5, position: 0 02:22:35.570 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:36.011 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:22:45.598 [Lua] event horde ends! 02:22:49.146 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss 02:22:49.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 02:22:49.607 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102fbaee4, connection_key=2, breed_name=skaven_grey_seer) 02:22:49.607 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105bd392b, connection_key=1, breed_name=skaven_grey_seer) 02:22:49.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 02:22:49.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 02:22:49.713 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001066dfbc4, connection_key=0, breed_name=skaven_grey_seer) 02:22:49.715 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 02:22:50.652 [Lua] event horde ends! 02:22:50.674 [Lua] MUSIC: horde -> explore 02:23:04.811 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 02:23:05.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 02:23:05.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 02:23:05.249 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102fbaee4, connection_key=2, breed_name=skaven_stormfiend_boss) 02:23:05.394 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105bd392b, connection_key=1, breed_name=skaven_stormfiend_boss) 02:23:05.551 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001066dfbc4, connection_key=0, breed_name=skaven_stormfiend_boss) 02:23:05.556 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 02:23:12.386 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:12.850 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:13.280 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:13.716 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:13.869 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:23:13.869 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:23:17.464 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:18.267 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:23:18.770 [Flow] SEERDamage taken 02:23:19.943 [Flow] SEERDamage taken 02:23:20.235 [Flow] SEERDamage taken 02:23:20.753 [Flow] SEERDamage taken 02:23:20.860 [Flow] SEERDamage taken 02:23:21.067 [Flow] SEERDamage taken 02:23:21.882 [Flow] SEERDamage taken 02:23:21.906 [Flow] SEERDamage taken 02:23:21.992 [Flow] SEERDamage taken 02:23:22.773 [Flow] SEERDamage taken 02:23:22.838 [Flow] SEERDamage taken 02:23:22.875 [Flow] SEERDisable physics 02:23:22.875 [Flow] SEERTeleport 02:23:24.246 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:24.330 [Flow] SEERDamage taken 02:23:24.725 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:23:25.014 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:25.769 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:25.874 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:23:26.250 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:23:26.250 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:23:26.250 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:23:26.535 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:26.902 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:23:27.315 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:27.476 [Flow] SEERDisable physics 02:23:27.476 [Flow] SEERTeleport 02:23:27.670 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:23:28.090 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:28.474 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:23:34.018 [Lua] event horde ends! 02:23:36.444 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:37.166 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:37.694 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:38.375 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:39.150 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:39.366 [Flow] SEERDamage taken 02:23:39.832 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:40.640 [Flow] SEERDamage taken 02:23:42.290 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:43.008 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:43.972 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:44.652 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:46.094 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:46.140 [Lua] event horde ends! 02:23:46.816 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:57.384 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:58.154 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:58.306 [Lua] event horde ends! 02:24:02.053 [Lua] event horde failed 02:24:03.310 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:03.862 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:04.056 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:04.635 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:04.878 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:05.407 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:05.739 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:06.305 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:08.081 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:08.479 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:08.671 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:09.108 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:10.411 [Lua] event horde ends! 02:24:12.770 [Lua] event horde failed 02:24:16.271 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:16.438 [Lua] event horde ends! 02:24:16.650 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:24:17.011 [Flow] SEERDamage taken 02:24:17.057 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:17.422 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:24:17.803 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:18.093 [Lua] event horde failed 02:24:18.213 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:24:18.457 [Flow] SEERDamage taken 02:24:18.588 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:19.011 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:24:19.349 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:19.720 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:24:20.060 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:20.128 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:20.153 [Flow] SEERDamage taken 02:24:20.495 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:24:20.549 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:20.777 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:21.261 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:21.501 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:21.976 [Flow] SEERDamage taken 02:24:22.015 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:22.356 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:22.857 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:22.962 [Lua] event horde failed 02:24:23.395 [Flow] SEERDamage taken 02:24:23.554 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:23.638 [Flow] SEERDamage taken 02:24:23.936 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:24:24.307 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:24.597 [Flow] SEERDamage taken 02:24:25.325 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:24:26.074 [Flow] SEERDamage taken 02:24:27.422 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:24:27.422 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:24:27.739 [Lua] event horde ends! 02:24:27.909 [Flow] SEERDamage taken 02:24:29.216 [Flow] SEERDamage taken 02:24:29.648 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:30.311 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:24:30.791 [Flow] SEERDamage taken 02:24:31.247 [Flow] SEERDamage taken 02:24:32.327 [Flow] SEERDamage taken 02:24:32.492 [Flow] SEERDamage taken 02:24:32.690 [Lua] event horde failed 02:24:32.691 [Flow] SEERDamage taken 02:24:33.044 [Flow] SEERDamage taken 02:24:33.375 [Flow] SEERDamage taken 02:24:33.686 [Flow] SEERDamage taken 02:24:41.715 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:24:41.715 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:24:52.576 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 02:25:02.631 [Lua] event horde ends! 02:25:07.238 [Lua] event horde ends! 02:25:11.662 [Lua] event horde ends! 02:25:16.302 [Lua] event horde ends! 02:25:18.731 [SteamVoipClient] select_out(110000101e55044, on) 02:25:18.731 [SteamVoipClient] select_out(110000102fbaee4, on) 02:25:18.731 [SteamVoipClient] select_out(110000105bd392b, on) 02:25:18.731 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:25:19.628 [SteamVoipClient] select_out(110000101e55044, off) 02:25:19.628 [SteamVoipClient] select_out(110000102fbaee4, off) 02:25:19.628 [SteamVoipClient] select_out(110000105bd392b, off) 02:25:19.628 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:25:20.547 [SteamVoipClient] select_out(110000101e55044, on) 02:25:20.547 [SteamVoipClient] select_out(110000102fbaee4, on) 02:25:20.547 [SteamVoipClient] select_out(110000105bd392b, on) 02:25:20.547 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:25:21.179 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:25:21.180 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:25:22.428 [SteamVoipClient] select_out(110000101e55044, off) 02:25:22.428 [SteamVoipClient] select_out(110000102fbaee4, off) 02:25:22.428 [SteamVoipClient] select_out(110000105bd392b, off) 02:25:22.428 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:25:30.696 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:25:31.705 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:25:32.436 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:25:32.436 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:25:36.468 [Lua] event horde ends! 02:25:50.874 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:25:51.288 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:25:59.177 [Lua] event horde ends! 02:26:01.775 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:02.425 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:26:03.076 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:04.919 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:26:20.641 [Lua] event horde ends! 02:26:42.031 [Lua] event horde ends! 02:26:58.271 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:58.926 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:59.533 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:59.660 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:00.083 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:00.166 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:00.208 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:00.666 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:00.778 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:01.436 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:01.861 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:02.069 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:02.137 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:02.528 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:02.687 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:03.109 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:03.310 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:03.664 [Lua] event horde ends! 02:27:03.920 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:27:03.920 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:27:04.800 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:05.317 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:05.918 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:06.549 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:06.968 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:07.006 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:07.172 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:07.538 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:07.784 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:08.068 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:08.687 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:09.133 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:27:09.434 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:10.578 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:27:10.578 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4 02:27:21.916 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:22.516 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:23.365 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:23.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa967f, position: 0 02:27:23.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa967f, position: 0 02:27:23.969 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:24.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa96ac, position: 0 02:27:26.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa975e, position: 0 02:27:26.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa9785, position: 0 02:27:29.325 [Lua] event horde ends! 02:27:47.967 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:48.367 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:48.624 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:49.005 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:49.218 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:49.517 [Lua] event horde ends! 02:27:49.596 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:55.753 [Lua] Override Player Respawning rasknitt_arena false 02:27:55.869 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 02:27:55.932 [Lua] MUSIC: explore -> pre_horde 02:27:55.951 [Lua] MUSIC: pre_horde -> horde 02:27:56.781 [Lua] Override Player Respawning skittergate_ending true 02:28:00.098 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 02:28:00.687 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 02:28:00.769 warning: [Lua] This function is deprecated and shouldn't be called 02:28:01.262 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 02:28:01.296 [Lua] event horde ends! 02:28:05.637 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:05.637 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:05.637 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:05.637 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:05.692 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:05.692 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:05.692 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:05.692 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:05.836 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:05.836 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:06.119 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 02:28:09.699 [Lua] main_path_player_far_away_check started 02:28:10.024 [Lua] main_path_player_far_away_check started 02:28:10.339 [Lua] main_path_player_far_away_check started 02:28:12.150 [Lua] main_path_player_far_away_check started 02:28:12.990 [Flow] Playing story:escape_path_crash_01 02:28:16.025 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:16.025 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:16.092 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:16.092 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:16.092 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:16.092 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:16.325 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 02:28:18.311 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:18.311 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:18.311 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:18.311 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:20.027 [Lua] event horde ends! 02:28:20.941 [Flow] Playing story:escape_falling_beams_01 02:28:20.962 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:20.962 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:20.962 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:20.962 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.042 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.042 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.042 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.042 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.485 [Flow] Playing story:large_falling_rocks_on_machines_01 02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.700 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.700 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.700 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:21.700 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.002 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.002 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.002 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.002 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.060 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.060 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.060 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.060 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.229 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.229 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.528 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.528 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.528 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.528 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.585 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.585 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.585 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.585 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.741 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:22.741 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.041 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.041 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.041 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.041 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.096 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.096 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.096 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.096 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.242 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.242 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.260 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.260 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.260 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.260 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.261 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.261 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.448 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.448 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.448 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.448 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.468 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.468 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.508 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.508 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.508 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.508 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.564 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.564 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.619 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.619 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.619 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.619 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.657 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:23.657 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:26.570 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 02:28:26.940 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:26.940 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:26.940 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:26.940 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.227 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.227 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.227 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.227 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.299 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.299 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.299 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.299 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.936 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:29.936 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:30.269 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:30.270 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:30.270 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:30.270 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:30.291 [Lua] event horde ends! 02:28:34.428 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102fbaee4 02:28:34.429 [Lua] [GameNetworkManager] destroying game object with go_id=82 02:28:36.810 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 02:28:39.272 [Lua] [ChatManager][1]System: Visulth picked up a Tome 02:28:40.583 [Lua] event horde ends! 02:28:47.041 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 02:28:50.772 [Lua] event horde ends! 02:28:51.228 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 22 02:28:51.739 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 22 24 02:28:52.230 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 26 02:28:52.779 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 26 02:28:57.286 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 02:28:59.494 [Lua] Returning override respawn unit 02:28:59.644 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102fbaee4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:28:59.645 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=463 02:28:59.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 02:29:01.020 [Lua] event horde ends! 02:29:01.452 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 29 02:29:01.999 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 27 02:29:02.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 29 02:29:02.995 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 29 02:29:04.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 22 28 02:29:04.807 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 27 02:29:05.918 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 12 26 02:29:05.958 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 24 25 02:29:05.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 24 02:29:06.013 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 23 02:29:06.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 22 02:29:07.595 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 02:29:07.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 21 02:29:07.911 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 12 20 02:29:07.929 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 16 19 02:29:10.706 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 18 02:29:11.367 [Lua] event horde ends! 02:29:11.804 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 19 02:29:12.307 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 20 02:29:12.483 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 18 02:29:12.526 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:12.526 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:12.526 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:12.526 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:12.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 21 02:29:12.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 18 02:29:13.310 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 20 21 02:29:13.373 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 18 02:29:18.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 12 02:29:20.311 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.311 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.375 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.375 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.375 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.375 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.425 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.425 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.487 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.487 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.487 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.487 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.530 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.530 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.530 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.530 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.690 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.690 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.690 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.690 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.903 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.903 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.903 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.903 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.947 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:20.947 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.009 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.009 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.009 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.009 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.055 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.055 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.055 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.055 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.163 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.163 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.163 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.163 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:21.550 [Lua] event horde ends! 02:29:31.740 [Lua] event horde ends! 02:29:31.759 [Lua] MUSIC: horde -> explore 02:29:36.608 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:36.608 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:36.608 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:36.608 warning: [Physics] Create Actor: Shape density varies. Using average. 02:30:01.735 [Lua] Complete level triggered. 02:30:01.736 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 02:30:01.736 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 02:30:01.736 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:30:01.736 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 02:30:01.736 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:30:01.737 [Save] Saving `save_data` 02:30:01.737 [Lua] gm_event_end_conditions_met true false 02:30:01.742 [Save] Save done 02:30:01.742 [Save] Saving `save_data` 02:30:01.745 [Save] Save done 02:30:01.749 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:30:01.749 [Lua] Game won 02:30:01.749 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:30:01.750 [Lua] generate_backend_stats 110000101e55044:1 02:30:01.761 [Lua] PlayFabMirror:_commit_internal nil 02:30:01.761 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 67 02:30:01.762 [Save] Saving `save_data` 02:30:01.765 [Lua] MUSIC: explore -> won 02:30:01.766 [Save] Save done 02:30:01.776 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 02:30:01.776 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 02:30:01.777 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 02:30:01.777 [Lua] [ChatManager][1]System: IamLupo is joining the game 02:30:01.778 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 67 21 02:30:01.782 [Lua] Complete level triggered. 02:30:01.795 [Connection] Destroying endpoint 11000010309fe6f - explicit request 02:30:01.797 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 02:30:01.802 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 02:30:01.802 [Lua] [ChatManager][1]System: IamLupo has left the game 02:30:01.804 [Lua] Complete level triggered. 02:30:01.820 [Lua] Complete level triggered. 02:30:01.837 [Lua] Complete level triggered. 02:30:01.856 [Lua] Complete level triggered. 02:30:01.876 [Lua] Complete level triggered. 02:30:01.894 [Lua] Complete level triggered. 02:30:01.912 [Lua] Complete level triggered. 02:30:01.931 [Lua] Complete level triggered. 02:30:01.949 [Lua] Complete level triggered. 02:30:01.967 [Lua] Complete level triggered. 02:30:02.219 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 02:30:02.219 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 67 02:30:02.675 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 67 02:30:02.679 [Lua] commit result success 32 02:30:02.679 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 68 02:30:02.679 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 02:30:02.698 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 68 22 02:30:03.114 [Lua] [PlayFabRequestQueue] EAC Enabled! 68 02:30:03.114 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 68 02:30:03.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 68 02:30:03.731 [Save] Saving `save_data` 02:30:03.735 [Save] Save done 02:30:05.057 [Lua] Set lobby begin: 02:30:05.057 [Lua] Lobby data twitch_enabled = false 02:30:05.057 [Lua] Lobby data power_level = 808 02:30:05.057 [Lua] Lobby data unique_server_name = Visulth 02:30:05.057 [Lua] Lobby data host = 110000101e55044 02:30:05.058 [Lua] Lobby data game_mode = 2 02:30:05.058 [Lua] Lobby data is_private = false 02:30:05.058 [Lua] Lobby data level_key = skittergate 02:30:05.058 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:30:05.058 [Lua] Lobby data selected_level_key = skittergate 02:30:05.058 [Lua] Lobby data quick_game = true 02:30:05.058 [Lua] Lobby data mechanism = adventure 02:30:05.058 [Lua] Lobby data matchmaking = true 02:30:05.058 [Lua] Lobby data num_players = 4 02:30:05.058 [Lua] Lobby data country_code = CA 02:30:05.058 [Lua] Lobby data difficulty = hardest 02:30:05.058 [Lua] Lobby data player_slot_5 = 0:0 02:30:05.058 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:30:05.058 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:30:05.058 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:30:05.058 [Lua] Lobby data eac_authorized = true 02:30:05.058 [Lua] Set lobby end. 02:30:10.429 [Lua] ConflictDirector - destroy all units 02:30:10.948 [Lua] TRANSITION nil nil inn_level 02:30:10.948 [Lua] Transition type "inn_level", is server: true 02:30:10.948 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:30:10.948 [Lua] [GameNetworkManager] Leaving game... 02:30:10.948 [Lua] [GameNetworkManager] Shutting down game session host. 02:30:10.948 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:30:10.948 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:30:10.948 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2242.08 02:30:10.964 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:30:12.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:30:12.962 [Lua] Clearing all global lookup lists 02:30:12.962 [Lua] [IngamePlayerListUI] - Destroy 02:30:12.963 [Lua] [EquipmentUI] - Destroy 02:30:12.963 [Lua] [GamePadEquipmentUI] - Destroy 02:30:12.963 [Lua] [AbilityUI] - Destroy 02:30:12.963 [Lua] [GamePadAbilityUI] - Destroy 02:30:12.963 [Lua] [IngameUI] destroy 02:30:13.004 [Lua] [MOD][VMF][INFO] Removed 110000102fbaee4 from the VMF users list. 02:30:13.004 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:30:13.005 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 02:30:13.149 [Lua] [Managers] Destroying state managers... 02:30:13.167 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:30:13.295 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:30:13.308 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 02:30:13.311 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:30:13.313 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 02:30:13.317 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 02:30:13.319 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:30:13.321 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:30:13.322 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:30:13.322 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:30:13.322 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:30:13.325 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:30:13.330 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 02:30:13.330 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:30:13.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:30:13.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:30:13.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:30:13.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:30:13.343 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:30:13.343 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 02:30:13.351 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 02:30:13.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:30:13.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:30:13.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:30:13.361 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:30:13.361 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:30:13.365 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:30:13.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:30:13.375 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:30:13.378 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:30:13.382 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:30:13.384 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:30:13.389 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:30:13.392 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:30:13.411 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 02:30:13.423 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:30:13.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:30:13.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:30:13.439 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 02:30:13.439 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fbaee4 02:30:13.439 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 02:30:13.439 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:30:13.439 [Lua] [Matchmaking] unregister rpcs 02:30:13.439 [Lua] ############### UNLOADING PACKAGES ############### 02:30:13.439 [Lua] [Gamestate] Enter state StateLoading 02:30:13.442 [World] Spawning level. 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] Found camera: end_screen_camera 02:30:13.456 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:30:13.457 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:30:13.457 [Lua] [Matchmaking] register rpcs 02:30:13.457 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:30:13.457 [Lua] Set lobby begin: 02:30:13.457 [Lua] Lobby data twitch_enabled = false 02:30:13.457 [Lua] Lobby data power_level = 0 02:30:13.457 [Lua] Lobby data unique_server_name = Visulth 02:30:13.457 [Lua] Lobby data host = 110000101e55044 02:30:13.457 [Lua] Lobby data game_mode = 2 02:30:13.458 [Lua] Lobby data is_private = false 02:30:13.458 [Lua] Lobby data level_key = skittergate 02:30:13.458 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:30:13.458 [Lua] Lobby data selected_level_key = skittergate 02:30:13.458 [Lua] Lobby data quick_game = true 02:30:13.458 [Lua] Lobby data mechanism = adventure 02:30:13.458 [Lua] Lobby data matchmaking = true 02:30:13.458 [Lua] Lobby data num_players = 4 02:30:13.458 [Lua] Lobby data country_code = CA 02:30:13.458 [Lua] Lobby data difficulty = hardest 02:30:13.458 [Lua] Lobby data player_slot_5 = 0:0 02:30:13.458 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:30:13.458 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:30:13.458 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:30:13.458 [Lua] Lobby data eac_authorized = true 02:30:13.458 [Lua] Set lobby end. 02:30:13.458 [Lua] registering RPCs 02:30:13.458 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:30:13.458 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:30:13.458 [Lua] Set lobby begin: 02:30:13.458 [Lua] Lobby data twitch_enabled = false 02:30:13.458 [Lua] Lobby data power_level = 0 02:30:13.458 [Lua] Lobby data unique_server_name = Visulth 02:30:13.458 [Lua] Lobby data host = 110000101e55044 02:30:13.458 [Lua] Lobby data game_mode = 3 02:30:13.458 [Lua] Lobby data is_private = false 02:30:13.458 [Lua] Lobby data level_key = inn_level 02:30:13.458 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:30:13.458 [Lua] Lobby data selected_level_key = skittergate 02:30:13.458 [Lua] Lobby data quick_game = true 02:30:13.458 [Lua] Lobby data mechanism = adventure 02:30:13.458 [Lua] Lobby data matchmaking = false 02:30:13.458 [Lua] Lobby data num_players = 4 02:30:13.458 [Lua] Lobby data country_code = CA 02:30:13.458 [Lua] Lobby data difficulty = hardest 02:30:13.458 [Lua] Lobby data player_slot_5 = 0:0 02:30:13.458 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:30:13.458 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:30:13.458 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:30:13.458 [Lua] Lobby data eac_authorized = true 02:30:13.458 [Lua] Set lobby end. 02:30:13.458 [Lua] MUSIC MANAGER unmute_all_world_sounds 708357 0 02:30:13.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 69 02:30:13.458 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:30:13.461 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 69 02:30:13.463 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:30:13.463 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 02:30:13.463 [Lua] [LevelTransitionHandler] load_level inn_level 02:30:13.577 [Umbra] Unload tome 02:30:13.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xacf06, position: 0 02:30:13.618 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 02:30:13.618 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:30:13.618 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:30:13.618 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 02:30:13.618 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:30:13.618 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:30:14.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:30:14.046 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:30:14.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:30:14.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 69 02:30:14.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:30:14.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:30:14.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:30:14.200 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:30:19.945 [Lua] ### Sending rpc_level_loaded 02:30:19.945 [Lua] #### Has state machine: true, sender: 110000102fbaee4, level_id: 50 02:30:19.945 [Lua] Peer 110000102fbaee4 has loaded the level and all enemies are loaded 02:30:20.247 [Lua] ### Sending rpc_level_loaded 02:30:20.247 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 02:30:20.247 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:30:21.622 [Lua] ### Sending rpc_level_loaded 02:30:21.622 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 02:30:21.622 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 02:30:23.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:30:23.697 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:30:23.714 [Lua] [LevelTransitionHandler] Level load completed! 02:30:23.714 [Lua] [EnemyPackageLoader] setup_startup_enemies 02:30:23.714 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:30:23.716 [Lua] ### Sending rpc_level_loaded 02:30:23.716 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 02:30:23.716 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:30:23.716 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:30:23.716 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:30:23.750 [Lua] ### Sending rpc_level_loaded 02:30:23.750 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 02:30:24.637 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:30:24.637 [Lua] [PlayState] Enter Substate EndViewStateChest 02:30:51.503 [Lua] min_height 91.160001754760742 02:30:57.101 [Lua] [PlayState] Exit Substate EndViewStateChest 02:30:57.101 [Lua] [PlayState] Enter Substate EndViewStateScore 02:31:11.747 [Lua] [PlayState] Exit Substate EndViewStateScore 02:31:11.756 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:31:12.750 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:31:12.750 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:31:12.750 [Lua] [Matchmaking] unregister rpcs 02:31:12.750 [Lua] Set lobby begin: 02:31:12.750 [Lua] Lobby data twitch_enabled = false 02:31:12.750 [Lua] Lobby data power_level = 0 02:31:12.750 [Lua] Lobby data unique_server_name = Visulth 02:31:12.750 [Lua] Lobby data host = 110000101e55044 02:31:12.750 [Lua] Lobby data game_mode = 3 02:31:12.750 [Lua] Lobby data is_private = false 02:31:12.750 [Lua] Lobby data level_key = inn_level 02:31:12.750 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:12.750 [Lua] Lobby data selected_level_key = skittergate 02:31:12.750 [Lua] Lobby data quick_game = true 02:31:12.750 [Lua] Lobby data mechanism = adventure 02:31:12.750 [Lua] Lobby data matchmaking = false 02:31:12.750 [Lua] Lobby data num_players = 4 02:31:12.750 [Lua] Lobby data country_code = CA 02:31:12.750 [Lua] Lobby data difficulty = hardest 02:31:12.750 [Lua] Lobby data player_slot_5 = 0:0 02:31:12.750 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:12.750 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:12.751 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:12.751 [Lua] Lobby data eac_authorized = true 02:31:12.751 [Lua] Set lobby end. 02:31:12.751 [Lua] [Managers] Destroying state managers... 02:31:12.752 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:31:12.752 [Lua] MUSIC MANAGER Stop_loading_screen_music 708573 0 02:31:12.752 [Lua] [Gamestate] Enter StateIngame HOST 02:31:12.752 [Lua] <>level = inn_level<> 02:31:12.752 [Lua] Set lobby begin: 02:31:12.752 [Lua] Lobby data twitch_enabled = false 02:31:12.752 [Lua] Lobby data power_level = 0 02:31:12.753 [Lua] Lobby data unique_server_name = Visulth 02:31:12.753 [Lua] Lobby data host = 110000101e55044 02:31:12.753 [Lua] Lobby data game_mode = 3 02:31:12.753 [Lua] Lobby data is_private = false 02:31:12.753 [Lua] Lobby data level_key = inn_level 02:31:12.753 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:12.753 [Lua] Lobby data selected_level_key = inn_level 02:31:12.753 [Lua] Lobby data quick_game = true 02:31:12.753 [Lua] Lobby data mechanism = adventure 02:31:12.753 [Lua] Lobby data matchmaking = false 02:31:12.753 [Lua] Lobby data num_players = 4 02:31:12.753 [Lua] Lobby data country_code = CA 02:31:12.753 [Lua] Lobby data difficulty = hardest 02:31:12.753 [Lua] Lobby data player_slot_5 = 0:0 02:31:12.753 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:12.753 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:12.753 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:12.753 [Lua] Lobby data eac_authorized = true 02:31:12.753 [Lua] Set lobby end. 02:31:12.753 [Umbra] Init version: 3.4.15 :: 16 threads 02:31:12.753 [Lua] [StateIngame] Server ingame 02:31:12.758 [Lua] Set lobby begin: 02:31:12.758 [Lua] Lobby data twitch_enabled = false 02:31:12.758 [Lua] Lobby data power_level = 0 02:31:12.758 [Lua] Lobby data unique_server_name = Visulth 02:31:12.759 [Lua] Lobby data host = 110000101e55044 02:31:12.759 [Lua] Lobby data game_mode = 3 02:31:12.759 [Lua] Lobby data is_private = false 02:31:12.759 [Lua] Lobby data level_key = inn_level 02:31:12.759 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:12.759 [Lua] Lobby data selected_level_key = inn_level 02:31:12.759 [Lua] Lobby data quick_game = true 02:31:12.759 [Lua] Lobby data mechanism = adventure 02:31:12.759 [Lua] Lobby data matchmaking = false 02:31:12.759 [Lua] Lobby data num_players = 4 02:31:12.759 [Lua] Lobby data country_code = CA 02:31:12.759 [Lua] Lobby data difficulty = hardest 02:31:12.759 [Lua] Lobby data player_slot_5 = 0:0 02:31:12.759 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:12.759 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:12.759 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:12.759 [Lua] Lobby data eac_authorized = true 02:31:12.759 [Lua] Set lobby end. 02:31:12.759 [Lua] [Matchmaking] register rpcs 02:31:12.760 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:31:12.760 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:31:12.760 [Lua] [GameNetworkManager] self.is_server = true 02:31:12.760 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:31:12.760 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:31:12.760 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:31:12.760 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:31:12.760 [Network] Setting artificial MTU limit to 65536 02:31:12.771 [Lua] Switching ConflictSettings: to: disabled 02:31:12.771 [Lua] pacing=disabled 02:31:12.771 [Lua] roaming=nil 02:31:12.771 [Lua] specials=disabled 02:31:12.771 [Lua] debug_color=black 02:31:12.771 [Lua] pack_spawning=disabled 02:31:12.771 [Lua] contained_breeds=nil 02:31:12.771 [Lua] disabled=true 02:31:12.771 [Lua] boss=disabled 02:31:12.771 [Lua] horde=disabled 02:31:12.771 [Lua] name=disabled 02:31:12.771 [Lua] intensity=disabled 02:31:12.771 [Lua] --- 02:31:12.771 [Lua] [LevelAnalysis] set_random_seed( 6952337) 02:31:12.777 [Lua] [AIInterestPointSystem] Level Seed: 6952337 02:31:12.777 [Lua] 02:31:12.777 [Lua] [entity_system_bag] = table 02:31:12.777 [Lua] [entity_system_bag] = metatable 02:31:12.777 [Lua] [startup_data] = table 02:31:12.777 [Lua] [entity_manager] = table 02:31:12.777 [Lua] [entity_manager] = metatable 02:31:12.777 [Lua] [unit_spawner] = table 02:31:12.777 [Lua] [unit_spawner] = metatable 02:31:12.777 [Lua] [unit_storage] = table 02:31:12.777 [Lua] [unit_storage] = metatable 02:31:12.777 [Lua] [dice_keeper] = table 02:31:12.777 [Lua] [dice_keeper] = metatable 02:31:12.777 [Lua] [is_server] = true (boolean) 02:31:12.777 [Lua] [world] = [World] 02:31:12.777 [Lua] [system_api] = table 02:31:12.777 [Lua] [entity_system] = table 02:31:12.777 [Lua] [entity_system] = metatable 02:31:12.777 [Lua] [network_lobby] = table 02:31:12.777 [Lua] [network_lobby] = metatable 02:31:12.778 [Lua] [profile_synchronizer] = table 02:31:12.778 [Lua] [profile_synchronizer] = metatable 02:31:12.778 [Lua] [level_transition_handler] = table 02:31:12.778 [Lua] [level_transition_handler] = metatable 02:31:12.778 [Lua] [num_local_human_players] = 1 (number) 02:31:12.778 [Lua] [statistics_db] = table 02:31:12.778 [Lua] [statistics_db] = metatable 02:31:12.778 [Lua] [network_server] = table 02:31:12.778 [Lua] [network_server] = metatable 02:31:12.778 [Lua] [input_manager] = table 02:31:12.778 [Lua] [input_manager] = metatable 02:31:12.778 [Lua] [network_clock] = table 02:31:12.778 [Lua] [network_clock] = metatable 02:31:12.778 [Lua] [network_transmit] = table 02:31:12.778 [Lua] [network_transmit] = metatable 02:31:12.778 [Lua] [free_flight_manager] = table 02:31:12.778 [Lua] [free_flight_manager] = metatable 02:31:12.778 [Lua] [network_manager] = table 02:31:12.778 [Lua] [network_manager] = metatable 02:31:12.778 [Lua] [network_event_delegate] = table 02:31:12.778 [Lua] [network_event_delegate] = metatable 02:31:12.778 [Lua] 02:31:12.778 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:31:12.778 [Lua] ignoring extension VersusInteractObjectiveExtension 02:31:12.778 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:31:12.778 [Lua] ignoring extension VersusSocketObjectiveExtension 02:31:12.778 [Lua] ignoring extension VersusTargetObjectiveExtension 02:31:12.779 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:31:12.783 [Lua] [AchievementManager] Achievements using the steam platform 02:31:12.783 [Lua] [StateIngame] Level seed: 6952337 02:31:12.783 [World] Spawning level. 02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:31:13.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:31:13.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:31:13.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 02:31:13.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 02:31:13.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 02:31:13.066 [Lua] [LevelAnalysis] set_random_seed( 6952337) 02:31:13.087 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:31:13.087 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 02:31:13.088 [Lua] [IngameUI] init 02:31:13.105 [SteamVoipClient] select_out(110000101e55044, off) 02:31:13.105 [SteamVoipClient] select_out(110000102fbaee4, off) 02:31:13.105 [SteamVoipClient] select_out(110000105bd392b, off) 02:31:13.105 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:31:13.110 [Lua] cb_razer_chroma_setup 02:31:13.201 [Lua] [Matchmaking] Cancelling matchmaking 02:31:13.201 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:31:13.201 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:31:13.201 [Lua] Set lobby begin: 02:31:13.201 [Lua] Lobby data twitch_enabled = false 02:31:13.201 [Lua] Lobby data power_level = 0 02:31:13.201 [Lua] Lobby data unique_server_name = Visulth 02:31:13.201 [Lua] Lobby data host = 110000101e55044 02:31:13.201 [Lua] Lobby data game_mode = 3 02:31:13.201 [Lua] Lobby data is_private = false 02:31:13.201 [Lua] Lobby data level_key = inn_level 02:31:13.201 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:13.201 [Lua] Lobby data selected_level_key = inn_level 02:31:13.201 [Lua] Lobby data quick_game = true 02:31:13.201 [Lua] Lobby data mechanism = adventure 02:31:13.201 [Lua] Lobby data matchmaking = false 02:31:13.201 [Lua] Lobby data num_players = 4 02:31:13.202 [Lua] Lobby data country_code = CA 02:31:13.202 [Lua] Lobby data difficulty = normal 02:31:13.202 [Lua] Lobby data player_slot_5 = 0:0 02:31:13.202 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:13.202 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:13.202 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:13.202 [Lua] Lobby data eac_authorized = true 02:31:13.202 [Lua] Set lobby end. 02:31:13.205 [Lua] Set lobby begin: 02:31:13.205 [Lua] Lobby data twitch_enabled = false 02:31:13.205 [Lua] Lobby data power_level = 0 02:31:13.205 [Lua] Lobby data unique_server_name = Visulth 02:31:13.205 [Lua] Lobby data host = 110000101e55044 02:31:13.205 [Lua] Lobby data game_mode = 3 02:31:13.205 [Lua] Lobby data is_private = false 02:31:13.205 [Lua] Lobby data level_key = inn_level 02:31:13.205 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:13.205 [Lua] Lobby data selected_level_key = inn_level 02:31:13.205 [Lua] Lobby data quick_game = true 02:31:13.205 [Lua] Lobby data mechanism = adventure 02:31:13.205 [Lua] Lobby data matchmaking = false 02:31:13.205 [Lua] Lobby data num_players = 4 02:31:13.205 [Lua] Lobby data country_code = CA 02:31:13.205 [Lua] Lobby data difficulty = normal 02:31:13.205 [Lua] Lobby data player_slot_5 = 0:0 02:31:13.205 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:13.205 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:13.205 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:13.206 [Lua] Lobby data eac_authorized = true 02:31:13.206 [Lua] Set lobby end. 02:31:13.206 [Lua] [PartyManager] Leader is set to 110000101e55044 02:31:13.206 [Lua] [LevelTransitionHandler] set_next_level( nil ) 02:31:13.206 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:31:13.206 [Lua] Set lobby begin: 02:31:13.206 [Lua] Lobby data twitch_enabled = false 02:31:13.206 [Lua] Lobby data power_level = 835 02:31:13.206 [Lua] Lobby data unique_server_name = Visulth 02:31:13.206 [Lua] Lobby data host = 110000101e55044 02:31:13.206 [Lua] Lobby data game_mode = 3 02:31:13.206 [Lua] Lobby data is_private = false 02:31:13.206 [Lua] Lobby data level_key = inn_level 02:31:13.206 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:13.206 [Lua] Lobby data selected_level_key = inn_level 02:31:13.206 [Lua] Lobby data quick_game = true 02:31:13.206 [Lua] Lobby data mechanism = adventure 02:31:13.206 [Lua] Lobby data matchmaking = false 02:31:13.206 [Lua] Lobby data num_players = 4 02:31:13.206 [Lua] Lobby data country_code = CA 02:31:13.206 [Lua] Lobby data difficulty = normal 02:31:13.206 [Lua] Lobby data player_slot_5 = 0:0 02:31:13.206 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:13.207 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:13.207 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:13.207 [Lua] Lobby data eac_authorized = true 02:31:13.207 [Lua] Set lobby end. 02:31:13.208 [Flow] complete_skittergate_legend true 02:31:13.208 [Flow] complete_all_helmgart_levels_recruit true 02:31:13.209 [Flow] WitchHunterLevel:35 02:31:13.209 [Flow] LeaderYes 02:31:13.209 [Flow] ALL PC XP:304250 02:31:13.209 [Flow] Has "bogenhafen" DLC:true 02:31:13.209 [Flow] WH XP:60850 02:31:13.209 [Flow] Number of crafted items:5754 02:31:13.209 [Flow] Has "pre_order" DLC:true 02:31:13.209 [Flow] Sum of Powe Levels:1500 02:31:13.209 [Flow] lodestone diff 1:false 02:31:13.210 [Flow] magnus and forest activated 02:31:13.210 [Flow] magnus and forest activated 02:31:13.210 [Flow] cemetery and forest activated 02:31:13.210 [Flow] magnus and cemetery 02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:13.210 [Flow] ALL RUNES ACTIVATED 02:31:13.210 [Flow] magnus and forest activated 02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:13.210 [Flow] ALL RUNES ACTIVATED 02:31:13.210 [Flow] cemetery and forest activated 02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:13.210 [Flow] ALL RUNES ACTIVATED 02:31:13.210 [Flow] magnus and forest activated 02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:13.210 [Flow] ALL RUNES ACTIVATED 02:31:13.210 [Flow] magnus and cemetery 02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:13.210 [Flow] ALL RUNES ACTIVATED 02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:13.213 [Lua] CurrentConflictSettings disabled 02:31:13.213 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:31:13.217 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:31:13.217 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:31:13.217 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:31:13.217 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 02:31:13.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:31:13.217 [Save] Loading `ut_tweaks_presets` 02:31:13.217 warning: [Save] Missing filename `ut_tweaks_presets` 02:31:13.246 [Lua] MUSIC: won -> explore 02:31:13.624 [Lua] Set lobby begin: 02:31:13.624 [Lua] Lobby data twitch_enabled = false 02:31:13.625 [Lua] Lobby data power_level = 835 02:31:13.625 [Lua] Lobby data unique_server_name = Visulth 02:31:13.625 [Lua] Lobby data host = 110000101e55044 02:31:13.625 [Lua] Lobby data game_mode = 3 02:31:13.625 [Lua] Lobby data is_private = false 02:31:13.625 [Lua] Lobby data level_key = inn_level 02:31:13.625 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:13.625 [Lua] Lobby data selected_level_key = inn_level 02:31:13.625 [Lua] Lobby data quick_game = true 02:31:13.625 [Lua] Lobby data mechanism = adventure 02:31:13.625 [Lua] Lobby data matchmaking = false 02:31:13.625 [Lua] Lobby data num_players = 4 02:31:13.625 [Lua] Lobby data country_code = CA 02:31:13.625 [Lua] Lobby data difficulty = normal 02:31:13.625 [Lua] Lobby data player_slot_5 = 0:0 02:31:13.625 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:13.625 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:13.625 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:13.625 [Lua] Lobby data eac_authorized = true 02:31:13.625 [Lua] Set lobby end. 02:31:13.625 [Lua] [Matchmaking] Assigned player 110000102fbaee4 to slot 3 when hot join syncing 02:31:13.627 [Lua] Set lobby begin: 02:31:13.627 [Lua] Lobby data twitch_enabled = false 02:31:13.627 [Lua] Lobby data power_level = 835 02:31:13.627 [Lua] Lobby data unique_server_name = Visulth 02:31:13.627 [Lua] Lobby data host = 110000101e55044 02:31:13.627 [Lua] Lobby data game_mode = 3 02:31:13.627 [Lua] Lobby data is_private = false 02:31:13.627 [Lua] Lobby data level_key = inn_level 02:31:13.627 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:13.627 [Lua] Lobby data selected_level_key = inn_level 02:31:13.627 [Lua] Lobby data quick_game = true 02:31:13.627 [Lua] Lobby data mechanism = adventure 02:31:13.627 [Lua] Lobby data matchmaking = false 02:31:13.627 [Lua] Lobby data num_players = 4 02:31:13.627 [Lua] Lobby data country_code = CA 02:31:13.627 [Lua] Lobby data difficulty = normal 02:31:13.627 [Lua] Lobby data player_slot_5 = 0:0 02:31:13.627 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:13.627 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:13.627 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:13.627 [Lua] Lobby data eac_authorized = true 02:31:13.627 [Lua] Set lobby end. 02:31:13.627 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 02:31:13.629 [Lua] Set lobby begin: 02:31:13.629 [Lua] Lobby data twitch_enabled = false 02:31:13.629 [Lua] Lobby data power_level = 835 02:31:13.629 [Lua] Lobby data unique_server_name = Visulth 02:31:13.629 [Lua] Lobby data host = 110000101e55044 02:31:13.629 [Lua] Lobby data game_mode = 3 02:31:13.629 [Lua] Lobby data is_private = false 02:31:13.629 [Lua] Lobby data level_key = inn_level 02:31:13.629 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:13.629 [Lua] Lobby data selected_level_key = inn_level 02:31:13.629 [Lua] Lobby data quick_game = true 02:31:13.629 [Lua] Lobby data mechanism = adventure 02:31:13.629 [Lua] Lobby data matchmaking = false 02:31:13.629 [Lua] Lobby data num_players = 4 02:31:13.629 [Lua] Lobby data country_code = CA 02:31:13.629 [Lua] Lobby data difficulty = normal 02:31:13.629 [Lua] Lobby data player_slot_5 = 0:0 02:31:13.629 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:13.629 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:13.629 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:13.629 [Lua] Lobby data eac_authorized = true 02:31:13.629 [Lua] Set lobby end. 02:31:13.629 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 02:31:13.630 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 02:31:13.630 [Lua] RemotePlayer:create_game_object( ) 26 02:31:13.642 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 02:31:13.642 [Lua] RemotePlayer:create_game_object( ) 27 02:31:13.654 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 02:31:13.654 [Lua] RemotePlayer:create_game_object( ) 28 02:31:13.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:31:13.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:31:13.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 02:31:13.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:31:13.667 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fbaee4 02:31:13.667 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 02:31:13.667 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 02:31:13.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:13.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:13.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 02:31:13.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:31:13.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:31:13.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:31:13.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:31:13.772 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:31:13.772 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:31:13.772 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:31:13.772 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:31:13.773 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 02:31:13.774 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:13.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:31:13.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:31:13.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:31:13.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 02:31:13.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 02:31:13.794 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 02:31:13.794 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:31:13.794 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 02:31:13.794 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:31:13.795 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 02:31:13.796 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:13.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read, 02:31:13.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 02:31:13.818 [Lua] [MOD][VMF][INFO] Added 110000102fbaee4 to the VMF users list. 02:31:13.818 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102fbaee4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:31:13.818 [Lua] Adding player sync data to peer=110000102fbaee4 local_player_id=1 02:31:13.818 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102fbaee4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:31:13.820 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 02:31:13.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:13.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 02:31:13.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 02:31:13.825 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:31:13.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:31:13.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:31:13.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:31:13.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:31:13.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:31:13.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:31:13.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:31:13.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:31:13.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:31:13.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:31:13.973 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:31:13.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:31:13.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:31:14.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:31:14.023 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:31:14.023 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:31:14.023 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:31:14.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:31:14.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:31:14.073 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:31:14.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 02:31:14.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 02:31:14.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 02:31:14.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 02:31:14.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:31:14.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:31:14.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:31:14.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:31:14.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:31:14.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 02:31:14.193 [Lua] StateInGameRunning:_game_actually_starts() 02:31:14.193 [Lua] ################################################################################################################# 02:31:14.193 [Lua] [Loading Time]: 00:01:01 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:31:14.193 [Lua] ################################################################################################################# 02:31:14.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 70 02:31:14.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 02:31:14.216 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 02:31:14.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:31:14.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:31:14.217 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 70 02:31:14.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:31:14.270 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:31:14.270 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 02:31:14.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:31:14.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:31:14.331 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:31:14.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 02:31:14.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:31:14.341 [Flow] DISABLE 02:31:14.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:31:14.381 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:31:14.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 02:31:14.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 02:31:14.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 02:31:14.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 02:31:14.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 02:31:14.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:31:14.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:31:14.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:31:14.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 70 02:31:14.671 [Lua] Commit load time data 02:31:15.705 [Lua] [IngameUI] menu view on_enter ingame_menu 02:31:16.715 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 02:31:17.185 [Lua] PopupManager:query_result returned result: leave_game 02:31:17.207 [Lua] [Matchmaking] Doing transition leave_game from UI 02:31:17.207 [Lua] TRANSITION leave_game nil nil 02:31:17.207 [Lua] [GameNetworkManager] Leaving game... 02:31:17.207 [Lua] [GameNetworkManager] Shutting down game session host. 02:31:17.207 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:31:17.207 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:31:17.207 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=5.88 02:31:17.207 [Lua] [IngameUI] menu view on_exit ingame_menu 02:31:17.226 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:31:17.247 [GameSessionCommon] failed to skip message because type is unknown 02:31:17.247 warning: [Network] Got broken update game object message from llx 02:31:18.387 [Lua] PlayFabMirror:_commit_internal 33 02:31:18.387 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:31:18.391 [Lua] generate_backend_stats 110000101e55044:1 02:31:18.403 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:31:18.404 [Lua] [PlayerSyncData] Game session is not initialized 02:31:18.404 [Lua] [PlayerSyncData] Game session is not initialized 02:31:18.404 [Lua] [PlayerSyncData] Game session is not initialized 02:31:18.404 [Lua] Set lobby begin: 02:31:18.404 [Lua] Lobby data twitch_enabled = false 02:31:18.404 [Lua] Lobby data power_level = 0 02:31:18.404 [Lua] Lobby data unique_server_name = Visulth 02:31:18.404 [Lua] Lobby data host = 110000101e55044 02:31:18.404 [Lua] Lobby data game_mode = 3 02:31:18.404 [Lua] Lobby data is_private = false 02:31:18.404 [Lua] Lobby data level_key = inn_level 02:31:18.405 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:31:18.405 [Lua] Lobby data selected_level_key = inn_level 02:31:18.405 [Lua] Lobby data quick_game = true 02:31:18.405 [Lua] Lobby data mechanism = adventure 02:31:18.405 [Lua] Lobby data matchmaking = false 02:31:18.405 [Lua] Lobby data num_players = 4 02:31:18.405 [Lua] Lobby data country_code = CA 02:31:18.405 [Lua] Lobby data difficulty = normal 02:31:18.405 [Lua] Lobby data player_slot_5 = 0:0 02:31:18.405 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:18.405 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:18.405 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1 02:31:18.405 [Lua] Lobby data eac_authorized = true 02:31:18.405 [Lua] Set lobby end. 02:31:18.411 [Lua] commit result success 33 02:31:19.201 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 02:31:19.201 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 02:31:19.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:31:19.201 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 02:31:19.201 [Lua] Clearing all global lookup lists 02:31:19.201 [Lua] [IngamePlayerListUI] - Destroy 02:31:19.201 [Lua] [EquipmentUI] - Destroy 02:31:19.201 [Lua] [GamePadEquipmentUI] - Destroy 02:31:19.201 [Lua] [AbilityUI] - Destroy 02:31:19.201 [Lua] [GamePadAbilityUI] - Destroy 02:31:19.202 [Lua] [IngameUI] destroy 02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 02:31:19.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 02:31:19.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 02:31:19.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 02:31:19.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 02:31:19.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 02:31:19.223 [Lua] [MOD][VMF][INFO] Removed 110000102fbaee4 from the VMF users list. 02:31:19.223 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:31:19.223 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 02:31:19.309 [Lua] [Managers] Destroying state managers... 02:31:19.315 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:31:19.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 02:31:19.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fbaee4 02:31:19.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 02:31:19.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:31:19.316 [Lua] [Matchmaking] unregister rpcs 02:31:19.316 [Lua] [Matchmaking] destroying 02:31:19.316 [Lua] [ChatManager] Unregistering channel 1 02:31:19.316 [Lua] [EnemyPackageLoader] network_context_destroyed 02:31:19.316 [Lua] [PartyManager] network_context_destroyed 02:31:19.316 [Lua] [GameMechanismManager] network_context_destroyed 02:31:19.316 [Lua] initializing mechanism to: adventure 02:31:19.316 [EACServer] [21:31:19:316][Windows][EAC Server] [Info][Destroy] Called 02:31:19.318 [EACServer] [21:31:19:318][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 02:31:19.319 [SteamVoipRoom] Leaving room 2682b2613a0484d 02:31:19.319 [SteamVoipRoom] Destroying room 2682b2613a0484d 02:31:19.397 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:31:19.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 02:31:19.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 02:31:19.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 02:31:19.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 02:31:19.407 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 02:31:19.408 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:31:19.408 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 02:31:19.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:31:19.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:31:19.408 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 02:31:19.410 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 02:31:19.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:31:19.410 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient 02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:31:19.415 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 02:31:19.415 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 02:31:19.415 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 02:31:19.421 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:31:19.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 02:31:19.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 02:31:19.421 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 02:31:19.428 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 02:31:19.428 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 02:31:19.428 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:31:19.428 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 02:31:19.429 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 02:31:19.431 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:31:19.431 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient 02:31:19.431 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:31:19.432 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 02:31:19.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 02:31:19.432 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 02:31:19.433 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 02:31:19.433 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 02:31:19.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:31:19.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient 02:31:19.436 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 02:31:19.437 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 02:31:19.437 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:31:19.449 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 02:31:19.449 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:31:19.451 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 02:31:19.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient 02:31:19.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 02:31:19.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 02:31:19.452 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 02:31:19.452 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 02:31:19.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:31:19.452 [Lua] [LobbyHost] Destroying 02:31:19.453 [Lua] ############### UNLOADING PACKAGES ############### 02:31:19.453 [Lua] [Gamestate] Enter state StateLoading 02:31:19.456 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:31:19.456 [Lua] [LobbyManager] Setting up network options 02:31:19.456 [Lua] registering RPCs 02:31:19.456 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 02:31:19.456 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 02:31:19.456 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:31:19.456 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:31:19.456 [Lua] [LevelTransitionHandler] load_level inn_level 02:31:19.456 [SteamVoipRoom] Creating room 98426e062e3aedad 02:31:19.456 [SteamVoipRoom] Joining room 98426e062e3aedad 02:31:19.457 [EAC] EAC server 110000101e55044 is initializing 02:31:19.463 [EAC] Server is also client 110000101e55044 02:31:19.463 [EACServer] [21:31:19:463][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FCC1CE0 LogLevel: Info. 02:31:19.463 [Lua] ### Created peer state machine for 110000101e55044 02:31:19.463 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 02:31:19.463 [Lua] MUSIC MANAGER unmute_all_world_sounds 709467 0 02:31:19.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 71 02:31:19.463 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:31:19.466 [Lua] [ChatManager][1]System: Stugazzo is joining the game 02:31:19.466 [Lua] [ChatManager][1]System: Tios is joining the game 02:31:19.467 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 02:31:19.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 71 02:31:19.467 [Lua] [EnemyPackageLoader] setup_startup_enemies 02:31:19.467 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:31:19.468 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:31:19.468 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:31:19.468 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 02:31:19.468 [Lua] Set lobby begin: 02:31:19.468 [Lua] Set lobby end. 02:31:19.468 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" 02:31:19.468 [Lua] [LobbyHost] Changed state from 0 to creating 02:31:19.482 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 02:31:19.484 [SteamAuthenticator] CancelAuthTicket 110000102fbaee4 02:31:19.484 [SteamAuthenticator] EndAuthSession 110000102fbaee4 02:31:19.484 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request 02:31:19.486 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4 02:31:19.486 [SteamAuthenticator] EndAuthSession 1100001066dfbc4 02:31:19.486 [Connection] Destroying endpoint 110000105bd392b - explicit request 02:31:19.488 [SteamAuthenticator] CancelAuthTicket 110000105bd392b 02:31:19.488 [SteamAuthenticator] EndAuthSession 110000105bd392b 02:31:19.488 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 02:31:19.488 [Lua] [ChatManager][1]System: Stugazzo has left the game 02:31:19.488 [Lua] [ChatManager][1]System: Tios has left the game 02:31:19.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:31:19.499 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:31:19.517 [Lua] MUSIC MANAGER Play_loading_screen_music 709468 0 02:31:19.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 71 02:31:19.583 [Lua] ### Sending rpc_level_loaded 02:31:19.583 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 02:31:19.599 [SteamLobby] Detected added member 110000101e55044 02:31:19.600 [Lua] [LobbyHost] Changed state from creating to joined 02:31:19.602 [Lua] [PartyManager] Leader is set to 110000101e55044 02:31:19.602 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044 02:31:19.602 [Lua] [ChatManager] Registering channel 1 02:31:19.602 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 02:31:19.602 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 02:31:19.602 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 02:31:19.602 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:31:19.602 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:31:19.615 [Lua] [NetworkServer] Changing num_players from nil to 1 02:31:19.615 [Lua] Players: 1 02:31:19.615 [Lua] Set lobby begin: 02:31:19.615 [Lua] Lobby data num_players = 1 02:31:19.615 [Lua] Lobby data level_key = inn_level 02:31:19.615 [Lua] Lobby data game_mode = 3 02:31:19.615 [Lua] Lobby data matchmaking = false 02:31:19.615 [Lua] Set lobby end. 02:31:19.900 [Steam] Accepted session request from 1100001066dfbc4 02:31:21.208 [Lua] player (110000101e55044,1) was put into party 0 02:31:21.208 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 02:31:21.208 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:31:21.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044 02:31:21.225 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044 02:31:21.241 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 02:31:21.242 [Lua] ### Sending rpc_level_loaded 02:31:21.242 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 02:31:21.242 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:31:22.246 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:31:22.246 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:31:22.246 [Lua] Set lobby begin: 02:31:22.246 [Lua] Lobby data host = 110000101e55044 02:31:22.246 [Lua] Lobby data level_key = inn_level 02:31:22.246 [Lua] Lobby data game_mode = 3 02:31:22.246 [Lua] Lobby data country_code = CA 02:31:22.246 [Lua] Lobby data unique_server_name = Visulth 02:31:22.246 [Lua] Lobby data num_players = 1 02:31:22.246 [Lua] Lobby data matchmaking = false 02:31:22.246 [Lua] Set lobby end. 02:31:22.246 [Lua] [Managers] Destroying state managers... 02:31:22.248 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:31:22.248 [Lua] MUSIC MANAGER Stop_loading_screen_music 709469 0 02:31:22.248 [Lua] [Gamestate] Enter StateIngame HOST 02:31:22.248 [Lua] <>level = inn_level<> 02:31:22.248 [Lua] Set lobby begin: 02:31:22.248 [Lua] Lobby data host = 110000101e55044 02:31:22.248 [Lua] Lobby data level_key = inn_level 02:31:22.248 [Lua] Lobby data game_mode = 3 02:31:22.248 [Lua] Lobby data selected_level_key = inn_level 02:31:22.248 [Lua] Lobby data country_code = CA 02:31:22.248 [Lua] Lobby data unique_server_name = Visulth 02:31:22.248 [Lua] Lobby data num_players = 1 02:31:22.248 [Lua] Lobby data matchmaking = false 02:31:22.248 [Lua] Set lobby end. 02:31:22.248 [Umbra] Init version: 3.4.15 :: 16 threads 02:31:22.249 [Lua] [StateIngame] Server ingame 02:31:22.253 [Lua] Set lobby begin: 02:31:22.253 [Lua] Lobby data level_key = inn_level 02:31:22.253 [Lua] Lobby data selected_level_key = inn_level 02:31:22.253 [Lua] Lobby data unique_server_name = Visulth 02:31:22.253 [Lua] Lobby data matchmaking = false 02:31:22.253 [Lua] Lobby data host = 110000101e55044 02:31:22.253 [Lua] Lobby data country_code = CA 02:31:22.253 [Lua] Lobby data game_mode = 3 02:31:22.253 [Lua] Lobby data difficulty = normal 02:31:22.253 [Lua] Lobby data num_players = 1 02:31:22.253 [Lua] Set lobby end. 02:31:22.253 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 02:31:22.253 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 02:31:22.253 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:31:22.253 [Lua] [Matchmaking] initializing 02:31:22.253 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server 02:31:22.253 [Lua] [Matchmaking] register rpcs 02:31:22.253 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:31:22.253 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:31:22.253 [Lua] [GameNetworkManager] self.is_server = true 02:31:22.254 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:31:22.254 [Network] Setting artificial MTU limit to 65536 02:31:22.265 [Lua] Switching ConflictSettings: to: disabled 02:31:22.265 [Lua] pacing=disabled 02:31:22.265 [Lua] roaming=nil 02:31:22.265 [Lua] specials=disabled 02:31:22.265 [Lua] debug_color=black 02:31:22.265 [Lua] pack_spawning=disabled 02:31:22.265 [Lua] contained_breeds=nil 02:31:22.265 [Lua] disabled=true 02:31:22.265 [Lua] boss=disabled 02:31:22.265 [Lua] horde=disabled 02:31:22.265 [Lua] name=disabled 02:31:22.265 [Lua] intensity=disabled 02:31:22.265 [Lua] --- 02:31:22.265 [Lua] [LevelAnalysis] set_random_seed( 8597407) 02:31:22.271 [Lua] [AIInterestPointSystem] Level Seed: 8597407 02:31:22.271 [Lua] 02:31:22.271 [Lua] [entity_system_bag] = table 02:31:22.271 [Lua] [entity_system_bag] = metatable 02:31:22.271 [Lua] [startup_data] = table 02:31:22.271 [Lua] [entity_manager] = table 02:31:22.271 [Lua] [entity_manager] = metatable 02:31:22.271 [Lua] [unit_spawner] = table 02:31:22.271 [Lua] [unit_spawner] = metatable 02:31:22.271 [Lua] [unit_storage] = table 02:31:22.271 [Lua] [unit_storage] = metatable 02:31:22.271 [Lua] [dice_keeper] = table 02:31:22.271 [Lua] [dice_keeper] = metatable 02:31:22.271 [Lua] [is_server] = true (boolean) 02:31:22.271 [Lua] [world] = [World] 02:31:22.271 [Lua] [system_api] = table 02:31:22.271 [Lua] [entity_system] = table 02:31:22.271 [Lua] [entity_system] = metatable 02:31:22.271 [Lua] [network_lobby] = table 02:31:22.271 [Lua] [network_lobby] = metatable 02:31:22.271 [Lua] [profile_synchronizer] = table 02:31:22.271 [Lua] [profile_synchronizer] = metatable 02:31:22.271 [Lua] [level_transition_handler] = table 02:31:22.271 [Lua] [level_transition_handler] = metatable 02:31:22.271 [Lua] [num_local_human_players] = 1 (number) 02:31:22.271 [Lua] [statistics_db] = table 02:31:22.271 [Lua] [statistics_db] = metatable 02:31:22.271 [Lua] [network_server] = table 02:31:22.271 [Lua] [network_server] = metatable 02:31:22.272 [Lua] [input_manager] = table 02:31:22.272 [Lua] [input_manager] = metatable 02:31:22.272 [Lua] [network_clock] = table 02:31:22.272 [Lua] [network_clock] = metatable 02:31:22.272 [Lua] [network_transmit] = table 02:31:22.272 [Lua] [network_transmit] = metatable 02:31:22.272 [Lua] [free_flight_manager] = table 02:31:22.272 [Lua] [free_flight_manager] = metatable 02:31:22.272 [Lua] [network_manager] = table 02:31:22.272 [Lua] [network_manager] = metatable 02:31:22.272 [Lua] [network_event_delegate] = table 02:31:22.272 [Lua] [network_event_delegate] = metatable 02:31:22.272 [Lua] 02:31:22.272 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:31:22.272 [Lua] ignoring extension VersusInteractObjectiveExtension 02:31:22.272 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:31:22.272 [Lua] ignoring extension VersusSocketObjectiveExtension 02:31:22.272 [Lua] ignoring extension VersusTargetObjectiveExtension 02:31:22.273 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:31:22.277 [Lua] [AchievementManager] Achievements using the steam platform 02:31:22.277 [Lua] [StateIngame] Level seed: 8597407 02:31:22.277 [World] Spawning level. 02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:31:22.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:31:22.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:31:22.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 02:31:22.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 02:31:22.557 [Lua] [LevelAnalysis] set_random_seed( 8597407) 02:31:22.579 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:31:22.579 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 02:31:22.580 [Lua] [IngameUI] init 02:31:22.595 [SteamVoipClient] select_out(110000101e55044, off) 02:31:22.601 [Lua] cb_razer_chroma_setup 02:31:22.693 [Lua] [Matchmaking] Cancelling matchmaking 02:31:22.693 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:31:22.693 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:31:22.693 [Lua] Set lobby begin: 02:31:22.693 [Lua] Lobby data level_key = inn_level 02:31:22.693 [Lua] Lobby data power_level = 0 02:31:22.693 [Lua] Lobby data selected_level_key = inn_level 02:31:22.693 [Lua] Lobby data unique_server_name = Visulth 02:31:22.693 [Lua] Lobby data matchmaking = false 02:31:22.693 [Lua] Lobby data host = 110000101e55044 02:31:22.693 [Lua] Lobby data country_code = CA 02:31:22.693 [Lua] Lobby data game_mode = 3 02:31:22.693 [Lua] Lobby data difficulty = normal 02:31:22.693 [Lua] Lobby data num_players = 1 02:31:22.693 [Lua] Set lobby end. 02:31:22.694 [Flow] complete_skittergate_legend true 02:31:22.695 [Flow] complete_all_helmgart_levels_recruit true 02:31:22.697 [Flow] WitchHunterLevel:35 02:31:22.697 [Flow] LeaderYes 02:31:22.697 [Flow] ALL PC XP:304250 02:31:22.697 [Flow] Has "bogenhafen" DLC:true 02:31:22.697 [Flow] WH XP:60850 02:31:22.697 [Flow] Number of crafted items:5754 02:31:22.697 [Flow] Has "pre_order" DLC:true 02:31:22.697 [Flow] Sum of Powe Levels:1500 02:31:22.697 [Flow] lodestone diff 1:false 02:31:22.697 [Flow] magnus and forest activated 02:31:22.697 [Flow] magnus and forest activated 02:31:22.697 [Flow] cemetery and forest activated 02:31:22.698 [Flow] magnus and cemetery 02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:22.698 [Flow] ALL RUNES ACTIVATED 02:31:22.698 [Flow] magnus and forest activated 02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:22.698 [Flow] ALL RUNES ACTIVATED 02:31:22.698 [Flow] cemetery and forest activated 02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:22.698 [Flow] ALL RUNES ACTIVATED 02:31:22.698 [Flow] magnus and forest activated 02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:22.698 [Flow] ALL RUNES ACTIVATED 02:31:22.698 [Flow] magnus and cemetery 02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:22.698 [Flow] ALL RUNES ACTIVATED 02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:31:22.702 [Lua] CurrentConflictSettings disabled 02:31:22.702 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:31:22.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:31:22.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:31:22.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:31:22.706 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 02:31:22.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:31:22.706 [Save] Loading `ut_tweaks_presets` 02:31:22.706 warning: [Save] Missing filename `ut_tweaks_presets` 02:31:23.120 [Lua] player (110000101e55044,1) was put into party 1 02:31:23.120 [Lua] Assigning peer(110000101e55044:1) to profile(4) career(2) 02:31:23.120 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(4) career_index(2) 02:31:23.120 [Lua] Set lobby begin: 02:31:23.120 [Lua] Lobby data level_key = inn_level 02:31:23.120 [Lua] Lobby data power_level = 0 02:31:23.120 [Lua] Lobby data selected_level_key = inn_level 02:31:23.120 [Lua] Lobby data difficulty = normal 02:31:23.120 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:23.120 [Lua] Lobby data unique_server_name = Visulth 02:31:23.120 [Lua] Lobby data matchmaking = false 02:31:23.120 [Lua] Lobby data host = 110000101e55044 02:31:23.120 [Lua] Lobby data country_code = CA 02:31:23.120 [Lua] Lobby data game_mode = 3 02:31:23.121 [Lua] Lobby data player_slot_5 = 0:0 02:31:23.121 [Lua] Lobby data player_slot_2 = 0:0 02:31:23.121 [Lua] Lobby data player_slot_1 = 0:0 02:31:23.121 [Lua] Lobby data player_slot_3 = 0:0 02:31:23.121 [Lua] Lobby data num_players = 1 02:31:23.121 [Lua] Set lobby end. 02:31:23.121 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0 02:31:23.121 [Lua] 02:31:23.121 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean) 02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 02:31:23.121 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 02:31:23.121 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 02:31:23.121 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:31:23.121 [Lua] [wwise/bow] = false (boolean) 02:31:23.121 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 02:31:23.121 [Lua] 02:31:23.121 [Lua] 02:31:23.121 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 02:31:23.121 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 02:31:23.121 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:31:23.121 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:31:23.121 [Lua] [wwise/bow] = false (boolean) 02:31:23.121 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:31:23.121 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 02:31:23.121 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 02:31:23.121 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean) 02:31:23.121 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 02:31:23.121 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 02:31:23.121 [Lua] 02:31:23.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:31:23.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:31:23.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 02:31:23.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:31:23.130 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044 02:31:23.144 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044 02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:31:23.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:31:23.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:31:23.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 02:31:23.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:31:23.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:31:23.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:31:23.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 02:31:23.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 02:31:23.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 02:31:23.322 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 02:31:23.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 02:31:23.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:31:23.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:31:23.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:31:23.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 02:31:23.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:31:23.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:31:23.401 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:31:23.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 02:31:23.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:31:23.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:31:23.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:31:23.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:31:23.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:31:23.468 [Flow] DISABLE 02:31:23.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:31:23.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:31:23.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 02:31:23.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:31:23.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:31:23.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:31:23.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:31:23.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 02:31:23.535 [Connection] Creating endpoint 1100001066dfbc4 - inbound message 02:31:23.535 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:31:23.536 [Lua] [ChatManager][1]System: Stugazzo is joining the game 02:31:23.553 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4 02:31:23.554 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request 02:31:23.556 [Lua] [ChatManager][1]System: Stugazzo has left the game 02:31:23.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 02:31:23.557 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 02:31:23.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:31:23.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:31:23.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:31:23.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:31:23.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:31:23.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 02:31:23.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 02:31:23.634 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 02:31:23.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:31:23.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:31:23.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:31:23.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:31:23.674 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:31:23.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:31:23.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:31:23.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:31:23.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:31:23.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:31:23.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:31:23.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:31:23.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:31:23.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 02:31:23.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 02:31:23.789 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 02:31:23.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:31:23.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:31:23.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:31:23.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:31:23.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 02:31:23.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 02:31:23.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 02:31:23.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:31:24.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:31:24.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:31:24.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 02:31:24.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 02:31:24.223 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 02:31:24.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 02:31:24.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 02:31:24.338 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 02:31:24.338 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 02:31:24.374 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 02:31:24.374 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 02:31:24.374 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:31:24.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:31:24.597 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:31:24.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:31:24.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:31:24.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:31:24.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:31:25.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:31:25.045 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:31:25.046 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:31:25.079 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:31:25.079 [Lua] [PackageManager] Force_load: wwise/bow 02:31:25.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:31:25.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:31:25.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:31:25.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 02:31:25.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 02:31:25.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 02:31:25.433 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 02:31:25.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:25.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:25.461 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:31:25.840 [Lua] StateInGameRunning:_game_actually_starts() 02:31:25.840 [Lua] ################################################################################################################# 02:31:25.840 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:31:25.840 [Lua] ################################################################################################################# 02:31:25.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 72 02:31:25.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 72 02:31:25.990 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 72 02:31:25.990 [Lua] Commit load time data 02:31:26.949 [Lua] [IngameUI] menu view on_enter character_selection 02:31:26.950 [Lua] hero_fullscreen_menu_on_enter 02:31:26.955 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8a969de0 02:31:26.956 [World] Spawning level. 02:31:26.965 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:31:26.976 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:26.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:26.977 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:27.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:31:27.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 02:31:27.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:27.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:31:27.020 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:31:27.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:31:27.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:31:27.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:31:27.310 [Lua] Set lobby begin: 02:31:27.310 [Lua] Lobby data level_key = inn_level 02:31:27.310 [Lua] Lobby data power_level = 835 02:31:27.311 [Lua] Lobby data selected_level_key = inn_level 02:31:27.311 [Lua] Lobby data difficulty = normal 02:31:27.311 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:31:27.311 [Lua] Lobby data unique_server_name = Visulth 02:31:27.311 [Lua] Lobby data matchmaking = false 02:31:27.311 [Lua] Lobby data host = 110000101e55044 02:31:27.311 [Lua] Lobby data country_code = CA 02:31:27.311 [Lua] Lobby data game_mode = 3 02:31:27.311 [Lua] Lobby data player_slot_5 = 0:0 02:31:27.311 [Lua] Lobby data player_slot_2 = 0:0 02:31:27.311 [Lua] Lobby data player_slot_1 = 0:0 02:31:27.311 [Lua] Lobby data player_slot_3 = 0:0 02:31:27.311 [Lua] Lobby data num_players = 1 02:31:27.311 [Lua] Set lobby end. 02:31:29.204 [Lua] PlayFabMirror:_commit_internal 34 02:31:29.204 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:31:29.206 [Lua] generate_backend_stats 110000101e55044:1 02:31:29.217 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:31:29.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 73 02:31:29.225 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 73 02:31:29.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 73 02:31:29.453 [Lua] commit result success 34 02:31:29.928 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 02:31:29.929 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940 02:31:29.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940 02:31:29.929 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:30.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:31:30.342 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:31:30.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:30.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:30.349 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:30.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:31:30.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 02:31:30.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 02:31:30.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:30.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:30.560 [Lua] Assigning peer(110000101e55044:1) to profile(3) career(2) 02:31:30.560 [Lua] Set lobby begin: 02:31:30.560 [Lua] Lobby data level_key = inn_level 02:31:30.561 [Lua] Lobby data power_level = 835 02:31:30.561 [Lua] Lobby data selected_level_key = inn_level 02:31:30.561 [Lua] Lobby data difficulty = normal 02:31:30.561 [Lua] Lobby data player_slot_4 = 0:0 02:31:30.561 [Lua] Lobby data unique_server_name = Visulth 02:31:30.561 [Lua] Lobby data matchmaking = false 02:31:30.561 [Lua] Lobby data host = 110000101e55044 02:31:30.561 [Lua] Lobby data country_code = CA 02:31:30.561 [Lua] Lobby data game_mode = 3 02:31:30.561 [Lua] Lobby data player_slot_5 = 0:0 02:31:30.561 [Lua] Lobby data player_slot_2 = 0:0 02:31:30.561 [Lua] Lobby data player_slot_1 = 0:0 02:31:30.561 [Lua] Lobby data player_slot_3 = 0:0 02:31:30.561 [Lua] Lobby data num_players = 1 02:31:30.561 [Lua] Set lobby end. 02:31:30.561 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(3) career_index(2) 02:31:30.561 [Lua] Set lobby begin: 02:31:30.561 [Lua] Lobby data level_key = inn_level 02:31:30.561 [Lua] Lobby data power_level = 835 02:31:30.561 [Lua] Lobby data selected_level_key = inn_level 02:31:30.561 [Lua] Lobby data difficulty = normal 02:31:30.561 [Lua] Lobby data player_slot_4 = 0:0 02:31:30.561 [Lua] Lobby data unique_server_name = Visulth 02:31:30.561 [Lua] Lobby data matchmaking = false 02:31:30.561 [Lua] Lobby data host = 110000101e55044 02:31:30.561 [Lua] Lobby data country_code = CA 02:31:30.561 [Lua] Lobby data game_mode = 3 02:31:30.561 [Lua] Lobby data player_slot_5 = 0:0 02:31:30.561 [Lua] Lobby data player_slot_2 = 0:0 02:31:30.561 [Lua] Lobby data player_slot_1 = 0:0 02:31:30.562 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:31:30.562 [Lua] Lobby data num_players = 1 02:31:30.562 [Lua] Set lobby end. 02:31:30.562 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0 02:31:30.562 [Lua] 02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 02:31:30.562 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 02:31:30.562 [Lua] [wwise/drakegun] = false (boolean) 02:31:30.562 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 02:31:30.562 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 02:31:30.562 [Lua] [wwise/two_handed_axes] = false (boolean) 02:31:30.562 [Lua] 02:31:30.562 [Lua] 02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 02:31:30.562 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:31:30.562 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 02:31:30.562 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 02:31:30.562 [Lua] [wwise/drakegun] = false (boolean) 02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 02:31:30.562 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 02:31:30.562 [Lua] [wwise/two_handed_axes] = false (boolean) 02:31:30.562 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 02:31:30.562 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 02:31:30.562 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 02:31:30.562 [Lua] 02:31:30.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044 02:31:30.574 [Lua] [EquipmentUI] - Destroy 02:31:30.574 [Lua] [GamePadEquipmentUI] - Destroy 02:31:30.574 [Lua] [AbilityUI] - Destroy 02:31:30.574 [Lua] [GamePadAbilityUI] - Destroy 02:31:30.574 [Lua] [GameNetworkManager] destroying game object with go_id=43 02:31:30.574 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[1f71538a9a7dfd90]']] 02:31:30.577 [Save] Saving `save_data` 02:31:30.580 [Save] Save done 02:31:30.581 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044 02:31:30.581 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:31:30.581 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 02:31:30.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 02:31:30.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 02:31:30.630 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 02:31:30.630 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 02:31:30.631 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:31:30.633 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 02:31:30.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 02:31:30.633 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:31:30.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 02:31:30.633 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:31:30.633 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:31:30.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:31:30.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 02:31:30.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:31:30.636 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:31:30.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:31:30.690 [Lua] [IngameUI] menu view on_exit character_selection 02:31:30.690 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:31:30.690 [Lua] hero_fullscreen_menu_on_exit 02:31:30.695 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8a969de0 02:31:30.695 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 02:31:30.704 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940 02:31:30.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 02:31:30.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:31:30.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 02:31:31.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:31:31.095 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:31:31.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 02:31:31.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 02:31:31.155 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 02:31:31.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 02:31:31.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 02:31:31.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 02:31:31.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 02:31:31.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:31:31.569 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:31:31.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 02:31:31.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:31:31.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:31:31.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:31:31.631 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:31:31.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:31:31.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:31:31.647 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:31:31.668 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:31:31.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:31:31.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 02:31:31.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 02:31:31.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:31:31.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:31:31.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:31:31.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:31:31.701 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:31:31.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:31:31.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:31:31.857 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 02:31:31.857 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:31:31.913 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:31:31.913 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:31:31.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:31:32.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:31:32.088 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:31:32.088 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:31:32.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:31:32.139 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:31:32.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 02:31:32.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 02:31:32.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 02:31:32.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 02:31:32.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 02:31:32.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 02:31:32.456 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 02:31:32.490 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 02:31:32.490 [Lua] [PackageManager] Force_load: wwise/drakegun 02:31:32.506 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 02:31:32.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:32.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:32.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 02:31:33.231 [Lua] [IngameUI] menu view on_enter character_selection 02:31:33.231 [Lua] hero_fullscreen_menu_on_enter 02:31:33.237 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8a969de0 02:31:33.238 [World] Spawning level. 02:31:33.248 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:31:33.258 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:33.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:33.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:33.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:33.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:31:33.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 02:31:33.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 02:31:33.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:33.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:33.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:31:33.317 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:31:33.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:31:33.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:31:33.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:31:33.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:31:33.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:31:33.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:31:34.204 [Lua] [IngameUI] menu view on_exit character_selection 02:31:34.215 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:31:34.215 [Lua] hero_fullscreen_menu_on_exit 02:31:34.221 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8a969de0 02:31:34.221 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 02:31:34.222 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940 02:31:34.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 02:31:34.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 02:31:39.962 [SteamLobby] Detected added member 110000105bd392b 02:31:39.962 [Lua] [NetworkServer] Changing num_players from 1 to 2 02:31:39.962 [Lua] Players: 2 02:31:39.962 [Lua] Set lobby begin: 02:31:39.962 [Lua] Lobby data level_key = inn_level 02:31:39.963 [Lua] Lobby data power_level = 835 02:31:39.963 [Lua] Lobby data selected_level_key = inn_level 02:31:39.963 [Lua] Lobby data difficulty = normal 02:31:39.963 [Lua] Lobby data player_slot_4 = 0:0 02:31:39.963 [Lua] Lobby data unique_server_name = Visulth 02:31:39.963 [Lua] Lobby data matchmaking = false 02:31:39.963 [Lua] Lobby data host = 110000101e55044 02:31:39.963 [Lua] Lobby data country_code = CA 02:31:39.963 [Lua] Lobby data game_mode = 3 02:31:39.963 [Lua] Lobby data player_slot_5 = 0:0 02:31:39.963 [Lua] Lobby data player_slot_2 = 0:0 02:31:39.963 [Lua] Lobby data player_slot_1 = 0:0 02:31:39.963 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:31:39.963 [Lua] Lobby data num_players = 2 02:31:39.963 [Lua] Set lobby end. 02:31:39.964 [Lua] [LobbyMembers] Member joined 110000105bd392b 02:31:39.980 [Connection] Creating endpoint 110000105bd392b - reliable message sent 02:31:39.980 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:31:39.998 [SteamAuthenticator] Sent ticket request to 110000105bd392b 02:31:39.998 [Lua] [ChatManager][1]System: Tios is joining the game 02:31:43.966 [SteamAuthenticator] Got ticket from 110000105bd392b 02:31:43.966 [SteamAuthenticator] BeginAuthSession 110000105bd392b 02:31:43.966 [SteamAuthenticator] Authenticating 110000105bd392b 02:31:43.984 [SteamAuthenticator] Got ticket request from 110000105bd392b 02:31:43.984 [SteamAuthenticator] GetAuthSessionTicket 110000105bd392b 02:31:43.984 [SteamAuthenticator] Sent ticket to 110000105bd392b 02:31:44.150 [SteamAuthenticator] Steam validation for 110000105bd392b with response 0 02:31:44.279 [Connection] New session id 2 to 110000105bd392b. 02:31:44.335 [Connection] Established a connection <2.251> to 110000105bd392b 02:31:44.335 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:31:44.335 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios' 02:31:44.428 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001742807 from 110000105bd392b, replying lobby_ok 02:31:44.466 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0 02:31:44.522 [Lua] Set lobby begin: 02:31:44.522 [Lua] Lobby data level_key = inn_level 02:31:44.522 [Lua] Lobby data power_level = 835 02:31:44.522 [Lua] Lobby data selected_level_key = inn_level 02:31:44.522 [Lua] Lobby data difficulty = normal 02:31:44.522 [Lua] Lobby data player_slot_4 = 0:0 02:31:44.522 [Lua] Lobby data unique_server_name = Visulth 02:31:44.522 [Lua] Lobby data matchmaking = false 02:31:44.522 [Lua] Lobby data host = 110000101e55044 02:31:44.522 [Lua] Lobby data country_code = CA 02:31:44.522 [Lua] Lobby data game_mode = 3 02:31:44.522 [Lua] Lobby data player_slot_5 = 0:0 02:31:44.522 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:44.522 [Lua] Lobby data player_slot_1 = 0:0 02:31:44.522 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:31:44.522 [Lua] Lobby data num_players = 2 02:31:44.522 [Lua] Set lobby end. 02:31:44.522 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105bd392b 02:31:44.522 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0 02:31:44.693 [Lua] [IngameUI] menu view on_enter hero_view 02:31:44.700 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88ed7470 02:31:44.700 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:31:44.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:31:44.724 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:31:44.726 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:31:44.726 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:31:44.736 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:31:45.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:31:45.260 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:31:45.273 [World] Spawning level. 02:31:45.301 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:31:45.301 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:31:45.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:31:45.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:31:45.351 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:31:45.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:31:45.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:31:45.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:31:45.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:31:46.723 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b 02:31:46.771 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2" 02:31:46.771 [Lua] Mechanism says: a client joined the game! 110000105bd392b 02:31:46.771 [EAC] EAC server has client 110000105bd392b (and owner 110000105bd392b) 02:31:46.771 [EACServer] [21:31:46:771][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Visulth 02:31:46.771 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=0) 02:31:46.939 [EACServer] [21:31:46:939][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 8 Status: Client Authenticated Message: Client authenticated. 02:31:46.942 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal 02:31:47.166 [EACServer] [21:31:47:166][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B. 02:31:47.341 [EACServer] [21:31:47:341][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 02:31:47.466 [EACServer] [21:31:47:466][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B 02:31:47.466 [EACServer] [21:31:47:466][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:31:47.480 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote 02:31:48.781 [Lua] player (110000105bd392b,1) was put into party 0 02:31:48.781 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:31:48.853 [Lua] ### Sending rpc_level_loaded 02:31:48.853 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 02:31:48.853 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait 02:31:48.853 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105bd392b, connection_key=0) 02:31:48.854 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:2 my_peer_id:110000101e55044 02:31:50.047 [SteamVoipClient] select_out(110000105bd392b, on) 02:31:50.047 [SteamVoipClient] select_in(110000105bd392b, on) 02:31:50.047 [SteamVoipClient] select_out(110000105bd392b, off) 02:31:50.168 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:31:50.169 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:31:50.169 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:31:50.169 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:31:50.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:31:50.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:31:50.182 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:31:50.182 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:31:50.184 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:31:50.184 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:31:51.559 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:31:51.559 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios' 02:31:51.583 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 02:31:51.583 [Lua] RemotePlayer:create_game_object( ) 46 02:31:51.597 [Lua] player (110000105bd392b,1) was put into party 1 02:31:51.597 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1) 02:31:51.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1) 02:31:51.597 [Lua] Set lobby begin: 02:31:51.597 [Lua] Lobby data level_key = inn_level 02:31:51.597 [Lua] Lobby data power_level = 835 02:31:51.597 [Lua] Lobby data selected_level_key = inn_level 02:31:51.597 [Lua] Lobby data difficulty = normal 02:31:51.597 [Lua] Lobby data player_slot_4 = 0:0 02:31:51.597 [Lua] Lobby data unique_server_name = Visulth 02:31:51.597 [Lua] Lobby data matchmaking = false 02:31:51.597 [Lua] Lobby data host = 110000101e55044 02:31:51.597 [Lua] Lobby data country_code = CA 02:31:51.597 [Lua] Lobby data game_mode = 3 02:31:51.597 [Lua] Lobby data player_slot_5 = 0:0 02:31:51.597 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:51.597 [Lua] Lobby data player_slot_1 = 0:0 02:31:51.597 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:31:51.597 [Lua] Lobby data num_players = 2 02:31:51.598 [Lua] Set lobby end. 02:31:51.598 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0 02:31:51.898 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:31:51.898 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:31:51.898 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:31:51.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044 02:31:51.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:3 my_peer_id:110000101e55044 02:31:51.901 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 02:31:51.911 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044 02:31:51.911 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 02:31:51.911 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 02:31:51.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 02:31:51.911 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 02:31:51.911 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:31:51.911 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 02:31:51.911 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 02:31:51.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 02:31:51.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:31:52.046 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 02:31:52.046 [Lua] [PackageManager] Force_load: wwise/staff 02:31:52.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:31:52.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:31:52.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:31:52.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 02:31:52.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 02:31:52.620 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 02:31:52.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 02:31:52.960 [Lua] Set lobby begin: 02:31:52.960 [Lua] Lobby data level_key = inn_level 02:31:52.960 [Lua] Lobby data power_level = 417 02:31:52.960 [Lua] Lobby data selected_level_key = inn_level 02:31:52.962 [Lua] Lobby data difficulty = normal 02:31:52.962 [Lua] Lobby data player_slot_4 = 0:0 02:31:52.962 [Lua] Lobby data unique_server_name = Visulth 02:31:52.962 [Lua] Lobby data matchmaking = false 02:31:52.962 [Lua] Lobby data host = 110000101e55044 02:31:52.962 [Lua] Lobby data country_code = CA 02:31:52.962 [Lua] Lobby data game_mode = 3 02:31:52.962 [Lua] Lobby data player_slot_5 = 0:0 02:31:52.963 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:52.963 [Lua] Lobby data player_slot_1 = 0:0 02:31:52.963 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:31:52.963 [Lua] Lobby data num_players = 2 02:31:52.963 [Lua] Set lobby end. 02:31:53.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 02:31:53.079 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 02:31:53.080 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 02:31:53.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 02:31:53.121 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 02:31:53.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 02:31:53.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 02:31:53.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 02:31:53.259 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 02:31:54.577 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:31:54.578 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 02:31:54.579 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:31:55.604 [Lua] [IngameUI] menu view on_exit hero_view 02:31:55.611 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88ed7470 02:31:55.611 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:31:55.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:31:55.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:31:55.985 [Lua] [IngameUI] menu view on_enter character_selection 02:31:55.985 [Lua] hero_fullscreen_menu_on_enter 02:31:55.987 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8a969de0 02:31:55.988 [World] Spawning level. 02:31:55.998 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:31:56.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:56.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:56.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:56.010 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:56.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:31:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 02:31:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 02:31:56.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:56.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 02:31:56.073 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:31:56.073 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:31:56.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:31:56.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:31:56.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:31:56.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:31:56.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:31:56.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:31:57.916 [Lua] Set lobby begin: 02:31:57.916 [Lua] Lobby data level_key = inn_level 02:31:57.916 [Lua] Lobby data power_level = 835 02:31:57.916 [Lua] Lobby data selected_level_key = inn_level 02:31:57.916 [Lua] Lobby data difficulty = normal 02:31:57.916 [Lua] Lobby data player_slot_4 = 0:0 02:31:57.916 [Lua] Lobby data unique_server_name = Visulth 02:31:57.916 [Lua] Lobby data matchmaking = false 02:31:57.916 [Lua] Lobby data host = 110000101e55044 02:31:57.916 [Lua] Lobby data country_code = CA 02:31:57.916 [Lua] Lobby data game_mode = 3 02:31:57.916 [Lua] Lobby data player_slot_5 = 0:0 02:31:57.916 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:31:57.916 [Lua] Lobby data player_slot_1 = 0:0 02:31:57.917 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:31:57.917 [Lua] Lobby data num_players = 2 02:31:57.917 [Lua] Set lobby end. 02:32:01.397 [Lua] [IngameUI] menu view on_exit character_selection 02:32:01.411 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:32:01.411 [Lua] hero_fullscreen_menu_on_exit 02:32:01.417 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8a969de0 02:32:01.417 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 02:32:01.418 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940 02:32:01.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 02:32:01.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 02:32:01.622 [Lua] PlayFabMirror:_commit_internal 35 02:32:01.622 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:32:01.625 [Lua] generate_backend_stats 110000101e55044:1 02:32:01.636 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:32:01.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 74 02:32:01.646 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 74 02:32:01.833 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:01.881 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 74 02:32:01.900 [Lua] commit result success 35 02:32:02.228 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:04.031 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:04.499 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:12.147 [SteamLobby] Detected added member 1100001066dfbc4 02:32:12.148 [Lua] [NetworkServer] Changing num_players from 2 to 3 02:32:12.148 [Lua] Players: 3 02:32:12.148 [Lua] Set lobby begin: 02:32:12.148 [Lua] Lobby data level_key = inn_level 02:32:12.148 [Lua] Lobby data power_level = 835 02:32:12.148 [Lua] Lobby data selected_level_key = inn_level 02:32:12.148 [Lua] Lobby data difficulty = normal 02:32:12.148 [Lua] Lobby data player_slot_4 = 0:0 02:32:12.148 [Lua] Lobby data unique_server_name = Visulth 02:32:12.148 [Lua] Lobby data matchmaking = false 02:32:12.148 [Lua] Lobby data host = 110000101e55044 02:32:12.148 [Lua] Lobby data country_code = CA 02:32:12.148 [Lua] Lobby data game_mode = 3 02:32:12.148 [Lua] Lobby data player_slot_5 = 0:0 02:32:12.148 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:32:12.149 [Lua] Lobby data player_slot_1 = 0:0 02:32:12.149 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:32:12.149 [Lua] Lobby data num_players = 3 02:32:12.149 [Lua] Set lobby end. 02:32:12.149 [Lua] [LobbyMembers] Member joined 1100001066dfbc4 02:32:12.166 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent 02:32:12.166 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:32:12.182 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4 02:32:12.185 [Lua] [ChatManager][1]System: Stugazzo is joining the game 02:32:14.718 [SteamLobby] Detected added member 11000010edcbda4 02:32:14.718 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:32:14.718 [Lua] Players: 4 02:32:14.718 [Lua] Set lobby begin: 02:32:14.718 [Lua] Lobby data level_key = inn_level 02:32:14.719 [Lua] Lobby data power_level = 835 02:32:14.719 [Lua] Lobby data selected_level_key = inn_level 02:32:14.719 [Lua] Lobby data difficulty = normal 02:32:14.719 [Lua] Lobby data player_slot_4 = 0:0 02:32:14.719 [Lua] Lobby data unique_server_name = Visulth 02:32:14.719 [Lua] Lobby data matchmaking = false 02:32:14.719 [Lua] Lobby data host = 110000101e55044 02:32:14.721 [Lua] Lobby data country_code = CA 02:32:14.722 [Lua] Lobby data game_mode = 3 02:32:14.722 [Lua] Lobby data player_slot_5 = 0:0 02:32:14.722 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:32:14.722 [Lua] Lobby data player_slot_1 = 0:0 02:32:14.722 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:32:14.722 [Lua] Lobby data num_players = 4 02:32:14.722 [Lua] Set lobby end. 02:32:14.722 [Lua] [LobbyMembers] Member joined 11000010edcbda4 02:32:14.739 [Connection] Creating endpoint 11000010edcbda4 - reliable message sent 02:32:14.739 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:32:14.753 [SteamAuthenticator] Sent ticket request to 11000010edcbda4 02:32:14.755 [Lua] [ChatManager][1]System: Jai is joining the game 02:32:15.734 [SteamAuthenticator] Got ticket from 11000010edcbda4 02:32:15.734 [SteamAuthenticator] BeginAuthSession 11000010edcbda4 02:32:15.734 [SteamAuthenticator] Authenticating 11000010edcbda4 02:32:15.752 [SteamAuthenticator] Got ticket request from 11000010edcbda4 02:32:15.752 [SteamAuthenticator] GetAuthSessionTicket 11000010edcbda4 02:32:15.752 [SteamAuthenticator] Sent ticket to 11000010edcbda4 02:32:15.960 [SteamAuthenticator] Steam validation for 11000010edcbda4 with response 0 02:32:15.980 [Connection] New session id 189 to 11000010edcbda4. 02:32:16.072 [Connection] Established a connection <189.251> to 11000010edcbda4 02:32:16.072 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:32:16.072 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai' 02:32:16.148 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001742807 from 11000010edcbda4, replying lobby_ok 02:32:16.227 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010edcbda4 REPLY wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0 02:32:16.320 [Lua] Set lobby begin: 02:32:16.320 [Lua] Lobby data level_key = inn_level 02:32:16.320 [Lua] Lobby data power_level = 835 02:32:16.321 [Lua] Lobby data selected_level_key = inn_level 02:32:16.321 [Lua] Lobby data difficulty = normal 02:32:16.321 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:32:16.321 [Lua] Lobby data unique_server_name = Visulth 02:32:16.321 [Lua] Lobby data matchmaking = false 02:32:16.321 [Lua] Lobby data host = 110000101e55044 02:32:16.321 [Lua] Lobby data country_code = CA 02:32:16.321 [Lua] Lobby data game_mode = 3 02:32:16.321 [Lua] Lobby data player_slot_5 = 0:0 02:32:16.322 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:32:16.322 [Lua] Lobby data player_slot_1 = 0:0 02:32:16.322 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:32:16.322 [Lua] Lobby data num_players = 4 02:32:16.322 [Lua] Set lobby end. 02:32:16.322 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010edcbda4 02:32:16.322 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0 02:32:16.338 [SteamAuthenticator] Got ticket from 1100001066dfbc4 02:32:16.338 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4 02:32:16.338 [SteamAuthenticator] Authenticating 1100001066dfbc4 02:32:16.396 [SteamAuthenticator] Got ticket request from 1100001066dfbc4 02:32:16.397 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4 02:32:16.397 [SteamAuthenticator] Sent ticket to 1100001066dfbc4 02:32:16.507 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0 02:32:16.677 [Connection] New session id 211 to 1100001066dfbc4. 02:32:16.774 [Connection] Established a connection <102.211> to 1100001066dfbc4 02:32:16.774 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:32:16.775 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 02:32:16.869 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001742807 from 1100001066dfbc4, replying lobby_ok 02:32:16.964 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0 02:32:17.078 [Lua] Set lobby begin: 02:32:17.078 [Lua] Lobby data level_key = inn_level 02:32:17.079 [Lua] Lobby data power_level = 835 02:32:17.079 [Lua] Lobby data selected_level_key = inn_level 02:32:17.079 [Lua] Lobby data difficulty = normal 02:32:17.079 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:32:17.079 [Lua] Lobby data unique_server_name = Visulth 02:32:17.079 [Lua] Lobby data matchmaking = false 02:32:17.079 [Lua] Lobby data host = 110000101e55044 02:32:17.079 [Lua] Lobby data country_code = CA 02:32:17.079 [Lua] Lobby data game_mode = 3 02:32:17.079 [Lua] Lobby data player_slot_5 = 0:0 02:32:17.079 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:32:17.080 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:32:17.080 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:32:17.080 [Lua] Lobby data num_players = 4 02:32:17.080 [Lua] Set lobby end. 02:32:17.080 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4 02:32:17.080 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0 02:32:18.513 [Lua] ### CLEARING PEER STATE FOR 11000010edcbda4 02:32:18.584 [Lua] [PSM] Peer 11000010edcbda4 joined. Want to use profile index "4" 02:32:18.584 [Lua] Mechanism says: a client joined the game! 11000010edcbda4 02:32:18.585 [EAC] EAC server has client 11000010edcbda4 (and owner 11000010edcbda4) 02:32:18.585 [EACServer] [21:32:18:585][Windows][EAC Server] [Info][RegisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 PlayerIP: 0.0.0.0 OwnerGUID: 76561198209613220 PlayerName: Visulth 02:32:18.585 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010edcbda4, connection_key=1) 02:32:18.789 [EACServer] [21:32:18:789][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 9 Status: Client Authenticated Message: Client authenticated. 02:32:18.791 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedLocal 02:32:19.064 [EACServer] [21:32:19:064][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010EDCBDA4. 02:32:19.323 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4 02:32:19.365 [EACServer] [21:32:19:365][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010EDCBDA4 02:32:19.365 [EACServer] [21:32:19:365][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:32:19.376 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1" 02:32:19.376 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4 02:32:19.376 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4) 02:32:19.376 [EACServer] [21:32:19:376][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth 02:32:19.376 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=2) 02:32:19.379 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedRemote 02:32:19.622 [EACServer] [21:32:19:622][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 10 Status: Client Authenticated Message: Client authenticated. 02:32:19.625 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal 02:32:19.868 [EACServer] [21:32:19:868][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4. 02:32:20.170 [EACServer] [21:32:20:170][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4 02:32:20.170 [EACServer] [21:32:20:170][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:32:20.170 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote 02:32:20.595 [Lua] player (11000010edcbda4,1) was put into party 0 02:32:20.595 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 02:32:20.650 [Lua] ### Sending rpc_level_loaded 02:32:20.650 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50 02:32:20.650 [Lua] Peer 11000010edcbda4 has loaded the level but not all enemies, so we wait 02:32:20.686 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010edcbda4, connection_key=1) 02:32:20.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:3 my_peer_id:110000101e55044 02:32:21.388 [Lua] player (1100001066dfbc4,1) was put into party 0 02:32:21.388 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 02:32:21.437 [Lua] ### Sending rpc_level_loaded 02:32:21.437 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 02:32:21.437 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait 02:32:21.468 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=2) 02:32:21.470 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:3 my_peer_id:110000101e55044 02:32:23.027 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:32:23.027 [SteamVoipClient] select_in(1100001066dfbc4, on) 02:32:23.027 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:32:25.225 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:32:25.225 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai' 02:32:25.244 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 02:32:25.244 [Lua] RemotePlayer:create_game_object( ) 48 02:32:25.257 [Lua] player (11000010edcbda4,1) was put into party 1 02:32:25.257 [Lua] Assigning peer(11000010edcbda4:1) to profile(4) career(3) 02:32:25.257 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010edcbda4) local_player_id(1) profile_index(4) career_index(3) 02:32:25.257 [Lua] Set lobby begin: 02:32:25.257 [Lua] Lobby data level_key = inn_level 02:32:25.257 [Lua] Lobby data power_level = 835 02:32:25.257 [Lua] Lobby data selected_level_key = inn_level 02:32:25.257 [Lua] Lobby data difficulty = normal 02:32:25.257 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:32:25.257 [Lua] Lobby data unique_server_name = Visulth 02:32:25.257 [Lua] Lobby data matchmaking = false 02:32:25.257 [Lua] Lobby data host = 110000101e55044 02:32:25.257 [Lua] Lobby data country_code = CA 02:32:25.257 [Lua] Lobby data game_mode = 3 02:32:25.257 [Lua] Lobby data player_slot_5 = 0:0 02:32:25.258 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:32:25.258 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:32:25.258 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:32:25.258 [Lua] Lobby data num_players = 4 02:32:25.258 [Lua] Set lobby end. 02:32:25.258 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0 02:32:25.269 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:32:25.269 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 02:32:25.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 02:32:25.613 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:32:25.613 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 02:32:25.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:4 my_peer_id:110000101e55044 02:32:25.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044 02:32:25.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:4 my_peer_id:110000101e55044 02:32:25.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:4 my_peer_id:110000101e55044 02:32:25.617 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 02:32:25.626 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044 02:32:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:32:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:32:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:32:25.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 02:32:25.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 02:32:25.626 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 02:32:25.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:32:25.626 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 02:32:25.626 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 02:32:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:32:25.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:32:25.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:32:25.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 02:32:25.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 02:32:25.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 02:32:25.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 02:32:26.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 02:32:26.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 02:32:26.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 02:32:26.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 02:32:26.193 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 02:32:26.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:32:26.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:32:26.425 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:32:26.425 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 02:32:26.461 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 02:32:26.461 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 02:32:26.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 02:32:27.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 02:32:27.079 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 02:32:27.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 02:32:27.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 02:32:27.247 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 02:32:27.247 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:32:27.276 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:32:27.276 [Lua] [PackageManager] Force_load: wwise/bow 02:32:27.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 02:32:27.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 02:32:27.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 02:32:27.478 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 02:32:28.153 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 02:32:28.153 [Lua] RemotePlayer:create_game_object( ) 49 02:32:28.168 [Lua] player (1100001066dfbc4,1) was put into party 1 02:32:28.168 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3) 02:32:28.168 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3) 02:32:28.168 [Lua] Set lobby begin: 02:32:28.168 [Lua] Lobby data level_key = inn_level 02:32:28.169 [Lua] Lobby data power_level = 835 02:32:28.169 [Lua] Lobby data selected_level_key = inn_level 02:32:28.169 [Lua] Lobby data difficulty = normal 02:32:28.169 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:32:28.169 [Lua] Lobby data unique_server_name = Visulth 02:32:28.169 [Lua] Lobby data matchmaking = false 02:32:28.169 [Lua] Lobby data host = 110000101e55044 02:32:28.169 [Lua] Lobby data country_code = CA 02:32:28.169 [Lua] Lobby data game_mode = 3 02:32:28.169 [Lua] Lobby data player_slot_5 = 0:0 02:32:28.169 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:32:28.169 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:32:28.169 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:32:28.169 [Lua] Lobby data num_players = 4 02:32:28.169 [Lua] Set lobby end. 02:32:28.169 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0 02:32:28.169 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 02:32:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 02:32:28.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:32:28.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 02:32:28.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:32:28.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 02:32:28.277 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 02:32:28.277 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:32:28.277 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 02:32:28.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:5 my_peer_id:110000101e55044 02:32:28.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044 02:32:28.278 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:5 my_peer_id:110000101e55044 02:32:28.278 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:5 my_peer_id:110000101e55044 02:32:28.290 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044 02:32:28.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:32:28.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:32:28.290 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 02:32:28.290 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 02:32:28.290 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 02:32:28.290 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:32:28.290 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:32:28.290 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read, 02:32:28.290 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 02:32:28.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:32:28.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:32:28.318 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:32:28.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:32:28.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:32:28.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:32:28.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:32:28.416 [Lua] Set lobby begin: 02:32:28.416 [Lua] Lobby data level_key = inn_level 02:32:28.416 [Lua] Lobby data power_level = 417 02:32:28.416 [Lua] Lobby data selected_level_key = inn_level 02:32:28.416 [Lua] Lobby data difficulty = normal 02:32:28.416 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:32:28.416 [Lua] Lobby data unique_server_name = Visulth 02:32:28.416 [Lua] Lobby data matchmaking = false 02:32:28.416 [Lua] Lobby data host = 110000101e55044 02:32:28.416 [Lua] Lobby data country_code = CA 02:32:28.416 [Lua] Lobby data game_mode = 3 02:32:28.416 [Lua] Lobby data player_slot_5 = 0:0 02:32:28.416 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:32:28.416 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:32:28.416 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:32:28.416 [Lua] Lobby data num_players = 4 02:32:28.416 [Lua] Set lobby end. 02:32:28.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:32:28.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:32:28.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 02:32:28.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 02:32:28.616 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 02:32:28.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 02:32:28.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 02:32:28.659 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 02:32:28.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 02:32:28.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 02:32:28.695 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 02:32:28.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 02:32:29.182 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 02:32:29.182 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 02:32:29.183 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:32:29.239 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:32:29.239 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:32:29.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 02:32:29.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 02:32:29.374 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 02:32:29.375 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 02:32:29.408 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 02:32:29.408 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 02:32:29.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 02:32:29.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 02:32:29.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 02:32:29.498 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 02:32:31.421 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:32:31.421 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7badb797] 02:32:31.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 02:32:31.424 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:31.442 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:32:31.444 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 02:32:31.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:33.431 [Lua] Set lobby begin: 02:32:33.431 [Lua] Lobby data level_key = inn_level 02:32:33.431 [Lua] Lobby data power_level = 811 02:32:33.431 [Lua] Lobby data selected_level_key = inn_level 02:32:33.431 [Lua] Lobby data difficulty = normal 02:32:33.431 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:32:33.431 [Lua] Lobby data unique_server_name = Visulth 02:32:33.432 [Lua] Lobby data matchmaking = false 02:32:33.432 [Lua] Lobby data host = 110000101e55044 02:32:33.432 [Lua] Lobby data country_code = CA 02:32:33.432 [Lua] Lobby data game_mode = 3 02:32:33.432 [Lua] Lobby data player_slot_5 = 0:0 02:32:33.432 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:32:33.432 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:32:33.432 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:32:33.432 [Lua] Lobby data num_players = 4 02:32:33.432 [Lua] Set lobby end. 02:32:39.747 [Window] Window => inactive 02:32:41.042 [Lua] PlayFabMirror:_commit_internal 36 02:32:41.042 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:32:41.045 [Lua] generate_backend_stats 110000101e55044:1 02:32:41.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 75 02:32:41.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 76 02:32:41.069 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 75 23 02:32:41.204 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 02:32:41.204 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 75 02:32:41.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 75 02:32:41.482 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 76 02:32:41.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 76 02:32:41.731 [Lua] commit result success 36 02:32:52.720 [Window] Window => active 02:33:10.682 [Window] Window => inactive 02:33:34.080 [Window] Window => active 02:33:44.288 [Window] Window => inactive 02:33:53.965 [Window] Window => active 02:34:00.618 [Window] Window => inactive 02:34:16.219 [Window] Window => active 02:34:27.372 [Window] Window => inactive 02:34:56.115 [Window] Window => active 02:35:18.920 [Lua] [IngameUI] menu view on_enter start_game_view 02:35:18.925 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20 02:35:18.925 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:35:18.928 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:35:18.928 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:35:18.929 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:35:18.929 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:35:20.024 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:35:20.024 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:35:20.024 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:35:20.024 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:35:20.024 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:35:21.125 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 02:35:21.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:35:21.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 02:35:21.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:35:21.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 02:35:21.797 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:35:21.797 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 02:35:21.797 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:35:21.797 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 02:35:21.797 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:35:22.204 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:35:22.204 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:35:22.204 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:35:22.205 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:35:22.205 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:35:23.542 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 02:35:23.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:35:23.542 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 02:35:23.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:35:23.542 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 02:35:24.231 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 02:35:24.232 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 02:35:24.232 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 02:35:24.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 77 02:35:24.232 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 02:35:24.232 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 02:35:24.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 77 02:35:24.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 77 02:35:36.039 [Lua] [IngameUI] menu view on_exit start_game_view 02:35:36.039 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:35:36.042 [Save] Saving `save_data` 02:35:36.042 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:35:36.042 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 02:35:36.042 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 02:35:36.046 [Save] Save done 02:35:36.051 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20 02:35:42.401 [SteamVoipClient] select_out(110000101e55044, on) 02:35:42.401 [SteamVoipClient] select_out(110000105bd392b, on) 02:35:42.401 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:35:43.883 [SteamVoipClient] select_out(110000101e55044, off) 02:35:43.883 [SteamVoipClient] select_out(110000105bd392b, off) 02:35:43.883 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:35:44.868 [SteamVoipClient] select_out(110000101e55044, on) 02:35:44.868 [SteamVoipClient] select_out(110000105bd392b, on) 02:35:44.868 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:35:46.485 [SteamVoipClient] select_out(110000101e55044, off) 02:35:46.485 [SteamVoipClient] select_out(110000105bd392b, off) 02:35:46.485 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:35:55.614 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:55.903 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:35:56.134 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:57.379 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:57.959 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:58.415 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:58.953 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:36:07.069 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:07.656 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:36:16.822 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:17.347 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:36:21.834 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:22.320 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:50.056 [Lua] [IngameUI] menu view on_enter start_game_view 02:37:50.061 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20 02:37:50.061 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:37:50.064 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 02:37:50.064 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:37:50.065 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 02:37:50.065 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 02:37:51.041 [Lua] [IngameUI] menu view on_exit start_game_view 02:37:51.041 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:37:51.041 [Save] Saving `save_data` 02:37:51.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:37:51.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 02:37:51.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 02:37:51.046 [Save] Save done 02:37:51.051 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20 02:37:53.687 [Lua] [IngameUI] menu view on_enter start_game_view 02:37:53.692 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20 02:37:53.692 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:37:53.694 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 02:37:53.694 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:37:53.695 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 02:37:53.696 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 02:37:56.044 [Lua] [IngameUI] menu view on_exit start_game_view 02:37:56.044 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:37:56.045 [Save] Saving `save_data` 02:37:56.045 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:37:56.045 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 02:37:56.045 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 02:37:56.050 [Save] Save done 02:37:56.056 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20 02:37:57.975 [Lua] [IngameUI] menu view on_enter start_game_view 02:37:57.980 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20 02:37:57.980 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:37:57.982 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 02:37:57.982 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:37:57.983 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 02:37:57.984 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 02:38:05.744 [Lua] [IngameUI] menu view on_exit start_game_view 02:38:05.744 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:38:05.745 [Save] Saving `save_data` 02:38:05.745 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:38:05.745 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 02:38:05.745 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 02:38:05.748 [Save] Save done 02:38:05.753 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20 02:38:11.391 [Lua] [IngameUI] menu view on_enter hero_view 02:38:11.398 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88ed7470 02:38:11.398 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:38:11.421 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:38:11.422 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:38:11.424 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:38:11.425 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:38:11.434 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:38:11.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:38:11.941 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:38:11.958 [World] Spawning level. 02:38:11.987 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:11.987 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:12.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:12.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:12.047 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:12.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:12.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:12.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:12.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:12.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:12.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:12.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:12.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:6 my_peer_id:110000101e55044 02:38:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044 02:38:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:6 my_peer_id:110000101e55044 02:38:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:6 my_peer_id:110000101e55044 02:38:12.884 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044 02:38:12.897 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 02:38:16.186 [Lua] [IngameUI] menu view on_exit hero_view 02:38:16.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88ed7470 02:38:16.196 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:38:16.196 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:38:16.196 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:38:16.196 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:16.196 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:16.196 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:16.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:16.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:16.208 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:38:16.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:38:16.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:38:21.185 [Lua] PlayFabMirror:_commit_internal 37 02:38:21.185 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:38:21.188 [Lua] generate_backend_stats 110000101e55044:1 02:38:21.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 78 02:38:21.210 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 78 24 02:38:21.443 [Lua] [IngameUI] menu view on_enter hero_view 02:38:21.460 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88ed7470 02:38:21.460 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:38:21.484 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:38:21.485 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:38:21.487 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:38:21.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:38:21.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:38:21.648 [Lua] [PlayFabRequestQueue] EAC Enabled! 78 02:38:21.648 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 78 02:38:21.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 78 02:38:21.930 [Lua] commit result success 37 02:38:22.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:38:22.027 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:38:22.042 [World] Spawning level. 02:38:22.072 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:22.072 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:22.139 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:22.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:22.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:22.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:22.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:22.590 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:22.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:22.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:22.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:22.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:22.988 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:23.682 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:24.083 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:26.105 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:26.504 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:27.620 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:28.103 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:28.487 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:28.914 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:29.614 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:29.926 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:38:30.127 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:31.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:31.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:38:31.456 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:7 my_peer_id:110000101e55044 02:38:31.456 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044 02:38:31.456 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:7 my_peer_id:110000101e55044 02:38:31.456 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:7 my_peer_id:110000101e55044 02:38:31.494 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044 02:38:31.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 02:38:31.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:38:31.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:38:31.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 02:38:31.608 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 02:38:31.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 02:38:31.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 02:38:31.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 02:38:32.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 02:38:32.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 02:38:32.342 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 02:38:34.653 [Lua] [IngameUI] menu view on_exit hero_view 02:38:34.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88ed7470 02:38:34.664 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:38:34.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:38:34.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:38:34.664 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:34.664 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:34.664 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:34.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:34.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:38:34.682 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:38:34.682 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:38:34.682 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:38:39.500 [Lua] PlayFabMirror:_commit_internal 38 02:38:39.500 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 79 02:38:39.500 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:38:39.504 [Lua] generate_backend_stats 110000101e55044:1 02:38:39.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 80 02:38:39.528 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 79 02:38:39.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 79 02:38:39.728 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 80 25 02:38:39.858 [Lua] [PlayFabRequestQueue] EAC Enabled! 80 02:38:39.858 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 80 02:38:40.125 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 80 02:38:40.136 [Lua] commit result success 38 02:38:40.704 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:40.811 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:38:41.065 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:38:54.644 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1) 02:38:54.644 [Lua] Set lobby begin: 02:38:54.644 [Lua] Lobby data level_key = inn_level 02:38:54.644 [Lua] Lobby data power_level = 811 02:38:54.644 [Lua] Lobby data selected_level_key = inn_level 02:38:54.644 [Lua] Lobby data difficulty = normal 02:38:54.644 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:38:54.644 [Lua] Lobby data unique_server_name = Visulth 02:38:54.644 [Lua] Lobby data matchmaking = false 02:38:54.644 [Lua] Lobby data host = 110000101e55044 02:38:54.644 [Lua] Lobby data country_code = CA 02:38:54.644 [Lua] Lobby data game_mode = 3 02:38:54.644 [Lua] Lobby data player_slot_5 = 0:0 02:38:54.644 [Lua] Lobby data player_slot_2 = 0:0 02:38:54.644 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:38:54.644 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:38:54.644 [Lua] Lobby data num_players = 4 02:38:54.645 [Lua] Set lobby end. 02:38:54.645 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1) 02:38:54.645 [Lua] Set lobby begin: 02:38:54.645 [Lua] Lobby data level_key = inn_level 02:38:54.645 [Lua] Lobby data power_level = 811 02:38:54.645 [Lua] Lobby data selected_level_key = inn_level 02:38:54.645 [Lua] Lobby data difficulty = normal 02:38:54.645 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:38:54.645 [Lua] Lobby data unique_server_name = Visulth 02:38:54.645 [Lua] Lobby data matchmaking = false 02:38:54.645 [Lua] Lobby data host = 110000101e55044 02:38:54.645 [Lua] Lobby data country_code = CA 02:38:54.645 [Lua] Lobby data game_mode = 3 02:38:54.645 [Lua] Lobby data player_slot_5 = 0:0 02:38:54.645 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:38:54.645 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:38:54.645 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:38:54.645 [Lua] Lobby data num_players = 4 02:38:54.645 [Lua] Set lobby end. 02:38:54.645 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0 02:38:54.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:8 my_peer_id:110000101e55044 02:38:54.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044 02:38:54.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:8 my_peer_id:110000101e55044 02:38:54.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:8 my_peer_id:110000101e55044 02:38:54.727 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 02:38:54.731 [Lua] [GameNetworkManager] destroying game object with go_id=47 02:38:54.740 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044 02:38:54.740 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 02:38:54.787 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:38:55.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 02:38:55.062 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 02:38:55.080 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 02:38:55.159 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:38:55.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 02:38:55.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:39:02.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:9 my_peer_id:110000101e55044 02:39:02.564 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044 02:39:02.564 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:9 my_peer_id:110000101e55044 02:39:02.564 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:9 my_peer_id:110000101e55044 02:39:02.574 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044 02:39:02.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:39:02.574 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 02:39:02.624 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 02:39:02.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 02:39:02.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 02:39:02.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 02:39:02.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 02:39:02.740 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 02:39:02.784 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 02:39:02.784 [Lua] [PackageManager] Force_load: wwise/flail 02:39:02.799 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 02:39:14.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:10 my_peer_id:110000101e55044 02:39:14.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044 02:39:14.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:10 my_peer_id:110000101e55044 02:39:14.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:10 my_peer_id:110000101e55044 02:39:14.994 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044 02:39:15.002 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 02:39:27.228 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:27.650 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:28.047 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:28.440 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:42.641 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:43.201 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:40:00.680 [Lua] [IngameUI] menu view on_enter start_game_view 02:40:00.686 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20 02:40:00.686 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:40:00.688 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 02:40:00.688 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:40:00.689 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 02:40:00.690 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 02:40:01.758 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event) 02:40:01.758 [Lua] ............................................................................................................ 02:40:01.758 [Lua] ............................................................................................................ 02:40:01.758 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event 02:40:01.758 [Lua] ............................................................................................................ 02:40:01.758 [Lua] ............................................................................................................ 02:40:01.758 [Lua] [Matchmaking] Cancelling matchmaking 02:40:01.758 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:40:01.874 [Lua] [IngameUI] menu view on_exit start_game_view 02:40:01.874 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:40:01.875 [Save] Saving `save_data` 02:40:01.875 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:40:01.875 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 02:40:01.875 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 02:40:01.878 [Save] Save done 02:40:01.889 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20 02:40:04.217 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:40:04.217 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:40:04.221 [Lua] Set lobby begin: 02:40:04.221 [Lua] Lobby data level_key = inn_level 02:40:04.221 [Lua] Lobby data power_level = 811 02:40:04.221 [Lua] Lobby data selected_level_key = inn_level 02:40:04.221 [Lua] Lobby data difficulty = hardest 02:40:04.221 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:40:04.221 [Lua] Lobby data unique_server_name = Visulth 02:40:04.221 [Lua] Lobby data matchmaking = false 02:40:04.221 [Lua] Lobby data host = 110000101e55044 02:40:04.221 [Lua] Lobby data country_code = CA 02:40:04.221 [Lua] Lobby data game_mode = 3 02:40:04.221 [Lua] Lobby data player_slot_5 = 0:0 02:40:04.221 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:40:04.221 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:40:04.221 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:40:04.221 [Lua] Lobby data num_players = 4 02:40:04.221 [Lua] Set lobby end. 02:40:04.221 [Lua] [PartyManager] Leader is set to 110000101e55044 02:40:04.222 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 02:40:04.222 [Lua] [LevelTransitionHandler] set_next_level( nil ) 02:40:04.222 [Lua] Set lobby begin: 02:40:04.222 [Lua] Lobby data twitch_enabled = false 02:40:04.222 [Lua] Lobby data power_level = 811 02:40:04.222 [Lua] Lobby data unique_server_name = Visulth 02:40:04.222 [Lua] Lobby data host = 110000101e55044 02:40:04.222 [Lua] Lobby data game_mode = 6 02:40:04.222 [Lua] Lobby data level_key = inn_level 02:40:04.222 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:40:04.222 [Lua] Lobby data selected_level_key = inn_level 02:40:04.222 [Lua] Lobby data quick_game = false 02:40:04.222 [Lua] Lobby data mechanism = adventure 02:40:04.222 [Lua] Lobby data matchmaking = true 02:40:04.222 [Lua] Lobby data num_players = 4 02:40:04.222 [Lua] Lobby data country_code = CA 02:40:04.222 [Lua] Lobby data difficulty = hardest 02:40:04.222 [Lua] Lobby data player_slot_5 = 0:0 02:40:04.222 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:40:04.222 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:40:04.222 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:40:04.222 [Lua] Lobby data eac_authorized = true 02:40:04.222 [Lua] Set lobby end. 02:40:04.222 [Lua] Set lobby begin: 02:40:04.222 [Lua] Lobby data twitch_enabled = false 02:40:04.222 [Lua] Lobby data power_level = 811 02:40:04.222 [Lua] Lobby data unique_server_name = Visulth 02:40:04.222 [Lua] Lobby data host = 110000101e55044 02:40:04.222 [Lua] Lobby data game_mode = 6 02:40:04.222 [Lua] Lobby data is_private = false 02:40:04.222 [Lua] Lobby data level_key = inn_level 02:40:04.222 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:40:04.222 [Lua] Lobby data selected_level_key = inn_level 02:40:04.222 [Lua] Lobby data quick_game = false 02:40:04.222 [Lua] Lobby data mechanism = adventure 02:40:04.223 [Lua] Lobby data matchmaking = true 02:40:04.223 [Lua] Lobby data num_players = 4 02:40:04.223 [Lua] Lobby data country_code = CA 02:40:04.223 [Lua] Lobby data difficulty = hardest 02:40:04.223 [Lua] Lobby data player_slot_5 = 0:0 02:40:04.223 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:40:04.223 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:40:04.223 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:40:04.223 [Lua] Lobby data eac_authorized = true 02:40:04.223 [Lua] Set lobby end. 02:40:04.225 [Lua] [ChatManager][1]System: Starting hosted game... 02:40:04.226 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:40:04.226 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:40:39.084 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:40:39.086 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:40:39.087 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 02:40:39.087 [Lua] [LevelTransitionHandler] set_next_level( magnus ) 02:40:39.087 [Lua] Set lobby begin: 02:40:39.087 [Lua] Lobby data twitch_enabled = false 02:40:39.087 [Lua] Lobby data power_level = 811 02:40:39.087 [Lua] Lobby data unique_server_name = Visulth 02:40:39.087 [Lua] Lobby data host = 110000101e55044 02:40:39.087 [Lua] Lobby data game_mode = 6 02:40:39.087 [Lua] Lobby data is_private = false 02:40:39.087 [Lua] Lobby data level_key = inn_level 02:40:39.087 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:40:39.087 [Lua] Lobby data selected_level_key = magnus 02:40:39.087 [Lua] Lobby data quick_game = false 02:40:39.087 [Lua] Lobby data mechanism = adventure 02:40:39.087 [Lua] Lobby data matchmaking = true 02:40:39.087 [Lua] Lobby data num_players = 4 02:40:39.087 [Lua] Lobby data country_code = CA 02:40:39.087 [Lua] Lobby data difficulty = hardest 02:40:39.087 [Lua] Lobby data player_slot_5 = 0:0 02:40:39.087 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:40:39.087 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:40:39.088 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:40:39.088 [Lua] Lobby data eac_authorized = true 02:40:39.088 [Lua] Set lobby end. 02:40:39.091 [Lua] Set lobby begin: 02:40:39.091 [Lua] Lobby data twitch_enabled = false 02:40:39.091 [Lua] Lobby data power_level = 811 02:40:39.091 [Lua] Lobby data unique_server_name = Visulth 02:40:39.091 [Lua] Lobby data host = 110000101e55044 02:40:39.091 [Lua] Lobby data game_mode = 6 02:40:39.091 [Lua] Lobby data is_private = false 02:40:39.091 [Lua] Lobby data level_key = inn_level 02:40:39.091 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:40:39.091 [Lua] Lobby data selected_level_key = magnus 02:40:39.091 [Lua] Lobby data quick_game = false 02:40:39.091 [Lua] Lobby data mechanism = adventure 02:40:39.091 [Lua] Lobby data matchmaking = true 02:40:39.091 [Lua] Lobby data num_players = 4 02:40:39.091 [Lua] Lobby data country_code = CA 02:40:39.091 [Lua] Lobby data difficulty = hardest 02:40:39.091 [Lua] Lobby data player_slot_5 = 0:0 02:40:39.091 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:40:39.091 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:40:39.091 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:40:39.092 [Lua] Lobby data eac_authorized = true 02:40:39.092 [Lua] Set lobby end. 02:40:39.092 [Lua] Complete level triggered. 02:40:39.094 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 02:40:39.094 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:40:39.094 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 02:40:39.095 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:40:39.095 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 02:40:39.095 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:40:39.096 [Save] Saving `save_data` 02:40:39.096 [Lua] gm_event_end_conditions_met false false 02:40:39.096 [Lua] PlayFabMirror:_commit_internal nil 02:40:39.096 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:40:39.099 [Save] Save done 02:40:39.099 [Save] Saving `save_data` 02:40:39.099 [Lua] generate_backend_stats 110000101e55044:1 02:40:39.102 [Save] Save done 02:40:39.110 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 81 02:40:39.111 [Save] Saving `save_data` 02:40:39.111 [Lua] TRANSITION nil nil magnus 02:40:39.111 [Lua] Transition type "magnus", is server: true 02:40:39.111 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:40:39.111 [Lua] [GameNetworkManager] Leaving game... 02:40:39.111 [Lua] [GameNetworkManager] Shutting down game session host. 02:40:39.111 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:40:39.111 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:40:39.111 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=553.54 02:40:39.114 [Save] Save done 02:40:39.120 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 02:40:39.120 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 02:40:39.120 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 02:40:39.121 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 02:40:39.121 [Lua] [ChatManager][1]System: IamLupo is joining the game 02:40:39.121 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 02:40:39.121 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:40:39.121 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 81 26 02:40:39.139 [Connection] Destroying endpoint 11000010309fe6f - explicit request 02:40:39.141 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 02:40:39.143 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 02:40:39.145 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 02:40:39.146 [Lua] [ChatManager][1]System: IamLupo has left the game 02:40:39.147 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 02:40:39.567 [Lua] [PlayFabRequestQueue] EAC Enabled! 81 02:40:39.567 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 81 02:40:39.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 81 02:40:39.827 [Lua] commit result success 39 02:40:41.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:40:41.095 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 02:40:41.095 [Lua] Clearing all global lookup lists 02:40:41.095 [Lua] [IngamePlayerListUI] - Destroy 02:40:41.095 [Lua] [EquipmentUI] - Destroy 02:40:41.095 [Lua] [GamePadEquipmentUI] - Destroy 02:40:41.095 [Lua] [AbilityUI] - Destroy 02:40:41.095 [Lua] [GamePadAbilityUI] - Destroy 02:40:41.096 [Lua] [IngameUI] destroy 02:40:41.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 02:40:41.117 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 02:40:41.117 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 02:40:41.117 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 02:40:41.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 02:40:41.120 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 02:40:41.120 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:40:41.207 [Lua] [Managers] Destroying state managers... 02:40:41.213 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:40:41.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 02:40:41.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 02:40:41.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 02:40:41.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:40:41.213 [Lua] [Matchmaking] unregister rpcs 02:40:41.214 [Lua] ############### UNLOADING PACKAGES ############### 02:40:41.214 [Lua] [Gamestate] Enter state StateLoading 02:40:41.217 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:40:41.217 [Lua] [Matchmaking] register rpcs 02:40:41.217 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:40:41.217 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:40:41.217 [Lua] Set lobby begin: 02:40:41.217 [Lua] Lobby data twitch_enabled = false 02:40:41.217 [Lua] Lobby data power_level = 0 02:40:41.217 [Lua] Lobby data unique_server_name = Visulth 02:40:41.217 [Lua] Lobby data host = 110000101e55044 02:40:41.217 [Lua] Lobby data game_mode = 6 02:40:41.217 [Lua] Lobby data is_private = false 02:40:41.217 [Lua] Lobby data level_key = inn_level 02:40:41.217 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:40:41.217 [Lua] Lobby data selected_level_key = magnus 02:40:41.217 [Lua] Lobby data quick_game = false 02:40:41.218 [Lua] Lobby data mechanism = adventure 02:40:41.218 [Lua] Lobby data matchmaking = true 02:40:41.218 [Lua] Lobby data num_players = 4 02:40:41.218 [Lua] Lobby data country_code = CA 02:40:41.218 [Lua] Lobby data difficulty = hardest 02:40:41.218 [Lua] Lobby data player_slot_5 = 0:0 02:40:41.218 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:40:41.218 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:40:41.218 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:40:41.218 [Lua] Lobby data eac_authorized = true 02:40:41.218 [Lua] Set lobby end. 02:40:41.218 [Lua] registering RPCs 02:40:41.218 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:40:41.218 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:40:41.218 [Lua] Set lobby begin: 02:40:41.218 [Lua] Lobby data twitch_enabled = false 02:40:41.218 [Lua] Lobby data power_level = 0 02:40:41.218 [Lua] Lobby data unique_server_name = Visulth 02:40:41.218 [Lua] Lobby data host = 110000101e55044 02:40:41.218 [Lua] Lobby data game_mode = 6 02:40:41.218 [Lua] Lobby data is_private = false 02:40:41.218 [Lua] Lobby data level_key = magnus 02:40:41.218 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:40:41.218 [Lua] Lobby data selected_level_key = magnus 02:40:41.218 [Lua] Lobby data quick_game = false 02:40:41.218 [Lua] Lobby data mechanism = adventure 02:40:41.218 [Lua] Lobby data matchmaking = true 02:40:41.218 [Lua] Lobby data num_players = 4 02:40:41.218 [Lua] Lobby data country_code = CA 02:40:41.218 [Lua] Lobby data difficulty = hardest 02:40:41.218 [Lua] Lobby data player_slot_5 = 0:0 02:40:41.218 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:40:41.218 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:40:41.218 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:40:41.218 [Lua] Lobby data eac_authorized = true 02:40:41.219 [Lua] Set lobby end. 02:40:41.219 [Lua] MUSIC MANAGER unmute_all_world_sounds 736429 0 02:40:41.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 82 02:40:41.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:40:41.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 82 02:40:41.222 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 02:40:41.222 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] 02:40:41.222 [Lua] [LevelTransitionHandler] load_level magnus 02:40:41.299 [Umbra] Unload tome 02:40:41.416 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:40:41.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:40:41.416 [Lua] [LevelTransitionHandler] Loading level: "magnus" 02:40:41.416 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus" 02:40:41.416 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 02:40:41.416 [Lua] [StateLoading] got rpc_load_level 68 magnus 02:40:41.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 02:40:41.639 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 02:40:41.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 02:40:41.642 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 82 02:40:41.655 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 736430 0 02:40:41.664 [Lua] MUSIC MANAGER Play_loading_screen_music 736431 0 02:40:42.779 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 02:40:45.933 [Lua] ### Sending rpc_level_loaded 02:40:45.933 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 68 02:40:45.933 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded 02:40:46.874 [Lua] ### Sending rpc_level_loaded 02:40:46.874 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 68 02:40:46.874 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:40:48.046 [Lua] ### Sending rpc_level_loaded 02:40:48.046 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 68 02:40:48.046 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 02:40:50.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 02:40:50.976 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 02:40:50.994 [Lua] [LevelTransitionHandler] Level load completed! 02:40:50.994 [Lua] [EnemyPackageLoader] setup_startup_enemies 02:40:51.040 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:40:51.040 [Lua] checking dlc's against conflict directors 02:40:51.040 [Lua] --- --- --- 02:40:51.040 [Lua] Starting... difficulty 'hardest' 02:40:51.040 [Lua] There are no starting conflict directors! 02:40:51.040 [Lua] --- --- --- 02:40:51.040 [Lua] 02:40:51.040 [Lua] Looking for a new director: 02:40:51.040 [Lua] (free: 19) master hash is: chaos_marauder skaven_clan_rat chaos_vortex_sorcerer skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_corruptor_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior skaven_pack_master skaven_plague_monk skaven_ratling_gunner 02:40:51.040 [Lua] ->trying director: beastmen 02:40:51.040 [Lua] --> success! 02:40:51.040 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_loot_rat beastmen_minotaur beastmen_ungor_archer beastmen_bestigor chaos_spawn chaos_raider beastmen_ungor 02:40:51.040 [Lua] 02:40:51.040 [Lua] Looking for a new director: 02:40:51.040 [Lua] (free: 10) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_warrior chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.040 [Lua] ->trying director: skaven 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 5) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: skaven_beastmen 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 5) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: chaos_beastmen 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> Added these breeds: chaos_troll 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: beastmen 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: chaos_beastmen 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: skaven_beastmen 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: default 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: default 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: default 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: default 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: skaven_beastmen 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: skaven 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] Looking for a new director: 02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] ->trying director: skaven 02:40:51.041 [Lua] --> success! 02:40:51.041 [Lua] --> re-used the same breeds 02:40:51.041 [Lua] 02:40:51.041 [Lua] DONE! Found the following directors: 02:40:51.041 [Lua] beastmen 02:40:51.041 [Lua] skaven 02:40:51.041 [Lua] skaven_beastmen 02:40:51.041 [Lua] chaos_beastmen 02:40:51.041 [Lua] beastmen 02:40:51.041 [Lua] chaos_beastmen 02:40:51.041 [Lua] skaven_beastmen 02:40:51.041 [Lua] default 02:40:51.041 [Lua] default 02:40:51.041 [Lua] default 02:40:51.041 [Lua] default 02:40:51.041 [Lua] skaven_beastmen 02:40:51.041 [Lua] skaven 02:40:51.041 [Lua] skaven 02:40:51.041 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 02:40:51.041 [Lua] ### Sending rpc_level_loaded 02:40:51.041 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 68 02:40:51.041 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:40:51.062 [Lua] ### Sending rpc_level_loaded 02:40:51.062 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 68 02:40:51.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:40:51.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:40:51.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:40:51.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:40:51.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:40:51.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:40:52.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:40:52.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:40:52.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:40:52.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:40:52.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:40:52.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:40:53.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:40:53.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:40:53.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:40:53.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:40:53.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:40:53.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:40:53.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:40:53.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:40:53.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:40:54.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:40:54.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:40:54.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:40:54.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:40:54.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:40:54.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:40:54.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:40:54.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:40:54.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:40:54.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:40:54.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:40:54.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:40:55.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:40:55.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:40:55.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:40:55.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:40:55.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:40:55.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:40:56.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:40:56.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:40:56.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:40:56.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:40:56.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:40:56.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:40:57.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:40:57.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:40:57.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:40:57.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:40:57.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:40:57.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:40:57.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:40:57.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:40:57.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:40:58.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:40:58.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:40:58.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:40:58.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:40:58.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:40:58.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:40:59.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:40:59.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:40:59.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:40:59.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:40:59.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:40:59.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:41:00.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:41:00.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:41:00.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:41:00.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:41:00.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:41:00.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:41:00.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:41:00.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:41:00.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:41:01.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:41:01.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:41:01.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:41:01.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:41:01.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:41:01.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:41:01.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:41:01.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:41:01.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:41:01.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:41:01.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:41:01.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:41:01.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:41:01.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:41:01.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 02:41:02.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 02:41:02.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 02:41:02.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 02:41:03.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 02:41:03.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 02:41:03.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 02:41:04.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 02:41:04.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 02:41:04.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 02:41:05.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 02:41:05.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 02:41:05.224 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: event 02:41:05.224 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:41:05.224 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:41:06.230 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:41:06.230 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:41:06.230 [Lua] [Matchmaking] unregister rpcs 02:41:06.230 [Lua] Set lobby begin: 02:41:06.230 [Lua] Lobby data twitch_enabled = false 02:41:06.231 [Lua] Lobby data power_level = 0 02:41:06.231 [Lua] Lobby data unique_server_name = Visulth 02:41:06.231 [Lua] Lobby data host = 110000101e55044 02:41:06.231 [Lua] Lobby data game_mode = 6 02:41:06.231 [Lua] Lobby data is_private = false 02:41:06.231 [Lua] Lobby data level_key = magnus 02:41:06.231 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:41:06.231 [Lua] Lobby data selected_level_key = magnus 02:41:06.231 [Lua] Lobby data quick_game = false 02:41:06.231 [Lua] Lobby data mechanism = adventure 02:41:06.231 [Lua] Lobby data matchmaking = true 02:41:06.231 [Lua] Lobby data num_players = 4 02:41:06.231 [Lua] Lobby data country_code = CA 02:41:06.231 [Lua] Lobby data difficulty = hardest 02:41:06.231 [Lua] Lobby data player_slot_5 = 0:0 02:41:06.231 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:06.231 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:41:06.231 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:41:06.231 [Lua] Lobby data eac_authorized = true 02:41:06.231 [Lua] Set lobby end. 02:41:06.231 [Lua] [Managers] Destroying state managers... 02:41:06.232 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 02:41:06.232 [Lua] MUSIC MANAGER Stop_loading_screen_music 736432 0 02:41:06.232 [Lua] [Gamestate] Enter StateIngame HOST 02:41:06.233 [Lua] <>level = magnus<> 02:41:06.233 [Lua] Set lobby begin: 02:41:06.233 [Lua] Lobby data twitch_enabled = false 02:41:06.233 [Lua] Lobby data power_level = 0 02:41:06.233 [Lua] Lobby data unique_server_name = Visulth 02:41:06.233 [Lua] Lobby data host = 110000101e55044 02:41:06.233 [Lua] Lobby data game_mode = 6 02:41:06.233 [Lua] Lobby data is_private = false 02:41:06.233 [Lua] Lobby data level_key = magnus 02:41:06.233 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:41:06.233 [Lua] Lobby data selected_level_key = magnus 02:41:06.233 [Lua] Lobby data quick_game = false 02:41:06.233 [Lua] Lobby data mechanism = adventure 02:41:06.233 [Lua] Lobby data matchmaking = true 02:41:06.233 [Lua] Lobby data num_players = 4 02:41:06.233 [Lua] Lobby data country_code = CA 02:41:06.233 [Lua] Lobby data difficulty = hardest 02:41:06.233 [Lua] Lobby data player_slot_5 = 0:0 02:41:06.233 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:06.233 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:41:06.233 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:41:06.233 [Lua] Lobby data eac_authorized = true 02:41:06.233 [Lua] Set lobby end. 02:41:06.233 [Umbra] Init version: 3.4.15 :: 16 threads 02:41:06.234 [Lua] [StateIngame] Server ingame 02:41:06.239 [Lua] Set lobby begin: 02:41:06.239 [Lua] Lobby data twitch_enabled = false 02:41:06.239 [Lua] Lobby data power_level = 0 02:41:06.239 [Lua] Lobby data unique_server_name = Visulth 02:41:06.239 [Lua] Lobby data host = 110000101e55044 02:41:06.239 [Lua] Lobby data game_mode = 6 02:41:06.239 [Lua] Lobby data is_private = false 02:41:06.239 [Lua] Lobby data level_key = magnus 02:41:06.239 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:41:06.239 [Lua] Lobby data selected_level_key = magnus 02:41:06.239 [Lua] Lobby data quick_game = false 02:41:06.239 [Lua] Lobby data mechanism = adventure 02:41:06.239 [Lua] Lobby data matchmaking = true 02:41:06.239 [Lua] Lobby data num_players = 4 02:41:06.239 [Lua] Lobby data country_code = CA 02:41:06.239 [Lua] Lobby data difficulty = hardest 02:41:06.239 [Lua] Lobby data player_slot_5 = 0:0 02:41:06.239 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:06.239 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:41:06.239 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:41:06.239 [Lua] Lobby data eac_authorized = true 02:41:06.239 [Lua] Set lobby end. 02:41:06.239 [Lua] [Matchmaking] register rpcs 02:41:06.240 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:41:06.240 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:41:06.240 [Lua] [GameNetworkManager] self.is_server = true 02:41:06.240 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:41:06.240 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:41:06.240 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:41:06.240 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:41:06.240 [Network] Setting artificial MTU limit to 65536 02:41:06.251 [Lua] Switching ConflictSettings: to: default 02:41:06.251 [Lua] pacing=default 02:41:06.251 [Lua] roaming=nil 02:41:06.251 [Lua] specials=default 02:41:06.251 [Lua] debug_color=maroon 02:41:06.251 [Lua] pack_spawning=default 02:41:06.251 [Lua] contained_breeds=nil 02:41:06.251 [Lua] disabled=false 02:41:06.251 [Lua] boss=default 02:41:06.251 [Lua] horde=default 02:41:06.251 [Lua] name=default 02:41:06.251 [Lua] intensity=default 02:41:06.251 [Lua] --- 02:41:06.251 [Lua] [LevelAnalysis] set_random_seed( 14149957) 02:41:06.264 [Lua] [AIInterestPointSystem] Level Seed: 14149957 02:41:06.264 [Lua] 02:41:06.264 [Lua] [entity_system_bag] = table 02:41:06.264 [Lua] [entity_system_bag] = metatable 02:41:06.264 [Lua] [startup_data] = table 02:41:06.264 [Lua] [entity_manager] = table 02:41:06.264 [Lua] [entity_manager] = metatable 02:41:06.264 [Lua] [unit_spawner] = table 02:41:06.264 [Lua] [unit_spawner] = metatable 02:41:06.264 [Lua] [unit_storage] = table 02:41:06.264 [Lua] [unit_storage] = metatable 02:41:06.264 [Lua] [dice_keeper] = table 02:41:06.264 [Lua] [dice_keeper] = metatable 02:41:06.264 [Lua] [is_server] = true (boolean) 02:41:06.264 [Lua] [world] = [World] 02:41:06.264 [Lua] [system_api] = table 02:41:06.264 [Lua] [entity_system] = table 02:41:06.264 [Lua] [entity_system] = metatable 02:41:06.265 [Lua] [network_lobby] = table 02:41:06.265 [Lua] [network_lobby] = metatable 02:41:06.265 [Lua] [profile_synchronizer] = table 02:41:06.265 [Lua] [profile_synchronizer] = metatable 02:41:06.265 [Lua] [level_transition_handler] = table 02:41:06.265 [Lua] [level_transition_handler] = metatable 02:41:06.265 [Lua] [num_local_human_players] = 1 (number) 02:41:06.265 [Lua] [statistics_db] = table 02:41:06.265 [Lua] [statistics_db] = metatable 02:41:06.265 [Lua] [network_server] = table 02:41:06.265 [Lua] [network_server] = metatable 02:41:06.265 [Lua] [input_manager] = table 02:41:06.265 [Lua] [input_manager] = metatable 02:41:06.265 [Lua] [network_clock] = table 02:41:06.265 [Lua] [network_clock] = metatable 02:41:06.265 [Lua] [network_transmit] = table 02:41:06.265 [Lua] [network_transmit] = metatable 02:41:06.265 [Lua] [free_flight_manager] = table 02:41:06.265 [Lua] [free_flight_manager] = metatable 02:41:06.265 [Lua] [network_manager] = table 02:41:06.265 [Lua] [network_manager] = metatable 02:41:06.265 [Lua] [network_event_delegate] = table 02:41:06.265 [Lua] [network_event_delegate] = metatable 02:41:06.265 [Lua] 02:41:06.265 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:41:06.265 [Lua] ignoring extension VersusInteractObjectiveExtension 02:41:06.265 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:41:06.265 [Lua] ignoring extension VersusSocketObjectiveExtension 02:41:06.265 [Lua] ignoring extension VersusTargetObjectiveExtension 02:41:06.271 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:41:06.295 [Lua] [AchievementManager] Achievements using the steam platform 02:41:06.296 [Lua] [StateIngame] Level seed: 14149957 02:41:06.296 [World] Spawning level. 02:41:07.665 [Lua] [LevelAnalysis] set_random_seed( 14149957) 02:41:07.693 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:41:07.693 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:41:07.693 [Lua] [IngameUI] init 02:41:07.709 [SteamVoipClient] select_out(110000101e55044, off) 02:41:07.709 [SteamVoipClient] select_out(110000105bd392b, off) 02:41:07.709 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:41:07.714 [Lua] cb_razer_chroma_setup 02:41:07.783 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:41:07.783 [Lua] Set lobby begin: 02:41:07.783 [Lua] Lobby data twitch_enabled = false 02:41:07.783 [Lua] Lobby data power_level = 835 02:41:07.784 [Lua] Lobby data unique_server_name = Visulth 02:41:07.784 [Lua] Lobby data host = 110000101e55044 02:41:07.784 [Lua] Lobby data game_mode = 6 02:41:07.784 [Lua] Lobby data is_private = false 02:41:07.784 [Lua] Lobby data level_key = magnus 02:41:07.784 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:41:07.784 [Lua] Lobby data selected_level_key = magnus 02:41:07.784 [Lua] Lobby data quick_game = false 02:41:07.784 [Lua] Lobby data mechanism = adventure 02:41:07.784 [Lua] Lobby data matchmaking = true 02:41:07.784 [Lua] Lobby data num_players = 4 02:41:07.784 [Lua] Lobby data country_code = CA 02:41:07.784 [Lua] Lobby data difficulty = hardest 02:41:07.784 [Lua] Lobby data player_slot_5 = 0:0 02:41:07.784 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:07.784 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:41:07.784 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:41:07.784 [Lua] Lobby data eac_authorized = true 02:41:07.784 [Lua] Set lobby end. 02:41:07.818 [Lua] CurrentConflictSettings default 02:41:07.818 [Lua] [ConflictDirector] conflict_director is ai_ready 02:41:07.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:41:07.820 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:41:07.832 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:41:07.832 [Lua] Forming navigation groups in one frame 02:41:07.832 [Lua] Forming navigation groups 02:41:07.840 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 02:41:08.087 [Lua] Increasing frame table size to 512 02:41:08.253 [Lua] NavigationGroupManager -> calulation time B: 0.41299999999955617 02:41:08.253 [Lua] number of nav groups: 447 02:41:08.264 [Lua] number of refined nav groups : 243 02:41:08.273 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000232831 02:41:08.273 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.029560196399684 Normalized coefficient: 1.4279807825103643 02:41:08.279 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.691281679272652 Normalized coefficient: 1.3471576882732195 02:41:08.287 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 10.222309231758118 Normalized coefficient: 1.0565127463026789 02:41:08.311 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:41:08.311 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 02:41:08.311 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 02:41:08.311 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 02:41:08.317 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 02:41:08.317 [Lua] [LevelAnalysis] This level has a total main-path length of 980.658 meters. 02:41:08.317 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:41:08.317 [Lua] [LevelAnalysis] 02:41:08.317 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:41:08.317 [Lua] [LevelAnalysis] 02:41:08.317 [Lua] [LevelAnalysis] Terror events added: 02:41:08.317 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:41:08.317 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 02:41:08.317 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 02:41:08.317 [Lua] ----> using boss gizmo! 02:41:08.317 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -189.8 start-travel-dist: 199.8, end-travel-dist: 395.8 spawn_distance 0.0 02:41:08.318 [Lua] Adding main path event: Vector3Box(-48, -12, 1.582) boss_event_minotaur 45 table: 0000000085381760 02:41:08.318 [Lua] NORMAL PATROL MAIN PATH 474.6546630859375 02:41:08.318 [Lua] [waypoints] = table 02:41:08.318 [Lua] [astar_points] = table 02:41:08.318 [Lua] [travel_dist] = 474.65465834736824 (number) 02:41:08.318 [Lua] [one_directional] = false (boolean) 02:41:08.318 [Lua] [id] = boss_5 (string) 02:41:08.318 [Lua] ----> using boss spline path! 02:41:08.318 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000084C39360 02:41:08.318 [Lua] ----> using boss gizmo! 02:41:08.318 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -180.9 start-travel-dist: 665.5, end-travel-dist: 899.4 spawn_distance 474.7 02:41:08.318 [Lua] Adding main path event: Vector3Box(148, -80, 35.186) boss_event_chaos_spawn 45 table: 0000000084C399B0 02:41:08.318 [Lua] [LevelAnalysis] num_event_places_f: 0.62043885135650634 , num_event_places: 0 , trailing_event_fraction: 0.62043885135650634 , num_events: 1 02:41:08.318 [Lua] [LevelAnalysis] Level path distance: 980.65827703475952 02:41:08.318 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 980.65827703475952 forbidden_dist: -880.65827703475952 02:41:08.318 [Lua] [LevelAnalysis] wanted_distance: 164.84194420191506 02:41:08.318 [Lua] [LevelAnalysis] Terror events added: 02:41:08.318 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:41:08.319 [Lua] Adding main path event: Vector3Box(-130.672, 94.5697, 11.0563) rare_event_loot_rat 45 table: 0000000084C39E70 02:41:08.319 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:41:08.325 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 02:41:08.336 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65 02:41:08.338 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:41:08.338 [Save] Loading `ut_tweaks_presets` 02:41:08.338 warning: [Save] Missing filename `ut_tweaks_presets` 02:41:08.396 [Lua] MUSIC: explore -> lost 02:41:09.198 [Lua] Set lobby begin: 02:41:09.198 [Lua] Lobby data twitch_enabled = false 02:41:09.198 [Lua] Lobby data power_level = 835 02:41:09.198 [Lua] Lobby data unique_server_name = Visulth 02:41:09.198 [Lua] Lobby data host = 110000101e55044 02:41:09.198 [Lua] Lobby data game_mode = 6 02:41:09.198 [Lua] Lobby data is_private = false 02:41:09.198 [Lua] Lobby data level_key = magnus 02:41:09.199 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:41:09.199 [Lua] Lobby data selected_level_key = magnus 02:41:09.199 [Lua] Lobby data quick_game = false 02:41:09.199 [Lua] Lobby data mechanism = adventure 02:41:09.199 [Lua] Lobby data matchmaking = true 02:41:09.199 [Lua] Lobby data num_players = 4 02:41:09.199 [Lua] Lobby data country_code = CA 02:41:09.199 [Lua] Lobby data difficulty = hardest 02:41:09.199 [Lua] Lobby data player_slot_5 = 0:0 02:41:09.199 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:09.199 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:41:09.199 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:41:09.199 [Lua] Lobby data eac_authorized = true 02:41:09.199 [Lua] Set lobby end. 02:41:09.199 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing 02:41:09.199 [Lua] Breedfreezer (server) starting a hot join sync 02:41:09.199 [Lua] packing 0 units of breed chaos_marauder 02:41:09.199 [Lua] packing 0 units of breed skaven_clan_rat 02:41:09.199 [Lua] packing 0 units of breed skaven_storm_vermin 02:41:09.199 [Lua] packing 0 units of breed skaven_slave 02:41:09.199 [Lua] packing 0 units of breed chaos_fanatic 02:41:09.199 [Lua] packing 0 units of breed beastmen_ungor_archer 02:41:09.199 [Lua] packing 0 units of breed chaos_raider 02:41:09.199 [Lua] packing 0 units of breed chaos_warrior 02:41:09.199 [Lua] packing 0 units of breed chaos_berzerker 02:41:09.199 [Lua] packing 0 units of breed beastmen_bestigor 02:41:09.199 [Lua] packing 0 units of breed beastmen_ungor 02:41:09.199 [Lua] packing 0 units of breed skaven_plague_monk 02:41:09.199 [Lua] packing 0 units of breed beastmen_gor 02:41:09.199 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:41:09.199 [Lua] 02:41:09.199 [Lua] [1] = 1 (number) 02:41:09.199 [Lua] [2] = 0 (number) 02:41:09.199 [Lua] [3] = 1 (number) 02:41:09.199 [Lua] [4] = 0 (number) 02:41:09.199 [Lua] [5] = 1 (number) 02:41:09.199 [Lua] [6] = 0 (number) 02:41:09.199 [Lua] [7] = 1 (number) 02:41:09.199 [Lua] [8] = 0 (number) 02:41:09.199 [Lua] [9] = 1 (number) 02:41:09.199 [Lua] [10] = 0 (number) 02:41:09.199 [Lua] [11] = 1 (number) 02:41:09.199 [Lua] [12] = 0 (number) 02:41:09.199 [Lua] [13] = 1 (number) 02:41:09.199 [Lua] [14] = 0 (number) 02:41:09.199 [Lua] [15] = 1 (number) 02:41:09.199 [Lua] [16] = 0 (number) 02:41:09.199 [Lua] [17] = 1 (number) 02:41:09.199 [Lua] [18] = 0 (number) 02:41:09.199 [Lua] [19] = 1 (number) 02:41:09.199 [Lua] [20] = 0 (number) 02:41:09.199 [Lua] [21] = 1 (number) 02:41:09.199 [Lua] [22] = 0 (number) 02:41:09.199 [Lua] [23] = 1 (number) 02:41:09.199 [Lua] [24] = 0 (number) 02:41:09.200 [Lua] [25] = 1 (number) 02:41:09.200 [Lua] [26] = 0 (number) 02:41:09.200 [Lua] 02:41:09.200 [Lua] 02:41:09.200 [Lua] 02:41:09.201 [Lua] Set lobby begin: 02:41:09.201 [Lua] Lobby data twitch_enabled = false 02:41:09.201 [Lua] Lobby data power_level = 835 02:41:09.201 [Lua] Lobby data unique_server_name = Visulth 02:41:09.201 [Lua] Lobby data host = 110000101e55044 02:41:09.201 [Lua] Lobby data game_mode = 6 02:41:09.202 [Lua] Lobby data is_private = false 02:41:09.202 [Lua] Lobby data level_key = magnus 02:41:09.202 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:41:09.202 [Lua] Lobby data selected_level_key = magnus 02:41:09.202 [Lua] Lobby data quick_game = false 02:41:09.202 [Lua] Lobby data mechanism = adventure 02:41:09.202 [Lua] Lobby data matchmaking = true 02:41:09.202 [Lua] Lobby data num_players = 4 02:41:09.202 [Lua] Lobby data country_code = CA 02:41:09.202 [Lua] Lobby data difficulty = hardest 02:41:09.202 [Lua] Lobby data player_slot_5 = 0:0 02:41:09.202 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:09.202 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:41:09.202 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:41:09.202 [Lua] Lobby data eac_authorized = true 02:41:09.202 [Lua] Set lobby end. 02:41:09.202 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 02:41:09.202 [Lua] Breedfreezer (server) starting a hot join sync 02:41:09.202 [Lua] packing 0 units of breed chaos_marauder 02:41:09.202 [Lua] packing 0 units of breed skaven_clan_rat 02:41:09.202 [Lua] packing 0 units of breed skaven_storm_vermin 02:41:09.202 [Lua] packing 0 units of breed skaven_slave 02:41:09.202 [Lua] packing 0 units of breed chaos_fanatic 02:41:09.202 [Lua] packing 0 units of breed beastmen_ungor_archer 02:41:09.202 [Lua] packing 0 units of breed chaos_raider 02:41:09.202 [Lua] packing 0 units of breed chaos_warrior 02:41:09.202 [Lua] packing 0 units of breed chaos_berzerker 02:41:09.202 [Lua] packing 0 units of breed beastmen_bestigor 02:41:09.202 [Lua] packing 0 units of breed beastmen_ungor 02:41:09.202 [Lua] packing 0 units of breed skaven_plague_monk 02:41:09.202 [Lua] packing 0 units of breed beastmen_gor 02:41:09.202 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:41:09.202 [Lua] 02:41:09.202 [Lua] [1] = 1 (number) 02:41:09.202 [Lua] [2] = 0 (number) 02:41:09.202 [Lua] [3] = 1 (number) 02:41:09.202 [Lua] [4] = 0 (number) 02:41:09.202 [Lua] [5] = 1 (number) 02:41:09.202 [Lua] [6] = 0 (number) 02:41:09.202 [Lua] [7] = 1 (number) 02:41:09.202 [Lua] [8] = 0 (number) 02:41:09.202 [Lua] [9] = 1 (number) 02:41:09.202 [Lua] [10] = 0 (number) 02:41:09.202 [Lua] [11] = 1 (number) 02:41:09.202 [Lua] [12] = 0 (number) 02:41:09.202 [Lua] [13] = 1 (number) 02:41:09.202 [Lua] [14] = 0 (number) 02:41:09.202 [Lua] [15] = 1 (number) 02:41:09.202 [Lua] [16] = 0 (number) 02:41:09.202 [Lua] [17] = 1 (number) 02:41:09.202 [Lua] [18] = 0 (number) 02:41:09.202 [Lua] [19] = 1 (number) 02:41:09.202 [Lua] [20] = 0 (number) 02:41:09.202 [Lua] [21] = 1 (number) 02:41:09.202 [Lua] [22] = 0 (number) 02:41:09.202 [Lua] [23] = 1 (number) 02:41:09.202 [Lua] [24] = 0 (number) 02:41:09.202 [Lua] [25] = 1 (number) 02:41:09.202 [Lua] [26] = 0 (number) 02:41:09.202 [Lua] 02:41:09.202 [Lua] 02:41:09.202 [Lua] 02:41:09.203 [Lua] Set lobby begin: 02:41:09.203 [Lua] Lobby data twitch_enabled = false 02:41:09.204 [Lua] Lobby data power_level = 835 02:41:09.204 [Lua] Lobby data unique_server_name = Visulth 02:41:09.204 [Lua] Lobby data host = 110000101e55044 02:41:09.204 [Lua] Lobby data game_mode = 6 02:41:09.204 [Lua] Lobby data is_private = false 02:41:09.204 [Lua] Lobby data level_key = magnus 02:41:09.204 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:41:09.204 [Lua] Lobby data selected_level_key = magnus 02:41:09.204 [Lua] Lobby data quick_game = false 02:41:09.204 [Lua] Lobby data mechanism = adventure 02:41:09.204 [Lua] Lobby data matchmaking = true 02:41:09.204 [Lua] Lobby data num_players = 4 02:41:09.204 [Lua] Lobby data country_code = CA 02:41:09.204 [Lua] Lobby data difficulty = hardest 02:41:09.204 [Lua] Lobby data player_slot_5 = 0:0 02:41:09.204 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:09.204 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:41:09.204 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:41:09.204 [Lua] Lobby data eac_authorized = true 02:41:09.204 [Lua] Set lobby end. 02:41:09.204 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 02:41:09.204 [Lua] Breedfreezer (server) starting a hot join sync 02:41:09.204 [Lua] packing 0 units of breed chaos_marauder 02:41:09.204 [Lua] packing 0 units of breed skaven_clan_rat 02:41:09.204 [Lua] packing 0 units of breed skaven_storm_vermin 02:41:09.204 [Lua] packing 0 units of breed skaven_slave 02:41:09.204 [Lua] packing 0 units of breed chaos_fanatic 02:41:09.204 [Lua] packing 0 units of breed beastmen_ungor_archer 02:41:09.204 [Lua] packing 0 units of breed chaos_raider 02:41:09.204 [Lua] packing 0 units of breed chaos_warrior 02:41:09.204 [Lua] packing 0 units of breed chaos_berzerker 02:41:09.204 [Lua] packing 0 units of breed beastmen_bestigor 02:41:09.204 [Lua] packing 0 units of breed beastmen_ungor 02:41:09.204 [Lua] packing 0 units of breed skaven_plague_monk 02:41:09.204 [Lua] packing 0 units of breed beastmen_gor 02:41:09.204 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:41:09.204 [Lua] 02:41:09.204 [Lua] [1] = 1 (number) 02:41:09.204 [Lua] [2] = 0 (number) 02:41:09.204 [Lua] [3] = 1 (number) 02:41:09.204 [Lua] [4] = 0 (number) 02:41:09.204 [Lua] [5] = 1 (number) 02:41:09.204 [Lua] [6] = 0 (number) 02:41:09.204 [Lua] [7] = 1 (number) 02:41:09.204 [Lua] [8] = 0 (number) 02:41:09.204 [Lua] [9] = 1 (number) 02:41:09.204 [Lua] [10] = 0 (number) 02:41:09.204 [Lua] [11] = 1 (number) 02:41:09.204 [Lua] [12] = 0 (number) 02:41:09.204 [Lua] [13] = 1 (number) 02:41:09.204 [Lua] [14] = 0 (number) 02:41:09.204 [Lua] [15] = 1 (number) 02:41:09.204 [Lua] [16] = 0 (number) 02:41:09.204 [Lua] [17] = 1 (number) 02:41:09.204 [Lua] [18] = 0 (number) 02:41:09.204 [Lua] [19] = 1 (number) 02:41:09.204 [Lua] [20] = 0 (number) 02:41:09.204 [Lua] [21] = 1 (number) 02:41:09.204 [Lua] [22] = 0 (number) 02:41:09.204 [Lua] [23] = 1 (number) 02:41:09.204 [Lua] [24] = 0 (number) 02:41:09.204 [Lua] [25] = 1 (number) 02:41:09.204 [Lua] [26] = 0 (number) 02:41:09.204 [Lua] 02:41:09.204 [Lua] 02:41:09.204 [Lua] 02:41:09.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=66 02:41:09.205 [Lua] RemotePlayer:create_game_object( ) 66 02:41:09.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67 02:41:09.216 [Lua] RemotePlayer:create_game_object( ) 67 02:41:09.228 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 02:41:09.228 [Lua] RemotePlayer:create_game_object( ) 68 02:41:09.242 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 02:41:09.242 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 02:41:09.242 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 02:41:09.247 [Lua] MUSIC: lost -> explore 02:41:09.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:09.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:09.272 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 02:41:09.294 [Lua] Switching ConflictSettings: to: beastmen 02:41:09.294 [Lua] pacing=beastmen 02:41:09.294 [Lua] locked_func_name=beastmen 02:41:09.294 [Lua] roaming=nil 02:41:09.294 [Lua] specials=beastmen 02:41:09.294 [Lua] debug_color=purple 02:41:09.294 [Lua] pack_spawning=beastmen 02:41:09.294 [Lua] contained_breeds=nil 02:41:09.294 [Lua] disabled=false 02:41:09.294 [Lua] boss=beastmen 02:41:09.294 [Lua] horde=beastmen 02:41:09.294 [Lua] name=beastmen 02:41:09.294 [Lua] intensity=default 02:41:09.294 [Lua] --- 02:41:09.296 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:41:09.297 [Lua] Spawning torch at [Unit '#ID[81dceafd7202ff43]'] at position Vector3(-206.461, 47.0416, 0.9578) 02:41:09.345 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 02:41:09.345 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:41:09.345 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 02:41:09.345 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:41:09.345 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 02:41:09.346 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:41:09.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 02:41:09.348 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:09.348 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:41:09.348 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:41:09.348 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:41:09.349 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:41:09.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 02:41:09.351 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:09.351 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:41:09.352 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 02:41:09.353 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:09.753 [Lua] StateInGameRunning:_game_actually_starts() 02:41:09.754 [Lua] ################################################################################################################# 02:41:09.754 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:41:09.754 [Lua] ################################################################################################################# 02:41:09.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 83 02:41:09.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:41:09.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 83 02:41:09.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 0 02:41:09.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 0 02:41:09.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 0 02:41:09.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 0 02:41:09.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:41:09.868 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:41:09.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 83 02:41:09.901 [Lua] Commit load time data 02:41:13.303 [Lua] Set lobby begin: 02:41:13.303 [Lua] Lobby data twitch_enabled = false 02:41:13.303 [Lua] Lobby data power_level = 811 02:41:13.303 [Lua] Lobby data unique_server_name = Visulth 02:41:13.303 [Lua] Lobby data host = 110000101e55044 02:41:13.303 [Lua] Lobby data game_mode = 6 02:41:13.303 [Lua] Lobby data is_private = false 02:41:13.303 [Lua] Lobby data level_key = magnus 02:41:13.303 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:41:13.303 [Lua] Lobby data selected_level_key = magnus 02:41:13.303 [Lua] Lobby data quick_game = false 02:41:13.303 [Lua] Lobby data mechanism = adventure 02:41:13.303 [Lua] Lobby data matchmaking = true 02:41:13.303 [Lua] Lobby data num_players = 4 02:41:13.303 [Lua] Lobby data country_code = CA 02:41:13.303 [Lua] Lobby data difficulty = hardest 02:41:13.303 [Lua] Lobby data player_slot_5 = 0:0 02:41:13.303 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:13.303 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:41:13.303 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:41:13.303 [Lua] Lobby data eac_authorized = true 02:41:13.303 [Lua] Set lobby end. 02:41:37.545 [Flow] LUA_WIELD_TORCH 02:41:42.458 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:41:42.472 [Lua] Spline already found! 02:41:52.467 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:41:52.483 [Lua] Spline already found! 02:41:53.266 [Lua] Players are leaving the safe zone 02:42:01.982 [Flow] LUA_WIELD_TORCH 02:42:06.628 [Flow] LUA_WIELD_TORCH 02:42:12.330 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:12.721 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:42:21.194 [Flow] LUA_WIELD_TORCH 02:42:28.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 3763978 02:42:38.448 [Lua] Switching ConflictSettings: to: skaven 02:42:38.448 [Lua] pacing=default 02:42:38.448 [Lua] roaming=nil 02:42:38.448 [Lua] specials=skaven 02:42:38.448 [Lua] debug_color=orange 02:42:38.448 [Lua] pack_spawning=skaven 02:42:38.448 [Lua] contained_breeds=nil 02:42:38.448 [Lua] disabled=false 02:42:38.448 [Lua] boss=skaven 02:42:38.448 [Lua] horde=default 02:42:38.448 [Lua] name=skaven 02:42:38.448 [Lua] intensity=default 02:42:38.448 [Lua] --- 02:42:39.040 [Lua] Switching ConflictSettings: to: beastmen 02:42:39.040 [Lua] pacing=beastmen 02:42:39.040 [Lua] locked_func_name=beastmen 02:42:39.040 [Lua] roaming=nil 02:42:39.040 [Lua] specials=beastmen 02:42:39.040 [Lua] debug_color=purple 02:42:39.040 [Lua] pack_spawning=beastmen 02:42:39.040 [Lua] contained_breeds=nil 02:42:39.040 [Lua] disabled=false 02:42:39.040 [Lua] boss=beastmen 02:42:39.040 [Lua] horde=beastmen 02:42:39.040 [Lua] name=beastmen 02:42:39.040 [Lua] intensity=default 02:42:39.040 [Lua] --- 02:42:39.285 [Lua] Switching ConflictSettings: to: skaven 02:42:39.285 [Lua] pacing=default 02:42:39.285 [Lua] roaming=nil 02:42:39.285 [Lua] specials=skaven 02:42:39.285 [Lua] debug_color=orange 02:42:39.285 [Lua] pack_spawning=skaven 02:42:39.285 [Lua] contained_breeds=nil 02:42:39.285 [Lua] disabled=false 02:42:39.285 [Lua] boss=skaven 02:42:39.285 [Lua] horde=default 02:42:39.285 [Lua] name=skaven 02:42:39.285 [Lua] intensity=default 02:42:39.285 [Lua] --- 02:42:40.597 [Lua] Switching ConflictSettings: to: beastmen 02:42:40.597 [Lua] pacing=beastmen 02:42:40.597 [Lua] locked_func_name=beastmen 02:42:40.597 [Lua] roaming=nil 02:42:40.597 [Lua] specials=beastmen 02:42:40.597 [Lua] debug_color=purple 02:42:40.597 [Lua] pack_spawning=beastmen 02:42:40.597 [Lua] contained_breeds=nil 02:42:40.597 [Lua] disabled=false 02:42:40.597 [Lua] boss=beastmen 02:42:40.597 [Lua] horde=beastmen 02:42:40.597 [Lua] name=beastmen 02:42:40.597 [Lua] intensity=default 02:42:40.597 [Lua] --- 02:42:40.916 [Lua] Switching ConflictSettings: to: skaven 02:42:40.916 [Lua] pacing=default 02:42:40.916 [Lua] roaming=nil 02:42:40.916 [Lua] specials=skaven 02:42:40.916 [Lua] debug_color=orange 02:42:40.916 [Lua] pack_spawning=skaven 02:42:40.916 [Lua] contained_breeds=nil 02:42:40.916 [Lua] disabled=false 02:42:40.916 [Lua] boss=skaven 02:42:40.916 [Lua] horde=default 02:42:40.916 [Lua] name=skaven 02:42:40.916 [Lua] intensity=default 02:42:40.916 [Lua] --- 02:42:40.991 [Flow] LUA_WIELD_TORCH 02:42:41.790 [Lua] Switching ConflictSettings: to: beastmen 02:42:41.790 [Lua] pacing=beastmen 02:42:41.790 [Lua] locked_func_name=beastmen 02:42:41.790 [Lua] roaming=nil 02:42:41.790 [Lua] specials=beastmen 02:42:41.790 [Lua] debug_color=purple 02:42:41.790 [Lua] pack_spawning=beastmen 02:42:41.790 [Lua] contained_breeds=nil 02:42:41.790 [Lua] disabled=false 02:42:41.790 [Lua] boss=beastmen 02:42:41.790 [Lua] horde=beastmen 02:42:41.790 [Lua] name=beastmen 02:42:41.790 [Lua] intensity=default 02:42:41.790 [Lua] --- 02:42:42.121 [Lua] Switching ConflictSettings: to: skaven 02:42:42.121 [Lua] pacing=default 02:42:42.121 [Lua] roaming=nil 02:42:42.121 [Lua] specials=skaven 02:42:42.121 [Lua] debug_color=orange 02:42:42.121 [Lua] pack_spawning=skaven 02:42:42.121 [Lua] contained_breeds=nil 02:42:42.121 [Lua] disabled=false 02:42:42.121 [Lua] boss=skaven 02:42:42.121 [Lua] horde=default 02:42:42.121 [Lua] name=skaven 02:42:42.121 [Lua] intensity=default 02:42:42.121 [Lua] --- 02:42:42.205 [Lua] Switching ConflictSettings: to: beastmen 02:42:42.205 [Lua] pacing=beastmen 02:42:42.205 [Lua] locked_func_name=beastmen 02:42:42.205 [Lua] roaming=nil 02:42:42.205 [Lua] specials=beastmen 02:42:42.205 [Lua] debug_color=purple 02:42:42.205 [Lua] pack_spawning=beastmen 02:42:42.205 [Lua] contained_breeds=nil 02:42:42.205 [Lua] disabled=false 02:42:42.205 [Lua] boss=beastmen 02:42:42.205 [Lua] horde=beastmen 02:42:42.205 [Lua] name=beastmen 02:42:42.205 [Lua] intensity=default 02:42:42.205 [Lua] --- 02:42:42.424 [Lua] Switching ConflictSettings: to: skaven 02:42:42.424 [Lua] pacing=default 02:42:42.424 [Lua] roaming=nil 02:42:42.424 [Lua] specials=skaven 02:42:42.424 [Lua] debug_color=orange 02:42:42.424 [Lua] pack_spawning=skaven 02:42:42.424 [Lua] contained_breeds=nil 02:42:42.424 [Lua] disabled=false 02:42:42.424 [Lua] boss=skaven 02:42:42.424 [Lua] horde=default 02:42:42.424 [Lua] name=skaven 02:42:42.424 [Lua] intensity=default 02:42:42.424 [Lua] --- 02:42:43.377 [Lua] Switching ConflictSettings: to: beastmen 02:42:43.377 [Lua] pacing=beastmen 02:42:43.377 [Lua] locked_func_name=beastmen 02:42:43.377 [Lua] roaming=nil 02:42:43.377 [Lua] specials=beastmen 02:42:43.377 [Lua] debug_color=purple 02:42:43.377 [Lua] pack_spawning=beastmen 02:42:43.377 [Lua] contained_breeds=nil 02:42:43.377 [Lua] disabled=false 02:42:43.377 [Lua] boss=beastmen 02:42:43.377 [Lua] horde=beastmen 02:42:43.377 [Lua] name=beastmen 02:42:43.377 [Lua] intensity=default 02:42:43.377 [Lua] --- 02:42:43.445 [Lua] Switching ConflictSettings: to: skaven 02:42:43.445 [Lua] pacing=default 02:42:43.445 [Lua] roaming=nil 02:42:43.445 [Lua] specials=skaven 02:42:43.445 [Lua] debug_color=orange 02:42:43.445 [Lua] pack_spawning=skaven 02:42:43.445 [Lua] contained_breeds=nil 02:42:43.445 [Lua] disabled=false 02:42:43.445 [Lua] boss=skaven 02:42:43.445 [Lua] horde=default 02:42:43.445 [Lua] name=skaven 02:42:43.445 [Lua] intensity=default 02:42:43.445 [Lua] --- 02:42:45.378 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:45.623 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:45.895 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:45.958 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:42:46.163 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:46.307 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:42:46.431 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:46.695 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:46.721 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:42:46.792 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:42:47.226 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:42:48.297 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:42:49.865 [Lua] Switching ConflictSettings: to: beastmen 02:42:49.865 [Lua] pacing=beastmen 02:42:49.865 [Lua] locked_func_name=beastmen 02:42:49.865 [Lua] roaming=nil 02:42:49.865 [Lua] specials=beastmen 02:42:49.865 [Lua] debug_color=purple 02:42:49.865 [Lua] pack_spawning=beastmen 02:42:49.865 [Lua] contained_breeds=nil 02:42:49.865 [Lua] disabled=false 02:42:49.865 [Lua] boss=beastmen 02:42:49.865 [Lua] horde=beastmen 02:42:49.865 [Lua] name=beastmen 02:42:49.865 [Lua] intensity=default 02:42:49.865 [Lua] --- 02:42:50.202 [Lua] Switching ConflictSettings: to: skaven 02:42:50.202 [Lua] pacing=default 02:42:50.202 [Lua] roaming=nil 02:42:50.202 [Lua] specials=skaven 02:42:50.202 [Lua] debug_color=orange 02:42:50.202 [Lua] pack_spawning=skaven 02:42:50.202 [Lua] contained_breeds=nil 02:42:50.202 [Lua] disabled=false 02:42:50.202 [Lua] boss=skaven 02:42:50.202 [Lua] horde=default 02:42:50.202 [Lua] name=skaven 02:42:50.202 [Lua] intensity=default 02:42:50.202 [Lua] --- 02:42:50.301 [Lua] Switching ConflictSettings: to: beastmen 02:42:50.301 [Lua] pacing=beastmen 02:42:50.301 [Lua] locked_func_name=beastmen 02:42:50.301 [Lua] roaming=nil 02:42:50.301 [Lua] specials=beastmen 02:42:50.301 [Lua] debug_color=purple 02:42:50.301 [Lua] pack_spawning=beastmen 02:42:50.301 [Lua] contained_breeds=nil 02:42:50.301 [Lua] disabled=false 02:42:50.301 [Lua] boss=beastmen 02:42:50.301 [Lua] horde=beastmen 02:42:50.301 [Lua] name=beastmen 02:42:50.301 [Lua] intensity=default 02:42:50.301 [Lua] --- 02:42:52.591 [Lua] Switching ConflictSettings: to: skaven 02:42:52.591 [Lua] pacing=default 02:42:52.591 [Lua] roaming=nil 02:42:52.591 [Lua] specials=skaven 02:42:52.591 [Lua] debug_color=orange 02:42:52.591 [Lua] pack_spawning=skaven 02:42:52.591 [Lua] contained_breeds=nil 02:42:52.591 [Lua] disabled=false 02:42:52.591 [Lua] boss=skaven 02:42:52.591 [Lua] horde=default 02:42:52.591 [Lua] name=skaven 02:42:52.591 [Lua] intensity=default 02:42:52.591 [Lua] --- 02:42:53.261 [Lua] Switching ConflictSettings: to: beastmen 02:42:53.261 [Lua] pacing=beastmen 02:42:53.261 [Lua] locked_func_name=beastmen 02:42:53.261 [Lua] roaming=nil 02:42:53.261 [Lua] specials=beastmen 02:42:53.261 [Lua] debug_color=purple 02:42:53.261 [Lua] pack_spawning=beastmen 02:42:53.261 [Lua] contained_breeds=nil 02:42:53.261 [Lua] disabled=false 02:42:53.261 [Lua] boss=beastmen 02:42:53.261 [Lua] horde=beastmen 02:42:53.261 [Lua] name=beastmen 02:42:53.261 [Lua] intensity=default 02:42:53.261 [Lua] --- 02:42:54.339 [Lua] Switching ConflictSettings: to: skaven 02:42:54.339 [Lua] pacing=default 02:42:54.339 [Lua] roaming=nil 02:42:54.339 [Lua] specials=skaven 02:42:54.339 [Lua] debug_color=orange 02:42:54.339 [Lua] pack_spawning=skaven 02:42:54.339 [Lua] contained_breeds=nil 02:42:54.339 [Lua] disabled=false 02:42:54.339 [Lua] boss=skaven 02:42:54.339 [Lua] horde=default 02:42:54.339 [Lua] name=skaven 02:42:54.339 [Lua] intensity=default 02:42:54.339 [Lua] --- 02:42:54.902 [Lua] Switching ConflictSettings: to: beastmen 02:42:54.902 [Lua] pacing=beastmen 02:42:54.902 [Lua] locked_func_name=beastmen 02:42:54.902 [Lua] roaming=nil 02:42:54.902 [Lua] specials=beastmen 02:42:54.902 [Lua] debug_color=purple 02:42:54.902 [Lua] pack_spawning=beastmen 02:42:54.902 [Lua] contained_breeds=nil 02:42:54.902 [Lua] disabled=false 02:42:54.902 [Lua] boss=beastmen 02:42:54.902 [Lua] horde=beastmen 02:42:54.902 [Lua] name=beastmen 02:42:54.902 [Lua] intensity=default 02:42:54.902 [Lua] --- 02:42:55.764 [Lua] Switching ConflictSettings: to: skaven 02:42:55.764 [Lua] pacing=default 02:42:55.764 [Lua] roaming=nil 02:42:55.764 [Lua] specials=skaven 02:42:55.764 [Lua] debug_color=orange 02:42:55.764 [Lua] pack_spawning=skaven 02:42:55.764 [Lua] contained_breeds=nil 02:42:55.764 [Lua] disabled=false 02:42:55.764 [Lua] boss=skaven 02:42:55.764 [Lua] horde=default 02:42:55.764 [Lua] name=skaven 02:42:55.764 [Lua] intensity=default 02:42:55.764 [Lua] --- 02:42:56.396 [Lua] Switching ConflictSettings: to: beastmen 02:42:56.396 [Lua] pacing=beastmen 02:42:56.396 [Lua] locked_func_name=beastmen 02:42:56.396 [Lua] roaming=nil 02:42:56.396 [Lua] specials=beastmen 02:42:56.396 [Lua] debug_color=purple 02:42:56.396 [Lua] pack_spawning=beastmen 02:42:56.396 [Lua] contained_breeds=nil 02:42:56.396 [Lua] disabled=false 02:42:56.396 [Lua] boss=beastmen 02:42:56.396 [Lua] horde=beastmen 02:42:56.396 [Lua] name=beastmen 02:42:56.396 [Lua] intensity=default 02:42:56.396 [Lua] --- 02:43:00.326 [Flow] LUA_WIELD_TORCH 02:43:02.392 [Lua] Switching ConflictSettings: to: skaven 02:43:02.392 [Lua] pacing=default 02:43:02.392 [Lua] roaming=nil 02:43:02.392 [Lua] specials=skaven 02:43:02.392 [Lua] debug_color=orange 02:43:02.392 [Lua] pack_spawning=skaven 02:43:02.392 [Lua] contained_breeds=nil 02:43:02.392 [Lua] disabled=false 02:43:02.392 [Lua] boss=skaven 02:43:02.392 [Lua] horde=default 02:43:02.392 [Lua] name=skaven 02:43:02.392 [Lua] intensity=default 02:43:02.392 [Lua] --- 02:43:13.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0xb586d, position: 0 02:43:17.052 [Flow] LUA_WIELD_TORCH 02:43:27.239 [SteamVoipClient] select_out(110000101e55044, on) 02:43:27.239 [SteamVoipClient] select_out(110000105bd392b, on) 02:43:27.239 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:43:28.821 [SteamVoipClient] select_out(110000101e55044, off) 02:43:28.821 [SteamVoipClient] select_out(110000105bd392b, off) 02:43:28.821 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:43:36.705 [SteamVoipClient] select_out(110000101e55044, on) 02:43:36.705 [SteamVoipClient] select_out(110000105bd392b, on) 02:43:36.705 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:43:40.542 [SteamVoipClient] select_out(110000101e55044, off) 02:43:40.542 [SteamVoipClient] select_out(110000105bd392b, off) 02:43:40.542 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:43:40.700 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 02:43:45.289 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 744611 0 02:43:45.578 [Lua] Time for new HOOORDE! multi_first_wave 02:43:45.578 [Lua] horde requested: ambush 02:43:45.578 [Lua] setting up ambush-horde 02:43:45.578 [Lua] Composing horde 'large' .. using variant 'plain' 02:43:45.578 [Lua] -> spawning: 56 02:43:45.578 [Lua] horde crated with id 3 of type ambush 02:43:45.579 [Lua] ambush horde has started 02:43:45.583 [Lua] MUSIC: explore -> pre_ambush 02:43:49.535 [Flow] LUA_WIELD_TORCH 02:43:50.644 [Lua] MUSIC: pre_ambush -> horde 02:43:53.261 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 02:43:59.200 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:43:59.200 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:43:59.200 [Lua] horde requested: ambush 02:43:59.200 [Lua] setting up ambush-horde 02:43:59.200 [Lua] Composing horde 'large' .. using variant 'plain' 02:43:59.201 [Lua] -> spawning: 52 02:43:59.201 [Lua] horde crated with id 4 of type ambush 02:43:59.201 [Lua] ambush horde has started 02:43:59.595 [Flow] LUA_WIELD_TORCH 02:44:12.605 [Lua] HORDE: last wave, reset to standard horde delay 02:44:12.605 [Lua] Time for new HOOORDE! multi_last_wave 02:44:12.605 [Lua] horde requested: ambush 02:44:12.605 [Lua] setting up ambush-horde 02:44:12.605 [Lua] Composing horde 'large' .. using variant 'plain' 02:44:12.606 [Lua] -> spawning: 55 02:44:12.606 [Lua] horde crated with id 5 of type ambush 02:44:12.606 [Lua] ambush horde has started 02:44:13.270 [Lua] Horde killed: ? 02:44:28.594 [Lua] Horde killed: ? 02:44:31.916 [Lua] MUSIC: horde -> explore 02:44:32.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb3cb2, position: 0 02:44:32.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb3cb2, position: 0 02:44:32.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb3cb2, position: 0 02:44:40.244 [Flow] LUA_WIELD_TORCH 02:44:45.135 [Lua] Horde killed: ? 02:44:47.738 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:44:47.754 [Lua] Spline already found! 02:44:54.991 [SteamVoipClient] select_out(110000101e55044, on) 02:44:54.991 [SteamVoipClient] select_out(110000105bd392b, on) 02:44:54.991 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:44:56.258 [SteamVoipClient] select_out(110000101e55044, off) 02:44:56.258 [SteamVoipClient] select_out(110000105bd392b, off) 02:44:56.258 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:44:56.297 [SteamVoipClient] select_out(110000101e55044, on) 02:44:56.297 [SteamVoipClient] select_out(110000105bd392b, on) 02:44:56.297 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:44:56.464 [SteamVoipClient] select_out(110000101e55044, off) 02:44:56.464 [SteamVoipClient] select_out(110000105bd392b, off) 02:44:56.464 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:44:58.695 [SteamVoipClient] select_out(110000101e55044, on) 02:44:58.695 [SteamVoipClient] select_out(110000105bd392b, on) 02:44:58.695 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:45:00.245 [SteamVoipClient] select_out(110000101e55044, off) 02:45:00.245 [SteamVoipClient] select_out(110000105bd392b, off) 02:45:00.245 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:45:01.488 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:45:01.511 [Lua] Spline already found! 02:45:13.294 [Flow] LUA_WIELD_TORCH 02:45:15.541 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:45:15.541 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 299 will change to a manual source. 02:45:16.282 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:45:16.282 [Lua] pacing=default 02:45:16.282 [Lua] locked_func_name=beastmen 02:45:16.282 [Lua] roaming=nil 02:45:16.282 [Lua] specials=skaven_beastmen 02:45:16.282 [Lua] debug_color=orange 02:45:16.282 [Lua] pack_spawning=skaven_beastmen 02:45:16.282 [Lua] contained_breeds=nil 02:45:16.282 [Lua] disabled=false 02:45:16.282 [Lua] boss=skaven_beastmen 02:45:16.282 [Lua] horde=beastmen 02:45:16.282 [Lua] name=skaven_beastmen 02:45:16.282 [Lua] intensity=default 02:45:16.282 [Lua] --- 02:45:20.386 [SteamVoipClient] select_out(110000101e55044, on) 02:45:20.386 [SteamVoipClient] select_out(110000105bd392b, on) 02:45:20.386 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:45:22.085 [SteamVoipClient] select_out(110000101e55044, off) 02:45:22.085 [SteamVoipClient] select_out(110000105bd392b, off) 02:45:22.085 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:45:22.949 [Window] Window => inactive 02:45:30.327 [Window] Window => active 02:45:36.355 [Window] Window => inactive 02:45:40.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb9e90, position: 0 02:45:41.195 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 02:45:51.355 [Window] Window => active 02:45:54.639 [SteamVoipClient] select_out(110000101e55044, on) 02:45:54.639 [SteamVoipClient] select_out(110000105bd392b, on) 02:45:54.639 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:45:56.822 [SteamVoipClient] select_out(110000101e55044, off) 02:45:56.822 [SteamVoipClient] select_out(110000105bd392b, off) 02:45:56.822 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:46:00.115 [Lua] Time for new HOOORDE! multi_first_wave 02:46:00.115 [Lua] horde requested: vector 02:46:00.115 [Lua] setting up vector-horde 02:46:00.115 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:46:00.115 [Lua] --> horde wants to spawn ahead of players (0.16689521226647/0.67 02:46:00.115 [Lua] -> spawning: 18 02:46:00.115 [Lua] horde crated with id 8 of type vector 02:46:00.115 [Lua] vector horde has started 02:46:00.126 [Lua] MUSIC: explore -> pre_horde 02:46:03.851 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 6 47 02:46:04.768 [Flow] LUA_WIELD_TORCH 02:46:07.396 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:08.041 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:08.311 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:08.622 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:08.918 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:09.293 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:09.532 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:09.991 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:10.187 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:10.735 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:10.934 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:11.477 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:11.653 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:12.354 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:14.473 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:15.146 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:15.844 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:16.720 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:17.218 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:17.941 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:46:24.864 [Lua] MUSIC: pre_horde -> horde 02:46:25.733 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:46:25.733 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:46:25.733 [Lua] horde requested: vector 02:46:25.733 [Lua] setting up vector-horde 02:46:25.733 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:46:25.733 [Lua] --> horde wants to spawn behind players (0.70183356295041/0.67 02:46:25.733 [Lua] -> spawning: 18 02:46:25.733 [Lua] horde crated with id 9 of type vector 02:46:25.733 [Lua] vector horde has started 02:46:27.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xbb218, position: 0 02:46:27.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbb284, position: 0 02:46:28.309 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:46:34.754 [Lua] HORDE: last wave, reset to standard horde delay 02:46:34.754 [Lua] Time for new HOOORDE! multi_last_wave 02:46:34.754 [Lua] horde requested: vector 02:46:34.754 [Lua] setting up vector-horde 02:46:34.754 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:46:34.754 [Lua] --> horde wants to spawn behind players (0.75204662808642/0.67 02:46:34.755 [Lua] -> spawning: 20 02:46:34.755 [Lua] horde crated with id 10 of type vector 02:46:34.755 [Lua] vector horde has started 02:46:45.530 [Flow] LUA_WIELD_TORCH 02:46:49.035 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 5 80 02:46:49.491 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 2 79 02:46:51.342 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:51.716 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:46:51.807 [Lua] Horde killed: ? 02:46:52.071 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:52.484 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:46:52.767 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:53.132 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:46:56.185 [Lua] Horde killed: ? 02:46:58.985 [Lua] MUSIC: horde -> explore 02:47:00.414 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:47:06.513 [Lua] Horde killed: ? 02:47:12.904 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:13.169 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:13.412 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:13.498 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:47:13.653 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:13.746 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:47:13.884 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:13.976 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:47:14.143 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:14.211 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:47:14.469 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:47:14.675 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:47:15.656 [Flow] LUA_WIELD_TORCH 02:47:18.597 [Flow] LUA_WIELD_TORCH 02:47:20.820 [SteamVoipClient] select_out(110000101e55044, on) 02:47:20.820 [SteamVoipClient] select_out(110000105bd392b, on) 02:47:20.820 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:47:23.640 [SteamVoipClient] select_out(110000101e55044, off) 02:47:23.640 [SteamVoipClient] select_out(110000105bd392b, off) 02:47:23.640 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:47:28.989 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:29.652 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:47:30.392 [SteamVoipClient] select_out(110000101e55044, on) 02:47:30.392 [SteamVoipClient] select_out(110000105bd392b, on) 02:47:30.392 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:47:32.727 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:33.190 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:47:33.448 [SteamVoipClient] select_out(110000101e55044, off) 02:47:33.448 [SteamVoipClient] select_out(110000105bd392b, off) 02:47:33.448 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:47:33.669 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:34.293 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:47:35.544 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:47:35.571 [Lua] Spline already found! 02:47:39.231 [SteamVoipClient] select_out(110000101e55044, on) 02:47:39.231 [SteamVoipClient] select_out(110000105bd392b, on) 02:47:39.231 [SteamVoipClient] select_out(1100001066dfbc4, on) 02:47:41.647 [SteamVoipClient] select_out(110000101e55044, off) 02:47:41.647 [SteamVoipClient] select_out(110000105bd392b, off) 02:47:41.647 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:47:45.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbe03f, position: 0 02:47:49.110 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:49.496 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:47:54.789 [Flow] LUA_WIELD_TORCH 02:47:55.625 [Flow] LUA_WIELD_TORCH 02:48:05.166 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:48:05.197 [Lua] Spline already found! 02:48:06.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbf021, position: 0 02:48:09.881 [Flow] LUA_WIELD_TORCH 02:48:20.156 [Lua] Time for new HOOORDE! multi_first_wave 02:48:20.156 [Lua] horde requested: vector_blob 02:48:20.156 [Lua] wants to spawn ahead within distance: 60 02:48:20.156 [Lua] horde crated with id 13 of type vector_blob 02:48:20.156 [Lua] managed to spawn 21/21 horde enemies 02:48:20.156 [Lua] vector blob horde has started 02:48:20.168 [Lua] MUSIC: explore -> pre_horde 02:48:20.196 [Lua] MUSIC: pre_horde -> horde 02:48:30.200 [Lua] MUSIC: horde -> explore 02:48:30.470 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:48:30.470 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:48:30.470 [Lua] horde requested: vector_blob 02:48:30.470 [Lua] wants to spawn behind within distance: 60 02:48:30.470 [Lua] horde crated with id 14 of type vector_blob 02:48:30.470 [Lua] managed to spawn 21/21 horde enemies 02:48:30.470 [Lua] vector blob horde has started 02:48:30.484 [Lua] MUSIC: explore -> pre_horde 02:48:30.672 [Lua] Coordinated attack! 02:48:30.938 [Lua] MUSIC: pre_horde -> horde 02:48:39.622 [Lua] HORDE: last wave, reset to standard horde delay 02:48:39.622 [Lua] Time for new HOOORDE! multi_last_wave 02:48:39.622 [Lua] horde requested: vector_blob 02:48:39.622 [Lua] wants to spawn behind within distance: 60 02:48:39.622 [Lua] horde crated with id 15 of type vector_blob 02:48:39.622 [Lua] managed to spawn 20/20 horde enemies 02:48:39.622 [Lua] vector blob horde has started 02:48:47.516 [Lua] Horde killed: ? 02:48:49.930 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:48:49.931 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 152 will change to a manual source. 02:48:50.495 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:48:50.977 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 02:48:52.686 [Flow] LUA_WIELD_TORCH 02:48:55.905 [Lua] MUSIC: horde -> explore 02:49:05.259 [Lua] Horde killed: ? 02:49:06.375 [Lua] Horde killed: ? 02:49:09.065 [Flow] LUA_WIELD_TORCH 02:49:15.844 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:18.608 [Flow] LUA_WIELD_TORCH 02:49:20.606 [Flow] LUA_WIELD_TORCH 02:49:21.328 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:49:26.131 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:49:26.154 [Lua] Spline already found! 02:49:53.484 [Flow] LUA_WIELD_TORCH 02:49:59.739 [Flow] LUA_WIELD_TORCH 02:50:01.408 [Lua] Switching ConflictSettings: to: chaos_beastmen 02:50:01.408 [Lua] pacing=default 02:50:01.408 [Lua] locked_func_name=beastmen 02:50:01.408 [Lua] roaming=nil 02:50:01.408 [Lua] specials=chaos_beastmen 02:50:01.408 [Lua] debug_color=orange 02:50:01.408 [Lua] pack_spawning=chaos_beastmen 02:50:01.408 [Lua] contained_breeds=nil 02:50:01.408 [Lua] disabled=false 02:50:01.408 [Lua] boss=chaos_beastmen 02:50:01.408 [Lua] horde=beastmen 02:50:01.408 [Lua] name=chaos_beastmen 02:50:01.408 [Lua] intensity=default 02:50:01.408 [Lua] --- 02:50:05.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0xc366c, position: 0 02:50:11.601 [Flow] LUA_WIELD_TORCH 02:50:19.106 [Lua] ready to jump failed 02:50:24.000 [Lua] simple los failed 02:50:28.166 [Lua] ready to jump failed 02:50:32.585 [Lua] ready to jump failed 02:50:38.541 [Lua] simple los failed 02:50:40.985 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:41.294 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:50:41.684 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:42.054 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:50:42.331 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:42.829 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:50:48.066 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 804020 0 02:51:01.121 [Lua] Switching ConflictSettings: to: beastmen 02:51:01.121 [Lua] pacing=beastmen 02:51:01.121 [Lua] locked_func_name=beastmen 02:51:01.121 [Lua] roaming=nil 02:51:01.121 [Lua] specials=beastmen 02:51:01.121 [Lua] debug_color=purple 02:51:01.121 [Lua] pack_spawning=beastmen 02:51:01.121 [Lua] contained_breeds=nil 02:51:01.121 [Lua] disabled=false 02:51:01.121 [Lua] boss=beastmen 02:51:01.121 [Lua] horde=beastmen 02:51:01.121 [Lua] name=beastmen 02:51:01.121 [Lua] intensity=default 02:51:01.121 [Lua] --- 02:51:01.122 [Lua] main path terror event triggered: rare_event_loot_rat 02:51:01.122 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 02:51:01.134 [Lua] main path terror event triggered: boss_event_minotaur 02:51:01.134 [Lua] TerrorEventMixer.start_event: boss_event_minotaur 02:51:01.161 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 16 16 02:51:01.188 [Flow] Boss DoorStormfiend 02:51:02.104 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:02.594 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:51:02.902 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:51:02.926 [Lua] Spline already found! 02:51:04.172 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 3 20 02:51:04.201 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 8 19 02:51:04.248 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 6 18 02:51:06.461 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:06.912 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:51:07.220 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:07.698 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:51:20.782 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010edcbda4 02:51:20.783 [Lua] [GameNetworkManager] destroying game object with go_id=72 02:51:24.384 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 02:51:24.385 [Lua] [GameNetworkManager] destroying game object with go_id=73 02:51:24.499 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 02:51:28.070 [Lua] MUSIC: explore -> lost 02:51:33.222 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4 02:51:33.223 [Lua] [GameNetworkManager] destroying game object with go_id=74 02:51:38.062 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 02:51:38.062 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 02:51:38.063 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:51:38.063 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 02:51:38.063 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:51:38.063 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 02:51:38.063 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:51:38.064 [Save] Saving `save_data` 02:51:38.064 [Lua] gm_event_end_conditions_met false true 02:51:38.068 [Save] Save done 02:51:38.068 [Save] Saving `save_data` 02:51:38.071 [Save] Save done 02:51:38.073 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:51:38.073 [Lua] Game lost 02:51:38.073 [Lua] PlayFabMirror:_commit_internal nil 02:51:38.073 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:51:38.074 [Save] Saving `save_data` 02:51:38.078 [Save] Save done 02:51:38.082 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 02:51:38.082 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 02:51:38.082 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 02:51:38.083 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 02:51:38.083 [Lua] [ChatManager][1]System: IamLupo is joining the game 02:51:38.083 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 02:51:38.083 [Lua] commit result success 40 02:51:38.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 84 02:51:38.083 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 02:51:38.098 [Connection] Destroying endpoint 11000010309fe6f - explicit request 02:51:38.100 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 02:51:38.102 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 02:51:38.104 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 02:51:38.104 [Lua] [ChatManager][1]System: IamLupo has left the game 02:51:38.104 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 02:51:38.104 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 84 27 02:51:38.539 [Lua] [PlayFabRequestQueue] EAC Enabled! 84 02:51:38.539 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 84 02:51:38.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 84 02:51:45.777 [Lua] ConflictDirector - destroy all units 02:51:45.899 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:51:45.900 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=603 02:51:45.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.76377952098846436) 02:51:45.914 [Lua] TRANSITION nil nil inn_level 02:51:45.914 [Lua] Transition type "inn_level", is server: true 02:51:45.914 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:51:45.914 [Lua] [GameNetworkManager] Leaving game... 02:51:45.914 [Lua] [GameNetworkManager] Shutting down game session host. 02:51:45.914 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:51:45.914 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:51:45.914 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=632.99 02:51:45.928 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:51:46.000 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session dd65 or from non-session peer 1100001066dfbc4 02:51:46.662 [Lua] [PlayerSyncData] Game session is not initialized 02:51:46.662 [Lua] [PlayerSyncData] Game session is not initialized 02:51:46.662 [Lua] [PlayerSyncData] Game session is not initialized 02:51:46.662 [Lua] Set lobby begin: 02:51:46.662 [Lua] Lobby data twitch_enabled = false 02:51:46.662 [Lua] Lobby data power_level = 0 02:51:46.662 [Lua] Lobby data unique_server_name = Visulth 02:51:46.662 [Lua] Lobby data host = 110000101e55044 02:51:46.662 [Lua] Lobby data game_mode = 6 02:51:46.662 [Lua] Lobby data is_private = false 02:51:46.662 [Lua] Lobby data level_key = magnus 02:51:46.662 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:51:46.662 [Lua] Lobby data selected_level_key = magnus 02:51:46.662 [Lua] Lobby data quick_game = false 02:51:46.662 [Lua] Lobby data mechanism = adventure 02:51:46.662 [Lua] Lobby data matchmaking = true 02:51:46.662 [Lua] Lobby data num_players = 4 02:51:46.662 [Lua] Lobby data country_code = CA 02:51:46.662 [Lua] Lobby data difficulty = hardest 02:51:46.662 [Lua] Lobby data player_slot_5 = 0:0 02:51:46.662 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:51:46.662 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:51:46.662 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:51:46.662 [Lua] Lobby data eac_authorized = true 02:51:46.662 [Lua] Set lobby end. 02:51:47.911 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:51:47.912 [Lua] Clearing all global lookup lists 02:51:47.912 [Lua] [IngamePlayerListUI] - Destroy 02:51:47.912 [Lua] [EquipmentUI] - Destroy 02:51:47.912 [Lua] [GamePadEquipmentUI] - Destroy 02:51:47.912 [Lua] [AbilityUI] - Destroy 02:51:47.912 [Lua] [GamePadAbilityUI] - Destroy 02:51:47.913 [Lua] [IngameUI] destroy 02:51:47.988 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 02:51:47.988 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:51:48.264 [Lua] [Managers] Destroying state managers... 02:51:48.284 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:51:48.440 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:51:48.449 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 02:51:48.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:51:48.463 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 02:51:48.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:51:48.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:51:48.468 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:51:48.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:51:48.469 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:51:48.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:51:48.481 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 02:51:48.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:51:48.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:51:48.485 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:51:48.494 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:51:48.501 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:51:48.501 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:51:48.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:51:48.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:51:48.510 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:51:48.518 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:51:48.519 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:51:48.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:51:48.529 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:51:48.535 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:51:48.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:51:48.542 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:51:48.545 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:51:48.550 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:51:48.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:51:48.588 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 02:51:48.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:51:48.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:51:48.623 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:51:48.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 02:51:48.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 02:51:48.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 02:51:48.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:51:48.623 [Lua] [Matchmaking] unregister rpcs 02:51:48.624 [Lua] ############### UNLOADING PACKAGES ############### 02:51:48.624 [Lua] [Gamestate] Enter state StateLoading 02:51:48.626 [World] Spawning level. 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] Found camera: end_screen_camera 02:51:48.640 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:51:48.641 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:51:48.641 [Lua] [Matchmaking] register rpcs 02:51:48.641 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:51:48.641 [Lua] registering RPCs 02:51:48.641 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:51:48.641 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:51:48.641 [Lua] Set lobby begin: 02:51:48.641 [Lua] Lobby data twitch_enabled = false 02:51:48.641 [Lua] Lobby data power_level = 0 02:51:48.641 [Lua] Lobby data unique_server_name = Visulth 02:51:48.641 [Lua] Lobby data host = 110000101e55044 02:51:48.641 [Lua] Lobby data game_mode = 3 02:51:48.642 [Lua] Lobby data is_private = false 02:51:48.642 [Lua] Lobby data level_key = inn_level 02:51:48.642 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:51:48.642 [Lua] Lobby data selected_level_key = magnus 02:51:48.642 [Lua] Lobby data quick_game = false 02:51:48.642 [Lua] Lobby data mechanism = adventure 02:51:48.642 [Lua] Lobby data matchmaking = false 02:51:48.642 [Lua] Lobby data num_players = 4 02:51:48.642 [Lua] Lobby data country_code = CA 02:51:48.642 [Lua] Lobby data difficulty = hardest 02:51:48.642 [Lua] Lobby data player_slot_5 = 0:0 02:51:48.642 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:51:48.642 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:51:48.642 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:51:48.642 [Lua] Lobby data eac_authorized = true 02:51:48.642 [Lua] Set lobby end. 02:51:48.642 [Lua] MUSIC MANAGER unmute_all_world_sounds 807408 0 02:51:48.642 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 85 02:51:48.642 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:51:48.645 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 85 02:51:48.647 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:51:48.647 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 02:51:48.647 [Lua] [LevelTransitionHandler] load_level inn_level 02:51:48.755 [Umbra] Unload tome 02:51:48.798 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 02:51:48.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:51:48.798 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:51:48.798 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 02:51:48.798 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:51:48.798 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:51:48.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:51:48.980 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:51:48.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:51:48.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 85 02:51:49.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:51:49.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:51:49.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:51:49.084 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:51:49.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xc51f1, position: 4813914 02:51:54.161 [Lua] ### Sending rpc_level_loaded 02:51:54.161 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50 02:51:54.161 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded 02:51:54.576 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:51:54.576 [Lua] [PlayState] Enter Substate EndViewStateScore 02:51:55.194 [Lua] ### Sending rpc_level_loaded 02:51:55.194 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 02:51:55.194 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:51:56.537 [Lua] ### Sending rpc_level_loaded 02:51:56.537 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 02:51:56.537 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 02:51:58.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:51:58.443 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:51:58.459 [Lua] [LevelTransitionHandler] Level load completed! 02:51:58.459 [Lua] [EnemyPackageLoader] setup_startup_enemies 02:51:58.459 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:51:58.465 [Lua] ### Sending rpc_level_loaded 02:51:58.465 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 02:51:58.465 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:51:58.465 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:51:58.465 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:51:58.498 [Lua] ### Sending rpc_level_loaded 02:51:58.498 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 02:52:07.061 [Lua] [PlayState] Exit Substate EndViewStateScore 02:52:07.071 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:52:08.063 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:52:08.063 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:52:08.063 [Lua] [Matchmaking] unregister rpcs 02:52:08.063 [Lua] Set lobby begin: 02:52:08.063 [Lua] Lobby data twitch_enabled = false 02:52:08.063 [Lua] Lobby data power_level = 0 02:52:08.063 [Lua] Lobby data unique_server_name = Visulth 02:52:08.063 [Lua] Lobby data host = 110000101e55044 02:52:08.063 [Lua] Lobby data game_mode = 3 02:52:08.063 [Lua] Lobby data is_private = false 02:52:08.063 [Lua] Lobby data level_key = inn_level 02:52:08.063 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:08.063 [Lua] Lobby data selected_level_key = magnus 02:52:08.063 [Lua] Lobby data quick_game = false 02:52:08.063 [Lua] Lobby data mechanism = adventure 02:52:08.063 [Lua] Lobby data matchmaking = false 02:52:08.063 [Lua] Lobby data num_players = 4 02:52:08.063 [Lua] Lobby data country_code = CA 02:52:08.063 [Lua] Lobby data difficulty = hardest 02:52:08.063 [Lua] Lobby data player_slot_5 = 0:0 02:52:08.063 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:08.063 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:08.063 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:08.063 [Lua] Lobby data eac_authorized = true 02:52:08.064 [Lua] Set lobby end. 02:52:08.064 [Lua] [Managers] Destroying state managers... 02:52:08.065 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:52:08.065 [Lua] MUSIC MANAGER Stop_loading_screen_music 807451 0 02:52:08.065 [Lua] [Gamestate] Enter StateIngame HOST 02:52:08.065 [Lua] <>level = inn_level<> 02:52:08.065 [Lua] Set lobby begin: 02:52:08.065 [Lua] Lobby data twitch_enabled = false 02:52:08.065 [Lua] Lobby data power_level = 0 02:52:08.065 [Lua] Lobby data unique_server_name = Visulth 02:52:08.065 [Lua] Lobby data host = 110000101e55044 02:52:08.065 [Lua] Lobby data game_mode = 3 02:52:08.065 [Lua] Lobby data is_private = false 02:52:08.066 [Lua] Lobby data level_key = inn_level 02:52:08.066 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:08.066 [Lua] Lobby data selected_level_key = inn_level 02:52:08.066 [Lua] Lobby data quick_game = false 02:52:08.066 [Lua] Lobby data mechanism = adventure 02:52:08.066 [Lua] Lobby data matchmaking = false 02:52:08.066 [Lua] Lobby data num_players = 4 02:52:08.066 [Lua] Lobby data country_code = CA 02:52:08.066 [Lua] Lobby data difficulty = hardest 02:52:08.066 [Lua] Lobby data player_slot_5 = 0:0 02:52:08.066 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:08.066 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:08.066 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:08.066 [Lua] Lobby data eac_authorized = true 02:52:08.066 [Lua] Set lobby end. 02:52:08.066 [Umbra] Init version: 3.4.15 :: 16 threads 02:52:08.066 [Lua] [StateIngame] Server ingame 02:52:08.071 [Lua] Set lobby begin: 02:52:08.071 [Lua] Lobby data twitch_enabled = false 02:52:08.071 [Lua] Lobby data power_level = 0 02:52:08.071 [Lua] Lobby data unique_server_name = Visulth 02:52:08.071 [Lua] Lobby data host = 110000101e55044 02:52:08.071 [Lua] Lobby data game_mode = 3 02:52:08.071 [Lua] Lobby data is_private = false 02:52:08.071 [Lua] Lobby data level_key = inn_level 02:52:08.072 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:08.072 [Lua] Lobby data selected_level_key = inn_level 02:52:08.072 [Lua] Lobby data quick_game = false 02:52:08.072 [Lua] Lobby data mechanism = adventure 02:52:08.072 [Lua] Lobby data matchmaking = false 02:52:08.072 [Lua] Lobby data num_players = 4 02:52:08.072 [Lua] Lobby data country_code = CA 02:52:08.072 [Lua] Lobby data difficulty = hardest 02:52:08.072 [Lua] Lobby data player_slot_5 = 0:0 02:52:08.072 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:08.072 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:08.072 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:08.072 [Lua] Lobby data eac_authorized = true 02:52:08.072 [Lua] Set lobby end. 02:52:08.072 [Lua] [Matchmaking] register rpcs 02:52:08.072 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:52:08.072 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:52:08.072 [Lua] [GameNetworkManager] self.is_server = true 02:52:08.072 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:52:08.072 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:52:08.072 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:52:08.072 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:52:08.072 [Network] Setting artificial MTU limit to 65536 02:52:08.083 [Lua] Switching ConflictSettings: to: disabled 02:52:08.083 [Lua] pacing=disabled 02:52:08.083 [Lua] roaming=nil 02:52:08.083 [Lua] specials=disabled 02:52:08.083 [Lua] debug_color=black 02:52:08.083 [Lua] pack_spawning=disabled 02:52:08.083 [Lua] contained_breeds=nil 02:52:08.083 [Lua] disabled=true 02:52:08.083 [Lua] boss=disabled 02:52:08.083 [Lua] horde=disabled 02:52:08.083 [Lua] name=disabled 02:52:08.083 [Lua] intensity=disabled 02:52:08.083 [Lua] --- 02:52:08.083 [Lua] [LevelAnalysis] set_random_seed( 4899080) 02:52:08.089 [Lua] [AIInterestPointSystem] Level Seed: 4899080 02:52:08.090 [Lua] 02:52:08.090 [Lua] [entity_system_bag] = table 02:52:08.090 [Lua] [entity_system_bag] = metatable 02:52:08.090 [Lua] [startup_data] = table 02:52:08.090 [Lua] [entity_manager] = table 02:52:08.090 [Lua] [entity_manager] = metatable 02:52:08.090 [Lua] [unit_spawner] = table 02:52:08.090 [Lua] [unit_spawner] = metatable 02:52:08.090 [Lua] [unit_storage] = table 02:52:08.090 [Lua] [unit_storage] = metatable 02:52:08.090 [Lua] [dice_keeper] = table 02:52:08.090 [Lua] [dice_keeper] = metatable 02:52:08.090 [Lua] [is_server] = true (boolean) 02:52:08.090 [Lua] [world] = [World] 02:52:08.090 [Lua] [system_api] = table 02:52:08.090 [Lua] [entity_system] = table 02:52:08.090 [Lua] [entity_system] = metatable 02:52:08.090 [Lua] [network_lobby] = table 02:52:08.090 [Lua] [network_lobby] = metatable 02:52:08.090 [Lua] [profile_synchronizer] = table 02:52:08.090 [Lua] [profile_synchronizer] = metatable 02:52:08.090 [Lua] [level_transition_handler] = table 02:52:08.090 [Lua] [level_transition_handler] = metatable 02:52:08.090 [Lua] [num_local_human_players] = 1 (number) 02:52:08.090 [Lua] [statistics_db] = table 02:52:08.090 [Lua] [statistics_db] = metatable 02:52:08.090 [Lua] [network_server] = table 02:52:08.090 [Lua] [network_server] = metatable 02:52:08.090 [Lua] [input_manager] = table 02:52:08.090 [Lua] [input_manager] = metatable 02:52:08.090 [Lua] [network_clock] = table 02:52:08.090 [Lua] [network_clock] = metatable 02:52:08.090 [Lua] [network_transmit] = table 02:52:08.090 [Lua] [network_transmit] = metatable 02:52:08.090 [Lua] [free_flight_manager] = table 02:52:08.090 [Lua] [free_flight_manager] = metatable 02:52:08.090 [Lua] [network_manager] = table 02:52:08.090 [Lua] [network_manager] = metatable 02:52:08.090 [Lua] [network_event_delegate] = table 02:52:08.090 [Lua] [network_event_delegate] = metatable 02:52:08.090 [Lua] 02:52:08.090 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:52:08.090 [Lua] ignoring extension VersusInteractObjectiveExtension 02:52:08.090 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:52:08.090 [Lua] ignoring extension VersusSocketObjectiveExtension 02:52:08.090 [Lua] ignoring extension VersusTargetObjectiveExtension 02:52:08.091 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:52:08.095 [Lua] [AchievementManager] Achievements using the steam platform 02:52:08.096 [Lua] [StateIngame] Level seed: 4899080 02:52:08.096 [World] Spawning level. 02:52:08.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:52:08.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:52:08.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:52:08.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 02:52:08.378 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 02:52:08.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 02:52:08.381 [Lua] [LevelAnalysis] set_random_seed( 4899080) 02:52:08.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:52:08.403 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 02:52:08.404 [Lua] [IngameUI] init 02:52:08.420 [SteamVoipClient] select_out(110000101e55044, off) 02:52:08.420 [SteamVoipClient] select_out(110000105bd392b, off) 02:52:08.420 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:52:08.425 [Lua] cb_razer_chroma_setup 02:52:08.518 [Lua] [Matchmaking] Cancelling matchmaking 02:52:08.518 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:52:08.518 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:52:08.518 [Lua] Set lobby begin: 02:52:08.518 [Lua] Lobby data twitch_enabled = false 02:52:08.518 [Lua] Lobby data power_level = 0 02:52:08.518 [Lua] Lobby data unique_server_name = Visulth 02:52:08.518 [Lua] Lobby data host = 110000101e55044 02:52:08.518 [Lua] Lobby data game_mode = 3 02:52:08.518 [Lua] Lobby data is_private = false 02:52:08.518 [Lua] Lobby data level_key = inn_level 02:52:08.518 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:08.518 [Lua] Lobby data selected_level_key = inn_level 02:52:08.518 [Lua] Lobby data quick_game = false 02:52:08.518 [Lua] Lobby data mechanism = adventure 02:52:08.518 [Lua] Lobby data matchmaking = false 02:52:08.518 [Lua] Lobby data num_players = 4 02:52:08.518 [Lua] Lobby data country_code = CA 02:52:08.518 [Lua] Lobby data difficulty = normal 02:52:08.518 [Lua] Lobby data player_slot_5 = 0:0 02:52:08.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:08.519 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:08.519 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:08.519 [Lua] Lobby data eac_authorized = true 02:52:08.519 [Lua] Set lobby end. 02:52:08.522 [Lua] Set lobby begin: 02:52:08.522 [Lua] Lobby data twitch_enabled = false 02:52:08.522 [Lua] Lobby data power_level = 0 02:52:08.522 [Lua] Lobby data unique_server_name = Visulth 02:52:08.522 [Lua] Lobby data host = 110000101e55044 02:52:08.522 [Lua] Lobby data game_mode = 3 02:52:08.522 [Lua] Lobby data is_private = false 02:52:08.522 [Lua] Lobby data level_key = inn_level 02:52:08.522 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:08.522 [Lua] Lobby data selected_level_key = inn_level 02:52:08.522 [Lua] Lobby data quick_game = false 02:52:08.522 [Lua] Lobby data mechanism = adventure 02:52:08.522 [Lua] Lobby data matchmaking = false 02:52:08.522 [Lua] Lobby data num_players = 4 02:52:08.522 [Lua] Lobby data country_code = CA 02:52:08.522 [Lua] Lobby data difficulty = normal 02:52:08.522 [Lua] Lobby data player_slot_5 = 0:0 02:52:08.522 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:08.522 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:08.522 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:08.522 [Lua] Lobby data eac_authorized = true 02:52:08.522 [Lua] Set lobby end. 02:52:08.522 [Lua] [PartyManager] Leader is set to 110000101e55044 02:52:08.523 [Lua] [LevelTransitionHandler] set_next_level( nil ) 02:52:08.523 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:52:08.523 [Lua] Set lobby begin: 02:52:08.523 [Lua] Lobby data twitch_enabled = false 02:52:08.523 [Lua] Lobby data power_level = 835 02:52:08.523 [Lua] Lobby data unique_server_name = Visulth 02:52:08.523 [Lua] Lobby data host = 110000101e55044 02:52:08.523 [Lua] Lobby data game_mode = 3 02:52:08.523 [Lua] Lobby data is_private = false 02:52:08.523 [Lua] Lobby data level_key = inn_level 02:52:08.523 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:08.523 [Lua] Lobby data selected_level_key = inn_level 02:52:08.523 [Lua] Lobby data quick_game = false 02:52:08.523 [Lua] Lobby data mechanism = adventure 02:52:08.523 [Lua] Lobby data matchmaking = false 02:52:08.523 [Lua] Lobby data num_players = 4 02:52:08.523 [Lua] Lobby data country_code = CA 02:52:08.523 [Lua] Lobby data difficulty = normal 02:52:08.523 [Lua] Lobby data player_slot_5 = 0:0 02:52:08.523 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:08.524 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:08.524 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:08.524 [Lua] Lobby data eac_authorized = true 02:52:08.524 [Lua] Set lobby end. 02:52:08.525 [Flow] complete_skittergate_legend true 02:52:08.525 [Flow] complete_all_helmgart_levels_recruit true 02:52:08.527 [Flow] WitchHunterLevel:35 02:52:08.527 [Flow] LeaderYes 02:52:08.527 [Flow] ALL PC XP:304250 02:52:08.527 [Flow] Has "bogenhafen" DLC:true 02:52:08.527 [Flow] WH XP:60850 02:52:08.527 [Flow] Number of crafted items:5754 02:52:08.527 [Flow] Has "pre_order" DLC:true 02:52:08.527 [Flow] Sum of Powe Levels:1500 02:52:08.527 [Flow] lodestone diff 1:false 02:52:08.527 [Flow] magnus and forest activated 02:52:08.527 [Flow] magnus and forest activated 02:52:08.528 [Flow] cemetery and forest activated 02:52:08.528 [Flow] magnus and cemetery 02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:52:08.528 [Flow] ALL RUNES ACTIVATED 02:52:08.528 [Flow] magnus and forest activated 02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:52:08.528 [Flow] ALL RUNES ACTIVATED 02:52:08.528 [Flow] cemetery and forest activated 02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:52:08.528 [Flow] ALL RUNES ACTIVATED 02:52:08.528 [Flow] magnus and forest activated 02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:52:08.528 [Flow] ALL RUNES ACTIVATED 02:52:08.528 [Flow] magnus and cemetery 02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:52:08.528 [Flow] ALL RUNES ACTIVATED 02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:52:08.531 [Lua] CurrentConflictSettings disabled 02:52:08.531 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:52:08.535 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:52:08.535 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:52:08.535 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:52:08.535 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 02:52:08.535 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:52:08.535 [Save] Loading `ut_tweaks_presets` 02:52:08.535 warning: [Save] Missing filename `ut_tweaks_presets` 02:52:08.564 [Lua] MUSIC: lost -> explore 02:52:08.983 [Lua] Set lobby begin: 02:52:08.983 [Lua] Lobby data twitch_enabled = false 02:52:08.983 [Lua] Lobby data power_level = 835 02:52:08.983 [Lua] Lobby data unique_server_name = Visulth 02:52:08.984 [Lua] Lobby data host = 110000101e55044 02:52:08.984 [Lua] Lobby data game_mode = 3 02:52:08.984 [Lua] Lobby data is_private = false 02:52:08.984 [Lua] Lobby data level_key = inn_level 02:52:08.984 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:08.984 [Lua] Lobby data selected_level_key = inn_level 02:52:08.984 [Lua] Lobby data quick_game = false 02:52:08.984 [Lua] Lobby data mechanism = adventure 02:52:08.984 [Lua] Lobby data matchmaking = false 02:52:08.984 [Lua] Lobby data num_players = 4 02:52:08.985 [Lua] Lobby data country_code = CA 02:52:08.986 [Lua] Lobby data difficulty = normal 02:52:08.986 [Lua] Lobby data player_slot_5 = 0:0 02:52:08.986 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:08.986 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:08.986 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:08.986 [Lua] Lobby data eac_authorized = true 02:52:08.986 [Lua] Set lobby end. 02:52:08.986 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing 02:52:08.988 [Lua] Set lobby begin: 02:52:08.988 [Lua] Lobby data twitch_enabled = false 02:52:08.988 [Lua] Lobby data power_level = 835 02:52:08.988 [Lua] Lobby data unique_server_name = Visulth 02:52:08.988 [Lua] Lobby data host = 110000101e55044 02:52:08.988 [Lua] Lobby data game_mode = 3 02:52:08.988 [Lua] Lobby data is_private = false 02:52:08.988 [Lua] Lobby data level_key = inn_level 02:52:08.988 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:08.988 [Lua] Lobby data selected_level_key = inn_level 02:52:08.988 [Lua] Lobby data quick_game = false 02:52:08.988 [Lua] Lobby data mechanism = adventure 02:52:08.988 [Lua] Lobby data matchmaking = false 02:52:08.989 [Lua] Lobby data num_players = 4 02:52:08.989 [Lua] Lobby data country_code = CA 02:52:08.989 [Lua] Lobby data difficulty = normal 02:52:08.989 [Lua] Lobby data player_slot_5 = 0:0 02:52:08.989 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:08.989 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:08.989 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:08.989 [Lua] Lobby data eac_authorized = true 02:52:08.989 [Lua] Set lobby end. 02:52:08.989 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 02:52:08.990 [Lua] Set lobby begin: 02:52:08.990 [Lua] Lobby data twitch_enabled = false 02:52:08.991 [Lua] Lobby data power_level = 835 02:52:08.991 [Lua] Lobby data unique_server_name = Visulth 02:52:08.991 [Lua] Lobby data host = 110000101e55044 02:52:08.991 [Lua] Lobby data game_mode = 3 02:52:08.991 [Lua] Lobby data is_private = false 02:52:08.991 [Lua] Lobby data level_key = inn_level 02:52:08.991 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:08.991 [Lua] Lobby data selected_level_key = inn_level 02:52:08.991 [Lua] Lobby data quick_game = false 02:52:08.991 [Lua] Lobby data mechanism = adventure 02:52:08.991 [Lua] Lobby data matchmaking = false 02:52:08.991 [Lua] Lobby data num_players = 4 02:52:08.991 [Lua] Lobby data country_code = CA 02:52:08.991 [Lua] Lobby data difficulty = normal 02:52:08.991 [Lua] Lobby data player_slot_5 = 0:0 02:52:08.991 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:08.991 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:08.991 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:08.991 [Lua] Lobby data eac_authorized = true 02:52:08.991 [Lua] Set lobby end. 02:52:08.991 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 02:52:08.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 02:52:08.992 [Lua] RemotePlayer:create_game_object( ) 26 02:52:09.003 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 02:52:09.003 [Lua] RemotePlayer:create_game_object( ) 27 02:52:09.016 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 02:52:09.016 [Lua] RemotePlayer:create_game_object( ) 28 02:52:09.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:52:09.028 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:52:09.029 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 02:52:09.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:52:09.029 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 02:52:09.029 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 02:52:09.029 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 02:52:09.062 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:09.062 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:09.062 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 02:52:09.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:52:09.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:52:09.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:52:09.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:52:09.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 02:52:09.158 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:52:09.158 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 02:52:09.158 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:52:09.160 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 02:52:09.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:09.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 02:52:09.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:52:09.162 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:52:09.162 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:52:09.162 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:52:09.162 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:52:09.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 02:52:09.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:09.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 02:52:09.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:52:09.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 02:52:09.218 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 02:52:09.218 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:52:09.218 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 02:52:09.218 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:52:09.219 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 02:52:09.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:09.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:52:09.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:52:09.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:52:09.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 02:52:09.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 02:52:09.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 02:52:09.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:52:09.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:52:09.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:52:09.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:52:09.338 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:52:09.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:52:09.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:52:09.395 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:52:09.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:52:09.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:52:09.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:52:09.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:52:09.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:52:09.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:52:09.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:52:09.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:52:09.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:52:09.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:52:09.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:52:09.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:52:09.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 02:52:09.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 02:52:09.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 02:52:09.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 02:52:09.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:52:09.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:52:09.633 [Flow] DISABLE 02:52:09.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:52:09.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:52:09.649 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:52:09.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 02:52:09.677 [Lua] StateInGameRunning:_game_actually_starts() 02:52:09.677 [Lua] ################################################################################################################# 02:52:09.677 [Lua] [Loading Time]: 00:00:21 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:52:09.677 [Lua] ################################################################################################################# 02:52:09.677 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 86 02:52:09.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 02:52:09.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 02:52:09.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:52:09.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:52:09.703 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 86 02:52:09.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:52:09.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:52:09.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 02:52:09.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:52:09.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:52:09.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:52:09.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 02:52:09.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:52:09.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 86 02:52:09.833 [Lua] Commit load time data 02:52:09.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:52:09.876 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:52:09.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 02:52:09.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 02:52:09.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 02:52:09.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 02:52:09.926 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 02:52:09.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:52:09.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:52:09.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:52:13.717 [Lua] PlayFabMirror:_commit_internal 41 02:52:13.717 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:52:13.720 [Lua] generate_backend_stats 110000101e55044:1 02:52:13.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:52:13.733 [Lua] Set lobby begin: 02:52:13.733 [Lua] Lobby data twitch_enabled = false 02:52:13.733 [Lua] Lobby data power_level = 811 02:52:13.733 [Lua] Lobby data unique_server_name = Visulth 02:52:13.733 [Lua] Lobby data host = 110000101e55044 02:52:13.733 [Lua] Lobby data game_mode = 3 02:52:13.733 [Lua] Lobby data is_private = false 02:52:13.733 [Lua] Lobby data level_key = inn_level 02:52:13.733 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:52:13.733 [Lua] Lobby data selected_level_key = inn_level 02:52:13.733 [Lua] Lobby data quick_game = false 02:52:13.733 [Lua] Lobby data mechanism = adventure 02:52:13.733 [Lua] Lobby data matchmaking = false 02:52:13.734 [Lua] Lobby data num_players = 4 02:52:13.734 [Lua] Lobby data country_code = CA 02:52:13.734 [Lua] Lobby data difficulty = normal 02:52:13.734 [Lua] Lobby data player_slot_5 = 0:0 02:52:13.734 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:13.734 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:52:13.734 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:52:13.734 [Lua] Lobby data eac_authorized = true 02:52:13.734 [Lua] Set lobby end. 02:52:13.745 [Lua] commit result success 41 02:52:17.300 [Lua] [IngameUI] menu view on_enter hero_view 02:52:17.307 [Lua] [IngameUI] menu view post_update_on_enter table: 0x89357db0 02:52:17.307 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:52:17.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:52:17.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:52:17.335 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:52:17.335 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:52:17.345 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:52:17.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:52:17.858 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:52:17.873 [World] Spawning level. 02:52:17.901 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:52:17.901 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:52:17.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:52:17.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:52:17.964 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:52:17.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:52:17.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:52:17.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:52:17.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 02:52:20.243 [Lua] [IngameUI] menu view on_exit hero_view 02:52:20.252 [Lua] [IngameUI] menu view post_update_on_exit table: 0x89357db0 02:52:20.252 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:52:20.252 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:52:20.252 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:52:20.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:52:20.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:52:20.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:52:20.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:52:20.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 02:52:20.270 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:52:20.270 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:52:20.270 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:52:21.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:52:21.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:52:21.281 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 02:52:21.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:52:21.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:52:21.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:52:21.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:52:21.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:52:21.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:52:21.339 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:52:21.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:52:21.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:52:21.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:52:21.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:52:21.406 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:52:21.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:52:21.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:52:21.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:52:21.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 02:52:21.593 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:52:30.181 [Lua] PlayFabMirror:_commit_internal 42 02:52:30.182 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:52:30.185 [Lua] generate_backend_stats 110000101e55044:1 02:52:30.198 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:52:30.209 [Lua] commit result success 42 02:52:58.391 [Lua] [IngameUI] menu view on_enter start_game_view 02:52:58.398 [Lua] [IngameUI] menu view post_update_on_enter table: 0x89bf4540 02:52:58.398 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:52:58.401 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 02:52:58.401 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:52:58.402 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 02:52:58.402 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 02:53:02.792 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event) 02:53:02.792 [Lua] ............................................................................................................ 02:53:02.792 [Lua] ............................................................................................................ 02:53:02.792 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event 02:53:02.792 [Lua] ............................................................................................................ 02:53:02.792 [Lua] ............................................................................................................ 02:53:02.792 [Lua] [Matchmaking] Cancelling matchmaking 02:53:02.792 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:53:02.899 [Lua] [IngameUI] menu view on_exit start_game_view 02:53:02.899 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:53:02.900 [Save] Saving `save_data` 02:53:02.900 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:53:02.900 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 02:53:02.900 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 02:53:02.904 [Save] Save done 02:53:02.911 [Lua] [IngameUI] menu view post_update_on_exit table: 0x89bf4540 02:53:05.135 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:53:05.135 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:53:05.138 [Lua] Set lobby begin: 02:53:05.138 [Lua] Lobby data twitch_enabled = false 02:53:05.139 [Lua] Lobby data power_level = 811 02:53:05.139 [Lua] Lobby data unique_server_name = Visulth 02:53:05.139 [Lua] Lobby data host = 110000101e55044 02:53:05.139 [Lua] Lobby data game_mode = 3 02:53:05.139 [Lua] Lobby data is_private = false 02:53:05.139 [Lua] Lobby data level_key = inn_level 02:53:05.139 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:05.139 [Lua] Lobby data selected_level_key = inn_level 02:53:05.139 [Lua] Lobby data quick_game = false 02:53:05.139 [Lua] Lobby data mechanism = adventure 02:53:05.139 [Lua] Lobby data matchmaking = false 02:53:05.139 [Lua] Lobby data num_players = 4 02:53:05.139 [Lua] Lobby data country_code = CA 02:53:05.139 [Lua] Lobby data difficulty = hardest 02:53:05.139 [Lua] Lobby data player_slot_5 = 0:0 02:53:05.139 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:05.139 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:05.139 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:05.139 [Lua] Lobby data eac_authorized = true 02:53:05.139 [Lua] Set lobby end. 02:53:05.139 [Lua] [PartyManager] Leader is set to 110000101e55044 02:53:05.139 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 02:53:05.139 [Lua] [LevelTransitionHandler] set_next_level( nil ) 02:53:05.139 [Lua] Set lobby begin: 02:53:05.139 [Lua] Lobby data twitch_enabled = false 02:53:05.140 [Lua] Lobby data power_level = 811 02:53:05.140 [Lua] Lobby data unique_server_name = Visulth 02:53:05.140 [Lua] Lobby data host = 110000101e55044 02:53:05.140 [Lua] Lobby data game_mode = 6 02:53:05.140 [Lua] Lobby data is_private = false 02:53:05.140 [Lua] Lobby data level_key = inn_level 02:53:05.140 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:05.140 [Lua] Lobby data selected_level_key = inn_level 02:53:05.140 [Lua] Lobby data quick_game = false 02:53:05.140 [Lua] Lobby data mechanism = adventure 02:53:05.140 [Lua] Lobby data matchmaking = true 02:53:05.140 [Lua] Lobby data num_players = 4 02:53:05.140 [Lua] Lobby data country_code = CA 02:53:05.140 [Lua] Lobby data difficulty = hardest 02:53:05.140 [Lua] Lobby data player_slot_5 = 0:0 02:53:05.140 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:05.140 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:05.140 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:05.140 [Lua] Lobby data eac_authorized = true 02:53:05.140 [Lua] Set lobby end. 02:53:05.140 [Lua] Set lobby begin: 02:53:05.140 [Lua] Lobby data twitch_enabled = false 02:53:05.140 [Lua] Lobby data power_level = 811 02:53:05.140 [Lua] Lobby data unique_server_name = Visulth 02:53:05.140 [Lua] Lobby data host = 110000101e55044 02:53:05.140 [Lua] Lobby data game_mode = 6 02:53:05.140 [Lua] Lobby data is_private = false 02:53:05.140 [Lua] Lobby data level_key = inn_level 02:53:05.140 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:05.140 [Lua] Lobby data selected_level_key = inn_level 02:53:05.140 [Lua] Lobby data quick_game = false 02:53:05.140 [Lua] Lobby data mechanism = adventure 02:53:05.140 [Lua] Lobby data matchmaking = true 02:53:05.141 [Lua] Lobby data num_players = 4 02:53:05.141 [Lua] Lobby data country_code = CA 02:53:05.141 [Lua] Lobby data difficulty = hardest 02:53:05.141 [Lua] Lobby data player_slot_5 = 0:0 02:53:05.141 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:05.141 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:05.141 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:05.141 [Lua] Lobby data eac_authorized = true 02:53:05.141 [Lua] Set lobby end. 02:53:05.144 [Lua] [ChatManager][1]System: Starting hosted game... 02:53:05.144 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:53:05.144 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:53:16.474 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:53:16.477 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:53:16.478 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 02:53:16.478 [Lua] [LevelTransitionHandler] set_next_level( bell ) 02:53:16.478 [Lua] Set lobby begin: 02:53:16.478 [Lua] Lobby data twitch_enabled = false 02:53:16.478 [Lua] Lobby data power_level = 811 02:53:16.478 [Lua] Lobby data unique_server_name = Visulth 02:53:16.478 [Lua] Lobby data host = 110000101e55044 02:53:16.478 [Lua] Lobby data game_mode = 6 02:53:16.478 [Lua] Lobby data is_private = false 02:53:16.478 [Lua] Lobby data level_key = inn_level 02:53:16.478 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:16.478 [Lua] Lobby data selected_level_key = bell 02:53:16.478 [Lua] Lobby data quick_game = false 02:53:16.478 [Lua] Lobby data mechanism = adventure 02:53:16.478 [Lua] Lobby data matchmaking = true 02:53:16.478 [Lua] Lobby data num_players = 4 02:53:16.478 [Lua] Lobby data country_code = CA 02:53:16.479 [Lua] Lobby data difficulty = hardest 02:53:16.479 [Lua] Lobby data player_slot_5 = 0:0 02:53:16.479 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:16.479 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:16.479 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:16.480 [Lua] Lobby data eac_authorized = true 02:53:16.480 [Lua] Set lobby end. 02:53:16.483 [Lua] Set lobby begin: 02:53:16.483 [Lua] Lobby data twitch_enabled = false 02:53:16.483 [Lua] Lobby data power_level = 811 02:53:16.483 [Lua] Lobby data unique_server_name = Visulth 02:53:16.483 [Lua] Lobby data host = 110000101e55044 02:53:16.483 [Lua] Lobby data game_mode = 6 02:53:16.483 [Lua] Lobby data is_private = false 02:53:16.483 [Lua] Lobby data level_key = inn_level 02:53:16.483 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:16.483 [Lua] Lobby data selected_level_key = bell 02:53:16.483 [Lua] Lobby data quick_game = false 02:53:16.483 [Lua] Lobby data mechanism = adventure 02:53:16.483 [Lua] Lobby data matchmaking = true 02:53:16.483 [Lua] Lobby data num_players = 4 02:53:16.483 [Lua] Lobby data country_code = CA 02:53:16.483 [Lua] Lobby data difficulty = hardest 02:53:16.483 [Lua] Lobby data player_slot_5 = 0:0 02:53:16.483 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:16.484 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:16.484 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:16.484 [Lua] Lobby data eac_authorized = true 02:53:16.484 [Lua] Set lobby end. 02:53:16.484 [Lua] Complete level triggered. 02:53:16.486 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 02:53:16.486 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:53:16.486 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 02:53:16.486 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:53:16.486 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 02:53:16.486 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:53:16.487 [Save] Saving `save_data` 02:53:16.487 [Lua] gm_event_end_conditions_met false false 02:53:16.488 [Lua] PlayFabMirror:_commit_internal nil 02:53:16.488 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:53:16.490 [Save] Save done 02:53:16.490 [Save] Saving `save_data` 02:53:16.490 [Lua] generate_backend_stats 110000101e55044:1 02:53:16.494 [Save] Save done 02:53:16.501 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:53:16.502 [Save] Saving `save_data` 02:53:16.502 [Lua] TRANSITION nil nil bell 02:53:16.502 [Lua] Transition type "bell", is server: true 02:53:16.502 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:53:16.502 [Lua] [GameNetworkManager] Leaving game... 02:53:16.502 [Lua] [GameNetworkManager] Shutting down game session host. 02:53:16.502 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:53:16.502 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:53:16.502 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=69.38 02:53:16.505 [Save] Save done 02:53:16.509 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 02:53:16.510 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 02:53:16.510 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 02:53:16.510 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 02:53:16.510 [Lua] [ChatManager][1]System: IamLupo is joining the game 02:53:16.510 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 02:53:16.511 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:53:16.511 [Lua] commit result success 43 02:53:16.526 [Connection] Destroying endpoint 11000010309fe6f - explicit request 02:53:16.530 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 02:53:16.532 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 02:53:16.534 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 02:53:16.534 [Lua] [ChatManager][1]System: IamLupo has left the game 02:53:16.534 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 02:53:18.500 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:53:18.500 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 02:53:18.500 [Lua] Clearing all global lookup lists 02:53:18.500 [Lua] [IngamePlayerListUI] - Destroy 02:53:18.500 [Lua] [EquipmentUI] - Destroy 02:53:18.500 [Lua] [GamePadEquipmentUI] - Destroy 02:53:18.500 [Lua] [AbilityUI] - Destroy 02:53:18.500 [Lua] [GamePadAbilityUI] - Destroy 02:53:18.501 [Lua] [IngameUI] destroy 02:53:18.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:53:18.517 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 02:53:18.517 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 02:53:18.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 02:53:18.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 02:53:18.522 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 02:53:18.522 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:53:18.610 [Lua] [Managers] Destroying state managers... 02:53:18.618 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:53:18.618 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 02:53:18.618 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 02:53:18.618 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 02:53:18.618 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:53:18.618 [Lua] [Matchmaking] unregister rpcs 02:53:18.618 [Lua] ############### UNLOADING PACKAGES ############### 02:53:18.618 [Lua] [Gamestate] Enter state StateLoading 02:53:18.621 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:53:18.621 [Lua] [Matchmaking] register rpcs 02:53:18.621 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:53:18.621 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:53:18.621 [Lua] Set lobby begin: 02:53:18.621 [Lua] Lobby data twitch_enabled = false 02:53:18.621 [Lua] Lobby data power_level = 0 02:53:18.621 [Lua] Lobby data unique_server_name = Visulth 02:53:18.621 [Lua] Lobby data host = 110000101e55044 02:53:18.622 [Lua] Lobby data game_mode = 6 02:53:18.622 [Lua] Lobby data is_private = false 02:53:18.622 [Lua] Lobby data level_key = inn_level 02:53:18.622 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:18.622 [Lua] Lobby data selected_level_key = bell 02:53:18.622 [Lua] Lobby data quick_game = false 02:53:18.622 [Lua] Lobby data mechanism = adventure 02:53:18.622 [Lua] Lobby data matchmaking = true 02:53:18.622 [Lua] Lobby data num_players = 4 02:53:18.622 [Lua] Lobby data country_code = CA 02:53:18.622 [Lua] Lobby data difficulty = hardest 02:53:18.622 [Lua] Lobby data player_slot_5 = 0:0 02:53:18.622 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:18.622 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:18.622 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:18.622 [Lua] Lobby data eac_authorized = true 02:53:18.622 [Lua] Set lobby end. 02:53:18.622 [Lua] registering RPCs 02:53:18.622 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:53:18.622 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:53:18.622 [Lua] Set lobby begin: 02:53:18.622 [Lua] Lobby data twitch_enabled = false 02:53:18.622 [Lua] Lobby data power_level = 0 02:53:18.622 [Lua] Lobby data unique_server_name = Visulth 02:53:18.622 [Lua] Lobby data host = 110000101e55044 02:53:18.622 [Lua] Lobby data game_mode = 6 02:53:18.622 [Lua] Lobby data is_private = false 02:53:18.623 [Lua] Lobby data level_key = bell 02:53:18.623 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:18.623 [Lua] Lobby data selected_level_key = bell 02:53:18.623 [Lua] Lobby data quick_game = false 02:53:18.623 [Lua] Lobby data mechanism = adventure 02:53:18.623 [Lua] Lobby data matchmaking = true 02:53:18.623 [Lua] Lobby data num_players = 4 02:53:18.623 [Lua] Lobby data country_code = CA 02:53:18.623 [Lua] Lobby data difficulty = hardest 02:53:18.623 [Lua] Lobby data player_slot_5 = 0:0 02:53:18.623 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:18.623 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:18.623 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:18.623 [Lua] Lobby data eac_authorized = true 02:53:18.623 [Lua] Set lobby end. 02:53:18.623 [Lua] MUSIC MANAGER unmute_all_world_sounds 808491 0 02:53:18.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 87 02:53:18.623 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:53:18.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 87 02:53:18.625 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized 02:53:18.625 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] 02:53:18.625 [Lua] [LevelTransitionHandler] load_level bell 02:53:18.705 [Umbra] Unload tome 02:53:18.817 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:53:18.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:53:18.818 [Lua] [LevelTransitionHandler] Loading level: "bell" 02:53:18.818 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/bell" 02:53:18.818 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read, 02:53:18.818 [Lua] [StateLoading] got rpc_load_level 69 bell 02:53:19.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1 02:53:19.022 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1 02:53:19.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell 02:53:19.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 87 02:53:19.038 [Lua] MUSIC MANAGER nik_loading_screen_bell_01 808492 0 02:53:19.046 [Lua] MUSIC MANAGER Play_loading_screen_music 808493 0 02:53:19.470 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]' 02:53:23.286 [Lua] ### Sending rpc_level_loaded 02:53:23.286 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 69 02:53:23.286 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded 02:53:24.423 [Lua] ### Sending rpc_level_loaded 02:53:24.423 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 69 02:53:24.423 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:53:25.680 [Lua] ### Sending rpc_level_loaded 02:53:25.680 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 69 02:53:25.680 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 02:53:26.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell 02:53:26.766 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell 02:53:26.784 [Lua] [LevelTransitionHandler] Level load completed! 02:53:26.784 [Lua] [EnemyPackageLoader] setup_startup_enemies 02:53:26.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:53:26.819 [Lua] checking dlc's against conflict directors 02:53:26.819 [Lua] --- --- --- 02:53:26.819 [Lua] Starting... difficulty 'hardest' 02:53:26.819 [Lua] These are the starting conflict directors: 02:53:26.819 [Lua] skaven 02:53:26.819 [Lua] default 02:53:26.819 [Lua] --- --- --- 02:53:26.819 [Lua] 02:53:26.819 [Lua] Looking for a new director: 02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield 02:53:26.819 [Lua] ->trying director: chaos 02:53:26.819 [Lua] --> success! 02:53:26.819 [Lua] --> re-used the same breeds 02:53:26.819 [Lua] 02:53:26.819 [Lua] Looking for a new director: 02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield 02:53:26.819 [Lua] ->trying director: skaven 02:53:26.819 [Lua] --> success! 02:53:26.819 [Lua] --> re-used the same breeds 02:53:26.819 [Lua] 02:53:26.819 [Lua] Looking for a new director: 02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield 02:53:26.819 [Lua] ->trying director: default 02:53:26.819 [Lua] --> success! 02:53:26.819 [Lua] --> re-used the same breeds 02:53:26.819 [Lua] 02:53:26.819 [Lua] Looking for a new director: 02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield 02:53:26.819 [Lua] ->trying director: chaos 02:53:26.819 [Lua] --> success! 02:53:26.819 [Lua] --> re-used the same breeds 02:53:26.819 [Lua] 02:53:26.819 [Lua] Looking for a new director: 02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield 02:53:26.819 [Lua] ->trying director: default 02:53:26.819 [Lua] --> success! 02:53:26.819 [Lua] --> re-used the same breeds 02:53:26.819 [Lua] 02:53:26.819 [Lua] Looking for a new director: 02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield 02:53:26.819 [Lua] ->trying director: default 02:53:26.819 [Lua] --> success! 02:53:26.819 [Lua] --> re-used the same breeds 02:53:26.819 [Lua] 02:53:26.819 [Lua] Looking for a new director: 02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield 02:53:26.819 [Lua] ->trying director: beastmen 02:53:26.819 [Lua] --> success! 02:53:26.819 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 02:53:26.819 [Lua] 02:53:26.819 [Lua] DONE! Found the following directors: 02:53:26.819 [Lua] chaos 02:53:26.819 [Lua] skaven 02:53:26.819 [Lua] default 02:53:26.819 [Lua] chaos 02:53:26.819 [Lua] default 02:53:26.819 [Lua] default 02:53:26.819 [Lua] beastmen 02:53:26.819 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 02:53:26.820 [Lua] ### Sending rpc_level_loaded 02:53:26.820 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 69 02:53:26.820 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:53:26.839 [Lua] ### Sending rpc_level_loaded 02:53:26.839 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 69 02:53:27.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:53:27.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:53:27.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:53:27.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:53:27.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:53:27.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:53:27.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:53:27.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:53:27.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:53:28.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:53:28.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:53:28.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:53:29.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:53:29.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:53:29.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:53:29.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:53:29.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:53:29.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:53:29.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:53:29.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:53:29.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:53:29.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:53:29.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:53:29.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:53:30.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:53:30.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:53:30.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:53:30.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:53:30.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:53:30.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:53:30.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:53:30.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:53:30.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:53:31.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:53:31.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:53:31.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:53:31.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:53:31.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:53:31.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:53:32.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:53:32.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:53:32.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:53:32.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:53:32.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:53:32.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:53:32.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:53:32.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:53:32.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:53:33.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:53:33.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:53:33.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:53:33.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:53:33.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:53:33.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:53:34.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:53:34.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:53:34.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:53:34.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:53:34.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:53:34.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:53:35.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:53:35.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:53:35.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:53:35.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:53:35.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:53:35.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:53:36.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:53:36.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:53:36.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:53:36.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:53:36.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:53:36.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:53:36.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:53:36.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:53:36.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:53:37.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:53:37.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:53:37.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:53:37.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:53:37.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:53:37.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:53:37.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:53:37.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:53:37.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:53:37.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:53:37.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:53:37.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:53:37.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:53:37.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:53:37.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 02:53:38.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 02:53:38.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 02:53:38.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 02:53:39.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 02:53:39.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 02:53:39.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 02:53:40.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 02:53:40.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 02:53:40.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 02:53:41.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 02:53:41.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 02:53:41.139 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: event 02:53:41.139 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:53:41.139 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:53:42.141 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:53:42.141 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:53:42.141 [Lua] [Matchmaking] unregister rpcs 02:53:42.141 [Lua] Set lobby begin: 02:53:42.141 [Lua] Lobby data twitch_enabled = false 02:53:42.141 [Lua] Lobby data power_level = 0 02:53:42.141 [Lua] Lobby data unique_server_name = Visulth 02:53:42.141 [Lua] Lobby data host = 110000101e55044 02:53:42.141 [Lua] Lobby data game_mode = 6 02:53:42.141 [Lua] Lobby data is_private = false 02:53:42.141 [Lua] Lobby data level_key = bell 02:53:42.141 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:42.141 [Lua] Lobby data selected_level_key = bell 02:53:42.141 [Lua] Lobby data quick_game = false 02:53:42.141 [Lua] Lobby data mechanism = adventure 02:53:42.141 [Lua] Lobby data matchmaking = true 02:53:42.141 [Lua] Lobby data num_players = 4 02:53:42.141 [Lua] Lobby data country_code = CA 02:53:42.141 [Lua] Lobby data difficulty = hardest 02:53:42.141 [Lua] Lobby data player_slot_5 = 0:0 02:53:42.142 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:42.142 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:42.142 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:42.142 [Lua] Lobby data eac_authorized = true 02:53:42.142 [Lua] Set lobby end. 02:53:42.142 [Lua] [Managers] Destroying state managers... 02:53:42.143 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens 02:53:42.143 [Lua] MUSIC MANAGER Stop_loading_screen_music 808494 0 02:53:42.143 [Lua] [Gamestate] Enter StateIngame HOST 02:53:42.144 [Lua] <>level = bell<> 02:53:42.144 [Lua] Set lobby begin: 02:53:42.144 [Lua] Lobby data twitch_enabled = false 02:53:42.144 [Lua] Lobby data power_level = 0 02:53:42.144 [Lua] Lobby data unique_server_name = Visulth 02:53:42.144 [Lua] Lobby data host = 110000101e55044 02:53:42.144 [Lua] Lobby data game_mode = 6 02:53:42.144 [Lua] Lobby data is_private = false 02:53:42.144 [Lua] Lobby data level_key = bell 02:53:42.144 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:42.144 [Lua] Lobby data selected_level_key = bell 02:53:42.144 [Lua] Lobby data quick_game = false 02:53:42.144 [Lua] Lobby data mechanism = adventure 02:53:42.144 [Lua] Lobby data matchmaking = true 02:53:42.144 [Lua] Lobby data num_players = 4 02:53:42.144 [Lua] Lobby data country_code = CA 02:53:42.144 [Lua] Lobby data difficulty = hardest 02:53:42.144 [Lua] Lobby data player_slot_5 = 0:0 02:53:42.144 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:42.144 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:42.144 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:42.144 [Lua] Lobby data eac_authorized = true 02:53:42.144 [Lua] Set lobby end. 02:53:42.144 [Umbra] Init version: 3.4.15 :: 16 threads 02:53:42.145 [Lua] [StateIngame] Server ingame 02:53:42.150 [Lua] Set lobby begin: 02:53:42.150 [Lua] Lobby data twitch_enabled = false 02:53:42.150 [Lua] Lobby data power_level = 0 02:53:42.150 [Lua] Lobby data unique_server_name = Visulth 02:53:42.150 [Lua] Lobby data host = 110000101e55044 02:53:42.150 [Lua] Lobby data game_mode = 6 02:53:42.150 [Lua] Lobby data is_private = false 02:53:42.150 [Lua] Lobby data level_key = bell 02:53:42.150 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:42.150 [Lua] Lobby data selected_level_key = bell 02:53:42.150 [Lua] Lobby data quick_game = false 02:53:42.150 [Lua] Lobby data mechanism = adventure 02:53:42.150 [Lua] Lobby data matchmaking = true 02:53:42.150 [Lua] Lobby data num_players = 4 02:53:42.150 [Lua] Lobby data country_code = CA 02:53:42.150 [Lua] Lobby data difficulty = hardest 02:53:42.150 [Lua] Lobby data player_slot_5 = 0:0 02:53:42.150 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:42.150 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:42.150 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:42.150 [Lua] Lobby data eac_authorized = true 02:53:42.150 [Lua] Set lobby end. 02:53:42.150 [Lua] [Matchmaking] register rpcs 02:53:42.150 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:53:42.150 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:53:42.150 [Lua] [GameNetworkManager] self.is_server = true 02:53:42.150 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:53:42.150 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:53:42.150 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:53:42.150 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:53:42.150 [Network] Setting artificial MTU limit to 65536 02:53:42.162 [Lua] Switching ConflictSettings: to: default 02:53:42.162 [Lua] pacing=default 02:53:42.162 [Lua] roaming=nil 02:53:42.162 [Lua] specials=default 02:53:42.162 [Lua] debug_color=maroon 02:53:42.162 [Lua] pack_spawning=default 02:53:42.162 [Lua] contained_breeds=nil 02:53:42.162 [Lua] disabled=false 02:53:42.162 [Lua] boss=default 02:53:42.162 [Lua] horde=default 02:53:42.162 [Lua] name=default 02:53:42.162 [Lua] intensity=default 02:53:42.162 [Lua] --- 02:53:42.162 [Lua] [LevelAnalysis] set_random_seed( 5994950) 02:53:42.172 [Lua] [AIInterestPointSystem] Level Seed: 5994950 02:53:42.172 [Lua] 02:53:42.172 [Lua] [entity_system_bag] = table 02:53:42.172 [Lua] [entity_system_bag] = metatable 02:53:42.172 [Lua] [startup_data] = table 02:53:42.172 [Lua] [entity_manager] = table 02:53:42.172 [Lua] [entity_manager] = metatable 02:53:42.172 [Lua] [unit_spawner] = table 02:53:42.172 [Lua] [unit_spawner] = metatable 02:53:42.172 [Lua] [unit_storage] = table 02:53:42.172 [Lua] [unit_storage] = metatable 02:53:42.172 [Lua] [dice_keeper] = table 02:53:42.172 [Lua] [dice_keeper] = metatable 02:53:42.172 [Lua] [is_server] = true (boolean) 02:53:42.172 [Lua] [world] = [World] 02:53:42.172 [Lua] [system_api] = table 02:53:42.172 [Lua] [entity_system] = table 02:53:42.172 [Lua] [entity_system] = metatable 02:53:42.172 [Lua] [network_lobby] = table 02:53:42.172 [Lua] [network_lobby] = metatable 02:53:42.172 [Lua] [profile_synchronizer] = table 02:53:42.172 [Lua] [profile_synchronizer] = metatable 02:53:42.172 [Lua] [level_transition_handler] = table 02:53:42.172 [Lua] [level_transition_handler] = metatable 02:53:42.172 [Lua] [num_local_human_players] = 1 (number) 02:53:42.172 [Lua] [statistics_db] = table 02:53:42.172 [Lua] [statistics_db] = metatable 02:53:42.172 [Lua] [network_server] = table 02:53:42.172 [Lua] [network_server] = metatable 02:53:42.172 [Lua] [input_manager] = table 02:53:42.172 [Lua] [input_manager] = metatable 02:53:42.172 [Lua] [network_clock] = table 02:53:42.172 [Lua] [network_clock] = metatable 02:53:42.172 [Lua] [network_transmit] = table 02:53:42.172 [Lua] [network_transmit] = metatable 02:53:42.172 [Lua] [free_flight_manager] = table 02:53:42.172 [Lua] [free_flight_manager] = metatable 02:53:42.172 [Lua] [network_manager] = table 02:53:42.172 [Lua] [network_manager] = metatable 02:53:42.172 [Lua] [network_event_delegate] = table 02:53:42.172 [Lua] [network_event_delegate] = metatable 02:53:42.172 [Lua] 02:53:42.173 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:53:42.173 [Lua] ignoring extension VersusInteractObjectiveExtension 02:53:42.173 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:53:42.173 [Lua] ignoring extension VersusSocketObjectiveExtension 02:53:42.173 [Lua] ignoring extension VersusTargetObjectiveExtension 02:53:42.177 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:53:42.205 [Lua] [AchievementManager] Achievements using the steam platform 02:53:42.206 [Lua] [StateIngame] Level seed: 5994950 02:53:42.206 [World] Spawning level. 02:53:42.690 [Lua] respawn_unit_spawned with group id: bell_end_event 02:53:42.690 [Lua] respawn_unit_spawned with group id: bell_end_event 02:53:42.690 [Lua] respawn_unit_spawned with group id: bell_end_event 02:53:42.748 [Lua] [LevelAnalysis] set_random_seed( 5994950) 02:53:42.770 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:53:42.770 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:53:42.771 [Lua] [IngameUI] init 02:53:42.785 [SteamVoipClient] select_out(110000101e55044, off) 02:53:42.785 [SteamVoipClient] select_out(110000105bd392b, off) 02:53:42.785 [SteamVoipClient] select_out(1100001066dfbc4, off) 02:53:42.791 [Lua] cb_razer_chroma_setup 02:53:42.860 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:53:42.861 [Lua] Set lobby begin: 02:53:42.861 [Lua] Lobby data twitch_enabled = false 02:53:42.861 [Lua] Lobby data power_level = 835 02:53:42.861 [Lua] Lobby data unique_server_name = Visulth 02:53:42.861 [Lua] Lobby data host = 110000101e55044 02:53:42.861 [Lua] Lobby data game_mode = 6 02:53:42.861 [Lua] Lobby data is_private = false 02:53:42.861 [Lua] Lobby data level_key = bell 02:53:42.861 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:42.861 [Lua] Lobby data selected_level_key = bell 02:53:42.861 [Lua] Lobby data quick_game = false 02:53:42.861 [Lua] Lobby data mechanism = adventure 02:53:42.861 [Lua] Lobby data matchmaking = true 02:53:42.861 [Lua] Lobby data num_players = 4 02:53:42.861 [Lua] Lobby data country_code = CA 02:53:42.861 [Lua] Lobby data difficulty = hardest 02:53:42.861 [Lua] Lobby data player_slot_5 = 0:0 02:53:42.861 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:42.862 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:42.862 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:42.862 [Lua] Lobby data eac_authorized = true 02:53:42.862 [Lua] Set lobby end. 02:53:42.863 [Lua] CurrentConflictSettings default 02:53:42.863 [Lua] [ConflictDirector] conflict_director is ai_ready 02:53:42.864 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:53:42.864 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:53:42.874 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:53:42.874 [Lua] Forming navigation groups in one frame 02:53:42.874 [Lua] Forming navigation groups 02:53:42.896 [Lua] NavigationGroupManager -> calulation time A: 0.020999999998821295 02:53:43.182 [Lua] NavigationGroupManager -> calulation time B: 0.28700000000026193 02:53:43.182 [Lua] number of nav groups: 220 02:53:43.186 [Lua] number of refined nav groups : 159 02:53:43.193 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000422006 02:53:43.193 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.467367504723363 Normalized coefficient: 1.1694935921571938 02:53:43.199 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.020756551623343 Normalized coefficient: 1.4291214878238132 02:53:43.205 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.215370553731915 Normalized coefficient: 1.4043227483695735 02:53:43.210 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 0.25795190334320067 Normalized coefficient: 3.4890225206152681 02:53:43.217 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:53:43.217 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:53:43.219 [Lua] [LevelAnalysis] Generating boss paths for level: bell 02:53:43.219 [Lua] [LevelAnalysis] This level has a total main-path length of 1120.403 meters. 02:53:43.219 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:53:43.219 [Lua] [LevelAnalysis] 02:53:43.219 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:53:43.219 [Lua] [LevelAnalysis] 02:53:43.219 [Lua] [LevelAnalysis] Terror events added: 02:53:43.219 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 02:53:43.219 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 02:53:43.219 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 02:53:43.219 [Lua] NORMAL PATROL MAIN PATH 331.70620727539063 02:53:43.219 [Lua] [waypoints] = table 02:53:43.219 [Lua] [astar_points] = table 02:53:43.219 [Lua] [travel_dist] = 331.70618623495102 (number) 02:53:43.219 [Lua] [one_directional] = true (boolean) 02:53:43.219 [Lua] [id] = boss_5 (string) 02:53:43.219 [Lua] ----> using boss spline path! 02:53:43.219 [Lua] Adding main path event: Vector3Box(-58.217, -218.729, -30.529) boss_event_spline_patrol 45 table: 0000000083841070 02:53:43.219 [Lua] ----> using boss gizmo! 02:53:43.219 [Lua] [LevelAnalysis] section: 3, start-index: 8, end-index: 11, forbidden-dist: -175.3 start-travel-dist: 643.7, end-travel-dist: 678.0 spawn_distance 458.4 02:53:43.220 [Lua] Adding main path event: Vector3Box(66, -352, -9.898) boss_event_rat_ogre 45 table: 0000000087E48790 02:53:43.220 [Lua] [LevelAnalysis] num_event_places_f: 0.71360187276204423 , num_event_places: 0 , trailing_event_fraction: 0.71360187276204423 , num_events: 1 02:53:43.220 [Lua] [LevelAnalysis] Level path distance: 1120.4028091430664 02:53:43.220 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1120.4028091430664 forbidden_dist: -1020.4028091430664 02:53:43.220 [Lua] [LevelAnalysis] wanted_distance: 448.48301994321514 02:53:43.220 [Lua] [LevelAnalysis] Terror events added: 02:53:43.220 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:53:43.220 [Lua] Adding main path event: Vector3Box(35.1175, -220.246, -27.4039) rare_event_loot_rat 45 table: 0000000087E48CA0 02:53:43.220 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:53:43.226 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 02:53:43.232 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 02:53:43.235 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:53:43.236 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:53:43.236 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 02:53:43.236 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:53:43.236 [Save] Loading `ut_tweaks_presets` 02:53:43.236 warning: [Save] Missing filename `ut_tweaks_presets` 02:53:43.296 [Lua] MUSIC: explore -> lost 02:53:43.853 [Lua] Set lobby begin: 02:53:43.853 [Lua] Lobby data twitch_enabled = false 02:53:43.853 [Lua] Lobby data power_level = 835 02:53:43.853 [Lua] Lobby data unique_server_name = Visulth 02:53:43.853 [Lua] Lobby data host = 110000101e55044 02:53:43.853 [Lua] Lobby data game_mode = 6 02:53:43.853 [Lua] Lobby data is_private = false 02:53:43.853 [Lua] Lobby data level_key = bell 02:53:43.853 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:43.853 [Lua] Lobby data selected_level_key = bell 02:53:43.853 [Lua] Lobby data quick_game = false 02:53:43.853 [Lua] Lobby data mechanism = adventure 02:53:43.853 [Lua] Lobby data matchmaking = true 02:53:43.853 [Lua] Lobby data num_players = 4 02:53:43.853 [Lua] Lobby data country_code = CA 02:53:43.853 [Lua] Lobby data difficulty = hardest 02:53:43.853 [Lua] Lobby data player_slot_5 = 0:0 02:53:43.853 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:43.853 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:43.853 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:43.853 [Lua] Lobby data eac_authorized = true 02:53:43.853 [Lua] Set lobby end. 02:53:43.853 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing 02:53:43.853 [Lua] Breedfreezer (server) starting a hot join sync 02:53:43.853 [Lua] packing 0 units of breed chaos_marauder 02:53:43.853 [Lua] packing 0 units of breed skaven_clan_rat 02:53:43.853 [Lua] packing 0 units of breed skaven_storm_vermin 02:53:43.853 [Lua] packing 0 units of breed skaven_slave 02:53:43.853 [Lua] packing 0 units of breed chaos_fanatic 02:53:43.853 [Lua] packing 0 units of breed beastmen_ungor_archer 02:53:43.853 [Lua] packing 0 units of breed chaos_raider 02:53:43.853 [Lua] packing 0 units of breed chaos_warrior 02:53:43.853 [Lua] packing 0 units of breed chaos_berzerker 02:53:43.853 [Lua] packing 0 units of breed beastmen_bestigor 02:53:43.853 [Lua] packing 0 units of breed beastmen_ungor 02:53:43.853 [Lua] packing 0 units of breed skaven_plague_monk 02:53:43.853 [Lua] packing 0 units of breed beastmen_gor 02:53:43.853 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:53:43.853 [Lua] 02:53:43.853 [Lua] [1] = 1 (number) 02:53:43.853 [Lua] [2] = 0 (number) 02:53:43.853 [Lua] [3] = 1 (number) 02:53:43.853 [Lua] [4] = 0 (number) 02:53:43.853 [Lua] [5] = 1 (number) 02:53:43.853 [Lua] [6] = 0 (number) 02:53:43.853 [Lua] [7] = 1 (number) 02:53:43.853 [Lua] [8] = 0 (number) 02:53:43.853 [Lua] [9] = 1 (number) 02:53:43.853 [Lua] [10] = 0 (number) 02:53:43.853 [Lua] [11] = 1 (number) 02:53:43.853 [Lua] [12] = 0 (number) 02:53:43.853 [Lua] [13] = 1 (number) 02:53:43.853 [Lua] [14] = 0 (number) 02:53:43.853 [Lua] [15] = 1 (number) 02:53:43.853 [Lua] [16] = 0 (number) 02:53:43.853 [Lua] [17] = 1 (number) 02:53:43.853 [Lua] [18] = 0 (number) 02:53:43.853 [Lua] [19] = 1 (number) 02:53:43.853 [Lua] [20] = 0 (number) 02:53:43.853 [Lua] [21] = 1 (number) 02:53:43.853 [Lua] [22] = 0 (number) 02:53:43.853 [Lua] [23] = 1 (number) 02:53:43.853 [Lua] [24] = 0 (number) 02:53:43.853 [Lua] [25] = 1 (number) 02:53:43.853 [Lua] [26] = 0 (number) 02:53:43.853 [Lua] 02:53:43.853 [Lua] 02:53:43.853 [Lua] 02:53:43.854 [Lua] Set lobby begin: 02:53:43.854 [Lua] Lobby data twitch_enabled = false 02:53:43.855 [Lua] Lobby data power_level = 835 02:53:43.855 [Lua] Lobby data unique_server_name = Visulth 02:53:43.855 [Lua] Lobby data host = 110000101e55044 02:53:43.855 [Lua] Lobby data game_mode = 6 02:53:43.855 [Lua] Lobby data is_private = false 02:53:43.855 [Lua] Lobby data level_key = bell 02:53:43.855 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:43.855 [Lua] Lobby data selected_level_key = bell 02:53:43.855 [Lua] Lobby data quick_game = false 02:53:43.855 [Lua] Lobby data mechanism = adventure 02:53:43.855 [Lua] Lobby data matchmaking = true 02:53:43.855 [Lua] Lobby data num_players = 4 02:53:43.855 [Lua] Lobby data country_code = CA 02:53:43.855 [Lua] Lobby data difficulty = hardest 02:53:43.855 [Lua] Lobby data player_slot_5 = 0:0 02:53:43.856 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:43.856 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:43.856 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:43.856 [Lua] Lobby data eac_authorized = true 02:53:43.856 [Lua] Set lobby end. 02:53:43.856 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 02:53:43.856 [Lua] Breedfreezer (server) starting a hot join sync 02:53:43.856 [Lua] packing 0 units of breed chaos_marauder 02:53:43.856 [Lua] packing 0 units of breed skaven_clan_rat 02:53:43.856 [Lua] packing 0 units of breed skaven_storm_vermin 02:53:43.856 [Lua] packing 0 units of breed skaven_slave 02:53:43.856 [Lua] packing 0 units of breed chaos_fanatic 02:53:43.856 [Lua] packing 0 units of breed beastmen_ungor_archer 02:53:43.856 [Lua] packing 0 units of breed chaos_raider 02:53:43.856 [Lua] packing 0 units of breed chaos_warrior 02:53:43.856 [Lua] packing 0 units of breed chaos_berzerker 02:53:43.856 [Lua] packing 0 units of breed beastmen_bestigor 02:53:43.856 [Lua] packing 0 units of breed beastmen_ungor 02:53:43.856 [Lua] packing 0 units of breed skaven_plague_monk 02:53:43.856 [Lua] packing 0 units of breed beastmen_gor 02:53:43.856 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:53:43.856 [Lua] 02:53:43.856 [Lua] [1] = 1 (number) 02:53:43.856 [Lua] [2] = 0 (number) 02:53:43.856 [Lua] [3] = 1 (number) 02:53:43.856 [Lua] [4] = 0 (number) 02:53:43.856 [Lua] [5] = 1 (number) 02:53:43.856 [Lua] [6] = 0 (number) 02:53:43.856 [Lua] [7] = 1 (number) 02:53:43.856 [Lua] [8] = 0 (number) 02:53:43.856 [Lua] [9] = 1 (number) 02:53:43.856 [Lua] [10] = 0 (number) 02:53:43.856 [Lua] [11] = 1 (number) 02:53:43.856 [Lua] [12] = 0 (number) 02:53:43.856 [Lua] [13] = 1 (number) 02:53:43.856 [Lua] [14] = 0 (number) 02:53:43.856 [Lua] [15] = 1 (number) 02:53:43.856 [Lua] [16] = 0 (number) 02:53:43.856 [Lua] [17] = 1 (number) 02:53:43.856 [Lua] [18] = 0 (number) 02:53:43.856 [Lua] [19] = 1 (number) 02:53:43.856 [Lua] [20] = 0 (number) 02:53:43.856 [Lua] [21] = 1 (number) 02:53:43.856 [Lua] [22] = 0 (number) 02:53:43.856 [Lua] [23] = 1 (number) 02:53:43.856 [Lua] [24] = 0 (number) 02:53:43.856 [Lua] [25] = 1 (number) 02:53:43.856 [Lua] [26] = 0 (number) 02:53:43.856 [Lua] 02:53:43.856 [Lua] 02:53:43.856 [Lua] 02:53:43.857 [Lua] Set lobby begin: 02:53:43.857 [Lua] Lobby data twitch_enabled = false 02:53:43.857 [Lua] Lobby data power_level = 835 02:53:43.857 [Lua] Lobby data unique_server_name = Visulth 02:53:43.857 [Lua] Lobby data host = 110000101e55044 02:53:43.857 [Lua] Lobby data game_mode = 6 02:53:43.857 [Lua] Lobby data is_private = false 02:53:43.857 [Lua] Lobby data level_key = bell 02:53:43.857 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:43.857 [Lua] Lobby data selected_level_key = bell 02:53:43.857 [Lua] Lobby data quick_game = false 02:53:43.857 [Lua] Lobby data mechanism = adventure 02:53:43.857 [Lua] Lobby data matchmaking = true 02:53:43.857 [Lua] Lobby data num_players = 4 02:53:43.857 [Lua] Lobby data country_code = CA 02:53:43.857 [Lua] Lobby data difficulty = hardest 02:53:43.857 [Lua] Lobby data player_slot_5 = 0:0 02:53:43.857 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:43.857 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:43.857 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:43.858 [Lua] Lobby data eac_authorized = true 02:53:43.858 [Lua] Set lobby end. 02:53:43.858 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 02:53:43.858 [Lua] Breedfreezer (server) starting a hot join sync 02:53:43.858 [Lua] packing 0 units of breed chaos_marauder 02:53:43.858 [Lua] packing 0 units of breed skaven_clan_rat 02:53:43.858 [Lua] packing 0 units of breed skaven_storm_vermin 02:53:43.858 [Lua] packing 0 units of breed skaven_slave 02:53:43.858 [Lua] packing 0 units of breed chaos_fanatic 02:53:43.858 [Lua] packing 0 units of breed beastmen_ungor_archer 02:53:43.858 [Lua] packing 0 units of breed chaos_raider 02:53:43.858 [Lua] packing 0 units of breed chaos_warrior 02:53:43.858 [Lua] packing 0 units of breed chaos_berzerker 02:53:43.858 [Lua] packing 0 units of breed beastmen_bestigor 02:53:43.858 [Lua] packing 0 units of breed beastmen_ungor 02:53:43.858 [Lua] packing 0 units of breed skaven_plague_monk 02:53:43.858 [Lua] packing 0 units of breed beastmen_gor 02:53:43.858 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:53:43.858 [Lua] 02:53:43.858 [Lua] [1] = 1 (number) 02:53:43.858 [Lua] [2] = 0 (number) 02:53:43.858 [Lua] [3] = 1 (number) 02:53:43.858 [Lua] [4] = 0 (number) 02:53:43.858 [Lua] [5] = 1 (number) 02:53:43.858 [Lua] [6] = 0 (number) 02:53:43.858 [Lua] [7] = 1 (number) 02:53:43.858 [Lua] [8] = 0 (number) 02:53:43.858 [Lua] [9] = 1 (number) 02:53:43.858 [Lua] [10] = 0 (number) 02:53:43.858 [Lua] [11] = 1 (number) 02:53:43.858 [Lua] [12] = 0 (number) 02:53:43.858 [Lua] [13] = 1 (number) 02:53:43.858 [Lua] [14] = 0 (number) 02:53:43.858 [Lua] [15] = 1 (number) 02:53:43.858 [Lua] [16] = 0 (number) 02:53:43.858 [Lua] [17] = 1 (number) 02:53:43.858 [Lua] [18] = 0 (number) 02:53:43.858 [Lua] [19] = 1 (number) 02:53:43.858 [Lua] [20] = 0 (number) 02:53:43.858 [Lua] [21] = 1 (number) 02:53:43.858 [Lua] [22] = 0 (number) 02:53:43.858 [Lua] [23] = 1 (number) 02:53:43.858 [Lua] [24] = 0 (number) 02:53:43.858 [Lua] [25] = 1 (number) 02:53:43.858 [Lua] [26] = 0 (number) 02:53:43.858 [Lua] 02:53:43.858 [Lua] 02:53:43.858 [Lua] 02:53:43.858 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 02:53:43.858 [Lua] RemotePlayer:create_game_object( ) 59 02:53:43.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 02:53:43.870 [Lua] RemotePlayer:create_game_object( ) 60 02:53:43.882 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 02:53:43.882 [Lua] RemotePlayer:create_game_object( ) 61 02:53:43.895 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 02:53:43.895 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 02:53:43.895 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 02:53:43.899 [Lua] MUSIC: lost -> explore 02:53:43.927 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:53:43.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:53:43.928 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 02:53:43.945 [Lua] Spawning torch at [Unit '#ID[81dceafd7202ff43]'] at position Vector3(-114.077, 0.455641, -9.66619) 02:53:43.990 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:53:43.990 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 02:53:43.990 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:53:43.991 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 02:53:43.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:53:43.993 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:53:43.993 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:53:43.993 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:53:43.994 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:53:43.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 02:53:43.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:53:44.069 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 02:53:44.069 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:53:44.069 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 02:53:44.069 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:53:44.071 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 02:53:44.072 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:53:44.367 [Lua] StateInGameRunning:_game_actually_starts() 02:53:44.367 [Lua] ################################################################################################################# 02:53:44.367 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:53:44.367 [Lua] ################################################################################################################# 02:53:44.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 88 02:53:44.368 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:53:44.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 88 02:53:44.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:53:44.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:53:44.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 88 02:53:44.500 [Lua] Commit load time data 02:53:48.275 [Lua] Set lobby begin: 02:53:48.275 [Lua] Lobby data twitch_enabled = false 02:53:48.275 [Lua] Lobby data power_level = 603 02:53:48.275 [Lua] Lobby data unique_server_name = Visulth 02:53:48.275 [Lua] Lobby data host = 110000101e55044 02:53:48.275 [Lua] Lobby data game_mode = 6 02:53:48.275 [Lua] Lobby data is_private = false 02:53:48.275 [Lua] Lobby data level_key = bell 02:53:48.275 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:48.275 [Lua] Lobby data selected_level_key = bell 02:53:48.275 [Lua] Lobby data quick_game = false 02:53:48.275 [Lua] Lobby data mechanism = adventure 02:53:48.275 [Lua] Lobby data matchmaking = true 02:53:48.275 [Lua] Lobby data num_players = 4 02:53:48.275 [Lua] Lobby data country_code = CA 02:53:48.275 [Lua] Lobby data difficulty = hardest 02:53:48.276 [Lua] Lobby data player_slot_5 = 0:0 02:53:48.276 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:48.276 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:48.276 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:48.276 [Lua] Lobby data eac_authorized = true 02:53:48.276 [Lua] Set lobby end. 02:53:53.335 [Lua] Set lobby begin: 02:53:53.335 [Lua] Lobby data twitch_enabled = false 02:53:53.335 [Lua] Lobby data power_level = 811 02:53:53.335 [Lua] Lobby data unique_server_name = Visulth 02:53:53.335 [Lua] Lobby data host = 110000101e55044 02:53:53.335 [Lua] Lobby data game_mode = 6 02:53:53.335 [Lua] Lobby data is_private = false 02:53:53.335 [Lua] Lobby data level_key = bell 02:53:53.335 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 02:53:53.335 [Lua] Lobby data selected_level_key = bell 02:53:53.335 [Lua] Lobby data quick_game = false 02:53:53.335 [Lua] Lobby data mechanism = adventure 02:53:53.335 [Lua] Lobby data matchmaking = true 02:53:53.335 [Lua] Lobby data num_players = 4 02:53:53.335 [Lua] Lobby data country_code = CA 02:53:53.335 [Lua] Lobby data difficulty = hardest 02:53:53.335 [Lua] Lobby data player_slot_5 = 0:0 02:53:53.335 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:53.335 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 02:53:53.335 [Lua] Lobby data player_slot_3 = 110000101e55044:1 02:53:53.335 [Lua] Lobby data eac_authorized = true 02:53:53.335 [Lua] Set lobby end. 02:53:57.906 [Flow] LUA_WIELD_TORCH 02:54:25.296 [Flow] LUA_WIELD_TORCH 02:54:30.327 [Flow] LUA_WIELD_TORCH 02:54:31.743 [Lua] Players are leaving the safe zone 02:54:34.832 [Lua] Switching ConflictSettings: to: chaos 02:54:34.832 [Lua] pacing=chaos 02:54:34.832 [Lua] roaming=nil 02:54:34.832 [Lua] specials=chaos 02:54:34.832 [Lua] debug_color=purple 02:54:34.832 [Lua] pack_spawning=chaos 02:54:34.832 [Lua] contained_breeds=nil 02:54:34.832 [Lua] disabled=false 02:54:34.832 [Lua] boss=chaos 02:54:34.832 [Lua] horde=chaos 02:54:34.832 [Lua] name=chaos 02:54:34.832 [Lua] intensity=default 02:54:34.832 [Lua] --- 02:54:45.604 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:45.987 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:16.101 [Flow] LUA_WIELD_TORCH 02:55:18.028 [Lua] Time for new HOOORDE! multi_first_wave 02:55:18.028 [Lua] horde requested: vector_blob 02:55:18.028 [Lua] wants to spawn ahead within distance: 60 02:55:18.028 [Lua] horde crated with id 1 of type vector_blob 02:55:18.028 [Lua] managed to spawn 27/27 horde enemies 02:55:18.028 [Lua] vector blob horde has started 02:55:18.036 [Lua] MUSIC: explore -> pre_horde 02:55:18.512 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:18.613 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:18.882 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:55:19.127 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:55:19.310 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:19.821 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:55:20.019 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:20.588 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:55:21.745 [Flow] LUA_WIELD_TORCH 02:55:24.555 [Lua] fence jumping 02:55:26.078 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:55:26.078 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:55:26.078 [Lua] horde requested: vector_blob 02:55:26.078 [Lua] wants to spawn ahead within distance: 60 02:55:26.078 [Lua] horde crated with id 2 of type vector_blob 02:55:26.078 [Lua] managed to spawn 31/31 horde enemies 02:55:26.078 [Lua] vector blob horde has started 02:55:28.071 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:28.078 [Flow] LUA_WIELD_TORCH 02:55:28.261 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:28.616 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:28.708 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:28.739 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:55:29.211 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:29.352 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:29.858 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:30.001 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:30.692 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:31.468 [Lua] MUSIC: pre_horde -> horde 02:55:39.327 [Lua] HORDE: last wave, reset to standard horde delay 02:55:39.327 [Lua] Time for new HOOORDE! multi_last_wave 02:55:39.327 [Lua] horde requested: vector_blob 02:55:39.327 [Lua] wants to spawn behind within distance: 60 02:55:39.327 [Lua] horde crated with id 3 of type vector_blob 02:55:39.327 [Lua] managed to spawn 30/30 horde enemies 02:55:39.327 [Lua] vector blob horde has started 02:55:40.324 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 02:55:44.651 [Lua] Horde killed: ? 02:56:00.237 [Lua] MUSIC: horde -> explore 02:56:02.885 [Flow] LUA_WIELD_TORCH 02:56:03.213 [Lua] Horde killed: ? 02:56:03.996 [Lua] Horde killed: ? 02:56:04.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 02:56:04.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 02:56:04.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 02:56:07.389 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:56:07.408 [Lua] Spline already found! 02:56:09.462 [Flow] LUA_WIELD_TORCH 02:56:23.310 [Lua] Switching ConflictSettings: to: skaven 02:56:23.310 [Lua] pacing=default 02:56:23.310 [Lua] roaming=nil 02:56:23.310 [Lua] specials=skaven 02:56:23.310 [Lua] debug_color=orange 02:56:23.310 [Lua] pack_spawning=skaven 02:56:23.310 [Lua] contained_breeds=nil 02:56:23.310 [Lua] disabled=false 02:56:23.310 [Lua] boss=skaven 02:56:23.310 [Lua] horde=default 02:56:23.310 [Lua] name=skaven 02:56:23.310 [Lua] intensity=default 02:56:23.310 [Lua] --- 02:56:30.141 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:56:30.142 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 02:56:30.858 [Flow] LUA_WIELD_TORCH 02:56:40.790 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:41.207 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:56:41.573 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:41.934 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:56:42.303 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:42.658 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:56:43.055 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:43.481 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:56:43.803 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:44.064 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 197 will change to a manual source. 02:56:44.265 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:56:44.585 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:44.989 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:56:45.368 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:45.757 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:56:46.170 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:46.527 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:56:47.370 [Flow] LUA_WIELD_TORCH 02:56:49.675 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:50.124 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:56:50.399 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:50.837 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:56:51.078 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:51.661 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:56:53.905 [Flow] LUA_WIELD_TORCH 02:57:03.501 [Lua] Time for new HOOORDE! multi_first_wave 02:57:03.501 [Lua] horde requested: vector_blob 02:57:03.501 [Lua] wants to spawn ahead within distance: 60 02:57:03.501 [Lua] horde crated with id 5 of type vector_blob 02:57:03.501 [Lua] managed to spawn 57/57 horde enemies 02:57:03.502 [Lua] vector blob horde has started 02:57:03.511 [Lua] MUSIC: explore -> pre_horde 02:57:06.464 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:07.006 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:57:07.212 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:07.740 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:57:07.915 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:08.532 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:57:18.439 [Lua] Pushing horde in time; too many units out 02:57:20.042 [Lua] MUSIC: pre_horde -> horde 02:57:21.153 [Lua] Coordinated attack! 02:57:21.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 02:57:23.583 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:57:23.583 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:57:23.583 [Lua] horde requested: vector_blob 02:57:23.583 [Lua] wants to spawn ahead within distance: 60 02:57:23.583 [Lua] horde crated with id 6 of type vector_blob 02:57:23.583 [Lua] managed to spawn 57/57 horde enemies 02:57:23.583 [Lua] vector blob horde has started 02:57:36.922 [Lua] Horde killed: ? 02:57:37.829 [Lua] Pushing horde in time; too many units out 02:57:42.957 [Lua] HORDE: last wave, reset to standard horde delay 02:57:42.957 [Lua] Time for new HOOORDE! multi_last_wave 02:57:42.957 [Lua] horde requested: vector_blob 02:57:42.957 [Lua] wants to spawn ahead within distance: 60 02:57:42.957 [Lua] horde crated with id 7 of type vector_blob 02:57:42.957 [Lua] managed to spawn 58/58 horde enemies 02:57:42.957 [Lua] vector blob horde has started 02:57:46.534 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 02:57:46.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304 02:57:52.709 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 838122 0 02:57:57.134 [Lua] Horde killed: ? 02:58:03.349 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 02:58:04.579 [Lua] fence jumping 02:58:06.445 [Lua] Destroying unit since outside mesh or world 02:58:08.611 [Lua] MUSIC: horde -> explore 02:58:08.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 02:58:08.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 02:58:08.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 02:58:10.717 [Lua] Horde killed: ? 02:58:11.457 [Lua] ready to jump failed 02:58:12.671 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:13.029 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:58:13.338 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:13.735 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:58:13.988 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:14.397 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:58:15.977 [Lua] Coordinated attack! 02:58:17.228 [Flow] LUA_WIELD_TORCH 02:58:35.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcdc58, position: 0 02:58:36.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcdc70, position: 0 02:58:49.588 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:58:49.588 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 02:58:52.118 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 02:58:52.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 02:58:56.496 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:56.990 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:58:57.943 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:58.353 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:58:58.690 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:59.106 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 02:58:59.328 [Flow] LUA_WIELD_TORCH 02:59:02.307 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:02.523 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:02.563 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:02.731 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:59:02.882 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:03.010 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:59:03.069 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:03.108 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:03.155 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:03.248 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:59:03.352 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:03.627 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:59:03.676 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:03.898 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 02:59:07.210 [Flow] LUA_WIELD_TORCH 02:59:10.068 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:59:10.084 [Lua] Spline already found! 02:59:26.192 [Lua] Switching ConflictSettings: to: default 02:59:26.192 [Lua] pacing=default 02:59:26.192 [Lua] roaming=nil 02:59:26.192 [Lua] specials=default 02:59:26.192 [Lua] debug_color=maroon 02:59:26.192 [Lua] pack_spawning=default 02:59:26.192 [Lua] contained_breeds=nil 02:59:26.192 [Lua] disabled=false 02:59:26.192 [Lua] boss=default 02:59:26.192 [Lua] horde=default 02:59:26.192 [Lua] name=default 02:59:26.192 [Lua] intensity=default 02:59:26.192 [Lua] --- 02:59:34.147 [Flow] LUA_WIELD_TORCH 02:59:46.619 [Lua] Time for new HOOORDE! multi_first_wave 02:59:46.619 [Lua] horde requested: ambush 02:59:46.619 [Lua] setting up ambush-horde 02:59:46.619 [Lua] Composing horde 'large' .. using variant 'plain' 02:59:46.620 [Lua] -> spawning: 57 02:59:46.620 [Lua] horde crated with id 9 of type ambush 02:59:46.620 [Lua] ambush horde has started 02:59:46.629 [Lua] MUSIC: explore -> pre_ambush 02:59:51.691 [Lua] MUSIC: pre_ambush -> horde 02:59:53.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:00:02.627 [Lua] Pushing horde in time; too many units out 03:00:03.066 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:00:03.067 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 03:00:03.558 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:00:07.594 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:00:07.594 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:00:07.594 [Lua] horde requested: ambush 03:00:07.594 [Lua] setting up ambush-horde 03:00:07.594 [Lua] Composing horde 'large' .. using variant 'plain' 03:00:07.595 [Lua] -> spawning: 55 03:00:07.595 [Lua] horde crated with id 10 of type ambush 03:00:07.595 [Lua] ambush horde has started 03:00:19.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:00:19.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304 03:00:22.153 [Lua] Horde killed: ? 03:00:27.129 [Lua] HORDE: last wave, reset to standard horde delay 03:00:27.129 [Lua] Time for new HOOORDE! multi_last_wave 03:00:27.129 [Lua] horde requested: ambush 03:00:27.129 [Lua] setting up ambush-horde 03:00:27.129 [Lua] Composing horde 'large' .. using variant 'plain' 03:00:27.129 [Lua] -> spawning: 55 03:00:27.129 [Lua] horde crated with id 11 of type ambush 03:00:27.129 [Lua] ambush horde has started 03:00:30.536 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:00:31.081 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:00:43.602 [Lua] Horde killed: ? 03:00:44.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:00:44.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304 03:00:49.712 [Lua] MUSIC: horde -> explore 03:00:50.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:00:50.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:00:50.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:00:50.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:00:50.833 [Lua] Horde killed: ? 03:01:03.188 [Flow] LUA_WIELD_TORCH 03:01:44.114 [Lua] main path terror event triggered: boss_event_spline_patrol 03:01:44.114 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 03:01:44.133 [Lua] > starting new spline, using new navbot: standard , id: boss_5 03:01:44.168 [Lua] > continuing spline boss_5 index: 2 03:01:44.204 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.204 [Lua] > continuing spline boss_5 index: 3 03:01:44.220 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.220 [Lua] > continuing spline boss_5 index: 4 03:01:44.238 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.238 [Lua] > continuing spline boss_5 index: 5 03:01:44.290 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.290 [Lua] > continuing spline boss_5 index: 6 03:01:44.308 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.308 [Lua] > continuing spline boss_5 index: 7 03:01:44.344 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.344 [Lua] > continuing spline boss_5 index: 8 03:01:44.414 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.414 [Lua] > continuing spline boss_5 index: 9 03:01:44.431 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.431 [Lua] > continuing spline boss_5 index: 10 03:01:44.448 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:01:44.464 [Lua] Spline already found! 03:01:44.503 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.504 [Lua] > continuing spline boss_5 index: 11 03:01:44.562 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:44.562 [Lua] > continuing spline boss_5 index: 12 03:01:44.577 [Lua] > spline completed boss_5 03:01:44.577 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 03:01:49.819 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:02:00.412 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:02:16.105 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:02:18.420 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:18.887 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:19.082 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:19.517 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:20.702 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:02:28.124 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:28.525 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:02:28.992 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:29.338 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:02:33.434 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:33.838 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:02:34.075 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:34.471 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:02:39.256 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:39.341 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:39.657 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:02:39.763 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:39.940 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:40.253 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:02:43.321 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:43.577 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:43.832 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:43.975 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:02:44.233 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:02:44.496 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:02:55.498 [Flow] LUA_WIELD_TORCH 03:02:55.997 [Lua] Time for new HOOORDE! multi_first_wave 03:02:55.997 [Lua] horde requested: vector_blob 03:02:55.997 [Lua] wants to spawn behind within distance: 60 03:02:55.997 [Lua] horde crated with id 14 of type vector_blob 03:02:55.997 [Lua] managed to spawn 58/58 horde enemies 03:02:55.997 [Lua] vector blob horde has started 03:02:56.004 [Lua] MUSIC: explore -> pre_horde 03:03:13.055 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:13.479 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:03:13.745 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:14.157 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:03:14.158 [Lua] Pushing horde in time; too many units out 03:03:14.381 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:14.724 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:03:15.555 [Lua] MUSIC: pre_horde -> horde 03:03:16.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:03:19.284 [Lua] Pushing horde in time; too many units out 03:03:23.412 [Lua] MUSIC: horde -> explore 03:03:24.274 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:03:24.274 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:03:24.274 [Lua] horde requested: vector_blob 03:03:24.274 [Lua] wants to spawn behind within distance: 60 03:03:24.274 [Lua] horde crated with id 15 of type vector_blob 03:03:24.274 [Lua] managed to spawn 56/56 horde enemies 03:03:24.274 [Lua] vector blob horde has started 03:03:24.284 [Lua] MUSIC: explore -> pre_horde 03:03:24.303 [Lua] MUSIC: pre_horde -> horde 03:03:25.087 [Lua] Horde killed: ? 03:03:25.106 [Lua] Pushing horde in time; too many units out 03:03:31.190 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:31.423 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:31.512 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:03:31.514 [Lua] Pushing horde in time; too many units out 03:03:31.655 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:31.793 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:03:32.088 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:03:36.515 [Lua] Pushing horde in time; too many units out 03:03:41.680 [Lua] Pushing horde in time; too many units out 03:03:42.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:03:42.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304 03:03:46.640 [Lua] HORDE: last wave, reset to standard horde delay 03:03:46.640 [Lua] Time for new HOOORDE! multi_last_wave 03:03:46.640 [Lua] horde requested: vector_blob 03:03:46.640 [Lua] wants to spawn behind within distance: 60 03:03:46.640 [Lua] horde crated with id 16 of type vector_blob 03:03:46.640 [Lua] managed to spawn 54/55 horde enemies 03:03:46.640 [Lua] vector blob horde has started 03:03:53.688 [Flow] LUA_WIELD_TORCH 03:03:59.726 [Lua] Horde killed: ? 03:04:05.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 03:04:07.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:04:07.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304 03:04:11.458 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:04:11.458 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 03:04:17.100 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:17.446 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:04:17.703 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:18.053 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:04:18.314 [Lua] MUSIC: horde -> explore 03:04:18.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:04:18.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:04:18.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:04:18.374 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:18.744 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:04:18.994 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:19.390 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:04:19.635 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:20.006 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:04:26.235 [Flow] LUA_WIELD_TORCH 03:04:55.791 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:05:05.366 [Flow] LUA_WIELD_TORCH 03:05:22.587 [Flow] LUA_WIELD_TORCH 03:05:22.914 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:05:22.915 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 03:05:26.201 [Flow] LUA_WIELD_TORCH 03:05:28.901 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:05:28.917 [Lua] Spline already found! 03:05:31.590 [Lua] Time for new HOOORDE! multi_first_wave 03:05:31.590 [Lua] horde requested: vector 03:05:31.590 [Lua] setting up vector-horde 03:05:31.590 [Lua] Composing horde 'large' .. using variant 'plain' 03:05:31.590 [Lua] --> horde wants to spawn ahead of players (0.29716385742332/0.67 03:05:31.590 [Lua] -> spawning: 53 03:05:31.590 [Lua] horde crated with id 18 of type vector 03:05:31.590 [Lua] vector horde has started 03:05:31.598 [Lua] MUSIC: explore -> pre_horde 03:05:36.582 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:05:48.300 [Lua] MUSIC: pre_horde -> horde 03:05:49.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:05:55.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd8a61, position: 0 03:06:08.058 [Lua] MUSIC: horde -> explore 03:06:08.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:06:08.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:06:08.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:06:08.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:06:11.315 [Lua] Horde killed: ? 03:06:13.383 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:13.805 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:06:14.261 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:14.655 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:06:15.221 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:15.417 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:06:19.915 [Flow] LUA_WIELD_TORCH 03:06:22.188 [Flow] LUA_WIELD_TORCH 03:06:23.156 [Flow] LUA_WIELD_TORCH 03:06:25.139 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 22 03:06:25.553 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:06:25.570 [Lua] Spline already found! 03:06:26.348 [Lua] Switching ConflictSettings: to: chaos 03:06:26.348 [Lua] pacing=chaos 03:06:26.348 [Lua] roaming=nil 03:06:26.348 [Lua] specials=chaos 03:06:26.348 [Lua] debug_color=purple 03:06:26.348 [Lua] pack_spawning=chaos 03:06:26.348 [Lua] contained_breeds=nil 03:06:26.348 [Lua] disabled=false 03:06:26.348 [Lua] boss=chaos 03:06:26.348 [Lua] horde=chaos 03:06:26.348 [Lua] name=chaos 03:06:26.348 [Lua] intensity=default 03:06:26.348 [Lua] --- 03:06:33.825 [Lua] main path terror event triggered: rare_event_loot_rat 03:06:33.825 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 03:06:34.716 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 6 27 03:06:34.733 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 9 26 03:06:48.529 [Lua] fence jumping 03:06:52.628 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:53.052 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:06:53.271 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:53.769 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:06:53.933 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:54.472 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:06:54.505 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:55.001 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:06:58.875 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:59.261 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:59.354 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:06:59.696 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:07:00.217 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:00.703 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:00.745 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:07:01.055 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:01.251 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:07:01.277 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:01.383 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:01.401 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:07:01.703 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:07:01.794 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:07:02.039 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:02.632 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:07:02.669 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:03.065 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:07:07.903 [Lua] Coordinated attack! 03:07:10.505 [Flow] LUA_WIELD_TORCH 03:07:16.004 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:16.423 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:07:33.842 [Lua] Time for new HOOORDE! multi_first_wave 03:07:33.842 [Lua] horde requested: ambush 03:07:33.842 [Lua] setting up ambush-horde 03:07:33.842 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 03:07:33.842 [Lua] -> spawning: 29 03:07:33.842 [Lua] horde crated with id 20 of type ambush 03:07:33.842 [Lua] ambush horde has started 03:07:33.851 [Lua] MUSIC: explore -> pre_ambush 03:07:38.832 [Lua] MUSIC: pre_ambush -> horde 03:07:43.586 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:07:43.586 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:07:43.586 [Lua] horde requested: ambush 03:07:43.586 [Lua] setting up ambush-horde 03:07:43.586 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 03:07:43.586 [Lua] -> spawning: 29 03:07:43.586 [Lua] horde crated with id 21 of type ambush 03:07:43.586 [Lua] ambush horde has started 03:07:51.231 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 896571 0 03:08:00.965 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:01.078 [Lua] HORDE: last wave, reset to standard horde delay 03:08:01.078 [Lua] Time for new HOOORDE! multi_last_wave 03:08:01.078 [Lua] horde requested: ambush 03:08:01.078 [Lua] setting up ambush-horde 03:08:01.078 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 03:08:01.078 [Lua] -> spawning: 25 03:08:01.078 [Lua] horde crated with id 22 of type ambush 03:08:01.078 [Lua] ambush horde has started 03:08:01.325 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:08:04.271 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 31 action: fallback_idle 03:08:04.661 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 42 action: fallback_idle 03:08:14.333 [Lua] Horde killed: ? 03:08:14.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 03:08:17.095 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 30 action: fallback_idle 03:08:21.000 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:21.439 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:22.424 [Lua] MUSIC: horde -> explore 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:08:25.133 [Lua] Horde killed: ? 03:08:25.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 104720 03:08:25.721 [Flow] LUA_WIELD_TORCH 03:08:30.519 [Lua] Switching ConflictSettings: to: default 03:08:30.519 [Lua] pacing=default 03:08:30.519 [Lua] roaming=nil 03:08:30.519 [Lua] specials=default 03:08:30.519 [Lua] debug_color=maroon 03:08:30.519 [Lua] pack_spawning=default 03:08:30.519 [Lua] contained_breeds=nil 03:08:30.519 [Lua] disabled=false 03:08:30.519 [Lua] boss=default 03:08:30.519 [Lua] horde=default 03:08:30.519 [Lua] name=default 03:08:30.519 [Lua] intensity=default 03:08:30.519 [Lua] --- 03:08:32.234 [Lua] Horde killed: ? 03:08:34.782 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:35.216 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:08:46.462 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:47.153 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:47.196 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:08:47.813 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:08:47.882 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:48.508 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:08:48.603 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:48.764 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:49.224 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:08:49.350 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:49.405 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:49.583 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:50.018 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:50.106 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:08:50.486 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:51.069 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:52.341 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:52.742 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:08:59.748 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:08:59.748 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 03:09:04.429 [Flow] LUA_WIELD_TORCH 03:09:06.253 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:06.638 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:09:15.457 [Flow] LUA_WIELD_TORCH 03:09:19.833 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:20.180 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:09:20.529 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:20.896 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:09:21.229 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 221 will change to a manual source. 03:09:29.180 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:29.626 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:09:29.924 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:30.174 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:09:30.192 [Lua] Spline already found! 03:09:30.370 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:09:30.654 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:31.148 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:09:31.837 [Flow] LUA_WIELD_TORCH 03:09:34.584 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 27 03:09:41.119 [Flow] LUA_WIELD_TORCH 03:09:55.936 [Lua] Time for new HOOORDE! multi_first_wave 03:09:55.936 [Lua] horde requested: vector 03:09:55.936 [Lua] setting up vector-horde 03:09:55.936 [Lua] Composing horde 'large' .. using variant 'plain' 03:09:55.936 [Lua] --> horde wants to spawn behind players (0.9567264257591/0.67 03:09:55.936 [Lua] -> spawning: 53 03:09:55.936 [Lua] horde crated with id 24 of type vector 03:09:55.936 [Lua] vector horde has started 03:09:55.945 [Lua] MUSIC: explore -> pre_horde 03:09:58.021 [Flow] LUA_WIELD_TORCH 03:10:03.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:10:03.139 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:10:03.139 [Lua] horde requested: vector 03:10:03.139 [Lua] setting up vector-horde 03:10:03.139 [Lua] Composing horde 'large' .. using variant 'plain' 03:10:03.139 [Lua] --> horde wants to spawn ahead of players (0.16540786679008/0.67 03:10:03.139 [Lua] -> spawning: 55 03:10:03.139 [Lua] horde crated with id 25 of type vector 03:10:03.139 [Lua] vector horde has started 03:10:11.705 [Lua] MUSIC: pre_horde -> horde 03:10:12.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:10:13.428 [Lua] HORDE: last wave, reset to standard horde delay 03:10:13.428 [Lua] Time for new HOOORDE! multi_last_wave 03:10:13.428 [Lua] horde requested: vector 03:10:13.428 [Lua] setting up vector-horde 03:10:13.428 [Lua] Composing horde 'large' .. using variant 'plain' 03:10:13.428 [Lua] --> horde wants to spawn behind players (0.70855140213976/0.67 03:10:13.428 [Lua] -> spawning: 56 03:10:13.428 [Lua] horde crated with id 26 of type vector 03:10:13.428 [Lua] vector horde has started 03:10:20.053 [Lua] fence jumping 03:10:21.411 [Lua] simple los failed 03:10:29.724 [Flow] LUA_WIELD_TORCH 03:10:34.391 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 44 82 03:10:38.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:10:38.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304 03:10:42.661 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:10:47.255 [Lua] Horde killed: ? 03:10:50.747 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:51.010 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:51.177 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:10:51.216 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:51.675 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:10:51.935 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:10:57.324 [Lua] MUSIC: horde -> explore 03:10:58.628 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 921824 0 03:10:58.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:10:58.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:10:58.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:10:58.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:11:00.106 [Lua] Horde killed: ? 03:11:02.401 [Lua] Horde killed: ? 03:11:04.609 [Flow] LUA_WIELD_TORCH 03:11:33.037 [Lua] main path terror event triggered: boss_event_rat_ogre 03:11:33.037 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 03:11:33.075 [Flow] Boss DoorStormfiend 03:11:33.076 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 03:11:34.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:11:34.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:11:34.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:11:34.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:11:34.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:11:34.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:11:35.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:11:35.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:11:35.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:12:03.574 [Lua] rat ogre died! 03:12:04.745 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 03:12:06.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 67921 03:12:06.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 70482 03:12:06.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 74067 03:12:06.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 75604 03:12:07.873 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:12:09.404 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:09.850 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:12:10.057 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:10.506 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:12:10.690 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:11.124 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:12:11.331 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:11.711 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:12:12.338 [Flow] LUA_WIELD_TORCH 03:12:21.439 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:21.935 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:12:22.221 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:22.719 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:12:22.875 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 03:12:22.901 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:23.372 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:12:26.208 [Flow] LUA_WIELD_TORCH 03:12:35.656 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 926459 0 03:12:37.299 [Lua] Time for new HOOORDE! multi_first_wave 03:12:37.299 [Lua] horde requested: ambush 03:12:37.299 [Lua] setting up ambush-horde 03:12:37.299 [Lua] Composing horde 'large' .. using variant 'plain' 03:12:37.299 [Lua] -> spawning: 52 03:12:37.299 [Lua] horde crated with id 28 of type ambush 03:12:37.299 [Lua] ambush horde has started 03:12:37.307 [Lua] MUSIC: explore -> pre_ambush 03:12:37.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:12:37.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:12:39.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 83264 03:12:40.778 [Lua] replace_hidden_spawners -> first try found: 6 cover points 03:12:40.778 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.778 [Lua] ->moving spawner 03:12:40.795 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:12:40.796 [Lua] replace_hidden_spawners -> second try try found: 16 cover points 03:12:40.796 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.796 [Lua] ->moving spawner 03:12:40.815 [Lua] replace_hidden_spawners -> first try found: 6 cover points 03:12:40.815 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:12:40.815 [Lua] ->moving spawner 03:12:40.815 [Lua] ->moving spawner 03:12:40.815 [Lua] ->moving spawner 03:12:40.815 [Lua] ->moving spawner 03:12:40.815 [Lua] ->moving spawner 03:12:40.815 [Lua] ->moving spawner 03:12:40.815 [Lua] ->moving spawner 03:12:40.815 [Lua] ->moving spawner 03:12:40.815 [Lua] ->moving spawner 03:12:40.815 [Lua] ->moving spawner 03:12:40.942 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010edcbda4 03:12:40.943 [Lua] [GameNetworkManager] destroying game object with go_id=65 03:12:42.285 [Lua] MUSIC: pre_ambush -> horde 03:12:43.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1044609 03:12:44.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:12:44.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1100863 03:12:44.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1100863 03:12:46.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1044609 03:12:47.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1100863 03:12:47.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1100863 03:12:49.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe287b, position: 0 03:12:50.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0 03:12:52.286 [Lua] rat ogre was despawned! 03:12:52.494 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4 03:12:52.495 [Lua] [GameNetworkManager] destroying game object with go_id=67 03:12:55.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1044609 03:12:56.042 [Lua] MUSIC: horde -> lost 03:13:02.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xe2afd, position: 0 03:13:02.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe2b15, position: 0 03:13:03.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xe2b33, position: 0 03:13:04.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe2b3d, position: 0 03:13:05.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xe2b6d, position: 0 03:13:06.093 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:13:06.094 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=874 03:13:06.095 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33858266472816467) 03:13:06.116 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:13:06.116 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 03:13:06.118 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:13:06.118 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 03:13:06.118 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:13:06.118 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 03:13:06.119 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:13:06.119 [Save] Saving `save_data` 03:13:06.119 [Lua] gm_event_end_conditions_met false true 03:13:06.123 [Save] Save done 03:13:06.123 [Save] Saving `save_data` 03:13:06.125 [Save] Save done 03:13:06.126 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:13:06.126 [Lua] Game lost 03:13:06.126 [Lua] PlayFabMirror:_commit_internal nil 03:13:06.126 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:13:06.127 [Save] Saving `save_data` 03:13:06.131 [Save] Save done 03:13:06.137 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 03:13:06.137 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 03:13:06.137 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 03:13:06.139 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 03:13:06.139 [Lua] [ChatManager][1]System: IamLupo is joining the game 03:13:06.139 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 03:13:06.140 [Lua] commit result success 44 03:13:06.140 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 89 03:13:06.140 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 03:13:06.155 [Connection] Destroying endpoint 11000010309fe6f - explicit request 03:13:06.157 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 03:13:06.159 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 03:13:06.161 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 03:13:06.161 [Lua] [ChatManager][1]System: IamLupo has left the game 03:13:06.161 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 03:13:06.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 89 28 03:13:06.586 [Lua] [PlayFabRequestQueue] EAC Enabled! 89 03:13:06.586 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 89 03:13:07.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 89 03:13:13.845 [Lua] ConflictDirector - destroy all units 03:13:13.846 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']" 03:13:13.859 [Lua] Horde killed: ? 03:13:13.927 [Lua] TRANSITION nil nil inn_level 03:13:13.927 [Lua] Transition type "inn_level", is server: true 03:13:13.927 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:13:13.927 [Lua] [GameNetworkManager] Leaving game... 03:13:13.927 [Lua] [GameNetworkManager] Shutting down game session host. 03:13:13.927 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:13:13.927 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:13:13.927 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1162.56 03:13:13.944 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:13:15.726 [Lua] [PlayerSyncData] Game session is not initialized 03:13:15.726 [Lua] [PlayerSyncData] Game session is not initialized 03:13:15.726 [Lua] [PlayerSyncData] Game session is not initialized 03:13:15.726 [Lua] Set lobby begin: 03:13:15.726 [Lua] Lobby data twitch_enabled = false 03:13:15.726 [Lua] Lobby data power_level = 0 03:13:15.726 [Lua] Lobby data unique_server_name = Visulth 03:13:15.726 [Lua] Lobby data host = 110000101e55044 03:13:15.726 [Lua] Lobby data game_mode = 6 03:13:15.726 [Lua] Lobby data is_private = false 03:13:15.726 [Lua] Lobby data level_key = bell 03:13:15.726 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:15.726 [Lua] Lobby data selected_level_key = bell 03:13:15.726 [Lua] Lobby data quick_game = false 03:13:15.726 [Lua] Lobby data mechanism = adventure 03:13:15.726 [Lua] Lobby data matchmaking = true 03:13:15.726 [Lua] Lobby data num_players = 4 03:13:15.726 [Lua] Lobby data country_code = CA 03:13:15.726 [Lua] Lobby data difficulty = hardest 03:13:15.726 [Lua] Lobby data player_slot_5 = 0:0 03:13:15.726 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:15.726 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:15.726 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:15.726 [Lua] Lobby data eac_authorized = true 03:13:15.726 [Lua] Set lobby end. 03:13:15.924 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:13:15.926 [Lua] Clearing all global lookup lists 03:13:15.926 [Lua] [IngamePlayerListUI] - Destroy 03:13:15.926 [Lua] [EquipmentUI] - Destroy 03:13:15.926 [Lua] [GamePadEquipmentUI] - Destroy 03:13:15.926 [Lua] [AbilityUI] - Destroy 03:13:15.926 [Lua] [GamePadAbilityUI] - Destroy 03:13:15.926 [Lua] [IngameUI] destroy 03:13:15.966 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:13:15.966 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 03:13:16.120 [Lua] [Managers] Destroying state managers... 03:13:16.136 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:13:16.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:13:16.268 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 03:13:16.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:13:16.306 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 03:13:16.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:13:16.316 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:13:16.317 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:13:16.317 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:13:16.317 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:13:16.322 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:13:16.343 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 03:13:16.344 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:13:16.355 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:13:16.355 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:13:16.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:13:16.384 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:13:16.385 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:13:16.390 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:13:16.404 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:13:16.406 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:13:16.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:13:16.414 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:13:16.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:13:16.423 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:13:16.432 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:13:16.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:13:16.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:13:16.445 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:13:16.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:13:16.457 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:13:16.555 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 03:13:16.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:13:16.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:13:16.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:13:16.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 03:13:16.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:13:16.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 03:13:16.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 03:13:16.601 [Lua] [Matchmaking] unregister rpcs 03:13:16.602 [Lua] ############### UNLOADING PACKAGES ############### 03:13:16.602 [Lua] [Gamestate] Enter state StateLoading 03:13:16.605 [World] Spawning level. 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] Found camera: end_screen_camera 03:13:16.619 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:13:16.620 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:13:16.620 [Lua] [Matchmaking] register rpcs 03:13:16.620 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:13:16.620 [Lua] registering RPCs 03:13:16.620 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:13:16.620 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:13:16.620 [Lua] Set lobby begin: 03:13:16.620 [Lua] Lobby data twitch_enabled = false 03:13:16.620 [Lua] Lobby data power_level = 0 03:13:16.620 [Lua] Lobby data unique_server_name = Visulth 03:13:16.620 [Lua] Lobby data host = 110000101e55044 03:13:16.621 [Lua] Lobby data game_mode = 3 03:13:16.621 [Lua] Lobby data is_private = false 03:13:16.621 [Lua] Lobby data level_key = inn_level 03:13:16.621 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:16.621 [Lua] Lobby data selected_level_key = bell 03:13:16.621 [Lua] Lobby data quick_game = false 03:13:16.621 [Lua] Lobby data mechanism = adventure 03:13:16.621 [Lua] Lobby data matchmaking = false 03:13:16.621 [Lua] Lobby data num_players = 4 03:13:16.621 [Lua] Lobby data country_code = CA 03:13:16.621 [Lua] Lobby data difficulty = hardest 03:13:16.621 [Lua] Lobby data player_slot_5 = 0:0 03:13:16.621 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:16.621 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:16.621 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:16.622 [Lua] Lobby data eac_authorized = true 03:13:16.622 [Lua] Set lobby end. 03:13:16.622 [Lua] MUSIC MANAGER unmute_all_world_sounds 928820 0 03:13:16.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 90 03:13:16.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:13:16.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 90 03:13:16.625 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:13:16.626 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:13:16.626 [Lua] [LevelTransitionHandler] load_level inn_level 03:13:16.724 [Umbra] Unload tome 03:13:16.761 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler 03:13:16.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:13:16.761 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:13:16.761 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:13:16.761 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:13:16.761 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:13:17.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:13:17.406 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:13:17.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:13:17.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 90 03:13:17.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:13:17.551 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:13:17.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:13:17.598 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:13:17.763 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xe2c35, position: 4813914 03:13:22.093 [Lua] ### Sending rpc_level_loaded 03:13:22.093 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50 03:13:22.093 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded 03:13:23.033 [Lua] ### Sending rpc_level_loaded 03:13:23.033 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 03:13:23.033 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 03:13:23.136 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:13:23.136 [Lua] [PlayState] Enter Substate EndViewStateScore 03:13:24.456 [Lua] ### Sending rpc_level_loaded 03:13:24.456 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 03:13:24.456 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 03:13:26.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:13:26.663 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:13:26.680 [Lua] [LevelTransitionHandler] Level load completed! 03:13:26.680 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:13:26.680 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:13:26.684 [Lua] ### Sending rpc_level_loaded 03:13:26.684 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 03:13:26.684 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 03:13:26.684 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:13:26.684 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:13:26.717 [Lua] ### Sending rpc_level_loaded 03:13:26.717 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 03:13:40.951 [Lua] [PlayState] Exit Substate EndViewStateScore 03:13:40.961 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:13:41.956 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:13:41.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:13:41.956 [Lua] [Matchmaking] unregister rpcs 03:13:41.956 [Lua] Set lobby begin: 03:13:41.956 [Lua] Lobby data twitch_enabled = false 03:13:41.956 [Lua] Lobby data power_level = 0 03:13:41.956 [Lua] Lobby data unique_server_name = Visulth 03:13:41.956 [Lua] Lobby data host = 110000101e55044 03:13:41.956 [Lua] Lobby data game_mode = 3 03:13:41.956 [Lua] Lobby data is_private = false 03:13:41.956 [Lua] Lobby data level_key = inn_level 03:13:41.956 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:41.956 [Lua] Lobby data selected_level_key = bell 03:13:41.957 [Lua] Lobby data quick_game = false 03:13:41.957 [Lua] Lobby data mechanism = adventure 03:13:41.957 [Lua] Lobby data matchmaking = false 03:13:41.957 [Lua] Lobby data num_players = 4 03:13:41.957 [Lua] Lobby data country_code = CA 03:13:41.957 [Lua] Lobby data difficulty = hardest 03:13:41.957 [Lua] Lobby data player_slot_5 = 0:0 03:13:41.957 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:41.957 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:41.957 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:41.957 [Lua] Lobby data eac_authorized = true 03:13:41.957 [Lua] Set lobby end. 03:13:41.957 [Lua] [Managers] Destroying state managers... 03:13:41.958 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:13:41.958 [Lua] MUSIC MANAGER Stop_loading_screen_music 928860 0 03:13:41.958 [Lua] [Gamestate] Enter StateIngame HOST 03:13:41.958 [Lua] <>level = inn_level<> 03:13:41.958 [Lua] Set lobby begin: 03:13:41.958 [Lua] Lobby data twitch_enabled = false 03:13:41.958 [Lua] Lobby data power_level = 0 03:13:41.958 [Lua] Lobby data unique_server_name = Visulth 03:13:41.958 [Lua] Lobby data host = 110000101e55044 03:13:41.958 [Lua] Lobby data game_mode = 3 03:13:41.958 [Lua] Lobby data is_private = false 03:13:41.960 [Lua] Lobby data level_key = inn_level 03:13:41.960 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:41.960 [Lua] Lobby data selected_level_key = inn_level 03:13:41.960 [Lua] Lobby data quick_game = false 03:13:41.960 [Lua] Lobby data mechanism = adventure 03:13:41.960 [Lua] Lobby data matchmaking = false 03:13:41.960 [Lua] Lobby data num_players = 4 03:13:41.960 [Lua] Lobby data country_code = CA 03:13:41.960 [Lua] Lobby data difficulty = hardest 03:13:41.960 [Lua] Lobby data player_slot_5 = 0:0 03:13:41.960 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:41.960 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:41.960 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:41.960 [Lua] Lobby data eac_authorized = true 03:13:41.960 [Lua] Set lobby end. 03:13:41.960 [Umbra] Init version: 3.4.15 :: 16 threads 03:13:41.960 [Lua] [StateIngame] Server ingame 03:13:41.965 [Lua] Set lobby begin: 03:13:41.965 [Lua] Lobby data twitch_enabled = false 03:13:41.966 [Lua] Lobby data power_level = 0 03:13:41.966 [Lua] Lobby data unique_server_name = Visulth 03:13:41.966 [Lua] Lobby data host = 110000101e55044 03:13:41.966 [Lua] Lobby data game_mode = 3 03:13:41.966 [Lua] Lobby data is_private = false 03:13:41.966 [Lua] Lobby data level_key = inn_level 03:13:41.966 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:41.966 [Lua] Lobby data selected_level_key = inn_level 03:13:41.966 [Lua] Lobby data quick_game = false 03:13:41.966 [Lua] Lobby data mechanism = adventure 03:13:41.966 [Lua] Lobby data matchmaking = false 03:13:41.966 [Lua] Lobby data num_players = 4 03:13:41.966 [Lua] Lobby data country_code = CA 03:13:41.966 [Lua] Lobby data difficulty = hardest 03:13:41.966 [Lua] Lobby data player_slot_5 = 0:0 03:13:41.966 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:41.966 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:41.966 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:41.966 [Lua] Lobby data eac_authorized = true 03:13:41.966 [Lua] Set lobby end. 03:13:41.966 [Lua] [Matchmaking] register rpcs 03:13:41.966 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:13:41.966 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 03:13:41.966 [Lua] [GameNetworkManager] self.is_server = true 03:13:41.966 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:13:41.967 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:13:41.967 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:13:41.967 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:13:41.967 [Network] Setting artificial MTU limit to 65536 03:13:41.979 [Lua] Switching ConflictSettings: to: disabled 03:13:41.979 [Lua] pacing=disabled 03:13:41.979 [Lua] roaming=nil 03:13:41.979 [Lua] specials=disabled 03:13:41.979 [Lua] debug_color=black 03:13:41.979 [Lua] pack_spawning=disabled 03:13:41.979 [Lua] contained_breeds=nil 03:13:41.979 [Lua] disabled=true 03:13:41.979 [Lua] boss=disabled 03:13:41.979 [Lua] horde=disabled 03:13:41.979 [Lua] name=disabled 03:13:41.979 [Lua] intensity=disabled 03:13:41.979 [Lua] --- 03:13:41.979 [Lua] [LevelAnalysis] set_random_seed( 2185233) 03:13:41.985 [Lua] [AIInterestPointSystem] Level Seed: 2185233 03:13:41.985 [Lua] 03:13:41.985 [Lua] [entity_system_bag] = table 03:13:41.985 [Lua] [entity_system_bag] = metatable 03:13:41.985 [Lua] [startup_data] = table 03:13:41.985 [Lua] [entity_manager] = table 03:13:41.985 [Lua] [entity_manager] = metatable 03:13:41.985 [Lua] [unit_spawner] = table 03:13:41.985 [Lua] [unit_spawner] = metatable 03:13:41.985 [Lua] [unit_storage] = table 03:13:41.985 [Lua] [unit_storage] = metatable 03:13:41.985 [Lua] [dice_keeper] = table 03:13:41.985 [Lua] [dice_keeper] = metatable 03:13:41.985 [Lua] [is_server] = true (boolean) 03:13:41.986 [Lua] [world] = [World] 03:13:41.986 [Lua] [system_api] = table 03:13:41.986 [Lua] [entity_system] = table 03:13:41.986 [Lua] [entity_system] = metatable 03:13:41.986 [Lua] [network_lobby] = table 03:13:41.986 [Lua] [network_lobby] = metatable 03:13:41.986 [Lua] [profile_synchronizer] = table 03:13:41.986 [Lua] [profile_synchronizer] = metatable 03:13:41.986 [Lua] [level_transition_handler] = table 03:13:41.986 [Lua] [level_transition_handler] = metatable 03:13:41.986 [Lua] [num_local_human_players] = 1 (number) 03:13:41.986 [Lua] [statistics_db] = table 03:13:41.986 [Lua] [statistics_db] = metatable 03:13:41.986 [Lua] [network_server] = table 03:13:41.986 [Lua] [network_server] = metatable 03:13:41.986 [Lua] [input_manager] = table 03:13:41.986 [Lua] [input_manager] = metatable 03:13:41.986 [Lua] [network_clock] = table 03:13:41.986 [Lua] [network_clock] = metatable 03:13:41.986 [Lua] [network_transmit] = table 03:13:41.986 [Lua] [network_transmit] = metatable 03:13:41.986 [Lua] [free_flight_manager] = table 03:13:41.986 [Lua] [free_flight_manager] = metatable 03:13:41.986 [Lua] [network_manager] = table 03:13:41.986 [Lua] [network_manager] = metatable 03:13:41.986 [Lua] [network_event_delegate] = table 03:13:41.986 [Lua] [network_event_delegate] = metatable 03:13:41.986 [Lua] 03:13:41.986 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:13:41.986 [Lua] ignoring extension VersusInteractObjectiveExtension 03:13:41.986 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:13:41.986 [Lua] ignoring extension VersusSocketObjectiveExtension 03:13:41.986 [Lua] ignoring extension VersusTargetObjectiveExtension 03:13:41.987 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:13:41.991 [Lua] [AchievementManager] Achievements using the steam platform 03:13:41.992 [Lua] [StateIngame] Level seed: 2185233 03:13:41.992 [World] Spawning level. 03:13:42.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 03:13:42.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:13:42.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:13:42.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:13:42.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:13:42.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 03:13:42.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 03:13:42.280 [Lua] [LevelAnalysis] set_random_seed( 2185233) 03:13:42.302 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 03:13:42.302 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 03:13:42.302 [Lua] [IngameUI] init 03:13:42.321 [SteamVoipClient] select_out(110000101e55044, off) 03:13:42.321 [SteamVoipClient] select_out(110000105bd392b, off) 03:13:42.321 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:13:42.328 [Lua] cb_razer_chroma_setup 03:13:42.428 [Lua] [Matchmaking] Cancelling matchmaking 03:13:42.428 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:13:42.428 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:13:42.428 [Lua] Set lobby begin: 03:13:42.428 [Lua] Lobby data twitch_enabled = false 03:13:42.429 [Lua] Lobby data power_level = 0 03:13:42.429 [Lua] Lobby data unique_server_name = Visulth 03:13:42.429 [Lua] Lobby data host = 110000101e55044 03:13:42.429 [Lua] Lobby data game_mode = 3 03:13:42.429 [Lua] Lobby data is_private = false 03:13:42.429 [Lua] Lobby data level_key = inn_level 03:13:42.429 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:42.429 [Lua] Lobby data selected_level_key = inn_level 03:13:42.429 [Lua] Lobby data quick_game = false 03:13:42.429 [Lua] Lobby data mechanism = adventure 03:13:42.430 [Lua] Lobby data matchmaking = false 03:13:42.430 [Lua] Lobby data num_players = 4 03:13:42.430 [Lua] Lobby data country_code = CA 03:13:42.430 [Lua] Lobby data difficulty = normal 03:13:42.430 [Lua] Lobby data player_slot_5 = 0:0 03:13:42.430 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:42.430 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:42.430 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:42.430 [Lua] Lobby data eac_authorized = true 03:13:42.430 [Lua] Set lobby end. 03:13:42.433 [Lua] Set lobby begin: 03:13:42.433 [Lua] Lobby data twitch_enabled = false 03:13:42.433 [Lua] Lobby data power_level = 0 03:13:42.433 [Lua] Lobby data unique_server_name = Visulth 03:13:42.433 [Lua] Lobby data host = 110000101e55044 03:13:42.433 [Lua] Lobby data game_mode = 3 03:13:42.433 [Lua] Lobby data is_private = false 03:13:42.433 [Lua] Lobby data level_key = inn_level 03:13:42.433 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:42.433 [Lua] Lobby data selected_level_key = inn_level 03:13:42.433 [Lua] Lobby data quick_game = false 03:13:42.433 [Lua] Lobby data mechanism = adventure 03:13:42.433 [Lua] Lobby data matchmaking = false 03:13:42.433 [Lua] Lobby data num_players = 4 03:13:42.433 [Lua] Lobby data country_code = CA 03:13:42.433 [Lua] Lobby data difficulty = normal 03:13:42.433 [Lua] Lobby data player_slot_5 = 0:0 03:13:42.433 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:42.433 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:42.434 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:42.434 [Lua] Lobby data eac_authorized = true 03:13:42.434 [Lua] Set lobby end. 03:13:42.434 [Lua] [PartyManager] Leader is set to 110000101e55044 03:13:42.434 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:13:42.434 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:13:42.434 [Lua] Set lobby begin: 03:13:42.434 [Lua] Lobby data twitch_enabled = false 03:13:42.434 [Lua] Lobby data power_level = 835 03:13:42.434 [Lua] Lobby data unique_server_name = Visulth 03:13:42.434 [Lua] Lobby data host = 110000101e55044 03:13:42.434 [Lua] Lobby data game_mode = 3 03:13:42.434 [Lua] Lobby data is_private = false 03:13:42.434 [Lua] Lobby data level_key = inn_level 03:13:42.434 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:42.434 [Lua] Lobby data selected_level_key = inn_level 03:13:42.434 [Lua] Lobby data quick_game = false 03:13:42.434 [Lua] Lobby data mechanism = adventure 03:13:42.434 [Lua] Lobby data matchmaking = false 03:13:42.434 [Lua] Lobby data num_players = 4 03:13:42.434 [Lua] Lobby data country_code = CA 03:13:42.434 [Lua] Lobby data difficulty = normal 03:13:42.434 [Lua] Lobby data player_slot_5 = 0:0 03:13:42.434 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:42.434 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:42.434 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:42.434 [Lua] Lobby data eac_authorized = true 03:13:42.434 [Lua] Set lobby end. 03:13:42.436 [Flow] complete_skittergate_legend true 03:13:42.436 [Flow] complete_all_helmgart_levels_recruit true 03:13:42.438 [Flow] WitchHunterLevel:35 03:13:42.438 [Flow] LeaderYes 03:13:42.438 [Flow] ALL PC XP:304250 03:13:42.438 [Flow] Has "bogenhafen" DLC:true 03:13:42.438 [Flow] WH XP:60850 03:13:42.438 [Flow] Number of crafted items:5754 03:13:42.438 [Flow] Has "pre_order" DLC:true 03:13:42.438 [Flow] Sum of Powe Levels:1500 03:13:42.438 [Flow] lodestone diff 1:false 03:13:42.438 [Flow] magnus and forest activated 03:13:42.438 [Flow] magnus and forest activated 03:13:42.438 [Flow] cemetery and forest activated 03:13:42.438 [Flow] magnus and cemetery 03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:13:42.439 [Flow] ALL RUNES ACTIVATED 03:13:42.439 [Flow] magnus and forest activated 03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:13:42.439 [Flow] ALL RUNES ACTIVATED 03:13:42.439 [Flow] cemetery and forest activated 03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:13:42.439 [Flow] ALL RUNES ACTIVATED 03:13:42.439 [Flow] magnus and forest activated 03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:13:42.439 [Flow] ALL RUNES ACTIVATED 03:13:42.439 [Flow] magnus and cemetery 03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:13:42.439 [Flow] ALL RUNES ACTIVATED 03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:13:42.442 [Lua] CurrentConflictSettings disabled 03:13:42.442 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:13:42.445 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:13:42.446 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:13:42.446 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:13:42.446 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 03:13:42.446 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:13:42.446 [Save] Loading `ut_tweaks_presets` 03:13:42.446 warning: [Save] Missing filename `ut_tweaks_presets` 03:13:42.475 [Lua] MUSIC: lost -> explore 03:13:42.880 [Lua] Set lobby begin: 03:13:42.880 [Lua] Lobby data twitch_enabled = false 03:13:42.881 [Lua] Lobby data power_level = 835 03:13:42.881 [Lua] Lobby data unique_server_name = Visulth 03:13:42.881 [Lua] Lobby data host = 110000101e55044 03:13:42.881 [Lua] Lobby data game_mode = 3 03:13:42.881 [Lua] Lobby data is_private = false 03:13:42.881 [Lua] Lobby data level_key = inn_level 03:13:42.881 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:42.881 [Lua] Lobby data selected_level_key = inn_level 03:13:42.881 [Lua] Lobby data quick_game = false 03:13:42.881 [Lua] Lobby data mechanism = adventure 03:13:42.881 [Lua] Lobby data matchmaking = false 03:13:42.881 [Lua] Lobby data num_players = 4 03:13:42.881 [Lua] Lobby data country_code = CA 03:13:42.881 [Lua] Lobby data difficulty = normal 03:13:42.881 [Lua] Lobby data player_slot_5 = 0:0 03:13:42.881 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:42.881 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:42.881 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:42.881 [Lua] Lobby data eac_authorized = true 03:13:42.881 [Lua] Set lobby end. 03:13:42.881 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing 03:13:42.884 [Lua] Set lobby begin: 03:13:42.884 [Lua] Lobby data twitch_enabled = false 03:13:42.884 [Lua] Lobby data power_level = 835 03:13:42.884 [Lua] Lobby data unique_server_name = Visulth 03:13:42.884 [Lua] Lobby data host = 110000101e55044 03:13:42.884 [Lua] Lobby data game_mode = 3 03:13:42.884 [Lua] Lobby data is_private = false 03:13:42.884 [Lua] Lobby data level_key = inn_level 03:13:42.884 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:42.884 [Lua] Lobby data selected_level_key = inn_level 03:13:42.884 [Lua] Lobby data quick_game = false 03:13:42.884 [Lua] Lobby data mechanism = adventure 03:13:42.884 [Lua] Lobby data matchmaking = false 03:13:42.884 [Lua] Lobby data num_players = 4 03:13:42.884 [Lua] Lobby data country_code = CA 03:13:42.884 [Lua] Lobby data difficulty = normal 03:13:42.884 [Lua] Lobby data player_slot_5 = 0:0 03:13:42.884 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:42.884 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:42.884 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:42.884 [Lua] Lobby data eac_authorized = true 03:13:42.884 [Lua] Set lobby end. 03:13:42.884 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 03:13:42.886 [Lua] Set lobby begin: 03:13:42.886 [Lua] Lobby data twitch_enabled = false 03:13:42.886 [Lua] Lobby data power_level = 835 03:13:42.886 [Lua] Lobby data unique_server_name = Visulth 03:13:42.886 [Lua] Lobby data host = 110000101e55044 03:13:42.886 [Lua] Lobby data game_mode = 3 03:13:42.886 [Lua] Lobby data is_private = false 03:13:42.886 [Lua] Lobby data level_key = inn_level 03:13:42.886 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:42.886 [Lua] Lobby data selected_level_key = inn_level 03:13:42.886 [Lua] Lobby data quick_game = false 03:13:42.886 [Lua] Lobby data mechanism = adventure 03:13:42.886 [Lua] Lobby data matchmaking = false 03:13:42.886 [Lua] Lobby data num_players = 4 03:13:42.886 [Lua] Lobby data country_code = CA 03:13:42.886 [Lua] Lobby data difficulty = normal 03:13:42.886 [Lua] Lobby data player_slot_5 = 0:0 03:13:42.886 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:42.886 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:42.886 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:42.886 [Lua] Lobby data eac_authorized = true 03:13:42.886 [Lua] Set lobby end. 03:13:42.886 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 03:13:42.887 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 03:13:42.887 [Lua] RemotePlayer:create_game_object( ) 26 03:13:42.900 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 03:13:42.900 [Lua] RemotePlayer:create_game_object( ) 27 03:13:42.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 03:13:42.914 [Lua] RemotePlayer:create_game_object( ) 28 03:13:42.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:13:42.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:13:42.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 03:13:42.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:13:42.927 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 03:13:42.927 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:13:42.927 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 03:13:42.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:42.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:42.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 03:13:42.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:13:42.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:13:42.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:13:42.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:13:43.041 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:13:43.041 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:13:43.041 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 03:13:43.041 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:13:43.043 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 03:13:43.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:43.045 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:13:43.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:13:43.045 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 03:13:43.045 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:13:43.045 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 03:13:43.047 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:13:43.049 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 03:13:43.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:43.088 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:13:43.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:13:43.088 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 03:13:43.088 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:13:43.088 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:13:43.088 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:13:43.088 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:13:43.089 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 03:13:43.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:43.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:13:43.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 03:13:43.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:13:43.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 03:13:43.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 03:13:43.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 03:13:43.160 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:13:43.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:13:43.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:13:43.212 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:13:43.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:13:43.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:13:43.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:13:43.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:13:43.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:13:43.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:13:43.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:13:43.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:13:43.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:13:43.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:13:43.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:13:43.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:13:43.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:13:43.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:13:43.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:13:43.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:13:43.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 03:13:43.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:13:43.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:13:43.476 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:13:43.476 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 03:13:43.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:13:43.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:13:43.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:13:43.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 03:13:43.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:13:43.540 [Flow] DISABLE 03:13:43.555 [Lua] StateInGameRunning:_game_actually_starts() 03:13:43.555 [Lua] ################################################################################################################# 03:13:43.555 [Lua] [Loading Time]: 00:00:27 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:13:43.555 [Lua] ################################################################################################################# 03:13:43.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 91 03:13:43.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:13:43.580 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:13:43.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 03:13:43.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:13:43.581 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 91 03:13:43.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:13:43.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:13:43.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 03:13:43.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:13:43.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:13:43.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:13:43.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 03:13:43.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:13:43.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 91 03:13:43.714 [Lua] Commit load time data 03:13:43.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:13:43.757 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:13:43.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 03:13:43.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:13:43.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:13:43.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:13:43.813 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 03:13:43.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:13:43.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:13:43.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:13:47.682 [Lua] PlayFabMirror:_commit_internal 45 03:13:47.682 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:13:47.685 [Lua] generate_backend_stats 110000101e55044:1 03:13:47.698 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:13:47.698 [Lua] Set lobby begin: 03:13:47.698 [Lua] Lobby data twitch_enabled = false 03:13:47.698 [Lua] Lobby data power_level = 811 03:13:47.698 [Lua] Lobby data unique_server_name = Visulth 03:13:47.698 [Lua] Lobby data host = 110000101e55044 03:13:47.698 [Lua] Lobby data game_mode = 3 03:13:47.698 [Lua] Lobby data is_private = false 03:13:47.698 [Lua] Lobby data level_key = inn_level 03:13:47.698 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:47.698 [Lua] Lobby data selected_level_key = inn_level 03:13:47.698 [Lua] Lobby data quick_game = false 03:13:47.698 [Lua] Lobby data mechanism = adventure 03:13:47.698 [Lua] Lobby data matchmaking = false 03:13:47.698 [Lua] Lobby data num_players = 4 03:13:47.699 [Lua] Lobby data country_code = CA 03:13:47.699 [Lua] Lobby data difficulty = normal 03:13:47.699 [Lua] Lobby data player_slot_5 = 0:0 03:13:47.699 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:47.699 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:47.699 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:47.699 [Lua] Lobby data eac_authorized = true 03:13:47.699 [Lua] Set lobby end. 03:13:47.709 [Lua] commit result success 45 03:13:51.024 [Lua] [IngameUI] menu view on_enter start_game_view 03:13:51.029 [Lua] [IngameUI] menu view post_update_on_enter table: 0x83b4b850 03:13:51.029 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:13:51.032 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 03:13:51.032 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:13:51.033 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 03:13:51.033 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 03:13:52.664 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event) 03:13:52.664 [Lua] ............................................................................................................ 03:13:52.664 [Lua] ............................................................................................................ 03:13:52.664 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event 03:13:52.664 [Lua] ............................................................................................................ 03:13:52.664 [Lua] ............................................................................................................ 03:13:52.664 [Lua] [Matchmaking] Cancelling matchmaking 03:13:52.664 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:13:52.766 [Lua] [IngameUI] menu view on_exit start_game_view 03:13:52.766 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:13:52.767 [Save] Saving `save_data` 03:13:52.767 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:13:52.767 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 03:13:52.767 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 03:13:52.773 [Save] Save done 03:13:52.779 [Lua] [IngameUI] menu view post_update_on_exit table: 0x83b4b850 03:13:54.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 03:13:54.453 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:13:54.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 03:13:54.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:13:54.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 03:13:54.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:13:54.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 03:13:54.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:13:54.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 03:13:54.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:13:54.562 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:13:54.562 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:13:54.565 [Lua] Set lobby begin: 03:13:54.565 [Lua] Lobby data twitch_enabled = false 03:13:54.565 [Lua] Lobby data power_level = 811 03:13:54.565 [Lua] Lobby data unique_server_name = Visulth 03:13:54.565 [Lua] Lobby data host = 110000101e55044 03:13:54.565 [Lua] Lobby data game_mode = 3 03:13:54.565 [Lua] Lobby data is_private = false 03:13:54.565 [Lua] Lobby data level_key = inn_level 03:13:54.565 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:54.565 [Lua] Lobby data selected_level_key = inn_level 03:13:54.565 [Lua] Lobby data quick_game = false 03:13:54.565 [Lua] Lobby data mechanism = adventure 03:13:54.565 [Lua] Lobby data matchmaking = false 03:13:54.566 [Lua] Lobby data num_players = 4 03:13:54.566 [Lua] Lobby data country_code = CA 03:13:54.566 [Lua] Lobby data difficulty = hardest 03:13:54.566 [Lua] Lobby data player_slot_5 = 0:0 03:13:54.566 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:54.566 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:54.566 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:54.566 [Lua] Lobby data eac_authorized = true 03:13:54.566 [Lua] Set lobby end. 03:13:54.566 [Lua] [PartyManager] Leader is set to 110000101e55044 03:13:54.566 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 03:13:54.566 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:13:54.566 [Lua] Set lobby begin: 03:13:54.566 [Lua] Lobby data twitch_enabled = false 03:13:54.566 [Lua] Lobby data power_level = 811 03:13:54.566 [Lua] Lobby data unique_server_name = Visulth 03:13:54.566 [Lua] Lobby data host = 110000101e55044 03:13:54.566 [Lua] Lobby data game_mode = 6 03:13:54.566 [Lua] Lobby data is_private = false 03:13:54.566 [Lua] Lobby data level_key = inn_level 03:13:54.566 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:54.566 [Lua] Lobby data selected_level_key = inn_level 03:13:54.566 [Lua] Lobby data quick_game = false 03:13:54.566 [Lua] Lobby data mechanism = adventure 03:13:54.566 [Lua] Lobby data matchmaking = true 03:13:54.566 [Lua] Lobby data num_players = 4 03:13:54.566 [Lua] Lobby data country_code = CA 03:13:54.566 [Lua] Lobby data difficulty = hardest 03:13:54.566 [Lua] Lobby data player_slot_5 = 0:0 03:13:54.567 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:54.567 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:54.567 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:54.567 [Lua] Lobby data eac_authorized = true 03:13:54.567 [Lua] Set lobby end. 03:13:54.567 [Lua] Set lobby begin: 03:13:54.567 [Lua] Lobby data twitch_enabled = false 03:13:54.567 [Lua] Lobby data power_level = 811 03:13:54.567 [Lua] Lobby data unique_server_name = Visulth 03:13:54.567 [Lua] Lobby data host = 110000101e55044 03:13:54.567 [Lua] Lobby data game_mode = 6 03:13:54.567 [Lua] Lobby data is_private = false 03:13:54.567 [Lua] Lobby data level_key = inn_level 03:13:54.567 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:13:54.567 [Lua] Lobby data selected_level_key = inn_level 03:13:54.567 [Lua] Lobby data quick_game = false 03:13:54.567 [Lua] Lobby data mechanism = adventure 03:13:54.567 [Lua] Lobby data matchmaking = true 03:13:54.567 [Lua] Lobby data num_players = 4 03:13:54.567 [Lua] Lobby data country_code = CA 03:13:54.567 [Lua] Lobby data difficulty = hardest 03:13:54.567 [Lua] Lobby data player_slot_5 = 0:0 03:13:54.567 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:13:54.567 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:13:54.567 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:13:54.567 [Lua] Lobby data eac_authorized = true 03:13:54.567 [Lua] Set lobby end. 03:13:54.570 [Lua] [ChatManager][1]System: Starting hosted game... 03:13:54.570 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:13:54.570 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:13:54.571 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 03:13:54.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:13:54.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 03:13:54.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:13:54.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:13:54.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:13:54.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 03:13:54.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:13:54.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:13:54.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:14:05.324 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:14:05.327 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:14:05.328 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 03:14:05.328 [Lua] [LevelTransitionHandler] set_next_level( ground_zero ) 03:14:05.328 [Lua] Set lobby begin: 03:14:05.328 [Lua] Lobby data twitch_enabled = false 03:14:05.328 [Lua] Lobby data power_level = 811 03:14:05.328 [Lua] Lobby data unique_server_name = Visulth 03:14:05.328 [Lua] Lobby data host = 110000101e55044 03:14:05.328 [Lua] Lobby data game_mode = 6 03:14:05.328 [Lua] Lobby data is_private = false 03:14:05.328 [Lua] Lobby data level_key = inn_level 03:14:05.328 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:05.328 [Lua] Lobby data selected_level_key = ground_zero 03:14:05.328 [Lua] Lobby data quick_game = false 03:14:05.328 [Lua] Lobby data mechanism = adventure 03:14:05.328 [Lua] Lobby data matchmaking = true 03:14:05.328 [Lua] Lobby data num_players = 4 03:14:05.328 [Lua] Lobby data country_code = CA 03:14:05.328 [Lua] Lobby data difficulty = hardest 03:14:05.328 [Lua] Lobby data player_slot_5 = 0:0 03:14:05.329 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:05.329 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:05.329 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:05.329 [Lua] Lobby data eac_authorized = true 03:14:05.329 [Lua] Set lobby end. 03:14:05.332 [Lua] Set lobby begin: 03:14:05.332 [Lua] Lobby data twitch_enabled = false 03:14:05.332 [Lua] Lobby data power_level = 811 03:14:05.332 [Lua] Lobby data unique_server_name = Visulth 03:14:05.332 [Lua] Lobby data host = 110000101e55044 03:14:05.332 [Lua] Lobby data game_mode = 6 03:14:05.332 [Lua] Lobby data is_private = false 03:14:05.332 [Lua] Lobby data level_key = inn_level 03:14:05.332 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:05.332 [Lua] Lobby data selected_level_key = ground_zero 03:14:05.332 [Lua] Lobby data quick_game = false 03:14:05.332 [Lua] Lobby data mechanism = adventure 03:14:05.332 [Lua] Lobby data matchmaking = true 03:14:05.332 [Lua] Lobby data num_players = 4 03:14:05.332 [Lua] Lobby data country_code = CA 03:14:05.332 [Lua] Lobby data difficulty = hardest 03:14:05.332 [Lua] Lobby data player_slot_5 = 0:0 03:14:05.332 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:05.333 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:05.333 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:05.333 [Lua] Lobby data eac_authorized = true 03:14:05.333 [Lua] Set lobby end. 03:14:05.333 [Lua] Complete level triggered. 03:14:05.334 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 03:14:05.334 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:14:05.334 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 03:14:05.334 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:14:05.334 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 03:14:05.334 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:14:05.335 [Save] Saving `save_data` 03:14:05.335 [Lua] gm_event_end_conditions_met false false 03:14:05.336 [Lua] PlayFabMirror:_commit_internal nil 03:14:05.336 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:14:05.339 [Save] Save done 03:14:05.339 [Save] Saving `save_data` 03:14:05.339 [Lua] generate_backend_stats 110000101e55044:1 03:14:05.342 [Save] Save done 03:14:05.352 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:14:05.352 [Save] Saving `save_data` 03:14:05.352 [Lua] TRANSITION nil nil ground_zero 03:14:05.352 [Lua] Transition type "ground_zero", is server: true 03:14:05.352 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:14:05.352 [Lua] [GameNetworkManager] Leaving game... 03:14:05.352 [Lua] [GameNetworkManager] Shutting down game session host. 03:14:05.352 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:14:05.353 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:14:05.353 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.71 03:14:05.356 [Save] Save done 03:14:05.361 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 03:14:05.361 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 03:14:05.361 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 03:14:05.364 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 03:14:05.364 [Lua] [ChatManager][1]System: IamLupo is joining the game 03:14:05.364 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 03:14:05.364 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:14:05.364 [Lua] commit result success 46 03:14:05.383 [Connection] Destroying endpoint 11000010309fe6f - explicit request 03:14:05.385 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 03:14:05.388 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 03:14:05.390 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 03:14:05.390 [Lua] [ChatManager][1]System: IamLupo has left the game 03:14:05.390 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 03:14:05.423 [GameSessionCommon] failed to skip message because type is unknown 03:14:05.423 warning: [Network] Got broken update game object message from llx 03:14:07.353 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:14:07.353 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 03:14:07.353 [Lua] Clearing all global lookup lists 03:14:07.353 [Lua] [IngamePlayerListUI] - Destroy 03:14:07.353 [Lua] [EquipmentUI] - Destroy 03:14:07.353 [Lua] [GamePadEquipmentUI] - Destroy 03:14:07.353 [Lua] [AbilityUI] - Destroy 03:14:07.353 [Lua] [GamePadAbilityUI] - Destroy 03:14:07.354 [Lua] [IngameUI] destroy 03:14:07.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:14:07.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 03:14:07.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 03:14:07.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 03:14:07.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 03:14:07.375 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:14:07.375 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 03:14:07.462 [Lua] [Managers] Destroying state managers... 03:14:07.469 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:14:07.469 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 03:14:07.470 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:14:07.470 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 03:14:07.470 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 03:14:07.470 [Lua] [Matchmaking] unregister rpcs 03:14:07.470 [Lua] ############### UNLOADING PACKAGES ############### 03:14:07.470 [Lua] [Gamestate] Enter state StateLoading 03:14:07.473 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:14:07.473 [Lua] [Matchmaking] register rpcs 03:14:07.473 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:14:07.473 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:14:07.473 [Lua] Set lobby begin: 03:14:07.473 [Lua] Lobby data twitch_enabled = false 03:14:07.473 [Lua] Lobby data power_level = 0 03:14:07.473 [Lua] Lobby data unique_server_name = Visulth 03:14:07.473 [Lua] Lobby data host = 110000101e55044 03:14:07.473 [Lua] Lobby data game_mode = 6 03:14:07.473 [Lua] Lobby data is_private = false 03:14:07.473 [Lua] Lobby data level_key = inn_level 03:14:07.473 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:07.473 [Lua] Lobby data selected_level_key = ground_zero 03:14:07.473 [Lua] Lobby data quick_game = false 03:14:07.474 [Lua] Lobby data mechanism = adventure 03:14:07.474 [Lua] Lobby data matchmaking = true 03:14:07.474 [Lua] Lobby data num_players = 4 03:14:07.474 [Lua] Lobby data country_code = CA 03:14:07.474 [Lua] Lobby data difficulty = hardest 03:14:07.474 [Lua] Lobby data player_slot_5 = 0:0 03:14:07.474 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:07.474 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:07.474 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:07.474 [Lua] Lobby data eac_authorized = true 03:14:07.474 [Lua] Set lobby end. 03:14:07.474 [Lua] registering RPCs 03:14:07.474 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:14:07.474 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:14:07.474 [Lua] Set lobby begin: 03:14:07.474 [Lua] Lobby data twitch_enabled = false 03:14:07.474 [Lua] Lobby data power_level = 0 03:14:07.474 [Lua] Lobby data unique_server_name = Visulth 03:14:07.474 [Lua] Lobby data host = 110000101e55044 03:14:07.474 [Lua] Lobby data game_mode = 6 03:14:07.474 [Lua] Lobby data is_private = false 03:14:07.474 [Lua] Lobby data level_key = ground_zero 03:14:07.474 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:07.474 [Lua] Lobby data selected_level_key = ground_zero 03:14:07.474 [Lua] Lobby data quick_game = false 03:14:07.474 [Lua] Lobby data mechanism = adventure 03:14:07.474 [Lua] Lobby data matchmaking = true 03:14:07.474 [Lua] Lobby data num_players = 4 03:14:07.474 [Lua] Lobby data country_code = CA 03:14:07.474 [Lua] Lobby data difficulty = hardest 03:14:07.474 [Lua] Lobby data player_slot_5 = 0:0 03:14:07.474 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:07.474 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:07.474 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:07.475 [Lua] Lobby data eac_authorized = true 03:14:07.475 [Lua] Set lobby end. 03:14:07.475 [Lua] MUSIC MANAGER unmute_all_world_sounds 929833 0 03:14:07.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 92 03:14:07.475 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:14:07.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 92 03:14:07.479 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 03:14:07.479 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil] 03:14:07.479 [Lua] [LevelTransitionHandler] load_level ground_zero 03:14:07.556 [Umbra] Unload tome 03:14:07.668 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:14:07.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:14:07.668 [Lua] [LevelTransitionHandler] Loading level: "ground_zero" 03:14:07.668 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ground_zero" 03:14:07.668 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read, 03:14:07.668 [Lua] [StateLoading] got rpc_load_level 77 ground_zero 03:14:07.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 03:14:07.868 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 03:14:07.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 03:14:07.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 92 03:14:07.885 [Lua] MUSIC MANAGER nik_loading_screen_ground_zero_02 929834 0 03:14:07.895 [Lua] MUSIC MANAGER Play_loading_screen_music 929835 0 03:14:08.457 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 03:14:12.734 [Lua] ### Sending rpc_level_loaded 03:14:12.734 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 77 03:14:12.734 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded 03:14:14.057 [Lua] ### Sending rpc_level_loaded 03:14:14.057 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 77 03:14:14.057 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 03:14:15.333 [Lua] ### Sending rpc_level_loaded 03:14:15.333 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 77 03:14:15.333 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 03:14:16.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 03:14:16.842 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 03:14:16.860 [Lua] [LevelTransitionHandler] Level load completed! 03:14:16.860 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:14:16.907 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:14:16.908 [Lua] checking dlc's against conflict directors 03:14:16.908 [Lua] --- --- --- 03:14:16.908 [Lua] Starting... difficulty 'hardest' 03:14:16.908 [Lua] There are no starting conflict directors! 03:14:16.908 [Lua] --- --- --- 03:14:16.908 [Lua] 03:14:16.908 [Lua] Looking for a new director: 03:14:16.908 [Lua] (free: 32) master hash is: chaos_exalted_sorcerer skaven_clan_rat skaven_storm_vermin_commander 03:14:16.908 [Lua] ->trying director: skaven_beastmen 03:14:16.908 [Lua] --> success! 03:14:16.908 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer beastmen_ungor skaven_ratling_gunner skaven_plague_monk skaven_pack_master skaven_loot_rat skaven_storm_vermin_with_shield beastmen_minotaur skaven_warpfire_thrower skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_stormfiend chaos_raider chaos_marauder 03:14:16.908 [Lua] 03:14:16.908 [Lua] Looking for a new director: 03:14:16.908 [Lua] (free: 10) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_exalted_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat skaven_storm_vermin_with_shield beastmen_minotaur skaven_warpfire_thrower skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor 03:14:16.908 [Lua] ->trying director: beastmen 03:14:16.908 [Lua] --> success! 03:14:16.908 [Lua] --> Added these breeds: chaos_vortex_sorcerer 03:14:16.908 [Lua] 03:14:16.908 [Lua] Looking for a new director: 03:14:16.908 [Lua] (free: 9) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_exalted_sorcerer chaos_vortex_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat skaven_storm_vermin_with_shield beastmen_minotaur skaven_warpfire_thrower skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor 03:14:16.908 [Lua] ->trying director: chaos 03:14:16.908 [Lua] --> success! 03:14:16.908 [Lua] --> Added these breeds: chaos_troll chaos_warrior chaos_fanatic chaos_marauder_with_shield 03:14:16.908 [Lua] 03:14:16.908 [Lua] Looking for a new director: 03:14:16.908 [Lua] (free: 5) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_storm_vermin_with_shield chaos_warrior chaos_exalted_sorcerer chaos_vortex_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor 03:14:16.908 [Lua] ->trying director: chaos_beastmen 03:14:16.908 [Lua] --> success! 03:14:16.908 [Lua] --> re-used the same breeds 03:14:16.908 [Lua] 03:14:16.908 [Lua] Looking for a new director: 03:14:16.908 [Lua] (free: 5) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_storm_vermin_with_shield chaos_warrior chaos_exalted_sorcerer chaos_vortex_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor 03:14:16.908 [Lua] ->trying director: skaven 03:14:16.908 [Lua] --> success! 03:14:16.908 [Lua] --> Added these breeds: skaven_rat_ogre skaven_slave 03:14:16.908 [Lua] 03:14:16.908 [Lua] DONE! Found the following directors: 03:14:16.908 [Lua] skaven_beastmen 03:14:16.908 [Lua] beastmen 03:14:16.908 [Lua] chaos 03:14:16.908 [Lua] chaos_beastmen 03:14:16.908 [Lua] skaven 03:14:16.908 [Lua] (free: 3), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander skaven_slave chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior chaos_exalted_sorcerer chaos_vortex_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 03:14:16.909 [Lua] ### Sending rpc_level_loaded 03:14:16.909 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 77 03:14:16.909 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 03:14:16.929 [Lua] ### Sending rpc_level_loaded 03:14:16.929 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 77 03:14:17.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:14:17.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:14:17.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:14:17.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:14:17.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:14:17.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:14:18.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:14:18.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:14:18.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:14:18.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:14:18.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:14:18.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:14:19.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:14:19.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:14:19.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:14:19.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:14:19.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:14:19.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:14:19.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:14:19.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:14:19.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:14:19.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:14:19.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:14:19.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:14:20.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:14:20.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:14:20.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:14:20.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:14:20.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:14:20.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:14:20.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:14:20.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:14:20.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:14:21.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:14:21.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:14:21.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:14:21.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:14:21.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:14:21.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:14:22.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:14:22.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:14:22.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:14:22.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:14:22.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:14:22.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:14:23.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:14:23.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:14:23.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:14:23.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:14:23.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:14:23.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:14:23.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:14:23.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:14:23.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:14:24.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:14:24.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:14:24.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:14:24.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:14:24.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:14:24.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:14:25.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:14:25.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:14:25.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:14:25.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:14:25.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:14:25.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:14:26.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:14:26.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:14:26.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:14:26.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:14:26.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:14:26.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:14:26.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:14:26.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:14:26.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:14:27.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:14:27.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:14:27.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:14:27.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:14:27.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:14:27.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:14:27.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:14:27.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:14:27.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:14:27.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:14:27.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:14:27.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:14:27.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:14:27.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:14:27.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 03:14:28.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 03:14:28.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 03:14:28.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 03:14:29.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 03:14:29.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 03:14:29.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 03:14:30.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 03:14:30.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 03:14:30.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 03:14:31.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 03:14:31.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 03:14:31.267 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: event 03:14:31.267 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:14:31.267 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:14:32.268 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:14:32.268 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:14:32.268 [Lua] [Matchmaking] unregister rpcs 03:14:32.268 [Lua] Set lobby begin: 03:14:32.268 [Lua] Lobby data twitch_enabled = false 03:14:32.268 [Lua] Lobby data power_level = 0 03:14:32.268 [Lua] Lobby data unique_server_name = Visulth 03:14:32.268 [Lua] Lobby data host = 110000101e55044 03:14:32.268 [Lua] Lobby data game_mode = 6 03:14:32.268 [Lua] Lobby data is_private = false 03:14:32.268 [Lua] Lobby data level_key = ground_zero 03:14:32.268 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:32.268 [Lua] Lobby data selected_level_key = ground_zero 03:14:32.268 [Lua] Lobby data quick_game = false 03:14:32.268 [Lua] Lobby data mechanism = adventure 03:14:32.268 [Lua] Lobby data matchmaking = true 03:14:32.268 [Lua] Lobby data num_players = 4 03:14:32.268 [Lua] Lobby data country_code = CA 03:14:32.268 [Lua] Lobby data difficulty = hardest 03:14:32.268 [Lua] Lobby data player_slot_5 = 0:0 03:14:32.268 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:32.268 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:32.269 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:32.269 [Lua] Lobby data eac_authorized = true 03:14:32.269 [Lua] Set lobby end. 03:14:32.269 [Lua] [Managers] Destroying state managers... 03:14:32.270 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 03:14:32.270 [Lua] MUSIC MANAGER Stop_loading_screen_music 929836 0 03:14:32.270 [Lua] [Gamestate] Enter StateIngame HOST 03:14:32.271 [Lua] <>level = ground_zero<> 03:14:32.271 [Lua] Set lobby begin: 03:14:32.271 [Lua] Lobby data twitch_enabled = false 03:14:32.271 [Lua] Lobby data power_level = 0 03:14:32.271 [Lua] Lobby data unique_server_name = Visulth 03:14:32.271 [Lua] Lobby data host = 110000101e55044 03:14:32.271 [Lua] Lobby data game_mode = 6 03:14:32.271 [Lua] Lobby data is_private = false 03:14:32.271 [Lua] Lobby data level_key = ground_zero 03:14:32.271 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:32.271 [Lua] Lobby data selected_level_key = ground_zero 03:14:32.272 [Lua] Lobby data quick_game = false 03:14:32.272 [Lua] Lobby data mechanism = adventure 03:14:32.272 [Lua] Lobby data matchmaking = true 03:14:32.272 [Lua] Lobby data num_players = 4 03:14:32.272 [Lua] Lobby data country_code = CA 03:14:32.272 [Lua] Lobby data difficulty = hardest 03:14:32.272 [Lua] Lobby data player_slot_5 = 0:0 03:14:32.272 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:32.272 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:32.272 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:32.272 [Lua] Lobby data eac_authorized = true 03:14:32.272 [Lua] Set lobby end. 03:14:32.272 [Umbra] Init version: 3.4.15 :: 16 threads 03:14:32.272 [Lua] [StateIngame] Server ingame 03:14:32.277 [Lua] Set lobby begin: 03:14:32.277 [Lua] Lobby data twitch_enabled = false 03:14:32.277 [Lua] Lobby data power_level = 0 03:14:32.277 [Lua] Lobby data unique_server_name = Visulth 03:14:32.277 [Lua] Lobby data host = 110000101e55044 03:14:32.277 [Lua] Lobby data game_mode = 6 03:14:32.277 [Lua] Lobby data is_private = false 03:14:32.277 [Lua] Lobby data level_key = ground_zero 03:14:32.278 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:32.278 [Lua] Lobby data selected_level_key = ground_zero 03:14:32.278 [Lua] Lobby data quick_game = false 03:14:32.278 [Lua] Lobby data mechanism = adventure 03:14:32.278 [Lua] Lobby data matchmaking = true 03:14:32.278 [Lua] Lobby data num_players = 4 03:14:32.278 [Lua] Lobby data country_code = CA 03:14:32.278 [Lua] Lobby data difficulty = hardest 03:14:32.278 [Lua] Lobby data player_slot_5 = 0:0 03:14:32.278 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:32.278 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:32.278 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:32.278 [Lua] Lobby data eac_authorized = true 03:14:32.278 [Lua] Set lobby end. 03:14:32.278 [Lua] [Matchmaking] register rpcs 03:14:32.278 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:14:32.278 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 03:14:32.278 [Lua] [GameNetworkManager] self.is_server = true 03:14:32.278 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:14:32.278 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:14:32.278 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:14:32.278 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:14:32.278 [Network] Setting artificial MTU limit to 65536 03:14:32.291 [Lua] Switching ConflictSettings: to: default 03:14:32.291 [Lua] pacing=default 03:14:32.291 [Lua] roaming=nil 03:14:32.291 [Lua] specials=default 03:14:32.291 [Lua] debug_color=maroon 03:14:32.291 [Lua] pack_spawning=default 03:14:32.291 [Lua] contained_breeds=nil 03:14:32.291 [Lua] disabled=false 03:14:32.291 [Lua] boss=default 03:14:32.291 [Lua] horde=default 03:14:32.291 [Lua] name=default 03:14:32.291 [Lua] intensity=default 03:14:32.291 [Lua] --- 03:14:32.291 [Lua] [LevelAnalysis] set_random_seed( 2850473) 03:14:32.303 [Lua] [AIInterestPointSystem] Level Seed: 2850473 03:14:32.303 [Lua] 03:14:32.303 [Lua] [entity_system_bag] = table 03:14:32.303 [Lua] [entity_system_bag] = metatable 03:14:32.303 [Lua] [startup_data] = table 03:14:32.303 [Lua] [entity_manager] = table 03:14:32.303 [Lua] [entity_manager] = metatable 03:14:32.303 [Lua] [unit_spawner] = table 03:14:32.303 [Lua] [unit_spawner] = metatable 03:14:32.303 [Lua] [unit_storage] = table 03:14:32.303 [Lua] [unit_storage] = metatable 03:14:32.303 [Lua] [dice_keeper] = table 03:14:32.303 [Lua] [dice_keeper] = metatable 03:14:32.303 [Lua] [is_server] = true (boolean) 03:14:32.304 [Lua] [world] = [World] 03:14:32.304 [Lua] [system_api] = table 03:14:32.304 [Lua] [entity_system] = table 03:14:32.304 [Lua] [entity_system] = metatable 03:14:32.304 [Lua] [network_lobby] = table 03:14:32.304 [Lua] [network_lobby] = metatable 03:14:32.304 [Lua] [profile_synchronizer] = table 03:14:32.304 [Lua] [profile_synchronizer] = metatable 03:14:32.304 [Lua] [level_transition_handler] = table 03:14:32.304 [Lua] [level_transition_handler] = metatable 03:14:32.304 [Lua] [num_local_human_players] = 1 (number) 03:14:32.304 [Lua] [statistics_db] = table 03:14:32.304 [Lua] [statistics_db] = metatable 03:14:32.304 [Lua] [network_server] = table 03:14:32.304 [Lua] [network_server] = metatable 03:14:32.304 [Lua] [input_manager] = table 03:14:32.304 [Lua] [input_manager] = metatable 03:14:32.304 [Lua] [network_clock] = table 03:14:32.304 [Lua] [network_clock] = metatable 03:14:32.304 [Lua] [network_transmit] = table 03:14:32.304 [Lua] [network_transmit] = metatable 03:14:32.304 [Lua] [free_flight_manager] = table 03:14:32.304 [Lua] [free_flight_manager] = metatable 03:14:32.304 [Lua] [network_manager] = table 03:14:32.304 [Lua] [network_manager] = metatable 03:14:32.304 [Lua] [network_event_delegate] = table 03:14:32.304 [Lua] [network_event_delegate] = metatable 03:14:32.304 [Lua] 03:14:32.304 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:14:32.304 [Lua] ignoring extension VersusInteractObjectiveExtension 03:14:32.304 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:14:32.304 [Lua] ignoring extension VersusSocketObjectiveExtension 03:14:32.304 [Lua] ignoring extension VersusTargetObjectiveExtension 03:14:32.311 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:14:32.336 [Lua] [AchievementManager] Achievements using the steam platform 03:14:32.336 [Lua] [StateIngame] Level seed: 2850473 03:14:32.336 [World] Spawning level. 03:14:32.942 [Lua] respawn_unit_spawned with group id: boss_group 03:14:32.942 [Lua] respawn_unit_spawned with group id: boss_group 03:14:32.942 [Lua] respawn_unit_spawned with group id: boss_group 03:14:33.032 [Lua] [LevelAnalysis] set_random_seed( 2850473) 03:14:33.058 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:14:33.058 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:14:33.059 [Lua] [IngameUI] init 03:14:33.074 [SteamVoipClient] select_out(110000101e55044, off) 03:14:33.074 [SteamVoipClient] select_out(110000105bd392b, off) 03:14:33.074 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:14:33.080 [Lua] cb_razer_chroma_setup 03:14:33.149 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:14:33.149 [Lua] Set lobby begin: 03:14:33.149 [Lua] Lobby data twitch_enabled = false 03:14:33.149 [Lua] Lobby data power_level = 835 03:14:33.149 [Lua] Lobby data unique_server_name = Visulth 03:14:33.149 [Lua] Lobby data host = 110000101e55044 03:14:33.149 [Lua] Lobby data game_mode = 6 03:14:33.149 [Lua] Lobby data is_private = false 03:14:33.149 [Lua] Lobby data level_key = ground_zero 03:14:33.149 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:33.149 [Lua] Lobby data selected_level_key = ground_zero 03:14:33.149 [Lua] Lobby data quick_game = false 03:14:33.149 [Lua] Lobby data mechanism = adventure 03:14:33.149 [Lua] Lobby data matchmaking = true 03:14:33.149 [Lua] Lobby data num_players = 4 03:14:33.149 [Lua] Lobby data country_code = CA 03:14:33.149 [Lua] Lobby data difficulty = hardest 03:14:33.149 [Lua] Lobby data player_slot_5 = 0:0 03:14:33.149 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:33.149 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:33.149 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:33.149 [Lua] Lobby data eac_authorized = true 03:14:33.150 [Lua] Set lobby end. 03:14:33.151 [Lua] CurrentConflictSettings default 03:14:33.151 [Lua] [ConflictDirector] conflict_director is ai_ready 03:14:33.157 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:14:33.157 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:14:33.168 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:14:33.168 [Lua] Forming navigation groups in one frame 03:14:33.168 [Lua] Forming navigation groups 03:14:33.179 [Lua] NavigationGroupManager -> calulation time A: 0.011000000000422006 03:14:33.569 [Lua] NavigationGroupManager -> calulation time B: 0.39099999999962165 03:14:33.569 [Lua] number of nav groups: 343 03:14:33.573 [Lua] number of refined nav groups : 252 03:14:33.583 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000625732 03:14:33.583 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.43216913640499 Normalized coefficient: 1.509753129388733 03:14:33.590 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.877904722839592 Normalized coefficient: 1.3259914410421971 03:14:33.596 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 5.804072165489198 Normalized coefficient: 1.4731036686342376 03:14:33.609 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 03:14:33.609 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 03:14:33.612 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 03:14:33.612 [Lua] [LevelAnalysis] This level has a total main-path length of 939.364 meters. 03:14:33.612 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:14:33.612 [Lua] [LevelAnalysis] 03:14:33.612 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:14:33.612 [Lua] [LevelAnalysis] 03:14:33.612 [Lua] [LevelAnalysis] Terror events added: 03:14:33.612 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 03:14:33.612 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 03:14:33.612 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 03:14:33.612 [Lua] ----> using boss gizmo! 03:14:33.612 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -209.0 start-travel-dist: 415.4, end-travel-dist: 548.4 spawn_distance 196.4 03:14:33.613 [Lua] Adding main path event: Vector3Box(42.3761, 30.3111, -10.7311) boss_event_chaos_spawn 45 table: 000000008648E2C0 03:14:33.613 [Lua] [LevelAnalysis] num_event_places_f: 0.59290929667154946 , num_event_places: 0 , trailing_event_fraction: 0.59290929667154946 , num_events: 0 03:14:33.613 [Lua] [LevelAnalysis] Level path distance: 939.36394500732422 03:14:33.613 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:14:33.619 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:14:33.627 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 03:14:33.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:14:33.627 [Save] Loading `ut_tweaks_presets` 03:14:33.627 warning: [Save] Missing filename `ut_tweaks_presets` 03:14:33.707 [Lua] MUSIC: explore -> lost 03:14:34.485 [Lua] Set lobby begin: 03:14:34.485 [Lua] Lobby data twitch_enabled = false 03:14:34.485 [Lua] Lobby data power_level = 835 03:14:34.485 [Lua] Lobby data unique_server_name = Visulth 03:14:34.485 [Lua] Lobby data host = 110000101e55044 03:14:34.485 [Lua] Lobby data game_mode = 6 03:14:34.485 [Lua] Lobby data is_private = false 03:14:34.485 [Lua] Lobby data level_key = ground_zero 03:14:34.485 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:34.485 [Lua] Lobby data selected_level_key = ground_zero 03:14:34.485 [Lua] Lobby data quick_game = false 03:14:34.485 [Lua] Lobby data mechanism = adventure 03:14:34.485 [Lua] Lobby data matchmaking = true 03:14:34.485 [Lua] Lobby data num_players = 4 03:14:34.485 [Lua] Lobby data country_code = CA 03:14:34.485 [Lua] Lobby data difficulty = hardest 03:14:34.485 [Lua] Lobby data player_slot_5 = 0:0 03:14:34.485 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:34.485 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:34.485 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:34.486 [Lua] Lobby data eac_authorized = true 03:14:34.486 [Lua] Set lobby end. 03:14:34.486 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing 03:14:34.486 [Lua] Breedfreezer (server) starting a hot join sync 03:14:34.486 [Lua] packing 0 units of breed chaos_marauder 03:14:34.486 [Lua] packing 0 units of breed skaven_clan_rat 03:14:34.486 [Lua] packing 0 units of breed skaven_storm_vermin 03:14:34.486 [Lua] packing 0 units of breed skaven_slave 03:14:34.486 [Lua] packing 0 units of breed chaos_fanatic 03:14:34.486 [Lua] packing 0 units of breed beastmen_ungor_archer 03:14:34.486 [Lua] packing 0 units of breed chaos_raider 03:14:34.486 [Lua] packing 0 units of breed chaos_warrior 03:14:34.486 [Lua] packing 0 units of breed chaos_berzerker 03:14:34.486 [Lua] packing 0 units of breed beastmen_bestigor 03:14:34.486 [Lua] packing 0 units of breed beastmen_ungor 03:14:34.486 [Lua] packing 0 units of breed skaven_plague_monk 03:14:34.486 [Lua] packing 0 units of breed beastmen_gor 03:14:34.486 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:14:34.486 [Lua] 03:14:34.486 [Lua] [1] = 1 (number) 03:14:34.486 [Lua] [2] = 0 (number) 03:14:34.486 [Lua] [3] = 1 (number) 03:14:34.486 [Lua] [4] = 0 (number) 03:14:34.486 [Lua] [5] = 1 (number) 03:14:34.486 [Lua] [6] = 0 (number) 03:14:34.486 [Lua] [7] = 1 (number) 03:14:34.486 [Lua] [8] = 0 (number) 03:14:34.486 [Lua] [9] = 1 (number) 03:14:34.486 [Lua] [10] = 0 (number) 03:14:34.486 [Lua] [11] = 1 (number) 03:14:34.486 [Lua] [12] = 0 (number) 03:14:34.486 [Lua] [13] = 1 (number) 03:14:34.486 [Lua] [14] = 0 (number) 03:14:34.486 [Lua] [15] = 1 (number) 03:14:34.486 [Lua] [16] = 0 (number) 03:14:34.486 [Lua] [17] = 1 (number) 03:14:34.486 [Lua] [18] = 0 (number) 03:14:34.486 [Lua] [19] = 1 (number) 03:14:34.486 [Lua] [20] = 0 (number) 03:14:34.486 [Lua] [21] = 1 (number) 03:14:34.486 [Lua] [22] = 0 (number) 03:14:34.486 [Lua] [23] = 1 (number) 03:14:34.486 [Lua] [24] = 0 (number) 03:14:34.486 [Lua] [25] = 1 (number) 03:14:34.486 [Lua] [26] = 0 (number) 03:14:34.486 [Lua] 03:14:34.486 [Lua] 03:14:34.486 [Lua] 03:14:34.487 [Lua] Set lobby begin: 03:14:34.487 [Lua] Lobby data twitch_enabled = false 03:14:34.488 [Lua] Lobby data power_level = 835 03:14:34.488 [Lua] Lobby data unique_server_name = Visulth 03:14:34.488 [Lua] Lobby data host = 110000101e55044 03:14:34.488 [Lua] Lobby data game_mode = 6 03:14:34.488 [Lua] Lobby data is_private = false 03:14:34.488 [Lua] Lobby data level_key = ground_zero 03:14:34.488 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:34.488 [Lua] Lobby data selected_level_key = ground_zero 03:14:34.488 [Lua] Lobby data quick_game = false 03:14:34.488 [Lua] Lobby data mechanism = adventure 03:14:34.488 [Lua] Lobby data matchmaking = true 03:14:34.488 [Lua] Lobby data num_players = 4 03:14:34.488 [Lua] Lobby data country_code = CA 03:14:34.488 [Lua] Lobby data difficulty = hardest 03:14:34.488 [Lua] Lobby data player_slot_5 = 0:0 03:14:34.488 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:34.488 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:34.488 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:34.488 [Lua] Lobby data eac_authorized = true 03:14:34.488 [Lua] Set lobby end. 03:14:34.488 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 03:14:34.488 [Lua] Breedfreezer (server) starting a hot join sync 03:14:34.488 [Lua] packing 0 units of breed chaos_marauder 03:14:34.488 [Lua] packing 0 units of breed skaven_clan_rat 03:14:34.488 [Lua] packing 0 units of breed skaven_storm_vermin 03:14:34.488 [Lua] packing 0 units of breed skaven_slave 03:14:34.488 [Lua] packing 0 units of breed chaos_fanatic 03:14:34.488 [Lua] packing 0 units of breed beastmen_ungor_archer 03:14:34.488 [Lua] packing 0 units of breed chaos_raider 03:14:34.488 [Lua] packing 0 units of breed chaos_warrior 03:14:34.488 [Lua] packing 0 units of breed chaos_berzerker 03:14:34.488 [Lua] packing 0 units of breed beastmen_bestigor 03:14:34.488 [Lua] packing 0 units of breed beastmen_ungor 03:14:34.488 [Lua] packing 0 units of breed skaven_plague_monk 03:14:34.488 [Lua] packing 0 units of breed beastmen_gor 03:14:34.488 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:14:34.488 [Lua] 03:14:34.488 [Lua] [1] = 1 (number) 03:14:34.488 [Lua] [2] = 0 (number) 03:14:34.488 [Lua] [3] = 1 (number) 03:14:34.488 [Lua] [4] = 0 (number) 03:14:34.488 [Lua] [5] = 1 (number) 03:14:34.488 [Lua] [6] = 0 (number) 03:14:34.488 [Lua] [7] = 1 (number) 03:14:34.488 [Lua] [8] = 0 (number) 03:14:34.488 [Lua] [9] = 1 (number) 03:14:34.488 [Lua] [10] = 0 (number) 03:14:34.488 [Lua] [11] = 1 (number) 03:14:34.488 [Lua] [12] = 0 (number) 03:14:34.488 [Lua] [13] = 1 (number) 03:14:34.488 [Lua] [14] = 0 (number) 03:14:34.488 [Lua] [15] = 1 (number) 03:14:34.488 [Lua] [16] = 0 (number) 03:14:34.488 [Lua] [17] = 1 (number) 03:14:34.488 [Lua] [18] = 0 (number) 03:14:34.488 [Lua] [19] = 1 (number) 03:14:34.488 [Lua] [20] = 0 (number) 03:14:34.488 [Lua] [21] = 1 (number) 03:14:34.488 [Lua] [22] = 0 (number) 03:14:34.488 [Lua] [23] = 1 (number) 03:14:34.488 [Lua] [24] = 0 (number) 03:14:34.488 [Lua] [25] = 1 (number) 03:14:34.488 [Lua] [26] = 0 (number) 03:14:34.488 [Lua] 03:14:34.488 [Lua] 03:14:34.488 [Lua] 03:14:34.490 [Lua] Set lobby begin: 03:14:34.490 [Lua] Lobby data twitch_enabled = false 03:14:34.490 [Lua] Lobby data power_level = 835 03:14:34.490 [Lua] Lobby data unique_server_name = Visulth 03:14:34.490 [Lua] Lobby data host = 110000101e55044 03:14:34.490 [Lua] Lobby data game_mode = 6 03:14:34.490 [Lua] Lobby data is_private = false 03:14:34.490 [Lua] Lobby data level_key = ground_zero 03:14:34.490 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:34.490 [Lua] Lobby data selected_level_key = ground_zero 03:14:34.490 [Lua] Lobby data quick_game = false 03:14:34.490 [Lua] Lobby data mechanism = adventure 03:14:34.490 [Lua] Lobby data matchmaking = true 03:14:34.490 [Lua] Lobby data num_players = 4 03:14:34.490 [Lua] Lobby data country_code = CA 03:14:34.490 [Lua] Lobby data difficulty = hardest 03:14:34.490 [Lua] Lobby data player_slot_5 = 0:0 03:14:34.490 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:34.490 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:34.490 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:34.490 [Lua] Lobby data eac_authorized = true 03:14:34.490 [Lua] Set lobby end. 03:14:34.490 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 03:14:34.490 [Lua] Breedfreezer (server) starting a hot join sync 03:14:34.490 [Lua] packing 0 units of breed chaos_marauder 03:14:34.490 [Lua] packing 0 units of breed skaven_clan_rat 03:14:34.490 [Lua] packing 0 units of breed skaven_storm_vermin 03:14:34.490 [Lua] packing 0 units of breed skaven_slave 03:14:34.490 [Lua] packing 0 units of breed chaos_fanatic 03:14:34.490 [Lua] packing 0 units of breed beastmen_ungor_archer 03:14:34.490 [Lua] packing 0 units of breed chaos_raider 03:14:34.490 [Lua] packing 0 units of breed chaos_warrior 03:14:34.490 [Lua] packing 0 units of breed chaos_berzerker 03:14:34.490 [Lua] packing 0 units of breed beastmen_bestigor 03:14:34.490 [Lua] packing 0 units of breed beastmen_ungor 03:14:34.490 [Lua] packing 0 units of breed skaven_plague_monk 03:14:34.490 [Lua] packing 0 units of breed beastmen_gor 03:14:34.490 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:14:34.490 [Lua] 03:14:34.490 [Lua] [1] = 1 (number) 03:14:34.490 [Lua] [2] = 0 (number) 03:14:34.490 [Lua] [3] = 1 (number) 03:14:34.490 [Lua] [4] = 0 (number) 03:14:34.490 [Lua] [5] = 1 (number) 03:14:34.490 [Lua] [6] = 0 (number) 03:14:34.490 [Lua] [7] = 1 (number) 03:14:34.490 [Lua] [8] = 0 (number) 03:14:34.490 [Lua] [9] = 1 (number) 03:14:34.490 [Lua] [10] = 0 (number) 03:14:34.490 [Lua] [11] = 1 (number) 03:14:34.490 [Lua] [12] = 0 (number) 03:14:34.490 [Lua] [13] = 1 (number) 03:14:34.490 [Lua] [14] = 0 (number) 03:14:34.490 [Lua] [15] = 1 (number) 03:14:34.490 [Lua] [16] = 0 (number) 03:14:34.490 [Lua] [17] = 1 (number) 03:14:34.490 [Lua] [18] = 0 (number) 03:14:34.490 [Lua] [19] = 1 (number) 03:14:34.490 [Lua] [20] = 0 (number) 03:14:34.490 [Lua] [21] = 1 (number) 03:14:34.490 [Lua] [22] = 0 (number) 03:14:34.490 [Lua] [23] = 1 (number) 03:14:34.490 [Lua] [24] = 0 (number) 03:14:34.490 [Lua] [25] = 1 (number) 03:14:34.490 [Lua] [26] = 0 (number) 03:14:34.490 [Lua] 03:14:34.490 [Lua] 03:14:34.490 [Lua] 03:14:34.491 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 03:14:34.491 [Lua] RemotePlayer:create_game_object( ) 56 03:14:34.502 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 03:14:34.502 [Lua] RemotePlayer:create_game_object( ) 57 03:14:34.514 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 03:14:34.514 [Lua] RemotePlayer:create_game_object( ) 58 03:14:34.528 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 03:14:34.528 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:14:34.528 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 03:14:34.532 [Lua] MUSIC: lost -> explore 03:14:34.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:14:34.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:14:34.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 03:14:34.604 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 03:14:34.604 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:14:34.604 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 03:14:34.615 [Lua] Switching ConflictSettings: to: skaven_beastmen 03:14:34.615 [Lua] pacing=default 03:14:34.615 [Lua] locked_func_name=beastmen 03:14:34.615 [Lua] roaming=nil 03:14:34.615 [Lua] specials=skaven_beastmen 03:14:34.615 [Lua] debug_color=orange 03:14:34.615 [Lua] pack_spawning=skaven_beastmen 03:14:34.615 [Lua] contained_breeds=nil 03:14:34.615 [Lua] disabled=false 03:14:34.615 [Lua] boss=skaven_beastmen 03:14:34.615 [Lua] horde=beastmen 03:14:34.615 [Lua] name=skaven_beastmen 03:14:34.615 [Lua] intensity=default 03:14:34.615 [Lua] --- 03:14:34.617 [Lua] Spawning torch at [Unit '#ID[81dceafd7202ff43]'] at position Vector3(-187.242, 149.852, 48.491) 03:14:34.792 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:14:34.792 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:14:34.792 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:14:34.792 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:14:34.794 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 03:14:34.794 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:14:34.795 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:14:34.795 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 03:14:34.795 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:14:34.797 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 03:14:34.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:14:34.800 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:14:34.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 03:14:34.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:14:34.866 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:14:34.881 [Lua] Spline already found! 03:14:35.089 [Lua] StateInGameRunning:_game_actually_starts() 03:14:35.090 [Lua] ################################################################################################################# 03:14:35.090 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:14:35.090 [Lua] ################################################################################################################# 03:14:35.090 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 93 03:14:35.090 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:14:35.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 93 03:14:35.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:14:35.184 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:14:35.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 93 03:14:35.264 [Lua] Commit load time data 03:14:36.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0xe3082, position: 0 03:14:38.840 [Lua] Set lobby begin: 03:14:38.840 [Lua] Lobby data twitch_enabled = false 03:14:38.840 [Lua] Lobby data power_level = 811 03:14:38.840 [Lua] Lobby data unique_server_name = Visulth 03:14:38.840 [Lua] Lobby data host = 110000101e55044 03:14:38.840 [Lua] Lobby data game_mode = 6 03:14:38.840 [Lua] Lobby data is_private = false 03:14:38.840 [Lua] Lobby data level_key = ground_zero 03:14:38.840 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:14:38.840 [Lua] Lobby data selected_level_key = ground_zero 03:14:38.840 [Lua] Lobby data quick_game = false 03:14:38.840 [Lua] Lobby data mechanism = adventure 03:14:38.840 [Lua] Lobby data matchmaking = true 03:14:38.840 [Lua] Lobby data num_players = 4 03:14:38.840 [Lua] Lobby data country_code = CA 03:14:38.840 [Lua] Lobby data difficulty = hardest 03:14:38.841 [Lua] Lobby data player_slot_5 = 0:0 03:14:38.841 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:14:38.841 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:14:38.841 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:14:38.841 [Lua] Lobby data eac_authorized = true 03:14:38.841 [Lua] Set lobby end. 03:14:48.669 [Flow] LUA_WIELD_TORCH 03:14:57.580 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:14:57.595 [Lua] Spline already found! 03:14:59.437 [Lua] Players are leaving the safe zone 03:15:10.518 [Flow] LUA_WIELD_TORCH 03:15:11.061 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:15:11.080 [Lua] Spline already found! 03:15:14.784 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:15:14.784 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:15:14.800 [Lua] Spline already found! 03:15:14.806 [Lua] Spline already found! 03:15:15.795 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:15:15.812 [Lua] Spline already found! 03:15:16.963 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:15:16.981 [Lua] Spline already found! 03:15:17.252 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:15:17.269 [Lua] Spline already found! 03:15:17.557 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:15:17.573 [Lua] Spline already found! 03:15:21.436 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:21.774 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:15:22.077 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:22.505 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:15:22.749 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:23.099 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:15:30.738 [Flow] LUA_WIELD_TORCH 03:15:32.252 [Lua] fence jumping 03:15:33.117 [Lua] simple los failed 03:15:35.139 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:15:35.158 [Lua] Spline already found! 03:15:35.809 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:15:35.810 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 03:15:36.001 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:15:36.019 [Lua] Spline already found! 03:15:37.768 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:38.220 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:15:38.377 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:38.959 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:15:39.105 [Flow] LUA_WIELD_TORCH 03:15:42.017 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 935517 0 03:15:44.764 [Flow] LUA_WIELD_TORCH 03:15:45.963 [Lua] fence jumping 03:15:46.944 [Lua] ready to jump failed 03:15:48.110 [Lua] fence jumping 03:15:48.669 [Lua] simple los failed 03:15:49.287 [Flow] LUA_WIELD_TORCH 03:15:50.747 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 936315 0 03:15:52.054 [Lua] Destroying unit since outside mesh or world 03:15:52.200 [Lua] Coordinated attack! 03:16:12.651 [Lua] Time for new HOOORDE! multi_first_wave 03:16:12.651 [Lua] horde requested: vector 03:16:12.651 [Lua] setting up vector-horde 03:16:12.651 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 03:16:12.651 [Lua] --> horde wants to spawn ahead of players (0.082956227992634/0.67 03:16:12.651 [Lua] -> spawning: 21 03:16:12.651 [Lua] horde crated with id 12 of type vector 03:16:12.651 [Lua] vector horde has started 03:16:12.660 [Lua] MUSIC: explore -> pre_horde 03:16:20.000 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:16:20.672 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe5789, position: 0 03:16:21.612 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:16:26.763 [Lua] MUSIC: pre_horde -> horde 03:16:28.996 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:16:28.996 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:16:28.996 [Lua] horde requested: vector 03:16:28.996 [Lua] setting up vector-horde 03:16:28.996 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 03:16:28.996 [Lua] --> horde wants to spawn ahead of players (0.018394134473448/0.67 03:16:28.996 [Lua] -> spawning: 21 03:16:28.996 [Lua] horde crated with id 13 of type vector 03:16:28.996 [Lua] vector horde has started 03:16:31.324 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:16:38.061 [Lua] HORDE: last wave, reset to standard horde delay 03:16:38.061 [Lua] Time for new HOOORDE! multi_last_wave 03:16:38.061 [Lua] horde requested: vector 03:16:38.061 [Lua] setting up vector-horde 03:16:38.061 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 03:16:38.061 [Lua] --> horde wants to spawn ahead of players (0.51135088537916/0.67 03:16:38.062 [Lua] -> spawning: 20 03:16:38.062 [Lua] horde crated with id 14 of type vector 03:16:38.062 [Lua] vector horde has started 03:16:44.113 [Lua] Horde killed: ? 03:16:55.764 [Lua] Destroying unit since outside mesh or world 03:17:01.631 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:02.007 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:17:02.329 [Lua] Coordinated attack! 03:17:02.353 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:02.464 [Lua] Horde killed: ? 03:17:02.772 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:17:03.203 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:03.541 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:17:04.740 [Lua] MUSIC: horde -> explore 03:17:07.665 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 03:17:07.666 [Lua] [GameNetworkManager] destroying game object with go_id=64 03:17:10.731 [Lua] Horde killed: ? 03:17:15.946 [Flow] LUA_WIELD_TORCH 03:17:16.624 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:17:19.217 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:17:20.690 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:17:25.920 [Flow] LUA_WIELD_TORCH 03:17:26.455 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:26.954 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:17:27.149 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:27.448 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:27.710 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:17:27.883 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:27.951 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:17:28.136 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:28.490 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:17:28.628 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:17:32.903 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:17:32.904 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=231 03:17:32.906 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:17:39.355 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:17:39.372 [Lua] Spline already found! 03:17:45.677 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 03:17:45.677 [Lua] ERROR: Tried to freeze unit twice in the same frame. 03:17:56.462 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:56.878 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:17:57.031 [Flow] LUA_WIELD_TORCH 03:18:05.359 [Flow] LUA_WIELD_TORCH 03:18:15.640 [Flow] LUA_WIELD_TORCH 03:18:26.637 [Lua] Time for new HOOORDE! multi_first_wave 03:18:26.637 [Lua] horde requested: ambush 03:18:26.637 [Lua] setting up ambush-horde 03:18:26.637 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 03:18:26.638 [Lua] -> spawning: 19 03:18:26.638 [Lua] horde crated with id 16 of type ambush 03:18:26.638 [Lua] ambush horde has started 03:18:26.646 [Lua] MUSIC: explore -> pre_ambush 03:18:26.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe9059, position: 0 03:18:28.210 [Lua] MUSIC: pre_ambush -> horde 03:18:37.930 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010edcbda4 03:18:37.931 [Lua] [GameNetworkManager] destroying game object with go_id=63 03:18:42.227 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4 03:18:42.228 [Lua] [GameNetworkManager] destroying game object with go_id=62 03:18:52.464 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 959199 0 03:18:52.474 [Lua] MUSIC: horde -> lost 03:18:53.208 [Lua] MUSIC: lost -> explore 03:18:58.558 [Flow] LUA_WIELD_TORCH 03:19:03.052 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 960491 0 03:19:03.061 [Lua] MUSIC: explore -> lost 03:19:03.202 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:19:03.203 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=267 03:19:03.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896) 03:19:07.273 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:19:07.275 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=268 03:19:07.276 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.80314958095550537) 03:19:13.102 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:19:13.102 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 03:19:13.102 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:19:13.102 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 03:19:13.102 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:19:13.102 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 03:19:13.103 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:19:13.104 [Lua] gm_event_end_conditions_met false true 03:19:13.105 [Save] Saving `save_data` 03:19:13.108 [Save] Save done 03:19:13.108 [Save] Saving `save_data` 03:19:13.112 [Save] Save done 03:19:13.114 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:19:13.114 [Lua] Game lost 03:19:13.114 [Lua] PlayFabMirror:_commit_internal nil 03:19:13.114 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:19:13.115 [Save] Saving `save_data` 03:19:13.118 [Save] Save done 03:19:13.124 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 03:19:13.124 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 03:19:13.124 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 03:19:13.125 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 03:19:13.125 [Lua] [ChatManager][1]System: IamLupo is joining the game 03:19:13.125 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 03:19:13.125 [Lua] commit result success 47 03:19:13.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 94 03:19:13.125 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 03:19:13.141 [Connection] Destroying endpoint 11000010309fe6f - explicit request 03:19:13.143 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 03:19:13.145 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 03:19:13.147 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 03:19:13.147 [Lua] [ChatManager][1]System: IamLupo has left the game 03:19:13.147 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 03:19:13.147 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 94 29 03:19:13.603 [Lua] [PlayFabRequestQueue] EAC Enabled! 94 03:19:13.603 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 94 03:19:14.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 94 03:19:20.851 [Lua] ConflictDirector - destroy all units 03:19:20.866 [Lua] Horde killed: ? 03:19:20.906 [Lua] TRANSITION nil nil inn_level 03:19:20.906 [Lua] Transition type "inn_level", is server: true 03:19:20.906 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:19:20.906 [Lua] [GameNetworkManager] Leaving game... 03:19:20.906 [Lua] [GameNetworkManager] Shutting down game session host. 03:19:20.906 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:19:20.907 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:19:20.907 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=285.93 03:19:20.924 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:19:20.938 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session dc69 or from non-session peer 1100001066dfbc4 03:19:22.743 [Lua] [PlayerSyncData] Game session is not initialized 03:19:22.743 [Lua] [PlayerSyncData] Game session is not initialized 03:19:22.743 [Lua] [PlayerSyncData] Game session is not initialized 03:19:22.743 [Lua] Set lobby begin: 03:19:22.743 [Lua] Lobby data twitch_enabled = false 03:19:22.744 [Lua] Lobby data power_level = 0 03:19:22.744 [Lua] Lobby data unique_server_name = Visulth 03:19:22.744 [Lua] Lobby data host = 110000101e55044 03:19:22.744 [Lua] Lobby data game_mode = 6 03:19:22.744 [Lua] Lobby data is_private = false 03:19:22.744 [Lua] Lobby data level_key = ground_zero 03:19:22.744 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:22.744 [Lua] Lobby data selected_level_key = ground_zero 03:19:22.744 [Lua] Lobby data quick_game = false 03:19:22.745 [Lua] Lobby data mechanism = adventure 03:19:22.745 [Lua] Lobby data matchmaking = true 03:19:22.745 [Lua] Lobby data num_players = 4 03:19:22.745 [Lua] Lobby data country_code = CA 03:19:22.745 [Lua] Lobby data difficulty = hardest 03:19:22.745 [Lua] Lobby data player_slot_5 = 0:0 03:19:22.745 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:22.745 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:19:22.745 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:22.745 [Lua] Lobby data eac_authorized = true 03:19:22.745 [Lua] Set lobby end. 03:19:22.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:19:22.875 [Lua] Clearing all global lookup lists 03:19:22.875 [Lua] [IngamePlayerListUI] - Destroy 03:19:22.875 [Lua] [EquipmentUI] - Destroy 03:19:22.875 [Lua] [GamePadEquipmentUI] - Destroy 03:19:22.875 [Lua] [AbilityUI] - Destroy 03:19:22.875 [Lua] [GamePadAbilityUI] - Destroy 03:19:22.876 [Lua] [IngameUI] destroy 03:19:22.922 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:19:22.922 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 03:19:23.105 [Lua] [Managers] Destroying state managers... 03:19:23.121 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:19:23.250 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:19:23.257 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 03:19:23.263 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:19:23.269 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 03:19:23.271 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:19:23.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:19:23.274 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:19:23.274 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:19:23.274 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:19:23.278 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:19:23.283 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 03:19:23.283 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:19:23.285 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:19:23.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:19:23.293 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:19:23.299 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:19:23.300 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:19:23.303 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:19:23.306 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:19:23.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:19:23.313 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:19:23.313 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:19:23.318 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:19:23.324 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:19:23.330 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:19:23.333 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:19:23.335 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:19:23.338 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:19:23.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:19:23.348 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:19:23.373 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 03:19:23.381 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:19:23.388 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:19:23.394 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:19:23.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 03:19:23.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:19:23.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 03:19:23.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 03:19:23.395 [Lua] [Matchmaking] unregister rpcs 03:19:23.395 [Lua] ############### UNLOADING PACKAGES ############### 03:19:23.395 [Lua] [Gamestate] Enter state StateLoading 03:19:23.398 [World] Spawning level. 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] Found camera: end_screen_camera 03:19:23.412 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:19:23.413 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:19:23.413 [Lua] [Matchmaking] register rpcs 03:19:23.413 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:19:23.413 [Lua] registering RPCs 03:19:23.413 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:19:23.413 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:19:23.413 [Lua] Set lobby begin: 03:19:23.413 [Lua] Lobby data twitch_enabled = false 03:19:23.413 [Lua] Lobby data power_level = 0 03:19:23.414 [Lua] Lobby data unique_server_name = Visulth 03:19:23.414 [Lua] Lobby data host = 110000101e55044 03:19:23.414 [Lua] Lobby data game_mode = 3 03:19:23.414 [Lua] Lobby data is_private = false 03:19:23.414 [Lua] Lobby data level_key = inn_level 03:19:23.414 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:23.414 [Lua] Lobby data selected_level_key = ground_zero 03:19:23.414 [Lua] Lobby data quick_game = false 03:19:23.414 [Lua] Lobby data mechanism = adventure 03:19:23.414 [Lua] Lobby data matchmaking = false 03:19:23.414 [Lua] Lobby data num_players = 4 03:19:23.414 [Lua] Lobby data country_code = CA 03:19:23.414 [Lua] Lobby data difficulty = hardest 03:19:23.414 [Lua] Lobby data player_slot_5 = 0:0 03:19:23.414 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:23.414 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:19:23.414 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:23.414 [Lua] Lobby data eac_authorized = true 03:19:23.414 [Lua] Set lobby end. 03:19:23.414 [Lua] MUSIC MANAGER unmute_all_world_sounds 962071 0 03:19:23.414 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 95 03:19:23.414 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:19:23.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 95 03:19:23.418 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:19:23.418 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:19:23.418 [Lua] [LevelTransitionHandler] load_level inn_level 03:19:23.572 [Umbra] Unload tome 03:19:23.616 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler 03:19:23.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:19:23.616 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:19:23.616 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:19:23.616 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:19:23.616 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:19:23.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:19:23.902 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:19:23.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:19:23.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 95 03:19:23.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:19:23.947 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:19:23.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:19:23.991 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:19:24.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xeae18, position: 4813914 03:19:29.530 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:19:29.530 [Lua] [PlayState] Enter Substate EndViewStateScore 03:19:30.114 [Lua] ### Sending rpc_level_loaded 03:19:30.114 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 03:19:30.114 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 03:19:31.335 [Lua] ### Sending rpc_level_loaded 03:19:31.335 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 03:19:31.335 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 03:19:32.829 [SteamLobby] Detected removed member 11000010edcbda4 03:19:32.829 [Connection] Destroying endpoint 11000010edcbda4 - explicit request 03:19:32.831 [SteamAuthenticator] CancelAuthTicket 11000010edcbda4 03:19:32.831 [SteamAuthenticator] EndAuthSession 11000010edcbda4 03:19:32.831 [Lua] [ChatManager][1]System: Jai has left the game 03:19:32.831 [Lua] [PSM] Disconnecting peer 11000010edcbda4 03:19:32.831 [Lua] Set lobby begin: 03:19:32.831 [Lua] Lobby data twitch_enabled = false 03:19:32.831 [Lua] Lobby data power_level = 0 03:19:32.831 [Lua] Lobby data unique_server_name = Visulth 03:19:32.831 [Lua] Lobby data host = 110000101e55044 03:19:32.831 [Lua] Lobby data game_mode = 3 03:19:32.831 [Lua] Lobby data is_private = false 03:19:32.831 [Lua] Lobby data level_key = inn_level 03:19:32.831 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:32.831 [Lua] Lobby data selected_level_key = ground_zero 03:19:32.831 [Lua] Lobby data quick_game = false 03:19:32.831 [Lua] Lobby data mechanism = adventure 03:19:32.831 [Lua] Lobby data matchmaking = false 03:19:32.831 [Lua] Lobby data num_players = 4 03:19:32.831 [Lua] Lobby data country_code = CA 03:19:32.831 [Lua] Lobby data difficulty = hardest 03:19:32.831 [Lua] Lobby data player_slot_5 = 0:0 03:19:32.831 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:32.831 [Lua] Lobby data player_slot_4 = 0:0 03:19:32.831 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:32.831 [Lua] Lobby data eac_authorized = true 03:19:32.831 [Lua] Set lobby end. 03:19:32.832 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010edcbda4) 03:19:32.832 [EAC] EAC server lost client 11000010edcbda4 03:19:32.832 [EACServer] [22:19:32:832][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 03:19:32.832 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:19:32.832 [Lua] Players: 3 03:19:32.832 [Lua] Set lobby begin: 03:19:32.832 [Lua] Lobby data twitch_enabled = false 03:19:32.832 [Lua] Lobby data power_level = 0 03:19:32.832 [Lua] Lobby data unique_server_name = Visulth 03:19:32.832 [Lua] Lobby data host = 110000101e55044 03:19:32.832 [Lua] Lobby data game_mode = 3 03:19:32.832 [Lua] Lobby data is_private = false 03:19:32.832 [Lua] Lobby data level_key = inn_level 03:19:32.832 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:32.832 [Lua] Lobby data selected_level_key = ground_zero 03:19:32.832 [Lua] Lobby data quick_game = false 03:19:32.832 [Lua] Lobby data mechanism = adventure 03:19:32.832 [Lua] Lobby data matchmaking = false 03:19:32.832 [Lua] Lobby data num_players = 3 03:19:32.832 [Lua] Lobby data country_code = CA 03:19:32.832 [Lua] Lobby data difficulty = hardest 03:19:32.832 [Lua] Lobby data player_slot_5 = 0:0 03:19:32.832 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:32.832 [Lua] Lobby data player_slot_4 = 0:0 03:19:32.832 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:32.832 [Lua] Lobby data eac_authorized = true 03:19:32.832 [Lua] Set lobby end. 03:19:32.836 [Lua] [LobbyMembers] Member left 11000010edcbda4 03:19:32.837 [Lua] [LoadTimeManager] Member left 03:19:33.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:19:33.366 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:19:33.383 [Lua] [LevelTransitionHandler] Level load completed! 03:19:33.383 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:19:33.383 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:19:33.387 [Lua] ### Sending rpc_level_loaded 03:19:33.387 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 03:19:33.387 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 03:19:33.387 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:19:33.387 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:19:33.421 [Lua] ### Sending rpc_level_loaded 03:19:33.421 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 03:19:34.441 [Lua] [Matchmaking] Handshake host removing client 11000010edcbda4 03:19:36.035 [Lua] [PlayState] Exit Substate EndViewStateScore 03:19:36.045 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:19:37.036 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:19:37.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:19:37.036 [Lua] [Matchmaking] unregister rpcs 03:19:37.036 [Lua] Set lobby begin: 03:19:37.036 [Lua] Lobby data twitch_enabled = false 03:19:37.036 [Lua] Lobby data power_level = 0 03:19:37.036 [Lua] Lobby data unique_server_name = Visulth 03:19:37.036 [Lua] Lobby data host = 110000101e55044 03:19:37.036 [Lua] Lobby data game_mode = 3 03:19:37.036 [Lua] Lobby data is_private = false 03:19:37.036 [Lua] Lobby data level_key = inn_level 03:19:37.036 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:37.036 [Lua] Lobby data selected_level_key = ground_zero 03:19:37.036 [Lua] Lobby data quick_game = false 03:19:37.036 [Lua] Lobby data mechanism = adventure 03:19:37.036 [Lua] Lobby data matchmaking = false 03:19:37.036 [Lua] Lobby data num_players = 3 03:19:37.036 [Lua] Lobby data country_code = CA 03:19:37.036 [Lua] Lobby data difficulty = hardest 03:19:37.036 [Lua] Lobby data player_slot_5 = 0:0 03:19:37.036 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:37.036 [Lua] Lobby data player_slot_4 = 0:0 03:19:37.036 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:37.037 [Lua] Lobby data eac_authorized = true 03:19:37.037 [Lua] Set lobby end. 03:19:37.037 [Lua] [Managers] Destroying state managers... 03:19:37.038 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:19:37.038 [Lua] MUSIC MANAGER Stop_loading_screen_music 962114 0 03:19:37.038 [Lua] [Gamestate] Enter StateIngame HOST 03:19:37.039 [Lua] <>level = inn_level<> 03:19:37.039 [Lua] Set lobby begin: 03:19:37.039 [Lua] Lobby data twitch_enabled = false 03:19:37.039 [Lua] Lobby data power_level = 0 03:19:37.039 [Lua] Lobby data unique_server_name = Visulth 03:19:37.039 [Lua] Lobby data host = 110000101e55044 03:19:37.039 [Lua] Lobby data game_mode = 3 03:19:37.039 [Lua] Lobby data is_private = false 03:19:37.039 [Lua] Lobby data level_key = inn_level 03:19:37.039 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:37.039 [Lua] Lobby data selected_level_key = inn_level 03:19:37.039 [Lua] Lobby data quick_game = false 03:19:37.039 [Lua] Lobby data mechanism = adventure 03:19:37.039 [Lua] Lobby data matchmaking = false 03:19:37.039 [Lua] Lobby data num_players = 3 03:19:37.039 [Lua] Lobby data country_code = CA 03:19:37.039 [Lua] Lobby data difficulty = hardest 03:19:37.039 [Lua] Lobby data player_slot_5 = 0:0 03:19:37.039 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:37.039 [Lua] Lobby data player_slot_4 = 0:0 03:19:37.039 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:37.039 [Lua] Lobby data eac_authorized = true 03:19:37.039 [Lua] Set lobby end. 03:19:37.039 [Umbra] Init version: 3.4.15 :: 16 threads 03:19:37.040 [Lua] [StateIngame] Server ingame 03:19:37.044 [Lua] Set lobby begin: 03:19:37.044 [Lua] Lobby data twitch_enabled = false 03:19:37.044 [Lua] Lobby data power_level = 0 03:19:37.044 [Lua] Lobby data unique_server_name = Visulth 03:19:37.044 [Lua] Lobby data host = 110000101e55044 03:19:37.044 [Lua] Lobby data game_mode = 3 03:19:37.044 [Lua] Lobby data is_private = false 03:19:37.044 [Lua] Lobby data level_key = inn_level 03:19:37.044 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:37.044 [Lua] Lobby data selected_level_key = inn_level 03:19:37.044 [Lua] Lobby data quick_game = false 03:19:37.044 [Lua] Lobby data mechanism = adventure 03:19:37.044 [Lua] Lobby data matchmaking = false 03:19:37.044 [Lua] Lobby data num_players = 3 03:19:37.044 [Lua] Lobby data country_code = CA 03:19:37.044 [Lua] Lobby data difficulty = hardest 03:19:37.044 [Lua] Lobby data player_slot_5 = 0:0 03:19:37.044 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:37.044 [Lua] Lobby data player_slot_4 = 0:0 03:19:37.044 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:37.044 [Lua] Lobby data eac_authorized = true 03:19:37.044 [Lua] Set lobby end. 03:19:37.044 [Lua] [Matchmaking] register rpcs 03:19:37.044 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:19:37.044 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 03:19:37.044 [Lua] [GameNetworkManager] self.is_server = true 03:19:37.044 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:19:37.044 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:19:37.044 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:19:37.044 [Network] Setting artificial MTU limit to 65536 03:19:37.056 [Lua] Switching ConflictSettings: to: disabled 03:19:37.056 [Lua] pacing=disabled 03:19:37.056 [Lua] roaming=nil 03:19:37.056 [Lua] specials=disabled 03:19:37.056 [Lua] debug_color=black 03:19:37.056 [Lua] pack_spawning=disabled 03:19:37.056 [Lua] contained_breeds=nil 03:19:37.056 [Lua] disabled=true 03:19:37.056 [Lua] boss=disabled 03:19:37.056 [Lua] horde=disabled 03:19:37.056 [Lua] name=disabled 03:19:37.056 [Lua] intensity=disabled 03:19:37.056 [Lua] --- 03:19:37.056 [Lua] [LevelAnalysis] set_random_seed( 5528953) 03:19:37.062 [Lua] [AIInterestPointSystem] Level Seed: 5528953 03:19:37.062 [Lua] 03:19:37.062 [Lua] [entity_system_bag] = table 03:19:37.062 [Lua] [entity_system_bag] = metatable 03:19:37.062 [Lua] [startup_data] = table 03:19:37.062 [Lua] [entity_manager] = table 03:19:37.062 [Lua] [entity_manager] = metatable 03:19:37.062 [Lua] [unit_spawner] = table 03:19:37.062 [Lua] [unit_spawner] = metatable 03:19:37.062 [Lua] [unit_storage] = table 03:19:37.062 [Lua] [unit_storage] = metatable 03:19:37.062 [Lua] [dice_keeper] = table 03:19:37.062 [Lua] [dice_keeper] = metatable 03:19:37.062 [Lua] [is_server] = true (boolean) 03:19:37.063 [Lua] [world] = [World] 03:19:37.063 [Lua] [system_api] = table 03:19:37.063 [Lua] [entity_system] = table 03:19:37.063 [Lua] [entity_system] = metatable 03:19:37.063 [Lua] [network_lobby] = table 03:19:37.063 [Lua] [network_lobby] = metatable 03:19:37.063 [Lua] [profile_synchronizer] = table 03:19:37.063 [Lua] [profile_synchronizer] = metatable 03:19:37.063 [Lua] [level_transition_handler] = table 03:19:37.063 [Lua] [level_transition_handler] = metatable 03:19:37.063 [Lua] [num_local_human_players] = 1 (number) 03:19:37.063 [Lua] [statistics_db] = table 03:19:37.063 [Lua] [statistics_db] = metatable 03:19:37.063 [Lua] [network_server] = table 03:19:37.063 [Lua] [network_server] = metatable 03:19:37.063 [Lua] [input_manager] = table 03:19:37.063 [Lua] [input_manager] = metatable 03:19:37.063 [Lua] [network_clock] = table 03:19:37.063 [Lua] [network_clock] = metatable 03:19:37.063 [Lua] [network_transmit] = table 03:19:37.063 [Lua] [network_transmit] = metatable 03:19:37.063 [Lua] [free_flight_manager] = table 03:19:37.063 [Lua] [free_flight_manager] = metatable 03:19:37.063 [Lua] [network_manager] = table 03:19:37.063 [Lua] [network_manager] = metatable 03:19:37.063 [Lua] [network_event_delegate] = table 03:19:37.063 [Lua] [network_event_delegate] = metatable 03:19:37.063 [Lua] 03:19:37.063 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:19:37.063 [Lua] ignoring extension VersusInteractObjectiveExtension 03:19:37.063 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:19:37.063 [Lua] ignoring extension VersusSocketObjectiveExtension 03:19:37.063 [Lua] ignoring extension VersusTargetObjectiveExtension 03:19:37.064 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:19:37.067 [Lua] [AchievementManager] Achievements using the steam platform 03:19:37.068 [Lua] [StateIngame] Level seed: 5528953 03:19:37.068 [World] Spawning level. 03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:19:37.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:19:37.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:19:37.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 03:19:37.350 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 03:19:37.352 [Lua] [LevelAnalysis] set_random_seed( 5528953) 03:19:37.374 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 03:19:37.374 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 03:19:37.374 [Lua] [IngameUI] init 03:19:37.390 [SteamVoipClient] select_out(110000101e55044, off) 03:19:37.390 [SteamVoipClient] select_out(110000105bd392b, off) 03:19:37.390 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:19:37.395 [Lua] cb_razer_chroma_setup 03:19:37.487 [Lua] [Matchmaking] Cancelling matchmaking 03:19:37.487 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:19:37.487 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:19:37.487 [Lua] Set lobby begin: 03:19:37.487 [Lua] Lobby data twitch_enabled = false 03:19:37.487 [Lua] Lobby data power_level = 0 03:19:37.487 [Lua] Lobby data unique_server_name = Visulth 03:19:37.487 [Lua] Lobby data host = 110000101e55044 03:19:37.487 [Lua] Lobby data game_mode = 3 03:19:37.487 [Lua] Lobby data is_private = false 03:19:37.487 [Lua] Lobby data level_key = inn_level 03:19:37.487 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:37.487 [Lua] Lobby data selected_level_key = inn_level 03:19:37.487 [Lua] Lobby data quick_game = false 03:19:37.487 [Lua] Lobby data mechanism = adventure 03:19:37.487 [Lua] Lobby data matchmaking = false 03:19:37.487 [Lua] Lobby data num_players = 3 03:19:37.487 [Lua] Lobby data country_code = CA 03:19:37.487 [Lua] Lobby data difficulty = normal 03:19:37.487 [Lua] Lobby data player_slot_5 = 0:0 03:19:37.487 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:37.487 [Lua] Lobby data player_slot_4 = 0:0 03:19:37.487 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:37.487 [Lua] Lobby data eac_authorized = true 03:19:37.487 [Lua] Set lobby end. 03:19:37.490 [Lua] Set lobby begin: 03:19:37.490 [Lua] Lobby data twitch_enabled = false 03:19:37.490 [Lua] Lobby data power_level = 0 03:19:37.490 [Lua] Lobby data unique_server_name = Visulth 03:19:37.490 [Lua] Lobby data host = 110000101e55044 03:19:37.490 [Lua] Lobby data game_mode = 3 03:19:37.490 [Lua] Lobby data is_private = false 03:19:37.491 [Lua] Lobby data level_key = inn_level 03:19:37.491 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:37.491 [Lua] Lobby data selected_level_key = inn_level 03:19:37.491 [Lua] Lobby data quick_game = false 03:19:37.491 [Lua] Lobby data mechanism = adventure 03:19:37.491 [Lua] Lobby data matchmaking = false 03:19:37.491 [Lua] Lobby data num_players = 3 03:19:37.491 [Lua] Lobby data country_code = CA 03:19:37.491 [Lua] Lobby data difficulty = normal 03:19:37.491 [Lua] Lobby data player_slot_5 = 0:0 03:19:37.491 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:37.491 [Lua] Lobby data player_slot_4 = 0:0 03:19:37.491 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:37.491 [Lua] Lobby data eac_authorized = true 03:19:37.491 [Lua] Set lobby end. 03:19:37.491 [Lua] [PartyManager] Leader is set to 110000101e55044 03:19:37.491 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:19:37.491 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:19:37.491 [Lua] Set lobby begin: 03:19:37.491 [Lua] Lobby data twitch_enabled = false 03:19:37.491 [Lua] Lobby data power_level = 835 03:19:37.492 [Lua] Lobby data unique_server_name = Visulth 03:19:37.492 [Lua] Lobby data host = 110000101e55044 03:19:37.492 [Lua] Lobby data game_mode = 3 03:19:37.492 [Lua] Lobby data is_private = false 03:19:37.492 [Lua] Lobby data level_key = inn_level 03:19:37.492 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:37.492 [Lua] Lobby data selected_level_key = inn_level 03:19:37.492 [Lua] Lobby data quick_game = false 03:19:37.492 [Lua] Lobby data mechanism = adventure 03:19:37.492 [Lua] Lobby data matchmaking = false 03:19:37.492 [Lua] Lobby data num_players = 3 03:19:37.492 [Lua] Lobby data country_code = CA 03:19:37.492 [Lua] Lobby data difficulty = normal 03:19:37.492 [Lua] Lobby data player_slot_5 = 0:0 03:19:37.492 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:37.492 [Lua] Lobby data player_slot_4 = 0:0 03:19:37.492 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:37.492 [Lua] Lobby data eac_authorized = true 03:19:37.492 [Lua] Set lobby end. 03:19:37.493 [Flow] complete_skittergate_legend true 03:19:37.494 [Flow] complete_all_helmgart_levels_recruit true 03:19:37.496 [Flow] WitchHunterLevel:35 03:19:37.496 [Flow] LeaderYes 03:19:37.496 [Flow] ALL PC XP:304250 03:19:37.496 [Flow] Has "bogenhafen" DLC:true 03:19:37.496 [Flow] WH XP:60850 03:19:37.496 [Flow] Number of crafted items:5754 03:19:37.496 [Flow] Has "pre_order" DLC:true 03:19:37.496 [Flow] Sum of Powe Levels:1500 03:19:37.496 [Flow] lodestone diff 1:false 03:19:37.496 [Flow] magnus and forest activated 03:19:37.496 [Flow] magnus and forest activated 03:19:37.496 [Flow] cemetery and forest activated 03:19:37.496 [Flow] magnus and cemetery 03:19:37.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:19:37.496 [Flow] ALL RUNES ACTIVATED 03:19:37.496 [Flow] magnus and forest activated 03:19:37.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:19:37.496 [Flow] ALL RUNES ACTIVATED 03:19:37.496 [Flow] cemetery and forest activated 03:19:37.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:19:37.496 [Flow] ALL RUNES ACTIVATED 03:19:37.497 [Flow] magnus and forest activated 03:19:37.497 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:19:37.497 [Flow] ALL RUNES ACTIVATED 03:19:37.497 [Flow] magnus and cemetery 03:19:37.497 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:19:37.497 [Flow] ALL RUNES ACTIVATED 03:19:37.497 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:19:37.499 [Lua] CurrentConflictSettings disabled 03:19:37.499 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:19:37.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:19:37.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:19:37.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:19:37.502 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 03:19:37.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:19:37.503 [Save] Loading `ut_tweaks_presets` 03:19:37.503 warning: [Save] Missing filename `ut_tweaks_presets` 03:19:37.532 [Lua] MUSIC: lost -> explore 03:19:37.984 [Lua] Set lobby begin: 03:19:37.984 [Lua] Lobby data twitch_enabled = false 03:19:37.984 [Lua] Lobby data power_level = 835 03:19:37.984 [Lua] Lobby data unique_server_name = Visulth 03:19:37.985 [Lua] Lobby data host = 110000101e55044 03:19:37.985 [Lua] Lobby data game_mode = 3 03:19:37.985 [Lua] Lobby data is_private = false 03:19:37.985 [Lua] Lobby data level_key = inn_level 03:19:37.985 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:37.985 [Lua] Lobby data selected_level_key = inn_level 03:19:37.985 [Lua] Lobby data quick_game = false 03:19:37.985 [Lua] Lobby data mechanism = adventure 03:19:37.985 [Lua] Lobby data matchmaking = false 03:19:37.985 [Lua] Lobby data num_players = 3 03:19:37.985 [Lua] Lobby data country_code = CA 03:19:37.985 [Lua] Lobby data difficulty = normal 03:19:37.985 [Lua] Lobby data player_slot_5 = 0:0 03:19:37.985 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:37.985 [Lua] Lobby data player_slot_4 = 0:0 03:19:37.985 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:37.985 [Lua] Lobby data eac_authorized = true 03:19:37.985 [Lua] Set lobby end. 03:19:37.985 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 03:19:37.987 [Lua] Set lobby begin: 03:19:37.987 [Lua] Lobby data twitch_enabled = false 03:19:37.987 [Lua] Lobby data power_level = 835 03:19:37.987 [Lua] Lobby data unique_server_name = Visulth 03:19:37.987 [Lua] Lobby data host = 110000101e55044 03:19:37.987 [Lua] Lobby data game_mode = 3 03:19:37.987 [Lua] Lobby data is_private = false 03:19:37.988 [Lua] Lobby data level_key = inn_level 03:19:37.988 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:37.988 [Lua] Lobby data selected_level_key = inn_level 03:19:37.988 [Lua] Lobby data quick_game = false 03:19:37.988 [Lua] Lobby data mechanism = adventure 03:19:37.988 [Lua] Lobby data matchmaking = false 03:19:37.988 [Lua] Lobby data num_players = 3 03:19:37.988 [Lua] Lobby data country_code = CA 03:19:37.988 [Lua] Lobby data difficulty = normal 03:19:37.988 [Lua] Lobby data player_slot_5 = 0:0 03:19:37.988 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:37.988 [Lua] Lobby data player_slot_4 = 0:0 03:19:37.988 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:37.988 [Lua] Lobby data eac_authorized = true 03:19:37.988 [Lua] Set lobby end. 03:19:37.988 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 03:19:37.988 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 03:19:37.988 [Lua] RemotePlayer:create_game_object( ) 26 03:19:38.000 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 03:19:38.000 [Lua] RemotePlayer:create_game_object( ) 27 03:19:38.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:19:38.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:19:38.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 03:19:38.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:19:38.014 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:19:38.014 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 03:19:38.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:38.043 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:38.043 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 03:19:38.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:19:38.052 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:19:38.052 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 03:19:38.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:19:38.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 03:19:38.118 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:19:38.118 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:19:38.118 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:19:38.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 03:19:38.118 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 03:19:38.118 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:19:38.118 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 03:19:38.119 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:19:38.121 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 03:19:38.122 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:38.141 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:19:38.142 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 03:19:38.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:38.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:19:38.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 03:19:38.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:19:38.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 03:19:38.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 03:19:38.196 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 03:19:38.197 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:19:38.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:19:38.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:19:38.247 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:19:38.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:19:38.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:19:38.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:19:38.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:19:38.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:19:38.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:19:38.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:19:38.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:19:38.349 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:19:38.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:19:38.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:19:38.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:19:38.402 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:19:38.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:19:38.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:19:38.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:19:38.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:19:38.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:19:38.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:19:38.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:19:38.505 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:19:38.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:19:38.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:19:38.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:19:38.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 03:19:38.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:19:38.583 [Lua] StateInGameRunning:_game_actually_starts() 03:19:38.583 [Lua] ################################################################################################################# 03:19:38.583 [Lua] [Loading Time]: 00:00:15 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true 03:19:38.583 [Lua] ################################################################################################################# 03:19:38.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 96 03:19:38.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:19:38.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:19:38.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 03:19:38.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:19:38.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 96 03:19:38.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:19:38.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:19:38.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 03:19:38.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:19:38.668 [Flow] DISABLE 03:19:38.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:19:38.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:19:38.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 03:19:38.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:19:38.725 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 96 03:19:38.725 [Lua] Commit load time data 03:19:38.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:19:38.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:19:38.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 03:19:38.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:19:38.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:19:38.830 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:19:38.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 03:19:38.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:19:38.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:19:38.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:19:38.884 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:19:42.708 [Lua] Set lobby begin: 03:19:42.708 [Lua] Lobby data twitch_enabled = false 03:19:42.708 [Lua] Lobby data power_level = 804 03:19:42.708 [Lua] Lobby data unique_server_name = Visulth 03:19:42.708 [Lua] Lobby data host = 110000101e55044 03:19:42.708 [Lua] Lobby data game_mode = 3 03:19:42.708 [Lua] Lobby data is_private = false 03:19:42.708 [Lua] Lobby data level_key = inn_level 03:19:42.708 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:19:42.708 [Lua] Lobby data selected_level_key = inn_level 03:19:42.708 [Lua] Lobby data quick_game = false 03:19:42.708 [Lua] Lobby data mechanism = adventure 03:19:42.708 [Lua] Lobby data matchmaking = false 03:19:42.708 [Lua] Lobby data num_players = 3 03:19:42.708 [Lua] Lobby data country_code = CA 03:19:42.708 [Lua] Lobby data difficulty = normal 03:19:42.708 [Lua] Lobby data player_slot_5 = 0:0 03:19:42.708 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:19:42.708 [Lua] Lobby data player_slot_4 = 0:0 03:19:42.708 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:19:42.708 [Lua] Lobby data eac_authorized = true 03:19:42.708 [Lua] Set lobby end. 03:19:47.764 [Lua] PlayFabMirror:_commit_internal 48 03:19:47.764 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:19:47.768 [Lua] generate_backend_stats 110000101e55044:1 03:19:47.780 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:19:47.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 97 03:19:47.791 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 97 03:19:48.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 97 03:19:48.043 [Lua] commit result success 48 03:19:49.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 03:19:49.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:19:49.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 03:19:49.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:19:49.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 03:19:49.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:19:49.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 03:19:49.250 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:19:49.270 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 03:19:49.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:19:49.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 03:19:49.290 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:19:49.309 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 03:19:49.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:19:49.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:19:49.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:19:49.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 03:19:49.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:19:49.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:19:49.513 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:20:08.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044 03:20:08.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:11 my_peer_id:110000101e55044 03:20:08.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:11 my_peer_id:110000101e55044 03:20:08.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044 03:20:08.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 03:20:08.258 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 03:20:08.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:20:08.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 03:20:08.258 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 03:20:08.258 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 03:20:08.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:20:08.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:20:08.258 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 03:20:08.260 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:20:08.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 03:20:08.262 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 03:20:08.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 03:20:08.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 03:20:08.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 03:20:08.436 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 03:20:19.261 [Lua] [IngameUI] menu view on_enter hero_view 03:20:19.268 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8ac00b10 03:20:19.268 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:20:19.294 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:20:19.295 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:20:19.297 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:20:19.297 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:20:19.308 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:20:19.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:20:19.807 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:20:19.821 [World] Spawning level. 03:20:19.850 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:20:19.850 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:20:19.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:20:19.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:20:19.916 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:20:19.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:20:19.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:20:19.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:20:19.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:20:24.044 [Lua] [IngameUI] menu view on_exit hero_view 03:20:24.053 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8ac00b10 03:20:24.053 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:20:24.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:20:24.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:20:24.053 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:20:24.053 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:20:24.053 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:20:24.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:20:24.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:20:24.070 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:20:24.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:20:24.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:20:33.953 [Lua] PlayFabMirror:_commit_internal 49 03:20:33.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:20:33.956 [Lua] generate_backend_stats 110000101e55044:1 03:20:33.973 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:20:33.983 [Lua] commit result success 49 03:20:34.602 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:35.057 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:20:35.531 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:35.933 [Lua] [IngameUI] menu view on_enter ingame_menu 03:20:35.973 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:20:36.987 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 03:20:37.131 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:37.502 [Lua] PopupManager:query_result returned result: leave_game 03:20:37.519 [Lua] [Matchmaking] Doing transition leave_game from UI 03:20:37.519 [Lua] TRANSITION leave_game nil nil 03:20:37.519 [Lua] [GameNetworkManager] Leaving game... 03:20:37.519 [Lua] [GameNetworkManager] Shutting down game session host. 03:20:37.519 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:20:37.519 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:20:37.519 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=61.50 03:20:37.519 [Lua] [IngameUI] menu view on_exit ingame_menu 03:20:37.534 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:20:37.549 [GameSessionCommon] failed to skip message because type is unknown 03:20:37.549 warning: [Network] Got broken update game object message from llx 03:20:38.191 [Lua] [PlayerSyncData] Game session is not initialized 03:20:38.191 [Lua] [PlayerSyncData] Game session is not initialized 03:20:38.191 [Lua] Set lobby begin: 03:20:38.191 [Lua] Lobby data twitch_enabled = false 03:20:38.191 [Lua] Lobby data power_level = 0 03:20:38.192 [Lua] Lobby data unique_server_name = Visulth 03:20:38.192 [Lua] Lobby data host = 110000101e55044 03:20:38.192 [Lua] Lobby data game_mode = 3 03:20:38.192 [Lua] Lobby data is_private = false 03:20:38.192 [Lua] Lobby data level_key = inn_level 03:20:38.193 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:20:38.193 [Lua] Lobby data selected_level_key = inn_level 03:20:38.194 [Lua] Lobby data quick_game = false 03:20:38.194 [Lua] Lobby data mechanism = adventure 03:20:38.194 [Lua] Lobby data matchmaking = false 03:20:38.194 [Lua] Lobby data num_players = 3 03:20:38.194 [Lua] Lobby data country_code = CA 03:20:38.194 [Lua] Lobby data difficulty = normal 03:20:38.194 [Lua] Lobby data player_slot_5 = 0:0 03:20:38.194 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:20:38.194 [Lua] Lobby data player_slot_4 = 0:0 03:20:38.194 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:20:38.194 [Lua] Lobby data eac_authorized = true 03:20:38.194 [Lua] Set lobby end. 03:20:39.521 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 03:20:39.521 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:20:39.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:20:39.521 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 03:20:39.521 [Lua] Clearing all global lookup lists 03:20:39.522 [Lua] [IngamePlayerListUI] - Destroy 03:20:39.522 [Lua] [EquipmentUI] - Destroy 03:20:39.522 [Lua] [GamePadEquipmentUI] - Destroy 03:20:39.522 [Lua] [AbilityUI] - Destroy 03:20:39.522 [Lua] [GamePadAbilityUI] - Destroy 03:20:39.522 [Lua] [IngameUI] destroy 03:20:39.524 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[1f71538a9a7dfd90]']] 03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 03:20:39.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 03:20:39.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 03:20:39.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 03:20:39.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 03:20:39.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 03:20:39.542 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:20:39.542 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 03:20:39.631 [Lua] [Managers] Destroying state managers... 03:20:39.637 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:20:39.637 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:20:39.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 03:20:39.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 03:20:39.638 [Lua] [Matchmaking] unregister rpcs 03:20:39.638 [Lua] [Matchmaking] destroying 03:20:39.638 [Lua] [ChatManager] Unregistering channel 1 03:20:39.638 [Lua] [EnemyPackageLoader] network_context_destroyed 03:20:39.638 [Lua] [PartyManager] network_context_destroyed 03:20:39.638 [Lua] [GameMechanismManager] network_context_destroyed 03:20:39.638 [Lua] initializing mechanism to: adventure 03:20:39.638 [EACServer] [22:20:39:638][Windows][EAC Server] [Info][Destroy] Called 03:20:39.640 [EACServer] [22:20:39:640][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 03:20:39.641 [SteamVoipRoom] Leaving room 98426e062e3aedad 03:20:39.641 [SteamVoipRoom] Destroying room 98426e062e3aedad 03:20:39.718 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:20:39.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 03:20:39.729 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 03:20:39.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 03:20:39.730 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 03:20:39.732 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 03:20:39.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient 03:20:39.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 03:20:39.732 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 03:20:39.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 03:20:39.732 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 03:20:39.732 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient 03:20:39.733 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 03:20:39.739 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 03:20:39.739 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:20:39.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 03:20:39.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient 03:20:39.741 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:20:39.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient 03:20:39.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient 03:20:39.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:20:39.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:20:39.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:20:39.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 03:20:39.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:20:39.757 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:20:39.759 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 03:20:39.759 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient 03:20:39.760 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:20:39.760 [Lua] [LobbyHost] Destroying 03:20:39.761 [Lua] ############### UNLOADING PACKAGES ############### 03:20:39.761 [Lua] [Gamestate] Enter state StateLoading 03:20:39.764 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:20:39.764 [Lua] [LobbyManager] Setting up network options 03:20:39.764 [Lua] registering RPCs 03:20:39.764 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:20:39.764 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 03:20:39.765 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:20:39.765 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:20:39.765 [Lua] [LevelTransitionHandler] load_level inn_level 03:20:39.765 [SteamVoipRoom] Creating room 634d6ad38e887216 03:20:39.765 [SteamVoipRoom] Joining room 634d6ad38e887216 03:20:39.765 [EAC] EAC server 110000101e55044 is initializing 03:20:39.773 [EAC] Server is also client 110000101e55044 03:20:39.773 [EACServer] [22:20:39:773][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FCC1CE0 LogLevel: Info. 03:20:39.773 [Lua] ### Created peer state machine for 110000101e55044 03:20:39.773 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:20:39.773 [Lua] MUSIC MANAGER unmute_all_world_sounds 985768 0 03:20:39.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 98 03:20:39.773 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:20:39.776 [Lua] [ChatManager][1]System: Tios is joining the game 03:20:39.776 [Lua] [ChatManager][1]System: Stugazzo is joining the game 03:20:39.776 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 98 03:20:39.777 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:20:39.777 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:20:39.777 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:20:39.777 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:20:39.777 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:20:39.777 [Lua] Set lobby begin: 03:20:39.777 [Lua] Set lobby end. 03:20:39.777 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "3" 03:20:39.777 [Lua] [LobbyHost] Changed state from 0 to creating 03:20:39.791 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request 03:20:39.793 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4 03:20:39.793 [SteamAuthenticator] EndAuthSession 1100001066dfbc4 03:20:39.793 [Connection] Destroying endpoint 110000105bd392b - explicit request 03:20:39.795 [SteamAuthenticator] CancelAuthTicket 110000105bd392b 03:20:39.795 [SteamAuthenticator] EndAuthSession 110000105bd392b 03:20:39.795 [Lua] [ChatManager][1]System: Stugazzo has left the game 03:20:39.795 [Lua] [ChatManager][1]System: Tios has left the game 03:20:39.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:20:39.810 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:20:39.827 [Lua] MUSIC MANAGER Play_loading_screen_music 985769 0 03:20:39.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 98 03:20:39.892 [Lua] ### Sending rpc_level_loaded 03:20:39.892 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 03:20:39.925 [SteamLobby] Detected added member 110000101e55044 03:20:39.926 [Lua] [LobbyHost] Changed state from creating to joined 03:20:39.926 [Lua] [PartyManager] Leader is set to 110000101e55044 03:20:39.926 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044 03:20:39.926 [Lua] [ChatManager] Registering channel 1 03:20:39.926 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 03:20:39.926 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 03:20:39.926 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 03:20:39.927 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:20:39.927 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:20:39.944 [Lua] [NetworkServer] Changing num_players from nil to 1 03:20:39.944 [Lua] Players: 1 03:20:39.944 [Lua] Set lobby begin: 03:20:39.944 [Lua] Lobby data num_players = 1 03:20:39.944 [Lua] Lobby data level_key = inn_level 03:20:39.944 [Lua] Lobby data game_mode = 3 03:20:39.944 [Lua] Lobby data matchmaking = false 03:20:39.944 [Lua] Set lobby end. 03:20:40.127 [Steam] Accepted session request from 110000105bd392b 03:20:41.535 [Lua] player (110000101e55044,1) was put into party 0 03:20:41.535 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 03:20:41.535 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:20:41.550 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044 03:20:41.551 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044 03:20:41.568 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 03:20:41.568 [Lua] ### Sending rpc_level_loaded 03:20:41.568 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 03:20:41.569 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:20:42.571 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:20:42.571 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:20:42.572 [Lua] Set lobby begin: 03:20:42.572 [Lua] Lobby data host = 110000101e55044 03:20:42.572 [Lua] Lobby data level_key = inn_level 03:20:42.572 [Lua] Lobby data game_mode = 3 03:20:42.572 [Lua] Lobby data country_code = CA 03:20:42.572 [Lua] Lobby data unique_server_name = Visulth 03:20:42.572 [Lua] Lobby data num_players = 1 03:20:42.572 [Lua] Lobby data matchmaking = false 03:20:42.572 [Lua] Set lobby end. 03:20:42.572 [Lua] [Managers] Destroying state managers... 03:20:42.573 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:20:42.574 [Lua] MUSIC MANAGER Stop_loading_screen_music 985770 0 03:20:42.574 [Lua] [Gamestate] Enter StateIngame HOST 03:20:42.574 [Lua] <>level = inn_level<> 03:20:42.574 [Lua] Set lobby begin: 03:20:42.574 [Lua] Lobby data host = 110000101e55044 03:20:42.574 [Lua] Lobby data level_key = inn_level 03:20:42.574 [Lua] Lobby data game_mode = 3 03:20:42.574 [Lua] Lobby data selected_level_key = inn_level 03:20:42.574 [Lua] Lobby data country_code = CA 03:20:42.574 [Lua] Lobby data unique_server_name = Visulth 03:20:42.574 [Lua] Lobby data num_players = 1 03:20:42.574 [Lua] Lobby data matchmaking = false 03:20:42.574 [Lua] Set lobby end. 03:20:42.574 [Umbra] Init version: 3.4.15 :: 16 threads 03:20:42.575 [Lua] [StateIngame] Server ingame 03:20:42.579 [Lua] Set lobby begin: 03:20:42.579 [Lua] Lobby data level_key = inn_level 03:20:42.580 [Lua] Lobby data selected_level_key = inn_level 03:20:42.580 [Lua] Lobby data unique_server_name = Visulth 03:20:42.580 [Lua] Lobby data matchmaking = false 03:20:42.580 [Lua] Lobby data host = 110000101e55044 03:20:42.580 [Lua] Lobby data country_code = CA 03:20:42.580 [Lua] Lobby data game_mode = 3 03:20:42.580 [Lua] Lobby data difficulty = normal 03:20:42.580 [Lua] Lobby data num_players = 1 03:20:42.580 [Lua] Set lobby end. 03:20:42.580 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 03:20:42.580 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer 03:20:42.580 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:20:42.580 [Lua] [Matchmaking] initializing 03:20:42.580 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server 03:20:42.580 [Lua] [Matchmaking] register rpcs 03:20:42.580 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:20:42.580 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 03:20:42.580 [Lua] [GameNetworkManager] self.is_server = true 03:20:42.580 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:20:42.580 [Network] Setting artificial MTU limit to 65536 03:20:42.591 [Lua] Switching ConflictSettings: to: disabled 03:20:42.591 [Lua] pacing=disabled 03:20:42.591 [Lua] roaming=nil 03:20:42.591 [Lua] specials=disabled 03:20:42.591 [Lua] debug_color=black 03:20:42.591 [Lua] pack_spawning=disabled 03:20:42.591 [Lua] contained_breeds=nil 03:20:42.591 [Lua] disabled=true 03:20:42.591 [Lua] boss=disabled 03:20:42.591 [Lua] horde=disabled 03:20:42.591 [Lua] name=disabled 03:20:42.591 [Lua] intensity=disabled 03:20:42.591 [Lua] --- 03:20:42.591 [Lua] [LevelAnalysis] set_random_seed( 7188533) 03:20:42.598 [Lua] [AIInterestPointSystem] Level Seed: 7188533 03:20:42.598 [Lua] 03:20:42.598 [Lua] [entity_system_bag] = table 03:20:42.598 [Lua] [entity_system_bag] = metatable 03:20:42.598 [Lua] [startup_data] = table 03:20:42.598 [Lua] [entity_manager] = table 03:20:42.598 [Lua] [entity_manager] = metatable 03:20:42.598 [Lua] [unit_spawner] = table 03:20:42.598 [Lua] [unit_spawner] = metatable 03:20:42.598 [Lua] [unit_storage] = table 03:20:42.598 [Lua] [unit_storage] = metatable 03:20:42.598 [Lua] [dice_keeper] = table 03:20:42.598 [Lua] [dice_keeper] = metatable 03:20:42.598 [Lua] [is_server] = true (boolean) 03:20:42.598 [Lua] [world] = [World] 03:20:42.598 [Lua] [system_api] = table 03:20:42.598 [Lua] [entity_system] = table 03:20:42.598 [Lua] [entity_system] = metatable 03:20:42.598 [Lua] [network_lobby] = table 03:20:42.598 [Lua] [network_lobby] = metatable 03:20:42.598 [Lua] [profile_synchronizer] = table 03:20:42.598 [Lua] [profile_synchronizer] = metatable 03:20:42.598 [Lua] [level_transition_handler] = table 03:20:42.598 [Lua] [level_transition_handler] = metatable 03:20:42.598 [Lua] [num_local_human_players] = 1 (number) 03:20:42.598 [Lua] [statistics_db] = table 03:20:42.598 [Lua] [statistics_db] = metatable 03:20:42.598 [Lua] [network_server] = table 03:20:42.598 [Lua] [network_server] = metatable 03:20:42.598 [Lua] [input_manager] = table 03:20:42.598 [Lua] [input_manager] = metatable 03:20:42.598 [Lua] [network_clock] = table 03:20:42.598 [Lua] [network_clock] = metatable 03:20:42.598 [Lua] [network_transmit] = table 03:20:42.598 [Lua] [network_transmit] = metatable 03:20:42.598 [Lua] [free_flight_manager] = table 03:20:42.598 [Lua] [free_flight_manager] = metatable 03:20:42.598 [Lua] [network_manager] = table 03:20:42.598 [Lua] [network_manager] = metatable 03:20:42.598 [Lua] [network_event_delegate] = table 03:20:42.598 [Lua] [network_event_delegate] = metatable 03:20:42.598 [Lua] 03:20:42.599 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:20:42.599 [Lua] ignoring extension VersusInteractObjectiveExtension 03:20:42.599 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:20:42.599 [Lua] ignoring extension VersusSocketObjectiveExtension 03:20:42.599 [Lua] ignoring extension VersusTargetObjectiveExtension 03:20:42.600 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:20:42.604 [Lua] [AchievementManager] Achievements using the steam platform 03:20:42.604 [Lua] [StateIngame] Level seed: 7188533 03:20:42.604 [World] Spawning level. 03:20:42.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 03:20:42.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 03:20:42.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:20:42.905 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:20:42.905 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:20:42.905 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:20:42.906 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 03:20:42.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 03:20:42.909 [Lua] [LevelAnalysis] set_random_seed( 7188533) 03:20:42.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 03:20:42.930 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 03:20:42.931 [Lua] [IngameUI] init 03:20:42.949 [SteamVoipClient] select_out(110000101e55044, off) 03:20:42.955 [Lua] cb_razer_chroma_setup 03:20:43.049 [Lua] [Matchmaking] Cancelling matchmaking 03:20:43.049 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:20:43.049 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:20:43.049 [Lua] Set lobby begin: 03:20:43.049 [Lua] Lobby data level_key = inn_level 03:20:43.049 [Lua] Lobby data power_level = 0 03:20:43.049 [Lua] Lobby data selected_level_key = inn_level 03:20:43.049 [Lua] Lobby data unique_server_name = Visulth 03:20:43.049 [Lua] Lobby data matchmaking = false 03:20:43.049 [Lua] Lobby data host = 110000101e55044 03:20:43.049 [Lua] Lobby data country_code = CA 03:20:43.049 [Lua] Lobby data game_mode = 3 03:20:43.049 [Lua] Lobby data difficulty = normal 03:20:43.049 [Lua] Lobby data num_players = 1 03:20:43.049 [Lua] Set lobby end. 03:20:43.051 [Flow] complete_skittergate_legend true 03:20:43.051 [Flow] complete_all_helmgart_levels_recruit true 03:20:43.053 [Flow] WitchHunterLevel:35 03:20:43.053 [Flow] LeaderYes 03:20:43.053 [Flow] ALL PC XP:304250 03:20:43.053 [Flow] Has "bogenhafen" DLC:true 03:20:43.053 [Flow] WH XP:60850 03:20:43.053 [Flow] Number of crafted items:5754 03:20:43.053 [Flow] Has "pre_order" DLC:true 03:20:43.053 [Flow] Sum of Powe Levels:1500 03:20:43.053 [Flow] lodestone diff 1:false 03:20:43.053 [Flow] magnus and forest activated 03:20:43.053 [Flow] magnus and forest activated 03:20:43.053 [Flow] cemetery and forest activated 03:20:43.053 [Flow] magnus and cemetery 03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:20:43.054 [Flow] ALL RUNES ACTIVATED 03:20:43.054 [Flow] magnus and forest activated 03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:20:43.054 [Flow] ALL RUNES ACTIVATED 03:20:43.054 [Flow] cemetery and forest activated 03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:20:43.054 [Flow] ALL RUNES ACTIVATED 03:20:43.054 [Flow] magnus and forest activated 03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:20:43.054 [Flow] ALL RUNES ACTIVATED 03:20:43.054 [Flow] magnus and cemetery 03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:20:43.054 [Flow] ALL RUNES ACTIVATED 03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:20:43.057 [Lua] CurrentConflictSettings disabled 03:20:43.057 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:20:43.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:20:43.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:20:43.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:20:43.061 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 03:20:43.061 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:20:43.061 [Save] Loading `ut_tweaks_presets` 03:20:43.061 warning: [Save] Missing filename `ut_tweaks_presets` 03:20:43.469 [Lua] player (110000101e55044,1) was put into party 1 03:20:43.469 [Lua] Assigning peer(110000101e55044:1) to profile(3) career(2) 03:20:43.469 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(3) career_index(2) 03:20:43.469 [Lua] Set lobby begin: 03:20:43.469 [Lua] Lobby data level_key = inn_level 03:20:43.470 [Lua] Lobby data power_level = 0 03:20:43.470 [Lua] Lobby data selected_level_key = inn_level 03:20:43.470 [Lua] Lobby data difficulty = normal 03:20:43.470 [Lua] Lobby data player_slot_4 = 0:0 03:20:43.470 [Lua] Lobby data unique_server_name = Visulth 03:20:43.470 [Lua] Lobby data matchmaking = false 03:20:43.470 [Lua] Lobby data host = 110000101e55044 03:20:43.470 [Lua] Lobby data country_code = CA 03:20:43.470 [Lua] Lobby data game_mode = 3 03:20:43.470 [Lua] Lobby data player_slot_5 = 0:0 03:20:43.470 [Lua] Lobby data player_slot_2 = 0:0 03:20:43.470 [Lua] Lobby data player_slot_1 = 0:0 03:20:43.470 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:20:43.470 [Lua] Lobby data num_players = 1 03:20:43.470 [Lua] Set lobby end. 03:20:43.470 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0 03:20:43.470 [Lua] 03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 03:20:43.470 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:20:43.470 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:20:43.470 [Lua] [wwise/two_handed_axes] = false (boolean) 03:20:43.470 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:20:43.470 [Lua] [wwise/handgun_rifle] = false (boolean) 03:20:43.470 [Lua] 03:20:43.470 [Lua] 03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:20:43.470 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean) 03:20:43.470 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 03:20:43.470 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:20:43.470 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:20:43.470 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:20:43.470 [Lua] [wwise/handgun_rifle] = false (boolean) 03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 03:20:43.470 [Lua] [wwise/two_handed_axes] = false (boolean) 03:20:43.470 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:20:43.470 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:20:43.470 [Lua] 03:20:43.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:20:43.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:20:43.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 03:20:43.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:20:43.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044 03:20:43.496 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044 03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:20:43.496 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 03:20:43.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:20:43.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:20:43.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 03:20:43.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:20:43.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:20:43.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 03:20:43.569 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 03:20:43.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 03:20:43.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 03:20:43.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 03:20:43.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 03:20:43.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:20:43.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:20:43.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:20:43.642 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 03:20:43.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:20:43.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:20:43.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:20:43.679 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 03:20:43.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:20:43.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:20:43.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:20:43.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:20:43.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:20:43.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:20:43.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:20:43.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 03:20:43.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:20:43.762 [Flow] DISABLE 03:20:43.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:20:43.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:20:43.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:20:43.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:20:43.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:20:43.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:20:43.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:20:43.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:20:43.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:20:43.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:20:43.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:20:43.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:20:43.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:20:43.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:20:43.911 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:20:43.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:20:43.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:20:43.949 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:20:43.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:20:43.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:20:43.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:20:43.990 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:20:43.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:20:43.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:20:44.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:20:44.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:20:44.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:20:44.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:20:44.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:20:44.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:20:44.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:20:44.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:20:44.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:20:44.552 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:20:44.553 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:20:44.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:20:44.778 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:20:44.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 03:20:44.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 03:20:44.832 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 03:20:44.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 03:20:45.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 03:20:45.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 03:20:45.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 03:20:45.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 03:20:45.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 03:20:45.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:20:45.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:20:45.651 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:20:45.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:20:45.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:20:45.875 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:20:45.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:20:46.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:20:46.039 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:20:46.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:20:46.420 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:20:46.420 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:20:46.420 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 03:20:46.473 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 03:20:46.473 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 03:20:46.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:20:46.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:20:46.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:20:46.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 03:20:46.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 03:20:46.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 03:20:46.819 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 03:20:46.915 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 03:20:46.915 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 03:20:46.933 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:20:46.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:20:46.963 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:20:46.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:20:47.345 [Lua] StateInGameRunning:_game_actually_starts() 03:20:47.345 [Lua] ################################################################################################################# 03:20:47.345 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:20:47.345 [Lua] ################################################################################################################# 03:20:47.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 99 03:20:47.366 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 99 03:20:47.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 99 03:20:47.492 [Lua] Commit load time data 03:20:47.767 [Lua] Set lobby begin: 03:20:47.767 [Lua] Lobby data level_key = inn_level 03:20:47.767 [Lua] Lobby data power_level = 835 03:20:47.767 [Lua] Lobby data selected_level_key = inn_level 03:20:47.767 [Lua] Lobby data difficulty = normal 03:20:47.767 [Lua] Lobby data player_slot_4 = 0:0 03:20:47.767 [Lua] Lobby data unique_server_name = Visulth 03:20:47.767 [Lua] Lobby data matchmaking = false 03:20:47.767 [Lua] Lobby data host = 110000101e55044 03:20:47.767 [Lua] Lobby data country_code = CA 03:20:47.767 [Lua] Lobby data game_mode = 3 03:20:47.767 [Lua] Lobby data player_slot_5 = 0:0 03:20:47.767 [Lua] Lobby data player_slot_2 = 0:0 03:20:47.767 [Lua] Lobby data player_slot_1 = 0:0 03:20:47.767 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:20:47.767 [Lua] Lobby data num_players = 1 03:20:47.767 [Lua] Set lobby end. 03:20:52.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 03:20:52.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:20:52.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 03:20:52.971 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:20:52.987 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 03:20:52.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:20:53.005 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 03:20:53.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:20:53.022 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 03:20:53.022 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:20:53.041 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 03:20:53.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:20:53.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 03:20:53.060 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:20:53.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:20:53.073 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:20:53.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 03:20:53.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:20:53.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:20:53.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:20:54.667 [Lua] PlayFabMirror:_commit_internal 50 03:20:54.667 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:20:54.671 [Lua] generate_backend_stats 110000101e55044:1 03:20:54.683 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:20:54.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 100 03:20:54.692 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 100 03:20:54.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 100 03:20:54.925 [Lua] commit result success 50 03:21:14.881 [SteamLobby] Detected added member 110000105bd392b 03:21:14.881 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:21:14.881 [Lua] Players: 2 03:21:14.881 [Lua] Set lobby begin: 03:21:14.881 [Lua] Lobby data level_key = inn_level 03:21:14.881 [Lua] Lobby data power_level = 835 03:21:14.881 [Lua] Lobby data selected_level_key = inn_level 03:21:14.881 [Lua] Lobby data difficulty = normal 03:21:14.881 [Lua] Lobby data player_slot_4 = 0:0 03:21:14.881 [Lua] Lobby data unique_server_name = Visulth 03:21:14.881 [Lua] Lobby data matchmaking = false 03:21:14.881 [Lua] Lobby data host = 110000101e55044 03:21:14.881 [Lua] Lobby data country_code = CA 03:21:14.881 [Lua] Lobby data game_mode = 3 03:21:14.881 [Lua] Lobby data player_slot_5 = 0:0 03:21:14.881 [Lua] Lobby data player_slot_2 = 0:0 03:21:14.881 [Lua] Lobby data player_slot_1 = 0:0 03:21:14.882 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:21:14.882 [Lua] Lobby data num_players = 2 03:21:14.882 [Lua] Set lobby end. 03:21:14.882 [Lua] [LobbyMembers] Member joined 110000105bd392b 03:21:14.898 [Connection] Creating endpoint 110000105bd392b - reliable message sent 03:21:14.898 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:21:14.915 [SteamAuthenticator] Sent ticket request to 110000105bd392b 03:21:14.916 [Lua] [ChatManager][1]System: Tios is joining the game 03:21:14.935 [SteamAuthenticator] Got ticket from 110000105bd392b 03:21:14.935 [SteamAuthenticator] BeginAuthSession 110000105bd392b 03:21:14.935 [SteamAuthenticator] Authenticating 110000105bd392b 03:21:14.953 [SteamAuthenticator] Got ticket request from 110000105bd392b 03:21:14.953 [SteamAuthenticator] GetAuthSessionTicket 110000105bd392b 03:21:14.953 [SteamAuthenticator] Sent ticket to 110000105bd392b 03:21:15.164 [SteamAuthenticator] Steam validation for 110000105bd392b with response 0 03:21:15.215 [Connection] New session id 196 to 110000105bd392b. 03:21:15.267 [Connection] Established a connection <107.196> to 110000105bd392b 03:21:15.267 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:21:15.267 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios' 03:21:15.353 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 110000105bd392b, replying lobby_ok 03:21:15.404 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0 03:21:15.493 [Lua] Set lobby begin: 03:21:15.493 [Lua] Lobby data level_key = inn_level 03:21:15.493 [Lua] Lobby data power_level = 835 03:21:15.493 [Lua] Lobby data selected_level_key = inn_level 03:21:15.493 [Lua] Lobby data difficulty = normal 03:21:15.493 [Lua] Lobby data player_slot_4 = 0:0 03:21:15.493 [Lua] Lobby data unique_server_name = Visulth 03:21:15.493 [Lua] Lobby data matchmaking = false 03:21:15.493 [Lua] Lobby data host = 110000101e55044 03:21:15.493 [Lua] Lobby data country_code = CA 03:21:15.493 [Lua] Lobby data game_mode = 3 03:21:15.493 [Lua] Lobby data player_slot_5 = 0:0 03:21:15.493 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:15.493 [Lua] Lobby data player_slot_1 = 0:0 03:21:15.494 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:21:15.494 [Lua] Lobby data num_players = 2 03:21:15.494 [Lua] Set lobby end. 03:21:15.494 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105bd392b 03:21:15.494 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0 03:21:17.711 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b 03:21:17.775 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2" 03:21:17.775 [Lua] Mechanism says: a client joined the game! 110000105bd392b 03:21:17.776 [EAC] EAC server has client 110000105bd392b (and owner 110000105bd392b) 03:21:17.776 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=0) 03:21:17.776 [EACServer] [22:21:17:776][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Visulth 03:21:17.919 [EACServer] [22:21:17:919][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 11 Status: Client Authenticated Message: Client authenticated. 03:21:17.921 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal 03:21:18.075 [EACServer] [22:21:18:075][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:21:18.207 [EACServer] [22:21:18:207][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B. 03:21:18.506 [EACServer] [22:21:18:506][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B 03:21:18.506 [EACServer] [22:21:18:506][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:21:18.512 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote 03:21:19.519 [SteamLobby] Detected added member 1100001066dfbc4 03:21:19.519 [Lua] [NetworkServer] Changing num_players from 2 to 3 03:21:19.519 [Lua] Players: 3 03:21:19.519 [Lua] Set lobby begin: 03:21:19.519 [Lua] Lobby data level_key = inn_level 03:21:19.519 [Lua] Lobby data power_level = 835 03:21:19.519 [Lua] Lobby data selected_level_key = inn_level 03:21:19.519 [Lua] Lobby data difficulty = normal 03:21:19.519 [Lua] Lobby data player_slot_4 = 0:0 03:21:19.519 [Lua] Lobby data unique_server_name = Visulth 03:21:19.519 [Lua] Lobby data matchmaking = false 03:21:19.520 [Lua] Lobby data host = 110000101e55044 03:21:19.520 [Lua] Lobby data country_code = CA 03:21:19.520 [Lua] Lobby data game_mode = 3 03:21:19.520 [Lua] Lobby data player_slot_5 = 0:0 03:21:19.520 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:19.520 [Lua] Lobby data player_slot_1 = 0:0 03:21:19.520 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:21:19.520 [Lua] Lobby data num_players = 3 03:21:19.520 [Lua] Set lobby end. 03:21:19.520 [Lua] [LobbyMembers] Member joined 1100001066dfbc4 03:21:19.535 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent 03:21:19.535 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:21:19.550 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4 03:21:19.550 [Lua] [ChatManager][1]System: Stugazzo is joining the game 03:21:19.790 [Lua] player (110000105bd392b,1) was put into party 0 03:21:19.790 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 03:21:19.870 [Lua] ### Sending rpc_level_loaded 03:21:19.870 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 03:21:19.870 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait 03:21:19.870 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105bd392b, connection_key=0) 03:21:19.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:1 my_peer_id:110000101e55044 03:21:21.045 [SteamVoipClient] select_out(110000105bd392b, on) 03:21:21.045 [SteamVoipClient] select_in(110000105bd392b, on) 03:21:21.045 [SteamVoipClient] select_out(110000105bd392b, off) 03:21:22.571 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:21:22.571 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios' 03:21:22.592 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 03:21:22.592 [Lua] RemotePlayer:create_game_object( ) 44 03:21:22.607 [Lua] player (110000105bd392b,1) was put into party 1 03:21:22.607 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1) 03:21:22.607 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1) 03:21:22.607 [Lua] Set lobby begin: 03:21:22.607 [Lua] Lobby data level_key = inn_level 03:21:22.607 [Lua] Lobby data power_level = 835 03:21:22.607 [Lua] Lobby data selected_level_key = inn_level 03:21:22.607 [Lua] Lobby data difficulty = normal 03:21:22.607 [Lua] Lobby data player_slot_4 = 0:0 03:21:22.607 [Lua] Lobby data unique_server_name = Visulth 03:21:22.608 [Lua] Lobby data matchmaking = false 03:21:22.608 [Lua] Lobby data host = 110000101e55044 03:21:22.608 [Lua] Lobby data country_code = CA 03:21:22.608 [Lua] Lobby data game_mode = 3 03:21:22.608 [Lua] Lobby data player_slot_5 = 0:0 03:21:22.608 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:22.608 [Lua] Lobby data player_slot_1 = 0:0 03:21:22.608 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:21:22.608 [Lua] Lobby data num_players = 3 03:21:22.608 [Lua] Set lobby end. 03:21:22.608 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0 03:21:22.924 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 03:21:22.924 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:21:22.924 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 03:21:22.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044 03:21:22.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:2 my_peer_id:110000101e55044 03:21:22.925 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 03:21:22.933 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044 03:21:22.933 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 03:21:22.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 03:21:22.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 03:21:22.934 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 03:21:22.934 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 03:21:22.934 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 03:21:22.934 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:21:22.934 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 03:21:22.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 03:21:22.995 [Lua] Set lobby begin: 03:21:22.995 [Lua] Lobby data level_key = inn_level 03:21:22.995 [Lua] Lobby data power_level = 417 03:21:22.995 [Lua] Lobby data selected_level_key = inn_level 03:21:22.995 [Lua] Lobby data difficulty = normal 03:21:22.995 [Lua] Lobby data player_slot_4 = 0:0 03:21:22.995 [Lua] Lobby data unique_server_name = Visulth 03:21:22.995 [Lua] Lobby data matchmaking = false 03:21:22.996 [Lua] Lobby data host = 110000101e55044 03:21:22.996 [Lua] Lobby data country_code = CA 03:21:22.996 [Lua] Lobby data game_mode = 3 03:21:22.996 [Lua] Lobby data player_slot_5 = 0:0 03:21:22.996 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:22.996 [Lua] Lobby data player_slot_1 = 0:0 03:21:22.996 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:21:22.996 [Lua] Lobby data num_players = 3 03:21:22.996 [Lua] Set lobby end. 03:21:23.047 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 03:21:23.047 [Lua] [PackageManager] Force_load: wwise/staff 03:21:23.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 03:21:23.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 03:21:23.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 03:21:23.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 03:21:23.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 03:21:23.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 03:21:23.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 03:21:23.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 03:21:23.492 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 03:21:23.492 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:21:23.549 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:21:23.549 [Lua] [PackageManager] Force_load: wwise/flail 03:21:23.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 03:21:23.584 [SteamAuthenticator] Got ticket from 1100001066dfbc4 03:21:23.584 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4 03:21:23.584 [SteamAuthenticator] Authenticating 1100001066dfbc4 03:21:23.605 [SteamAuthenticator] Got ticket request from 1100001066dfbc4 03:21:23.605 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4 03:21:23.606 [SteamAuthenticator] Sent ticket to 1100001066dfbc4 03:21:23.867 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0 03:21:23.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 03:21:23.871 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 03:21:23.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 03:21:23.923 [Connection] New session id 65 to 1100001066dfbc4. 03:21:23.982 [Connection] Established a connection <8.65> to 1100001066dfbc4 03:21:23.982 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:21:23.982 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 03:21:24.075 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 1100001066dfbc4, replying lobby_ok 03:21:24.170 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0 03:21:24.267 [Lua] Set lobby begin: 03:21:24.267 [Lua] Lobby data level_key = inn_level 03:21:24.267 [Lua] Lobby data power_level = 417 03:21:24.267 [Lua] Lobby data selected_level_key = inn_level 03:21:24.267 [Lua] Lobby data difficulty = normal 03:21:24.267 [Lua] Lobby data player_slot_4 = 0:0 03:21:24.267 [Lua] Lobby data unique_server_name = Visulth 03:21:24.267 [Lua] Lobby data matchmaking = false 03:21:24.267 [Lua] Lobby data host = 110000101e55044 03:21:24.267 [Lua] Lobby data country_code = CA 03:21:24.267 [Lua] Lobby data game_mode = 3 03:21:24.267 [Lua] Lobby data player_slot_5 = 0:0 03:21:24.267 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:24.268 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:21:24.268 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:21:24.268 [Lua] Lobby data num_players = 3 03:21:24.268 [Lua] Set lobby end. 03:21:24.268 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4 03:21:24.268 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0 03:21:24.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 03:21:24.317 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 03:21:24.334 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 03:21:26.525 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4 03:21:26.629 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1" 03:21:26.629 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4 03:21:26.629 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4) 03:21:26.629 [EACServer] [22:21:26:629][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth 03:21:26.629 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=1) 03:21:26.843 [EACServer] [22:21:26:843][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 12 Status: Client Authenticated Message: Client authenticated. 03:21:26.845 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal 03:21:27.135 [EACServer] [22:21:27:135][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4. 03:21:27.435 [EACServer] [22:21:27:435][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4 03:21:27.435 [EACServer] [22:21:27:435][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:21:27.443 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote 03:21:28.018 [Lua] Set lobby begin: 03:21:28.018 [Lua] Lobby data level_key = inn_level 03:21:28.019 [Lua] Lobby data power_level = 835 03:21:28.019 [Lua] Lobby data selected_level_key = inn_level 03:21:28.019 [Lua] Lobby data difficulty = normal 03:21:28.019 [Lua] Lobby data player_slot_4 = 0:0 03:21:28.019 [Lua] Lobby data unique_server_name = Visulth 03:21:28.019 [Lua] Lobby data matchmaking = false 03:21:28.019 [Lua] Lobby data host = 110000101e55044 03:21:28.019 [Lua] Lobby data country_code = CA 03:21:28.019 [Lua] Lobby data game_mode = 3 03:21:28.019 [Lua] Lobby data player_slot_5 = 0:0 03:21:28.019 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:28.019 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:21:28.019 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:21:28.019 [Lua] Lobby data num_players = 3 03:21:28.019 [Lua] Set lobby end. 03:21:28.604 [Lua] player (1100001066dfbc4,1) was put into party 0 03:21:28.604 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:21:28.685 [Lua] ### Sending rpc_level_loaded 03:21:28.685 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 03:21:28.685 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait 03:21:28.702 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=1) 03:21:28.703 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:2 my_peer_id:110000101e55044 03:21:30.959 [SteamVoipClient] select_out(1100001066dfbc4, on) 03:21:30.959 [SteamVoipClient] select_in(1100001066dfbc4, on) 03:21:30.959 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:21:31.874 [Lua] [IngameUI] menu view on_enter character_selection 03:21:31.875 [Lua] hero_fullscreen_menu_on_enter 03:21:31.878 [Lua] [IngameUI] menu view post_update_on_enter table: 0x863e1330 03:21:31.878 [World] Spawning level. 03:21:31.888 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:21:31.899 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:31.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:31.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:31.900 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:31.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:21:31.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 03:21:31.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 03:21:31.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:31.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:31.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:21:31.965 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:21:31.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:21:32.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:21:32.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:21:32.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:21:32.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:21:32.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:21:32.793 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:21:32.793 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 03:21:32.810 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 03:21:32.810 [Lua] RemotePlayer:create_game_object( ) 45 03:21:32.824 [Lua] player (1100001066dfbc4,1) was put into party 1 03:21:32.824 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3) 03:21:32.824 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3) 03:21:32.824 [Lua] Set lobby begin: 03:21:32.824 [Lua] Lobby data level_key = inn_level 03:21:32.824 [Lua] Lobby data power_level = 835 03:21:32.824 [Lua] Lobby data selected_level_key = inn_level 03:21:32.824 [Lua] Lobby data difficulty = normal 03:21:32.824 [Lua] Lobby data player_slot_4 = 0:0 03:21:32.824 [Lua] Lobby data unique_server_name = Visulth 03:21:32.824 [Lua] Lobby data matchmaking = false 03:21:32.824 [Lua] Lobby data host = 110000101e55044 03:21:32.824 [Lua] Lobby data country_code = CA 03:21:32.824 [Lua] Lobby data game_mode = 3 03:21:32.824 [Lua] Lobby data player_slot_5 = 0:0 03:21:32.824 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:32.824 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:21:32.824 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:21:32.824 [Lua] Lobby data num_players = 3 03:21:32.824 [Lua] Set lobby end. 03:21:32.824 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0 03:21:33.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 03:21:33.166 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:21:33.166 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:21:33.166 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:21:33.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044 03:21:33.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:3 my_peer_id:110000101e55044 03:21:33.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:3 my_peer_id:110000101e55044 03:21:33.167 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:21:33.174 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044 03:21:33.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:21:33.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:21:33.174 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 03:21:33.174 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 03:21:33.174 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 03:21:33.174 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:21:33.174 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read, 03:21:33.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:21:33.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:21:33.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:21:33.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:21:33.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:21:33.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 03:21:33.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 03:21:33.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 03:21:33.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:21:33.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:21:33.449 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:21:33.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:21:33.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 03:21:33.456 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940 03:21:33.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 03:21:33.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 03:21:33.456 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:33.471 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:21:33.471 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:21:33.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:21:34.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:21:34.019 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:21:34.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 03:21:34.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:34.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:34.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:21:34.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:21:34.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 03:21:34.042 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 03:21:34.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:21:34.057 [Lua] Assigning peer(110000101e55044:1) to profile(5) career(1) 03:21:34.057 [Lua] Set lobby begin: 03:21:34.057 [Lua] Lobby data level_key = inn_level 03:21:34.058 [Lua] Lobby data power_level = 835 03:21:34.058 [Lua] Lobby data selected_level_key = inn_level 03:21:34.058 [Lua] Lobby data difficulty = normal 03:21:34.058 [Lua] Lobby data player_slot_4 = 0:0 03:21:34.058 [Lua] Lobby data unique_server_name = Visulth 03:21:34.058 [Lua] Lobby data matchmaking = false 03:21:34.058 [Lua] Lobby data host = 110000101e55044 03:21:34.058 [Lua] Lobby data country_code = CA 03:21:34.058 [Lua] Lobby data game_mode = 3 03:21:34.058 [Lua] Lobby data player_slot_5 = 0:0 03:21:34.058 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:34.058 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:21:34.058 [Lua] Lobby data player_slot_3 = 0:0 03:21:34.058 [Lua] Lobby data num_players = 3 03:21:34.058 [Lua] Set lobby end. 03:21:34.058 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(5) career_index(1) 03:21:34.058 [Lua] Set lobby begin: 03:21:34.058 [Lua] Lobby data level_key = inn_level 03:21:34.058 [Lua] Lobby data power_level = 835 03:21:34.058 [Lua] Lobby data selected_level_key = inn_level 03:21:34.058 [Lua] Lobby data difficulty = normal 03:21:34.058 [Lua] Lobby data player_slot_4 = 0:0 03:21:34.059 [Lua] Lobby data unique_server_name = Visulth 03:21:34.059 [Lua] Lobby data matchmaking = false 03:21:34.059 [Lua] Lobby data host = 110000101e55044 03:21:34.059 [Lua] Lobby data country_code = CA 03:21:34.059 [Lua] Lobby data game_mode = 3 03:21:34.059 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:21:34.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:34.059 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:21:34.059 [Lua] Lobby data player_slot_3 = 0:0 03:21:34.059 [Lua] Lobby data num_players = 3 03:21:34.059 [Lua] Set lobby end. 03:21:34.059 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:21:34.059 [Lua] 03:21:34.059 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 03:21:34.059 [Lua] [wwise/one_handed_swords] = false (boolean) 03:21:34.059 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:21:34.059 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 03:21:34.059 [Lua] [wwise/handgun_rifle] = false (boolean) 03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 03:21:34.059 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 03:21:34.059 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 03:21:34.059 [Lua] 03:21:34.059 [Lua] 03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 03:21:34.059 [Lua] [wwise/one_handed_swords] = false (boolean) 03:21:34.059 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:21:34.059 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 03:21:34.059 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 03:21:34.059 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:21:34.059 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:21:34.059 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 03:21:34.059 [Lua] [wwise/handgun_rifle] = false (boolean) 03:21:34.059 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 03:21:34.059 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 03:21:34.059 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 03:21:34.059 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 03:21:34.059 [Lua] 03:21:34.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044 03:21:34.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:4 my_peer_id:110000101e55044 03:21:34.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:4 my_peer_id:110000101e55044 03:21:34.071 [Lua] [EquipmentUI] - Destroy 03:21:34.071 [Lua] [GamePadEquipmentUI] - Destroy 03:21:34.071 [Lua] [AbilityUI] - Destroy 03:21:34.071 [Lua] [GamePadAbilityUI] - Destroy 03:21:34.071 [Lua] [GameNetworkManager] destroying game object with go_id=43 03:21:34.074 [Save] Saving `save_data` 03:21:34.077 [Save] Save done 03:21:34.078 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044 03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 03:21:34.125 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:21:34.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient 03:21:34.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 03:21:34.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient 03:21:34.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:21:34.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 03:21:34.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:21:34.143 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 03:21:34.143 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 03:21:34.143 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 03:21:34.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:21:34.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:21:34.145 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:21:34.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:21:34.170 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:21:34.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:21:34.192 [Lua] [IngameUI] menu view on_exit character_selection 03:21:34.192 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:21:34.192 [Lua] hero_fullscreen_menu_on_exit 03:21:34.198 [Lua] [IngameUI] menu view post_update_on_exit table: 0x863e1330 03:21:34.198 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 03:21:34.199 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940 03:21:34.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:21:34.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:21:34.628 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:21:34.629 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:21:34.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:21:34.808 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:21:34.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:21:35.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:21:35.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:21:35.237 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:21:35.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:21:35.270 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:21:35.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 03:21:35.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 03:21:35.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 03:21:35.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:21:35.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:21:35.672 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:21:35.672 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:21:35.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:21:35.708 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:21:35.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:21:35.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:21:35.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:21:35.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 03:21:35.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 03:21:35.916 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 03:21:35.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 03:21:36.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 03:21:36.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 03:21:36.020 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:21:36.052 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:21:36.052 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:21:36.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 03:21:36.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 03:21:36.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 03:21:36.125 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 03:21:36.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 03:21:36.159 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 03:21:36.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 03:21:36.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 03:21:36.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 03:21:36.414 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 03:21:37.139 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:37.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:37.140 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 03:21:37.217 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:21:37.219 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 03:21:37.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:37.255 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:21:37.257 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 03:21:37.258 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:37.787 [Lua] [IngameUI] menu view on_enter hero_view 03:21:37.793 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:21:37.793 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:21:37.816 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:21:37.817 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:21:37.819 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:21:37.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:21:37.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:21:38.279 [Lua] Set lobby begin: 03:21:38.279 [Lua] Lobby data level_key = inn_level 03:21:38.279 [Lua] Lobby data power_level = 804 03:21:38.279 [Lua] Lobby data selected_level_key = inn_level 03:21:38.279 [Lua] Lobby data difficulty = normal 03:21:38.279 [Lua] Lobby data player_slot_4 = 0:0 03:21:38.279 [Lua] Lobby data unique_server_name = Visulth 03:21:38.279 [Lua] Lobby data matchmaking = false 03:21:38.279 [Lua] Lobby data host = 110000101e55044 03:21:38.279 [Lua] Lobby data country_code = CA 03:21:38.279 [Lua] Lobby data game_mode = 3 03:21:38.279 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:21:38.280 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:21:38.280 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:21:38.280 [Lua] Lobby data player_slot_3 = 0:0 03:21:38.280 [Lua] Lobby data num_players = 3 03:21:38.280 [Lua] Set lobby end. 03:21:38.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:21:38.338 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:21:38.351 [World] Spawning level. 03:21:38.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:21:38.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:21:38.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:21:38.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:21:38.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:21:38.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:21:38.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:21:38.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:21:38.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:21:38.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:21:38.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:21:38.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:21:43.062 [Lua] PlayFabMirror:_commit_internal 51 03:21:43.062 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:21:43.066 [Lua] generate_backend_stats 110000101e55044:1 03:21:43.079 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:21:43.079 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 101 03:21:43.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 101 03:21:43.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 101 03:21:43.355 [Lua] commit result success 51 03:21:58.875 [Lua] [IngameUI] menu view on_exit hero_view 03:21:58.884 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:21:58.884 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:21:58.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:21:58.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:21:58.884 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:21:58.884 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:21:58.884 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:21:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:21:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:21:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:21:58.901 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:21:58.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:21:58.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:21:59.309 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:21:59.707 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:22:01.563 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:02.019 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:22:02.721 [Lua] [IngameUI] menu view on_enter character_selection 03:22:02.721 [Lua] hero_fullscreen_menu_on_enter 03:22:02.727 [Lua] [IngameUI] menu view post_update_on_enter table: 0x863e1330 03:22:02.728 [World] Spawning level. 03:22:02.738 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:22:02.753 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:02.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:02.753 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:02.787 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:22:02.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:22:02.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:02.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:22:02.819 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:22:02.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:22:02.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:22:02.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:22:03.250 [Lua] [IngameUI] menu view on_exit character_selection 03:22:03.250 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:22:03.250 [Lua] hero_fullscreen_menu_on_exit 03:22:03.256 [Lua] [IngameUI] menu view post_update_on_exit table: 0x863e1330 03:22:03.256 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 03:22:03.260 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940 03:22:03.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:22:08.023 [Lua] [IngameUI] menu view on_enter character_selection 03:22:08.023 [Lua] hero_fullscreen_menu_on_enter 03:22:08.028 [Lua] [IngameUI] menu view post_update_on_enter table: 0x863e1330 03:22:08.028 [World] Spawning level. 03:22:08.039 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:22:08.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:08.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:08.050 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:08.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:22:08.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:22:08.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:08.112 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:22:08.112 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:22:08.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:22:08.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:22:08.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:22:09.515 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 03:22:09.516 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940 03:22:09.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:22:09.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:09.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:22:09.909 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:22:09.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:09.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:09.917 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:09.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:22:09.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 03:22:09.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 03:22:09.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:09.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:22:09.975 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:22:09.975 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:22:09.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:22:10.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:22:10.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:22:10.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:22:10.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:22:10.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:22:10.824 [Lua] Assigning peer(110000101e55044:1) to profile(3) career(2) 03:22:10.824 [Lua] Set lobby begin: 03:22:10.824 [Lua] Lobby data level_key = inn_level 03:22:10.824 [Lua] Lobby data power_level = 804 03:22:10.824 [Lua] Lobby data selected_level_key = inn_level 03:22:10.824 [Lua] Lobby data difficulty = normal 03:22:10.824 [Lua] Lobby data player_slot_4 = 0:0 03:22:10.824 [Lua] Lobby data unique_server_name = Visulth 03:22:10.824 [Lua] Lobby data matchmaking = false 03:22:10.824 [Lua] Lobby data host = 110000101e55044 03:22:10.824 [Lua] Lobby data country_code = CA 03:22:10.825 [Lua] Lobby data game_mode = 3 03:22:10.825 [Lua] Lobby data player_slot_5 = 0:0 03:22:10.825 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:22:10.825 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:22:10.825 [Lua] Lobby data player_slot_3 = 0:0 03:22:10.825 [Lua] Lobby data num_players = 3 03:22:10.825 [Lua] Set lobby end. 03:22:10.825 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(3) career_index(2) 03:22:10.825 [Lua] Set lobby begin: 03:22:10.825 [Lua] Lobby data level_key = inn_level 03:22:10.825 [Lua] Lobby data power_level = 804 03:22:10.825 [Lua] Lobby data selected_level_key = inn_level 03:22:10.825 [Lua] Lobby data difficulty = normal 03:22:10.825 [Lua] Lobby data player_slot_4 = 0:0 03:22:10.825 [Lua] Lobby data unique_server_name = Visulth 03:22:10.825 [Lua] Lobby data matchmaking = false 03:22:10.825 [Lua] Lobby data host = 110000101e55044 03:22:10.825 [Lua] Lobby data country_code = CA 03:22:10.825 [Lua] Lobby data game_mode = 3 03:22:10.825 [Lua] Lobby data player_slot_5 = 0:0 03:22:10.825 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:22:10.825 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:22:10.825 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:22:10.825 [Lua] Lobby data num_players = 3 03:22:10.825 [Lua] Set lobby end. 03:22:10.825 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0 03:22:10.825 [Lua] 03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:22:10.825 [Lua] [wwise/handgun_rifle] = false (boolean) 03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 03:22:10.825 [Lua] [wwise/two_handed_axes] = false (boolean) 03:22:10.825 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:22:10.825 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:22:10.825 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:22:10.825 [Lua] 03:22:10.825 [Lua] 03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 03:22:10.825 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:22:10.825 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:22:10.825 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:22:10.825 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean) 03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:22:10.825 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 03:22:10.825 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:22:10.825 [Lua] [wwise/two_handed_axes] = false (boolean) 03:22:10.825 [Lua] [wwise/handgun_rifle] = false (boolean) 03:22:10.825 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 03:22:10.825 [Lua] 03:22:10.830 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044 03:22:10.830 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:5 my_peer_id:110000101e55044 03:22:10.830 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:5 my_peer_id:110000101e55044 03:22:10.836 [Lua] [EquipmentUI] - Destroy 03:22:10.836 [Lua] [GamePadEquipmentUI] - Destroy 03:22:10.836 [Lua] [AbilityUI] - Destroy 03:22:10.836 [Lua] [GamePadAbilityUI] - Destroy 03:22:10.836 [Lua] [GameNetworkManager] destroying game object with go_id=47 03:22:10.839 [Save] Saving `save_data` 03:22:10.842 [Save] Save done 03:22:10.843 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044 03:22:10.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:22:10.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 03:22:10.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:22:10.844 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:22:10.844 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 03:22:10.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:22:10.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:22:10.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 03:22:10.844 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 03:22:10.844 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 03:22:10.894 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:22:10.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 03:22:10.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 03:22:10.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:22:10.895 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:22:10.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 03:22:10.895 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 03:22:10.895 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 03:22:10.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:22:10.895 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 03:22:10.895 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 03:22:10.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 03:22:10.898 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 03:22:10.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 03:22:10.911 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 03:22:10.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 03:22:10.941 [Lua] [IngameUI] menu view on_exit character_selection 03:22:10.954 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:22:10.954 [Lua] hero_fullscreen_menu_on_exit 03:22:10.959 [Lua] [IngameUI] menu view post_update_on_exit table: 0x863e1330 03:22:10.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 03:22:10.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940 03:22:10.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 03:22:10.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 03:22:11.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 03:22:11.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 03:22:11.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:22:11.329 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:22:11.329 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:22:11.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:22:11.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:22:11.680 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:22:11.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 03:22:11.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 03:22:11.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 03:22:11.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:22:11.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:22:11.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:22:11.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 03:22:12.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 03:22:12.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 03:22:12.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:22:12.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:22:12.499 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:22:12.500 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 03:22:12.556 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 03:22:12.556 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 03:22:12.574 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 03:22:12.604 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:22:12.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:22:12.605 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 03:22:19.093 [Lua] PlayFabMirror:_commit_internal 52 03:22:19.093 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:22:19.096 [Lua] generate_backend_stats 110000101e55044:1 03:22:19.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 102 03:22:19.118 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 102 30 03:22:19.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 102 03:22:19.251 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 102 03:22:19.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 102 03:22:19.513 [Lua] commit result success 52 03:22:24.786 [Lua] [IngameUI] menu view on_enter hero_view 03:22:24.792 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:22:24.792 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:22:24.817 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:22:24.818 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:22:24.820 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:22:24.820 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:22:24.830 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:22:25.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:22:25.333 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:22:25.347 [World] Spawning level. 03:22:25.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:25.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:25.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:25.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:25.428 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:25.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:25.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:27.607 [Lua] [IngameUI] menu view on_exit hero_view 03:22:27.615 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:22:27.615 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:22:27.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:22:27.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:22:27.615 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:27.615 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:27.615 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:27.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:27.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:27.627 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:22:27.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:22:27.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:22:52.758 [Lua] PlayFabMirror:_commit_internal 53 03:22:52.758 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:22:52.761 [Lua] generate_backend_stats 110000101e55044:1 03:22:52.774 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:22:52.786 [Lua] commit result success 53 03:22:53.477 [Lua] [IngameUI] menu view on_enter hero_view 03:22:53.484 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:22:53.484 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:22:53.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:22:53.509 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:22:53.511 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:22:53.512 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:22:53.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:22:54.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:22:54.032 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:22:54.045 [World] Spawning level. 03:22:54.072 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:54.072 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:54.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:54.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:54.131 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:54.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:54.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:54.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:54.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:22:57.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:22:57.255 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:57.255 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:57.255 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:57.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:57.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:22:57.270 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:22:57.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:22:57.270 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:22:57.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:22:57.273 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:22:57.283 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:22:58.331 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:22:58.331 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 03:22:59.120 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 03:22:59.120 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 03:22:59.797 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 03:22:59.797 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 03:23:02.846 [Lua] [IngameUI] menu view on_exit hero_view 03:23:02.855 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:23:02.855 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:23:02.855 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:23:02.855 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:23:02.855 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 03:23:02.855 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:23:10.141 [Lua] [IngameUI] menu view on_enter hero_view 03:23:10.148 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:23:10.148 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:23:10.172 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:23:10.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:23:10.175 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:23:10.175 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:23:10.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:23:10.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:23:10.697 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:23:10.711 [World] Spawning level. 03:23:10.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:23:10.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:23:10.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:23:10.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:23:10.799 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:23:10.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:23:10.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:23:10.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:23:10.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:23:12.843 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044 03:23:12.843 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:6 my_peer_id:110000101e55044 03:23:12.843 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:6 my_peer_id:110000101e55044 03:23:12.859 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044 03:23:12.867 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 03:23:13.498 [Lua] [IngameUI] menu view on_exit hero_view 03:23:13.506 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:23:13.506 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:23:13.506 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:23:13.506 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:23:13.506 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:23:13.506 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:23:13.506 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:23:13.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:23:13.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:23:13.519 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:23:13.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:23:13.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:23:14.544 [Lua] Set lobby begin: 03:23:14.544 [Lua] Lobby data level_key = inn_level 03:23:14.544 [Lua] Lobby data power_level = 789 03:23:14.544 [Lua] Lobby data selected_level_key = inn_level 03:23:14.544 [Lua] Lobby data difficulty = normal 03:23:14.544 [Lua] Lobby data player_slot_4 = 0:0 03:23:14.544 [Lua] Lobby data unique_server_name = Visulth 03:23:14.544 [Lua] Lobby data matchmaking = false 03:23:14.544 [Lua] Lobby data host = 110000101e55044 03:23:14.544 [Lua] Lobby data country_code = CA 03:23:14.544 [Lua] Lobby data game_mode = 3 03:23:14.544 [Lua] Lobby data player_slot_5 = 0:0 03:23:14.544 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:23:14.544 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:23:14.544 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:23:14.544 [Lua] Lobby data num_players = 3 03:23:14.544 [Lua] Set lobby end. 03:23:15.438 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:17.093 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:17.291 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:23:17.317 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:23:17.562 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:23:25.176 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:25.559 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:23:28.080 [Lua] PlayFabMirror:_commit_internal 54 03:23:28.080 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:23:28.083 [Lua] generate_backend_stats 110000101e55044:1 03:23:28.095 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 103 03:23:28.106 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 103 31 03:23:28.245 [Lua] [PlayFabRequestQueue] EAC Enabled! 103 03:23:28.245 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 103 03:23:28.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 103 03:23:28.517 [Lua] commit result success 54 03:23:47.494 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:47.635 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:23:47.885 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:23:56.127 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:56.400 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:23:56.673 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:23:57.269 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:57.714 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:24:04.621 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044 03:24:04.621 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:7 my_peer_id:110000101e55044 03:24:04.621 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:7 my_peer_id:110000101e55044 03:24:04.632 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044 03:24:04.640 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 03:24:05.181 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:05.569 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:24:10.058 [Lua] Set lobby begin: 03:24:10.058 [Lua] Lobby data level_key = inn_level 03:24:10.058 [Lua] Lobby data power_level = 804 03:24:10.058 [Lua] Lobby data selected_level_key = inn_level 03:24:10.059 [Lua] Lobby data difficulty = normal 03:24:10.059 [Lua] Lobby data player_slot_4 = 0:0 03:24:10.059 [Lua] Lobby data unique_server_name = Visulth 03:24:10.059 [Lua] Lobby data matchmaking = false 03:24:10.059 [Lua] Lobby data host = 110000101e55044 03:24:10.059 [Lua] Lobby data country_code = CA 03:24:10.059 [Lua] Lobby data game_mode = 3 03:24:10.059 [Lua] Lobby data player_slot_5 = 0:0 03:24:10.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:24:10.059 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:24:10.059 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:24:10.059 [Lua] Lobby data num_players = 3 03:24:10.059 [Lua] Set lobby end. 03:24:18.225 [Lua] [IngameUI] menu view on_enter character_selection 03:24:18.225 [Lua] hero_fullscreen_menu_on_enter 03:24:18.229 [Lua] [IngameUI] menu view post_update_on_enter table: 0x863e1330 03:24:18.230 [World] Spawning level. 03:24:18.240 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:24:18.252 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:18.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:18.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:18.253 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:18.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:24:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 03:24:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 03:24:18.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:18.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:18.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:24:18.325 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:24:18.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:24:18.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:24:18.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:24:18.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:24:18.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:24:18.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:24:19.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 03:24:19.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940 03:24:19.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 03:24:19.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 03:24:19.210 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:19.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:24:19.742 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:24:19.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:19.750 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:19.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:24:19.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:24:19.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:24:19.806 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:24:19.806 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:24:19.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:24:19.835 [Lua] Assigning peer(110000101e55044:1) to profile(5) career(1) 03:24:19.835 [Lua] Set lobby begin: 03:24:19.835 [Lua] Lobby data level_key = inn_level 03:24:19.836 [Lua] Lobby data power_level = 804 03:24:19.836 [Lua] Lobby data selected_level_key = inn_level 03:24:19.836 [Lua] Lobby data difficulty = normal 03:24:19.836 [Lua] Lobby data player_slot_4 = 0:0 03:24:19.836 [Lua] Lobby data unique_server_name = Visulth 03:24:19.836 [Lua] Lobby data matchmaking = false 03:24:19.836 [Lua] Lobby data host = 110000101e55044 03:24:19.836 [Lua] Lobby data country_code = CA 03:24:19.836 [Lua] Lobby data game_mode = 3 03:24:19.836 [Lua] Lobby data player_slot_5 = 0:0 03:24:19.836 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:24:19.836 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:24:19.836 [Lua] Lobby data player_slot_3 = 0:0 03:24:19.836 [Lua] Lobby data num_players = 3 03:24:19.836 [Lua] Set lobby end. 03:24:19.836 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(5) career_index(1) 03:24:19.836 [Lua] Set lobby begin: 03:24:19.836 [Lua] Lobby data level_key = inn_level 03:24:19.836 [Lua] Lobby data power_level = 804 03:24:19.836 [Lua] Lobby data selected_level_key = inn_level 03:24:19.837 [Lua] Lobby data difficulty = normal 03:24:19.837 [Lua] Lobby data player_slot_4 = 0:0 03:24:19.837 [Lua] Lobby data unique_server_name = Visulth 03:24:19.837 [Lua] Lobby data matchmaking = false 03:24:19.837 [Lua] Lobby data host = 110000101e55044 03:24:19.837 [Lua] Lobby data country_code = CA 03:24:19.837 [Lua] Lobby data game_mode = 3 03:24:19.837 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:24:19.837 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:24:19.837 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:24:19.837 [Lua] Lobby data player_slot_3 = 0:0 03:24:19.837 [Lua] Lobby data num_players = 3 03:24:19.837 [Lua] Set lobby end. 03:24:19.837 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:24:19.837 [Lua] 03:24:19.837 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 03:24:19.837 [Lua] [wwise/one_handed_swords] = false (boolean) 03:24:19.837 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:24:19.837 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 03:24:19.837 [Lua] [wwise/handgun_rifle] = false (boolean) 03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 03:24:19.837 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 03:24:19.837 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 03:24:19.837 [Lua] 03:24:19.837 [Lua] 03:24:19.837 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 03:24:19.837 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 03:24:19.837 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:24:19.837 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 03:24:19.837 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 03:24:19.837 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:24:19.837 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 03:24:19.837 [Lua] [wwise/handgun_rifle] = false (boolean) 03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 03:24:19.837 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 03:24:19.837 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 03:24:19.837 [Lua] [wwise/one_handed_swords] = false (boolean) 03:24:19.837 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 03:24:19.837 [Lua] 03:24:19.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044 03:24:19.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:8 my_peer_id:110000101e55044 03:24:19.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:8 my_peer_id:110000101e55044 03:24:19.845 [Lua] [EquipmentUI] - Destroy 03:24:19.845 [Lua] [GamePadEquipmentUI] - Destroy 03:24:19.845 [Lua] [AbilityUI] - Destroy 03:24:19.845 [Lua] [GamePadAbilityUI] - Destroy 03:24:19.846 [Lua] [GameNetworkManager] destroying game object with go_id=51 03:24:19.848 [Save] Saving `save_data` 03:24:19.852 [Save] Save done 03:24:19.853 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044 03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 03:24:19.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:24:19.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:24:19.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:24:19.894 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:24:19.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient 03:24:19.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 03:24:19.899 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 03:24:19.900 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:24:19.900 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 03:24:19.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:24:19.908 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 03:24:19.908 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 03:24:19.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient 03:24:19.965 [Lua] [IngameUI] menu view on_exit character_selection 03:24:19.965 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:24:19.965 [Lua] hero_fullscreen_menu_on_exit 03:24:19.970 [Lua] [IngameUI] menu view post_update_on_exit table: 0x863e1330 03:24:19.971 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 03:24:19.977 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940 03:24:19.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:24:20.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:24:20.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:24:20.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:24:20.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:24:20.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:24:20.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:24:20.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:24:20.543 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:24:20.544 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:24:20.583 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:24:20.583 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:24:20.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:24:20.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:24:20.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:24:20.731 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:24:20.772 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:24:20.772 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:24:20.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 03:24:21.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 03:24:21.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 03:24:21.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 03:24:21.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 03:24:21.109 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 03:24:21.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 03:24:21.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 03:24:21.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 03:24:21.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 03:24:21.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 03:24:21.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 03:24:21.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 03:24:21.344 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 03:24:21.344 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 03:24:21.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 03:24:21.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 03:24:21.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 03:24:21.609 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 03:24:21.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:24:21.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:24:21.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 03:24:22.250 [Lua] [IngameUI] menu view on_enter hero_view 03:24:22.257 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:24:22.257 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:24:22.279 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:24:22.280 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:24:22.282 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:24:22.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:24:22.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:24:22.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:24:22.809 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:24:22.823 [World] Spawning level. 03:24:22.850 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:22.850 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:22.911 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:36.980 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #7 for hero es_mercenary ... 03:24:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:37.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:37.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:37.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044 03:24:37.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:9 my_peer_id:110000101e55044 03:24:37.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:9 my_peer_id:110000101e55044 03:24:37.048 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044 03:24:37.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:24:37.048 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:24:37.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 03:24:37.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 03:24:37.149 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 03:24:37.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:24:37.149 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 03:24:37.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 03:24:37.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 03:24:37.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:24:37.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:24:37.150 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:24:37.224 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:24:37.224 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:24:37.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:24:37.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:24:37.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:24:37.623 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 03:24:38.382 [SteamLobby] Detected removed member 1100001066dfbc4 03:24:38.382 [Lua] [NetworkServer] Changing num_players from 3 to 2 03:24:38.382 [Lua] Players: 2 03:24:38.382 [Lua] Set lobby begin: 03:24:38.382 [Lua] Lobby data level_key = inn_level 03:24:38.382 [Lua] Lobby data power_level = 804 03:24:38.382 [Lua] Lobby data selected_level_key = inn_level 03:24:38.382 [Lua] Lobby data difficulty = normal 03:24:38.382 [Lua] Lobby data player_slot_4 = 0:0 03:24:38.382 [Lua] Lobby data unique_server_name = Visulth 03:24:38.382 [Lua] Lobby data matchmaking = false 03:24:38.382 [Lua] Lobby data host = 110000101e55044 03:24:38.383 [Lua] Lobby data country_code = CA 03:24:38.383 [Lua] Lobby data game_mode = 3 03:24:38.383 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:24:38.383 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:24:38.383 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:24:38.383 [Lua] Lobby data player_slot_3 = 0:0 03:24:38.383 [Lua] Lobby data num_players = 2 03:24:38.383 [Lua] Set lobby end. 03:24:38.384 [Lua] [LobbyMembers] Member left 1100001066dfbc4 03:24:44.328 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1 03:24:44.343 [SteamTransport] Session state error: 1 03:24:44.343 [Connection] Connection to 1100001066dfbc4 broken in transport layer. 03:24:44.357 [Lua] [ChatManager][1]System: Stugazzo has left the game 03:24:44.357 [Lua] [PSM] Disconnecting peer 1100001066dfbc4 03:24:44.357 [Lua] [PSM] Disconnected peer 1100001066dfbc4 is being removed from session. 03:24:44.357 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4 03:24:44.357 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066dfbc4 03:24:44.357 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:24:44.357 [Lua] [GameNetworkManager] destroying game object with go_id=45 03:24:44.357 [Lua] Set lobby begin: 03:24:44.357 [Lua] Lobby data level_key = inn_level 03:24:44.357 [Lua] Lobby data power_level = 804 03:24:44.357 [Lua] Lobby data selected_level_key = inn_level 03:24:44.357 [Lua] Lobby data difficulty = normal 03:24:44.357 [Lua] Lobby data player_slot_4 = 0:0 03:24:44.357 [Lua] Lobby data unique_server_name = Visulth 03:24:44.357 [Lua] Lobby data matchmaking = false 03:24:44.357 [Lua] Lobby data host = 110000101e55044 03:24:44.357 [Lua] Lobby data country_code = CA 03:24:44.358 [Lua] Lobby data game_mode = 3 03:24:44.358 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:24:44.358 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:24:44.358 [Lua] Lobby data player_slot_1 = 0:0 03:24:44.358 [Lua] Lobby data player_slot_3 = 0:0 03:24:44.358 [Lua] Lobby data num_players = 2 03:24:44.358 [Lua] Set lobby end. 03:24:44.358 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001066dfbc4) 03:24:44.358 [EAC] EAC server lost client 1100001066dfbc4 03:24:44.358 [EACServer] [22:24:44:358][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 03:24:44.359 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:24:44.359 [SteamVoipClient] select_in(1100001066dfbc4, off) 03:24:44.359 [Lua] [GameNetworkManager] destroying game object with go_id=49 03:24:44.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 03:24:44.393 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request 03:24:44.395 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4 03:24:44.395 [SteamAuthenticator] EndAuthSession 1100001066dfbc4 03:24:44.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:44.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:44.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:44.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:44.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044 03:24:44.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:10 my_peer_id:110000101e55044 03:24:44.482 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044 03:24:44.493 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 03:24:44.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient 03:24:44.564 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:24:44.564 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 03:24:44.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 03:24:44.564 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 03:24:44.566 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 03:24:44.566 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient 03:24:44.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:44.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:44.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:44.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:44.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044 03:24:44.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:11 my_peer_id:110000101e55044 03:24:44.649 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044 03:24:44.661 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 03:24:44.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:44.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:44.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:44.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:44.780 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044 03:24:44.780 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:12 my_peer_id:110000101e55044 03:24:44.802 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044 03:24:44.815 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 03:24:44.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:44.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:44.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:44.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:44.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044 03:24:44.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:13 my_peer_id:110000101e55044 03:24:44.915 [Lua] [Matchmaking] Handshake host removing client 1100001066dfbc4 03:24:44.927 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044 03:24:44.938 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 03:24:44.961 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1 03:24:44.997 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #7 restored for hero es_mercenary 03:24:45.637 [Lua] Set lobby begin: 03:24:45.637 [Lua] Lobby data level_key = inn_level 03:24:45.637 [Lua] Lobby data power_level = 835 03:24:45.637 [Lua] Lobby data selected_level_key = inn_level 03:24:45.637 [Lua] Lobby data difficulty = normal 03:24:45.638 [Lua] Lobby data player_slot_4 = 0:0 03:24:45.638 [Lua] Lobby data unique_server_name = Visulth 03:24:45.638 [Lua] Lobby data matchmaking = false 03:24:45.638 [Lua] Lobby data host = 110000101e55044 03:24:45.638 [Lua] Lobby data country_code = CA 03:24:45.638 [Lua] Lobby data game_mode = 3 03:24:45.638 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:24:45.638 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:24:45.638 [Lua] Lobby data player_slot_1 = 0:0 03:24:45.638 [Lua] Lobby data player_slot_3 = 0:0 03:24:45.638 [Lua] Lobby data num_players = 2 03:24:45.638 [Lua] Set lobby end. 03:24:51.180 [Lua] [IngameUI] menu view on_exit hero_view 03:24:51.188 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:24:51.188 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:24:51.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:24:51.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:24:51.188 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:51.189 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:51.189 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:51.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:51.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:51.203 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:24:51.203 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:24:51.203 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:24:52.033 [Lua] [IngameUI] menu view on_enter hero_view 03:24:52.039 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:24:52.039 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:24:52.060 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:24:52.061 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:24:52.063 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:24:52.063 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:24:52.072 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:24:52.433 [Lua] [IngameUI] menu view on_exit hero_view 03:24:52.441 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:24:52.441 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:24:52.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:24:52.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:24:52.467 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:24:52.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:24:52.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:24:56.667 [Lua] [IngameUI] menu view on_enter hero_view 03:24:56.674 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:24:56.674 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:24:56.699 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:24:56.700 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:24:56.702 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:24:56.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:24:56.711 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:24:57.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:24:57.230 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:24:57.243 [World] Spawning level. 03:24:57.269 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:57.269 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:57.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:57.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:57.328 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:57.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:57.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:24:57.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:24:57.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:25:01.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:25:01.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:25:01.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:25:01.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:25:09.592 [Lua] PlayFabMirror:_commit_internal 55 03:25:09.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 104 03:25:09.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 105 03:25:09.592 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:25:09.596 [Lua] generate_backend_stats 110000101e55044:1 03:25:09.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 106 03:25:09.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 107 03:25:09.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 104 03:25:10.110 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 104 03:25:10.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 105 03:25:10.279 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 105 03:25:10.288 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 106 32 03:25:10.420 [Lua] [PlayFabRequestQueue] EAC Enabled! 106 03:25:10.420 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 106 03:25:10.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 106 03:25:10.838 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 107 03:25:11.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 107 03:25:11.101 [Lua] commit result success 55 03:25:42.815 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044 03:25:42.815 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:14 my_peer_id:110000101e55044 03:25:42.832 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044 03:25:42.839 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 03:26:02.315 [SteamLobby] Detected added member 1100001066dfbc4 03:26:02.316 [Lua] [NetworkServer] Changing num_players from 2 to 3 03:26:02.316 [Lua] Players: 3 03:26:02.316 [Lua] Set lobby begin: 03:26:02.316 [Lua] Lobby data level_key = inn_level 03:26:02.316 [Lua] Lobby data power_level = 835 03:26:02.316 [Lua] Lobby data selected_level_key = inn_level 03:26:02.316 [Lua] Lobby data difficulty = normal 03:26:02.316 [Lua] Lobby data player_slot_4 = 0:0 03:26:02.316 [Lua] Lobby data unique_server_name = Visulth 03:26:02.316 [Lua] Lobby data matchmaking = false 03:26:02.316 [Lua] Lobby data host = 110000101e55044 03:26:02.316 [Lua] Lobby data country_code = CA 03:26:02.316 [Lua] Lobby data game_mode = 3 03:26:02.318 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:02.318 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:02.318 [Lua] Lobby data player_slot_1 = 0:0 03:26:02.318 [Lua] Lobby data player_slot_3 = 0:0 03:26:02.318 [Lua] Lobby data num_players = 3 03:26:02.318 [Lua] Set lobby end. 03:26:02.320 [Lua] [LobbyMembers] Member joined 1100001066dfbc4 03:26:02.339 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent 03:26:02.342 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:26:02.364 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4 03:26:02.365 [Lua] [ChatManager][1]System: Stugazzo is joining the game 03:26:06.361 [SteamAuthenticator] Got ticket from 1100001066dfbc4 03:26:06.361 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4 03:26:06.361 [SteamAuthenticator] Authenticating 1100001066dfbc4 03:26:06.361 [SteamAuthenticator] Got ticket request from 1100001066dfbc4 03:26:06.362 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4 03:26:06.362 [SteamAuthenticator] Sent ticket to 1100001066dfbc4 03:26:06.619 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0 03:26:06.667 [Connection] New session id 253 to 1100001066dfbc4. 03:26:06.741 [Connection] Established a connection <125.253> to 1100001066dfbc4 03:26:06.741 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:26:06.741 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 03:26:06.860 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 1100001066dfbc4, replying lobby_ok 03:26:06.955 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:26:07.052 [Lua] Set lobby begin: 03:26:07.052 [Lua] Lobby data level_key = inn_level 03:26:07.052 [Lua] Lobby data power_level = 835 03:26:07.052 [Lua] Lobby data selected_level_key = inn_level 03:26:07.052 [Lua] Lobby data difficulty = normal 03:26:07.052 [Lua] Lobby data player_slot_4 = 0:0 03:26:07.052 [Lua] Lobby data unique_server_name = Visulth 03:26:07.052 [Lua] Lobby data matchmaking = false 03:26:07.052 [Lua] Lobby data host = 110000101e55044 03:26:07.052 [Lua] Lobby data country_code = CA 03:26:07.052 [Lua] Lobby data game_mode = 3 03:26:07.052 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:07.053 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:07.053 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:07.053 [Lua] Lobby data player_slot_3 = 0:0 03:26:07.053 [Lua] Lobby data num_players = 3 03:26:07.053 [Lua] Set lobby end. 03:26:07.053 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4 03:26:07.053 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:26:09.000 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:26:09.000 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:09.000 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:09.000 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:09.000 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:09.000 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:09.013 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:26:09.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 03:26:09.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:26:09.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:26:09.333 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4 03:26:09.416 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1" 03:26:09.416 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4 03:26:09.416 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4) 03:26:09.416 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=2) 03:26:09.416 [EACServer] [22:26:09:416][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth 03:26:09.620 [EACServer] [22:26:09:620][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 13 Status: Client Authenticated Message: Client authenticated. 03:26:09.623 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal 03:26:09.843 [EACServer] [22:26:09:843][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4. 03:26:10.246 [EACServer] [22:26:10:246][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4 03:26:10.246 [EACServer] [22:26:10:246][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 13 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:26:10.263 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote 03:26:11.398 [Lua] player (1100001066dfbc4,1) was put into party 0 03:26:11.398 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:26:11.500 [Lua] ### Sending rpc_level_loaded 03:26:11.500 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 03:26:11.500 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait 03:26:11.500 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=2) 03:26:11.501 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:14 my_peer_id:110000101e55044 03:26:13.974 [SteamVoipClient] select_out(1100001066dfbc4, on) 03:26:13.974 [SteamVoipClient] select_in(1100001066dfbc4, on) 03:26:13.974 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:26:15.417 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:26:15.417 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 03:26:15.442 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 03:26:15.442 [Lua] RemotePlayer:create_game_object( ) 54 03:26:15.457 [Lua] player (1100001066dfbc4,1) was put into party 1 03:26:15.457 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3) 03:26:15.457 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3) 03:26:15.457 [Lua] Set lobby begin: 03:26:15.457 [Lua] Lobby data level_key = inn_level 03:26:15.457 [Lua] Lobby data power_level = 835 03:26:15.457 [Lua] Lobby data selected_level_key = inn_level 03:26:15.457 [Lua] Lobby data difficulty = normal 03:26:15.457 [Lua] Lobby data player_slot_4 = 0:0 03:26:15.457 [Lua] Lobby data unique_server_name = Visulth 03:26:15.457 [Lua] Lobby data matchmaking = false 03:26:15.457 [Lua] Lobby data host = 110000101e55044 03:26:15.457 [Lua] Lobby data country_code = CA 03:26:15.457 [Lua] Lobby data game_mode = 3 03:26:15.457 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:15.457 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:15.457 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:15.457 [Lua] Lobby data player_slot_3 = 0:0 03:26:15.457 [Lua] Lobby data num_players = 3 03:26:15.457 [Lua] Set lobby end. 03:26:15.457 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:26:15.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 03:26:15.818 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:26:15.818 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:26:15.818 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:26:15.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044 03:26:15.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:15 my_peer_id:110000101e55044 03:26:15.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:15 my_peer_id:110000101e55044 03:26:15.822 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:26:15.832 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044 03:26:15.832 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:26:15.832 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read, 03:26:15.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:26:15.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:26:15.832 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 03:26:15.832 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 03:26:15.833 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 03:26:15.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:26:15.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:26:15.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:26:16.243 [Lua] Set lobby begin: 03:26:16.243 [Lua] Lobby data level_key = inn_level 03:26:16.243 [Lua] Lobby data power_level = 556 03:26:16.243 [Lua] Lobby data selected_level_key = inn_level 03:26:16.243 [Lua] Lobby data difficulty = normal 03:26:16.243 [Lua] Lobby data player_slot_4 = 0:0 03:26:16.243 [Lua] Lobby data unique_server_name = Visulth 03:26:16.243 [Lua] Lobby data matchmaking = false 03:26:16.243 [Lua] Lobby data host = 110000101e55044 03:26:16.243 [Lua] Lobby data country_code = CA 03:26:16.243 [Lua] Lobby data game_mode = 3 03:26:16.243 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:16.243 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:16.244 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:16.245 [Lua] Lobby data player_slot_3 = 0:0 03:26:16.245 [Lua] Lobby data num_players = 3 03:26:16.245 [Lua] Set lobby end. 03:26:16.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:26:16.331 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:26:16.332 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:26:16.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:26:16.468 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:26:16.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:26:16.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:26:16.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:26:16.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 03:26:16.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 03:26:16.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 03:26:16.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:26:16.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:26:16.752 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:26:16.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:26:16.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:26:16.792 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:26:16.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 03:26:16.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 03:26:16.833 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 03:26:16.853 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 03:26:19.067 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:26:19.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 03:26:19.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:26:21.266 [Lua] Set lobby begin: 03:26:21.266 [Lua] Lobby data level_key = inn_level 03:26:21.266 [Lua] Lobby data power_level = 789 03:26:21.266 [Lua] Lobby data selected_level_key = inn_level 03:26:21.266 [Lua] Lobby data difficulty = normal 03:26:21.266 [Lua] Lobby data player_slot_4 = 0:0 03:26:21.266 [Lua] Lobby data unique_server_name = Visulth 03:26:21.266 [Lua] Lobby data matchmaking = false 03:26:21.266 [Lua] Lobby data host = 110000101e55044 03:26:21.266 [Lua] Lobby data country_code = CA 03:26:21.267 [Lua] Lobby data game_mode = 3 03:26:21.267 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:21.267 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:21.267 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:21.267 [Lua] Lobby data player_slot_3 = 0:0 03:26:21.267 [Lua] Lobby data num_players = 3 03:26:21.267 [Lua] Set lobby end. 03:26:26.525 [SteamLobby] Detected added member 11000010edcbda4 03:26:26.526 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:26:26.526 [Lua] Players: 4 03:26:26.526 [Lua] Set lobby begin: 03:26:26.526 [Lua] Lobby data level_key = inn_level 03:26:26.526 [Lua] Lobby data power_level = 789 03:26:26.526 [Lua] Lobby data selected_level_key = inn_level 03:26:26.526 [Lua] Lobby data difficulty = normal 03:26:26.526 [Lua] Lobby data player_slot_4 = 0:0 03:26:26.526 [Lua] Lobby data unique_server_name = Visulth 03:26:26.526 [Lua] Lobby data matchmaking = false 03:26:26.526 [Lua] Lobby data host = 110000101e55044 03:26:26.526 [Lua] Lobby data country_code = CA 03:26:26.526 [Lua] Lobby data game_mode = 3 03:26:26.526 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:26.526 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:26.526 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:26.526 [Lua] Lobby data player_slot_3 = 0:0 03:26:26.526 [Lua] Lobby data num_players = 4 03:26:26.526 [Lua] Set lobby end. 03:26:26.527 [Lua] [LobbyMembers] Member joined 11000010edcbda4 03:26:26.546 [Connection] Creating endpoint 11000010edcbda4 - reliable message sent 03:26:26.546 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:26:26.567 [SteamAuthenticator] Sent ticket request to 11000010edcbda4 03:26:26.568 [Lua] [ChatManager][1]System: Jai is joining the game 03:26:27.563 [SteamAuthenticator] Got ticket from 11000010edcbda4 03:26:27.563 [SteamAuthenticator] BeginAuthSession 11000010edcbda4 03:26:27.563 [SteamAuthenticator] Authenticating 11000010edcbda4 03:26:27.584 [SteamAuthenticator] Got ticket request from 11000010edcbda4 03:26:27.584 [SteamAuthenticator] GetAuthSessionTicket 11000010edcbda4 03:26:27.585 [SteamAuthenticator] Sent ticket to 11000010edcbda4 03:26:27.766 [SteamAuthenticator] Steam validation for 11000010edcbda4 with response 0 03:26:27.871 [Connection] New session id 197 to 11000010edcbda4. 03:26:27.952 [Connection] Established a connection <29.197> to 11000010edcbda4 03:26:27.952 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:26:27.952 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai' 03:26:28.054 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 11000010edcbda4, replying lobby_ok 03:26:28.157 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010edcbda4 REPLY wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:26:28.238 [Lua] Set lobby begin: 03:26:28.238 [Lua] Lobby data level_key = inn_level 03:26:28.238 [Lua] Lobby data power_level = 789 03:26:28.238 [Lua] Lobby data selected_level_key = inn_level 03:26:28.238 [Lua] Lobby data difficulty = normal 03:26:28.238 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:26:28.238 [Lua] Lobby data unique_server_name = Visulth 03:26:28.238 [Lua] Lobby data matchmaking = false 03:26:28.238 [Lua] Lobby data host = 110000101e55044 03:26:28.238 [Lua] Lobby data country_code = CA 03:26:28.238 [Lua] Lobby data game_mode = 3 03:26:28.238 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:28.238 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:28.238 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:28.238 [Lua] Lobby data player_slot_3 = 0:0 03:26:28.238 [Lua] Lobby data num_players = 4 03:26:28.238 [Lua] Set lobby end. 03:26:28.238 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010edcbda4 03:26:28.238 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:26:30.504 [Lua] ### CLEARING PEER STATE FOR 11000010edcbda4 03:26:30.606 [Lua] [PSM] Peer 11000010edcbda4 joined. Want to use profile index "4" 03:26:30.606 [Lua] Mechanism says: a client joined the game! 11000010edcbda4 03:26:30.607 [EAC] EAC server has client 11000010edcbda4 (and owner 11000010edcbda4) 03:26:30.607 [EACServer] [22:26:30:607][Windows][EAC Server] [Info][RegisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 PlayerIP: 0.0.0.0 OwnerGUID: 76561198209613220 PlayerName: Visulth 03:26:30.607 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010edcbda4, connection_key=3) 03:26:30.809 [EACServer] [22:26:30:808][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 14 Status: Client Authenticated Message: Client authenticated. 03:26:30.811 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedLocal 03:26:31.013 [EACServer] [22:26:31:013][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010EDCBDA4. 03:26:31.314 [EACServer] [22:26:31:313][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010EDCBDA4 03:26:31.314 [EACServer] [22:26:31:313][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 14 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:26:31.320 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedRemote 03:26:32.582 [Lua] player (11000010edcbda4,1) was put into party 0 03:26:32.582 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 03:26:32.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044 03:26:32.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:16 my_peer_id:110000101e55044 03:26:32.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:16 my_peer_id:110000101e55044 03:26:32.633 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044 03:26:32.644 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 03:26:32.682 [Lua] ### Sending rpc_level_loaded 03:26:32.682 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50 03:26:32.682 [Lua] Peer 11000010edcbda4 has loaded the level but not all enemies, so we wait 03:26:32.682 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010edcbda4, connection_key=3) 03:26:32.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:16 my_peer_id:110000101e55044 03:26:35.447 [Lua] [IngameUI] menu view on_exit hero_view 03:26:35.455 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:26:35.455 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:26:35.455 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:26:35.455 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 03:26:36.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:17 my_peer_id:110000101e55044 03:26:36.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044 03:26:36.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:17 my_peer_id:110000101e55044 03:26:36.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:17 my_peer_id:110000101e55044 03:26:36.230 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044 03:26:36.237 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 03:26:36.276 [Lua] Set lobby begin: 03:26:36.276 [Lua] Lobby data level_key = inn_level 03:26:36.277 [Lua] Lobby data power_level = 804 03:26:36.277 [Lua] Lobby data selected_level_key = inn_level 03:26:36.278 [Lua] Lobby data difficulty = normal 03:26:36.278 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:26:36.278 [Lua] Lobby data unique_server_name = Visulth 03:26:36.278 [Lua] Lobby data matchmaking = false 03:26:36.278 [Lua] Lobby data host = 110000101e55044 03:26:36.278 [Lua] Lobby data country_code = CA 03:26:36.278 [Lua] Lobby data game_mode = 3 03:26:36.278 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:36.278 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:36.278 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:36.278 [Lua] Lobby data player_slot_3 = 0:0 03:26:36.278 [Lua] Lobby data num_players = 4 03:26:36.278 [Lua] Set lobby end. 03:26:36.896 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:26:36.896 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai' 03:26:36.926 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 03:26:36.926 [Lua] RemotePlayer:create_game_object( ) 56 03:26:36.941 [Lua] player (11000010edcbda4,1) was put into party 1 03:26:36.941 [Lua] Assigning peer(11000010edcbda4:1) to profile(4) career(3) 03:26:36.941 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010edcbda4) local_player_id(1) profile_index(4) career_index(3) 03:26:36.941 [Lua] Set lobby begin: 03:26:36.941 [Lua] Lobby data level_key = inn_level 03:26:36.942 [Lua] Lobby data power_level = 804 03:26:36.942 [Lua] Lobby data selected_level_key = inn_level 03:26:36.942 [Lua] Lobby data difficulty = normal 03:26:36.942 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:26:36.942 [Lua] Lobby data unique_server_name = Visulth 03:26:36.942 [Lua] Lobby data matchmaking = false 03:26:36.942 [Lua] Lobby data host = 110000101e55044 03:26:36.942 [Lua] Lobby data country_code = CA 03:26:36.942 [Lua] Lobby data game_mode = 3 03:26:36.942 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:36.942 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:36.942 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:36.942 [Lua] Lobby data player_slot_3 = 0:0 03:26:36.942 [Lua] Lobby data num_players = 4 03:26:36.942 [Lua] Set lobby end. 03:26:36.942 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:26:36.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 03:26:36.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:26:37.323 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:26:37.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 03:26:37.338 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 03:26:37.338 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:26:37.338 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 03:26:37.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:18 my_peer_id:110000101e55044 03:26:37.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044 03:26:37.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:18 my_peer_id:110000101e55044 03:26:37.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:18 my_peer_id:110000101e55044 03:26:37.339 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 03:26:37.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044 03:26:37.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 03:26:37.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:26:37.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:26:37.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:26:37.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:26:37.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:26:37.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:26:37.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 03:26:37.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 03:26:37.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 03:26:37.532 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 03:26:37.570 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 03:26:37.570 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 03:26:37.570 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:26:37.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:26:37.692 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:26:37.692 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 03:26:37.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 03:26:37.728 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 03:26:37.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:26:37.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:26:37.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:26:37.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:26:38.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:26:38.325 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:26:38.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 03:26:38.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 03:26:38.415 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 03:26:38.415 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:26:38.444 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:26:38.444 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:26:38.444 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 03:26:38.474 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:26:38.474 [Lua] [PackageManager] Force_load: wwise/bow 03:26:38.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 03:26:38.551 [Lua] [IngameUI] menu view on_enter hero_view 03:26:38.558 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:26:38.558 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:26:38.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:26:38.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:26:38.583 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:26:38.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:26:38.592 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:26:38.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 03:26:38.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 03:26:38.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview 03:26:38.627 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 03:26:39.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:26:39.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:26:39.132 [World] Spawning level. 03:26:39.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:26:39.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:26:39.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:26:39.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:26:39.216 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:26:39.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:39.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:26:39.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:39.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:26:39.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:26:39.242 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 03:26:39.250 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:26:39.250 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 03:26:40.160 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:26:40.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 03:26:40.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:26:40.669 [Lua] PlayFabMirror:_commit_internal 56 03:26:40.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 108 03:26:40.669 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:26:40.673 [Lua] generate_backend_stats 110000101e55044:1 03:26:40.686 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:26:40.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 109 03:26:40.705 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 108 03:26:41.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 108 03:26:41.260 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 109 03:26:41.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 109 03:26:41.487 [Lua] commit result success 56 03:26:41.508 [Lua] Set lobby begin: 03:26:41.508 [Lua] Lobby data level_key = inn_level 03:26:41.509 [Lua] Lobby data power_level = 592 03:26:41.509 [Lua] Lobby data selected_level_key = inn_level 03:26:41.509 [Lua] Lobby data difficulty = normal 03:26:41.509 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:26:41.509 [Lua] Lobby data unique_server_name = Visulth 03:26:41.509 [Lua] Lobby data matchmaking = false 03:26:41.509 [Lua] Lobby data host = 110000101e55044 03:26:41.509 [Lua] Lobby data country_code = CA 03:26:41.509 [Lua] Lobby data game_mode = 3 03:26:41.509 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:41.509 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:41.509 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:41.509 [Lua] Lobby data player_slot_3 = 0:0 03:26:41.510 [Lua] Lobby data num_players = 4 03:26:41.510 [Lua] Set lobby end. 03:26:42.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:42.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:26:42.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:42.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:26:46.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:19 my_peer_id:110000101e55044 03:26:46.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044 03:26:46.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:19 my_peer_id:110000101e55044 03:26:46.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:19 my_peer_id:110000101e55044 03:26:46.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044 03:26:46.215 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 03:26:46.519 [Lua] Set lobby begin: 03:26:46.519 [Lua] Lobby data level_key = inn_level 03:26:46.519 [Lua] Lobby data power_level = 811 03:26:46.519 [Lua] Lobby data selected_level_key = inn_level 03:26:46.519 [Lua] Lobby data difficulty = normal 03:26:46.519 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:26:46.519 [Lua] Lobby data unique_server_name = Visulth 03:26:46.519 [Lua] Lobby data matchmaking = false 03:26:46.519 [Lua] Lobby data host = 110000101e55044 03:26:46.519 [Lua] Lobby data country_code = CA 03:26:46.519 [Lua] Lobby data game_mode = 3 03:26:46.519 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:46.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:46.519 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:46.519 [Lua] Lobby data player_slot_3 = 0:0 03:26:46.519 [Lua] Lobby data num_players = 4 03:26:46.520 [Lua] Set lobby end. 03:26:47.657 [Lua] [IngameUI] menu view on_exit hero_view 03:26:47.666 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:26:47.666 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:26:47.666 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:26:47.666 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:26:47.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:47.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:47.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:47.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:47.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:26:47.678 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:26:47.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 03:26:47.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 03:26:50.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:20 my_peer_id:110000101e55044 03:26:50.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:20 my_peer_id:110000101e55044 03:26:50.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:20 my_peer_id:110000101e55044 03:26:50.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:20 my_peer_id:110000101e55044 03:26:50.560 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:20 my_peer_id:110000101e55044 03:26:50.572 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 03:26:51.524 [Lua] Set lobby begin: 03:26:51.524 [Lua] Lobby data level_key = inn_level 03:26:51.524 [Lua] Lobby data power_level = 801 03:26:51.524 [Lua] Lobby data selected_level_key = inn_level 03:26:51.524 [Lua] Lobby data difficulty = normal 03:26:51.524 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:26:51.524 [Lua] Lobby data unique_server_name = Visulth 03:26:51.524 [Lua] Lobby data matchmaking = false 03:26:51.524 [Lua] Lobby data host = 110000101e55044 03:26:51.524 [Lua] Lobby data country_code = CA 03:26:51.524 [Lua] Lobby data game_mode = 3 03:26:51.524 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:26:51.524 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:26:51.524 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:26:51.524 [Lua] Lobby data player_slot_3 = 0:0 03:26:51.524 [Lua] Lobby data num_players = 4 03:26:51.524 [Lua] Set lobby end. 03:27:17.654 [Lua] PlayFabMirror:_commit_internal 57 03:27:17.654 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 110 03:27:17.654 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:27:17.658 [Lua] generate_backend_stats 110000101e55044:1 03:27:17.671 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:27:17.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 110 03:27:17.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 110 03:27:17.848 [Lua] commit result success 57 03:27:20.006 [SteamLobby] Detected removed member 1100001066dfbc4 03:27:20.006 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:27:20.006 [Lua] Players: 3 03:27:20.006 [Lua] Set lobby begin: 03:27:20.007 [Lua] Lobby data level_key = inn_level 03:27:20.007 [Lua] Lobby data power_level = 801 03:27:20.007 [Lua] Lobby data selected_level_key = inn_level 03:27:20.008 [Lua] Lobby data difficulty = normal 03:27:20.008 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:27:20.008 [Lua] Lobby data unique_server_name = Visulth 03:27:20.008 [Lua] Lobby data matchmaking = false 03:27:20.008 [Lua] Lobby data host = 110000101e55044 03:27:20.008 [Lua] Lobby data country_code = CA 03:27:20.010 [Lua] Lobby data game_mode = 3 03:27:20.010 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:27:20.010 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:27:20.010 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:27:20.010 [Lua] Lobby data player_slot_3 = 0:0 03:27:20.010 [Lua] Lobby data num_players = 3 03:27:20.010 [Lua] Set lobby end. 03:27:20.010 [Lua] [LobbyMembers] Member left 1100001066dfbc4 03:27:20.595 [Lua] [IngameUI] menu view on_enter start_game_view 03:27:20.598 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88c341e0 03:27:20.598 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:27:20.601 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 03:27:20.601 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:27:20.602 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 03:27:20.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 111 03:27:20.602 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 03:27:20.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 111 03:27:20.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 111 03:27:21.875 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event) 03:27:21.875 [Lua] ............................................................................................................ 03:27:21.875 [Lua] ............................................................................................................ 03:27:21.875 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event 03:27:21.875 [Lua] ............................................................................................................ 03:27:21.875 [Lua] ............................................................................................................ 03:27:21.875 [Lua] [Matchmaking] Cancelling matchmaking 03:27:21.875 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:27:21.989 [Lua] [IngameUI] menu view on_exit start_game_view 03:27:21.989 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:27:21.990 [Save] Saving `save_data` 03:27:21.990 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:27:21.990 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 03:27:21.990 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 03:27:21.994 [Save] Save done 03:27:22.000 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88c341e0 03:27:25.369 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1 03:27:25.382 [SteamTransport] Session state error: 1 03:27:25.382 [Connection] Connection to 1100001066dfbc4 broken in transport layer. 03:27:25.389 [Lua] [ChatManager][1]System: Stugazzo has left the game 03:27:25.389 [Lua] [PSM] Disconnecting peer 1100001066dfbc4 03:27:25.389 [Lua] [PSM] Disconnected peer 1100001066dfbc4 is being removed from session. 03:27:25.389 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4 03:27:25.389 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066dfbc4 03:27:25.389 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:27:25.389 [Lua] [GameNetworkManager] destroying game object with go_id=54 03:27:25.389 [Lua] Set lobby begin: 03:27:25.389 [Lua] Lobby data level_key = inn_level 03:27:25.389 [Lua] Lobby data power_level = 801 03:27:25.389 [Lua] Lobby data selected_level_key = inn_level 03:27:25.389 [Lua] Lobby data difficulty = normal 03:27:25.389 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:27:25.389 [Lua] Lobby data unique_server_name = Visulth 03:27:25.390 [Lua] Lobby data matchmaking = false 03:27:25.390 [Lua] Lobby data host = 110000101e55044 03:27:25.390 [Lua] Lobby data country_code = CA 03:27:25.390 [Lua] Lobby data game_mode = 3 03:27:25.390 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:27:25.390 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:27:25.390 [Lua] Lobby data player_slot_1 = 0:0 03:27:25.390 [Lua] Lobby data player_slot_3 = 0:0 03:27:25.390 [Lua] Lobby data num_players = 3 03:27:25.390 [Lua] Set lobby end. 03:27:25.390 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001066dfbc4) 03:27:25.390 [EAC] EAC server lost client 1100001066dfbc4 03:27:25.390 [EACServer] [22:27:25:390][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 03:27:25.390 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:27:25.390 [SteamVoipClient] select_in(1100001066dfbc4, off) 03:27:25.391 [Lua] [GameNetworkManager] destroying game object with go_id=55 03:27:25.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:27:25.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:27:25.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 03:27:25.416 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request 03:27:25.418 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4 03:27:25.418 [SteamAuthenticator] EndAuthSession 1100001066dfbc4 03:27:25.518 [Lua] [Matchmaking] Handshake host removing client 1100001066dfbc4 03:27:26.690 [Lua] Set lobby begin: 03:27:26.690 [Lua] Lobby data level_key = inn_level 03:27:26.690 [Lua] Lobby data power_level = 835 03:27:26.690 [Lua] Lobby data selected_level_key = inn_level 03:27:26.690 [Lua] Lobby data difficulty = normal 03:27:26.690 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:27:26.690 [Lua] Lobby data unique_server_name = Visulth 03:27:26.690 [Lua] Lobby data matchmaking = false 03:27:26.690 [Lua] Lobby data host = 110000101e55044 03:27:26.690 [Lua] Lobby data country_code = CA 03:27:26.690 [Lua] Lobby data game_mode = 3 03:27:26.690 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:27:26.690 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:27:26.690 [Lua] Lobby data player_slot_1 = 0:0 03:27:26.690 [Lua] Lobby data player_slot_3 = 0:0 03:27:26.690 [Lua] Lobby data num_players = 3 03:27:26.691 [Lua] Set lobby end. 03:27:29.904 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:27:29.904 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:27:29.907 [Lua] Set lobby begin: 03:27:29.907 [Lua] Lobby data level_key = inn_level 03:27:29.908 [Lua] Lobby data power_level = 835 03:27:29.908 [Lua] Lobby data selected_level_key = inn_level 03:27:29.908 [Lua] Lobby data difficulty = hardest 03:27:29.908 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:27:29.908 [Lua] Lobby data unique_server_name = Visulth 03:27:29.908 [Lua] Lobby data matchmaking = false 03:27:29.908 [Lua] Lobby data host = 110000101e55044 03:27:29.908 [Lua] Lobby data country_code = CA 03:27:29.908 [Lua] Lobby data game_mode = 3 03:27:29.908 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:27:29.908 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:27:29.908 [Lua] Lobby data player_slot_1 = 0:0 03:27:29.908 [Lua] Lobby data player_slot_3 = 0:0 03:27:29.908 [Lua] Lobby data num_players = 3 03:27:29.908 [Lua] Set lobby end. 03:27:29.908 [Lua] [PartyManager] Leader is set to 110000101e55044 03:27:29.908 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 03:27:29.908 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:27:29.908 [Lua] Set lobby begin: 03:27:29.908 [Lua] Lobby data twitch_enabled = false 03:27:29.908 [Lua] Lobby data power_level = 835 03:27:29.908 [Lua] Lobby data unique_server_name = Visulth 03:27:29.908 [Lua] Lobby data host = 110000101e55044 03:27:29.908 [Lua] Lobby data game_mode = 6 03:27:29.908 [Lua] Lobby data level_key = inn_level 03:27:29.908 [Lua] Lobby data player_slot_1 = 0:0 03:27:29.908 [Lua] Lobby data selected_level_key = inn_level 03:27:29.908 [Lua] Lobby data quick_game = false 03:27:29.908 [Lua] Lobby data mechanism = adventure 03:27:29.908 [Lua] Lobby data matchmaking = true 03:27:29.909 [Lua] Lobby data num_players = 3 03:27:29.909 [Lua] Lobby data country_code = CA 03:27:29.909 [Lua] Lobby data difficulty = hardest 03:27:29.909 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:27:29.909 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:27:29.909 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:27:29.909 [Lua] Lobby data player_slot_3 = 0:0 03:27:29.909 [Lua] Lobby data eac_authorized = true 03:27:29.909 [Lua] Set lobby end. 03:27:29.909 [Lua] Set lobby begin: 03:27:29.909 [Lua] Lobby data twitch_enabled = false 03:27:29.909 [Lua] Lobby data power_level = 835 03:27:29.909 [Lua] Lobby data unique_server_name = Visulth 03:27:29.909 [Lua] Lobby data host = 110000101e55044 03:27:29.909 [Lua] Lobby data game_mode = 6 03:27:29.909 [Lua] Lobby data is_private = false 03:27:29.909 [Lua] Lobby data level_key = inn_level 03:27:29.909 [Lua] Lobby data player_slot_1 = 0:0 03:27:29.909 [Lua] Lobby data selected_level_key = inn_level 03:27:29.909 [Lua] Lobby data quick_game = false 03:27:29.909 [Lua] Lobby data mechanism = adventure 03:27:29.909 [Lua] Lobby data matchmaking = true 03:27:29.909 [Lua] Lobby data num_players = 3 03:27:29.909 [Lua] Lobby data country_code = CA 03:27:29.909 [Lua] Lobby data difficulty = hardest 03:27:29.909 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:27:29.909 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:27:29.909 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:27:29.909 [Lua] Lobby data player_slot_3 = 0:0 03:27:29.909 [Lua] Lobby data eac_authorized = true 03:27:29.909 [Lua] Set lobby end. 03:27:29.912 [Lua] [ChatManager][1]System: Starting hosted game... 03:27:29.912 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:27:29.912 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:27:55.585 [Lua] PlayFabMirror:_commit_internal 58 03:27:55.585 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:27:55.589 [Lua] generate_backend_stats 110000101e55044:1 03:27:55.602 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:27:55.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 112 03:27:55.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 112 03:27:55.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 112 03:27:55.830 [Lua] commit result success 58 03:28:16.638 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:17.147 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:28:17.618 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:18.113 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:28:20.378 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:20.724 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:28:21.859 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:22.238 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:28:22.939 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:23.373 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:28:25.688 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:26.075 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:28:31.858 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:32.264 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:28:33.368 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:33.781 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:29:13.572 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:14.280 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:29:14.685 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:15.373 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:29:15.810 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:16.465 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:29:25.656 [Lua] [Matchmaking] Cancelling matchmaking 03:29:25.656 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:29:25.659 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:29:25.659 [Lua] Set lobby begin: 03:29:25.659 [Lua] Lobby data twitch_enabled = false 03:29:25.659 [Lua] Lobby data power_level = 835 03:29:25.659 [Lua] Lobby data unique_server_name = Visulth 03:29:25.659 [Lua] Lobby data host = 110000101e55044 03:29:25.659 [Lua] Lobby data game_mode = 3 03:29:25.659 [Lua] Lobby data is_private = false 03:29:25.659 [Lua] Lobby data level_key = inn_level 03:29:25.659 [Lua] Lobby data player_slot_1 = 0:0 03:29:25.659 [Lua] Lobby data selected_level_key = inn_level 03:29:25.660 [Lua] Lobby data quick_game = false 03:29:25.660 [Lua] Lobby data mechanism = adventure 03:29:25.660 [Lua] Lobby data matchmaking = false 03:29:25.660 [Lua] Lobby data num_players = 3 03:29:25.660 [Lua] Lobby data country_code = CA 03:29:25.660 [Lua] Lobby data difficulty = normal 03:29:25.660 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:29:25.660 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:29:25.660 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:29:25.660 [Lua] Lobby data player_slot_3 = 0:0 03:29:25.660 [Lua] Lobby data eac_authorized = true 03:29:25.660 [Lua] Set lobby end. 03:29:25.663 [Lua] Set lobby begin: 03:29:25.663 [Lua] Lobby data twitch_enabled = false 03:29:25.663 [Lua] Lobby data power_level = 835 03:29:25.663 [Lua] Lobby data unique_server_name = Visulth 03:29:25.663 [Lua] Lobby data host = 110000101e55044 03:29:25.663 [Lua] Lobby data game_mode = 3 03:29:25.663 [Lua] Lobby data is_private = false 03:29:25.663 [Lua] Lobby data level_key = inn_level 03:29:25.663 [Lua] Lobby data player_slot_1 = 0:0 03:29:25.663 [Lua] Lobby data selected_level_key = inn_level 03:29:25.663 [Lua] Lobby data quick_game = false 03:29:25.663 [Lua] Lobby data mechanism = adventure 03:29:25.663 [Lua] Lobby data matchmaking = false 03:29:25.663 [Lua] Lobby data num_players = 3 03:29:25.664 [Lua] Lobby data country_code = CA 03:29:25.664 [Lua] Lobby data difficulty = normal 03:29:25.664 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:29:25.664 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:29:25.664 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:29:25.664 [Lua] Lobby data player_slot_3 = 0:0 03:29:25.664 [Lua] Lobby data eac_authorized = true 03:29:25.664 [Lua] Set lobby end. 03:29:25.664 [Lua] [PartyManager] Leader is set to 110000101e55044 03:29:25.664 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:29:39.810 [SteamLobby] Detected added member 1100001066dfbc4 03:29:39.811 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:29:39.811 [Lua] Players: 4 03:29:39.811 [Lua] Set lobby begin: 03:29:39.811 [Lua] Lobby data twitch_enabled = false 03:29:39.811 [Lua] Lobby data power_level = 835 03:29:39.811 [Lua] Lobby data unique_server_name = Visulth 03:29:39.811 [Lua] Lobby data host = 110000101e55044 03:29:39.811 [Lua] Lobby data game_mode = 3 03:29:39.811 [Lua] Lobby data is_private = false 03:29:39.811 [Lua] Lobby data level_key = inn_level 03:29:39.811 [Lua] Lobby data player_slot_1 = 0:0 03:29:39.811 [Lua] Lobby data selected_level_key = inn_level 03:29:39.811 [Lua] Lobby data quick_game = false 03:29:39.811 [Lua] Lobby data mechanism = adventure 03:29:39.811 [Lua] Lobby data matchmaking = false 03:29:39.811 [Lua] Lobby data num_players = 4 03:29:39.811 [Lua] Lobby data country_code = CA 03:29:39.811 [Lua] Lobby data difficulty = normal 03:29:39.811 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:29:39.812 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:29:39.812 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:29:39.812 [Lua] Lobby data player_slot_3 = 0:0 03:29:39.812 [Lua] Lobby data eac_authorized = true 03:29:39.812 [Lua] Set lobby end. 03:29:39.812 [Lua] [LobbyMembers] Member joined 1100001066dfbc4 03:29:39.828 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent 03:29:39.828 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:29:39.847 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4 03:29:39.847 [Lua] [ChatManager][1]System: Stugazzo is joining the game 03:29:40.988 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:41.991 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:29:43.837 [SteamAuthenticator] Got ticket from 1100001066dfbc4 03:29:43.837 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4 03:29:43.837 [SteamAuthenticator] Authenticating 1100001066dfbc4 03:29:43.875 [SteamAuthenticator] Got ticket request from 1100001066dfbc4 03:29:43.875 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4 03:29:43.875 [SteamAuthenticator] Sent ticket to 1100001066dfbc4 03:29:44.066 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0 03:29:44.153 [Connection] New session id 158 to 1100001066dfbc4. 03:29:44.250 [Connection] Established a connection <45.158> to 1100001066dfbc4 03:29:44.250 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:29:44.250 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 03:29:44.328 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 1100001066dfbc4, replying lobby_ok 03:29:44.420 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:29:44.497 [Lua] Set lobby begin: 03:29:44.497 [Lua] Lobby data twitch_enabled = false 03:29:44.497 [Lua] Lobby data power_level = 835 03:29:44.497 [Lua] Lobby data unique_server_name = Visulth 03:29:44.497 [Lua] Lobby data host = 110000101e55044 03:29:44.497 [Lua] Lobby data game_mode = 3 03:29:44.497 [Lua] Lobby data is_private = false 03:29:44.497 [Lua] Lobby data level_key = inn_level 03:29:44.497 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:29:44.497 [Lua] Lobby data selected_level_key = inn_level 03:29:44.497 [Lua] Lobby data quick_game = false 03:29:44.497 [Lua] Lobby data mechanism = adventure 03:29:44.498 [Lua] Lobby data matchmaking = false 03:29:44.498 [Lua] Lobby data num_players = 4 03:29:44.498 [Lua] Lobby data country_code = CA 03:29:44.498 [Lua] Lobby data difficulty = normal 03:29:44.498 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:29:44.498 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:29:44.498 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:29:44.498 [Lua] Lobby data player_slot_3 = 0:0 03:29:44.498 [Lua] Lobby data eac_authorized = true 03:29:44.498 [Lua] Set lobby end. 03:29:44.498 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4 03:29:44.498 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:29:46.738 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4 03:29:46.823 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1" 03:29:46.823 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4 03:29:46.823 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4) 03:29:46.823 [EACServer] [22:29:46:823][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth 03:29:46.823 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=4) 03:29:47.066 [EACServer] [22:29:47:066][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 15 Status: Client Authenticated Message: Client authenticated. 03:29:47.068 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal 03:29:47.357 [EACServer] [22:29:47:357][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4. 03:29:47.659 [EACServer] [22:29:47:659][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4 03:29:47.659 [EACServer] [22:29:47:659][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 15 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:29:47.666 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote 03:29:48.839 [Lua] player (1100001066dfbc4,1) was put into party 0 03:29:48.839 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:29:48.904 [Lua] ### Sending rpc_level_loaded 03:29:48.904 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 03:29:48.904 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait 03:29:48.942 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=4) 03:29:48.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:20 my_peer_id:110000101e55044 03:29:51.493 [SteamVoipClient] select_out(1100001066dfbc4, on) 03:29:51.493 [SteamVoipClient] select_in(1100001066dfbc4, on) 03:29:51.493 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:29:54.049 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:54.154 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:29:54.154 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 03:29:54.179 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 03:29:54.179 [Lua] RemotePlayer:create_game_object( ) 59 03:29:54.194 [Lua] player (1100001066dfbc4,1) was put into party 1 03:29:54.194 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3) 03:29:54.194 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3) 03:29:54.194 [Lua] Set lobby begin: 03:29:54.194 [Lua] Lobby data twitch_enabled = false 03:29:54.194 [Lua] Lobby data power_level = 835 03:29:54.195 [Lua] Lobby data unique_server_name = Visulth 03:29:54.195 [Lua] Lobby data host = 110000101e55044 03:29:54.195 [Lua] Lobby data game_mode = 3 03:29:54.195 [Lua] Lobby data is_private = false 03:29:54.195 [Lua] Lobby data level_key = inn_level 03:29:54.195 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:29:54.195 [Lua] Lobby data selected_level_key = inn_level 03:29:54.195 [Lua] Lobby data quick_game = false 03:29:54.195 [Lua] Lobby data mechanism = adventure 03:29:54.195 [Lua] Lobby data matchmaking = false 03:29:54.195 [Lua] Lobby data num_players = 4 03:29:54.195 [Lua] Lobby data country_code = CA 03:29:54.195 [Lua] Lobby data difficulty = normal 03:29:54.195 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:29:54.195 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:29:54.195 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:29:54.195 [Lua] Lobby data player_slot_3 = 0:0 03:29:54.195 [Lua] Lobby data eac_authorized = true 03:29:54.196 [Lua] Set lobby end. 03:29:54.196 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:29:54.197 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:29:54.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:29:54.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:29:54.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:29:54.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 03:29:54.558 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:29:54.558 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:29:54.558 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:29:54.561 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:29:54.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:21 my_peer_id:110000101e55044 03:29:54.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:21 my_peer_id:110000101e55044 03:29:54.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:21 my_peer_id:110000101e55044 03:29:54.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:21 my_peer_id:110000101e55044 03:29:54.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:21 my_peer_id:110000101e55044 03:29:54.594 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 03:29:54.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:29:54.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:29:55.235 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:29:55.586 [Lua] [IngameUI] menu view on_enter hero_view 03:29:55.592 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:29:55.592 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:29:55.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:29:55.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:29:55.620 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:29:55.621 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:29:55.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:29:56.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:29:56.129 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:29:56.142 [World] Spawning level. 03:29:56.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:29:56.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:29:56.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:29:56.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:29:56.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:29:56.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:29:56.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:29:56.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:29:56.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:29:56.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:29:56.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:29:56.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:29:56.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:29:57.904 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:29:57.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 03:29:57.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:58.116 [Lua] Set lobby begin: 03:29:58.116 [Lua] Lobby data twitch_enabled = false 03:29:58.117 [Lua] Lobby data power_level = 626 03:29:58.117 [Lua] Lobby data unique_server_name = Visulth 03:29:58.117 [Lua] Lobby data host = 110000101e55044 03:29:58.117 [Lua] Lobby data game_mode = 3 03:29:58.117 [Lua] Lobby data is_private = false 03:29:58.117 [Lua] Lobby data level_key = inn_level 03:29:58.117 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:29:58.117 [Lua] Lobby data selected_level_key = inn_level 03:29:58.117 [Lua] Lobby data quick_game = false 03:29:58.117 [Lua] Lobby data mechanism = adventure 03:29:58.117 [Lua] Lobby data matchmaking = false 03:29:58.117 [Lua] Lobby data num_players = 4 03:29:58.117 [Lua] Lobby data country_code = CA 03:29:58.117 [Lua] Lobby data difficulty = normal 03:29:58.117 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:29:58.117 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:29:58.117 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:29:58.117 [Lua] Lobby data player_slot_3 = 0:0 03:29:58.117 [Lua] Lobby data eac_authorized = true 03:29:58.118 [Lua] Set lobby end. 03:29:58.223 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:59.582 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:30:01.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:01.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:01.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:01.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:01.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:22 my_peer_id:110000101e55044 03:30:01.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:22 my_peer_id:110000101e55044 03:30:01.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:22 my_peer_id:110000101e55044 03:30:01.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:22 my_peer_id:110000101e55044 03:30:01.201 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:22 my_peer_id:110000101e55044 03:30:01.201 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 03:30:01.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:30:01.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:30:01.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:30:01.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 03:30:01.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 03:30:01.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 03:30:01.538 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:30:01.700 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:30:01.700 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:30:01.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 03:30:02.000 [Lua] [IngameUI] menu view on_exit hero_view 03:30:02.010 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:30:02.010 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:30:02.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:30:02.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:30:02.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:02.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:02.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:02.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:02.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:02.025 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:30:02.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:30:02.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:30:02.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 03:30:02.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 03:30:02.144 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 03:30:03.083 [Lua] Set lobby begin: 03:30:03.083 [Lua] Lobby data twitch_enabled = false 03:30:03.083 [Lua] Lobby data power_level = 800 03:30:03.083 [Lua] Lobby data unique_server_name = Visulth 03:30:03.083 [Lua] Lobby data host = 110000101e55044 03:30:03.083 [Lua] Lobby data game_mode = 3 03:30:03.083 [Lua] Lobby data is_private = false 03:30:03.083 [Lua] Lobby data level_key = inn_level 03:30:03.084 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:30:03.085 [Lua] Lobby data selected_level_key = inn_level 03:30:03.085 [Lua] Lobby data quick_game = false 03:30:03.085 [Lua] Lobby data mechanism = adventure 03:30:03.085 [Lua] Lobby data matchmaking = false 03:30:03.085 [Lua] Lobby data num_players = 4 03:30:03.085 [Lua] Lobby data country_code = CA 03:30:03.085 [Lua] Lobby data difficulty = normal 03:30:03.085 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:30:03.085 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:30:03.085 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:30:03.085 [Lua] Lobby data player_slot_3 = 0:0 03:30:03.085 [Lua] Lobby data eac_authorized = true 03:30:03.085 [Lua] Set lobby end. 03:30:05.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:23 my_peer_id:110000101e55044 03:30:05.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:23 my_peer_id:110000101e55044 03:30:05.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:23 my_peer_id:110000101e55044 03:30:05.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:23 my_peer_id:110000101e55044 03:30:05.169 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:23 my_peer_id:110000101e55044 03:30:05.176 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 03:30:05.767 [Lua] [IngameUI] menu view on_enter hero_view 03:30:05.773 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:30:05.773 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:30:05.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:30:05.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:30:05.800 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:30:05.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:30:05.810 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:30:06.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:30:06.318 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:30:06.333 [World] Spawning level. 03:30:06.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:06.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:06.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:06.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:06.425 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:06.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:06.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:06.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:06.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:06.993 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:07.584 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:30:07.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:07.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:07.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:07.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:08.720 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:09.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:09.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:09.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:09.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:09.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:24 my_peer_id:110000101e55044 03:30:09.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:24 my_peer_id:110000101e55044 03:30:09.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:24 my_peer_id:110000101e55044 03:30:09.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:24 my_peer_id:110000101e55044 03:30:09.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:24 my_peer_id:110000101e55044 03:30:09.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:30:09.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:30:09.125 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:30:09.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:30:09.174 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 03:30:09.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 03:30:09.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:30:09.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:30:09.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:30:09.502 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:09.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:30:09.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:30:09.647 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 03:30:09.915 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:30:13.396 [Lua] Set lobby begin: 03:30:13.396 [Lua] Lobby data twitch_enabled = false 03:30:13.396 [Lua] Lobby data power_level = 811 03:30:13.397 [Lua] Lobby data unique_server_name = Visulth 03:30:13.397 [Lua] Lobby data host = 110000101e55044 03:30:13.397 [Lua] Lobby data game_mode = 3 03:30:13.397 [Lua] Lobby data is_private = false 03:30:13.397 [Lua] Lobby data level_key = inn_level 03:30:13.397 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:30:13.397 [Lua] Lobby data selected_level_key = inn_level 03:30:13.397 [Lua] Lobby data quick_game = false 03:30:13.397 [Lua] Lobby data mechanism = adventure 03:30:13.397 [Lua] Lobby data matchmaking = false 03:30:13.397 [Lua] Lobby data num_players = 4 03:30:13.397 [Lua] Lobby data country_code = CA 03:30:13.397 [Lua] Lobby data difficulty = normal 03:30:13.397 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:30:13.397 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:30:13.397 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:30:13.397 [Lua] Lobby data player_slot_3 = 0:0 03:30:13.397 [Lua] Lobby data eac_authorized = true 03:30:13.397 [Lua] Set lobby end. 03:30:13.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:13.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:13.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:13.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:14.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:25 my_peer_id:110000101e55044 03:30:14.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:25 my_peer_id:110000101e55044 03:30:14.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:25 my_peer_id:110000101e55044 03:30:14.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:25 my_peer_id:110000101e55044 03:30:14.038 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:25 my_peer_id:110000101e55044 03:30:14.038 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 03:30:14.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 03:30:14.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:30:14.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:30:14.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 03:30:14.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:30:14.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:30:14.144 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:30:14.259 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:30:14.259 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:30:14.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 03:30:14.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 03:30:14.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 03:30:14.713 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 03:30:15.094 [Lua] [IngameUI] menu view on_exit hero_view 03:30:15.103 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:30:15.103 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:30:15.103 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:30:15.103 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:30:15.104 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:15.104 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:15.104 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:15.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:15.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:15.118 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:30:15.118 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:30:15.118 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:30:16.163 [Lua] [IngameUI] menu view on_enter hero_view 03:30:16.169 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600 03:30:16.169 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:30:16.192 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:30:16.193 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:30:16.195 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:30:16.195 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:30:16.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:30:16.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:30:16.744 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:30:16.756 [World] Spawning level. 03:30:16.785 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:16.785 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:16.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:16.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:16.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:16.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:16.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:16.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:16.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:17.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:17.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:17.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:17.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:18.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:18.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:18.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:18.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:18.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:26 my_peer_id:110000101e55044 03:30:18.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:26 my_peer_id:110000101e55044 03:30:18.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:26 my_peer_id:110000101e55044 03:30:18.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:26 my_peer_id:110000101e55044 03:30:18.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:26 my_peer_id:110000101e55044 03:30:18.935 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 03:30:19.801 [Lua] PlayFabMirror:_commit_internal 59 03:30:19.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 113 03:30:19.801 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:30:19.805 [Lua] generate_backend_stats 110000101e55044:1 03:30:19.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 114 03:30:19.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 115 03:30:19.833 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 113 03:30:20.368 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 113 03:30:20.381 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 114 33 03:30:20.524 [Lua] [PlayFabRequestQueue] EAC Enabled! 114 03:30:20.524 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 114 03:30:20.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 114 03:30:20.799 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 115 03:30:21.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 115 03:30:21.045 [Lua] commit result success 59 03:30:22.927 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:30:22.927 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:22.927 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:22.927 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:22.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:22.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:22.941 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:30:22.941 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:30:22.941 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:30:22.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:30:22.944 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:30:22.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:30:23.393 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:24.022 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:30:24.022 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 03:30:24.386 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 03:30:24.386 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 03:30:24.590 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:30:25.086 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 03:30:25.086 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 03:30:26.137 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 03:30:26.137 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 03:30:27.296 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 03:30:27.296 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 03:30:27.662 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 03:30:27.662 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 03:30:31.812 [SteamLobby] Detected removed member 1100001066dfbc4 03:30:31.814 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:30:31.814 [Lua] Players: 3 03:30:31.814 [Lua] Set lobby begin: 03:30:31.814 [Lua] Lobby data twitch_enabled = false 03:30:31.814 [Lua] Lobby data power_level = 811 03:30:31.814 [Lua] Lobby data unique_server_name = Visulth 03:30:31.814 [Lua] Lobby data host = 110000101e55044 03:30:31.815 [Lua] Lobby data game_mode = 3 03:30:31.815 [Lua] Lobby data is_private = false 03:30:31.816 [Lua] Lobby data level_key = inn_level 03:30:31.816 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:30:31.816 [Lua] Lobby data selected_level_key = inn_level 03:30:31.816 [Lua] Lobby data quick_game = false 03:30:31.816 [Lua] Lobby data mechanism = adventure 03:30:31.816 [Lua] Lobby data matchmaking = false 03:30:31.816 [Lua] Lobby data num_players = 3 03:30:31.816 [Lua] Lobby data country_code = CA 03:30:31.816 [Lua] Lobby data difficulty = normal 03:30:31.816 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:30:31.817 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:30:31.817 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:30:31.817 [Lua] Lobby data player_slot_3 = 0:0 03:30:31.817 [Lua] Lobby data eac_authorized = true 03:30:31.817 [Lua] Set lobby end. 03:30:31.817 [Lua] [LobbyMembers] Member left 1100001066dfbc4 03:30:35.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 116 03:30:35.142 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 116 34 03:30:35.292 [Lua] [PlayFabRequestQueue] EAC Enabled! 116 03:30:35.292 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 116 03:30:35.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 116 03:30:38.231 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:30:38.231 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 03:30:38.231 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:30:38.234 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:30:38.234 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:30:38.234 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:30:38.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:30:38.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:30:38.752 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:30:38.766 [World] Spawning level. 03:30:38.796 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:38.796 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:38.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:38.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:38.857 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:38.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:38.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:38.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:38.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:39.773 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1 03:30:39.792 [SteamTransport] Session state error: 1 03:30:39.792 [Connection] Connection to 1100001066dfbc4 broken in transport layer. 03:30:39.792 [SteamTransport] Session state error: 1 03:30:39.792 [Connection] Connection to 1100001066dfbc4 broken in transport layer. 03:30:39.800 [Lua] [ChatManager][1]System: Stugazzo has left the game 03:30:39.800 [Lua] [PSM] Disconnecting peer 1100001066dfbc4 03:30:39.800 [Lua] [PSM] Disconnected peer 1100001066dfbc4 is being removed from session. 03:30:39.800 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4 03:30:39.800 [Lua] [GameNetworkManager] game object was destroyed id=5120 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066dfbc4 03:30:39.800 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:30:39.800 [Lua] [GameNetworkManager] destroying game object with go_id=59 03:30:39.800 [Lua] Set lobby begin: 03:30:39.800 [Lua] Lobby data twitch_enabled = false 03:30:39.801 [Lua] Lobby data power_level = 811 03:30:39.801 [Lua] Lobby data unique_server_name = Visulth 03:30:39.801 [Lua] Lobby data host = 110000101e55044 03:30:39.801 [Lua] Lobby data game_mode = 3 03:30:39.801 [Lua] Lobby data is_private = false 03:30:39.801 [Lua] Lobby data level_key = inn_level 03:30:39.801 [Lua] Lobby data player_slot_1 = 0:0 03:30:39.801 [Lua] Lobby data selected_level_key = inn_level 03:30:39.801 [Lua] Lobby data quick_game = false 03:30:39.801 [Lua] Lobby data mechanism = adventure 03:30:39.801 [Lua] Lobby data matchmaking = false 03:30:39.801 [Lua] Lobby data num_players = 3 03:30:39.801 [Lua] Lobby data country_code = CA 03:30:39.801 [Lua] Lobby data difficulty = normal 03:30:39.801 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:30:39.801 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:30:39.801 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:30:39.802 [Lua] Lobby data player_slot_3 = 0:0 03:30:39.802 [Lua] Lobby data eac_authorized = true 03:30:39.804 [Lua] Set lobby end. 03:30:39.804 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001066dfbc4) 03:30:39.804 [EAC] EAC server lost client 1100001066dfbc4 03:30:39.805 [EACServer] [22:30:39:804][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 03:30:39.805 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:30:39.805 [SteamVoipClient] select_in(1100001066dfbc4, off) 03:30:39.805 [Lua] [GameNetworkManager] destroying game object with go_id=61 03:30:39.807 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:30:39.807 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:30:39.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 03:30:39.838 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request 03:30:39.841 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4 03:30:39.841 [SteamAuthenticator] EndAuthSession 1100001066dfbc4 03:30:40.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:40.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:40.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:40.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:30:40.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:27 my_peer_id:110000101e55044 03:30:40.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:27 my_peer_id:110000101e55044 03:30:40.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:27 my_peer_id:110000101e55044 03:30:40.332 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:27 my_peer_id:110000101e55044 03:30:40.340 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 03:30:40.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient 03:30:40.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:30:40.409 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 03:30:40.409 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 03:30:40.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 03:30:40.411 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 03:30:40.411 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 03:30:40.411 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient 03:30:40.423 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1 03:30:40.632 [Lua] [IngameUI] menu view on_exit hero_view 03:30:40.641 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600 03:30:40.641 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:30:40.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:30:40.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:30:40.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:40.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:40.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:40.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:40.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:30:40.655 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:30:40.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:30:40.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:30:41.268 [Lua] [Matchmaking] Handshake host removing client 1100001066dfbc4 03:30:43.829 [Lua] Set lobby begin: 03:30:43.829 [Lua] Lobby data twitch_enabled = false 03:30:43.830 [Lua] Lobby data power_level = 835 03:30:43.830 [Lua] Lobby data unique_server_name = Visulth 03:30:43.830 [Lua] Lobby data host = 110000101e55044 03:30:43.830 [Lua] Lobby data game_mode = 3 03:30:43.830 [Lua] Lobby data is_private = false 03:30:43.830 [Lua] Lobby data level_key = inn_level 03:30:43.830 [Lua] Lobby data player_slot_1 = 0:0 03:30:43.830 [Lua] Lobby data selected_level_key = inn_level 03:30:43.830 [Lua] Lobby data quick_game = false 03:30:43.830 [Lua] Lobby data mechanism = adventure 03:30:43.830 [Lua] Lobby data matchmaking = false 03:30:43.830 [Lua] Lobby data num_players = 3 03:30:43.830 [Lua] Lobby data country_code = CA 03:30:43.830 [Lua] Lobby data difficulty = normal 03:30:43.830 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:30:43.830 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:30:43.830 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:30:43.830 [Lua] Lobby data player_slot_3 = 0:0 03:30:43.830 [Lua] Lobby data eac_authorized = true 03:30:43.830 [Lua] Set lobby end. 03:31:00.052 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:00.370 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:31:05.415 [Lua] PlayFabMirror:_commit_internal 60 03:31:05.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 117 03:31:05.415 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:31:05.418 [Lua] generate_backend_stats 110000101e55044:1 03:31:05.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 118 03:31:05.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 119 03:31:05.441 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 117 03:31:05.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 117 03:31:05.628 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 118 35 03:31:05.819 [Lua] [PlayFabRequestQueue] EAC Enabled! 118 03:31:05.819 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 118 03:31:06.078 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 118 03:31:06.086 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 119 03:31:06.294 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 119 03:31:06.303 [Lua] commit result success 60 03:32:01.012 [SteamLobby] Detected added member 1100001066dfbc4 03:32:01.013 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:32:01.013 [Lua] Players: 4 03:32:01.013 [Lua] Set lobby begin: 03:32:01.013 [Lua] Lobby data twitch_enabled = false 03:32:01.013 [Lua] Lobby data power_level = 835 03:32:01.013 [Lua] Lobby data unique_server_name = Visulth 03:32:01.013 [Lua] Lobby data host = 110000101e55044 03:32:01.013 [Lua] Lobby data game_mode = 3 03:32:01.013 [Lua] Lobby data is_private = false 03:32:01.013 [Lua] Lobby data level_key = inn_level 03:32:01.013 [Lua] Lobby data player_slot_1 = 0:0 03:32:01.013 [Lua] Lobby data selected_level_key = inn_level 03:32:01.013 [Lua] Lobby data quick_game = false 03:32:01.013 [Lua] Lobby data mechanism = adventure 03:32:01.013 [Lua] Lobby data matchmaking = false 03:32:01.013 [Lua] Lobby data num_players = 4 03:32:01.013 [Lua] Lobby data country_code = CA 03:32:01.013 [Lua] Lobby data difficulty = normal 03:32:01.013 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:32:01.013 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:32:01.014 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:32:01.014 [Lua] Lobby data player_slot_3 = 0:0 03:32:01.014 [Lua] Lobby data eac_authorized = true 03:32:01.014 [Lua] Set lobby end. 03:32:01.014 [Lua] [LobbyMembers] Member joined 1100001066dfbc4 03:32:01.031 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent 03:32:01.034 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:32:01.048 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4 03:32:01.049 [Lua] [ChatManager][1]System: Stugazzo is joining the game 03:32:02.956 warning: [Steam] Session connect failed 1100001066dfbc4, error: 4 03:32:30.442 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:30.840 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:31.222 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:31.525 [SteamLobby] Detected removed member 1100001066dfbc4 03:32:31.525 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request 03:32:31.528 [Lua] [ChatManager][1]System: Stugazzo has left the game 03:32:31.528 [Lua] [PSM] Disconnecting peer 1100001066dfbc4 03:32:31.528 [Lua] Set lobby begin: 03:32:31.528 [Lua] Lobby data twitch_enabled = false 03:32:31.528 [Lua] Lobby data power_level = 835 03:32:31.528 [Lua] Lobby data unique_server_name = Visulth 03:32:31.528 [Lua] Lobby data host = 110000101e55044 03:32:31.528 [Lua] Lobby data game_mode = 3 03:32:31.528 [Lua] Lobby data is_private = false 03:32:31.528 [Lua] Lobby data level_key = inn_level 03:32:31.528 [Lua] Lobby data player_slot_1 = 0:0 03:32:31.528 [Lua] Lobby data selected_level_key = inn_level 03:32:31.528 [Lua] Lobby data quick_game = false 03:32:31.528 [Lua] Lobby data mechanism = adventure 03:32:31.528 [Lua] Lobby data matchmaking = false 03:32:31.528 [Lua] Lobby data num_players = 4 03:32:31.528 [Lua] Lobby data country_code = CA 03:32:31.528 [Lua] Lobby data difficulty = normal 03:32:31.528 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:32:31.529 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:32:31.529 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:32:31.529 [Lua] Lobby data player_slot_3 = 0:0 03:32:31.529 [Lua] Lobby data eac_authorized = true 03:32:31.529 [Lua] Set lobby end. 03:32:31.529 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001066dfbc4) 03:32:31.529 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:32:31.529 [Lua] Players: 3 03:32:31.529 [Lua] Set lobby begin: 03:32:31.529 [Lua] Lobby data twitch_enabled = false 03:32:31.529 [Lua] Lobby data power_level = 835 03:32:31.529 [Lua] Lobby data unique_server_name = Visulth 03:32:31.529 [Lua] Lobby data host = 110000101e55044 03:32:31.529 [Lua] Lobby data game_mode = 3 03:32:31.529 [Lua] Lobby data is_private = false 03:32:31.529 [Lua] Lobby data level_key = inn_level 03:32:31.529 [Lua] Lobby data player_slot_1 = 0:0 03:32:31.529 [Lua] Lobby data selected_level_key = inn_level 03:32:31.529 [Lua] Lobby data quick_game = false 03:32:31.529 [Lua] Lobby data mechanism = adventure 03:32:31.529 [Lua] Lobby data matchmaking = false 03:32:31.529 [Lua] Lobby data num_players = 3 03:32:31.529 [Lua] Lobby data country_code = CA 03:32:31.529 [Lua] Lobby data difficulty = normal 03:32:31.529 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:32:31.529 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:32:31.529 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:32:31.530 [Lua] Lobby data player_slot_3 = 0:0 03:32:31.530 [Lua] Lobby data eac_authorized = true 03:32:31.530 [Lua] Set lobby end. 03:32:31.530 [Lua] [LobbyMembers] Member left 1100001066dfbc4 03:32:31.608 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:36.128 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:36.310 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:36.954 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:37.322 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:37.592 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:37.997 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:38.643 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:39.041 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:40.554 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:40.940 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:41.252 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:41.640 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:43.978 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:44.353 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:44.910 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:45.284 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:45.563 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:45.656 [SteamLobby] Detected added member 1100001066dfbc4 03:32:45.656 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:32:45.656 [Lua] Players: 4 03:32:45.656 [Lua] Set lobby begin: 03:32:45.656 [Lua] Lobby data twitch_enabled = false 03:32:45.656 [Lua] Lobby data power_level = 835 03:32:45.656 [Lua] Lobby data unique_server_name = Visulth 03:32:45.656 [Lua] Lobby data host = 110000101e55044 03:32:45.656 [Lua] Lobby data game_mode = 3 03:32:45.656 [Lua] Lobby data is_private = false 03:32:45.656 [Lua] Lobby data level_key = inn_level 03:32:45.656 [Lua] Lobby data player_slot_1 = 0:0 03:32:45.656 [Lua] Lobby data selected_level_key = inn_level 03:32:45.656 [Lua] Lobby data quick_game = false 03:32:45.656 [Lua] Lobby data mechanism = adventure 03:32:45.656 [Lua] Lobby data matchmaking = false 03:32:45.656 [Lua] Lobby data num_players = 4 03:32:45.656 [Lua] Lobby data country_code = CA 03:32:45.657 [Lua] Lobby data difficulty = normal 03:32:45.657 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:32:45.657 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:32:45.657 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:32:45.657 [Lua] Lobby data player_slot_3 = 0:0 03:32:45.657 [Lua] Lobby data eac_authorized = true 03:32:45.657 [Lua] Set lobby end. 03:32:45.657 [Lua] [LobbyMembers] Member joined 1100001066dfbc4 03:32:45.674 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent 03:32:45.675 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:32:45.693 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4 03:32:45.694 [Lua] [ChatManager][1]System: Stugazzo is joining the game 03:32:45.936 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:47.006 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:47.405 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:32:49.682 [SteamAuthenticator] Got ticket from 1100001066dfbc4 03:32:49.682 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4 03:32:49.682 [SteamAuthenticator] Authenticating 1100001066dfbc4 03:32:49.682 [SteamAuthenticator] Got ticket request from 1100001066dfbc4 03:32:49.682 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4 03:32:49.682 [SteamAuthenticator] Sent ticket to 1100001066dfbc4 03:32:49.972 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0 03:32:50.016 [Connection] New session id 44 to 1100001066dfbc4. 03:32:50.120 [Connection] Established a connection <3.44> to 1100001066dfbc4 03:32:50.120 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:32:50.120 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 03:32:50.222 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 1100001066dfbc4, replying lobby_ok 03:32:50.327 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:32:50.432 [Lua] Set lobby begin: 03:32:50.432 [Lua] Lobby data twitch_enabled = false 03:32:50.432 [Lua] Lobby data power_level = 835 03:32:50.432 [Lua] Lobby data unique_server_name = Visulth 03:32:50.432 [Lua] Lobby data host = 110000101e55044 03:32:50.432 [Lua] Lobby data game_mode = 3 03:32:50.432 [Lua] Lobby data is_private = false 03:32:50.433 [Lua] Lobby data level_key = inn_level 03:32:50.433 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:32:50.433 [Lua] Lobby data selected_level_key = inn_level 03:32:50.433 [Lua] Lobby data quick_game = false 03:32:50.433 [Lua] Lobby data mechanism = adventure 03:32:50.434 [Lua] Lobby data matchmaking = false 03:32:50.434 [Lua] Lobby data num_players = 4 03:32:50.434 [Lua] Lobby data country_code = CA 03:32:50.434 [Lua] Lobby data difficulty = normal 03:32:50.434 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:32:50.434 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:32:50.434 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:32:50.434 [Lua] Lobby data player_slot_3 = 0:0 03:32:50.434 [Lua] Lobby data eac_authorized = true 03:32:50.434 [Lua] Set lobby end. 03:32:50.434 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4 03:32:50.434 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:32:52.704 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4 03:32:52.794 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1" 03:32:52.794 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4 03:32:52.794 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4) 03:32:52.794 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=5) 03:32:52.794 [EACServer] [22:32:52:794][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth 03:32:53.034 [EACServer] [22:32:53:034][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 16 Status: Client Authenticated Message: Client authenticated. 03:32:53.037 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal 03:32:53.306 [EACServer] [22:32:53:306][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4. 03:32:53.708 [EACServer] [22:32:53:708][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4 03:32:53.708 [EACServer] [22:32:53:708][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 16 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:32:53.709 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote 03:32:54.747 [Lua] player (1100001066dfbc4,1) was put into party 0 03:32:54.747 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:32:54.822 [Lua] ### Sending rpc_level_loaded 03:32:54.822 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 03:32:54.822 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait 03:32:54.838 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=5) 03:32:54.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:27 my_peer_id:110000101e55044 03:32:56.989 [SteamVoipClient] select_out(1100001066dfbc4, on) 03:32:56.989 [SteamVoipClient] select_in(1100001066dfbc4, on) 03:32:56.989 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:32:59.964 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:32:59.964 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo' 03:32:59.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 03:32:59.992 [Lua] RemotePlayer:create_game_object( ) 63 03:33:00.007 [Lua] player (1100001066dfbc4,1) was put into party 1 03:33:00.007 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3) 03:33:00.007 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3) 03:33:00.007 [Lua] Set lobby begin: 03:33:00.007 [Lua] Lobby data twitch_enabled = false 03:33:00.007 [Lua] Lobby data power_level = 835 03:33:00.007 [Lua] Lobby data unique_server_name = Visulth 03:33:00.007 [Lua] Lobby data host = 110000101e55044 03:33:00.007 [Lua] Lobby data game_mode = 3 03:33:00.007 [Lua] Lobby data is_private = false 03:33:00.007 [Lua] Lobby data level_key = inn_level 03:33:00.007 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:00.007 [Lua] Lobby data selected_level_key = inn_level 03:33:00.007 [Lua] Lobby data quick_game = false 03:33:00.007 [Lua] Lobby data mechanism = adventure 03:33:00.007 [Lua] Lobby data matchmaking = false 03:33:00.007 [Lua] Lobby data num_players = 4 03:33:00.007 [Lua] Lobby data country_code = CA 03:33:00.007 [Lua] Lobby data difficulty = normal 03:33:00.007 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:00.007 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:00.007 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:00.007 [Lua] Lobby data player_slot_3 = 0:0 03:33:00.007 [Lua] Lobby data eac_authorized = true 03:33:00.007 [Lua] Set lobby end. 03:33:00.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:33:00.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:33:00.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:33:00.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:33:00.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:33:00.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 03:33:00.390 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:33:00.390 [Lua] [GameNetworkManager] game object created go_id=6144, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:33:00.390 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:33:00.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:28 my_peer_id:110000101e55044 03:33:00.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:28 my_peer_id:110000101e55044 03:33:00.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:28 my_peer_id:110000101e55044 03:33:00.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:28 my_peer_id:110000101e55044 03:33:00.393 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:33:00.401 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:28 my_peer_id:110000101e55044 03:33:00.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:33:00.401 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 03:33:00.401 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 03:33:00.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:33:00.401 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read, 03:33:00.401 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:33:00.401 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 03:33:00.401 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 03:33:00.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:33:00.430 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:33:00.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:33:00.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:33:00.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:33:00.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:33:00.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:33:00.629 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:33:00.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:33:00.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:33:00.690 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:33:00.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 03:33:00.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 03:33:00.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 03:33:00.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:33:00.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:33:00.917 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:33:00.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:33:01.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:33:01.404 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:33:01.405 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 03:33:01.444 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 03:33:01.444 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 03:33:01.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 03:33:01.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 03:33:01.486 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 03:33:01.505 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 03:33:03.667 [Lua] [GameNetworkManager] game object created go_id=6145, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:33:03.668 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 03:33:03.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:33:04.539 [Lua] Set lobby begin: 03:33:04.539 [Lua] Lobby data twitch_enabled = false 03:33:04.539 [Lua] Lobby data power_level = 626 03:33:04.539 [Lua] Lobby data unique_server_name = Visulth 03:33:04.539 [Lua] Lobby data host = 110000101e55044 03:33:04.539 [Lua] Lobby data game_mode = 3 03:33:04.539 [Lua] Lobby data is_private = false 03:33:04.539 [Lua] Lobby data level_key = inn_level 03:33:04.539 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:04.540 [Lua] Lobby data selected_level_key = inn_level 03:33:04.540 [Lua] Lobby data quick_game = false 03:33:04.540 [Lua] Lobby data mechanism = adventure 03:33:04.540 [Lua] Lobby data matchmaking = false 03:33:04.540 [Lua] Lobby data num_players = 4 03:33:04.540 [Lua] Lobby data country_code = CA 03:33:04.540 [Lua] Lobby data difficulty = normal 03:33:04.540 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:04.540 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:04.540 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:04.540 [Lua] Lobby data player_slot_3 = 0:0 03:33:04.540 [Lua] Lobby data eac_authorized = true 03:33:04.540 [Lua] Set lobby end. 03:33:07.613 [Lua] [IngameUI] menu view on_enter start_game_view 03:33:07.619 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88c341e0 03:33:07.619 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:33:07.622 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 03:33:07.622 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:33:07.623 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 03:33:07.623 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 03:33:09.572 [Lua] Set lobby begin: 03:33:09.572 [Lua] Lobby data twitch_enabled = false 03:33:09.572 [Lua] Lobby data power_level = 811 03:33:09.572 [Lua] Lobby data unique_server_name = Visulth 03:33:09.572 [Lua] Lobby data host = 110000101e55044 03:33:09.572 [Lua] Lobby data game_mode = 3 03:33:09.572 [Lua] Lobby data is_private = false 03:33:09.572 [Lua] Lobby data level_key = inn_level 03:33:09.573 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:09.573 [Lua] Lobby data selected_level_key = inn_level 03:33:09.573 [Lua] Lobby data quick_game = false 03:33:09.573 [Lua] Lobby data mechanism = adventure 03:33:09.573 [Lua] Lobby data matchmaking = false 03:33:09.573 [Lua] Lobby data num_players = 4 03:33:09.573 [Lua] Lobby data country_code = CA 03:33:09.573 [Lua] Lobby data difficulty = normal 03:33:09.573 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:09.573 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:09.573 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:09.573 [Lua] Lobby data player_slot_3 = 0:0 03:33:09.573 [Lua] Lobby data eac_authorized = true 03:33:09.573 [Lua] Set lobby end. 03:33:09.983 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event) 03:33:09.983 [Lua] ............................................................................................................ 03:33:09.983 [Lua] ............................................................................................................ 03:33:09.983 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event 03:33:09.983 [Lua] ............................................................................................................ 03:33:09.983 [Lua] ............................................................................................................ 03:33:09.983 [Lua] [Matchmaking] Cancelling matchmaking 03:33:09.983 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:33:10.086 [Lua] [IngameUI] menu view on_exit start_game_view 03:33:10.086 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:33:10.087 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:33:10.087 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 03:33:10.087 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 03:33:10.087 [Save] Saving `save_data` 03:33:10.091 [Save] Save done 03:33:10.097 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88c341e0 03:33:12.493 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:33:12.493 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:33:12.496 [Lua] Set lobby begin: 03:33:12.496 [Lua] Lobby data twitch_enabled = false 03:33:12.496 [Lua] Lobby data power_level = 811 03:33:12.496 [Lua] Lobby data unique_server_name = Visulth 03:33:12.496 [Lua] Lobby data host = 110000101e55044 03:33:12.496 [Lua] Lobby data game_mode = 3 03:33:12.496 [Lua] Lobby data is_private = false 03:33:12.496 [Lua] Lobby data level_key = inn_level 03:33:12.496 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:12.496 [Lua] Lobby data selected_level_key = inn_level 03:33:12.496 [Lua] Lobby data quick_game = false 03:33:12.496 [Lua] Lobby data mechanism = adventure 03:33:12.496 [Lua] Lobby data matchmaking = false 03:33:12.496 [Lua] Lobby data num_players = 4 03:33:12.497 [Lua] Lobby data country_code = CA 03:33:12.497 [Lua] Lobby data difficulty = hardest 03:33:12.497 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:12.497 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:12.497 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:12.497 [Lua] Lobby data player_slot_3 = 0:0 03:33:12.497 [Lua] Lobby data eac_authorized = true 03:33:12.497 [Lua] Set lobby end. 03:33:12.497 [Lua] [PartyManager] Leader is set to 110000101e55044 03:33:12.497 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 03:33:12.497 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:33:12.497 [Lua] Set lobby begin: 03:33:12.497 [Lua] Lobby data twitch_enabled = false 03:33:12.497 [Lua] Lobby data power_level = 811 03:33:12.497 [Lua] Lobby data unique_server_name = Visulth 03:33:12.497 [Lua] Lobby data host = 110000101e55044 03:33:12.497 [Lua] Lobby data game_mode = 6 03:33:12.497 [Lua] Lobby data is_private = false 03:33:12.497 [Lua] Lobby data level_key = inn_level 03:33:12.497 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:12.497 [Lua] Lobby data selected_level_key = inn_level 03:33:12.497 [Lua] Lobby data quick_game = false 03:33:12.497 [Lua] Lobby data mechanism = adventure 03:33:12.497 [Lua] Lobby data matchmaking = true 03:33:12.497 [Lua] Lobby data num_players = 4 03:33:12.497 [Lua] Lobby data country_code = CA 03:33:12.498 [Lua] Lobby data difficulty = hardest 03:33:12.498 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:12.498 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:12.498 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:12.498 [Lua] Lobby data player_slot_3 = 0:0 03:33:12.498 [Lua] Lobby data eac_authorized = true 03:33:12.498 [Lua] Set lobby end. 03:33:12.498 [Lua] Set lobby begin: 03:33:12.498 [Lua] Lobby data twitch_enabled = false 03:33:12.498 [Lua] Lobby data power_level = 811 03:33:12.498 [Lua] Lobby data unique_server_name = Visulth 03:33:12.498 [Lua] Lobby data host = 110000101e55044 03:33:12.498 [Lua] Lobby data game_mode = 6 03:33:12.498 [Lua] Lobby data is_private = false 03:33:12.498 [Lua] Lobby data level_key = inn_level 03:33:12.498 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:12.498 [Lua] Lobby data selected_level_key = inn_level 03:33:12.498 [Lua] Lobby data quick_game = false 03:33:12.498 [Lua] Lobby data mechanism = adventure 03:33:12.498 [Lua] Lobby data matchmaking = true 03:33:12.498 [Lua] Lobby data num_players = 4 03:33:12.498 [Lua] Lobby data country_code = CA 03:33:12.498 [Lua] Lobby data difficulty = hardest 03:33:12.498 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:12.498 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:12.499 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:12.499 [Lua] Lobby data player_slot_3 = 0:0 03:33:12.499 [Lua] Lobby data eac_authorized = true 03:33:12.499 [Lua] Set lobby end. 03:33:12.501 [Lua] [ChatManager][1]System: Starting hosted game... 03:33:12.501 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:33:12.501 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:33:25.141 [Lua] PlayFabMirror:_commit_internal 61 03:33:25.141 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:33:25.145 [Lua] generate_backend_stats 110000101e55044:1 03:33:25.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 120 03:33:25.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 121 03:33:25.169 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 120 36 03:33:25.686 [Lua] [PlayFabRequestQueue] EAC Enabled! 120 03:33:25.686 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 120 03:33:25.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 120 03:33:25.977 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 121 03:33:26.205 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 121 03:33:26.216 [Lua] commit result success 61 03:33:33.393 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:33:33.396 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:33:33.400 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 03:33:33.400 [Lua] [LevelTransitionHandler] set_next_level( mines ) 03:33:33.400 [Lua] Set lobby begin: 03:33:33.400 [Lua] Lobby data twitch_enabled = false 03:33:33.400 [Lua] Lobby data power_level = 811 03:33:33.401 [Lua] Lobby data unique_server_name = Visulth 03:33:33.401 [Lua] Lobby data host = 110000101e55044 03:33:33.401 [Lua] Lobby data game_mode = 6 03:33:33.401 [Lua] Lobby data is_private = false 03:33:33.401 [Lua] Lobby data level_key = inn_level 03:33:33.401 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:33.401 [Lua] Lobby data selected_level_key = mines 03:33:33.401 [Lua] Lobby data quick_game = false 03:33:33.401 [Lua] Lobby data mechanism = adventure 03:33:33.401 [Lua] Lobby data matchmaking = true 03:33:33.401 [Lua] Lobby data num_players = 4 03:33:33.401 [Lua] Lobby data country_code = CA 03:33:33.401 [Lua] Lobby data difficulty = hardest 03:33:33.401 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:33.401 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:33.401 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:33.401 [Lua] Lobby data player_slot_3 = 0:0 03:33:33.401 [Lua] Lobby data eac_authorized = true 03:33:33.401 [Lua] Set lobby end. 03:33:33.404 [Lua] Set lobby begin: 03:33:33.404 [Lua] Lobby data twitch_enabled = false 03:33:33.405 [Lua] Lobby data power_level = 811 03:33:33.405 [Lua] Lobby data unique_server_name = Visulth 03:33:33.405 [Lua] Lobby data host = 110000101e55044 03:33:33.405 [Lua] Lobby data game_mode = 6 03:33:33.405 [Lua] Lobby data is_private = false 03:33:33.405 [Lua] Lobby data level_key = inn_level 03:33:33.405 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:33.405 [Lua] Lobby data selected_level_key = mines 03:33:33.405 [Lua] Lobby data quick_game = false 03:33:33.405 [Lua] Lobby data mechanism = adventure 03:33:33.405 [Lua] Lobby data matchmaking = true 03:33:33.405 [Lua] Lobby data num_players = 4 03:33:33.405 [Lua] Lobby data country_code = CA 03:33:33.405 [Lua] Lobby data difficulty = hardest 03:33:33.405 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:33.405 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:33.405 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:33.405 [Lua] Lobby data player_slot_3 = 0:0 03:33:33.405 [Lua] Lobby data eac_authorized = true 03:33:33.405 [Lua] Set lobby end. 03:33:33.405 [Lua] Complete level triggered. 03:33:33.407 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 03:33:33.408 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:33:33.408 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 03:33:33.408 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:33:33.408 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 03:33:33.408 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:33:33.409 [Save] Saving `save_data` 03:33:33.409 [Lua] gm_event_end_conditions_met false false 03:33:33.410 [Lua] PlayFabMirror:_commit_internal nil 03:33:33.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:33:33.412 [Save] Save done 03:33:33.412 [Save] Saving `save_data` 03:33:33.412 [Lua] generate_backend_stats 110000101e55044:1 03:33:33.415 [Save] Save done 03:33:33.423 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:33:33.424 [Save] Saving `save_data` 03:33:33.424 [Lua] TRANSITION nil nil mines 03:33:33.424 [Lua] Transition type "mines", is server: true 03:33:33.424 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:33:33.424 [Lua] [GameNetworkManager] Leaving game... 03:33:33.424 [Lua] [GameNetworkManager] Shutting down game session host. 03:33:33.424 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:33:33.424 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:33:33.424 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=767.36 03:33:33.427 [Save] Save done 03:33:33.431 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 03:33:33.431 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 03:33:33.431 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 03:33:33.432 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 03:33:33.432 [Lua] [ChatManager][1]System: IamLupo is joining the game 03:33:33.432 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 03:33:33.432 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:33:33.432 [Lua] commit result success 62 03:33:33.451 [Connection] Destroying endpoint 11000010309fe6f - explicit request 03:33:33.454 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 03:33:33.457 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 03:33:33.458 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 03:33:33.458 [Lua] [ChatManager][1]System: IamLupo has left the game 03:33:33.458 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 03:33:34.763 [Lua] [PlayerSyncData] Game session is not initialized 03:33:34.763 [Lua] [PlayerSyncData] Game session is not initialized 03:33:34.763 [Lua] [PlayerSyncData] Game session is not initialized 03:33:34.763 [Lua] Set lobby begin: 03:33:34.763 [Lua] Lobby data twitch_enabled = false 03:33:34.763 [Lua] Lobby data power_level = 0 03:33:34.763 [Lua] Lobby data unique_server_name = Visulth 03:33:34.763 [Lua] Lobby data host = 110000101e55044 03:33:34.763 [Lua] Lobby data game_mode = 6 03:33:34.764 [Lua] Lobby data is_private = false 03:33:34.764 [Lua] Lobby data level_key = inn_level 03:33:34.764 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:34.764 [Lua] Lobby data selected_level_key = mines 03:33:34.764 [Lua] Lobby data quick_game = false 03:33:34.764 [Lua] Lobby data mechanism = adventure 03:33:34.764 [Lua] Lobby data matchmaking = true 03:33:34.764 [Lua] Lobby data num_players = 4 03:33:34.764 [Lua] Lobby data country_code = CA 03:33:34.764 [Lua] Lobby data difficulty = hardest 03:33:34.764 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:34.764 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:34.764 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:34.764 [Lua] Lobby data player_slot_3 = 0:0 03:33:34.764 [Lua] Lobby data eac_authorized = true 03:33:34.764 [Lua] Set lobby end. 03:33:35.385 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:33:35.386 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 03:33:35.386 [Lua] Clearing all global lookup lists 03:33:35.386 [Lua] [IngamePlayerListUI] - Destroy 03:33:35.386 [Lua] [EquipmentUI] - Destroy 03:33:35.386 [Lua] [GamePadEquipmentUI] - Destroy 03:33:35.386 [Lua] [AbilityUI] - Destroy 03:33:35.386 [Lua] [GamePadAbilityUI] - Destroy 03:33:35.387 [Lua] [IngameUI] destroy 03:33:35.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:33:35.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 03:33:35.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 03:33:35.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 03:33:35.410 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:33:35.410 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 03:33:35.498 [Lua] [Managers] Destroying state managers... 03:33:35.504 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:33:35.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 03:33:35.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:33:35.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 03:33:35.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 03:33:35.504 [Lua] [Matchmaking] unregister rpcs 03:33:35.505 [Lua] ############### UNLOADING PACKAGES ############### 03:33:35.505 [Lua] [Gamestate] Enter state StateLoading 03:33:35.508 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:33:35.508 [Lua] [Matchmaking] register rpcs 03:33:35.508 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:33:35.508 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:33:35.508 [Lua] registering RPCs 03:33:35.508 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:33:35.508 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:33:35.508 [Lua] Set lobby begin: 03:33:35.508 [Lua] Lobby data twitch_enabled = false 03:33:35.508 [Lua] Lobby data power_level = 0 03:33:35.508 [Lua] Lobby data unique_server_name = Visulth 03:33:35.508 [Lua] Lobby data host = 110000101e55044 03:33:35.508 [Lua] Lobby data game_mode = 6 03:33:35.508 [Lua] Lobby data is_private = false 03:33:35.508 [Lua] Lobby data level_key = mines 03:33:35.508 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:35.508 [Lua] Lobby data selected_level_key = mines 03:33:35.508 [Lua] Lobby data quick_game = false 03:33:35.508 [Lua] Lobby data mechanism = adventure 03:33:35.508 [Lua] Lobby data matchmaking = true 03:33:35.508 [Lua] Lobby data num_players = 4 03:33:35.508 [Lua] Lobby data country_code = CA 03:33:35.508 [Lua] Lobby data difficulty = hardest 03:33:35.508 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:35.508 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:35.509 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:35.509 [Lua] Lobby data player_slot_3 = 0:0 03:33:35.509 [Lua] Lobby data eac_authorized = true 03:33:35.509 [Lua] Set lobby end. 03:33:35.509 [Lua] MUSIC MANAGER unmute_all_world_sounds 1003921 0 03:33:35.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 122 03:33:35.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:33:35.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 122 03:33:35.512 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 03:33:35.512 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] 03:33:35.512 [Lua] [LevelTransitionHandler] load_level mines 03:33:35.591 [Umbra] Unload tome 03:33:35.703 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:33:35.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:33:35.704 [Lua] [LevelTransitionHandler] Loading level: "mines" 03:33:35.704 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines" 03:33:35.704 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read, 03:33:35.704 [Lua] [StateLoading] got rpc_load_level 54 mines 03:33:35.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 03:33:35.928 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 03:33:35.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 03:33:35.934 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 1003922 0 03:33:35.942 [Lua] MUSIC MANAGER Play_loading_screen_music 1003923 0 03:33:35.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 122 03:33:36.300 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]' 03:33:38.946 [Lua] ### Sending rpc_level_loaded 03:33:38.946 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 54 03:33:38.946 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 03:33:39.865 [Lua] ### Sending rpc_level_loaded 03:33:39.865 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 54 03:33:39.865 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 03:33:40.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 03:33:40.099 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 03:33:40.117 [Lua] [LevelTransitionHandler] Level load completed! 03:33:40.117 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:33:40.155 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:33:40.155 [Lua] checking dlc's against conflict directors 03:33:40.155 [Lua] --- --- --- 03:33:40.155 [Lua] Starting... difficulty 'hardest' 03:33:40.155 [Lua] These are the starting conflict directors: 03:33:40.155 [Lua] skaven 03:33:40.155 [Lua] chaos 03:33:40.155 [Lua] --- --- --- 03:33:40.155 [Lua] 03:33:40.155 [Lua] Looking for a new director: 03:33:40.155 [Lua] (free: 9) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 03:33:40.155 [Lua] ->trying director: chaos 03:33:40.155 [Lua] --> success! 03:33:40.155 [Lua] --> re-used the same breeds 03:33:40.155 [Lua] 03:33:40.155 [Lua] Looking for a new director: 03:33:40.155 [Lua] (free: 9) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 03:33:40.155 [Lua] ->trying director: beastmen 03:33:40.155 [Lua] --> success! 03:33:40.155 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 03:33:40.155 [Lua] 03:33:40.155 [Lua] Looking for a new director: 03:33:40.155 [Lua] (free: 3) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_marauder chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre beastmen_ungor chaos_warrior beastmen_standard_bearer chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 03:33:40.155 [Lua] ->trying director: beastmen 03:33:40.155 [Lua] --> success! 03:33:40.155 [Lua] --> re-used the same breeds 03:33:40.155 [Lua] 03:33:40.155 [Lua] Looking for a new director: 03:33:40.155 [Lua] (free: 3) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_marauder chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre beastmen_ungor chaos_warrior beastmen_standard_bearer chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 03:33:40.155 [Lua] ->trying director: skaven 03:33:40.155 [Lua] --> success! 03:33:40.155 [Lua] --> re-used the same breeds 03:33:40.155 [Lua] 03:33:40.155 [Lua] DONE! Found the following directors: 03:33:40.155 [Lua] chaos 03:33:40.155 [Lua] beastmen 03:33:40.155 [Lua] beastmen 03:33:40.155 [Lua] skaven 03:33:40.155 [Lua] (free: 3), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_marauder chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre beastmen_ungor chaos_warrior beastmen_standard_bearer chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 03:33:40.157 [Lua] ### Sending rpc_level_loaded 03:33:40.157 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 54 03:33:40.157 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 03:33:40.176 [Lua] ### Sending rpc_level_loaded 03:33:40.176 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 54 03:33:40.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:33:40.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:33:40.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:33:40.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:33:40.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:33:40.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:33:41.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:33:41.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:33:41.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:33:41.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:33:41.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:33:41.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:33:42.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:33:42.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:33:42.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:33:42.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:33:42.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:33:42.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:33:42.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:33:42.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:33:42.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:33:43.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:33:43.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:33:43.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:33:43.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:33:43.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:33:43.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:33:43.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:33:43.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:33:43.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:33:43.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:33:43.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:33:43.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:33:44.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:33:44.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:33:44.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:33:44.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:33:44.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:33:44.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:33:45.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:33:45.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:33:45.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:33:45.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:33:45.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:33:45.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:33:46.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:33:46.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:33:46.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:33:46.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:33:46.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:33:46.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:33:47.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:33:47.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:33:47.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:33:47.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:33:47.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:33:47.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:33:47.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:33:47.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:33:47.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:33:48.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:33:48.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:33:48.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:33:48.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:33:48.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:33:48.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:33:49.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:33:49.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:33:49.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:33:49.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:33:49.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:33:49.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:33:49.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:33:49.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:33:49.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:33:50.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:33:50.475 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:33:50.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:33:50.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:33:50.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:33:50.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:33:50.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:33:50.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:33:50.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:33:51.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:33:51.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:33:51.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:33:51.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:33:51.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:33:51.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 03:33:51.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 03:33:51.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 03:33:51.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 03:33:52.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 03:33:52.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 03:33:52.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 03:33:53.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 03:33:53.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 03:33:53.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 03:33:54.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 03:33:54.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 03:33:54.378 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: event 03:33:54.378 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:33:54.378 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:33:55.384 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:33:55.384 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:33:55.384 [Lua] [Matchmaking] unregister rpcs 03:33:55.384 [Lua] Set lobby begin: 03:33:55.384 [Lua] Lobby data twitch_enabled = false 03:33:55.384 [Lua] Lobby data power_level = 0 03:33:55.384 [Lua] Lobby data unique_server_name = Visulth 03:33:55.384 [Lua] Lobby data host = 110000101e55044 03:33:55.384 [Lua] Lobby data game_mode = 6 03:33:55.384 [Lua] Lobby data is_private = false 03:33:55.384 [Lua] Lobby data level_key = mines 03:33:55.384 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:55.384 [Lua] Lobby data selected_level_key = mines 03:33:55.384 [Lua] Lobby data quick_game = false 03:33:55.384 [Lua] Lobby data mechanism = adventure 03:33:55.385 [Lua] Lobby data matchmaking = true 03:33:55.385 [Lua] Lobby data num_players = 4 03:33:55.385 [Lua] Lobby data country_code = CA 03:33:55.385 [Lua] Lobby data difficulty = hardest 03:33:55.385 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:55.385 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:55.385 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:55.385 [Lua] Lobby data player_slot_3 = 0:0 03:33:55.385 [Lua] Lobby data eac_authorized = true 03:33:55.385 [Lua] Set lobby end. 03:33:55.385 [Lua] [Managers] Destroying state managers... 03:33:55.386 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 03:33:55.386 [Lua] MUSIC MANAGER Stop_loading_screen_music 1003924 0 03:33:55.386 [Lua] [Gamestate] Enter StateIngame HOST 03:33:55.387 [Lua] <>level = mines<> 03:33:55.387 [Lua] Set lobby begin: 03:33:55.387 [Lua] Lobby data twitch_enabled = false 03:33:55.387 [Lua] Lobby data power_level = 0 03:33:55.387 [Lua] Lobby data unique_server_name = Visulth 03:33:55.387 [Lua] Lobby data host = 110000101e55044 03:33:55.387 [Lua] Lobby data game_mode = 6 03:33:55.387 [Lua] Lobby data is_private = false 03:33:55.387 [Lua] Lobby data level_key = mines 03:33:55.387 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:55.387 [Lua] Lobby data selected_level_key = mines 03:33:55.387 [Lua] Lobby data quick_game = false 03:33:55.387 [Lua] Lobby data mechanism = adventure 03:33:55.387 [Lua] Lobby data matchmaking = true 03:33:55.387 [Lua] Lobby data num_players = 4 03:33:55.387 [Lua] Lobby data country_code = CA 03:33:55.387 [Lua] Lobby data difficulty = hardest 03:33:55.387 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:55.387 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:55.387 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:55.387 [Lua] Lobby data player_slot_3 = 0:0 03:33:55.387 [Lua] Lobby data eac_authorized = true 03:33:55.387 [Lua] Set lobby end. 03:33:55.387 [Umbra] Init version: 3.4.15 :: 16 threads 03:33:55.388 [Lua] [StateIngame] Server ingame 03:33:55.393 [Lua] Set lobby begin: 03:33:55.393 [Lua] Lobby data twitch_enabled = false 03:33:55.393 [Lua] Lobby data power_level = 0 03:33:55.393 [Lua] Lobby data unique_server_name = Visulth 03:33:55.393 [Lua] Lobby data host = 110000101e55044 03:33:55.393 [Lua] Lobby data game_mode = 6 03:33:55.393 [Lua] Lobby data is_private = false 03:33:55.393 [Lua] Lobby data level_key = mines 03:33:55.393 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:55.393 [Lua] Lobby data selected_level_key = mines 03:33:55.393 [Lua] Lobby data quick_game = false 03:33:55.393 [Lua] Lobby data mechanism = adventure 03:33:55.393 [Lua] Lobby data matchmaking = true 03:33:55.393 [Lua] Lobby data num_players = 4 03:33:55.393 [Lua] Lobby data country_code = CA 03:33:55.393 [Lua] Lobby data difficulty = hardest 03:33:55.393 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:55.393 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:55.393 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:55.393 [Lua] Lobby data player_slot_3 = 0:0 03:33:55.393 [Lua] Lobby data eac_authorized = true 03:33:55.393 [Lua] Set lobby end. 03:33:55.393 [Lua] [Matchmaking] register rpcs 03:33:55.394 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:33:55.394 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 03:33:55.394 [Lua] [GameNetworkManager] self.is_server = true 03:33:55.394 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:33:55.394 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:33:55.394 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:33:55.394 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:33:55.394 [Network] Setting artificial MTU limit to 65536 03:33:55.406 [Lua] Switching ConflictSettings: to: default 03:33:55.406 [Lua] pacing=default 03:33:55.406 [Lua] roaming=nil 03:33:55.406 [Lua] specials=default 03:33:55.406 [Lua] debug_color=maroon 03:33:55.406 [Lua] pack_spawning=default 03:33:55.406 [Lua] contained_breeds=nil 03:33:55.406 [Lua] disabled=false 03:33:55.406 [Lua] boss=default 03:33:55.406 [Lua] horde=default 03:33:55.406 [Lua] name=default 03:33:55.406 [Lua] intensity=default 03:33:55.406 [Lua] --- 03:33:55.406 [Lua] [LevelAnalysis] set_random_seed( 14303093) 03:33:55.418 [Lua] [AIInterestPointSystem] Level Seed: 14303093 03:33:55.419 [Lua] 03:33:55.419 [Lua] [entity_system_bag] = table 03:33:55.419 [Lua] [entity_system_bag] = metatable 03:33:55.419 [Lua] [startup_data] = table 03:33:55.419 [Lua] [entity_manager] = table 03:33:55.419 [Lua] [entity_manager] = metatable 03:33:55.419 [Lua] [unit_spawner] = table 03:33:55.419 [Lua] [unit_spawner] = metatable 03:33:55.419 [Lua] [unit_storage] = table 03:33:55.419 [Lua] [unit_storage] = metatable 03:33:55.419 [Lua] [dice_keeper] = table 03:33:55.419 [Lua] [dice_keeper] = metatable 03:33:55.419 [Lua] [is_server] = true (boolean) 03:33:55.419 [Lua] [world] = [World] 03:33:55.419 [Lua] [system_api] = table 03:33:55.419 [Lua] [entity_system] = table 03:33:55.419 [Lua] [entity_system] = metatable 03:33:55.419 [Lua] [network_lobby] = table 03:33:55.419 [Lua] [network_lobby] = metatable 03:33:55.419 [Lua] [profile_synchronizer] = table 03:33:55.419 [Lua] [profile_synchronizer] = metatable 03:33:55.419 [Lua] [level_transition_handler] = table 03:33:55.419 [Lua] [level_transition_handler] = metatable 03:33:55.419 [Lua] [num_local_human_players] = 1 (number) 03:33:55.419 [Lua] [statistics_db] = table 03:33:55.419 [Lua] [statistics_db] = metatable 03:33:55.419 [Lua] [network_server] = table 03:33:55.419 [Lua] [network_server] = metatable 03:33:55.419 [Lua] [input_manager] = table 03:33:55.419 [Lua] [input_manager] = metatable 03:33:55.419 [Lua] [network_clock] = table 03:33:55.419 [Lua] [network_clock] = metatable 03:33:55.419 [Lua] [network_transmit] = table 03:33:55.419 [Lua] [network_transmit] = metatable 03:33:55.419 [Lua] [free_flight_manager] = table 03:33:55.419 [Lua] [free_flight_manager] = metatable 03:33:55.419 [Lua] [network_manager] = table 03:33:55.419 [Lua] [network_manager] = metatable 03:33:55.419 [Lua] [network_event_delegate] = table 03:33:55.419 [Lua] [network_event_delegate] = metatable 03:33:55.419 [Lua] 03:33:55.419 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:33:55.419 [Lua] ignoring extension VersusInteractObjectiveExtension 03:33:55.419 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:33:55.419 [Lua] ignoring extension VersusSocketObjectiveExtension 03:33:55.419 [Lua] ignoring extension VersusTargetObjectiveExtension 03:33:55.423 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:33:55.448 [Lua] [AchievementManager] Achievements using the steam platform 03:33:55.449 [Lua] [StateIngame] Level seed: 14303093 03:33:55.449 [World] Spawning level. 03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_altar 03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_altar 03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_altar 03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 03:33:56.008 [Lua] [LevelAnalysis] set_random_seed( 14303093) 03:33:56.031 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:33:56.031 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:33:56.032 [Lua] [IngameUI] init 03:33:56.045 [SteamVoipClient] select_out(110000101e55044, off) 03:33:56.045 [SteamVoipClient] select_out(110000105bd392b, off) 03:33:56.045 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:33:56.050 [Lua] cb_razer_chroma_setup 03:33:56.118 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:33:56.119 [Lua] Set lobby begin: 03:33:56.119 [Lua] Lobby data twitch_enabled = false 03:33:56.119 [Lua] Lobby data power_level = 835 03:33:56.119 [Lua] Lobby data unique_server_name = Visulth 03:33:56.119 [Lua] Lobby data host = 110000101e55044 03:33:56.121 [Lua] Lobby data game_mode = 6 03:33:56.121 [Lua] Lobby data is_private = false 03:33:56.121 [Lua] Lobby data level_key = mines 03:33:56.121 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:56.121 [Lua] Lobby data selected_level_key = mines 03:33:56.122 [Lua] Lobby data quick_game = false 03:33:56.122 [Lua] Lobby data mechanism = adventure 03:33:56.122 [Lua] Lobby data matchmaking = true 03:33:56.122 [Lua] Lobby data num_players = 4 03:33:56.122 [Lua] Lobby data country_code = CA 03:33:56.122 [Lua] Lobby data difficulty = hardest 03:33:56.122 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:56.122 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:56.122 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:33:56.122 [Lua] Lobby data player_slot_3 = 0:0 03:33:56.122 [Lua] Lobby data eac_authorized = true 03:33:56.122 [Lua] Set lobby end. 03:33:56.122 [Flow] Socket 2 occupied 03:33:56.122 [Lua] [flow:Sockets occupied:] float=0.000000 03:33:56.122 [Lua] [flow:Sockets occupied:] float=0.000000 03:33:56.122 [Flow] Socket 3 occupied 03:33:56.122 [Flow] Socket 1 occupied 03:33:56.122 [Lua] [flow:Sockets occupied:] float=0.000000 03:33:56.124 [Flow] Socket 2 occupied 03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000 03:33:56.124 [Flow] Socket 1 occupied 03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000 03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000 03:33:56.124 [Flow] Socket 3 occupied 03:33:56.124 [Flow] Spawned:c_barrel_socket 03:33:56.124 [Flow] Socket 1 occupied 03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000 03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000 03:33:56.124 [Flow] Socket 3 occupied 03:33:56.124 [Flow] Socket 2 occupied 03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000 03:33:56.124 [Lua] CurrentConflictSettings default 03:33:56.124 [Lua] [ConflictDirector] conflict_director is ai_ready 03:33:56.130 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:33:56.130 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:33:56.145 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:33:56.145 [Lua] Forming navigation groups in one frame 03:33:56.145 [Lua] Forming navigation groups 03:33:56.159 [Lua] NavigationGroupManager -> calulation time A: 0.013999999999214197 03:33:56.458 [Lua] NavigationGroupManager -> calulation time B: 0.30000000000109139 03:33:56.458 [Lua] number of nav groups: 235 03:33:56.461 [Lua] number of refined nav groups : 169 03:33:56.466 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983 03:33:56.466 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.136889570951459 Normalized coefficient: 1.1141064603322046 03:33:56.472 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.967162773013113 Normalized coefficient: 1.0523036489185773 03:33:56.477 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.361596214026211 Normalized coefficient: 1.2741073019460942 03:33:56.482 [Lua] -------------> JOW Perfect-density 9 Sum density 8.5168664336204554 Normalized coefficient: 1.0567266811268012 03:33:56.491 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:33:56.491 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:33:56.491 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 03:33:56.491 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 03:33:56.491 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 03:33:56.491 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 03:33:56.491 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 03:33:56.501 [Lua] [LevelAnalysis] Generating boss paths for level: mines 03:33:56.501 [Lua] [LevelAnalysis] This level has a total main-path length of 1277.303 meters. 03:33:56.501 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:33:56.501 [Lua] [LevelAnalysis] 03:33:56.501 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:33:56.501 [Lua] [LevelAnalysis] 03:33:56.501 [Lua] [LevelAnalysis] Terror events added: 03:33:56.501 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 03:33:56.501 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 03:33:56.501 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 03:33:56.501 [Lua] NORMAL PATROL MAIN PATH 311.67578125 03:33:56.501 [Lua] [waypoints] = table 03:33:56.501 [Lua] [astar_points] = table 03:33:56.501 [Lua] [travel_dist] = 311.67576090991497 (number) 03:33:56.501 [Lua] [one_directional] = true (boolean) 03:33:56.501 [Lua] [id] = boss3 (string) 03:33:56.501 [Lua] ----> using boss spline path! 03:33:56.502 [Lua] Adding main path event: Vector3Box(-106.307, 85.265, 21.5554) boss_event_chaos_spline_patrol 45 table: 00000000874BBFB0 03:33:56.502 [Lua] ----> using boss gizmo! 03:33:56.502 [Lua] [LevelAnalysis] section: 3, start-index: 32, end-index: 43, forbidden-dist: -298.9 start-travel-dist: 883.8, end-travel-dist: 988.3 spawn_distance 575.0 03:33:56.502 [Lua] Adding main path event: Vector3Box(198.64, -247.613, -18.23) boss_event_chaos_troll 45 table: 00000000874BC710 03:33:56.502 [Lua] [LevelAnalysis] num_event_places_f: 0.81820201269785564 , num_event_places: 0 , trailing_event_fraction: 0.81820201269785564 , num_events: 1 03:33:56.502 [Lua] [LevelAnalysis] Level path distance: 1277.3030190467834 03:33:56.502 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1277.3030190467834 forbidden_dist: -1177.3030190467834 03:33:56.502 [Lua] [LevelAnalysis] wanted_distance: 943.16655747760126 03:33:56.502 [Lua] [LevelAnalysis] Terror events added: 03:33:56.502 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:33:56.502 [Lua] Adding main path event: Vector3Box(210.59, -255.772, -17.6153) rare_event_loot_rat 45 table: 00000000874BCC60 03:33:56.503 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:33:56.508 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:33:56.518 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54 03:33:56.520 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55 03:33:56.529 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56 03:33:56.535 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57 03:33:56.535 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 03:33:56.535 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:33:56.535 [Save] Loading `ut_tweaks_presets` 03:33:56.535 warning: [Save] Missing filename `ut_tweaks_presets` 03:33:56.585 [SteamLobby] Detected removed member 11000010edcbda4 03:33:56.586 [Connection] Destroying endpoint 11000010edcbda4 - explicit request 03:33:56.588 [SteamAuthenticator] CancelAuthTicket 11000010edcbda4 03:33:56.588 [SteamAuthenticator] EndAuthSession 11000010edcbda4 03:33:56.588 [Lua] [ChatManager][1]System: Jai has left the game 03:33:56.588 [Lua] [PSM] Disconnecting peer 11000010edcbda4 03:33:56.588 [Lua] Set lobby begin: 03:33:56.588 [Lua] Lobby data twitch_enabled = false 03:33:56.588 [Lua] Lobby data power_level = 835 03:33:56.588 [Lua] Lobby data unique_server_name = Visulth 03:33:56.588 [Lua] Lobby data host = 110000101e55044 03:33:56.588 [Lua] Lobby data game_mode = 6 03:33:56.588 [Lua] Lobby data is_private = false 03:33:56.588 [Lua] Lobby data level_key = mines 03:33:56.588 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:56.588 [Lua] Lobby data selected_level_key = mines 03:33:56.588 [Lua] Lobby data quick_game = false 03:33:56.588 [Lua] Lobby data mechanism = adventure 03:33:56.588 [Lua] Lobby data matchmaking = true 03:33:56.588 [Lua] Lobby data num_players = 4 03:33:56.588 [Lua] Lobby data country_code = CA 03:33:56.588 [Lua] Lobby data difficulty = hardest 03:33:56.588 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:56.588 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:56.588 [Lua] Lobby data player_slot_4 = 0:0 03:33:56.588 [Lua] Lobby data player_slot_3 = 0:0 03:33:56.588 [Lua] Lobby data eac_authorized = true 03:33:56.588 [Lua] Set lobby end. 03:33:56.589 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010edcbda4) 03:33:56.589 [EAC] EAC server lost client 11000010edcbda4 03:33:56.589 [EACServer] [22:33:56:589][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 03:33:56.589 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:33:56.589 [Lua] Players: 3 03:33:56.589 [Lua] Set lobby begin: 03:33:56.589 [Lua] Lobby data twitch_enabled = false 03:33:56.589 [Lua] Lobby data power_level = 835 03:33:56.589 [Lua] Lobby data unique_server_name = Visulth 03:33:56.589 [Lua] Lobby data host = 110000101e55044 03:33:56.589 [Lua] Lobby data game_mode = 6 03:33:56.589 [Lua] Lobby data is_private = false 03:33:56.589 [Lua] Lobby data level_key = mines 03:33:56.589 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:56.589 [Lua] Lobby data selected_level_key = mines 03:33:56.589 [Lua] Lobby data quick_game = false 03:33:56.589 [Lua] Lobby data mechanism = adventure 03:33:56.589 [Lua] Lobby data matchmaking = true 03:33:56.589 [Lua] Lobby data num_players = 3 03:33:56.589 [Lua] Lobby data country_code = CA 03:33:56.589 [Lua] Lobby data difficulty = hardest 03:33:56.589 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:56.589 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:56.589 [Lua] Lobby data player_slot_4 = 0:0 03:33:56.589 [Lua] Lobby data player_slot_3 = 0:0 03:33:56.590 [Lua] Lobby data eac_authorized = true 03:33:56.590 [Lua] Set lobby end. 03:33:56.591 [Lua] [LobbyMembers] Member left 11000010edcbda4 03:33:56.591 [Lua] [Matchmaking] Handshake host removing client 11000010edcbda4 03:33:56.595 [Lua] player (110000101e55044,2) was put into party 1 03:33:56.607 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 03:33:56.607 [Lua] Assigning peer(110000101e55044:2) to profile(3) career(2) 03:33:56.607 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(2) profile_index(3) career_index(2) 03:33:56.607 [Lua] Set lobby begin: 03:33:56.607 [Lua] Lobby data twitch_enabled = false 03:33:56.607 [Lua] Lobby data power_level = 835 03:33:56.607 [Lua] Lobby data unique_server_name = Visulth 03:33:56.607 [Lua] Lobby data host = 110000101e55044 03:33:56.607 [Lua] Lobby data game_mode = 6 03:33:56.607 [Lua] Lobby data is_private = false 03:33:56.608 [Lua] Lobby data level_key = mines 03:33:56.608 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:56.608 [Lua] Lobby data selected_level_key = mines 03:33:56.608 [Lua] Lobby data quick_game = false 03:33:56.608 [Lua] Lobby data mechanism = adventure 03:33:56.608 [Lua] Lobby data matchmaking = true 03:33:56.608 [Lua] Lobby data num_players = 3 03:33:56.608 [Lua] Lobby data country_code = CA 03:33:56.608 [Lua] Lobby data difficulty = hardest 03:33:56.608 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:56.608 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:56.608 [Lua] Lobby data player_slot_4 = 0:0 03:33:56.608 [Lua] Lobby data player_slot_3 = 0:0 03:33:56.608 [Lua] Lobby data eac_authorized = true 03:33:56.608 [Lua] Set lobby end. 03:33:56.608 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:33:56.608 [Lua] 03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:33:56.608 [Lua] [wwise/handgun_rifle] = false (boolean) 03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 03:33:56.608 [Lua] [wwise/two_handed_axes] = false (boolean) 03:33:56.608 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:33:56.608 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:33:56.608 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:33:56.608 [Lua] 03:33:56.608 [Lua] 03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 03:33:56.608 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:33:56.608 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean) 03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:33:56.608 [Lua] [wwise/two_handed_axes] = false (boolean) 03:33:56.608 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:33:56.608 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:33:56.608 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 03:33:56.608 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:33:56.608 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 03:33:56.608 [Lua] [wwise/handgun_rifle] = false (boolean) 03:33:56.608 [Lua] 03:33:56.611 [Lua] MUSIC: explore -> lost 03:33:56.614 [Lua] [LoadTimeManager] Member left 03:33:56.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:29 my_peer_id:110000101e55044 03:33:56.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:29 my_peer_id:110000101e55044 03:33:56.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:29 my_peer_id:110000101e55044 03:33:57.096 [Lua] Set lobby begin: 03:33:57.096 [Lua] Lobby data twitch_enabled = false 03:33:57.096 [Lua] Lobby data power_level = 835 03:33:57.096 [Lua] Lobby data unique_server_name = Visulth 03:33:57.096 [Lua] Lobby data host = 110000101e55044 03:33:57.096 [Lua] Lobby data game_mode = 6 03:33:57.096 [Lua] Lobby data is_private = false 03:33:57.096 [Lua] Lobby data level_key = mines 03:33:57.096 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:57.096 [Lua] Lobby data selected_level_key = mines 03:33:57.096 [Lua] Lobby data quick_game = false 03:33:57.096 [Lua] Lobby data mechanism = adventure 03:33:57.096 [Lua] Lobby data matchmaking = true 03:33:57.096 [Lua] Lobby data num_players = 3 03:33:57.096 [Lua] Lobby data country_code = CA 03:33:57.096 [Lua] Lobby data difficulty = hardest 03:33:57.096 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:57.097 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:57.097 [Lua] Lobby data player_slot_4 = 0:0 03:33:57.097 [Lua] Lobby data player_slot_3 = 0:0 03:33:57.097 [Lua] Lobby data eac_authorized = true 03:33:57.097 [Lua] Set lobby end. 03:33:57.097 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 03:33:57.097 [Lua] Breedfreezer (server) starting a hot join sync 03:33:57.097 [Lua] packing 0 units of breed chaos_marauder 03:33:57.097 [Lua] packing 0 units of breed skaven_clan_rat 03:33:57.097 [Lua] packing 0 units of breed skaven_storm_vermin 03:33:57.097 [Lua] packing 0 units of breed skaven_slave 03:33:57.097 [Lua] packing 0 units of breed chaos_fanatic 03:33:57.097 [Lua] packing 0 units of breed beastmen_ungor_archer 03:33:57.097 [Lua] packing 0 units of breed chaos_raider 03:33:57.097 [Lua] packing 0 units of breed chaos_warrior 03:33:57.097 [Lua] packing 0 units of breed chaos_berzerker 03:33:57.097 [Lua] packing 0 units of breed beastmen_bestigor 03:33:57.097 [Lua] packing 0 units of breed beastmen_ungor 03:33:57.097 [Lua] packing 0 units of breed skaven_plague_monk 03:33:57.097 [Lua] packing 0 units of breed beastmen_gor 03:33:57.097 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:33:57.097 [Lua] 03:33:57.097 [Lua] [1] = 1 (number) 03:33:57.097 [Lua] [2] = 0 (number) 03:33:57.097 [Lua] [3] = 1 (number) 03:33:57.097 [Lua] [4] = 0 (number) 03:33:57.097 [Lua] [5] = 1 (number) 03:33:57.097 [Lua] [6] = 0 (number) 03:33:57.097 [Lua] [7] = 1 (number) 03:33:57.097 [Lua] [8] = 0 (number) 03:33:57.097 [Lua] [9] = 1 (number) 03:33:57.097 [Lua] [10] = 0 (number) 03:33:57.097 [Lua] [11] = 1 (number) 03:33:57.097 [Lua] [12] = 0 (number) 03:33:57.097 [Lua] [13] = 1 (number) 03:33:57.097 [Lua] [14] = 0 (number) 03:33:57.097 [Lua] [15] = 1 (number) 03:33:57.097 [Lua] [16] = 0 (number) 03:33:57.097 [Lua] [17] = 1 (number) 03:33:57.097 [Lua] [18] = 0 (number) 03:33:57.097 [Lua] [19] = 1 (number) 03:33:57.097 [Lua] [20] = 0 (number) 03:33:57.097 [Lua] [21] = 1 (number) 03:33:57.097 [Lua] [22] = 0 (number) 03:33:57.097 [Lua] [23] = 1 (number) 03:33:57.097 [Lua] [24] = 0 (number) 03:33:57.097 [Lua] [25] = 1 (number) 03:33:57.097 [Lua] [26] = 0 (number) 03:33:57.097 [Lua] 03:33:57.097 [Lua] 03:33:57.097 [Lua] 03:33:57.099 [Lua] Set lobby begin: 03:33:57.099 [Lua] Lobby data twitch_enabled = false 03:33:57.099 [Lua] Lobby data power_level = 835 03:33:57.099 [Lua] Lobby data unique_server_name = Visulth 03:33:57.099 [Lua] Lobby data host = 110000101e55044 03:33:57.099 [Lua] Lobby data game_mode = 6 03:33:57.099 [Lua] Lobby data is_private = false 03:33:57.099 [Lua] Lobby data level_key = mines 03:33:57.099 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:57.099 [Lua] Lobby data selected_level_key = mines 03:33:57.099 [Lua] Lobby data quick_game = false 03:33:57.100 [Lua] Lobby data mechanism = adventure 03:33:57.100 [Lua] Lobby data matchmaking = true 03:33:57.100 [Lua] Lobby data num_players = 3 03:33:57.100 [Lua] Lobby data country_code = CA 03:33:57.100 [Lua] Lobby data difficulty = hardest 03:33:57.100 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:57.100 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:57.100 [Lua] Lobby data player_slot_4 = 0:0 03:33:57.100 [Lua] Lobby data player_slot_3 = 0:0 03:33:57.100 [Lua] Lobby data eac_authorized = true 03:33:57.100 [Lua] Set lobby end. 03:33:57.100 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 03:33:57.100 [Lua] Breedfreezer (server) starting a hot join sync 03:33:57.100 [Lua] packing 0 units of breed chaos_marauder 03:33:57.100 [Lua] packing 0 units of breed skaven_clan_rat 03:33:57.100 [Lua] packing 0 units of breed skaven_storm_vermin 03:33:57.100 [Lua] packing 0 units of breed skaven_slave 03:33:57.100 [Lua] packing 0 units of breed chaos_fanatic 03:33:57.100 [Lua] packing 0 units of breed beastmen_ungor_archer 03:33:57.100 [Lua] packing 0 units of breed chaos_raider 03:33:57.100 [Lua] packing 0 units of breed chaos_warrior 03:33:57.100 [Lua] packing 0 units of breed chaos_berzerker 03:33:57.100 [Lua] packing 0 units of breed beastmen_bestigor 03:33:57.100 [Lua] packing 0 units of breed beastmen_ungor 03:33:57.100 [Lua] packing 0 units of breed skaven_plague_monk 03:33:57.100 [Lua] packing 0 units of breed beastmen_gor 03:33:57.100 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:33:57.100 [Lua] 03:33:57.100 [Lua] [1] = 1 (number) 03:33:57.100 [Lua] [2] = 0 (number) 03:33:57.100 [Lua] [3] = 1 (number) 03:33:57.100 [Lua] [4] = 0 (number) 03:33:57.100 [Lua] [5] = 1 (number) 03:33:57.100 [Lua] [6] = 0 (number) 03:33:57.100 [Lua] [7] = 1 (number) 03:33:57.100 [Lua] [8] = 0 (number) 03:33:57.100 [Lua] [9] = 1 (number) 03:33:57.100 [Lua] [10] = 0 (number) 03:33:57.100 [Lua] [11] = 1 (number) 03:33:57.100 [Lua] [12] = 0 (number) 03:33:57.100 [Lua] [13] = 1 (number) 03:33:57.100 [Lua] [14] = 0 (number) 03:33:57.100 [Lua] [15] = 1 (number) 03:33:57.100 [Lua] [16] = 0 (number) 03:33:57.100 [Lua] [17] = 1 (number) 03:33:57.100 [Lua] [18] = 0 (number) 03:33:57.100 [Lua] [19] = 1 (number) 03:33:57.100 [Lua] [20] = 0 (number) 03:33:57.100 [Lua] [21] = 1 (number) 03:33:57.100 [Lua] [22] = 0 (number) 03:33:57.100 [Lua] [23] = 1 (number) 03:33:57.100 [Lua] [24] = 0 (number) 03:33:57.100 [Lua] [25] = 1 (number) 03:33:57.100 [Lua] [26] = 0 (number) 03:33:57.100 [Lua] 03:33:57.100 [Lua] 03:33:57.100 [Lua] 03:33:57.101 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 03:33:57.101 [Lua] RemotePlayer:create_game_object( ) 60 03:33:57.113 [Lua] [GameNetworkManager] destroying game object with go_id=59 03:33:57.113 [Lua] Set lobby begin: 03:33:57.113 [Lua] Lobby data twitch_enabled = false 03:33:57.113 [Lua] Lobby data power_level = 835 03:33:57.113 [Lua] Lobby data unique_server_name = Visulth 03:33:57.113 [Lua] Lobby data host = 110000101e55044 03:33:57.113 [Lua] Lobby data game_mode = 6 03:33:57.113 [Lua] Lobby data is_private = false 03:33:57.113 [Lua] Lobby data level_key = mines 03:33:57.113 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:57.113 [Lua] Lobby data selected_level_key = mines 03:33:57.113 [Lua] Lobby data quick_game = false 03:33:57.113 [Lua] Lobby data mechanism = adventure 03:33:57.113 [Lua] Lobby data matchmaking = true 03:33:57.114 [Lua] Lobby data num_players = 3 03:33:57.114 [Lua] Lobby data country_code = CA 03:33:57.114 [Lua] Lobby data difficulty = hardest 03:33:57.114 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:57.114 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:57.114 [Lua] Lobby data player_slot_4 = 0:0 03:33:57.114 [Lua] Lobby data player_slot_3 = 0:0 03:33:57.116 [Lua] Lobby data eac_authorized = true 03:33:57.116 [Lua] Set lobby end. 03:33:57.116 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 03:33:57.116 [Lua] RemotePlayer:create_game_object( ) 61 03:33:57.128 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:33:57.128 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 03:33:57.130 [Lua] player (110000101e55044,2) was put into party 1 03:33:57.142 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 03:33:57.142 [Lua] Assigning peer(110000101e55044:2) to profile(3) career(2) 03:33:57.142 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(2) profile_index(3) career_index(2) 03:33:57.142 [Lua] Set lobby begin: 03:33:57.142 [Lua] Lobby data twitch_enabled = false 03:33:57.142 [Lua] Lobby data power_level = 835 03:33:57.142 [Lua] Lobby data unique_server_name = Visulth 03:33:57.142 [Lua] Lobby data host = 110000101e55044 03:33:57.142 [Lua] Lobby data game_mode = 6 03:33:57.142 [Lua] Lobby data is_private = false 03:33:57.142 [Lua] Lobby data level_key = mines 03:33:57.142 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:33:57.142 [Lua] Lobby data selected_level_key = mines 03:33:57.143 [Lua] Lobby data quick_game = false 03:33:57.143 [Lua] Lobby data mechanism = adventure 03:33:57.143 [Lua] Lobby data matchmaking = true 03:33:57.143 [Lua] Lobby data num_players = 3 03:33:57.143 [Lua] Lobby data country_code = CA 03:33:57.143 [Lua] Lobby data difficulty = hardest 03:33:57.143 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:33:57.143 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:33:57.143 [Lua] Lobby data player_slot_4 = 0:0 03:33:57.143 [Lua] Lobby data player_slot_3 = 0:0 03:33:57.143 [Lua] Lobby data eac_authorized = true 03:33:57.143 [Lua] Set lobby end. 03:33:57.143 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:33:57.143 [Lua] 03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:33:57.143 [Lua] [wwise/handgun_rifle] = false (boolean) 03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 03:33:57.143 [Lua] [wwise/two_handed_axes] = false (boolean) 03:33:57.143 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:33:57.143 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:33:57.143 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:33:57.143 [Lua] 03:33:57.143 [Lua] 03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 03:33:57.143 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:33:57.143 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean) 03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:33:57.143 [Lua] [wwise/two_handed_axes] = false (boolean) 03:33:57.143 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:33:57.143 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:33:57.143 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 03:33:57.143 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:33:57.143 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 03:33:57.143 [Lua] [wwise/handgun_rifle] = false (boolean) 03:33:57.143 [Lua] 03:33:57.145 [Lua] MUSIC: lost -> explore 03:33:57.149 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:29 my_peer_id:110000101e55044 03:33:57.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:33:57.149 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:30 my_peer_id:110000101e55044 03:33:57.149 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:30 my_peer_id:110000101e55044 03:33:57.149 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:30 my_peer_id:110000101e55044 03:33:57.165 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:30 my_peer_id:110000101e55044 03:33:57.258 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 03:33:57.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 03:33:57.258 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 03:33:57.258 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 03:33:57.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:33:57.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:33:57.258 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 03:33:57.260 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:33:57.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 03:33:57.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 03:33:57.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 03:33:57.272 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:33:57.273 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:33:57.273 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:33:57.273 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 03:33:57.273 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:33:57.273 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 03:33:57.555 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:33:57.555 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:33:57.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:33:57.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:33:57.747 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:33:57.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 03:33:57.779 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 03:33:57.779 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 03:33:57.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 03:33:58.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 03:33:58.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 03:33:58.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:33:58.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:33:58.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:33:58.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:33:58.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:33:58.262 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:33:58.263 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 03:33:58.303 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 03:33:58.303 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 03:33:58.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 03:33:58.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 03:33:58.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 03:33:58.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:33:58.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:33:58.571 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:33:58.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 03:33:58.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 03:33:58.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 03:33:58.775 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 03:33:58.792 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (nil) health_percentage (nil) temporary_health_percentage (nil) melee slot ammo (1) ranged slot ammo (1) 03:33:58.792 [Lua] [PlayerUnitHealthExtension] Spawn manager returned nil value for spawn state, killing character. player: table: 0000000084AD29C0 03:33:58.793 [Lua] [color] = QuaternionBox(255, 125, 125, 200) 03:33:58.793 [Lua] [bot_profile] = table 03:33:58.793 [Lua] [player_unit] = [Unit '#ID[81dceafd7202ff43]'] 03:33:58.793 [Lua] [_career_index] = 2 (number) 03:33:58.793 [Lua] [is_server] = true (boolean) 03:33:58.793 [Lua] [game_object_id] = 62 (number) 03:33:58.793 [Lua] [player_name] = dwarf_ranger (string) 03:33:58.793 [Lua] [peer_id] = 110000101e55044 (string) 03:33:58.793 [Lua] [_spawn_state] = despawned (string) 03:33:58.793 [Lua] [_unique_id] = 110000101e55044:2 (string) 03:33:58.793 [Lua] [character_name] = Bardin Goreksson (string) 03:33:58.793 [Lua] [bot_player] = true (boolean) 03:33:58.793 [Lua] [_local_player_id] = 2 (number) 03:33:58.793 [Lua] [viewport_name] = dwarf_ranger (string) 03:33:58.793 [Lua] [bot_telemetry_id] = Bot_dwarf_ranger (string) 03:33:58.793 [Lua] [owned_units] = table 03:33:58.793 [Lua] [_ui_id] = 107 (number) 03:33:58.793 [Lua] [_profile_index] = 3 (number) 03:33:58.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 03:33:58.799 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:33:58.800 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:33:58.800 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 03:33:58.823 [Lua] Switching ConflictSettings: to: chaos 03:33:58.823 [Lua] pacing=chaos 03:33:58.823 [Lua] roaming=nil 03:33:58.823 [Lua] specials=chaos 03:33:58.823 [Lua] debug_color=purple 03:33:58.823 [Lua] pack_spawning=chaos 03:33:58.823 [Lua] contained_breeds=nil 03:33:58.823 [Lua] disabled=false 03:33:58.823 [Lua] boss=chaos 03:33:58.823 [Lua] horde=chaos 03:33:58.823 [Lua] name=chaos 03:33:58.823 [Lua] intensity=default 03:33:58.823 [Lua] --- 03:33:58.826 [Lua] Spawning torch at [Unit '#ID[81dceafd7202ff43]'] at position Vector3(-106.613, 253.491, 61.9706) 03:33:58.875 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:33:58.875 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 03:33:58.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:33:58.897 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:33:58.899 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 03:33:58.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:33:59.039 [Lua] StateInGameRunning:_game_actually_starts() 03:33:59.039 [Lua] ################################################################################################################# 03:33:59.039 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 1 [Is Server]: true 03:33:59.039 [Lua] ################################################################################################################# 03:33:59.039 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 123 03:33:59.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:33:59.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 123 03:33:59.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:33:59.078 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:33:59.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 123 03:33:59.171 [Lua] Commit load time data 03:34:00.528 [Lua] Set lobby begin: 03:34:00.528 [Lua] Lobby data twitch_enabled = false 03:34:00.528 [Lua] Lobby data power_level = 804 03:34:00.528 [Lua] Lobby data unique_server_name = Visulth 03:34:00.528 [Lua] Lobby data host = 110000101e55044 03:34:00.528 [Lua] Lobby data game_mode = 6 03:34:00.528 [Lua] Lobby data is_private = false 03:34:00.528 [Lua] Lobby data level_key = mines 03:34:00.528 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:34:00.528 [Lua] Lobby data selected_level_key = mines 03:34:00.528 [Lua] Lobby data quick_game = false 03:34:00.528 [Lua] Lobby data mechanism = adventure 03:34:00.528 [Lua] Lobby data matchmaking = true 03:34:00.528 [Lua] Lobby data num_players = 3 03:34:00.528 [Lua] Lobby data country_code = CA 03:34:00.528 [Lua] Lobby data difficulty = hardest 03:34:00.528 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:34:00.528 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:34:00.528 [Lua] Lobby data player_slot_4 = 0:0 03:34:00.528 [Lua] Lobby data player_slot_3 = 0:0 03:34:00.528 [Lua] Lobby data eac_authorized = true 03:34:00.529 [Lua] Set lobby end. 03:34:28.405 [Flow] LUA_WIELD_TORCH 03:34:42.655 [Flow] LUA_WIELD_TORCH 03:35:02.410 [SteamLobby] Detected added member 11000010edcbda4 03:35:02.410 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:35:02.410 [Lua] Players: 4 03:35:02.410 [Lua] Set lobby begin: 03:35:02.410 [Lua] Lobby data twitch_enabled = false 03:35:02.410 [Lua] Lobby data power_level = 804 03:35:02.410 [Lua] Lobby data unique_server_name = Visulth 03:35:02.410 [Lua] Lobby data host = 110000101e55044 03:35:02.410 [Lua] Lobby data game_mode = 6 03:35:02.410 [Lua] Lobby data is_private = false 03:35:02.410 [Lua] Lobby data level_key = mines 03:35:02.410 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:35:02.410 [Lua] Lobby data selected_level_key = mines 03:35:02.411 [Lua] Lobby data quick_game = false 03:35:02.411 [Lua] Lobby data mechanism = adventure 03:35:02.411 [Lua] Lobby data matchmaking = true 03:35:02.411 [Lua] Lobby data num_players = 4 03:35:02.411 [Lua] Lobby data country_code = CA 03:35:02.411 [Lua] Lobby data difficulty = hardest 03:35:02.411 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:35:02.411 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:35:02.411 [Lua] Lobby data player_slot_4 = 0:0 03:35:02.411 [Lua] Lobby data player_slot_3 = 0:0 03:35:02.411 [Lua] Lobby data eac_authorized = true 03:35:02.411 [Lua] Set lobby end. 03:35:02.411 [Lua] [LobbyMembers] Member joined 11000010edcbda4 03:35:02.423 [Connection] Creating endpoint 11000010edcbda4 - reliable message sent 03:35:02.424 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:35:02.437 [SteamAuthenticator] Sent ticket request to 11000010edcbda4 03:35:02.438 [Lua] [ChatManager][1]System: Jai is joining the game 03:35:03.422 [SteamAuthenticator] Got ticket from 11000010edcbda4 03:35:03.422 [SteamAuthenticator] BeginAuthSession 11000010edcbda4 03:35:03.422 [SteamAuthenticator] Authenticating 11000010edcbda4 03:35:03.438 [SteamAuthenticator] Got ticket request from 11000010edcbda4 03:35:03.438 [SteamAuthenticator] GetAuthSessionTicket 11000010edcbda4 03:35:03.439 [SteamAuthenticator] Sent ticket to 11000010edcbda4 03:35:03.703 [SteamAuthenticator] Steam validation for 11000010edcbda4 with response 0 03:35:03.776 [Connection] New session id 222 to 11000010edcbda4. 03:35:03.820 [Connection] Established a connection <60.222> to 11000010edcbda4 03:35:03.820 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:35:03.820 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai' 03:35:03.894 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 11000010edcbda4, replying lobby_ok 03:35:03.967 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010edcbda4 REPLY wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:35:04.084 [Lua] Set lobby begin: 03:35:04.084 [Lua] Lobby data twitch_enabled = false 03:35:04.085 [Lua] Lobby data power_level = 804 03:35:04.085 [Lua] Lobby data unique_server_name = Visulth 03:35:04.085 [Lua] Lobby data host = 110000101e55044 03:35:04.085 [Lua] Lobby data game_mode = 6 03:35:04.085 [Lua] Lobby data is_private = false 03:35:04.085 [Lua] Lobby data level_key = mines 03:35:04.085 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:35:04.085 [Lua] Lobby data selected_level_key = mines 03:35:04.085 [Lua] Lobby data quick_game = false 03:35:04.085 [Lua] Lobby data mechanism = adventure 03:35:04.085 [Lua] Lobby data matchmaking = true 03:35:04.086 [Lua] Lobby data num_players = 4 03:35:04.086 [Lua] Lobby data country_code = CA 03:35:04.086 [Lua] Lobby data difficulty = hardest 03:35:04.086 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:35:04.086 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:35:04.086 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:35:04.086 [Lua] Lobby data player_slot_3 = 0:0 03:35:04.086 [Lua] Lobby data eac_authorized = true 03:35:04.086 [Lua] Set lobby end. 03:35:04.086 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010edcbda4 03:35:04.086 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:35:06.307 [Lua] ### CLEARING PEER STATE FOR 11000010edcbda4 03:35:06.371 [Lua] [PSM] Peer 11000010edcbda4 joined. Want to use profile index "4" 03:35:06.371 [Lua] Mechanism says: a client joined the game! 11000010edcbda4 03:35:06.371 [EAC] EAC server has client 11000010edcbda4 (and owner 11000010edcbda4) 03:35:06.371 [EACServer] [22:35:06:371][Windows][EAC Server] [Info][RegisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 PlayerIP: 0.0.0.0 OwnerGUID: 76561198209613220 PlayerName: Visulth 03:35:06.371 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010edcbda4, connection_key=6) 03:35:06.578 [EACServer] [22:35:06:577][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 17 Status: Client Authenticated Message: Client authenticated. 03:35:06.580 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedLocal 03:35:06.796 [EACServer] [22:35:06:796][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010EDCBDA4. 03:35:07.097 [EACServer] [22:35:07:097][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010EDCBDA4 03:35:07.097 [EACServer] [22:35:07:097][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 17 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:35:07.104 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedRemote 03:35:08.376 [Lua] player (11000010edcbda4,1) was put into party 0 03:35:08.376 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 03:35:19.952 [Connection] Destroying endpoint 11000010edcbda4 - explicit request 03:35:19.955 [SteamAuthenticator] CancelAuthTicket 11000010edcbda4 03:35:19.955 [SteamAuthenticator] EndAuthSession 11000010edcbda4 03:35:19.955 [Lua] [ChatManager][1]System: Jai has left the game 03:35:19.955 [Lua] [PSM] Disconnecting peer 11000010edcbda4 03:35:19.955 [Lua] Set lobby begin: 03:35:19.955 [Lua] Lobby data twitch_enabled = false 03:35:19.955 [Lua] Lobby data power_level = 804 03:35:19.955 [Lua] Lobby data unique_server_name = Visulth 03:35:19.955 [Lua] Lobby data host = 110000101e55044 03:35:19.955 [Lua] Lobby data game_mode = 6 03:35:19.955 [Lua] Lobby data is_private = false 03:35:19.955 [Lua] Lobby data level_key = mines 03:35:19.955 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:35:19.955 [Lua] Lobby data selected_level_key = mines 03:35:19.955 [Lua] Lobby data quick_game = false 03:35:19.955 [Lua] Lobby data mechanism = adventure 03:35:19.955 [Lua] Lobby data matchmaking = true 03:35:19.955 [Lua] Lobby data num_players = 4 03:35:19.955 [Lua] Lobby data country_code = CA 03:35:19.955 [Lua] Lobby data difficulty = hardest 03:35:19.955 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:35:19.955 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:35:19.955 [Lua] Lobby data player_slot_4 = 0:0 03:35:19.955 [Lua] Lobby data player_slot_3 = 0:0 03:35:19.955 [Lua] Lobby data eac_authorized = true 03:35:19.955 [Lua] Set lobby end. 03:35:19.956 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010edcbda4) 03:35:19.956 [EAC] EAC server lost client 11000010edcbda4 03:35:19.956 [EACServer] [22:35:19:956][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 03:35:19.964 [SteamLobby] Detected removed member 11000010edcbda4 03:35:19.964 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:35:19.964 [Lua] Players: 3 03:35:19.964 [Lua] Set lobby begin: 03:35:19.964 [Lua] Lobby data twitch_enabled = false 03:35:19.965 [Lua] Lobby data power_level = 804 03:35:19.965 [Lua] Lobby data unique_server_name = Visulth 03:35:19.965 [Lua] Lobby data host = 110000101e55044 03:35:19.965 [Lua] Lobby data game_mode = 6 03:35:19.965 [Lua] Lobby data is_private = false 03:35:19.965 [Lua] Lobby data level_key = mines 03:35:19.965 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:35:19.965 [Lua] Lobby data selected_level_key = mines 03:35:19.965 [Lua] Lobby data quick_game = false 03:35:19.965 [Lua] Lobby data mechanism = adventure 03:35:19.965 [Lua] Lobby data matchmaking = true 03:35:19.965 [Lua] Lobby data num_players = 3 03:35:19.965 [Lua] Lobby data country_code = CA 03:35:19.965 [Lua] Lobby data difficulty = hardest 03:35:19.965 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:35:19.965 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:35:19.965 [Lua] Lobby data player_slot_4 = 0:0 03:35:19.965 [Lua] Lobby data player_slot_3 = 0:0 03:35:19.965 [Lua] Lobby data eac_authorized = true 03:35:19.965 [Lua] Set lobby end. 03:35:19.965 [Lua] [LobbyMembers] Member left 11000010edcbda4 03:35:21.074 [Lua] [Matchmaking] Handshake host removing client 11000010edcbda4 03:35:27.566 [Flow] LUA_WIELD_TORCH 03:35:31.634 [Flow] LUA_WIELD_TORCH 03:35:48.096 [Flow] LUA_WIELD_TORCH 03:36:10.855 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:11.266 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:11.484 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:12.107 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:12.180 [Flow] LUA_WIELD_TORCH 03:36:12.739 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:13.301 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:13.376 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:13.935 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:14.001 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:14.583 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:14.651 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:15.199 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:15.285 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:15.858 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:15.929 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:16.452 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:16.565 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:17.113 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:17.181 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:17.741 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:17.807 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:18.361 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:18.430 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:18.996 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:19.053 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:19.615 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:19.688 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:20.260 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:20.321 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:20.845 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:20.952 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:21.515 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:21.579 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:22.135 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:22.199 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:22.759 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:22.841 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:23.405 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:23.483 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:24.049 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:24.089 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:24.501 [SteamLobby] Detected added member 11000010ae7e8c3 03:36:24.501 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:36:24.501 [Lua] Players: 4 03:36:24.501 [Lua] Set lobby begin: 03:36:24.501 [Lua] Lobby data twitch_enabled = false 03:36:24.501 [Lua] Lobby data power_level = 804 03:36:24.501 [Lua] Lobby data unique_server_name = Visulth 03:36:24.501 [Lua] Lobby data host = 110000101e55044 03:36:24.501 [Lua] Lobby data game_mode = 6 03:36:24.501 [Lua] Lobby data is_private = false 03:36:24.501 [Lua] Lobby data level_key = mines 03:36:24.501 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:36:24.501 [Lua] Lobby data selected_level_key = mines 03:36:24.501 [Lua] Lobby data quick_game = false 03:36:24.501 [Lua] Lobby data mechanism = adventure 03:36:24.501 [Lua] Lobby data matchmaking = true 03:36:24.501 [Lua] Lobby data num_players = 4 03:36:24.501 [Lua] Lobby data country_code = CA 03:36:24.501 [Lua] Lobby data difficulty = hardest 03:36:24.501 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:36:24.501 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:36:24.502 [Lua] Lobby data player_slot_4 = 0:0 03:36:24.502 [Lua] Lobby data player_slot_3 = 0:0 03:36:24.502 [Lua] Lobby data eac_authorized = true 03:36:24.502 [Lua] Set lobby end. 03:36:24.502 [Lua] [LobbyMembers] Member joined 11000010ae7e8c3 03:36:24.517 [Connection] Creating endpoint 11000010ae7e8c3 - reliable message sent 03:36:24.518 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:36:24.527 [SteamAuthenticator] Sent ticket request to 11000010ae7e8c3 03:36:24.528 [Lua] [ChatManager][1]System: Captain Acorn is joining the game 03:36:24.651 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:25.268 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:25.857 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:36:28.574 [SteamAuthenticator] Got ticket from 11000010ae7e8c3 03:36:28.575 [SteamAuthenticator] BeginAuthSession 11000010ae7e8c3 03:36:28.575 [SteamAuthenticator] Authenticating 11000010ae7e8c3 03:36:28.585 [SteamAuthenticator] Got ticket request from 11000010ae7e8c3 03:36:28.585 [SteamAuthenticator] GetAuthSessionTicket 11000010ae7e8c3 03:36:28.585 [SteamAuthenticator] Sent ticket to 11000010ae7e8c3 03:36:28.750 [SteamAuthenticator] Steam validation for 11000010ae7e8c3 with response 0 03:36:28.864 [Connection] New session id 225 to 11000010ae7e8c3. 03:36:28.951 [Connection] Established a connection <225.231> to 11000010ae7e8c3 03:36:28.951 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:36:28.951 [Lua] [Matchmaking] Got a handshake request from 11000010ae7e8c3 with user name 'Captain Acorn' 03:36:29.080 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 11000010ae7e8c3, replying lobby_ok 03:36:29.182 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010ae7e8c3 REPLY wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:36:31.091 [Lua] Set lobby begin: 03:36:31.091 [Lua] Lobby data twitch_enabled = false 03:36:31.091 [Lua] Lobby data power_level = 804 03:36:31.091 [Lua] Lobby data unique_server_name = Visulth 03:36:31.091 [Lua] Lobby data host = 110000101e55044 03:36:31.091 [Lua] Lobby data game_mode = 6 03:36:31.091 [Lua] Lobby data is_private = false 03:36:31.091 [Lua] Lobby data level_key = mines 03:36:31.091 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:36:31.092 [Lua] Lobby data selected_level_key = mines 03:36:31.092 [Lua] Lobby data quick_game = false 03:36:31.092 [Lua] Lobby data mechanism = adventure 03:36:31.092 [Lua] Lobby data matchmaking = true 03:36:31.092 [Lua] Lobby data num_players = 4 03:36:31.092 [Lua] Lobby data country_code = CA 03:36:31.092 [Lua] Lobby data difficulty = hardest 03:36:31.092 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:36:31.092 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:36:31.092 [Lua] Lobby data player_slot_4 = 0:0 03:36:31.092 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1 03:36:31.092 [Lua] Lobby data eac_authorized = true 03:36:31.092 [Lua] Set lobby end. 03:36:31.092 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010ae7e8c3 03:36:31.092 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:11000010ae7e8c3 | bw:110000105bd392b | es:110000101e55044 03:36:31.558 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 03:36:31.559 [Lua] [GameNetworkManager] destroying game object with go_id=68 03:36:33.344 [Lua] ### CLEARING PEER STATE FOR 11000010ae7e8c3 03:36:33.437 [Lua] [PSM] Peer 11000010ae7e8c3 joined. Want to use profile index "3" 03:36:33.437 [Lua] Mechanism says: a client joined the game! 11000010ae7e8c3 03:36:33.437 [EAC] EAC server has client 11000010ae7e8c3 (and owner 11000010ae7e8c3) 03:36:33.437 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010ae7e8c3, connection_key=7) 03:36:33.437 [EACServer] [22:36:33:437][Windows][EAC Server] [Info][RegisterClient] Client: 011000010AE7E8C3 PlayerGUID: 76561198143236291 PlayerIP: 0.0.0.0 OwnerGUID: 76561198143236291 PlayerName: Visulth 03:36:33.724 [EACServer] [22:36:33:724][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010AE7E8C3 Session: 18 Status: Client Authenticated Message: Client authenticated. 03:36:33.731 [EAC] Peer 11000010ae7e8c3 switched EAC state to ClientAuthenticatedLocal 03:36:34.003 [EACServer] [22:36:34:003][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010AE7E8C3. 03:36:34.406 [EACServer] [22:36:34:406][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010AE7E8C3 03:36:34.406 [EACServer] [22:36:34:406][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010AE7E8C3 Session: 18 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:36:34.416 [EAC] Peer 11000010ae7e8c3 switched EAC state to ClientAuthenticatedRemote 03:36:35.444 [Lua] player (11000010ae7e8c3,1) was put into party 0 03:36:35.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010ae7e8c3 03:36:35.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf51ac, position: 0 03:36:35.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf51ac, position: 0 03:36:37.274 [Lua] MUSIC: explore -> lost 03:36:37.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf51ac, position: 83264 03:36:38.128 [SteamVoipClient] select_out(11000010ae7e8c3, on) 03:36:38.128 [SteamVoipClient] select_in(11000010ae7e8c3, on) 03:36:38.128 [SteamVoipClient] select_out(11000010ae7e8c3, off) 03:36:39.862 [Lua] ### Sending rpc_level_loaded 03:36:39.862 [Lua] #### Has state machine: true, sender: 11000010ae7e8c3, level_id: 54 03:36:39.862 [Lua] Peer 11000010ae7e8c3 has loaded the level but not all enemies, so we wait 03:36:56.550 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:36:56.552 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 03:36:56.553 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:36:56.564 [Lua] Players are leaving the safe zone 03:37:00.328 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010ae7e8c3, connection_key=7) 03:37:00.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010ae7e8c3 inventory_sync_id:30 my_peer_id:110000101e55044 03:37:01.581 [Lua] MUSIC: lost -> explore 03:37:01.820 [Lua] MUSIC: explore -> lost 03:37:06.992 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4 03:37:06.993 [Lua] [GameNetworkManager] destroying game object with go_id=69 03:37:07.275 [Lua] MUSIC: lost -> explore 03:37:07.474 [Lua] MUSIC: explore -> lost 03:37:12.443 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:37:12.443 [Lua] [Matchmaking] Got a handshake request from 11000010ae7e8c3 with user name 'Captain Acorn' 03:37:12.457 [Lua] Breedfreezer (server) starting a hot join sync 03:37:12.457 [Lua] packing 0 units of breed chaos_marauder 03:37:12.457 [Lua] packing 0 units of breed skaven_clan_rat 03:37:12.457 [Lua] packing 0 units of breed skaven_storm_vermin 03:37:12.457 [Lua] packing 0 units of breed skaven_slave 03:37:12.457 [Lua] packing 0 units of breed chaos_fanatic 03:37:12.457 [Lua] packing 0 units of breed beastmen_ungor_archer 03:37:12.457 [Lua] packing 0 units of breed chaos_raider 03:37:12.457 [Lua] packing 0 units of breed chaos_warrior 03:37:12.457 [Lua] packing 0 units of breed chaos_berzerker 03:37:12.457 [Lua] packing 0 units of breed beastmen_bestigor 03:37:12.457 [Lua] packing 0 units of breed beastmen_ungor 03:37:12.457 [Lua] packing 0 units of breed skaven_plague_monk 03:37:12.457 [Lua] packing 0 units of breed beastmen_gor 03:37:12.457 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:37:12.457 [Lua] 03:37:12.457 [Lua] [1] = 1 (number) 03:37:12.457 [Lua] [2] = 0 (number) 03:37:12.457 [Lua] [3] = 1 (number) 03:37:12.457 [Lua] [4] = 0 (number) 03:37:12.457 [Lua] [5] = 1 (number) 03:37:12.457 [Lua] [6] = 0 (number) 03:37:12.457 [Lua] [7] = 1 (number) 03:37:12.457 [Lua] [8] = 0 (number) 03:37:12.457 [Lua] [9] = 1 (number) 03:37:12.457 [Lua] [10] = 0 (number) 03:37:12.457 [Lua] [11] = 1 (number) 03:37:12.457 [Lua] [12] = 0 (number) 03:37:12.457 [Lua] [13] = 1 (number) 03:37:12.457 [Lua] [14] = 0 (number) 03:37:12.457 [Lua] [15] = 1 (number) 03:37:12.457 [Lua] [16] = 0 (number) 03:37:12.457 [Lua] [17] = 1 (number) 03:37:12.457 [Lua] [18] = 0 (number) 03:37:12.457 [Lua] [19] = 1 (number) 03:37:12.457 [Lua] [20] = 0 (number) 03:37:12.457 [Lua] [21] = 1 (number) 03:37:12.457 [Lua] [22] = 0 (number) 03:37:12.457 [Lua] [23] = 1 (number) 03:37:12.457 [Lua] [24] = 0 (number) 03:37:12.457 [Lua] [25] = 1 (number) 03:37:12.457 [Lua] [26] = 0 (number) 03:37:12.457 [Lua] 03:37:12.457 [Lua] 03:37:12.457 [Lua] 03:37:12.458 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 03:37:12.458 [Lua] RemotePlayer:create_game_object( ) 74 03:37:12.473 [Lua] Assigning peer(11000010ae7e8c3:1) to profile(3) career(3) 03:37:12.473 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010ae7e8c3) local_player_id(1) profile_index(3) career_index(3) 03:37:12.473 [Lua] Set lobby begin: 03:37:12.473 [Lua] Lobby data twitch_enabled = false 03:37:12.473 [Lua] Lobby data power_level = 804 03:37:12.473 [Lua] Lobby data unique_server_name = Visulth 03:37:12.473 [Lua] Lobby data host = 110000101e55044 03:37:12.473 [Lua] Lobby data game_mode = 6 03:37:12.473 [Lua] Lobby data is_private = false 03:37:12.473 [Lua] Lobby data level_key = mines 03:37:12.473 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:12.473 [Lua] Lobby data selected_level_key = mines 03:37:12.473 [Lua] Lobby data quick_game = false 03:37:12.473 [Lua] Lobby data mechanism = adventure 03:37:12.473 [Lua] Lobby data matchmaking = true 03:37:12.473 [Lua] Lobby data num_players = 4 03:37:12.473 [Lua] Lobby data country_code = CA 03:37:12.473 [Lua] Lobby data difficulty = hardest 03:37:12.473 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:12.473 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:12.473 [Lua] Lobby data player_slot_4 = 0:0 03:37:12.473 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1 03:37:12.473 [Lua] Lobby data eac_authorized = true 03:37:12.473 [Lua] Set lobby end. 03:37:12.473 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:11000010ae7e8c3 | bw:110000105bd392b | es:110000101e55044 03:37:12.473 [Lua] [GameNetworkManager] destroying game object with go_id=62 03:37:12.473 [Lua] Set lobby begin: 03:37:12.473 [Lua] Lobby data twitch_enabled = false 03:37:12.473 [Lua] Lobby data power_level = 804 03:37:12.473 [Lua] Lobby data unique_server_name = Visulth 03:37:12.473 [Lua] Lobby data host = 110000101e55044 03:37:12.473 [Lua] Lobby data game_mode = 6 03:37:12.474 [Lua] Lobby data is_private = false 03:37:12.474 [Lua] Lobby data level_key = mines 03:37:12.474 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:12.474 [Lua] Lobby data selected_level_key = mines 03:37:12.474 [Lua] Lobby data quick_game = false 03:37:12.474 [Lua] Lobby data mechanism = adventure 03:37:12.474 [Lua] Lobby data matchmaking = true 03:37:12.474 [Lua] Lobby data num_players = 4 03:37:12.474 [Lua] Lobby data country_code = CA 03:37:12.474 [Lua] Lobby data difficulty = hardest 03:37:12.474 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:12.474 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:12.474 [Lua] Lobby data player_slot_4 = 0:0 03:37:12.474 [Lua] Lobby data player_slot_3 = 0:0 03:37:12.474 [Lua] Lobby data eac_authorized = true 03:37:12.474 [Lua] Set lobby end. 03:37:12.474 [Lua] player (11000010ae7e8c3,1) was put into party 1 03:37:12.474 [Lua] [GameNetworkManager] destroying game object with go_id=64 03:37:12.484 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:37:12.484 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 03:37:12.485 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:37:12.485 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 03:37:12.485 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:37:12.485 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 03:37:12.485 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:37:12.486 [Save] Saving `save_data` 03:37:12.486 [Lua] gm_event_end_conditions_met false true 03:37:12.487 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:37:12.487 [Lua] Game lost 03:37:12.487 [Lua] PlayFabMirror:_commit_internal nil 03:37:12.487 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:37:12.489 [Save] Save done 03:37:12.489 [Save] Saving `save_data` 03:37:12.492 [Save] Save done 03:37:12.492 [Save] Saving `save_data` 03:37:12.493 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 03:37:12.493 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 03:37:12.493 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 03:37:12.494 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 03:37:12.494 [Lua] [ChatManager][1]System: IamLupo is joining the game 03:37:12.494 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 03:37:12.494 [Lua] commit result success 63 03:37:12.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 124 03:37:12.494 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 03:37:12.495 [Save] Save done 03:37:12.500 [Connection] Destroying endpoint 11000010309fe6f - explicit request 03:37:12.502 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 03:37:12.504 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 03:37:12.506 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 03:37:12.506 [Lua] [ChatManager][1]System: IamLupo has left the game 03:37:12.506 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 03:37:12.506 [Lua] [EquipmentUI] - Destroy 03:37:12.506 [Lua] [GamePadEquipmentUI] - Destroy 03:37:12.506 [Lua] [AbilityUI] - Destroy 03:37:12.506 [Lua] [GamePadAbilityUI] - Destroy 03:37:12.506 [Lua] [GameNetworkManager] destroying game object with go_id=66 03:37:12.507 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 124 37 03:37:12.870 [Lua] [MOD][VMF][INFO] Added 11000010ae7e8c3 to the VMF users list. 03:37:12.870 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010ae7e8c3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:37:12.870 [Lua] Adding player sync data to peer=11000010ae7e8c3 local_player_id=1 03:37:12.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:31 my_peer_id:110000101e55044 03:37:12.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010ae7e8c3 inventory_sync_id:31 my_peer_id:110000101e55044 03:37:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:31 my_peer_id:110000101e55044 03:37:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:31 my_peer_id:110000101e55044 03:37:12.872 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010ae7e8c3 03:37:12.874 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:31 my_peer_id:110000101e55044 03:37:12.874 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 03:37:12.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read, 03:37:12.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:37:12.874 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:37:12.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient, async-read, 03:37:12.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:37:12.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:37:12.874 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 03:37:12.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 03:37:12.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 03:37:12.946 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 03:37:12.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 03:37:12.950 [Lua] [PlayFabRequestQueue] EAC Enabled! 124 03:37:12.950 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 124 03:37:13.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 03:37:13.022 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 03:37:13.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 03:37:13.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 03:37:13.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 03:37:13.200 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:37:13.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:37:13.238 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:37:13.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 03:37:13.379 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 124 03:37:13.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 03:37:13.490 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 03:37:13.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 03:37:13.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 03:37:13.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 03:37:13.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 03:37:14.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 03:37:14.186 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 03:37:14.187 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:37:14.199 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:37:14.199 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:37:14.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 03:37:14.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 03:37:14.378 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 03:37:14.387 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 03:37:16.186 [Lua] Set lobby begin: 03:37:16.186 [Lua] Lobby data twitch_enabled = false 03:37:16.186 [Lua] Lobby data power_level = 603 03:37:16.186 [Lua] Lobby data unique_server_name = Visulth 03:37:16.186 [Lua] Lobby data host = 110000101e55044 03:37:16.186 [Lua] Lobby data game_mode = 6 03:37:16.186 [Lua] Lobby data is_private = false 03:37:16.186 [Lua] Lobby data level_key = mines 03:37:16.186 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:16.186 [Lua] Lobby data selected_level_key = mines 03:37:16.186 [Lua] Lobby data quick_game = false 03:37:16.186 [Lua] Lobby data mechanism = adventure 03:37:16.186 [Lua] Lobby data matchmaking = true 03:37:16.186 [Lua] Lobby data num_players = 4 03:37:16.186 [Lua] Lobby data country_code = CA 03:37:16.186 [Lua] Lobby data difficulty = hardest 03:37:16.186 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:16.186 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:16.186 [Lua] Lobby data player_slot_4 = 0:0 03:37:16.186 [Lua] Lobby data player_slot_3 = 0:0 03:37:16.186 [Lua] Lobby data eac_authorized = true 03:37:16.187 [Lua] Set lobby end. 03:37:20.198 [Lua] ConflictDirector - destroy all units 03:37:20.373 [Lua] TRANSITION nil nil inn_level 03:37:20.373 [Lua] Transition type "inn_level", is server: true 03:37:20.373 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:37:20.374 [Lua] [GameNetworkManager] Leaving game... 03:37:20.374 [Lua] [GameNetworkManager] Shutting down game session host. 03:37:20.374 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:37:20.374 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:37:20.374 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=206.59 03:37:20.384 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:37:21.186 [Lua] [PlayerSyncData] Game session is not initialized 03:37:21.186 [Lua] [PlayerSyncData] Game session is not initialized 03:37:21.186 [Lua] [PlayerSyncData] Game session is not initialized 03:37:21.186 [Lua] Set lobby begin: 03:37:21.186 [Lua] Lobby data twitch_enabled = false 03:37:21.186 [Lua] Lobby data power_level = 0 03:37:21.186 [Lua] Lobby data unique_server_name = Visulth 03:37:21.186 [Lua] Lobby data host = 110000101e55044 03:37:21.187 [Lua] Lobby data game_mode = 6 03:37:21.187 [Lua] Lobby data is_private = false 03:37:21.187 [Lua] Lobby data level_key = mines 03:37:21.187 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:21.187 [Lua] Lobby data selected_level_key = mines 03:37:21.187 [Lua] Lobby data quick_game = false 03:37:21.187 [Lua] Lobby data mechanism = adventure 03:37:21.187 [Lua] Lobby data matchmaking = true 03:37:21.187 [Lua] Lobby data num_players = 4 03:37:21.187 [Lua] Lobby data country_code = CA 03:37:21.187 [Lua] Lobby data difficulty = hardest 03:37:21.187 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:21.187 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:21.187 [Lua] Lobby data player_slot_4 = 0:0 03:37:21.187 [Lua] Lobby data player_slot_3 = 0:0 03:37:21.187 [Lua] Lobby data eac_authorized = true 03:37:21.187 [Lua] Set lobby end. 03:37:22.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:37:22.376 [Lua] Clearing all global lookup lists 03:37:22.376 [Lua] [IngamePlayerListUI] - Destroy 03:37:22.377 [Lua] [IngameUI] destroy 03:37:22.397 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 03:37:22.397 [Lua] [MOD][VMF][INFO] Removed 11000010ae7e8c3 from the VMF users list. 03:37:22.397 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:37:22.546 [Lua] [Managers] Destroying state managers... 03:37:22.555 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:37:22.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:37:22.647 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 03:37:22.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:37:22.656 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 03:37:22.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:37:22.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:37:22.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:37:22.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:37:22.661 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:37:22.664 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:37:22.668 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 03:37:22.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:37:22.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:37:22.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:37:22.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:37:22.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:37:22.686 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:37:22.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:37:22.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:37:22.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:37:22.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:37:22.697 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:37:22.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:37:22.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:37:22.712 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:37:22.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:37:22.719 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:37:22.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:37:22.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:37:22.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:37:22.757 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 03:37:22.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:37:22.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:37:22.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:37:22.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 03:37:22.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010ae7e8c3 03:37:22.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:37:22.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 03:37:22.778 [Lua] [Matchmaking] unregister rpcs 03:37:22.779 [Lua] ############### UNLOADING PACKAGES ############### 03:37:22.779 [Lua] [Gamestate] Enter state StateLoading 03:37:22.782 [World] Spawning level. 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] Found camera: end_screen_camera 03:37:22.795 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:37:22.796 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:37:22.796 [Lua] [Matchmaking] register rpcs 03:37:22.796 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:37:22.796 [Lua] registering RPCs 03:37:22.796 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:37:22.796 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:37:22.796 [Lua] Set lobby begin: 03:37:22.796 [Lua] Lobby data twitch_enabled = false 03:37:22.796 [Lua] Lobby data power_level = 0 03:37:22.796 [Lua] Lobby data unique_server_name = Visulth 03:37:22.796 [Lua] Lobby data host = 110000101e55044 03:37:22.796 [Lua] Lobby data game_mode = 3 03:37:22.796 [Lua] Lobby data is_private = false 03:37:22.796 [Lua] Lobby data level_key = inn_level 03:37:22.796 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:22.796 [Lua] Lobby data selected_level_key = mines 03:37:22.796 [Lua] Lobby data quick_game = false 03:37:22.796 [Lua] Lobby data mechanism = adventure 03:37:22.796 [Lua] Lobby data matchmaking = false 03:37:22.796 [Lua] Lobby data num_players = 4 03:37:22.796 [Lua] Lobby data country_code = CA 03:37:22.796 [Lua] Lobby data difficulty = hardest 03:37:22.796 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:22.797 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:22.797 [Lua] Lobby data player_slot_4 = 0:0 03:37:22.797 [Lua] Lobby data player_slot_3 = 0:0 03:37:22.797 [Lua] Lobby data eac_authorized = true 03:37:22.797 [Lua] Set lobby end. 03:37:22.797 [Lua] MUSIC MANAGER unmute_all_world_sounds 1005739 0 03:37:22.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 125 03:37:22.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:37:22.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 125 03:37:22.801 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:37:22.801 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:37:22.801 [Lua] [LevelTransitionHandler] load_level inn_level 03:37:22.889 [Umbra] Unload tome 03:37:22.918 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler 03:37:22.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:37:22.918 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:37:22.918 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:37:22.918 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:37:22.918 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:37:22.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:37:22.979 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:37:22.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:37:23.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 125 03:37:23.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:37:23.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:37:23.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:37:23.066 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:37:23.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xf58ac, position: 4813914 03:37:29.022 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:37:29.022 [Lua] [PlayState] Enter Substate EndViewStateScore 03:37:29.389 [Lua] ### Sending rpc_level_loaded 03:37:29.389 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 03:37:29.389 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 03:37:30.712 [Lua] ### Sending rpc_level_loaded 03:37:30.712 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 03:37:30.712 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 03:37:30.746 [Lua] ### Sending rpc_level_loaded 03:37:30.746 [Lua] #### Has state machine: true, sender: 11000010ae7e8c3, level_id: 50 03:37:30.746 [Lua] Peer 11000010ae7e8c3 has loaded the level and all enemies are loaded 03:37:32.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:37:32.407 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:37:32.424 [Lua] [LevelTransitionHandler] Level load completed! 03:37:32.424 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:37:32.424 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:37:32.429 [Lua] ### Sending rpc_level_loaded 03:37:32.429 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 03:37:32.429 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 03:37:32.429 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:37:32.429 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:37:32.462 [Lua] ### Sending rpc_level_loaded 03:37:32.462 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 03:37:34.875 [Lua] [PlayState] Exit Substate EndViewStateScore 03:37:34.886 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:37:35.875 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:37:35.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:37:35.875 [Lua] [Matchmaking] unregister rpcs 03:37:35.876 [Lua] Set lobby begin: 03:37:35.876 [Lua] Lobby data twitch_enabled = false 03:37:35.876 [Lua] Lobby data power_level = 0 03:37:35.876 [Lua] Lobby data unique_server_name = Visulth 03:37:35.876 [Lua] Lobby data host = 110000101e55044 03:37:35.876 [Lua] Lobby data game_mode = 3 03:37:35.876 [Lua] Lobby data is_private = false 03:37:35.876 [Lua] Lobby data level_key = inn_level 03:37:35.876 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:35.876 [Lua] Lobby data selected_level_key = mines 03:37:35.876 [Lua] Lobby data quick_game = false 03:37:35.876 [Lua] Lobby data mechanism = adventure 03:37:35.876 [Lua] Lobby data matchmaking = false 03:37:35.876 [Lua] Lobby data num_players = 4 03:37:35.876 [Lua] Lobby data country_code = CA 03:37:35.876 [Lua] Lobby data difficulty = hardest 03:37:35.876 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:35.876 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:35.876 [Lua] Lobby data player_slot_4 = 0:0 03:37:35.876 [Lua] Lobby data player_slot_3 = 0:0 03:37:35.876 [Lua] Lobby data eac_authorized = true 03:37:35.876 [Lua] Set lobby end. 03:37:35.876 [Lua] [Managers] Destroying state managers... 03:37:35.878 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:37:35.878 [Lua] MUSIC MANAGER Stop_loading_screen_music 1005757 0 03:37:35.878 [Lua] [Gamestate] Enter StateIngame HOST 03:37:35.878 [Lua] <>level = inn_level<> 03:37:35.878 [Lua] Set lobby begin: 03:37:35.878 [Lua] Lobby data twitch_enabled = false 03:37:35.878 [Lua] Lobby data power_level = 0 03:37:35.878 [Lua] Lobby data unique_server_name = Visulth 03:37:35.878 [Lua] Lobby data host = 110000101e55044 03:37:35.878 [Lua] Lobby data game_mode = 3 03:37:35.878 [Lua] Lobby data is_private = false 03:37:35.878 [Lua] Lobby data level_key = inn_level 03:37:35.878 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:35.878 [Lua] Lobby data selected_level_key = inn_level 03:37:35.879 [Lua] Lobby data quick_game = false 03:37:35.879 [Lua] Lobby data mechanism = adventure 03:37:35.879 [Lua] Lobby data matchmaking = false 03:37:35.879 [Lua] Lobby data num_players = 4 03:37:35.879 [Lua] Lobby data country_code = CA 03:37:35.879 [Lua] Lobby data difficulty = hardest 03:37:35.879 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:35.879 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:35.879 [Lua] Lobby data player_slot_4 = 0:0 03:37:35.879 [Lua] Lobby data player_slot_3 = 0:0 03:37:35.879 [Lua] Lobby data eac_authorized = true 03:37:35.879 [Lua] Set lobby end. 03:37:35.879 [Umbra] Init version: 3.4.15 :: 16 threads 03:37:35.879 [Lua] [StateIngame] Server ingame 03:37:35.884 [Lua] Set lobby begin: 03:37:35.884 [Lua] Lobby data twitch_enabled = false 03:37:35.884 [Lua] Lobby data power_level = 0 03:37:35.884 [Lua] Lobby data unique_server_name = Visulth 03:37:35.884 [Lua] Lobby data host = 110000101e55044 03:37:35.884 [Lua] Lobby data game_mode = 3 03:37:35.884 [Lua] Lobby data is_private = false 03:37:35.884 [Lua] Lobby data level_key = inn_level 03:37:35.884 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:35.884 [Lua] Lobby data selected_level_key = inn_level 03:37:35.884 [Lua] Lobby data quick_game = false 03:37:35.884 [Lua] Lobby data mechanism = adventure 03:37:35.884 [Lua] Lobby data matchmaking = false 03:37:35.884 [Lua] Lobby data num_players = 4 03:37:35.884 [Lua] Lobby data country_code = CA 03:37:35.884 [Lua] Lobby data difficulty = hardest 03:37:35.884 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:35.884 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:35.884 [Lua] Lobby data player_slot_4 = 0:0 03:37:35.884 [Lua] Lobby data player_slot_3 = 0:0 03:37:35.885 [Lua] Lobby data eac_authorized = true 03:37:35.885 [Lua] Set lobby end. 03:37:35.885 [Lua] [Matchmaking] register rpcs 03:37:35.885 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:37:35.885 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 03:37:35.885 [Lua] [GameNetworkManager] self.is_server = true 03:37:35.885 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:37:35.885 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:37:35.885 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:37:35.885 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:37:35.885 [Network] Setting artificial MTU limit to 65536 03:37:35.896 [Lua] Switching ConflictSettings: to: disabled 03:37:35.896 [Lua] pacing=disabled 03:37:35.896 [Lua] roaming=nil 03:37:35.896 [Lua] specials=disabled 03:37:35.896 [Lua] debug_color=black 03:37:35.896 [Lua] pack_spawning=disabled 03:37:35.896 [Lua] contained_breeds=nil 03:37:35.896 [Lua] disabled=true 03:37:35.896 [Lua] boss=disabled 03:37:35.896 [Lua] horde=disabled 03:37:35.896 [Lua] name=disabled 03:37:35.896 [Lua] intensity=disabled 03:37:35.896 [Lua] --- 03:37:35.896 [Lua] [LevelAnalysis] set_random_seed( 818686) 03:37:35.902 [Lua] [AIInterestPointSystem] Level Seed: 818686 03:37:35.903 [Lua] 03:37:35.903 [Lua] [entity_system_bag] = table 03:37:35.903 [Lua] [entity_system_bag] = metatable 03:37:35.903 [Lua] [startup_data] = table 03:37:35.903 [Lua] [entity_manager] = table 03:37:35.903 [Lua] [entity_manager] = metatable 03:37:35.903 [Lua] [unit_spawner] = table 03:37:35.903 [Lua] [unit_spawner] = metatable 03:37:35.903 [Lua] [unit_storage] = table 03:37:35.903 [Lua] [unit_storage] = metatable 03:37:35.903 [Lua] [dice_keeper] = table 03:37:35.903 [Lua] [dice_keeper] = metatable 03:37:35.903 [Lua] [is_server] = true (boolean) 03:37:35.903 [Lua] [world] = [World] 03:37:35.903 [Lua] [system_api] = table 03:37:35.903 [Lua] [entity_system] = table 03:37:35.903 [Lua] [entity_system] = metatable 03:37:35.903 [Lua] [network_lobby] = table 03:37:35.903 [Lua] [network_lobby] = metatable 03:37:35.903 [Lua] [profile_synchronizer] = table 03:37:35.903 [Lua] [profile_synchronizer] = metatable 03:37:35.903 [Lua] [level_transition_handler] = table 03:37:35.903 [Lua] [level_transition_handler] = metatable 03:37:35.903 [Lua] [num_local_human_players] = 1 (number) 03:37:35.903 [Lua] [statistics_db] = table 03:37:35.903 [Lua] [statistics_db] = metatable 03:37:35.903 [Lua] [network_server] = table 03:37:35.903 [Lua] [network_server] = metatable 03:37:35.903 [Lua] [input_manager] = table 03:37:35.903 [Lua] [input_manager] = metatable 03:37:35.903 [Lua] [network_clock] = table 03:37:35.903 [Lua] [network_clock] = metatable 03:37:35.903 [Lua] [network_transmit] = table 03:37:35.903 [Lua] [network_transmit] = metatable 03:37:35.903 [Lua] [free_flight_manager] = table 03:37:35.903 [Lua] [free_flight_manager] = metatable 03:37:35.903 [Lua] [network_manager] = table 03:37:35.903 [Lua] [network_manager] = metatable 03:37:35.903 [Lua] [network_event_delegate] = table 03:37:35.903 [Lua] [network_event_delegate] = metatable 03:37:35.903 [Lua] 03:37:35.903 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:37:35.903 [Lua] ignoring extension VersusInteractObjectiveExtension 03:37:35.903 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:37:35.903 [Lua] ignoring extension VersusSocketObjectiveExtension 03:37:35.903 [Lua] ignoring extension VersusTargetObjectiveExtension 03:37:35.904 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:37:35.908 [Lua] [AchievementManager] Achievements using the steam platform 03:37:35.909 [Lua] [StateIngame] Level seed: 818686 03:37:35.909 [World] Spawning level. 03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:37:36.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:37:36.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:37:36.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 03:37:36.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 03:37:36.195 [Lua] [LevelAnalysis] set_random_seed( 818686) 03:37:36.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 03:37:36.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 03:37:36.216 [Lua] [IngameUI] init 03:37:36.233 [SteamVoipClient] select_out(110000101e55044, off) 03:37:36.233 [SteamVoipClient] select_out(110000105bd392b, off) 03:37:36.233 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:37:36.233 [SteamVoipClient] select_out(11000010ae7e8c3, off) 03:37:36.239 [Lua] cb_razer_chroma_setup 03:37:36.329 [Lua] [Matchmaking] Cancelling matchmaking 03:37:36.329 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:37:36.329 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:37:36.329 [Lua] Set lobby begin: 03:37:36.329 [Lua] Lobby data twitch_enabled = false 03:37:36.329 [Lua] Lobby data power_level = 0 03:37:36.329 [Lua] Lobby data unique_server_name = Visulth 03:37:36.330 [Lua] Lobby data host = 110000101e55044 03:37:36.330 [Lua] Lobby data game_mode = 3 03:37:36.330 [Lua] Lobby data is_private = false 03:37:36.330 [Lua] Lobby data level_key = inn_level 03:37:36.330 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:36.330 [Lua] Lobby data selected_level_key = inn_level 03:37:36.330 [Lua] Lobby data quick_game = false 03:37:36.330 [Lua] Lobby data mechanism = adventure 03:37:36.330 [Lua] Lobby data matchmaking = false 03:37:36.330 [Lua] Lobby data num_players = 4 03:37:36.330 [Lua] Lobby data country_code = CA 03:37:36.330 [Lua] Lobby data difficulty = normal 03:37:36.330 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:36.330 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:36.330 [Lua] Lobby data player_slot_4 = 0:0 03:37:36.330 [Lua] Lobby data player_slot_3 = 0:0 03:37:36.330 [Lua] Lobby data eac_authorized = true 03:37:36.330 [Lua] Set lobby end. 03:37:36.333 [Lua] Set lobby begin: 03:37:36.333 [Lua] Lobby data twitch_enabled = false 03:37:36.333 [Lua] Lobby data power_level = 0 03:37:36.333 [Lua] Lobby data unique_server_name = Visulth 03:37:36.333 [Lua] Lobby data host = 110000101e55044 03:37:36.333 [Lua] Lobby data game_mode = 3 03:37:36.333 [Lua] Lobby data is_private = false 03:37:36.333 [Lua] Lobby data level_key = inn_level 03:37:36.333 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:36.333 [Lua] Lobby data selected_level_key = inn_level 03:37:36.333 [Lua] Lobby data quick_game = false 03:37:36.333 [Lua] Lobby data mechanism = adventure 03:37:36.333 [Lua] Lobby data matchmaking = false 03:37:36.333 [Lua] Lobby data num_players = 4 03:37:36.333 [Lua] Lobby data country_code = CA 03:37:36.333 [Lua] Lobby data difficulty = normal 03:37:36.333 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:36.333 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:36.333 [Lua] Lobby data player_slot_4 = 0:0 03:37:36.333 [Lua] Lobby data player_slot_3 = 0:0 03:37:36.333 [Lua] Lobby data eac_authorized = true 03:37:36.333 [Lua] Set lobby end. 03:37:36.333 [Lua] [PartyManager] Leader is set to 110000101e55044 03:37:36.333 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:37:36.333 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:37:36.333 [Lua] Set lobby begin: 03:37:36.333 [Lua] Lobby data twitch_enabled = false 03:37:36.333 [Lua] Lobby data power_level = 835 03:37:36.333 [Lua] Lobby data unique_server_name = Visulth 03:37:36.333 [Lua] Lobby data host = 110000101e55044 03:37:36.333 [Lua] Lobby data game_mode = 3 03:37:36.333 [Lua] Lobby data is_private = false 03:37:36.333 [Lua] Lobby data level_key = inn_level 03:37:36.333 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:36.333 [Lua] Lobby data selected_level_key = inn_level 03:37:36.333 [Lua] Lobby data quick_game = false 03:37:36.333 [Lua] Lobby data mechanism = adventure 03:37:36.333 [Lua] Lobby data matchmaking = false 03:37:36.333 [Lua] Lobby data num_players = 4 03:37:36.333 [Lua] Lobby data country_code = CA 03:37:36.333 [Lua] Lobby data difficulty = normal 03:37:36.333 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:36.333 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:36.333 [Lua] Lobby data player_slot_4 = 0:0 03:37:36.333 [Lua] Lobby data player_slot_3 = 0:0 03:37:36.334 [Lua] Lobby data eac_authorized = true 03:37:36.334 [Lua] Set lobby end. 03:37:36.335 [Flow] complete_skittergate_legend true 03:37:36.335 [Flow] complete_all_helmgart_levels_recruit true 03:37:36.337 [Flow] WitchHunterLevel:35 03:37:36.337 [Flow] LeaderYes 03:37:36.337 [Flow] ALL PC XP:304250 03:37:36.337 [Flow] Has "bogenhafen" DLC:true 03:37:36.337 [Flow] WH XP:60850 03:37:36.337 [Flow] Number of crafted items:5755 03:37:36.337 [Flow] Has "pre_order" DLC:true 03:37:36.337 [Flow] Sum of Powe Levels:1500 03:37:36.337 [Flow] lodestone diff 1:false 03:37:36.337 [Flow] magnus and forest activated 03:37:36.337 [Flow] magnus and forest activated 03:37:36.338 [Flow] cemetery and forest activated 03:37:36.338 [Flow] magnus and cemetery 03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:37:36.338 [Flow] ALL RUNES ACTIVATED 03:37:36.338 [Flow] magnus and forest activated 03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:37:36.338 [Flow] ALL RUNES ACTIVATED 03:37:36.338 [Flow] cemetery and forest activated 03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:37:36.338 [Flow] ALL RUNES ACTIVATED 03:37:36.338 [Flow] magnus and forest activated 03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:37:36.338 [Flow] ALL RUNES ACTIVATED 03:37:36.338 [Flow] magnus and cemetery 03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:37:36.338 [Flow] ALL RUNES ACTIVATED 03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:37:36.341 [Lua] CurrentConflictSettings disabled 03:37:36.341 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:37:36.345 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:37:36.345 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:37:36.345 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:37:36.345 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 03:37:36.345 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:37:36.345 [Save] Loading `ut_tweaks_presets` 03:37:36.345 warning: [Save] Missing filename `ut_tweaks_presets` 03:37:36.374 [Lua] MUSIC: lost -> explore 03:37:36.774 [Lua] Set lobby begin: 03:37:36.774 [Lua] Lobby data twitch_enabled = false 03:37:36.775 [Lua] Lobby data power_level = 835 03:37:36.775 [Lua] Lobby data unique_server_name = Visulth 03:37:36.775 [Lua] Lobby data host = 110000101e55044 03:37:36.775 [Lua] Lobby data game_mode = 3 03:37:36.775 [Lua] Lobby data is_private = false 03:37:36.775 [Lua] Lobby data level_key = inn_level 03:37:36.775 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:36.775 [Lua] Lobby data selected_level_key = inn_level 03:37:36.775 [Lua] Lobby data quick_game = false 03:37:36.775 [Lua] Lobby data mechanism = adventure 03:37:36.775 [Lua] Lobby data matchmaking = false 03:37:36.775 [Lua] Lobby data num_players = 4 03:37:36.775 [Lua] Lobby data country_code = CA 03:37:36.775 [Lua] Lobby data difficulty = normal 03:37:36.775 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:36.775 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:36.775 [Lua] Lobby data player_slot_4 = 0:0 03:37:36.775 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1 03:37:36.776 [Lua] Lobby data eac_authorized = true 03:37:36.776 [Lua] Set lobby end. 03:37:36.776 [Lua] [Matchmaking] Assigned player 11000010ae7e8c3 to slot 3 when hot join syncing 03:37:36.778 [Lua] Set lobby begin: 03:37:36.778 [Lua] Lobby data twitch_enabled = false 03:37:36.778 [Lua] Lobby data power_level = 835 03:37:36.778 [Lua] Lobby data unique_server_name = Visulth 03:37:36.778 [Lua] Lobby data host = 110000101e55044 03:37:36.778 [Lua] Lobby data game_mode = 3 03:37:36.778 [Lua] Lobby data is_private = false 03:37:36.778 [Lua] Lobby data level_key = inn_level 03:37:36.778 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:36.778 [Lua] Lobby data selected_level_key = inn_level 03:37:36.778 [Lua] Lobby data quick_game = false 03:37:36.778 [Lua] Lobby data mechanism = adventure 03:37:36.778 [Lua] Lobby data matchmaking = false 03:37:36.778 [Lua] Lobby data num_players = 4 03:37:36.778 [Lua] Lobby data country_code = CA 03:37:36.778 [Lua] Lobby data difficulty = normal 03:37:36.778 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:36.778 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:36.779 [Lua] Lobby data player_slot_4 = 0:0 03:37:36.779 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1 03:37:36.779 [Lua] Lobby data eac_authorized = true 03:37:36.779 [Lua] Set lobby end. 03:37:36.779 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 03:37:36.781 [Lua] Set lobby begin: 03:37:36.781 [Lua] Lobby data twitch_enabled = false 03:37:36.781 [Lua] Lobby data power_level = 835 03:37:36.781 [Lua] Lobby data unique_server_name = Visulth 03:37:36.781 [Lua] Lobby data host = 110000101e55044 03:37:36.781 [Lua] Lobby data game_mode = 3 03:37:36.781 [Lua] Lobby data is_private = false 03:37:36.781 [Lua] Lobby data level_key = inn_level 03:37:36.781 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:36.781 [Lua] Lobby data selected_level_key = inn_level 03:37:36.781 [Lua] Lobby data quick_game = false 03:37:36.781 [Lua] Lobby data mechanism = adventure 03:37:36.781 [Lua] Lobby data matchmaking = false 03:37:36.781 [Lua] Lobby data num_players = 4 03:37:36.781 [Lua] Lobby data country_code = CA 03:37:36.781 [Lua] Lobby data difficulty = normal 03:37:36.781 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:36.781 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:36.781 [Lua] Lobby data player_slot_4 = 0:0 03:37:36.781 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1 03:37:36.781 [Lua] Lobby data eac_authorized = true 03:37:36.781 [Lua] Set lobby end. 03:37:36.781 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 03:37:36.782 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 03:37:36.782 [Lua] RemotePlayer:create_game_object( ) 26 03:37:36.794 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 03:37:36.794 [Lua] RemotePlayer:create_game_object( ) 27 03:37:36.806 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 03:37:36.806 [Lua] RemotePlayer:create_game_object( ) 28 03:37:36.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:37:36.819 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:37:36.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 03:37:36.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:37:36.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010ae7e8c3 03:37:36.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:37:36.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 03:37:36.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:37:36.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:37:36.849 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 03:37:36.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:37:36.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:37:36.857 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:37:36.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:37:36.900 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 03:37:36.900 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:37:36.900 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 03:37:36.901 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:37:36.902 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 03:37:36.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:37:36.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:37:36.921 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 03:37:36.921 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:37:36.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 03:37:36.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_client_3, async-read, 03:37:36.946 [Lua] [MOD][VMF][INFO] Added 11000010ae7e8c3 to the VMF users list. 03:37:36.946 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ae7e8c3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:37:36.946 [Lua] Adding player sync data to peer=11000010ae7e8c3 local_player_id=1 03:37:36.947 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010ae7e8c3 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:37:36.948 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 03:37:36.949 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:37:36.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_client_3, async-read, 03:37:36.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 03:37:36.968 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:37:36.968 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:37:36.968 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:37:36.969 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:37:36.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 03:37:36.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:37:36.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 03:37:36.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 03:37:36.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:37:36.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:37:37.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:37:37.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 03:37:37.021 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:37:37.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:37:37.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:37:37.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:37:37.138 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 03:37:37.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:37:37.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:37:37.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:37:37.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:37:37.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:37:37.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:37:37.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:37:37.246 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:37:37.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:37:37.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:37:37.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:37:37.294 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:37:37.295 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 03:37:37.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:37:37.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:37:37.345 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 03:37:37.345 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 03:37:37.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:37:37.346 [Lua] StateInGameRunning:_game_actually_starts() 03:37:37.346 [Lua] ################################################################################################################# 03:37:37.346 [Lua] [Loading Time]: 00:00:14 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:37:37.346 [Lua] ################################################################################################################# 03:37:37.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 126 03:37:37.373 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 126 03:37:37.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:37:37.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 03:37:37.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 03:37:37.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:37:37.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:37:37.448 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 03:37:37.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 03:37:37.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:37:37.483 [Flow] DISABLE 03:37:37.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:37:37.500 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:37:37.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 03:37:37.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:37:37.512 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 126 03:37:37.512 [Lua] Commit load time data 03:37:37.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:37:37.564 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:37:37.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 03:37:37.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:37:37.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:37:37.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:37:37.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 03:37:37.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:37:37.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:37:37.672 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 03:37:37.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 03:37:37.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:37:37.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:37:37.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:37:41.565 [Lua] Set lobby begin: 03:37:41.565 [Lua] Lobby data twitch_enabled = false 03:37:41.565 [Lua] Lobby data power_level = 811 03:37:41.565 [Lua] Lobby data unique_server_name = Visulth 03:37:41.565 [Lua] Lobby data host = 110000101e55044 03:37:41.565 [Lua] Lobby data game_mode = 3 03:37:41.565 [Lua] Lobby data is_private = false 03:37:41.565 [Lua] Lobby data level_key = inn_level 03:37:41.565 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:41.565 [Lua] Lobby data selected_level_key = inn_level 03:37:41.565 [Lua] Lobby data quick_game = false 03:37:41.565 [Lua] Lobby data mechanism = adventure 03:37:41.565 [Lua] Lobby data matchmaking = false 03:37:41.565 [Lua] Lobby data num_players = 4 03:37:41.566 [Lua] Lobby data country_code = CA 03:37:41.566 [Lua] Lobby data difficulty = normal 03:37:41.566 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:41.566 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:41.566 [Lua] Lobby data player_slot_4 = 0:0 03:37:41.566 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1 03:37:41.566 [Lua] Lobby data eac_authorized = true 03:37:41.566 [Lua] Set lobby end. 03:37:44.958 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:45.375 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:37:47.513 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:47.907 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:37:48.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 03:37:48.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:37:48.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 03:37:48.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:37:48.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 03:37:48.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:37:48.542 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 03:37:48.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:37:48.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 03:37:48.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:37:48.583 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 03:37:48.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:37:48.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 03:37:48.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:37:48.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:37:48.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:37:48.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 03:37:48.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:37:48.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:37:48.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:37:54.963 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:55.394 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:37:56.143 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:56.544 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:37:58.101 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ae7e8c3 03:37:58.102 [Lua] [ChatManager][1]System: Captain Acorn has left the game 03:37:58.102 [Lua] [PSM] Disconnecting peer 11000010ae7e8c3 03:37:58.102 [Lua] [PSM] Disconnected peer 11000010ae7e8c3 is being removed from session. 03:37:58.102 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ae7e8c3 03:37:58.102 [Lua] [MOD][VMF][INFO] Removed 11000010ae7e8c3 from the VMF users list. 03:37:58.102 [Lua] [GameNetworkManager] destroying game object with go_id=26 03:37:58.102 [Lua] Set lobby begin: 03:37:58.102 [Lua] Lobby data twitch_enabled = false 03:37:58.102 [Lua] Lobby data power_level = 811 03:37:58.102 [Lua] Lobby data unique_server_name = Visulth 03:37:58.102 [Lua] Lobby data host = 110000101e55044 03:37:58.102 [Lua] Lobby data game_mode = 3 03:37:58.102 [Lua] Lobby data is_private = false 03:37:58.102 [Lua] Lobby data level_key = inn_level 03:37:58.102 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:37:58.102 [Lua] Lobby data selected_level_key = inn_level 03:37:58.102 [Lua] Lobby data quick_game = false 03:37:58.102 [Lua] Lobby data mechanism = adventure 03:37:58.103 [Lua] Lobby data matchmaking = false 03:37:58.103 [Lua] Lobby data num_players = 4 03:37:58.103 [Lua] Lobby data country_code = CA 03:37:58.103 [Lua] Lobby data difficulty = normal 03:37:58.103 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:37:58.103 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:37:58.103 [Lua] Lobby data player_slot_4 = 0:0 03:37:58.103 [Lua] Lobby data player_slot_3 = 0:0 03:37:58.103 [Lua] Lobby data eac_authorized = true 03:37:58.103 [Lua] Set lobby end. 03:37:58.103 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ae7e8c3) 03:37:58.103 [EAC] EAC server lost client 11000010ae7e8c3 03:37:58.103 [EACServer] [22:37:58:103][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010AE7E8C3 PlayerGUID: 76561198143236291 03:37:58.104 [Lua] [GameNetworkManager] destroying game object with go_id=35 03:37:58.106 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 03:37:58.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:37:58.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 03:37:58.140 [EACServer] [22:37:58:140][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000010AE7E8C3 )! 03:37:59.154 [EACServer] [22:37:59:154][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000010AE7E8C3 )! 03:38:00.409 [SteamAuthenticator] Steam validation for 11000010ae7e8c3 with response 6 03:38:00.409 [SteamAuthenticator] Kickout of 11000010ae7e8c3 executed immediately due to failed authentication 03:38:00.411 [Connection] Connection to 11000010ae7e8c3 broken by authenticator. 03:38:00.411 [SteamLobby] Detected removed member 11000010ae7e8c3 03:38:00.411 [Connection] Destroying endpoint 11000010ae7e8c3 - explicit request 03:38:00.413 [SteamAuthenticator] CancelAuthTicket 11000010ae7e8c3 03:38:00.413 [SteamAuthenticator] EndAuthSession 11000010ae7e8c3 03:38:00.413 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:38:00.413 [Lua] Players: 3 03:38:00.413 [Lua] Set lobby begin: 03:38:00.413 [Lua] Lobby data twitch_enabled = false 03:38:00.413 [Lua] Lobby data power_level = 811 03:38:00.413 [Lua] Lobby data unique_server_name = Visulth 03:38:00.413 [Lua] Lobby data host = 110000101e55044 03:38:00.413 [Lua] Lobby data game_mode = 3 03:38:00.413 [Lua] Lobby data is_private = false 03:38:00.413 [Lua] Lobby data level_key = inn_level 03:38:00.413 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:00.413 [Lua] Lobby data selected_level_key = inn_level 03:38:00.413 [Lua] Lobby data quick_game = false 03:38:00.413 [Lua] Lobby data mechanism = adventure 03:38:00.414 [Lua] Lobby data matchmaking = false 03:38:00.414 [Lua] Lobby data num_players = 3 03:38:00.414 [Lua] Lobby data country_code = CA 03:38:00.414 [Lua] Lobby data difficulty = normal 03:38:00.414 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:38:00.414 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:00.414 [Lua] Lobby data player_slot_4 = 0:0 03:38:00.414 [Lua] Lobby data player_slot_3 = 0:0 03:38:00.414 [Lua] Lobby data eac_authorized = true 03:38:00.414 [Lua] Set lobby end. 03:38:00.414 [SteamVoipClient] select_out(11000010ae7e8c3, off) 03:38:00.414 [SteamVoipClient] select_in(11000010ae7e8c3, off) 03:38:00.414 [Lua] [LobbyMembers] Member left 11000010ae7e8c3 03:38:01.593 [Lua] PlayFabMirror:_commit_internal 64 03:38:01.593 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:38:01.597 [Lua] generate_backend_stats 110000101e55044:1 03:38:01.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 127 03:38:01.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 128 03:38:01.621 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 127 38 03:38:01.655 [Lua] Set lobby begin: 03:38:01.655 [Lua] Lobby data twitch_enabled = false 03:38:01.656 [Lua] Lobby data power_level = 804 03:38:01.656 [Lua] Lobby data unique_server_name = Visulth 03:38:01.656 [Lua] Lobby data host = 110000101e55044 03:38:01.656 [Lua] Lobby data game_mode = 3 03:38:01.656 [Lua] Lobby data is_private = false 03:38:01.656 [Lua] Lobby data level_key = inn_level 03:38:01.656 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:01.656 [Lua] Lobby data selected_level_key = inn_level 03:38:01.656 [Lua] Lobby data quick_game = false 03:38:01.656 [Lua] Lobby data mechanism = adventure 03:38:01.656 [Lua] Lobby data matchmaking = false 03:38:01.656 [Lua] Lobby data num_players = 3 03:38:01.656 [Lua] Lobby data country_code = CA 03:38:01.657 [Lua] Lobby data difficulty = normal 03:38:01.657 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:38:01.657 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:01.657 [Lua] Lobby data player_slot_4 = 0:0 03:38:01.657 [Lua] Lobby data player_slot_3 = 0:0 03:38:01.657 [Lua] Lobby data eac_authorized = true 03:38:01.657 [Lua] Set lobby end. 03:38:01.753 [Lua] [PlayFabRequestQueue] EAC Enabled! 127 03:38:01.753 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 127 03:38:01.887 [Lua] [Matchmaking] Handshake host removing client 11000010ae7e8c3 03:38:01.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 127 03:38:02.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 128 03:38:02.217 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 128 03:38:02.226 [Lua] commit result success 64 03:38:04.906 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:05.149 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:38:05.164 [SteamLobby] Detected added member 11000010edcbda4 03:38:05.166 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:38:05.166 [Lua] Players: 4 03:38:05.166 [Lua] Set lobby begin: 03:38:05.166 [Lua] Lobby data twitch_enabled = false 03:38:05.166 [Lua] Lobby data power_level = 804 03:38:05.166 [Lua] Lobby data unique_server_name = Visulth 03:38:05.166 [Lua] Lobby data host = 110000101e55044 03:38:05.166 [Lua] Lobby data game_mode = 3 03:38:05.166 [Lua] Lobby data is_private = false 03:38:05.166 [Lua] Lobby data level_key = inn_level 03:38:05.166 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:05.166 [Lua] Lobby data selected_level_key = inn_level 03:38:05.166 [Lua] Lobby data quick_game = false 03:38:05.166 [Lua] Lobby data mechanism = adventure 03:38:05.166 [Lua] Lobby data matchmaking = false 03:38:05.166 [Lua] Lobby data num_players = 4 03:38:05.166 [Lua] Lobby data country_code = CA 03:38:05.166 [Lua] Lobby data difficulty = normal 03:38:05.166 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:38:05.166 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:05.166 [Lua] Lobby data player_slot_4 = 0:0 03:38:05.167 [Lua] Lobby data player_slot_3 = 0:0 03:38:05.167 [Lua] Lobby data eac_authorized = true 03:38:05.167 [Lua] Set lobby end. 03:38:05.167 [Lua] [LobbyMembers] Member joined 11000010edcbda4 03:38:05.180 [Connection] Creating endpoint 11000010edcbda4 - reliable message sent 03:38:05.180 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:38:05.196 [SteamAuthenticator] Sent ticket request to 11000010edcbda4 03:38:05.198 [Lua] [ChatManager][1]System: Jai is joining the game 03:38:05.400 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:38:07.114 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:07.593 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:38:08.142 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:08.594 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:38:09.201 [SteamAuthenticator] Got ticket from 11000010edcbda4 03:38:09.201 [SteamAuthenticator] BeginAuthSession 11000010edcbda4 03:38:09.201 [SteamAuthenticator] Authenticating 11000010edcbda4 03:38:09.201 [SteamAuthenticator] Got ticket request from 11000010edcbda4 03:38:09.201 [SteamAuthenticator] GetAuthSessionTicket 11000010edcbda4 03:38:09.201 [SteamAuthenticator] Sent ticket to 11000010edcbda4 03:38:09.410 [SteamAuthenticator] Steam validation for 11000010edcbda4 with response 0 03:38:09.526 [Connection] New session id 235 to 11000010edcbda4. 03:38:09.630 [Connection] Established a connection <36.235> to 11000010edcbda4 03:38:09.630 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:38:09.630 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai' 03:38:09.711 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 11000010edcbda4, replying lobby_ok 03:38:09.789 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010edcbda4 REPLY wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:38:09.865 [Lua] Set lobby begin: 03:38:09.865 [Lua] Lobby data twitch_enabled = false 03:38:09.865 [Lua] Lobby data power_level = 804 03:38:09.865 [Lua] Lobby data unique_server_name = Visulth 03:38:09.865 [Lua] Lobby data host = 110000101e55044 03:38:09.865 [Lua] Lobby data game_mode = 3 03:38:09.865 [Lua] Lobby data is_private = false 03:38:09.865 [Lua] Lobby data level_key = inn_level 03:38:09.865 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:09.865 [Lua] Lobby data selected_level_key = inn_level 03:38:09.865 [Lua] Lobby data quick_game = false 03:38:09.865 [Lua] Lobby data mechanism = adventure 03:38:09.865 [Lua] Lobby data matchmaking = false 03:38:09.865 [Lua] Lobby data num_players = 4 03:38:09.865 [Lua] Lobby data country_code = CA 03:38:09.865 [Lua] Lobby data difficulty = normal 03:38:09.866 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:38:09.866 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:09.866 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:09.866 [Lua] Lobby data player_slot_3 = 0:0 03:38:09.866 [Lua] Lobby data eac_authorized = true 03:38:09.866 [Lua] Set lobby end. 03:38:09.866 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010edcbda4 03:38:09.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:38:12.120 [Lua] ### CLEARING PEER STATE FOR 11000010edcbda4 03:38:12.229 [Lua] [PSM] Peer 11000010edcbda4 joined. Want to use profile index "4" 03:38:12.229 [Lua] Mechanism says: a client joined the game! 11000010edcbda4 03:38:12.229 [EAC] EAC server has client 11000010edcbda4 (and owner 11000010edcbda4) 03:38:12.229 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010edcbda4, connection_key=8) 03:38:12.229 [EACServer] [22:38:12:229][Windows][EAC Server] [Info][RegisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 PlayerIP: 0.0.0.0 OwnerGUID: 76561198209613220 PlayerName: Visulth 03:38:12.446 [EACServer] [22:38:12:446][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 19 Status: Client Authenticated Message: Client authenticated. 03:38:12.450 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedLocal 03:38:12.667 [EACServer] [22:38:12:667][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010EDCBDA4. 03:38:12.750 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:32 my_peer_id:110000101e55044 03:38:12.750 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:32 my_peer_id:110000101e55044 03:38:12.750 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:32 my_peer_id:110000101e55044 03:38:12.760 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:32 my_peer_id:110000101e55044 03:38:12.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 03:38:12.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient 03:38:12.807 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 03:38:12.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:38:12.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient 03:38:12.809 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 03:38:12.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient 03:38:12.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:38:12.810 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 03:38:12.810 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 03:38:12.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:38:12.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 03:38:12.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 03:38:12.932 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 03:38:12.968 [EACServer] [22:38:12:968][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010EDCBDA4 03:38:12.968 [EACServer] [22:38:12:968][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 19 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:38:12.972 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedRemote 03:38:14.238 [Lua] player (11000010edcbda4,1) was put into party 0 03:38:14.238 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 03:38:14.337 [Lua] ### Sending rpc_level_loaded 03:38:14.337 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50 03:38:14.337 [Lua] Peer 11000010edcbda4 has loaded the level but not all enemies, so we wait 03:38:14.337 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010edcbda4, connection_key=8) 03:38:14.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:32 my_peer_id:110000101e55044 03:38:15.475 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:15.916 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:38:16.356 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:16.637 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:38:16.897 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:38:16.899 [Lua] Set lobby begin: 03:38:16.899 [Lua] Lobby data twitch_enabled = false 03:38:16.899 [Lua] Lobby data power_level = 789 03:38:16.899 [Lua] Lobby data unique_server_name = Visulth 03:38:16.899 [Lua] Lobby data host = 110000101e55044 03:38:16.899 [Lua] Lobby data game_mode = 3 03:38:16.899 [Lua] Lobby data is_private = false 03:38:16.899 [Lua] Lobby data level_key = inn_level 03:38:16.899 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:16.899 [Lua] Lobby data selected_level_key = inn_level 03:38:16.899 [Lua] Lobby data quick_game = false 03:38:16.899 [Lua] Lobby data mechanism = adventure 03:38:16.899 [Lua] Lobby data matchmaking = false 03:38:16.899 [Lua] Lobby data num_players = 4 03:38:16.899 [Lua] Lobby data country_code = CA 03:38:16.899 [Lua] Lobby data difficulty = normal 03:38:16.900 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:38:16.900 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:16.900 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:16.900 [Lua] Lobby data player_slot_3 = 0:0 03:38:16.900 [Lua] Lobby data eac_authorized = true 03:38:16.900 [Lua] Set lobby end. 03:38:17.815 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:18.236 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:38:18.491 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:18.984 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:38:19.541 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:38:19.541 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai' 03:38:19.570 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 03:38:19.570 [Lua] RemotePlayer:create_game_object( ) 50 03:38:19.585 [Lua] player (11000010edcbda4,1) was put into party 1 03:38:19.585 [Lua] Assigning peer(11000010edcbda4:1) to profile(4) career(3) 03:38:19.585 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010edcbda4) local_player_id(1) profile_index(4) career_index(3) 03:38:19.585 [Lua] Set lobby begin: 03:38:19.585 [Lua] Lobby data twitch_enabled = false 03:38:19.586 [Lua] Lobby data power_level = 789 03:38:19.586 [Lua] Lobby data unique_server_name = Visulth 03:38:19.586 [Lua] Lobby data host = 110000101e55044 03:38:19.586 [Lua] Lobby data game_mode = 3 03:38:19.586 [Lua] Lobby data is_private = false 03:38:19.586 [Lua] Lobby data level_key = inn_level 03:38:19.586 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:19.586 [Lua] Lobby data selected_level_key = inn_level 03:38:19.586 [Lua] Lobby data quick_game = false 03:38:19.586 [Lua] Lobby data mechanism = adventure 03:38:19.586 [Lua] Lobby data matchmaking = false 03:38:19.586 [Lua] Lobby data num_players = 4 03:38:19.586 [Lua] Lobby data country_code = CA 03:38:19.586 [Lua] Lobby data difficulty = normal 03:38:19.586 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:38:19.586 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:19.586 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:19.586 [Lua] Lobby data player_slot_3 = 0:0 03:38:19.586 [Lua] Lobby data eac_authorized = true 03:38:19.586 [Lua] Set lobby end. 03:38:19.586 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 03:38:19.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 03:38:19.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:38:19.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 03:38:19.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 03:38:19.977 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 03:38:19.977 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:38:19.977 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 03:38:19.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:33 my_peer_id:110000101e55044 03:38:19.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:33 my_peer_id:110000101e55044 03:38:19.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:33 my_peer_id:110000101e55044 03:38:19.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:33 my_peer_id:110000101e55044 03:38:19.978 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 03:38:19.986 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:33 my_peer_id:110000101e55044 03:38:19.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 03:38:19.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:38:20.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:38:20.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:38:20.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:38:20.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:38:20.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:38:20.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 03:38:20.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 03:38:20.084 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 03:38:20.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 03:38:20.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 03:38:20.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 03:38:20.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:38:20.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:38:20.340 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:38:20.340 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 03:38:20.376 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 03:38:20.376 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 03:38:20.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:38:20.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:38:20.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:38:20.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:38:20.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:38:20.961 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:38:20.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 03:38:21.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 03:38:21.046 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 03:38:21.046 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:38:21.082 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:38:21.082 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:38:21.082 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 03:38:21.116 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:38:21.116 [Lua] [PackageManager] Force_load: wwise/bow 03:38:21.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 03:38:21.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 03:38:21.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 03:38:21.245 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 03:38:21.897 [Lua] Set lobby begin: 03:38:21.897 [Lua] Lobby data twitch_enabled = false 03:38:21.897 [Lua] Lobby data power_level = 591 03:38:21.897 [Lua] Lobby data unique_server_name = Visulth 03:38:21.897 [Lua] Lobby data host = 110000101e55044 03:38:21.897 [Lua] Lobby data game_mode = 3 03:38:21.897 [Lua] Lobby data is_private = false 03:38:21.897 [Lua] Lobby data level_key = inn_level 03:38:21.897 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:21.897 [Lua] Lobby data selected_level_key = inn_level 03:38:21.898 [Lua] Lobby data quick_game = false 03:38:21.898 [Lua] Lobby data mechanism = adventure 03:38:21.898 [Lua] Lobby data matchmaking = false 03:38:21.898 [Lua] Lobby data num_players = 4 03:38:21.898 [Lua] Lobby data country_code = CA 03:38:21.898 [Lua] Lobby data difficulty = normal 03:38:21.898 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:38:21.898 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:21.898 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:21.898 [Lua] Lobby data player_slot_3 = 0:0 03:38:21.898 [Lua] Lobby data eac_authorized = true 03:38:21.898 [Lua] Set lobby end. 03:38:22.502 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:38:22.504 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 03:38:22.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:38:27.033 [Lua] Set lobby begin: 03:38:27.033 [Lua] Lobby data twitch_enabled = false 03:38:27.033 [Lua] Lobby data power_level = 800 03:38:27.033 [Lua] Lobby data unique_server_name = Visulth 03:38:27.033 [Lua] Lobby data host = 110000101e55044 03:38:27.034 [Lua] Lobby data game_mode = 3 03:38:27.034 [Lua] Lobby data is_private = false 03:38:27.034 [Lua] Lobby data level_key = inn_level 03:38:27.034 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:27.034 [Lua] Lobby data selected_level_key = inn_level 03:38:27.034 [Lua] Lobby data quick_game = false 03:38:27.034 [Lua] Lobby data mechanism = adventure 03:38:27.034 [Lua] Lobby data matchmaking = false 03:38:27.034 [Lua] Lobby data num_players = 4 03:38:27.034 [Lua] Lobby data country_code = CA 03:38:27.034 [Lua] Lobby data difficulty = normal 03:38:27.034 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:38:27.034 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:27.034 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:27.034 [Lua] Lobby data player_slot_3 = 0:0 03:38:27.034 [Lua] Lobby data eac_authorized = true 03:38:27.034 [Lua] Set lobby end. 03:38:36.391 warning: [Steam] Session connect failed 11000010ae7e8c3, error: 4 03:38:38.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:34 my_peer_id:110000101e55044 03:38:38.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:34 my_peer_id:110000101e55044 03:38:38.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:34 my_peer_id:110000101e55044 03:38:38.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:34 my_peer_id:110000101e55044 03:38:38.510 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:34 my_peer_id:110000101e55044 03:38:38.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:38:38.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 03:38:38.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:38:38.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:38:38.743 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34 03:38:40.803 [Lua] [IngameUI] menu view on_enter character_selection 03:38:40.803 [Lua] hero_fullscreen_menu_on_enter 03:38:40.809 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8489dcf0 03:38:40.809 [World] Spawning level. 03:38:40.819 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:38:40.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:40.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:40.832 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:40.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:38:40.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:38:40.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:40.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:38:40.891 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:38:40.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:38:40.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:38:40.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:38:41.893 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 03:38:41.894 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940 03:38:41.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 03:38:41.894 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:41.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:41.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:41.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:41.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:38:41.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 03:38:41.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 03:38:41.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:41.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 03:38:41.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:38:41.953 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:38:41.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:38:41.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:38:41.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 03:38:41.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:38:42.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:38:42.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:38:42.125 [Lua] Set lobby begin: 03:38:42.125 [Lua] Lobby data twitch_enabled = false 03:38:42.125 [Lua] Lobby data power_level = 811 03:38:42.125 [Lua] Lobby data unique_server_name = Visulth 03:38:42.125 [Lua] Lobby data host = 110000101e55044 03:38:42.125 [Lua] Lobby data game_mode = 3 03:38:42.125 [Lua] Lobby data is_private = false 03:38:42.125 [Lua] Lobby data level_key = inn_level 03:38:42.125 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:42.125 [Lua] Lobby data selected_level_key = inn_level 03:38:42.125 [Lua] Lobby data quick_game = false 03:38:42.125 [Lua] Lobby data mechanism = adventure 03:38:42.125 [Lua] Lobby data matchmaking = false 03:38:42.125 [Lua] Lobby data num_players = 4 03:38:42.125 [Lua] Lobby data country_code = CA 03:38:42.126 [Lua] Lobby data difficulty = normal 03:38:42.126 [Lua] Lobby data player_slot_5 = 110000101e55044:1 03:38:42.126 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:42.126 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:42.126 [Lua] Lobby data player_slot_3 = 0:0 03:38:42.126 [Lua] Lobby data eac_authorized = true 03:38:42.126 [Lua] Set lobby end. 03:38:42.615 [Lua] Assigning peer(110000101e55044:1) to profile(3) career(2) 03:38:42.616 [Lua] Set lobby begin: 03:38:42.616 [Lua] Lobby data twitch_enabled = false 03:38:42.616 [Lua] Lobby data power_level = 811 03:38:42.616 [Lua] Lobby data unique_server_name = Visulth 03:38:42.616 [Lua] Lobby data host = 110000101e55044 03:38:42.616 [Lua] Lobby data game_mode = 3 03:38:42.616 [Lua] Lobby data is_private = false 03:38:42.616 [Lua] Lobby data level_key = inn_level 03:38:42.616 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:42.616 [Lua] Lobby data selected_level_key = inn_level 03:38:42.616 [Lua] Lobby data quick_game = false 03:38:42.616 [Lua] Lobby data mechanism = adventure 03:38:42.616 [Lua] Lobby data matchmaking = false 03:38:42.616 [Lua] Lobby data num_players = 4 03:38:42.616 [Lua] Lobby data country_code = CA 03:38:42.616 [Lua] Lobby data difficulty = normal 03:38:42.616 [Lua] Lobby data player_slot_5 = 0:0 03:38:42.616 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:42.616 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:42.616 [Lua] Lobby data player_slot_3 = 0:0 03:38:42.617 [Lua] Lobby data eac_authorized = true 03:38:42.617 [Lua] Set lobby end. 03:38:42.617 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(3) career_index(2) 03:38:42.617 [Lua] Set lobby begin: 03:38:42.617 [Lua] Lobby data twitch_enabled = false 03:38:42.617 [Lua] Lobby data power_level = 811 03:38:42.617 [Lua] Lobby data unique_server_name = Visulth 03:38:42.617 [Lua] Lobby data host = 110000101e55044 03:38:42.617 [Lua] Lobby data game_mode = 3 03:38:42.617 [Lua] Lobby data is_private = false 03:38:42.617 [Lua] Lobby data level_key = inn_level 03:38:42.617 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:42.617 [Lua] Lobby data selected_level_key = inn_level 03:38:42.617 [Lua] Lobby data quick_game = false 03:38:42.617 [Lua] Lobby data mechanism = adventure 03:38:42.617 [Lua] Lobby data matchmaking = false 03:38:42.617 [Lua] Lobby data num_players = 4 03:38:42.617 [Lua] Lobby data country_code = CA 03:38:42.617 [Lua] Lobby data difficulty = normal 03:38:42.617 [Lua] Lobby data player_slot_5 = 0:0 03:38:42.617 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:42.617 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:42.617 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:38:42.617 [Lua] Lobby data eac_authorized = true 03:38:42.617 [Lua] Set lobby end. 03:38:42.617 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0 03:38:42.618 [Lua] 03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:38:42.618 [Lua] [wwise/handgun_rifle] = false (boolean) 03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 03:38:42.618 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:38:42.618 [Lua] [wwise/two_handed_axes] = false (boolean) 03:38:42.618 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:38:42.618 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:38:42.618 [Lua] 03:38:42.618 [Lua] 03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 03:38:42.618 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:38:42.618 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean) 03:38:42.618 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 03:38:42.618 [Lua] [wwise/two_handed_axes] = false (boolean) 03:38:42.618 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 03:38:42.618 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 03:38:42.618 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 03:38:42.618 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 03:38:42.618 [Lua] [wwise/handgun_rifle] = false (boolean) 03:38:42.618 [Lua] 03:38:42.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:35 my_peer_id:110000101e55044 03:38:42.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:35 my_peer_id:110000101e55044 03:38:42.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:35 my_peer_id:110000101e55044 03:38:42.623 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:35 my_peer_id:110000101e55044 03:38:42.627 [Lua] [EquipmentUI] - Destroy 03:38:42.627 [Lua] [GamePadEquipmentUI] - Destroy 03:38:42.627 [Lua] [AbilityUI] - Destroy 03:38:42.627 [Lua] [GamePadAbilityUI] - Destroy 03:38:42.627 [Lua] [GameNetworkManager] destroying game object with go_id=31 03:38:42.630 [Save] Saving `save_data` 03:38:42.634 [Save] Save done 03:38:42.636 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:35 my_peer_id:110000101e55044 03:38:42.643 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 03:38:42.686 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:38:42.686 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 03:38:42.688 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 03:38:42.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 03:38:42.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 03:38:42.689 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:38:42.690 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 03:38:42.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:38:42.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 03:38:42.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 03:38:42.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 03:38:42.748 [Lua] [IngameUI] menu view on_exit character_selection 03:38:42.759 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:38:42.759 [Lua] hero_fullscreen_menu_on_exit 03:38:42.766 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8489dcf0 03:38:42.766 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 03:38:42.767 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940 03:38:42.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 03:38:42.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 03:38:42.781 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:38:42.781 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:38:42.781 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 03:38:44.967 [Lua] PlayFabMirror:_commit_internal 65 03:38:44.967 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:38:44.970 [Lua] generate_backend_stats 110000101e55044:1 03:38:44.983 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 129 03:38:44.983 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 130 03:38:44.995 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 129 39 03:38:45.118 [Lua] [PlayFabRequestQueue] EAC Enabled! 129 03:38:45.118 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 129 03:38:45.201 [Lua] [IngameUI] menu view on_enter start_game_view 03:38:45.208 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88a51ee0 03:38:45.208 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:38:45.209 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 03:38:45.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:38:45.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 03:38:45.211 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 03:38:45.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 129 03:38:45.394 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 130 03:38:45.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 130 03:38:45.631 [Lua] commit result success 65 03:38:46.297 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:38:46.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 03:38:46.297 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:38:46.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 03:38:46.297 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:38:47.270 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 03:38:47.270 [Lua] ............................................................................................................ 03:38:47.270 [Lua] ............................................................................................................ 03:38:47.270 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 03:38:47.270 [Lua] ............................................................................................................ 03:38:47.270 [Lua] ............................................................................................................ 03:38:47.270 [Lua] [Matchmaking] Cancelling matchmaking 03:38:47.270 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:38:47.383 [Lua] [IngameUI] menu view on_exit start_game_view 03:38:47.383 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:38:47.384 [Save] Saving `save_data` 03:38:47.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:38:47.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:38:47.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:38:47.389 [Save] Save done 03:38:47.394 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88a51ee0 03:38:49.568 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:38:49.568 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:38:49.572 [Lua] Set lobby begin: 03:38:49.572 [Lua] Lobby data twitch_enabled = false 03:38:49.572 [Lua] Lobby data power_level = 811 03:38:49.572 [Lua] Lobby data unique_server_name = Visulth 03:38:49.572 [Lua] Lobby data host = 110000101e55044 03:38:49.572 [Lua] Lobby data game_mode = 3 03:38:49.572 [Lua] Lobby data is_private = false 03:38:49.572 [Lua] Lobby data level_key = inn_level 03:38:49.572 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:49.572 [Lua] Lobby data selected_level_key = inn_level 03:38:49.572 [Lua] Lobby data quick_game = false 03:38:49.572 [Lua] Lobby data mechanism = adventure 03:38:49.572 [Lua] Lobby data matchmaking = false 03:38:49.572 [Lua] Lobby data num_players = 4 03:38:49.572 [Lua] Lobby data country_code = CA 03:38:49.572 [Lua] Lobby data difficulty = hardest 03:38:49.572 [Lua] Lobby data player_slot_5 = 0:0 03:38:49.572 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:49.572 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:49.572 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:38:49.572 [Lua] Lobby data eac_authorized = true 03:38:49.573 [Lua] Set lobby end. 03:38:49.573 [Lua] [PartyManager] Leader is set to 110000101e55044 03:38:49.573 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 03:38:49.573 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:38:49.573 [Lua] Set lobby begin: 03:38:49.573 [Lua] Lobby data twitch_enabled = false 03:38:49.573 [Lua] Lobby data power_level = 811 03:38:49.573 [Lua] Lobby data unique_server_name = Visulth 03:38:49.573 [Lua] Lobby data host = 110000101e55044 03:38:49.573 [Lua] Lobby data game_mode = 1 03:38:49.573 [Lua] Lobby data is_private = false 03:38:49.573 [Lua] Lobby data level_key = inn_level 03:38:49.573 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:49.573 [Lua] Lobby data selected_level_key = inn_level 03:38:49.573 [Lua] Lobby data quick_game = true 03:38:49.573 [Lua] Lobby data mechanism = adventure 03:38:49.573 [Lua] Lobby data matchmaking = true 03:38:49.573 [Lua] Lobby data num_players = 4 03:38:49.573 [Lua] Lobby data country_code = CA 03:38:49.573 [Lua] Lobby data difficulty = hardest 03:38:49.573 [Lua] Lobby data player_slot_5 = 0:0 03:38:49.573 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:49.573 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:49.573 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:38:49.573 [Lua] Lobby data eac_authorized = true 03:38:49.573 [Lua] Set lobby end. 03:38:49.573 [Lua] Set lobby begin: 03:38:49.573 [Lua] Lobby data twitch_enabled = false 03:38:49.574 [Lua] Lobby data power_level = 811 03:38:49.574 [Lua] Lobby data unique_server_name = Visulth 03:38:49.574 [Lua] Lobby data host = 110000101e55044 03:38:49.574 [Lua] Lobby data game_mode = 1 03:38:49.574 [Lua] Lobby data is_private = false 03:38:49.574 [Lua] Lobby data level_key = inn_level 03:38:49.574 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:38:49.574 [Lua] Lobby data selected_level_key = inn_level 03:38:49.574 [Lua] Lobby data quick_game = true 03:38:49.574 [Lua] Lobby data mechanism = adventure 03:38:49.574 [Lua] Lobby data matchmaking = true 03:38:49.574 [Lua] Lobby data num_players = 4 03:38:49.574 [Lua] Lobby data country_code = CA 03:38:49.574 [Lua] Lobby data difficulty = hardest 03:38:49.574 [Lua] Lobby data player_slot_5 = 0:0 03:38:49.574 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:38:49.574 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:38:49.574 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:38:49.574 [Lua] Lobby data eac_authorized = true 03:38:49.574 [Lua] Set lobby end. 03:38:49.577 [Lua] [ChatManager][1]System: Starting hosted game... 03:38:49.577 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:38:49.577 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:38:56.596 [Lua] [IngameUI] menu view on_enter hero_view 03:38:56.603 [Lua] [IngameUI] menu view post_update_on_enter table: 0x895b9910 03:38:56.603 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:38:56.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:38:56.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:38:56.629 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:38:56.630 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:38:56.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:38:57.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:38:57.146 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:38:57.163 [World] Spawning level. 03:38:57.193 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:38:57.193 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:38:57.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:38:57.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:38:57.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:38:57.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:38:57.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:38:57.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:38:57.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:38:57.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:38:57.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:38:57.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:38:57.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:39:02.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:02.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:39:02.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:02.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:39:02.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:36 my_peer_id:110000101e55044 03:39:02.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:36 my_peer_id:110000101e55044 03:39:02.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:36 my_peer_id:110000101e55044 03:39:02.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:36 my_peer_id:110000101e55044 03:39:02.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:36 my_peer_id:110000101e55044 03:39:02.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 03:39:02.458 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 03:39:02.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:39:02.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 03:39:02.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 03:39:02.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01 03:39:03.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01 03:39:03.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01 03:39:03.438 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 03:39:03.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 03:39:03.499 [Lua] [PackageManager] Force_load: wwise/drakegun 03:39:03.527 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 03:39:05.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:37 my_peer_id:110000101e55044 03:39:05.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:37 my_peer_id:110000101e55044 03:39:05.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:37 my_peer_id:110000101e55044 03:39:05.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:37 my_peer_id:110000101e55044 03:39:05.327 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:37 my_peer_id:110000101e55044 03:39:05.341 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 03:39:09.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:09.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:39:09.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:09.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:39:09.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:38 my_peer_id:110000101e55044 03:39:09.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:38 my_peer_id:110000101e55044 03:39:09.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:38 my_peer_id:110000101e55044 03:39:09.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:38 my_peer_id:110000101e55044 03:39:09.142 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:38 my_peer_id:110000101e55044 03:39:09.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:39:09.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:39:09.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:39:09.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01, InventoryPackageSynchronizerClient 03:39:09.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 03:39:09.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 03:39:09.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 03:39:09.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 03:39:09.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 03:39:09.638 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38 03:39:09.903 [Lua] item table: 000000008A783DC0 84C8A584CE2EB1B0 03:39:17.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:17.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:39:17.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:17.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 03:39:17.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:39 my_peer_id:110000101e55044 03:39:17.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:39 my_peer_id:110000101e55044 03:39:17.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:39 my_peer_id:110000101e55044 03:39:17.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:39 my_peer_id:110000101e55044 03:39:17.817 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:39 my_peer_id:110000101e55044 03:39:17.831 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39 03:39:24.075 [Lua] [IngameUI] menu view on_exit hero_view 03:39:24.083 [Lua] [IngameUI] menu view post_update_on_exit table: 0x895b9910 03:39:24.083 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:39:24.083 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:39:24.083 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:39:24.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:24.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:24.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:24.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:24.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 03:39:24.100 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:39:24.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:39:24.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:39:28.828 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:39:28.831 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:39:28.832 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_slum 03:39:28.832 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_slum ) 03:39:28.832 [Lua] Set lobby begin: 03:39:28.832 [Lua] Lobby data twitch_enabled = false 03:39:28.833 [Lua] Lobby data power_level = 811 03:39:28.833 [Lua] Lobby data unique_server_name = Visulth 03:39:28.833 [Lua] Lobby data host = 110000101e55044 03:39:28.833 [Lua] Lobby data game_mode = 2 03:39:28.833 [Lua] Lobby data is_private = false 03:39:28.833 [Lua] Lobby data level_key = inn_level 03:39:28.833 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:39:28.833 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:39:28.833 [Lua] Lobby data quick_game = true 03:39:28.833 [Lua] Lobby data mechanism = adventure 03:39:28.833 [Lua] Lobby data matchmaking = true 03:39:28.833 [Lua] Lobby data num_players = 4 03:39:28.833 [Lua] Lobby data country_code = CA 03:39:28.833 [Lua] Lobby data difficulty = hardest 03:39:28.833 [Lua] Lobby data player_slot_5 = 0:0 03:39:28.833 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:39:28.833 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:39:28.833 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:39:28.833 [Lua] Lobby data eac_authorized = true 03:39:28.833 [Lua] Set lobby end. 03:39:28.836 [Lua] Set lobby begin: 03:39:28.836 [Lua] Lobby data twitch_enabled = false 03:39:28.837 [Lua] Lobby data power_level = 811 03:39:28.837 [Lua] Lobby data unique_server_name = Visulth 03:39:28.837 [Lua] Lobby data host = 110000101e55044 03:39:28.837 [Lua] Lobby data game_mode = 2 03:39:28.837 [Lua] Lobby data is_private = false 03:39:28.837 [Lua] Lobby data level_key = inn_level 03:39:28.837 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:39:28.837 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:39:28.837 [Lua] Lobby data quick_game = true 03:39:28.837 [Lua] Lobby data mechanism = adventure 03:39:28.837 [Lua] Lobby data matchmaking = true 03:39:28.837 [Lua] Lobby data num_players = 4 03:39:28.837 [Lua] Lobby data country_code = CA 03:39:28.837 [Lua] Lobby data difficulty = hardest 03:39:28.837 [Lua] Lobby data player_slot_5 = 0:0 03:39:28.837 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:39:28.837 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:39:28.837 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:39:28.837 [Lua] Lobby data eac_authorized = true 03:39:28.837 [Lua] Set lobby end. 03:39:28.837 [Lua] Complete level triggered. 03:39:28.840 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 03:39:28.840 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:39:28.840 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 03:39:28.840 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:39:28.840 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 03:39:28.840 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:39:28.841 [Save] Saving `save_data` 03:39:28.841 [Lua] gm_event_end_conditions_met false false 03:39:28.842 [Lua] FORCE COMMIT 66 03:39:28.842 [Lua] PlayFabMirror:_commit_internal 66 03:39:28.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 131 03:39:28.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 132 03:39:28.842 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:39:28.844 [Save] Save done 03:39:28.844 [Save] Saving `save_data` 03:39:28.845 [Lua] generate_backend_stats 110000101e55044:1 03:39:28.848 [Save] Save done 03:39:28.856 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:39:28.857 [Save] Saving `save_data` 03:39:28.857 [Lua] TRANSITION nil nil dlc_bogenhafen_slum 03:39:28.857 [Lua] Transition type "dlc_bogenhafen_slum", is server: true 03:39:28.857 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:39:28.857 [Lua] [GameNetworkManager] Leaving game... 03:39:28.857 [Lua] [GameNetworkManager] Shutting down game session host. 03:39:28.857 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:39:28.857 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:39:28.857 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=113.38 03:39:28.860 [Save] Save done 03:39:28.868 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 03:39:28.868 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 03:39:28.868 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 03:39:28.869 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 03:39:28.869 [Lua] [ChatManager][1]System: IamLupo is joining the game 03:39:28.869 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 03:39:28.869 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:39:28.869 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 131 03:39:28.886 [GameSessionCommon] failed to skip message because type is unknown 03:39:28.886 warning: [Network] Got broken update game object message from llx 03:39:28.886 [Connection] Destroying endpoint 11000010309fe6f - explicit request 03:39:28.889 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 03:39:28.891 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 03:39:28.893 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 03:39:28.893 [Lua] [ChatManager][1]System: IamLupo has left the game 03:39:28.893 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 03:39:29.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 131 03:39:29.025 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 132 03:39:29.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 132 03:39:29.199 [Lua] commit result success 66 03:39:30.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:39:30.863 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 03:39:30.863 [Lua] Clearing all global lookup lists 03:39:30.863 [Lua] [IngamePlayerListUI] - Destroy 03:39:30.863 [Lua] [EquipmentUI] - Destroy 03:39:30.863 [Lua] [GamePadEquipmentUI] - Destroy 03:39:30.863 [Lua] [AbilityUI] - Destroy 03:39:30.863 [Lua] [GamePadAbilityUI] - Destroy 03:39:30.864 [Lua] [IngameUI] destroy 03:39:30.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:39:30.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 03:39:30.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 03:39:30.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 03:39:30.885 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 03:39:30.885 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 03:39:30.974 [Lua] [Managers] Destroying state managers... 03:39:30.980 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:39:30.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 03:39:30.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 03:39:30.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 03:39:30.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 03:39:30.981 [Lua] [Matchmaking] unregister rpcs 03:39:30.981 [Lua] ############### UNLOADING PACKAGES ############### 03:39:30.981 [Lua] [Gamestate] Enter state StateLoading 03:39:30.984 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:39:30.984 [Lua] [Matchmaking] register rpcs 03:39:30.984 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:39:30.984 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:39:30.984 [Lua] Set lobby begin: 03:39:30.984 [Lua] Lobby data twitch_enabled = false 03:39:30.984 [Lua] Lobby data power_level = 0 03:39:30.984 [Lua] Lobby data unique_server_name = Visulth 03:39:30.984 [Lua] Lobby data host = 110000101e55044 03:39:30.984 [Lua] Lobby data game_mode = 2 03:39:30.984 [Lua] Lobby data is_private = false 03:39:30.984 [Lua] Lobby data level_key = inn_level 03:39:30.984 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:39:30.985 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:39:30.985 [Lua] Lobby data quick_game = true 03:39:30.985 [Lua] Lobby data mechanism = adventure 03:39:30.985 [Lua] Lobby data matchmaking = true 03:39:30.985 [Lua] Lobby data num_players = 4 03:39:30.985 [Lua] Lobby data country_code = CA 03:39:30.985 [Lua] Lobby data difficulty = hardest 03:39:30.985 [Lua] Lobby data player_slot_5 = 0:0 03:39:30.985 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:39:30.985 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:39:30.985 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:39:30.985 [Lua] Lobby data eac_authorized = true 03:39:30.985 [Lua] Set lobby end. 03:39:30.985 [Lua] registering RPCs 03:39:30.985 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:39:30.985 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:39:30.985 [Lua] Set lobby begin: 03:39:30.985 [Lua] Lobby data twitch_enabled = false 03:39:30.985 [Lua] Lobby data power_level = 0 03:39:30.985 [Lua] Lobby data unique_server_name = Visulth 03:39:30.985 [Lua] Lobby data host = 110000101e55044 03:39:30.985 [Lua] Lobby data game_mode = 2 03:39:30.985 [Lua] Lobby data is_private = false 03:39:30.985 [Lua] Lobby data level_key = dlc_bogenhafen_slum 03:39:30.985 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:39:30.985 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:39:30.985 [Lua] Lobby data quick_game = true 03:39:30.986 [Lua] Lobby data mechanism = adventure 03:39:30.986 [Lua] Lobby data matchmaking = true 03:39:30.986 [Lua] Lobby data num_players = 4 03:39:30.986 [Lua] Lobby data country_code = CA 03:39:30.986 [Lua] Lobby data difficulty = hardest 03:39:30.986 [Lua] Lobby data player_slot_5 = 0:0 03:39:30.986 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:39:30.986 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:39:30.986 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:39:30.986 [Lua] Lobby data eac_authorized = true 03:39:30.986 [Lua] Set lobby end. 03:39:30.986 [Lua] MUSIC MANAGER unmute_all_world_sounds 1034191 0 03:39:30.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 133 03:39:30.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:39:30.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 133 03:39:30.989 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized 03:39:30.989 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_slum] self.picked_level_key=[nil] 03:39:30.989 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_slum 03:39:31.069 [Umbra] Unload tome 03:39:31.178 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:39:31.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:39:31.178 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_slum" 03:39:31.178 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/slum" 03:39:31.178 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler, async-read, 03:39:31.178 [Lua] [StateLoading] got rpc_load_level 169 dlc_bogenhafen_slum 03:39:31.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16 03:39:31.382 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16 03:39:31.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum 03:39:31.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 133 03:39:31.388 [Lua] MUSIC MANAGER nik_loading_screen_dlc_pit_02 1034192 0 03:39:31.395 [Lua] MUSIC MANAGER Play_loading_screen_music 1034193 0 03:39:31.983 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]' 03:39:37.147 [Lua] ### Sending rpc_level_loaded 03:39:37.147 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 169 03:39:37.147 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded 03:39:38.656 [Lua] ### Sending rpc_level_loaded 03:39:38.656 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 169 03:39:38.656 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 03:39:39.612 [Lua] ### Sending rpc_level_loaded 03:39:39.612 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 169 03:39:39.612 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 03:39:42.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum 03:39:42.880 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum 03:39:42.898 [Lua] [LevelTransitionHandler] Level load completed! 03:39:42.898 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:39:42.976 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:39:42.976 [Lua] checking dlc's against conflict directors 03:39:42.976 [Lua] --- --- --- 03:39:42.976 [Lua] Starting... difficulty 'hardest' 03:39:42.976 [Lua] These are the starting conflict directors: 03:39:42.976 [Lua] skaven 03:39:42.976 [Lua] chaos 03:39:42.976 [Lua] --- --- --- 03:39:42.976 [Lua] 03:39:42.976 [Lua] Looking for a new director: 03:39:42.976 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 03:39:42.976 [Lua] ->trying director: default 03:39:42.976 [Lua] --> success! 03:39:42.976 [Lua] --> re-used the same breeds 03:39:42.976 [Lua] 03:39:42.976 [Lua] Looking for a new director: 03:39:42.976 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 03:39:42.976 [Lua] ->trying director: chaos 03:39:42.976 [Lua] --> success! 03:39:42.976 [Lua] --> re-used the same breeds 03:39:42.976 [Lua] 03:39:42.976 [Lua] Looking for a new director: 03:39:42.976 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 03:39:42.976 [Lua] ->trying director: default 03:39:42.976 [Lua] --> success! 03:39:42.976 [Lua] --> re-used the same breeds 03:39:42.976 [Lua] 03:39:42.976 [Lua] Looking for a new director: 03:39:42.976 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 03:39:42.976 [Lua] ->trying director: beastmen 03:39:42.976 [Lua] --> success! 03:39:42.976 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 03:39:42.976 [Lua] 03:39:42.976 [Lua] DONE! Found the following directors: 03:39:42.976 [Lua] default 03:39:42.976 [Lua] chaos 03:39:42.976 [Lua] default 03:39:42.976 [Lua] beastmen 03:39:42.976 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_rat_ogre skaven_poison_wind_globadier chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 03:39:42.977 [Lua] ### Sending rpc_level_loaded 03:39:42.977 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 169 03:39:42.977 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 03:39:42.998 [Lua] ### Sending rpc_level_loaded 03:39:42.998 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 169 03:39:43.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:39:43.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:39:43.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:39:43.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:39:43.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:39:43.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:39:44.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:39:44.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:39:44.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:39:44.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:39:44.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:39:44.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:39:45.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:39:45.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:39:45.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:39:45.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:39:45.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:39:45.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:39:45.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:39:45.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:39:45.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:39:46.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:39:46.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:39:46.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:39:46.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:39:46.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:39:46.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:39:46.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:39:46.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:39:46.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:39:46.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:39:46.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:39:46.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:39:47.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:39:47.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:39:47.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:39:47.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:39:47.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:39:47.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:39:48.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:39:48.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:39:48.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:39:48.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:39:48.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:39:48.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:39:49.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:39:49.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:39:49.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:39:49.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:39:49.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:39:49.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:39:49.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:39:49.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:39:49.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:39:50.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:39:50.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:39:50.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:39:50.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:39:50.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:39:50.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:39:51.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:39:51.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:39:51.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:39:51.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:39:51.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:39:51.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:39:52.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:39:52.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:39:52.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:39:52.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:39:52.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:39:52.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:39:52.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:39:52.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:39:52.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:39:53.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:39:53.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:39:53.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:39:53.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:39:53.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:39:53.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:39:53.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:39:53.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:39:53.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:39:53.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:39:53.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:39:53.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:39:53.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:39:53.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:39:53.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 03:39:54.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 03:39:54.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 03:39:54.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 03:39:55.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 03:39:55.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 03:39:55.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 03:39:56.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 03:39:56.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 03:39:56.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 03:39:57.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 03:39:57.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 03:39:57.220 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: custom 03:39:57.220 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:39:57.220 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:39:58.225 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:39:58.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:39:58.225 [Lua] [Matchmaking] unregister rpcs 03:39:58.225 [Lua] Set lobby begin: 03:39:58.225 [Lua] Lobby data twitch_enabled = false 03:39:58.225 [Lua] Lobby data power_level = 0 03:39:58.225 [Lua] Lobby data unique_server_name = Visulth 03:39:58.225 [Lua] Lobby data host = 110000101e55044 03:39:58.225 [Lua] Lobby data game_mode = 2 03:39:58.226 [Lua] Lobby data is_private = false 03:39:58.226 [Lua] Lobby data level_key = dlc_bogenhafen_slum 03:39:58.226 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:39:58.226 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:39:58.226 [Lua] Lobby data quick_game = true 03:39:58.226 [Lua] Lobby data mechanism = adventure 03:39:58.226 [Lua] Lobby data matchmaking = true 03:39:58.226 [Lua] Lobby data num_players = 4 03:39:58.226 [Lua] Lobby data country_code = CA 03:39:58.226 [Lua] Lobby data difficulty = hardest 03:39:58.226 [Lua] Lobby data player_slot_5 = 0:0 03:39:58.226 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:39:58.226 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:39:58.226 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:39:58.226 [Lua] Lobby data eac_authorized = true 03:39:58.226 [Lua] Set lobby end. 03:39:58.226 [Lua] [Managers] Destroying state managers... 03:39:58.228 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens 03:39:58.228 [Lua] MUSIC MANAGER Stop_loading_screen_music 1034194 0 03:39:58.228 [Lua] [Gamestate] Enter StateIngame HOST 03:39:58.228 [Lua] <>level = dlc_bogenhafen_slum<> 03:39:58.228 [Lua] Set lobby begin: 03:39:58.228 [Lua] Lobby data twitch_enabled = false 03:39:58.228 [Lua] Lobby data power_level = 0 03:39:58.228 [Lua] Lobby data unique_server_name = Visulth 03:39:58.228 [Lua] Lobby data host = 110000101e55044 03:39:58.228 [Lua] Lobby data game_mode = 2 03:39:58.228 [Lua] Lobby data is_private = false 03:39:58.228 [Lua] Lobby data level_key = dlc_bogenhafen_slum 03:39:58.228 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:39:58.228 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:39:58.228 [Lua] Lobby data quick_game = true 03:39:58.228 [Lua] Lobby data mechanism = adventure 03:39:58.228 [Lua] Lobby data matchmaking = true 03:39:58.228 [Lua] Lobby data num_players = 4 03:39:58.228 [Lua] Lobby data country_code = CA 03:39:58.228 [Lua] Lobby data difficulty = hardest 03:39:58.229 [Lua] Lobby data player_slot_5 = 0:0 03:39:58.229 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:39:58.229 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:39:58.229 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:39:58.229 [Lua] Lobby data eac_authorized = true 03:39:58.229 [Lua] Set lobby end. 03:39:58.229 [Umbra] Init version: 3.4.15 :: 16 threads 03:39:58.229 [Lua] [StateIngame] Server ingame 03:39:58.234 [Lua] Set lobby begin: 03:39:58.234 [Lua] Lobby data twitch_enabled = false 03:39:58.234 [Lua] Lobby data power_level = 0 03:39:58.234 [Lua] Lobby data unique_server_name = Visulth 03:39:58.234 [Lua] Lobby data host = 110000101e55044 03:39:58.234 [Lua] Lobby data game_mode = 2 03:39:58.234 [Lua] Lobby data is_private = false 03:39:58.234 [Lua] Lobby data level_key = dlc_bogenhafen_slum 03:39:58.234 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:39:58.234 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:39:58.234 [Lua] Lobby data quick_game = true 03:39:58.234 [Lua] Lobby data mechanism = adventure 03:39:58.234 [Lua] Lobby data matchmaking = true 03:39:58.234 [Lua] Lobby data num_players = 4 03:39:58.234 [Lua] Lobby data country_code = CA 03:39:58.234 [Lua] Lobby data difficulty = hardest 03:39:58.234 [Lua] Lobby data player_slot_5 = 0:0 03:39:58.234 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:39:58.234 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:39:58.234 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:39:58.235 [Lua] Lobby data eac_authorized = true 03:39:58.235 [Lua] Set lobby end. 03:39:58.235 [Lua] [Matchmaking] register rpcs 03:39:58.235 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:39:58.235 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 03:39:58.235 [Lua] [GameNetworkManager] self.is_server = true 03:39:58.235 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:39:58.235 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:39:58.235 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:39:58.235 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:39:58.235 [Network] Setting artificial MTU limit to 65536 03:39:58.248 [Lua] Switching ConflictSettings: to: default 03:39:58.248 [Lua] pacing=default 03:39:58.248 [Lua] roaming=nil 03:39:58.248 [Lua] specials=default 03:39:58.248 [Lua] debug_color=maroon 03:39:58.248 [Lua] pack_spawning=default 03:39:58.248 [Lua] contained_breeds=nil 03:39:58.248 [Lua] disabled=false 03:39:58.248 [Lua] boss=default 03:39:58.248 [Lua] horde=default 03:39:58.248 [Lua] name=default 03:39:58.248 [Lua] intensity=default 03:39:58.248 [Lua] --- 03:39:58.248 [Lua] [LevelAnalysis] set_random_seed( 2924496) 03:39:58.267 [Lua] [AIInterestPointSystem] Level Seed: 2924496 03:39:58.267 [Lua] 03:39:58.267 [Lua] [entity_system_bag] = table 03:39:58.267 [Lua] [entity_system_bag] = metatable 03:39:58.267 [Lua] [startup_data] = table 03:39:58.267 [Lua] [entity_manager] = table 03:39:58.267 [Lua] [entity_manager] = metatable 03:39:58.267 [Lua] [unit_spawner] = table 03:39:58.267 [Lua] [unit_spawner] = metatable 03:39:58.267 [Lua] [unit_storage] = table 03:39:58.267 [Lua] [unit_storage] = metatable 03:39:58.267 [Lua] [dice_keeper] = table 03:39:58.267 [Lua] [dice_keeper] = metatable 03:39:58.267 [Lua] [is_server] = true (boolean) 03:39:58.267 [Lua] [world] = [World] 03:39:58.267 [Lua] [system_api] = table 03:39:58.267 [Lua] [entity_system] = table 03:39:58.267 [Lua] [entity_system] = metatable 03:39:58.267 [Lua] [network_lobby] = table 03:39:58.267 [Lua] [network_lobby] = metatable 03:39:58.267 [Lua] [profile_synchronizer] = table 03:39:58.267 [Lua] [profile_synchronizer] = metatable 03:39:58.267 [Lua] [level_transition_handler] = table 03:39:58.267 [Lua] [level_transition_handler] = metatable 03:39:58.267 [Lua] [num_local_human_players] = 1 (number) 03:39:58.267 [Lua] [statistics_db] = table 03:39:58.267 [Lua] [statistics_db] = metatable 03:39:58.267 [Lua] [network_server] = table 03:39:58.268 [Lua] [network_server] = metatable 03:39:58.268 [Lua] [input_manager] = table 03:39:58.268 [Lua] [input_manager] = metatable 03:39:58.268 [Lua] [network_clock] = table 03:39:58.268 [Lua] [network_clock] = metatable 03:39:58.268 [Lua] [network_transmit] = table 03:39:58.268 [Lua] [network_transmit] = metatable 03:39:58.268 [Lua] [free_flight_manager] = table 03:39:58.268 [Lua] [free_flight_manager] = metatable 03:39:58.268 [Lua] [network_manager] = table 03:39:58.268 [Lua] [network_manager] = metatable 03:39:58.268 [Lua] [network_event_delegate] = table 03:39:58.268 [Lua] [network_event_delegate] = metatable 03:39:58.268 [Lua] 03:39:58.268 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:39:58.268 [Lua] ignoring extension VersusInteractObjectiveExtension 03:39:58.268 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:39:58.268 [Lua] ignoring extension VersusSocketObjectiveExtension 03:39:58.268 [Lua] ignoring extension VersusTargetObjectiveExtension 03:39:58.277 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:39:58.304 [Lua] [AchievementManager] Achievements using the steam platform 03:39:58.305 [Lua] [StateIngame] Level seed: 2924496 03:39:58.305 [World] Spawning level. 03:39:59.948 [Flow] Current State:0 03:39:59.958 [Lua] respawn_unit_spawned with group id: event 03:39:59.958 [Lua] respawn_unit_spawned with group id: event 03:39:59.958 [Lua] respawn_unit_spawned with group id: event 03:39:59.958 [Lua] respawn_unit_spawned with group id: after_event 03:39:59.959 [Lua] respawn_unit_spawned with group id: after_event 03:39:59.959 [Lua] respawn_unit_spawned with group id: after_event 03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 03:39:59.967 [Flow] Current State:0 03:39:59.967 [Flow] Current State:0 03:39:59.967 [Flow] Current State:0 03:39:59.967 [Flow] Current State:0 03:39:59.967 [Flow] Current State:0 03:40:00.119 [Lua] [LevelAnalysis] set_random_seed( 2924496) 03:40:00.146 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:40:00.146 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:40:00.146 [Lua] [IngameUI] init 03:40:00.162 [SteamVoipClient] select_out(110000101e55044, off) 03:40:00.162 [SteamVoipClient] select_out(110000105bd392b, off) 03:40:00.162 [SteamVoipClient] select_out(1100001066dfbc4, off) 03:40:00.166 [Lua] cb_razer_chroma_setup 03:40:00.236 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:40:00.236 [Lua] Set lobby begin: 03:40:00.236 [Lua] Lobby data twitch_enabled = false 03:40:00.236 [Lua] Lobby data power_level = 835 03:40:00.236 [Lua] Lobby data unique_server_name = Visulth 03:40:00.236 [Lua] Lobby data host = 110000101e55044 03:40:00.236 [Lua] Lobby data game_mode = 2 03:40:00.236 [Lua] Lobby data is_private = false 03:40:00.237 [Lua] Lobby data level_key = dlc_bogenhafen_slum 03:40:00.237 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:40:00.237 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:40:00.237 [Lua] Lobby data quick_game = true 03:40:00.237 [Lua] Lobby data mechanism = adventure 03:40:00.237 [Lua] Lobby data matchmaking = true 03:40:00.237 [Lua] Lobby data num_players = 4 03:40:00.237 [Lua] Lobby data country_code = CA 03:40:00.237 [Lua] Lobby data difficulty = hardest 03:40:00.237 [Lua] Lobby data player_slot_5 = 0:0 03:40:00.237 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:40:00.237 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:40:00.237 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:40:00.237 [Lua] Lobby data eac_authorized = true 03:40:00.237 [Lua] Set lobby end. 03:40:00.238 [Flow] TEST_MOON_HIDE 03:40:00.238 [Flow] Spawned:c_barrel_socket 03:40:00.239 [Lua] CurrentConflictSettings default 03:40:00.239 [Lua] [ConflictDirector] conflict_director is ai_ready 03:40:00.247 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:40:00.247 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:40:00.275 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:40:00.275 [Lua] Forming navigation groups in one frame 03:40:00.275 [Lua] Forming navigation groups 03:40:00.281 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999994033715 03:40:00.963 [Lua] NavigationGroupManager -> calulation time B: 0.68200000000069849 03:40:00.963 [Lua] number of nav groups: 511 03:40:00.969 [Lua] number of refined nav groups : 376 03:40:00.982 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000232831 03:40:00.982 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.782725242897868 Normalized coefficient: 1.4606696957593219 03:40:00.989 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.19568074764684 Normalized coefficient: 1.291440824493455 03:40:00.994 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.682424715161329 Normalized coefficient: 1.0727111022565818 03:40:00.999 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.894954401254652 Normalized coefficient: 1.2400372072720576 03:40:01.021 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:40:01.021 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:40:01.021 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 03:40:01.021 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 03:40:01.047 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum 03:40:01.047 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters. 03:40:01.047 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:40:01.047 [Lua] [LevelAnalysis] 03:40:01.047 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:40:01.047 [Lua] [LevelAnalysis] 03:40:01.047 [Lua] [LevelAnalysis] Terror events added: 03:40:01.047 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 03:40:01.047 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 03:40:01.047 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 03:40:01.047 [Lua] NORMAL PATROL MAIN PATH 368.13363647460938 03:40:01.047 [Lua] [waypoints] = table 03:40:01.047 [Lua] [astar_points] = table 03:40:01.047 [Lua] [travel_dist] = 368.13361948728561 (number) 03:40:01.047 [Lua] [one_directional] = false (boolean) 03:40:01.047 [Lua] [id] = boss_2 (string) 03:40:01.047 [Lua] ----> using boss spline path! 03:40:01.047 [Lua] Adding main path event: Vector3Box(-232, -94, 2.169) boss_event_spline_patrol 45 table: 0000000088BBD8E0 03:40:01.047 [Lua] ----> using boss gizmo! 03:40:01.047 [Lua] [LevelAnalysis] section: 2, start-index: 27, end-index: 36, forbidden-dist: -255.5 start-travel-dist: 633.6, end-travel-dist: 947.3 spawn_distance 368.1 03:40:01.048 [Lua] Adding main path event: Vector3Box(-45.5, 133.5, 22.066) boss_event_chaos_troll 45 table: 0000000088BBDEA0 03:40:01.048 [Lua] NORMAL PATROL MAIN PATH 1194.3048095703125 03:40:01.048 [Lua] [waypoints] = table 03:40:01.048 [Lua] [astar_points] = table 03:40:01.048 [Lua] [travel_dist] = 1194.3047585487366 (number) 03:40:01.048 [Lua] [one_directional] = true (boolean) 03:40:01.048 [Lua] [id] = boss_21 (string) 03:40:01.048 [Lua] ----> using boss spline path! 03:40:01.048 [Lua] Adding main path event: Vector3Box(90.65, 4.3, 5.178) boss_event_chaos_spline_patrol 45 table: 0000000088BBEAA0 03:40:01.048 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 1 03:40:01.048 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194 03:40:01.048 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1345.8110822439194 forbidden_dist: -1245.8110822439194 03:40:01.048 [Lua] [LevelAnalysis] wanted_distance: 879.8492244692959 03:40:01.048 [Lua] [LevelAnalysis] Terror events added: 03:40:01.048 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:40:01.049 [Lua] Adding main path event: Vector3Box(55.5509, 171.697, 13.426) rare_event_loot_rat 45 table: 0000000088BBF1F0 03:40:01.049 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:40:01.055 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:40:01.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:40:01.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:40:01.067 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:40:01.067 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=70 03:40:01.067 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:40:01.067 [Save] Loading `ut_tweaks_presets` 03:40:01.067 warning: [Save] Missing filename `ut_tweaks_presets` 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:40:01.218 [Lua] MUSIC: explore -> lost 03:40:01.527 [Lua] Set lobby begin: 03:40:01.527 [Lua] Lobby data twitch_enabled = false 03:40:01.527 [Lua] Lobby data power_level = 835 03:40:01.527 [Lua] Lobby data unique_server_name = Visulth 03:40:01.527 [Lua] Lobby data host = 110000101e55044 03:40:01.527 [Lua] Lobby data game_mode = 2 03:40:01.527 [Lua] Lobby data is_private = false 03:40:01.527 [Lua] Lobby data level_key = dlc_bogenhafen_slum 03:40:01.527 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:40:01.527 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:40:01.527 [Lua] Lobby data quick_game = true 03:40:01.527 [Lua] Lobby data mechanism = adventure 03:40:01.527 [Lua] Lobby data matchmaking = true 03:40:01.527 [Lua] Lobby data num_players = 4 03:40:01.527 [Lua] Lobby data country_code = CA 03:40:01.527 [Lua] Lobby data difficulty = hardest 03:40:01.527 [Lua] Lobby data player_slot_5 = 0:0 03:40:01.528 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:40:01.528 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:40:01.528 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:40:01.528 [Lua] Lobby data eac_authorized = true 03:40:01.528 [Lua] Set lobby end. 03:40:01.528 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing 03:40:01.528 [Lua] Breedfreezer (server) starting a hot join sync 03:40:01.528 [Lua] packing 0 units of breed chaos_marauder 03:40:01.528 [Lua] packing 0 units of breed skaven_clan_rat 03:40:01.528 [Lua] packing 0 units of breed skaven_storm_vermin 03:40:01.528 [Lua] packing 0 units of breed skaven_slave 03:40:01.528 [Lua] packing 0 units of breed chaos_fanatic 03:40:01.528 [Lua] packing 0 units of breed beastmen_ungor_archer 03:40:01.528 [Lua] packing 0 units of breed chaos_raider 03:40:01.528 [Lua] packing 0 units of breed chaos_warrior 03:40:01.528 [Lua] packing 0 units of breed chaos_berzerker 03:40:01.528 [Lua] packing 0 units of breed beastmen_bestigor 03:40:01.528 [Lua] packing 0 units of breed beastmen_ungor 03:40:01.528 [Lua] packing 0 units of breed skaven_plague_monk 03:40:01.528 [Lua] packing 0 units of breed beastmen_gor 03:40:01.528 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:40:01.528 [Lua] 03:40:01.528 [Lua] [1] = 1 (number) 03:40:01.528 [Lua] [2] = 0 (number) 03:40:01.528 [Lua] [3] = 1 (number) 03:40:01.528 [Lua] [4] = 0 (number) 03:40:01.528 [Lua] [5] = 1 (number) 03:40:01.528 [Lua] [6] = 0 (number) 03:40:01.528 [Lua] [7] = 1 (number) 03:40:01.528 [Lua] [8] = 0 (number) 03:40:01.528 [Lua] [9] = 1 (number) 03:40:01.528 [Lua] [10] = 0 (number) 03:40:01.528 [Lua] [11] = 1 (number) 03:40:01.528 [Lua] [12] = 0 (number) 03:40:01.528 [Lua] [13] = 1 (number) 03:40:01.528 [Lua] [14] = 0 (number) 03:40:01.528 [Lua] [15] = 1 (number) 03:40:01.528 [Lua] [16] = 0 (number) 03:40:01.528 [Lua] [17] = 1 (number) 03:40:01.528 [Lua] [18] = 0 (number) 03:40:01.528 [Lua] [19] = 1 (number) 03:40:01.528 [Lua] [20] = 0 (number) 03:40:01.528 [Lua] [21] = 1 (number) 03:40:01.528 [Lua] [22] = 0 (number) 03:40:01.528 [Lua] [23] = 1 (number) 03:40:01.528 [Lua] [24] = 0 (number) 03:40:01.528 [Lua] [25] = 1 (number) 03:40:01.528 [Lua] [26] = 0 (number) 03:40:01.528 [Lua] 03:40:01.528 [Lua] 03:40:01.528 [Lua] 03:40:01.530 [Lua] Set lobby begin: 03:40:01.530 [Lua] Lobby data twitch_enabled = false 03:40:01.530 [Lua] Lobby data power_level = 835 03:40:01.530 [Lua] Lobby data unique_server_name = Visulth 03:40:01.530 [Lua] Lobby data host = 110000101e55044 03:40:01.530 [Lua] Lobby data game_mode = 2 03:40:01.530 [Lua] Lobby data is_private = false 03:40:01.530 [Lua] Lobby data level_key = dlc_bogenhafen_slum 03:40:01.530 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:40:01.530 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:40:01.530 [Lua] Lobby data quick_game = true 03:40:01.530 [Lua] Lobby data mechanism = adventure 03:40:01.530 [Lua] Lobby data matchmaking = true 03:40:01.530 [Lua] Lobby data num_players = 4 03:40:01.530 [Lua] Lobby data country_code = CA 03:40:01.530 [Lua] Lobby data difficulty = hardest 03:40:01.530 [Lua] Lobby data player_slot_5 = 0:0 03:40:01.530 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:40:01.530 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:40:01.530 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:40:01.530 [Lua] Lobby data eac_authorized = true 03:40:01.530 [Lua] Set lobby end. 03:40:01.530 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 03:40:01.530 [Lua] Breedfreezer (server) starting a hot join sync 03:40:01.530 [Lua] packing 0 units of breed chaos_marauder 03:40:01.530 [Lua] packing 0 units of breed skaven_clan_rat 03:40:01.530 [Lua] packing 0 units of breed skaven_storm_vermin 03:40:01.530 [Lua] packing 0 units of breed skaven_slave 03:40:01.530 [Lua] packing 0 units of breed chaos_fanatic 03:40:01.530 [Lua] packing 0 units of breed beastmen_ungor_archer 03:40:01.530 [Lua] packing 0 units of breed chaos_raider 03:40:01.530 [Lua] packing 0 units of breed chaos_warrior 03:40:01.530 [Lua] packing 0 units of breed chaos_berzerker 03:40:01.530 [Lua] packing 0 units of breed beastmen_bestigor 03:40:01.530 [Lua] packing 0 units of breed beastmen_ungor 03:40:01.530 [Lua] packing 0 units of breed skaven_plague_monk 03:40:01.530 [Lua] packing 0 units of breed beastmen_gor 03:40:01.530 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:40:01.530 [Lua] 03:40:01.530 [Lua] [1] = 1 (number) 03:40:01.530 [Lua] [2] = 0 (number) 03:40:01.530 [Lua] [3] = 1 (number) 03:40:01.530 [Lua] [4] = 0 (number) 03:40:01.530 [Lua] [5] = 1 (number) 03:40:01.530 [Lua] [6] = 0 (number) 03:40:01.530 [Lua] [7] = 1 (number) 03:40:01.530 [Lua] [8] = 0 (number) 03:40:01.530 [Lua] [9] = 1 (number) 03:40:01.530 [Lua] [10] = 0 (number) 03:40:01.530 [Lua] [11] = 1 (number) 03:40:01.530 [Lua] [12] = 0 (number) 03:40:01.530 [Lua] [13] = 1 (number) 03:40:01.530 [Lua] [14] = 0 (number) 03:40:01.530 [Lua] [15] = 1 (number) 03:40:01.530 [Lua] [16] = 0 (number) 03:40:01.530 [Lua] [17] = 1 (number) 03:40:01.530 [Lua] [18] = 0 (number) 03:40:01.530 [Lua] [19] = 1 (number) 03:40:01.530 [Lua] [20] = 0 (number) 03:40:01.530 [Lua] [21] = 1 (number) 03:40:01.530 [Lua] [22] = 0 (number) 03:40:01.530 [Lua] [23] = 1 (number) 03:40:01.530 [Lua] [24] = 0 (number) 03:40:01.530 [Lua] [25] = 1 (number) 03:40:01.530 [Lua] [26] = 0 (number) 03:40:01.530 [Lua] 03:40:01.530 [Lua] 03:40:01.530 [Lua] 03:40:01.532 [Lua] Set lobby begin: 03:40:01.532 [Lua] Lobby data twitch_enabled = false 03:40:01.532 [Lua] Lobby data power_level = 835 03:40:01.532 [Lua] Lobby data unique_server_name = Visulth 03:40:01.532 [Lua] Lobby data host = 110000101e55044 03:40:01.532 [Lua] Lobby data game_mode = 2 03:40:01.532 [Lua] Lobby data is_private = false 03:40:01.532 [Lua] Lobby data level_key = dlc_bogenhafen_slum 03:40:01.532 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:40:01.532 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:40:01.532 [Lua] Lobby data quick_game = true 03:40:01.532 [Lua] Lobby data mechanism = adventure 03:40:01.532 [Lua] Lobby data matchmaking = true 03:40:01.532 [Lua] Lobby data num_players = 4 03:40:01.532 [Lua] Lobby data country_code = CA 03:40:01.532 [Lua] Lobby data difficulty = hardest 03:40:01.532 [Lua] Lobby data player_slot_5 = 0:0 03:40:01.532 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:40:01.532 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:40:01.532 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:40:01.532 [Lua] Lobby data eac_authorized = true 03:40:01.532 [Lua] Set lobby end. 03:40:01.532 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 03:40:01.532 [Lua] Breedfreezer (server) starting a hot join sync 03:40:01.532 [Lua] packing 0 units of breed chaos_marauder 03:40:01.532 [Lua] packing 0 units of breed skaven_clan_rat 03:40:01.532 [Lua] packing 0 units of breed skaven_storm_vermin 03:40:01.532 [Lua] packing 0 units of breed skaven_slave 03:40:01.532 [Lua] packing 0 units of breed chaos_fanatic 03:40:01.532 [Lua] packing 0 units of breed beastmen_ungor_archer 03:40:01.532 [Lua] packing 0 units of breed chaos_raider 03:40:01.532 [Lua] packing 0 units of breed chaos_warrior 03:40:01.532 [Lua] packing 0 units of breed chaos_berzerker 03:40:01.532 [Lua] packing 0 units of breed beastmen_bestigor 03:40:01.532 [Lua] packing 0 units of breed beastmen_ungor 03:40:01.532 [Lua] packing 0 units of breed skaven_plague_monk 03:40:01.532 [Lua] packing 0 units of breed beastmen_gor 03:40:01.532 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:40:01.532 [Lua] 03:40:01.532 [Lua] [1] = 1 (number) 03:40:01.532 [Lua] [2] = 0 (number) 03:40:01.532 [Lua] [3] = 1 (number) 03:40:01.532 [Lua] [4] = 0 (number) 03:40:01.532 [Lua] [5] = 1 (number) 03:40:01.532 [Lua] [6] = 0 (number) 03:40:01.532 [Lua] [7] = 1 (number) 03:40:01.532 [Lua] [8] = 0 (number) 03:40:01.532 [Lua] [9] = 1 (number) 03:40:01.532 [Lua] [10] = 0 (number) 03:40:01.532 [Lua] [11] = 1 (number) 03:40:01.532 [Lua] [12] = 0 (number) 03:40:01.532 [Lua] [13] = 1 (number) 03:40:01.532 [Lua] [14] = 0 (number) 03:40:01.532 [Lua] [15] = 1 (number) 03:40:01.532 [Lua] [16] = 0 (number) 03:40:01.532 [Lua] [17] = 1 (number) 03:40:01.532 [Lua] [18] = 0 (number) 03:40:01.532 [Lua] [19] = 1 (number) 03:40:01.532 [Lua] [20] = 0 (number) 03:40:01.532 [Lua] [21] = 1 (number) 03:40:01.532 [Lua] [22] = 0 (number) 03:40:01.532 [Lua] [23] = 1 (number) 03:40:01.532 [Lua] [24] = 0 (number) 03:40:01.532 [Lua] [25] = 1 (number) 03:40:01.532 [Lua] [26] = 0 (number) 03:40:01.532 [Lua] 03:40:01.532 [Lua] 03:40:01.532 [Lua] 03:40:01.533 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 03:40:01.533 [Lua] RemotePlayer:create_game_object( ) 71 03:40:01.544 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72 03:40:01.544 [Lua] RemotePlayer:create_game_object( ) 72 03:40:01.557 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73 03:40:01.557 [Lua] RemotePlayer:create_game_object( ) 73 03:40:01.570 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 03:40:01.570 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 03:40:01.570 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 03:40:01.574 [Lua] MUSIC: lost -> explore 03:40:01.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:40:01.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:40:01.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 03:40:01.699 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:40:01.699 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 03:40:01.699 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:40:01.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 03:40:01.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:40:01.702 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 03:40:01.702 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:40:01.702 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 03:40:01.702 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:40:01.704 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 03:40:01.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:40:01.723 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 03:40:01.723 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:40:01.723 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 03:40:01.723 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:40:01.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 03:40:01.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:40:02.019 [Lua] StateInGameRunning:_game_actually_starts() 03:40:02.020 [Lua] ################################################################################################################# 03:40:02.020 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:40:02.020 [Lua] ################################################################################################################# 03:40:02.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 134 03:40:02.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:40:02.036 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 134 03:40:02.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:40:02.098 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:40:02.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 134 03:40:02.966 [Lua] Commit load time data 03:40:05.524 [Lua] Set lobby begin: 03:40:05.524 [Lua] Lobby data twitch_enabled = false 03:40:05.524 [Lua] Lobby data power_level = 811 03:40:05.524 [Lua] Lobby data unique_server_name = Visulth 03:40:05.524 [Lua] Lobby data host = 110000101e55044 03:40:05.524 [Lua] Lobby data game_mode = 2 03:40:05.524 [Lua] Lobby data is_private = false 03:40:05.524 [Lua] Lobby data level_key = dlc_bogenhafen_slum 03:40:05.524 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 03:40:05.524 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 03:40:05.524 [Lua] Lobby data quick_game = true 03:40:05.524 [Lua] Lobby data mechanism = adventure 03:40:05.524 [Lua] Lobby data matchmaking = true 03:40:05.524 [Lua] Lobby data num_players = 4 03:40:05.524 [Lua] Lobby data country_code = CA 03:40:05.524 [Lua] Lobby data difficulty = hardest 03:40:05.524 [Lua] Lobby data player_slot_5 = 0:0 03:40:05.524 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:40:05.524 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 03:40:05.524 [Lua] Lobby data player_slot_3 = 110000101e55044:1 03:40:05.524 [Lua] Lobby data eac_authorized = true 03:40:05.524 [Lua] Set lobby end. 03:40:15.300 [Flow] TEST_MOON_HIDE 03:40:28.693 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:40:28.711 [Lua] Spline already found! 03:40:32.724 [Lua] Players are leaving the safe zone 03:40:35.697 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:40:36.448 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:40:37.944 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:40:38.572 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:40:45.601 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:40:45.618 [Lua] Spline already found! 03:40:59.326 [Lua] spawning mini patrol 03:41:07.568 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:41:07.583 [Lua] Spline already found! 03:41:08.746 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:41:08.762 [Lua] Spline already found! 03:41:09.240 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:41:09.241 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 288 will change to a manual source. 03:41:11.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfd57f, position: 0 03:41:11.585 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:11.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfd5d0, position: 0 03:41:11.985 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:41:16.176 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 241 will change to a manual source. 03:41:19.424 [Lua] Mini patrol killed! 3 03:41:23.845 [Lua] event horde ends! 03:41:26.508 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:27.239 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:41:27.388 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:27.858 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 250 will change to a manual source. 03:41:28.055 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:41:28.125 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:28.792 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:41:29.067 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:29.835 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:41:31.059 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:31.780 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:41:40.367 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:40.587 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:40.748 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:41:40.818 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:40.973 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:41:41.062 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:41.336 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:41:41.730 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:41:44.260 [Lua] spawning mini patrol 03:41:44.274 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:41:44.292 [Lua] Spline already found! 03:41:44.308 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:41:44.325 [Lua] Spline already found! 03:41:56.710 [Lua] Mini patrol killed! 6 03:42:02.024 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:42:02.038 [Lua] Spline already found! 03:42:02.732 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:03.339 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:42:03.571 [Lua] Time for new HOOORDE! multi_first_wave 03:42:03.571 [Lua] horde requested: vector 03:42:03.571 [Lua] setting up vector-horde 03:42:03.571 [Lua] Composing horde 'large' .. using variant 'plain' 03:42:03.571 [Lua] --> horde wants to spawn ahead of players (0.28459777322649/0.67 03:42:03.571 [Lua] -> spawning: 55 03:42:03.571 [Lua] horde crated with id 10 of type vector 03:42:03.571 [Lua] vector horde has started 03:42:03.577 [Lua] MUSIC: explore -> pre_horde 03:42:03.692 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:04.342 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:42:08.770 [Lua] event horde ends! 03:42:10.735 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:42:10.735 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:42:10.735 [Lua] horde requested: vector 03:42:10.735 [Lua] setting up vector-horde 03:42:10.735 [Lua] Composing horde 'large' .. using variant 'plain' 03:42:10.735 [Lua] --> horde wants to spawn ahead of players (0.2047107258741/0.67 03:42:10.735 [Lua] -> spawning: 55 03:42:10.735 [Lua] horde crated with id 11 of type vector 03:42:10.735 [Lua] vector horde has started 03:42:14.018 [Lua] MUSIC: pre_horde -> horde 03:42:15.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:42:17.774 [Lua] Pushing horde in time; too many units out 03:42:27.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xff742, position: 0 03:42:28.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xff845, position: 0 03:42:33.716 [Lua] HORDE: last wave, reset to standard horde delay 03:42:33.716 [Lua] Time for new HOOORDE! multi_last_wave 03:42:33.716 [Lua] horde requested: vector 03:42:33.716 [Lua] setting up vector-horde 03:42:33.716 [Lua] Composing horde 'large' .. using variant 'plain' 03:42:33.716 [Lua] --> horde wants to spawn ahead of players (0.44874442977161/0.67 03:42:33.716 [Lua] -> spawning: 55 03:42:33.716 [Lua] horde crated with id 12 of type vector 03:42:33.716 [Lua] vector horde has started 03:42:37.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1001ea, position: 0 03:42:39.554 [Lua] Horde killed: ? 03:42:40.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:42:40.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304 03:42:40.606 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:42:44.081 [Lua] Horde killed: ? 03:42:44.146 [Lua] simple los failed 03:42:53.597 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:54.296 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:54.877 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:42:55.222 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:42:58.120 [Lua] MUSIC: horde -> explore 03:42:59.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:42:59.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:42:59.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:43:00.639 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:43:01.083 [Lua] Horde killed: ? 03:43:07.830 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:43:07.847 [Lua] Spline already found! 03:43:10.301 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:43:24.993 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:25.365 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:43:34.496 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:34.963 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:43:35.355 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:35.728 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:43:40.743 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:41.415 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:43:41.428 [Lua] Spline already found! 03:43:41.535 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:43:49.321 [Lua] spawning mini patrol 03:43:49.792 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:50.164 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:43:50.550 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:50.986 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:43:55.607 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:44:04.355 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:44:04.375 [Lua] Spline already found! 03:44:05.625 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:05.786 [Lua] main path terror event triggered: boss_event_spline_patrol 03:44:05.786 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 03:44:05.812 [Lua] > starting new spline, using new navbot: standard , id: boss_2 03:44:05.836 [Lua] > continuing spline boss_2 index: 2 03:44:05.858 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:05.858 [Lua] > continuing spline boss_2 index: 3 03:44:05.882 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:05.882 [Lua] > continuing spline boss_2 index: 4 03:44:05.907 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:05.907 [Lua] > continuing spline boss_2 index: 5 03:44:05.927 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:05.927 [Lua] > continuing spline boss_2 index: 6 03:44:05.946 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:44:05.971 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:05.971 [Lua] > continuing spline boss_2 index: 7 03:44:05.992 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:05.992 [Lua] > continuing spline boss_2 index: 8 03:44:06.016 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.016 [Lua] > continuing spline boss_2 index: 9 03:44:06.038 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.038 [Lua] > continuing spline boss_2 index: 10 03:44:06.058 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.058 [Lua] > continuing spline boss_2 index: 11 03:44:06.080 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.080 [Lua] > continuing spline boss_2 index: 12 03:44:06.105 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.105 [Lua] > continuing spline boss_2 index: 13 03:44:06.128 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.128 [Lua] > continuing spline boss_2 index: 14 03:44:06.149 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.149 [Lua] > continuing spline boss_2 index: 15 03:44:06.170 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.170 [Lua] > continuing spline boss_2 index: 16 03:44:06.192 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:06.195 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.195 [Lua] > continuing spline boss_2 index: 17 03:44:06.238 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.238 [Lua] > continuing spline boss_2 index: 18 03:44:06.301 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.301 [Lua] > continuing spline boss_2 index: 19 03:44:06.327 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.327 [Lua] > continuing spline boss_2 index: 20 03:44:06.372 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.372 [Lua] > continuing spline boss_2 index: 21 03:44:06.392 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.392 [Lua] > continuing spline boss_2 index: 22 03:44:06.416 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.416 [Lua] > continuing spline boss_2 index: 23 03:44:06.437 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.437 [Lua] > continuing spline boss_2 index: 24 03:44:06.458 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.458 [Lua] > continuing spline boss_2 index: 25 03:44:06.481 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.481 [Lua] > continuing spline boss_2 index: 26 03:44:06.502 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.503 [Lua] > continuing spline boss_2 index: 27 03:44:06.523 [Lua] > spline completed boss_2 03:44:06.523 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:44:06.561 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:06.591 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source. 03:44:06.754 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:44:06.754 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:07.001 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:07.146 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:44:07.349 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:44:07.580 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:44:07.922 [Lua] Coordinated attack! 03:44:13.586 [Lua] event horde ends! 03:44:16.292 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:44:16.306 [Lua] Spline already found! 03:44:21.101 [Lua] Time for new HOOORDE! multi_first_wave 03:44:21.101 [Lua] horde requested: ambush 03:44:21.101 [Lua] setting up ambush-horde 03:44:21.101 [Lua] Composing horde 'large' .. using variant 'plain' 03:44:21.101 [Lua] -> spawning: 54 03:44:21.101 [Lua] horde crated with id 19 of type ambush 03:44:21.101 [Lua] ambush horde has started 03:44:21.110 [Lua] MUSIC: explore -> pre_ambush 03:44:21.376 [Lua] Mini patrol killed! 15 03:44:22.512 [Lua] MUSIC: pre_ambush -> horde 03:44:24.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:44:31.151 [Lua] spawning mini patrol 03:44:33.420 [Lua] Pushing horde in time; too many units out 03:44:39.666 [Lua] Pushing horde in time; too many units out 03:44:40.820 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1063073 0 03:44:41.756 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:44:41.897 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:42.051 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 66 action: follow 03:44:42.179 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 63 action: follow 03:44:42.233 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 63 action: nil 03:44:42.702 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:42.901 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:44:43.703 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:44:44.637 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:44:44.637 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:44:44.637 [Lua] horde requested: ambush 03:44:44.637 [Lua] setting up ambush-horde 03:44:44.637 [Lua] Composing horde 'large' .. using variant 'plain' 03:44:44.638 [Lua] -> spawning: 55 03:44:44.638 [Lua] horde crated with id 21 of type ambush 03:44:44.638 [Lua] ambush horde has started 03:44:45.982 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 53 action: nil 03:44:48.739 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 70 action: nil 03:44:49.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:44:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304 03:44:55.188 [Lua] event horde ends! 03:44:56.515 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:56.749 [Lua] Switching ConflictSettings: to: skaven 03:44:56.749 [Lua] pacing=default 03:44:56.749 [Lua] roaming=nil 03:44:56.749 [Lua] specials=skaven 03:44:56.749 [Lua] debug_color=orange 03:44:56.749 [Lua] pack_spawning=skaven 03:44:56.749 [Lua] contained_breeds=nil 03:44:56.749 [Lua] disabled=false 03:44:56.749 [Lua] boss=skaven 03:44:56.749 [Lua] horde=default 03:44:56.749 [Lua] name=skaven 03:44:56.749 [Lua] intensity=default 03:44:56.749 [Lua] --- 03:44:56.817 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:56.935 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:44:57.071 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:57.242 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:44:57.332 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:57.499 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:44:57.810 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:45:02.340 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 86 action: follow 03:45:06.189 [Lua] Pushing horde in time; too many units out 03:45:11.287 [Lua] Pushing horde in time; too many units out 03:45:15.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:45:15.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304 03:45:16.262 [Lua] HORDE: last wave, reset to standard horde delay 03:45:16.262 [Lua] Time for new HOOORDE! multi_last_wave 03:45:16.262 [Lua] horde requested: ambush 03:45:16.262 [Lua] setting up ambush-horde 03:45:16.262 [Lua] Composing horde 'large' .. using variant 'plain' 03:45:16.262 [Lua] -> spawning: 52 03:45:16.262 [Lua] horde crated with id 22 of type ambush 03:45:16.262 [Lua] ambush horde has started 03:45:18.528 [Lua] Switching ConflictSettings: to: default 03:45:18.528 [Lua] pacing=default 03:45:18.528 [Lua] roaming=nil 03:45:18.528 [Lua] specials=default 03:45:18.528 [Lua] debug_color=maroon 03:45:18.528 [Lua] pack_spawning=default 03:45:18.528 [Lua] contained_breeds=nil 03:45:18.528 [Lua] disabled=false 03:45:18.528 [Lua] boss=default 03:45:18.528 [Lua] horde=default 03:45:18.528 [Lua] name=default 03:45:18.528 [Lua] intensity=default 03:45:18.528 [Lua] --- 03:45:19.835 [Lua] replace_hidden_spawners -> first try found: 9 cover points 03:45:19.835 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:45:19.835 [Lua] ->moving spawner 03:45:19.835 [Lua] ->moving spawner 03:45:19.835 [Lua] ->moving spawner 03:45:19.835 [Lua] ->moving spawner 03:45:19.835 [Lua] ->moving spawner 03:45:19.835 [Lua] ->moving spawner 03:45:19.835 [Lua] ->moving spawner 03:45:19.835 [Lua] ->moving spawner 03:45:19.835 [Lua] ->moving spawner 03:45:19.835 [Lua] ->moving spawner 03:45:20.753 [Lua] Mini patrol killed! 20 03:45:35.201 [Lua] Horde killed: ? 03:45:40.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:45:40.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304 03:45:43.021 [Lua] [ChatManager][1]System: Visulth picked up a Tome 03:45:46.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x107058, position: 0 03:45:47.330 [Lua] Horde killed: ? 03:45:54.119 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:54.715 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:55.153 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:45:55.374 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:55.431 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:55.496 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 210 will change to a manual source. 03:46:00.023 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:46:00.186 [Lua] MUSIC: horde -> explore 03:46:00.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:46:00.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:46:00.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:46:01.109 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:46:03.894 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:46:05.662 [Lua] Switching ConflictSettings: to: skaven 03:46:05.662 [Lua] pacing=default 03:46:05.662 [Lua] roaming=nil 03:46:05.662 [Lua] specials=skaven 03:46:05.662 [Lua] debug_color=orange 03:46:05.662 [Lua] pack_spawning=skaven 03:46:05.662 [Lua] contained_breeds=nil 03:46:05.662 [Lua] disabled=false 03:46:05.662 [Lua] boss=skaven 03:46:05.662 [Lua] horde=default 03:46:05.662 [Lua] name=skaven 03:46:05.662 [Lua] intensity=default 03:46:05.662 [Lua] --- 03:46:05.666 [Lua] Horde killed: ? 03:46:23.514 [Lua] spawning mini patrol 03:46:34.212 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:46:34.611 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:46:34.872 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:46:35.228 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:46:35.744 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:46:38.128 [Lua] Mini patrol killed! 23 03:46:44.202 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:46:44.215 [Lua] Spline already found! 03:46:46.815 [Lua] main_path_player_far_away_check started 03:46:47.931 [Lua] event horde ends! 03:46:48.637 [Lua] main_path_player_far_away_check started 03:46:48.795 [Lua] main_path_player_far_away_check started 03:46:48.925 [Lua] main_path_player_far_away_check started 03:46:49.846 [Lua] main_path_player_far_away_check started 03:46:51.752 [Lua] main_path_player_far_away_check started 03:46:51.904 [Lua] main_path_player_far_away_check started 03:46:51.998 [Lua] main_path_player_far_away_check started 03:46:52.241 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 8 32 03:46:52.920 [Lua] main_path_player_far_away_check started 03:46:54.028 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:46:54.508 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:46:54.738 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:46:54.838 [Lua] main_path_player_far_away_check started 03:46:54.997 [Lua] main_path_player_far_away_check started 03:46:55.116 [Lua] main_path_player_far_away_check started 03:46:55.209 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:46:55.446 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:46:55.915 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:46:56.118 [Lua] main_path_player_far_away_check started 03:46:57.978 [Lua] main_path_player_far_away_check started 03:46:58.160 [Lua] main_path_player_far_away_check started 03:46:58.260 [Lua] main_path_player_far_away_check started 03:46:59.238 [Lua] main_path_player_far_away_check started 03:47:01.063 [Lua] main_path_player_far_away_check started 03:47:01.288 [Lua] main_path_player_far_away_check started 03:47:01.408 [Lua] main_path_player_far_away_check started 03:47:02.388 [Lua] main_path_player_far_away_check started 03:47:02.553 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:02.772 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:02.949 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:47:03.074 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:03.152 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:47:03.332 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:03.489 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:47:03.757 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:47:04.150 [Lua] main_path_player_far_away_check started 03:47:04.368 [Lua] main_path_player_far_away_check started 03:47:04.513 [Lua] main_path_player_far_away_check started 03:47:05.521 [Lua] main_path_player_far_away_check started 03:47:07.282 [Lua] main_path_player_far_away_check started 03:47:07.481 [Lua] main_path_player_far_away_check started 03:47:07.664 [Lua] main_path_player_far_away_check started 03:47:08.087 [Lua] spawning mini patrol 03:47:08.627 [Lua] main_path_player_far_away_check started 03:47:10.464 [Lua] main_path_player_far_away_check started 03:47:10.666 [Lua] main_path_player_far_away_check started 03:47:10.883 [Lua] main_path_player_far_away_check started 03:47:11.797 [Lua] main_path_player_far_away_check started 03:47:12.354 [Lua] Time for new HOOORDE! multi_first_wave 03:47:12.354 [Lua] horde requested: ambush 03:47:12.354 [Lua] setting up ambush-horde 03:47:12.354 [Lua] Composing horde 'large' .. using variant 'plain' 03:47:12.355 [Lua] -> spawning: 55 03:47:12.355 [Lua] horde crated with id 26 of type ambush 03:47:12.355 [Lua] ambush horde has started 03:47:12.364 [Lua] MUSIC: explore -> pre_ambush 03:47:13.584 [Lua] main_path_player_far_away_check started 03:47:13.789 [Lua] main_path_player_far_away_check started 03:47:13.909 [Lua] MUSIC: pre_ambush -> horde 03:47:13.995 [Lua] main_path_player_far_away_check started 03:47:14.932 [Lua] main_path_player_far_away_check started 03:47:15.636 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:47:15.653 [Lua] Spline already found! 03:47:15.839 [Lua] replace_hidden_spawners -> first try found: 2 cover points 03:47:15.839 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:15.839 [Lua] ->moving spawner 03:47:16.780 [Lua] main_path_player_far_away_check started 03:47:17.062 [Lua] main_path_player_far_away_check started 03:47:17.239 [Lua] main_path_player_far_away_check started 03:47:18.169 [Lua] main_path_player_far_away_check started 03:47:19.920 [Lua] main_path_player_far_away_check started 03:47:20.157 [Lua] main_path_player_far_away_check started 03:47:20.395 [Lua] main_path_player_far_away_check started 03:47:21.330 [Lua] main_path_player_far_away_check started 03:47:23.130 [Lua] main_path_player_far_away_check started 03:47:23.282 [Lua] main_path_player_far_away_check started 03:47:23.525 [Lua] main_path_player_far_away_check started 03:47:24.530 [Lua] main_path_player_far_away_check started 03:47:24.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x109585, position: 0 03:47:26.426 [Lua] main_path_player_far_away_check started 03:47:26.636 [Lua] main_path_player_far_away_check started 03:47:26.827 [Lua] main_path_player_far_away_check started 03:47:27.783 [Lua] main_path_player_far_away_check started 03:47:28.426 [Lua] Mini patrol killed! 25 03:47:29.208 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 03:47:29.208 [Flow] Socket 1 occupied 03:47:29.208 [Lua] [flow:Sockets occupied:] float=1.000000 03:47:29.209 [Flow] Objective unit hit socket:true 03:47:29.525 [Lua] main_path_player_far_away_check started 03:47:29.708 [Lua] main_path_player_far_away_check started 03:47:29.991 [Lua] main_path_player_far_away_check started 03:47:30.931 [Lua] main_path_player_far_away_check started 03:47:32.397 [Flow] Destroyed:c_barrel_socket 03:47:32.564 [Lua] event horde ends! 03:47:32.831 [Lua] main_path_player_far_away_check started 03:47:32.905 [Lua] main_path_player_far_away_check started 03:47:33.182 [Lua] main_path_player_far_away_check started 03:47:34.165 [Lua] main_path_player_far_away_check started 03:47:34.193 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:47:34.193 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:47:34.193 [Lua] horde requested: ambush 03:47:34.193 [Lua] setting up ambush-horde 03:47:34.193 [Lua] Composing horde 'large' .. using variant 'plain' 03:47:34.193 [Lua] -> spawning: 54 03:47:34.193 [Lua] horde crated with id 28 of type ambush 03:47:34.193 [Lua] ambush horde has started 03:47:35.955 [Lua] main_path_player_far_away_check started 03:47:36.035 [Lua] main_path_player_far_away_check started 03:47:36.431 [Lua] main_path_player_far_away_check started 03:47:37.298 [Lua] main_path_player_far_away_check started 03:47:39.152 [Lua] main_path_player_far_away_check started 03:47:39.228 [Lua] main_path_player_far_away_check started 03:47:39.615 [Lua] main_path_player_far_away_check started 03:47:40.490 [Lua] main_path_player_far_away_check started 03:47:42.333 [Lua] main_path_player_far_away_check started 03:47:42.402 [Lua] main_path_player_far_away_check started 03:47:42.769 [Lua] main_path_player_far_away_check started 03:47:43.652 [Lua] main_path_player_far_away_check started 03:47:45.467 [Lua] main_path_player_far_away_check started 03:47:45.547 [Lua] main_path_player_far_away_check started 03:47:45.756 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:45.943 [Lua] main_path_player_far_away_check started 03:47:46.142 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:47:46.784 [Lua] main_path_player_far_away_check started 03:47:48.268 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:48.585 [Lua] main_path_player_far_away_check started 03:47:48.654 [Lua] main_path_player_far_away_check started 03:47:49.019 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:49.019 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:47:49.092 [Lua] main_path_player_far_away_check started 03:47:49.760 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:49.865 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:47:49.927 [Lua] main_path_player_far_away_check started 03:47:50.718 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:47:51.744 [Lua] main_path_player_far_away_check started 03:47:51.816 [Lua] main_path_player_far_away_check started 03:47:52.296 [Lua] main_path_player_far_away_check started 03:47:53.125 [Lua] main_path_player_far_away_check started 03:47:53.336 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 20 size: 75 action: skulk_approach 03:47:54.115 [Lua] Horde killed: ? 03:47:54.537 [Lua] Pushing horde in time; too many units out 03:47:54.868 [Lua] main_path_player_far_away_check started 03:47:54.934 [Lua] main_path_player_far_away_check started 03:47:55.457 [Lua] main_path_player_far_away_check started 03:47:56.167 [Lua] Coordinated attack! 03:47:56.210 [Lua] main_path_player_far_away_check started 03:47:57.994 [Lua] main_path_player_far_away_check started 03:47:58.069 [Lua] main_path_player_far_away_check started 03:47:58.639 [Lua] main_path_player_far_away_check started 03:47:59.376 [Lua] main_path_player_far_away_check started 03:47:59.540 [Lua] Pushing horde in time; too many units out 03:48:00.419 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 60 action: follow 03:48:01.113 [Lua] main_path_player_far_away_check started 03:48:01.177 [Lua] main_path_player_far_away_check started 03:48:01.787 [Lua] main_path_player_far_away_check started 03:48:02.636 [Lua] main_path_player_far_away_check started 03:48:04.405 [Lua] main_path_player_far_away_check started 03:48:04.432 [Lua] main_path_player_far_away_check started 03:48:04.692 [Lua] HORDE: last wave, reset to standard horde delay 03:48:04.692 [Lua] Time for new HOOORDE! multi_last_wave 03:48:04.692 [Lua] horde requested: ambush 03:48:04.692 [Lua] setting up ambush-horde 03:48:04.692 [Lua] Composing horde 'large' .. using variant 'plain' 03:48:04.693 [Lua] -> spawning: 56 03:48:04.693 [Lua] horde crated with id 29 of type ambush 03:48:04.693 [Lua] ambush horde has started 03:48:04.967 [Lua] main_path_player_far_away_check started 03:48:05.846 [Lua] main_path_player_far_away_check started 03:48:07.545 [Lua] main_path_player_far_away_check started 03:48:07.568 [Lua] main_path_player_far_away_check started 03:48:08.100 [Lua] main_path_player_far_away_check started 03:48:08.956 [Lua] main_path_player_far_away_check started 03:48:10.786 [Lua] main_path_player_far_away_check started 03:48:10.814 [Lua] main_path_player_far_away_check started 03:48:11.310 [Lua] main_path_player_far_away_check started 03:48:12.200 [Lua] main_path_player_far_away_check started 03:48:13.937 [Lua] main_path_player_far_away_check started 03:48:13.970 [Lua] main_path_player_far_away_check started 03:48:14.476 [Lua] main_path_player_far_away_check started 03:48:15.306 [Lua] main_path_player_far_away_check started 03:48:17.085 [Lua] main_path_player_far_away_check started 03:48:17.111 [Lua] main_path_player_far_away_check started 03:48:17.694 [Lua] main_path_player_far_away_check started 03:48:18.516 [Lua] main_path_player_far_away_check started 03:48:19.022 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 91 action: follow 03:48:20.899 [Lua] main_path_player_far_away_check started 03:48:21.786 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 91 action: follow 03:48:22.646 [Lua] [ChatManager][1]System: Visulth picked up a Grimoire 03:48:22.994 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 90 action: follow 03:48:24.948 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 90 action: follow 03:48:25.780 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 91 action: follow 03:48:25.881 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 90 action: follow 03:48:26.580 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 73 size: 89 action: follow 03:48:26.669 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 8 size: 88 action: follow 03:48:27.500 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:48:27.533 [Lua] Spline already found! 03:48:28.333 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 93 action: follow 03:48:28.421 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 92 action: follow 03:48:29.625 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 91 action: follow 03:48:30.344 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:31.125 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:48:31.125 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:31.670 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 90 action: follow 03:48:31.860 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:48:32.815 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 89 action: follow 03:48:32.924 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:33.388 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:48:33.596 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 88 action: follow 03:48:34.534 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:35.000 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:48:35.356 [Lua] spawning mini patrol 03:48:35.717 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 62 size: 85 action: follow 03:48:36.128 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 75 action: follow 03:48:36.791 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:48:37.307 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 74 action: follow 03:48:37.525 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 73 action: nil 03:48:37.802 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:48:38.076 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 70 action: nil 03:48:38.309 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:48:38.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 241 will change to a manual source. 03:48:39.446 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 70 action: follow 03:48:47.078 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:47.580 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:48:48.454 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:48.948 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:48:49.125 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:49.636 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:48:51.606 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:52.052 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:48:52.401 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:52.863 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:48:59.213 [Lua] Mini patrol killed! 31 03:48:59.528 [Lua] event horde ends! 03:49:01.772 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:02.174 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:49:02.179 [Lua] Horde killed: ? 03:49:02.461 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:02.634 [Lua] MUSIC: horde -> explore 03:49:02.902 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:49:03.115 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:03.167 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:03.525 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:49:03.576 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:49:03.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:49:03.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:49:03.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:49:17.532 [Lua] spawning mini patrol 03:49:19.530 [Lua] Horde killed: ? 03:49:21.670 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:49:21.689 [Lua] Spline already found! 03:49:34.121 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:34.453 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:49:34.833 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:34.834 [Lua] Coordinated attack! 03:49:35.294 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:49:36.535 [Lua] Mini patrol killed! 32 03:49:41.795 [Lua] event horde ends! 03:49:45.528 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:49:45.543 [Lua] Spline already found! 03:49:46.791 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 03:49:47.722 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:49:47.745 [Lua] Spline already found! 03:49:48.814 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 03:49:49.063 [Lua] [ChatManager][1]System: Jai picked up a piece of Ravaged Art 03:49:51.103 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art 03:49:52.324 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:52.447 [Flow] 1 03:49:52.448 [Flow] 2 03:49:52.448 [Flow] 3 03:49:52.508 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 03:49:52.744 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:49:56.651 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:49:56.669 [Lua] Spline already found! 03:50:07.466 [Lua] ready to jump failed 03:50:07.990 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:50:09.548 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 03:50:10.524 [Lua] ready to jump failed 03:50:11.107 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:50:12.111 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 8 33 03:50:14.853 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 2 29 30 03:50:14.971 [Lua] fence jumping 03:50:16.339 [Lua] ready to jump failed 03:50:20.800 [Lua] ready to jump failed 03:50:27.225 [Lua] fence jumping 03:50:27.742 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:28.177 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:50:29.223 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:29.604 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:50:31.490 [Lua] fence jumping 03:50:32.976 [Lua] ready to jump failed 03:50:34.138 [Lua] fence jumping 03:50:35.375 [Lua] simple los failed 03:50:42.497 [Lua] Time for new HOOORDE! multi_first_wave 03:50:42.497 [Lua] horde requested: vector 03:50:42.497 [Lua] setting up vector-horde 03:50:42.497 [Lua] Composing horde 'large' .. using variant 'plain' 03:50:42.497 [Lua] --> horde wants to spawn ahead of players (0.58288390059488/0.67 03:50:42.497 [Lua] -> spawning: 52 03:50:42.497 [Lua] horde crated with id 37 of type vector 03:50:42.497 [Lua] vector horde has started 03:50:42.502 [Lua] MUSIC: explore -> pre_horde 03:50:49.590 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:50:49.590 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:50:49.590 [Lua] horde requested: vector 03:50:49.590 [Lua] setting up vector-horde 03:50:49.590 [Lua] Composing horde 'large' .. using variant 'plain' 03:50:49.590 [Lua] --> horde wants to spawn ahead of players (0.53501488876475/0.67 03:50:49.590 [Lua] -> spawning: 57 03:50:49.590 [Lua] horde crated with id 38 of type vector 03:50:49.590 [Lua] vector horde has started 03:50:50.694 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 30 03:50:50.694 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 29 03:50:50.694 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 28 03:50:50.756 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 31 03:50:50.771 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 28 31 03:50:50.771 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 30 03:50:50.836 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 33 03:50:50.836 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 32 03:50:50.851 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 32 03:50:50.851 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 31 03:50:50.916 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 34 03:50:50.916 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 33 03:50:50.932 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 33 03:50:50.932 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 32 03:50:50.932 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 31 31 03:50:50.994 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 34 03:50:51.009 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 28 34 03:50:51.009 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 33 03:50:51.009 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 30 32 03:50:51.009 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 31 31 03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 27 35 03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 34 03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 33 03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 32 03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 31 31 03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 35 03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 28 34 03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 33 03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 32 03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 31 31 03:50:51.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 27 33 03:50:51.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 28 32 03:50:51.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 31 03:50:51.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 30 30 03:50:51.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 28 29 03:50:51.405 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 28 03:50:51.596 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 28 03:50:51.745 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 29 03:50:51.818 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 29 03:50:51.900 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 29 03:50:52.633 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 30 03:50:54.331 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:54.879 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:50:54.928 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:55.096 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome 03:50:55.427 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:50:55.575 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:56.036 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:50:56.180 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:56.618 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:50:56.746 [Lua] HORDE: last wave, reset to standard horde delay 03:50:56.746 [Lua] Time for new HOOORDE! multi_last_wave 03:50:56.746 [Lua] horde requested: vector 03:50:56.746 [Lua] setting up vector-horde 03:50:56.746 [Lua] Composing horde 'large' .. using variant 'plain' 03:50:56.746 [Lua] --> horde wants to spawn behind players (0.90908695502144/0.67 03:50:56.746 [Lua] -> spawning: 57 03:50:56.746 [Lua] horde crated with id 39 of type vector 03:50:56.746 [Lua] vector horde has started 03:50:56.810 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:57.421 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:50:57.455 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:57.795 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 34 37 03:50:57.795 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 35 36 03:50:57.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 34 41 03:50:57.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 40 03:50:57.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 39 03:50:57.908 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 39 03:50:57.969 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:50:57.988 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 43 03:50:57.988 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 42 03:50:58.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 37 42 03:50:58.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 38 41 03:50:58.004 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 40 03:50:58.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 34 45 03:50:58.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 35 44 03:50:58.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 43 03:50:58.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 38 42 03:50:58.119 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 39 42 03:50:58.119 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 40 41 03:50:58.201 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 34 45 03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 35 45 03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 44 03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 38 43 03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 39 42 03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 40 41 03:50:58.235 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 41 41 03:50:58.317 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 45 03:50:58.317 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 44 03:50:58.334 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 44 03:50:58.334 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 38 43 03:50:58.334 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 42 03:50:58.334 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 40 41 03:50:58.440 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 34 41 03:50:58.440 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 40 03:50:58.440 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 39 03:50:58.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 38 03:50:58.549 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 37 03:50:58.660 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 36 03:50:58.766 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 36 36 03:50:58.884 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 37 37 03:50:58.989 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 37 03:50:59.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 37 03:50:59.718 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 38 38 03:50:59.942 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 39 40 03:51:00.048 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 41 03:51:00.170 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 39 40 03:51:00.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 41 41 03:51:04.972 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 48 52 03:51:04.991 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 50 52 03:51:05.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 54 60 03:51:11.925 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 100 action: follow 03:51:12.374 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 99 action: follow 03:51:17.521 [Lua] MUSIC: pre_horde -> horde 03:51:18.774 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 97 action: follow 03:51:18.802 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 75 size: 96 action: follow 03:51:18.828 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 76 size: 95 action: follow 03:51:19.114 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 94 action: follow 03:51:19.134 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 93 action: follow 03:51:19.134 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 92 action: follow 03:51:19.155 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 72 size: 91 action: follow 03:51:19.175 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 78 size: 90 action: follow 03:51:19.175 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 89 action: follow 03:51:19.175 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 88 action: follow 03:51:19.196 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 87 action: follow 03:51:19.291 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 86 action: follow 03:51:19.314 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 85 action: follow 03:51:19.395 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 84 action: follow 03:51:19.414 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 83 action: follow 03:51:19.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 82 action: follow 03:51:19.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 81 action: follow 03:51:19.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 80 action: follow 03:51:19.567 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 79 action: follow 03:51:19.672 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 78 action: follow 03:51:19.694 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 77 action: follow 03:51:22.113 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 74 action: follow 03:51:22.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 70 action: follow 03:51:22.447 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 69 action: follow 03:51:22.707 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 68 action: follow 03:51:24.217 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:51:24.575 [Lua] spawning mini patrol 03:51:24.718 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:51:25.551 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 65 action: nil 03:51:25.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 64 action: nil 03:51:26.050 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 63 action: follow 03:51:28.555 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 62 action: follow 03:51:29.364 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 63 action: follow 03:51:32.320 [Lua] Horde killed: ? 03:51:44.095 [Lua] Mini patrol killed! 40 03:51:45.905 [Lua] MUSIC: horde -> explore 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:51:48.837 [Lua] event horde ends! 03:51:49.549 [Lua] Horde killed: ? 03:51:52.918 [Lua] Coordinated attack! 03:51:56.379 [Lua] main_path_player_far_away_check started 03:51:56.698 [Lua] main_path_player_far_away_check started 03:51:56.772 [Lua] Switching ConflictSettings: to: chaos 03:51:56.772 [Lua] pacing=chaos 03:51:56.772 [Lua] roaming=nil 03:51:56.772 [Lua] specials=chaos 03:51:56.772 [Lua] debug_color=purple 03:51:56.772 [Lua] pack_spawning=chaos 03:51:56.772 [Lua] contained_breeds=nil 03:51:56.772 [Lua] disabled=false 03:51:56.772 [Lua] boss=chaos 03:51:56.772 [Lua] horde=chaos 03:51:56.772 [Lua] name=chaos 03:51:56.772 [Lua] intensity=default 03:51:56.772 [Lua] --- 03:51:57.200 [Lua] main_path_player_far_away_check started 03:51:58.103 [Lua] main_path_player_far_away_check started 03:51:59.564 [Lua] main_path_player_far_away_check started 03:52:00.114 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:00.584 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:52:01.059 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:01.499 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:52:01.822 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:02.349 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:52:03.291 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:03.829 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:52:04.485 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:05.037 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:52:07.270 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:07.378 [Lua] Horde killed: ? 03:52:07.839 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:52:07.933 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:08.370 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:52:13.172 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:52:13.172 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 230 will change to a manual source. 03:52:15.693 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 03:52:17.248 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:52:17.249 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 03:52:20.086 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:52:20.099 [Lua] Spline already found! 03:52:25.814 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:26.386 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:52:32.036 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:52:32.036 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:52:32.055 [Lua] Spline already found! 03:52:32.061 [Lua] Spline already found! 03:52:36.732 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:37.332 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:52:37.689 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:37.844 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 44 03:52:38.158 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:52:39.367 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:39.827 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:52:39.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x112600, position: 0 03:52:40.083 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:40.513 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:52:40.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x112665, position: 0 03:52:40.766 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:41.092 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:52:41.577 [Lua] spawning mini patrol 03:52:57.814 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:58.259 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:52:58.510 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:58.947 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:53:00.366 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:53:00.767 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:53:01.066 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:53:01.466 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:53:01.772 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:53:02.204 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:53:05.150 [Lua] Mini patrol killed! 44 03:53:05.894 [Lua] event horde ends! 03:53:29.442 [Lua] Coordinated attack! 03:53:34.372 [Lua] spawning mini patrol 03:53:43.494 [Lua] Time for new HOOORDE! multi_first_wave 03:53:43.494 [Lua] horde requested: vector_blob 03:53:43.494 [Lua] wants to spawn behind within distance: 60 03:53:43.494 [Lua] horde crated with id 46 of type vector_blob 03:53:43.494 [Lua] managed to spawn 29/29 horde enemies 03:53:43.495 [Lua] vector blob horde has started 03:53:43.502 [Lua] MUSIC: explore -> pre_horde 03:53:44.702 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:53:44.703 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source. 03:53:44.726 [Lua] MUSIC: pre_horde -> horde 03:53:46.200 [Lua] Mini patrol killed! 45 03:53:48.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 71207 03:53:50.645 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:53:50.645 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:53:50.645 [Lua] horde requested: vector_blob 03:53:50.645 [Lua] wants to spawn ahead within distance: 60 03:53:50.645 [Lua] horde crated with id 47 of type vector_blob 03:53:50.645 [Lua] managed to spawn 28/28 horde enemies 03:53:50.645 [Lua] vector blob horde has started 03:53:56.150 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:53:56.588 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:53:58.806 [Lua] event horde ends! 03:54:07.066 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:07.447 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:54:07.630 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:08.057 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:54:08.310 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:08.718 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:54:08.950 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:09.346 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:54:09.531 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:09.974 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:54:10.969 [Lua] HORDE: last wave, reset to standard horde delay 03:54:10.969 [Lua] Time for new HOOORDE! multi_last_wave 03:54:10.969 [Lua] horde requested: vector_blob 03:54:10.969 [Lua] wants to spawn behind within distance: 60 03:54:10.969 [Lua] horde crated with id 48 of type vector_blob 03:54:10.969 [Lua] managed to spawn 31/31 horde enemies 03:54:10.969 [Lua] vector blob horde has started 03:54:13.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 71207 03:54:16.264 [Lua] Horde killed: ? 03:54:19.871 [Lua] Horde killed: ? 03:54:20.582 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:20.975 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:54:22.163 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1139293 0 03:54:29.687 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:30.039 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:30.142 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:54:30.360 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:30.455 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:54:30.729 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:54:30.855 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:30.980 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:31.315 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:54:31.357 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:54:31.583 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:31.595 [Lua] MUSIC: horde -> explore 03:54:31.993 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 03:54:33.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:54:33.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:54:33.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:54:34.622 [Lua] Horde killed: ? 03:54:42.220 [Lua] spawning mini patrol 03:54:44.333 [Lua] main path terror event triggered: boss_event_chaos_troll 03:54:44.333 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 03:54:44.408 [Flow] Boss DoorTroll 03:54:44.758 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:45.140 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:54:47.603 [Lua] Mini patrol killed! 49 03:54:56.053 [Lua] Override Player Respawning event true 03:55:02.649 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off 03:55:06.658 [Lua] event horde ends! 03:55:12.338 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:12.768 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:55:13.093 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:14.029 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:55:27.155 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:27.595 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:55:27.789 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:27.897 [Lua] chaos troll died! 03:55:28.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:55:28.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:55:28.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:55:28.219 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:55:28.409 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:28.896 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:55:30.046 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 03:55:36.441 [Lua] [ChatManager][1]System: Stugazzo discarded a Tome 03:55:39.081 [Lua] [ChatManager][1]System: Visulth discarded a Tome 03:55:41.840 [Lua] [ChatManager][1]System: Visulth picked up a Tome 03:55:50.309 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome 03:55:55.010 [Lua] [ChatManager][1]System: Visulth discarded a Tome 03:55:56.775 [Lua] [ChatManager][1]System: Visulth picked up a Tome 03:56:16.019 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:56:16.019 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:56:16.034 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start 03:56:16.093 [Lua] MUSIC: explore -> pre_horde 03:56:31.005 [Flow] Current State:Greater 03:56:31.007 [Flow] Current State:1 03:56:31.874 [Flow] Current State:Greater 03:56:31.875 [Flow] Current State:1 03:56:33.529 [Flow] Current State:Greater 03:56:33.529 [Flow] Current State:2 03:56:34.964 [Flow] Current State:Greater 03:56:34.964 [Flow] Current State:3 03:56:35.443 [Flow] Current State:Greater 03:56:35.444 [Flow] Current State:2 03:56:36.018 [Flow] Current State:Greater 03:56:36.019 [Flow] Current State:4 03:56:37.450 [Flow] Barricade: Open 03:56:37.451 [Flow] Current State:Greater 03:56:37.451 [Flow] Completely Broken 03:56:37.452 [Flow] Current State:5 03:56:37.455 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:56:37.455 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:56:37.501 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 03:56:38.848 [Flow] Current State:Greater 03:56:38.850 [Flow] Current State:3 03:56:40.428 [Lua] event horde ends! 03:56:40.461 [Lua] MUSIC: pre_horde -> explore 03:56:40.944 [Flow] Current State:Greater 03:56:40.944 [Flow] Current State:4 03:56:41.586 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:41.827 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:41.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:56:42.020 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:56:42.166 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:42.325 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:56:42.657 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:56:44.176 [Flow] Barricade: Open 03:56:44.176 [Flow] Current State:Greater 03:56:44.176 [Flow] Completely Broken 03:56:44.176 [Flow] Current State:5 03:56:44.178 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:56:44.178 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:56:44.220 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 03:56:58.778 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right 03:56:58.778 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop 03:56:58.778 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right 03:56:58.877 [Lua] MUSIC: explore -> pre_horde 03:56:59.212 [Lua] MUSIC: pre_horde -> horde 03:57:07.107 [Flow] Current State:Greater 03:57:07.107 [Flow] Current State:1 03:57:09.289 [Lua] chaos troll was despawned! 03:57:10.857 [Flow] Current State:Greater 03:57:10.858 [Flow] Current State:2 03:57:13.214 [Flow] Current State:Greater 03:57:13.214 [Flow] Current State:3 03:57:14.257 [Flow] Current State:Greater 03:57:14.257 [Flow] Current State:4 03:57:15.310 [Flow] Barricade: Open 03:57:15.310 [Flow] Current State:Greater 03:57:15.310 [Flow] Completely Broken 03:57:15.311 [Flow] Current State:5 03:57:15.313 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:57:15.313 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:57:15.357 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 03:57:17.667 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:18.098 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:18.243 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:57:18.388 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:18.689 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:57:18.726 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:18.979 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:57:19.267 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:19.267 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:57:19.755 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:57:20.004 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:20.564 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:57:20.752 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:21.255 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:57:23.374 [Lua] event horde ends! 03:57:23.374 [Lua] event horde ends! 03:57:23.374 [Lua] event horde ends! 03:57:23.374 [Lua] event horde ends! 03:57:23.413 [Lua] event horde ends! 03:57:23.468 [Lua] MUSIC: horde -> explore 03:57:24.379 [Flow] Current State:Greater 03:57:24.380 [Flow] Current State:1 03:57:28.109 [Flow] Current State:Greater 03:57:28.110 [Flow] Current State:2 03:57:29.417 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid 03:57:29.590 [Lua] MUSIC: explore -> pre_horde 03:57:29.630 [Lua] MUSIC: pre_horde -> horde 03:57:30.426 [Flow] Current State:Greater 03:57:30.427 [Flow] Current State:3 03:57:32.387 [Flow] Current State:Greater 03:57:32.388 [Flow] Current State:4 03:57:33.734 [Flow] Barricade: Open 03:57:33.735 [Flow] Current State:Greater 03:57:33.735 [Flow] Completely Broken 03:57:33.736 [Flow] Current State:5 03:57:33.739 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:57:33.739 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:57:33.818 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 03:57:52.180 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right 03:57:52.180 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop 03:57:52.180 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right 03:57:52.180 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid 03:57:53.625 [Lua] event horde ends! 03:58:04.186 [Flow] Current State:Greater 03:58:04.187 [Flow] Current State:1 03:58:05.791 [Flow] Destructible interactable planks 01Started 03:58:06.589 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:58:06.750 [Flow] Animation: Started 03:58:06.750 [Flow] Animation: Played 03:58:06.750 [Flow] Current State:Rebuilt 03:58:06.750 [Flow] Current State:0 03:58:06.787 [Flow] Destructible interactable planks 01Success 03:58:06.935 [Flow] Trying to trigger effect on: fx_01 03:58:06.935 [Flow] Trying to trigger effect on: fx_02 03:58:07.160 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:58:07.227 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:58:07.597 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:58:07.865 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:58:08.340 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:58:08.803 [Flow] Current State:Greater 03:58:08.804 [Flow] Current State:1 03:58:09.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:58:09.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 4189091 03:58:10.196 [Flow] Current State:Greater 03:58:10.197 [Flow] Current State:2 03:58:11.324 [Flow] Current State:Greater 03:58:11.324 [Flow] Current State:3 03:58:13.455 [Flow] Current State:Greater 03:58:13.455 [Flow] Current State:4 03:58:15.331 [Flow] Destructible interactable planks 01Started 03:58:16.539 [Flow] Current State:Rebuilt 03:58:16.539 [Flow] Current State:3 03:58:16.635 [Lua] event horde ends! 03:58:16.635 [Lua] event horde ends! 03:58:16.676 [Lua] event horde ends! 03:58:16.676 [Lua] event horde ends! 03:58:16.676 [Lua] event horde ends! 03:58:16.676 [Lua] event horde ends! 03:58:16.732 [Lua] MUSIC: horde -> explore 03:58:16.776 [Flow] Trying to trigger effect on: fx_07 03:58:16.776 [Flow] Trying to trigger effect on: fx_08 03:58:17.407 [Flow] Current State:Rebuilt 03:58:17.407 [Flow] Current State:2 03:58:17.596 [Flow] Trying to trigger effect on: fx_05 03:58:17.596 [Flow] Trying to trigger effect on: fx_06 03:58:18.537 [Flow] Current State:Rebuilt 03:58:18.537 [Flow] Current State:1 03:58:18.787 [Flow] Trying to trigger effect on: fx_03 03:58:18.787 [Flow] Trying to trigger effect on: fx_04 03:58:19.532 [Flow] Destructible interactable planks 01Success 03:58:27.985 [Flow] Current State:Greater 03:58:27.985 [Flow] Current State:2 03:58:30.804 [Lua] Override Player Respawning event false 03:58:30.804 [Lua] Override Player Respawning after_event true 03:58:30.823 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop 03:58:30.912 [Lua] MUSIC: explore -> pre_horde 03:58:30.951 [Lua] MUSIC: pre_horde -> horde 03:58:31.397 [Flow] Current State:Greater 03:58:31.397 [Flow] Current State:3 03:58:34.911 [Flow] Current State:Greater 03:58:34.912 [Flow] Current State:4 03:58:36.555 [Flow] Barricade: Open 03:58:36.555 [Flow] Current State:Greater 03:58:36.555 [Flow] Completely Broken 03:58:36.556 [Flow] Current State:5 03:58:36.560 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:58:36.560 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 03:58:36.623 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 03:58:48.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11fe5c, position: 0 03:58:55.070 [Lua] event horde ends! 03:58:55.109 [Lua] event horde ends! 03:58:55.167 [Lua] MUSIC: horde -> explore 03:58:57.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12073f, position: 0 03:59:03.334 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop 03:59:03.402 [Lua] MUSIC: explore -> pre_horde 03:59:04.049 [Lua] MUSIC: pre_horde -> horde 03:59:21.077 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:21.596 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:59:23.190 [Lua] main path terror event triggered: rare_event_loot_rat 03:59:23.190 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 03:59:24.285 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop 03:59:24.289 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on 03:59:24.308 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:24.975 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:59:25.046 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:25.442 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:59:25.754 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:26.203 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 03:59:27.433 [Lua] event horde ends! 03:59:27.458 [Lua] event horde ends! 03:59:27.501 [Lua] MUSIC: horde -> explore 03:59:35.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:59:35.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:59:35.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 03:59:54.111 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:59:54.131 [Lua] Spline already found! 03:59:57.730 [Lua] Override Player Respawning after_event false 04:00:00.072 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:00:00.710 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:00:01.177 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:00:01.659 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:00:01.938 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:00:02.349 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:00:02.634 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:00:03.055 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:00:03.765 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:00:04.337 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:00:06.129 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:00:06.537 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:00:19.679 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1192267 0 04:00:39.771 [Lua] spawning mini patrol 04:00:44.161 [Lua] Destroying unit since outside mesh or world 04:00:53.760 [Lua] [ChatManager][1]System: Tios picked up a Grimoire 04:01:00.711 [Lua] Mini patrol killed! 52 04:01:02.927 [Lua] Time for new HOOORDE! multi_first_wave 04:01:02.927 [Lua] horde requested: vector_blob 04:01:02.927 [Lua] wants to spawn behind within distance: 60 04:01:02.927 [Lua] horde crated with id 53 of type vector_blob 04:01:02.927 [Lua] managed to spawn 29/29 horde enemies 04:01:02.927 [Lua] vector blob horde has started 04:01:02.938 [Lua] MUSIC: explore -> pre_horde 04:01:04.144 [Lua] event horde ends! 04:01:06.088 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:01:06.168 [Lua] fence jumping 04:01:06.384 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:01:06.507 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:01:06.770 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:01:12.426 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:01:12.928 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:01:13.019 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:01:13.061 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 04:01:13.061 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:01:13.061 [Lua] horde requested: vector_blob 04:01:13.061 [Lua] wants to spawn ahead within distance: 60 04:01:13.061 [Lua] horde crated with id 54 of type vector_blob 04:01:13.061 [Lua] managed to spawn 27/27 horde enemies 04:01:13.061 [Lua] vector blob horde has started 04:01:13.416 [Lua] ready to jump failed 04:01:13.551 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:01:18.971 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:01:19.399 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:01:19.458 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:01:19.664 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:01:19.869 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:01:19.917 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:01:20.094 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:01:20.363 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:01:21.819 [Lua] MUSIC: pre_horde -> horde 04:01:24.573 [Lua] spawning mini patrol 04:01:27.034 [Lua] HORDE: last wave, reset to standard horde delay 04:01:27.034 [Lua] Time for new HOOORDE! multi_last_wave 04:01:27.034 [Lua] horde requested: vector_blob 04:01:27.034 [Lua] wants to spawn ahead within distance: 60 04:01:27.034 [Lua] horde crated with id 56 of type vector_blob 04:01:27.034 [Lua] managed to spawn 29/29 horde enemies 04:01:27.034 [Lua] vector blob horde has started 04:01:27.775 [Lua] Coordinated attack! 04:01:32.625 [Lua] Horde killed: ? 04:01:39.753 [Lua] Mini patrol killed! 55 04:01:48.796 [Lua] event horde ends! 04:01:53.702 [Lua] MUSIC: horde -> explore 04:01:54.252 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:01:54.252 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source. 04:01:54.359 [Lua] Horde killed: ? 04:01:54.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:01:54.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:01:54.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:01:55.482 [Lua] Horde killed: ? 04:01:56.786 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:01:56.786 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 215 will change to a manual source. 04:02:00.725 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:01.185 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:01.798 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:02.294 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:02.406 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 299 will change to a manual source. 04:02:02.528 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:02.936 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 177 will change to a manual source. 04:02:02.988 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:03.602 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:03.724 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:04.070 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:04.113 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:02:04.359 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:04.377 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:04.993 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:02:05.164 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:06.108 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:06.565 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:02:11.946 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:12.579 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:02:16.056 [Lua] spawning mini patrol 04:02:17.876 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:18.590 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:02:26.390 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:26.873 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:02:27.027 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:27.574 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:02:27.646 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:28.082 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:02:33.639 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:34.092 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:02:34.110 [Lua] Spline already found! 04:02:34.394 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:02:40.369 [Lua] event horde ends! 04:02:45.875 [Lua] Mini patrol killed! 57 04:02:48.605 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:48.853 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:48.970 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:49.059 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:49.294 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:49.365 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:49.538 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:49.631 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:49.874 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:49.874 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:50.138 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:50.351 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:56.242 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:56.846 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:02:58.844 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:59.230 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:03:15.354 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:03:15.375 [Lua] Spline already found! 04:03:18.294 [Lua] fence jumping 04:03:19.333 [Lua] ready to jump failed 04:03:22.026 [Lua] fence jumping 04:03:23.121 [Lua] ready to jump failed 04:03:25.932 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:26.259 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:26.397 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:03:26.717 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:03:26.939 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:27.165 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:27.286 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:03:27.657 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:27.676 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:03:28.035 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:03:29.998 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:30.049 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:30.354 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:30.387 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:03:30.439 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:03:30.619 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:30.745 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:03:31.018 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:03:34.868 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:35.069 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:35.284 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:03:35.330 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:35.476 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:03:35.723 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:03:35.743 [Lua] Time for new HOOORDE! multi_first_wave 04:03:35.743 [Lua] horde requested: vector_blob 04:03:35.743 [Lua] wants to spawn ahead within distance: 60 04:03:35.743 [Lua] horde crated with id 60 of type vector_blob 04:03:35.743 [Lua] managed to spawn 28/28 horde enemies 04:03:35.743 [Lua] vector blob horde has started 04:03:35.752 [Lua] MUSIC: explore -> pre_horde 04:03:38.032 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 21 59 04:03:38.186 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 19 58 04:03:42.788 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:43.281 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:03:43.721 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:44.173 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:03:44.382 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:46.232 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:03:50.357 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 20 size: 51 action: skulk_approach 04:03:51.117 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 04:03:51.117 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:03:51.118 [Lua] horde requested: vector_blob 04:03:51.118 [Lua] wants to spawn behind within distance: 60 04:03:51.118 [Lua] horde crated with id 61 of type vector_blob 04:03:51.118 [Lua] managed to spawn 32/32 horde enemies 04:03:51.118 [Lua] vector blob horde has started 04:03:54.585 [Lua] [ChatManager][1]System: Jai picked up a Tome 04:04:00.810 [Lua] spawning mini patrol 04:04:01.559 [Lua] MUSIC: pre_horde -> horde 04:04:04.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 71207 04:04:09.808 [Lua] HORDE: last wave, reset to standard horde delay 04:04:09.808 [Lua] Time for new HOOORDE! multi_last_wave 04:04:09.808 [Lua] horde requested: vector_blob 04:04:09.808 [Lua] wants to spawn ahead within distance: 60 04:04:09.808 [Lua] horde crated with id 63 of type vector_blob 04:04:09.808 [Lua] managed to spawn 26/26 horde enemies 04:04:09.808 [Lua] vector blob horde has started 04:04:19.044 [Lua] Horde killed: ? 04:04:20.764 [Lua] Mini patrol killed! 62 04:04:22.604 [Lua] Horde killed: ? 04:04:25.224 [Lua] event horde ends! 04:04:26.811 [Lua] ready to jump failed 04:04:30.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 71207 04:04:36.822 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:04:36.937 [Lua] MUSIC: horde -> explore 04:04:37.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:04:37.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:04:37.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:04:41.326 [Lua] fence jumping 04:04:41.456 [Lua] fence jumping 04:04:42.489 [Lua] ready to jump failed 04:04:43.448 [Lua] spawning mini patrol 04:04:43.658 [Lua] fence jumping 04:04:44.576 [Lua] simple los failed 04:04:45.471 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:04:45.804 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:04:46.253 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:04:46.645 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:04:46.850 [Lua] fence jumping 04:04:47.855 [Lua] ready to jump failed 04:04:49.380 [Lua] fence jumping 04:04:49.976 [Lua] simple los failed 04:04:52.763 [Lua] Horde killed: ? 04:04:59.412 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:05:02.686 [Lua] Mini patrol killed! 64 04:05:05.085 [Lua] [ChatManager][1]System: Jai discarded a Tome 04:05:07.738 [Lua] event horde ends! 04:05:09.702 [Lua] [ChatManager][1]System: Jai picked up a Tome 04:05:17.531 [Lua] simple los failed 04:05:18.404 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:19.012 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:05:19.881 [Lua] fence jumping 04:05:21.316 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:21.890 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:05:24.650 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:25.128 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:05:25.290 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:25.737 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:05:29.525 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:29.966 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:05:32.020 [Lua] Switching ConflictSettings: to: default 04:05:32.020 [Lua] pacing=default 04:05:32.020 [Lua] roaming=nil 04:05:32.020 [Lua] specials=default 04:05:32.020 [Lua] debug_color=maroon 04:05:32.020 [Lua] pack_spawning=default 04:05:32.020 [Lua] contained_breeds=nil 04:05:32.020 [Lua] disabled=false 04:05:32.020 [Lua] boss=default 04:05:32.020 [Lua] horde=default 04:05:32.020 [Lua] name=default 04:05:32.020 [Lua] intensity=default 04:05:32.020 [Lua] --- 04:05:38.028 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:38.551 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:05:38.728 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:39.224 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:05:39.401 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:39.974 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:05:40.028 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:40.439 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:05:46.921 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:05:46.922 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 04:05:54.540 [Lua] [ChatManager][1]System: Stugazzo discarded a Tome 04:05:57.138 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:57.579 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:05:58.089 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:58.522 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:05:59.073 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:59.511 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome 04:05:59.564 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:01.075 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:06:01.091 [Lua] Spline already found! 04:06:05.568 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:06:05.583 [Lua] Spline already found! 04:06:11.180 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:11.812 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:11.895 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:12.249 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:12.631 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:13.212 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:13.383 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:14.005 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:14.151 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:14.721 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:14.909 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:15.463 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:17.079 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:17.570 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:06:18.828 [Lua] Time for new HOOORDE! multi_first_wave 04:06:18.828 [Lua] horde requested: vector 04:06:18.828 [Lua] setting up vector-horde 04:06:18.828 [Lua] Composing horde 'large' .. using variant 'plain' 04:06:18.828 [Lua] --> horde wants to spawn behind players (0.74509711903747/0.67 04:06:18.828 [Lua] -> spawning: 55 04:06:18.828 [Lua] horde crated with id 67 of type vector 04:06:18.828 [Lua] vector horde has started 04:06:18.835 [Lua] MUSIC: explore -> pre_horde 04:06:19.663 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:06:22.869 [Lua] spawning mini patrol 04:06:25.254 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:25.764 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:25.927 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:06:25.927 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:06:25.927 [Lua] horde requested: vector 04:06:25.927 [Lua] setting up vector-horde 04:06:25.927 [Lua] Composing horde 'large' .. using variant 'plain' 04:06:25.927 [Lua] --> horde wants to spawn ahead of players (0.48519929039845/0.67 04:06:25.928 [Lua] -> spawning: 57 04:06:25.928 [Lua] horde crated with id 69 of type vector 04:06:25.928 [Lua] vector horde has started 04:06:28.391 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:28.951 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:29.136 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:29.650 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:06:35.103 [Lua] MUSIC: pre_horde -> horde 04:06:35.429 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:35.954 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:06:36.126 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:36.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:06:36.646 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:06:37.040 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:37.552 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:06:37.635 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:38.079 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:06:38.253 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:38.731 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:06:38.915 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:39.376 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:06:40.861 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:41.211 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:06:43.112 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:43.451 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:06:43.619 [Lua] Mini patrol killed! 68 04:06:47.345 [Lua] event horde ends! 04:06:53.833 [Lua] Pushing horde in time; too many units out 04:06:56.435 [Lua] Coordinated attack! 04:06:58.813 [Lua] HORDE: last wave, reset to standard horde delay 04:06:58.813 [Lua] Time for new HOOORDE! multi_last_wave 04:06:58.813 [Lua] horde requested: vector 04:06:58.813 [Lua] setting up vector-horde 04:06:58.813 [Lua] Composing horde 'large' .. using variant 'plain' 04:06:58.813 [Lua] --> horde wants to spawn ahead of players (0.33184531636044/0.67 04:06:58.813 [Lua] -> spawning: 55 04:06:58.813 [Lua] horde crated with id 70 of type vector 04:06:58.813 [Lua] vector horde has started 04:07:01.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:07:01.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304 04:07:02.587 [Lua] Horde killed: ? 04:07:06.401 [Lua] Horde killed: ? 04:07:24.619 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 04:07:26.164 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:07:26.164 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 171 will change to a manual source. 04:07:26.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:07:26.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304 04:07:27.203 [Lua] MUSIC: horde -> explore 04:07:28.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:07:28.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:07:28.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0 04:07:28.752 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:07:28.753 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 288 will change to a manual source. 04:07:29.506 [Lua] Horde killed: ? 04:07:33.412 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 267 will change to a manual source. 04:07:37.016 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 04:07:37.016 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 04:07:37.040 [Lua] > starting new spline, using new navbot: standard , id: boss_21 04:07:37.080 [Lua] > continuing spline boss_21 index: 2 04:07:37.098 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.098 [Lua] > continuing spline boss_21 index: 3 04:07:37.119 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.119 [Lua] > continuing spline boss_21 index: 4 04:07:37.137 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.137 [Lua] > continuing spline boss_21 index: 5 04:07:37.158 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.158 [Lua] > continuing spline boss_21 index: 6 04:07:37.178 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.178 [Lua] > continuing spline boss_21 index: 7 04:07:37.199 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.199 [Lua] > continuing spline boss_21 index: 8 04:07:37.242 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.242 [Lua] > continuing spline boss_21 index: 9 04:07:37.261 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.261 [Lua] > continuing spline boss_21 index: 10 04:07:37.303 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.303 [Lua] > continuing spline boss_21 index: 11 04:07:37.342 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.342 [Lua] > continuing spline boss_21 index: 12 04:07:37.364 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.364 [Lua] > continuing spline boss_21 index: 13 04:07:37.383 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.383 [Lua] > continuing spline boss_21 index: 14 04:07:37.404 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.404 [Lua] > continuing spline boss_21 index: 15 04:07:37.423 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.423 [Lua] > continuing spline boss_21 index: 16 04:07:37.462 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.462 [Lua] > continuing spline boss_21 index: 17 04:07:37.501 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.501 [Lua] > continuing spline boss_21 index: 18 04:07:37.523 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.523 [Lua] > continuing spline boss_21 index: 19 04:07:37.544 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.544 [Lua] > continuing spline boss_21 index: 20 04:07:37.565 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.565 [Lua] > continuing spline boss_21 index: 21 04:07:37.583 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.583 [Lua] > continuing spline boss_21 index: 22 04:07:37.604 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.604 [Lua] > continuing spline boss_21 index: 23 04:07:37.625 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.625 [Lua] > continuing spline boss_21 index: 24 04:07:37.644 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.644 [Lua] > continuing spline boss_21 index: 25 04:07:37.663 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.663 [Lua] > continuing spline boss_21 index: 26 04:07:37.682 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.683 [Lua] > continuing spline boss_21 index: 27 04:07:37.703 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.703 [Lua] > continuing spline boss_21 index: 28 04:07:37.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.722 [Lua] > continuing spline boss_21 index: 29 04:07:37.743 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.743 [Lua] > continuing spline boss_21 index: 30 04:07:37.762 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.762 [Lua] > continuing spline boss_21 index: 31 04:07:37.781 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.781 [Lua] > continuing spline boss_21 index: 32 04:07:37.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.801 [Lua] > continuing spline boss_21 index: 33 04:07:37.822 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.822 [Lua] > continuing spline boss_21 index: 34 04:07:37.843 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.843 [Lua] > continuing spline boss_21 index: 35 04:07:37.881 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.881 [Lua] > continuing spline boss_21 index: 36 04:07:37.902 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.902 [Lua] > continuing spline boss_21 index: 37 04:07:37.921 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.384185791015625e-07 boss_21 04:07:37.921 [Lua] > continuing spline boss_21 index: 38 04:07:37.940 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.940 [Lua] > continuing spline boss_21 index: 39 04:07:37.962 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.962 [Lua] > continuing spline boss_21 index: 40 04:07:37.984 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:37.984 [Lua] > continuing spline boss_21 index: 41 04:07:38.001 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.001 [Lua] > continuing spline boss_21 index: 42 04:07:38.023 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.023 [Lua] > continuing spline boss_21 index: 43 04:07:38.041 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.041 [Lua] > continuing spline boss_21 index: 44 04:07:38.062 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.062 [Lua] > continuing spline boss_21 index: 45 04:07:38.083 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.083 [Lua] > continuing spline boss_21 index: 46 04:07:38.103 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.104 [Lua] > continuing spline boss_21 index: 47 04:07:38.121 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.121 [Lua] > continuing spline boss_21 index: 48 04:07:38.143 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.143 [Lua] > continuing spline boss_21 index: 49 04:07:38.164 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.164 [Lua] > continuing spline boss_21 index: 50 04:07:38.182 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.182 [Lua] > continuing spline boss_21 index: 51 04:07:38.204 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.204 [Lua] > continuing spline boss_21 index: 52 04:07:38.245 [Lua] > spline completed boss_21 04:07:38.245 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21 04:07:38.942 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:39.416 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:07:39.638 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:40.072 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:07:40.412 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:40.880 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:07:42.737 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:43.194 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:07:43.458 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:43.891 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:43.966 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:07:44.149 [Lua] [ChatManager][1]System: Visulth discarded a Tome 04:07:44.208 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:44.686 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:07:44.752 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:07:44.949 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:45.122 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:45.450 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:07:46.289 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:07:49.435 [Lua] [ChatManager][1]System: Visulth picked up a Tome 04:07:51.354 [Lua] spawning mini patrol 04:07:53.919 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:54.534 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:07:59.188 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:59.635 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:08:02.382 [Lua] Override Player Respawning gauntlet_pre_event true 04:08:06.421 [Lua] Mini patrol killed! 72 04:08:15.824 [Lua] event horde ends! 04:08:24.467 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:24.869 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:24.946 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:25.372 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:08:25.497 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:08:25.571 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:25.571 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:25.699 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:26.140 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:08:26.251 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:26.414 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:08:26.466 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:26.493 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:08:26.577 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:26.775 [Lua] Coordinated attack! 04:08:27.973 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:08:28.445 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:08:29.497 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:08:30.215 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:08:30.679 [Lua] Switching ConflictSettings: to: beastmen 04:08:30.679 [Lua] pacing=beastmen 04:08:30.679 [Lua] locked_func_name=beastmen 04:08:30.679 [Lua] roaming=nil 04:08:30.679 [Lua] specials=beastmen 04:08:30.679 [Lua] debug_color=purple 04:08:30.679 [Lua] pack_spawning=beastmen 04:08:30.679 [Lua] contained_breeds=nil 04:08:30.679 [Lua] disabled=false 04:08:30.679 [Lua] boss=beastmen 04:08:30.679 [Lua] horde=beastmen 04:08:30.679 [Lua] name=beastmen 04:08:30.679 [Lua] intensity=default 04:08:30.679 [Lua] --- 04:08:32.740 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 04:08:34.007 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 04:08:35.253 [Lua] [ChatManager][1]System: Jai picked up a piece of Ravaged Art 04:08:35.435 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art 04:08:45.001 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:08:45.002 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 04:08:49.256 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off 04:08:49.256 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick 04:08:49.257 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:08:49.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 04:08:50.724 [Lua] fence jumping 04:08:51.576 [Lua] ready to jump failed 04:08:54.303 [Lua] fence jumping 04:08:55.762 [Lua] simple los failed 04:08:57.641 [Lua] fence jumping 04:08:58.631 [Lua] ready to jump failed 04:08:59.394 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:59.878 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:08:59.926 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:00.360 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:00.709 [Lua] fence jumping 04:09:01.698 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:02.098 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:02.125 [Lua] simple los failed 04:09:02.455 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:02.914 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:03.691 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:04.022 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:04.345 [Lua] fence jumping 04:09:04.417 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:04.453 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:04.512 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:04.982 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:05.213 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:05.269 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:05.297 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:05.381 [Lua] ready to jump failed 04:09:05.408 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:09:05.694 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:05.750 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:05.925 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:06.644 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:06.670 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:06.804 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:07.135 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:07.213 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:07.423 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:07.784 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:08.050 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:08.510 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:08.737 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:08.924 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:09.180 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:09.386 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:09.496 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:10.029 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:10.107 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:10.323 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:10.502 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:10.608 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:10.793 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:11.235 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:11.568 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:12.041 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:12.504 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:12.893 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:13.172 [Lua] fence jumping 04:09:13.206 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:13.691 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:13.876 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:14.164 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:14.426 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:14.426 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:14.590 [Lua] simple los failed 04:09:14.641 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:14.758 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:14.838 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:15.024 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:15.252 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:15.277 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:15.522 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:15.744 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:15.820 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:16.182 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:16.393 [Lua] fence jumping 04:09:17.500 [Lua] ready to jump failed 04:09:17.963 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:18.684 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:18.738 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:19.127 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:09:23.886 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:24.455 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:09:28.419 [Lua] [ChatManager][1]System: Jai discarded a Tome 04:09:31.801 [Lua] [ChatManager][1]System: Jai picked up a Tome 04:09:46.413 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01 04:09:46.467 [Lua] MUSIC: explore -> pre_horde 04:09:46.817 [Flow] wtf am I doig here 04:09:47.829 [Lua] Override Player Respawning gauntlet_pre_event false 04:09:47.829 [Lua] Override Player Respawning gauntlet_after_event true 04:09:49.313 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:49.313 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:49.313 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:49.313 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:49.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:49.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:49.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:49.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:49.523 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:49.523 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.754 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.754 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.754 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.754 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.823 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.823 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.823 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.823 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.970 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.970 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.971 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.971 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.971 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:53.971 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.038 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.038 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.038 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.038 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.187 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.187 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.187 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.187 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.188 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.188 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.256 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.256 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.256 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.256 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.309 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.309 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.309 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.309 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.339 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.339 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.339 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.339 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.384 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.384 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.384 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.384 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.420 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.420 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.526 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.526 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.870 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.870 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.870 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:54.870 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:57.811 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:57.811 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:57.811 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:57.811 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:57.871 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:57.871 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:57.871 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:57.871 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:58.019 warning: [Physics] Create Actor: Shape density varies. Using average. 04:09:58.019 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.018 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.018 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.018 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.018 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.022 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall 04:10:02.086 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.086 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.086 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.086 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.238 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:02.238 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:04.034 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash 04:10:08.926 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:08.926 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:08.926 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:08.926 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:08.982 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:08.982 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:08.982 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:08.982 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:09.145 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:09.145 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:09.370 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 19 74 04:10:10.732 [Lua] event horde ends! 04:10:10.942 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02 04:10:11.155 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.155 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.155 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.155 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.211 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.211 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.211 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.211 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.431 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.431 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.431 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.431 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.487 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.487 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.487 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.487 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.601 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:11.601 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:12.825 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 75 action: nil 04:10:13.938 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:13.938 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:13.938 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:13.938 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:14.851 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:14.851 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:14.851 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:14.851 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:14.910 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:14.910 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:14.910 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:14.910 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:15.076 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:15.076 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.361 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.361 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.361 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.361 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.421 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.421 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.421 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.421 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.581 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:19.581 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:21.555 [Lua] MUSIC: pre_horde -> horde 04:10:21.939 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:21.939 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:21.939 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:21.939 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:22.000 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:22.000 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:22.000 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:22.000 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:22.167 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:22.167 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:26.292 [Lua] event horde ends! 04:10:26.310 [Lua] event horde ends! 04:10:28.549 [Lua] event horde ends! 04:10:32.052 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:10:33.243 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:10:35.108 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:10:35.412 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:10:35.448 [Lua] event horde ends! 04:10:35.498 [Lua] MUSIC: horde -> explore 04:10:36.485 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:36.485 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:36.485 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:36.485 warning: [Physics] Create Actor: Shape density varies. Using average. 04:10:36.758 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:10:37.371 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:10:40.446 [Lua] Complete level triggered. 04:10:40.446 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 04:10:40.446 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 04:10:40.447 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:10:40.447 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 04:10:40.447 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:10:40.447 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 04:10:40.447 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:10:40.448 [Lua] gm_event_end_conditions_met true false 04:10:40.449 [Save] Saving `save_data` 04:10:40.453 [Save] Save done 04:10:40.453 [Save] Saving `save_data` 04:10:40.457 [Save] Save done 04:10:40.468 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 04:10:40.468 [Lua] Game won 04:10:40.468 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:10:40.470 [Lua] generate_backend_stats 110000101e55044:1 04:10:40.482 [Lua] PlayFabMirror:_commit_internal nil 04:10:40.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 135 04:10:40.482 [Save] Saving `save_data` 04:10:40.486 [Save] Save done 04:10:40.487 [Lua] MUSIC: explore -> won 04:10:40.494 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 04:10:40.494 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 04:10:40.494 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 04:10:40.496 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 04:10:40.496 [Lua] [ChatManager][1]System: IamLupo is joining the game 04:10:40.496 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 04:10:40.496 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 135 40 04:10:40.500 [Lua] Complete level triggered. 04:10:40.524 [Connection] Destroying endpoint 11000010309fe6f - explicit request 04:10:40.527 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 04:10:40.529 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 04:10:40.531 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 04:10:40.532 [Lua] [ChatManager][1]System: IamLupo has left the game 04:10:40.532 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 04:10:40.538 [Lua] Complete level triggered. 04:10:40.562 [Lua] Complete level triggered. 04:10:40.592 [Lua] Complete level triggered. 04:10:40.623 [Lua] Complete level triggered. 04:10:40.665 [Lua] Complete level triggered. 04:10:40.697 [Lua] Complete level triggered. 04:10:41.054 [Lua] [PlayFabRequestQueue] EAC Enabled! 135 04:10:41.054 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 135 04:10:41.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 135 04:10:41.579 [Lua] commit result success 67 04:10:41.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 136 04:10:41.580 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 04:10:41.609 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 136 41 04:10:42.089 [Lua] [PlayFabRequestQueue] EAC Enabled! 136 04:10:42.089 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 136 04:10:42.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 136 04:10:42.797 [Save] Saving `save_data` 04:10:42.800 [Save] Save done 04:10:42.800 [Save] Saving `save_data` 04:10:42.804 [Save] Save done 04:10:49.297 [Lua] ConflictDirector - destroy all units 04:10:49.873 [Lua] TRANSITION nil nil inn_level 04:10:49.873 [Lua] Transition type "inn_level", is server: true 04:10:49.873 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:10:49.873 [Lua] [GameNetworkManager] Leaving game... 04:10:49.873 [Lua] [GameNetworkManager] Shutting down game session host. 04:10:49.873 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:10:49.873 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:10:49.873 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1829.32 04:10:49.890 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:10:51.839 [Lua] [PlayerSyncData] Game session is not initialized 04:10:51.839 [Lua] [PlayerSyncData] Game session is not initialized 04:10:51.839 [Lua] [PlayerSyncData] Game session is not initialized 04:10:51.839 [Lua] Set lobby begin: 04:10:51.839 [Lua] Lobby data twitch_enabled = false 04:10:51.839 [Lua] Lobby data power_level = 0 04:10:51.839 [Lua] Lobby data unique_server_name = Visulth 04:10:51.839 [Lua] Lobby data host = 110000101e55044 04:10:51.839 [Lua] Lobby data game_mode = 2 04:10:51.839 [Lua] Lobby data is_private = false 04:10:51.839 [Lua] Lobby data level_key = dlc_bogenhafen_slum 04:10:51.839 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:10:51.839 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 04:10:51.839 [Lua] Lobby data quick_game = true 04:10:51.839 [Lua] Lobby data mechanism = adventure 04:10:51.839 [Lua] Lobby data matchmaking = true 04:10:51.839 [Lua] Lobby data num_players = 4 04:10:51.839 [Lua] Lobby data country_code = CA 04:10:51.839 [Lua] Lobby data difficulty = hardest 04:10:51.840 [Lua] Lobby data player_slot_5 = 0:0 04:10:51.840 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:10:51.840 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:10:51.840 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:10:51.840 [Lua] Lobby data eac_authorized = true 04:10:51.840 [Lua] Set lobby end. 04:10:51.897 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:10:51.899 [Lua] Clearing all global lookup lists 04:10:51.899 [Lua] [IngamePlayerListUI] - Destroy 04:10:51.899 [Lua] [EquipmentUI] - Destroy 04:10:51.899 [Lua] [GamePadEquipmentUI] - Destroy 04:10:51.899 [Lua] [AbilityUI] - Destroy 04:10:51.899 [Lua] [GamePadAbilityUI] - Destroy 04:10:51.899 [Lua] [IngameUI] destroy 04:10:51.974 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 04:10:51.974 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 04:10:52.306 [Lua] [Managers] Destroying state managers... 04:10:52.333 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:10:52.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 04:10:52.558 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 04:10:52.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 04:10:52.572 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 04:10:52.574 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 04:10:52.577 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 04:10:52.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 04:10:52.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 04:10:52.578 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 04:10:52.583 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 04:10:52.587 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 04:10:52.587 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 04:10:52.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 04:10:52.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 04:10:52.597 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 04:10:52.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 04:10:52.604 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:10:52.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 04:10:52.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 04:10:52.611 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 04:10:52.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 04:10:52.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 04:10:52.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 04:10:52.625 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 04:10:52.629 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 04:10:52.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 04:10:52.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 04:10:52.637 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 04:10:52.641 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 04:10:52.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 04:10:52.665 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 04:10:52.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 04:10:52.678 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 04:10:52.686 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 04:10:52.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 04:10:52.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 04:10:52.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 04:10:52.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 04:10:52.687 [Lua] [Matchmaking] unregister rpcs 04:10:52.687 [Lua] ############### UNLOADING PACKAGES ############### 04:10:52.687 [Lua] [Gamestate] Enter state StateLoading 04:10:52.690 [World] Spawning level. 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] Found camera: end_screen_camera 04:10:52.704 [Lua] [EndViewState] Enter Substate EndViewStateSummary 04:10:52.705 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:10:52.705 [Lua] [Matchmaking] register rpcs 04:10:52.705 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 04:10:52.705 [Lua] registering RPCs 04:10:52.705 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:10:52.705 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:10:52.705 [Lua] Set lobby begin: 04:10:52.705 [Lua] Lobby data twitch_enabled = false 04:10:52.705 [Lua] Lobby data power_level = 0 04:10:52.705 [Lua] Lobby data unique_server_name = Visulth 04:10:52.706 [Lua] Lobby data host = 110000101e55044 04:10:52.706 [Lua] Lobby data game_mode = 3 04:10:52.706 [Lua] Lobby data is_private = false 04:10:52.706 [Lua] Lobby data level_key = inn_level 04:10:52.706 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:10:52.706 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 04:10:52.706 [Lua] Lobby data quick_game = true 04:10:52.706 [Lua] Lobby data mechanism = adventure 04:10:52.706 [Lua] Lobby data matchmaking = false 04:10:52.706 [Lua] Lobby data num_players = 4 04:10:52.706 [Lua] Lobby data country_code = CA 04:10:52.706 [Lua] Lobby data difficulty = hardest 04:10:52.706 [Lua] Lobby data player_slot_5 = 0:0 04:10:52.706 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:10:52.706 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:10:52.706 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:10:52.707 [Lua] Lobby data eac_authorized = true 04:10:52.707 [Lua] Set lobby end. 04:10:52.707 [Lua] MUSIC MANAGER unmute_all_world_sounds 1279002 0 04:10:52.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 137 04:10:52.707 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:10:52.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 137 04:10:52.711 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:10:52.711 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 04:10:52.711 [Lua] [LevelTransitionHandler] load_level inn_level 04:10:52.823 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x13841b, position: 0 04:10:52.823 [Umbra] Unload tome 04:10:52.877 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler 04:10:52.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 04:10:52.877 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:10:52.877 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 04:10:52.877 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:10:52.877 [Lua] [StateLoading] got rpc_load_level 50 inn_level 04:10:53.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 137 04:10:53.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:10:53.314 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:10:53.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:10:53.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:10:53.363 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:10:53.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:10:53.408 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:10:58.293 [Lua] ### Sending rpc_level_loaded 04:10:58.293 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50 04:10:58.293 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded 04:10:59.333 [Lua] ### Sending rpc_level_loaded 04:10:59.333 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50 04:10:59.333 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 04:11:01.023 [Lua] ### Sending rpc_level_loaded 04:11:01.023 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50 04:11:01.023 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 04:11:02.434 [Lua] min_height 91.160001754760742 04:11:02.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:11:02.867 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:11:02.883 [Lua] [LevelTransitionHandler] Level load completed! 04:11:02.883 [Lua] [EnemyPackageLoader] setup_startup_enemies 04:11:02.883 [Lua] [EnemyPackageLoader] Load no enemies on this level 04:11:02.885 [Lua] ### Sending rpc_level_loaded 04:11:02.885 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50 04:11:02.885 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 04:11:02.885 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:11:02.885 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:11:02.918 [Lua] ### Sending rpc_level_loaded 04:11:02.918 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50 04:11:09.263 [Lua] [EndViewState] Exit Substate EndViewStateSummary 04:11:09.263 [Lua] [PlayState] Enter Substate EndViewStateChest 04:11:39.467 [Lua] min_height 91.160001754760742 04:11:45.065 [Lua] [PlayState] Exit Substate EndViewStateChest 04:11:45.065 [Lua] [PlayState] Enter Substate EndViewStateScore 04:11:58.833 [Lua] [PlayState] Exit Substate EndViewStateScore 04:11:58.844 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:11:59.835 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:11:59.835 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:11:59.835 [Lua] [Matchmaking] unregister rpcs 04:11:59.835 [Lua] Set lobby begin: 04:11:59.835 [Lua] Lobby data twitch_enabled = false 04:11:59.835 [Lua] Lobby data power_level = 0 04:11:59.835 [Lua] Lobby data unique_server_name = Visulth 04:11:59.835 [Lua] Lobby data host = 110000101e55044 04:11:59.835 [Lua] Lobby data game_mode = 3 04:11:59.835 [Lua] Lobby data is_private = false 04:11:59.835 [Lua] Lobby data level_key = inn_level 04:11:59.835 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:11:59.835 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 04:11:59.835 [Lua] Lobby data quick_game = true 04:11:59.835 [Lua] Lobby data mechanism = adventure 04:11:59.835 [Lua] Lobby data matchmaking = false 04:11:59.835 [Lua] Lobby data num_players = 4 04:11:59.835 [Lua] Lobby data country_code = CA 04:11:59.835 [Lua] Lobby data difficulty = hardest 04:11:59.835 [Lua] Lobby data player_slot_5 = 0:0 04:11:59.835 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:11:59.836 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:11:59.836 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:11:59.836 [Lua] Lobby data eac_authorized = true 04:11:59.836 [Lua] Set lobby end. 04:11:59.836 [Lua] [Managers] Destroying state managers... 04:11:59.837 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:11:59.837 [Lua] MUSIC MANAGER Stop_loading_screen_music 1279203 0 04:11:59.837 [Lua] [Gamestate] Enter StateIngame HOST 04:11:59.837 [Lua] <>level = inn_level<> 04:11:59.838 [Lua] Set lobby begin: 04:11:59.838 [Lua] Lobby data twitch_enabled = false 04:11:59.838 [Lua] Lobby data power_level = 0 04:11:59.838 [Lua] Lobby data unique_server_name = Visulth 04:11:59.838 [Lua] Lobby data host = 110000101e55044 04:11:59.838 [Lua] Lobby data game_mode = 3 04:11:59.838 [Lua] Lobby data is_private = false 04:11:59.838 [Lua] Lobby data level_key = inn_level 04:11:59.838 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:11:59.838 [Lua] Lobby data selected_level_key = inn_level 04:11:59.838 [Lua] Lobby data quick_game = true 04:11:59.838 [Lua] Lobby data mechanism = adventure 04:11:59.838 [Lua] Lobby data matchmaking = false 04:11:59.838 [Lua] Lobby data num_players = 4 04:11:59.838 [Lua] Lobby data country_code = CA 04:11:59.838 [Lua] Lobby data difficulty = hardest 04:11:59.838 [Lua] Lobby data player_slot_5 = 0:0 04:11:59.838 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:11:59.838 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:11:59.838 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:11:59.838 [Lua] Lobby data eac_authorized = true 04:11:59.838 [Lua] Set lobby end. 04:11:59.838 [Umbra] Init version: 3.4.15 :: 16 threads 04:11:59.838 [Lua] [StateIngame] Server ingame 04:11:59.843 [Lua] Set lobby begin: 04:11:59.843 [Lua] Lobby data twitch_enabled = false 04:11:59.843 [Lua] Lobby data power_level = 0 04:11:59.843 [Lua] Lobby data unique_server_name = Visulth 04:11:59.843 [Lua] Lobby data host = 110000101e55044 04:11:59.843 [Lua] Lobby data game_mode = 3 04:11:59.843 [Lua] Lobby data is_private = false 04:11:59.843 [Lua] Lobby data level_key = inn_level 04:11:59.843 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:11:59.843 [Lua] Lobby data selected_level_key = inn_level 04:11:59.844 [Lua] Lobby data quick_game = true 04:11:59.844 [Lua] Lobby data mechanism = adventure 04:11:59.844 [Lua] Lobby data matchmaking = false 04:11:59.844 [Lua] Lobby data num_players = 4 04:11:59.844 [Lua] Lobby data country_code = CA 04:11:59.844 [Lua] Lobby data difficulty = hardest 04:11:59.844 [Lua] Lobby data player_slot_5 = 0:0 04:11:59.844 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:11:59.844 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:11:59.844 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:11:59.844 [Lua] Lobby data eac_authorized = true 04:11:59.844 [Lua] Set lobby end. 04:11:59.844 [Lua] [Matchmaking] register rpcs 04:11:59.844 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:11:59.844 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 04:11:59.844 [Lua] [GameNetworkManager] self.is_server = true 04:11:59.844 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 04:11:59.844 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:11:59.844 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:11:59.844 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:11:59.844 [Network] Setting artificial MTU limit to 65536 04:11:59.856 [Lua] Switching ConflictSettings: to: disabled 04:11:59.856 [Lua] pacing=disabled 04:11:59.856 [Lua] roaming=nil 04:11:59.856 [Lua] specials=disabled 04:11:59.856 [Lua] debug_color=black 04:11:59.856 [Lua] pack_spawning=disabled 04:11:59.856 [Lua] contained_breeds=nil 04:11:59.856 [Lua] disabled=true 04:11:59.856 [Lua] boss=disabled 04:11:59.856 [Lua] horde=disabled 04:11:59.856 [Lua] name=disabled 04:11:59.856 [Lua] intensity=disabled 04:11:59.856 [Lua] --- 04:11:59.856 [Lua] [LevelAnalysis] set_random_seed( 6326679) 04:11:59.862 [Lua] [AIInterestPointSystem] Level Seed: 6326679 04:11:59.863 [Lua] 04:11:59.863 [Lua] [entity_system_bag] = table 04:11:59.863 [Lua] [entity_system_bag] = metatable 04:11:59.863 [Lua] [startup_data] = table 04:11:59.863 [Lua] [entity_manager] = table 04:11:59.863 [Lua] [entity_manager] = metatable 04:11:59.863 [Lua] [unit_spawner] = table 04:11:59.863 [Lua] [unit_spawner] = metatable 04:11:59.863 [Lua] [unit_storage] = table 04:11:59.863 [Lua] [unit_storage] = metatable 04:11:59.863 [Lua] [dice_keeper] = table 04:11:59.863 [Lua] [dice_keeper] = metatable 04:11:59.863 [Lua] [is_server] = true (boolean) 04:11:59.863 [Lua] [world] = [World] 04:11:59.863 [Lua] [system_api] = table 04:11:59.863 [Lua] [entity_system] = table 04:11:59.863 [Lua] [entity_system] = metatable 04:11:59.863 [Lua] [network_lobby] = table 04:11:59.863 [Lua] [network_lobby] = metatable 04:11:59.863 [Lua] [profile_synchronizer] = table 04:11:59.863 [Lua] [profile_synchronizer] = metatable 04:11:59.863 [Lua] [level_transition_handler] = table 04:11:59.863 [Lua] [level_transition_handler] = metatable 04:11:59.863 [Lua] [num_local_human_players] = 1 (number) 04:11:59.863 [Lua] [statistics_db] = table 04:11:59.863 [Lua] [statistics_db] = metatable 04:11:59.863 [Lua] [network_server] = table 04:11:59.863 [Lua] [network_server] = metatable 04:11:59.863 [Lua] [input_manager] = table 04:11:59.863 [Lua] [input_manager] = metatable 04:11:59.863 [Lua] [network_clock] = table 04:11:59.863 [Lua] [network_clock] = metatable 04:11:59.863 [Lua] [network_transmit] = table 04:11:59.863 [Lua] [network_transmit] = metatable 04:11:59.863 [Lua] [free_flight_manager] = table 04:11:59.863 [Lua] [free_flight_manager] = metatable 04:11:59.863 [Lua] [network_manager] = table 04:11:59.863 [Lua] [network_manager] = metatable 04:11:59.863 [Lua] [network_event_delegate] = table 04:11:59.863 [Lua] [network_event_delegate] = metatable 04:11:59.863 [Lua] 04:11:59.863 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:11:59.863 [Lua] ignoring extension VersusInteractObjectiveExtension 04:11:59.863 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:11:59.863 [Lua] ignoring extension VersusSocketObjectiveExtension 04:11:59.863 [Lua] ignoring extension VersusTargetObjectiveExtension 04:11:59.864 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:11:59.868 [Lua] [AchievementManager] Achievements using the steam platform 04:11:59.869 [Lua] [StateIngame] Level seed: 6326679 04:11:59.869 [World] Spawning level. 04:12:00.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 04:12:00.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:12:00.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:12:00.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 04:12:00.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 04:12:00.175 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 04:12:00.177 [Lua] [LevelAnalysis] set_random_seed( 6326679) 04:12:00.199 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 04:12:00.199 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 04:12:00.200 [Lua] [IngameUI] init 04:12:00.216 [SteamVoipClient] select_out(110000101e55044, off) 04:12:00.216 [SteamVoipClient] select_out(110000105bd392b, off) 04:12:00.216 [SteamVoipClient] select_out(1100001066dfbc4, off) 04:12:00.222 [Lua] cb_razer_chroma_setup 04:12:00.319 [Lua] [Matchmaking] Cancelling matchmaking 04:12:00.319 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 04:12:00.319 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:12:00.319 [Lua] Set lobby begin: 04:12:00.319 [Lua] Lobby data twitch_enabled = false 04:12:00.319 [Lua] Lobby data power_level = 0 04:12:00.319 [Lua] Lobby data unique_server_name = Visulth 04:12:00.319 [Lua] Lobby data host = 110000101e55044 04:12:00.319 [Lua] Lobby data game_mode = 3 04:12:00.319 [Lua] Lobby data is_private = false 04:12:00.319 [Lua] Lobby data level_key = inn_level 04:12:00.319 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:12:00.319 [Lua] Lobby data selected_level_key = inn_level 04:12:00.320 [Lua] Lobby data quick_game = true 04:12:00.320 [Lua] Lobby data mechanism = adventure 04:12:00.320 [Lua] Lobby data matchmaking = false 04:12:00.320 [Lua] Lobby data num_players = 4 04:12:00.320 [Lua] Lobby data country_code = CA 04:12:00.320 [Lua] Lobby data difficulty = normal 04:12:00.320 [Lua] Lobby data player_slot_5 = 0:0 04:12:00.320 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:12:00.320 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:12:00.320 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:12:00.320 [Lua] Lobby data eac_authorized = true 04:12:00.320 [Lua] Set lobby end. 04:12:00.323 [Lua] Set lobby begin: 04:12:00.323 [Lua] Lobby data twitch_enabled = false 04:12:00.323 [Lua] Lobby data power_level = 0 04:12:00.323 [Lua] Lobby data unique_server_name = Visulth 04:12:00.323 [Lua] Lobby data host = 110000101e55044 04:12:00.323 [Lua] Lobby data game_mode = 3 04:12:00.323 [Lua] Lobby data is_private = false 04:12:00.323 [Lua] Lobby data level_key = inn_level 04:12:00.323 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:12:00.323 [Lua] Lobby data selected_level_key = inn_level 04:12:00.323 [Lua] Lobby data quick_game = true 04:12:00.323 [Lua] Lobby data mechanism = adventure 04:12:00.323 [Lua] Lobby data matchmaking = false 04:12:00.323 [Lua] Lobby data num_players = 4 04:12:00.323 [Lua] Lobby data country_code = CA 04:12:00.323 [Lua] Lobby data difficulty = normal 04:12:00.323 [Lua] Lobby data player_slot_5 = 0:0 04:12:00.323 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:12:00.323 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:12:00.323 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:12:00.323 [Lua] Lobby data eac_authorized = true 04:12:00.324 [Lua] Set lobby end. 04:12:00.324 [Lua] [PartyManager] Leader is set to 110000101e55044 04:12:00.324 [Lua] [LevelTransitionHandler] set_next_level( nil ) 04:12:00.324 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:12:00.324 [Lua] Set lobby begin: 04:12:00.324 [Lua] Lobby data twitch_enabled = false 04:12:00.324 [Lua] Lobby data power_level = 835 04:12:00.324 [Lua] Lobby data unique_server_name = Visulth 04:12:00.324 [Lua] Lobby data host = 110000101e55044 04:12:00.324 [Lua] Lobby data game_mode = 3 04:12:00.324 [Lua] Lobby data is_private = false 04:12:00.324 [Lua] Lobby data level_key = inn_level 04:12:00.324 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:12:00.324 [Lua] Lobby data selected_level_key = inn_level 04:12:00.324 [Lua] Lobby data quick_game = true 04:12:00.324 [Lua] Lobby data mechanism = adventure 04:12:00.324 [Lua] Lobby data matchmaking = false 04:12:00.324 [Lua] Lobby data num_players = 4 04:12:00.324 [Lua] Lobby data country_code = CA 04:12:00.324 [Lua] Lobby data difficulty = normal 04:12:00.324 [Lua] Lobby data player_slot_5 = 0:0 04:12:00.324 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:12:00.324 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:12:00.325 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:12:00.325 [Lua] Lobby data eac_authorized = true 04:12:00.325 [Lua] Set lobby end. 04:12:00.326 [Flow] complete_skittergate_legend true 04:12:00.326 [Flow] complete_all_helmgart_levels_recruit true 04:12:00.328 [Flow] WitchHunterLevel:35 04:12:00.328 [Flow] LeaderYes 04:12:00.328 [Flow] ALL PC XP:304250 04:12:00.328 [Flow] Has "bogenhafen" DLC:true 04:12:00.328 [Flow] WH XP:60850 04:12:00.328 [Flow] Number of crafted items:5755 04:12:00.328 [Flow] Has "pre_order" DLC:true 04:12:00.328 [Flow] Sum of Powe Levels:1500 04:12:00.328 [Flow] lodestone diff 1:false 04:12:00.328 [Flow] magnus and forest activated 04:12:00.328 [Flow] magnus and forest activated 04:12:00.329 [Flow] cemetery and forest activated 04:12:00.329 [Flow] magnus and cemetery 04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:12:00.329 [Flow] ALL RUNES ACTIVATED 04:12:00.329 [Flow] magnus and forest activated 04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:12:00.329 [Flow] ALL RUNES ACTIVATED 04:12:00.329 [Flow] cemetery and forest activated 04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:12:00.329 [Flow] ALL RUNES ACTIVATED 04:12:00.329 [Flow] magnus and forest activated 04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:12:00.329 [Flow] ALL RUNES ACTIVATED 04:12:00.329 [Flow] magnus and cemetery 04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:12:00.329 [Flow] ALL RUNES ACTIVATED 04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:12:00.332 [Lua] CurrentConflictSettings disabled 04:12:00.332 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:12:00.335 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:12:00.335 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:12:00.335 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:12:00.335 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 04:12:00.335 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:12:00.335 [Save] Loading `ut_tweaks_presets` 04:12:00.335 warning: [Save] Missing filename `ut_tweaks_presets` 04:12:00.371 [Lua] MUSIC: won -> explore 04:12:00.753 [Lua] Set lobby begin: 04:12:00.753 [Lua] Lobby data twitch_enabled = false 04:12:00.753 [Lua] Lobby data power_level = 835 04:12:00.753 [Lua] Lobby data unique_server_name = Visulth 04:12:00.753 [Lua] Lobby data host = 110000101e55044 04:12:00.753 [Lua] Lobby data game_mode = 3 04:12:00.753 [Lua] Lobby data is_private = false 04:12:00.753 [Lua] Lobby data level_key = inn_level 04:12:00.753 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:12:00.753 [Lua] Lobby data selected_level_key = inn_level 04:12:00.754 [Lua] Lobby data quick_game = true 04:12:00.754 [Lua] Lobby data mechanism = adventure 04:12:00.754 [Lua] Lobby data matchmaking = false 04:12:00.754 [Lua] Lobby data num_players = 4 04:12:00.754 [Lua] Lobby data country_code = CA 04:12:00.754 [Lua] Lobby data difficulty = normal 04:12:00.754 [Lua] Lobby data player_slot_5 = 0:0 04:12:00.754 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:12:00.754 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:12:00.754 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:12:00.754 [Lua] Lobby data eac_authorized = true 04:12:00.754 [Lua] Set lobby end. 04:12:00.754 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing 04:12:00.756 [Lua] Set lobby begin: 04:12:00.756 [Lua] Lobby data twitch_enabled = false 04:12:00.756 [Lua] Lobby data power_level = 835 04:12:00.756 [Lua] Lobby data unique_server_name = Visulth 04:12:00.756 [Lua] Lobby data host = 110000101e55044 04:12:00.756 [Lua] Lobby data game_mode = 3 04:12:00.756 [Lua] Lobby data is_private = false 04:12:00.756 [Lua] Lobby data level_key = inn_level 04:12:00.756 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:12:00.756 [Lua] Lobby data selected_level_key = inn_level 04:12:00.756 [Lua] Lobby data quick_game = true 04:12:00.756 [Lua] Lobby data mechanism = adventure 04:12:00.756 [Lua] Lobby data matchmaking = false 04:12:00.756 [Lua] Lobby data num_players = 4 04:12:00.756 [Lua] Lobby data country_code = CA 04:12:00.756 [Lua] Lobby data difficulty = normal 04:12:00.756 [Lua] Lobby data player_slot_5 = 0:0 04:12:00.756 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:12:00.756 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:12:00.756 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:12:00.756 [Lua] Lobby data eac_authorized = true 04:12:00.757 [Lua] Set lobby end. 04:12:00.757 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 04:12:00.759 [Lua] Set lobby begin: 04:12:00.759 [Lua] Lobby data twitch_enabled = false 04:12:00.759 [Lua] Lobby data power_level = 835 04:12:00.759 [Lua] Lobby data unique_server_name = Visulth 04:12:00.760 [Lua] Lobby data host = 110000101e55044 04:12:00.760 [Lua] Lobby data game_mode = 3 04:12:00.760 [Lua] Lobby data is_private = false 04:12:00.760 [Lua] Lobby data level_key = inn_level 04:12:00.760 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:12:00.760 [Lua] Lobby data selected_level_key = inn_level 04:12:00.760 [Lua] Lobby data quick_game = true 04:12:00.760 [Lua] Lobby data mechanism = adventure 04:12:00.760 [Lua] Lobby data matchmaking = false 04:12:00.760 [Lua] Lobby data num_players = 4 04:12:00.760 [Lua] Lobby data country_code = CA 04:12:00.760 [Lua] Lobby data difficulty = normal 04:12:00.760 [Lua] Lobby data player_slot_5 = 0:0 04:12:00.760 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:12:00.760 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:12:00.760 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:12:00.760 [Lua] Lobby data eac_authorized = true 04:12:00.760 [Lua] Set lobby end. 04:12:00.760 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 04:12:00.761 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 04:12:00.761 [Lua] RemotePlayer:create_game_object( ) 26 04:12:00.773 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 04:12:00.773 [Lua] RemotePlayer:create_game_object( ) 27 04:12:00.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 04:12:00.785 [Lua] RemotePlayer:create_game_object( ) 28 04:12:00.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 04:12:00.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 04:12:00.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 04:12:00.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:12:00.798 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 04:12:00.799 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 04:12:00.799 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 04:12:00.830 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:12:00.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:12:00.831 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 04:12:00.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:12:00.838 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:12:00.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 04:12:00.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 04:12:00.883 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 04:12:00.883 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:12:00.883 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 04:12:00.904 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:12:00.906 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 04:12:00.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:12:00.908 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 04:12:00.908 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 04:12:00.908 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 04:12:00.908 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:12:00.908 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 04:12:00.908 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 04:12:00.910 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 04:12:00.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:12:00.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 04:12:00.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 04:12:00.913 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 04:12:00.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 04:12:00.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 04:12:00.954 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 04:12:00.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 04:12:00.954 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 04:12:00.954 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:12:00.954 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 04:12:00.954 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:12:00.955 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 04:12:00.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:12:00.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 04:12:00.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 04:12:00.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 04:12:00.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 04:12:01.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 04:12:01.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 04:12:01.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 04:12:01.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 04:12:01.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 04:12:01.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 04:12:01.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 04:12:01.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 04:12:01.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 04:12:01.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 04:12:01.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 04:12:01.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:12:01.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:12:01.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:12:01.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:12:01.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:12:01.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:12:01.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 04:12:01.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 04:12:01.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 04:12:01.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 04:12:01.265 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 04:12:01.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 04:12:01.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 04:12:01.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 04:12:01.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 04:12:01.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 04:12:01.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 04:12:01.339 [Lua] StateInGameRunning:_game_actually_starts() 04:12:01.339 [Lua] ################################################################################################################# 04:12:01.339 [Lua] [Loading Time]: 00:01:09 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:12:01.339 [Lua] ################################################################################################################# 04:12:01.339 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 138 04:12:01.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 04:12:01.363 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 04:12:01.363 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 04:12:01.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 04:12:01.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 138 04:12:01.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 04:12:01.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 04:12:01.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 04:12:01.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 04:12:01.459 [Flow] DISABLE 04:12:01.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 04:12:01.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 04:12:01.484 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 04:12:01.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 04:12:01.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 04:12:01.534 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 04:12:01.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 04:12:01.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 04:12:01.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 04:12:01.580 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 04:12:01.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 04:12:01.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 04:12:01.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 04:12:01.633 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 04:12:01.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 138 04:12:01.882 [Lua] Commit load time data 04:12:05.522 [Lua] PlayFabMirror:_commit_internal 68 04:12:05.522 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:12:05.525 [Lua] generate_backend_stats 110000101e55044:1 04:12:05.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:12:05.538 [Lua] Set lobby begin: 04:12:05.538 [Lua] Lobby data twitch_enabled = false 04:12:05.538 [Lua] Lobby data power_level = 811 04:12:05.538 [Lua] Lobby data unique_server_name = Visulth 04:12:05.538 [Lua] Lobby data host = 110000101e55044 04:12:05.538 [Lua] Lobby data game_mode = 3 04:12:05.538 [Lua] Lobby data is_private = false 04:12:05.538 [Lua] Lobby data level_key = inn_level 04:12:05.539 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:12:05.539 [Lua] Lobby data selected_level_key = inn_level 04:12:05.539 [Lua] Lobby data quick_game = true 04:12:05.539 [Lua] Lobby data mechanism = adventure 04:12:05.539 [Lua] Lobby data matchmaking = false 04:12:05.539 [Lua] Lobby data num_players = 4 04:12:05.539 [Lua] Lobby data country_code = CA 04:12:05.539 [Lua] Lobby data difficulty = normal 04:12:05.539 [Lua] Lobby data player_slot_5 = 0:0 04:12:05.539 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:12:05.539 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:12:05.539 [Lua] Lobby data player_slot_3 = 110000101e55044:1 04:12:05.539 [Lua] Lobby data eac_authorized = true 04:12:05.539 [Lua] Set lobby end. 04:12:05.551 [Lua] commit result success 68 04:12:06.751 [Lua] [IngameUI] menu view on_enter hero_view 04:12:06.757 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8353d6f0 04:12:06.758 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 04:12:08.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 139 04:12:08.218 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 139 42 04:12:08.337 [Lua] [PlayFabRequestQueue] EAC Enabled! 139 04:12:08.337 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 139 04:12:08.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 139 04:12:08.902 [Save] Saving `save_data` 04:12:08.903 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface peddler 04:12:08.905 [Save] Save done 04:12:08.917 [Lua] min_height 91.160001754760742 04:12:10.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 04:12:10.820 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:12:10.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 04:12:10.840 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:12:10.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 04:12:10.860 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:12:10.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 04:12:10.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:12:10.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 04:12:10.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:12:10.920 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 04:12:10.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:12:10.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 04:12:10.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:12:10.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 04:12:10.958 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:12:11.116 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 04:12:11.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:12:11.134 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 04:12:11.134 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:12:15.937 [Lua] [IngameUI] menu view on_exit hero_view 04:12:15.946 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8353d6f0 04:12:15.946 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 04:12:18.026 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:18.486 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:18.964 [Lua] [IngameUI] menu view on_enter character_selection 04:12:18.965 [Lua] hero_fullscreen_menu_on_enter 04:12:18.971 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8823fd00 04:12:18.971 [World] Spawning level. 04:12:18.981 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 04:12:18.993 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:18.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:18.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:18.994 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:19.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 04:12:19.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 04:12:19.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 04:12:19.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:19.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:19.037 [Lua] PlayFabMirror:_commit_internal 69 04:12:19.038 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:12:19.040 [Lua] generate_backend_stats 110000101e55044:1 04:12:19.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 140 04:12:19.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 04:12:19.063 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 04:12:19.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 04:12:19.064 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 140 43 04:12:19.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 04:12:19.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 04:12:19.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 04:12:19.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 04:12:19.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 04:12:19.187 [Lua] [PlayFabRequestQueue] EAC Enabled! 140 04:12:19.187 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 140 04:12:19.473 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 140 04:12:19.478 [Lua] commit result success 69 04:12:20.926 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 04:12:20.927 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940 04:12:20.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940 04:12:20.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940 04:12:20.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:21.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:12:21.466 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:12:21.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:21.474 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:21.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 04:12:21.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 04:12:21.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized 04:12:21.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 04:12:21.529 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 04:12:21.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 04:12:21.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 04:12:21.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 04:12:21.866 [Lua] Assigning peer(110000101e55044:1) to profile(5) career(1) 04:12:21.866 [Lua] Set lobby begin: 04:12:21.866 [Lua] Lobby data twitch_enabled = false 04:12:21.866 [Lua] Lobby data power_level = 811 04:12:21.866 [Lua] Lobby data unique_server_name = Visulth 04:12:21.866 [Lua] Lobby data host = 110000101e55044 04:12:21.866 [Lua] Lobby data game_mode = 3 04:12:21.866 [Lua] Lobby data is_private = false 04:12:21.867 [Lua] Lobby data level_key = inn_level 04:12:21.867 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:12:21.867 [Lua] Lobby data selected_level_key = inn_level 04:12:21.867 [Lua] Lobby data quick_game = true 04:12:21.867 [Lua] Lobby data mechanism = adventure 04:12:21.867 [Lua] Lobby data matchmaking = false 04:12:21.867 [Lua] Lobby data num_players = 4 04:12:21.867 [Lua] Lobby data country_code = CA 04:12:21.867 [Lua] Lobby data difficulty = normal 04:12:21.867 [Lua] Lobby data player_slot_5 = 0:0 04:12:21.867 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:12:21.867 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:12:21.867 [Lua] Lobby data player_slot_3 = 0:0 04:12:21.867 [Lua] Lobby data eac_authorized = true 04:12:21.867 [Lua] Set lobby end. 04:12:21.867 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(5) career_index(1) 04:12:21.867 [Lua] Set lobby begin: 04:12:21.867 [Lua] Lobby data twitch_enabled = false 04:12:21.867 [Lua] Lobby data power_level = 811 04:12:21.867 [Lua] Lobby data unique_server_name = Visulth 04:12:21.867 [Lua] Lobby data host = 110000101e55044 04:12:21.867 [Lua] Lobby data game_mode = 3 04:12:21.867 [Lua] Lobby data is_private = false 04:12:21.867 [Lua] Lobby data level_key = inn_level 04:12:21.867 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:12:21.867 [Lua] Lobby data selected_level_key = inn_level 04:12:21.867 [Lua] Lobby data quick_game = true 04:12:21.867 [Lua] Lobby data mechanism = adventure 04:12:21.867 [Lua] Lobby data matchmaking = false 04:12:21.867 [Lua] Lobby data num_players = 4 04:12:21.868 [Lua] Lobby data country_code = CA 04:12:21.868 [Lua] Lobby data difficulty = normal 04:12:21.868 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:12:21.868 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:12:21.868 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:12:21.868 [Lua] Lobby data player_slot_3 = 0:0 04:12:21.868 [Lua] Lobby data eac_authorized = true 04:12:21.868 [Lua] Set lobby end. 04:12:21.868 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044 04:12:21.868 [Lua] 04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 04:12:21.868 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 04:12:21.868 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 04:12:21.868 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 04:12:21.868 [Lua] [wwise/two_handed_swords] = false (boolean) 04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 04:12:21.868 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 04:12:21.868 [Lua] 04:12:21.868 [Lua] 04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 04:12:21.868 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 04:12:21.868 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 04:12:21.868 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 04:12:21.868 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 04:12:21.868 [Lua] [wwise/two_handed_swords] = false (boolean) 04:12:21.868 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 04:12:21.868 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 04:12:21.868 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:12:21.868 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 04:12:21.868 [Lua] 04:12:21.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:40 my_peer_id:110000101e55044 04:12:21.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:40 my_peer_id:110000101e55044 04:12:21.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:40 my_peer_id:110000101e55044 04:12:21.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:40 my_peer_id:110000101e55044 04:12:21.876 [Lua] [EquipmentUI] - Destroy 04:12:21.876 [Lua] [GamePadEquipmentUI] - Destroy 04:12:21.876 [Lua] [AbilityUI] - Destroy 04:12:21.876 [Lua] [GamePadAbilityUI] - Destroy 04:12:21.876 [Lua] [GameNetworkManager] destroying game object with go_id=31 04:12:21.879 [Save] Saving `save_data` 04:12:21.883 [Save] Save done 04:12:21.884 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:40 my_peer_id:110000101e55044 04:12:21.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:12:21.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 04:12:21.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:12:21.942 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 04:12:21.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 04:12:22.002 [Lua] [IngameUI] menu view on_exit character_selection 04:12:22.002 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 04:12:22.002 [Lua] hero_fullscreen_menu_on_exit 04:12:22.008 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8823fd00 04:12:22.008 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded: 04:12:22.014 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940 04:12:22.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940 04:12:22.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:12:22.030 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:12:22.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 04:12:22.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 04:12:22.095 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 04:12:22.095 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 04:12:22.212 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 04:12:22.212 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 04:12:22.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 04:12:22.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 04:12:22.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 04:12:22.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 04:12:22.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 04:12:22.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 04:12:22.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 04:12:23.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 04:12:23.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 04:12:23.117 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 04:12:23.187 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 04:12:23.187 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 04:12:23.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 04:12:23.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 04:12:23.223 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 04:12:23.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:12:23.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:12:23.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:12:23.330 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 04:12:23.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 04:12:23.390 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 04:12:23.411 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40 04:12:23.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:12:23.446 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:12:23.446 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 04:12:27.019 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:27.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:12:27.534 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:30.866 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:31.156 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:12:31.425 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:31.859 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:32.409 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:32.611 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:33.144 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:33.533 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:34.091 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:34.394 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:34.894 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:35.195 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:35.711 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:36.060 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:36.573 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:36.916 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:37.489 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:37.681 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:38.337 [Lua] [IngameUI] menu view on_enter start_game_view 04:12:38.343 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8e53c3a0 04:12:38.343 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:12:38.345 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 04:12:38.345 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:12:38.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 04:12:38.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 04:12:38.485 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:38.485 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:38.949 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:12:40.379 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 04:12:40.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 04:12:40.379 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 04:12:40.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 04:12:40.379 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 04:12:41.220 [Lua] [IngameUI] menu view on_exit start_game_view 04:12:41.220 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 04:12:41.221 [Save] Saving `save_data` 04:12:41.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:12:41.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 04:12:41.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 04:12:41.225 [Save] Save done 04:12:41.230 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8e53c3a0 04:13:00.556 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:00.864 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:03.507 [Lua] [IngameUI] menu view on_enter hero_view 04:13:03.515 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8353d6f0 04:13:03.515 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:13:03.541 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:13:03.541 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:13:03.544 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:13:03.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:13:03.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:13:04.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:13:04.059 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:13:04.075 [World] Spawning level. 04:13:04.102 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 04:13:04.102 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 04:13:04.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 04:13:04.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 04:13:04.169 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 04:13:04.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 04:13:04.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 04:13:04.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 04:13:04.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized 04:13:10.493 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:11.142 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:11.668 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:12.320 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:14.802 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:15.207 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:16.446 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:16.602 [Lua] [IngameUI] menu view on_exit hero_view 04:13:16.611 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8353d6f0 04:13:16.611 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:13:16.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:13:16.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:13:16.612 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 04:13:16.612 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 04:13:16.612 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 04:13:16.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 04:13:16.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded: 04:13:16.627 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:13:16.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:13:16.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:13:16.867 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:20.457 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:21.089 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:22.058 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:22.430 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:22.715 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:23.125 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:23.357 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:25.226 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:26.472 [Lua] PlayFabMirror:_commit_internal 70 04:13:26.472 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:13:26.475 [Lua] generate_backend_stats 110000101e55044:1 04:13:26.486 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 141 04:13:26.497 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 141 44 04:13:26.938 [Lua] [PlayFabRequestQueue] EAC Enabled! 141 04:13:26.938 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 141 04:13:27.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 141 04:13:27.197 [Lua] commit result success 70 04:13:43.492 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:43.854 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:45.646 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:46.000 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:46.417 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:46.869 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:47.107 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:47.500 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:47.743 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:48.147 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:13:52.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:41 my_peer_id:110000101e55044 04:13:52.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:41 my_peer_id:110000101e55044 04:13:52.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:41 my_peer_id:110000101e55044 04:13:52.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:41 my_peer_id:110000101e55044 04:13:52.152 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:41 my_peer_id:110000101e55044 04:13:52.163 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41 04:13:52.759 [Lua] [IngameUI] menu view on_enter start_game_view 04:13:52.764 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8e53c3a0 04:13:52.764 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:13:52.767 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 04:13:52.767 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:13:52.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 04:13:52.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 04:13:56.774 [Lua] Set lobby begin: 04:13:56.774 [Lua] Lobby data twitch_enabled = false 04:13:56.774 [Lua] Lobby data power_level = 812 04:13:56.774 [Lua] Lobby data unique_server_name = Visulth 04:13:56.774 [Lua] Lobby data host = 110000101e55044 04:13:56.774 [Lua] Lobby data game_mode = 3 04:13:56.774 [Lua] Lobby data is_private = false 04:13:56.775 [Lua] Lobby data level_key = inn_level 04:13:56.775 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:13:56.775 [Lua] Lobby data selected_level_key = inn_level 04:13:56.775 [Lua] Lobby data quick_game = true 04:13:56.775 [Lua] Lobby data mechanism = adventure 04:13:56.775 [Lua] Lobby data matchmaking = false 04:13:56.775 [Lua] Lobby data num_players = 4 04:13:56.775 [Lua] Lobby data country_code = CA 04:13:56.775 [Lua] Lobby data difficulty = normal 04:13:56.775 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:13:56.775 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:13:56.775 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:13:56.775 [Lua] Lobby data player_slot_3 = 0:0 04:13:56.775 [Lua] Lobby data eac_authorized = true 04:13:56.775 [Lua] Set lobby end. 04:13:57.115 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event) 04:13:57.115 [Lua] ............................................................................................................ 04:13:57.115 [Lua] ............................................................................................................ 04:13:57.115 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event 04:13:57.115 [Lua] ............................................................................................................ 04:13:57.115 [Lua] ............................................................................................................ 04:13:57.115 [Lua] [Matchmaking] Cancelling matchmaking 04:13:57.115 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:13:57.216 [Lua] [IngameUI] menu view on_exit start_game_view 04:13:57.216 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 04:13:57.217 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:13:57.217 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 04:13:57.217 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 04:13:57.219 [Save] Saving `save_data` 04:13:57.223 [Save] Save done 04:13:57.227 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8e53c3a0 04:14:01.418 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:14:01.418 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:14:01.421 [Lua] Set lobby begin: 04:14:01.421 [Lua] Lobby data twitch_enabled = false 04:14:01.421 [Lua] Lobby data power_level = 812 04:14:01.421 [Lua] Lobby data unique_server_name = Visulth 04:14:01.421 [Lua] Lobby data host = 110000101e55044 04:14:01.421 [Lua] Lobby data game_mode = 3 04:14:01.422 [Lua] Lobby data is_private = false 04:14:01.422 [Lua] Lobby data level_key = inn_level 04:14:01.422 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:01.422 [Lua] Lobby data selected_level_key = inn_level 04:14:01.422 [Lua] Lobby data quick_game = true 04:14:01.422 [Lua] Lobby data mechanism = adventure 04:14:01.422 [Lua] Lobby data matchmaking = false 04:14:01.422 [Lua] Lobby data num_players = 4 04:14:01.422 [Lua] Lobby data country_code = CA 04:14:01.422 [Lua] Lobby data difficulty = hardest 04:14:01.422 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:01.422 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:01.422 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:01.422 [Lua] Lobby data player_slot_3 = 0:0 04:14:01.422 [Lua] Lobby data eac_authorized = true 04:14:01.422 [Lua] Set lobby end. 04:14:01.423 [Lua] [PartyManager] Leader is set to 110000101e55044 04:14:01.423 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 04:14:01.423 [Lua] [LevelTransitionHandler] set_next_level( nil ) 04:14:01.423 [Lua] Set lobby begin: 04:14:01.423 [Lua] Lobby data twitch_enabled = false 04:14:01.423 [Lua] Lobby data power_level = 812 04:14:01.423 [Lua] Lobby data unique_server_name = Visulth 04:14:01.423 [Lua] Lobby data host = 110000101e55044 04:14:01.423 [Lua] Lobby data game_mode = 6 04:14:01.423 [Lua] Lobby data is_private = false 04:14:01.423 [Lua] Lobby data level_key = inn_level 04:14:01.423 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:01.423 [Lua] Lobby data selected_level_key = inn_level 04:14:01.423 [Lua] Lobby data quick_game = false 04:14:01.423 [Lua] Lobby data mechanism = adventure 04:14:01.423 [Lua] Lobby data matchmaking = true 04:14:01.423 [Lua] Lobby data num_players = 4 04:14:01.423 [Lua] Lobby data country_code = CA 04:14:01.423 [Lua] Lobby data difficulty = hardest 04:14:01.423 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:01.423 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:01.423 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:01.423 [Lua] Lobby data player_slot_3 = 0:0 04:14:01.423 [Lua] Lobby data eac_authorized = true 04:14:01.423 [Lua] Set lobby end. 04:14:01.423 [Lua] Set lobby begin: 04:14:01.423 [Lua] Lobby data twitch_enabled = false 04:14:01.423 [Lua] Lobby data power_level = 812 04:14:01.424 [Lua] Lobby data unique_server_name = Visulth 04:14:01.424 [Lua] Lobby data host = 110000101e55044 04:14:01.424 [Lua] Lobby data game_mode = 6 04:14:01.424 [Lua] Lobby data is_private = false 04:14:01.424 [Lua] Lobby data level_key = inn_level 04:14:01.424 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:01.424 [Lua] Lobby data selected_level_key = inn_level 04:14:01.424 [Lua] Lobby data quick_game = false 04:14:01.424 [Lua] Lobby data mechanism = adventure 04:14:01.424 [Lua] Lobby data matchmaking = true 04:14:01.424 [Lua] Lobby data num_players = 4 04:14:01.424 [Lua] Lobby data country_code = CA 04:14:01.424 [Lua] Lobby data difficulty = hardest 04:14:01.424 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:01.424 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:01.424 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:01.424 [Lua] Lobby data player_slot_3 = 0:0 04:14:01.424 [Lua] Lobby data eac_authorized = true 04:14:01.424 [Lua] Set lobby end. 04:14:01.427 [Lua] [ChatManager][1]System: Starting hosted game... 04:14:01.427 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:14:01.427 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:14:11.182 [Lua] [IngameUI] menu view on_enter hero_view 04:14:11.190 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8353d6f0 04:14:11.190 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:14:11.217 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:14:11.218 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:14:11.220 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:14:11.220 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:14:11.232 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:14:11.750 [Lua] [IngameUI] menu view on_exit hero_view 04:14:11.759 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8353d6f0 04:14:11.759 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:14:11.759 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:14:11.759 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:14:11.768 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:14:11.768 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:14:11.768 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:14:16.666 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:14:16.669 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:14:16.670 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 04:14:16.670 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins ) 04:14:16.670 [Lua] Set lobby begin: 04:14:16.670 [Lua] Lobby data twitch_enabled = false 04:14:16.670 [Lua] Lobby data power_level = 812 04:14:16.670 [Lua] Lobby data unique_server_name = Visulth 04:14:16.670 [Lua] Lobby data host = 110000101e55044 04:14:16.670 [Lua] Lobby data game_mode = 6 04:14:16.670 [Lua] Lobby data is_private = false 04:14:16.670 [Lua] Lobby data level_key = inn_level 04:14:16.670 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:16.671 [Lua] Lobby data selected_level_key = elven_ruins 04:14:16.671 [Lua] Lobby data quick_game = false 04:14:16.671 [Lua] Lobby data mechanism = adventure 04:14:16.671 [Lua] Lobby data matchmaking = true 04:14:16.671 [Lua] Lobby data num_players = 4 04:14:16.671 [Lua] Lobby data country_code = CA 04:14:16.671 [Lua] Lobby data difficulty = hardest 04:14:16.671 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:16.671 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:16.671 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:16.671 [Lua] Lobby data player_slot_3 = 0:0 04:14:16.671 [Lua] Lobby data eac_authorized = true 04:14:16.671 [Lua] Set lobby end. 04:14:16.674 [Lua] Set lobby begin: 04:14:16.675 [Lua] Lobby data twitch_enabled = false 04:14:16.675 [Lua] Lobby data power_level = 812 04:14:16.675 [Lua] Lobby data unique_server_name = Visulth 04:14:16.675 [Lua] Lobby data host = 110000101e55044 04:14:16.675 [Lua] Lobby data game_mode = 6 04:14:16.675 [Lua] Lobby data is_private = false 04:14:16.675 [Lua] Lobby data level_key = inn_level 04:14:16.675 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:16.675 [Lua] Lobby data selected_level_key = elven_ruins 04:14:16.675 [Lua] Lobby data quick_game = false 04:14:16.675 [Lua] Lobby data mechanism = adventure 04:14:16.675 [Lua] Lobby data matchmaking = true 04:14:16.675 [Lua] Lobby data num_players = 4 04:14:16.675 [Lua] Lobby data country_code = CA 04:14:16.675 [Lua] Lobby data difficulty = hardest 04:14:16.675 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:16.675 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:16.675 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:16.675 [Lua] Lobby data player_slot_3 = 0:0 04:14:16.675 [Lua] Lobby data eac_authorized = true 04:14:16.675 [Lua] Set lobby end. 04:14:16.675 [Lua] Complete level triggered. 04:14:16.677 [Connection] Creating endpoint 11000010309fe6f - reliable message sent 04:14:16.678 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:14:16.678 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent 04:14:16.678 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:14:16.678 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent 04:14:16.678 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:14:16.679 [Save] Saving `save_data` 04:14:16.679 [Lua] gm_event_end_conditions_met false false 04:14:16.680 [Lua] FORCE COMMIT 71 04:14:16.680 [Lua] PlayFabMirror:_commit_internal 71 04:14:16.680 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:14:16.682 [Save] Save done 04:14:16.682 [Save] Saving `save_data` 04:14:16.682 [Lua] generate_backend_stats 110000101e55044:1 04:14:16.685 [Save] Save done 04:14:16.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 142 04:14:16.695 [Save] Saving `save_data` 04:14:16.695 [Lua] TRANSITION nil nil elven_ruins 04:14:16.695 [Lua] Transition type "elven_ruins", is server: true 04:14:16.695 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:14:16.695 [Lua] [GameNetworkManager] Leaving game... 04:14:16.695 [Lua] [GameNetworkManager] Shutting down game session host. 04:14:16.695 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:14:16.695 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:14:16.695 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=137.06 04:14:16.698 [Save] Save done 04:14:16.707 [SteamAuthenticator] Sent ticket request to 11000010309fe6f 04:14:16.708 [SteamAuthenticator] Sent ticket request to 1100001067b5a03 04:14:16.708 [SteamAuthenticator] Sent ticket request to 110000102fbaee4 04:14:16.708 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game 04:14:16.708 [Lua] [ChatManager][1]System: IamLupo is joining the game 04:14:16.708 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game 04:14:16.708 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:14:16.708 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 142 45 04:14:16.727 [Connection] Destroying endpoint 11000010309fe6f - explicit request 04:14:16.730 [Connection] Destroying endpoint 1100001067b5a03 - explicit request 04:14:16.733 [Connection] Destroying endpoint 110000102fbaee4 - explicit request 04:14:16.735 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game 04:14:16.735 [Lua] [ChatManager][1]System: IamLupo has left the game 04:14:16.735 [Lua] [ChatManager][1]System: Ironic Windmill has left the game 04:14:16.833 [Lua] [PlayFabRequestQueue] EAC Enabled! 142 04:14:16.833 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 142 04:14:17.021 [Lua] [PlayerSyncData] Game session is not initialized 04:14:17.021 [Lua] [PlayerSyncData] Game session is not initialized 04:14:17.021 [Lua] [PlayerSyncData] Game session is not initialized 04:14:17.021 [Lua] Set lobby begin: 04:14:17.021 [Lua] Lobby data twitch_enabled = false 04:14:17.021 [Lua] Lobby data power_level = 0 04:14:17.021 [Lua] Lobby data unique_server_name = Visulth 04:14:17.021 [Lua] Lobby data host = 110000101e55044 04:14:17.021 [Lua] Lobby data game_mode = 6 04:14:17.021 [Lua] Lobby data is_private = false 04:14:17.022 [Lua] Lobby data level_key = inn_level 04:14:17.022 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:17.022 [Lua] Lobby data selected_level_key = elven_ruins 04:14:17.022 [Lua] Lobby data quick_game = false 04:14:17.022 [Lua] Lobby data mechanism = adventure 04:14:17.022 [Lua] Lobby data matchmaking = true 04:14:17.022 [Lua] Lobby data num_players = 4 04:14:17.022 [Lua] Lobby data country_code = CA 04:14:17.022 [Lua] Lobby data difficulty = hardest 04:14:17.022 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:17.022 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:17.022 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:17.022 [Lua] Lobby data player_slot_3 = 0:0 04:14:17.022 [Lua] Lobby data eac_authorized = true 04:14:17.022 [Lua] Set lobby end. 04:14:17.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 142 04:14:17.116 [Lua] commit result success 71 04:14:18.700 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:14:18.700 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 04:14:18.700 [Lua] Clearing all global lookup lists 04:14:18.700 [Lua] [IngamePlayerListUI] - Destroy 04:14:18.700 [Lua] [EquipmentUI] - Destroy 04:14:18.700 [Lua] [GamePadEquipmentUI] - Destroy 04:14:18.700 [Lua] [AbilityUI] - Destroy 04:14:18.701 [Lua] [GamePadAbilityUI] - Destroy 04:14:18.701 [Lua] [IngameUI] destroy 04:14:18.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:14:18.718 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4 04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1 04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 04:14:18.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 04:14:18.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 04:14:18.724 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 04:14:18.724 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list. 04:14:18.811 [Lua] [Managers] Destroying state managers... 04:14:18.818 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:14:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4 04:14:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4 04:14:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044 04:14:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 04:14:18.818 [Lua] [Matchmaking] unregister rpcs 04:14:18.818 [Lua] ############### UNLOADING PACKAGES ############### 04:14:18.818 [Lua] [Gamestate] Enter state StateLoading 04:14:18.822 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:14:18.822 [Lua] [Matchmaking] register rpcs 04:14:18.822 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 04:14:18.822 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 04:14:18.822 [Lua] registering RPCs 04:14:18.822 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:14:18.822 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:14:18.822 [Lua] Set lobby begin: 04:14:18.822 [Lua] Lobby data twitch_enabled = false 04:14:18.822 [Lua] Lobby data power_level = 0 04:14:18.822 [Lua] Lobby data unique_server_name = Visulth 04:14:18.822 [Lua] Lobby data host = 110000101e55044 04:14:18.822 [Lua] Lobby data game_mode = 6 04:14:18.822 [Lua] Lobby data is_private = false 04:14:18.822 [Lua] Lobby data level_key = elven_ruins 04:14:18.822 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:18.822 [Lua] Lobby data selected_level_key = elven_ruins 04:14:18.822 [Lua] Lobby data quick_game = false 04:14:18.822 [Lua] Lobby data mechanism = adventure 04:14:18.822 [Lua] Lobby data matchmaking = true 04:14:18.822 [Lua] Lobby data num_players = 4 04:14:18.822 [Lua] Lobby data country_code = CA 04:14:18.822 [Lua] Lobby data difficulty = hardest 04:14:18.822 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:18.822 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:18.822 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:18.822 [Lua] Lobby data player_slot_3 = 0:0 04:14:18.822 [Lua] Lobby data eac_authorized = true 04:14:18.822 [Lua] Set lobby end. 04:14:18.822 [Lua] MUSIC MANAGER unmute_all_world_sounds 1292748 0 04:14:18.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 143 04:14:18.822 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:14:18.825 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 143 04:14:18.825 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 04:14:18.825 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] 04:14:18.825 [Lua] [LevelTransitionHandler] load_level elven_ruins 04:14:18.906 [Umbra] Unload tome 04:14:19.020 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 04:14:19.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 04:14:19.021 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins" 04:14:19.021 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins" 04:14:19.021 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read, 04:14:19.021 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins 04:14:19.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 04:14:19.250 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 04:14:19.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 04:14:19.252 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 143 04:14:19.262 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 1292749 0 04:14:19.270 [Lua] MUSIC MANAGER Play_loading_screen_music 1292750 0 04:14:19.826 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 04:14:22.303 [Lua] ### Sending rpc_level_loaded 04:14:22.303 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 79 04:14:22.303 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded 04:14:23.159 [Lua] ### Sending rpc_level_loaded 04:14:23.159 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 79 04:14:23.159 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 04:14:24.314 [Lua] ### Sending rpc_level_loaded 04:14:24.314 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 79 04:14:24.314 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded 04:14:25.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 04:14:25.505 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 04:14:25.523 [Lua] [LevelTransitionHandler] Level load completed! 04:14:25.523 [Lua] [EnemyPackageLoader] setup_startup_enemies 04:14:25.581 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:14:25.581 [Lua] checking dlc's against conflict directors 04:14:25.581 [Lua] --- --- --- 04:14:25.581 [Lua] Starting... difficulty 'hardest' 04:14:25.581 [Lua] These are the starting conflict directors: 04:14:25.581 [Lua] skaven 04:14:25.581 [Lua] --- --- --- 04:14:25.581 [Lua] 04:14:25.581 [Lua] Looking for a new director: 04:14:25.581 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 04:14:25.581 [Lua] ->trying director: skaven_beastmen 04:14:25.581 [Lua] --> success! 04:14:25.581 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_bestigor beastmen_ungor chaos_spawn beastmen_ungor_archer 04:14:25.581 [Lua] 04:14:25.581 [Lua] Looking for a new director: 04:14:25.581 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 04:14:25.581 [Lua] ->trying director: beastmen 04:14:25.581 [Lua] --> success! 04:14:25.581 [Lua] --> re-used the same breeds 04:14:25.581 [Lua] 04:14:25.581 [Lua] Looking for a new director: 04:14:25.581 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 04:14:25.581 [Lua] ->trying director: skaven 04:14:25.581 [Lua] --> success! 04:14:25.581 [Lua] --> re-used the same breeds 04:14:25.581 [Lua] 04:14:25.581 [Lua] Looking for a new director: 04:14:25.581 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 04:14:25.581 [Lua] ->trying director: chaos 04:14:25.581 [Lua] --> success! 04:14:25.581 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_troll 04:14:25.581 [Lua] 04:14:25.581 [Lua] Looking for a new director: 04:14:25.581 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 04:14:25.581 [Lua] ->trying director: default 04:14:25.581 [Lua] --> success! 04:14:25.581 [Lua] --> re-used the same breeds 04:14:25.581 [Lua] 04:14:25.581 [Lua] Looking for a new director: 04:14:25.581 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 04:14:25.581 [Lua] ->trying director: chaos 04:14:25.581 [Lua] --> success! 04:14:25.581 [Lua] --> re-used the same breeds 04:14:25.581 [Lua] 04:14:25.581 [Lua] Looking for a new director: 04:14:25.581 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 04:14:25.581 [Lua] ->trying director: beastmen 04:14:25.581 [Lua] --> success! 04:14:25.581 [Lua] --> re-used the same breeds 04:14:25.581 [Lua] 04:14:25.581 [Lua] DONE! Found the following directors: 04:14:25.581 [Lua] skaven_beastmen 04:14:25.581 [Lua] beastmen 04:14:25.581 [Lua] skaven 04:14:25.581 [Lua] chaos 04:14:25.581 [Lua] default 04:14:25.581 [Lua] chaos 04:14:25.581 [Lua] beastmen 04:14:25.581 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 04:14:25.583 [Lua] ### Sending rpc_level_loaded 04:14:25.583 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 79 04:14:25.583 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 04:14:25.603 [Lua] ### Sending rpc_level_loaded 04:14:25.603 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 79 04:14:26.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 04:14:26.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 04:14:26.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 04:14:26.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 04:14:26.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 04:14:26.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 04:14:26.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 04:14:26.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 04:14:26.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 04:14:27.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 04:14:27.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 04:14:27.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 04:14:27.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 04:14:27.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 04:14:28.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 04:14:28.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 04:14:28.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 04:14:28.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 04:14:28.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 04:14:28.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 04:14:28.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 04:14:28.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 04:14:28.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 04:14:28.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 04:14:28.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 04:14:28.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 04:14:28.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 04:14:29.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 04:14:29.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 04:14:29.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 04:14:29.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 04:14:29.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 04:14:29.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 04:14:29.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 04:14:29.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 04:14:29.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 04:14:30.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 04:14:30.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 04:14:30.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 04:14:30.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 04:14:30.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 04:14:30.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 04:14:31.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 04:14:31.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 04:14:31.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 04:14:31.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 04:14:31.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 04:14:31.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 04:14:32.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 04:14:32.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 04:14:32.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 04:14:32.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 04:14:32.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 04:14:32.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 04:14:32.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 04:14:32.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 04:14:32.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 04:14:33.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 04:14:33.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 04:14:33.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 04:14:33.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 04:14:33.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 04:14:33.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:14:34.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:14:34.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 04:14:34.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 04:14:34.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 04:14:34.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 04:14:34.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 04:14:35.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 04:14:35.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 04:14:35.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 04:14:35.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 04:14:35.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 04:14:35.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 04:14:35.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 04:14:35.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 04:14:35.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 04:14:36.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 04:14:36.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 04:14:36.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 04:14:36.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 04:14:36.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 04:14:36.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 04:14:36.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:14:36.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:14:36.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 04:14:36.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 04:14:36.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 04:14:36.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 04:14:37.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 04:14:37.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 04:14:37.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 04:14:38.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 04:14:38.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 04:14:38.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 04:14:38.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 04:14:38.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 04:14:38.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 04:14:39.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 04:14:39.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 04:14:39.838 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: event 04:14:39.838 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:14:39.838 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:14:40.843 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:14:40.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:14:40.843 [Lua] [Matchmaking] unregister rpcs 04:14:40.843 [Lua] Set lobby begin: 04:14:40.843 [Lua] Lobby data twitch_enabled = false 04:14:40.843 [Lua] Lobby data power_level = 0 04:14:40.843 [Lua] Lobby data unique_server_name = Visulth 04:14:40.843 [Lua] Lobby data host = 110000101e55044 04:14:40.843 [Lua] Lobby data game_mode = 6 04:14:40.843 [Lua] Lobby data is_private = false 04:14:40.843 [Lua] Lobby data level_key = elven_ruins 04:14:40.843 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:40.843 [Lua] Lobby data selected_level_key = elven_ruins 04:14:40.843 [Lua] Lobby data quick_game = false 04:14:40.844 [Lua] Lobby data mechanism = adventure 04:14:40.844 [Lua] Lobby data matchmaking = true 04:14:40.844 [Lua] Lobby data num_players = 4 04:14:40.844 [Lua] Lobby data country_code = CA 04:14:40.844 [Lua] Lobby data difficulty = hardest 04:14:40.844 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:40.844 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:40.844 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:40.844 [Lua] Lobby data player_slot_3 = 0:0 04:14:40.844 [Lua] Lobby data eac_authorized = true 04:14:40.844 [Lua] Set lobby end. 04:14:40.844 [Lua] [Managers] Destroying state managers... 04:14:40.845 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 04:14:40.845 [Lua] MUSIC MANAGER Stop_loading_screen_music 1292751 0 04:14:40.845 [Lua] [Gamestate] Enter StateIngame HOST 04:14:40.846 [Lua] <>level = elven_ruins<> 04:14:40.846 [Lua] Set lobby begin: 04:14:40.846 [Lua] Lobby data twitch_enabled = false 04:14:40.846 [Lua] Lobby data power_level = 0 04:14:40.846 [Lua] Lobby data unique_server_name = Visulth 04:14:40.846 [Lua] Lobby data host = 110000101e55044 04:14:40.846 [Lua] Lobby data game_mode = 6 04:14:40.846 [Lua] Lobby data is_private = false 04:14:40.846 [Lua] Lobby data level_key = elven_ruins 04:14:40.846 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:40.846 [Lua] Lobby data selected_level_key = elven_ruins 04:14:40.846 [Lua] Lobby data quick_game = false 04:14:40.846 [Lua] Lobby data mechanism = adventure 04:14:40.846 [Lua] Lobby data matchmaking = true 04:14:40.846 [Lua] Lobby data num_players = 4 04:14:40.846 [Lua] Lobby data country_code = CA 04:14:40.847 [Lua] Lobby data difficulty = hardest 04:14:40.847 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:40.847 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:40.847 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:40.847 [Lua] Lobby data player_slot_3 = 0:0 04:14:40.847 [Lua] Lobby data eac_authorized = true 04:14:40.847 [Lua] Set lobby end. 04:14:40.847 [Umbra] Init version: 3.4.15 :: 16 threads 04:14:40.847 [Lua] [StateIngame] Server ingame 04:14:40.852 [Lua] Set lobby begin: 04:14:40.852 [Lua] Lobby data twitch_enabled = false 04:14:40.852 [Lua] Lobby data power_level = 0 04:14:40.852 [Lua] Lobby data unique_server_name = Visulth 04:14:40.852 [Lua] Lobby data host = 110000101e55044 04:14:40.852 [Lua] Lobby data game_mode = 6 04:14:40.852 [Lua] Lobby data is_private = false 04:14:40.852 [Lua] Lobby data level_key = elven_ruins 04:14:40.852 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:40.852 [Lua] Lobby data selected_level_key = elven_ruins 04:14:40.852 [Lua] Lobby data quick_game = false 04:14:40.852 [Lua] Lobby data mechanism = adventure 04:14:40.853 [Lua] Lobby data matchmaking = true 04:14:40.853 [Lua] Lobby data num_players = 4 04:14:40.853 [Lua] Lobby data country_code = CA 04:14:40.853 [Lua] Lobby data difficulty = hardest 04:14:40.853 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:40.853 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:40.853 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:40.853 [Lua] Lobby data player_slot_3 = 0:0 04:14:40.853 [Lua] Lobby data eac_authorized = true 04:14:40.853 [Lua] Set lobby end. 04:14:40.853 [Lua] [Matchmaking] register rpcs 04:14:40.853 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:14:40.853 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 04:14:40.853 [Lua] [GameNetworkManager] self.is_server = true 04:14:40.853 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 04:14:40.853 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:14:40.853 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:14:40.853 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:14:40.853 [Network] Setting artificial MTU limit to 65536 04:14:40.867 [Lua] Switching ConflictSettings: to: default 04:14:40.867 [Lua] pacing=default 04:14:40.867 [Lua] roaming=nil 04:14:40.867 [Lua] specials=default 04:14:40.867 [Lua] debug_color=maroon 04:14:40.867 [Lua] pack_spawning=default 04:14:40.867 [Lua] contained_breeds=nil 04:14:40.867 [Lua] disabled=false 04:14:40.867 [Lua] boss=default 04:14:40.867 [Lua] horde=default 04:14:40.867 [Lua] name=default 04:14:40.867 [Lua] intensity=default 04:14:40.867 [Lua] --- 04:14:40.867 [Lua] [LevelAnalysis] set_random_seed( 8096969) 04:14:40.882 [Lua] [AIInterestPointSystem] Level Seed: 8096969 04:14:40.882 [Lua] 04:14:40.882 [Lua] [entity_system_bag] = table 04:14:40.882 [Lua] [entity_system_bag] = metatable 04:14:40.882 [Lua] [startup_data] = table 04:14:40.882 [Lua] [entity_manager] = table 04:14:40.882 [Lua] [entity_manager] = metatable 04:14:40.882 [Lua] [unit_spawner] = table 04:14:40.882 [Lua] [unit_spawner] = metatable 04:14:40.882 [Lua] [unit_storage] = table 04:14:40.882 [Lua] [unit_storage] = metatable 04:14:40.882 [Lua] [dice_keeper] = table 04:14:40.882 [Lua] [dice_keeper] = metatable 04:14:40.882 [Lua] [is_server] = true (boolean) 04:14:40.882 [Lua] [world] = [World] 04:14:40.882 [Lua] [system_api] = table 04:14:40.882 [Lua] [entity_system] = table 04:14:40.882 [Lua] [entity_system] = metatable 04:14:40.882 [Lua] [network_lobby] = table 04:14:40.882 [Lua] [network_lobby] = metatable 04:14:40.882 [Lua] [profile_synchronizer] = table 04:14:40.882 [Lua] [profile_synchronizer] = metatable 04:14:40.882 [Lua] [level_transition_handler] = table 04:14:40.882 [Lua] [level_transition_handler] = metatable 04:14:40.882 [Lua] [num_local_human_players] = 1 (number) 04:14:40.882 [Lua] [statistics_db] = table 04:14:40.882 [Lua] [statistics_db] = metatable 04:14:40.882 [Lua] [network_server] = table 04:14:40.882 [Lua] [network_server] = metatable 04:14:40.882 [Lua] [input_manager] = table 04:14:40.882 [Lua] [input_manager] = metatable 04:14:40.882 [Lua] [network_clock] = table 04:14:40.882 [Lua] [network_clock] = metatable 04:14:40.882 [Lua] [network_transmit] = table 04:14:40.882 [Lua] [network_transmit] = metatable 04:14:40.882 [Lua] [free_flight_manager] = table 04:14:40.882 [Lua] [free_flight_manager] = metatable 04:14:40.882 [Lua] [network_manager] = table 04:14:40.882 [Lua] [network_manager] = metatable 04:14:40.882 [Lua] [network_event_delegate] = table 04:14:40.882 [Lua] [network_event_delegate] = metatable 04:14:40.882 [Lua] 04:14:40.883 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:14:40.883 [Lua] ignoring extension VersusInteractObjectiveExtension 04:14:40.883 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:14:40.883 [Lua] ignoring extension VersusSocketObjectiveExtension 04:14:40.883 [Lua] ignoring extension VersusTargetObjectiveExtension 04:14:40.888 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:14:40.915 [Lua] [AchievementManager] Achievements using the steam platform 04:14:40.915 [Lua] [StateIngame] Level seed: 8096969 04:14:40.915 [World] Spawning level. 04:14:41.501 [Lua] [LevelAnalysis] set_random_seed( 8096969) 04:14:41.525 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:14:41.525 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:14:41.525 [Lua] [IngameUI] init 04:14:41.540 [SteamVoipClient] select_out(110000101e55044, off) 04:14:41.540 [SteamVoipClient] select_out(110000105bd392b, off) 04:14:41.540 [SteamVoipClient] select_out(1100001066dfbc4, off) 04:14:41.545 [Lua] cb_razer_chroma_setup 04:14:41.616 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 04:14:41.616 [Lua] Set lobby begin: 04:14:41.616 [Lua] Lobby data twitch_enabled = false 04:14:41.616 [Lua] Lobby data power_level = 835 04:14:41.616 [Lua] Lobby data unique_server_name = Visulth 04:14:41.616 [Lua] Lobby data host = 110000101e55044 04:14:41.616 [Lua] Lobby data game_mode = 6 04:14:41.616 [Lua] Lobby data is_private = false 04:14:41.616 [Lua] Lobby data level_key = elven_ruins 04:14:41.616 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:41.616 [Lua] Lobby data selected_level_key = elven_ruins 04:14:41.616 [Lua] Lobby data quick_game = false 04:14:41.616 [Lua] Lobby data mechanism = adventure 04:14:41.617 [Lua] Lobby data matchmaking = true 04:14:41.617 [Lua] Lobby data num_players = 4 04:14:41.617 [Lua] Lobby data country_code = CA 04:14:41.617 [Lua] Lobby data difficulty = hardest 04:14:41.617 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:41.617 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:41.617 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:41.617 [Lua] Lobby data player_slot_3 = 0:0 04:14:41.617 [Lua] Lobby data eac_authorized = true 04:14:41.617 [Lua] Set lobby end. 04:14:41.617 [Lua] CurrentConflictSettings default 04:14:41.617 [Lua] [ConflictDirector] conflict_director is ai_ready 04:14:41.625 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:14:41.625 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:14:41.647 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:14:41.647 [Lua] Forming navigation groups in one frame 04:14:41.647 [Lua] Forming navigation groups 04:14:41.659 [Lua] NavigationGroupManager -> calulation time A: 0.01299999999901047 04:14:42.134 [Lua] NavigationGroupManager -> calulation time B: 0.4750000000003638 04:14:42.134 [Lua] number of nav groups: 463 04:14:42.142 [Lua] number of refined nav groups : 268 04:14:42.149 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999214197 04:14:42.149 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.772062472999096 Normalized coefficient: 1.3379133891044888 04:14:42.156 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.182130028307437 Normalized coefficient: 1.4084973041924069 04:14:42.166 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.109323385357863 Normalized coefficient: 1.1162831533328352 04:14:42.171 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 5 04:14:42.186 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 04:14:42.186 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 04:14:42.191 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins 04:14:42.191 [Lua] [LevelAnalysis] This level has a total main-path length of 1149.385 meters. 04:14:42.191 [Lua] [LevelAnalysis] grouping spawners for event_patrol 04:14:42.191 [Lua] [LevelAnalysis] 04:14:42.191 [Lua] [LevelAnalysis] grouping spawners for event_boss 04:14:42.191 [Lua] [LevelAnalysis] 04:14:42.191 [Lua] [LevelAnalysis] Terror events added: 04:14:42.191 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 04:14:42.191 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 04:14:42.191 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 04:14:42.191 [Lua] ----> using boss gizmo! 04:14:42.191 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -254.3 start-travel-dist: 264.3, end-travel-dist: 363.8 spawn_distance 0.0 04:14:42.191 [Lua] Adding main path event: Vector3Box(-81.104, -113.461, 13.6878) boss_event_minotaur 45 table: 0000000087136330 04:14:42.191 [Lua] NORMAL PATROL MAIN PATH 1056.38134765625 04:14:42.191 [Lua] [waypoints] = table 04:14:42.191 [Lua] [astar_points] = table 04:14:42.191 [Lua] [travel_dist] = 1056.3813514113426 (number) 04:14:42.191 [Lua] [one_directional] = true (boolean) 04:14:42.191 [Lua] [id] = boss21 (string) 04:14:42.191 [Lua] ----> using boss spline path! 04:14:42.191 [Lua] Adding main path event: Vector3Box(265.96, 289.397, 30.051) boss_event_skaven_spline_patrol 45 table: 00000000871365E0 04:14:42.192 [Lua] [LevelAnalysis] num_event_places_f: 0.73292326482137049 , num_event_places: 0 , trailing_event_fraction: 0.73292326482137049 , num_events: 0 04:14:42.192 [Lua] [LevelAnalysis] Level path distance: 1149.3848972320557 04:14:42.192 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:14:42.198 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 04:14:42.208 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 04:14:42.208 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:14:42.208 [Save] Loading `ut_tweaks_presets` 04:14:42.208 warning: [Save] Missing filename `ut_tweaks_presets` 04:14:42.270 [Lua] MUSIC: explore -> lost 04:14:42.942 [Lua] Set lobby begin: 04:14:42.942 [Lua] Lobby data twitch_enabled = false 04:14:42.942 [Lua] Lobby data power_level = 835 04:14:42.942 [Lua] Lobby data unique_server_name = Visulth 04:14:42.942 [Lua] Lobby data host = 110000101e55044 04:14:42.942 [Lua] Lobby data game_mode = 6 04:14:42.942 [Lua] Lobby data is_private = false 04:14:42.942 [Lua] Lobby data level_key = elven_ruins 04:14:42.942 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:42.942 [Lua] Lobby data selected_level_key = elven_ruins 04:14:42.942 [Lua] Lobby data quick_game = false 04:14:42.942 [Lua] Lobby data mechanism = adventure 04:14:42.942 [Lua] Lobby data matchmaking = true 04:14:42.942 [Lua] Lobby data num_players = 4 04:14:42.942 [Lua] Lobby data country_code = CA 04:14:42.942 [Lua] Lobby data difficulty = hardest 04:14:42.942 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:42.943 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:42.943 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:42.943 [Lua] Lobby data player_slot_3 = 0:0 04:14:42.943 [Lua] Lobby data eac_authorized = true 04:14:42.943 [Lua] Set lobby end. 04:14:42.943 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing 04:14:42.943 [Lua] Breedfreezer (server) starting a hot join sync 04:14:42.943 [Lua] packing 0 units of breed chaos_marauder 04:14:42.943 [Lua] packing 0 units of breed skaven_clan_rat 04:14:42.943 [Lua] packing 0 units of breed skaven_storm_vermin 04:14:42.943 [Lua] packing 0 units of breed skaven_slave 04:14:42.943 [Lua] packing 0 units of breed chaos_fanatic 04:14:42.943 [Lua] packing 0 units of breed beastmen_ungor_archer 04:14:42.943 [Lua] packing 0 units of breed chaos_raider 04:14:42.943 [Lua] packing 0 units of breed chaos_warrior 04:14:42.943 [Lua] packing 0 units of breed chaos_berzerker 04:14:42.943 [Lua] packing 0 units of breed beastmen_bestigor 04:14:42.943 [Lua] packing 0 units of breed beastmen_ungor 04:14:42.943 [Lua] packing 0 units of breed skaven_plague_monk 04:14:42.943 [Lua] packing 0 units of breed beastmen_gor 04:14:42.943 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:14:42.943 [Lua] 04:14:42.943 [Lua] [1] = 1 (number) 04:14:42.943 [Lua] [2] = 0 (number) 04:14:42.943 [Lua] [3] = 1 (number) 04:14:42.943 [Lua] [4] = 0 (number) 04:14:42.943 [Lua] [5] = 1 (number) 04:14:42.943 [Lua] [6] = 0 (number) 04:14:42.943 [Lua] [7] = 1 (number) 04:14:42.943 [Lua] [8] = 0 (number) 04:14:42.943 [Lua] [9] = 1 (number) 04:14:42.943 [Lua] [10] = 0 (number) 04:14:42.943 [Lua] [11] = 1 (number) 04:14:42.943 [Lua] [12] = 0 (number) 04:14:42.943 [Lua] [13] = 1 (number) 04:14:42.943 [Lua] [14] = 0 (number) 04:14:42.943 [Lua] [15] = 1 (number) 04:14:42.943 [Lua] [16] = 0 (number) 04:14:42.943 [Lua] [17] = 1 (number) 04:14:42.943 [Lua] [18] = 0 (number) 04:14:42.943 [Lua] [19] = 1 (number) 04:14:42.943 [Lua] [20] = 0 (number) 04:14:42.943 [Lua] [21] = 1 (number) 04:14:42.943 [Lua] [22] = 0 (number) 04:14:42.943 [Lua] [23] = 1 (number) 04:14:42.943 [Lua] [24] = 0 (number) 04:14:42.943 [Lua] [25] = 1 (number) 04:14:42.943 [Lua] [26] = 0 (number) 04:14:42.943 [Lua] 04:14:42.943 [Lua] 04:14:42.943 [Lua] 04:14:42.945 [Lua] Set lobby begin: 04:14:42.945 [Lua] Lobby data twitch_enabled = false 04:14:42.945 [Lua] Lobby data power_level = 835 04:14:42.945 [Lua] Lobby data unique_server_name = Visulth 04:14:42.945 [Lua] Lobby data host = 110000101e55044 04:14:42.945 [Lua] Lobby data game_mode = 6 04:14:42.945 [Lua] Lobby data is_private = false 04:14:42.945 [Lua] Lobby data level_key = elven_ruins 04:14:42.945 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:42.945 [Lua] Lobby data selected_level_key = elven_ruins 04:14:42.945 [Lua] Lobby data quick_game = false 04:14:42.945 [Lua] Lobby data mechanism = adventure 04:14:42.945 [Lua] Lobby data matchmaking = true 04:14:42.945 [Lua] Lobby data num_players = 4 04:14:42.945 [Lua] Lobby data country_code = CA 04:14:42.946 [Lua] Lobby data difficulty = hardest 04:14:42.946 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:42.946 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:42.946 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:42.946 [Lua] Lobby data player_slot_3 = 0:0 04:14:42.946 [Lua] Lobby data eac_authorized = true 04:14:42.946 [Lua] Set lobby end. 04:14:42.946 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing 04:14:42.946 [Lua] Breedfreezer (server) starting a hot join sync 04:14:42.946 [Lua] packing 0 units of breed chaos_marauder 04:14:42.946 [Lua] packing 0 units of breed skaven_clan_rat 04:14:42.946 [Lua] packing 0 units of breed skaven_storm_vermin 04:14:42.946 [Lua] packing 0 units of breed skaven_slave 04:14:42.946 [Lua] packing 0 units of breed chaos_fanatic 04:14:42.946 [Lua] packing 0 units of breed beastmen_ungor_archer 04:14:42.946 [Lua] packing 0 units of breed chaos_raider 04:14:42.946 [Lua] packing 0 units of breed chaos_warrior 04:14:42.946 [Lua] packing 0 units of breed chaos_berzerker 04:14:42.946 [Lua] packing 0 units of breed beastmen_bestigor 04:14:42.946 [Lua] packing 0 units of breed beastmen_ungor 04:14:42.946 [Lua] packing 0 units of breed skaven_plague_monk 04:14:42.946 [Lua] packing 0 units of breed beastmen_gor 04:14:42.946 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:14:42.946 [Lua] 04:14:42.946 [Lua] [1] = 1 (number) 04:14:42.946 [Lua] [2] = 0 (number) 04:14:42.946 [Lua] [3] = 1 (number) 04:14:42.946 [Lua] [4] = 0 (number) 04:14:42.946 [Lua] [5] = 1 (number) 04:14:42.946 [Lua] [6] = 0 (number) 04:14:42.946 [Lua] [7] = 1 (number) 04:14:42.946 [Lua] [8] = 0 (number) 04:14:42.946 [Lua] [9] = 1 (number) 04:14:42.946 [Lua] [10] = 0 (number) 04:14:42.946 [Lua] [11] = 1 (number) 04:14:42.946 [Lua] [12] = 0 (number) 04:14:42.946 [Lua] [13] = 1 (number) 04:14:42.946 [Lua] [14] = 0 (number) 04:14:42.946 [Lua] [15] = 1 (number) 04:14:42.946 [Lua] [16] = 0 (number) 04:14:42.946 [Lua] [17] = 1 (number) 04:14:42.946 [Lua] [18] = 0 (number) 04:14:42.946 [Lua] [19] = 1 (number) 04:14:42.946 [Lua] [20] = 0 (number) 04:14:42.946 [Lua] [21] = 1 (number) 04:14:42.946 [Lua] [22] = 0 (number) 04:14:42.946 [Lua] [23] = 1 (number) 04:14:42.946 [Lua] [24] = 0 (number) 04:14:42.946 [Lua] [25] = 1 (number) 04:14:42.946 [Lua] [26] = 0 (number) 04:14:42.946 [Lua] 04:14:42.946 [Lua] 04:14:42.946 [Lua] 04:14:42.948 [Lua] Set lobby begin: 04:14:42.948 [Lua] Lobby data twitch_enabled = false 04:14:42.948 [Lua] Lobby data power_level = 835 04:14:42.948 [Lua] Lobby data unique_server_name = Visulth 04:14:42.948 [Lua] Lobby data host = 110000101e55044 04:14:42.948 [Lua] Lobby data game_mode = 6 04:14:42.948 [Lua] Lobby data is_private = false 04:14:42.948 [Lua] Lobby data level_key = elven_ruins 04:14:42.948 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:42.948 [Lua] Lobby data selected_level_key = elven_ruins 04:14:42.948 [Lua] Lobby data quick_game = false 04:14:42.948 [Lua] Lobby data mechanism = adventure 04:14:42.948 [Lua] Lobby data matchmaking = true 04:14:42.948 [Lua] Lobby data num_players = 4 04:14:42.948 [Lua] Lobby data country_code = CA 04:14:42.948 [Lua] Lobby data difficulty = hardest 04:14:42.948 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:42.948 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:42.948 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:42.948 [Lua] Lobby data player_slot_3 = 0:0 04:14:42.949 [Lua] Lobby data eac_authorized = true 04:14:42.949 [Lua] Set lobby end. 04:14:42.949 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing 04:14:42.949 [Lua] Breedfreezer (server) starting a hot join sync 04:14:42.949 [Lua] packing 0 units of breed chaos_marauder 04:14:42.949 [Lua] packing 0 units of breed skaven_clan_rat 04:14:42.949 [Lua] packing 0 units of breed skaven_storm_vermin 04:14:42.949 [Lua] packing 0 units of breed skaven_slave 04:14:42.949 [Lua] packing 0 units of breed chaos_fanatic 04:14:42.949 [Lua] packing 0 units of breed beastmen_ungor_archer 04:14:42.949 [Lua] packing 0 units of breed chaos_raider 04:14:42.949 [Lua] packing 0 units of breed chaos_warrior 04:14:42.949 [Lua] packing 0 units of breed chaos_berzerker 04:14:42.949 [Lua] packing 0 units of breed beastmen_bestigor 04:14:42.949 [Lua] packing 0 units of breed beastmen_ungor 04:14:42.949 [Lua] packing 0 units of breed skaven_plague_monk 04:14:42.949 [Lua] packing 0 units of breed beastmen_gor 04:14:42.949 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:14:42.949 [Lua] 04:14:42.949 [Lua] [1] = 1 (number) 04:14:42.949 [Lua] [2] = 0 (number) 04:14:42.949 [Lua] [3] = 1 (number) 04:14:42.949 [Lua] [4] = 0 (number) 04:14:42.949 [Lua] [5] = 1 (number) 04:14:42.949 [Lua] [6] = 0 (number) 04:14:42.949 [Lua] [7] = 1 (number) 04:14:42.949 [Lua] [8] = 0 (number) 04:14:42.949 [Lua] [9] = 1 (number) 04:14:42.949 [Lua] [10] = 0 (number) 04:14:42.949 [Lua] [11] = 1 (number) 04:14:42.949 [Lua] [12] = 0 (number) 04:14:42.949 [Lua] [13] = 1 (number) 04:14:42.949 [Lua] [14] = 0 (number) 04:14:42.949 [Lua] [15] = 1 (number) 04:14:42.949 [Lua] [16] = 0 (number) 04:14:42.949 [Lua] [17] = 1 (number) 04:14:42.949 [Lua] [18] = 0 (number) 04:14:42.949 [Lua] [19] = 1 (number) 04:14:42.949 [Lua] [20] = 0 (number) 04:14:42.949 [Lua] [21] = 1 (number) 04:14:42.949 [Lua] [22] = 0 (number) 04:14:42.949 [Lua] [23] = 1 (number) 04:14:42.949 [Lua] [24] = 0 (number) 04:14:42.949 [Lua] [25] = 1 (number) 04:14:42.949 [Lua] [26] = 0 (number) 04:14:42.949 [Lua] 04:14:42.949 [Lua] 04:14:42.949 [Lua] 04:14:42.949 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 04:14:42.949 [Lua] RemotePlayer:create_game_object( ) 60 04:14:42.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 04:14:42.961 [Lua] RemotePlayer:create_game_object( ) 61 04:14:42.973 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 04:14:42.973 [Lua] RemotePlayer:create_game_object( ) 62 04:14:42.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4 04:14:42.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4 04:14:42.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b 04:14:42.991 [Lua] MUSIC: lost -> explore 04:14:43.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:14:43.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:14:43.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 04:14:43.062 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 04:14:43.062 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:14:43.062 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 04:14:43.072 [Lua] Switching ConflictSettings: to: skaven_beastmen 04:14:43.072 [Lua] pacing=default 04:14:43.072 [Lua] locked_func_name=beastmen 04:14:43.072 [Lua] roaming=nil 04:14:43.072 [Lua] specials=skaven_beastmen 04:14:43.072 [Lua] debug_color=orange 04:14:43.072 [Lua] pack_spawning=skaven_beastmen 04:14:43.072 [Lua] contained_breeds=nil 04:14:43.072 [Lua] disabled=false 04:14:43.072 [Lua] boss=skaven_beastmen 04:14:43.072 [Lua] horde=beastmen 04:14:43.072 [Lua] name=skaven_beastmen 04:14:43.072 [Lua] intensity=default 04:14:43.072 [Lua] --- 04:14:43.074 [Lua] Spawning torch at [Unit '#ID[fce42f915cd697bd]'] at position Vector3(-128.791, -271.044, 64.4894) 04:14:43.430 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list. 04:14:43.430 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:14:43.430 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1 04:14:43.430 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:14:43.432 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 04:14:43.432 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:14:43.433 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:14:43.433 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1 04:14:43.434 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:14:43.435 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 04:14:43.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:14:43.436 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 04:14:43.438 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 04:14:43.439 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:14:43.721 [Lua] StateInGameRunning:_game_actually_starts() 04:14:43.721 [Lua] ################################################################################################################# 04:14:43.721 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:14:43.721 [Lua] ################################################################################################################# 04:14:43.721 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 144 04:14:43.722 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 04:14:43.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 144 04:14:44.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 04:14:44.131 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 04:14:44.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 144 04:14:44.141 [Lua] Commit load time data 04:14:44.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x13ba1c, position: 0 04:14:47.625 [Lua] Set lobby begin: 04:14:47.625 [Lua] Lobby data twitch_enabled = false 04:14:47.625 [Lua] Lobby data power_level = 812 04:14:47.625 [Lua] Lobby data unique_server_name = Visulth 04:14:47.625 [Lua] Lobby data host = 110000101e55044 04:14:47.625 [Lua] Lobby data game_mode = 6 04:14:47.625 [Lua] Lobby data is_private = false 04:14:47.625 [Lua] Lobby data level_key = elven_ruins 04:14:47.625 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1 04:14:47.626 [Lua] Lobby data selected_level_key = elven_ruins 04:14:47.626 [Lua] Lobby data quick_game = false 04:14:47.626 [Lua] Lobby data mechanism = adventure 04:14:47.626 [Lua] Lobby data matchmaking = true 04:14:47.626 [Lua] Lobby data num_players = 4 04:14:47.626 [Lua] Lobby data country_code = CA 04:14:47.626 [Lua] Lobby data difficulty = hardest 04:14:47.626 [Lua] Lobby data player_slot_5 = 110000101e55044:1 04:14:47.626 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 04:14:47.626 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1 04:14:47.626 [Lua] Lobby data player_slot_3 = 0:0 04:14:47.626 [Lua] Lobby data eac_authorized = true 04:14:47.626 [Lua] Set lobby end. 04:14:57.454 [Flow] LUA_WIELD_TORCH 04:15:17.383 [Lua] Players are leaving the safe zone 04:15:37.504 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:37.897 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:15:41.231 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:15:41.247 [Lua] Spline already found! 04:15:41.416 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:15:41.431 [Lua] Spline already found! 04:15:41.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x13ba1c, position: 2728156 04:15:43.447 [Flow] LUA_WIELD_TORCH 04:15:59.151 [Lua] Time for new HOOORDE! multi_first_wave 04:15:59.151 [Lua] horde requested: ambush 04:15:59.151 [Lua] setting up ambush-horde 04:15:59.151 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:15:59.152 [Lua] -> spawning: 20 04:15:59.152 [Lua] horde crated with id 3 of type ambush 04:15:59.152 [Lua] ambush horde has started 04:15:59.161 [Lua] MUSIC: explore -> pre_ambush 04:16:01.337 [Lua] MUSIC: pre_ambush -> horde 04:16:08.403 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:16:08.403 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:16:08.403 [Lua] horde requested: ambush 04:16:08.403 [Lua] setting up ambush-horde 04:16:08.403 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:16:08.404 [Lua] -> spawning: 19 04:16:08.404 [Lua] horde crated with id 4 of type ambush 04:16:08.404 [Lua] ambush horde has started 04:16:11.181 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:16:11.182 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 04:16:13.333 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:16:13.360 [Lua] Spline already found! 04:16:16.578 [Lua] HORDE: last wave, reset to standard horde delay 04:16:16.578 [Lua] Time for new HOOORDE! multi_last_wave 04:16:16.578 [Lua] horde requested: ambush 04:16:16.578 [Lua] setting up ambush-horde 04:16:16.578 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:16:16.578 [Lua] -> spawning: 19 04:16:16.578 [Lua] horde crated with id 6 of type ambush 04:16:16.578 [Lua] ambush horde has started 04:16:18.806 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 04:16:28.615 [Lua] Horde killed: ? 04:16:31.873 [Lua] MUSIC: horde -> explore 04:16:34.607 [Lua] Horde killed: ? 04:16:48.906 [Lua] Coordinated attack! 04:16:52.083 [Lua] Horde killed: ? 04:16:54.469 [Flow] LUA_WIELD_TORCH 04:17:02.696 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:17:03.331 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:17:03.347 [Lua] Spline already found! 04:17:03.538 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:17:03.557 [Lua] Spline already found! 04:17:04.238 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:17:04.238 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 209 will change to a manual source. 04:17:11.502 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:11.757 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:11.838 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:17:12.107 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:12.277 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:17:12.463 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:17:14.076 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:14.567 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:17:16.788 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:16.883 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:17.260 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:17:17.260 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:17:17.489 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:17.562 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:17.926 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:17:18.092 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:17:18.127 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:18.257 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:18.603 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:17:18.817 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:17:18.961 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:19.515 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:17:19.777 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:20.289 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:17:27.496 [Flow] LUA_WIELD_TORCH 04:17:42.138 [Lua] Switching ConflictSettings: to: beastmen 04:17:42.138 [Lua] pacing=beastmen 04:17:42.138 [Lua] locked_func_name=beastmen 04:17:42.138 [Lua] roaming=nil 04:17:42.138 [Lua] specials=beastmen 04:17:42.138 [Lua] debug_color=purple 04:17:42.138 [Lua] pack_spawning=beastmen 04:17:42.138 [Lua] contained_breeds=nil 04:17:42.138 [Lua] disabled=false 04:17:42.138 [Lua] boss=beastmen 04:17:42.138 [Lua] horde=beastmen 04:17:42.138 [Lua] name=beastmen 04:17:42.138 [Lua] intensity=default 04:17:42.138 [Lua] --- 04:17:44.329 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:17:44.354 [Lua] Spline already found! 04:17:51.921 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:17:58.017 [Lua] Time for new HOOORDE! multi_first_wave 04:17:58.017 [Lua] horde requested: vector 04:17:58.017 [Lua] setting up vector-horde 04:17:58.017 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:17:58.017 [Lua] --> horde wants to spawn ahead of players (0.22947286969172/0.67 04:17:58.017 [Lua] --> can't find spawners in this direction, switching to behind 04:17:58.017 [Lua] -> spawning: 18 04:17:58.017 [Lua] horde crated with id 10 of type vector 04:17:58.017 [Lua] vector horde has started 04:17:58.024 [Lua] MUSIC: explore -> pre_horde 04:18:05.133 [Lua] fence jumping 04:18:05.154 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:18:05.154 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:18:05.154 [Lua] horde requested: vector 04:18:05.154 [Lua] setting up vector-horde 04:18:05.154 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:18:05.154 [Lua] --> horde wants to spawn ahead of players (0.49282858791979/0.67 04:18:05.154 [Lua] -> spawning: 19 04:18:05.154 [Lua] horde crated with id 11 of type vector 04:18:05.154 [Lua] vector horde has started 04:18:05.713 [Lua] simple los failed 04:18:13.582 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:13.998 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:18:14.186 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:14.246 [Lua] HORDE: last wave, reset to standard horde delay 04:18:14.246 [Lua] Time for new HOOORDE! multi_last_wave 04:18:14.246 [Lua] horde requested: vector 04:18:14.246 [Lua] setting up vector-horde 04:18:14.246 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:18:14.246 [Lua] --> horde wants to spawn ahead of players (0.18252793120213/0.67 04:18:14.246 [Lua] -> spawning: 17 04:18:14.246 [Lua] horde crated with id 12 of type vector 04:18:14.246 [Lua] vector horde has started 04:18:14.645 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:18:20.338 [Lua] MUSIC: pre_horde -> horde 04:18:34.063 [Lua] Horde killed: ? 04:18:44.544 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:44.999 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:18:45.204 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:45.670 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:18:45.883 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:46.110 [Lua] Destroying unit since outside mesh or world 04:18:46.313 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:18:46.549 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:46.876 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:18:50.821 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:18:50.822 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 04:18:52.673 [Lua] MUSIC: horde -> explore 04:18:56.256 [Lua] Horde killed: ? 04:19:01.668 [Lua] Horde killed: ? 04:19:02.212 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:02.695 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:19:02.889 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:02.937 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:03.362 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:19:03.382 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:19:03.568 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:03.568 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:03.993 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:19:04.034 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:19:04.215 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:04.758 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:19:06.107 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:06.593 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:19:06.781 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:07.231 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:19:14.114 [Flow] LUA_WIELD_TORCH 04:19:20.621 [Lua] main path terror event triggered: boss_event_minotaur 04:19:20.621 [Lua] TerrorEventMixer.start_event: boss_event_minotaur 04:19:20.655 [Flow] Boss DoorStormfiend 04:19:30.808 [Lua] ready to jump failed 04:19:36.140 [Lua] ready to jump failed 04:19:38.813 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1325039 0 04:19:49.991 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1325721 0 04:19:53.900 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 04:19:54.816 [Flow] LUA_WIELD_TORCH 04:19:58.459 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:58.663 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:58.731 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:58.876 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:19:58.947 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:59.055 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:19:59.074 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:19:59.188 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:59.291 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:19:59.364 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:59.600 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:19:59.825 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:20:03.368 [Lua] Coordinated attack! 04:20:12.041 [Flow] LUA_WIELD_TORCH 04:20:29.962 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:20:29.981 [Lua] Spline already found! 04:20:31.037 [Lua] ready to jump failed 04:20:32.049 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1327831 0 04:20:32.971 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:33.383 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:20:33.612 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:34.050 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:20:36.883 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:37.524 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:37.526 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1328137 0 04:20:37.715 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:20:38.591 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:20:42.007 [Lua] Time for new HOOORDE! multi_first_wave 04:20:42.007 [Lua] horde requested: vector_blob 04:20:42.007 [Lua] wants to spawn ahead within distance: 60 04:20:42.007 [Lua] horde crated with id 15 of type vector_blob 04:20:42.007 [Lua] managed to spawn 22/22 horde enemies 04:20:42.007 [Lua] vector blob horde has started 04:20:42.015 [Lua] MUSIC: explore -> pre_horde 04:20:42.720 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:43.069 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:20:43.441 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:43.850 [Lua] Coordinated attack! 04:20:43.922 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:20:50.349 [Flow] LUA_WIELD_TORCH 04:20:51.157 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:20:51.157 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:20:51.157 [Lua] horde requested: vector_blob 04:20:51.157 [Lua] wants to spawn ahead within distance: 60 04:20:51.157 [Lua] horde crated with id 16 of type vector_blob 04:20:51.157 [Lua] managed to spawn 22/22 horde enemies 04:20:51.157 [Lua] vector blob horde has started 04:20:53.662 [Lua] MUSIC: pre_horde -> horde 04:20:53.875 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:20:53.875 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:20:53.906 [Lua] Spline already found! 04:20:53.909 [Lua] Spline already found! 04:20:59.324 [Lua] HORDE: last wave, reset to standard horde delay 04:20:59.324 [Lua] Time for new HOOORDE! multi_last_wave 04:20:59.324 [Lua] horde requested: vector_blob 04:20:59.324 [Lua] wants to spawn ahead within distance: 60 04:20:59.324 [Lua] horde crated with id 19 of type vector_blob 04:20:59.325 [Lua] managed to spawn 23/23 horde enemies 04:20:59.325 [Lua] vector blob horde has started 04:21:00.616 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:21:00.639 [Lua] Spline already found! 04:21:02.604 [Lua] Horde killed: ? 04:21:14.052 [Flow] LUA_WIELD_TORCH 04:21:15.910 [Lua] simple los failed 04:21:16.100 [Lua] MUSIC: horde -> explore 04:21:18.039 [Flow] LUA_WIELD_TORCH 04:21:18.773 [Lua] Horde killed: ? 04:21:21.333 [Flow] LUA_WIELD_TORCH 04:21:22.511 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1339000 0 04:21:25.248 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1339350 0 04:21:30.321 [Lua] ready to jump failed 04:21:30.528 [Lua] Horde killed: ? 04:21:32.786 [Flow] LUA_WIELD_TORCH 04:21:37.289 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:37.291 [Lua] Coordinated attack! 04:21:37.702 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:21:51.135 [Flow] LUA_WIELD_TORCH 04:21:57.386 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:57.741 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:21:57.847 [Flow] LUA_WIELD_TORCH 04:21:58.135 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:58.612 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:22:00.500 [Flow] LUA_WIELD_TORCH 04:22:01.357 [Lua] ready to jump failed 04:22:03.383 [Flow] LUA_WIELD_TORCH 04:22:04.305 [Lua] ready to jump failed 04:22:11.020 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:11.533 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:22:11.755 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:12.227 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:22:14.058 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:14.528 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:22:14.795 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1344062 0 04:22:16.783 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1344166 0 04:22:21.463 [Flow] LUA_WIELD_TORCH 04:22:23.736 [Lua] Coordinated attack! 04:22:28.572 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 04:22:31.988 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art 04:22:32.217 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 04:22:35.157 [Lua] [ChatManager][1]System: Jai picked up a piece of Ravaged Art 04:22:50.472 [Lua] Switching ConflictSettings: to: skaven 04:22:50.472 [Lua] pacing=default 04:22:50.472 [Lua] roaming=nil 04:22:50.472 [Lua] specials=skaven 04:22:50.472 [Lua] debug_color=orange 04:22:50.472 [Lua] pack_spawning=skaven 04:22:50.472 [Lua] contained_breeds=nil 04:22:50.472 [Lua] disabled=false 04:22:50.472 [Lua] boss=skaven 04:22:50.472 [Lua] horde=default 04:22:50.472 [Lua] name=skaven 04:22:50.472 [Lua] intensity=default 04:22:50.472 [Lua] --- 04:22:50.779 [Lua] Switching ConflictSettings: to: beastmen 04:22:50.779 [Lua] pacing=beastmen 04:22:50.779 [Lua] locked_func_name=beastmen 04:22:50.779 [Lua] roaming=nil 04:22:50.779 [Lua] specials=beastmen 04:22:50.779 [Lua] debug_color=purple 04:22:50.779 [Lua] pack_spawning=beastmen 04:22:50.779 [Lua] contained_breeds=nil 04:22:50.779 [Lua] disabled=false 04:22:50.779 [Lua] boss=beastmen 04:22:50.779 [Lua] horde=beastmen 04:22:50.779 [Lua] name=beastmen 04:22:50.779 [Lua] intensity=default 04:22:50.779 [Lua] --- 04:22:51.020 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1345620 0 04:22:53.498 [Lua] Switching ConflictSettings: to: skaven 04:22:53.498 [Lua] pacing=default 04:22:53.498 [Lua] roaming=nil 04:22:53.498 [Lua] specials=skaven 04:22:53.498 [Lua] debug_color=orange 04:22:53.498 [Lua] pack_spawning=skaven 04:22:53.498 [Lua] contained_breeds=nil 04:22:53.498 [Lua] disabled=false 04:22:53.498 [Lua] boss=skaven 04:22:53.498 [Lua] horde=default 04:22:53.498 [Lua] name=skaven 04:22:53.498 [Lua] intensity=default 04:22:53.498 [Lua] --- 04:22:54.775 [Flow] LUA_WIELD_TORCH 04:22:55.583 [Lua] Switching ConflictSettings: to: beastmen 04:22:55.583 [Lua] pacing=beastmen 04:22:55.583 [Lua] locked_func_name=beastmen 04:22:55.583 [Lua] roaming=nil 04:22:55.583 [Lua] specials=beastmen 04:22:55.583 [Lua] debug_color=purple 04:22:55.583 [Lua] pack_spawning=beastmen 04:22:55.583 [Lua] contained_breeds=nil 04:22:55.583 [Lua] disabled=false 04:22:55.583 [Lua] boss=beastmen 04:22:55.583 [Lua] horde=beastmen 04:22:55.583 [Lua] name=beastmen 04:22:55.583 [Lua] intensity=default 04:22:55.583 [Lua] --- 04:22:55.931 [Lua] Switching ConflictSettings: to: skaven 04:22:55.931 [Lua] pacing=default 04:22:55.931 [Lua] roaming=nil 04:22:55.931 [Lua] specials=skaven 04:22:55.931 [Lua] debug_color=orange 04:22:55.931 [Lua] pack_spawning=skaven 04:22:55.931 [Lua] contained_breeds=nil 04:22:55.931 [Lua] disabled=false 04:22:55.931 [Lua] boss=skaven 04:22:55.931 [Lua] horde=default 04:22:55.931 [Lua] name=skaven 04:22:55.931 [Lua] intensity=default 04:22:55.931 [Lua] --- 04:23:02.758 [Flow] LUA_WIELD_TORCH 04:23:10.790 [Lua] Time for new HOOORDE! multi_first_wave 04:23:10.790 [Lua] horde requested: vector 04:23:10.790 [Lua] setting up vector-horde 04:23:10.790 [Lua] Composing horde 'large' .. using variant 'plain' 04:23:10.790 [Lua] --> horde wants to spawn ahead of players (0.47362079923179/0.67 04:23:10.790 [Lua] -> spawning: 56 04:23:10.791 [Lua] horde crated with id 21 of type vector 04:23:10.791 [Lua] vector horde has started 04:23:10.797 [Lua] MUSIC: explore -> pre_horde 04:23:15.502 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:23:15.523 [Lua] Spline already found! 04:23:28.551 [Lua] MUSIC: pre_horde -> horde 04:23:29.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:23:31.557 [Lua] Pushing horde in time; too many units out 04:23:36.564 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 04:23:36.564 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:23:36.564 [Lua] horde requested: vector 04:23:36.564 [Lua] setting up vector-horde 04:23:36.564 [Lua] Composing horde 'large' .. using variant 'plain' 04:23:36.564 [Lua] --> horde wants to spawn ahead of players (0.66471903391205/0.67 04:23:36.564 [Lua] -> spawning: 52 04:23:36.564 [Lua] horde crated with id 23 of type vector 04:23:36.564 [Lua] vector horde has started 04:23:43.443 [Lua] Horde killed: ? 04:23:43.460 [Lua] HORDE: last wave, reset to standard horde delay 04:23:43.460 [Lua] Time for new HOOORDE! multi_last_wave 04:23:43.460 [Lua] horde requested: vector 04:23:43.460 [Lua] setting up vector-horde 04:23:43.460 [Lua] Composing horde 'large' .. using variant 'plain' 04:23:43.460 [Lua] --> horde wants to spawn ahead of players (0.15823840722587/0.67 04:23:43.460 [Lua] -> spawning: 53 04:23:43.460 [Lua] horde crated with id 24 of type vector 04:23:43.460 [Lua] vector horde has started 04:23:47.178 [Flow] LUA_WIELD_TORCH 04:23:55.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:23:55.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304 04:24:01.817 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 212 will change to a manual source. 04:24:14.540 [Lua] Horde killed: ? 04:24:20.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:24:20.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304 04:24:23.204 [Flow] LUA_WIELD_TORCH 04:24:24.740 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:24:27.502 [Lua] MUSIC: horde -> explore 04:24:28.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:24:28.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:24:28.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:24:41.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14c213, position: 0 04:24:55.037 [Lua] Horde killed: ? 04:25:00.770 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:01.020 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:01.140 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:25:01.399 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:25:01.973 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:02.087 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:02.343 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:25:02.532 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:25:02.676 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:03.005 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:25:16.433 [Lua] simple los failed 04:25:23.049 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1362488 0 04:25:36.041 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:25:36.063 [Lua] Spline already found! 04:25:36.692 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:37.243 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:25:37.405 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:37.939 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:25:38.142 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:38.259 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:25:38.279 [Lua] Spline already found! 04:25:38.636 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:25:38.851 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:39.346 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:25:39.532 [Lua] Coordinated attack! 04:25:43.530 [Flow] LUA_WIELD_TORCH 04:25:47.783 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:25:47.805 [Lua] Spline already found! 04:25:49.534 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:25:49.552 [Lua] Spline already found! 04:25:51.558 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:25:51.579 [Lua] Spline already found! 04:26:00.246 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:26:00.262 [Lua] Spline already found! 04:26:05.193 [Lua] Time for new HOOORDE! multi_first_wave 04:26:05.193 [Lua] horde requested: vector_blob 04:26:05.193 [Lua] wants to spawn behind within distance: 60 04:26:05.193 [Lua] horde crated with id 31 of type vector_blob 04:26:05.193 [Lua] managed to spawn 56/56 horde enemies 04:26:05.194 [Lua] vector blob horde has started 04:26:05.204 [Lua] MUSIC: explore -> pre_horde 04:26:08.844 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:26:08.875 [Lua] Spline already found! 04:26:23.801 [Lua] Pushing horde in time; too many units out 04:26:24.569 [Lua] MUSIC: pre_horde -> horde 04:26:24.597 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:26:25.285 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:26:25.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:26:31.117 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 04:26:31.117 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:26:31.117 [Lua] horde requested: vector_blob 04:26:31.117 [Lua] wants to spawn ahead within distance: 60 04:26:31.118 [Lua] horde crated with id 33 of type vector_blob 04:26:31.118 [Lua] managed to spawn 58/58 horde enemies 04:26:31.118 [Lua] vector blob horde has started 04:26:47.153 [Lua] Horde killed: ? 04:26:47.466 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:47.772 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:47.772 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:47.915 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:26:48.011 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:48.205 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:26:48.231 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:26:48.257 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:48.448 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:48.448 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:26:48.764 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:26:48.797 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:26:49.055 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:49.611 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:26:51.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:26:51.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304 04:26:51.574 [Lua] HORDE: last wave, reset to standard horde delay 04:26:51.574 [Lua] Time for new HOOORDE! multi_last_wave 04:26:51.574 [Lua] horde requested: vector_blob 04:26:51.574 [Lua] wants to spawn ahead within distance: 60 04:26:51.574 [Lua] horde crated with id 34 of type vector_blob 04:26:51.574 [Lua] managed to spawn 58/58 horde enemies 04:26:51.574 [Lua] vector blob horde has started 04:27:02.089 [Lua] Horde killed: ? 04:27:05.244 [Flow] LUA_WIELD_TORCH 04:27:05.805 [Lua] Coordinated attack! 04:27:14.319 [Lua] MUSIC: horde -> explore 04:27:14.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:27:14.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:27:14.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:27:14.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:27:18.038 [Lua] Horde killed: ? 04:27:19.707 [Flow] LUA_WIELD_TORCH 04:27:27.242 [Lua] Switching ConflictSettings: to: chaos 04:27:27.242 [Lua] pacing=chaos 04:27:27.242 [Lua] roaming=nil 04:27:27.242 [Lua] specials=chaos 04:27:27.242 [Lua] debug_color=purple 04:27:27.242 [Lua] pack_spawning=chaos 04:27:27.242 [Lua] contained_breeds=nil 04:27:27.242 [Lua] disabled=false 04:27:27.242 [Lua] boss=chaos 04:27:27.242 [Lua] horde=chaos 04:27:27.242 [Lua] name=chaos 04:27:27.242 [Lua] intensity=default 04:27:27.242 [Lua] --- 04:27:31.912 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:27:31.933 [Lua] Spline already found! 04:27:32.000 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:27:32.022 [Lua] Spline already found! 04:27:37.110 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:27:37.130 [Lua] Spline already found! 04:27:39.788 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 22 04:27:49.162 [Flow] LUA_WIELD_TORCH 04:28:00.106 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:28:00.705 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:28:00.782 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:28:01.379 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:28:01.379 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:28:02.086 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:28:05.485 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:28:05.503 [Lua] Spline already found! 04:28:07.563 [Flow] LUA_WIELD_TORCH 04:28:09.987 [Lua] Coordinated attack! 04:28:13.391 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 17 04:28:14.933 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 34 04:28:15.782 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:28:15.797 [Lua] Spline already found! 04:28:16.290 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:28:16.308 [Lua] Spline already found! 04:28:19.023 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:28:19.040 [Lua] Spline already found! 04:28:28.047 [Lua] Switching ConflictSettings: to: skaven 04:28:28.047 [Lua] pacing=default 04:28:28.047 [Lua] roaming=nil 04:28:28.047 [Lua] specials=skaven 04:28:28.047 [Lua] debug_color=orange 04:28:28.047 [Lua] pack_spawning=skaven 04:28:28.047 [Lua] contained_breeds=nil 04:28:28.047 [Lua] disabled=false 04:28:28.047 [Lua] boss=skaven 04:28:28.047 [Lua] horde=default 04:28:28.047 [Lua] name=skaven 04:28:28.047 [Lua] intensity=default 04:28:28.047 [Lua] --- 04:28:28.977 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 36 04:28:31.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1522dd, position: 0 04:28:32.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x15230b, position: 0 04:28:36.469 [Lua] Time for new HOOORDE! multi_first_wave 04:28:36.469 [Lua] horde requested: vector 04:28:36.469 [Lua] setting up vector-horde 04:28:36.469 [Lua] Composing horde 'large' .. using variant 'plain' 04:28:36.469 [Lua] --> horde wants to spawn behind players (0.82450843603908/0.67 04:28:36.470 [Lua] -> spawning: 54 04:28:36.470 [Lua] horde crated with id 42 of type vector 04:28:36.470 [Lua] vector horde has started 04:28:36.478 [Lua] MUSIC: explore -> pre_horde 04:28:37.310 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 31 04:28:37.936 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 31 04:28:39.339 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:28:41.862 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:28:47.983 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:28:48.478 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:28:48.895 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1386551 0 04:28:51.277 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:28:51.718 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:28:52.849 [Lua] Switching ConflictSettings: to: chaos 04:28:52.849 [Lua] pacing=chaos 04:28:52.849 [Lua] roaming=nil 04:28:52.849 [Lua] specials=chaos 04:28:52.849 [Lua] debug_color=purple 04:28:52.849 [Lua] pack_spawning=chaos 04:28:52.849 [Lua] contained_breeds=nil 04:28:52.849 [Lua] disabled=false 04:28:52.849 [Lua] boss=chaos 04:28:52.849 [Lua] horde=chaos 04:28:52.849 [Lua] name=chaos 04:28:52.849 [Lua] intensity=default 04:28:52.849 [Lua] --- 04:28:53.999 [Flow] LUA_WIELD_TORCH 04:28:59.932 [Lua] MUSIC: pre_horde -> horde 04:29:00.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x152e9e, position: 0 04:29:06.053 [Lua] Pushing horde in time; too many units out 04:29:11.077 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:29:11.077 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:29:11.077 [Lua] horde requested: vector 04:29:11.077 [Lua] setting up vector-horde 04:29:11.077 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 04:29:11.077 [Lua] --> horde wants to spawn behind players (0.78686020105253/0.67 04:29:11.077 [Lua] -> spawning: 26 04:29:11.077 [Lua] horde crated with id 43 of type vector 04:29:11.077 [Lua] vector horde has started 04:29:19.302 [Lua] HORDE: last wave, reset to standard horde delay 04:29:19.302 [Lua] Time for new HOOORDE! multi_last_wave 04:29:19.302 [Lua] horde requested: vector 04:29:19.302 [Lua] setting up vector-horde 04:29:19.302 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 04:29:19.302 [Lua] --> horde wants to spawn ahead of players (0.24933806836376/0.67 04:29:19.302 [Lua] -> spawning: 27 04:29:19.302 [Lua] horde crated with id 44 of type vector 04:29:19.302 [Lua] vector horde has started 04:29:26.845 [Flow] LUA_WIELD_TORCH 04:29:31.279 [Lua] Horde killed: ? 04:29:58.106 [Lua] MUSIC: horde -> explore 04:29:58.947 [Lua] Horde killed: ? 04:29:59.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:29:59.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:29:59.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:30:10.916 [Flow] LUA_WIELD_TORCH 04:30:13.629 [Lua] Switching ConflictSettings: to: skaven 04:30:13.629 [Lua] pacing=default 04:30:13.629 [Lua] roaming=nil 04:30:13.629 [Lua] specials=skaven 04:30:13.629 [Lua] debug_color=orange 04:30:13.629 [Lua] pack_spawning=skaven 04:30:13.629 [Lua] contained_breeds=nil 04:30:13.629 [Lua] disabled=false 04:30:13.629 [Lua] boss=skaven 04:30:13.629 [Lua] horde=default 04:30:13.629 [Lua] name=skaven 04:30:13.629 [Lua] intensity=default 04:30:13.629 [Lua] --- 04:30:29.728 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 19 04:30:30.243 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 14 20 04:30:30.457 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 20 04:30:31.196 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 25 04:30:34.605 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 33 04:30:34.724 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 16 33 04:30:50.142 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:30:58.833 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1404308 0 04:31:00.742 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:01.144 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:31:20.797 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:21.277 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:31:23.171 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:23.639 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:31:23.857 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:24.032 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:24.334 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:31:24.593 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:31:24.675 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:25.214 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:31:29.985 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:30.523 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:31:34.816 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:35.785 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:31:38.583 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:38.909 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:31:39.277 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:39.750 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:39.939 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:31:39.959 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:40.425 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:40.511 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:31:40.533 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:31:40.686 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:31:41.207 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:31:41.244 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:31:46.912 [Flow] LUA_WIELD_TORCH 04:32:03.612 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 7 04:32:03.628 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 6 04:32:03.817 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 5 04:32:04.107 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 4 04:32:04.737 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3 04:32:04.787 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 2 04:32:14.421 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:32:14.439 [Lua] Spline already found! 04:32:15.051 [Lua] Time for new HOOORDE! multi_first_wave 04:32:15.051 [Lua] horde requested: vector 04:32:15.051 [Lua] setting up vector-horde 04:32:15.051 [Lua] Composing horde 'large' .. using variant 'plain' 04:32:15.051 [Lua] --> horde wants to spawn ahead of players (0.51432217444428/0.67 04:32:15.051 [Lua] -> spawning: 55 04:32:15.051 [Lua] horde crated with id 46 of type vector 04:32:15.051 [Lua] vector horde has started 04:32:15.062 [Lua] MUSIC: explore -> pre_horde 04:32:21.928 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:32:21.949 [Lua] Spline already found! 04:32:22.177 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 04:32:22.177 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:32:22.177 [Lua] horde requested: vector 04:32:22.177 [Lua] setting up vector-horde 04:32:22.177 [Lua] Composing horde 'large' .. using variant 'plain' 04:32:22.177 [Lua] --> horde wants to spawn ahead of players (0.47340070784363/0.67 04:32:22.177 [Lua] -> spawning: 54 04:32:22.177 [Lua] horde crated with id 48 of type vector 04:32:22.177 [Lua] vector horde has started 04:32:23.845 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:24.219 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:32:24.744 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:25.105 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:32:26.247 [Lua] Coordinated attack! 04:32:32.346 [Lua] HORDE: last wave, reset to standard horde delay 04:32:32.346 [Lua] Time for new HOOORDE! multi_last_wave 04:32:32.346 [Lua] horde requested: vector 04:32:32.346 [Lua] setting up vector-horde 04:32:32.346 [Lua] Composing horde 'large' .. using variant 'plain' 04:32:32.346 [Lua] --> horde wants to spawn ahead of players (0.17616239398585/0.67 04:32:32.346 [Lua] -> spawning: 56 04:32:32.346 [Lua] horde crated with id 49 of type vector 04:32:32.346 [Lua] vector horde has started 04:32:34.080 [Lua] MUSIC: pre_horde -> horde 04:32:35.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:32:42.674 [Flow] LUA_WIELD_TORCH 04:32:54.362 [Lua] fence jumping 04:32:54.907 [Lua] simple los failed 04:32:55.102 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:55.526 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:32:55.694 [Lua] fence jumping 04:32:56.254 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:56.796 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:32:57.217 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1415753 0 04:32:57.713 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:58.094 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:32:58.557 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:58.836 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:58.931 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:32:59.181 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:33:00.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:33:00.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304 04:33:03.714 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 04:33:07.902 [Lua] fence jumping 04:33:08.488 [Lua] ready to jump failed 04:33:09.584 [Lua] fence jumping 04:33:10.162 [Lua] ready to jump failed 04:33:19.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x15ad5f, position: 0 04:33:21.296 [Lua] Horde killed: ? 04:33:25.819 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:33:25.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304 04:33:26.983 [Lua] Horde killed: ? 04:33:28.043 [Lua] MUSIC: horde -> explore 04:33:28.130 [Lua] Coordinated attack! 04:33:28.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:33:28.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:33:28.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:33:31.728 [Flow] LUA_WIELD_TORCH 04:33:36.804 [Lua] Horde killed: ? 04:33:36.875 [Flow] LUA_WIELD_TORCH 04:33:38.635 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:33:38.658 [Lua] Spline already found! 04:33:44.019 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:33:44.043 [Lua] Spline already found! 04:33:59.512 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:33:59.531 [Lua] FAIL INTEREST POINT SPAWN UNIT 04:34:01.075 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 04:34:02.918 [Lua] ready to jump failed 04:34:05.013 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 04:34:06.831 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 04:34:09.300 [Flow] lua_on_damage_taken 04:34:09.300 [Flow] 1 04:34:10.324 [Flow] lua_on_damage_taken 04:34:10.324 [Flow] 2 04:34:10.395 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 04:34:13.939 [Flow] lua_on_damage_taken 04:34:13.939 [Flow] 1 04:34:14.422 [Flow] lua_on_damage_taken 04:34:14.422 [Flow] 1 04:34:15.781 [Flow] lua_on_damage_taken 04:34:15.781 [Flow] 2 04:34:15.873 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 04:34:16.756 [Flow] lua_on_damage_taken 04:34:16.756 [Flow] 2 04:34:16.824 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 04:34:18.153 [Flow] lua_on_damage_taken 04:34:18.153 [Flow] 1 04:34:19.253 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 04:34:49.884 [Lua] Time for new HOOORDE! multi_first_wave 04:34:49.884 [Lua] horde requested: ambush 04:34:49.884 [Lua] setting up ambush-horde 04:34:49.884 [Lua] Composing horde 'large' .. using variant 'plain' 04:34:49.885 [Lua] -> spawning: 52 04:34:49.885 [Lua] horde crated with id 52 of type ambush 04:34:49.885 [Lua] ambush horde has started 04:34:49.892 [Lua] MUSIC: explore -> pre_ambush 04:34:55.008 [Lua] MUSIC: pre_ambush -> horde 04:34:57.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:34:59.583 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:34:59.583 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:34:59.583 [Lua] horde requested: ambush 04:34:59.583 [Lua] setting up ambush-horde 04:34:59.583 [Lua] Composing horde 'large' .. using variant 'plain' 04:34:59.583 [Lua] -> spawning: 55 04:34:59.583 [Lua] horde crated with id 53 of type ambush 04:34:59.583 [Lua] ambush horde has started 04:35:00.673 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 04:35:04.878 [Flow] lua_on_damage_taken 04:35:04.878 [Flow] 2 04:35:04.980 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 04:35:11.945 [Lua] HORDE: last wave, reset to standard horde delay 04:35:11.945 [Lua] Time for new HOOORDE! multi_last_wave 04:35:11.945 [Lua] horde requested: ambush 04:35:11.945 [Lua] setting up ambush-horde 04:35:11.945 [Lua] Composing horde 'large' .. using variant 'plain' 04:35:11.945 [Lua] -> spawning: 53 04:35:11.945 [Lua] horde crated with id 54 of type ambush 04:35:11.945 [Lua] ambush horde has started 04:35:15.995 [Lua] Horde killed: ? 04:35:22.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:35:22.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304 04:35:26.076 [Lua] ready to jump failed 04:35:31.213 [Lua] MUSIC: horde -> explore 04:35:31.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:35:31.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:35:31.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0 04:35:32.792 [Lua] Horde killed: ? 04:35:34.212 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:34.579 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:35:37.862 [Lua] Horde killed: ? 04:35:38.196 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:38.532 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:35:43.632 [Flow] LUA_WIELD_TORCH 04:35:46.059 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:46.440 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:35:46.486 [Lua] simple los failed 04:35:46.688 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:47.060 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:35:49.732 [Flow] lua_on_damage_taken 04:35:49.732 [Flow] 1 04:35:50.722 [Flow] lua_on_damage_taken 04:35:50.722 [Flow] 2 04:35:50.792 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 04:35:51.791 [Lua] ready to jump failed 04:35:53.760 [Lua] ready to jump failed 04:35:58.420 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:58.758 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:35:58.967 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:59.370 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:36:01.584 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 04:36:01.991 [Lua] ready to jump failed 04:36:02.164 [Lua] Switching ConflictSettings: to: default 04:36:02.164 [Lua] pacing=default 04:36:02.164 [Lua] roaming=nil 04:36:02.164 [Lua] specials=default 04:36:02.164 [Lua] debug_color=maroon 04:36:02.164 [Lua] pack_spawning=default 04:36:02.164 [Lua] contained_breeds=nil 04:36:02.164 [Lua] disabled=false 04:36:02.164 [Lua] boss=default 04:36:02.164 [Lua] horde=default 04:36:02.164 [Lua] name=default 04:36:02.164 [Lua] intensity=default 04:36:02.164 [Lua] --- 04:36:03.851 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:04.333 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:36:04.470 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:04.963 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:36:05.239 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:05.659 [Lua] simple los failed 04:36:05.912 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:05.959 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:36:06.393 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:36:06.740 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:07.178 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:36:07.449 [Lua] Coordinated attack! 04:36:17.936 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:17.939 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 04:36:18.360 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:36:23.912 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:36:23.928 [Lua] Spline already found! 04:36:28.438 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 04:36:30.388 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 04:36:34.919 [Flow] LUA_WIELD_TORCH 04:36:39.591 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:36:39.609 [Lua] Spline already found! 04:36:40.330 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:36:40.585 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:41.109 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:36:43.315 [Lua] ready to jump failed 04:36:44.660 [Flow] LUA_WIELD_TORCH 04:36:44.805 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:45.335 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:36:49.667 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:50.023 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4 04:36:53.942 [Lua] Time for new HOOORDE! multi_first_wave 04:36:53.942 [Lua] horde requested: vector_blob 04:36:53.943 [Lua] wants to spawn behind within distance: 60 04:36:53.943 [Lua] horde crated with id 57 of type vector_blob 04:36:53.943 [Lua] managed to spawn 58/58 horde enemies 04:36:53.943 [Lua] vector blob horde has started 04:36:53.953 [Lua] MUSIC: explore -> pre_horde 04:37:05.416 [Lua] MUSIC: pre_horde -> horde 04:37:08.356 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:37:08.579 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:37:08.778 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:37:08.995 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4 04:37:10.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x16032c, position: 0 04:37:13.808 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 04:37:13.808 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:37:13.808 [Lua] horde requested: vector_blob 04:37:13.808 [Lua] wants to spawn behind within distance: 60 04:37:13.808 [Lua] horde crated with id 58 of type vector_blob 04:37:13.808 [Lua] managed to spawn 58/58 horde enemies 04:37:13.808 [Lua] vector blob horde has started 04:37:23.587 [Lua] Horde killed: ? 04:37:28.468 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 04:37:29.775 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 04:37:31.483 [Flow] lua_on_damage_taken 04:37:31.483 [Flow] 1 04:37:32.800 [Flow] lua_on_damage_taken 04:37:32.800 [Flow] 2 04:37:32.908 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 04:37:34.256 [Lua] HORDE: last wave, reset to standard horde delay 04:37:34.256 [Lua] Time for new HOOORDE! multi_last_wave 04:37:34.256 [Lua] horde requested: vector_blob 04:37:34.256 [Lua] wants to spawn behind within distance: 60 04:37:34.256 [Lua] horde crated with id 59 of type vector_blob 04:37:34.256 [Lua] managed to spawn 58/58 horde enemies 04:37:34.256 [Lua] vector blob horde has started 04:37:34.769 [Lua] Coordinated attack! 04:37:35.720 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:37:36.106 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:37:36.665 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:37:37.072 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 04:37:38.241 [Lua] Horde killed: ? 04:37:40.150 [Flow] LUA_WIELD_TORCH 04:37:47.600 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:37:47.617 [Lua] Spline already found! 04:37:47.641 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 63 action: follow 04:37:57.228 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:37:57.246 [Lua] Spline already found! 04:37:58.042 <>...tems/ai/ai_group_templates/ai_group_templates_patrol.lua:909: attempt to index local 'anchor_position' (a nil value)<> <> {000000013f900000, 00ce0000, 5db8702d, dbe408cb-16d6-422d-af6b-8a54f51ff398, 00000001, E:\agent-work\tmp-builds\engine_release_hon_2019_10_02\engine\win64\release\vermintide2.pdb} {0000000076d40000, 0019f000, 5c6e245d, 0642f49f-e33c-4a35-b768-16a238ff86ed, 00000001, ntdll.pdb} {0000000076c20000, 0011f000, 5c6e248b, fdf36d27-d20a-4a47-a72e-7af0fd70da41, 00000002, kernel32.pdb} 0x000000013f900000:0x00000000002c15a0 0x000000013f900000:0x00000000002c2ed2 0x000000013f900000:0x00000000002c318b 0x000000013f900000:0x00000000002bfbb0 0x000000013f900000:0x000000000030f6c4 0x000000013f900000:0x000000000030f08a 0x000000013f900000:0x0000000000030079 0x000000013f900000:0x000000000002facb 0x000000013f900000:0x0000000000021706 0x000000013f900000:0x0000000000021cd9 0x000000013f900000:0x0000000000021de2 0x000000013f900000:0x00000000004989d3 cJSON_free 0x0000000076c20000:0x000000000001570d BaseThreadInitThunk 0x0000000076d40000:0x000000000005385d RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>136ea884095a<> <>release<> <>Developer Build (1.3.0.0)<> <>ef287b4d-e2db-4aaf-992c-14cb0cf9c86d<> <>--- CPU CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 2:12 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00010000 00100000 00001000 00000000 ECX: 00000010 10011110 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 24567MB Available: 19316MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 43602 --- Network Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G400s Optical Gaming Mouse Input device: Generic (17.0): Corsair K70B Gaming Keyboard <> <>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-11-12-00.35.25-ef287b4d-e2db-4aaf-992c-14cb0cf9c86d.log<> <>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-11-12-00.35.25-ef287b4d-e2db-4aaf-992c-14cb0cf9c86d.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/entity_system/systems/ai/ai_group_templates/ai_group_templates_patrol.lua:909: in function update_units [2] @scripts/entity_system/systems/ai/ai_group_templates/ai_group_templates_patrol.lua:166: in function template_update [3] @scripts/entity_system/systems/ai/ai_group_system.lua:576:in function [4] @scripts/entity_system/entity_system_bag.lua:56: in function update [5] @scripts/entity_system/entity_system.lua:445: in function system_update [6] @scripts/entity_system/entity_system.lua:414: in function update [7] @scripts/game_state/state_ingame.lua:960: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @foundation/scripts/util/state_machine.lua:145: in function update [10] @scripts/boot.lua:780: in function game_update [11] @scripts/boot.lua:544:in function <> <> [1] nav_world = [unknown light userdata]; group = table: 000000008F706B80; t = 1376.2756472565234; dt = 0.019083388149738312; indexed_members = table: 00000000882FCE70; num_indexed_members = 4; anchors = table: 00000000878A6180; i = 4; unit = [Unit \'#ID[ea69b92331c71f10]\']; blackboard = table: 0000000087C096E0; unit_pos = Vector3(146.979, 280.837, 21.5658); navigation_extension = table: 0000000087FA1F30; group_extension = table: 00000000857B2F50; anchor = table: 000000008DC8A0C0; anchor_unit_index = 3; anchor_position = nil [2] world = [World]; nav_world = [unknown light userdata]; group = table: 000000008F706B80; t = 1376.2756472565234; dt = 0.019083388149738312; state = "patrolling"; door_found = nil [3] self = table: 000000008995DA50; context = table: 0000000084B69160; t = 1376.2756472565234; world = [World]; nav_world = [unknown light userdata]; AIGroupTemplates = table: 0000000080337F40; id = 60; group = table: 000000008F706B80; template = "spline_patrol"; template_update = [function] [4] self = table: 00000000891411D0; entity_system_update_context = table: 0000000084B69160; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000083A9F840; t = 1376.2756472565234; i = 50; system = table: 000000008995DA50 [5] self = table: 0000000086E81260; update_func = "update"; dt = 0.019083388149738312; entity_system_update_context = table: 0000000084B69160 [6] self = table: 0000000086E81260; dt = 0.019083388149738312 [7] self = table: 0000000084469AB0; dt = 0.019083388149738312; main_t = 14370.179183560947; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n; t = 1376.2756472565234; game_mode_ended = false [8] hook_chain = [function] [9] self = table: 00000000827B0A50; dt = 0.019083388149738312; t = 14370.179183560947 [10] self = table: 0000000080007E30; real_world_dt = 0.019083388149738312; dt = 0.019083388149738312; t = 14370.179183560947 [11] dt = 0.019083388149738312 <> <> [3] nav_world = [unknown light userdata]; _world = [World]; groups = table: 000000008995DA80; NAME = "ai_group_system"; unit_storage = table: 0000000081F9A360; _spline_properties = table: 00000000883E4E50; unit_extension_data = table: 000000008ABD9370; is_server = true; frozen_unit_extension_data = table: 000000008ABD93A0; groups_to_update = table: 00000000831D27B0; _update_recycler = true; _spline_lookup = table: 00000000883E4E80; _player_positions = table: 000000008AB1C3D0; _player_areas = table: 00000000861A4240; _use_player_areas = true; patrol_analysis = table: 0000000088944D50; _event_splines = table: 0000000084FF6760; _roaming_splines = table: 0000000084FF6730; _level = [Level]; _patrol_splines = table: 0000000084FF6700; group_uid = 61; entity_manager = table: 0000000085575120; groups_to_initialize = table: 00000000831D2780; [4] num_systems = 0; systems_pre_update = table: 0000000083A9F870; systems = table: 00000000898B69F0; systems_update = table: 0000000083A9F840; systems_post_update = table: 00000000898B6A20; systems_physics_async_update = table: 0000000089FAFB60; [5] entity_system_bag = table: 00000000891411D0; startup_data = table: 000000008DC4F5C0; entity_manager = table: 0000000085575120; unit_spawner = table: 0000000084AA7A30; statistics_db = table: 0000000085ED0A10; is_server = true; system_update_context = table: 0000000084B69160; network_transmit = table: 0000000082AF0350; network_clock = table: 00000000846C6CA0; dice_keeper = table: 000000008F4A5160; world = [World]; [6] entity_system_bag = table: 00000000891411D0; startup_data = table: 000000008DC4F5C0; entity_manager = table: 0000000085575120; unit_spawner = table: 0000000084AA7A30; statistics_db = table: 0000000085ED0A10; is_server = true; system_update_context = table: 0000000084B69160; network_transmit = table: 0000000082AF0350; network_clock = table: 00000000846C6CA0; dice_keeper = table: 000000008F4A5160; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 00000000891411D0; network_server = table: 000000008B31E760; entity_system = table: 0000000086E81260; parent = table: 0000000080007E30; _level_flow_events = table: 0000000084FF66D0; statistics_db = table: 0000000085ED0A10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000008951B8C0; profile_synchronizer = table: 0000000089576630; _debug_gui = [Gui]; network_transmit = table: 0000000082AF0350; _max_local_players = 4; _fps_reporter = table: 0000000085078710; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.019083388149738312; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000085B08860; machines = table: 00000000857C2D30; viewport_name = "player_1"; _camera_carrier = table: 0000000085078770; _quit_game = false; level_transition_handler = table: 000000008BCD51F0; _onclose_called = false; _lobby_host = table: 000000008914E630; dice_keeper = table: 000000008F4A5160; network_clock = table: 00000000846C6CA0; game_mode_key = "adventure"; level_key = "elven_ruins"; free_flight_manager = table: 00000000824401F0; _debug_gui_immediate = [Gui]; network_event_delegate = table: 0000000080E4F7A0; [9] _params = table: 00000000827B0A20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000080007E30; _state = table: 0000000084469AB0; [10] startup_package_handles = table: 0000000080081A40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000800819B0; flow_return_table = table: 0000000080007E80; _machine = table: 00000000827B0A50; startup_timer = 9.4390092328540049; has_booted = true; loading_context = table: 0000000083BA5870; <> [Log end]