[Log version] 1
[Session] ef287b4d-e2db-4aaf-992c-14cb0cf9c86d
UTC time stamps
00:35:25.586 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2613
00:35:25.586 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2625
00:35:25.586 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2628
00:35:25.586 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2633
00:35:25.586 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2636
00:35:25.587 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2638
00:35:25.629 [RazerChroma] Setup Razer Chroma resources
00:35:25.629 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2662
00:35:25.630 [Window] Window => active
00:35:25.671 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2681
00:35:25.701 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2686
00:35:26.369 [EAC] Init client 110000101e55044
00:35:26.369 [EAC] EAC client initialized
00:35:26.369 warning: [EAC] Failed to initialize localization
00:35:26.370 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2695
00:35:26.514 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
00:35:27.128 [AFTERMATH] Initialized Aftermath
00:35:27.133 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2700
00:35:27.189 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2706
00:35:28.369 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2708
00:35:28.372 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2711
00:35:28.861 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2713
00:35:28.861 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2715
00:35:28.863 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2`
00:35:28.863 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2729
00:35:28.863 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2748
00:35:29.225 [LightFX ] Loaded DLL.
00:35:29.225 [LightFX ] Init()
00:35:29.225 [RazerChroma] Setup Razer Chroma
00:35:29.261 [LightFX ] LightFX failed to initialize
00:35:29.374 [Lua] boot.lua start, os clock: 6.2999999999999998
00:35:29.375 [Lua] Boot:setup() entered. time: 0 os-clock: 6.2999999999999998
00:35:29.375 [Lua] --- CPU
CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 2:12
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00010000 00100000 00001000 00000000
ECX: 00000010 10011110 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24567MB
Available: 19316MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 43602
--- Network
Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G400s Optical Gaming Mouse
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
00:35:29.375 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 3098
00:35:29.379 [SteamStats] RequestCurrentStats success: true
00:35:32.027 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.426648142922204 os-clock: 8.9529999999999994
00:35:32.028 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
00:35:32.028 [Lua] Flushing: resource_packages/strings [ResourcePackage]
00:35:32.029 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
00:35:32.030 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
00:35:32.030 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
00:35:32.030 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
00:35:32.030 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
00:35:32.030 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
00:35:32.031 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
00:35:32.031 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
00:35:32.032 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
00:35:32.032 [Lua] *****************************************************************
00:35:32.032 [Lua] ** Initial contents of script_data **
00:35:32.032 [Lua] script_data.beta_level_progression = false
00:35:32.032 [Lua] script_data.build_identifier = 136ea884095a
00:35:32.032 [Lua] script_data.debug_interactions = false
00:35:32.032 [Lua] script_data.disable_debug_draw = true
00:35:32.032 [Lua] script_data.disable_intro_trailer = false
00:35:32.032 [Lua] script_data.disable_tutorial_at_start = false
00:35:32.032 [Lua] script_data.enable_detailed_tooltips = false
00:35:32.032 [Lua] script_data.force_debug_disabled = true
00:35:32.032 [Lua] script_data.force_steam = true
00:35:32.032 [Lua] script_data.hide_fps = true
00:35:32.032 [Lua] script_data.hide_version_info = true
00:35:32.032 [Lua] script_data.matchmaking_debug = true
00:35:32.032 [Lua] script_data.network_debug = true
00:35:32.032 [Lua] script_data.package_debug = true
00:35:32.032 [Lua] script_data.packaged_build = true
00:35:32.032 [Lua] script_data.settings = { }
00:35:32.032 [Lua] script_data.show_fps = false
00:35:32.032 [Lua] script_data.spawn_empty_chest = true
00:35:32.032 [Lua] script_data.telemetry_log_interval = 600
00:35:32.032 [Lua] script_data.test_backend = stage_steam_playfab
00:35:32.032 [Lua] script_data.tobii_button = false
00:35:32.032 [Lua] script_data.use_beta_overlay = false
00:35:32.032 [Lua] script_data.use_local_backend = false
00:35:32.032 [Lua] script_data.use_tech_telemetry = true
00:35:32.032 [Lua] script_data.use_telemetry = true
00:35:32.032 [Lua] *****************************************************************
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
00:35:32.032 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
00:35:32.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
00:35:32.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
00:35:32.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
00:35:32.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
00:35:32.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
00:35:32.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
00:35:32.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
00:35:32.525 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
00:35:32.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
00:35:32.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
00:35:32.949 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
00:35:32.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
00:35:33.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
00:35:33.226 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
00:35:33.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
00:35:33.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
00:35:33.321 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
00:35:33.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
00:35:33.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
00:35:33.339 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
00:35:33.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
00:35:33.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
00:35:33.625 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
00:35:33.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
00:35:33.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
00:35:33.750 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
00:35:33.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
00:35:34.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
00:35:34.174 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
00:35:34.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
00:35:34.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
00:35:34.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
00:35:34.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
00:35:35.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
00:35:35.519 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
00:35:35.524 [Lua] Using test backend: stage_steam_playfab
00:35:35.524 [Lua] nil
00:35:35.524 [Lua] table: 000000008004F930
00:35:35.595 [Lua] [1] = chaos_tentacle (string)
00:35:35.595 [Lua] [2] = skaven_rat_ogre (string)
00:35:35.595 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
00:35:35.595 [Lua] [4] = chaos_dummy_sorcerer (string)
00:35:35.595 [Lua] [5] = critter_rat (string)
00:35:35.595 [Lua] [6] = skaven_loot_rat (string)
00:35:35.595 [Lua] [7] = beastmen_minotaur (string)
00:35:35.596 [Lua] [8] = chaos_troll (string)
00:35:35.596 [Lua] [9] = chaos_vortex (string)
00:35:35.596 [Lua] [10] = skaven_stormfiend (string)
00:35:35.596 [Lua] [11] = chaos_dummy_troll (string)
00:35:35.596 [Lua] [12] = skaven_stormfiend_demo (string)
00:35:35.596 [Lua] [13] = skaven_stormfiend_boss (string)
00:35:35.596 [Lua] [14] = skaven_grey_seer (string)
00:35:35.596 [Lua] [15] = skaven_storm_vermin_champion (string)
00:35:35.596 [Lua] [16] = chaos_spawn (string)
00:35:35.596 [Lua] [17] = skaven_explosive_loot_rat (string)
00:35:35.596 [Lua] [18] = skaven_storm_vermin_warlord (string)
00:35:35.596 [Lua] [19] = chaos_plague_wave_spawner (string)
00:35:35.596 [Lua] [20] = critter_pig (string)
00:35:35.596 [Lua] [21] = skaven_poison_wind_globadier (string)
00:35:35.596 [Lua] [22] = chaos_exalted_champion_norsca (string)
00:35:35.596 [Lua] [23] = chaos_exalted_sorcerer (string)
00:35:35.596 [Lua] [24] = chaos_corruptor_sorcerer (string)
00:35:35.596 [Lua] [25] = chaos_tentacle_sorcerer (string)
00:35:35.596 [Lua] [26] = chaos_plague_sorcerer (string)
00:35:35.596 [Lua] [27] = chaos_exalted_champion_warcamp (string)
00:35:35.596 [Lua] [28] = skaven_warpfire_thrower (string)
00:35:35.596 [Lua] [29] = chaos_vortex_sorcerer (string)
00:35:35.596 [Lua] [30] = chaos_mutator_sorcerer (string)
00:35:35.596 [Lua] [31] = skaven_gutter_runner (string)
00:35:35.596 [Lua] [32] = chaos_warrior (string)
00:35:35.596 [Lua] [33] = skaven_ratling_gunner (string)
00:35:35.596 [Lua] [34] = skaven_pack_master (string)
00:35:35.596 [Lua] [35] = beastmen_bestigor (string)
00:35:35.596 [Lua] [36] = skaven_plague_monk (string)
00:35:35.596 [Lua] [37] = skaven_storm_vermin_with_shield (string)
00:35:35.596 [Lua] [38] = chaos_raider_tutorial (string)
00:35:35.596 [Lua] [39] = beastmen_gor (string)
00:35:35.596 [Lua] [40] = chaos_raider (string)
00:35:35.596 [Lua] [41] = beastmen_standard_bearer (string)
00:35:35.596 [Lua] [42] = beastmen_ungor_archer (string)
00:35:35.596 [Lua] [43] = beastmen_ungor (string)
00:35:35.596 [Lua] [44] = skaven_storm_vermin (string)
00:35:35.596 [Lua] [45] = beastmen_ungor_dummy (string)
00:35:35.596 [Lua] [46] = beastmen_gor_dummy (string)
00:35:35.596 [Lua] [47] = beastmen_bestigor_dummy (string)
00:35:35.596 [Lua] [48] = chaos_berzerker (string)
00:35:35.596 [Lua] [49] = skaven_storm_vermin_commander (string)
00:35:35.596 [Lua] [50] = beastmen_standard_bearer_crater (string)
00:35:35.596 [Lua] [51] = skaven_clan_rat_tutorial (string)
00:35:35.596 [Lua] [52] = chaos_marauder_tutorial (string)
00:35:35.596 [Lua] [53] = skaven_dummy_clan_rat (string)
00:35:35.596 [Lua] [54] = chaos_marauder_with_shield (string)
00:35:35.596 [Lua] [55] = chaos_marauder (string)
00:35:35.596 [Lua] [56] = skaven_clan_rat_with_shield (string)
00:35:35.596 [Lua] [57] = chaos_fanatic (string)
00:35:35.596 [Lua] [58] = chaos_zombie (string)
00:35:35.596 [Lua] [59] = skaven_clan_rat (string)
00:35:35.596 [Lua] [60] = skaven_dummy_slave (string)
00:35:35.596 [Lua] [61] = skaven_slave (string)
00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
00:35:35.664 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
00:35:35.664 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
00:35:35.673 [Lua] level display name cemetery
00:35:35.673 [Lua] level display name forest_ambush
00:35:35.673 [Lua] level display name mines
00:35:35.673 [Lua] level display name nurgle
00:35:35.673 [Lua] level display name dlc_celebrate_crawl
00:35:35.673 [Lua] level display name warcamp
00:35:35.673 [Lua] level display name magnus
00:35:35.673 [Lua] level display name bell
00:35:35.673 [Lua] level display name skittergate
00:35:35.673 [Lua] level display name prologue
00:35:35.673 [Lua] level display name military
00:35:35.673 [Lua] level display name skaven_stronghold
00:35:35.673 [Lua] level display name fort
00:35:35.673 [Lua] level display name ground_zero
00:35:35.673 [Lua] level display name elven_ruins
00:35:35.673 [Lua] level display name farmlands
00:35:35.674 [Lua] level display name ussingen
00:35:35.674 [Lua] level display name catacombs
00:35:35.674 [Lua] level display name dlc_bogenhafen_city
00:35:35.674 [Lua] level display name crater
00:35:35.674 [Lua] level display name plaza
00:35:35.674 [Lua] level display name dlc_bogenhafen_slum
00:35:36.368 [Lua] [ConflictSettings] Contained breeds generated in: 0.62100000000000044
00:35:36.513 [Lua] <>realm = official<>
00:35:36.884 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
00:35:36.892 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
00:35:37.136 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping
00:35:37.196 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
00:35:37.258 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
00:35:37.269 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
00:35:37.744 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
00:35:38.182 [Lua]
00:35:38.182 [Lua] [1] = table
00:35:38.182 [Lua] [download_pending] = false (boolean)
00:35:38.182 [Lua] [id] = 1369573612 (string)
00:35:38.182 [Lua] [banned] = false (boolean)
00:35:38.182 [Lua] [author_id] = 58813412 (number)
00:35:38.182 [Lua] [tags] = table
00:35:38.182 [Lua] [1] = Tools (string)
00:35:38.182 [Lua] [2] = approved (string)
00:35:38.182 [Lua] [author] = bIbIbI(rus) (string)
00:35:38.182 [Lua] [sanctioned] = true (boolean)
00:35:38.182 [Lua] [out_of_date] = false (boolean)
00:35:38.182 [Lua] [downloading] = false (boolean)
00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
00:35:38.182 [Lua] [num_children] = 0 (number)
00:35:38.182 [Lua] [ugc_status] = 3 (number)
00:35:38.182 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
00:35:38.182 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
00:35:38.182 [Lua] [installed] = true (boolean)
00:35:38.182 [Lua] [enabled] = true (boolean)
00:35:38.182 [Lua] [name] = Vermintide Mod Framework (string)
00:35:38.182 [Lua] [dependency_error] = (string)
00:35:38.182 [Lua] [2] = table
00:35:38.182 [Lua] [download_pending] = false (boolean)
00:35:38.182 [Lua] [id] = 1389872347 (string)
00:35:38.182 [Lua] [children] = table
00:35:38.182 [Lua] [1] = 1369573612 (string)
00:35:38.182 [Lua] [banned] = false (boolean)
00:35:38.182 [Lua] [author_id] = 4821406 (number)
00:35:38.182 [Lua] [tags] = table
00:35:38.182 [Lua] [1] = UI (string)
00:35:38.182 [Lua] [2] = approved (string)
00:35:38.182 [Lua] [author] = grasmann (string)
00:35:38.182 [Lua] [sanctioned] = true (boolean)
00:35:38.182 [Lua] [out_of_date] = false (boolean)
00:35:38.182 [Lua] [downloading] = false (boolean)
00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:35:38.182 [Lua] [num_children] = 1 (number)
00:35:38.182 [Lua] [ugc_status] = 3 (number)
00:35:38.182 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
00:35:38.182 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
00:35:38.182 [Lua] [installed] = true (boolean)
00:35:38.182 [Lua] [enabled] = true (boolean)
00:35:38.182 [Lua] [name] = Simple UI (string)
00:35:38.182 [Lua] [dependency_error] = (string)
00:35:38.182 [Lua] [3] = table
00:35:38.182 [Lua] [download_pending] = false (boolean)
00:35:38.182 [Lua] [id] = 1374248490 (string)
00:35:38.182 [Lua] [children] = table
00:35:38.182 [Lua] [1] = 1369573612 (string)
00:35:38.182 [Lua] [banned] = false (boolean)
00:35:38.182 [Lua] [author_id] = 45268594 (number)
00:35:38.182 [Lua] [tags] = table
00:35:38.182 [Lua] [1] = approved (string)
00:35:38.182 [Lua] [author] = prop joe (string)
00:35:38.182 [Lua] [sanctioned] = true (boolean)
00:35:38.182 [Lua] [out_of_date] = false (boolean)
00:35:38.182 [Lua] [downloading] = false (boolean)
00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
00:35:38.182 [Lua] [num_children] = 1 (number)
00:35:38.182 [Lua] [ugc_status] = 3 (number)
00:35:38.182 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
00:35:38.182 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
00:35:38.182 [Lua] [installed] = true (boolean)
00:35:38.182 [Lua] [enabled] = true (boolean)
00:35:38.182 [Lua] [name] = Penlight Lua Libraries (string)
00:35:38.182 [Lua] [dependency_error] = (string)
00:35:38.182 [Lua] [4] = table
00:35:38.182 [Lua] [download_pending] = false (boolean)
00:35:38.182 [Lua] [id] = 1467751760 (string)
00:35:38.182 [Lua] [children] = table
00:35:38.182 [Lua] [1] = 1369573612 (string)
00:35:38.182 [Lua] [2] = 1374248490 (string)
00:35:38.182 [Lua] [3] = 1389872347 (string)
00:35:38.182 [Lua] [banned] = false (boolean)
00:35:38.182 [Lua] [author_id] = 45268594 (number)
00:35:38.182 [Lua] [tags] = table
00:35:38.182 [Lua] [1] = UI (string)
00:35:38.182 [Lua] [2] = QoL (string)
00:35:38.182 [Lua] [3] = approved (string)
00:35:38.182 [Lua] [author] = prop joe (string)
00:35:38.182 [Lua] [sanctioned] = true (boolean)
00:35:38.182 [Lua] [out_of_date] = false (boolean)
00:35:38.182 [Lua] [downloading] = false (boolean)
00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
00:35:38.182 [Lua] [num_children] = 3 (number)
00:35:38.182 [Lua] [ugc_status] = 3 (number)
00:35:38.182 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
00:35:38.182 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string)
00:35:38.182 [Lua] [installed] = true (boolean)
00:35:38.182 [Lua] [enabled] = true (boolean)
00:35:38.182 [Lua] [name] = UI Tweaks (string)
00:35:38.182 [Lua] [dependency_error] = (string)
00:35:38.182 [Lua] [5] = table
00:35:38.182 [Lua] [download_pending] = false (boolean)
00:35:38.182 [Lua] [id] = 1395453301 (string)
00:35:38.182 [Lua] [children] = table
00:35:38.182 [Lua] [1] = 1369573612 (string)
00:35:38.182 [Lua] [banned] = false (boolean)
00:35:38.182 [Lua] [author_id] = 58813412 (number)
00:35:38.182 [Lua] [tags] = table
00:35:38.182 [Lua] [1] = approved (string)
00:35:38.182 [Lua] [2] = QoL (string)
00:35:38.182 [Lua] [author] = bIbIbI(rus) (string)
00:35:38.182 [Lua] [sanctioned] = true (boolean)
00:35:38.182 [Lua] [out_of_date] = false (boolean)
00:35:38.182 [Lua] [downloading] = false (boolean)
00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
00:35:38.182 [Lua] [num_children] = 1 (number)
00:35:38.182 [Lua] [ugc_status] = 3 (number)
00:35:38.182 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
00:35:38.182 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
00:35:38.182 [Lua] [installed] = true (boolean)
00:35:38.182 [Lua] [enabled] = true (boolean)
00:35:38.182 [Lua] [name] = Skip Intro (string)
00:35:38.182 [Lua] [dependency_error] = (string)
00:35:38.182 [Lua] [6] = table
00:35:38.182 [Lua] [download_pending] = false (boolean)
00:35:38.182 [Lua] [id] = 1397265260 (string)
00:35:38.182 [Lua] [children] = table
00:35:38.182 [Lua] [1] = 1369573612 (string)
00:35:38.182 [Lua] [banned] = false (boolean)
00:35:38.182 [Lua] [author_id] = 26572404 (number)
00:35:38.182 [Lua] [tags] = table
00:35:38.182 [Lua] [1] = UI (string)
00:35:38.182 [Lua] [2] = QoL (string)
00:35:38.182 [Lua] [3] = approved (string)
00:35:38.182 [Lua] [author] = Necrossin (string)
00:35:38.182 [Lua] [sanctioned] = true (boolean)
00:35:38.182 [Lua] [out_of_date] = false (boolean)
00:35:38.182 [Lua] [downloading] = false (boolean)
00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
00:35:38.182 [Lua] [num_children] = 1 (number)
00:35:38.182 [Lua] [ugc_status] = 3 (number)
00:35:38.182 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
00:35:38.182 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
00:35:38.182 [Lua] [installed] = true (boolean)
00:35:38.182 [Lua] [enabled] = true (boolean)
00:35:38.182 [Lua] [name] = Numeric UI (string)
00:35:38.182 [Lua] [dependency_error] = (string)
00:35:38.182 [Lua] [7] = table
00:35:38.182 [Lua] [download_pending] = false (boolean)
00:35:38.182 [Lua] [id] = 1487862316 (string)
00:35:38.182 [Lua] [children] = table
00:35:38.182 [Lua] [1] = 1369573612 (string)
00:35:38.182 [Lua] [banned] = false (boolean)
00:35:38.182 [Lua] [author_id] = 45268594 (number)
00:35:38.182 [Lua] [tags] = table
00:35:38.182 [Lua] [1] = approved (string)
00:35:38.182 [Lua] [2] = UI (string)
00:35:38.182 [Lua] [3] = QoL (string)
00:35:38.182 [Lua] [author] = prop joe (string)
00:35:38.182 [Lua] [sanctioned] = true (boolean)
00:35:38.182 [Lua] [out_of_date] = false (boolean)
00:35:38.182 [Lua] [downloading] = false (boolean)
00:35:38.182 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
00:35:38.182 [Lua] [num_children] = 1 (number)
00:35:38.182 [Lua] [ugc_status] = 3 (number)
00:35:38.182 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:35:38.182 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
00:35:38.182 [Lua] [installed] = true (boolean)
00:35:38.182 [Lua] [enabled] = true (boolean)
00:35:38.182 [Lua] [name] = Reroll Improvements (string)
00:35:38.182 [Lua] [dependency_error] = (string)
00:35:38.182 [Lua] [8] = table
00:35:38.182 [Lua] [download_pending] = false (boolean)
00:35:38.182 [Lua] [id] = 1497664830 (string)
00:35:38.182 [Lua] [children] = table
00:35:38.182 [Lua] [1] = 1369573612 (string)
00:35:38.182 [Lua] [2] = 1389872347 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 155839973 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = UI (string)
00:35:38.183 [Lua] [2] = QoL (string)
00:35:38.183 [Lua] [3] = approved (string)
00:35:38.183 [Lua] [author] = Gohas (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
00:35:38.183 [Lua] [num_children] = 2 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
00:35:38.183 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = false (boolean)
00:35:38.183 [Lua] [name] = Item Filter (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [9] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [id] = 1383542440 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.183 [Lua] [1] = 1369573612 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 45268594 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = UI (string)
00:35:38.183 [Lua] [2] = approved (string)
00:35:38.183 [Lua] [author] = prop joe (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
00:35:38.183 [Lua] [num_children] = 1 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:35:38.183 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = false (boolean)
00:35:38.183 [Lua] [name] = Weapon Kill Counter (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [10] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [id] = 1383433646 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.183 [Lua] [1] = 1369573612 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 45268594 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = approved (string)
00:35:38.183 [Lua] [2] = UI (string)
00:35:38.183 [Lua] [3] = QoL (string)
00:35:38.183 [Lua] [author] = prop joe (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:35:38.183 [Lua] [num_children] = 1 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
00:35:38.183 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = true (boolean)
00:35:38.183 [Lua] [name] = Persistent Ammo Counter (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [11] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [id] = 1384066089 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.183 [Lua] [1] = 1369573612 (string)
00:35:38.183 [Lua] [2] = 1374248490 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 45268594 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = QoL (string)
00:35:38.183 [Lua] [2] = approved (string)
00:35:38.183 [Lua] [author] = prop joe (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
00:35:38.183 [Lua] [num_children] = 2 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:35:38.183 [Lua] [last_updated] = 8/14/2019 2:54:22 PM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = true (boolean)
00:35:38.183 [Lua] [name] = Neuter Ult Effects (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [12] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [id] = 1383452616 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.183 [Lua] [1] = 1369573612 (string)
00:35:38.183 [Lua] [2] = 1374248490 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 45268594 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = UI (string)
00:35:38.183 [Lua] [2] = QoL (string)
00:35:38.183 [Lua] [3] = approved (string)
00:35:38.183 [Lua] [author] = prop joe (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
00:35:38.183 [Lua] [num_children] = 2 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:35:38.183 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = true (boolean)
00:35:38.183 [Lua] [name] = Killfeed Tweaks (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [13] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [id] = 1459917022 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.183 [Lua] [1] = 1369573612 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 155839973 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = approved (string)
00:35:38.183 [Lua] [2] = UI (string)
00:35:38.183 [Lua] [3] = QoL (string)
00:35:38.183 [Lua] [author] = Gohas (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
00:35:38.183 [Lua] [num_children] = 1 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
00:35:38.183 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = true (boolean)
00:35:38.183 [Lua] [name] = Parry Indicator (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [14] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [id] = 1388911015 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.183 [Lua] [1] = 1369573612 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 4821406 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = approved (string)
00:35:38.183 [Lua] [author] = grasmann (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
00:35:38.183 [Lua] [num_children] = 1 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
00:35:38.183 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = true (boolean)
00:35:38.183 [Lua] [name] = Chat Block (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [15] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [id] = 1393343095 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.183 [Lua] [1] = 1369573612 (string)
00:35:38.183 [Lua] [2] = 1374248490 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 45268594 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = approved (string)
00:35:38.183 [Lua] [2] = UI (string)
00:35:38.183 [Lua] [author] = prop joe (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
00:35:38.183 [Lua] [num_children] = 2 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:35:38.183 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = true (boolean)
00:35:38.183 [Lua] [name] = Scoreboard Tweaks (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [16] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [id] = 1387440934 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.183 [Lua] [1] = 1369573612 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 4821406 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = applied (string)
00:35:38.183 [Lua] [2] = approved (string)
00:35:38.183 [Lua] [3] = QoL (string)
00:35:38.183 [Lua] [4] = Cosmetic (string)
00:35:38.183 [Lua] [author] = grasmann (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
00:35:38.183 [Lua] [num_children] = 1 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
00:35:38.183 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = true (boolean)
00:35:38.183 [Lua] [name] = Third Person Equipment (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [17] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [id] = 1421155919 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.183 [Lua] [1] = 1369573612 (string)
00:35:38.183 [Lua] [banned] = false (boolean)
00:35:38.183 [Lua] [author_id] = 75308424 (number)
00:35:38.183 [Lua] [tags] = table
00:35:38.183 [Lua] [1] = applied (string)
00:35:38.183 [Lua] [2] = approved (string)
00:35:38.183 [Lua] [author] = th-om (string)
00:35:38.183 [Lua] [sanctioned] = true (boolean)
00:35:38.183 [Lua] [out_of_date] = false (boolean)
00:35:38.183 [Lua] [downloading] = false (boolean)
00:35:38.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
00:35:38.183 [Lua] [num_children] = 1 (number)
00:35:38.183 [Lua] [ugc_status] = 3 (number)
00:35:38.183 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
00:35:38.183 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
00:35:38.183 [Lua] [installed] = true (boolean)
00:35:38.183 [Lua] [enabled] = false (boolean)
00:35:38.183 [Lua] [name] = Mission timer (string)
00:35:38.183 [Lua] [dependency_error] = (string)
00:35:38.183 [Lua] [18] = table
00:35:38.183 [Lua] [download_pending] = false (boolean)
00:35:38.183 [Lua] [version] = unversioned (string)
00:35:38.183 [Lua] [id] = 1445717962 (string)
00:35:38.183 [Lua] [children] = table
00:35:38.184 [Lua] [1] = 1369573612 (string)
00:35:38.184 [Lua] [2] = 1389872347 (string)
00:35:38.184 [Lua] [banned] = false (boolean)
00:35:38.184 [Lua] [author_id] = 38895286 (number)
00:35:38.184 [Lua] [tags] = table
00:35:38.184 [Lua] [1] = UI (string)
00:35:38.184 [Lua] [2] = QoL (string)
00:35:38.184 [Lua] [3] = applied (string)
00:35:38.184 [Lua] [4] = approved (string)
00:35:38.184 [Lua] [author] = Squatting Bear (string)
00:35:38.184 [Lua] [sanctioned] = true (boolean)
00:35:38.184 [Lua] [out_of_date] = false (boolean)
00:35:38.184 [Lua] [downloading] = false (boolean)
00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
00:35:38.184 [Lua] [num_children] = 2 (number)
00:35:38.184 [Lua] [ugc_status] = 3 (number)
00:35:38.184 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
00:35:38.184 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
00:35:38.184 [Lua] [installed] = true (boolean)
00:35:38.184 [Lua] [enabled] = true (boolean)
00:35:38.184 [Lua] [name] = Loadout Manager (string)
00:35:38.184 [Lua] [dependency_error] = (string)
00:35:38.184 [Lua] [19] = table
00:35:38.184 [Lua] [download_pending] = false (boolean)
00:35:38.184 [Lua] [version] = unversioned (string)
00:35:38.184 [Lua] [id] = 1384094638 (string)
00:35:38.184 [Lua] [children] = table
00:35:38.184 [Lua] [1] = 1369573612 (string)
00:35:38.184 [Lua] [2] = 1374248490 (string)
00:35:38.184 [Lua] [banned] = false (boolean)
00:35:38.184 [Lua] [author_id] = 45268594 (number)
00:35:38.184 [Lua] [tags] = table
00:35:38.184 [Lua] [1] = UI (string)
00:35:38.184 [Lua] [2] = QoL (string)
00:35:38.184 [Lua] [3] = approved (string)
00:35:38.184 [Lua] [author] = prop joe (string)
00:35:38.184 [Lua] [sanctioned] = true (boolean)
00:35:38.184 [Lua] [out_of_date] = false (boolean)
00:35:38.184 [Lua] [downloading] = false (boolean)
00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
00:35:38.184 [Lua] [num_children] = 2 (number)
00:35:38.184 [Lua] [ugc_status] = 3 (number)
00:35:38.184 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
00:35:38.184 [Lua] [last_updated] = 10/28/2019 3:44:24 PM (string)
00:35:38.184 [Lua] [installed] = true (boolean)
00:35:38.184 [Lua] [enabled] = false (boolean)
00:35:38.184 [Lua] [name] = Crosshair Customization (string)
00:35:38.184 [Lua] [dependency_error] = (string)
00:35:38.184 [Lua] [20] = table
00:35:38.184 [Lua] [download_pending] = false (boolean)
00:35:38.184 [Lua] [version] = unversioned (string)
00:35:38.184 [Lua] [id] = 1391228174 (string)
00:35:38.184 [Lua] [children] = table
00:35:38.184 [Lua] [1] = 1369573612 (string)
00:35:38.184 [Lua] [banned] = false (boolean)
00:35:38.184 [Lua] [author_id] = 4821406 (number)
00:35:38.184 [Lua] [tags] = table
00:35:38.184 [Lua] [1] = UI (string)
00:35:38.184 [Lua] [2] = QoL (string)
00:35:38.184 [Lua] [3] = approved (string)
00:35:38.184 [Lua] [author] = grasmann (string)
00:35:38.184 [Lua] [sanctioned] = true (boolean)
00:35:38.184 [Lua] [out_of_date] = false (boolean)
00:35:38.184 [Lua] [downloading] = false (boolean)
00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
00:35:38.184 [Lua] [num_children] = 1 (number)
00:35:38.184 [Lua] [ugc_status] = 3 (number)
00:35:38.184 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
00:35:38.184 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
00:35:38.184 [Lua] [installed] = true (boolean)
00:35:38.184 [Lua] [enabled] = false (boolean)
00:35:38.184 [Lua] [name] = UI Improvements (string)
00:35:38.184 [Lua] [dependency_error] = (string)
00:35:38.184 [Lua] [21] = table
00:35:38.184 [Lua] [download_pending] = false (boolean)
00:35:38.184 [Lua] [id] = 1569650837 (string)
00:35:38.184 [Lua] [children] = table
00:35:38.184 [Lua] [1] = 1369573612 (string)
00:35:38.184 [Lua] [banned] = false (boolean)
00:35:38.184 [Lua] [author_id] = 81851809 (number)
00:35:38.184 [Lua] [tags] = table
00:35:38.184 [Lua] [1] = approved (string)
00:35:38.184 [Lua] [2] = UI (string)
00:35:38.184 [Lua] [3] = QoL (string)
00:35:38.184 [Lua] [author] = Skwuruhl (string)
00:35:38.184 [Lua] [sanctioned] = true (boolean)
00:35:38.184 [Lua] [out_of_date] = false (boolean)
00:35:38.184 [Lua] [downloading] = false (boolean)
00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
00:35:38.184 [Lua] [num_children] = 1 (number)
00:35:38.184 [Lua] [ugc_status] = 3 (number)
00:35:38.184 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15ツー of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5ツー of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
00:35:38.184 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
00:35:38.184 [Lua] [installed] = true (boolean)
00:35:38.184 [Lua] [enabled] = true (boolean)
00:35:38.184 [Lua] [name] = Crosshairs Fix (string)
00:35:38.184 [Lua] [dependency_error] = (string)
00:35:38.184 [Lua] [22] = table
00:35:38.184 [Lua] [download_pending] = false (boolean)
00:35:38.184 [Lua] [id] = 1495937978 (string)
00:35:38.184 [Lua] [children] = table
00:35:38.184 [Lua] [1] = 1369573612 (string)
00:35:38.184 [Lua] [banned] = false (boolean)
00:35:38.184 [Lua] [author_id] = 96578995 (number)
00:35:38.184 [Lua] [tags] = table
00:35:38.184 [Lua] [1] = QoL (string)
00:35:38.184 [Lua] [2] = approved (string)
00:35:38.184 [Lua] [author] = Vincent Adultman (string)
00:35:38.184 [Lua] [sanctioned] = true (boolean)
00:35:38.184 [Lua] [out_of_date] = false (boolean)
00:35:38.184 [Lua] [downloading] = false (boolean)
00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
00:35:38.184 [Lua] [num_children] = 1 (number)
00:35:38.184 [Lua] [ugc_status] = 3 (number)
00:35:38.184 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off.
[h1] Update [May 5] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
00:35:38.184 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
00:35:38.184 [Lua] [installed] = true (boolean)
00:35:38.184 [Lua] [enabled] = true (boolean)
00:35:38.184 [Lua] [name] = Host Solo Quick Play Games (string)
00:35:38.184 [Lua] [dependency_error] = (string)
00:35:38.184 [Lua] [23] = table
00:35:38.184 [Lua] [download_pending] = false (boolean)
00:35:38.184 [Lua] [id] = 1502859403 (string)
00:35:38.184 [Lua] [children] = table
00:35:38.184 [Lua] [1] = 1369573612 (string)
00:35:38.184 [Lua] [banned] = false (boolean)
00:35:38.184 [Lua] [author_id] = 96578995 (number)
00:35:38.184 [Lua] [tags] = table
00:35:38.184 [Lua] [1] = applied (string)
00:35:38.184 [Lua] [2] = approved (string)
00:35:38.184 [Lua] [3] = QoL (string)
00:35:38.184 [Lua] [author] = Vincent Adultman (string)
00:35:38.184 [Lua] [sanctioned] = true (boolean)
00:35:38.184 [Lua] [out_of_date] = false (boolean)
00:35:38.184 [Lua] [downloading] = false (boolean)
00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
00:35:38.184 [Lua] [num_children] = 1 (number)
00:35:38.184 [Lua] [ugc_status] = 3 (number)
00:35:38.184 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
00:35:38.184 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
00:35:38.184 [Lua] [installed] = true (boolean)
00:35:38.184 [Lua] [enabled] = true (boolean)
00:35:38.184 [Lua] [name] = Notice Key Pickup (string)
00:35:38.184 [Lua] [dependency_error] = (string)
00:35:38.184 [Lua] [24] = table
00:35:38.184 [Lua] [download_pending] = false (boolean)
00:35:38.184 [Lua] [id] = 1460327284 (string)
00:35:38.184 [Lua] [children] = table
00:35:38.184 [Lua] [1] = 1369573612 (string)
00:35:38.184 [Lua] [banned] = false (boolean)
00:35:38.184 [Lua] [author_id] = 96578995 (number)
00:35:38.184 [Lua] [tags] = table
00:35:38.184 [Lua] [1] = UI (string)
00:35:38.184 [Lua] [author] = Vincent Adultman (string)
00:35:38.184 [Lua] [sanctioned] = false (boolean)
00:35:38.184 [Lua] [out_of_date] = false (boolean)
00:35:38.184 [Lua] [downloading] = false (boolean)
00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
00:35:38.184 [Lua] [num_children] = 1 (number)
00:35:38.184 [Lua] [ugc_status] = 3 (number)
00:35:38.184 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves mode)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
00:35:38.184 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string)
00:35:38.184 [Lua] [installed] = true (boolean)
00:35:38.184 [Lua] [enabled] = false (boolean)
00:35:38.184 [Lua] [name] = BossKillTimer (string)
00:35:38.184 [Lua] [dependency_error] = (string)
00:35:38.184 [Lua] [25] = table
00:35:38.184 [Lua] [download_pending] = false (boolean)
00:35:38.184 [Lua] [version] = unversioned (string)
00:35:38.184 [Lua] [id] = 1395655171 (string)
00:35:38.184 [Lua] [children] = table
00:35:38.184 [Lua] [1] = 1369573612 (string)
00:35:38.184 [Lua] [banned] = false (boolean)
00:35:38.184 [Lua] [author_id] = 59593500 (number)
00:35:38.184 [Lua] [tags] = table
00:35:38.184 [Lua] [1] = QoL (string)
00:35:38.184 [Lua] [2] = Balance/Tweaks (string)
00:35:38.184 [Lua] [3] = approved (string)
00:35:38.184 [Lua] [author] = Grimalackt (string)
00:35:38.184 [Lua] [sanctioned] = true (boolean)
00:35:38.184 [Lua] [out_of_date] = false (boolean)
00:35:38.184 [Lua] [downloading] = false (boolean)
00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
00:35:38.184 [Lua] [num_children] = 1 (number)
00:35:38.184 [Lua] [ugc_status] = 3 (number)
00:35:38.184 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
00:35:38.184 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
00:35:38.184 [Lua] [installed] = true (boolean)
00:35:38.184 [Lua] [enabled] = false (boolean)
00:35:38.184 [Lua] [name] = Bot Improvements - Combat (string)
00:35:38.184 [Lua] [dependency_error] = (string)
00:35:38.184 [Lua] [26] = table
00:35:38.184 [Lua] [download_pending] = false (boolean)
00:35:38.184 [Lua] [version] = unversioned (string)
00:35:38.184 [Lua] [id] = 1498992606 (string)
00:35:38.184 [Lua] [children] = table
00:35:38.184 [Lua] [1] = 1369573612 (string)
00:35:38.184 [Lua] [banned] = false (boolean)
00:35:38.184 [Lua] [author_id] = 84308322 (number)
00:35:38.184 [Lua] [tags] = table
00:35:38.184 [Lua] [1] = applied (string)
00:35:38.184 [Lua] [2] = approved (string)
00:35:38.184 [Lua] [author] = pixaal (string)
00:35:38.184 [Lua] [sanctioned] = true (boolean)
00:35:38.184 [Lua] [out_of_date] = false (boolean)
00:35:38.184 [Lua] [downloading] = false (boolean)
00:35:38.184 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
00:35:38.184 [Lua] [num_children] = 1 (number)
00:35:38.184 [Lua] [ugc_status] = 3 (number)
00:35:38.184 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
00:35:38.184 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
00:35:38.184 [Lua] [installed] = true (boolean)
00:35:38.184 [Lua] [enabled] = false (boolean)
00:35:38.184 [Lua] [name] = Countries in Lobby Browser (string)
00:35:38.184 [Lua] [dependency_error] = (string)
00:35:38.184 [Lua] [27] = table
00:35:38.184 [Lua] [download_pending] = false (boolean)
00:35:38.184 [Lua] [version] = unversioned (string)
00:35:38.185 [Lua] [id] = 1448714756 (string)
00:35:38.185 [Lua] [children] = table
00:35:38.185 [Lua] [1] = 1369573612 (string)
00:35:38.185 [Lua] [banned] = false (boolean)
00:35:38.185 [Lua] [author_id] = 18741013 (number)
00:35:38.185 [Lua] [tags] = table
00:35:38.185 [Lua] [1] = approved (string)
00:35:38.185 [Lua] [2] = QoL (string)
00:35:38.185 [Lua] [3] = Misc (string)
00:35:38.185 [Lua] [author] = 🔰SkacikPL🗾 (string)
00:35:38.185 [Lua] [sanctioned] = true (boolean)
00:35:38.185 [Lua] [out_of_date] = false (boolean)
00:35:38.185 [Lua] [downloading] = false (boolean)
00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
00:35:38.185 [Lua] [num_children] = 1 (number)
00:35:38.185 [Lua] [ugc_status] = 3 (number)
00:35:38.185 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
00:35:38.185 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
00:35:38.185 [Lua] [installed] = true (boolean)
00:35:38.185 [Lua] [enabled] = true (boolean)
00:35:38.185 [Lua] [name] = No Wobble (string)
00:35:38.185 [Lua] [dependency_error] = (string)
00:35:38.185 [Lua] [28] = table
00:35:38.185 [Lua] [download_pending] = false (boolean)
00:35:38.185 [Lua] [id] = 1524365529 (string)
00:35:38.185 [Lua] [children] = table
00:35:38.185 [Lua] [1] = 1369573612 (string)
00:35:38.185 [Lua] [banned] = false (boolean)
00:35:38.185 [Lua] [author_id] = 18741013 (number)
00:35:38.185 [Lua] [tags] = table
00:35:38.185 [Lua] [1] = applied (string)
00:35:38.185 [Lua] [2] = UI (string)
00:35:38.185 [Lua] [3] = Tools (string)
00:35:38.185 [Lua] [4] = Misc (string)
00:35:38.185 [Lua] [author] = 🔰SkacikPL🗾 (string)
00:35:38.185 [Lua] [sanctioned] = false (boolean)
00:35:38.185 [Lua] [out_of_date] = false (boolean)
00:35:38.185 [Lua] [downloading] = false (boolean)
00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string)
00:35:38.185 [Lua] [num_children] = 1 (number)
00:35:38.185 [Lua] [ugc_status] = 3 (number)
00:35:38.185 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1]
The console is accessed via `~ (tilde) key.
Commands list can be printed to chat with [i]list[/i] command.
If you've ever used a command console in any game/engine, you will know how it works.
[u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u]
Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash).
In current release there are 98 commands, you can list them all via [i]list[/i] command in console.
[b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b]
[b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string)
00:35:38.185 [Lua] [last_updated] = 10/13/2018 3:41:11 PM (string)
00:35:38.185 [Lua] [installed] = true (boolean)
00:35:38.185 [Lua] [enabled] = true (boolean)
00:35:38.185 [Lua] [name] = Console (string)
00:35:38.185 [Lua] [dependency_error] = (string)
00:35:38.185 [Lua] [29] = table
00:35:38.185 [Lua] [download_pending] = false (boolean)
00:35:38.185 [Lua] [id] = 1387894846 (string)
00:35:38.185 [Lua] [children] = table
00:35:38.185 [Lua] [1] = 1369573612 (string)
00:35:38.185 [Lua] [banned] = false (boolean)
00:35:38.185 [Lua] [author_id] = 45268594 (number)
00:35:38.185 [Lua] [tags] = table
00:35:38.185 [Lua] [1] = applied (string)
00:35:38.185 [Lua] [2] = QoL (string)
00:35:38.185 [Lua] [author] = prop joe (string)
00:35:38.185 [Lua] [sanctioned] = false (boolean)
00:35:38.185 [Lua] [out_of_date] = false (boolean)
00:35:38.185 [Lua] [downloading] = false (boolean)
00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:35:38.185 [Lua] [num_children] = 1 (number)
00:35:38.185 [Lua] [ugc_status] = 3 (number)
00:35:38.185 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
00:35:38.185 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
00:35:38.185 [Lua] [installed] = true (boolean)
00:35:38.185 [Lua] [enabled] = false (boolean)
00:35:38.185 [Lua] [name] = Killbots (string)
00:35:38.185 [Lua] [dependency_error] = (string)
00:35:38.185 [Lua] [30] = table
00:35:38.185 [Lua] [download_pending] = false (boolean)
00:35:38.185 [Lua] [id] = 1609835442 (string)
00:35:38.185 [Lua] [banned] = false (boolean)
00:35:38.185 [Lua] [author_id] = 31805508 (number)
00:35:38.185 [Lua] [tags] = table
00:35:38.185 [Lua] [author] = Visulth (string)
00:35:38.185 [Lua] [sanctioned] = false (boolean)
00:35:38.185 [Lua] [out_of_date] = false (boolean)
00:35:38.185 [Lua] [downloading] = false (boolean)
00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951848487719924267/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
00:35:38.185 [Lua] [num_children] = 0 (number)
00:35:38.185 [Lua] [ugc_status] = 3 (number)
00:35:38.185 [Lua] [description] = Damage History HP Bar description (string)
00:35:38.185 [Lua] [last_updated] = 12/31/2018 7:48:49 PM (string)
00:35:38.185 [Lua] [installed] = true (boolean)
00:35:38.185 [Lua] [enabled] = false (boolean)
00:35:38.185 [Lua] [name] = Damage History HP Bar (string)
00:35:38.185 [Lua] [dependency_error] = (string)
00:35:38.185 [Lua] [31] = table
00:35:38.185 [Lua] [download_pending] = false (boolean)
00:35:38.185 [Lua] [id] = 1529868962 (string)
00:35:38.185 [Lua] [children] = table
00:35:38.185 [Lua] [1] = 1369573612 (string)
00:35:38.185 [Lua] [banned] = false (boolean)
00:35:38.185 [Lua] [author_id] = 14284923 (number)
00:35:38.185 [Lua] [tags] = table
00:35:38.185 [Lua] [1] = QoL (string)
00:35:38.185 [Lua] [author] = Fracticality (string)
00:35:38.185 [Lua] [sanctioned] = false (boolean)
00:35:38.185 [Lua] [out_of_date] = false (boolean)
00:35:38.185 [Lua] [downloading] = false (boolean)
00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
00:35:38.185 [Lua] [num_children] = 1 (number)
00:35:38.185 [Lua] [ugc_status] = 3 (number)
00:35:38.185 [Lua] [description] = Allows the lobby host to immediately start a game.
- Bridge of Shadows not required
- Skips Countdown (string)
00:35:38.185 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string)
00:35:38.185 [Lua] [installed] = true (boolean)
00:35:38.185 [Lua] [enabled] = false (boolean)
00:35:38.185 [Lua] [name] = Ready Up! (string)
00:35:38.185 [Lua] [dependency_error] = (string)
00:35:38.185 [Lua] [32] = table
00:35:38.185 [Lua] [download_pending] = false (boolean)
00:35:38.185 [Lua] [id] = 1395132559 (string)
00:35:38.185 [Lua] [children] = table
00:35:38.185 [Lua] [1] = 1369573612 (string)
00:35:38.185 [Lua] [banned] = false (boolean)
00:35:38.185 [Lua] [author_id] = 65038749 (number)
00:35:38.185 [Lua] [tags] = table
00:35:38.185 [Lua] [author] = Aussiemon (string)
00:35:38.185 [Lua] [sanctioned] = false (boolean)
00:35:38.185 [Lua] [out_of_date] = false (boolean)
00:35:38.185 [Lua] [downloading] = false (boolean)
00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
00:35:38.185 [Lua] [num_children] = 1 (number)
00:35:38.185 [Lua] [ugc_status] = 3 (number)
00:35:38.185 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
00:35:38.185 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
00:35:38.185 [Lua] [installed] = true (boolean)
00:35:38.185 [Lua] [enabled] = false (boolean)
00:35:38.185 [Lua] [name] = Creature Spawner (string)
00:35:38.185 [Lua] [dependency_error] = (string)
00:35:38.185 [Lua] [33] = table
00:35:38.185 [Lua] [download_pending] = false (boolean)
00:35:38.185 [Lua] [id] = 1601093964 (string)
00:35:38.185 [Lua] [children] = table
00:35:38.185 [Lua] [1] = 1369573612 (string)
00:35:38.185 [Lua] [banned] = false (boolean)
00:35:38.185 [Lua] [author_id] = 31805508 (number)
00:35:38.185 [Lua] [tags] = table
00:35:38.185 [Lua] [1] = QoL (string)
00:35:38.185 [Lua] [2] = applied (string)
00:35:38.185 [Lua] [author] = Visulth (string)
00:35:38.185 [Lua] [sanctioned] = false (boolean)
00:35:38.185 [Lua] [out_of_date] = false (boolean)
00:35:38.185 [Lua] [downloading] = false (boolean)
00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
00:35:38.185 [Lua] [num_children] = 1 (number)
00:35:38.185 [Lua] [ugc_status] = 3 (number)
00:35:38.185 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
00:35:38.185 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
00:35:38.185 [Lua] [installed] = true (boolean)
00:35:38.185 [Lua] [enabled] = false (boolean)
00:35:38.185 [Lua] [name] = Report Deaths (string)
00:35:38.185 [Lua] [dependency_error] = (string)
00:35:38.185 [Lua] [34] = table
00:35:38.185 [Lua] [download_pending] = false (boolean)
00:35:38.185 [Lua] [id] = 1388882435 (string)
00:35:38.185 [Lua] [children] = table
00:35:38.185 [Lua] [1] = 1369573612 (string)
00:35:38.185 [Lua] [banned] = false (boolean)
00:35:38.185 [Lua] [author_id] = 4821406 (number)
00:35:38.185 [Lua] [tags] = table
00:35:38.185 [Lua] [1] = applied (string)
00:35:38.185 [Lua] [author] = grasmann (string)
00:35:38.185 [Lua] [sanctioned] = false (boolean)
00:35:38.185 [Lua] [out_of_date] = false (boolean)
00:35:38.185 [Lua] [downloading] = false (boolean)
00:35:38.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
00:35:38.185 [Lua] [num_children] = 1 (number)
00:35:38.185 [Lua] [ugc_status] = 3 (number)
00:35:38.185 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
00:35:38.185 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
00:35:38.185 [Lua] [installed] = true (boolean)
00:35:38.185 [Lua] [enabled] = true (boolean)
00:35:38.185 [Lua] [name] = Show Damage (string)
00:35:38.185 [Lua] [dependency_error] = (string)
00:35:38.185 [Lua]
00:35:38.185 [Lua]
00:35:38.185 [Lua] [1467751760] = 21 (number)
00:35:38.185 [Lua] [1384066089] = 18 (number)
00:35:38.185 [Lua] [1459917022] = 2 (number)
00:35:38.185 [Lua] [1388911015] = 10 (number)
00:35:38.185 [Lua] [1369573612] = 26 (number)
00:35:38.185 [Lua] [1389872347] = 25 (number)
00:35:38.185 [Lua] [1395655171] = 12 (number)
00:35:38.185 [Lua] [1569650837] = 8 (number)
00:35:38.185 [Lua] [1384094638] = 22 (number)
00:35:38.185 [Lua] [1421155919] = 23 (number)
00:35:38.185 [Lua] [1383542440] = 24 (number)
00:35:38.185 [Lua] [1495937978] = 15 (number)
00:35:38.185 [Lua] [1395453301] = 0 (number)
00:35:38.185 [Lua] [1391228174] = 19 (number)
00:35:38.185 [Lua] [1383452616] = 17 (number)
00:35:38.185 [Lua] [1487862316] = 6 (number)
00:35:38.185 [Lua] [1502859403] = 7 (number)
00:35:38.185 [Lua] [1497664830] = 14 (number)
00:35:38.185 [Lua] [1448714756] = 11 (number)
00:35:38.185 [Lua] [1383433646] = 4 (number)
00:35:38.185 [Lua] [1393343095] = 1 (number)
00:35:38.185 [Lua] [1387440934] = 5 (number)
00:35:38.185 [Lua] [1445717962] = 16 (number)
00:35:38.185 [Lua] [1498992606] = 9 (number)
00:35:38.185 [Lua] [1397265260] = 20 (number)
00:35:38.185 [Lua] [1374248490] = 3 (number)
00:35:38.185 [Lua] [1460327284] = 13 (number)
00:35:38.185 [Lua]
00:35:38.204 [Lua]
00:35:38.204 [Lua] [1467751760] = 21 (number)
00:35:38.204 [Lua] [1384066089] = 18 (number)
00:35:38.204 [Lua] [1459917022] = 2 (number)
00:35:38.204 [Lua] [1388911015] = 10 (number)
00:35:38.204 [Lua] [1369573612] = 26 (number)
00:35:38.204 [Lua] [1389872347] = 25 (number)
00:35:38.204 [Lua] [1395655171] = 12 (number)
00:35:38.204 [Lua] [1569650837] = 8 (number)
00:35:38.204 [Lua] [1384094638] = 22 (number)
00:35:38.204 [Lua] [1421155919] = 23 (number)
00:35:38.204 [Lua] [1383542440] = 24 (number)
00:35:38.204 [Lua] [1495937978] = 15 (number)
00:35:38.204 [Lua] [1395453301] = 0 (number)
00:35:38.204 [Lua] [1391228174] = 19 (number)
00:35:38.204 [Lua] [1383452616] = 17 (number)
00:35:38.204 [Lua] [1487862316] = 6 (number)
00:35:38.204 [Lua] [1502859403] = 7 (number)
00:35:38.204 [Lua] [1497664830] = 14 (number)
00:35:38.204 [Lua] [1448714756] = 11 (number)
00:35:38.204 [Lua] [1383433646] = 4 (number)
00:35:38.204 [Lua] [1393343095] = 1 (number)
00:35:38.204 [Lua] [1387440934] = 5 (number)
00:35:38.204 [Lua] [1445717962] = 16 (number)
00:35:38.204 [Lua] [1498992606] = 9 (number)
00:35:38.204 [Lua] [1397265260] = 20 (number)
00:35:38.204 [Lua] [1374248490] = 3 (number)
00:35:38.204 [Lua] [1460327284] = 13 (number)
00:35:38.204 [Lua]
00:35:38.218 [Lua] <>modded = true<>
00:35:38.218 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
00:35:38.240 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
00:35:38.254 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
00:35:38.254 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
00:35:38.255 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
00:35:38.255 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x8b573df0)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x8b573f10)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x82415ca0)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x82415e30)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x8bb22af0)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x8bb22ce0)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x8d5cebb0)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x8d5ced00)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x8d5ced50)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x800bc6b0)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x8bbf1e70)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x8bbe4ac0)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x8c76af00)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x8bbe4b00)
00:35:38.256 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x8bbe4aa0)
00:35:38.257 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:35:38.257 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x8d942320)
00:35:38.257 [Lua] <>modded = true<>
00:35:38.257 [Lua] <>Mod:1389872347:Simple UI = true<>
00:35:38.277 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
00:35:38.278 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
00:35:38.278 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:35:38.278 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:35:38.278 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x8b21d4d0)
00:35:38.279 [Lua] <>modded = true<>
00:35:38.279 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
00:35:38.304 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
00:35:38.305 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
00:35:38.305 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
00:35:38.312 [Lua] <>modded = true<>
00:35:38.312 [Lua] <>Mod:1467751760:UI Tweaks = true<>
00:35:38.328 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
00:35:38.331 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
00:35:38.331 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x8be192f0)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x8be194f0)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x8be19700)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x8be19570)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x8be194b0)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x8be19800)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x8be19590)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x8be19620)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x80026830)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x8be19ef0)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x8be1b600)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x8be19d80)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x8bdc0790)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x8bdc0860)
00:35:38.333 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x8bdc0b30)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x8bcef850)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x8be062d0)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x82f03040)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x8beee4b0)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x81259df0)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x811e3ec0)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x8188aae0)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x8bd7f110)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x8beace40)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x8be30150)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x8b5975d0)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x8be1a4f0)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x8be28e90)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x8be28e50)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x8be29040)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x8be28f20)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x8be493c0)
00:35:38.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x8bee3e60)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x8bec6380)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x8bec6050)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x8be28c80)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x8be291d0)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x8be28ee0)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x8be28f00)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x804d9940)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x826ccdf0)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x825a1250)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x825a1110)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x8bec5fb0)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x8be6e680)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x8bec5cc0)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x8be6e6e0)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x8c87c4c0)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x8c87b950)
00:35:38.335 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x8c87bf50)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x8c87bf90)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x8be29020)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x82254aa0)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x811b50b0)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x8192de10)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x8192ddf0)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x811b5040)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x822eba40)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x8b54c7d0)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x80002e20)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x8be28f90)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x8bcd41f0)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x8bcd4150)
00:35:38.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x8bcd4170)
00:35:38.339 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x8be2e5d0)
00:35:38.339 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x8be2e3e0)
00:35:38.339 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
00:35:38.339 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
00:35:38.349 [Lua] <>modded = true<>
00:35:38.349 [Lua] <>Mod:1395453301:Skip Intro = true<>
00:35:38.368 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
00:35:38.368 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
00:35:38.368 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
00:35:38.368 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x823dd790)
00:35:38.368 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x823dd840)
00:35:38.368 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
00:35:38.382 [Lua] <>modded = true<>
00:35:38.382 [Lua] <>Mod:1397265260:Numeric UI = true<>
00:35:38.404 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
00:35:38.405 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
00:35:38.405 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
00:35:38.405 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.406 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x8be19ef0)
00:35:38.406 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x8be1b170)
00:35:38.414 [Lua] <>modded = true<>
00:35:38.414 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
00:35:38.431 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
00:35:38.432 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
00:35:38.432 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
00:35:38.432 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.432 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x8c1a8330)
00:35:38.432 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x8c1a8310)
00:35:38.432 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x8c1a82b0)
00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x8c1a80f0)
00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x8c18bd90)
00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x8c18bd70)
00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x8c18bd10)
00:35:38.433 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x8c18bb50)
00:35:38.433 [Lua] <>modded = true<>
00:35:38.433 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
00:35:38.457 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
00:35:38.457 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
00:35:38.457 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x8bec5fb0)
00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x8be6e680)
00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x8bec5cc0)
00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x8be6e6e0)
00:35:38.458 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
00:35:38.458 [Lua] <>modded = true<>
00:35:38.458 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
00:35:38.476 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
00:35:38.477 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
00:35:38.477 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
00:35:38.477 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x80014b10)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x80061520)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x81171a10] (Origin: function: 0x81172970)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x8b472be0)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x811fde80)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x81185130)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x812656d0)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x81222d80)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x811e47f0)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x8239f9d0)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x800868f0)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x8239f960)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x8239fed0)
00:35:38.478 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
00:35:38.487 [Lua] <>modded = true<>
00:35:38.487 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
00:35:38.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
00:35:38.499 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
00:35:38.499 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x800d6a10)
00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x8bd7c920)
00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x8bd7ca80)
00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x82415c60)
00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x8bd7cd30)
00:35:38.499 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x8bd7cc50)
00:35:38.512 [Lua] <>modded = true<>
00:35:38.512 [Lua] <>Mod:1459917022:Parry Indicator = true<>
00:35:38.526 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
00:35:38.527 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
00:35:38.528 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x8bcd41d0)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x81184f80)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x81184fa0)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x81185020)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x81848d50)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x81849020)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x81849050)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x81852ec0)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x818537a0)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x808460c0] (Origin: function: 0x80845ff0)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x808460c0] (Origin: function: 0x80846130)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x808460c0] (Origin: function: 0x80846150)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x80846550] (Origin: function: 0x80846480)
00:35:38.528 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x80846550] (Origin: function: 0x808465c0)
00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x80846550] (Origin: function: 0x808465e0)
00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x80846ea0] (Origin: function: 0x80846dd0)
00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x80846ea0] (Origin: function: 0x80846f10)
00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x80846ea0] (Origin: function: 0x80846f30)
00:35:38.529 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
00:35:38.540 [Lua] <>modded = true<>
00:35:38.540 [Lua] <>Mod:1388911015:Chat Block = true<>
00:35:38.560 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
00:35:38.562 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
00:35:38.562 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
00:35:38.562 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x81b4a880)
00:35:38.562 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
00:35:38.574 [Lua] <>modded = true<>
00:35:38.574 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
00:35:38.588 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
00:35:38.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
00:35:38.590 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
00:35:38.590 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x800d6a10)
00:35:38.590 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x8d6b4820)
00:35:38.590 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x811b5040)
00:35:38.590 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x8d6b4af0)
00:35:38.614 [Lua] <>modded = true<>
00:35:38.614 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
00:35:38.633 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
00:35:38.634 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
00:35:38.634 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
00:35:38.634 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x811fdc60)
00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x81223630)
00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x81228560)
00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x81223780)
00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x812234c0)
00:35:38.635 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x81228480)
00:35:38.636 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x81228390)
00:35:38.636 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x811b50d0)
00:35:38.636 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x8007bd50)
00:35:38.636 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
00:35:38.656 [Lua] <>modded = true<>
00:35:38.656 [Lua] <>Mod:1445717962:Loadout Manager = true<>
00:35:38.679 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
00:35:38.679 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
00:35:38.679 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
00:35:38.679 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x8c7da060)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x8bf0b1b0)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x8bf0b0c0)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x8bf0b100)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x8bf0b320)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x8c7da4d0)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x82eb2a10)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x82eb3290)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x807d2200)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x805787b0)
00:35:38.680 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
00:35:38.680 [Lua] <>modded = true<>
00:35:38.680 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
00:35:38.721 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
00:35:38.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
00:35:38.722 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
00:35:38.722 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x8bcfc780)
00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x8bcfc5f0)
00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x8bcfc610)
00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x8bcfc630)
00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x8bcfc650)
00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x8bcfc6b0)
00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x8bcfc6d0)
00:35:38.722 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
00:35:38.735 [Lua] <>modded = true<>
00:35:38.735 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<>
00:35:38.758 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
00:35:38.759 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
00:35:38.759 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978]
00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x8b21d760)
00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x8cb6ce30)
00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x8cb6cff0)
00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x8cb6cfb0)
00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x8cb6cf60)
00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x8cfd66c0)
00:35:38.760 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x8cfd68a0)
00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x8cfd69f0)
00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x8cfd6750)
00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x8cb9e4f0)
00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x8cb9e730)
00:35:38.761 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
00:35:38.773 [Lua] <>modded = true<>
00:35:38.773 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
00:35:38.798 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
00:35:38.799 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
00:35:38.799 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
00:35:38.799 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.799 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x8120c600)
00:35:38.799 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x8120c530)
00:35:38.799 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
00:35:38.815 [Lua] <>modded = true<>
00:35:38.815 [Lua] <>Mod:1448714756:No Wobble = true<>
00:35:38.833 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
00:35:38.834 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
00:35:38.834 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
00:35:38.834 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
00:35:38.834 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x82e77500)
00:35:38.834 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
00:35:38.835 [Lua] <>project = vermintide 2<>
00:35:38.835 [Lua] <>build = release<>
00:35:38.835 [Lua] <>platform = win32<>
00:35:38.835 [Lua] <>title_id = 5107<>
00:35:38.835 [Lua] <>content_revision = 2184<>
00:35:38.835 [Lua] <>engine_revision = 136ea884095a<>
00:35:38.835 [Lua] <>release_version = 2.0.14.1<>
00:35:38.835 [Lua] <>rendering_backend = dx11<>
00:35:38.835 [Lua] <>teamcity_build_id = 50363<>
00:35:38.835 [Lua] <>steam_id = 110000101e55044<>
00:35:38.835 [Lua] <>steam_profile_name = Visulth<>
00:35:38.835 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<>
00:35:38.838 [Lua] [Boot] Application build: release
00:35:38.838 [Lua] [Boot] Content revision: 2184
00:35:38.838 [Lua] [Boot] Engine revision: 136ea884095a
00:35:38.838 [Lua] [Boot] Release version: 2.0.14.1
00:35:38.838 [Lua] [Boot] User ID: 110000101e55044 Visulth
00:35:38.848 [Lua] [SmokeTest] Disabled
00:35:38.848 [Lua] initializing mechanism to: adventure
00:35:38.848 [Lua] Game:setup() total time: 0.0099999999999998
00:35:38.848 [Lua] handle rev info: 0
00:35:38.848 [Lua] handle gfx quality: 0
00:35:38.848 [Lua] default settings: 0
00:35:38.848 [Lua] user settings: 0
00:35:38.848 [Lua] set frame times: 0
00:35:38.848 [Lua] init random: 0
00:35:38.848 [Lua] managers: 0.0089999999999985647
00:35:38.848 [Lua]
00:35:38.848 [Lua] unaccounted: 0.0010000000000012221
00:35:38.848 [Lua] [Boot] use baked enemy meshes: false
00:35:38.848 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
00:35:38.848 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
00:35:38.848 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
00:35:38.848 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
00:35:38.848 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
00:35:38.848 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
00:35:38.848 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
00:35:38.866 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
00:35:38.866 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
00:35:38.866 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
00:35:38.866 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
00:35:38.866 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:35:38.866 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:35:38.866 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:35:38.866 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
00:35:38.867 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x800d3f00)
00:35:39.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
00:35:39.120 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
00:35:39.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
00:35:39.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
00:35:39.752 [Lua] [PackageManager] Force_load: resource_packages/title_screen
00:35:39.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
00:35:39.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
00:35:39.852 [Lua] [PackageManager] Force_load: resource_packages/menu
00:35:39.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
00:35:40.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
00:35:40.053 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
00:35:40.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
00:35:40.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
00:35:40.871 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
00:35:40.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
00:35:41.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
00:35:41.021 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
00:35:41.021 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
00:35:41.021 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
00:35:41.021 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
00:35:41.021 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
00:35:41.022 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
00:35:41.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
00:35:41.137 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
00:35:41.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
00:35:41.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
00:35:41.823 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
00:35:41.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
00:35:43.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
00:35:43.024 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
00:35:43.024 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x81080260)
00:35:43.024 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x8bb94950)
00:35:43.024 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x8b532250)
00:35:43.024 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x8602f320)
00:35:43.024 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x8bbfdaf0)
00:35:43.024 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x81589130)
00:35:43.025 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
00:35:43.025 [Lua] [Gamestate] Enter StateTitleScreen
00:35:43.026 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:35:43.026 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:35:43.026 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:35:43.026 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:35:43.026 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:35:43.028 warning: [Lua] CHAT FONT SIZE DISABLED
00:35:43.028 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:35:43.041 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:35:43.041 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:35:43.041 [Save] Loading `save_data`
00:35:43.044 [Save] Load done
00:35:43.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
00:35:43.058 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
00:35:43.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
00:35:43.060 [Lua] [BackendManagerPlayFab] Backend Enabled
00:35:44.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
00:35:44.107 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
00:35:44.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
00:35:44.353 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<>
00:35:45.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
00:35:45.042 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
00:35:45.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:35:45.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:35:45.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:35:45.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
00:35:45.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
00:35:45.661 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
00:35:45.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
00:35:45.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
00:35:45.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
00:35:45.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
00:35:46.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
00:35:46.011 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
00:35:46.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
00:35:46.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
00:35:46.327 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
00:35:46.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
00:35:46.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
00:35:46.631 [Lua] [PackageManager] Force_load: resource_packages/inventory
00:35:46.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
00:35:46.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
00:35:46.765 [Lua] [PackageManager] Force_load: resource_packages/careers
00:35:46.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
00:35:46.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
00:35:46.815 [Lua] [PackageManager] Force_load: resource_packages/decals
00:35:46.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
00:35:46.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
00:35:46.951 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
00:35:46.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
00:35:47.710 [Lua] Populating data for character 1 15
00:35:47.827 [Lua] Requesting character data for index 2 15
00:35:47.827 [Lua] Populating data for character 2 15
00:35:47.944 [Lua] Requesting character data for index 3 15
00:35:47.944 [Lua] Populating data for character 3 15
00:35:47.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
00:35:47.960 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
00:35:47.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
00:35:48.061 [Lua] Requesting character data for index 4 15
00:35:48.061 [Lua] Populating data for character 4 15
00:35:48.178 [Lua] Requesting character data for index 5 15
00:35:48.178 [Lua] Populating data for character 5 15
00:35:48.296 [Lua] Requesting character data for index 6 15
00:35:48.296 [Lua] Populating data for character 6 15
00:35:48.430 [Lua] Requesting character data for index 7 15
00:35:48.430 [Lua] Populating data for character 7 15
00:35:48.546 [Lua] Requesting character data for index 8 15
00:35:48.546 [Lua] Populating data for character 8 15
00:35:48.664 [Lua] Requesting character data for index 9 15
00:35:48.664 [Lua] Populating data for character 9 15
00:35:48.797 [Lua] Requesting character data for index 10 15
00:35:48.797 [Lua] Populating data for character 10 15
00:35:48.931 [Lua] Requesting character data for index 11 15
00:35:48.931 [Lua] Populating data for character 11 15
00:35:49.048 [Lua] Requesting character data for index 12 15
00:35:49.048 [Lua] Populating data for character 12 15
00:35:49.165 [Lua] Requesting character data for index 13 15
00:35:49.165 [Lua] Populating data for character 13 15
00:35:49.283 [Lua] Requesting character data for index 14 15
00:35:49.283 [Lua] Populating data for character 14 15
00:35:49.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
00:35:49.366 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
00:35:49.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
00:35:49.399 [Lua] Requesting character data for index 15 15
00:35:49.399 [Lua] Populating data for character 15 15
00:35:49.923 [Lua] Player statistics loaded!
00:35:49.933 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:35:50.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
00:35:50.685 [Lua] [PackageManager] Force_load: resource_packages/ingame
00:35:50.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
00:35:50.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:35:50.953 [Lua] [Managers] Destroying state managers...
00:35:50.953 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
00:35:50.953 [Lua] [Gamestate] Enter state StateLoading
00:35:50.956 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:35:50.956 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:35:50.956 [Lua] [LobbyManager] Setting up network options
00:35:50.956 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:35:50.956 [Lua] registering RPCs
00:35:50.956 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
00:35:50.956 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
00:35:50.956 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:35:50.957 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
00:35:50.957 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:35:50.957 [Lua] [LevelTransitionHandler] load_level inn_level
00:35:50.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:35:50.957 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:35:50.957 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:35:50.957 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:35:50.957 [SteamVoipRoom] Creating room 82aba10efbafb515
00:35:50.957 [SteamVoipRoom] Joining room 82aba10efbafb515
00:35:50.960 [EAC] EAC server 110000101e55044 is initializing
00:35:50.966 [EAC] Server is also client 110000101e55044
00:35:50.966 [EACServer] [19:35:50:966][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FCC1CE0 LogLevel: Info.
00:35:50.966 [Lua] ### Created peer state machine for 110000101e55044
00:35:50.966 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
00:35:50.966 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
00:35:50.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
00:35:50.966 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:35:50.967 warning: [Application] Application.update_render_world is deprecated.
00:35:50.970 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
00:35:50.971 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:35:50.971 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:35:50.971 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
00:35:50.971 [Lua] Set lobby begin:
00:35:50.971 [Lua] Set lobby end.
00:35:51.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
00:35:51.121 [SteamLobby] Detected added member 110000101e55044
00:35:51.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
00:35:51.826 [Lua] [PackageManager] Force_load: resource_packages/pickups
00:35:51.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
00:35:51.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:35:51.910 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:35:51.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
00:35:52.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
00:35:52.010 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
00:35:52.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
00:35:52.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
00:35:52.060 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
00:35:52.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
00:35:52.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
00:35:52.111 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
00:35:52.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
00:35:52.229 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
00:35:52.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
00:35:52.597 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
00:35:52.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:35:52.598 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4"
00:35:52.598 [Lua] [LobbyHost] Changed state from 0 to joined
00:35:52.599 [Lua] [PartyManager] Leader is set to 110000101e55044
00:35:52.599 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
00:35:52.599 [Lua] [ChatManager] Registering channel 1
00:35:52.599 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
00:35:52.599 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
00:35:52.599 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
00:35:52.614 [Lua] [NetworkServer] Changing num_players from nil to 1
00:35:52.614 [Lua] Players: 1
00:35:52.614 [Lua] Set lobby begin:
00:35:52.614 [Lua] Lobby data num_players = 1
00:35:52.614 [Lua] Lobby data level_key = inn_level
00:35:52.614 [Lua] Lobby data game_mode = 3
00:35:52.614 [Lua] Lobby data matchmaking = false
00:35:52.614 [Lua] Set lobby end.
00:35:52.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:35:52.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:35:52.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:35:52.986 [Lua] player (110000101e55044,1) was put into party 0
00:35:52.986 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
00:35:52.987 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:35:52.992 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:36:05.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:36:05.601 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:36:05.618 [Lua] [LevelTransitionHandler] Level load completed!
00:36:05.618 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:36:05.618 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:36:05.619 [Lua] ### Sending rpc_level_loaded
00:36:05.619 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
00:36:05.619 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:36:05.619 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
00:36:05.619 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:36:05.634 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044
00:36:05.635 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044
00:36:05.651 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
00:36:05.652 [Lua] ### Sending rpc_level_loaded
00:36:05.652 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
00:36:05.652 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:36:06.656 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:36:06.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:36:06.656 [Lua] Set lobby begin:
00:36:06.656 [Lua] Lobby data host = 110000101e55044
00:36:06.656 [Lua] Lobby data level_key = inn_level
00:36:06.656 [Lua] Lobby data game_mode = 3
00:36:06.656 [Lua] Lobby data country_code = CA
00:36:06.656 [Lua] Lobby data unique_server_name = Visulth
00:36:06.656 [Lua] Lobby data num_players = 1
00:36:06.656 [Lua] Lobby data matchmaking = false
00:36:06.656 [Lua] Set lobby end.
00:36:06.656 [Lua] [Managers] Destroying state managers...
00:36:06.657 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:36:06.657 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
00:36:06.657 [Lua] [Gamestate] Enter StateIngame HOST
00:36:06.658 [Lua] <>level = inn_level<>
00:36:06.658 [Lua] Set lobby begin:
00:36:06.658 [Lua] Lobby data host = 110000101e55044
00:36:06.658 [Lua] Lobby data level_key = inn_level
00:36:06.658 [Lua] Lobby data game_mode = 3
00:36:06.658 [Lua] Lobby data selected_level_key = inn_level
00:36:06.658 [Lua] Lobby data country_code = CA
00:36:06.658 [Lua] Lobby data unique_server_name = Visulth
00:36:06.658 [Lua] Lobby data num_players = 1
00:36:06.658 [Lua] Lobby data matchmaking = false
00:36:06.658 [Lua] Set lobby end.
00:36:06.658 [Umbra] Init version: 3.4.15 :: 16 threads
00:36:06.658 [Lua] [StateIngame] Server ingame
00:36:06.664 [Lua] Set lobby begin:
00:36:06.664 [Lua] Lobby data level_key = inn_level
00:36:06.664 [Lua] Lobby data selected_level_key = inn_level
00:36:06.664 [Lua] Lobby data unique_server_name = Visulth
00:36:06.664 [Lua] Lobby data matchmaking = false
00:36:06.664 [Lua] Lobby data host = 110000101e55044
00:36:06.664 [Lua] Lobby data country_code = CA
00:36:06.664 [Lua] Lobby data game_mode = 3
00:36:06.664 [Lua] Lobby data difficulty = normal
00:36:06.664 [Lua] Lobby data num_players = 1
00:36:06.664 [Lua] Set lobby end.
00:36:06.664 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
00:36:06.664 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
00:36:06.664 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:36:06.664 [Lua] [Matchmaking] initializing
00:36:06.664 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
00:36:06.664 [Lua] [Matchmaking] register rpcs
00:36:06.665 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:36:06.665 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:36:06.665 [Lua] [GameNetworkManager] self.is_server = true
00:36:06.665 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:36:06.665 [Network] Setting artificial MTU limit to 65536
00:36:06.673 [Lua] Switching ConflictSettings: to: disabled
00:36:06.673 [Lua] pacing=disabled
00:36:06.673 [Lua] roaming=nil
00:36:06.673 [Lua] specials=disabled
00:36:06.673 [Lua] debug_color=black
00:36:06.673 [Lua] pack_spawning=disabled
00:36:06.673 [Lua] contained_breeds=nil
00:36:06.673 [Lua] disabled=true
00:36:06.673 [Lua] boss=disabled
00:36:06.673 [Lua] horde=disabled
00:36:06.673 [Lua] name=disabled
00:36:06.673 [Lua] intensity=disabled
00:36:06.673 [Lua] ---
00:36:06.673 [Lua] [LevelAnalysis] set_random_seed( 338625)
00:36:06.680 [Lua] [AIInterestPointSystem] Level Seed: 338625
00:36:06.680 [Lua]
00:36:06.680 [Lua] [entity_system_bag] = table
00:36:06.680 [Lua] [entity_system_bag] = metatable
00:36:06.680 [Lua] [startup_data] = table
00:36:06.680 [Lua] [entity_manager] = table
00:36:06.680 [Lua] [entity_manager] = metatable
00:36:06.680 [Lua] [unit_spawner] = table
00:36:06.680 [Lua] [unit_spawner] = metatable
00:36:06.680 [Lua] [unit_storage] = table
00:36:06.680 [Lua] [unit_storage] = metatable
00:36:06.680 [Lua] [dice_keeper] = table
00:36:06.680 [Lua] [dice_keeper] = metatable
00:36:06.680 [Lua] [is_server] = true (boolean)
00:36:06.680 [Lua] [world] = [World]
00:36:06.680 [Lua] [system_api] = table
00:36:06.680 [Lua] [entity_system] = table
00:36:06.680 [Lua] [entity_system] = metatable
00:36:06.680 [Lua] [network_lobby] = table
00:36:06.680 [Lua] [network_lobby] = metatable
00:36:06.680 [Lua] [profile_synchronizer] = table
00:36:06.680 [Lua] [profile_synchronizer] = metatable
00:36:06.680 [Lua] [level_transition_handler] = table
00:36:06.680 [Lua] [level_transition_handler] = metatable
00:36:06.680 [Lua] [num_local_human_players] = 1 (number)
00:36:06.680 [Lua] [statistics_db] = table
00:36:06.680 [Lua] [statistics_db] = metatable
00:36:06.680 [Lua] [network_server] = table
00:36:06.680 [Lua] [network_server] = metatable
00:36:06.680 [Lua] [input_manager] = table
00:36:06.680 [Lua] [input_manager] = metatable
00:36:06.680 [Lua] [network_clock] = table
00:36:06.680 [Lua] [network_clock] = metatable
00:36:06.680 [Lua] [network_transmit] = table
00:36:06.680 [Lua] [network_transmit] = metatable
00:36:06.680 [Lua] [free_flight_manager] = table
00:36:06.680 [Lua] [free_flight_manager] = metatable
00:36:06.680 [Lua] [network_manager] = table
00:36:06.680 [Lua] [network_manager] = metatable
00:36:06.680 [Lua] [network_event_delegate] = table
00:36:06.680 [Lua] [network_event_delegate] = metatable
00:36:06.680 [Lua]
00:36:06.681 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:36:06.681 [Lua] ignoring extension VersusInteractObjectiveExtension
00:36:06.681 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:36:06.681 [Lua] ignoring extension VersusSocketObjectiveExtension
00:36:06.681 [Lua] ignoring extension VersusTargetObjectiveExtension
00:36:06.681 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:36:06.686 [Lua] [AchievementManager] Achievements using the steam platform
00:36:06.686 [Lua] [StateIngame] Level seed: 338625
00:36:06.686 [World] Spawning level.
00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:36:06.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:36:06.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:36:06.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:36:06.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:36:06.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
00:36:06.987 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
00:36:06.988 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
00:36:06.990 [Lua] [LevelAnalysis] set_random_seed( 338625)
00:36:07.007 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
00:36:07.007 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
00:36:07.008 [Lua] [IngameUI] init
00:36:07.024 [SteamVoipClient] select_out(110000101e55044, off)
00:36:07.029 [Lua] cb_razer_chroma_setup
00:36:07.116 [Lua] [Matchmaking] Cancelling matchmaking
00:36:07.116 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:36:07.116 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:36:07.116 [Lua] Set lobby begin:
00:36:07.116 [Lua] Lobby data level_key = inn_level
00:36:07.116 [Lua] Lobby data power_level = 0
00:36:07.116 [Lua] Lobby data selected_level_key = inn_level
00:36:07.116 [Lua] Lobby data unique_server_name = Visulth
00:36:07.116 [Lua] Lobby data matchmaking = false
00:36:07.117 [Lua] Lobby data host = 110000101e55044
00:36:07.117 [Lua] Lobby data country_code = CA
00:36:07.117 [Lua] Lobby data game_mode = 3
00:36:07.117 [Lua] Lobby data difficulty = normal
00:36:07.117 [Lua] Lobby data num_players = 1
00:36:07.117 [Lua] Set lobby end.
00:36:07.118 [Flow] complete_skittergate_legend true
00:36:07.118 [Flow] complete_all_helmgart_levels_recruit true
00:36:07.120 [Flow] WitchHunterLevel:35
00:36:07.120 [Flow] LeaderYes
00:36:07.120 [Flow] ALL PC XP:304250
00:36:07.120 [Flow] Has "bogenhafen" DLC:true
00:36:07.120 [Flow] WH XP:60850
00:36:07.120 [Flow] Number of crafted items:5754
00:36:07.120 [Flow] Has "pre_order" DLC:true
00:36:07.120 [Flow] Sum of Powe Levels:1500
00:36:07.120 [Flow] lodestone diff 1:false
00:36:07.121 [Flow] magnus and forest activated
00:36:07.121 [Flow] magnus and forest activated
00:36:07.121 [Flow] cemetery and forest activated
00:36:07.121 [Flow] magnus and cemetery
00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:36:07.121 [Flow] ALL RUNES ACTIVATED
00:36:07.121 [Flow] magnus and forest activated
00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:36:07.121 [Flow] ALL RUNES ACTIVATED
00:36:07.121 [Flow] cemetery and forest activated
00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:36:07.121 [Flow] ALL RUNES ACTIVATED
00:36:07.121 [Flow] magnus and forest activated
00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:36:07.121 [Flow] ALL RUNES ACTIVATED
00:36:07.121 [Flow] magnus and cemetery
00:36:07.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:36:07.121 [Flow] ALL RUNES ACTIVATED
00:36:07.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:36:07.124 [Lua] CurrentConflictSettings disabled
00:36:07.124 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:36:07.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:36:07.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:36:07.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:36:07.127 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
00:36:07.127 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:36:07.127 [Save] Loading `ut_tweaks_presets`
00:36:07.127 warning: [Save] Missing filename `ut_tweaks_presets`
00:36:07.160 [Lua] MUSIC: nil -> explore
00:36:07.632 [Lua] player (110000101e55044,1) was put into party 1
00:36:07.632 [Lua] Assigning peer(110000101e55044:1) to profile(4) career(2)
00:36:07.632 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(4) career_index(2)
00:36:07.632 [Lua] Set lobby begin:
00:36:07.632 [Lua] Lobby data level_key = inn_level
00:36:07.632 [Lua] Lobby data power_level = 0
00:36:07.632 [Lua] Lobby data selected_level_key = inn_level
00:36:07.632 [Lua] Lobby data difficulty = normal
00:36:07.632 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:07.632 [Lua] Lobby data unique_server_name = Visulth
00:36:07.632 [Lua] Lobby data matchmaking = false
00:36:07.632 [Lua] Lobby data host = 110000101e55044
00:36:07.632 [Lua] Lobby data country_code = CA
00:36:07.632 [Lua] Lobby data game_mode = 3
00:36:07.632 [Lua] Lobby data player_slot_5 = 0:0
00:36:07.633 [Lua] Lobby data player_slot_2 = 0:0
00:36:07.633 [Lua] Lobby data player_slot_1 = 0:0
00:36:07.633 [Lua] Lobby data player_slot_3 = 0:0
00:36:07.633 [Lua] Lobby data num_players = 1
00:36:07.633 [Lua] Set lobby end.
00:36:07.633 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0
00:36:07.633 [Lua]
00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean)
00:36:07.633 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:36:07.633 [Lua] [wwise/bow] = false (boolean)
00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
00:36:07.633 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
00:36:07.633 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
00:36:07.633 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
00:36:07.633 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
00:36:07.633 [Lua]
00:36:07.633 [Lua]
00:36:07.633 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
00:36:07.633 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
00:36:07.633 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
00:36:07.633 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:36:07.633 [Lua] [wwise/bow] = false (boolean)
00:36:07.633 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:36:07.633 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
00:36:07.633 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
00:36:07.633 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
00:36:07.633 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean)
00:36:07.633 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
00:36:07.633 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
00:36:07.633 [Lua]
00:36:07.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
00:36:07.634 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
00:36:07.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
00:36:07.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:36:07.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044
00:36:07.670 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044
00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
00:36:07.670 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
00:36:07.998 [Flow] DISABLE
00:36:08.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:36:08.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:36:08.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
00:36:08.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:36:08.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:36:08.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
00:36:08.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
00:36:08.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
00:36:09.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
00:36:09.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
00:36:09.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
00:36:09.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:36:09.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:36:09.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:36:09.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
00:36:09.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:36:09.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:36:09.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:36:09.698 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
00:36:09.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:36:09.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:36:09.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:36:09.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
00:36:09.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:36:09.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:36:09.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:36:09.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
00:36:09.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:36:09.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:36:09.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
00:36:09.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
00:36:09.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
00:36:10.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
00:36:10.068 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
00:36:10.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
00:36:10.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:36:10.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:36:10.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:36:10.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
00:36:10.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
00:36:10.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
00:36:10.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
00:36:10.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:36:10.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:36:10.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:36:10.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:36:10.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:36:10.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
00:36:10.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
00:36:10.367 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
00:36:10.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:36:10.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:36:10.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:36:10.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:36:10.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:36:10.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
00:36:10.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
00:36:10.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
00:36:10.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:36:10.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
00:36:11.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
00:36:11.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
00:36:11.053 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
00:36:11.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
00:36:11.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
00:36:11.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:36:11.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:36:11.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:36:11.394 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
00:36:11.455 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
00:36:11.455 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
00:36:11.455 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
00:36:11.506 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
00:36:11.506 [Lua] [PackageManager] Force_load: wwise/bow
00:36:11.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
00:36:11.722 [Lua] PlayFabMirror:_commit_internal 1
00:36:11.722 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:36:11.725 [Lua] generate_backend_stats 110000101e55044:1
00:36:11.739 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:36:11.739 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2
00:36:11.739 [Lua] Set lobby begin:
00:36:11.739 [Lua] Lobby data level_key = inn_level
00:36:11.739 [Lua] Lobby data power_level = 835
00:36:11.739 [Lua] Lobby data selected_level_key = inn_level
00:36:11.739 [Lua] Lobby data difficulty = normal
00:36:11.739 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:11.739 [Lua] Lobby data unique_server_name = Visulth
00:36:11.739 [Lua] Lobby data matchmaking = false
00:36:11.739 [Lua] Lobby data host = 110000101e55044
00:36:11.739 [Lua] Lobby data country_code = CA
00:36:11.739 [Lua] Lobby data game_mode = 3
00:36:11.739 [Lua] Lobby data player_slot_5 = 0:0
00:36:11.739 [Lua] Lobby data player_slot_2 = 0:0
00:36:11.739 [Lua] Lobby data player_slot_1 = 0:0
00:36:11.739 [Lua] Lobby data player_slot_3 = 0:0
00:36:11.739 [Lua] Lobby data num_players = 1
00:36:11.740 [Lua] Set lobby end.
00:36:11.746 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2
00:36:11.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
00:36:11.901 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
00:36:11.901 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
00:36:11.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2
00:36:11.993 [Lua] commit result success 1
00:36:12.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
00:36:12.366 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
00:36:12.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
00:36:12.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
00:36:12.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
00:36:12.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
00:36:12.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
00:36:12.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
00:36:12.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
00:36:12.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
00:36:12.885 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
00:36:12.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
00:36:13.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
00:36:13.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
00:36:13.027 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
00:36:13.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
00:36:13.211 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
00:36:13.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
00:36:13.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
00:36:13.813 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
00:36:13.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
00:36:13.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
00:36:13.984 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
00:36:13.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
00:36:14.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
00:36:14.158 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
00:36:14.174 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
00:36:14.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:14.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:14.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
00:36:14.596 [Lua] StateInGameRunning:_game_actually_starts()
00:36:14.596 [Lua] [IngameUI] menu view on_enter start_menu_view
00:36:14.596 [Lua] hero_fullscreen_menu_on_enter
00:36:14.596 [Lua] #################################################################################################################
00:36:14.596 [Lua] [Loading Time]: 00:00:24 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:36:14.596 [Lua] #################################################################################################################
00:36:14.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3
00:36:14.601 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8b5cd950
00:36:14.601 [World] Spawning level.
00:36:14.612 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
00:36:14.618 [SteamVoipClient] select_out(110000101e55044, off)
00:36:14.623 [Lua] cb_razer_chroma_setup
00:36:14.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3
00:36:14.634 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
00:36:14.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
00:36:14.635 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
00:36:14.934 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:36:14.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
00:36:14.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
00:36:14.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3
00:36:14.942 [Lua] Commit load time data
00:36:15.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:36:15.203 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:36:15.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:36:15.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:36:15.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:36:15.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x63d, position: 0
00:36:16.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x63d, position: 27249
00:36:16.652 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:36:16.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:36:16.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
00:36:16.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:36:16.680 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:36:16.680 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:36:16.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:36:16.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:36:16.695 [Lua] [IngameUI] menu view on_exit start_menu_view
00:36:16.695 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
00:36:16.695 [Lua] hero_fullscreen_menu_on_exit
00:36:16.703 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8b5cd950
00:36:16.704 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
00:36:16.706 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940
00:36:16.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
00:36:16.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:36:16.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:36:16.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:36:16.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:36:16.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:36:16.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:36:16.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:36:16.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:36:16.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:36:16.965 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:36:16.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
00:36:16.982 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:36:24.663 [SteamLobby] Detected added member 110000105bd392b
00:36:24.664 [Lua] [NetworkServer] Changing num_players from 1 to 2
00:36:24.664 [Lua] Players: 2
00:36:24.664 [Lua] Set lobby begin:
00:36:24.664 [Lua] Lobby data level_key = inn_level
00:36:24.664 [Lua] Lobby data power_level = 835
00:36:24.665 [Lua] Lobby data selected_level_key = inn_level
00:36:24.665 [Lua] Lobby data difficulty = normal
00:36:24.665 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:24.665 [Lua] Lobby data unique_server_name = Visulth
00:36:24.665 [Lua] Lobby data matchmaking = false
00:36:24.665 [Lua] Lobby data host = 110000101e55044
00:36:24.665 [Lua] Lobby data country_code = CA
00:36:24.665 [Lua] Lobby data game_mode = 3
00:36:24.665 [Lua] Lobby data player_slot_5 = 0:0
00:36:24.665 [Lua] Lobby data player_slot_2 = 0:0
00:36:24.665 [Lua] Lobby data player_slot_1 = 0:0
00:36:24.665 [Lua] Lobby data player_slot_3 = 0:0
00:36:24.665 [Lua] Lobby data num_players = 2
00:36:24.665 [Lua] Set lobby end.
00:36:24.665 [Lua] [LobbyMembers] Member joined 110000105bd392b
00:36:24.679 [Connection] Creating endpoint 110000105bd392b - reliable message sent
00:36:24.679 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:36:24.696 [SteamAuthenticator] Sent ticket request to 110000105bd392b
00:36:24.696 [Lua] [ChatManager][1]System: Tios is joining the game
00:36:28.646 [SteamAuthenticator] Got ticket from 110000105bd392b
00:36:28.646 [SteamAuthenticator] BeginAuthSession 110000105bd392b
00:36:28.646 [SteamAuthenticator] Authenticating 110000105bd392b
00:36:28.666 [SteamAuthenticator] Got ticket request from 110000105bd392b
00:36:28.666 [SteamAuthenticator] GetAuthSessionTicket 110000105bd392b
00:36:28.666 [SteamAuthenticator] Sent ticket to 110000105bd392b
00:36:28.865 [SteamAuthenticator] Steam validation for 110000105bd392b with response 0
00:36:28.996 [Connection] New session id 173 to 110000105bd392b.
00:36:29.070 [Connection] Established a connection <66.173> to 110000105bd392b
00:36:29.070 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:36:29.070 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios'
00:36:29.124 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017384e6 from 110000105bd392b, replying lobby_ok
00:36:29.204 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0
00:36:29.275 [Lua] Set lobby begin:
00:36:29.275 [Lua] Lobby data level_key = inn_level
00:36:29.275 [Lua] Lobby data power_level = 835
00:36:29.275 [Lua] Lobby data selected_level_key = inn_level
00:36:29.275 [Lua] Lobby data difficulty = normal
00:36:29.275 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:29.275 [Lua] Lobby data unique_server_name = Visulth
00:36:29.276 [Lua] Lobby data matchmaking = false
00:36:29.276 [Lua] Lobby data host = 110000101e55044
00:36:29.276 [Lua] Lobby data country_code = CA
00:36:29.276 [Lua] Lobby data game_mode = 3
00:36:29.276 [Lua] Lobby data player_slot_5 = 0:0
00:36:29.276 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:36:29.276 [Lua] Lobby data player_slot_1 = 0:0
00:36:29.276 [Lua] Lobby data player_slot_3 = 0:0
00:36:29.276 [Lua] Lobby data num_players = 2
00:36:29.276 [Lua] Set lobby end.
00:36:29.276 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105bd392b
00:36:29.276 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
00:36:31.521 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b
00:36:31.678 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2"
00:36:31.679 [Lua] Mechanism says: a client joined the game! 110000105bd392b
00:36:31.679 [EAC] EAC server has client 110000105bd392b (and owner 110000105bd392b)
00:36:31.679 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=0)
00:36:31.679 [EACServer] [19:36:31:679][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Visulth
00:36:31.845 [EACServer] [19:36:31:845][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 1 Status: Client Authenticated Message: Client authenticated.
00:36:31.847 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal
00:36:31.977 [EACServer] [19:36:31:977][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
00:36:32.095 [EACServer] [19:36:32:095][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B.
00:36:32.396 [EACServer] [19:36:32:396][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B
00:36:32.396 [EACServer] [19:36:32:396][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:36:32.409 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote
00:36:33.563 [Lua] player (110000105bd392b,1) was put into party 0
00:36:33.563 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:36:33.641 [Lua] ### Sending rpc_level_loaded
00:36:33.641 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
00:36:33.641 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait
00:36:33.641 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105bd392b, connection_key=0)
00:36:33.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:1 my_peer_id:110000101e55044
00:36:35.686 [SteamVoipClient] select_out(110000105bd392b, on)
00:36:35.686 [SteamVoipClient] select_in(110000105bd392b, on)
00:36:35.686 [SteamVoipClient] select_out(110000105bd392b, off)
00:36:36.342 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:36:36.342 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios'
00:36:36.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
00:36:36.367 [Lua] RemotePlayer:create_game_object( ) 44
00:36:36.380 [Lua] player (110000105bd392b,1) was put into party 1
00:36:36.380 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1)
00:36:36.380 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1)
00:36:36.380 [Lua] Set lobby begin:
00:36:36.380 [Lua] Lobby data level_key = inn_level
00:36:36.380 [Lua] Lobby data power_level = 835
00:36:36.381 [Lua] Lobby data selected_level_key = inn_level
00:36:36.381 [Lua] Lobby data difficulty = normal
00:36:36.381 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:36.381 [Lua] Lobby data unique_server_name = Visulth
00:36:36.381 [Lua] Lobby data matchmaking = false
00:36:36.381 [Lua] Lobby data host = 110000101e55044
00:36:36.381 [Lua] Lobby data country_code = CA
00:36:36.381 [Lua] Lobby data game_mode = 3
00:36:36.381 [Lua] Lobby data player_slot_5 = 0:0
00:36:36.381 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:36:36.381 [Lua] Lobby data player_slot_1 = 0:0
00:36:36.381 [Lua] Lobby data player_slot_3 = 0:0
00:36:36.381 [Lua] Lobby data num_players = 2
00:36:36.381 [Lua] Set lobby end.
00:36:36.381 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
00:36:36.678 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:36:36.678 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:36:36.678 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:36:36.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044
00:36:36.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:2 my_peer_id:110000101e55044
00:36:36.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
00:36:36.689 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044
00:36:36.689 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
00:36:36.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
00:36:36.689 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:36:36.689 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
00:36:36.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read,
00:36:36.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:36:36.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:36:36.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
00:36:36.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
00:36:37.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
00:36:37.085 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
00:36:37.086 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
00:36:37.403 [Lua] Set lobby begin:
00:36:37.403 [Lua] Lobby data level_key = inn_level
00:36:37.403 [Lua] Lobby data power_level = 417
00:36:37.403 [Lua] Lobby data selected_level_key = inn_level
00:36:37.403 [Lua] Lobby data difficulty = normal
00:36:37.403 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:37.403 [Lua] Lobby data unique_server_name = Visulth
00:36:37.403 [Lua] Lobby data matchmaking = false
00:36:37.403 [Lua] Lobby data host = 110000101e55044
00:36:37.403 [Lua] Lobby data country_code = CA
00:36:37.403 [Lua] Lobby data game_mode = 3
00:36:37.403 [Lua] Lobby data player_slot_5 = 0:0
00:36:37.404 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:36:37.404 [Lua] Lobby data player_slot_1 = 0:0
00:36:37.404 [Lua] Lobby data player_slot_3 = 0:0
00:36:37.404 [Lua] Lobby data num_players = 2
00:36:37.404 [Lua] Set lobby end.
00:36:37.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
00:36:37.764 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
00:36:37.765 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
00:36:37.850 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
00:36:37.850 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
00:36:37.851 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
00:36:37.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
00:36:37.966 [Lua] [PackageManager] Force_load: wwise/staff
00:36:37.966 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
00:36:38.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
00:36:38.150 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
00:36:38.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
00:36:38.323 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
00:36:38.323 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
00:36:38.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
00:36:38.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
00:36:38.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
00:36:38.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
00:36:38.831 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
00:36:38.831 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
00:36:38.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:36:39.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:36:39.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:36:39.115 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
00:36:39.824 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:36:39.826 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
00:36:39.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:42.477 [Lua] Set lobby begin:
00:36:42.477 [Lua] Lobby data level_key = inn_level
00:36:42.477 [Lua] Lobby data power_level = 835
00:36:42.478 [Lua] Lobby data selected_level_key = inn_level
00:36:42.478 [Lua] Lobby data difficulty = normal
00:36:42.478 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:42.478 [Lua] Lobby data unique_server_name = Visulth
00:36:42.478 [Lua] Lobby data matchmaking = false
00:36:42.478 [Lua] Lobby data host = 110000101e55044
00:36:42.478 [Lua] Lobby data country_code = CA
00:36:42.479 [Lua] Lobby data game_mode = 3
00:36:42.479 [Lua] Lobby data player_slot_5 = 0:0
00:36:42.479 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:36:42.479 [Lua] Lobby data player_slot_1 = 0:0
00:36:42.479 [Lua] Lobby data player_slot_3 = 0:0
00:36:42.479 [Lua] Lobby data num_players = 2
00:36:42.479 [Lua] Set lobby end.
00:36:46.611 [Lua] PlayFabMirror:_commit_internal 2
00:36:46.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:36:46.613 [Lua] generate_backend_stats 110000101e55044:1
00:36:46.624 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:36:46.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 4
00:36:46.633 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:46.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 4
00:36:46.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 4
00:36:46.870 [Lua] commit result success 2
00:36:46.995 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:36:50.363 [Lua] [IngameUI] menu view on_enter start_game_view
00:36:50.370 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8b5cf220
00:36:50.370 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
00:36:50.372 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
00:36:50.372 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
00:36:50.384 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
00:36:51.353 [Lua] [IngameUI] menu view on_exit start_game_view
00:36:51.353 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
00:36:51.354 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
00:36:51.354 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
00:36:51.355 [Save] Saving `save_data`
00:36:51.361 [Save] Save done
00:36:51.364 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8b5cf220
00:36:54.042 [Lua] [IngameUI] menu view on_enter character_selection
00:36:54.042 [Lua] hero_fullscreen_menu_on_enter
00:36:54.046 [Lua] [IngameUI] menu view post_update_on_enter table: 0x80386720
00:36:54.047 [World] Spawning level.
00:36:54.057 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
00:36:54.068 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
00:36:54.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
00:36:54.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
00:36:54.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:36:54.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
00:36:54.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
00:36:54.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:36:54.116 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:36:54.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:36:54.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:36:54.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:36:55.432 [Lua] [IngameUI] menu view on_exit character_selection
00:36:55.444 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
00:36:55.444 [Lua] hero_fullscreen_menu_on_exit
00:36:55.451 [Lua] [IngameUI] menu view post_update_on_exit table: 0x80386720
00:36:55.451 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
00:36:55.452 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940
00:36:55.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
00:37:29.947 [Window] Window => inactive
00:37:29.961 [Window] Window => active
00:37:59.654 [Lua] [Matchmaking] Cancelling matchmaking
00:37:59.654 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:38:02.413 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:38:02.413 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:38:02.416 [Lua] Set lobby begin:
00:38:02.416 [Lua] Lobby data level_key = inn_level
00:38:02.416 [Lua] Lobby data power_level = 835
00:38:02.416 [Lua] Lobby data selected_level_key = inn_level
00:38:02.416 [Lua] Lobby data difficulty = cataclysm
00:38:02.416 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:02.416 [Lua] Lobby data unique_server_name = Visulth
00:38:02.416 [Lua] Lobby data matchmaking = false
00:38:02.416 [Lua] Lobby data host = 110000101e55044
00:38:02.416 [Lua] Lobby data country_code = CA
00:38:02.416 [Lua] Lobby data game_mode = 3
00:38:02.416 [Lua] Lobby data player_slot_5 = 0:0
00:38:02.416 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:02.416 [Lua] Lobby data player_slot_1 = 0:0
00:38:02.416 [Lua] Lobby data player_slot_3 = 0:0
00:38:02.416 [Lua] Lobby data num_players = 2
00:38:02.416 [Lua] Set lobby end.
00:38:02.416 [Lua] [PartyManager] Leader is set to 110000101e55044
00:38:02.416 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_life
00:38:02.416 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_life )
00:38:02.416 [Lua] Set lobby begin:
00:38:02.416 [Lua] Lobby data twitch_enabled = false
00:38:02.417 [Lua] Lobby data power_level = 835
00:38:02.417 [Lua] Lobby data num_players = 2
00:38:02.417 [Lua] Lobby data weave_name = weave_41
00:38:02.417 [Lua] Lobby data game_mode = 9
00:38:02.417 [Lua] Lobby data mechanism = adventure
00:38:02.417 [Lua] Lobby data level_key = inn_level
00:38:02.417 [Lua] Lobby data player_slot_1 = 0:0
00:38:02.417 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:02.417 [Lua] Lobby data unique_server_name = Visulth
00:38:02.417 [Lua] Lobby data quick_game = false
00:38:02.417 [Lua] Lobby data weave_index = 41
00:38:02.417 [Lua] Lobby data matchmaking = true
00:38:02.417 [Lua] Lobby data difficulty = cataclysm
00:38:02.417 [Lua] Lobby data country_code = CA
00:38:02.417 [Lua] Lobby data host = 110000101e55044
00:38:02.417 [Lua] Lobby data player_slot_5 = 0:0
00:38:02.417 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:02.417 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:02.417 [Lua] Lobby data player_slot_3 = 0:0
00:38:02.417 [Lua] Lobby data eac_authorized = true
00:38:02.417 [Lua] Set lobby end.
00:38:02.417 [Lua] Set lobby begin:
00:38:02.417 [Lua] Lobby data twitch_enabled = false
00:38:02.417 [Lua] Lobby data power_level = 835
00:38:02.417 [Lua] Lobby data num_players = 2
00:38:02.417 [Lua] Lobby data weave_name = weave_41
00:38:02.417 [Lua] Lobby data game_mode = 9
00:38:02.417 [Lua] Lobby data is_private = false
00:38:02.417 [Lua] Lobby data mechanism = adventure
00:38:02.417 [Lua] Lobby data level_key = inn_level
00:38:02.417 [Lua] Lobby data player_slot_1 = 0:0
00:38:02.417 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:02.417 [Lua] Lobby data unique_server_name = Visulth
00:38:02.417 [Lua] Lobby data quick_game = false
00:38:02.417 [Lua] Lobby data weave_index = 41
00:38:02.418 [Lua] Lobby data matchmaking = true
00:38:02.418 [Lua] Lobby data difficulty = cataclysm
00:38:02.418 [Lua] Lobby data country_code = CA
00:38:02.418 [Lua] Lobby data host = 110000101e55044
00:38:02.418 [Lua] Lobby data player_slot_5 = 0:0
00:38:02.418 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:02.418 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:02.418 [Lua] Lobby data player_slot_3 = 0:0
00:38:02.418 [Lua] Lobby data eac_authorized = true
00:38:02.418 [Lua] Set lobby end.
00:38:02.420 [Lua] [ChatManager][1]System: Starting hosted game...
00:38:02.420 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:38:02.420 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:38:03.551 [Lua] Set lobby begin:
00:38:03.551 [Lua] Lobby data twitch_enabled = false
00:38:03.551 [Lua] Lobby data power_level = 967
00:38:03.552 [Lua] Lobby data num_players = 2
00:38:03.552 [Lua] Lobby data weave_name = weave_41
00:38:03.552 [Lua] Lobby data game_mode = 9
00:38:03.552 [Lua] Lobby data is_private = false
00:38:03.552 [Lua] Lobby data mechanism = adventure
00:38:03.552 [Lua] Lobby data level_key = inn_level
00:38:03.552 [Lua] Lobby data player_slot_1 = 0:0
00:38:03.552 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:03.552 [Lua] Lobby data unique_server_name = Visulth
00:38:03.552 [Lua] Lobby data quick_game = false
00:38:03.552 [Lua] Lobby data weave_index = 41
00:38:03.552 [Lua] Lobby data matchmaking = true
00:38:03.552 [Lua] Lobby data difficulty = cataclysm
00:38:03.552 [Lua] Lobby data country_code = CA
00:38:03.552 [Lua] Lobby data host = 110000101e55044
00:38:03.552 [Lua] Lobby data player_slot_5 = 0:0
00:38:03.552 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:03.552 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:03.552 [Lua] Lobby data player_slot_3 = 0:0
00:38:03.552 [Lua] Lobby data eac_authorized = true
00:38:03.552 [Lua] Set lobby end.
00:38:08.584 [Lua] Set lobby begin:
00:38:08.584 [Lua] Lobby data twitch_enabled = false
00:38:08.584 [Lua] Lobby data power_level = 1100
00:38:08.584 [Lua] Lobby data num_players = 2
00:38:08.584 [Lua] Lobby data weave_name = weave_41
00:38:08.584 [Lua] Lobby data game_mode = 9
00:38:08.584 [Lua] Lobby data is_private = false
00:38:08.584 [Lua] Lobby data mechanism = adventure
00:38:08.584 [Lua] Lobby data level_key = inn_level
00:38:08.584 [Lua] Lobby data player_slot_1 = 0:0
00:38:08.584 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:08.584 [Lua] Lobby data unique_server_name = Visulth
00:38:08.584 [Lua] Lobby data quick_game = false
00:38:08.584 [Lua] Lobby data weave_index = 41
00:38:08.585 [Lua] Lobby data matchmaking = true
00:38:08.585 [Lua] Lobby data difficulty = cataclysm
00:38:08.585 [Lua] Lobby data country_code = CA
00:38:08.585 [Lua] Lobby data host = 110000101e55044
00:38:08.585 [Lua] Lobby data player_slot_5 = 0:0
00:38:08.585 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:08.585 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:08.585 [Lua] Lobby data player_slot_3 = 0:0
00:38:08.585 [Lua] Lobby data eac_authorized = true
00:38:08.585 [Lua] Set lobby end.
00:38:19.471 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:38:19.475 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:38:19.525 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_life
00:38:19.525 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_life )
00:38:19.525 [Lua] Set lobby begin:
00:38:19.525 [Lua] Lobby data twitch_enabled = false
00:38:19.525 [Lua] Lobby data power_level = 1100
00:38:19.525 [Lua] Lobby data num_players = 2
00:38:19.525 [Lua] Lobby data weave_name = weave_41
00:38:19.525 [Lua] Lobby data game_mode = 9
00:38:19.525 [Lua] Lobby data is_private = false
00:38:19.525 [Lua] Lobby data mechanism = adventure
00:38:19.526 [Lua] Lobby data level_key = inn_level
00:38:19.526 [Lua] Lobby data player_slot_1 = 0:0
00:38:19.526 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:19.526 [Lua] Lobby data unique_server_name = Visulth
00:38:19.526 [Lua] Lobby data quick_game = false
00:38:19.526 [Lua] Lobby data weave_index = 41
00:38:19.526 [Lua] Lobby data matchmaking = true
00:38:19.526 [Lua] Lobby data difficulty = cataclysm
00:38:19.526 [Lua] Lobby data country_code = CA
00:38:19.526 [Lua] Lobby data host = 110000101e55044
00:38:19.526 [Lua] Lobby data player_slot_5 = 0:0
00:38:19.526 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:19.526 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:19.526 [Lua] Lobby data player_slot_3 = 0:0
00:38:19.526 [Lua] Lobby data eac_authorized = true
00:38:19.526 [Lua] Set lobby end.
00:38:19.531 [Lua] Set lobby begin:
00:38:19.531 [Lua] Lobby data twitch_enabled = false
00:38:19.531 [Lua] Lobby data power_level = 1100
00:38:19.531 [Lua] Lobby data num_players = 2
00:38:19.531 [Lua] Lobby data weave_name = weave_41
00:38:19.531 [Lua] Lobby data game_mode = 9
00:38:19.531 [Lua] Lobby data is_private = false
00:38:19.531 [Lua] Lobby data mechanism = adventure
00:38:19.531 [Lua] Lobby data level_key = inn_level
00:38:19.531 [Lua] Lobby data player_slot_1 = 0:0
00:38:19.531 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:19.531 [Lua] Lobby data unique_server_name = Visulth
00:38:19.531 [Lua] Lobby data quick_game = false
00:38:19.531 [Lua] Lobby data weave_index = 41
00:38:19.531 [Lua] Lobby data matchmaking = true
00:38:19.531 [Lua] Lobby data difficulty = cataclysm
00:38:19.531 [Lua] Lobby data country_code = CA
00:38:19.531 [Lua] Lobby data host = 110000101e55044
00:38:19.531 [Lua] Lobby data player_slot_5 = 0:0
00:38:19.531 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:19.532 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:19.532 [Lua] Lobby data player_slot_3 = 0:0
00:38:19.532 [Lua] Lobby data eac_authorized = true
00:38:19.532 [Lua] Set lobby end.
00:38:19.532 [Lua] Complete level triggered.
00:38:19.534 [Save] Saving `save_data`
00:38:19.534 [Lua] gm_event_end_conditions_met false false
00:38:19.535 [Lua] PlayFabMirror:_commit_internal nil
00:38:19.535 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:38:19.537 [Lua] generate_backend_stats 110000101e55044:1
00:38:19.538 [Save] Save done
00:38:19.538 [Save] Saving `save_data`
00:38:19.541 [Save] Save done
00:38:19.548 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:38:19.549 [Save] Saving `save_data`
00:38:19.549 [Lua] TRANSITION nil nil dlc_scorpion_wall_life
00:38:19.549 [Lua] Transition type "dlc_scorpion_wall_life", is server: true
00:38:19.549 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:38:19.549 [Lua] [GameNetworkManager] Leaving game...
00:38:19.549 [Lua] [GameNetworkManager] Shutting down game session host.
00:38:19.549 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:38:19.549 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:38:19.549 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=133.06
00:38:19.553 [Save] Save done
00:38:19.554 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:38:19.554 [Lua] commit result success 3
00:38:21.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:38:21.593 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
00:38:21.593 [Lua] Clearing all global lookup lists
00:38:21.593 [Lua] [IngamePlayerListUI] - Destroy
00:38:21.594 [Lua] [EquipmentUI] - Destroy
00:38:21.594 [Lua] [GamePadEquipmentUI] - Destroy
00:38:21.594 [Lua] [AbilityUI] - Destroy
00:38:21.594 [Lua] [GamePadAbilityUI] - Destroy
00:38:21.594 [Lua] [IngameUI] destroy
00:38:21.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
00:38:21.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
00:38:21.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
00:38:21.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
00:38:21.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
00:38:21.616 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
00:38:21.703 [Lua] [Managers] Destroying state managers...
00:38:21.708 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:38:21.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
00:38:21.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:38:21.708 [Lua] [Matchmaking] unregister rpcs
00:38:21.708 [Lua] ############### UNLOADING PACKAGES ###############
00:38:21.708 [Lua] [Gamestate] Enter state StateLoading
00:38:21.711 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:38:21.711 [Lua] [Matchmaking] register rpcs
00:38:21.711 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
00:38:21.711 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
00:38:21.711 [Lua] Set lobby begin:
00:38:21.711 [Lua] Lobby data twitch_enabled = false
00:38:21.712 [Lua] Lobby data power_level = 0
00:38:21.712 [Lua] Lobby data num_players = 2
00:38:21.712 [Lua] Lobby data weave_name = weave_41
00:38:21.712 [Lua] Lobby data game_mode = 9
00:38:21.712 [Lua] Lobby data is_private = false
00:38:21.712 [Lua] Lobby data mechanism = adventure
00:38:21.712 [Lua] Lobby data level_key = inn_level
00:38:21.712 [Lua] Lobby data player_slot_1 = 0:0
00:38:21.712 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:21.712 [Lua] Lobby data unique_server_name = Visulth
00:38:21.712 [Lua] Lobby data quick_game = false
00:38:21.712 [Lua] Lobby data weave_index = 41
00:38:21.712 [Lua] Lobby data matchmaking = true
00:38:21.712 [Lua] Lobby data difficulty = cataclysm
00:38:21.712 [Lua] Lobby data country_code = CA
00:38:21.712 [Lua] Lobby data host = 110000101e55044
00:38:21.712 [Lua] Lobby data player_slot_5 = 0:0
00:38:21.712 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:21.712 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:21.712 [Lua] Lobby data player_slot_3 = 0:0
00:38:21.712 [Lua] Lobby data eac_authorized = true
00:38:21.712 [Lua] Set lobby end.
00:38:21.712 [Lua] registering RPCs
00:38:21.712 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:38:21.712 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:38:21.712 [Lua] Set lobby begin:
00:38:21.712 [Lua] Lobby data twitch_enabled = false
00:38:21.712 [Lua] Lobby data power_level = 0
00:38:21.712 [Lua] Lobby data num_players = 2
00:38:21.712 [Lua] Lobby data weave_name = weave_41
00:38:21.712 [Lua] Lobby data game_mode = 9
00:38:21.713 [Lua] Lobby data is_private = false
00:38:21.713 [Lua] Lobby data mechanism = adventure
00:38:21.713 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:38:21.713 [Lua] Lobby data player_slot_1 = 0:0
00:38:21.713 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:21.713 [Lua] Lobby data unique_server_name = Visulth
00:38:21.713 [Lua] Lobby data quick_game = false
00:38:21.713 [Lua] Lobby data weave_index = 41
00:38:21.713 [Lua] Lobby data matchmaking = true
00:38:21.713 [Lua] Lobby data difficulty = cataclysm
00:38:21.713 [Lua] Lobby data country_code = CA
00:38:21.713 [Lua] Lobby data host = 110000101e55044
00:38:21.713 [Lua] Lobby data player_slot_5 = 0:0
00:38:21.713 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:21.713 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:21.713 [Lua] Lobby data player_slot_3 = 0:0
00:38:21.713 [Lua] Lobby data eac_authorized = true
00:38:21.713 [Lua] Set lobby end.
00:38:21.713 [Lua] MUSIC MANAGER unmute_all_world_sounds 44817 0
00:38:21.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5
00:38:21.713 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:38:21.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5
00:38:21.716 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_life, global_loading_screens, async-read, prioritized
00:38:21.716 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_life] self.picked_level_key=[nil]
00:38:21.716 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_life
00:38:21.799 [Umbra] Unload tome
00:38:21.902 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:38:21.902 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
00:38:21.902 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_life, async-read,
00:38:21.902 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_life"
00:38:21.902 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/wall_life"
00:38:21.903 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_life, LevelTransitionHandler, async-read,
00:38:21.903 [Lua] [StateLoading] got rpc_load_level 116 dlc_scorpion_wall_life
00:38:22.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5
00:38:22.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_life
00:38:22.085 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_life
00:38:22.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall
00:38:22.089 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_03 44818 0
00:38:22.089 [Lua] MUSIC MANAGER Play_loading_screen_music 44819 0
00:38:26.243 [Lua] ### Sending rpc_level_loaded
00:38:26.243 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 116
00:38:26.243 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
00:38:27.469 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_02 44820 0
00:38:28.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall
00:38:28.391 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall
00:38:28.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_life
00:38:28.546 [Umbra] Loading umbra tome '#ID[b85089f4dc2bae6e]'
00:38:29.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_life
00:38:29.328 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_life
00:38:29.345 [Lua] [LevelTransitionHandler] Level load completed!
00:38:29.345 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:38:29.362 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:38:29.362 [Lua] checking dlc's against conflict directors
00:38:29.362 [Lua] --- --- ---
00:38:29.362 [Lua] Starting... difficulty 'cataclysm'
00:38:29.362 [Lua] These are the starting conflict directors:
00:38:29.362 [Lua] default
00:38:29.362 [Lua] --- --- ---
00:38:29.362 [Lua]
00:38:29.362 [Lua] DONE! Found the following directors:
00:38:29.362 [Lua] (free: 6), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_raider chaos_warrior skaven_storm_vermin_commander skaven_loot_rat skaven_clan_rat_with_shield beastmen_ungor skaven_clan_rat skaven_stormfiend skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_ratling_gunner
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
00:38:29.363 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
00:38:29.364 [Lua] ### Sending rpc_level_loaded
00:38:29.364 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 116
00:38:29.364 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:38:29.382 [Lua] ### Sending rpc_level_loaded
00:38:29.382 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 116
00:38:29.767 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_kill_03 44821 0
00:38:29.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:38:29.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:38:29.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:38:30.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:38:30.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:38:30.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:38:31.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:38:31.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:38:31.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:38:31.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:38:31.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:38:31.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:38:32.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:38:32.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:38:32.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:38:33.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:38:33.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:38:33.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:38:33.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:38:33.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:38:33.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:38:33.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:38:33.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:38:33.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:38:34.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:38:34.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:38:34.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:38:34.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:38:34.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:38:34.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:38:35.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:38:35.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:38:35.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:38:35.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:38:35.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:38:35.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:38:36.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:38:36.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:38:36.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:38:36.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044
00:38:36.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:3 my_peer_id:110000101e55044
00:38:36.352 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044
00:38:36.352 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
00:38:36.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:38:36.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:38:36.404 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
00:38:36.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
00:38:36.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
00:38:37.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:38:37.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:38:37.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:38:37.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:38:37.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:38:37.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:38:38.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:38:38.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:38:38.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:38:38.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:38:38.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:38:38.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:38:39.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:38:39.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:38:39.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:38:39.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:38:39.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:38:39.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:38:40.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:38:40.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:38:40.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:38:41.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:38:41.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:38:41.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:38:41.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:38:41.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:38:41.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:38:42.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:38:42.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:38:42.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:38:42.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:38:42.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:38:42.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:38:43.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:38:43.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:38:43.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:38:43.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:38:43.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:38:43.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:38:44.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:38:44.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:38:44.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:38:44.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:38:44.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:38:44.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:38:44.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:38:44.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:38:44.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:38:44.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:38:44.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:38:44.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
00:38:45.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
00:38:45.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
00:38:45.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
00:38:46.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
00:38:46.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
00:38:46.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
00:38:47.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
00:38:47.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
00:38:47.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
00:38:48.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
00:38:48.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
00:38:48.782 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
00:38:48.784 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_life game_mode: weave
00:38:48.784 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:38:48.784 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:38:48.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044
00:38:48.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:4 my_peer_id:110000101e55044
00:38:48.815 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044
00:38:48.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
00:38:48.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:38:48.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
00:38:48.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:38:48.847 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
00:38:48.847 [Lua] [PackageManager] Force_load: wwise/flail
00:38:48.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p
00:38:48.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
00:38:48.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
00:38:48.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:38:48.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
00:38:49.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p
00:38:49.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p
00:38:49.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
00:38:49.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
00:38:49.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
00:38:49.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
00:38:50.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
00:38:50.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
00:38:50.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
00:38:50.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
00:38:50.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
00:38:50.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
00:38:51.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
00:38:51.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
00:38:51.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
00:38:51.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
00:38:51.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
00:38:51.864 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
00:38:51.865 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:38:51.865 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:38:52.869 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:38:52.869 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:38:52.869 [Lua] [Matchmaking] unregister rpcs
00:38:52.869 [Lua] Set lobby begin:
00:38:52.869 [Lua] Lobby data twitch_enabled = false
00:38:52.869 [Lua] Lobby data power_level = 0
00:38:52.869 [Lua] Lobby data num_players = 2
00:38:52.869 [Lua] Lobby data weave_name = weave_41
00:38:52.870 [Lua] Lobby data game_mode = 9
00:38:52.870 [Lua] Lobby data is_private = false
00:38:52.870 [Lua] Lobby data mechanism = adventure
00:38:52.870 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:38:52.870 [Lua] Lobby data player_slot_1 = 0:0
00:38:52.870 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:52.870 [Lua] Lobby data unique_server_name = Visulth
00:38:52.870 [Lua] Lobby data quick_game = false
00:38:52.870 [Lua] Lobby data weave_index = 41
00:38:52.870 [Lua] Lobby data matchmaking = true
00:38:52.870 [Lua] Lobby data difficulty = cataclysm
00:38:52.870 [Lua] Lobby data country_code = CA
00:38:52.870 [Lua] Lobby data host = 110000101e55044
00:38:52.870 [Lua] Lobby data player_slot_5 = 0:0
00:38:52.870 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:52.870 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:52.870 [Lua] Lobby data player_slot_3 = 0:0
00:38:52.870 [Lua] Lobby data eac_authorized = true
00:38:52.870 [Lua] Set lobby end.
00:38:52.870 [Lua] [Managers] Destroying state managers...
00:38:52.872 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_life, global_loading_screens
00:38:52.872 [Lua] MUSIC MANAGER Stop_loading_screen_music 44822 0
00:38:52.872 [Lua] [Gamestate] Enter StateIngame HOST
00:38:52.872 [Lua] <>level = dlc_scorpion_wall_life<>
00:38:52.872 [Lua] Set lobby begin:
00:38:52.872 [Lua] Lobby data twitch_enabled = false
00:38:52.872 [Lua] Lobby data power_level = 0
00:38:52.872 [Lua] Lobby data num_players = 2
00:38:52.872 [Lua] Lobby data weave_name = weave_41
00:38:52.872 [Lua] Lobby data game_mode = 9
00:38:52.872 [Lua] Lobby data is_private = false
00:38:52.872 [Lua] Lobby data mechanism = adventure
00:38:52.872 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:38:52.872 [Lua] Lobby data player_slot_1 = 0:0
00:38:52.872 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:52.872 [Lua] Lobby data unique_server_name = Visulth
00:38:52.873 [Lua] Lobby data quick_game = false
00:38:52.873 [Lua] Lobby data weave_index = 41
00:38:52.873 [Lua] Lobby data matchmaking = true
00:38:52.873 [Lua] Lobby data difficulty = cataclysm
00:38:52.873 [Lua] Lobby data country_code = CA
00:38:52.873 [Lua] Lobby data host = 110000101e55044
00:38:52.873 [Lua] Lobby data player_slot_5 = 0:0
00:38:52.873 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:52.873 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:52.873 [Lua] Lobby data player_slot_3 = 0:0
00:38:52.873 [Lua] Lobby data eac_authorized = true
00:38:52.873 [Lua] Set lobby end.
00:38:52.873 [Umbra] Init version: 3.4.15 :: 16 threads
00:38:52.873 [Lua] [StateIngame] Server ingame
00:38:52.877 [Lua] Set lobby begin:
00:38:52.877 [Lua] Lobby data twitch_enabled = false
00:38:52.877 [Lua] Lobby data power_level = 0
00:38:52.877 [Lua] Lobby data num_players = 2
00:38:52.877 [Lua] Lobby data weave_name = weave_41
00:38:52.877 [Lua] Lobby data game_mode = 9
00:38:52.877 [Lua] Lobby data is_private = false
00:38:52.877 [Lua] Lobby data mechanism = adventure
00:38:52.877 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:38:52.877 [Lua] Lobby data player_slot_1 = 0:0
00:38:52.877 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:52.878 [Lua] Lobby data unique_server_name = Visulth
00:38:52.878 [Lua] Lobby data quick_game = false
00:38:52.878 [Lua] Lobby data weave_index = 41
00:38:52.878 [Lua] Lobby data matchmaking = true
00:38:52.878 [Lua] Lobby data difficulty = cataclysm
00:38:52.878 [Lua] Lobby data country_code = CA
00:38:52.878 [Lua] Lobby data host = 110000101e55044
00:38:52.878 [Lua] Lobby data player_slot_5 = 0:0
00:38:52.878 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:52.878 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:52.878 [Lua] Lobby data player_slot_3 = 0:0
00:38:52.878 [Lua] Lobby data eac_authorized = true
00:38:52.878 [Lua] Set lobby end.
00:38:52.878 [Lua] [Matchmaking] register rpcs
00:38:52.878 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:38:52.878 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:38:52.878 [Lua] [GameNetworkManager] self.is_server = true
00:38:52.878 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:38:52.878 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:38:52.878 [Network] Setting artificial MTU limit to 65536
00:38:52.878 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
00:38:52.889 [Lua] Switching ConflictSettings: to: default_weave_light
00:38:52.889 [Lua] pacing=disabled
00:38:52.889 [Lua] roaming=nil
00:38:52.889 [Lua] specials=disabled
00:38:52.889 [Lua] debug_color=maroon
00:38:52.889 [Lua] pack_spawning=default_light
00:38:52.889 [Lua] contained_breeds=nil
00:38:52.889 [Lua] disabled=false
00:38:52.889 [Lua] boss=disabled
00:38:52.889 [Lua] horde=disabled
00:38:52.889 [Lua] name=default_weave_light
00:38:52.889 [Lua] intensity=disabled
00:38:52.889 [Lua] ---
00:38:52.889 [Lua] [LevelAnalysis] set_random_seed( 45982256)
00:38:52.893 warning: [GwNav] NavData resource not loaded
00:38:52.893 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/life/world
00:38:52.893 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world
00:38:52.896 [Lua] [AIInterestPointSystem] Level Seed: 45982256
00:38:52.897 [Lua]
00:38:52.897 [Lua] [entity_system_bag] = table
00:38:52.897 [Lua] [entity_system_bag] = metatable
00:38:52.897 [Lua] [startup_data] = table
00:38:52.897 [Lua] [entity_manager] = table
00:38:52.897 [Lua] [entity_manager] = metatable
00:38:52.897 [Lua] [unit_spawner] = table
00:38:52.897 [Lua] [unit_spawner] = metatable
00:38:52.897 [Lua] [unit_storage] = table
00:38:52.897 [Lua] [unit_storage] = metatable
00:38:52.897 [Lua] [dice_keeper] = table
00:38:52.897 [Lua] [dice_keeper] = metatable
00:38:52.897 [Lua] [is_server] = true (boolean)
00:38:52.897 [Lua] [world] = [World]
00:38:52.897 [Lua] [system_api] = table
00:38:52.897 [Lua] [entity_system] = table
00:38:52.897 [Lua] [entity_system] = metatable
00:38:52.897 [Lua] [network_lobby] = table
00:38:52.897 [Lua] [network_lobby] = metatable
00:38:52.897 [Lua] [profile_synchronizer] = table
00:38:52.897 [Lua] [profile_synchronizer] = metatable
00:38:52.897 [Lua] [level_transition_handler] = table
00:38:52.897 [Lua] [level_transition_handler] = metatable
00:38:52.897 [Lua] [num_local_human_players] = 1 (number)
00:38:52.897 [Lua] [statistics_db] = table
00:38:52.897 [Lua] [statistics_db] = metatable
00:38:52.897 [Lua] [network_server] = table
00:38:52.897 [Lua] [network_server] = metatable
00:38:52.897 [Lua] [input_manager] = table
00:38:52.897 [Lua] [input_manager] = metatable
00:38:52.897 [Lua] [network_clock] = table
00:38:52.897 [Lua] [network_clock] = metatable
00:38:52.897 [Lua] [network_transmit] = table
00:38:52.897 [Lua] [network_transmit] = metatable
00:38:52.897 [Lua] [free_flight_manager] = table
00:38:52.897 [Lua] [free_flight_manager] = metatable
00:38:52.897 [Lua] [network_manager] = table
00:38:52.897 [Lua] [network_manager] = metatable
00:38:52.897 [Lua] [network_event_delegate] = table
00:38:52.897 [Lua] [network_event_delegate] = metatable
00:38:52.897 [Lua]
00:38:52.897 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:38:52.897 [Lua] ignoring extension VersusInteractObjectiveExtension
00:38:52.897 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:38:52.897 [Lua] ignoring extension VersusSocketObjectiveExtension
00:38:52.897 [Lua] ignoring extension VersusTargetObjectiveExtension
00:38:52.897 [Lua] ignoring extension KeepDecorationPaintingExtension
00:38:52.899 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:38:52.925 [Lua] [AchievementManager] Achievements using the steam platform
00:38:52.926 [Lua] [StateIngame] Level seed: 45982256
00:38:52.926 [World] Spawning level.
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822)
00:38:53.292 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423)
00:38:53.388 [Lua] [LevelAnalysis] set_random_seed( 45982256)
00:38:53.414 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
00:38:53.414 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
00:38:53.415 [Lua] [IngameUI] init
00:38:53.426 [SteamVoipClient] select_out(110000101e55044, off)
00:38:53.426 [SteamVoipClient] select_out(110000105bd392b, off)
00:38:53.431 [Lua] cb_razer_chroma_setup
00:38:53.497 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:38:53.497 [Lua] Set lobby begin:
00:38:53.497 [Lua] Lobby data twitch_enabled = false
00:38:53.497 [Lua] Lobby data power_level = 1100
00:38:53.497 [Lua] Lobby data num_players = 2
00:38:53.497 [Lua] Lobby data weave_name = weave_41
00:38:53.497 [Lua] Lobby data game_mode = 9
00:38:53.498 [Lua] Lobby data is_private = false
00:38:53.498 [Lua] Lobby data mechanism = adventure
00:38:53.498 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:38:53.498 [Lua] Lobby data player_slot_1 = 0:0
00:38:53.498 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:53.498 [Lua] Lobby data unique_server_name = Visulth
00:38:53.498 [Lua] Lobby data quick_game = false
00:38:53.498 [Lua] Lobby data weave_index = 41
00:38:53.498 [Lua] Lobby data matchmaking = true
00:38:53.498 [Lua] Lobby data difficulty = cataclysm
00:38:53.498 [Lua] Lobby data country_code = CA
00:38:53.498 [Lua] Lobby data host = 110000101e55044
00:38:53.498 [Lua] Lobby data player_slot_5 = 0:0
00:38:53.498 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:53.498 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:53.498 [Lua] Lobby data player_slot_3 = 0:0
00:38:53.498 [Lua] Lobby data eac_authorized = true
00:38:53.498 [Lua] Set lobby end.
00:38:53.499 [Lua] CurrentConflictSettings default_weave_light
00:38:53.499 [Lua] [ConflictDirector] conflict_director is ai_ready
00:38:53.499 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:38:53.500 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:38:53.503 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:38:53.503 [Lua] Forming navigation groups in one frame
00:38:53.503 [Lua] Forming navigation groups
00:38:53.598 [Lua] NavigationGroupManager -> calulation time A: 0.093999999999994088
00:38:53.677 [Lua] NavigationGroupManager -> calulation time B: 0.080000000000012506
00:38:53.677 [Lua] number of nav groups: 136
00:38:53.679 [Lua] number of refined nav groups : 107
00:38:53.691 [Lua] NavigationGroupManager -> calulation time C: 0.01300000000000523
00:38:53.691 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.006206305325028 Normalized coefficient: 1.4310107918274997
00:38:53.695 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.2542918920516968 Normalized coefficient: 1.7938408230635874
00:38:53.701 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:38:53.707 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
00:38:53.708 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:38:53.709 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
00:38:53.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:38:53.710 [Save] Loading `ut_tweaks_presets`
00:38:53.710 warning: [Save] Missing filename `ut_tweaks_presets`
00:38:53.776 [Lua] FIRST UPDATE @0.10474237799644
00:38:53.777 [Lua] MUSIC: explore -> lost
00:38:54.707 [Lua] Set lobby begin:
00:38:54.707 [Lua] Lobby data twitch_enabled = false
00:38:54.707 [Lua] Lobby data power_level = 1100
00:38:54.708 [Lua] Lobby data num_players = 2
00:38:54.708 [Lua] Lobby data weave_name = weave_41
00:38:54.708 [Lua] Lobby data game_mode = 9
00:38:54.708 [Lua] Lobby data is_private = false
00:38:54.708 [Lua] Lobby data mechanism = adventure
00:38:54.708 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:38:54.708 [Lua] Lobby data player_slot_1 = 0:0
00:38:54.708 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:38:54.708 [Lua] Lobby data unique_server_name = Visulth
00:38:54.708 [Lua] Lobby data quick_game = false
00:38:54.708 [Lua] Lobby data weave_index = 41
00:38:54.708 [Lua] Lobby data matchmaking = true
00:38:54.708 [Lua] Lobby data difficulty = cataclysm
00:38:54.708 [Lua] Lobby data country_code = CA
00:38:54.708 [Lua] Lobby data host = 110000101e55044
00:38:54.708 [Lua] Lobby data player_slot_5 = 0:0
00:38:54.708 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:38:54.708 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:38:54.708 [Lua] Lobby data player_slot_3 = 0:0
00:38:54.708 [Lua] Lobby data eac_authorized = true
00:38:54.708 [Lua] Set lobby end.
00:38:54.708 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
00:38:54.708 [Lua] Breedfreezer (server) starting a hot join sync
00:38:54.708 [Lua] packing 0 units of breed chaos_marauder
00:38:54.708 [Lua] packing 0 units of breed skaven_clan_rat
00:38:54.708 [Lua] packing 0 units of breed skaven_storm_vermin
00:38:54.708 [Lua] packing 0 units of breed skaven_slave
00:38:54.708 [Lua] packing 0 units of breed chaos_fanatic
00:38:54.708 [Lua] packing 0 units of breed beastmen_ungor_archer
00:38:54.708 [Lua] packing 0 units of breed chaos_raider
00:38:54.708 [Lua] packing 0 units of breed chaos_warrior
00:38:54.708 [Lua] packing 0 units of breed chaos_berzerker
00:38:54.708 [Lua] packing 0 units of breed beastmen_bestigor
00:38:54.708 [Lua] packing 0 units of breed beastmen_ungor
00:38:54.708 [Lua] packing 0 units of breed skaven_plague_monk
00:38:54.708 [Lua] packing 0 units of breed beastmen_gor
00:38:54.708 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:38:54.708 [Lua]
00:38:54.708 [Lua] [1] = 1 (number)
00:38:54.708 [Lua] [2] = 0 (number)
00:38:54.709 [Lua] [3] = 1 (number)
00:38:54.709 [Lua] [4] = 0 (number)
00:38:54.709 [Lua] [5] = 1 (number)
00:38:54.709 [Lua] [6] = 0 (number)
00:38:54.709 [Lua] [7] = 1 (number)
00:38:54.709 [Lua] [8] = 0 (number)
00:38:54.709 [Lua] [9] = 1 (number)
00:38:54.709 [Lua] [10] = 0 (number)
00:38:54.709 [Lua] [11] = 1 (number)
00:38:54.709 [Lua] [12] = 0 (number)
00:38:54.709 [Lua] [13] = 1 (number)
00:38:54.709 [Lua] [14] = 0 (number)
00:38:54.709 [Lua] [15] = 1 (number)
00:38:54.709 [Lua] [16] = 0 (number)
00:38:54.709 [Lua] [17] = 1 (number)
00:38:54.709 [Lua] [18] = 0 (number)
00:38:54.709 [Lua] [19] = 1 (number)
00:38:54.709 [Lua] [20] = 0 (number)
00:38:54.709 [Lua] [21] = 1 (number)
00:38:54.709 [Lua] [22] = 0 (number)
00:38:54.709 [Lua] [23] = 1 (number)
00:38:54.709 [Lua] [24] = 0 (number)
00:38:54.709 [Lua] [25] = 1 (number)
00:38:54.709 [Lua] [26] = 0 (number)
00:38:54.709 [Lua]
00:38:54.709 [Lua]
00:38:54.709 [Lua]
00:38:54.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
00:38:54.709 [Lua] RemotePlayer:create_game_object( ) 22
00:38:54.723 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
00:38:54.726 [Lua] MUSIC: lost -> explore
00:38:54.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:38:54.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:38:54.752 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
00:38:54.815 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:38:54.815 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:38:54.815 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:38:54.816 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:38:54.817 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
00:38:54.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:38:54.821 [Lua] Players are leaving the safe zone
00:38:54.828 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow
00:38:55.207 [Lua] StateInGameRunning:_game_actually_starts()
00:38:55.207 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
00:38:55.207 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=30
00:38:55.208 [Lua] #################################################################################################################
00:38:55.208 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-dlc_scorpion_wall_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:38:55.208 [Lua] #################################################################################################################
00:38:55.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
00:38:55.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
00:38:55.343 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
00:38:55.343 [Lua] Commit load time data
00:39:22.383 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium
00:39:22.397 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium
00:39:22.406 [Lua] setting up ambush-horde
00:39:22.406 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
00:39:22.406 [Lua] -> spawning: 15
00:39:22.406 [Lua] horde crated with id 1 of type ambush
00:39:22.406 [Lua] ambush horde has started
00:39:22.420 [Lua] setting up ambush-horde
00:39:22.420 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
00:39:22.420 [Lua] -> spawning: 10
00:39:22.420 [Lua] horde crated with id 2 of type ambush
00:39:22.420 [Lua] Ambush horde spawn failed B - no matching spawners found!
00:39:22.420 [Lua] setting up vector-horde
00:39:22.420 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
00:39:22.420 [Lua] --> horde wants to spawn ahead of players (0.39818822720058/0.67
00:39:22.420 [Lua] -> spawning: 10
00:39:22.420 [Lua] horde crated with id 3 of type vector
00:39:22.420 [Lua] vector horde has started
00:39:22.425 [Lua] MUSIC: explore -> pre_ambush
00:39:29.471 [Lua] MUSIC: pre_ambush -> horde
00:39:36.215 [Flow] 1
00:39:37.858 [Flow] 2
00:39:39.242 [Flow] 3
00:39:39.311 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
00:39:54.909 [Flow] 1
00:39:55.886 [Lua] setting up ambush-horde
00:39:55.886 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
00:39:55.886 [Lua] -> spawning: 12
00:39:55.886 [Lua] horde crated with id 4 of type ambush
00:39:55.886 [Lua] ambush horde has started
00:39:56.488 [Flow] 2
00:39:56.532 [Flow] 3
00:39:56.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
00:39:58.230 [Lua] setting up ambush-horde
00:39:58.230 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
00:39:58.230 [Lua] -> spawning: 17
00:39:58.230 [Lua] horde crated with id 5 of type ambush
00:39:58.230 [Lua] ambush horde has started
00:40:01.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc300, position: 0
00:40:08.486 [Lua] setting up ambush-horde
00:40:08.486 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
00:40:08.487 [Lua] -> spawning: 10
00:40:08.487 [Lua] horde crated with id 6 of type ambush
00:40:08.487 [Lua] ambush horde has started
00:40:13.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcd36, position: 0
00:40:18.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd15d, position: 0
00:40:24.064 [Lua] Horde killed: ?
00:40:52.436 [Lua] Horde killed: ?
00:40:56.741 [Lua] setting up ambush-horde
00:40:56.741 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain'
00:40:56.741 [Lua] -> spawning: 4
00:40:56.741 [Lua] horde crated with id 7 of type ambush
00:40:56.741 [Lua] ambush horde has started
00:41:09.515 [Lua] Horde killed: ?
00:41:12.809 [Lua] Horde killed: ?
00:41:26.235 [Lua] Horde killed: ?
00:41:34.931 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short
00:41:34.946 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium
00:41:34.954 [Lua] setting up ambush-horde
00:41:34.954 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
00:41:34.954 [Lua] -> spawning: 7
00:41:34.954 [Lua] horde crated with id 8 of type ambush
00:41:34.954 [Lua] ambush horde has started
00:41:40.070 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:41:45.824 [Flow] 1
00:41:46.838 [Flow] 2
00:41:46.839 [Flow] 3
00:41:46.903 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
00:41:51.563 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 225 will change to a manual source.
00:41:53.537 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 64375 0
00:41:55.863 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf19, position: 1044609
00:41:57.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf19, position: 1100863
00:41:57.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf19, position: 1100863
00:41:57.603 [Lua] setting up ambush-horde
00:41:57.603 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain'
00:41:57.603 [Lua] -> spawning: 6
00:41:57.603 [Lua] horde crated with id 9 of type ambush
00:41:57.603 [Lua] ambush horde has started
00:41:57.624 [Lua] starting terror event: trickle_event_mixed_small_slow
00:41:57.624 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow
00:41:58.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xfe8e, position: 0
00:42:00.274 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xff2b, position: 0
00:42:02.269 [Lua] Horde killed: ?
00:42:04.819 [Lua] simple los failed
00:42:23.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
00:42:30.738 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
00:42:30.739 [Lua] [GameNetworkManager] destroying game object with go_id=25
00:42:38.166 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 19
00:42:38.199 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 18
00:42:38.303 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 17
00:42:38.407 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 16
00:42:38.659 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 15
00:42:38.824 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 14
00:42:38.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 13
00:42:39.837 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 2 12
00:42:40.208 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 11
00:42:40.208 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 10
00:42:40.917 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 9
00:42:41.154 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 238 will change to a manual source.
00:42:41.267 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 8
00:42:43.394 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 6
00:42:43.504 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 2 5
00:42:45.089 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 2 4
00:42:48.439 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 3
00:42:55.830 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:42:55.831 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=325
00:42:55.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
00:42:58.034 [Lua] setting up ambush-horde
00:42:58.034 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
00:42:58.034 [Lua] -> spawning: 12
00:42:58.034 [Lua] horde crated with id 10 of type ambush
00:42:58.034 [Lua] ambush horde has started
00:42:58.904 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 1 2
00:43:00.542 [Lua] Horde killed: ?
00:43:01.558 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:43:01.558 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:43:01.558 [Lua] ->moving spawner
00:43:01.558 [Lua] ->moving spawner
00:43:54.963 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short
00:43:54.979 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium
00:43:54.986 [Lua] setting up ambush-horde
00:43:54.986 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain'
00:43:54.987 [Lua] -> spawning: 33
00:43:54.987 [Lua] horde crated with id 11 of type ambush
00:43:54.987 [Lua] ambush horde has started
00:43:54.994 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long
00:43:55.001 [Lua] setting up ambush-horde
00:43:55.001 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
00:43:55.001 [Lua] -> spawning: 5
00:43:55.001 [Lua] horde crated with id 12 of type ambush
00:43:55.001 [Lua] Ambush horde spawn failed B - no matching spawners found!
00:43:55.001 [Lua] setting up vector-horde
00:43:55.001 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
00:43:55.001 [Lua] --> horde wants to spawn ahead of players (0.0093747279022434/0.67
00:43:55.001 [Lua] -> spawning: 6
00:43:55.001 [Lua] horde crated with id 13 of type vector
00:43:55.001 [Lua] vector horde has started
00:43:58.455 [Lua] setting up ambush-horde
00:43:58.455 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain'
00:43:58.456 [Lua] -> spawning: 4
00:43:58.456 [Lua] horde crated with id 14 of type ambush
00:43:58.456 [Lua] ambush horde has started
00:44:02.015 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:44:02.015 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:44:02.015 [Lua] ->moving spawner
00:44:02.015 [Lua] ->moving spawner
00:44:02.015 [Lua] ->moving spawner
00:44:02.369 [Lua] Horde killed: ?
00:44:03.203 [Lua] replace_hidden_spawners -> first try found: 11 cover points
00:44:03.203 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:44:03.203 [Lua] ->moving spawner
00:44:03.203 [Lua] ->moving spawner
00:44:03.203 [Lua] ->moving spawner
00:44:03.203 [Lua] ->moving spawner
00:44:06.462 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source.
00:44:09.179 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 198 will change to a manual source.
00:44:11.732 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
00:44:30.675 [Lua] setting up ambush-horde
00:44:30.675 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
00:44:30.676 [Lua] -> spawning: 6
00:44:30.676 [Lua] horde crated with id 15 of type ambush
00:44:30.676 [Lua] ambush horde has started
00:44:34.691 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
00:44:41.276 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
00:44:42.480 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
00:44:50.505 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short
00:44:50.522 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short
00:44:50.529 [Lua] setting up ambush-horde
00:44:50.529 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
00:44:50.530 [Lua] -> spawning: 29
00:44:50.530 [Lua] horde crated with id 16 of type ambush
00:44:50.530 [Lua] ambush horde has started
00:44:59.548 [Lua] setting up ambush-horde
00:44:59.548 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain'
00:44:59.549 [Lua] -> spawning: 6
00:44:59.549 [Lua] horde crated with id 17 of type ambush
00:44:59.549 [Lua] ambush horde has started
00:44:59.575 [Lua] starting terror event: trickle_event_mixed_small_slow
00:44:59.575 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow
00:45:01.154 [Lua] Horde killed: ?
00:45:01.596 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
00:45:03.045 [Lua] replace_hidden_spawners -> first try found: 6 cover points
00:45:03.045 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:45:03.045 [Lua] ->moving spawner
00:45:03.045 [Lua] ->moving spawner
00:45:03.045 [Lua] ->moving spawner
00:45:04.496 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 16 72
00:45:05.436 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 84033 0
00:45:11.832 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:45:12.556 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:45:12.875 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 195 will change to a manual source.
00:45:15.865 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 86835 0
00:45:15.877 [Lua] MUSIC: horde -> lost
00:45:16.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 205, name: `unknown`
00:45:16.604 [Lua] MUSIC MANAGER nfl_olesya_to_the_portal_05 86992 0
00:45:17.303 [Lua] [EquipmentUI] - Destroy
00:45:17.303 [Lua] [GamePadEquipmentUI] - Destroy
00:45:17.303 [Lua] [AbilityUI] - Destroy
00:45:17.303 [Lua] [GamePadAbilityUI] - Destroy
00:45:17.303 [Lua] [GameNetworkManager] destroying game object with go_id=24
00:45:25.565 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
00:45:25.566 [Lua] [GameNetworkManager] destroying game object with go_id=325
00:45:25.828 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:45:25.829 [Lua] gm_event_end_conditions_met false true
00:45:25.829 [Save] Saving `save_data`
00:45:25.829 [Lua] Game lost
00:45:25.829 [Lua] PlayFabMirror:_commit_internal nil
00:45:25.830 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:45:25.833 [Save] Save done
00:45:25.833 [Save] Saving `save_data`
00:45:25.836 [Save] Save done
00:45:25.836 [Save] Saving `save_data`
00:45:25.840 [Save] Save done
00:45:25.842 [Lua] commit result success 4
00:45:25.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 7
00:45:25.842 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
00:45:26.050 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 7 1
00:45:26.457 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
00:45:26.457 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 7
00:45:26.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 7
00:45:33.561 [Lua] ConflictDirector - destroy all units
00:45:33.574 [Lua] Horde killed: ?
00:45:33.579 [Lua] Horde killed: ?
00:45:33.581 [Lua] Horde killed: ?
00:45:33.581 [Lua] Horde killed: ?
00:45:33.587 [Lua] TRANSITION nil nil inn_level
00:45:33.587 [Lua] Transition type "inn_level", is server: true
00:45:33.587 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:45:33.587 [Lua] [GameNetworkManager] Leaving game...
00:45:33.587 [Lua] [GameNetworkManager] Shutting down game session host.
00:45:33.587 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:45:33.587 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:45:33.587 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=396.53
00:45:33.603 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:45:34.949 [Lua] [PlayerSyncData] Game session is not initialized
00:45:34.949 [Lua] Set lobby begin:
00:45:34.949 [Lua] Lobby data twitch_enabled = false
00:45:34.949 [Lua] Lobby data power_level = 0
00:45:34.949 [Lua] Lobby data num_players = 2
00:45:34.949 [Lua] Lobby data weave_name = weave_41
00:45:34.949 [Lua] Lobby data game_mode = 9
00:45:34.949 [Lua] Lobby data is_private = false
00:45:34.949 [Lua] Lobby data mechanism = adventure
00:45:34.949 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:45:34.949 [Lua] Lobby data player_slot_1 = 0:0
00:45:34.949 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:45:34.949 [Lua] Lobby data unique_server_name = Visulth
00:45:34.949 [Lua] Lobby data quick_game = false
00:45:34.949 [Lua] Lobby data weave_index = 41
00:45:34.949 [Lua] Lobby data matchmaking = true
00:45:34.949 [Lua] Lobby data difficulty = cataclysm
00:45:34.949 [Lua] Lobby data country_code = CA
00:45:34.950 [Lua] Lobby data host = 110000101e55044
00:45:34.950 [Lua] Lobby data player_slot_5 = 0:0
00:45:34.950 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:45:34.950 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:45:34.950 [Lua] Lobby data player_slot_3 = 0:0
00:45:34.950 [Lua] Lobby data eac_authorized = true
00:45:34.950 [Lua] Set lobby end.
00:45:35.588 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:45:35.589 [Lua] Clearing all global lookup lists
00:45:35.589 [Lua] [IngamePlayerListUI] - Destroy
00:45:35.590 [Lua] [IngameUI] destroy
00:45:35.619 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
00:45:35.754 [Lua] [Managers] Destroying state managers...
00:45:35.765 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:45:35.888 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:45:35.895 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
00:45:35.898 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:45:35.902 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
00:45:35.903 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:45:35.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:45:35.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:45:35.905 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:45:35.905 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:45:35.908 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:45:35.912 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
00:45:35.912 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:45:35.913 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:45:35.914 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:45:35.919 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:45:35.924 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:45:35.925 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:45:35.927 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:45:35.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:45:35.930 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:45:35.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:45:35.934 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:45:35.938 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:45:35.943 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:45:35.947 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:45:35.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:45:35.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:45:35.957 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:45:35.960 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:45:35.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:45:35.980 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
00:45:35.987 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:45:35.997 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:45:36.004 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:45:36.004 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
00:45:36.004 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:45:36.004 [Lua] [Matchmaking] unregister rpcs
00:45:36.004 [Lua] ############### UNLOADING PACKAGES ###############
00:45:36.004 [Lua] [Gamestate] Enter state StateLoading
00:45:36.007 [World] Spawning level.
00:45:36.021 [Lua] Found camera: end_screen_camera
00:45:36.021 [Lua] [EndViewState] Enter Substate EndViewStateSummary
00:45:36.022 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:45:36.022 [Lua] [Matchmaking] register rpcs
00:45:36.022 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:45:36.022 [Lua] registering RPCs
00:45:36.022 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:45:36.022 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:45:36.022 [Lua] Set lobby begin:
00:45:36.022 [Lua] Lobby data twitch_enabled = false
00:45:36.022 [Lua] Lobby data power_level = 0
00:45:36.022 [Lua] Lobby data num_players = 2
00:45:36.022 [Lua] Lobby data weave_name = weave_41
00:45:36.022 [Lua] Lobby data game_mode = 3
00:45:36.022 [Lua] Lobby data is_private = false
00:45:36.022 [Lua] Lobby data mechanism = adventure
00:45:36.022 [Lua] Lobby data level_key = inn_level
00:45:36.022 [Lua] Lobby data player_slot_1 = 0:0
00:45:36.022 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:45:36.022 [Lua] Lobby data unique_server_name = Visulth
00:45:36.022 [Lua] Lobby data quick_game = false
00:45:36.022 [Lua] Lobby data weave_index = 41
00:45:36.022 [Lua] Lobby data matchmaking = false
00:45:36.022 [Lua] Lobby data difficulty = cataclysm
00:45:36.022 [Lua] Lobby data country_code = CA
00:45:36.022 [Lua] Lobby data host = 110000101e55044
00:45:36.022 [Lua] Lobby data player_slot_5 = 0:0
00:45:36.022 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:45:36.022 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:45:36.022 [Lua] Lobby data player_slot_3 = 0:0
00:45:36.022 [Lua] Lobby data eac_authorized = true
00:45:36.023 [Lua] Set lobby end.
00:45:36.023 [Lua] MUSIC MANAGER unmute_all_world_sounds 88286 0
00:45:36.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 8
00:45:36.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:45:36.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 8
00:45:36.027 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:45:36.027 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
00:45:36.027 [Lua] [LevelTransitionHandler] load_level inn_level
00:45:36.105 [Umbra] Unload tome
00:45:36.108 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_life, LevelTransitionHandler
00:45:36.143 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_life
00:45:36.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:45:36.143 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:45:36.143 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:45:36.143 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:45:36.143 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:45:36.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:45:36.448 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:45:36.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:45:36.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 8
00:45:36.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:45:36.550 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:45:36.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:45:36.591 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:45:37.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x158df, position: 4813914
00:45:42.738 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044
00:45:42.738 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:5 my_peer_id:110000101e55044
00:45:42.738 [Lua] ### Sending rpc_level_loaded
00:45:42.738 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
00:45:42.738 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
00:45:42.740 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044
00:45:42.740 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:45:42.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:45:42.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:45:42.757 [Lua] [EndViewState] Exit Substate EndViewStateSummary
00:45:42.789 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
00:45:42.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p, InventoryPackageSynchronizerClient
00:45:42.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
00:45:46.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:45:46.006 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:45:46.008 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
00:45:46.023 [Lua] [LevelTransitionHandler] Level load completed!
00:45:46.023 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:45:46.023 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:45:46.024 [Lua] ### Sending rpc_level_loaded
00:45:46.024 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
00:45:46.024 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:45:46.024 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
00:45:46.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:45:46.024 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:45:46.041 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044
00:45:46.041 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:6 my_peer_id:110000101e55044
00:45:46.057 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044
00:45:46.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:45:46.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
00:45:46.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
00:45:46.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:45:46.107 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
00:45:46.107 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
00:45:46.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
00:45:46.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
00:45:46.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
00:45:46.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
00:45:46.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
00:45:46.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
00:45:46.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
00:45:46.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
00:45:46.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
00:45:46.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
00:45:46.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
00:45:46.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
00:45:46.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
00:45:46.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
00:45:46.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
00:45:46.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
00:45:46.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
00:45:46.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
00:45:46.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
00:45:46.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
00:45:46.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
00:45:46.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
00:45:47.000 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
00:45:47.000 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:45:47.016 [Lua] ### Sending rpc_level_loaded
00:45:47.016 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
00:45:47.016 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:45:48.021 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:45:48.021 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:45:48.021 [Lua] [Matchmaking] unregister rpcs
00:45:48.022 [Lua] Set lobby begin:
00:45:48.022 [Lua] Lobby data twitch_enabled = false
00:45:48.022 [Lua] Lobby data power_level = 0
00:45:48.022 [Lua] Lobby data num_players = 2
00:45:48.022 [Lua] Lobby data weave_name = weave_41
00:45:48.022 [Lua] Lobby data game_mode = 3
00:45:48.022 [Lua] Lobby data is_private = false
00:45:48.022 [Lua] Lobby data mechanism = adventure
00:45:48.022 [Lua] Lobby data level_key = inn_level
00:45:48.022 [Lua] Lobby data player_slot_1 = 0:0
00:45:48.022 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:45:48.022 [Lua] Lobby data unique_server_name = Visulth
00:45:48.022 [Lua] Lobby data quick_game = false
00:45:48.022 [Lua] Lobby data weave_index = 41
00:45:48.022 [Lua] Lobby data matchmaking = false
00:45:48.022 [Lua] Lobby data difficulty = cataclysm
00:45:48.022 [Lua] Lobby data country_code = CA
00:45:48.022 [Lua] Lobby data host = 110000101e55044
00:45:48.022 [Lua] Lobby data player_slot_5 = 0:0
00:45:48.022 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:45:48.022 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:45:48.022 [Lua] Lobby data player_slot_3 = 0:0
00:45:48.022 [Lua] Lobby data eac_authorized = true
00:45:48.022 [Lua] Set lobby end.
00:45:48.022 [Lua] [Managers] Destroying state managers...
00:45:48.024 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:45:48.024 [Lua] MUSIC MANAGER Stop_loading_screen_music 88327 0
00:45:48.024 [Lua] [Gamestate] Enter StateIngame HOST
00:45:48.024 [Lua] <>level = inn_level<>
00:45:48.024 [Lua] Set lobby begin:
00:45:48.024 [Lua] Lobby data twitch_enabled = false
00:45:48.024 [Lua] Lobby data power_level = 0
00:45:48.024 [Lua] Lobby data num_players = 2
00:45:48.024 [Lua] Lobby data weave_name = weave_41
00:45:48.024 [Lua] Lobby data game_mode = 3
00:45:48.024 [Lua] Lobby data is_private = false
00:45:48.024 [Lua] Lobby data mechanism = adventure
00:45:48.024 [Lua] Lobby data level_key = inn_level
00:45:48.024 [Lua] Lobby data player_slot_1 = 0:0
00:45:48.024 [Lua] Lobby data selected_level_key = inn_level
00:45:48.024 [Lua] Lobby data unique_server_name = Visulth
00:45:48.024 [Lua] Lobby data quick_game = false
00:45:48.025 [Lua] Lobby data weave_index = 41
00:45:48.025 [Lua] Lobby data matchmaking = false
00:45:48.025 [Lua] Lobby data difficulty = cataclysm
00:45:48.025 [Lua] Lobby data country_code = CA
00:45:48.025 [Lua] Lobby data host = 110000101e55044
00:45:48.025 [Lua] Lobby data player_slot_5 = 0:0
00:45:48.025 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:45:48.025 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:45:48.025 [Lua] Lobby data player_slot_3 = 0:0
00:45:48.025 [Lua] Lobby data eac_authorized = true
00:45:48.025 [Lua] Set lobby end.
00:45:48.025 [Umbra] Init version: 3.4.15 :: 16 threads
00:45:48.025 [Lua] [StateIngame] Server ingame
00:45:48.030 [Lua] Set lobby begin:
00:45:48.030 [Lua] Lobby data twitch_enabled = false
00:45:48.030 [Lua] Lobby data power_level = 0
00:45:48.030 [Lua] Lobby data num_players = 2
00:45:48.030 [Lua] Lobby data weave_name = weave_41
00:45:48.030 [Lua] Lobby data game_mode = 3
00:45:48.030 [Lua] Lobby data is_private = false
00:45:48.030 [Lua] Lobby data mechanism = adventure
00:45:48.030 [Lua] Lobby data level_key = inn_level
00:45:48.030 [Lua] Lobby data player_slot_1 = 0:0
00:45:48.030 [Lua] Lobby data selected_level_key = inn_level
00:45:48.030 [Lua] Lobby data unique_server_name = Visulth
00:45:48.030 [Lua] Lobby data quick_game = false
00:45:48.030 [Lua] Lobby data weave_index = 41
00:45:48.030 [Lua] Lobby data matchmaking = false
00:45:48.030 [Lua] Lobby data difficulty = cataclysm
00:45:48.030 [Lua] Lobby data country_code = CA
00:45:48.030 [Lua] Lobby data host = 110000101e55044
00:45:48.030 [Lua] Lobby data player_slot_5 = 0:0
00:45:48.030 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:45:48.030 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:45:48.030 [Lua] Lobby data player_slot_3 = 0:0
00:45:48.030 [Lua] Lobby data eac_authorized = true
00:45:48.030 [Lua] Set lobby end.
00:45:48.030 [Lua] [Matchmaking] register rpcs
00:45:48.031 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:45:48.031 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:45:48.031 [Lua] [GameNetworkManager] self.is_server = true
00:45:48.031 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:45:48.031 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:45:48.031 [Network] Setting artificial MTU limit to 65536
00:45:48.041 [Lua] Switching ConflictSettings: to: disabled
00:45:48.041 [Lua] pacing=disabled
00:45:48.041 [Lua] roaming=nil
00:45:48.041 [Lua] specials=disabled
00:45:48.041 [Lua] debug_color=black
00:45:48.041 [Lua] pack_spawning=disabled
00:45:48.041 [Lua] contained_breeds=nil
00:45:48.041 [Lua] disabled=true
00:45:48.041 [Lua] boss=disabled
00:45:48.041 [Lua] horde=disabled
00:45:48.041 [Lua] name=disabled
00:45:48.041 [Lua] intensity=disabled
00:45:48.041 [Lua] ---
00:45:48.041 [Lua] [LevelAnalysis] set_random_seed( 6440855)
00:45:48.046 [Lua] [AIInterestPointSystem] Level Seed: 6440855
00:45:48.046 [Lua]
00:45:48.046 [Lua] [entity_system_bag] = table
00:45:48.046 [Lua] [entity_system_bag] = metatable
00:45:48.046 [Lua] [startup_data] = table
00:45:48.046 [Lua] [entity_manager] = table
00:45:48.046 [Lua] [entity_manager] = metatable
00:45:48.046 [Lua] [unit_spawner] = table
00:45:48.046 [Lua] [unit_spawner] = metatable
00:45:48.046 [Lua] [unit_storage] = table
00:45:48.046 [Lua] [unit_storage] = metatable
00:45:48.046 [Lua] [dice_keeper] = table
00:45:48.046 [Lua] [dice_keeper] = metatable
00:45:48.046 [Lua] [is_server] = true (boolean)
00:45:48.046 [Lua] [world] = [World]
00:45:48.046 [Lua] [system_api] = table
00:45:48.046 [Lua] [entity_system] = table
00:45:48.046 [Lua] [entity_system] = metatable
00:45:48.046 [Lua] [network_lobby] = table
00:45:48.046 [Lua] [network_lobby] = metatable
00:45:48.046 [Lua] [profile_synchronizer] = table
00:45:48.046 [Lua] [profile_synchronizer] = metatable
00:45:48.046 [Lua] [level_transition_handler] = table
00:45:48.046 [Lua] [level_transition_handler] = metatable
00:45:48.046 [Lua] [num_local_human_players] = 1 (number)
00:45:48.046 [Lua] [statistics_db] = table
00:45:48.046 [Lua] [statistics_db] = metatable
00:45:48.046 [Lua] [network_server] = table
00:45:48.046 [Lua] [network_server] = metatable
00:45:48.046 [Lua] [input_manager] = table
00:45:48.046 [Lua] [input_manager] = metatable
00:45:48.046 [Lua] [network_clock] = table
00:45:48.046 [Lua] [network_clock] = metatable
00:45:48.046 [Lua] [network_transmit] = table
00:45:48.046 [Lua] [network_transmit] = metatable
00:45:48.046 [Lua] [free_flight_manager] = table
00:45:48.046 [Lua] [free_flight_manager] = metatable
00:45:48.046 [Lua] [network_manager] = table
00:45:48.046 [Lua] [network_manager] = metatable
00:45:48.046 [Lua] [network_event_delegate] = table
00:45:48.046 [Lua] [network_event_delegate] = metatable
00:45:48.046 [Lua]
00:45:48.046 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:45:48.046 [Lua] ignoring extension VersusInteractObjectiveExtension
00:45:48.046 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:45:48.046 [Lua] ignoring extension VersusSocketObjectiveExtension
00:45:48.046 [Lua] ignoring extension VersusTargetObjectiveExtension
00:45:48.047 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:45:48.050 [Lua] [AchievementManager] Achievements using the steam platform
00:45:48.051 [Lua] [StateIngame] Level seed: 6440855
00:45:48.051 [World] Spawning level.
00:45:48.326 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:45:48.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:45:48.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:45:48.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:45:48.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
00:45:48.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
00:45:48.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
00:45:48.331 [Lua] [LevelAnalysis] set_random_seed( 6440855)
00:45:48.350 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
00:45:48.350 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
00:45:48.351 [Lua] [IngameUI] init
00:45:48.366 [SteamVoipClient] select_out(110000101e55044, off)
00:45:48.366 [SteamVoipClient] select_out(110000105bd392b, off)
00:45:48.372 [Lua] cb_razer_chroma_setup
00:45:48.458 [Lua] [Matchmaking] Cancelling matchmaking
00:45:48.458 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
00:45:48.458 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:45:48.458 [Lua] Set lobby begin:
00:45:48.458 [Lua] Lobby data twitch_enabled = false
00:45:48.458 [Lua] Lobby data power_level = 0
00:45:48.458 [Lua] Lobby data num_players = 2
00:45:48.458 [Lua] Lobby data weave_name = weave_41
00:45:48.458 [Lua] Lobby data game_mode = 3
00:45:48.458 [Lua] Lobby data is_private = false
00:45:48.458 [Lua] Lobby data mechanism = adventure
00:45:48.459 [Lua] Lobby data level_key = inn_level
00:45:48.459 [Lua] Lobby data player_slot_1 = 0:0
00:45:48.459 [Lua] Lobby data selected_level_key = inn_level
00:45:48.459 [Lua] Lobby data unique_server_name = Visulth
00:45:48.459 [Lua] Lobby data quick_game = false
00:45:48.459 [Lua] Lobby data weave_index = 41
00:45:48.459 [Lua] Lobby data matchmaking = false
00:45:48.459 [Lua] Lobby data difficulty = normal
00:45:48.459 [Lua] Lobby data country_code = CA
00:45:48.459 [Lua] Lobby data host = 110000101e55044
00:45:48.459 [Lua] Lobby data player_slot_5 = 0:0
00:45:48.459 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:45:48.459 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:45:48.459 [Lua] Lobby data player_slot_3 = 0:0
00:45:48.459 [Lua] Lobby data eac_authorized = true
00:45:48.459 [Lua] Set lobby end.
00:45:48.462 [Lua] Set lobby begin:
00:45:48.462 [Lua] Lobby data twitch_enabled = false
00:45:48.462 [Lua] Lobby data power_level = 0
00:45:48.462 [Lua] Lobby data num_players = 2
00:45:48.462 [Lua] Lobby data weave_name = weave_41
00:45:48.462 [Lua] Lobby data game_mode = 3
00:45:48.462 [Lua] Lobby data is_private = false
00:45:48.462 [Lua] Lobby data mechanism = adventure
00:45:48.463 [Lua] Lobby data level_key = inn_level
00:45:48.463 [Lua] Lobby data player_slot_1 = 0:0
00:45:48.463 [Lua] Lobby data selected_level_key = inn_level
00:45:48.463 [Lua] Lobby data unique_server_name = Visulth
00:45:48.463 [Lua] Lobby data quick_game = false
00:45:48.463 [Lua] Lobby data weave_index = 41
00:45:48.463 [Lua] Lobby data matchmaking = false
00:45:48.463 [Lua] Lobby data difficulty = normal
00:45:48.463 [Lua] Lobby data country_code = CA
00:45:48.463 [Lua] Lobby data host = 110000101e55044
00:45:48.463 [Lua] Lobby data player_slot_5 = 0:0
00:45:48.463 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:45:48.463 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:45:48.463 [Lua] Lobby data player_slot_3 = 0:0
00:45:48.463 [Lua] Lobby data eac_authorized = true
00:45:48.463 [Lua] Set lobby end.
00:45:48.463 [Lua] [PartyManager] Leader is set to 110000101e55044
00:45:48.463 [Lua] [LevelTransitionHandler] set_next_level( nil )
00:45:48.463 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:45:48.463 [Lua] Set lobby begin:
00:45:48.463 [Lua] Lobby data twitch_enabled = false
00:45:48.463 [Lua] Lobby data power_level = 835
00:45:48.464 [Lua] Lobby data num_players = 2
00:45:48.464 [Lua] Lobby data weave_name = weave_41
00:45:48.464 [Lua] Lobby data game_mode = 3
00:45:48.464 [Lua] Lobby data is_private = false
00:45:48.464 [Lua] Lobby data mechanism = adventure
00:45:48.464 [Lua] Lobby data level_key = inn_level
00:45:48.464 [Lua] Lobby data player_slot_1 = 0:0
00:45:48.464 [Lua] Lobby data selected_level_key = inn_level
00:45:48.464 [Lua] Lobby data unique_server_name = Visulth
00:45:48.464 [Lua] Lobby data quick_game = false
00:45:48.464 [Lua] Lobby data weave_index = 41
00:45:48.464 [Lua] Lobby data matchmaking = false
00:45:48.464 [Lua] Lobby data difficulty = normal
00:45:48.464 [Lua] Lobby data country_code = CA
00:45:48.464 [Lua] Lobby data host = 110000101e55044
00:45:48.464 [Lua] Lobby data player_slot_5 = 0:0
00:45:48.464 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:45:48.464 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:45:48.464 [Lua] Lobby data player_slot_3 = 0:0
00:45:48.464 [Lua] Lobby data eac_authorized = true
00:45:48.464 [Lua] Set lobby end.
00:45:48.466 [Flow] complete_skittergate_legend true
00:45:48.466 [Flow] complete_all_helmgart_levels_recruit true
00:45:48.468 [Flow] WitchHunterLevel:35
00:45:48.468 [Flow] LeaderYes
00:45:48.468 [Flow] ALL PC XP:304250
00:45:48.468 [Flow] Has "bogenhafen" DLC:true
00:45:48.468 [Flow] WH XP:60850
00:45:48.468 [Flow] Number of crafted items:5754
00:45:48.468 [Flow] Has "pre_order" DLC:true
00:45:48.468 [Flow] Sum of Powe Levels:1500
00:45:48.468 [Flow] lodestone diff 1:false
00:45:48.468 [Flow] magnus and forest activated
00:45:48.468 [Flow] magnus and forest activated
00:45:48.468 [Flow] cemetery and forest activated
00:45:48.468 [Flow] magnus and cemetery
00:45:48.468 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:45:48.468 [Flow] ALL RUNES ACTIVATED
00:45:48.468 [Flow] magnus and forest activated
00:45:48.468 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:45:48.468 [Flow] ALL RUNES ACTIVATED
00:45:48.468 [Flow] cemetery and forest activated
00:45:48.468 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:45:48.468 [Flow] ALL RUNES ACTIVATED
00:45:48.468 [Flow] magnus and forest activated
00:45:48.469 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:45:48.469 [Flow] ALL RUNES ACTIVATED
00:45:48.469 [Flow] magnus and cemetery
00:45:48.469 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:45:48.469 [Flow] ALL RUNES ACTIVATED
00:45:48.469 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:45:48.471 [Lua] CurrentConflictSettings disabled
00:45:48.471 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:45:48.475 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:45:48.475 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:45:48.475 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:45:48.475 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
00:45:48.475 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:45:48.475 [Save] Loading `ut_tweaks_presets`
00:45:48.475 warning: [Save] Missing filename `ut_tweaks_presets`
00:45:48.506 [Lua] MUSIC: lost -> explore
00:45:48.891 [Lua] Set lobby begin:
00:45:48.891 [Lua] Lobby data twitch_enabled = false
00:45:48.891 [Lua] Lobby data power_level = 835
00:45:48.891 [Lua] Lobby data num_players = 2
00:45:48.892 [Lua] Lobby data weave_name = weave_41
00:45:48.892 [Lua] Lobby data game_mode = 3
00:45:48.892 [Lua] Lobby data is_private = false
00:45:48.892 [Lua] Lobby data mechanism = adventure
00:45:48.892 [Lua] Lobby data level_key = inn_level
00:45:48.892 [Lua] Lobby data player_slot_1 = 0:0
00:45:48.892 [Lua] Lobby data selected_level_key = inn_level
00:45:48.892 [Lua] Lobby data unique_server_name = Visulth
00:45:48.892 [Lua] Lobby data quick_game = false
00:45:48.892 [Lua] Lobby data weave_index = 41
00:45:48.892 [Lua] Lobby data matchmaking = false
00:45:48.892 [Lua] Lobby data difficulty = normal
00:45:48.892 [Lua] Lobby data country_code = CA
00:45:48.892 [Lua] Lobby data host = 110000101e55044
00:45:48.892 [Lua] Lobby data player_slot_5 = 0:0
00:45:48.892 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:45:48.892 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:45:48.892 [Lua] Lobby data player_slot_3 = 0:0
00:45:48.892 [Lua] Lobby data eac_authorized = true
00:45:48.892 [Lua] Set lobby end.
00:45:48.892 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
00:45:48.893 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
00:45:48.893 [Lua] RemotePlayer:create_game_object( ) 26
00:45:48.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
00:45:48.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
00:45:48.906 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
00:45:48.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:45:48.907 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
00:45:48.933 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:45:48.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:45:48.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
00:45:48.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:45:48.941 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:45:48.942 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
00:45:48.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:45:49.023 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:45:49.023 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:45:49.023 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:45:49.023 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:45:49.025 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
00:45:49.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:45:49.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:45:49.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
00:45:49.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
00:45:49.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
00:45:49.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
00:45:49.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
00:45:49.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
00:45:49.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:45:49.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:45:49.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:45:49.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
00:45:49.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:45:49.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:45:49.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:45:49.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
00:45:49.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:45:49.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:45:49.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:45:49.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
00:45:49.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:45:49.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:45:49.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:45:49.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:45:49.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:45:49.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:45:49.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
00:45:49.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:45:49.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
00:45:49.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
00:45:49.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
00:45:49.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:45:49.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:45:49.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:45:49.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:45:49.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:45:49.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
00:45:49.465 [Lua] StateInGameRunning:_game_actually_starts()
00:45:49.465 [Lua] #################################################################################################################
00:45:49.465 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_wall_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:45:49.465 [Lua] #################################################################################################################
00:45:49.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
00:45:49.473 [Flow] DISABLE
00:45:49.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
00:45:49.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
00:45:49.484 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:45:49.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:45:49.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
00:45:49.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:45:49.524 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:45:49.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
00:45:49.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
00:45:49.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
00:45:49.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
00:45:49.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
00:45:49.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:45:49.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:45:49.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:45:49.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
00:45:49.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
00:45:49.643 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
00:45:49.643 [Lua] Commit load time data
00:45:49.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
00:45:49.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
00:45:49.650 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
00:45:57.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:45:57.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:45:57.581 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
00:45:57.581 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:45:57.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:45:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:45:57.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:45:57.616 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:45:57.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:45:57.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:45:57.652 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:45:57.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:45:57.670 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:45:57.670 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:45:57.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:45:57.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:45:57.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:45:57.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:45:57.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
00:45:57.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:45:58.673 [Lua] PlayFabMirror:_commit_internal 5
00:45:58.673 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:45:58.675 [Lua] generate_backend_stats 110000101e55044:1
00:45:58.687 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:45:58.697 [Lua] commit result success 5
00:46:10.266 [Lua] [Matchmaking] Cancelling matchmaking
00:46:10.266 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:46:12.266 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:46:12.266 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:46:12.270 [Lua] Set lobby begin:
00:46:12.270 [Lua] Lobby data twitch_enabled = false
00:46:12.270 [Lua] Lobby data power_level = 835
00:46:12.270 [Lua] Lobby data num_players = 2
00:46:12.270 [Lua] Lobby data weave_name = weave_41
00:46:12.270 [Lua] Lobby data game_mode = 3
00:46:12.270 [Lua] Lobby data is_private = false
00:46:12.270 [Lua] Lobby data mechanism = adventure
00:46:12.270 [Lua] Lobby data level_key = inn_level
00:46:12.270 [Lua] Lobby data player_slot_1 = 0:0
00:46:12.270 [Lua] Lobby data selected_level_key = inn_level
00:46:12.270 [Lua] Lobby data unique_server_name = Visulth
00:46:12.270 [Lua] Lobby data quick_game = false
00:46:12.271 [Lua] Lobby data weave_index = 41
00:46:12.271 [Lua] Lobby data matchmaking = false
00:46:12.271 [Lua] Lobby data difficulty = cataclysm
00:46:12.271 [Lua] Lobby data country_code = CA
00:46:12.271 [Lua] Lobby data host = 110000101e55044
00:46:12.271 [Lua] Lobby data player_slot_5 = 0:0
00:46:12.271 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:12.271 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:12.271 [Lua] Lobby data player_slot_3 = 0:0
00:46:12.271 [Lua] Lobby data eac_authorized = true
00:46:12.271 [Lua] Set lobby end.
00:46:12.271 [Lua] [PartyManager] Leader is set to 110000101e55044
00:46:12.271 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_life
00:46:12.271 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_life )
00:46:12.271 [Lua] Set lobby begin:
00:46:12.271 [Lua] Lobby data twitch_enabled = false
00:46:12.271 [Lua] Lobby data power_level = 835
00:46:12.271 [Lua] Lobby data num_players = 2
00:46:12.271 [Lua] Lobby data weave_name = weave_41
00:46:12.272 [Lua] Lobby data game_mode = 9
00:46:12.272 [Lua] Lobby data is_private = false
00:46:12.272 [Lua] Lobby data mechanism = adventure
00:46:12.272 [Lua] Lobby data level_key = inn_level
00:46:12.272 [Lua] Lobby data player_slot_1 = 0:0
00:46:12.272 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:12.272 [Lua] Lobby data unique_server_name = Visulth
00:46:12.272 [Lua] Lobby data quick_game = false
00:46:12.272 [Lua] Lobby data weave_index = 41
00:46:12.272 [Lua] Lobby data matchmaking = true
00:46:12.272 [Lua] Lobby data difficulty = cataclysm
00:46:12.272 [Lua] Lobby data country_code = CA
00:46:12.272 [Lua] Lobby data host = 110000101e55044
00:46:12.272 [Lua] Lobby data player_slot_5 = 0:0
00:46:12.272 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:12.272 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:12.272 [Lua] Lobby data player_slot_3 = 0:0
00:46:12.272 [Lua] Lobby data eac_authorized = true
00:46:12.272 [Lua] Set lobby end.
00:46:12.272 [Lua] Set lobby begin:
00:46:12.272 [Lua] Lobby data twitch_enabled = false
00:46:12.273 [Lua] Lobby data power_level = 835
00:46:12.273 [Lua] Lobby data num_players = 2
00:46:12.273 [Lua] Lobby data weave_name = weave_41
00:46:12.273 [Lua] Lobby data game_mode = 9
00:46:12.273 [Lua] Lobby data is_private = false
00:46:12.273 [Lua] Lobby data mechanism = adventure
00:46:12.273 [Lua] Lobby data level_key = inn_level
00:46:12.273 [Lua] Lobby data player_slot_1 = 0:0
00:46:12.273 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:12.273 [Lua] Lobby data unique_server_name = Visulth
00:46:12.273 [Lua] Lobby data quick_game = false
00:46:12.273 [Lua] Lobby data weave_index = 41
00:46:12.273 [Lua] Lobby data matchmaking = true
00:46:12.273 [Lua] Lobby data difficulty = cataclysm
00:46:12.273 [Lua] Lobby data country_code = CA
00:46:12.273 [Lua] Lobby data host = 110000101e55044
00:46:12.273 [Lua] Lobby data player_slot_5 = 0:0
00:46:12.273 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:12.273 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:12.273 [Lua] Lobby data player_slot_3 = 0:0
00:46:12.273 [Lua] Lobby data eac_authorized = true
00:46:12.273 [Lua] Set lobby end.
00:46:12.276 [Lua] [ChatManager][1]System: Starting hosted game...
00:46:12.276 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:46:12.276 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:46:13.733 [Lua] Set lobby begin:
00:46:13.733 [Lua] Lobby data twitch_enabled = false
00:46:13.734 [Lua] Lobby data power_level = 1100
00:46:13.734 [Lua] Lobby data num_players = 2
00:46:13.734 [Lua] Lobby data weave_name = weave_41
00:46:13.734 [Lua] Lobby data game_mode = 9
00:46:13.734 [Lua] Lobby data is_private = false
00:46:13.734 [Lua] Lobby data mechanism = adventure
00:46:13.734 [Lua] Lobby data level_key = inn_level
00:46:13.734 [Lua] Lobby data player_slot_1 = 0:0
00:46:13.734 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:13.734 [Lua] Lobby data unique_server_name = Visulth
00:46:13.734 [Lua] Lobby data quick_game = false
00:46:13.734 [Lua] Lobby data weave_index = 41
00:46:13.734 [Lua] Lobby data matchmaking = true
00:46:13.734 [Lua] Lobby data difficulty = cataclysm
00:46:13.735 [Lua] Lobby data country_code = CA
00:46:13.735 [Lua] Lobby data host = 110000101e55044
00:46:13.735 [Lua] Lobby data player_slot_5 = 0:0
00:46:13.735 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:13.735 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:13.735 [Lua] Lobby data player_slot_3 = 0:0
00:46:13.735 [Lua] Lobby data eac_authorized = true
00:46:13.735 [Lua] Set lobby end.
00:46:16.795 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:46:16.798 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:46:16.851 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_life
00:46:16.851 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_life )
00:46:16.851 [Lua] Set lobby begin:
00:46:16.851 [Lua] Lobby data twitch_enabled = false
00:46:16.851 [Lua] Lobby data power_level = 1100
00:46:16.851 [Lua] Lobby data num_players = 2
00:46:16.851 [Lua] Lobby data weave_name = weave_41
00:46:16.851 [Lua] Lobby data game_mode = 9
00:46:16.851 [Lua] Lobby data is_private = false
00:46:16.851 [Lua] Lobby data mechanism = adventure
00:46:16.851 [Lua] Lobby data level_key = inn_level
00:46:16.851 [Lua] Lobby data player_slot_1 = 0:0
00:46:16.851 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:16.851 [Lua] Lobby data unique_server_name = Visulth
00:46:16.851 [Lua] Lobby data quick_game = false
00:46:16.851 [Lua] Lobby data weave_index = 41
00:46:16.851 [Lua] Lobby data matchmaking = true
00:46:16.851 [Lua] Lobby data difficulty = cataclysm
00:46:16.851 [Lua] Lobby data country_code = CA
00:46:16.851 [Lua] Lobby data host = 110000101e55044
00:46:16.852 [Lua] Lobby data player_slot_5 = 0:0
00:46:16.852 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:16.852 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:16.852 [Lua] Lobby data player_slot_3 = 0:0
00:46:16.852 [Lua] Lobby data eac_authorized = true
00:46:16.852 [Lua] Set lobby end.
00:46:16.855 [Lua] Set lobby begin:
00:46:16.855 [Lua] Lobby data twitch_enabled = false
00:46:16.855 [Lua] Lobby data power_level = 1100
00:46:16.855 [Lua] Lobby data num_players = 2
00:46:16.855 [Lua] Lobby data weave_name = weave_41
00:46:16.855 [Lua] Lobby data game_mode = 9
00:46:16.855 [Lua] Lobby data is_private = false
00:46:16.855 [Lua] Lobby data mechanism = adventure
00:46:16.855 [Lua] Lobby data level_key = inn_level
00:46:16.855 [Lua] Lobby data player_slot_1 = 0:0
00:46:16.855 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:16.855 [Lua] Lobby data unique_server_name = Visulth
00:46:16.855 [Lua] Lobby data quick_game = false
00:46:16.855 [Lua] Lobby data weave_index = 41
00:46:16.855 [Lua] Lobby data matchmaking = true
00:46:16.856 [Lua] Lobby data difficulty = cataclysm
00:46:16.856 [Lua] Lobby data country_code = CA
00:46:16.856 [Lua] Lobby data host = 110000101e55044
00:46:16.856 [Lua] Lobby data player_slot_5 = 0:0
00:46:16.856 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:16.856 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:16.856 [Lua] Lobby data player_slot_3 = 0:0
00:46:16.856 [Lua] Lobby data eac_authorized = true
00:46:16.856 [Lua] Set lobby end.
00:46:16.856 [Lua] Complete level triggered.
00:46:16.859 [Save] Saving `save_data`
00:46:16.859 [Lua] gm_event_end_conditions_met false false
00:46:16.860 [Lua] PlayFabMirror:_commit_internal nil
00:46:16.860 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:46:16.862 [Lua] generate_backend_stats 110000101e55044:1
00:46:16.862 [Save] Save done
00:46:16.862 [Save] Saving `save_data`
00:46:16.866 [Save] Save done
00:46:16.873 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:46:16.874 [Save] Saving `save_data`
00:46:16.874 [Lua] TRANSITION nil nil dlc_scorpion_wall_life
00:46:16.874 [Lua] Transition type "dlc_scorpion_wall_life", is server: true
00:46:16.874 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:46:16.874 [Lua] [GameNetworkManager] Leaving game...
00:46:16.874 [Lua] [GameNetworkManager] Shutting down game session host.
00:46:16.874 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:46:16.874 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:46:16.874 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.21
00:46:16.877 [Save] Save done
00:46:16.878 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:46:16.878 [Lua] commit result success 6
00:46:18.777 [Lua] [PlayerSyncData] Game session is not initialized
00:46:18.777 [Lua] Set lobby begin:
00:46:18.777 [Lua] Lobby data twitch_enabled = false
00:46:18.777 [Lua] Lobby data power_level = 0
00:46:18.777 [Lua] Lobby data num_players = 2
00:46:18.777 [Lua] Lobby data weave_name = weave_41
00:46:18.778 [Lua] Lobby data game_mode = 9
00:46:18.778 [Lua] Lobby data is_private = false
00:46:18.778 [Lua] Lobby data mechanism = adventure
00:46:18.778 [Lua] Lobby data level_key = inn_level
00:46:18.778 [Lua] Lobby data player_slot_1 = 0:0
00:46:18.778 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:18.778 [Lua] Lobby data unique_server_name = Visulth
00:46:18.778 [Lua] Lobby data quick_game = false
00:46:18.778 [Lua] Lobby data weave_index = 41
00:46:18.778 [Lua] Lobby data matchmaking = true
00:46:18.778 [Lua] Lobby data difficulty = cataclysm
00:46:18.778 [Lua] Lobby data country_code = CA
00:46:18.778 [Lua] Lobby data host = 110000101e55044
00:46:18.778 [Lua] Lobby data player_slot_5 = 0:0
00:46:18.778 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:18.778 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:18.778 [Lua] Lobby data player_slot_3 = 0:0
00:46:18.778 [Lua] Lobby data eac_authorized = true
00:46:18.778 [Lua] Set lobby end.
00:46:18.891 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:46:18.891 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
00:46:18.892 [Lua] Clearing all global lookup lists
00:46:18.892 [Lua] [IngamePlayerListUI] - Destroy
00:46:18.892 [Lua] [EquipmentUI] - Destroy
00:46:18.892 [Lua] [GamePadEquipmentUI] - Destroy
00:46:18.892 [Lua] [AbilityUI] - Destroy
00:46:18.892 [Lua] [GamePadAbilityUI] - Destroy
00:46:18.893 [Lua] [IngameUI] destroy
00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
00:46:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
00:46:18.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
00:46:18.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
00:46:18.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
00:46:18.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
00:46:18.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
00:46:18.915 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
00:46:19.003 [Lua] [Managers] Destroying state managers...
00:46:19.009 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:46:19.009 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
00:46:19.009 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:46:19.009 [Lua] [Matchmaking] unregister rpcs
00:46:19.010 [Lua] ############### UNLOADING PACKAGES ###############
00:46:19.010 [Lua] [Gamestate] Enter state StateLoading
00:46:19.013 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:46:19.013 [Lua] [Matchmaking] register rpcs
00:46:19.013 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
00:46:19.013 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
00:46:19.013 [Lua] registering RPCs
00:46:19.013 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:46:19.013 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:46:19.013 [Lua] Set lobby begin:
00:46:19.013 [Lua] Lobby data twitch_enabled = false
00:46:19.013 [Lua] Lobby data power_level = 0
00:46:19.013 [Lua] Lobby data num_players = 2
00:46:19.013 [Lua] Lobby data weave_name = weave_41
00:46:19.013 [Lua] Lobby data game_mode = 9
00:46:19.013 [Lua] Lobby data is_private = false
00:46:19.013 [Lua] Lobby data mechanism = adventure
00:46:19.013 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:46:19.013 [Lua] Lobby data player_slot_1 = 0:0
00:46:19.013 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:19.013 [Lua] Lobby data unique_server_name = Visulth
00:46:19.014 [Lua] Lobby data quick_game = false
00:46:19.014 [Lua] Lobby data weave_index = 41
00:46:19.014 [Lua] Lobby data matchmaking = true
00:46:19.014 [Lua] Lobby data difficulty = cataclysm
00:46:19.014 [Lua] Lobby data country_code = CA
00:46:19.014 [Lua] Lobby data host = 110000101e55044
00:46:19.014 [Lua] Lobby data player_slot_5 = 0:0
00:46:19.014 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:19.014 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:19.014 [Lua] Lobby data player_slot_3 = 0:0
00:46:19.014 [Lua] Lobby data eac_authorized = true
00:46:19.014 [Lua] Set lobby end.
00:46:19.014 [Lua] MUSIC MANAGER unmute_all_world_sounds 88776 0
00:46:19.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10
00:46:19.014 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:46:19.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10
00:46:19.017 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_life, global_loading_screens, async-read, prioritized
00:46:19.017 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_life] self.picked_level_key=[nil]
00:46:19.017 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_life
00:46:19.096 [Umbra] Unload tome
00:46:19.201 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:46:19.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
00:46:19.201 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_life, async-read,
00:46:19.201 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_life"
00:46:19.201 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/wall_life"
00:46:19.201 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_life, LevelTransitionHandler, async-read,
00:46:19.201 [Lua] [StateLoading] got rpc_load_level 116 dlc_scorpion_wall_life
00:46:19.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10
00:46:19.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_life
00:46:19.347 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_life
00:46:19.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall
00:46:19.352 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_01 88777 0
00:46:19.352 [Lua] MUSIC MANAGER Play_loading_screen_music 88778 0
00:46:23.486 [Lua] ### Sending rpc_level_loaded
00:46:23.486 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 116
00:46:23.486 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
00:46:23.804 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_02 88779 0
00:46:24.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall
00:46:24.877 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall
00:46:24.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_life
00:46:24.957 [Umbra] Loading umbra tome '#ID[b85089f4dc2bae6e]'
00:46:25.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_life
00:46:25.682 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_life
00:46:25.700 [Lua] [LevelTransitionHandler] Level load completed!
00:46:25.700 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:46:25.716 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:46:25.716 [Lua] checking dlc's against conflict directors
00:46:25.716 [Lua] --- --- ---
00:46:25.716 [Lua] Starting... difficulty 'cataclysm'
00:46:25.716 [Lua] These are the starting conflict directors:
00:46:25.716 [Lua] default
00:46:25.716 [Lua] --- --- ---
00:46:25.716 [Lua]
00:46:25.716 [Lua] DONE! Found the following directors:
00:46:25.716 [Lua] (free: 6), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_raider chaos_warrior skaven_storm_vermin_commander skaven_loot_rat skaven_clan_rat_with_shield beastmen_ungor skaven_clan_rat skaven_stormfiend skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_ratling_gunner
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
00:46:25.716 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
00:46:25.717 [Lua] ### Sending rpc_level_loaded
00:46:25.717 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 116
00:46:25.717 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:46:25.737 [Lua] ### Sending rpc_level_loaded
00:46:25.737 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 116
00:46:26.123 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_kill_02 88780 0
00:46:26.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:46:26.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:46:26.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:46:26.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:46:26.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:46:26.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:46:26.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:46:26.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:46:26.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:46:27.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:46:27.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:46:27.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:46:28.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:46:28.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:46:28.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:46:28.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:46:28.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:46:28.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:46:28.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:46:28.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:46:28.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:46:28.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:46:28.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:46:28.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:46:29.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:46:29.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:46:29.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:46:29.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:46:29.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:46:29.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:46:29.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:46:29.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:46:29.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:46:30.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:46:30.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:46:30.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:46:30.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:46:30.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:46:30.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:46:31.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:46:31.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:46:31.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:46:31.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:46:31.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:46:31.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:46:32.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:46:32.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:46:32.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:46:32.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:46:32.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:46:32.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:46:32.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:46:32.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:46:32.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:46:33.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:46:33.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:46:33.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:46:33.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044
00:46:33.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:7 my_peer_id:110000101e55044
00:46:33.606 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044
00:46:33.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:46:33.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:46:33.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
00:46:33.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
00:46:33.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:46:33.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:46:33.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:46:34.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:46:34.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:46:34.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:46:34.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:46:34.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:46:34.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:46:35.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:46:35.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:46:35.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:46:35.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:46:35.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:46:35.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:46:35.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:46:35.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:46:35.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:46:36.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:46:36.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:46:36.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:46:36.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:46:36.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:46:36.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:46:36.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:46:36.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:46:36.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:46:36.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:46:36.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:46:36.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:46:36.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:46:36.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:46:36.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
00:46:37.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
00:46:37.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
00:46:37.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
00:46:38.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
00:46:38.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
00:46:38.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
00:46:39.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
00:46:39.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
00:46:39.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
00:46:40.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
00:46:40.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
00:46:40.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
00:46:40.221 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_life game_mode: weave
00:46:40.221 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:46:40.222 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:46:40.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044
00:46:40.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:8 my_peer_id:110000101e55044
00:46:40.254 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044
00:46:40.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
00:46:40.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:46:40.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
00:46:40.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:46:40.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
00:46:40.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
00:46:40.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
00:46:40.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:46:40.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
00:46:40.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
00:46:40.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
00:46:41.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
00:46:41.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
00:46:41.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
00:46:41.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
00:46:41.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
00:46:41.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
00:46:41.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
00:46:41.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
00:46:41.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
00:46:42.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
00:46:42.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
00:46:42.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
00:46:42.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
00:46:42.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
00:46:42.595 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
00:46:42.596 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:46:42.596 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:46:43.601 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:46:43.601 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:46:43.601 [Lua] [Matchmaking] unregister rpcs
00:46:43.601 [Lua] Set lobby begin:
00:46:43.601 [Lua] Lobby data twitch_enabled = false
00:46:43.601 [Lua] Lobby data power_level = 0
00:46:43.601 [Lua] Lobby data num_players = 2
00:46:43.601 [Lua] Lobby data weave_name = weave_41
00:46:43.601 [Lua] Lobby data game_mode = 9
00:46:43.601 [Lua] Lobby data is_private = false
00:46:43.601 [Lua] Lobby data mechanism = adventure
00:46:43.601 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:46:43.601 [Lua] Lobby data player_slot_1 = 0:0
00:46:43.601 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:43.601 [Lua] Lobby data unique_server_name = Visulth
00:46:43.601 [Lua] Lobby data quick_game = false
00:46:43.601 [Lua] Lobby data weave_index = 41
00:46:43.601 [Lua] Lobby data matchmaking = true
00:46:43.601 [Lua] Lobby data difficulty = cataclysm
00:46:43.601 [Lua] Lobby data country_code = CA
00:46:43.601 [Lua] Lobby data host = 110000101e55044
00:46:43.601 [Lua] Lobby data player_slot_5 = 0:0
00:46:43.601 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:43.601 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:43.601 [Lua] Lobby data player_slot_3 = 0:0
00:46:43.601 [Lua] Lobby data eac_authorized = true
00:46:43.601 [Lua] Set lobby end.
00:46:43.602 [Lua] [Managers] Destroying state managers...
00:46:43.603 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_life, global_loading_screens
00:46:43.603 [Lua] MUSIC MANAGER Stop_loading_screen_music 88781 0
00:46:43.603 [Lua] [Gamestate] Enter StateIngame HOST
00:46:43.603 [Lua] <>level = dlc_scorpion_wall_life<>
00:46:43.603 [Lua] Set lobby begin:
00:46:43.603 [Lua] Lobby data twitch_enabled = false
00:46:43.603 [Lua] Lobby data power_level = 0
00:46:43.603 [Lua] Lobby data num_players = 2
00:46:43.603 [Lua] Lobby data weave_name = weave_41
00:46:43.603 [Lua] Lobby data game_mode = 9
00:46:43.603 [Lua] Lobby data is_private = false
00:46:43.603 [Lua] Lobby data mechanism = adventure
00:46:43.603 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:46:43.603 [Lua] Lobby data player_slot_1 = 0:0
00:46:43.603 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:43.603 [Lua] Lobby data unique_server_name = Visulth
00:46:43.603 [Lua] Lobby data quick_game = false
00:46:43.604 [Lua] Lobby data weave_index = 41
00:46:43.604 [Lua] Lobby data matchmaking = true
00:46:43.604 [Lua] Lobby data difficulty = cataclysm
00:46:43.604 [Lua] Lobby data country_code = CA
00:46:43.604 [Lua] Lobby data host = 110000101e55044
00:46:43.604 [Lua] Lobby data player_slot_5 = 0:0
00:46:43.604 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:43.604 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:43.604 [Lua] Lobby data player_slot_3 = 0:0
00:46:43.604 [Lua] Lobby data eac_authorized = true
00:46:43.604 [Lua] Set lobby end.
00:46:43.604 [Umbra] Init version: 3.4.15 :: 16 threads
00:46:43.604 [Lua] [StateIngame] Server ingame
00:46:43.609 [Lua] Set lobby begin:
00:46:43.609 [Lua] Lobby data twitch_enabled = false
00:46:43.609 [Lua] Lobby data power_level = 0
00:46:43.609 [Lua] Lobby data num_players = 2
00:46:43.609 [Lua] Lobby data weave_name = weave_41
00:46:43.609 [Lua] Lobby data game_mode = 9
00:46:43.609 [Lua] Lobby data is_private = false
00:46:43.609 [Lua] Lobby data mechanism = adventure
00:46:43.609 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:46:43.609 [Lua] Lobby data player_slot_1 = 0:0
00:46:43.609 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:43.609 [Lua] Lobby data unique_server_name = Visulth
00:46:43.609 [Lua] Lobby data quick_game = false
00:46:43.609 [Lua] Lobby data weave_index = 41
00:46:43.609 [Lua] Lobby data matchmaking = true
00:46:43.609 [Lua] Lobby data difficulty = cataclysm
00:46:43.609 [Lua] Lobby data country_code = CA
00:46:43.609 [Lua] Lobby data host = 110000101e55044
00:46:43.609 [Lua] Lobby data player_slot_5 = 0:0
00:46:43.609 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:43.609 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:43.609 [Lua] Lobby data player_slot_3 = 0:0
00:46:43.609 [Lua] Lobby data eac_authorized = true
00:46:43.609 [Lua] Set lobby end.
00:46:43.610 [Lua] [Matchmaking] register rpcs
00:46:43.610 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:46:43.610 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:46:43.610 [Lua] [GameNetworkManager] self.is_server = true
00:46:43.610 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:46:43.610 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:46:43.610 [Network] Setting artificial MTU limit to 65536
00:46:43.610 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
00:46:43.620 [Lua] Switching ConflictSettings: to: default_weave_light
00:46:43.620 [Lua] pacing=disabled
00:46:43.620 [Lua] roaming=nil
00:46:43.620 [Lua] specials=disabled
00:46:43.620 [Lua] debug_color=maroon
00:46:43.620 [Lua] pack_spawning=default_light
00:46:43.620 [Lua] contained_breeds=nil
00:46:43.620 [Lua] disabled=false
00:46:43.620 [Lua] boss=disabled
00:46:43.620 [Lua] horde=disabled
00:46:43.620 [Lua] name=default_weave_light
00:46:43.620 [Lua] intensity=disabled
00:46:43.620 [Lua] ---
00:46:43.620 [Lua] [LevelAnalysis] set_random_seed( 45982256)
00:46:43.625 warning: [GwNav] NavData resource not loaded
00:46:43.625 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/life/world
00:46:43.625 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world
00:46:43.627 [Lua] [AIInterestPointSystem] Level Seed: 45982256
00:46:43.627 [Lua]
00:46:43.627 [Lua] [entity_system_bag] = table
00:46:43.627 [Lua] [entity_system_bag] = metatable
00:46:43.627 [Lua] [startup_data] = table
00:46:43.627 [Lua] [entity_manager] = table
00:46:43.627 [Lua] [entity_manager] = metatable
00:46:43.627 [Lua] [unit_spawner] = table
00:46:43.627 [Lua] [unit_spawner] = metatable
00:46:43.627 [Lua] [unit_storage] = table
00:46:43.627 [Lua] [unit_storage] = metatable
00:46:43.627 [Lua] [dice_keeper] = table
00:46:43.627 [Lua] [dice_keeper] = metatable
00:46:43.627 [Lua] [is_server] = true (boolean)
00:46:43.627 [Lua] [world] = [World]
00:46:43.627 [Lua] [system_api] = table
00:46:43.627 [Lua] [entity_system] = table
00:46:43.627 [Lua] [entity_system] = metatable
00:46:43.627 [Lua] [network_lobby] = table
00:46:43.627 [Lua] [network_lobby] = metatable
00:46:43.627 [Lua] [profile_synchronizer] = table
00:46:43.627 [Lua] [profile_synchronizer] = metatable
00:46:43.627 [Lua] [level_transition_handler] = table
00:46:43.627 [Lua] [level_transition_handler] = metatable
00:46:43.627 [Lua] [num_local_human_players] = 1 (number)
00:46:43.627 [Lua] [statistics_db] = table
00:46:43.627 [Lua] [statistics_db] = metatable
00:46:43.627 [Lua] [network_server] = table
00:46:43.627 [Lua] [network_server] = metatable
00:46:43.627 [Lua] [input_manager] = table
00:46:43.627 [Lua] [input_manager] = metatable
00:46:43.627 [Lua] [network_clock] = table
00:46:43.627 [Lua] [network_clock] = metatable
00:46:43.627 [Lua] [network_transmit] = table
00:46:43.627 [Lua] [network_transmit] = metatable
00:46:43.627 [Lua] [free_flight_manager] = table
00:46:43.627 [Lua] [free_flight_manager] = metatable
00:46:43.627 [Lua] [network_manager] = table
00:46:43.627 [Lua] [network_manager] = metatable
00:46:43.627 [Lua] [network_event_delegate] = table
00:46:43.627 [Lua] [network_event_delegate] = metatable
00:46:43.627 [Lua]
00:46:43.628 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:46:43.628 [Lua] ignoring extension VersusInteractObjectiveExtension
00:46:43.628 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:46:43.628 [Lua] ignoring extension VersusSocketObjectiveExtension
00:46:43.628 [Lua] ignoring extension VersusTargetObjectiveExtension
00:46:43.628 [Lua] ignoring extension KeepDecorationPaintingExtension
00:46:43.630 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:46:43.652 [Lua] [AchievementManager] Achievements using the steam platform
00:46:43.652 [Lua] [StateIngame] Level seed: 45982256
00:46:43.652 [World] Spawning level.
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822)
00:46:43.999 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423)
00:46:44.089 [Lua] [LevelAnalysis] set_random_seed( 45982256)
00:46:44.114 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
00:46:44.114 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
00:46:44.114 [Lua] [IngameUI] init
00:46:44.126 [SteamVoipClient] select_out(110000101e55044, off)
00:46:44.126 [SteamVoipClient] select_out(110000105bd392b, off)
00:46:44.131 [Lua] cb_razer_chroma_setup
00:46:44.198 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:46:44.198 [Lua] Set lobby begin:
00:46:44.198 [Lua] Lobby data twitch_enabled = false
00:46:44.198 [Lua] Lobby data power_level = 1100
00:46:44.198 [Lua] Lobby data num_players = 2
00:46:44.198 [Lua] Lobby data weave_name = weave_41
00:46:44.198 [Lua] Lobby data game_mode = 9
00:46:44.198 [Lua] Lobby data is_private = false
00:46:44.198 [Lua] Lobby data mechanism = adventure
00:46:44.198 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:46:44.198 [Lua] Lobby data player_slot_1 = 0:0
00:46:44.198 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:44.198 [Lua] Lobby data unique_server_name = Visulth
00:46:44.199 [Lua] Lobby data quick_game = false
00:46:44.199 [Lua] Lobby data weave_index = 41
00:46:44.199 [Lua] Lobby data matchmaking = true
00:46:44.199 [Lua] Lobby data difficulty = cataclysm
00:46:44.199 [Lua] Lobby data country_code = CA
00:46:44.199 [Lua] Lobby data host = 110000101e55044
00:46:44.199 [Lua] Lobby data player_slot_5 = 0:0
00:46:44.199 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:44.199 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:44.199 [Lua] Lobby data player_slot_3 = 0:0
00:46:44.199 [Lua] Lobby data eac_authorized = true
00:46:44.199 [Lua] Set lobby end.
00:46:44.199 [Lua] CurrentConflictSettings default_weave_light
00:46:44.199 [Lua] [ConflictDirector] conflict_director is ai_ready
00:46:44.200 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:46:44.200 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:46:44.204 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:46:44.204 [Lua] Forming navigation groups in one frame
00:46:44.204 [Lua] Forming navigation groups
00:46:44.298 [Lua] NavigationGroupManager -> calulation time A: 0.095000000000027285
00:46:44.373 [Lua] NavigationGroupManager -> calulation time B: 0.073999999999955435
00:46:44.373 [Lua] number of nav groups: 136
00:46:44.374 [Lua] number of refined nav groups : 107
00:46:44.385 [Lua] NavigationGroupManager -> calulation time C: 0.011999999999943611
00:46:44.385 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.006206305325028 Normalized coefficient: 1.4310107918274997
00:46:44.391 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.2542918920516968 Normalized coefficient: 1.7938408230635874
00:46:44.399 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:46:44.404 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
00:46:44.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:46:44.407 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
00:46:44.407 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:46:44.408 [Save] Loading `ut_tweaks_presets`
00:46:44.408 warning: [Save] Missing filename `ut_tweaks_presets`
00:46:44.467 [Lua] MUSIC: explore -> lost
00:46:45.426 [Lua] Set lobby begin:
00:46:45.426 [Lua] Lobby data twitch_enabled = false
00:46:45.426 [Lua] Lobby data power_level = 1100
00:46:45.426 [Lua] Lobby data num_players = 2
00:46:45.426 [Lua] Lobby data weave_name = weave_41
00:46:45.426 [Lua] Lobby data game_mode = 9
00:46:45.426 [Lua] Lobby data is_private = false
00:46:45.426 [Lua] Lobby data mechanism = adventure
00:46:45.426 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:46:45.426 [Lua] Lobby data player_slot_1 = 0:0
00:46:45.426 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:46:45.426 [Lua] Lobby data unique_server_name = Visulth
00:46:45.426 [Lua] Lobby data quick_game = false
00:46:45.426 [Lua] Lobby data weave_index = 41
00:46:45.426 [Lua] Lobby data matchmaking = true
00:46:45.426 [Lua] Lobby data difficulty = cataclysm
00:46:45.426 [Lua] Lobby data country_code = CA
00:46:45.426 [Lua] Lobby data host = 110000101e55044
00:46:45.426 [Lua] Lobby data player_slot_5 = 0:0
00:46:45.427 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:46:45.427 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:46:45.427 [Lua] Lobby data player_slot_3 = 0:0
00:46:45.427 [Lua] Lobby data eac_authorized = true
00:46:45.427 [Lua] Set lobby end.
00:46:45.427 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
00:46:45.427 [Lua] Breedfreezer (server) starting a hot join sync
00:46:45.427 [Lua] packing 0 units of breed chaos_marauder
00:46:45.427 [Lua] packing 0 units of breed skaven_clan_rat
00:46:45.427 [Lua] packing 0 units of breed skaven_storm_vermin
00:46:45.427 [Lua] packing 0 units of breed skaven_slave
00:46:45.427 [Lua] packing 0 units of breed chaos_fanatic
00:46:45.427 [Lua] packing 0 units of breed beastmen_ungor_archer
00:46:45.427 [Lua] packing 0 units of breed chaos_raider
00:46:45.427 [Lua] packing 0 units of breed chaos_warrior
00:46:45.427 [Lua] packing 0 units of breed chaos_berzerker
00:46:45.427 [Lua] packing 0 units of breed beastmen_bestigor
00:46:45.427 [Lua] packing 0 units of breed beastmen_ungor
00:46:45.427 [Lua] packing 0 units of breed skaven_plague_monk
00:46:45.427 [Lua] packing 0 units of breed beastmen_gor
00:46:45.427 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:46:45.427 [Lua]
00:46:45.427 [Lua] [1] = 1 (number)
00:46:45.427 [Lua] [2] = 0 (number)
00:46:45.427 [Lua] [3] = 1 (number)
00:46:45.427 [Lua] [4] = 0 (number)
00:46:45.427 [Lua] [5] = 1 (number)
00:46:45.427 [Lua] [6] = 0 (number)
00:46:45.427 [Lua] [7] = 1 (number)
00:46:45.427 [Lua] [8] = 0 (number)
00:46:45.427 [Lua] [9] = 1 (number)
00:46:45.427 [Lua] [10] = 0 (number)
00:46:45.427 [Lua] [11] = 1 (number)
00:46:45.427 [Lua] [12] = 0 (number)
00:46:45.427 [Lua] [13] = 1 (number)
00:46:45.427 [Lua] [14] = 0 (number)
00:46:45.427 [Lua] [15] = 1 (number)
00:46:45.427 [Lua] [16] = 0 (number)
00:46:45.427 [Lua] [17] = 1 (number)
00:46:45.427 [Lua] [18] = 0 (number)
00:46:45.427 [Lua] [19] = 1 (number)
00:46:45.427 [Lua] [20] = 0 (number)
00:46:45.427 [Lua] [21] = 1 (number)
00:46:45.427 [Lua] [22] = 0 (number)
00:46:45.427 [Lua] [23] = 1 (number)
00:46:45.427 [Lua] [24] = 0 (number)
00:46:45.427 [Lua] [25] = 1 (number)
00:46:45.427 [Lua] [26] = 0 (number)
00:46:45.427 [Lua]
00:46:45.427 [Lua]
00:46:45.427 [Lua]
00:46:45.427 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
00:46:45.427 [Lua] RemotePlayer:create_game_object( ) 22
00:46:45.441 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
00:46:45.444 [Lua] MUSIC: lost -> explore
00:46:45.465 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:46:45.465 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:46:45.465 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
00:46:45.570 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:46:45.570 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:46:45.570 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:46:45.571 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:46:45.572 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
00:46:45.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:46:45.575 [Lua] Players are leaving the safe zone
00:46:45.583 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow
00:46:45.960 [Lua] StateInGameRunning:_game_actually_starts()
00:46:45.961 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
00:46:45.961 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=30
00:46:45.961 [Lua] #################################################################################################################
00:46:45.961 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-dlc_scorpion_wall_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:46:45.961 [Lua] #################################################################################################################
00:46:45.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
00:46:45.977 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
00:46:46.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
00:46:46.093 [Lua] Commit load time data
00:47:19.310 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:47:19.821 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:47:22.590 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium
00:47:22.603 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium
00:47:22.612 [Lua] setting up ambush-horde
00:47:22.612 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
00:47:22.612 [Lua] -> spawning: 16
00:47:22.612 [Lua] horde crated with id 1 of type ambush
00:47:22.612 [Lua] ambush horde has started
00:47:22.626 [Lua] setting up ambush-horde
00:47:22.626 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
00:47:22.626 [Lua] -> spawning: 9
00:47:22.626 [Lua] horde crated with id 2 of type ambush
00:47:22.626 [Lua] Ambush horde spawn failed B - no matching spawners found!
00:47:22.626 [Lua] setting up vector-horde
00:47:22.626 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
00:47:22.626 [Lua] --> horde wants to spawn ahead of players (0.12107796124403/0.67
00:47:22.626 [Lua] -> spawning: 10
00:47:22.626 [Lua] horde crated with id 3 of type vector
00:47:22.626 [Lua] vector horde has started
00:47:22.631 [Lua] MUSIC: explore -> pre_ambush
00:47:30.788 [Lua] MUSIC: pre_ambush -> horde
00:47:35.516 [Flow] 1
00:47:35.554 [Flow] 2
00:47:37.293 [Flow] 3
00:47:37.345 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
00:47:40.194 [Flow] 1
00:47:40.194 [Flow] 2
00:47:40.194 [Flow] 3
00:47:40.254 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
00:47:46.360 [Lua] setting up ambush-horde
00:47:46.360 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
00:47:46.360 [Lua] -> spawning: 12
00:47:46.360 [Lua] horde crated with id 4 of type ambush
00:47:46.360 [Lua] ambush horde has started
00:47:53.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x170f8, position: 0
00:47:53.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x17141, position: 0
00:47:58.268 [Lua] setting up ambush-horde
00:47:58.268 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
00:47:58.268 [Lua] -> spawning: 17
00:47:58.268 [Lua] horde crated with id 5 of type ambush
00:47:58.268 [Lua] ambush horde has started
00:47:59.142 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:48:00.917 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:48:04.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x17903, position: 0
00:48:08.494 [Lua] setting up ambush-horde
00:48:08.494 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
00:48:08.494 [Lua] -> spawning: 9
00:48:08.494 [Lua] horde crated with id 6 of type ambush
00:48:08.494 [Lua] ambush horde has started
00:48:22.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x187bc, position: 0
00:48:29.324 [Lua] Horde killed: ?
00:48:31.472 [Lua] Horde killed: ?
00:48:42.010 [Lua] Horde killed: ?
00:48:44.252 [Lua] Horde killed: ?
00:48:46.838 [Lua] MUSIC: horde -> explore
00:48:47.239 [Lua] setting up ambush-horde
00:48:47.239 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain'
00:48:47.239 [Lua] -> spawning: 4
00:48:47.239 [Lua] horde crated with id 7 of type ambush
00:48:47.239 [Lua] ambush horde has started
00:48:47.269 [Lua] MUSIC: explore -> pre_ambush
00:48:48.826 [Lua] MUSIC: pre_ambush -> horde
00:48:51.808 [Lua] MUSIC: horde -> explore
00:48:52.420 [Lua] Horde killed: ?
00:49:11.902 [Lua] Horde killed: ?
00:49:22.928 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short
00:49:22.944 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium
00:49:22.951 [Lua] setting up ambush-horde
00:49:22.951 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
00:49:22.952 [Lua] -> spawning: 6
00:49:22.952 [Lua] horde crated with id 8 of type ambush
00:49:22.952 [Lua] ambush horde has started
00:49:22.973 [Lua] MUSIC: explore -> pre_ambush
00:49:25.377 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:49:25.743 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:49:28.014 [Lua] MUSIC: pre_ambush -> horde
00:49:28.041 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:49:29.527 [Lua] MUSIC: horde -> explore
00:49:34.757 [Flow] 1
00:49:35.812 [Flow] 2
00:49:35.812 [Flow] 3
00:49:35.872 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
00:49:39.571 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source.
00:49:43.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ad0, position: 0
00:49:43.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ad0, position: 0
00:49:45.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ad0, position: 83264
00:49:46.011 [Lua] Horde killed: ?
00:49:47.994 [Lua] setting up ambush-horde
00:49:47.994 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain'
00:49:47.994 [Lua] -> spawning: 6
00:49:47.994 [Lua] horde crated with id 9 of type ambush
00:49:47.994 [Lua] ambush horde has started
00:49:48.010 [Lua] starting terror event: trickle_event_mixed_small_slow
00:49:48.010 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow
00:49:48.018 [Lua] MUSIC: explore -> pre_ambush
00:49:48.535 [Lua] ready to jump failed
00:49:51.550 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:49:51.550 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:49:51.550 [Lua] ->moving spawner
00:49:52.109 [Lua] MUSIC: pre_ambush -> explore
00:49:52.741 [Lua] ready to jump failed
00:49:54.495 [Lua] ready to jump failed
00:50:03.583 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 110908 0
00:50:07.080 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 261 will change to a manual source.
00:50:08.892 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
00:50:08.893 [Lua] [GameNetworkManager] destroying game object with go_id=25
00:50:16.424 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source.
00:50:18.834 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 27
00:50:19.412 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 26
00:50:19.459 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 22 25
00:50:20.191 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 24
00:50:20.266 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 23
00:50:20.308 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 22
00:50:20.331 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 21
00:50:20.350 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 20
00:50:23.125 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 9 19
00:50:23.181 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 18
00:50:23.690 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 1 17
00:50:25.609 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 16
00:50:25.623 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 7 15
00:50:31.040 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 6 12
00:50:34.349 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:50:34.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=350
00:50:34.351 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
00:50:48.817 [Lua] setting up ambush-horde
00:50:48.817 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
00:50:48.817 [Lua] -> spawning: 12
00:50:48.817 [Lua] horde crated with id 10 of type ambush
00:50:48.817 [Lua] ambush horde has started
00:50:48.846 [Lua] MUSIC: explore -> pre_ambush
00:50:48.863 [Lua] MUSIC: pre_ambush -> horde
00:51:18.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cc59, position: 0
00:51:19.694 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 4 18
00:51:21.330 [Lua] Horde killed: ?
00:51:21.967 [Lua] MUSIC: horde -> explore
00:51:28.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cf49, position: 0
00:51:33.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1cff2, position: 0
00:51:33.460 [Lua] Horde killed: ?
00:51:33.667 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short
00:51:33.680 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium
00:51:33.684 [Lua] setting up ambush-horde
00:51:33.684 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain'
00:51:33.684 [Lua] -> spawning: 33
00:51:33.684 [Lua] horde crated with id 11 of type ambush
00:51:33.684 [Lua] ambush horde has started
00:51:33.693 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long
00:51:33.697 [Lua] setting up ambush-horde
00:51:33.697 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
00:51:33.697 [Lua] -> spawning: 6
00:51:33.697 [Lua] horde crated with id 12 of type ambush
00:51:33.697 [Lua] ambush horde has started
00:51:33.703 [Lua] MUSIC: explore -> pre_ambush
00:51:38.737 [Lua] MUSIC: pre_ambush -> horde
00:51:44.921 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
00:51:49.683 [Lua] setting up ambush-horde
00:51:49.683 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain'
00:51:49.684 [Lua] -> spawning: 4
00:51:49.684 [Lua] horde crated with id 13 of type ambush
00:51:49.684 [Lua] ambush horde has started
00:51:50.150 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
00:51:51.086 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 196 will change to a manual source.
00:52:09.433 [Lua] setting up ambush-horde
00:52:09.433 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
00:52:09.433 [Lua] -> spawning: 5
00:52:09.433 [Lua] horde crated with id 14 of type ambush
00:52:09.433 [Lua] Ambush horde spawn failed B - no matching spawners found!
00:52:09.433 [Lua] setting up vector-horde
00:52:09.433 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
00:52:09.433 [Lua] --> horde wants to spawn behind players (0.76673197930813/0.67
00:52:09.433 [Lua] -> spawning: 5
00:52:09.434 [Lua] horde crated with id 15 of type vector
00:52:09.434 [Lua] vector horde has started
00:52:09.853 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
00:52:09.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 245 will change to a manual source.
00:52:10.622 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 26 39
00:52:10.885 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 36 38
00:52:10.944 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 17 37
00:52:10.962 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 19 36
00:52:11.199 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 25 35
00:52:11.249 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 7 34
00:52:41.073 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 3 16
00:52:50.496 [Lua] setting up ambush-horde
00:52:50.496 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain'
00:52:50.496 [Lua] -> spawning: 6
00:52:50.496 [Lua] horde crated with id 16 of type ambush
00:52:50.496 [Lua] ambush horde has started
00:52:50.515 [Lua] starting terror event: trickle_event_mixed_small_slow
00:52:50.515 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow
00:52:51.321 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source.
00:52:56.364 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 129203 0
00:52:56.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 247, name: `unknown`
00:53:12.429 [Lua] MUSIC MANAGER nfl_olesya_to_the_portal_05 131107 0
00:53:12.532 [Lua] MUSIC: horde -> explore
00:53:12.876 [Lua] Horde killed: ?
00:53:14.816 [Lua] Horde killed: ?
00:53:17.921 [Lua] Horde killed: ?
00:53:51.206 [Lua] setting up ambush-horde
00:53:51.206 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
00:53:51.207 [Lua] -> spawning: 12
00:53:51.207 [Lua] horde crated with id 17 of type ambush
00:53:51.207 [Lua] ambush horde has started
00:53:51.222 [Lua] MUSIC: explore -> pre_ambush
00:53:54.266 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short
00:53:54.283 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short
00:53:54.292 [Lua] setting up ambush-horde
00:53:54.292 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
00:53:54.292 [Lua] -> spawning: 29
00:53:54.292 [Lua] horde crated with id 18 of type ambush
00:53:54.292 [Lua] ambush horde has started
00:53:56.316 [Lua] MUSIC: pre_ambush -> horde
00:53:57.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20888, position: 0
00:53:59.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20a38, position: 0
00:53:59.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20aff, position: 0
00:54:09.183 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 69
00:54:09.198 [Lua] Horde killed: ?
00:54:11.574 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_long
00:54:11.592 [Lua] TerrorEventMixer.start_event: main_path_standard_mixed_medium_long
00:54:11.617 [Lua] setting up ambush-horde
00:54:11.617 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
00:54:11.617 [Lua] -> spawning: 29
00:54:11.617 [Lua] horde crated with id 19 of type ambush
00:54:11.617 [Lua] Ambush horde spawn failed B - no matching spawners found!
00:54:11.617 [Lua] setting up vector-horde
00:54:11.617 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
00:54:11.617 [Lua] --> horde wants to spawn behind players (0.67800673112632/0.67
00:54:11.617 [Lua] -> spawning: 29
00:54:11.617 [Lua] horde crated with id 20 of type vector
00:54:11.617 [Lua] vector horde has started
00:54:16.651 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:54:16.651 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 185 will change to a manual source.
00:54:16.669 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:54:16.688 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:54:31.026 [Lua] Complete level triggered.
00:54:31.026 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_life )
00:54:31.028 [Lua] gm_event_end_conditions_met true false
00:54:31.028 [Save] Saving `save_data`
00:54:31.029 [Lua] Game won
00:54:31.029 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:54:31.032 [Lua] generate_backend_stats 110000101e55044:1
00:54:31.032 [Save] Save done
00:54:31.032 [Save] Saving `save_data`
00:54:31.036 [Save] Save done
00:54:31.044 [Lua] PlayFabMirror:_commit_internal nil
00:54:31.044 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12
00:54:31.045 [Save] Saving `save_data`
00:54:31.050 [Save] Save done
00:54:31.051 [Lua] MUSIC: horde -> won_between_winds
00:54:31.056 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 2
00:54:31.060 [Lua] Complete level triggered.
00:54:31.090 [Lua] Complete level triggered.
00:54:31.121 [Lua] Complete level triggered.
00:54:31.150 [Lua] Complete level triggered.
00:54:31.181 [Lua] Complete level triggered.
00:54:31.210 [Lua] Complete level triggered.
00:54:31.244 [Lua] Complete level triggered.
00:54:31.596 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
00:54:31.596 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12
00:54:31.981 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12
00:54:31.995 [Lua] commit result success 7
00:54:33.209 [Lua] ConflictDirector - destroy all units
00:54:33.233 [Lua] Horde killed: ?
00:54:33.248 [Lua] Horde killed: ?
00:54:33.250 [Lua] Horde killed: ?
00:54:33.264 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_life
00:54:33.264 [Lua] Transition type "dlc_scorpion_arena_void_life", is server: true
00:54:33.264 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:54:33.264 [Lua] [GameNetworkManager] Leaving game...
00:54:33.264 [Lua] [GameNetworkManager] Shutting down game session host.
00:54:33.264 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:54:33.264 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:54:33.264 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=464.27
00:54:33.291 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:54:35.093 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:54:35.094 [Lua] Clearing all global lookup lists
00:54:35.094 [Lua] [IngamePlayerListUI] - Destroy
00:54:35.094 [Lua] [EquipmentUI] - Destroy
00:54:35.094 [Lua] [GamePadEquipmentUI] - Destroy
00:54:35.094 [Lua] [AbilityUI] - Destroy
00:54:35.095 [Lua] [GamePadAbilityUI] - Destroy
00:54:35.095 [Lua] [IngameUI] destroy
00:54:35.129 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
00:54:35.254 [Lua] [Managers] Destroying state managers...
00:54:35.267 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:54:35.399 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:54:35.407 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
00:54:35.411 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:54:35.415 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
00:54:35.416 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:54:35.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:54:35.418 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:54:35.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:54:35.419 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:54:35.421 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:54:35.425 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
00:54:35.425 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:54:35.427 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:54:35.427 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:54:35.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:54:35.438 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:54:35.439 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:54:35.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:54:35.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:54:35.445 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:54:35.459 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:54:35.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:54:35.464 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:54:35.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:54:35.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:54:35.476 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:54:35.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:54:35.483 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:54:35.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:54:35.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:54:35.506 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
00:54:35.513 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:54:35.518 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:54:35.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:54:35.525 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
00:54:35.525 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:54:35.525 [Lua] [Matchmaking] unregister rpcs
00:54:35.526 [Lua] ############### UNLOADING PACKAGES ###############
00:54:35.526 [Lua] [Gamestate] Enter state StateLoading
00:54:35.528 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:54:35.528 [Lua] [Matchmaking] register rpcs
00:54:35.529 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:54:35.529 [Lua] Set lobby begin:
00:54:35.529 [Lua] Lobby data twitch_enabled = false
00:54:35.529 [Lua] Lobby data power_level = 0
00:54:35.529 [Lua] Lobby data num_players = 2
00:54:35.529 [Lua] Lobby data weave_name = weave_41
00:54:35.529 [Lua] Lobby data game_mode = 9
00:54:35.529 [Lua] Lobby data is_private = false
00:54:35.529 [Lua] Lobby data mechanism = adventure
00:54:35.529 [Lua] Lobby data level_key = dlc_scorpion_wall_life
00:54:35.529 [Lua] Lobby data player_slot_1 = 0:0
00:54:35.529 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:54:35.529 [Lua] Lobby data unique_server_name = Visulth
00:54:35.529 [Lua] Lobby data quick_game = false
00:54:35.529 [Lua] Lobby data weave_index = 41
00:54:35.529 [Lua] Lobby data matchmaking = true
00:54:35.529 [Lua] Lobby data difficulty = cataclysm
00:54:35.529 [Lua] Lobby data country_code = CA
00:54:35.529 [Lua] Lobby data host = 110000101e55044
00:54:35.529 [Lua] Lobby data player_slot_5 = 0:0
00:54:35.529 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:54:35.529 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:54:35.529 [Lua] Lobby data player_slot_3 = 0:0
00:54:35.529 [Lua] Lobby data eac_authorized = true
00:54:35.529 [Lua] Set lobby end.
00:54:35.529 [Lua] registering RPCs
00:54:35.529 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:54:35.529 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:54:35.529 [Lua] Set lobby begin:
00:54:35.529 [Lua] Lobby data twitch_enabled = false
00:54:35.529 [Lua] Lobby data power_level = 0
00:54:35.530 [Lua] Lobby data num_players = 2
00:54:35.530 [Lua] Lobby data weave_name = weave_41
00:54:35.530 [Lua] Lobby data game_mode = 9
00:54:35.530 [Lua] Lobby data is_private = false
00:54:35.530 [Lua] Lobby data mechanism = adventure
00:54:35.530 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:54:35.530 [Lua] Lobby data player_slot_1 = 0:0
00:54:35.530 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:54:35.530 [Lua] Lobby data unique_server_name = Visulth
00:54:35.530 [Lua] Lobby data quick_game = false
00:54:35.530 [Lua] Lobby data weave_index = 41
00:54:35.530 [Lua] Lobby data matchmaking = true
00:54:35.530 [Lua] Lobby data difficulty = cataclysm
00:54:35.530 [Lua] Lobby data country_code = CA
00:54:35.530 [Lua] Lobby data host = 110000101e55044
00:54:35.530 [Lua] Lobby data player_slot_5 = 0:0
00:54:35.530 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:54:35.530 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:54:35.530 [Lua] Lobby data player_slot_3 = 0:0
00:54:35.530 [Lua] Lobby data eac_authorized = true
00:54:35.530 [Lua] Set lobby end.
00:54:35.530 [Lua] MUSIC MANAGER unmute_all_world_sounds 142296 0
00:54:35.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13
00:54:35.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:54:35.533 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13
00:54:35.534 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
00:54:35.534 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_life] self.picked_level_key=[nil]
00:54:35.534 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_life
00:54:35.547 [Umbra] Unload tome
00:54:35.555 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_life, LevelTransitionHandler
00:54:35.587 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_life
00:54:35.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_life, async-read,
00:54:35.587 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_life"
00:54:35.587 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/arena_void_life"
00:54:35.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_life, LevelTransitionHandler, async-read,
00:54:35.587 [Lua] [StateLoading] got rpc_load_level 180 dlc_scorpion_arena_void_life
00:54:35.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13
00:54:35.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
00:54:35.858 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
00:54:35.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void
00:54:35.886 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_prefix_02 142297 0
00:54:35.886 [Lua] MUSIC MANAGER reset_between_winds 142298 0
00:54:37.264 [Lua] ### Sending rpc_level_loaded
00:54:37.264 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 180
00:54:37.264 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
00:54:37.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void
00:54:37.382 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void
00:54:37.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_life
00:54:37.593 [Umbra] Loading umbra tome '#ID[6d03fccec5d51e64]'
00:54:38.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_life
00:54:38.372 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_life
00:54:38.390 [Lua] [LevelTransitionHandler] Level load completed!
00:54:38.390 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:54:38.392 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:54:38.392 [Lua] checking dlc's against conflict directors
00:54:38.392 [Lua] --- --- ---
00:54:38.392 [Lua] Starting... difficulty 'cataclysm'
00:54:38.392 [Lua] These are the starting conflict directors:
00:54:38.392 [Lua] default
00:54:38.392 [Lua] --- --- ---
00:54:38.392 [Lua]
00:54:38.392 [Lua] DONE! Found the following directors:
00:54:38.392 [Lua] (free: 6), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_raider chaos_warrior skaven_storm_vermin_commander skaven_loot_rat skaven_clan_rat_with_shield beastmen_ungor skaven_clan_rat skaven_stormfiend skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_ratling_gunner
00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:54:38.392 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
00:54:38.393 [Lua] ### Sending rpc_level_loaded
00:54:38.393 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 180
00:54:38.393 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:54:38.424 [Lua] ### Sending rpc_level_loaded
00:54:38.424 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 180
00:54:38.491 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_06 142299 0
00:54:38.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:54:38.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:54:38.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:54:39.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:54:39.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:54:39.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:54:39.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:54:39.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:54:39.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:54:39.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:54:39.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:54:39.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:54:40.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:54:40.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:54:40.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:54:40.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:54:40.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:54:40.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:54:41.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:54:41.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:54:41.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:54:41.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:54:41.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:54:41.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:54:41.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:54:41.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:54:41.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:54:42.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:54:42.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:54:42.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:54:42.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:54:42.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:54:42.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:54:42.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:54:42.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:54:42.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:54:42.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:54:42.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:54:42.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:54:43.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:54:43.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:54:43.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:54:44.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:54:44.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:54:44.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:54:44.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:54:44.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:54:44.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:54:45.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:54:45.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:54:45.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:54:45.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:54:45.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:54:45.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:54:45.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:54:45.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:54:45.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:54:46.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:54:46.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:54:46.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:54:46.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:54:46.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:54:46.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:54:47.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:54:47.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:54:47.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:54:47.251 [SteamLobby] Detected added member 11000010309fe6f
00:54:47.252 [Lua] [NetworkServer] Changing num_players from 2 to 3
00:54:47.252 [Lua] Players: 3
00:54:47.252 [Lua] Set lobby begin:
00:54:47.252 [Lua] Lobby data twitch_enabled = false
00:54:47.252 [Lua] Lobby data power_level = 0
00:54:47.252 [Lua] Lobby data num_players = 3
00:54:47.252 [Lua] Lobby data weave_name = weave_41
00:54:47.252 [Lua] Lobby data game_mode = 9
00:54:47.252 [Lua] Lobby data is_private = false
00:54:47.252 [Lua] Lobby data mechanism = adventure
00:54:47.252 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:54:47.252 [Lua] Lobby data player_slot_1 = 0:0
00:54:47.252 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:54:47.252 [Lua] Lobby data unique_server_name = Visulth
00:54:47.252 [Lua] Lobby data quick_game = false
00:54:47.252 [Lua] Lobby data weave_index = 41
00:54:47.252 [Lua] Lobby data matchmaking = true
00:54:47.252 [Lua] Lobby data difficulty = cataclysm
00:54:47.252 [Lua] Lobby data country_code = CA
00:54:47.252 [Lua] Lobby data host = 110000101e55044
00:54:47.252 [Lua] Lobby data player_slot_5 = 0:0
00:54:47.252 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:54:47.252 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:54:47.252 [Lua] Lobby data player_slot_3 = 0:0
00:54:47.252 [Lua] Lobby data eac_authorized = true
00:54:47.252 [Lua] Set lobby end.
00:54:47.253 [Lua] [LobbyMembers] Member joined 11000010309fe6f
00:54:47.253 [Lua] [LoadTimeManager] Member Joined
00:54:47.269 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
00:54:47.269 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:54:47.285 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
00:54:47.285 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
00:54:47.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:54:47.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:54:47.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:54:47.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:54:47.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:54:47.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:54:48.256 [SteamAuthenticator] Got ticket from 11000010309fe6f
00:54:48.256 [SteamAuthenticator] BeginAuthSession 11000010309fe6f
00:54:48.256 [SteamAuthenticator] Authenticating 11000010309fe6f
00:54:48.256 [SteamAuthenticator] Got ticket request from 11000010309fe6f
00:54:48.256 [SteamAuthenticator] GetAuthSessionTicket 11000010309fe6f
00:54:48.256 [SteamAuthenticator] Sent ticket to 11000010309fe6f
00:54:48.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:54:48.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:54:48.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:54:48.457 [SteamAuthenticator] Steam validation for 11000010309fe6f with response 0
00:54:48.490 [Connection] New session id 111 to 11000010309fe6f.
00:54:48.574 [Connection] Established a connection <99.111> to 11000010309fe6f
00:54:48.574 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:54:48.574 [Lua] [Matchmaking] Got a handshake request from 11000010309fe6f with user name 'Professor Congo Jack'
00:54:48.674 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017384e6 from 11000010309fe6f, replying lobby_ok
00:54:48.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:54:48.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:54:48.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:54:48.775 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010309fe6f REPLY wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
00:54:48.860 [Lua] Set lobby begin:
00:54:48.860 [Lua] Lobby data twitch_enabled = false
00:54:48.860 [Lua] Lobby data power_level = 0
00:54:48.860 [Lua] Lobby data num_players = 3
00:54:48.860 [Lua] Lobby data weave_name = weave_41
00:54:48.860 [Lua] Lobby data game_mode = 9
00:54:48.860 [Lua] Lobby data is_private = false
00:54:48.860 [Lua] Lobby data mechanism = adventure
00:54:48.860 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:54:48.860 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:54:48.860 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:54:48.860 [Lua] Lobby data unique_server_name = Visulth
00:54:48.860 [Lua] Lobby data quick_game = false
00:54:48.860 [Lua] Lobby data weave_index = 41
00:54:48.860 [Lua] Lobby data matchmaking = true
00:54:48.860 [Lua] Lobby data difficulty = cataclysm
00:54:48.860 [Lua] Lobby data country_code = CA
00:54:48.860 [Lua] Lobby data host = 110000101e55044
00:54:48.860 [Lua] Lobby data player_slot_5 = 0:0
00:54:48.860 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:54:48.860 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:54:48.860 [Lua] Lobby data player_slot_3 = 0:0
00:54:48.860 [Lua] Lobby data eac_authorized = true
00:54:48.860 [Lua] Set lobby end.
00:54:48.860 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010309fe6f
00:54:48.860 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
00:54:49.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:54:49.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:54:49.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:54:49.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:54:49.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:54:49.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:54:49.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:54:49.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:54:49.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:54:49.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:54:49.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:54:49.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
00:54:50.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
00:54:50.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
00:54:50.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
00:54:50.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
00:54:50.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
00:54:50.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
00:54:51.038 [Lua] ### CLEARING PEER STATE FOR 11000010309fe6f
00:54:51.105 [Lua] [PSM] Peer 11000010309fe6f joined. Want to use profile index "1"
00:54:51.105 [Lua] Mechanism says: a client joined the game! 11000010309fe6f
00:54:51.105 [EAC] EAC server has client 11000010309fe6f (and owner 11000010309fe6f)
00:54:51.105 [EACServer] [19:54:51:105][Windows][EAC Server] [Info][RegisterClient] Client: 011000010309FE6F PlayerGUID: 76561198011252335 PlayerIP: 0.0.0.0 OwnerGUID: 76561198011252335 PlayerName: Visulth
00:54:51.105 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010309fe6f, connection_key=1)
00:54:51.405 [EACServer] [19:54:51:405][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010309FE6F Session: 2 Status: Client Authenticated Message: Client authenticated.
00:54:51.407 [EAC] Peer 11000010309fe6f switched EAC state to ClientAuthenticatedLocal
00:54:51.660 [EACServer] [19:54:51:660][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010309FE6F.
00:54:51.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
00:54:51.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
00:54:51.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
00:54:51.959 [EACServer] [19:54:51:959][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010309FE6F
00:54:51.959 [EACServer] [19:54:51:959][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010309FE6F Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:54:51.960 [EAC] Peer 11000010309fe6f switched EAC state to ClientAuthenticatedRemote
00:54:52.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
00:54:52.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
00:54:52.698 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_life game_mode: weave
00:54:52.698 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:54:52.698 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:54:53.098 [Lua] player (11000010309fe6f,1) was put into party 0
00:54:53.098 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
00:54:53.703 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:54:53.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:54:53.703 [Lua] [Matchmaking] unregister rpcs
00:54:53.703 [Lua] Set lobby begin:
00:54:53.703 [Lua] Lobby data twitch_enabled = false
00:54:53.703 [Lua] Lobby data power_level = 0
00:54:53.703 [Lua] Lobby data num_players = 3
00:54:53.703 [Lua] Lobby data weave_name = weave_41
00:54:53.703 [Lua] Lobby data game_mode = 9
00:54:53.703 [Lua] Lobby data is_private = false
00:54:53.703 [Lua] Lobby data mechanism = adventure
00:54:53.703 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:54:53.703 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:54:53.703 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_life
00:54:53.703 [Lua] Lobby data unique_server_name = Visulth
00:54:53.703 [Lua] Lobby data quick_game = false
00:54:53.703 [Lua] Lobby data weave_index = 41
00:54:53.704 [Lua] Lobby data matchmaking = true
00:54:53.704 [Lua] Lobby data difficulty = cataclysm
00:54:53.704 [Lua] Lobby data country_code = CA
00:54:53.704 [Lua] Lobby data host = 110000101e55044
00:54:53.704 [Lua] Lobby data player_slot_5 = 0:0
00:54:53.704 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:54:53.704 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:54:53.704 [Lua] Lobby data player_slot_3 = 0:0
00:54:53.704 [Lua] Lobby data eac_authorized = true
00:54:53.704 [Lua] Set lobby end.
00:54:53.704 [Lua] [Managers] Destroying state managers...
00:54:53.705 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
00:54:53.705 [Lua] MUSIC MANAGER Stop_loading_screen_music 142300 0
00:54:53.705 [Lua] [Gamestate] Enter StateIngame HOST
00:54:53.706 [Lua] <>level = dlc_scorpion_arena_void_life<>
00:54:53.706 [Lua] Set lobby begin:
00:54:53.706 [Lua] Lobby data twitch_enabled = false
00:54:53.706 [Lua] Lobby data power_level = 0
00:54:53.706 [Lua] Lobby data num_players = 3
00:54:53.706 [Lua] Lobby data weave_name = weave_41
00:54:53.706 [Lua] Lobby data game_mode = 9
00:54:53.706 [Lua] Lobby data is_private = false
00:54:53.706 [Lua] Lobby data mechanism = adventure
00:54:53.706 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:54:53.706 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:54:53.706 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:54:53.706 [Lua] Lobby data unique_server_name = Visulth
00:54:53.706 [Lua] Lobby data quick_game = false
00:54:53.706 [Lua] Lobby data weave_index = 41
00:54:53.706 [Lua] Lobby data matchmaking = true
00:54:53.706 [Lua] Lobby data difficulty = cataclysm
00:54:53.706 [Lua] Lobby data country_code = CA
00:54:53.706 [Lua] Lobby data host = 110000101e55044
00:54:53.706 [Lua] Lobby data player_slot_5 = 0:0
00:54:53.706 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:54:53.706 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:54:53.706 [Lua] Lobby data player_slot_3 = 0:0
00:54:53.706 [Lua] Lobby data eac_authorized = true
00:54:53.706 [Lua] Set lobby end.
00:54:53.706 [Umbra] Init version: 3.4.15 :: 16 threads
00:54:53.707 [Lua] [StateIngame] Server ingame
00:54:53.710 [Lua] Set lobby begin:
00:54:53.710 [Lua] Lobby data twitch_enabled = false
00:54:53.711 [Lua] Lobby data power_level = 0
00:54:53.711 [Lua] Lobby data num_players = 3
00:54:53.711 [Lua] Lobby data weave_name = weave_41
00:54:53.711 [Lua] Lobby data game_mode = 9
00:54:53.711 [Lua] Lobby data is_private = false
00:54:53.711 [Lua] Lobby data mechanism = adventure
00:54:53.711 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:54:53.711 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:54:53.711 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:54:53.711 [Lua] Lobby data unique_server_name = Visulth
00:54:53.711 [Lua] Lobby data quick_game = false
00:54:53.711 [Lua] Lobby data weave_index = 41
00:54:53.711 [Lua] Lobby data matchmaking = true
00:54:53.711 [Lua] Lobby data difficulty = cataclysm
00:54:53.711 [Lua] Lobby data country_code = CA
00:54:53.711 [Lua] Lobby data host = 110000101e55044
00:54:53.711 [Lua] Lobby data player_slot_5 = 0:0
00:54:53.711 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:54:53.711 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:54:53.711 [Lua] Lobby data player_slot_3 = 0:0
00:54:53.711 [Lua] Lobby data eac_authorized = true
00:54:53.711 [Lua] Set lobby end.
00:54:53.711 [Lua] [Matchmaking] register rpcs
00:54:53.711 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:54:53.711 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:54:53.711 [Lua] [GameNetworkManager] self.is_server = true
00:54:53.711 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:54:53.711 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:54:53.712 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:54:53.712 [Network] Setting artificial MTU limit to 65536
00:54:53.712 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
00:54:53.722 [Lua] Switching ConflictSettings: to: weave_disabled
00:54:53.722 [Lua] pacing=disabled
00:54:53.722 [Lua] roaming=nil
00:54:53.722 [Lua] specials=disabled
00:54:53.722 [Lua] debug_color=maroon
00:54:53.722 [Lua] pack_spawning=disabled
00:54:53.722 [Lua] contained_breeds=nil
00:54:53.722 [Lua] disabled=false
00:54:53.722 [Lua] boss=disabled
00:54:53.722 [Lua] horde=disabled
00:54:53.722 [Lua] name=weave_disabled
00:54:53.722 [Lua] intensity=disabled
00:54:53.722 [Lua] ---
00:54:53.722 [Lua] [LevelAnalysis] set_random_seed( 389090)
00:54:53.726 warning: [GwNav] NavData resource not loaded
00:54:53.726 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/life/world
00:54:53.726 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world
00:54:53.727 [Lua] [AIInterestPointSystem] Level Seed: 389090
00:54:53.727 [Lua]
00:54:53.727 [Lua] [entity_system_bag] = table
00:54:53.727 [Lua] [entity_system_bag] = metatable
00:54:53.727 [Lua] [startup_data] = table
00:54:53.727 [Lua] [entity_manager] = table
00:54:53.727 [Lua] [entity_manager] = metatable
00:54:53.727 [Lua] [unit_spawner] = table
00:54:53.727 [Lua] [unit_spawner] = metatable
00:54:53.727 [Lua] [unit_storage] = table
00:54:53.727 [Lua] [unit_storage] = metatable
00:54:53.727 [Lua] [dice_keeper] = table
00:54:53.727 [Lua] [dice_keeper] = metatable
00:54:53.727 [Lua] [is_server] = true (boolean)
00:54:53.727 [Lua] [world] = [World]
00:54:53.727 [Lua] [system_api] = table
00:54:53.727 [Lua] [entity_system] = table
00:54:53.727 [Lua] [entity_system] = metatable
00:54:53.727 [Lua] [network_lobby] = table
00:54:53.727 [Lua] [network_lobby] = metatable
00:54:53.727 [Lua] [profile_synchronizer] = table
00:54:53.727 [Lua] [profile_synchronizer] = metatable
00:54:53.727 [Lua] [level_transition_handler] = table
00:54:53.727 [Lua] [level_transition_handler] = metatable
00:54:53.727 [Lua] [num_local_human_players] = 1 (number)
00:54:53.727 [Lua] [statistics_db] = table
00:54:53.727 [Lua] [statistics_db] = metatable
00:54:53.727 [Lua] [network_server] = table
00:54:53.727 [Lua] [network_server] = metatable
00:54:53.727 [Lua] [input_manager] = table
00:54:53.727 [Lua] [input_manager] = metatable
00:54:53.727 [Lua] [network_clock] = table
00:54:53.727 [Lua] [network_clock] = metatable
00:54:53.727 [Lua] [network_transmit] = table
00:54:53.727 [Lua] [network_transmit] = metatable
00:54:53.727 [Lua] [free_flight_manager] = table
00:54:53.727 [Lua] [free_flight_manager] = metatable
00:54:53.727 [Lua] [network_manager] = table
00:54:53.727 [Lua] [network_manager] = metatable
00:54:53.727 [Lua] [network_event_delegate] = table
00:54:53.727 [Lua] [network_event_delegate] = metatable
00:54:53.727 [Lua]
00:54:53.727 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:54:53.727 [Lua] ignoring extension VersusInteractObjectiveExtension
00:54:53.727 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:54:53.727 [Lua] ignoring extension VersusSocketObjectiveExtension
00:54:53.727 [Lua] ignoring extension VersusTargetObjectiveExtension
00:54:53.728 [Lua] ignoring extension KeepDecorationPaintingExtension
00:54:53.728 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:54:53.750 [Lua] [AchievementManager] Achievements using the steam platform
00:54:53.750 [Lua] [StateIngame] Level seed: 389090
00:54:53.750 [World] Spawning level.
00:54:53.757 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-1.02312, 23.0232, 1.60812)
00:54:53.757 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.53732, -9.24523, 1.44064)
00:54:53.757 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-22.2495, 9.13137, 1.35697)
00:54:53.777 [Lua] [LevelAnalysis] set_random_seed( 389090)
00:54:53.794 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
00:54:53.794 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
00:54:53.794 [Lua] [IngameUI] init
00:54:53.808 [SteamVoipClient] select_out(110000101e55044, off)
00:54:53.808 [SteamVoipClient] select_out(110000105bd392b, off)
00:54:53.813 [Lua] cb_razer_chroma_setup
00:54:53.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:54:53.879 [Lua] Set lobby begin:
00:54:53.879 [Lua] Lobby data twitch_enabled = false
00:54:53.879 [Lua] Lobby data power_level = 1100
00:54:53.879 [Lua] Lobby data num_players = 3
00:54:53.879 [Lua] Lobby data weave_name = weave_41
00:54:53.879 [Lua] Lobby data game_mode = 9
00:54:53.879 [Lua] Lobby data is_private = false
00:54:53.879 [Lua] Lobby data mechanism = adventure
00:54:53.879 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:54:53.879 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:54:53.879 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:54:53.879 [Lua] Lobby data unique_server_name = Visulth
00:54:53.879 [Lua] Lobby data quick_game = false
00:54:53.879 [Lua] Lobby data weave_index = 41
00:54:53.879 [Lua] Lobby data matchmaking = true
00:54:53.879 [Lua] Lobby data difficulty = cataclysm
00:54:53.879 [Lua] Lobby data country_code = CA
00:54:53.879 [Lua] Lobby data host = 110000101e55044
00:54:53.879 [Lua] Lobby data player_slot_5 = 0:0
00:54:53.879 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:54:53.879 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:54:53.879 [Lua] Lobby data player_slot_3 = 0:0
00:54:53.879 [Lua] Lobby data eac_authorized = true
00:54:53.880 [Lua] Set lobby end.
00:54:53.880 [Lua] CurrentConflictSettings weave_disabled
00:54:53.880 [Lua] [ConflictDirector] conflict_director is ai_ready
00:54:53.880 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:54:53.880 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:54:53.880 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:54:53.880 [Lua] Forming navigation groups in one frame
00:54:53.880 [Lua] Forming navigation groups
00:54:53.892 [Lua] NavigationGroupManager -> calulation time A: 0.011999999999943611
00:54:53.901 [Lua] NavigationGroupManager -> calulation time B: 0.0090000000000145519
00:54:53.901 [Lua] number of nav groups: 14
00:54:53.902 [Lua] number of refined nav groups : 7
00:54:53.903 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314
00:54:53.903 [Lua] roaming spawning is disabled
00:54:53.903 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:54:53.909 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
00:54:53.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:54:53.909 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
00:54:53.909 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:54:53.909 [Save] Loading `ut_tweaks_presets`
00:54:53.909 warning: [Save] Missing filename `ut_tweaks_presets`
00:54:53.916 [Lua] MUSIC: won_between_winds -> explore
00:54:53.928 [Lua] MUSIC: explore -> lost
00:54:53.989 [Lua] Set lobby begin:
00:54:53.989 [Lua] Lobby data twitch_enabled = false
00:54:53.989 [Lua] Lobby data power_level = 1100
00:54:53.990 [Lua] Lobby data num_players = 3
00:54:53.990 [Lua] Lobby data weave_name = weave_41
00:54:53.990 [Lua] Lobby data game_mode = 9
00:54:53.990 [Lua] Lobby data is_private = false
00:54:53.990 [Lua] Lobby data mechanism = adventure
00:54:53.990 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:54:53.990 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:54:53.990 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:54:53.990 [Lua] Lobby data unique_server_name = Visulth
00:54:53.990 [Lua] Lobby data quick_game = false
00:54:53.990 [Lua] Lobby data weave_index = 41
00:54:53.990 [Lua] Lobby data matchmaking = true
00:54:53.990 [Lua] Lobby data difficulty = cataclysm
00:54:53.990 [Lua] Lobby data country_code = CA
00:54:53.990 [Lua] Lobby data host = 110000101e55044
00:54:53.990 [Lua] Lobby data player_slot_5 = 0:0
00:54:53.990 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:54:53.990 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:54:53.990 [Lua] Lobby data player_slot_3 = 0:0
00:54:53.990 [Lua] Lobby data eac_authorized = true
00:54:53.990 [Lua] Set lobby end.
00:54:53.990 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
00:54:53.990 [Lua] Breedfreezer (server) starting a hot join sync
00:54:53.990 [Lua] packing 0 units of breed chaos_marauder
00:54:53.990 [Lua] packing 0 units of breed skaven_clan_rat
00:54:53.990 [Lua] packing 0 units of breed skaven_storm_vermin
00:54:53.990 [Lua] packing 0 units of breed skaven_slave
00:54:53.990 [Lua] packing 0 units of breed chaos_fanatic
00:54:53.990 [Lua] packing 0 units of breed beastmen_ungor_archer
00:54:53.990 [Lua] packing 0 units of breed chaos_raider
00:54:53.990 [Lua] packing 0 units of breed chaos_warrior
00:54:53.990 [Lua] packing 0 units of breed chaos_berzerker
00:54:53.990 [Lua] packing 0 units of breed beastmen_bestigor
00:54:53.990 [Lua] packing 0 units of breed beastmen_ungor
00:54:53.990 [Lua] packing 0 units of breed skaven_plague_monk
00:54:53.990 [Lua] packing 0 units of breed beastmen_gor
00:54:53.990 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:54:53.990 [Lua]
00:54:53.990 [Lua] [1] = 1 (number)
00:54:53.990 [Lua] [2] = 0 (number)
00:54:53.990 [Lua] [3] = 1 (number)
00:54:53.990 [Lua] [4] = 0 (number)
00:54:53.990 [Lua] [5] = 1 (number)
00:54:53.990 [Lua] [6] = 0 (number)
00:54:53.990 [Lua] [7] = 1 (number)
00:54:53.990 [Lua] [8] = 0 (number)
00:54:53.990 [Lua] [9] = 1 (number)
00:54:53.990 [Lua] [10] = 0 (number)
00:54:53.990 [Lua] [11] = 1 (number)
00:54:53.990 [Lua] [12] = 0 (number)
00:54:53.990 [Lua] [13] = 1 (number)
00:54:53.990 [Lua] [14] = 0 (number)
00:54:53.990 [Lua] [15] = 1 (number)
00:54:53.990 [Lua] [16] = 0 (number)
00:54:53.990 [Lua] [17] = 1 (number)
00:54:53.990 [Lua] [18] = 0 (number)
00:54:53.990 [Lua] [19] = 1 (number)
00:54:53.990 [Lua] [20] = 0 (number)
00:54:53.990 [Lua] [21] = 1 (number)
00:54:53.990 [Lua] [22] = 0 (number)
00:54:53.990 [Lua] [23] = 1 (number)
00:54:53.990 [Lua] [24] = 0 (number)
00:54:53.990 [Lua] [25] = 1 (number)
00:54:53.990 [Lua] [26] = 0 (number)
00:54:53.990 [Lua]
00:54:53.990 [Lua]
00:54:53.990 [Lua]
00:54:53.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
00:54:53.991 [Lua] RemotePlayer:create_game_object( ) 4
00:54:54.003 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
00:54:54.005 [Lua] MUSIC: lost -> explore
00:54:54.125 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:54:54.125 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:54:54.125 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:54:55.576 [SteamVoipClient] select_out(11000010309fe6f, on)
00:54:55.576 [SteamVoipClient] select_in(11000010309fe6f, on)
00:54:55.576 [SteamVoipClient] select_out(11000010309fe6f, off)
00:54:56.107 [Lua] ### Sending rpc_level_loaded
00:54:56.107 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 180
00:54:56.107 [Lua] Peer 11000010309fe6f has loaded the level but not all enemies, so we wait
00:55:06.641 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010309fe6f, connection_key=1)
00:55:06.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:8 my_peer_id:110000101e55044
00:55:11.483 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:55:11.483 [Lua] [Matchmaking] Got a handshake request from 11000010309fe6f with user name 'Professor Congo Jack'
00:55:11.500 [Lua] Breedfreezer (server) starting a hot join sync
00:55:11.500 [Lua] packing 0 units of breed chaos_marauder
00:55:11.500 [Lua] packing 0 units of breed skaven_clan_rat
00:55:11.500 [Lua] packing 0 units of breed skaven_storm_vermin
00:55:11.500 [Lua] packing 0 units of breed skaven_slave
00:55:11.500 [Lua] packing 0 units of breed chaos_fanatic
00:55:11.500 [Lua] packing 0 units of breed beastmen_ungor_archer
00:55:11.500 [Lua] packing 0 units of breed chaos_raider
00:55:11.500 [Lua] packing 0 units of breed chaos_warrior
00:55:11.500 [Lua] packing 0 units of breed chaos_berzerker
00:55:11.500 [Lua] packing 0 units of breed beastmen_bestigor
00:55:11.500 [Lua] packing 0 units of breed beastmen_ungor
00:55:11.500 [Lua] packing 0 units of breed skaven_plague_monk
00:55:11.500 [Lua] packing 0 units of breed beastmen_gor
00:55:11.500 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:55:11.500 [Lua]
00:55:11.500 [Lua] [1] = 1 (number)
00:55:11.500 [Lua] [2] = 0 (number)
00:55:11.500 [Lua] [3] = 1 (number)
00:55:11.500 [Lua] [4] = 0 (number)
00:55:11.500 [Lua] [5] = 1 (number)
00:55:11.501 [Lua] [6] = 0 (number)
00:55:11.501 [Lua] [7] = 1 (number)
00:55:11.501 [Lua] [8] = 0 (number)
00:55:11.501 [Lua] [9] = 1 (number)
00:55:11.501 [Lua] [10] = 0 (number)
00:55:11.501 [Lua] [11] = 1 (number)
00:55:11.501 [Lua] [12] = 0 (number)
00:55:11.501 [Lua] [13] = 1 (number)
00:55:11.501 [Lua] [14] = 0 (number)
00:55:11.501 [Lua] [15] = 1 (number)
00:55:11.501 [Lua] [16] = 0 (number)
00:55:11.501 [Lua] [17] = 1 (number)
00:55:11.501 [Lua] [18] = 0 (number)
00:55:11.501 [Lua] [19] = 1 (number)
00:55:11.501 [Lua] [20] = 0 (number)
00:55:11.501 [Lua] [21] = 1 (number)
00:55:11.501 [Lua] [22] = 0 (number)
00:55:11.501 [Lua] [23] = 1 (number)
00:55:11.501 [Lua] [24] = 0 (number)
00:55:11.501 [Lua] [25] = 1 (number)
00:55:11.501 [Lua] [26] = 0 (number)
00:55:11.501 [Lua]
00:55:11.501 [Lua]
00:55:11.501 [Lua]
00:55:11.502 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
00:55:11.502 [Lua] RemotePlayer:create_game_object( ) 5
00:55:11.517 [Lua] Assigning peer(11000010309fe6f:1) to profile(1) career(1)
00:55:11.517 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010309fe6f) local_player_id(1) profile_index(1) career_index(1)
00:55:11.517 [Lua] Set lobby begin:
00:55:11.517 [Lua] Lobby data twitch_enabled = false
00:55:11.517 [Lua] Lobby data power_level = 1100
00:55:11.517 [Lua] Lobby data num_players = 3
00:55:11.517 [Lua] Lobby data weave_name = weave_41
00:55:11.517 [Lua] Lobby data game_mode = 9
00:55:11.517 [Lua] Lobby data is_private = false
00:55:11.517 [Lua] Lobby data mechanism = adventure
00:55:11.517 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:55:11.517 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:55:11.517 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:55:11.517 [Lua] Lobby data unique_server_name = Visulth
00:55:11.517 [Lua] Lobby data quick_game = false
00:55:11.517 [Lua] Lobby data weave_index = 41
00:55:11.517 [Lua] Lobby data matchmaking = true
00:55:11.517 [Lua] Lobby data difficulty = cataclysm
00:55:11.517 [Lua] Lobby data country_code = CA
00:55:11.517 [Lua] Lobby data host = 110000101e55044
00:55:11.517 [Lua] Lobby data player_slot_5 = 0:0
00:55:11.517 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:55:11.518 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:55:11.518 [Lua] Lobby data player_slot_3 = 0:0
00:55:11.518 [Lua] Lobby data eac_authorized = true
00:55:11.518 [Lua] Set lobby end.
00:55:11.518 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
00:55:11.518 [Lua] player (11000010309fe6f,1) was put into party 1
00:55:11.610 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:55:11.610 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
00:55:11.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:9 my_peer_id:110000101e55044
00:55:11.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044
00:55:11.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:9 my_peer_id:110000101e55044
00:55:11.611 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
00:55:11.614 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044
00:55:11.614 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
00:55:11.614 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
00:55:11.614 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:55:11.614 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
00:55:11.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:55:11.614 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
00:55:11.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:55:11.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:55:11.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
00:55:11.740 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
00:55:11.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
00:55:11.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
00:55:11.850 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
00:55:11.850 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
00:55:11.929 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:55:11.929 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:55:11.929 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
00:55:12.168 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
00:55:12.168 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
00:55:12.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:55:12.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:55:12.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:55:12.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
00:55:13.173 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
00:55:13.173 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
00:55:13.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:55:13.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:55:13.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:55:13.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:55:13.700 [Lua] Set lobby begin:
00:55:13.700 [Lua] Lobby data twitch_enabled = false
00:55:13.700 [Lua] Lobby data power_level = 733
00:55:13.700 [Lua] Lobby data num_players = 3
00:55:13.700 [Lua] Lobby data weave_name = weave_41
00:55:13.700 [Lua] Lobby data game_mode = 9
00:55:13.700 [Lua] Lobby data is_private = false
00:55:13.700 [Lua] Lobby data mechanism = adventure
00:55:13.700 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:55:13.700 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:55:13.700 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:55:13.700 [Lua] Lobby data unique_server_name = Visulth
00:55:13.700 [Lua] Lobby data quick_game = false
00:55:13.700 [Lua] Lobby data weave_index = 41
00:55:13.700 [Lua] Lobby data matchmaking = true
00:55:13.700 [Lua] Lobby data difficulty = cataclysm
00:55:13.700 [Lua] Lobby data country_code = CA
00:55:13.700 [Lua] Lobby data host = 110000101e55044
00:55:13.700 [Lua] Lobby data player_slot_5 = 0:0
00:55:13.700 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:55:13.700 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:55:13.700 [Lua] Lobby data player_slot_3 = 0:0
00:55:13.700 [Lua] Lobby data eac_authorized = true
00:55:13.700 [Lua] Set lobby end.
00:55:14.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:55:14.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:55:14.043 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
00:55:15.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.86833333333333329) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:55:15.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.86833333333333329) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:55:15.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
00:55:15.568 [Lua] Players are leaving the safe zone
00:55:15.573 [Lua] TerrorEventMixer.start_event: boss_01
00:55:15.600 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:55:15.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
00:55:15.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.72999999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:55:15.615 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
00:55:15.617 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
00:55:15.618 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:55:15.870 [Lua] StateInGameRunning:_game_actually_starts()
00:55:15.870 [Lua] #################################################################################################################
00:55:15.871 [Lua] [Loading Time]: 00:00:41 [Transition]: dlc_scorpion_wall_life-dlc_scorpion_arena_void_life [Members joined]: 1 [Members Left]: 0 [Is Server]: true
00:55:15.871 [Lua] #################################################################################################################
00:55:15.871 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
00:55:15.888 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
00:55:16.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
00:55:16.011 [Lua] Commit load time data
00:55:18.692 [Lua] Set lobby begin:
00:55:18.692 [Lua] Lobby data twitch_enabled = false
00:55:18.692 [Lua] Lobby data power_level = 1075
00:55:18.692 [Lua] Lobby data num_players = 3
00:55:18.692 [Lua] Lobby data weave_name = weave_41
00:55:18.692 [Lua] Lobby data game_mode = 9
00:55:18.693 [Lua] Lobby data is_private = false
00:55:18.693 [Lua] Lobby data mechanism = adventure
00:55:18.693 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:55:18.693 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:55:18.693 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:55:18.693 [Lua] Lobby data unique_server_name = Visulth
00:55:18.693 [Lua] Lobby data quick_game = false
00:55:18.693 [Lua] Lobby data weave_index = 41
00:55:18.693 [Lua] Lobby data matchmaking = true
00:55:18.693 [Lua] Lobby data difficulty = cataclysm
00:55:18.693 [Lua] Lobby data country_code = CA
00:55:18.693 [Lua] Lobby data host = 110000101e55044
00:55:18.693 [Lua] Lobby data player_slot_5 = 0:0
00:55:18.693 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:55:18.693 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:55:18.693 [Lua] Lobby data player_slot_3 = 0:0
00:55:18.693 [Lua] Lobby data eac_authorized = true
00:55:18.693 [Lua] Set lobby end.
00:55:20.666 [Lua] MUSIC: explore -> pre_horde
00:55:24.689 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
00:55:24.706 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
00:55:25.216 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
00:55:28.775 [Lua] moving away from target, need to turn left to get back
00:55:32.833 [Lua] MUSIC: pre_horde -> horde
00:55:44.910 [Lua] event horde ends!
00:55:51.135 [Lua] event horde ends!
00:56:02.141 [Lua] MUSIC: horde -> explore
00:56:03.457 [Lua] MUSIC: explore -> pre_horde
00:56:04.146 [Lua] MUSIC: pre_horde -> horde
00:56:22.056 [SteamLobby] Detected added member 11000011555a172
00:56:22.058 [Lua] [NetworkServer] Changing num_players from 3 to 4
00:56:22.058 [Lua] Players: 4
00:56:22.058 [Lua] Set lobby begin:
00:56:22.058 [Lua] Lobby data twitch_enabled = false
00:56:22.058 [Lua] Lobby data power_level = 1075
00:56:22.058 [Lua] Lobby data num_players = 4
00:56:22.058 [Lua] Lobby data weave_name = weave_41
00:56:22.058 [Lua] Lobby data game_mode = 9
00:56:22.058 [Lua] Lobby data is_private = false
00:56:22.058 [Lua] Lobby data mechanism = adventure
00:56:22.058 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:56:22.058 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:56:22.058 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:56:22.058 [Lua] Lobby data unique_server_name = Visulth
00:56:22.058 [Lua] Lobby data quick_game = false
00:56:22.058 [Lua] Lobby data weave_index = 41
00:56:22.058 [Lua] Lobby data matchmaking = true
00:56:22.059 [Lua] Lobby data difficulty = cataclysm
00:56:22.059 [Lua] Lobby data country_code = CA
00:56:22.059 [Lua] Lobby data host = 110000101e55044
00:56:22.059 [Lua] Lobby data player_slot_5 = 0:0
00:56:22.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:56:22.059 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:56:22.059 [Lua] Lobby data player_slot_3 = 0:0
00:56:22.059 [Lua] Lobby data eac_authorized = true
00:56:22.059 [Lua] Set lobby end.
00:56:22.059 [Lua] [LobbyMembers] Member joined 11000011555a172
00:56:22.078 [Connection] Creating endpoint 11000011555a172 - reliable message sent
00:56:22.078 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:56:22.103 [SteamAuthenticator] Sent ticket request to 11000011555a172
00:56:22.104 [Lua] [ChatManager][1]System: CaulkBlock is joining the game
00:56:24.177 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f
00:56:24.180 [Lua] [GameNetworkManager] destroying game object with go_id=9
00:56:26.074 [SteamAuthenticator] Got ticket from 11000011555a172
00:56:26.074 [SteamAuthenticator] BeginAuthSession 11000011555a172
00:56:26.074 [SteamAuthenticator] Authenticating 11000011555a172
00:56:26.093 [SteamAuthenticator] Got ticket request from 11000011555a172
00:56:26.093 [SteamAuthenticator] GetAuthSessionTicket 11000011555a172
00:56:26.093 [SteamAuthenticator] Sent ticket to 11000011555a172
00:56:26.310 [SteamAuthenticator] Steam validation for 11000011555a172 with response 0
00:56:26.424 [Connection] New session id 183 to 11000011555a172.
00:56:26.511 [Connection] Established a connection <183.202> to 11000011555a172
00:56:26.511 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:56:26.511 [Lua] [Matchmaking] Got a handshake request from 11000011555a172 with user name 'CaulkBlock'
00:56:26.591 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017384e6 from 11000011555a172, replying lobby_ok
00:56:26.665 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011555a172 REPLY wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
00:56:27.956 [Lua] event horde ends!
00:56:27.987 [Lua] MUSIC: horde -> explore
00:56:33.310 [Lua] Set lobby begin:
00:56:33.310 [Lua] Lobby data twitch_enabled = false
00:56:33.311 [Lua] Lobby data power_level = 1075
00:56:33.311 [Lua] Lobby data num_players = 4
00:56:33.312 [Lua] Lobby data weave_name = weave_41
00:56:33.312 [Lua] Lobby data game_mode = 9
00:56:33.313 [Lua] Lobby data is_private = false
00:56:33.313 [Lua] Lobby data mechanism = adventure
00:56:33.313 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:56:33.313 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:56:33.313 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:56:33.313 [Lua] Lobby data unique_server_name = Visulth
00:56:33.313 [Lua] Lobby data quick_game = false
00:56:33.313 [Lua] Lobby data weave_index = 41
00:56:33.313 [Lua] Lobby data matchmaking = true
00:56:33.313 [Lua] Lobby data difficulty = cataclysm
00:56:33.313 [Lua] Lobby data country_code = CA
00:56:33.313 [Lua] Lobby data host = 110000101e55044
00:56:33.313 [Lua] Lobby data player_slot_5 = 0:0
00:56:33.313 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:56:33.313 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:56:33.313 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:56:33.313 [Lua] Lobby data eac_authorized = true
00:56:33.313 [Lua] Set lobby end.
00:56:33.313 [Lua] [Matchmaking] Assigning profile slot 3 to 11000011555a172
00:56:33.313 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:11000011555a172 | bw:110000105bd392b | es:0
00:56:35.593 [Lua] ### CLEARING PEER STATE FOR 11000011555a172
00:56:35.695 [Lua] [PSM] Peer 11000011555a172 joined. Want to use profile index "3"
00:56:35.695 [Lua] Mechanism says: a client joined the game! 11000011555a172
00:56:35.695 [EAC] EAC server has client 11000011555a172 (and owner 11000011555a172)
00:56:35.695 [EACServer] [19:56:35:695][Windows][EAC Server] [Info][RegisterClient] Client: 011000011555A172 PlayerGUID: 76561198318199154 PlayerIP: 0.0.0.0 OwnerGUID: 76561198318199154 PlayerName: Visulth
00:56:35.695 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011555a172, connection_key=2)
00:56:35.936 [EACServer] [19:56:35:936][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011555A172 Session: 3 Status: Client Authenticated Message: Client authenticated.
00:56:35.938 [EAC] Peer 11000011555a172 switched EAC state to ClientAuthenticatedLocal
00:56:36.146 [EACServer] [19:56:36:146][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011555A172.
00:56:36.452 [EACServer] [19:56:36:452][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011555A172
00:56:36.452 [EACServer] [19:56:36:452][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011555A172 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:56:36.452 [EAC] Peer 11000011555a172 switched EAC state to ClientAuthenticatedRemote
00:56:37.694 [Lua] player (11000011555a172,1) was put into party 0
00:56:37.694 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011555a172
00:56:40.268 [Lua] MUSIC: explore -> pre_horde
00:56:40.287 [Lua] MUSIC: pre_horde -> horde
00:56:40.343 [SteamVoipClient] select_out(11000011555a172, on)
00:56:40.343 [SteamVoipClient] select_in(11000011555a172, on)
00:56:40.343 [SteamVoipClient] select_out(11000011555a172, off)
00:56:40.931 [Lua] ### Sending rpc_level_loaded
00:56:40.931 [Lua] #### Has state machine: true, sender: 11000011555a172, level_id: 180
00:56:40.931 [Lua] Peer 11000011555a172 has loaded the level but not all enemies, so we wait
00:56:49.714 [Lua] respawner: far ahead not found, using spawner behind
00:56:49.808 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
00:56:49.809 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=168
00:56:49.810 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
00:57:04.730 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000011555a172, connection_key=2)
00:57:04.733 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:9 my_peer_id:110000101e55044
00:57:04.785 [Lua] event horde ends!
00:57:06.398 [Lua] MUSIC: horde -> explore
00:57:14.843 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:57:14.844 [Lua] [Matchmaking] Got a handshake request from 11000011555a172 with user name 'CaulkBlock'
00:57:14.870 [Lua] Breedfreezer (server) starting a hot join sync
00:57:14.870 [Lua] packing 1 units of breed chaos_marauder
00:57:14.870 [Lua] packing 0 units of breed skaven_clan_rat
00:57:14.870 [Lua] packing 0 units of breed skaven_storm_vermin
00:57:14.870 [Lua] packing 0 units of breed skaven_slave
00:57:14.870 [Lua] packing 6 units of breed chaos_fanatic
00:57:14.870 [Lua] packing 0 units of breed beastmen_ungor_archer
00:57:14.870 [Lua] packing 0 units of breed chaos_raider
00:57:14.870 [Lua] packing 0 units of breed chaos_warrior
00:57:14.870 [Lua] packing 0 units of breed chaos_berzerker
00:57:14.870 [Lua] packing 0 units of breed beastmen_bestigor
00:57:14.870 [Lua] packing 0 units of breed beastmen_ungor
00:57:14.870 [Lua] packing 0 units of breed skaven_plague_monk
00:57:14.870 [Lua] packing 0 units of breed beastmen_gor
00:57:14.870 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:57:14.870 [Lua]
00:57:14.870 [Lua] [1] = 1 (number)
00:57:14.870 [Lua] [2] = 1 (number)
00:57:14.870 [Lua] [3] = 1 (number)
00:57:14.870 [Lua] [4] = 0 (number)
00:57:14.870 [Lua] [5] = 1 (number)
00:57:14.870 [Lua] [6] = 0 (number)
00:57:14.870 [Lua] [7] = 1 (number)
00:57:14.870 [Lua] [8] = 0 (number)
00:57:14.870 [Lua] [9] = 1 (number)
00:57:14.870 [Lua] [10] = 6 (number)
00:57:14.870 [Lua] [11] = 1 (number)
00:57:14.870 [Lua] [12] = 0 (number)
00:57:14.870 [Lua] [13] = 1 (number)
00:57:14.870 [Lua] [14] = 0 (number)
00:57:14.870 [Lua] [15] = 1 (number)
00:57:14.870 [Lua] [16] = 0 (number)
00:57:14.870 [Lua] [17] = 1 (number)
00:57:14.870 [Lua] [18] = 0 (number)
00:57:14.870 [Lua] [19] = 1 (number)
00:57:14.870 [Lua] [20] = 0 (number)
00:57:14.870 [Lua] [21] = 1 (number)
00:57:14.870 [Lua] [22] = 0 (number)
00:57:14.870 [Lua] [23] = 1 (number)
00:57:14.870 [Lua] [24] = 0 (number)
00:57:14.870 [Lua] [25] = 1 (number)
00:57:14.870 [Lua] [26] = 0 (number)
00:57:14.870 [Lua]
00:57:14.870 [Lua]
00:57:14.870 [Lua] [1] = 18 (number)
00:57:14.870 [Lua] [2] = 15 (number)
00:57:14.870 [Lua] [3] = 17 (number)
00:57:14.870 [Lua] [4] = 20 (number)
00:57:14.870 [Lua] [5] = 27 (number)
00:57:14.870 [Lua] [6] = 16 (number)
00:57:14.870 [Lua] [7] = 28 (number)
00:57:14.870 [Lua]
00:57:14.871 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=207
00:57:14.871 [Lua] RemotePlayer:create_game_object( ) 207
00:57:14.886 [Lua] Assigning peer(11000011555a172:1) to profile(3) career(3)
00:57:14.886 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011555a172) local_player_id(1) profile_index(3) career_index(3)
00:57:14.886 [Lua] Set lobby begin:
00:57:14.886 [Lua] Lobby data twitch_enabled = false
00:57:14.886 [Lua] Lobby data power_level = 1075
00:57:14.886 [Lua] Lobby data num_players = 4
00:57:14.886 [Lua] Lobby data weave_name = weave_41
00:57:14.886 [Lua] Lobby data game_mode = 9
00:57:14.886 [Lua] Lobby data is_private = false
00:57:14.886 [Lua] Lobby data mechanism = adventure
00:57:14.886 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:57:14.886 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:57:14.886 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:57:14.887 [Lua] Lobby data unique_server_name = Visulth
00:57:14.887 [Lua] Lobby data quick_game = false
00:57:14.887 [Lua] Lobby data weave_index = 41
00:57:14.887 [Lua] Lobby data matchmaking = true
00:57:14.887 [Lua] Lobby data difficulty = cataclysm
00:57:14.887 [Lua] Lobby data country_code = CA
00:57:14.887 [Lua] Lobby data host = 110000101e55044
00:57:14.887 [Lua] Lobby data player_slot_5 = 0:0
00:57:14.887 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:57:14.887 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:57:14.887 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:57:14.887 [Lua] Lobby data eac_authorized = true
00:57:14.887 [Lua] Set lobby end.
00:57:14.887 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:11000011555a172 | bw:110000105bd392b | es:0
00:57:14.887 [Lua] player (11000011555a172,1) was put into party 1
00:57:15.035 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011555a172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:57:15.035 [Lua] Adding player sync data to peer=11000011555a172 local_player_id=1
00:57:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044
00:57:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:10 my_peer_id:110000101e55044
00:57:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:10 my_peer_id:110000101e55044
00:57:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:10 my_peer_id:110000101e55044
00:57:15.038 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011555a172
00:57:15.045 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044
00:57:15.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
00:57:15.045 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
00:57:15.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:57:15.045 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
00:57:15.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
00:57:15.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
00:57:15.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
00:57:15.153 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
00:57:15.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
00:57:15.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
00:57:15.328 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
00:57:15.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p
00:57:15.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p
00:57:15.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p
00:57:15.709 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
00:57:15.849 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
00:57:15.849 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
00:57:15.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
00:57:16.384 [Lua] Set lobby begin:
00:57:16.384 [Lua] Lobby data twitch_enabled = false
00:57:16.384 [Lua] Lobby data power_level = 806
00:57:16.385 [Lua] Lobby data num_players = 4
00:57:16.385 [Lua] Lobby data weave_name = weave_41
00:57:16.385 [Lua] Lobby data game_mode = 9
00:57:16.385 [Lua] Lobby data is_private = false
00:57:16.385 [Lua] Lobby data mechanism = adventure
00:57:16.385 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:57:16.385 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:57:16.385 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:57:16.385 [Lua] Lobby data unique_server_name = Visulth
00:57:16.385 [Lua] Lobby data quick_game = false
00:57:16.385 [Lua] Lobby data weave_index = 41
00:57:16.385 [Lua] Lobby data matchmaking = true
00:57:16.385 [Lua] Lobby data difficulty = cataclysm
00:57:16.385 [Lua] Lobby data country_code = CA
00:57:16.385 [Lua] Lobby data host = 110000101e55044
00:57:16.385 [Lua] Lobby data player_slot_5 = 0:0
00:57:16.385 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:57:16.385 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:57:16.385 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:57:16.386 [Lua] Lobby data eac_authorized = true
00:57:16.386 [Lua] Set lobby end.
00:57:16.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
00:57:16.556 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
00:57:16.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
00:57:16.649 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
00:57:16.649 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
00:57:16.669 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
00:57:21.512 [Lua] Set lobby begin:
00:57:21.512 [Lua] Lobby data twitch_enabled = false
00:57:21.512 [Lua] Lobby data power_level = 863
00:57:21.512 [Lua] Lobby data num_players = 4
00:57:21.512 [Lua] Lobby data weave_name = weave_41
00:57:21.512 [Lua] Lobby data game_mode = 9
00:57:21.512 [Lua] Lobby data is_private = false
00:57:21.512 [Lua] Lobby data mechanism = adventure
00:57:21.512 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:57:21.512 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:57:21.512 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:57:21.512 [Lua] Lobby data unique_server_name = Visulth
00:57:21.512 [Lua] Lobby data quick_game = false
00:57:21.513 [Lua] Lobby data weave_index = 41
00:57:21.513 [Lua] Lobby data matchmaking = true
00:57:21.513 [Lua] Lobby data difficulty = cataclysm
00:57:21.513 [Lua] Lobby data country_code = CA
00:57:21.513 [Lua] Lobby data host = 110000101e55044
00:57:21.513 [Lua] Lobby data player_slot_5 = 0:0
00:57:21.513 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:57:21.513 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:57:21.513 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:57:21.513 [Lua] Lobby data eac_authorized = true
00:57:21.513 [Lua] Set lobby end.
00:57:21.592 [Lua] rat ogre died!
00:57:24.240 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011555a172 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:57:24.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=225
00:57:24.242 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:57:25.072 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:57:25.283 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:57:25.487 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:57:25.696 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:57:25.860 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:57:25.863 [Lua] rat ogre died!
00:57:25.904 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:57:26.139 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:57:26.352 [Lua] Complete level triggered.
00:57:26.394 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:57:26.597 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:57:26.598 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:57:27.068 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:57:29.269 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:57:29.481 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:57:29.919 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:57:30.160 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:57:30.594 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:57:32.448 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:57:32.449 [Save] Saving `save_data`
00:57:32.449 [Lua] gm_event_end_conditions_met true false
00:57:32.450 [Lua] Game won
00:57:32.451 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:57:32.452 [Save] Save done
00:57:32.452 [Save] Saving `save_data`
00:57:32.453 [Lua] generate_backend_stats 110000101e55044:1
00:57:32.456 [Save] Save done
00:57:32.464 [Lua] PlayFabMirror:_commit_internal nil
00:57:32.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15
00:57:32.465 [Save] Saving `save_data`
00:57:32.468 [Lua] MUSIC: explore -> won
00:57:32.469 [Save] Save done
00:57:32.474 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 3
00:57:32.950 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
00:57:32.950 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15
00:57:33.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15
00:57:33.234 [Lua] commit result success 8
00:57:33.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 16
00:57:33.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17
00:57:33.234 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
00:57:33.250 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 16 4
00:57:33.650 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
00:57:33.650 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 16
00:57:33.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 16
00:57:33.873 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 5
00:57:33.994 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
00:57:33.994 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17
00:57:34.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17
00:57:34.662 [Save] Saving `save_data`
00:57:34.666 [Save] Save done
00:57:40.953 [Lua] ConflictDirector - destroy all units
00:57:41.065 [Lua] TRANSITION nil nil inn_level
00:57:41.065 [Lua] Transition type "inn_level", is server: true
00:57:41.065 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:57:41.065 [Lua] [GameNetworkManager] Leaving game...
00:57:41.065 [Lua] [GameNetworkManager] Shutting down game session host.
00:57:41.065 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:57:41.065 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:57:41.065 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=166.63
00:57:41.081 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:57:41.799 [Lua] [PlayerSyncData] Game session is not initialized
00:57:41.799 [Lua] [PlayerSyncData] Game session is not initialized
00:57:41.799 [Lua] [PlayerSyncData] Game session is not initialized
00:57:41.799 [Lua] Set lobby begin:
00:57:41.799 [Lua] Lobby data twitch_enabled = false
00:57:41.799 [Lua] Lobby data power_level = 0
00:57:41.799 [Lua] Lobby data num_players = 4
00:57:41.799 [Lua] Lobby data weave_name = weave_41
00:57:41.799 [Lua] Lobby data game_mode = 9
00:57:41.799 [Lua] Lobby data is_private = false
00:57:41.799 [Lua] Lobby data mechanism = adventure
00:57:41.799 [Lua] Lobby data level_key = dlc_scorpion_arena_void_life
00:57:41.799 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:57:41.799 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:57:41.799 [Lua] Lobby data unique_server_name = Visulth
00:57:41.799 [Lua] Lobby data quick_game = false
00:57:41.799 [Lua] Lobby data weave_index = 41
00:57:41.799 [Lua] Lobby data matchmaking = true
00:57:41.799 [Lua] Lobby data difficulty = cataclysm
00:57:41.799 [Lua] Lobby data country_code = CA
00:57:41.799 [Lua] Lobby data host = 110000101e55044
00:57:41.800 [Lua] Lobby data player_slot_5 = 0:0
00:57:41.800 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:57:41.800 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:57:41.800 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:57:41.801 [Lua] Lobby data eac_authorized = true
00:57:41.801 [Lua] Set lobby end.
00:57:43.081 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:57:43.082 [Lua] Clearing all global lookup lists
00:57:43.082 [Lua] [IngamePlayerListUI] - Destroy
00:57:43.082 [Lua] [EquipmentUI] - Destroy
00:57:43.082 [Lua] [GamePadEquipmentUI] - Destroy
00:57:43.082 [Lua] [AbilityUI] - Destroy
00:57:43.082 [Lua] [GamePadAbilityUI] - Destroy
00:57:43.083 [Lua] [IngameUI] destroy
00:57:43.098 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
00:57:43.113 [Lua] [Managers] Destroying state managers...
00:57:43.119 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:57:43.134 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:57:43.137 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
00:57:43.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:57:43.149 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
00:57:43.151 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:57:43.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:57:43.153 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:57:43.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:57:43.154 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:57:43.157 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:57:43.161 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
00:57:43.161 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:57:43.162 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:57:43.163 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:57:43.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:57:43.173 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:57:43.174 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:57:43.176 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:57:43.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:57:43.180 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:57:43.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:57:43.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:57:43.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:57:43.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:57:43.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:57:43.203 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:57:43.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:57:43.209 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:57:43.213 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:57:43.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:57:43.233 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
00:57:43.247 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:57:43.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:57:43.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:57:43.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011555a172
00:57:43.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
00:57:43.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
00:57:43.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:57:43.259 [Lua] [Matchmaking] unregister rpcs
00:57:43.259 [Lua] ############### UNLOADING PACKAGES ###############
00:57:43.259 [Lua] [Gamestate] Enter state StateLoading
00:57:43.263 [World] Spawning level.
00:57:43.276 [Lua] Found camera: end_screen_camera
00:57:43.276 [Lua] [PlayState] Enter Substate EndViewStateWeave
00:57:43.278 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:57:43.278 [Lua] [Matchmaking] register rpcs
00:57:43.278 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:57:43.278 [Lua] registering RPCs
00:57:43.278 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:57:43.278 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:57:43.278 [Lua] Set lobby begin:
00:57:43.278 [Lua] Lobby data twitch_enabled = false
00:57:43.278 [Lua] Lobby data power_level = 0
00:57:43.278 [Lua] Lobby data num_players = 4
00:57:43.278 [Lua] Lobby data weave_name = weave_41
00:57:43.278 [Lua] Lobby data game_mode = 3
00:57:43.278 [Lua] Lobby data is_private = false
00:57:43.278 [Lua] Lobby data mechanism = adventure
00:57:43.278 [Lua] Lobby data level_key = inn_level
00:57:43.278 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:57:43.278 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:57:43.278 [Lua] Lobby data unique_server_name = Visulth
00:57:43.278 [Lua] Lobby data quick_game = false
00:57:43.278 [Lua] Lobby data weave_index = 41
00:57:43.278 [Lua] Lobby data matchmaking = false
00:57:43.278 [Lua] Lobby data difficulty = cataclysm
00:57:43.278 [Lua] Lobby data country_code = CA
00:57:43.278 [Lua] Lobby data host = 110000101e55044
00:57:43.278 [Lua] Lobby data player_slot_5 = 0:0
00:57:43.278 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:57:43.278 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:57:43.278 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:57:43.279 [Lua] Lobby data eac_authorized = true
00:57:43.279 [Lua] Set lobby end.
00:57:43.279 [Lua] MUSIC MANAGER unmute_all_world_sounds 155119 0
00:57:43.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18
00:57:43.279 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:57:43.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18
00:57:43.283 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:57:43.284 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
00:57:43.284 [Lua] [LevelTransitionHandler] load_level inn_level
00:57:43.353 [Umbra] Unload tome
00:57:43.354 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_life, LevelTransitionHandler
00:57:43.357 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_life
00:57:43.357 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:57:43.357 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:57:43.357 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:57:43.357 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:57:43.357 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:57:43.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
00:57:43.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, HeroPreviewer, async-read, prioritized
00:57:43.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, HeroPreviewer, async-read, prioritized
00:57:43.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:43.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
00:57:43.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:43.367 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
00:57:43.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
00:57:43.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, HeroPreviewer, async-read, prioritized
00:57:43.367 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
00:57:43.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x25df0, position: 0
00:57:43.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:57:43.394 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:57:43.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
00:57:43.446 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18
00:57:43.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
00:57:43.929 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
00:57:43.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
00:57:43.933 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, HeroPreviewer, async-read, prioritized
00:57:43.933 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, HeroPreviewer, async-read, prioritized
00:57:43.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:43.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
00:57:43.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:44.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
00:57:44.448 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
00:57:44.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
00:57:44.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, HeroPreviewer, async-read, prioritized
00:57:44.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
00:57:44.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:44.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
00:57:44.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
00:57:44.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
00:57:44.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:44.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
00:57:44.969 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
00:57:44.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:57:44.973 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it
00:57:44.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:44.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:44.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
00:57:44.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
00:57:44.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:44.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:57:45.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:57:45.020 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:57:45.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:57:45.060 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:57:50.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044
00:57:50.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:11 my_peer_id:110000101e55044
00:57:50.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:11 my_peer_id:110000101e55044
00:57:50.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:11 my_peer_id:110000101e55044
00:57:50.865 [Lua] ### Sending rpc_level_loaded
00:57:50.865 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 50
00:57:50.865 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded
00:57:50.867 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044
00:57:50.867 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
00:57:50.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
00:57:50.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:57:50.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:57:50.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:57:50.916 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
00:57:50.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
00:57:52.811 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044
00:57:52.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:12 my_peer_id:110000101e55044
00:57:52.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:12 my_peer_id:110000101e55044
00:57:52.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:12 my_peer_id:110000101e55044
00:57:52.812 [Lua] ### Sending rpc_level_loaded
00:57:52.812 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
00:57:52.812 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
00:57:52.814 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044
00:57:52.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:57:52.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:57:52.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
00:57:54.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:57:54.370 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:57:54.372 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
00:57:54.387 [Lua] [LevelTransitionHandler] Level load completed!
00:57:54.387 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:57:54.387 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:57:54.388 [Lua] ### Sending rpc_level_loaded
00:57:54.388 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
00:57:54.388 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:57:54.388 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
00:57:54.388 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:57:54.388 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:57:54.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044
00:57:54.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:13 my_peer_id:110000101e55044
00:57:54.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:13 my_peer_id:110000101e55044
00:57:54.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:13 my_peer_id:110000101e55044
00:57:54.422 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044
00:57:54.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
00:57:54.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:57:54.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:57:54.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
00:57:54.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
00:57:54.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
00:57:54.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
00:57:54.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
00:57:54.487 [Lua] [PackageManager] Force_load: wwise/crossbow
00:57:54.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:57:54.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:57:54.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:57:54.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
00:57:54.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
00:57:54.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
00:57:54.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
00:57:54.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
00:57:54.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
00:57:54.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
00:57:55.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
00:57:55.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
00:57:55.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
00:57:55.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
00:57:55.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
00:57:55.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
00:57:55.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
00:57:55.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
00:57:55.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
00:57:55.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
00:57:55.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
00:57:55.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
00:57:55.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
00:57:55.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
00:57:55.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
00:57:55.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
00:57:55.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
00:57:55.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
00:57:56.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
00:57:56.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
00:57:56.046 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
00:57:56.048 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:57:56.798 [Lua] [PlayState] Exit Substate EndViewStateWeave
00:57:56.798 [Lua] [EndViewState] Enter Substate EndViewStateSummary
00:57:59.460 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044
00:57:59.460 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:14 my_peer_id:110000101e55044
00:57:59.460 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011555a172 inventory_sync_id:14 my_peer_id:110000101e55044
00:57:59.460 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:14 my_peer_id:110000101e55044
00:57:59.460 [Lua] ### Sending rpc_level_loaded
00:57:59.460 [Lua] #### Has state machine: true, sender: 11000011555a172, level_id: 50
00:57:59.460 [Lua] Peer 11000011555a172 has loaded the level and all enemies are loaded
00:57:59.462 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044
00:57:59.462 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:57:59.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:57:59.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:57:59.512 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
00:57:59.594 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:57:59.594 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:57:59.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
00:57:59.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
00:57:59.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
00:57:59.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
00:58:00.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
00:58:00.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
00:58:00.031 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
00:58:02.426 [Lua] ### Sending rpc_level_loaded
00:58:02.426 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
00:58:03.216 [Lua] min_height 91.160001754760742
00:58:10.051 [Lua] [EndViewState] Exit Substate EndViewStateSummary
00:58:10.063 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:58:10.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:58:10.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:58:10.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:58:10.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:58:10.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:58:11.058 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:58:11.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:58:11.058 [Lua] [Matchmaking] unregister rpcs
00:58:11.058 [Lua] Set lobby begin:
00:58:11.058 [Lua] Lobby data twitch_enabled = false
00:58:11.058 [Lua] Lobby data power_level = 0
00:58:11.058 [Lua] Lobby data num_players = 4
00:58:11.058 [Lua] Lobby data weave_name = weave_41
00:58:11.058 [Lua] Lobby data game_mode = 3
00:58:11.058 [Lua] Lobby data is_private = false
00:58:11.058 [Lua] Lobby data mechanism = adventure
00:58:11.058 [Lua] Lobby data level_key = inn_level
00:58:11.058 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:11.058 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_life
00:58:11.059 [Lua] Lobby data unique_server_name = Visulth
00:58:11.059 [Lua] Lobby data quick_game = false
00:58:11.059 [Lua] Lobby data weave_index = 41
00:58:11.059 [Lua] Lobby data matchmaking = false
00:58:11.059 [Lua] Lobby data difficulty = cataclysm
00:58:11.059 [Lua] Lobby data country_code = CA
00:58:11.059 [Lua] Lobby data host = 110000101e55044
00:58:11.059 [Lua] Lobby data player_slot_5 = 0:0
00:58:11.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:11.059 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:11.059 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:11.059 [Lua] Lobby data eac_authorized = true
00:58:11.059 [Lua] Set lobby end.
00:58:11.059 [Lua] [Managers] Destroying state managers...
00:58:11.060 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:58:11.060 [Lua] MUSIC MANAGER Stop_loading_screen_music 155391 0
00:58:11.060 [Lua] [Gamestate] Enter StateIngame HOST
00:58:11.061 [Lua] <>level = inn_level<>
00:58:11.061 [Lua] Set lobby begin:
00:58:11.061 [Lua] Lobby data twitch_enabled = false
00:58:11.061 [Lua] Lobby data power_level = 0
00:58:11.061 [Lua] Lobby data num_players = 4
00:58:11.061 [Lua] Lobby data weave_name = weave_41
00:58:11.061 [Lua] Lobby data game_mode = 3
00:58:11.061 [Lua] Lobby data is_private = false
00:58:11.061 [Lua] Lobby data mechanism = adventure
00:58:11.061 [Lua] Lobby data level_key = inn_level
00:58:11.061 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:11.061 [Lua] Lobby data selected_level_key = inn_level
00:58:11.061 [Lua] Lobby data unique_server_name = Visulth
00:58:11.061 [Lua] Lobby data quick_game = false
00:58:11.061 [Lua] Lobby data weave_index = 41
00:58:11.061 [Lua] Lobby data matchmaking = false
00:58:11.061 [Lua] Lobby data difficulty = cataclysm
00:58:11.061 [Lua] Lobby data country_code = CA
00:58:11.061 [Lua] Lobby data host = 110000101e55044
00:58:11.061 [Lua] Lobby data player_slot_5 = 0:0
00:58:11.061 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:11.061 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:11.061 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:11.061 [Lua] Lobby data eac_authorized = true
00:58:11.061 [Lua] Set lobby end.
00:58:11.061 [Umbra] Init version: 3.4.15 :: 16 threads
00:58:11.061 [Lua] [StateIngame] Server ingame
00:58:11.066 [Lua] Set lobby begin:
00:58:11.066 [Lua] Lobby data twitch_enabled = false
00:58:11.067 [Lua] Lobby data power_level = 0
00:58:11.067 [Lua] Lobby data num_players = 4
00:58:11.067 [Lua] Lobby data weave_name = weave_41
00:58:11.067 [Lua] Lobby data game_mode = 3
00:58:11.067 [Lua] Lobby data is_private = false
00:58:11.067 [Lua] Lobby data mechanism = adventure
00:58:11.067 [Lua] Lobby data level_key = inn_level
00:58:11.067 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:11.067 [Lua] Lobby data selected_level_key = inn_level
00:58:11.067 [Lua] Lobby data unique_server_name = Visulth
00:58:11.067 [Lua] Lobby data quick_game = false
00:58:11.067 [Lua] Lobby data weave_index = 41
00:58:11.067 [Lua] Lobby data matchmaking = false
00:58:11.067 [Lua] Lobby data difficulty = cataclysm
00:58:11.067 [Lua] Lobby data country_code = CA
00:58:11.067 [Lua] Lobby data host = 110000101e55044
00:58:11.067 [Lua] Lobby data player_slot_5 = 0:0
00:58:11.067 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:11.067 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:11.067 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:11.067 [Lua] Lobby data eac_authorized = true
00:58:11.067 [Lua] Set lobby end.
00:58:11.067 [Lua] [Matchmaking] register rpcs
00:58:11.067 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:58:11.068 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:58:11.068 [Lua] [GameNetworkManager] self.is_server = true
00:58:11.068 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:58:11.068 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:58:11.068 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:58:11.068 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:58:11.068 [Network] Setting artificial MTU limit to 65536
00:58:11.078 [Lua] Switching ConflictSettings: to: disabled
00:58:11.078 [Lua] pacing=disabled
00:58:11.078 [Lua] roaming=nil
00:58:11.078 [Lua] specials=disabled
00:58:11.078 [Lua] debug_color=black
00:58:11.078 [Lua] pack_spawning=disabled
00:58:11.078 [Lua] contained_breeds=nil
00:58:11.078 [Lua] disabled=true
00:58:11.078 [Lua] boss=disabled
00:58:11.078 [Lua] horde=disabled
00:58:11.078 [Lua] name=disabled
00:58:11.078 [Lua] intensity=disabled
00:58:11.078 [Lua] ---
00:58:11.079 [Lua] [LevelAnalysis] set_random_seed( 13541585)
00:58:11.083 [Lua] [AIInterestPointSystem] Level Seed: 13541585
00:58:11.083 [Lua]
00:58:11.083 [Lua] [entity_system_bag] = table
00:58:11.083 [Lua] [entity_system_bag] = metatable
00:58:11.083 [Lua] [startup_data] = table
00:58:11.083 [Lua] [entity_manager] = table
00:58:11.083 [Lua] [entity_manager] = metatable
00:58:11.083 [Lua] [unit_spawner] = table
00:58:11.083 [Lua] [unit_spawner] = metatable
00:58:11.083 [Lua] [unit_storage] = table
00:58:11.083 [Lua] [unit_storage] = metatable
00:58:11.083 [Lua] [dice_keeper] = table
00:58:11.083 [Lua] [dice_keeper] = metatable
00:58:11.083 [Lua] [is_server] = true (boolean)
00:58:11.083 [Lua] [world] = [World]
00:58:11.083 [Lua] [system_api] = table
00:58:11.083 [Lua] [entity_system] = table
00:58:11.083 [Lua] [entity_system] = metatable
00:58:11.083 [Lua] [network_lobby] = table
00:58:11.083 [Lua] [network_lobby] = metatable
00:58:11.083 [Lua] [profile_synchronizer] = table
00:58:11.083 [Lua] [profile_synchronizer] = metatable
00:58:11.083 [Lua] [level_transition_handler] = table
00:58:11.083 [Lua] [level_transition_handler] = metatable
00:58:11.083 [Lua] [num_local_human_players] = 1 (number)
00:58:11.083 [Lua] [statistics_db] = table
00:58:11.083 [Lua] [statistics_db] = metatable
00:58:11.083 [Lua] [network_server] = table
00:58:11.083 [Lua] [network_server] = metatable
00:58:11.083 [Lua] [input_manager] = table
00:58:11.083 [Lua] [input_manager] = metatable
00:58:11.083 [Lua] [network_clock] = table
00:58:11.083 [Lua] [network_clock] = metatable
00:58:11.083 [Lua] [network_transmit] = table
00:58:11.083 [Lua] [network_transmit] = metatable
00:58:11.083 [Lua] [free_flight_manager] = table
00:58:11.083 [Lua] [free_flight_manager] = metatable
00:58:11.083 [Lua] [network_manager] = table
00:58:11.083 [Lua] [network_manager] = metatable
00:58:11.084 [Lua] [network_event_delegate] = table
00:58:11.084 [Lua] [network_event_delegate] = metatable
00:58:11.084 [Lua]
00:58:11.084 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:58:11.084 [Lua] ignoring extension VersusInteractObjectiveExtension
00:58:11.084 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:58:11.084 [Lua] ignoring extension VersusSocketObjectiveExtension
00:58:11.084 [Lua] ignoring extension VersusTargetObjectiveExtension
00:58:11.085 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:58:11.088 [Lua] [AchievementManager] Achievements using the steam platform
00:58:11.089 [Lua] [StateIngame] Level seed: 13541585
00:58:11.089 [World] Spawning level.
00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:58:11.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:58:11.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:58:11.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:58:11.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
00:58:11.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
00:58:11.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
00:58:11.369 [Lua] [LevelAnalysis] set_random_seed( 13541585)
00:58:11.389 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
00:58:11.389 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
00:58:11.390 [Lua] [IngameUI] init
00:58:11.406 [SteamVoipClient] select_out(110000101e55044, off)
00:58:11.406 [SteamVoipClient] select_out(11000010309fe6f, off)
00:58:11.406 [SteamVoipClient] select_out(110000105bd392b, off)
00:58:11.406 [SteamVoipClient] select_out(11000011555a172, off)
00:58:11.411 [Lua] cb_razer_chroma_setup
00:58:11.499 [Lua] [Matchmaking] Cancelling matchmaking
00:58:11.499 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
00:58:11.499 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:58:11.499 [Lua] Set lobby begin:
00:58:11.499 [Lua] Lobby data twitch_enabled = false
00:58:11.499 [Lua] Lobby data power_level = 0
00:58:11.499 [Lua] Lobby data num_players = 4
00:58:11.499 [Lua] Lobby data weave_name = weave_41
00:58:11.499 [Lua] Lobby data game_mode = 3
00:58:11.499 [Lua] Lobby data is_private = false
00:58:11.499 [Lua] Lobby data mechanism = adventure
00:58:11.499 [Lua] Lobby data level_key = inn_level
00:58:11.499 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:11.499 [Lua] Lobby data selected_level_key = inn_level
00:58:11.499 [Lua] Lobby data unique_server_name = Visulth
00:58:11.499 [Lua] Lobby data quick_game = false
00:58:11.499 [Lua] Lobby data weave_index = 41
00:58:11.499 [Lua] Lobby data matchmaking = false
00:58:11.499 [Lua] Lobby data difficulty = normal
00:58:11.499 [Lua] Lobby data country_code = CA
00:58:11.500 [Lua] Lobby data host = 110000101e55044
00:58:11.500 [Lua] Lobby data player_slot_5 = 0:0
00:58:11.500 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:11.500 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:11.500 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:11.500 [Lua] Lobby data eac_authorized = true
00:58:11.500 [Lua] Set lobby end.
00:58:11.502 [Lua] Set lobby begin:
00:58:11.502 [Lua] Lobby data twitch_enabled = false
00:58:11.503 [Lua] Lobby data power_level = 0
00:58:11.503 [Lua] Lobby data num_players = 4
00:58:11.503 [Lua] Lobby data weave_name = weave_41
00:58:11.503 [Lua] Lobby data game_mode = 3
00:58:11.503 [Lua] Lobby data is_private = false
00:58:11.503 [Lua] Lobby data mechanism = adventure
00:58:11.503 [Lua] Lobby data level_key = inn_level
00:58:11.503 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:11.503 [Lua] Lobby data selected_level_key = inn_level
00:58:11.503 [Lua] Lobby data unique_server_name = Visulth
00:58:11.503 [Lua] Lobby data quick_game = false
00:58:11.503 [Lua] Lobby data weave_index = 41
00:58:11.503 [Lua] Lobby data matchmaking = false
00:58:11.503 [Lua] Lobby data difficulty = normal
00:58:11.503 [Lua] Lobby data country_code = CA
00:58:11.503 [Lua] Lobby data host = 110000101e55044
00:58:11.503 [Lua] Lobby data player_slot_5 = 0:0
00:58:11.503 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:11.504 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:11.504 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:11.504 [Lua] Lobby data eac_authorized = true
00:58:11.504 [Lua] Set lobby end.
00:58:11.504 [Lua] [PartyManager] Leader is set to 110000101e55044
00:58:11.504 [Lua] [LevelTransitionHandler] set_next_level( nil )
00:58:11.504 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:58:11.504 [Lua] Set lobby begin:
00:58:11.504 [Lua] Lobby data twitch_enabled = false
00:58:11.504 [Lua] Lobby data power_level = 835
00:58:11.504 [Lua] Lobby data num_players = 4
00:58:11.504 [Lua] Lobby data weave_name = weave_41
00:58:11.504 [Lua] Lobby data game_mode = 3
00:58:11.504 [Lua] Lobby data is_private = false
00:58:11.504 [Lua] Lobby data mechanism = adventure
00:58:11.504 [Lua] Lobby data level_key = inn_level
00:58:11.504 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:11.504 [Lua] Lobby data selected_level_key = inn_level
00:58:11.504 [Lua] Lobby data unique_server_name = Visulth
00:58:11.504 [Lua] Lobby data quick_game = false
00:58:11.504 [Lua] Lobby data weave_index = 41
00:58:11.504 [Lua] Lobby data matchmaking = false
00:58:11.504 [Lua] Lobby data difficulty = normal
00:58:11.504 [Lua] Lobby data country_code = CA
00:58:11.504 [Lua] Lobby data host = 110000101e55044
00:58:11.504 [Lua] Lobby data player_slot_5 = 0:0
00:58:11.504 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:11.504 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:11.504 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:11.504 [Lua] Lobby data eac_authorized = true
00:58:11.504 [Lua] Set lobby end.
00:58:11.506 [Flow] complete_skittergate_legend true
00:58:11.506 [Flow] complete_all_helmgart_levels_recruit true
00:58:11.508 [Flow] WitchHunterLevel:35
00:58:11.508 [Flow] LeaderYes
00:58:11.508 [Flow] ALL PC XP:304250
00:58:11.508 [Flow] Has "bogenhafen" DLC:true
00:58:11.508 [Flow] WH XP:60850
00:58:11.508 [Flow] Number of crafted items:5754
00:58:11.508 [Flow] Has "pre_order" DLC:true
00:58:11.508 [Flow] Sum of Powe Levels:1500
00:58:11.508 [Flow] lodestone diff 1:false
00:58:11.508 [Flow] magnus and forest activated
00:58:11.508 [Flow] magnus and forest activated
00:58:11.508 [Flow] cemetery and forest activated
00:58:11.508 [Flow] magnus and cemetery
00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:11.509 [Flow] ALL RUNES ACTIVATED
00:58:11.509 [Flow] magnus and forest activated
00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:11.509 [Flow] ALL RUNES ACTIVATED
00:58:11.509 [Flow] cemetery and forest activated
00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:11.509 [Flow] ALL RUNES ACTIVATED
00:58:11.509 [Flow] magnus and forest activated
00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:11.509 [Flow] ALL RUNES ACTIVATED
00:58:11.509 [Flow] magnus and cemetery
00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:11.509 [Flow] ALL RUNES ACTIVATED
00:58:11.509 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:11.512 [Lua] CurrentConflictSettings disabled
00:58:11.512 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:58:11.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:58:11.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:58:11.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:58:11.515 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
00:58:11.515 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:58:11.516 [Save] Loading `ut_tweaks_presets`
00:58:11.516 warning: [Save] Missing filename `ut_tweaks_presets`
00:58:11.544 [Lua] MUSIC: won -> explore
00:58:11.930 [Lua] Set lobby begin:
00:58:11.930 [Lua] Lobby data twitch_enabled = false
00:58:11.931 [Lua] Lobby data power_level = 835
00:58:11.931 [Lua] Lobby data num_players = 4
00:58:11.931 [Lua] Lobby data weave_name = weave_41
00:58:11.931 [Lua] Lobby data game_mode = 3
00:58:11.931 [Lua] Lobby data is_private = false
00:58:11.931 [Lua] Lobby data mechanism = adventure
00:58:11.931 [Lua] Lobby data level_key = inn_level
00:58:11.931 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:11.931 [Lua] Lobby data selected_level_key = inn_level
00:58:11.931 [Lua] Lobby data unique_server_name = Visulth
00:58:11.932 [Lua] Lobby data quick_game = false
00:58:11.932 [Lua] Lobby data weave_index = 41
00:58:11.932 [Lua] Lobby data matchmaking = false
00:58:11.932 [Lua] Lobby data difficulty = normal
00:58:11.932 [Lua] Lobby data country_code = CA
00:58:11.932 [Lua] Lobby data host = 110000101e55044
00:58:11.932 [Lua] Lobby data player_slot_5 = 0:0
00:58:11.932 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:11.932 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:11.933 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:11.933 [Lua] Lobby data eac_authorized = true
00:58:11.933 [Lua] Set lobby end.
00:58:11.933 [Lua] [Matchmaking] Assigned player 11000011555a172 to slot 3 when hot join syncing
00:58:11.935 [Lua] Set lobby begin:
00:58:11.935 [Lua] Lobby data twitch_enabled = false
00:58:11.935 [Lua] Lobby data power_level = 835
00:58:11.935 [Lua] Lobby data num_players = 4
00:58:11.935 [Lua] Lobby data weave_name = weave_41
00:58:11.935 [Lua] Lobby data game_mode = 3
00:58:11.935 [Lua] Lobby data is_private = false
00:58:11.935 [Lua] Lobby data mechanism = adventure
00:58:11.935 [Lua] Lobby data level_key = inn_level
00:58:11.935 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:11.935 [Lua] Lobby data selected_level_key = inn_level
00:58:11.935 [Lua] Lobby data unique_server_name = Visulth
00:58:11.935 [Lua] Lobby data quick_game = false
00:58:11.935 [Lua] Lobby data weave_index = 41
00:58:11.935 [Lua] Lobby data matchmaking = false
00:58:11.935 [Lua] Lobby data difficulty = normal
00:58:11.935 [Lua] Lobby data country_code = CA
00:58:11.935 [Lua] Lobby data host = 110000101e55044
00:58:11.935 [Lua] Lobby data player_slot_5 = 0:0
00:58:11.935 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:11.935 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:11.935 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:11.935 [Lua] Lobby data eac_authorized = true
00:58:11.935 [Lua] Set lobby end.
00:58:11.935 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing
00:58:11.937 [Lua] Set lobby begin:
00:58:11.937 [Lua] Lobby data twitch_enabled = false
00:58:11.937 [Lua] Lobby data power_level = 835
00:58:11.937 [Lua] Lobby data num_players = 4
00:58:11.938 [Lua] Lobby data weave_name = weave_41
00:58:11.938 [Lua] Lobby data game_mode = 3
00:58:11.938 [Lua] Lobby data is_private = false
00:58:11.938 [Lua] Lobby data mechanism = adventure
00:58:11.938 [Lua] Lobby data level_key = inn_level
00:58:11.938 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:11.938 [Lua] Lobby data selected_level_key = inn_level
00:58:11.938 [Lua] Lobby data unique_server_name = Visulth
00:58:11.938 [Lua] Lobby data quick_game = false
00:58:11.938 [Lua] Lobby data weave_index = 41
00:58:11.938 [Lua] Lobby data matchmaking = false
00:58:11.938 [Lua] Lobby data difficulty = normal
00:58:11.938 [Lua] Lobby data country_code = CA
00:58:11.938 [Lua] Lobby data host = 110000101e55044
00:58:11.938 [Lua] Lobby data player_slot_5 = 0:0
00:58:11.938 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:11.938 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:11.938 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:11.938 [Lua] Lobby data eac_authorized = true
00:58:11.938 [Lua] Set lobby end.
00:58:11.938 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
00:58:11.939 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
00:58:11.939 [Lua] RemotePlayer:create_game_object( ) 26
00:58:11.952 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
00:58:11.952 [Lua] RemotePlayer:create_game_object( ) 27
00:58:11.965 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
00:58:11.965 [Lua] RemotePlayer:create_game_object( ) 28
00:58:11.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
00:58:11.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
00:58:11.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
00:58:11.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:58:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
00:58:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011555a172
00:58:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
00:58:12.012 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:58:12.013 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:58:12.013 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
00:58:12.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:58:12.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:58:12.025 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
00:58:12.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:58:12.086 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:58:12.086 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:58:12.086 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:58:12.086 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:58:12.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
00:58:12.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:58:12.116 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011555a172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:58:12.116 [Lua] Adding player sync data to peer=11000011555a172 local_player_id=1
00:58:12.116 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011555a172 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:58:12.117 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
00:58:12.118 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:58:12.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:58:12.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
00:58:12.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
00:58:12.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
00:58:12.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
00:58:12.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
00:58:12.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
00:58:12.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:58:12.215 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:58:12.215 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
00:58:12.215 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
00:58:12.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
00:58:12.218 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:58:12.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:58:12.219 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:58:12.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:58:12.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:58:12.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:58:12.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:58:12.285 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:58:12.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:58:12.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:58:12.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:58:12.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:58:12.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:58:12.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:58:12.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:58:12.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:58:12.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:58:12.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:58:12.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
00:58:12.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
00:58:12.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
00:58:12.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
00:58:12.451 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
00:58:12.451 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
00:58:12.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:58:12.451 [Lua] StateInGameRunning:_game_actually_starts()
00:58:12.451 [Lua] #################################################################################################################
00:58:12.451 [Lua] [Loading Time]: 00:00:29 [Transition]: dlc_scorpion_arena_void_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:58:12.451 [Lua] #################################################################################################################
00:58:12.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19
00:58:12.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19
00:58:12.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:58:12.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:58:12.488 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
00:58:12.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
00:58:12.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
00:58:12.524 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
00:58:12.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
00:58:12.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:58:12.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:58:12.572 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:58:12.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
00:58:12.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
00:58:12.598 [Flow] DISABLE
00:58:12.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19
00:58:12.598 [Lua] Commit load time data
00:58:12.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
00:58:12.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
00:58:12.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
00:58:12.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:58:12.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:58:12.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:58:12.639 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
00:58:12.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
00:58:12.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
00:58:12.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
00:58:12.674 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
00:58:16.630 [Lua] Set lobby begin:
00:58:16.630 [Lua] Lobby data twitch_enabled = false
00:58:16.630 [Lua] Lobby data power_level = 750
00:58:16.630 [Lua] Lobby data num_players = 4
00:58:16.630 [Lua] Lobby data weave_name = weave_41
00:58:16.630 [Lua] Lobby data game_mode = 3
00:58:16.630 [Lua] Lobby data is_private = false
00:58:16.630 [Lua] Lobby data mechanism = adventure
00:58:16.630 [Lua] Lobby data level_key = inn_level
00:58:16.630 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:16.630 [Lua] Lobby data selected_level_key = inn_level
00:58:16.630 [Lua] Lobby data unique_server_name = Visulth
00:58:16.630 [Lua] Lobby data quick_game = false
00:58:16.631 [Lua] Lobby data weave_index = 41
00:58:16.631 [Lua] Lobby data matchmaking = false
00:58:16.631 [Lua] Lobby data difficulty = normal
00:58:16.631 [Lua] Lobby data country_code = CA
00:58:16.631 [Lua] Lobby data host = 110000101e55044
00:58:16.631 [Lua] Lobby data player_slot_5 = 0:0
00:58:16.631 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:16.631 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:16.631 [Lua] Lobby data player_slot_3 = 11000011555a172:1
00:58:16.631 [Lua] Lobby data eac_authorized = true
00:58:16.631 [Lua] Set lobby end.
00:58:16.916 [Lua] [ChatManager][1]System: CaulkBlock has left the game
00:58:16.916 [Lua] [PSM] Disconnecting peer 11000011555a172
00:58:16.916 [Lua] [PSM] Disconnected peer 11000011555a172 is being removed from session.
00:58:16.916 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011555a172
00:58:16.916 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011555a172
00:58:16.916 [Lua] [GameNetworkManager] destroying game object with go_id=26
00:58:16.916 [Lua] Set lobby begin:
00:58:16.916 [Lua] Lobby data twitch_enabled = false
00:58:16.916 [Lua] Lobby data power_level = 750
00:58:16.916 [Lua] Lobby data num_players = 4
00:58:16.916 [Lua] Lobby data weave_name = weave_41
00:58:16.916 [Lua] Lobby data game_mode = 3
00:58:16.916 [Lua] Lobby data is_private = false
00:58:16.916 [Lua] Lobby data mechanism = adventure
00:58:16.916 [Lua] Lobby data level_key = inn_level
00:58:16.916 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:16.916 [Lua] Lobby data selected_level_key = inn_level
00:58:16.916 [Lua] Lobby data unique_server_name = Visulth
00:58:16.916 [Lua] Lobby data quick_game = false
00:58:16.916 [Lua] Lobby data weave_index = 41
00:58:16.916 [Lua] Lobby data matchmaking = false
00:58:16.916 [Lua] Lobby data difficulty = normal
00:58:16.916 [Lua] Lobby data country_code = CA
00:58:16.916 [Lua] Lobby data host = 110000101e55044
00:58:16.916 [Lua] Lobby data player_slot_5 = 0:0
00:58:16.916 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:16.916 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:16.917 [Lua] Lobby data player_slot_3 = 0:0
00:58:16.917 [Lua] Lobby data eac_authorized = true
00:58:16.917 [Lua] Set lobby end.
00:58:16.917 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000011555a172)
00:58:16.917 [EAC] EAC server lost client 11000011555a172
00:58:16.917 [EACServer] [19:58:16:917][Windows][EAC Server] [Info][UnregisterClient] Client: 011000011555A172 PlayerGUID: 76561198318199154
00:58:16.918 [Lua] [GameNetworkManager] destroying game object with go_id=34
00:58:17.367 [EACServer] [19:58:17:367][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000011555A172 )!
00:58:18.383 [EACServer] [19:58:18:383][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000011555A172 )!
00:58:18.383 [EACServer] [19:58:18:383][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000011555A172 )!
00:58:19.516 [SteamLobby] Detected removed member 11000011555a172
00:58:19.516 [Connection] Destroying endpoint 11000011555a172 - explicit request
00:58:19.518 [SteamAuthenticator] CancelAuthTicket 11000011555a172
00:58:19.519 [SteamAuthenticator] EndAuthSession 11000011555a172
00:58:19.519 [Lua] [NetworkServer] Changing num_players from 4 to 3
00:58:19.519 [Lua] Players: 3
00:58:19.519 [Lua] Set lobby begin:
00:58:19.519 [Lua] Lobby data twitch_enabled = false
00:58:19.519 [Lua] Lobby data power_level = 750
00:58:19.520 [Lua] Lobby data num_players = 3
00:58:19.520 [Lua] Lobby data weave_name = weave_41
00:58:19.520 [Lua] Lobby data game_mode = 3
00:58:19.520 [Lua] Lobby data is_private = false
00:58:19.520 [Lua] Lobby data mechanism = adventure
00:58:19.520 [Lua] Lobby data level_key = inn_level
00:58:19.520 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:19.520 [Lua] Lobby data selected_level_key = inn_level
00:58:19.520 [Lua] Lobby data unique_server_name = Visulth
00:58:19.520 [Lua] Lobby data quick_game = false
00:58:19.520 [Lua] Lobby data weave_index = 41
00:58:19.520 [Lua] Lobby data matchmaking = false
00:58:19.520 [Lua] Lobby data difficulty = normal
00:58:19.520 [Lua] Lobby data country_code = CA
00:58:19.520 [Lua] Lobby data host = 110000101e55044
00:58:19.520 [Lua] Lobby data player_slot_5 = 0:0
00:58:19.520 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:19.520 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:19.520 [Lua] Lobby data player_slot_3 = 0:0
00:58:19.520 [Lua] Lobby data eac_authorized = true
00:58:19.520 [Lua] Set lobby end.
00:58:19.520 [SteamVoipClient] select_out(11000011555a172, off)
00:58:19.520 [SteamVoipClient] select_in(11000011555a172, off)
00:58:19.520 [Lua] [LobbyMembers] Member left 11000011555a172
00:58:21.179 [Lua] [Matchmaking] Handshake host removing client 11000011555a172
00:58:21.287 [Lua] [Matchmaking] Cancelling matchmaking
00:58:21.287 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:58:21.660 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:58:21.660 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:58:21.682 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
00:58:21.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:58:21.705 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:58:21.705 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:58:21.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:58:21.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:58:21.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:58:21.751 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:58:21.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:58:21.775 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:58:21.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:58:21.797 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:58:21.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:58:21.820 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:58:21.841 [Lua] PlayFabMirror:_commit_internal 9
00:58:21.841 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:58:21.844 [Lua] generate_backend_stats 110000101e55044:1
00:58:21.856 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:58:21.856 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 20
00:58:21.857 [Lua] Set lobby begin:
00:58:21.857 [Lua] Lobby data twitch_enabled = false
00:58:21.857 [Lua] Lobby data power_level = 835
00:58:21.857 [Lua] Lobby data num_players = 3
00:58:21.857 [Lua] Lobby data weave_name = weave_41
00:58:21.857 [Lua] Lobby data game_mode = 3
00:58:21.857 [Lua] Lobby data is_private = false
00:58:21.857 [Lua] Lobby data mechanism = adventure
00:58:21.857 [Lua] Lobby data level_key = inn_level
00:58:21.857 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:21.857 [Lua] Lobby data selected_level_key = inn_level
00:58:21.857 [Lua] Lobby data unique_server_name = Visulth
00:58:21.857 [Lua] Lobby data quick_game = false
00:58:21.857 [Lua] Lobby data weave_index = 41
00:58:21.857 [Lua] Lobby data matchmaking = false
00:58:21.857 [Lua] Lobby data difficulty = normal
00:58:21.857 [Lua] Lobby data country_code = CA
00:58:21.857 [Lua] Lobby data host = 110000101e55044
00:58:21.857 [Lua] Lobby data player_slot_5 = 0:0
00:58:21.857 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:21.857 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:21.857 [Lua] Lobby data player_slot_3 = 0:0
00:58:21.857 [Lua] Lobby data eac_authorized = true
00:58:21.857 [Lua] Set lobby end.
00:58:21.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 20
00:58:22.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:58:22.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:58:22.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
00:58:22.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:58:22.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 20
00:58:22.113 [Lua] commit result success 9
00:58:22.966 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:58:22.966 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:58:22.971 [Lua] Set lobby begin:
00:58:22.971 [Lua] Lobby data twitch_enabled = false
00:58:22.971 [Lua] Lobby data power_level = 835
00:58:22.971 [Lua] Lobby data num_players = 3
00:58:22.971 [Lua] Lobby data weave_name = weave_41
00:58:22.971 [Lua] Lobby data game_mode = 3
00:58:22.971 [Lua] Lobby data is_private = false
00:58:22.972 [Lua] Lobby data mechanism = adventure
00:58:22.972 [Lua] Lobby data level_key = inn_level
00:58:22.972 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:22.972 [Lua] Lobby data selected_level_key = inn_level
00:58:22.972 [Lua] Lobby data unique_server_name = Visulth
00:58:22.972 [Lua] Lobby data quick_game = false
00:58:22.972 [Lua] Lobby data weave_index = 41
00:58:22.972 [Lua] Lobby data matchmaking = false
00:58:22.972 [Lua] Lobby data difficulty = cataclysm
00:58:22.972 [Lua] Lobby data country_code = CA
00:58:22.972 [Lua] Lobby data host = 110000101e55044
00:58:22.972 [Lua] Lobby data player_slot_5 = 0:0
00:58:22.972 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:22.972 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:22.972 [Lua] Lobby data player_slot_3 = 0:0
00:58:22.972 [Lua] Lobby data eac_authorized = true
00:58:22.972 [Lua] Set lobby end.
00:58:22.972 [Lua] [PartyManager] Leader is set to 110000101e55044
00:58:22.972 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_life
00:58:22.972 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_life )
00:58:22.972 [Lua] Set lobby begin:
00:58:22.972 [Lua] Lobby data twitch_enabled = false
00:58:22.972 [Lua] Lobby data power_level = 835
00:58:22.972 [Lua] Lobby data num_players = 3
00:58:22.972 [Lua] Lobby data weave_name = weave_42
00:58:22.972 [Lua] Lobby data game_mode = 9
00:58:22.972 [Lua] Lobby data is_private = false
00:58:22.972 [Lua] Lobby data mechanism = adventure
00:58:22.972 [Lua] Lobby data level_key = inn_level
00:58:22.972 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:22.972 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:58:22.973 [Lua] Lobby data unique_server_name = Visulth
00:58:22.973 [Lua] Lobby data quick_game = false
00:58:22.973 [Lua] Lobby data weave_index = 42
00:58:22.973 [Lua] Lobby data matchmaking = true
00:58:22.973 [Lua] Lobby data difficulty = cataclysm
00:58:22.973 [Lua] Lobby data country_code = CA
00:58:22.973 [Lua] Lobby data host = 110000101e55044
00:58:22.973 [Lua] Lobby data player_slot_5 = 0:0
00:58:22.973 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:22.973 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:22.973 [Lua] Lobby data player_slot_3 = 0:0
00:58:22.973 [Lua] Lobby data eac_authorized = true
00:58:22.973 [Lua] Set lobby end.
00:58:22.973 [Lua] Set lobby begin:
00:58:22.973 [Lua] Lobby data twitch_enabled = false
00:58:22.973 [Lua] Lobby data power_level = 835
00:58:22.973 [Lua] Lobby data num_players = 3
00:58:22.973 [Lua] Lobby data weave_name = weave_42
00:58:22.973 [Lua] Lobby data game_mode = 9
00:58:22.973 [Lua] Lobby data is_private = false
00:58:22.973 [Lua] Lobby data mechanism = adventure
00:58:22.973 [Lua] Lobby data level_key = inn_level
00:58:22.973 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:22.973 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:58:22.973 [Lua] Lobby data unique_server_name = Visulth
00:58:22.973 [Lua] Lobby data quick_game = false
00:58:22.973 [Lua] Lobby data weave_index = 42
00:58:22.973 [Lua] Lobby data matchmaking = true
00:58:22.973 [Lua] Lobby data difficulty = cataclysm
00:58:22.973 [Lua] Lobby data country_code = CA
00:58:22.973 [Lua] Lobby data host = 110000101e55044
00:58:22.973 [Lua] Lobby data player_slot_5 = 0:0
00:58:22.973 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:22.973 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:22.974 [Lua] Lobby data player_slot_3 = 0:0
00:58:22.974 [Lua] Lobby data eac_authorized = true
00:58:22.974 [Lua] Set lobby end.
00:58:22.976 [Lua] [ChatManager][1]System: Starting hosted game...
00:58:22.976 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:58:22.976 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:58:26.862 [Lua] Set lobby begin:
00:58:26.862 [Lua] Lobby data twitch_enabled = false
00:58:26.862 [Lua] Lobby data power_level = 1095
00:58:26.862 [Lua] Lobby data num_players = 3
00:58:26.862 [Lua] Lobby data weave_name = weave_42
00:58:26.862 [Lua] Lobby data game_mode = 9
00:58:26.862 [Lua] Lobby data is_private = false
00:58:26.862 [Lua] Lobby data mechanism = adventure
00:58:26.862 [Lua] Lobby data level_key = inn_level
00:58:26.862 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:26.862 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:58:26.862 [Lua] Lobby data unique_server_name = Visulth
00:58:26.862 [Lua] Lobby data quick_game = false
00:58:26.862 [Lua] Lobby data weave_index = 42
00:58:26.862 [Lua] Lobby data matchmaking = true
00:58:26.862 [Lua] Lobby data difficulty = cataclysm
00:58:26.862 [Lua] Lobby data country_code = CA
00:58:26.862 [Lua] Lobby data host = 110000101e55044
00:58:26.863 [Lua] Lobby data player_slot_5 = 0:0
00:58:26.863 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:26.863 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:26.863 [Lua] Lobby data player_slot_3 = 0:0
00:58:26.863 [Lua] Lobby data eac_authorized = true
00:58:26.863 [Lua] Set lobby end.
00:58:31.894 [Lua] Set lobby begin:
00:58:31.894 [Lua] Lobby data twitch_enabled = false
00:58:31.894 [Lua] Lobby data power_level = 1100
00:58:31.894 [Lua] Lobby data num_players = 3
00:58:31.894 [Lua] Lobby data weave_name = weave_42
00:58:31.894 [Lua] Lobby data game_mode = 9
00:58:31.894 [Lua] Lobby data is_private = false
00:58:31.894 [Lua] Lobby data mechanism = adventure
00:58:31.894 [Lua] Lobby data level_key = inn_level
00:58:31.894 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:31.895 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:58:31.895 [Lua] Lobby data unique_server_name = Visulth
00:58:31.895 [Lua] Lobby data quick_game = false
00:58:31.895 [Lua] Lobby data weave_index = 42
00:58:31.895 [Lua] Lobby data matchmaking = true
00:58:31.895 [Lua] Lobby data difficulty = cataclysm
00:58:31.895 [Lua] Lobby data country_code = CA
00:58:31.895 [Lua] Lobby data host = 110000101e55044
00:58:31.895 [Lua] Lobby data player_slot_5 = 0:0
00:58:31.895 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:31.895 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:31.895 [Lua] Lobby data player_slot_3 = 0:0
00:58:31.895 [Lua] Lobby data eac_authorized = true
00:58:31.895 [Lua] Set lobby end.
00:58:40.792 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:58:40.795 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:58:40.885 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_life
00:58:40.885 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_life )
00:58:40.885 [Lua] Set lobby begin:
00:58:40.885 [Lua] Lobby data twitch_enabled = false
00:58:40.885 [Lua] Lobby data power_level = 1100
00:58:40.885 [Lua] Lobby data num_players = 3
00:58:40.885 [Lua] Lobby data weave_name = weave_42
00:58:40.885 [Lua] Lobby data game_mode = 9
00:58:40.885 [Lua] Lobby data is_private = false
00:58:40.885 [Lua] Lobby data mechanism = adventure
00:58:40.885 [Lua] Lobby data level_key = inn_level
00:58:40.885 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:40.885 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:58:40.885 [Lua] Lobby data unique_server_name = Visulth
00:58:40.885 [Lua] Lobby data quick_game = false
00:58:40.885 [Lua] Lobby data weave_index = 42
00:58:40.885 [Lua] Lobby data matchmaking = true
00:58:40.885 [Lua] Lobby data difficulty = cataclysm
00:58:40.885 [Lua] Lobby data country_code = CA
00:58:40.885 [Lua] Lobby data host = 110000101e55044
00:58:40.885 [Lua] Lobby data player_slot_5 = 0:0
00:58:40.885 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:40.885 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:40.885 [Lua] Lobby data player_slot_3 = 0:0
00:58:40.885 [Lua] Lobby data eac_authorized = true
00:58:40.885 [Lua] Set lobby end.
00:58:40.889 [Lua] Set lobby begin:
00:58:40.889 [Lua] Lobby data twitch_enabled = false
00:58:40.890 [Lua] Lobby data power_level = 1100
00:58:40.890 [Lua] Lobby data num_players = 3
00:58:40.890 [Lua] Lobby data weave_name = weave_42
00:58:40.890 [Lua] Lobby data game_mode = 9
00:58:40.891 [Lua] Lobby data is_private = false
00:58:40.891 [Lua] Lobby data mechanism = adventure
00:58:40.891 [Lua] Lobby data level_key = inn_level
00:58:40.891 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:40.891 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:58:40.891 [Lua] Lobby data unique_server_name = Visulth
00:58:40.891 [Lua] Lobby data quick_game = false
00:58:40.891 [Lua] Lobby data weave_index = 42
00:58:40.891 [Lua] Lobby data matchmaking = true
00:58:40.891 [Lua] Lobby data difficulty = cataclysm
00:58:40.891 [Lua] Lobby data country_code = CA
00:58:40.891 [Lua] Lobby data host = 110000101e55044
00:58:40.891 [Lua] Lobby data player_slot_5 = 0:0
00:58:40.891 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:40.891 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:40.891 [Lua] Lobby data player_slot_3 = 0:0
00:58:40.891 [Lua] Lobby data eac_authorized = true
00:58:40.891 [Lua] Set lobby end.
00:58:40.891 [Lua] Complete level triggered.
00:58:40.894 [Save] Saving `save_data`
00:58:40.894 [Lua] gm_event_end_conditions_met false false
00:58:40.895 [Lua] PlayFabMirror:_commit_internal nil
00:58:40.895 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:58:40.897 [Lua] generate_backend_stats 110000101e55044:1
00:58:40.898 [Save] Save done
00:58:40.898 [Save] Saving `save_data`
00:58:40.902 [Save] Save done
00:58:40.909 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:58:40.910 [Save] Saving `save_data`
00:58:40.910 [Lua] TRANSITION nil nil dlc_scorpion_field_life
00:58:40.910 [Lua] Transition type "dlc_scorpion_field_life", is server: true
00:58:40.910 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:58:40.910 [Lua] [GameNetworkManager] Leaving game...
00:58:40.910 [Lua] [GameNetworkManager] Shutting down game session host.
00:58:40.910 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:58:40.910 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:58:40.910 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.05
00:58:40.914 [Save] Save done
00:58:40.915 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:58:40.915 [Lua] commit result success 10
00:58:40.937 [GameSessionCommon] failed to skip message because type is unknown
00:58:40.937 warning: [Network] Got broken update game object message from llx
00:58:40.958 [GameSessionCommon] failed to skip message because type is unknown
00:58:40.958 warning: [Network] Got broken update game object message from llx
00:58:41.936 [Lua] [PlayerSyncData] Game session is not initialized
00:58:41.936 [Lua] [PlayerSyncData] Game session is not initialized
00:58:41.936 [Lua] Set lobby begin:
00:58:41.936 [Lua] Lobby data twitch_enabled = false
00:58:41.936 [Lua] Lobby data power_level = 0
00:58:41.936 [Lua] Lobby data num_players = 3
00:58:41.937 [Lua] Lobby data weave_name = weave_42
00:58:41.937 [Lua] Lobby data game_mode = 9
00:58:41.937 [Lua] Lobby data is_private = false
00:58:41.937 [Lua] Lobby data mechanism = adventure
00:58:41.938 [Lua] Lobby data level_key = inn_level
00:58:41.938 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:41.938 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:58:41.938 [Lua] Lobby data unique_server_name = Visulth
00:58:41.939 [Lua] Lobby data quick_game = false
00:58:41.939 [Lua] Lobby data weave_index = 42
00:58:41.939 [Lua] Lobby data matchmaking = true
00:58:41.939 [Lua] Lobby data difficulty = cataclysm
00:58:41.939 [Lua] Lobby data country_code = CA
00:58:41.939 [Lua] Lobby data host = 110000101e55044
00:58:41.939 [Lua] Lobby data player_slot_5 = 0:0
00:58:41.939 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:41.939 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:41.939 [Lua] Lobby data player_slot_3 = 0:0
00:58:41.939 [Lua] Lobby data eac_authorized = true
00:58:41.939 [Lua] Set lobby end.
00:58:42.909 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:58:42.909 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
00:58:42.909 [Lua] Clearing all global lookup lists
00:58:42.910 [Lua] [IngamePlayerListUI] - Destroy
00:58:42.910 [Lua] [EquipmentUI] - Destroy
00:58:42.910 [Lua] [GamePadEquipmentUI] - Destroy
00:58:42.910 [Lua] [AbilityUI] - Destroy
00:58:42.910 [Lua] [GamePadAbilityUI] - Destroy
00:58:42.910 [Lua] [IngameUI] destroy
00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
00:58:42.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
00:58:42.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
00:58:42.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
00:58:42.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
00:58:42.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
00:58:42.934 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
00:58:43.023 [Lua] [Managers] Destroying state managers...
00:58:43.030 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:58:43.030 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
00:58:43.030 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
00:58:43.030 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:58:43.030 [Lua] [Matchmaking] unregister rpcs
00:58:43.030 [Lua] ############### UNLOADING PACKAGES ###############
00:58:43.030 [Lua] [Gamestate] Enter state StateLoading
00:58:43.033 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:58:43.033 [Lua] [Matchmaking] register rpcs
00:58:43.034 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
00:58:43.034 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
00:58:43.034 [Lua] registering RPCs
00:58:43.034 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:58:43.034 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:58:43.034 [Lua] Set lobby begin:
00:58:43.034 [Lua] Lobby data twitch_enabled = false
00:58:43.034 [Lua] Lobby data power_level = 0
00:58:43.034 [Lua] Lobby data num_players = 3
00:58:43.034 [Lua] Lobby data weave_name = weave_42
00:58:43.034 [Lua] Lobby data game_mode = 9
00:58:43.034 [Lua] Lobby data is_private = false
00:58:43.034 [Lua] Lobby data mechanism = adventure
00:58:43.034 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:58:43.034 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:58:43.034 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:58:43.034 [Lua] Lobby data unique_server_name = Visulth
00:58:43.034 [Lua] Lobby data quick_game = false
00:58:43.034 [Lua] Lobby data weave_index = 42
00:58:43.034 [Lua] Lobby data matchmaking = true
00:58:43.034 [Lua] Lobby data difficulty = cataclysm
00:58:43.034 [Lua] Lobby data country_code = CA
00:58:43.034 [Lua] Lobby data host = 110000101e55044
00:58:43.034 [Lua] Lobby data player_slot_5 = 0:0
00:58:43.034 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:58:43.034 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:58:43.034 [Lua] Lobby data player_slot_3 = 0:0
00:58:43.035 [Lua] Lobby data eac_authorized = true
00:58:43.035 [Lua] Set lobby end.
00:58:43.035 [Lua] MUSIC MANAGER unmute_all_world_sounds 155860 0
00:58:43.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 21
00:58:43.035 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:58:43.038 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 21
00:58:43.039 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/field/field_life, global_loading_screens, async-read, prioritized
00:58:43.039 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_field_life] self.picked_level_key=[nil]
00:58:43.039 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_field_life
00:58:43.119 [Umbra] Unload tome
00:58:43.218 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:58:43.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
00:58:43.218 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_life, async-read,
00:58:43.219 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_field_life"
00:58:43.219 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/field_life"
00:58:43.219 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field_life, LevelTransitionHandler, async-read,
00:58:43.219 [Lua] [StateLoading] got rpc_load_level 23 dlc_scorpion_field_life
00:58:43.335 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 21
00:58:43.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/field/field_life
00:58:43.377 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/field/field_life
00:58:43.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field
00:58:43.382 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_02 155861 0
00:58:43.382 [Lua] MUSIC MANAGER Play_loading_screen_music 155862 0
00:58:47.255 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_04 155863 0
00:58:47.973 [Lua] ### Sending rpc_level_loaded
00:58:47.973 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 23
00:58:47.973 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
00:58:49.470 [Lua] ### Sending rpc_level_loaded
00:58:49.470 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 23
00:58:49.470 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded
00:58:49.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field
00:58:49.554 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field
00:58:49.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field_life
00:58:49.714 [Umbra] Loading umbra tome '#ID[855ca3d262b7ebf6]'
00:58:50.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field_life
00:58:50.357 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field_life
00:58:50.375 [Lua] [LevelTransitionHandler] Level load completed!
00:58:50.375 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:58:50.396 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:58:50.396 [Lua] checking dlc's against conflict directors
00:58:50.396 [Lua] --- --- ---
00:58:50.396 [Lua] Starting... difficulty 'cataclysm'
00:58:50.396 [Lua] These are the starting conflict directors:
00:58:50.396 [Lua] default
00:58:50.396 [Lua] --- --- ---
00:58:50.396 [Lua]
00:58:50.396 [Lua] DONE! Found the following directors:
00:58:50.396 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre chaos_berzerker chaos_warrior chaos_marauder skaven_clan_rat_with_shield skaven_storm_vermin_commander beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_stormfiend skaven_plague_monk beastmen_standard_bearer
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
00:58:50.396 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
00:58:50.397 [Lua] ### Sending rpc_level_loaded
00:58:50.397 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 23
00:58:50.397 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:58:50.417 [Lua] ### Sending rpc_level_loaded
00:58:50.417 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 23
00:58:50.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:58:50.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:58:50.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:58:50.884 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_kill_01 155864 0
00:58:51.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:58:51.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:58:51.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:58:51.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:58:51.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:58:51.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:58:52.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:58:52.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:58:52.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:58:52.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:58:52.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:58:52.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:58:53.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:58:53.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:58:53.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:58:53.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:58:53.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:58:53.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:58:53.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:58:53.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:58:53.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:58:53.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:58:53.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:58:53.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:58:54.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:58:54.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:58:54.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:58:54.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:58:54.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:58:54.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:58:54.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:58:54.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:58:54.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:58:54.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:58:54.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:58:54.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:58:55.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:58:55.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:58:55.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:58:56.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:58:56.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:58:56.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:58:56.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:58:56.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:58:56.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:58:57.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:58:57.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:58:57.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:58:57.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:58:57.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:58:57.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:58:57.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:58:57.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:58:57.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:58:58.094 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044
00:58:58.094 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:15 my_peer_id:110000101e55044
00:58:58.094 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:15 my_peer_id:110000101e55044
00:58:58.096 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044
00:58:58.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:58:58.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:58:58.146 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:58:58.146 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:58:58.146 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
00:58:58.147 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
00:58:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
00:58:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient
00:58:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient
00:58:58.148 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
00:58:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
00:58:58.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:58:58.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:58:58.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:58:58.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:58:58.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:58:58.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:58:59.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:58:59.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:58:59.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:58:59.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044
00:58:59.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:16 my_peer_id:110000101e55044
00:58:59.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:16 my_peer_id:110000101e55044
00:58:59.688 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044
00:58:59.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:58:59.688 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
00:58:59.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:58:59.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:58:59.738 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
00:58:59.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:58:59.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:58:59.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:58:59.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
00:58:59.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:58:59.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:58:59.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:58:59.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:58:59.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:58:59.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:59:00.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:59:00.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:59:00.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:59:00.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:59:00.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:59:00.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:59:01.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:59:01.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:59:01.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:59:01.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:59:01.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:59:01.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:59:01.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:59:01.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:59:01.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:59:01.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:59:01.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:59:01.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
00:59:02.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
00:59:02.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
00:59:02.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
00:59:02.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
00:59:02.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
00:59:03.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
00:59:03.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
00:59:03.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
00:59:03.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
00:59:04.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
00:59:04.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
00:59:04.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
00:59:04.824 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_field_life game_mode: weave
00:59:04.824 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:59:04.825 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:59:04.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044
00:59:04.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:17 my_peer_id:110000101e55044
00:59:04.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:17 my_peer_id:110000101e55044
00:59:04.857 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044
00:59:04.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
00:59:04.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:59:04.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:59:04.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
00:59:04.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
00:59:04.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
00:59:04.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:59:04.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
00:59:05.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
00:59:05.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
00:59:05.124 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
00:59:05.223 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
00:59:05.223 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
00:59:05.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:59:05.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:59:05.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:59:05.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
00:59:06.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
00:59:06.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
00:59:06.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
00:59:06.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
00:59:06.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
00:59:06.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
00:59:06.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
00:59:06.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
00:59:06.863 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
00:59:06.864 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:59:06.864 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:59:07.867 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:59:07.867 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:59:07.867 [Lua] [Matchmaking] unregister rpcs
00:59:07.867 [Lua] Set lobby begin:
00:59:07.867 [Lua] Lobby data twitch_enabled = false
00:59:07.867 [Lua] Lobby data power_level = 0
00:59:07.867 [Lua] Lobby data num_players = 3
00:59:07.867 [Lua] Lobby data weave_name = weave_42
00:59:07.867 [Lua] Lobby data game_mode = 9
00:59:07.867 [Lua] Lobby data is_private = false
00:59:07.867 [Lua] Lobby data mechanism = adventure
00:59:07.867 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:59:07.867 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:59:07.867 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:59:07.867 [Lua] Lobby data unique_server_name = Visulth
00:59:07.867 [Lua] Lobby data quick_game = false
00:59:07.867 [Lua] Lobby data weave_index = 42
00:59:07.867 [Lua] Lobby data matchmaking = true
00:59:07.867 [Lua] Lobby data difficulty = cataclysm
00:59:07.867 [Lua] Lobby data country_code = CA
00:59:07.867 [Lua] Lobby data host = 110000101e55044
00:59:07.868 [Lua] Lobby data player_slot_5 = 0:0
00:59:07.868 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:59:07.868 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:59:07.868 [Lua] Lobby data player_slot_3 = 0:0
00:59:07.868 [Lua] Lobby data eac_authorized = true
00:59:07.868 [Lua] Set lobby end.
00:59:07.868 [Lua] [Managers] Destroying state managers...
00:59:07.869 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/field/field_life, global_loading_screens
00:59:07.869 [Lua] MUSIC MANAGER Stop_loading_screen_music 155865 0
00:59:07.869 [Lua] [Gamestate] Enter StateIngame HOST
00:59:07.869 [Lua] <>level = dlc_scorpion_field_life<>
00:59:07.869 [Lua] Set lobby begin:
00:59:07.869 [Lua] Lobby data twitch_enabled = false
00:59:07.869 [Lua] Lobby data power_level = 0
00:59:07.869 [Lua] Lobby data num_players = 3
00:59:07.869 [Lua] Lobby data weave_name = weave_42
00:59:07.869 [Lua] Lobby data game_mode = 9
00:59:07.869 [Lua] Lobby data is_private = false
00:59:07.869 [Lua] Lobby data mechanism = adventure
00:59:07.869 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:59:07.869 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:59:07.869 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:59:07.869 [Lua] Lobby data unique_server_name = Visulth
00:59:07.869 [Lua] Lobby data quick_game = false
00:59:07.869 [Lua] Lobby data weave_index = 42
00:59:07.870 [Lua] Lobby data matchmaking = true
00:59:07.870 [Lua] Lobby data difficulty = cataclysm
00:59:07.870 [Lua] Lobby data country_code = CA
00:59:07.870 [Lua] Lobby data host = 110000101e55044
00:59:07.870 [Lua] Lobby data player_slot_5 = 0:0
00:59:07.870 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:59:07.870 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:59:07.870 [Lua] Lobby data player_slot_3 = 0:0
00:59:07.870 [Lua] Lobby data eac_authorized = true
00:59:07.870 [Lua] Set lobby end.
00:59:07.870 [Umbra] Init version: 3.4.15 :: 16 threads
00:59:07.870 [Lua] [StateIngame] Server ingame
00:59:07.875 [Lua] Set lobby begin:
00:59:07.875 [Lua] Lobby data twitch_enabled = false
00:59:07.875 [Lua] Lobby data power_level = 0
00:59:07.875 [Lua] Lobby data num_players = 3
00:59:07.875 [Lua] Lobby data weave_name = weave_42
00:59:07.875 [Lua] Lobby data game_mode = 9
00:59:07.875 [Lua] Lobby data is_private = false
00:59:07.875 [Lua] Lobby data mechanism = adventure
00:59:07.875 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:59:07.875 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:59:07.875 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:59:07.875 [Lua] Lobby data unique_server_name = Visulth
00:59:07.875 [Lua] Lobby data quick_game = false
00:59:07.875 [Lua] Lobby data weave_index = 42
00:59:07.875 [Lua] Lobby data matchmaking = true
00:59:07.875 [Lua] Lobby data difficulty = cataclysm
00:59:07.875 [Lua] Lobby data country_code = CA
00:59:07.875 [Lua] Lobby data host = 110000101e55044
00:59:07.875 [Lua] Lobby data player_slot_5 = 0:0
00:59:07.875 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:59:07.875 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:59:07.875 [Lua] Lobby data player_slot_3 = 0:0
00:59:07.875 [Lua] Lobby data eac_authorized = true
00:59:07.875 [Lua] Set lobby end.
00:59:07.875 [Lua] [Matchmaking] register rpcs
00:59:07.875 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:59:07.875 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:59:07.875 [Lua] [GameNetworkManager] self.is_server = true
00:59:07.875 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:59:07.875 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:59:07.875 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:59:07.875 [Network] Setting artificial MTU limit to 65536
00:59:07.875 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
00:59:07.886 [Lua] Switching ConflictSettings: to: default_weave
00:59:07.886 [Lua] pacing=disabled
00:59:07.886 [Lua] roaming=nil
00:59:07.886 [Lua] specials=disabled
00:59:07.886 [Lua] debug_color=maroon
00:59:07.886 [Lua] pack_spawning=default
00:59:07.886 [Lua] contained_breeds=nil
00:59:07.886 [Lua] disabled=false
00:59:07.886 [Lua] boss=disabled
00:59:07.886 [Lua] horde=disabled
00:59:07.886 [Lua] name=default_weave
00:59:07.886 [Lua] intensity=disabled
00:59:07.886 [Lua] ---
00:59:07.886 [Lua] [LevelAnalysis] set_random_seed( 8135394)
00:59:07.890 warning: [GwNav] NavData resource not loaded
00:59:07.890 warning: [GwNav] levels/honduras_dlcs/scorpion/field/life/world
00:59:07.890 [Lua] nested_level_name levels/honduras_dlcs/scorpion/field/world
00:59:07.893 [Lua] [AIInterestPointSystem] Level Seed: 8135394
00:59:07.894 [Lua]
00:59:07.894 [Lua] [entity_system_bag] = table
00:59:07.894 [Lua] [entity_system_bag] = metatable
00:59:07.894 [Lua] [startup_data] = table
00:59:07.894 [Lua] [entity_manager] = table
00:59:07.894 [Lua] [entity_manager] = metatable
00:59:07.894 [Lua] [unit_spawner] = table
00:59:07.894 [Lua] [unit_spawner] = metatable
00:59:07.894 [Lua] [unit_storage] = table
00:59:07.894 [Lua] [unit_storage] = metatable
00:59:07.894 [Lua] [dice_keeper] = table
00:59:07.894 [Lua] [dice_keeper] = metatable
00:59:07.894 [Lua] [is_server] = true (boolean)
00:59:07.894 [Lua] [world] = [World]
00:59:07.894 [Lua] [system_api] = table
00:59:07.894 [Lua] [entity_system] = table
00:59:07.894 [Lua] [entity_system] = metatable
00:59:07.894 [Lua] [network_lobby] = table
00:59:07.894 [Lua] [network_lobby] = metatable
00:59:07.894 [Lua] [profile_synchronizer] = table
00:59:07.894 [Lua] [profile_synchronizer] = metatable
00:59:07.894 [Lua] [level_transition_handler] = table
00:59:07.894 [Lua] [level_transition_handler] = metatable
00:59:07.894 [Lua] [num_local_human_players] = 1 (number)
00:59:07.894 [Lua] [statistics_db] = table
00:59:07.894 [Lua] [statistics_db] = metatable
00:59:07.894 [Lua] [network_server] = table
00:59:07.894 [Lua] [network_server] = metatable
00:59:07.894 [Lua] [input_manager] = table
00:59:07.894 [Lua] [input_manager] = metatable
00:59:07.894 [Lua] [network_clock] = table
00:59:07.894 [Lua] [network_clock] = metatable
00:59:07.894 [Lua] [network_transmit] = table
00:59:07.894 [Lua] [network_transmit] = metatable
00:59:07.894 [Lua] [free_flight_manager] = table
00:59:07.894 [Lua] [free_flight_manager] = metatable
00:59:07.894 [Lua] [network_manager] = table
00:59:07.894 [Lua] [network_manager] = metatable
00:59:07.894 [Lua] [network_event_delegate] = table
00:59:07.894 [Lua] [network_event_delegate] = metatable
00:59:07.894 [Lua]
00:59:07.894 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:59:07.894 [Lua] ignoring extension VersusInteractObjectiveExtension
00:59:07.894 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:59:07.894 [Lua] ignoring extension VersusSocketObjectiveExtension
00:59:07.894 [Lua] ignoring extension VersusTargetObjectiveExtension
00:59:07.895 [Lua] ignoring extension KeepDecorationPaintingExtension
00:59:07.898 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:59:07.919 [Lua] [AchievementManager] Achievements using the steam platform
00:59:07.919 [Lua] [StateIngame] Level seed: 8135394
00:59:07.919 [World] Spawning level.
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-95.0463, -84.4443, -3.985)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.9321, -76.4844, -3.839)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-125.679, -59.0994, -0.281)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-141.592, -62.8228, -0.303)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-147.969, -37.9505, -1.795)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-16.1368, -135.466, 2.54828)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-3.40628, -162.506, 5.04925)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(24.8386, -102.081, 4.57248)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.17956, -101.02, 3.978)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.35508, -132.946, 5.42991)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(27.6068, -128.779, 3.889)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(71.1077, -127.76, -7.51701)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(117.628, -76.3407, -0.079)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.9552, -152.693, -2.24609)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.08, -74.7486, -0.334)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.8949, -66.8345, -4.135)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.433, -111.495, -0.075)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(82.9534, -144.948, -7.10282)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(101.967, -113.676, -6.621)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(182.757, -159.645, 5.004)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(148.82, -136.518, -2.14643)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(169.352, -178.831, 5.01)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(196.812, -185.309, 3.805)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(89.1573, -83.928, -1.056)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(112.553, -138.007, -6.37255)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(47.98, -113.74, -2.014)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-62.3599, -44.0551, -2.694)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.5099, -93.7318, -3.77837)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.3899, -79.5967, -4.59985)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.2875, -136.313, 0.740548)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-20.3651, -163.406, 1.34613)
00:59:08.089 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(218.797, -181.778, 4.68578)
00:59:08.189 [Lua] [LevelAnalysis] set_random_seed( 8135394)
00:59:08.208 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
00:59:08.208 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
00:59:08.209 [Lua] [IngameUI] init
00:59:08.222 [SteamVoipClient] select_out(110000101e55044, off)
00:59:08.222 [SteamVoipClient] select_out(11000010309fe6f, off)
00:59:08.222 [SteamVoipClient] select_out(110000105bd392b, off)
00:59:08.227 [Lua] cb_razer_chroma_setup
00:59:08.293 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:59:08.293 [Lua] Set lobby begin:
00:59:08.293 [Lua] Lobby data twitch_enabled = false
00:59:08.293 [Lua] Lobby data power_level = 1100
00:59:08.293 [Lua] Lobby data num_players = 3
00:59:08.293 [Lua] Lobby data weave_name = weave_42
00:59:08.293 [Lua] Lobby data game_mode = 9
00:59:08.293 [Lua] Lobby data is_private = false
00:59:08.293 [Lua] Lobby data mechanism = adventure
00:59:08.293 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:59:08.293 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:59:08.293 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:59:08.293 [Lua] Lobby data unique_server_name = Visulth
00:59:08.293 [Lua] Lobby data quick_game = false
00:59:08.293 [Lua] Lobby data weave_index = 42
00:59:08.293 [Lua] Lobby data matchmaking = true
00:59:08.293 [Lua] Lobby data difficulty = cataclysm
00:59:08.293 [Lua] Lobby data country_code = CA
00:59:08.294 [Lua] Lobby data host = 110000101e55044
00:59:08.294 [Lua] Lobby data player_slot_5 = 0:0
00:59:08.294 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:59:08.294 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:59:08.294 [Lua] Lobby data player_slot_3 = 0:0
00:59:08.294 [Lua] Lobby data eac_authorized = true
00:59:08.294 [Lua] Set lobby end.
00:59:08.294 [Lua] CurrentConflictSettings default_weave
00:59:08.294 [Lua] [ConflictDirector] conflict_director is ai_ready
00:59:08.295 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:59:08.295 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:59:08.300 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:59:08.300 [Lua] Forming navigation groups in one frame
00:59:08.300 [Lua] Forming navigation groups
00:59:08.431 [Lua] NavigationGroupManager -> calulation time A: 0.13200000000006185
00:59:08.503 [Lua] NavigationGroupManager -> calulation time B: 0.070999999999912689
00:59:08.503 [Lua] number of nav groups: 214
00:59:08.506 [Lua] number of refined nav groups : 148
00:59:08.523 [Lua] NavigationGroupManager -> calulation time C: 0.01999999999998181
00:59:08.523 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.660865807533266 Normalized coefficient: 1.0056915239273583
00:59:08.534 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.9633051067590714 Normalized coefficient: 0.68761599781529348
00:59:08.552 [Lua] cannot find place to spawn rats
00:59:08.554 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:59:08.560 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
00:59:08.561 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:59:08.562 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
00:59:08.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:59:08.562 [Save] Loading `ut_tweaks_presets`
00:59:08.562 warning: [Save] Missing filename `ut_tweaks_presets`
00:59:08.592 [Lua] MUSIC: explore -> lost
00:59:09.025 [Lua] Set lobby begin:
00:59:09.025 [Lua] Lobby data twitch_enabled = false
00:59:09.025 [Lua] Lobby data power_level = 1100
00:59:09.026 [Lua] Lobby data num_players = 3
00:59:09.026 [Lua] Lobby data weave_name = weave_42
00:59:09.026 [Lua] Lobby data game_mode = 9
00:59:09.026 [Lua] Lobby data is_private = false
00:59:09.026 [Lua] Lobby data mechanism = adventure
00:59:09.026 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:59:09.026 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:59:09.026 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:59:09.026 [Lua] Lobby data unique_server_name = Visulth
00:59:09.026 [Lua] Lobby data quick_game = false
00:59:09.026 [Lua] Lobby data weave_index = 42
00:59:09.026 [Lua] Lobby data matchmaking = true
00:59:09.026 [Lua] Lobby data difficulty = cataclysm
00:59:09.026 [Lua] Lobby data country_code = CA
00:59:09.026 [Lua] Lobby data host = 110000101e55044
00:59:09.026 [Lua] Lobby data player_slot_5 = 0:0
00:59:09.026 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:59:09.026 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:59:09.026 [Lua] Lobby data player_slot_3 = 0:0
00:59:09.026 [Lua] Lobby data eac_authorized = true
00:59:09.026 [Lua] Set lobby end.
00:59:09.026 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing
00:59:09.026 [Lua] Breedfreezer (server) starting a hot join sync
00:59:09.026 [Lua] packing 0 units of breed chaos_marauder
00:59:09.026 [Lua] packing 0 units of breed skaven_clan_rat
00:59:09.026 [Lua] packing 0 units of breed skaven_storm_vermin
00:59:09.026 [Lua] packing 0 units of breed skaven_slave
00:59:09.026 [Lua] packing 0 units of breed chaos_fanatic
00:59:09.026 [Lua] packing 0 units of breed beastmen_ungor_archer
00:59:09.026 [Lua] packing 0 units of breed chaos_raider
00:59:09.026 [Lua] packing 0 units of breed chaos_warrior
00:59:09.026 [Lua] packing 0 units of breed chaos_berzerker
00:59:09.026 [Lua] packing 0 units of breed beastmen_bestigor
00:59:09.026 [Lua] packing 0 units of breed beastmen_ungor
00:59:09.026 [Lua] packing 0 units of breed skaven_plague_monk
00:59:09.026 [Lua] packing 0 units of breed beastmen_gor
00:59:09.026 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:59:09.026 [Lua]
00:59:09.026 [Lua] [1] = 1 (number)
00:59:09.026 [Lua] [2] = 0 (number)
00:59:09.026 [Lua] [3] = 1 (number)
00:59:09.026 [Lua] [4] = 0 (number)
00:59:09.026 [Lua] [5] = 1 (number)
00:59:09.026 [Lua] [6] = 0 (number)
00:59:09.026 [Lua] [7] = 1 (number)
00:59:09.026 [Lua] [8] = 0 (number)
00:59:09.026 [Lua] [9] = 1 (number)
00:59:09.026 [Lua] [10] = 0 (number)
00:59:09.026 [Lua] [11] = 1 (number)
00:59:09.026 [Lua] [12] = 0 (number)
00:59:09.026 [Lua] [13] = 1 (number)
00:59:09.026 [Lua] [14] = 0 (number)
00:59:09.026 [Lua] [15] = 1 (number)
00:59:09.026 [Lua] [16] = 0 (number)
00:59:09.026 [Lua] [17] = 1 (number)
00:59:09.026 [Lua] [18] = 0 (number)
00:59:09.026 [Lua] [19] = 1 (number)
00:59:09.026 [Lua] [20] = 0 (number)
00:59:09.026 [Lua] [21] = 1 (number)
00:59:09.026 [Lua] [22] = 0 (number)
00:59:09.026 [Lua] [23] = 1 (number)
00:59:09.026 [Lua] [24] = 0 (number)
00:59:09.026 [Lua] [25] = 1 (number)
00:59:09.026 [Lua] [26] = 0 (number)
00:59:09.026 [Lua]
00:59:09.026 [Lua]
00:59:09.026 [Lua]
00:59:09.027 [Lua] Set lobby begin:
00:59:09.027 [Lua] Lobby data twitch_enabled = false
00:59:09.027 [Lua] Lobby data power_level = 1100
00:59:09.027 [Lua] Lobby data num_players = 3
00:59:09.027 [Lua] Lobby data weave_name = weave_42
00:59:09.027 [Lua] Lobby data game_mode = 9
00:59:09.028 [Lua] Lobby data is_private = false
00:59:09.028 [Lua] Lobby data mechanism = adventure
00:59:09.028 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:59:09.028 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:59:09.028 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:59:09.028 [Lua] Lobby data unique_server_name = Visulth
00:59:09.028 [Lua] Lobby data quick_game = false
00:59:09.028 [Lua] Lobby data weave_index = 42
00:59:09.028 [Lua] Lobby data matchmaking = true
00:59:09.028 [Lua] Lobby data difficulty = cataclysm
00:59:09.028 [Lua] Lobby data country_code = CA
00:59:09.028 [Lua] Lobby data host = 110000101e55044
00:59:09.028 [Lua] Lobby data player_slot_5 = 0:0
00:59:09.028 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:59:09.028 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:59:09.028 [Lua] Lobby data player_slot_3 = 0:0
00:59:09.028 [Lua] Lobby data eac_authorized = true
00:59:09.028 [Lua] Set lobby end.
00:59:09.028 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
00:59:09.028 [Lua] Breedfreezer (server) starting a hot join sync
00:59:09.028 [Lua] packing 0 units of breed chaos_marauder
00:59:09.028 [Lua] packing 0 units of breed skaven_clan_rat
00:59:09.028 [Lua] packing 0 units of breed skaven_storm_vermin
00:59:09.028 [Lua] packing 0 units of breed skaven_slave
00:59:09.028 [Lua] packing 0 units of breed chaos_fanatic
00:59:09.028 [Lua] packing 0 units of breed beastmen_ungor_archer
00:59:09.028 [Lua] packing 0 units of breed chaos_raider
00:59:09.028 [Lua] packing 0 units of breed chaos_warrior
00:59:09.028 [Lua] packing 0 units of breed chaos_berzerker
00:59:09.028 [Lua] packing 0 units of breed beastmen_bestigor
00:59:09.028 [Lua] packing 0 units of breed beastmen_ungor
00:59:09.028 [Lua] packing 0 units of breed skaven_plague_monk
00:59:09.028 [Lua] packing 0 units of breed beastmen_gor
00:59:09.028 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:59:09.028 [Lua]
00:59:09.028 [Lua] [1] = 1 (number)
00:59:09.028 [Lua] [2] = 0 (number)
00:59:09.028 [Lua] [3] = 1 (number)
00:59:09.028 [Lua] [4] = 0 (number)
00:59:09.028 [Lua] [5] = 1 (number)
00:59:09.028 [Lua] [6] = 0 (number)
00:59:09.028 [Lua] [7] = 1 (number)
00:59:09.028 [Lua] [8] = 0 (number)
00:59:09.028 [Lua] [9] = 1 (number)
00:59:09.028 [Lua] [10] = 0 (number)
00:59:09.028 [Lua] [11] = 1 (number)
00:59:09.028 [Lua] [12] = 0 (number)
00:59:09.028 [Lua] [13] = 1 (number)
00:59:09.028 [Lua] [14] = 0 (number)
00:59:09.028 [Lua] [15] = 1 (number)
00:59:09.028 [Lua] [16] = 0 (number)
00:59:09.028 [Lua] [17] = 1 (number)
00:59:09.028 [Lua] [18] = 0 (number)
00:59:09.028 [Lua] [19] = 1 (number)
00:59:09.028 [Lua] [20] = 0 (number)
00:59:09.028 [Lua] [21] = 1 (number)
00:59:09.028 [Lua] [22] = 0 (number)
00:59:09.028 [Lua] [23] = 1 (number)
00:59:09.028 [Lua] [24] = 0 (number)
00:59:09.028 [Lua] [25] = 1 (number)
00:59:09.028 [Lua] [26] = 0 (number)
00:59:09.028 [Lua]
00:59:09.028 [Lua]
00:59:09.028 [Lua]
00:59:09.029 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
00:59:09.029 [Lua] RemotePlayer:create_game_object( ) 19
00:59:09.041 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
00:59:09.041 [Lua] RemotePlayer:create_game_object( ) 20
00:59:09.052 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
00:59:09.052 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
00:59:09.056 [Lua] MUSIC: lost -> explore
00:59:09.108 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
00:59:09.108 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
00:59:09.108 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
00:59:09.108 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:59:09.109 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:59:09.109 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
00:59:09.116 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:59:09.116 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:59:09.116 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:59:09.291 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:59:09.292 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
00:59:09.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:59:09.294 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:59:09.294 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
00:59:09.294 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
00:59:09.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
00:59:09.296 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:59:09.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd]
00:59:09.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd]
00:59:09.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7e919930]
00:59:09.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[db4181c0]
00:59:09.309 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
00:59:09.309 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
00:59:09.705 [Lua] StateInGameRunning:_game_actually_starts()
00:59:09.705 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
00:59:09.705 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
00:59:09.705 [Lua] #################################################################################################################
00:59:09.705 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-dlc_scorpion_field_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:59:09.705 [Lua] #################################################################################################################
00:59:09.705 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22
00:59:09.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22
00:59:09.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22
00:59:09.838 [Lua] Commit load time data
00:59:13.979 [Lua] Players are leaving the safe zone
00:59:13.989 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
00:59:17.969 [SteamLobby] Detected added member 1100001067b5a03
00:59:17.969 [Lua] [NetworkServer] Changing num_players from 3 to 4
00:59:17.969 [Lua] Players: 4
00:59:17.969 [Lua] Set lobby begin:
00:59:17.969 [Lua] Lobby data twitch_enabled = false
00:59:17.969 [Lua] Lobby data power_level = 1100
00:59:17.969 [Lua] Lobby data num_players = 4
00:59:17.969 [Lua] Lobby data weave_name = weave_42
00:59:17.969 [Lua] Lobby data game_mode = 9
00:59:17.969 [Lua] Lobby data is_private = false
00:59:17.969 [Lua] Lobby data mechanism = adventure
00:59:17.969 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:59:17.969 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:59:17.969 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:59:17.969 [Lua] Lobby data unique_server_name = Visulth
00:59:17.969 [Lua] Lobby data quick_game = false
00:59:17.970 [Lua] Lobby data weave_index = 42
00:59:17.970 [Lua] Lobby data matchmaking = true
00:59:17.970 [Lua] Lobby data difficulty = cataclysm
00:59:17.970 [Lua] Lobby data country_code = CA
00:59:17.970 [Lua] Lobby data host = 110000101e55044
00:59:17.970 [Lua] Lobby data player_slot_5 = 0:0
00:59:17.970 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:59:17.970 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:59:17.970 [Lua] Lobby data player_slot_3 = 0:0
00:59:17.970 [Lua] Lobby data eac_authorized = true
00:59:17.970 [Lua] Set lobby end.
00:59:17.971 [Lua] [LobbyMembers] Member joined 1100001067b5a03
00:59:17.990 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
00:59:17.990 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
00:59:18.007 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
00:59:18.008 [Lua] [ChatManager][1]System: IamLupo is joining the game
00:59:22.531 [SteamAuthenticator] Got ticket from 1100001067b5a03
00:59:22.531 [SteamAuthenticator] BeginAuthSession 1100001067b5a03
00:59:22.531 [SteamAuthenticator] Authenticating 1100001067b5a03
00:59:22.531 [SteamAuthenticator] Got ticket request from 1100001067b5a03
00:59:22.531 [SteamAuthenticator] GetAuthSessionTicket 1100001067b5a03
00:59:22.531 [SteamAuthenticator] Sent ticket to 1100001067b5a03
00:59:22.715 [SteamAuthenticator] Steam validation for 1100001067b5a03 with response 0
00:59:22.989 [Connection] New session id 107 to 1100001067b5a03.
00:59:23.158 [Connection] Established a connection <71.107> to 1100001067b5a03
00:59:23.158 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:59:23.158 [Lua] [Matchmaking] Got a handshake request from 1100001067b5a03 with user name 'IamLupo'
00:59:23.318 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017384e6 from 1100001067b5a03, replying lobby_ok
00:59:23.484 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001067b5a03 REPLY wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
00:59:23.646 [Lua] Set lobby begin:
00:59:23.646 [Lua] Lobby data twitch_enabled = false
00:59:23.646 [Lua] Lobby data power_level = 1100
00:59:23.646 [Lua] Lobby data num_players = 4
00:59:23.646 [Lua] Lobby data weave_name = weave_42
00:59:23.647 [Lua] Lobby data game_mode = 9
00:59:23.647 [Lua] Lobby data is_private = false
00:59:23.647 [Lua] Lobby data mechanism = adventure
00:59:23.647 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:59:23.647 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:59:23.647 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:59:23.647 [Lua] Lobby data unique_server_name = Visulth
00:59:23.647 [Lua] Lobby data quick_game = false
00:59:23.647 [Lua] Lobby data weave_index = 42
00:59:23.647 [Lua] Lobby data matchmaking = true
00:59:23.647 [Lua] Lobby data difficulty = cataclysm
00:59:23.647 [Lua] Lobby data country_code = CA
00:59:23.647 [Lua] Lobby data host = 110000101e55044
00:59:23.647 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
00:59:23.647 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:59:23.647 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:59:23.647 [Lua] Lobby data player_slot_3 = 0:0
00:59:23.647 [Lua] Lobby data eac_authorized = true
00:59:23.647 [Lua] Set lobby end.
00:59:23.647 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001067b5a03
00:59:23.647 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:1100001067b5a03
00:59:25.976 [Lua] ### CLEARING PEER STATE FOR 1100001067b5a03
00:59:26.142 [Lua] [PSM] Peer 1100001067b5a03 joined. Want to use profile index "5"
00:59:26.142 [Lua] Mechanism says: a client joined the game! 1100001067b5a03
00:59:26.142 [EAC] EAC server has client 1100001067b5a03 (and owner 1100001067b5a03)
00:59:26.142 [EACServer] [19:59:26:142][Windows][EAC Server] [Info][RegisterClient] Client: 01100001067B5A03 PlayerGUID: 76561198069012995 PlayerIP: 0.0.0.0 OwnerGUID: 76561198069012995 PlayerName: Visulth
00:59:26.142 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001067b5a03, connection_key=3)
00:59:26.644 [EACServer] [19:59:26:644][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001067B5A03 Session: 4 Status: Client Authenticated Message: Client authenticated.
00:59:26.648 [EAC] Peer 1100001067b5a03 switched EAC state to ClientAuthenticatedLocal
00:59:26.914 [EACServer] [19:59:26:914][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001067B5A03.
00:59:27.316 [EACServer] [19:59:27:316][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001067B5A03
00:59:27.316 [EACServer] [19:59:27:316][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001067B5A03 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:59:27.318 [EAC] Peer 1100001067b5a03 switched EAC state to ClientAuthenticatedRemote
00:59:27.859 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium
00:59:27.876 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium
00:59:27.883 [Lua] setting up ambush-horde
00:59:27.883 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
00:59:27.883 [Lua] -> spawning: 14
00:59:27.883 [Lua] horde crated with id 1 of type ambush
00:59:27.883 [Lua] Ambush horde spawn failed B - no matching spawners found!
00:59:27.883 [Lua] setting up vector-horde
00:59:27.883 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
00:59:27.883 [Lua] --> horde wants to spawn behind players (0.75167173945412/0.67
00:59:27.883 [Lua] -> spawning: 14
00:59:27.883 [Lua] horde crated with id 2 of type vector
00:59:27.883 [Lua] vector horde has started
00:59:27.893 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short
00:59:27.909 [Lua] MUSIC: explore -> pre_horde
00:59:27.951 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:59:28.075 [Lua] player (1100001067b5a03,1) was put into party 0
00:59:28.075 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03
00:59:31.415 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:59:31.900 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:59:32.279 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:59:32.703 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:59:32.945 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:59:33.367 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
00:59:35.680 [Lua] ### Sending rpc_level_loaded
00:59:35.680 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 23
00:59:35.680 [Lua] Peer 1100001067b5a03 has loaded the level but not all enemies, so we wait
00:59:36.833 [Lua] fence jumping
00:59:37.933 [Lua] ready to jump failed
00:59:42.018 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:59:43.491 [Lua] fence jumping
00:59:44.508 [Lua] ready to jump failed
00:59:45.924 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 160148 0
00:59:47.699 [Lua] fence jumping
00:59:48.758 [Lua] ready to jump failed
00:59:50.032 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001067b5a03, connection_key=3)
00:59:50.033 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:17 my_peer_id:110000101e55044
00:59:50.966 [Lua] MUSIC: pre_horde -> horde
00:59:53.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x27843, position: 0
00:59:53.227 [Lua] fence jumping
00:59:53.323 [Lua] simple los failed
00:59:54.454 [Lua] fence jumping
00:59:54.517 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f
00:59:54.518 [Lua] [GameNetworkManager] destroying game object with go_id=24
00:59:54.920 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 162298 0
00:59:54.953 [Lua] setting up ambush-horde
00:59:54.953 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
00:59:54.953 [Lua] -> spawning: 13
00:59:54.953 [Lua] horde crated with id 3 of type ambush
00:59:54.953 [Lua] ambush horde has started
00:59:54.982 [Lua] starting terror event: trickle_event_beastmen_small
00:59:54.982 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
00:59:56.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x260dc, position: 1044609
00:59:57.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x260dc, position: 1100863
00:59:57.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x260dc, position: 1100863
00:59:58.151 [Lua] ready to jump failed
00:59:58.825 [Lua] simple los failed
00:59:59.468 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:59:59.468 [Lua] [Matchmaking] Got a handshake request from 1100001067b5a03 with user name 'IamLupo'
00:59:59.500 [Lua] Breedfreezer (server) starting a hot join sync
00:59:59.500 [Lua] packing 6 units of breed chaos_marauder
00:59:59.500 [Lua] packing 13 units of breed skaven_clan_rat
00:59:59.500 [Lua] packing 0 units of breed skaven_storm_vermin
00:59:59.500 [Lua] packing 0 units of breed skaven_slave
00:59:59.500 [Lua] packing 2 units of breed chaos_fanatic
00:59:59.500 [Lua] packing 0 units of breed beastmen_ungor_archer
00:59:59.500 [Lua] packing 2 units of breed chaos_raider
00:59:59.500 [Lua] packing 0 units of breed chaos_warrior
00:59:59.500 [Lua] packing 0 units of breed chaos_berzerker
00:59:59.500 [Lua] packing 0 units of breed beastmen_bestigor
00:59:59.500 [Lua] packing 0 units of breed beastmen_ungor
00:59:59.500 [Lua] packing 0 units of breed skaven_plague_monk
00:59:59.500 [Lua] packing 0 units of breed beastmen_gor
00:59:59.500 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:59:59.500 [Lua]
00:59:59.501 [Lua] [1] = 3 (number)
00:59:59.501 [Lua] [2] = 6 (number)
00:59:59.501 [Lua] [3] = 19 (number)
00:59:59.501 [Lua] [4] = 13 (number)
00:59:59.501 [Lua] [5] = 1 (number)
00:59:59.501 [Lua] [6] = 0 (number)
00:59:59.501 [Lua] [7] = 1 (number)
00:59:59.501 [Lua] [8] = 0 (number)
00:59:59.501 [Lua] [9] = 2 (number)
00:59:59.501 [Lua] [10] = 2 (number)
00:59:59.501 [Lua] [11] = 1 (number)
00:59:59.501 [Lua] [12] = 0 (number)
00:59:59.501 [Lua] [13] = 3 (number)
00:59:59.501 [Lua] [14] = 2 (number)
00:59:59.501 [Lua] [15] = 1 (number)
00:59:59.501 [Lua] [16] = 0 (number)
00:59:59.501 [Lua] [17] = 1 (number)
00:59:59.501 [Lua] [18] = 0 (number)
00:59:59.501 [Lua] [19] = 1 (number)
00:59:59.501 [Lua] [20] = 0 (number)
00:59:59.501 [Lua] [21] = 1 (number)
00:59:59.501 [Lua] [22] = 0 (number)
00:59:59.501 [Lua] [23] = 1 (number)
00:59:59.501 [Lua] [24] = 0 (number)
00:59:59.501 [Lua] [25] = 4 (number)
00:59:59.501 [Lua] [26] = 0 (number)
00:59:59.501 [Lua]
00:59:59.501 [Lua]
00:59:59.501 [Lua] [1] = 30 (number)
00:59:59.501 [Lua] [2] = 146 (number)
00:59:59.501 [Lua] [3] = 82 (number)
00:59:59.501 [Lua] [4] = 70 (number)
00:59:59.501 [Lua] [5] = 71 (number)
00:59:59.501 [Lua] [6] = 43 (number)
00:59:59.501 [Lua] [7] = 62 (number)
00:59:59.501 [Lua] [8] = 53 (number)
00:59:59.501 [Lua] [9] = 54 (number)
00:59:59.501 [Lua] [10] = 56 (number)
00:59:59.501 [Lua] [11] = 75 (number)
00:59:59.501 [Lua] [12] = 36 (number)
00:59:59.501 [Lua] [13] = 73 (number)
00:59:59.501 [Lua] [14] = 38 (number)
00:59:59.501 [Lua] [15] = 35 (number)
00:59:59.501 [Lua] [16] = 74 (number)
00:59:59.501 [Lua] [17] = 41 (number)
00:59:59.501 [Lua] [18] = 76 (number)
00:59:59.501 [Lua] [19] = 40 (number)
00:59:59.501 [Lua] [20] = 32 (number)
00:59:59.501 [Lua] [21] = 31 (number)
00:59:59.501 [Lua] [22] = 33 (number)
00:59:59.501 [Lua] [23] = 69 (number)
00:59:59.501 [Lua]
00:59:59.502 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=197
00:59:59.502 [Lua] RemotePlayer:create_game_object( ) 197
00:59:59.519 [Lua] Assigning peer(1100001067b5a03:1) to profile(5) career(3)
00:59:59.519 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001067b5a03) local_player_id(1) profile_index(5) career_index(3)
00:59:59.519 [Lua] Set lobby begin:
00:59:59.519 [Lua] Lobby data twitch_enabled = false
00:59:59.519 [Lua] Lobby data power_level = 1100
00:59:59.519 [Lua] Lobby data num_players = 4
00:59:59.519 [Lua] Lobby data weave_name = weave_42
00:59:59.519 [Lua] Lobby data game_mode = 9
00:59:59.519 [Lua] Lobby data is_private = false
00:59:59.519 [Lua] Lobby data mechanism = adventure
00:59:59.519 [Lua] Lobby data level_key = dlc_scorpion_field_life
00:59:59.519 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
00:59:59.519 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
00:59:59.519 [Lua] Lobby data unique_server_name = Visulth
00:59:59.519 [Lua] Lobby data quick_game = false
00:59:59.519 [Lua] Lobby data weave_index = 42
00:59:59.519 [Lua] Lobby data matchmaking = true
00:59:59.519 [Lua] Lobby data difficulty = cataclysm
00:59:59.519 [Lua] Lobby data country_code = CA
00:59:59.519 [Lua] Lobby data host = 110000101e55044
00:59:59.519 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
00:59:59.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:59:59.519 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:59:59.519 [Lua] Lobby data player_slot_3 = 0:0
00:59:59.519 [Lua] Lobby data eac_authorized = true
00:59:59.519 [Lua] Set lobby end.
00:59:59.519 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010309fe6f | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:1100001067b5a03
00:59:59.520 [Lua] player (1100001067b5a03,1) was put into party 1
00:59:59.521 [Lua] fence jumping
00:59:59.959 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list.
00:59:59.959 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:59:59.959 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1
00:59:59.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044
00:59:59.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:18 my_peer_id:110000101e55044
00:59:59.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:18 my_peer_id:110000101e55044
00:59:59.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:18 my_peer_id:110000101e55044
00:59:59.961 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03
00:59:59.976 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044
00:59:59.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red, InventoryPackageSynchronizerClient, async-read,
00:59:59.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:59:59.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:59:59.976 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
00:59:59.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
00:59:59.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient, async-read,
00:59:59.976 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
00:59:59.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:59:59.976 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
01:00:00.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red
01:00:00.289 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red
01:00:00.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
01:00:00.511 [Lua] simple los failed
01:00:00.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
01:00:00.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
01:00:00.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
01:00:00.976 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 163730 0
01:00:01.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
01:00:01.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
01:00:01.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
01:00:01.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
01:00:01.341 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
01:00:01.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
01:00:02.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
01:00:02.301 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
01:00:02.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06
01:00:02.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06
01:00:02.451 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06
01:00:02.451 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
01:00:02.523 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:00:02.523 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:00:02.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
01:00:03.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
01:00:03.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
01:00:03.002 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
01:00:03.177 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
01:00:03.177 [Lua] [PackageManager] Force_load: wwise/blunderbuss
01:00:03.210 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
01:00:03.765 [Lua] setting up ambush-horde
01:00:03.765 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:00:03.765 [Lua] -> spawning: 14
01:00:03.765 [Lua] horde crated with id 4 of type ambush
01:00:03.765 [Lua] Ambush horde spawn failed B - no matching spawners found!
01:00:03.765 [Lua] setting up vector-horde
01:00:03.765 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:00:03.765 [Lua] --> horde wants to spawn ahead of players (0.017771623860185/0.67
01:00:03.765 [Lua] -> spawning: 14
01:00:03.765 [Lua] horde crated with id 5 of type vector
01:00:03.765 [Lua] vector horde has started
01:00:04.000 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 44 44
01:00:04.698 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:00:04.699 [Lua] [GameNetworkManager] destroying game object with go_id=23
01:00:05.375 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:00:08.034 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:00:08.035 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=202
01:00:08.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:00:12.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x260dc, position: 229284
01:00:15.713 [Lua] [EquipmentUI] - Destroy
01:00:15.713 [Lua] [GamePadEquipmentUI] - Destroy
01:00:15.713 [Lua] [AbilityUI] - Destroy
01:00:15.713 [Lua] [GamePadAbilityUI] - Destroy
01:00:15.714 [Lua] [GameNetworkManager] destroying game object with go_id=22
01:00:15.860 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 4 43 53
01:00:16.030 [Lua] fence jumping
01:00:16.545 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 165481 0
01:00:16.553 [Lua] MUSIC: horde -> lost
01:00:16.563 [Lua] ready to jump failed
01:00:19.549 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:00:19.550 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=208
01:00:19.551 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858)
01:00:26.795 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
01:00:26.796 [Save] Saving `save_data`
01:00:26.796 [Lua] gm_event_end_conditions_met false true
01:00:26.797 [Lua] Game lost
01:00:26.797 [Lua] PlayFabMirror:_commit_internal nil
01:00:26.797 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:00:26.800 [Save] Save done
01:00:26.800 [Save] Saving `save_data`
01:00:26.805 [Save] Save done
01:00:26.805 [Save] Saving `save_data`
01:00:26.809 [Save] Save done
01:00:26.816 [Lua] commit result success 11
01:00:26.817 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23
01:00:26.817 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
01:00:26.838 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 6
01:00:27.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
01:00:27.304 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23
01:00:27.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23
01:00:28.364 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:00:28.365 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=209
01:00:28.367 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
01:00:34.545 [Lua] ConflictDirector - destroy all units
01:00:34.564 [Lua] Horde killed: ?
01:00:34.566 [Lua] Horde killed: ?
01:00:34.675 [Lua] TRANSITION nil nil inn_level
01:00:34.675 [Lua] Transition type "inn_level", is server: true
01:00:34.675 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:00:34.675 [Lua] [GameNetworkManager] Leaving game...
01:00:34.675 [Lua] [GameNetworkManager] Shutting down game session host.
01:00:34.675 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:00:34.675 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:00:34.675 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=86.78
01:00:34.688 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:00:35.131 [Lua] [PlayerSyncData] Game session is not initialized
01:00:35.131 [Lua] [PlayerSyncData] Game session is not initialized
01:00:35.131 [Lua] [PlayerSyncData] Game session is not initialized
01:00:35.131 [Lua] Set lobby begin:
01:00:35.131 [Lua] Lobby data twitch_enabled = false
01:00:35.131 [Lua] Lobby data power_level = 0
01:00:35.131 [Lua] Lobby data num_players = 4
01:00:35.131 [Lua] Lobby data weave_name = weave_42
01:00:35.131 [Lua] Lobby data game_mode = 9
01:00:35.131 [Lua] Lobby data is_private = false
01:00:35.132 [Lua] Lobby data mechanism = adventure
01:00:35.132 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:00:35.132 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:35.132 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:00:35.132 [Lua] Lobby data unique_server_name = Visulth
01:00:35.132 [Lua] Lobby data quick_game = false
01:00:35.132 [Lua] Lobby data weave_index = 42
01:00:35.132 [Lua] Lobby data matchmaking = true
01:00:35.132 [Lua] Lobby data difficulty = cataclysm
01:00:35.132 [Lua] Lobby data country_code = CA
01:00:35.132 [Lua] Lobby data host = 110000101e55044
01:00:35.132 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:35.132 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:35.132 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:35.132 [Lua] Lobby data player_slot_3 = 0:0
01:00:35.132 [Lua] Lobby data eac_authorized = true
01:00:35.132 [Lua] Set lobby end.
01:00:36.666 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:00:36.667 [Lua] Clearing all global lookup lists
01:00:36.667 [Lua] [IngamePlayerListUI] - Destroy
01:00:36.667 [Lua] [IngameUI] destroy
01:00:36.690 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list.
01:00:36.690 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:00:36.982 [Lua] [Managers] Destroying state managers...
01:00:36.992 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:00:37.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:00:37.104 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:00:37.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:00:37.111 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:00:37.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:00:37.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:00:37.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:00:37.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:00:37.116 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:00:37.119 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:00:37.122 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:00:37.123 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:00:37.124 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:00:37.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:00:37.130 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:00:37.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:00:37.137 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:00:37.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:00:37.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:00:37.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:00:37.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:00:37.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:00:37.151 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:00:37.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:00:37.161 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:00:37.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:00:37.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:00:37.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:00:37.172 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:00:37.176 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:00:37.195 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:00:37.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:00:37.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:00:37.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:00:37.220 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03
01:00:37.220 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
01:00:37.220 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:00:37.220 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:00:37.220 [Lua] [Matchmaking] unregister rpcs
01:00:37.221 [Lua] ############### UNLOADING PACKAGES ###############
01:00:37.221 [Lua] [Gamestate] Enter state StateLoading
01:00:37.224 [World] Spawning level.
01:00:37.237 [Lua] Found camera: end_screen_camera
01:00:37.237 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:00:37.238 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:00:37.238 [Lua] [Matchmaking] register rpcs
01:00:37.238 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:00:37.238 [Lua] registering RPCs
01:00:37.238 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:00:37.238 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:00:37.238 [Lua] Set lobby begin:
01:00:37.238 [Lua] Lobby data twitch_enabled = false
01:00:37.238 [Lua] Lobby data power_level = 0
01:00:37.238 [Lua] Lobby data num_players = 4
01:00:37.238 [Lua] Lobby data weave_name = weave_42
01:00:37.238 [Lua] Lobby data game_mode = 3
01:00:37.238 [Lua] Lobby data is_private = false
01:00:37.239 [Lua] Lobby data mechanism = adventure
01:00:37.239 [Lua] Lobby data level_key = inn_level
01:00:37.239 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:37.239 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:00:37.239 [Lua] Lobby data unique_server_name = Visulth
01:00:37.239 [Lua] Lobby data quick_game = false
01:00:37.239 [Lua] Lobby data weave_index = 42
01:00:37.239 [Lua] Lobby data matchmaking = false
01:00:37.239 [Lua] Lobby data difficulty = cataclysm
01:00:37.239 [Lua] Lobby data country_code = CA
01:00:37.239 [Lua] Lobby data host = 110000101e55044
01:00:37.239 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:37.239 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:37.239 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:37.239 [Lua] Lobby data player_slot_3 = 0:0
01:00:37.239 [Lua] Lobby data eac_authorized = true
01:00:37.239 [Lua] Set lobby end.
01:00:37.239 [Lua] MUSIC MANAGER unmute_all_world_sounds 166967 0
01:00:37.239 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 24
01:00:37.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:00:37.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 24
01:00:37.244 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:00:37.244 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
01:00:37.244 [Lua] [LevelTransitionHandler] load_level inn_level
01:00:37.336 [Umbra] Unload tome
01:00:37.338 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field_life, LevelTransitionHandler
01:00:37.387 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_life
01:00:37.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
01:00:37.387 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:00:37.387 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
01:00:37.387 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:00:37.387 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:00:37.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:00:37.629 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:00:37.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:00:37.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 24
01:00:37.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:00:37.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:00:37.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:00:37.778 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:00:38.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x28c38, position: 4813914
01:00:43.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044
01:00:43.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:19 my_peer_id:110000101e55044
01:00:43.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:19 my_peer_id:110000101e55044
01:00:43.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:19 my_peer_id:110000101e55044
01:00:43.663 [Lua] ### Sending rpc_level_loaded
01:00:43.663 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 50
01:00:43.663 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded
01:00:43.665 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044
01:00:43.665 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
01:00:43.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
01:00:43.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:43.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:43.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:43.713 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
01:00:43.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:00:43.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:00:43.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:00:43.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:20 my_peer_id:110000101e55044
01:00:43.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:20 my_peer_id:110000101e55044
01:00:43.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:20 my_peer_id:110000101e55044
01:00:43.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:20 my_peer_id:110000101e55044
01:00:43.779 [Lua] ### Sending rpc_level_loaded
01:00:43.779 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
01:00:43.779 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:00:43.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:20 my_peer_id:110000101e55044
01:00:43.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:43.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:43.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:00:43.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:00:43.832 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:00:47.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:00:47.147 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:00:47.149 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
01:00:47.165 [Lua] [LevelTransitionHandler] Level load completed!
01:00:47.165 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:00:47.165 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:00:47.166 [Lua] ### Sending rpc_level_loaded
01:00:47.166 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
01:00:47.166 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:00:47.166 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
01:00:47.166 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:00:47.166 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:00:47.181 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:21 my_peer_id:110000101e55044
01:00:47.181 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:21 my_peer_id:110000101e55044
01:00:47.181 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:21 my_peer_id:110000101e55044
01:00:47.181 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:21 my_peer_id:110000101e55044
01:00:47.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
01:00:47.197 [Lua] [PackageManager] Force_load: wwise/crossbow
01:00:47.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:00:47.199 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:21 my_peer_id:110000101e55044
01:00:47.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:00:47.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:00:47.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:47.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
01:00:47.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:00:47.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:00:47.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:00:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
01:00:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:00:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
01:00:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:00:47.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:00:47.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:00:47.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
01:00:47.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
01:00:47.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
01:00:47.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:00:47.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:00:47.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:00:47.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:00:47.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:00:47.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:00:47.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:00:47.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:00:47.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:00:47.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:00:48.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:00:48.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:00:48.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:00:48.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:00:48.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:00:48.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:00:48.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:00:48.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:00:48.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:00:48.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:00:48.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:00:48.372 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
01:00:48.372 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:00:52.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:22 my_peer_id:110000101e55044
01:00:52.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:22 my_peer_id:110000101e55044
01:00:52.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:22 my_peer_id:110000101e55044
01:00:52.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:22 my_peer_id:110000101e55044
01:00:52.119 [Lua] ### Sending rpc_level_loaded
01:00:52.119 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 50
01:00:52.119 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded
01:00:52.121 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:22 my_peer_id:110000101e55044
01:00:52.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:52.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:52.121 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
01:00:52.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:52.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient
01:00:52.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:00:52.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
01:00:52.171 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
01:00:52.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:00:52.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:00:52.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:00:52.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:00:52.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:00:52.623 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:00:52.956 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:00:52.956 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:00:52.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:00:53.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:00:53.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:00:53.426 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
01:00:55.255 [Lua] ### Sending rpc_level_loaded
01:00:55.255 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
01:00:55.255 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:00:56.259 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:00:56.259 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:00:56.259 [Lua] [Matchmaking] unregister rpcs
01:00:56.259 [Lua] Set lobby begin:
01:00:56.259 [Lua] Lobby data twitch_enabled = false
01:00:56.259 [Lua] Lobby data power_level = 0
01:00:56.259 [Lua] Lobby data num_players = 4
01:00:56.259 [Lua] Lobby data weave_name = weave_42
01:00:56.259 [Lua] Lobby data game_mode = 3
01:00:56.259 [Lua] Lobby data is_private = false
01:00:56.259 [Lua] Lobby data mechanism = adventure
01:00:56.259 [Lua] Lobby data level_key = inn_level
01:00:56.259 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:56.259 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:00:56.259 [Lua] Lobby data unique_server_name = Visulth
01:00:56.259 [Lua] Lobby data quick_game = false
01:00:56.259 [Lua] Lobby data weave_index = 42
01:00:56.259 [Lua] Lobby data matchmaking = false
01:00:56.259 [Lua] Lobby data difficulty = cataclysm
01:00:56.259 [Lua] Lobby data country_code = CA
01:00:56.260 [Lua] Lobby data host = 110000101e55044
01:00:56.260 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:56.260 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:56.260 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:56.260 [Lua] Lobby data player_slot_3 = 0:0
01:00:56.260 [Lua] Lobby data eac_authorized = true
01:00:56.260 [Lua] Set lobby end.
01:00:56.260 [Lua] [Managers] Destroying state managers...
01:00:56.261 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:00:56.261 [Lua] MUSIC MANAGER Stop_loading_screen_music 167008 0
01:00:56.261 [Lua] [Gamestate] Enter StateIngame HOST
01:00:56.261 [Lua] <>level = inn_level<>
01:00:56.262 [Lua] Set lobby begin:
01:00:56.262 [Lua] Lobby data twitch_enabled = false
01:00:56.262 [Lua] Lobby data power_level = 0
01:00:56.262 [Lua] Lobby data num_players = 4
01:00:56.262 [Lua] Lobby data weave_name = weave_42
01:00:56.262 [Lua] Lobby data game_mode = 3
01:00:56.262 [Lua] Lobby data is_private = false
01:00:56.262 [Lua] Lobby data mechanism = adventure
01:00:56.262 [Lua] Lobby data level_key = inn_level
01:00:56.262 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:56.262 [Lua] Lobby data selected_level_key = inn_level
01:00:56.262 [Lua] Lobby data unique_server_name = Visulth
01:00:56.262 [Lua] Lobby data quick_game = false
01:00:56.262 [Lua] Lobby data weave_index = 42
01:00:56.262 [Lua] Lobby data matchmaking = false
01:00:56.262 [Lua] Lobby data difficulty = cataclysm
01:00:56.262 [Lua] Lobby data country_code = CA
01:00:56.262 [Lua] Lobby data host = 110000101e55044
01:00:56.262 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:56.262 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:56.262 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:56.262 [Lua] Lobby data player_slot_3 = 0:0
01:00:56.262 [Lua] Lobby data eac_authorized = true
01:00:56.262 [Lua] Set lobby end.
01:00:56.262 [Umbra] Init version: 3.4.15 :: 16 threads
01:00:56.262 [Lua] [StateIngame] Server ingame
01:00:56.267 [Lua] Set lobby begin:
01:00:56.267 [Lua] Lobby data twitch_enabled = false
01:00:56.267 [Lua] Lobby data power_level = 0
01:00:56.267 [Lua] Lobby data num_players = 4
01:00:56.267 [Lua] Lobby data weave_name = weave_42
01:00:56.267 [Lua] Lobby data game_mode = 3
01:00:56.267 [Lua] Lobby data is_private = false
01:00:56.268 [Lua] Lobby data mechanism = adventure
01:00:56.268 [Lua] Lobby data level_key = inn_level
01:00:56.268 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:56.268 [Lua] Lobby data selected_level_key = inn_level
01:00:56.268 [Lua] Lobby data unique_server_name = Visulth
01:00:56.268 [Lua] Lobby data quick_game = false
01:00:56.268 [Lua] Lobby data weave_index = 42
01:00:56.268 [Lua] Lobby data matchmaking = false
01:00:56.268 [Lua] Lobby data difficulty = cataclysm
01:00:56.268 [Lua] Lobby data country_code = CA
01:00:56.268 [Lua] Lobby data host = 110000101e55044
01:00:56.268 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:56.268 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:56.268 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:56.268 [Lua] Lobby data player_slot_3 = 0:0
01:00:56.268 [Lua] Lobby data eac_authorized = true
01:00:56.268 [Lua] Set lobby end.
01:00:56.268 [Lua] [Matchmaking] register rpcs
01:00:56.268 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:00:56.268 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:00:56.268 [Lua] [GameNetworkManager] self.is_server = true
01:00:56.268 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:00:56.269 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:00:56.269 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:00:56.269 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:00:56.269 [Network] Setting artificial MTU limit to 65536
01:00:56.279 [Lua] Switching ConflictSettings: to: disabled
01:00:56.279 [Lua] pacing=disabled
01:00:56.279 [Lua] roaming=nil
01:00:56.279 [Lua] specials=disabled
01:00:56.279 [Lua] debug_color=black
01:00:56.279 [Lua] pack_spawning=disabled
01:00:56.279 [Lua] contained_breeds=nil
01:00:56.279 [Lua] disabled=true
01:00:56.279 [Lua] boss=disabled
01:00:56.279 [Lua] horde=disabled
01:00:56.279 [Lua] name=disabled
01:00:56.279 [Lua] intensity=disabled
01:00:56.279 [Lua] ---
01:00:56.279 [Lua] [LevelAnalysis] set_random_seed( 63788)
01:00:56.285 [Lua] [AIInterestPointSystem] Level Seed: 63788
01:00:56.285 [Lua]
01:00:56.285 [Lua] [entity_system_bag] = table
01:00:56.285 [Lua] [entity_system_bag] = metatable
01:00:56.285 [Lua] [startup_data] = table
01:00:56.285 [Lua] [entity_manager] = table
01:00:56.285 [Lua] [entity_manager] = metatable
01:00:56.285 [Lua] [unit_spawner] = table
01:00:56.285 [Lua] [unit_spawner] = metatable
01:00:56.285 [Lua] [unit_storage] = table
01:00:56.285 [Lua] [unit_storage] = metatable
01:00:56.285 [Lua] [dice_keeper] = table
01:00:56.285 [Lua] [dice_keeper] = metatable
01:00:56.285 [Lua] [is_server] = true (boolean)
01:00:56.285 [Lua] [world] = [World]
01:00:56.285 [Lua] [system_api] = table
01:00:56.285 [Lua] [entity_system] = table
01:00:56.285 [Lua] [entity_system] = metatable
01:00:56.285 [Lua] [network_lobby] = table
01:00:56.285 [Lua] [network_lobby] = metatable
01:00:56.285 [Lua] [profile_synchronizer] = table
01:00:56.285 [Lua] [profile_synchronizer] = metatable
01:00:56.285 [Lua] [level_transition_handler] = table
01:00:56.285 [Lua] [level_transition_handler] = metatable
01:00:56.285 [Lua] [num_local_human_players] = 1 (number)
01:00:56.285 [Lua] [statistics_db] = table
01:00:56.285 [Lua] [statistics_db] = metatable
01:00:56.285 [Lua] [network_server] = table
01:00:56.285 [Lua] [network_server] = metatable
01:00:56.285 [Lua] [input_manager] = table
01:00:56.285 [Lua] [input_manager] = metatable
01:00:56.285 [Lua] [network_clock] = table
01:00:56.285 [Lua] [network_clock] = metatable
01:00:56.285 [Lua] [network_transmit] = table
01:00:56.285 [Lua] [network_transmit] = metatable
01:00:56.285 [Lua] [free_flight_manager] = table
01:00:56.285 [Lua] [free_flight_manager] = metatable
01:00:56.285 [Lua] [network_manager] = table
01:00:56.285 [Lua] [network_manager] = metatable
01:00:56.285 [Lua] [network_event_delegate] = table
01:00:56.285 [Lua] [network_event_delegate] = metatable
01:00:56.285 [Lua]
01:00:56.286 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:00:56.286 [Lua] ignoring extension VersusInteractObjectiveExtension
01:00:56.286 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:00:56.286 [Lua] ignoring extension VersusSocketObjectiveExtension
01:00:56.286 [Lua] ignoring extension VersusTargetObjectiveExtension
01:00:56.286 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:00:56.290 [Lua] [AchievementManager] Achievements using the steam platform
01:00:56.291 [Lua] [StateIngame] Level seed: 63788
01:00:56.291 [World] Spawning level.
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:00:56.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:00:56.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:00:56.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
01:00:56.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
01:00:56.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
01:00:56.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:00:56.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
01:00:56.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:00:56.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
01:00:56.570 [Lua] [LevelAnalysis] set_random_seed( 63788)
01:00:56.590 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:00:56.590 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:00:56.590 [Lua] [IngameUI] init
01:00:56.607 [SteamVoipClient] select_out(110000101e55044, off)
01:00:56.607 [SteamVoipClient] select_out(11000010309fe6f, off)
01:00:56.607 [SteamVoipClient] select_out(110000105bd392b, off)
01:00:56.612 [Lua] cb_razer_chroma_setup
01:00:56.701 [Lua] [Matchmaking] Cancelling matchmaking
01:00:56.701 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
01:00:56.701 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:00:56.701 [Lua] Set lobby begin:
01:00:56.701 [Lua] Lobby data twitch_enabled = false
01:00:56.701 [Lua] Lobby data power_level = 0
01:00:56.701 [Lua] Lobby data num_players = 4
01:00:56.701 [Lua] Lobby data weave_name = weave_42
01:00:56.701 [Lua] Lobby data game_mode = 3
01:00:56.701 [Lua] Lobby data is_private = false
01:00:56.701 [Lua] Lobby data mechanism = adventure
01:00:56.701 [Lua] Lobby data level_key = inn_level
01:00:56.701 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:56.701 [Lua] Lobby data selected_level_key = inn_level
01:00:56.701 [Lua] Lobby data unique_server_name = Visulth
01:00:56.701 [Lua] Lobby data quick_game = false
01:00:56.701 [Lua] Lobby data weave_index = 42
01:00:56.701 [Lua] Lobby data matchmaking = false
01:00:56.701 [Lua] Lobby data difficulty = normal
01:00:56.701 [Lua] Lobby data country_code = CA
01:00:56.701 [Lua] Lobby data host = 110000101e55044
01:00:56.701 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:56.701 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:56.701 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:56.701 [Lua] Lobby data player_slot_3 = 0:0
01:00:56.701 [Lua] Lobby data eac_authorized = true
01:00:56.702 [Lua] Set lobby end.
01:00:56.705 [Lua] Set lobby begin:
01:00:56.705 [Lua] Lobby data twitch_enabled = false
01:00:56.705 [Lua] Lobby data power_level = 0
01:00:56.705 [Lua] Lobby data num_players = 4
01:00:56.705 [Lua] Lobby data weave_name = weave_42
01:00:56.705 [Lua] Lobby data game_mode = 3
01:00:56.705 [Lua] Lobby data is_private = false
01:00:56.705 [Lua] Lobby data mechanism = adventure
01:00:56.705 [Lua] Lobby data level_key = inn_level
01:00:56.705 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:56.705 [Lua] Lobby data selected_level_key = inn_level
01:00:56.705 [Lua] Lobby data unique_server_name = Visulth
01:00:56.705 [Lua] Lobby data quick_game = false
01:00:56.705 [Lua] Lobby data weave_index = 42
01:00:56.705 [Lua] Lobby data matchmaking = false
01:00:56.705 [Lua] Lobby data difficulty = normal
01:00:56.705 [Lua] Lobby data country_code = CA
01:00:56.705 [Lua] Lobby data host = 110000101e55044
01:00:56.705 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:56.705 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:56.705 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:56.705 [Lua] Lobby data player_slot_3 = 0:0
01:00:56.705 [Lua] Lobby data eac_authorized = true
01:00:56.705 [Lua] Set lobby end.
01:00:56.705 [Lua] [PartyManager] Leader is set to 110000101e55044
01:00:56.705 [Lua] [LevelTransitionHandler] set_next_level( nil )
01:00:56.705 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:00:56.706 [Lua] Set lobby begin:
01:00:56.706 [Lua] Lobby data twitch_enabled = false
01:00:56.706 [Lua] Lobby data power_level = 835
01:00:56.706 [Lua] Lobby data num_players = 4
01:00:56.706 [Lua] Lobby data weave_name = weave_42
01:00:56.706 [Lua] Lobby data game_mode = 3
01:00:56.706 [Lua] Lobby data is_private = false
01:00:56.706 [Lua] Lobby data mechanism = adventure
01:00:56.706 [Lua] Lobby data level_key = inn_level
01:00:56.706 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:56.706 [Lua] Lobby data selected_level_key = inn_level
01:00:56.706 [Lua] Lobby data unique_server_name = Visulth
01:00:56.706 [Lua] Lobby data quick_game = false
01:00:56.706 [Lua] Lobby data weave_index = 42
01:00:56.706 [Lua] Lobby data matchmaking = false
01:00:56.706 [Lua] Lobby data difficulty = normal
01:00:56.706 [Lua] Lobby data country_code = CA
01:00:56.706 [Lua] Lobby data host = 110000101e55044
01:00:56.706 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:56.706 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:56.706 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:56.706 [Lua] Lobby data player_slot_3 = 0:0
01:00:56.706 [Lua] Lobby data eac_authorized = true
01:00:56.706 [Lua] Set lobby end.
01:00:56.708 [Flow] complete_skittergate_legend true
01:00:56.708 [Flow] complete_all_helmgart_levels_recruit true
01:00:56.709 [Flow] WitchHunterLevel:35
01:00:56.709 [Flow] LeaderYes
01:00:56.709 [Flow] ALL PC XP:304250
01:00:56.709 [Flow] Has "bogenhafen" DLC:true
01:00:56.709 [Flow] WH XP:60850
01:00:56.709 [Flow] Number of crafted items:5754
01:00:56.709 [Flow] Has "pre_order" DLC:true
01:00:56.709 [Flow] Sum of Powe Levels:1500
01:00:56.709 [Flow] lodestone diff 1:false
01:00:56.709 [Flow] magnus and forest activated
01:00:56.709 [Flow] magnus and forest activated
01:00:56.709 [Flow] cemetery and forest activated
01:00:56.709 [Flow] magnus and cemetery
01:00:56.709 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:56.709 [Flow] ALL RUNES ACTIVATED
01:00:56.709 [Flow] magnus and forest activated
01:00:56.709 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:56.709 [Flow] ALL RUNES ACTIVATED
01:00:56.709 [Flow] cemetery and forest activated
01:00:56.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:56.710 [Flow] ALL RUNES ACTIVATED
01:00:56.710 [Flow] magnus and forest activated
01:00:56.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:56.710 [Flow] ALL RUNES ACTIVATED
01:00:56.710 [Flow] magnus and cemetery
01:00:56.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:56.710 [Flow] ALL RUNES ACTIVATED
01:00:56.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:56.712 [Lua] CurrentConflictSettings disabled
01:00:56.713 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:00:56.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:00:56.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:00:56.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:00:56.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:00:56.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:00:56.716 [Save] Loading `ut_tweaks_presets`
01:00:56.717 warning: [Save] Missing filename `ut_tweaks_presets`
01:00:56.745 [Lua] MUSIC: lost -> explore
01:00:57.141 [Lua] Set lobby begin:
01:00:57.141 [Lua] Lobby data twitch_enabled = false
01:00:57.141 [Lua] Lobby data power_level = 835
01:00:57.141 [Lua] Lobby data num_players = 4
01:00:57.142 [Lua] Lobby data weave_name = weave_42
01:00:57.142 [Lua] Lobby data game_mode = 3
01:00:57.142 [Lua] Lobby data is_private = false
01:00:57.142 [Lua] Lobby data mechanism = adventure
01:00:57.142 [Lua] Lobby data level_key = inn_level
01:00:57.142 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:57.142 [Lua] Lobby data selected_level_key = inn_level
01:00:57.142 [Lua] Lobby data unique_server_name = Visulth
01:00:57.142 [Lua] Lobby data quick_game = false
01:00:57.142 [Lua] Lobby data weave_index = 42
01:00:57.143 [Lua] Lobby data matchmaking = false
01:00:57.143 [Lua] Lobby data difficulty = normal
01:00:57.143 [Lua] Lobby data country_code = CA
01:00:57.143 [Lua] Lobby data host = 110000101e55044
01:00:57.143 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:57.143 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:57.143 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:57.143 [Lua] Lobby data player_slot_3 = 0:0
01:00:57.143 [Lua] Lobby data eac_authorized = true
01:00:57.143 [Lua] Set lobby end.
01:00:57.143 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing
01:00:57.145 [Lua] Set lobby begin:
01:00:57.145 [Lua] Lobby data twitch_enabled = false
01:00:57.145 [Lua] Lobby data power_level = 835
01:00:57.145 [Lua] Lobby data num_players = 4
01:00:57.145 [Lua] Lobby data weave_name = weave_42
01:00:57.145 [Lua] Lobby data game_mode = 3
01:00:57.146 [Lua] Lobby data is_private = false
01:00:57.146 [Lua] Lobby data mechanism = adventure
01:00:57.146 [Lua] Lobby data level_key = inn_level
01:00:57.146 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:57.146 [Lua] Lobby data selected_level_key = inn_level
01:00:57.146 [Lua] Lobby data unique_server_name = Visulth
01:00:57.146 [Lua] Lobby data quick_game = false
01:00:57.146 [Lua] Lobby data weave_index = 42
01:00:57.146 [Lua] Lobby data matchmaking = false
01:00:57.146 [Lua] Lobby data difficulty = normal
01:00:57.146 [Lua] Lobby data country_code = CA
01:00:57.146 [Lua] Lobby data host = 110000101e55044
01:00:57.146 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:57.146 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:57.146 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:57.146 [Lua] Lobby data player_slot_3 = 0:0
01:00:57.146 [Lua] Lobby data eac_authorized = true
01:00:57.146 [Lua] Set lobby end.
01:00:57.146 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing
01:00:57.148 [Lua] Set lobby begin:
01:00:57.148 [Lua] Lobby data twitch_enabled = false
01:00:57.148 [Lua] Lobby data power_level = 835
01:00:57.148 [Lua] Lobby data num_players = 4
01:00:57.148 [Lua] Lobby data weave_name = weave_42
01:00:57.148 [Lua] Lobby data game_mode = 3
01:00:57.148 [Lua] Lobby data is_private = false
01:00:57.148 [Lua] Lobby data mechanism = adventure
01:00:57.148 [Lua] Lobby data level_key = inn_level
01:00:57.148 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:00:57.148 [Lua] Lobby data selected_level_key = inn_level
01:00:57.148 [Lua] Lobby data unique_server_name = Visulth
01:00:57.148 [Lua] Lobby data quick_game = false
01:00:57.148 [Lua] Lobby data weave_index = 42
01:00:57.148 [Lua] Lobby data matchmaking = false
01:00:57.148 [Lua] Lobby data difficulty = normal
01:00:57.148 [Lua] Lobby data country_code = CA
01:00:57.148 [Lua] Lobby data host = 110000101e55044
01:00:57.148 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:00:57.148 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:00:57.148 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:00:57.148 [Lua] Lobby data player_slot_3 = 0:0
01:00:57.148 [Lua] Lobby data eac_authorized = true
01:00:57.148 [Lua] Set lobby end.
01:00:57.148 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:00:57.149 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
01:00:57.149 [Lua] RemotePlayer:create_game_object( ) 26
01:00:57.161 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
01:00:57.161 [Lua] RemotePlayer:create_game_object( ) 27
01:00:57.172 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
01:00:57.172 [Lua] RemotePlayer:create_game_object( ) 28
01:00:57.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:00:57.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:00:57.186 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:00:57.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:00:57.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
01:00:57.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03
01:00:57.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:00:57.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:00:57.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:00:57.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
01:00:57.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:00:57.226 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:00:57.226 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:00:57.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:00:57.301 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:00:57.301 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:00:57.301 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:00:57.301 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:00:57.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
01:00:57.304 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:00:57.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:00:57.306 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:00:57.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:00:57.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:00:57.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:00:57.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:00:57.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:00:57.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:00:57.372 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:00:57.372 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
01:00:57.372 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:00:57.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
01:00:57.375 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:00:57.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:00:57.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:00:57.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:00:57.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:00:57.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
01:00:57.388 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list.
01:00:57.388 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:00:57.388 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1
01:00:57.389 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:00:57.391 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
01:00:57.392 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:00:57.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:00:57.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:00:57.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:00:57.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:00:57.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:00:57.448 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:00:57.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:00:57.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:00:57.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:00:57.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:00:57.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:00:57.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:00:57.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:00:57.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:00:57.521 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
01:00:57.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:00:57.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:00:57.556 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:00:57.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
01:00:57.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:00:57.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:00:57.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:00:57.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
01:00:57.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:00:57.611 [Lua] StateInGameRunning:_game_actually_starts()
01:00:57.611 [Lua] #################################################################################################################
01:00:57.611 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_scorpion_field_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:00:57.611 [Lua] #################################################################################################################
01:00:57.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
01:00:57.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:00:57.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:00:57.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
01:00:57.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:00:57.628 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
01:00:57.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:00:57.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:00:57.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
01:00:57.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:00:57.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:00:57.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:00:57.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
01:00:57.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:00:57.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:00:57.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:00:57.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
01:00:57.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:00:57.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
01:00:57.760 [Lua] Commit load time data
01:00:57.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:00:57.787 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:00:57.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
01:00:57.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:00:57.812 [Flow] DISABLE
01:00:57.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:00:57.946 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:01:02.101 [Lua] [Matchmaking] Cancelling matchmaking
01:01:02.101 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:01:04.009 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:01:04.009 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:01:04.013 [Lua] Set lobby begin:
01:01:04.013 [Lua] Lobby data twitch_enabled = false
01:01:04.013 [Lua] Lobby data power_level = 835
01:01:04.013 [Lua] Lobby data num_players = 4
01:01:04.013 [Lua] Lobby data weave_name = weave_42
01:01:04.013 [Lua] Lobby data game_mode = 3
01:01:04.013 [Lua] Lobby data is_private = false
01:01:04.013 [Lua] Lobby data mechanism = adventure
01:01:04.013 [Lua] Lobby data level_key = inn_level
01:01:04.013 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:04.013 [Lua] Lobby data selected_level_key = inn_level
01:01:04.013 [Lua] Lobby data unique_server_name = Visulth
01:01:04.013 [Lua] Lobby data quick_game = false
01:01:04.013 [Lua] Lobby data weave_index = 42
01:01:04.014 [Lua] Lobby data matchmaking = false
01:01:04.014 [Lua] Lobby data difficulty = cataclysm
01:01:04.014 [Lua] Lobby data country_code = CA
01:01:04.014 [Lua] Lobby data host = 110000101e55044
01:01:04.014 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:04.014 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:04.014 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:04.014 [Lua] Lobby data player_slot_3 = 0:0
01:01:04.014 [Lua] Lobby data eac_authorized = true
01:01:04.014 [Lua] Set lobby end.
01:01:04.014 [Lua] [PartyManager] Leader is set to 110000101e55044
01:01:04.014 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_life
01:01:04.014 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_life )
01:01:04.014 [Lua] Set lobby begin:
01:01:04.014 [Lua] Lobby data twitch_enabled = false
01:01:04.014 [Lua] Lobby data power_level = 835
01:01:04.014 [Lua] Lobby data num_players = 4
01:01:04.014 [Lua] Lobby data weave_name = weave_42
01:01:04.014 [Lua] Lobby data game_mode = 9
01:01:04.014 [Lua] Lobby data is_private = false
01:01:04.014 [Lua] Lobby data mechanism = adventure
01:01:04.015 [Lua] Lobby data level_key = inn_level
01:01:04.015 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:04.015 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:04.015 [Lua] Lobby data unique_server_name = Visulth
01:01:04.015 [Lua] Lobby data quick_game = false
01:01:04.015 [Lua] Lobby data weave_index = 42
01:01:04.015 [Lua] Lobby data matchmaking = true
01:01:04.015 [Lua] Lobby data difficulty = cataclysm
01:01:04.015 [Lua] Lobby data country_code = CA
01:01:04.015 [Lua] Lobby data host = 110000101e55044
01:01:04.015 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:04.015 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:04.015 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:04.015 [Lua] Lobby data player_slot_3 = 0:0
01:01:04.015 [Lua] Lobby data eac_authorized = true
01:01:04.015 [Lua] Set lobby end.
01:01:04.015 [Lua] Set lobby begin:
01:01:04.015 [Lua] Lobby data twitch_enabled = false
01:01:04.015 [Lua] Lobby data power_level = 835
01:01:04.015 [Lua] Lobby data num_players = 4
01:01:04.015 [Lua] Lobby data weave_name = weave_42
01:01:04.015 [Lua] Lobby data game_mode = 9
01:01:04.015 [Lua] Lobby data is_private = false
01:01:04.015 [Lua] Lobby data mechanism = adventure
01:01:04.015 [Lua] Lobby data level_key = inn_level
01:01:04.015 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:04.015 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:04.015 [Lua] Lobby data unique_server_name = Visulth
01:01:04.015 [Lua] Lobby data quick_game = false
01:01:04.015 [Lua] Lobby data weave_index = 42
01:01:04.015 [Lua] Lobby data matchmaking = true
01:01:04.015 [Lua] Lobby data difficulty = cataclysm
01:01:04.015 [Lua] Lobby data country_code = CA
01:01:04.015 [Lua] Lobby data host = 110000101e55044
01:01:04.016 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:04.016 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:04.016 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:04.016 [Lua] Lobby data player_slot_3 = 0:0
01:01:04.016 [Lua] Lobby data eac_authorized = true
01:01:04.016 [Lua] Set lobby end.
01:01:04.019 [Lua] [ChatManager][1]System: Starting hosted game...
01:01:04.019 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:01:04.019 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:01:07.115 [Lua] Set lobby begin:
01:01:07.115 [Lua] Lobby data twitch_enabled = false
01:01:07.115 [Lua] Lobby data power_level = 1100
01:01:07.115 [Lua] Lobby data num_players = 4
01:01:07.115 [Lua] Lobby data weave_name = weave_42
01:01:07.115 [Lua] Lobby data game_mode = 9
01:01:07.115 [Lua] Lobby data is_private = false
01:01:07.115 [Lua] Lobby data mechanism = adventure
01:01:07.115 [Lua] Lobby data level_key = inn_level
01:01:07.115 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:07.115 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:07.115 [Lua] Lobby data unique_server_name = Visulth
01:01:07.115 [Lua] Lobby data quick_game = false
01:01:07.115 [Lua] Lobby data weave_index = 42
01:01:07.115 [Lua] Lobby data matchmaking = true
01:01:07.115 [Lua] Lobby data difficulty = cataclysm
01:01:07.115 [Lua] Lobby data country_code = CA
01:01:07.115 [Lua] Lobby data host = 110000101e55044
01:01:07.115 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:07.115 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:07.115 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:07.116 [Lua] Lobby data player_slot_3 = 0:0
01:01:07.116 [Lua] Lobby data eac_authorized = true
01:01:07.116 [Lua] Set lobby end.
01:01:07.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:01:07.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:01:07.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
01:01:07.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:01:07.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:01:07.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:01:07.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:01:07.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:01:07.283 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:01:07.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:01:07.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:01:07.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:01:07.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:01:07.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:01:07.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:01:07.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:01:07.538 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:01:07.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:01:07.565 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
01:01:07.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:01:11.865 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:01:11.868 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:01:12.038 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_life
01:01:12.038 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_life )
01:01:12.038 [Lua] Set lobby begin:
01:01:12.038 [Lua] Lobby data twitch_enabled = false
01:01:12.038 [Lua] Lobby data power_level = 1100
01:01:12.038 [Lua] Lobby data num_players = 4
01:01:12.038 [Lua] Lobby data weave_name = weave_42
01:01:12.038 [Lua] Lobby data game_mode = 9
01:01:12.038 [Lua] Lobby data is_private = false
01:01:12.038 [Lua] Lobby data mechanism = adventure
01:01:12.039 [Lua] Lobby data level_key = inn_level
01:01:12.039 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:12.039 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:12.039 [Lua] Lobby data unique_server_name = Visulth
01:01:12.039 [Lua] Lobby data quick_game = false
01:01:12.039 [Lua] Lobby data weave_index = 42
01:01:12.039 [Lua] Lobby data matchmaking = true
01:01:12.039 [Lua] Lobby data difficulty = cataclysm
01:01:12.039 [Lua] Lobby data country_code = CA
01:01:12.039 [Lua] Lobby data host = 110000101e55044
01:01:12.039 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:12.039 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:12.039 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:12.039 [Lua] Lobby data player_slot_3 = 0:0
01:01:12.039 [Lua] Lobby data eac_authorized = true
01:01:12.039 [Lua] Set lobby end.
01:01:12.041 [Lua] Set lobby begin:
01:01:12.041 [Lua] Lobby data twitch_enabled = false
01:01:12.042 [Lua] Lobby data power_level = 1100
01:01:12.042 [Lua] Lobby data num_players = 4
01:01:12.042 [Lua] Lobby data weave_name = weave_42
01:01:12.042 [Lua] Lobby data game_mode = 9
01:01:12.042 [Lua] Lobby data is_private = false
01:01:12.042 [Lua] Lobby data mechanism = adventure
01:01:12.042 [Lua] Lobby data level_key = inn_level
01:01:12.042 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:12.042 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:12.042 [Lua] Lobby data unique_server_name = Visulth
01:01:12.042 [Lua] Lobby data quick_game = false
01:01:12.042 [Lua] Lobby data weave_index = 42
01:01:12.042 [Lua] Lobby data matchmaking = true
01:01:12.042 [Lua] Lobby data difficulty = cataclysm
01:01:12.042 [Lua] Lobby data country_code = CA
01:01:12.042 [Lua] Lobby data host = 110000101e55044
01:01:12.042 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:12.042 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:12.042 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:12.042 [Lua] Lobby data player_slot_3 = 0:0
01:01:12.042 [Lua] Lobby data eac_authorized = true
01:01:12.042 [Lua] Set lobby end.
01:01:12.043 [Lua] Complete level triggered.
01:01:12.045 [Save] Saving `save_data`
01:01:12.045 [Lua] gm_event_end_conditions_met false false
01:01:12.046 [Lua] FORCE COMMIT 12
01:01:12.046 [Lua] PlayFabMirror:_commit_internal 12
01:01:12.046 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:01:12.048 [Lua] generate_backend_stats 110000101e55044:1
01:01:12.050 [Save] Save done
01:01:12.050 [Save] Saving `save_data`
01:01:12.053 [Save] Save done
01:01:12.061 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:01:12.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
01:01:12.061 [Save] Saving `save_data`
01:01:12.062 [Lua] TRANSITION nil nil dlc_scorpion_field_life
01:01:12.062 [Lua] Transition type "dlc_scorpion_field_life", is server: true
01:01:12.062 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:01:12.062 [Lua] [GameNetworkManager] Leaving game...
01:01:12.062 [Lua] [GameNetworkManager] Shutting down game session host.
01:01:12.062 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:01:12.062 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:01:12.062 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.97
01:01:12.065 [Save] Save done
01:01:12.067 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:01:12.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
01:01:12.090 [GameSessionCommon] failed to skip message because type is unknown
01:01:12.090 warning: [Network] Got broken update game object message from llx
01:01:12.162 [GameSessionCommon] failed to skip message because type is unknown
01:01:12.162 warning: [Network] Got broken update game object message from llx
01:01:12.163 [Lua] [PlayerSyncData] Game session is not initialized
01:01:12.163 [Lua] [PlayerSyncData] Game session is not initialized
01:01:12.163 [Lua] [PlayerSyncData] Game session is not initialized
01:01:12.163 [Lua] Set lobby begin:
01:01:12.163 [Lua] Lobby data twitch_enabled = false
01:01:12.163 [Lua] Lobby data power_level = 0
01:01:12.163 [Lua] Lobby data num_players = 4
01:01:12.163 [Lua] Lobby data weave_name = weave_42
01:01:12.163 [Lua] Lobby data game_mode = 9
01:01:12.163 [Lua] Lobby data is_private = false
01:01:12.164 [Lua] Lobby data mechanism = adventure
01:01:12.164 [Lua] Lobby data level_key = inn_level
01:01:12.164 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:12.164 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:12.164 [Lua] Lobby data unique_server_name = Visulth
01:01:12.164 [Lua] Lobby data quick_game = false
01:01:12.164 [Lua] Lobby data weave_index = 42
01:01:12.164 [Lua] Lobby data matchmaking = true
01:01:12.164 [Lua] Lobby data difficulty = cataclysm
01:01:12.164 [Lua] Lobby data country_code = CA
01:01:12.164 [Lua] Lobby data host = 110000101e55044
01:01:12.164 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:12.164 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:12.164 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:12.164 [Lua] Lobby data player_slot_3 = 0:0
01:01:12.164 [Lua] Lobby data eac_authorized = true
01:01:12.164 [Lua] Set lobby end.
01:01:12.185 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session 8fe2 or from non-session peer 11000010309fe6f
01:01:12.186 [GameSessionCommon] failed to skip message because type is unknown
01:01:12.186 warning: [Network] Got broken update game object message from llx
01:01:12.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
01:01:12.305 [Lua] commit result success 12
01:01:14.075 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:01:14.075 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
01:01:14.075 [Lua] Clearing all global lookup lists
01:01:14.075 [Lua] [IngamePlayerListUI] - Destroy
01:01:14.076 [Lua] [EquipmentUI] - Destroy
01:01:14.076 [Lua] [GamePadEquipmentUI] - Destroy
01:01:14.076 [Lua] [AbilityUI] - Destroy
01:01:14.076 [Lua] [GamePadAbilityUI] - Destroy
01:01:14.076 [Lua] [IngameUI] destroy
01:01:14.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
01:01:14.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
01:01:14.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2
01:01:14.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
01:01:14.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:01:14.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
01:01:14.104 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list.
01:01:14.104 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:01:14.192 [Lua] [Managers] Destroying state managers...
01:01:14.198 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:01:14.198 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03
01:01:14.198 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
01:01:14.198 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:01:14.198 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:01:14.199 [Lua] [Matchmaking] unregister rpcs
01:01:14.199 [Lua] ############### UNLOADING PACKAGES ###############
01:01:14.199 [Lua] [Gamestate] Enter state StateLoading
01:01:14.202 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:01:14.202 [Lua] [Matchmaking] register rpcs
01:01:14.202 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:01:14.202 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:01:14.202 [Lua] registering RPCs
01:01:14.202 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:01:14.202 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:01:14.202 [Lua] Set lobby begin:
01:01:14.202 [Lua] Lobby data twitch_enabled = false
01:01:14.202 [Lua] Lobby data power_level = 0
01:01:14.202 [Lua] Lobby data num_players = 4
01:01:14.202 [Lua] Lobby data weave_name = weave_42
01:01:14.202 [Lua] Lobby data game_mode = 9
01:01:14.202 [Lua] Lobby data is_private = false
01:01:14.202 [Lua] Lobby data mechanism = adventure
01:01:14.202 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:14.202 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:14.202 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:14.202 [Lua] Lobby data unique_server_name = Visulth
01:01:14.202 [Lua] Lobby data quick_game = false
01:01:14.203 [Lua] Lobby data weave_index = 42
01:01:14.203 [Lua] Lobby data matchmaking = true
01:01:14.203 [Lua] Lobby data difficulty = cataclysm
01:01:14.203 [Lua] Lobby data country_code = CA
01:01:14.203 [Lua] Lobby data host = 110000101e55044
01:01:14.203 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:14.203 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:14.203 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:14.203 [Lua] Lobby data player_slot_3 = 0:0
01:01:14.203 [Lua] Lobby data eac_authorized = true
01:01:14.203 [Lua] Set lobby end.
01:01:14.203 [Lua] MUSIC MANAGER unmute_all_world_sounds 168664 0
01:01:14.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 27
01:01:14.203 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:01:14.205 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 27
01:01:14.206 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/field/field_life, global_loading_screens, async-read, prioritized
01:01:14.206 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_field_life] self.picked_level_key=[nil]
01:01:14.206 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_field_life
01:01:14.287 [Umbra] Unload tome
01:01:14.391 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:01:14.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:01:14.391 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_life, async-read,
01:01:14.391 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_field_life"
01:01:14.391 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/field_life"
01:01:14.391 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field_life, LevelTransitionHandler, async-read,
01:01:14.391 [Lua] [StateLoading] got rpc_load_level 23 dlc_scorpion_field_life
01:01:14.515 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 27
01:01:14.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/field/field_life
01:01:14.553 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/field/field_life
01:01:14.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field
01:01:14.558 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_01 168665 0
01:01:14.558 [Lua] MUSIC MANAGER Play_loading_screen_music 168666 0
01:01:18.484 [Lua] ### Sending rpc_level_loaded
01:01:18.484 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 23
01:01:18.484 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded
01:01:18.585 [Lua] ### Sending rpc_level_loaded
01:01:18.585 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 23
01:01:18.585 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:01:18.989 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_03 168667 0
01:01:19.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field
01:01:19.608 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field
01:01:19.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field_life
01:01:19.671 [Umbra] Loading umbra tome '#ID[855ca3d262b7ebf6]'
01:01:20.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field_life
01:01:20.263 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field_life
01:01:20.281 [Lua] [LevelTransitionHandler] Level load completed!
01:01:20.281 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:01:20.301 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:01:20.301 [Lua] checking dlc's against conflict directors
01:01:20.301 [Lua] --- --- ---
01:01:20.301 [Lua] Starting... difficulty 'cataclysm'
01:01:20.301 [Lua] These are the starting conflict directors:
01:01:20.301 [Lua] default
01:01:20.301 [Lua] --- --- ---
01:01:20.301 [Lua]
01:01:20.301 [Lua] DONE! Found the following directors:
01:01:20.301 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre chaos_berzerker chaos_warrior chaos_marauder skaven_clan_rat_with_shield skaven_storm_vermin_commander beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_stormfiend skaven_plague_monk beastmen_standard_bearer
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:01:20.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:01:20.302 [Lua] ### Sending rpc_level_loaded
01:01:20.302 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 23
01:01:20.302 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:01:20.323 [Lua] ### Sending rpc_level_loaded
01:01:20.323 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 23
01:01:20.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:01:20.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:01:20.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:01:21.006 [Lua] ### Sending rpc_level_loaded
01:01:21.006 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 23
01:01:21.006 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded
01:01:21.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:01:21.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:01:21.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:01:21.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:01:21.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:01:21.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:01:21.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:01:21.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:01:21.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:01:22.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:01:22.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:01:22.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:01:22.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:01:22.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:01:22.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:01:22.922 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_kill_01 168668 0
01:01:22.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:01:22.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:01:22.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:01:23.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:01:23.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:01:23.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:01:23.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:01:23.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:01:23.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:01:23.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:01:23.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:01:23.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:01:23.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:01:23.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:01:23.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:01:24.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:01:24.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:01:24.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:01:24.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:01:24.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:01:24.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:01:25.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:01:25.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:01:25.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:01:25.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:01:25.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:01:25.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:01:26.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:01:26.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:01:26.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:01:26.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:01:26.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:01:26.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:01:26.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:01:26.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:01:26.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:01:27.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:01:27.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:01:27.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:01:27.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:01:27.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:01:27.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:01:28.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:01:28.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:01:28.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:01:28.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:01:28.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:01:28.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:01:28.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:23 my_peer_id:110000101e55044
01:01:28.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:23 my_peer_id:110000101e55044
01:01:28.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:23 my_peer_id:110000101e55044
01:01:28.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:23 my_peer_id:110000101e55044
01:01:28.701 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:23 my_peer_id:110000101e55044
01:01:28.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:28.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:28.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
01:01:28.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
01:01:28.784 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:24 my_peer_id:110000101e55044
01:01:28.784 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:24 my_peer_id:110000101e55044
01:01:28.784 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:24 my_peer_id:110000101e55044
01:01:28.784 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:24 my_peer_id:110000101e55044
01:01:28.786 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:24 my_peer_id:110000101e55044
01:01:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:28.786 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
01:01:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:28.835 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
01:01:28.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:01:28.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:01:28.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:01:28.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
01:01:29.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:01:29.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:01:29.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:01:29.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:01:29.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:01:29.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:01:29.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:01:29.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:01:29.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:01:30.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:01:30.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:01:30.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:01:30.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:01:30.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:01:30.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:01:30.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:01:30.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:01:30.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:01:30.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:01:30.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:01:30.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:01:30.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:01:30.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:01:30.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:01:31.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:01:31.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:01:31.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:01:32.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:01:32.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:01:32.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:01:32.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:01:32.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:01:32.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:01:33.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:01:33.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:01:33.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
01:01:33.793 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_field_life game_mode: weave
01:01:33.793 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:01:33.793 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:01:33.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:25 my_peer_id:110000101e55044
01:01:33.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:25 my_peer_id:110000101e55044
01:01:33.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:25 my_peer_id:110000101e55044
01:01:33.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:25 my_peer_id:110000101e55044
01:01:33.825 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:25 my_peer_id:110000101e55044
01:01:33.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
01:01:33.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:33.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:33.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
01:01:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
01:01:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
01:01:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:01:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
01:01:34.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
01:01:34.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
01:01:34.091 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
01:01:34.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
01:01:34.173 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
01:01:34.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:01:34.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:01:34.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:01:34.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
01:01:34.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:26 my_peer_id:110000101e55044
01:01:34.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:26 my_peer_id:110000101e55044
01:01:34.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:26 my_peer_id:110000101e55044
01:01:34.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:26 my_peer_id:110000101e55044
01:01:34.877 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:26 my_peer_id:110000101e55044
01:01:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:34.877 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
01:01:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:01:34.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
01:01:34.929 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
01:01:34.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:01:34.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
01:01:34.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
01:01:34.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
01:01:34.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
01:01:35.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
01:01:35.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
01:01:35.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
01:01:35.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
01:01:35.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
01:01:35.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
01:01:36.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
01:01:36.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
01:01:36.001 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
01:01:36.067 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
01:01:36.067 [Lua] [PackageManager] Force_load: wwise/blunderbuss
01:01:36.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
01:01:36.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
01:01:36.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
01:01:36.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
01:01:36.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
01:01:36.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
01:01:36.657 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
01:01:36.658 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:01:36.658 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:01:37.660 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:01:37.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:01:37.660 [Lua] [Matchmaking] unregister rpcs
01:01:37.660 [Lua] Set lobby begin:
01:01:37.660 [Lua] Lobby data twitch_enabled = false
01:01:37.660 [Lua] Lobby data power_level = 0
01:01:37.660 [Lua] Lobby data num_players = 4
01:01:37.661 [Lua] Lobby data weave_name = weave_42
01:01:37.661 [Lua] Lobby data game_mode = 9
01:01:37.661 [Lua] Lobby data is_private = false
01:01:37.661 [Lua] Lobby data mechanism = adventure
01:01:37.661 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:37.661 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:37.661 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:37.661 [Lua] Lobby data unique_server_name = Visulth
01:01:37.661 [Lua] Lobby data quick_game = false
01:01:37.661 [Lua] Lobby data weave_index = 42
01:01:37.661 [Lua] Lobby data matchmaking = true
01:01:37.661 [Lua] Lobby data difficulty = cataclysm
01:01:37.661 [Lua] Lobby data country_code = CA
01:01:37.661 [Lua] Lobby data host = 110000101e55044
01:01:37.661 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:37.661 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:37.661 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:37.661 [Lua] Lobby data player_slot_3 = 0:0
01:01:37.661 [Lua] Lobby data eac_authorized = true
01:01:37.661 [Lua] Set lobby end.
01:01:37.661 [Lua] [Managers] Destroying state managers...
01:01:37.663 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/field/field_life, global_loading_screens
01:01:37.663 [Lua] MUSIC MANAGER Stop_loading_screen_music 168669 0
01:01:37.663 [Lua] [Gamestate] Enter StateIngame HOST
01:01:37.663 [Lua] <>level = dlc_scorpion_field_life<>
01:01:37.663 [Lua] Set lobby begin:
01:01:37.663 [Lua] Lobby data twitch_enabled = false
01:01:37.663 [Lua] Lobby data power_level = 0
01:01:37.663 [Lua] Lobby data num_players = 4
01:01:37.663 [Lua] Lobby data weave_name = weave_42
01:01:37.663 [Lua] Lobby data game_mode = 9
01:01:37.663 [Lua] Lobby data is_private = false
01:01:37.663 [Lua] Lobby data mechanism = adventure
01:01:37.663 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:37.663 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:37.663 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:37.663 [Lua] Lobby data unique_server_name = Visulth
01:01:37.663 [Lua] Lobby data quick_game = false
01:01:37.663 [Lua] Lobby data weave_index = 42
01:01:37.663 [Lua] Lobby data matchmaking = true
01:01:37.663 [Lua] Lobby data difficulty = cataclysm
01:01:37.664 [Lua] Lobby data country_code = CA
01:01:37.664 [Lua] Lobby data host = 110000101e55044
01:01:37.664 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:37.664 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:37.664 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:37.664 [Lua] Lobby data player_slot_3 = 0:0
01:01:37.664 [Lua] Lobby data eac_authorized = true
01:01:37.664 [Lua] Set lobby end.
01:01:37.664 [Umbra] Init version: 3.4.15 :: 16 threads
01:01:37.664 [Lua] [StateIngame] Server ingame
01:01:37.668 [Lua] Set lobby begin:
01:01:37.668 [Lua] Lobby data twitch_enabled = false
01:01:37.668 [Lua] Lobby data power_level = 0
01:01:37.668 [Lua] Lobby data num_players = 4
01:01:37.668 [Lua] Lobby data weave_name = weave_42
01:01:37.668 [Lua] Lobby data game_mode = 9
01:01:37.668 [Lua] Lobby data is_private = false
01:01:37.668 [Lua] Lobby data mechanism = adventure
01:01:37.668 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:37.668 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:37.668 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:37.668 [Lua] Lobby data unique_server_name = Visulth
01:01:37.668 [Lua] Lobby data quick_game = false
01:01:37.668 [Lua] Lobby data weave_index = 42
01:01:37.668 [Lua] Lobby data matchmaking = true
01:01:37.668 [Lua] Lobby data difficulty = cataclysm
01:01:37.668 [Lua] Lobby data country_code = CA
01:01:37.668 [Lua] Lobby data host = 110000101e55044
01:01:37.668 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:37.668 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:37.668 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:37.669 [Lua] Lobby data player_slot_3 = 0:0
01:01:37.669 [Lua] Lobby data eac_authorized = true
01:01:37.669 [Lua] Set lobby end.
01:01:37.669 [Lua] [Matchmaking] register rpcs
01:01:37.669 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:01:37.669 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:01:37.669 [Lua] [GameNetworkManager] self.is_server = true
01:01:37.669 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:01:37.669 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:01:37.669 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:01:37.669 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:01:37.669 [Network] Setting artificial MTU limit to 65536
01:01:37.669 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
01:01:37.680 [Lua] Switching ConflictSettings: to: default_weave
01:01:37.680 [Lua] pacing=disabled
01:01:37.680 [Lua] roaming=nil
01:01:37.680 [Lua] specials=disabled
01:01:37.680 [Lua] debug_color=maroon
01:01:37.680 [Lua] pack_spawning=default
01:01:37.680 [Lua] contained_breeds=nil
01:01:37.680 [Lua] disabled=false
01:01:37.680 [Lua] boss=disabled
01:01:37.680 [Lua] horde=disabled
01:01:37.680 [Lua] name=default_weave
01:01:37.680 [Lua] intensity=disabled
01:01:37.680 [Lua] ---
01:01:37.680 [Lua] [LevelAnalysis] set_random_seed( 8135394)
01:01:37.684 warning: [GwNav] NavData resource not loaded
01:01:37.684 warning: [GwNav] levels/honduras_dlcs/scorpion/field/life/world
01:01:37.684 [Lua] nested_level_name levels/honduras_dlcs/scorpion/field/world
01:01:37.687 [Lua] [AIInterestPointSystem] Level Seed: 8135394
01:01:37.687 [Lua]
01:01:37.687 [Lua] [entity_system_bag] = table
01:01:37.687 [Lua] [entity_system_bag] = metatable
01:01:37.687 [Lua] [startup_data] = table
01:01:37.687 [Lua] [entity_manager] = table
01:01:37.687 [Lua] [entity_manager] = metatable
01:01:37.687 [Lua] [unit_spawner] = table
01:01:37.687 [Lua] [unit_spawner] = metatable
01:01:37.687 [Lua] [unit_storage] = table
01:01:37.687 [Lua] [unit_storage] = metatable
01:01:37.687 [Lua] [dice_keeper] = table
01:01:37.687 [Lua] [dice_keeper] = metatable
01:01:37.687 [Lua] [is_server] = true (boolean)
01:01:37.687 [Lua] [world] = [World]
01:01:37.687 [Lua] [system_api] = table
01:01:37.687 [Lua] [entity_system] = table
01:01:37.687 [Lua] [entity_system] = metatable
01:01:37.687 [Lua] [network_lobby] = table
01:01:37.687 [Lua] [network_lobby] = metatable
01:01:37.687 [Lua] [profile_synchronizer] = table
01:01:37.687 [Lua] [profile_synchronizer] = metatable
01:01:37.687 [Lua] [level_transition_handler] = table
01:01:37.687 [Lua] [level_transition_handler] = metatable
01:01:37.687 [Lua] [num_local_human_players] = 1 (number)
01:01:37.688 [Lua] [statistics_db] = table
01:01:37.688 [Lua] [statistics_db] = metatable
01:01:37.688 [Lua] [network_server] = table
01:01:37.688 [Lua] [network_server] = metatable
01:01:37.688 [Lua] [input_manager] = table
01:01:37.688 [Lua] [input_manager] = metatable
01:01:37.688 [Lua] [network_clock] = table
01:01:37.688 [Lua] [network_clock] = metatable
01:01:37.688 [Lua] [network_transmit] = table
01:01:37.688 [Lua] [network_transmit] = metatable
01:01:37.688 [Lua] [free_flight_manager] = table
01:01:37.688 [Lua] [free_flight_manager] = metatable
01:01:37.688 [Lua] [network_manager] = table
01:01:37.688 [Lua] [network_manager] = metatable
01:01:37.688 [Lua] [network_event_delegate] = table
01:01:37.688 [Lua] [network_event_delegate] = metatable
01:01:37.688 [Lua]
01:01:37.688 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:01:37.688 [Lua] ignoring extension VersusInteractObjectiveExtension
01:01:37.688 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:01:37.688 [Lua] ignoring extension VersusSocketObjectiveExtension
01:01:37.688 [Lua] ignoring extension VersusTargetObjectiveExtension
01:01:37.688 [Lua] ignoring extension KeepDecorationPaintingExtension
01:01:37.691 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:01:37.713 [Lua] [AchievementManager] Achievements using the steam platform
01:01:37.713 [Lua] [StateIngame] Level seed: 8135394
01:01:37.713 [World] Spawning level.
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-95.0463, -84.4443, -3.985)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.9321, -76.4844, -3.839)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-125.679, -59.0994, -0.281)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-141.592, -62.8228, -0.303)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-147.969, -37.9505, -1.795)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-16.1368, -135.466, 2.54828)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-3.40628, -162.506, 5.04925)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(24.8386, -102.081, 4.57248)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.17956, -101.02, 3.978)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.35508, -132.946, 5.42991)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(27.6068, -128.779, 3.889)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(71.1077, -127.76, -7.51701)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(117.628, -76.3407, -0.079)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.9552, -152.693, -2.24609)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.08, -74.7486, -0.334)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.8949, -66.8345, -4.135)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.433, -111.495, -0.075)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(82.9534, -144.948, -7.10282)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(101.967, -113.676, -6.621)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(182.757, -159.645, 5.004)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(148.82, -136.518, -2.14643)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(169.352, -178.831, 5.01)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(196.812, -185.309, 3.805)
01:01:37.883 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(89.1573, -83.928, -1.056)
01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(112.553, -138.007, -6.37255)
01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(47.98, -113.74, -2.014)
01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-62.3599, -44.0551, -2.694)
01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.5099, -93.7318, -3.77837)
01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.3899, -79.5967, -4.59985)
01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.2875, -136.313, 0.740548)
01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-20.3651, -163.406, 1.34613)
01:01:37.884 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(218.797, -181.778, 4.68578)
01:01:37.984 [Lua] [LevelAnalysis] set_random_seed( 8135394)
01:01:38.003 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
01:01:38.003 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
01:01:38.004 [Lua] [IngameUI] init
01:01:38.017 [SteamVoipClient] select_out(110000101e55044, off)
01:01:38.017 [SteamVoipClient] select_out(11000010309fe6f, off)
01:01:38.017 [SteamVoipClient] select_out(110000105bd392b, off)
01:01:38.022 [Lua] cb_razer_chroma_setup
01:01:38.088 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:01:38.088 [Lua] Set lobby begin:
01:01:38.088 [Lua] Lobby data twitch_enabled = false
01:01:38.088 [Lua] Lobby data power_level = 1100
01:01:38.088 [Lua] Lobby data num_players = 4
01:01:38.088 [Lua] Lobby data weave_name = weave_42
01:01:38.088 [Lua] Lobby data game_mode = 9
01:01:38.088 [Lua] Lobby data is_private = false
01:01:38.089 [Lua] Lobby data mechanism = adventure
01:01:38.089 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:38.089 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:38.089 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:38.089 [Lua] Lobby data unique_server_name = Visulth
01:01:38.089 [Lua] Lobby data quick_game = false
01:01:38.089 [Lua] Lobby data weave_index = 42
01:01:38.089 [Lua] Lobby data matchmaking = true
01:01:38.089 [Lua] Lobby data difficulty = cataclysm
01:01:38.089 [Lua] Lobby data country_code = CA
01:01:38.089 [Lua] Lobby data host = 110000101e55044
01:01:38.089 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:38.089 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:38.089 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:38.089 [Lua] Lobby data player_slot_3 = 0:0
01:01:38.089 [Lua] Lobby data eac_authorized = true
01:01:38.089 [Lua] Set lobby end.
01:01:38.089 [Lua] CurrentConflictSettings default_weave
01:01:38.089 [Lua] [ConflictDirector] conflict_director is ai_ready
01:01:38.090 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:01:38.090 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:01:38.095 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:01:38.095 [Lua] Forming navigation groups in one frame
01:01:38.095 [Lua] Forming navigation groups
01:01:38.226 [Lua] NavigationGroupManager -> calulation time A: 0.13100000000008549
01:01:38.298 [Lua] NavigationGroupManager -> calulation time B: 0.071999999999889042
01:01:38.298 [Lua] number of nav groups: 214
01:01:38.300 [Lua] number of refined nav groups : 148
01:01:38.317 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000005457
01:01:38.317 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.660865807533266 Normalized coefficient: 1.0056915239273583
01:01:38.328 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.9633051067590714 Normalized coefficient: 0.68761599781529348
01:01:38.346 [Lua] cannot find place to spawn rats
01:01:38.347 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:01:38.353 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
01:01:38.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:01:38.355 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
01:01:38.356 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:01:38.356 [Save] Loading `ut_tweaks_presets`
01:01:38.356 warning: [Save] Missing filename `ut_tweaks_presets`
01:01:38.384 [Lua] MUSIC: explore -> lost
01:01:41.023 [Lua] Set lobby begin:
01:01:41.023 [Lua] Lobby data twitch_enabled = false
01:01:41.023 [Lua] Lobby data power_level = 1100
01:01:41.023 [Lua] Lobby data num_players = 4
01:01:41.023 [Lua] Lobby data weave_name = weave_42
01:01:41.023 [Lua] Lobby data game_mode = 9
01:01:41.023 [Lua] Lobby data is_private = false
01:01:41.023 [Lua] Lobby data mechanism = adventure
01:01:41.023 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:41.023 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:41.024 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:41.024 [Lua] Lobby data unique_server_name = Visulth
01:01:41.024 [Lua] Lobby data quick_game = false
01:01:41.024 [Lua] Lobby data weave_index = 42
01:01:41.024 [Lua] Lobby data matchmaking = true
01:01:41.024 [Lua] Lobby data difficulty = cataclysm
01:01:41.024 [Lua] Lobby data country_code = CA
01:01:41.024 [Lua] Lobby data host = 110000101e55044
01:01:41.024 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:41.024 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:41.024 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:41.024 [Lua] Lobby data player_slot_3 = 0:0
01:01:41.024 [Lua] Lobby data eac_authorized = true
01:01:41.024 [Lua] Set lobby end.
01:01:41.024 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing
01:01:41.024 [Lua] Breedfreezer (server) starting a hot join sync
01:01:41.024 [Lua] packing 0 units of breed chaos_marauder
01:01:41.024 [Lua] packing 0 units of breed skaven_clan_rat
01:01:41.024 [Lua] packing 0 units of breed skaven_storm_vermin
01:01:41.024 [Lua] packing 0 units of breed skaven_slave
01:01:41.024 [Lua] packing 0 units of breed chaos_fanatic
01:01:41.024 [Lua] packing 0 units of breed beastmen_ungor_archer
01:01:41.024 [Lua] packing 0 units of breed chaos_raider
01:01:41.024 [Lua] packing 0 units of breed chaos_warrior
01:01:41.024 [Lua] packing 0 units of breed chaos_berzerker
01:01:41.024 [Lua] packing 0 units of breed beastmen_bestigor
01:01:41.024 [Lua] packing 0 units of breed beastmen_ungor
01:01:41.024 [Lua] packing 0 units of breed skaven_plague_monk
01:01:41.024 [Lua] packing 0 units of breed beastmen_gor
01:01:41.024 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:01:41.024 [Lua]
01:01:41.024 [Lua] [1] = 1 (number)
01:01:41.024 [Lua] [2] = 0 (number)
01:01:41.024 [Lua] [3] = 1 (number)
01:01:41.024 [Lua] [4] = 0 (number)
01:01:41.024 [Lua] [5] = 1 (number)
01:01:41.024 [Lua] [6] = 0 (number)
01:01:41.024 [Lua] [7] = 1 (number)
01:01:41.024 [Lua] [8] = 0 (number)
01:01:41.024 [Lua] [9] = 1 (number)
01:01:41.024 [Lua] [10] = 0 (number)
01:01:41.024 [Lua] [11] = 1 (number)
01:01:41.024 [Lua] [12] = 0 (number)
01:01:41.024 [Lua] [13] = 1 (number)
01:01:41.024 [Lua] [14] = 0 (number)
01:01:41.024 [Lua] [15] = 1 (number)
01:01:41.024 [Lua] [16] = 0 (number)
01:01:41.024 [Lua] [17] = 1 (number)
01:01:41.024 [Lua] [18] = 0 (number)
01:01:41.024 [Lua] [19] = 1 (number)
01:01:41.024 [Lua] [20] = 0 (number)
01:01:41.024 [Lua] [21] = 1 (number)
01:01:41.024 [Lua] [22] = 0 (number)
01:01:41.024 [Lua] [23] = 1 (number)
01:01:41.024 [Lua] [24] = 0 (number)
01:01:41.024 [Lua] [25] = 1 (number)
01:01:41.024 [Lua] [26] = 0 (number)
01:01:41.024 [Lua]
01:01:41.024 [Lua]
01:01:41.024 [Lua]
01:01:41.026 [Lua] Set lobby begin:
01:01:41.026 [Lua] Lobby data twitch_enabled = false
01:01:41.026 [Lua] Lobby data power_level = 1100
01:01:41.026 [Lua] Lobby data num_players = 4
01:01:41.026 [Lua] Lobby data weave_name = weave_42
01:01:41.026 [Lua] Lobby data game_mode = 9
01:01:41.026 [Lua] Lobby data is_private = false
01:01:41.026 [Lua] Lobby data mechanism = adventure
01:01:41.026 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:41.026 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:41.026 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:41.026 [Lua] Lobby data unique_server_name = Visulth
01:01:41.027 [Lua] Lobby data quick_game = false
01:01:41.027 [Lua] Lobby data weave_index = 42
01:01:41.027 [Lua] Lobby data matchmaking = true
01:01:41.027 [Lua] Lobby data difficulty = cataclysm
01:01:41.027 [Lua] Lobby data country_code = CA
01:01:41.027 [Lua] Lobby data host = 110000101e55044
01:01:41.027 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:41.027 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:41.027 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:41.027 [Lua] Lobby data player_slot_3 = 0:0
01:01:41.027 [Lua] Lobby data eac_authorized = true
01:01:41.027 [Lua] Set lobby end.
01:01:41.027 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:01:41.027 [Lua] Breedfreezer (server) starting a hot join sync
01:01:41.027 [Lua] packing 0 units of breed chaos_marauder
01:01:41.027 [Lua] packing 0 units of breed skaven_clan_rat
01:01:41.027 [Lua] packing 0 units of breed skaven_storm_vermin
01:01:41.027 [Lua] packing 0 units of breed skaven_slave
01:01:41.027 [Lua] packing 0 units of breed chaos_fanatic
01:01:41.027 [Lua] packing 0 units of breed beastmen_ungor_archer
01:01:41.027 [Lua] packing 0 units of breed chaos_raider
01:01:41.027 [Lua] packing 0 units of breed chaos_warrior
01:01:41.027 [Lua] packing 0 units of breed chaos_berzerker
01:01:41.027 [Lua] packing 0 units of breed beastmen_bestigor
01:01:41.027 [Lua] packing 0 units of breed beastmen_ungor
01:01:41.027 [Lua] packing 0 units of breed skaven_plague_monk
01:01:41.027 [Lua] packing 0 units of breed beastmen_gor
01:01:41.027 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:01:41.027 [Lua]
01:01:41.027 [Lua] [1] = 1 (number)
01:01:41.027 [Lua] [2] = 0 (number)
01:01:41.027 [Lua] [3] = 1 (number)
01:01:41.027 [Lua] [4] = 0 (number)
01:01:41.027 [Lua] [5] = 1 (number)
01:01:41.027 [Lua] [6] = 0 (number)
01:01:41.027 [Lua] [7] = 1 (number)
01:01:41.027 [Lua] [8] = 0 (number)
01:01:41.027 [Lua] [9] = 1 (number)
01:01:41.027 [Lua] [10] = 0 (number)
01:01:41.027 [Lua] [11] = 1 (number)
01:01:41.027 [Lua] [12] = 0 (number)
01:01:41.027 [Lua] [13] = 1 (number)
01:01:41.027 [Lua] [14] = 0 (number)
01:01:41.027 [Lua] [15] = 1 (number)
01:01:41.027 [Lua] [16] = 0 (number)
01:01:41.027 [Lua] [17] = 1 (number)
01:01:41.027 [Lua] [18] = 0 (number)
01:01:41.027 [Lua] [19] = 1 (number)
01:01:41.027 [Lua] [20] = 0 (number)
01:01:41.027 [Lua] [21] = 1 (number)
01:01:41.027 [Lua] [22] = 0 (number)
01:01:41.027 [Lua] [23] = 1 (number)
01:01:41.027 [Lua] [24] = 0 (number)
01:01:41.027 [Lua] [25] = 1 (number)
01:01:41.027 [Lua] [26] = 0 (number)
01:01:41.027 [Lua]
01:01:41.027 [Lua]
01:01:41.027 [Lua]
01:01:41.028 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
01:01:41.028 [Lua] RemotePlayer:create_game_object( ) 19
01:01:41.041 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
01:01:41.041 [Lua] RemotePlayer:create_game_object( ) 20
01:01:41.056 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
01:01:41.056 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:01:41.058 [Lua] MUSIC: lost -> explore
01:01:41.120 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:01:41.120 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:01:41.120 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:01:41.227 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:01:41.227 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
01:01:42.441 [Lua] Set lobby begin:
01:01:42.441 [Lua] Lobby data twitch_enabled = false
01:01:42.441 [Lua] Lobby data power_level = 1100
01:01:42.441 [Lua] Lobby data num_players = 4
01:01:42.441 [Lua] Lobby data weave_name = weave_42
01:01:42.441 [Lua] Lobby data game_mode = 9
01:01:42.441 [Lua] Lobby data is_private = false
01:01:42.441 [Lua] Lobby data mechanism = adventure
01:01:42.441 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:42.441 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:42.441 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:42.441 [Lua] Lobby data unique_server_name = Visulth
01:01:42.441 [Lua] Lobby data quick_game = false
01:01:42.441 [Lua] Lobby data weave_index = 42
01:01:42.441 [Lua] Lobby data matchmaking = true
01:01:42.441 [Lua] Lobby data difficulty = cataclysm
01:01:42.441 [Lua] Lobby data country_code = CA
01:01:42.441 [Lua] Lobby data host = 110000101e55044
01:01:42.441 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:42.441 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:42.442 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:42.442 [Lua] Lobby data player_slot_3 = 0:0
01:01:42.442 [Lua] Lobby data eac_authorized = true
01:01:42.442 [Lua] Set lobby end.
01:01:42.442 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing
01:01:42.442 [Lua] Breedfreezer (server) starting a hot join sync
01:01:42.442 [Lua] packing 0 units of breed chaos_marauder
01:01:42.442 [Lua] packing 0 units of breed skaven_clan_rat
01:01:42.442 [Lua] packing 0 units of breed skaven_storm_vermin
01:01:42.442 [Lua] packing 0 units of breed skaven_slave
01:01:42.442 [Lua] packing 0 units of breed chaos_fanatic
01:01:42.442 [Lua] packing 0 units of breed beastmen_ungor_archer
01:01:42.442 [Lua] packing 0 units of breed chaos_raider
01:01:42.442 [Lua] packing 0 units of breed chaos_warrior
01:01:42.442 [Lua] packing 0 units of breed chaos_berzerker
01:01:42.442 [Lua] packing 0 units of breed beastmen_bestigor
01:01:42.442 [Lua] packing 0 units of breed beastmen_ungor
01:01:42.442 [Lua] packing 0 units of breed skaven_plague_monk
01:01:42.442 [Lua] packing 0 units of breed beastmen_gor
01:01:42.442 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:01:42.442 [Lua]
01:01:42.442 [Lua] [1] = 1 (number)
01:01:42.442 [Lua] [2] = 0 (number)
01:01:42.442 [Lua] [3] = 1 (number)
01:01:42.442 [Lua] [4] = 0 (number)
01:01:42.442 [Lua] [5] = 1 (number)
01:01:42.442 [Lua] [6] = 0 (number)
01:01:42.442 [Lua] [7] = 1 (number)
01:01:42.442 [Lua] [8] = 0 (number)
01:01:42.442 [Lua] [9] = 1 (number)
01:01:42.442 [Lua] [10] = 0 (number)
01:01:42.442 [Lua] [11] = 1 (number)
01:01:42.442 [Lua] [12] = 0 (number)
01:01:42.442 [Lua] [13] = 1 (number)
01:01:42.442 [Lua] [14] = 0 (number)
01:01:42.442 [Lua] [15] = 1 (number)
01:01:42.442 [Lua] [16] = 0 (number)
01:01:42.442 [Lua] [17] = 1 (number)
01:01:42.442 [Lua] [18] = 0 (number)
01:01:42.442 [Lua] [19] = 1 (number)
01:01:42.442 [Lua] [20] = 0 (number)
01:01:42.442 [Lua] [21] = 1 (number)
01:01:42.442 [Lua] [22] = 0 (number)
01:01:42.442 [Lua] [23] = 1 (number)
01:01:42.442 [Lua] [24] = 0 (number)
01:01:42.442 [Lua] [25] = 1 (number)
01:01:42.442 [Lua] [26] = 0 (number)
01:01:42.442 [Lua]
01:01:42.442 [Lua]
01:01:42.442 [Lua]
01:01:42.442 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
01:01:42.442 [Lua] RemotePlayer:create_game_object( ) 21
01:01:42.457 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03
01:01:42.462 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
01:01:42.462 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
01:01:42.462 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
01:01:42.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:01:42.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:01:42.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
01:01:42.533 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:01:42.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
01:01:42.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:01:42.656 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
01:01:42.656 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
01:01:42.658 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:01:42.660 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
01:01:42.661 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:01:42.661 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd]
01:01:42.661 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd]
01:01:42.661 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7e919930]
01:01:42.661 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[db4181c0]
01:01:42.849 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list.
01:01:42.849 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:01:42.849 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1
01:01:42.849 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:01:42.851 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
01:01:42.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:01:42.871 [Lua] Set lobby begin:
01:01:42.871 [Lua] Lobby data twitch_enabled = false
01:01:42.871 [Lua] Lobby data power_level = 275
01:01:42.871 [Lua] Lobby data num_players = 4
01:01:42.871 [Lua] Lobby data weave_name = weave_42
01:01:42.871 [Lua] Lobby data game_mode = 9
01:01:42.871 [Lua] Lobby data is_private = false
01:01:42.871 [Lua] Lobby data mechanism = adventure
01:01:42.871 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:42.871 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:42.871 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:42.872 [Lua] Lobby data unique_server_name = Visulth
01:01:42.872 [Lua] Lobby data quick_game = false
01:01:42.872 [Lua] Lobby data weave_index = 42
01:01:42.872 [Lua] Lobby data matchmaking = true
01:01:42.872 [Lua] Lobby data difficulty = cataclysm
01:01:42.872 [Lua] Lobby data country_code = CA
01:01:42.872 [Lua] Lobby data host = 110000101e55044
01:01:42.872 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:42.872 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:42.872 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:42.872 [Lua] Lobby data player_slot_3 = 0:0
01:01:42.872 [Lua] Lobby data eac_authorized = true
01:01:42.872 [Lua] Set lobby end.
01:01:42.904 [Lua] StateInGameRunning:_game_actually_starts()
01:01:42.905 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
01:01:42.905 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49
01:01:42.905 [Lua] #################################################################################################################
01:01:42.905 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-dlc_scorpion_field_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:01:42.905 [Lua] #################################################################################################################
01:01:42.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
01:01:42.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
01:01:43.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
01:01:43.060 [Lua] Commit load time data
01:01:46.455 [Lua] Players are leaving the safe zone
01:01:46.464 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:01:48.069 [Lua] Set lobby begin:
01:01:48.069 [Lua] Lobby data twitch_enabled = false
01:01:48.069 [Lua] Lobby data power_level = 1100
01:01:48.070 [Lua] Lobby data num_players = 4
01:01:48.070 [Lua] Lobby data weave_name = weave_42
01:01:48.070 [Lua] Lobby data game_mode = 9
01:01:48.070 [Lua] Lobby data is_private = false
01:01:48.070 [Lua] Lobby data mechanism = adventure
01:01:48.070 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:01:48.070 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:01:48.070 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:01:48.070 [Lua] Lobby data unique_server_name = Visulth
01:01:48.070 [Lua] Lobby data quick_game = false
01:01:48.070 [Lua] Lobby data weave_index = 42
01:01:48.070 [Lua] Lobby data matchmaking = true
01:01:48.070 [Lua] Lobby data difficulty = cataclysm
01:01:48.070 [Lua] Lobby data country_code = CA
01:01:48.070 [Lua] Lobby data host = 110000101e55044
01:01:48.070 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:01:48.070 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:01:48.070 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:01:48.070 [Lua] Lobby data player_slot_3 = 0:0
01:01:48.070 [Lua] Lobby data eac_authorized = true
01:01:48.070 [Lua] Set lobby end.
01:01:58.501 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:01:58.797 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:01:59.048 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:01:59.092 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:01:59.829 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:02:02.842 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:02:03.045 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:02:03.266 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:02:03.550 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:02:03.686 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:02:03.926 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:02:27.200 [Lua] setting up ambush-horde
01:02:27.200 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:02:27.201 [Lua] -> spawning: 13
01:02:27.201 [Lua] horde crated with id 1 of type ambush
01:02:27.201 [Lua] ambush horde has started
01:02:27.220 [Lua] starting terror event: trickle_event_beastmen_small
01:02:27.220 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:02:27.229 [Lua] MUSIC: explore -> pre_ambush
01:02:30.701 [Lua] replace_hidden_spawners -> first try found: 10 cover points
01:02:30.701 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:02:30.701 [Lua] ->moving spawner
01:02:30.701 [Lua] ->moving spawner
01:02:30.701 [Lua] ->moving spawner
01:02:30.701 [Lua] ->moving spawner
01:02:30.701 [Lua] ->moving spawner
01:02:30.701 [Lua] ->moving spawner
01:02:30.701 [Lua] ->moving spawner
01:02:30.701 [Lua] ->moving spawner
01:02:30.701 [Lua] ->moving spawner
01:02:30.719 [Lua] replace_hidden_spawners -> first try found: 14 cover points
01:02:30.719 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:02:30.719 [Lua] ->moving spawner
01:02:30.719 [Lua] ->moving spawner
01:02:30.719 [Lua] ->moving spawner
01:02:30.719 [Lua] ->moving spawner
01:02:30.719 [Lua] ->moving spawner
01:02:30.719 [Lua] ->moving spawner
01:02:30.719 [Lua] ->moving spawner
01:02:30.719 [Lua] ->moving spawner
01:02:30.719 [Lua] ->moving spawner
01:02:32.228 [Lua] MUSIC: pre_ambush -> horde
01:02:34.444 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium
01:02:34.459 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium
01:02:34.466 [Lua] setting up ambush-horde
01:02:34.466 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:02:34.466 [Lua] -> spawning: 14
01:02:34.466 [Lua] horde crated with id 2 of type ambush
01:02:34.466 [Lua] Ambush horde spawn failed B - no matching spawners found!
01:02:34.466 [Lua] setting up vector-horde
01:02:34.466 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:02:34.466 [Lua] --> horde wants to spawn ahead of players (0.24465173723627/0.67
01:02:34.466 [Lua] -> spawning: 14
01:02:34.466 [Lua] horde crated with id 3 of type vector
01:02:34.466 [Lua] vector horde has started
01:02:34.476 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short
01:02:34.536 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:02:36.994 [Lua] fence jumping
01:02:38.077 [Lua] ready to jump failed
01:02:38.488 [Lua] ready to jump failed
01:02:40.535 [Lua] fence jumping
01:02:41.651 [Lua] ready to jump failed
01:02:42.544 [Lua] fence jumping
01:02:43.605 [Lua] ready to jump failed
01:02:45.631 [Lua] fence jumping
01:02:46.189 [Lua] simple los failed
01:02:49.267 [Lua] fence jumping
01:02:50.321 [Lua] ready to jump failed
01:02:50.914 [Lua] ready to jump failed
01:02:51.348 [Lua] simple los failed
01:02:53.820 [Lua] ready to jump failed
01:02:55.332 [Lua] ready to jump failed
01:02:57.171 [Lua] fence jumping
01:02:58.189 [Lua] ready to jump failed
01:03:00.504 [Lua] fence jumping
01:03:00.965 [Lua] Horde killed: ?
01:03:01.546 [Lua] ready to jump failed
01:03:01.890 [Lua] ready to jump failed
01:03:02.945 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:03.547 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:03.658 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:04.278 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:04.416 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:04.488 [Lua] simple los failed
01:03:05.025 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:05.076 [Lua] simple los failed
01:03:05.099 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:05.695 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:06.312 [Lua] simple los failed
01:03:06.508 [Lua] fence jumping
01:03:07.602 [Lua] ready to jump failed
01:03:07.957 [Lua] setting up ambush-horde
01:03:07.957 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:03:07.958 [Lua] -> spawning: 13
01:03:07.958 [Lua] horde crated with id 4 of type ambush
01:03:07.958 [Lua] ambush horde has started
01:03:07.978 [Lua] starting terror event: trickle_event_beastmen_small
01:03:07.978 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:03:09.046 [Lua] ready to jump failed
01:03:10.029 [Lua] fence jumping
01:03:10.257 [Lua] setting up ambush-horde
01:03:10.257 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:03:10.257 [Lua] -> spawning: 14
01:03:10.257 [Lua] horde crated with id 5 of type ambush
01:03:10.257 [Lua] Ambush horde spawn failed B - no matching spawners found!
01:03:10.257 [Lua] setting up vector-horde
01:03:10.257 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:03:10.257 [Lua] --> horde wants to spawn behind players (0.67743140880038/0.67
01:03:10.258 [Lua] -> spawning: 14
01:03:10.258 [Lua] horde crated with id 6 of type vector
01:03:10.258 [Lua] vector horde has started
01:03:10.446 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 2 22 22
01:03:11.076 [Lua] ready to jump failed
01:03:12.040 [Lua] fence jumping
01:03:12.429 [Lua] simple los failed
01:03:13.538 [Lua] fence jumping
01:03:13.889 [Lua] ready to jump failed
01:03:13.910 [Lua] fence jumping
01:03:13.987 [Lua] ready to jump failed
01:03:14.417 [Lua] ready to jump failed
01:03:14.910 [Lua] ready to jump failed
01:03:15.495 [Lua] fence jumping
01:03:15.641 [Lua] ready to jump failed
01:03:15.768 [Lua] simple los failed
01:03:16.466 [Lua] simple los failed
01:03:16.818 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:17.352 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:18.100 [Lua] fence jumping
01:03:19.086 [Lua] ready to jump failed
01:03:19.117 [Lua] simple los failed
01:03:22.086 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 178177 0
01:03:23.029 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:23.352 [Lua] fence jumping
01:03:23.408 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:23.492 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:23.738 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:24.407 [Lua] ready to jump failed
01:03:25.884 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:26.312 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:29.643 [Lua] ready to jump failed
01:03:31.406 [Lua] simple los failed
01:03:32.552 [Lua] fence jumping
01:03:33.138 [Lua] Horde killed: ?
01:03:33.250 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:33.549 [Lua] ready to jump failed
01:03:33.620 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:34.169 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:34.502 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:34.547 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:34.900 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:37.065 [Lua] fence jumping
01:03:38.019 [Lua] ready to jump failed
01:03:38.925 [Lua] ready to jump failed
01:03:39.060 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:39.457 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:45.140 [Lua] simple los failed
01:03:48.617 [Lua] setting up ambush-horde
01:03:48.617 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:03:48.617 [Lua] -> spawning: 13
01:03:48.617 [Lua] horde crated with id 7 of type ambush
01:03:48.617 [Lua] ambush horde has started
01:03:48.641 [Lua] starting terror event: trickle_event_beastmen_small
01:03:48.641 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:03:51.417 [Lua] fence jumping
01:03:51.999 [Lua] ready to jump failed
01:03:52.223 [Lua] replace_hidden_spawners -> first try found: 14 cover points
01:03:52.223 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:03:52.223 [Lua] ->moving spawner
01:03:52.223 [Lua] ->moving spawner
01:03:52.223 [Lua] ->moving spawner
01:03:52.223 [Lua] ->moving spawner
01:03:52.223 [Lua] ->moving spawner
01:03:52.223 [Lua] ->moving spawner
01:03:52.223 [Lua] ->moving spawner
01:03:52.223 [Lua] ->moving spawner
01:03:53.103 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:53.541 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:53.884 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:54.355 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:54.778 [Lua] Horde killed: ?
01:03:54.860 [Lua] fence jumping
01:03:55.835 [Lua] ready to jump failed
01:03:56.120 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:56.625 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:56.653 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:56.828 [Lua] fence jumping
01:03:56.993 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:57.211 [Lua] simple los failed
01:03:57.521 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:57.929 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:03:58.176 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:03:58.349 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:04:25.333 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:04:25.817 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:04:29.388 [Lua] setting up ambush-horde
01:04:29.388 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:04:29.389 [Lua] -> spawning: 13
01:04:29.389 [Lua] horde crated with id 8 of type ambush
01:04:29.389 [Lua] ambush horde has started
01:04:29.412 [Lua] starting terror event: trickle_event_beastmen_small
01:04:29.412 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:04:30.670 [Lua] Horde killed: ?
01:04:32.765 [Lua] replace_hidden_spawners -> first try found: 5 cover points
01:04:32.765 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:04:32.765 [Lua] ->moving spawner
01:04:32.765 [Lua] ->moving spawner
01:04:32.765 [Lua] ->moving spawner
01:04:32.765 [Lua] ->moving spawner
01:04:32.765 [Lua] ->moving spawner
01:04:32.765 [Lua] ->moving spawner
01:04:32.765 [Lua] ->moving spawner
01:04:32.765 [Lua] ->moving spawner
01:05:05.383 [Lua] Horde killed: ?
01:05:10.004 [Lua] setting up ambush-horde
01:05:10.004 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:05:10.004 [Lua] -> spawning: 13
01:05:10.004 [Lua] horde crated with id 9 of type ambush
01:05:10.005 [Lua] ambush horde has started
01:05:10.021 [Lua] starting terror event: trickle_event_beastmen_small
01:05:10.021 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:05:14.579 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 23
01:05:16.091 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata
01:05:35.644 [Lua] Horde killed: ?
01:05:50.762 [Lua] setting up ambush-horde
01:05:50.762 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:05:50.763 [Lua] -> spawning: 13
01:05:50.763 [Lua] horde crated with id 10 of type ambush
01:05:50.763 [Lua] ambush horde has started
01:05:50.777 [Lua] starting terror event: trickle_event_beastmen_small
01:05:50.777 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:05:54.348 [Lua] replace_hidden_spawners -> first try found: 2 cover points
01:05:54.348 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:05:54.348 [Lua] ->moving spawner
01:05:54.348 [Lua] ->moving spawner
01:05:54.348 [Lua] ->moving spawner
01:05:54.348 [Lua] ->moving spawner
01:05:54.348 [Lua] ->moving spawner
01:06:31.458 [Lua] setting up ambush-horde
01:06:31.459 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:06:31.459 [Lua] -> spawning: 13
01:06:31.459 [Lua] horde crated with id 11 of type ambush
01:06:31.459 [Lua] ambush horde has started
01:06:31.484 [Lua] starting terror event: trickle_event_beastmen_small
01:06:31.484 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:06:32.379 [Lua] Horde killed: ?
01:06:43.250 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 23
01:06:43.819 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short
01:06:43.833 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short
01:06:43.846 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_short
01:06:43.850 [Lua] setting up ambush-horde
01:06:43.850 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
01:06:43.850 [Lua] -> spawning: 29
01:06:43.850 [Lua] horde crated with id 12 of type ambush
01:06:43.850 [Lua] Ambush horde spawn failed B - no matching spawners found!
01:06:43.850 [Lua] setting up vector-horde
01:06:43.850 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
01:06:43.850 [Lua] --> horde wants to spawn behind players (0.83777761849137/0.67
01:06:43.850 [Lua] --> can't find spawners in this direction, switching to ahead
01:06:43.850 [Lua] Failed to start horde, all fallbacks failed at this place
01:06:43.867 [Lua] setting up ambush-horde
01:06:43.867 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain'
01:06:43.867 [Lua] -> spawning: 6
01:06:43.867 [Lua] horde crated with id 13 of type ambush
01:06:43.867 [Lua] Ambush horde spawn failed B - no matching spawners found!
01:06:43.867 [Lua] setting up vector-horde
01:06:43.867 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain'
01:06:43.867 [Lua] --> horde wants to spawn ahead of players (0.35943991569898/0.67
01:06:43.868 [Lua] --> can't find spawners in this direction, switching to behind
01:06:43.868 [Lua] Failed to start horde, all fallbacks failed at this place
01:06:50.118 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata
01:06:50.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:06:57.303 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:57.747 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:06:57.838 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:58.257 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:06:58.467 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:58.926 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:07:03.351 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 2 46
01:07:10.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x32f7b, position: 0
01:07:12.435 [Lua] setting up ambush-horde
01:07:12.435 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:07:12.435 [Lua] -> spawning: 13
01:07:12.435 [Lua] horde crated with id 14 of type ambush
01:07:12.435 [Lua] ambush horde has started
01:07:12.462 [Lua] starting terror event: trickle_event_beastmen_small
01:07:12.462 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:07:40.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x34ab6, position: 0
01:07:40.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x34aa7, position: 0
01:07:40.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x34aa7, position: 0
01:07:40.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x34b1a, position: 0
01:07:52.996 [Lua] setting up ambush-horde
01:07:52.996 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:07:52.997 [Lua] -> spawning: 13
01:07:52.997 [Lua] horde crated with id 15 of type ambush
01:07:52.997 [Lua] ambush horde has started
01:07:53.022 [Lua] starting terror event: trickle_event_beastmen_small
01:07:53.022 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:07:56.282 [Lua] Horde killed: ?
01:08:22.142 [Lua] Horde killed: ?
01:08:22.234 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short_cata
01:08:22.241 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:08:27.866 [SteamVoipClient] select_out(110000101e55044, on)
01:08:27.866 [SteamVoipClient] select_out(11000010309fe6f, on)
01:08:27.866 [SteamVoipClient] select_out(110000105bd392b, on)
01:08:29.757 [SteamVoipClient] select_out(110000101e55044, off)
01:08:29.757 [SteamVoipClient] select_out(11000010309fe6f, off)
01:08:29.757 [SteamVoipClient] select_out(110000105bd392b, off)
01:08:33.468 [Lua] setting up ambush-horde
01:08:33.468 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:08:33.469 [Lua] -> spawning: 13
01:08:33.469 [Lua] horde crated with id 16 of type ambush
01:08:33.469 [Lua] ambush horde has started
01:08:33.481 [Lua] starting terror event: trickle_event_beastmen_small
01:08:33.481 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:08:42.012 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:42.625 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:08:42.848 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:43.450 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:09:03.430 [Lua] Horde killed: ?
01:09:06.067 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_short
01:09:06.089 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium
01:09:06.097 [Lua] setting up ambush-horde
01:09:06.097 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:09:06.097 [Lua] -> spawning: 14
01:09:06.097 [Lua] horde crated with id 17 of type ambush
01:09:06.097 [Lua] ambush horde has started
01:09:06.107 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium
01:09:06.113 [Lua] setting up ambush-horde
01:09:06.113 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
01:09:06.113 [Lua] -> spawning: 10
01:09:06.113 [Lua] horde crated with id 18 of type ambush
01:09:06.113 [Lua] ambush horde has started
01:09:09.777 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:10.204 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:09:11.305 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:09:13.352 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:13.773 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:09:14.387 [Lua] setting up ambush-horde
01:09:14.387 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:09:14.387 [Lua] -> spawning: 13
01:09:14.387 [Lua] horde crated with id 19 of type ambush
01:09:14.387 [Lua] Ambush horde spawn failed B - no matching spawners found!
01:09:14.387 [Lua] setting up vector-horde
01:09:14.387 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:09:14.387 [Lua] --> horde wants to spawn ahead of players (0.66176148869354/0.67
01:09:14.387 [Lua] -> spawning: 13
01:09:14.387 [Lua] horde crated with id 20 of type vector
01:09:14.387 [Lua] vector horde has started
01:09:14.402 [Lua] starting terror event: trickle_event_beastmen_small
01:09:14.402 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:09:15.513 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
01:09:24.194 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 231 will change to a manual source.
01:09:24.305 [Lua] MUSIC MANAGER nfl_olesya_to_the_portal_01 229164 0
01:09:31.525 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata
01:09:33.845 [Lua] fence jumping
01:09:34.881 [Lua] ready to jump failed
01:09:37.526 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata
01:09:37.721 [Lua] fence jumping
01:09:38.722 [Lua] ready to jump failed
01:09:40.817 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[14bbdd5bd947c550]']"]
01:09:40.876 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 4 69
01:09:40.890 [Lua] Horde killed: ?
01:09:41.999 [Lua] setting up ambush-horde
01:09:41.999 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
01:09:41.999 [Lua] -> spawning: 10
01:09:41.999 [Lua] horde crated with id 21 of type ambush
01:09:41.999 [Lua] ambush horde has started
01:09:42.044 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:09:42.067 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:09:42.373 [Lua] fence jumping
01:09:49.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3940d, position: 0
01:09:50.908 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f
01:09:50.909 [Lua] [GameNetworkManager] destroying game object with go_id=32
01:09:55.336 [Lua] setting up ambush-horde
01:09:55.336 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:09:55.336 [Lua] -> spawning: 13
01:09:55.336 [Lua] horde crated with id 22 of type ambush
01:09:55.336 [Lua] ambush horde has started
01:09:55.356 [Lua] starting terror event: trickle_event_beastmen_small
01:09:55.356 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small
01:10:04.949 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 31 size: 85 action: nil
01:10:06.950 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:10:10.335 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:10:11.993 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:10:12.043 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:10:12.044 [Lua] [GameNetworkManager] destroying game object with go_id=30
01:10:13.617 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:10:16.181 [Lua] respawner: far ahead not found, using spawner behind
01:10:16.299 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:10:16.300 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=893
01:10:16.301 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.29921260476112366)
01:10:22.132 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 242133 0
01:10:33.956 [Lua] Complete level triggered.
01:10:33.956 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_life )
01:10:33.957 [Save] Saving `save_data`
01:10:33.957 [Lua] gm_event_end_conditions_met true false
01:10:33.958 [Lua] Game won
01:10:33.958 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:10:33.960 [Save] Save done
01:10:33.960 [Save] Saving `save_data`
01:10:33.960 [Lua] generate_backend_stats 110000101e55044:1
01:10:33.963 [Save] Save done
01:10:33.972 [Lua] PlayFabMirror:_commit_internal nil
01:10:33.972 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29
01:10:33.973 [Save] Saving `save_data`
01:10:33.976 [Save] Save done
01:10:33.977 [Lua] MUSIC: horde -> won_between_winds
01:10:33.985 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 7
01:10:33.988 [Lua] Complete level triggered.
01:10:34.002 [Lua] Complete level triggered.
01:10:34.458 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
01:10:34.458 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29
01:10:34.889 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29
01:10:34.895 [Lua] commit result success 13
01:10:36.105 [Lua] ConflictDirector - destroy all units
01:10:36.121 [Lua] Horde killed: ?
01:10:36.122 [Lua] Horde killed: ?
01:10:36.124 [Lua] Horde killed: ?
01:10:36.128 [Lua] Horde killed: ?
01:10:37.114 [Lua] TRANSITION nil nil dlc_scorpion_arena_temple_life
01:10:37.114 [Lua] Transition type "dlc_scorpion_arena_temple_life", is server: true
01:10:37.114 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:10:37.114 [Lua] [GameNetworkManager] Leaving game...
01:10:37.114 [Lua] [GameNetworkManager] Shutting down game session host.
01:10:37.114 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:10:37.114 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:10:37.115 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=532.28
01:10:37.127 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:10:38.172 [Lua] [PlayerSyncData] Game session is not initialized
01:10:38.173 [Lua] [PlayerSyncData] Game session is not initialized
01:10:38.173 [Lua] [PlayerSyncData] Game session is not initialized
01:10:38.173 [Lua] Set lobby begin:
01:10:38.173 [Lua] Lobby data twitch_enabled = false
01:10:38.173 [Lua] Lobby data power_level = 0
01:10:38.173 [Lua] Lobby data num_players = 4
01:10:38.173 [Lua] Lobby data weave_name = weave_42
01:10:38.173 [Lua] Lobby data game_mode = 9
01:10:38.173 [Lua] Lobby data is_private = false
01:10:38.173 [Lua] Lobby data mechanism = adventure
01:10:38.173 [Lua] Lobby data level_key = dlc_scorpion_field_life
01:10:38.173 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:10:38.173 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:10:38.173 [Lua] Lobby data unique_server_name = Visulth
01:10:38.173 [Lua] Lobby data quick_game = false
01:10:38.173 [Lua] Lobby data weave_index = 42
01:10:38.173 [Lua] Lobby data matchmaking = true
01:10:38.173 [Lua] Lobby data difficulty = cataclysm
01:10:38.173 [Lua] Lobby data country_code = CA
01:10:38.173 [Lua] Lobby data host = 110000101e55044
01:10:38.173 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:10:38.173 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:10:38.173 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:10:38.173 [Lua] Lobby data player_slot_3 = 0:0
01:10:38.174 [Lua] Lobby data eac_authorized = true
01:10:38.174 [Lua] Set lobby end.
01:10:39.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:10:39.118 [Lua] Clearing all global lookup lists
01:10:39.118 [Lua] [IngamePlayerListUI] - Destroy
01:10:39.119 [Lua] [EquipmentUI] - Destroy
01:10:39.119 [Lua] [GamePadEquipmentUI] - Destroy
01:10:39.119 [Lua] [AbilityUI] - Destroy
01:10:39.119 [Lua] [GamePadAbilityUI] - Destroy
01:10:39.119 [Lua] [IngameUI] destroy
01:10:39.146 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list.
01:10:39.147 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:10:39.459 [Lua] [Managers] Destroying state managers...
01:10:39.472 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:10:39.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:10:39.607 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:10:39.610 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:10:39.614 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:10:39.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:10:39.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:10:39.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:10:39.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:10:39.618 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:10:39.621 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:10:39.625 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:10:39.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:10:39.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:10:39.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:10:39.649 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:10:39.655 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:10:39.656 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:10:39.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:10:39.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:10:39.662 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:10:39.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:10:39.666 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:10:39.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:10:39.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:10:39.679 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:10:39.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:10:39.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:10:39.688 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:10:39.691 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:10:39.695 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:10:39.711 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:10:39.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:10:39.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:10:39.730 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:10:39.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03
01:10:39.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
01:10:39.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:10:39.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:10:39.730 [Lua] [Matchmaking] unregister rpcs
01:10:39.730 [Lua] ############### UNLOADING PACKAGES ###############
01:10:39.730 [Lua] [Gamestate] Enter state StateLoading
01:10:39.733 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:10:39.733 [Lua] [Matchmaking] register rpcs
01:10:39.734 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:10:39.734 [Lua] registering RPCs
01:10:39.734 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:10:39.734 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:10:39.734 [Lua] Set lobby begin:
01:10:39.734 [Lua] Lobby data twitch_enabled = false
01:10:39.734 [Lua] Lobby data power_level = 0
01:10:39.734 [Lua] Lobby data num_players = 4
01:10:39.734 [Lua] Lobby data weave_name = weave_42
01:10:39.734 [Lua] Lobby data game_mode = 9
01:10:39.734 [Lua] Lobby data is_private = false
01:10:39.734 [Lua] Lobby data mechanism = adventure
01:10:39.734 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life
01:10:39.734 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:10:39.734 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:10:39.734 [Lua] Lobby data unique_server_name = Visulth
01:10:39.734 [Lua] Lobby data quick_game = false
01:10:39.734 [Lua] Lobby data weave_index = 42
01:10:39.734 [Lua] Lobby data matchmaking = true
01:10:39.734 [Lua] Lobby data difficulty = cataclysm
01:10:39.734 [Lua] Lobby data country_code = CA
01:10:39.734 [Lua] Lobby data host = 110000101e55044
01:10:39.734 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:10:39.734 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:10:39.734 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:10:39.734 [Lua] Lobby data player_slot_3 = 0:0
01:10:39.734 [Lua] Lobby data eac_authorized = true
01:10:39.734 [Lua] Set lobby end.
01:10:39.734 [Lua] MUSIC MANAGER unmute_all_world_sounds 244338 0
01:10:39.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30
01:10:39.734 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:10:39.738 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30
01:10:39.738 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
01:10:39.738 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_life] self.picked_level_key=[nil]
01:10:39.738 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_life
01:10:39.758 [Umbra] Unload tome
01:10:39.761 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field_life, LevelTransitionHandler
01:10:39.817 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_life
01:10:39.817 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_life, async-read,
01:10:39.817 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_life"
01:10:39.817 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/arena_temple_life"
01:10:39.817 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_life, LevelTransitionHandler, async-read,
01:10:39.817 [Lua] [StateLoading] got rpc_load_level 160 dlc_scorpion_arena_temple_life
01:10:40.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30
01:10:40.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
01:10:40.056 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
01:10:40.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple
01:10:40.071 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_prefix_07 244339 0
01:10:40.071 [Lua] MUSIC MANAGER reset_between_winds 244340 0
01:10:41.768 [Lua] ### Sending rpc_level_loaded
01:10:41.768 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 160
01:10:41.768 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:10:42.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple
01:10:42.522 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple
01:10:42.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_life
01:10:42.623 [Lua] ### Sending rpc_level_loaded
01:10:42.623 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 160
01:10:42.623 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded
01:10:42.654 [Umbra] Loading umbra tome '#ID[a1a84a9debcddda8]'
01:10:42.724 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_03 244341 0
01:10:42.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_life
01:10:42.990 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_life
01:10:43.008 [Lua] [LevelTransitionHandler] Level load completed!
01:10:43.008 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:10:43.012 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:10:43.012 [Lua] checking dlc's against conflict directors
01:10:43.012 [Lua] --- --- ---
01:10:43.012 [Lua] Starting... difficulty 'cataclysm'
01:10:43.012 [Lua] These are the starting conflict directors:
01:10:43.012 [Lua] default
01:10:43.012 [Lua] --- --- ---
01:10:43.012 [Lua]
01:10:43.012 [Lua] DONE! Found the following directors:
01:10:43.012 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre chaos_berzerker chaos_warrior chaos_marauder skaven_clan_rat_with_shield skaven_storm_vermin_commander beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_stormfiend skaven_plague_monk beastmen_standard_bearer
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:10:43.012 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:10:43.013 [Lua] ### Sending rpc_level_loaded
01:10:43.013 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 160
01:10:43.013 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:10:43.042 [Lua] ### Sending rpc_level_loaded
01:10:43.042 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 160
01:10:43.376 [Lua] ### Sending rpc_level_loaded
01:10:43.376 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 160
01:10:43.376 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded
01:10:43.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:10:43.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:10:43.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:10:43.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:10:43.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:10:43.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:10:44.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:10:44.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:10:44.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:10:44.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:10:44.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:10:44.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:10:45.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:10:45.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:10:45.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:10:45.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:10:45.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:10:45.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:10:45.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:10:45.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:10:45.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:10:45.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:10:45.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:10:45.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:10:46.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:10:46.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:10:46.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:10:46.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:10:46.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:10:46.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:10:46.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:10:46.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:10:46.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:10:47.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:10:47.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:10:47.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:10:47.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:10:47.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:10:47.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:10:48.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:10:48.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:10:48.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:10:48.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:10:48.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:10:48.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:10:49.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:10:49.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:10:49.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:10:49.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:10:49.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:10:49.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:10:49.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:10:49.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:10:49.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:10:50.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:10:50.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:10:50.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:10:50.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:10:50.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:10:50.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:10:51.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:10:51.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:10:51.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:10:51.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:10:51.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:10:51.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:10:52.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:10:52.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:10:52.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:10:52.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:10:52.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:10:52.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:10:52.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:10:52.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:10:52.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:10:53.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:10:53.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:10:53.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:10:53.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:10:53.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:10:53.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:10:53.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:10:53.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:10:53.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:10:53.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:10:53.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:10:53.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:10:53.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:10:53.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:10:53.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:10:54.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:10:54.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:10:54.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:10:55.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:10:55.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:10:55.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:10:56.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:10:56.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:10:56.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:10:57.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:10:57.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:10:57.295 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_temple_life game_mode: weave
01:10:57.295 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:10:57.295 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:10:58.303 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:10:58.303 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:10:58.303 [Lua] [Matchmaking] unregister rpcs
01:10:58.303 [Lua] Set lobby begin:
01:10:58.303 [Lua] Lobby data twitch_enabled = false
01:10:58.303 [Lua] Lobby data power_level = 0
01:10:58.303 [Lua] Lobby data num_players = 4
01:10:58.304 [Lua] Lobby data weave_name = weave_42
01:10:58.304 [Lua] Lobby data game_mode = 9
01:10:58.304 [Lua] Lobby data is_private = false
01:10:58.304 [Lua] Lobby data mechanism = adventure
01:10:58.304 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life
01:10:58.304 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:10:58.304 [Lua] Lobby data selected_level_key = dlc_scorpion_field_life
01:10:58.304 [Lua] Lobby data unique_server_name = Visulth
01:10:58.304 [Lua] Lobby data quick_game = false
01:10:58.304 [Lua] Lobby data weave_index = 42
01:10:58.304 [Lua] Lobby data matchmaking = true
01:10:58.304 [Lua] Lobby data difficulty = cataclysm
01:10:58.304 [Lua] Lobby data country_code = CA
01:10:58.304 [Lua] Lobby data host = 110000101e55044
01:10:58.304 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:10:58.304 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:10:58.304 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:10:58.304 [Lua] Lobby data player_slot_3 = 0:0
01:10:58.304 [Lua] Lobby data eac_authorized = true
01:10:58.304 [Lua] Set lobby end.
01:10:58.304 [Lua] [Managers] Destroying state managers...
01:10:58.305 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
01:10:58.305 [Lua] MUSIC MANAGER Stop_loading_screen_music 244342 0
01:10:58.305 [Lua] [Gamestate] Enter StateIngame HOST
01:10:58.306 [Lua] <>level = dlc_scorpion_arena_temple_life<>
01:10:58.306 [Lua] Set lobby begin:
01:10:58.306 [Lua] Lobby data twitch_enabled = false
01:10:58.306 [Lua] Lobby data power_level = 0
01:10:58.306 [Lua] Lobby data num_players = 4
01:10:58.306 [Lua] Lobby data weave_name = weave_42
01:10:58.306 [Lua] Lobby data game_mode = 9
01:10:58.306 [Lua] Lobby data is_private = false
01:10:58.306 [Lua] Lobby data mechanism = adventure
01:10:58.306 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life
01:10:58.306 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:10:58.306 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life
01:10:58.306 [Lua] Lobby data unique_server_name = Visulth
01:10:58.306 [Lua] Lobby data quick_game = false
01:10:58.306 [Lua] Lobby data weave_index = 42
01:10:58.306 [Lua] Lobby data matchmaking = true
01:10:58.306 [Lua] Lobby data difficulty = cataclysm
01:10:58.306 [Lua] Lobby data country_code = CA
01:10:58.306 [Lua] Lobby data host = 110000101e55044
01:10:58.306 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:10:58.306 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:10:58.307 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:10:58.307 [Lua] Lobby data player_slot_3 = 0:0
01:10:58.307 [Lua] Lobby data eac_authorized = true
01:10:58.307 [Lua] Set lobby end.
01:10:58.307 [Umbra] Init version: 3.4.15 :: 16 threads
01:10:58.307 [Lua] [StateIngame] Server ingame
01:10:58.312 [Lua] Set lobby begin:
01:10:58.312 [Lua] Lobby data twitch_enabled = false
01:10:58.312 [Lua] Lobby data power_level = 0
01:10:58.312 [Lua] Lobby data num_players = 4
01:10:58.313 [Lua] Lobby data weave_name = weave_42
01:10:58.313 [Lua] Lobby data game_mode = 9
01:10:58.313 [Lua] Lobby data is_private = false
01:10:58.313 [Lua] Lobby data mechanism = adventure
01:10:58.313 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life
01:10:58.313 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:10:58.313 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life
01:10:58.313 [Lua] Lobby data unique_server_name = Visulth
01:10:58.313 [Lua] Lobby data quick_game = false
01:10:58.313 [Lua] Lobby data weave_index = 42
01:10:58.313 [Lua] Lobby data matchmaking = true
01:10:58.313 [Lua] Lobby data difficulty = cataclysm
01:10:58.313 [Lua] Lobby data country_code = CA
01:10:58.313 [Lua] Lobby data host = 110000101e55044
01:10:58.313 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:10:58.313 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:10:58.314 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:10:58.314 [Lua] Lobby data player_slot_3 = 0:0
01:10:58.314 [Lua] Lobby data eac_authorized = true
01:10:58.314 [Lua] Set lobby end.
01:10:58.314 [Lua] [Matchmaking] register rpcs
01:10:58.314 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:10:58.314 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:10:58.314 [Lua] [GameNetworkManager] self.is_server = true
01:10:58.314 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:10:58.314 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:10:58.314 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:10:58.314 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:10:58.314 [Network] Setting artificial MTU limit to 65536
01:10:58.314 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
01:10:58.325 [Lua] Switching ConflictSettings: to: weave_disabled
01:10:58.325 [Lua] pacing=disabled
01:10:58.325 [Lua] roaming=nil
01:10:58.325 [Lua] specials=disabled
01:10:58.325 [Lua] debug_color=maroon
01:10:58.325 [Lua] pack_spawning=disabled
01:10:58.325 [Lua] contained_breeds=nil
01:10:58.325 [Lua] disabled=false
01:10:58.325 [Lua] boss=disabled
01:10:58.325 [Lua] horde=disabled
01:10:58.325 [Lua] name=weave_disabled
01:10:58.325 [Lua] intensity=disabled
01:10:58.325 [Lua] ---
01:10:58.325 [Lua] [LevelAnalysis] set_random_seed( 389090)
01:10:58.330 warning: [GwNav] NavData resource not loaded
01:10:58.330 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/life/world
01:10:58.330 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world
01:10:58.331 [Lua] [AIInterestPointSystem] Level Seed: 389090
01:10:58.331 [Lua]
01:10:58.331 [Lua] [entity_system_bag] = table
01:10:58.331 [Lua] [entity_system_bag] = metatable
01:10:58.331 [Lua] [startup_data] = table
01:10:58.331 [Lua] [entity_manager] = table
01:10:58.331 [Lua] [entity_manager] = metatable
01:10:58.331 [Lua] [unit_spawner] = table
01:10:58.331 [Lua] [unit_spawner] = metatable
01:10:58.331 [Lua] [unit_storage] = table
01:10:58.331 [Lua] [unit_storage] = metatable
01:10:58.331 [Lua] [dice_keeper] = table
01:10:58.331 [Lua] [dice_keeper] = metatable
01:10:58.331 [Lua] [is_server] = true (boolean)
01:10:58.331 [Lua] [world] = [World]
01:10:58.331 [Lua] [system_api] = table
01:10:58.331 [Lua] [entity_system] = table
01:10:58.331 [Lua] [entity_system] = metatable
01:10:58.331 [Lua] [network_lobby] = table
01:10:58.331 [Lua] [network_lobby] = metatable
01:10:58.331 [Lua] [profile_synchronizer] = table
01:10:58.331 [Lua] [profile_synchronizer] = metatable
01:10:58.331 [Lua] [level_transition_handler] = table
01:10:58.331 [Lua] [level_transition_handler] = metatable
01:10:58.331 [Lua] [num_local_human_players] = 1 (number)
01:10:58.331 [Lua] [statistics_db] = table
01:10:58.331 [Lua] [statistics_db] = metatable
01:10:58.331 [Lua] [network_server] = table
01:10:58.331 [Lua] [network_server] = metatable
01:10:58.331 [Lua] [input_manager] = table
01:10:58.331 [Lua] [input_manager] = metatable
01:10:58.331 [Lua] [network_clock] = table
01:10:58.331 [Lua] [network_clock] = metatable
01:10:58.331 [Lua] [network_transmit] = table
01:10:58.331 [Lua] [network_transmit] = metatable
01:10:58.331 [Lua] [free_flight_manager] = table
01:10:58.331 [Lua] [free_flight_manager] = metatable
01:10:58.331 [Lua] [network_manager] = table
01:10:58.331 [Lua] [network_manager] = metatable
01:10:58.331 [Lua] [network_event_delegate] = table
01:10:58.331 [Lua] [network_event_delegate] = metatable
01:10:58.331 [Lua]
01:10:58.331 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:10:58.331 [Lua] ignoring extension VersusInteractObjectiveExtension
01:10:58.331 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:10:58.331 [Lua] ignoring extension VersusSocketObjectiveExtension
01:10:58.331 [Lua] ignoring extension VersusTargetObjectiveExtension
01:10:58.332 [Lua] ignoring extension KeepDecorationPaintingExtension
01:10:58.333 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:10:58.355 [Lua] [AchievementManager] Achievements using the steam platform
01:10:58.355 [Lua] [StateIngame] Level seed: 389090
01:10:58.355 [World] Spawning level.
01:10:58.380 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(374.739, 321.794, 21.925)
01:10:58.380 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(369.865, 350.447, 21.893)
01:10:58.380 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(398.169, 343.839, 21.86)
01:10:58.399 [Lua] [LevelAnalysis] set_random_seed( 389090)
01:10:58.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
01:10:58.417 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
01:10:58.418 [Lua] [IngameUI] init
01:10:58.431 [SteamVoipClient] select_out(110000101e55044, off)
01:10:58.431 [SteamVoipClient] select_out(11000010309fe6f, off)
01:10:58.431 [SteamVoipClient] select_out(110000105bd392b, off)
01:10:58.437 [Lua] cb_razer_chroma_setup
01:10:58.504 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:10:58.504 [Lua] Set lobby begin:
01:10:58.504 [Lua] Lobby data twitch_enabled = false
01:10:58.504 [Lua] Lobby data power_level = 1100
01:10:58.504 [Lua] Lobby data num_players = 4
01:10:58.504 [Lua] Lobby data weave_name = weave_42
01:10:58.504 [Lua] Lobby data game_mode = 9
01:10:58.504 [Lua] Lobby data is_private = false
01:10:58.504 [Lua] Lobby data mechanism = adventure
01:10:58.504 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life
01:10:58.504 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:10:58.504 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life
01:10:58.504 [Lua] Lobby data unique_server_name = Visulth
01:10:58.504 [Lua] Lobby data quick_game = false
01:10:58.504 [Lua] Lobby data weave_index = 42
01:10:58.504 [Lua] Lobby data matchmaking = true
01:10:58.504 [Lua] Lobby data difficulty = cataclysm
01:10:58.504 [Lua] Lobby data country_code = CA
01:10:58.504 [Lua] Lobby data host = 110000101e55044
01:10:58.504 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:10:58.504 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:10:58.505 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:10:58.505 [Lua] Lobby data player_slot_3 = 0:0
01:10:58.505 [Lua] Lobby data eac_authorized = true
01:10:58.505 [Lua] Set lobby end.
01:10:58.505 [Lua] CurrentConflictSettings weave_disabled
01:10:58.505 [Lua] [ConflictDirector] conflict_director is ai_ready
01:10:58.505 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:10:58.505 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:10:58.506 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:10:58.506 [Lua] Forming navigation groups in one frame
01:10:58.506 [Lua] Forming navigation groups
01:10:58.517 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999997635314
01:10:58.541 [Lua] NavigationGroupManager -> calulation time B: 0.025000000000090949
01:10:58.541 [Lua] number of nav groups: 36
01:10:58.542 [Lua] number of refined nav groups : 21
01:10:58.543 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
01:10:58.543 [Lua] roaming spawning is disabled
01:10:58.543 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:10:58.550 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
01:10:58.550 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:10:58.550 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
01:10:58.550 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:10:58.550 [Save] Loading `ut_tweaks_presets`
01:10:58.550 warning: [Save] Missing filename `ut_tweaks_presets`
01:10:58.550 [Lua] MUSIC: won_between_winds -> explore
01:10:58.563 [Lua] MUSIC: explore -> lost
01:10:58.632 [Lua] Set lobby begin:
01:10:58.632 [Lua] Lobby data twitch_enabled = false
01:10:58.632 [Lua] Lobby data power_level = 1100
01:10:58.632 [Lua] Lobby data num_players = 4
01:10:58.632 [Lua] Lobby data weave_name = weave_42
01:10:58.632 [Lua] Lobby data game_mode = 9
01:10:58.632 [Lua] Lobby data is_private = false
01:10:58.632 [Lua] Lobby data mechanism = adventure
01:10:58.632 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life
01:10:58.632 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:10:58.632 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life
01:10:58.632 [Lua] Lobby data unique_server_name = Visulth
01:10:58.632 [Lua] Lobby data quick_game = false
01:10:58.632 [Lua] Lobby data weave_index = 42
01:10:58.632 [Lua] Lobby data matchmaking = true
01:10:58.632 [Lua] Lobby data difficulty = cataclysm
01:10:58.632 [Lua] Lobby data country_code = CA
01:10:58.632 [Lua] Lobby data host = 110000101e55044
01:10:58.632 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:10:58.632 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:10:58.632 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:10:58.632 [Lua] Lobby data player_slot_3 = 0:0
01:10:58.632 [Lua] Lobby data eac_authorized = true
01:10:58.632 [Lua] Set lobby end.
01:10:58.632 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing
01:10:58.632 [Lua] Breedfreezer (server) starting a hot join sync
01:10:58.632 [Lua] packing 0 units of breed chaos_marauder
01:10:58.632 [Lua] packing 0 units of breed skaven_clan_rat
01:10:58.632 [Lua] packing 0 units of breed skaven_storm_vermin
01:10:58.632 [Lua] packing 0 units of breed skaven_slave
01:10:58.632 [Lua] packing 0 units of breed chaos_fanatic
01:10:58.632 [Lua] packing 0 units of breed beastmen_ungor_archer
01:10:58.632 [Lua] packing 0 units of breed chaos_raider
01:10:58.632 [Lua] packing 0 units of breed chaos_warrior
01:10:58.632 [Lua] packing 0 units of breed chaos_berzerker
01:10:58.632 [Lua] packing 0 units of breed beastmen_bestigor
01:10:58.632 [Lua] packing 0 units of breed beastmen_ungor
01:10:58.632 [Lua] packing 0 units of breed skaven_plague_monk
01:10:58.632 [Lua] packing 0 units of breed beastmen_gor
01:10:58.632 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:10:58.632 [Lua]
01:10:58.632 [Lua] [1] = 1 (number)
01:10:58.632 [Lua] [2] = 0 (number)
01:10:58.632 [Lua] [3] = 1 (number)
01:10:58.632 [Lua] [4] = 0 (number)
01:10:58.632 [Lua] [5] = 1 (number)
01:10:58.632 [Lua] [6] = 0 (number)
01:10:58.632 [Lua] [7] = 1 (number)
01:10:58.632 [Lua] [8] = 0 (number)
01:10:58.632 [Lua] [9] = 1 (number)
01:10:58.632 [Lua] [10] = 0 (number)
01:10:58.632 [Lua] [11] = 1 (number)
01:10:58.632 [Lua] [12] = 0 (number)
01:10:58.632 [Lua] [13] = 1 (number)
01:10:58.632 [Lua] [14] = 0 (number)
01:10:58.632 [Lua] [15] = 1 (number)
01:10:58.632 [Lua] [16] = 0 (number)
01:10:58.632 [Lua] [17] = 1 (number)
01:10:58.632 [Lua] [18] = 0 (number)
01:10:58.632 [Lua] [19] = 1 (number)
01:10:58.632 [Lua] [20] = 0 (number)
01:10:58.632 [Lua] [21] = 1 (number)
01:10:58.633 [Lua] [22] = 0 (number)
01:10:58.633 [Lua] [23] = 1 (number)
01:10:58.633 [Lua] [24] = 0 (number)
01:10:58.633 [Lua] [25] = 1 (number)
01:10:58.633 [Lua] [26] = 0 (number)
01:10:58.633 [Lua]
01:10:58.633 [Lua]
01:10:58.633 [Lua]
01:10:58.633 [Lua] Set lobby begin:
01:10:58.633 [Lua] Lobby data twitch_enabled = false
01:10:58.633 [Lua] Lobby data power_level = 1100
01:10:58.633 [Lua] Lobby data num_players = 4
01:10:58.633 [Lua] Lobby data weave_name = weave_42
01:10:58.633 [Lua] Lobby data game_mode = 9
01:10:58.633 [Lua] Lobby data is_private = false
01:10:58.634 [Lua] Lobby data mechanism = adventure
01:10:58.634 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life
01:10:58.634 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:10:58.634 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life
01:10:58.634 [Lua] Lobby data unique_server_name = Visulth
01:10:58.634 [Lua] Lobby data quick_game = false
01:10:58.634 [Lua] Lobby data weave_index = 42
01:10:58.634 [Lua] Lobby data matchmaking = true
01:10:58.634 [Lua] Lobby data difficulty = cataclysm
01:10:58.634 [Lua] Lobby data country_code = CA
01:10:58.634 [Lua] Lobby data host = 110000101e55044
01:10:58.634 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:10:58.634 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:10:58.634 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:10:58.634 [Lua] Lobby data player_slot_3 = 0:0
01:10:58.634 [Lua] Lobby data eac_authorized = true
01:10:58.634 [Lua] Set lobby end.
01:10:58.634 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing
01:10:58.634 [Lua] Breedfreezer (server) starting a hot join sync
01:10:58.634 [Lua] packing 0 units of breed chaos_marauder
01:10:58.634 [Lua] packing 0 units of breed skaven_clan_rat
01:10:58.634 [Lua] packing 0 units of breed skaven_storm_vermin
01:10:58.634 [Lua] packing 0 units of breed skaven_slave
01:10:58.634 [Lua] packing 0 units of breed chaos_fanatic
01:10:58.634 [Lua] packing 0 units of breed beastmen_ungor_archer
01:10:58.634 [Lua] packing 0 units of breed chaos_raider
01:10:58.634 [Lua] packing 0 units of breed chaos_warrior
01:10:58.634 [Lua] packing 0 units of breed chaos_berzerker
01:10:58.634 [Lua] packing 0 units of breed beastmen_bestigor
01:10:58.634 [Lua] packing 0 units of breed beastmen_ungor
01:10:58.634 [Lua] packing 0 units of breed skaven_plague_monk
01:10:58.634 [Lua] packing 0 units of breed beastmen_gor
01:10:58.634 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:10:58.634 [Lua]
01:10:58.634 [Lua] [1] = 1 (number)
01:10:58.634 [Lua] [2] = 0 (number)
01:10:58.634 [Lua] [3] = 1 (number)
01:10:58.634 [Lua] [4] = 0 (number)
01:10:58.634 [Lua] [5] = 1 (number)
01:10:58.634 [Lua] [6] = 0 (number)
01:10:58.634 [Lua] [7] = 1 (number)
01:10:58.634 [Lua] [8] = 0 (number)
01:10:58.634 [Lua] [9] = 1 (number)
01:10:58.634 [Lua] [10] = 0 (number)
01:10:58.634 [Lua] [11] = 1 (number)
01:10:58.634 [Lua] [12] = 0 (number)
01:10:58.634 [Lua] [13] = 1 (number)
01:10:58.634 [Lua] [14] = 0 (number)
01:10:58.634 [Lua] [15] = 1 (number)
01:10:58.634 [Lua] [16] = 0 (number)
01:10:58.634 [Lua] [17] = 1 (number)
01:10:58.634 [Lua] [18] = 0 (number)
01:10:58.634 [Lua] [19] = 1 (number)
01:10:58.634 [Lua] [20] = 0 (number)
01:10:58.634 [Lua] [21] = 1 (number)
01:10:58.634 [Lua] [22] = 0 (number)
01:10:58.634 [Lua] [23] = 1 (number)
01:10:58.634 [Lua] [24] = 0 (number)
01:10:58.634 [Lua] [25] = 1 (number)
01:10:58.634 [Lua] [26] = 0 (number)
01:10:58.634 [Lua]
01:10:58.634 [Lua]
01:10:58.634 [Lua]
01:10:58.635 [Lua] Set lobby begin:
01:10:58.635 [Lua] Lobby data twitch_enabled = false
01:10:58.635 [Lua] Lobby data power_level = 1100
01:10:58.635 [Lua] Lobby data num_players = 4
01:10:58.635 [Lua] Lobby data weave_name = weave_42
01:10:58.635 [Lua] Lobby data game_mode = 9
01:10:58.635 [Lua] Lobby data is_private = false
01:10:58.635 [Lua] Lobby data mechanism = adventure
01:10:58.635 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life
01:10:58.635 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:10:58.635 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life
01:10:58.635 [Lua] Lobby data unique_server_name = Visulth
01:10:58.635 [Lua] Lobby data quick_game = false
01:10:58.635 [Lua] Lobby data weave_index = 42
01:10:58.635 [Lua] Lobby data matchmaking = true
01:10:58.635 [Lua] Lobby data difficulty = cataclysm
01:10:58.635 [Lua] Lobby data country_code = CA
01:10:58.635 [Lua] Lobby data host = 110000101e55044
01:10:58.635 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:10:58.635 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:10:58.636 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:10:58.636 [Lua] Lobby data player_slot_3 = 0:0
01:10:58.636 [Lua] Lobby data eac_authorized = true
01:10:58.636 [Lua] Set lobby end.
01:10:58.636 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:10:58.636 [Lua] Breedfreezer (server) starting a hot join sync
01:10:58.636 [Lua] packing 0 units of breed chaos_marauder
01:10:58.636 [Lua] packing 0 units of breed skaven_clan_rat
01:10:58.636 [Lua] packing 0 units of breed skaven_storm_vermin
01:10:58.636 [Lua] packing 0 units of breed skaven_slave
01:10:58.636 [Lua] packing 0 units of breed chaos_fanatic
01:10:58.636 [Lua] packing 0 units of breed beastmen_ungor_archer
01:10:58.636 [Lua] packing 0 units of breed chaos_raider
01:10:58.636 [Lua] packing 0 units of breed chaos_warrior
01:10:58.636 [Lua] packing 0 units of breed chaos_berzerker
01:10:58.636 [Lua] packing 0 units of breed beastmen_bestigor
01:10:58.636 [Lua] packing 0 units of breed beastmen_ungor
01:10:58.636 [Lua] packing 0 units of breed skaven_plague_monk
01:10:58.636 [Lua] packing 0 units of breed beastmen_gor
01:10:58.636 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:10:58.636 [Lua]
01:10:58.636 [Lua] [1] = 1 (number)
01:10:58.636 [Lua] [2] = 0 (number)
01:10:58.636 [Lua] [3] = 1 (number)
01:10:58.636 [Lua] [4] = 0 (number)
01:10:58.636 [Lua] [5] = 1 (number)
01:10:58.636 [Lua] [6] = 0 (number)
01:10:58.636 [Lua] [7] = 1 (number)
01:10:58.636 [Lua] [8] = 0 (number)
01:10:58.636 [Lua] [9] = 1 (number)
01:10:58.636 [Lua] [10] = 0 (number)
01:10:58.636 [Lua] [11] = 1 (number)
01:10:58.636 [Lua] [12] = 0 (number)
01:10:58.636 [Lua] [13] = 1 (number)
01:10:58.636 [Lua] [14] = 0 (number)
01:10:58.636 [Lua] [15] = 1 (number)
01:10:58.636 [Lua] [16] = 0 (number)
01:10:58.636 [Lua] [17] = 1 (number)
01:10:58.636 [Lua] [18] = 0 (number)
01:10:58.636 [Lua] [19] = 1 (number)
01:10:58.636 [Lua] [20] = 0 (number)
01:10:58.636 [Lua] [21] = 1 (number)
01:10:58.636 [Lua] [22] = 0 (number)
01:10:58.636 [Lua] [23] = 1 (number)
01:10:58.636 [Lua] [24] = 0 (number)
01:10:58.636 [Lua] [25] = 1 (number)
01:10:58.636 [Lua] [26] = 0 (number)
01:10:58.636 [Lua]
01:10:58.636 [Lua]
01:10:58.636 [Lua]
01:10:58.636 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:10:58.636 [Lua] RemotePlayer:create_game_object( ) 4
01:10:58.649 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
01:10:58.649 [Lua] RemotePlayer:create_game_object( ) 5
01:10:58.661 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
01:10:58.661 [Lua] RemotePlayer:create_game_object( ) 6
01:10:58.672 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
01:10:58.672 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03
01:10:58.672 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:10:58.676 [Lua] MUSIC: lost -> explore
01:10:58.702 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.83666666666666667) temporary_health_percentage (0.11666666666666667) melee slot ammo (1) ranged slot ammo (0)
01:10:58.702 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.83666666666666667) temporary_health_percentage (0.11666666666666667) melee slot ammo (1) ranged slot ammo (0)
01:10:58.702 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
01:10:58.766 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:10:58.766 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:10:58.766 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:10:58.766 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:10:58.768 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
01:10:58.769 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:10:58.771 [Lua] Players are leaving the safe zone
01:10:58.777 [Lua] TerrorEventMixer.start_event: boss_05
01:10:58.782 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:10:58.782 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
01:10:58.783 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:10:58.784 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
01:10:58.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.52666666666666662) temporary_health_percentage (0.22333333333333333) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
01:10:58.877 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list.
01:10:58.877 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:10:58.877 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1
01:10:58.877 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:10:58.878 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
01:10:58.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.91338580846786499)
01:10:59.054 [Lua] StateInGameRunning:_game_actually_starts()
01:10:59.054 [Lua] #################################################################################################################
01:10:59.054 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_scorpion_field_life-dlc_scorpion_arena_temple_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:10:59.054 [Lua] #################################################################################################################
01:10:59.054 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
01:10:59.070 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
01:10:59.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
01:10:59.208 [Lua] Commit load time data
01:11:03.745 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:11:03.745 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
01:11:03.783 [Lua] MUSIC: explore -> pre_horde
01:11:08.614 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:09.011 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:11:10.117 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:10.493 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:11:10.829 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:11.318 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:11:12.277 [Lua] MUSIC: pre_horde -> horde
01:11:13.173 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:13.604 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:11:20.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3c156, position: 0
01:11:23.372 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
01:11:28.100 [Lua] event horde ends!
01:11:29.369 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:29.454 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:11:29.957 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:11:30.742 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:31.308 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:11:31.359 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:32.007 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:32.547 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:11:33.380 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:33.606 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:33.740 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:11:33.843 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:11:33.969 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:11:35.516 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:35.833 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:11:35.904 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:11:36.235 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:11:36.744 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 22
01:11:36.746 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[1f5a31ddd038b30c]']"
01:11:37.253 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 23 23
01:11:37.256 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
01:11:44.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3cbbc, position: 0
01:11:44.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3cbf3, position: 0
01:11:47.799 [Lua] event horde ends!
01:11:47.835 [Lua] event horde ends!
01:11:54.009 [Lua] event horde ends!
01:11:54.037 [Lua] MUSIC: horde -> explore
01:11:55.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3ba79, position: 0
01:12:17.524 [Lua] Complete level triggered.
01:12:23.683 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
01:12:23.684 [Lua] gm_event_end_conditions_met true false
01:12:23.684 [Lua] Game won
01:12:23.686 [Save] Saving `save_data`
01:12:23.687 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:12:23.689 [Lua] generate_backend_stats 110000101e55044:1
01:12:23.689 [Save] Save done
01:12:23.689 [Save] Saving `save_data`
01:12:23.693 [Save] Save done
01:12:23.701 [Lua] PlayFabMirror:_commit_internal nil
01:12:23.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32
01:12:23.702 [Save] Saving `save_data`
01:12:23.705 [Lua] MUSIC: explore -> won
01:12:23.706 [Save] Save done
01:12:23.710 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 8
01:12:24.172 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
01:12:24.172 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32
01:12:24.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32
01:12:24.477 [Lua] commit result success 14
01:12:24.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 33
01:12:24.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34
01:12:24.478 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
01:12:24.495 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 33 9
01:12:24.892 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
01:12:24.892 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 33
01:12:25.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 33
01:12:25.129 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 10
01:12:25.261 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
01:12:25.261 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34
01:12:25.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34
01:12:32.192 [Lua] ConflictDirector - destroy all units
01:12:33.003 [Lua] TRANSITION nil nil inn_level
01:12:33.003 [Lua] Transition type "inn_level", is server: true
01:12:33.003 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:12:33.003 [Lua] [GameNetworkManager] Leaving game...
01:12:33.003 [Lua] [GameNetworkManager] Shutting down game session host.
01:12:33.003 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:12:33.003 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:12:33.003 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=95.07
01:12:33.020 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:12:35.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:12:35.015 [Lua] Clearing all global lookup lists
01:12:35.015 [Lua] [IngamePlayerListUI] - Destroy
01:12:35.016 [Lua] [EquipmentUI] - Destroy
01:12:35.016 [Lua] [GamePadEquipmentUI] - Destroy
01:12:35.016 [Lua] [AbilityUI] - Destroy
01:12:35.016 [Lua] [GamePadAbilityUI] - Destroy
01:12:35.016 [Lua] [IngameUI] destroy
01:12:35.034 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list.
01:12:35.034 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:12:35.067 [Lua] [Managers] Destroying state managers...
01:12:35.075 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:12:35.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:12:35.102 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:12:35.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:12:35.112 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:12:35.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:12:35.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:12:35.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:12:35.117 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:12:35.117 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:12:35.120 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:12:35.125 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:12:35.125 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:12:35.127 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:12:35.127 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:12:35.134 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:12:35.139 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:12:35.140 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:12:35.143 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:12:35.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:12:35.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:12:35.152 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:12:35.153 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:12:35.157 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:12:35.162 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:12:35.166 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:12:35.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:12:35.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:12:35.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:12:35.180 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:12:35.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:12:35.207 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:12:35.212 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:12:35.218 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:12:35.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:12:35.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03
01:12:35.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
01:12:35.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:12:35.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:12:35.226 [Lua] [Matchmaking] unregister rpcs
01:12:35.226 [Lua] ############### UNLOADING PACKAGES ###############
01:12:35.226 [Lua] [Gamestate] Enter state StateLoading
01:12:35.229 [World] Spawning level.
01:12:35.243 [Lua] Found camera: end_screen_camera
01:12:35.243 [Lua] [PlayState] Enter Substate EndViewStateWeave
01:12:35.244 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:12:35.244 [Lua] [Matchmaking] register rpcs
01:12:35.244 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:12:35.244 [Lua] Set lobby begin:
01:12:35.245 [Lua] Lobby data twitch_enabled = false
01:12:35.245 [Lua] Lobby data power_level = 0
01:12:35.245 [Lua] Lobby data num_players = 4
01:12:35.245 [Lua] Lobby data weave_name = weave_42
01:12:35.245 [Lua] Lobby data game_mode = 9
01:12:35.245 [Lua] Lobby data is_private = false
01:12:35.245 [Lua] Lobby data mechanism = adventure
01:12:35.245 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_life
01:12:35.245 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:12:35.245 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life
01:12:35.245 [Lua] Lobby data unique_server_name = Visulth
01:12:35.245 [Lua] Lobby data quick_game = false
01:12:35.245 [Lua] Lobby data weave_index = 42
01:12:35.245 [Lua] Lobby data matchmaking = true
01:12:35.245 [Lua] Lobby data difficulty = cataclysm
01:12:35.245 [Lua] Lobby data country_code = CA
01:12:35.245 [Lua] Lobby data host = 110000101e55044
01:12:35.245 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:12:35.245 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:35.245 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:12:35.245 [Lua] Lobby data player_slot_3 = 0:0
01:12:35.245 [Lua] Lobby data eac_authorized = true
01:12:35.245 [Lua] Set lobby end.
01:12:35.245 [Lua] registering RPCs
01:12:35.245 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:12:35.245 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:12:35.245 [Lua] Set lobby begin:
01:12:35.245 [Lua] Lobby data twitch_enabled = false
01:12:35.245 [Lua] Lobby data power_level = 0
01:12:35.245 [Lua] Lobby data num_players = 4
01:12:35.245 [Lua] Lobby data weave_name = weave_42
01:12:35.245 [Lua] Lobby data game_mode = 3
01:12:35.245 [Lua] Lobby data is_private = false
01:12:35.246 [Lua] Lobby data mechanism = adventure
01:12:35.246 [Lua] Lobby data level_key = inn_level
01:12:35.246 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:12:35.246 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life
01:12:35.246 [Lua] Lobby data unique_server_name = Visulth
01:12:35.246 [Lua] Lobby data quick_game = false
01:12:35.246 [Lua] Lobby data weave_index = 42
01:12:35.246 [Lua] Lobby data matchmaking = false
01:12:35.246 [Lua] Lobby data difficulty = cataclysm
01:12:35.246 [Lua] Lobby data country_code = CA
01:12:35.246 [Lua] Lobby data host = 110000101e55044
01:12:35.246 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:12:35.246 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:35.246 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:12:35.246 [Lua] Lobby data player_slot_3 = 0:0
01:12:35.246 [Lua] Lobby data eac_authorized = true
01:12:35.246 [Lua] Set lobby end.
01:12:35.246 [Lua] MUSIC MANAGER unmute_all_world_sounds 251417 0
01:12:35.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 35
01:12:35.246 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:12:35.250 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 35
01:12:35.250 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:12:35.250 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
01:12:35.250 [Lua] [LevelTransitionHandler] load_level inn_level
01:12:35.294 [Umbra] Unload tome
01:12:35.296 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple_life, LevelTransitionHandler
01:12:35.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3d61a, position: 0
01:12:35.316 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_life
01:12:35.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
01:12:35.316 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:12:35.316 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
01:12:35.316 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:12:35.316 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:12:35.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
01:12:35.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, HeroPreviewer, async-read, prioritized
01:12:35.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, HeroPreviewer, async-read, prioritized
01:12:35.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:12:35.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.326 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
01:12:35.327 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it
01:12:35.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:12:35.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:12:35.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
01:12:35.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, HeroPreviewer, async-read, prioritized
01:12:35.328 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, HeroPreviewer, async-read, prioritized
01:12:35.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
01:12:35.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:12:35.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:12:35.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
01:12:35.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.328 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
01:12:35.328 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red, HeroPreviewer, async-read, prioritized
01:12:35.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:12:35.359 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:12:35.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
01:12:35.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 35
01:12:35.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
01:12:35.973 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
01:12:35.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:12:35.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, HeroPreviewer, async-read, prioritized
01:12:35.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:12:35.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:12:35.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:35.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:12:36.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:12:36.023 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:12:36.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:12:36.063 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:12:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:27 my_peer_id:110000101e55044
01:12:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:27 my_peer_id:110000101e55044
01:12:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:27 my_peer_id:110000101e55044
01:12:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:27 my_peer_id:110000101e55044
01:12:42.231 [Lua] ### Sending rpc_level_loaded
01:12:42.231 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 50
01:12:42.231 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded
01:12:42.233 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:27 my_peer_id:110000101e55044
01:12:42.233 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
01:12:42.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
01:12:42.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:12:42.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:12:42.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:12:42.282 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
01:12:42.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:12:44.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:28 my_peer_id:110000101e55044
01:12:44.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:28 my_peer_id:110000101e55044
01:12:44.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:28 my_peer_id:110000101e55044
01:12:44.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:28 my_peer_id:110000101e55044
01:12:44.291 [Lua] ### Sending rpc_level_loaded
01:12:44.291 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
01:12:44.291 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:12:44.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:28 my_peer_id:110000101e55044
01:12:44.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:12:44.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:12:44.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:12:45.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:12:45.449 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:12:45.451 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
01:12:45.466 [Lua] [LevelTransitionHandler] Level load completed!
01:12:45.466 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:12:45.466 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:12:45.467 [Lua] ### Sending rpc_level_loaded
01:12:45.467 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
01:12:45.467 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:12:45.467 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
01:12:45.467 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:12:45.467 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:12:45.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:29 my_peer_id:110000101e55044
01:12:45.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:29 my_peer_id:110000101e55044
01:12:45.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:29 my_peer_id:110000101e55044
01:12:45.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:29 my_peer_id:110000101e55044
01:12:45.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
01:12:45.499 [Lua] [PackageManager] Force_load: wwise/crossbow
01:12:45.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:12:45.501 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:29 my_peer_id:110000101e55044
01:12:45.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:12:45.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:12:45.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:12:45.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
01:12:45.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:12:45.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:12:45.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:12:45.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
01:12:45.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
01:12:45.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:12:45.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:12:45.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:12:45.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
01:12:45.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
01:12:45.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
01:12:45.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:12:45.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:12:45.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:12:45.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:12:45.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:12:45.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:12:45.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:12:46.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:12:46.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:12:46.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:12:46.221 [Lua] [PlayState] Exit Substate EndViewStateWeave
01:12:46.221 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:12:46.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:12:46.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:12:46.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:12:46.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:12:46.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:12:46.422 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:12:46.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:12:46.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:12:46.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:12:46.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:12:46.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:12:46.640 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
01:12:46.642 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:12:53.794 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:12:53.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:12:53.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:12:53.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:12:53.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:12:55.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:30 my_peer_id:110000101e55044
01:12:55.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:30 my_peer_id:110000101e55044
01:12:55.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:30 my_peer_id:110000101e55044
01:12:55.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:30 my_peer_id:110000101e55044
01:12:55.970 [Lua] ### Sending rpc_level_loaded
01:12:55.970 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 50
01:12:55.970 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded
01:12:55.971 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:30 my_peer_id:110000101e55044
01:12:55.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:12:55.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:12:55.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:12:55.971 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
01:12:56.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:12:56.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:12:56.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
01:12:56.022 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
01:12:56.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:12:56.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:12:56.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:12:56.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:12:56.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:12:56.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:12:56.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:12:56.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:12:56.305 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:12:56.405 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:12:56.405 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:12:56.406 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
01:12:58.066 [Lua] ### Sending rpc_level_loaded
01:12:58.066 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
01:12:58.067 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:12:59.070 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:12:59.070 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:12:59.070 [Lua] [Matchmaking] unregister rpcs
01:12:59.070 [Lua] Set lobby begin:
01:12:59.070 [Lua] Lobby data twitch_enabled = false
01:12:59.070 [Lua] Lobby data power_level = 0
01:12:59.070 [Lua] Lobby data num_players = 4
01:12:59.071 [Lua] Lobby data weave_name = weave_42
01:12:59.071 [Lua] Lobby data game_mode = 3
01:12:59.071 [Lua] Lobby data is_private = false
01:12:59.071 [Lua] Lobby data mechanism = adventure
01:12:59.071 [Lua] Lobby data level_key = inn_level
01:12:59.071 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:12:59.071 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_life
01:12:59.071 [Lua] Lobby data unique_server_name = Visulth
01:12:59.071 [Lua] Lobby data quick_game = false
01:12:59.071 [Lua] Lobby data weave_index = 42
01:12:59.071 [Lua] Lobby data matchmaking = false
01:12:59.071 [Lua] Lobby data difficulty = cataclysm
01:12:59.071 [Lua] Lobby data country_code = CA
01:12:59.071 [Lua] Lobby data host = 110000101e55044
01:12:59.071 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:12:59.071 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:59.071 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:12:59.071 [Lua] Lobby data player_slot_3 = 0:0
01:12:59.071 [Lua] Lobby data eac_authorized = true
01:12:59.071 [Lua] Set lobby end.
01:12:59.071 [Lua] [Managers] Destroying state managers...
01:12:59.073 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:12:59.073 [Lua] MUSIC MANAGER Stop_loading_screen_music 251686 0
01:12:59.073 [Lua] [Gamestate] Enter StateIngame HOST
01:12:59.073 [Lua] <>level = inn_level<>
01:12:59.073 [Lua] Set lobby begin:
01:12:59.073 [Lua] Lobby data twitch_enabled = false
01:12:59.073 [Lua] Lobby data power_level = 0
01:12:59.073 [Lua] Lobby data num_players = 4
01:12:59.073 [Lua] Lobby data weave_name = weave_42
01:12:59.073 [Lua] Lobby data game_mode = 3
01:12:59.073 [Lua] Lobby data is_private = false
01:12:59.073 [Lua] Lobby data mechanism = adventure
01:12:59.073 [Lua] Lobby data level_key = inn_level
01:12:59.073 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:12:59.073 [Lua] Lobby data selected_level_key = inn_level
01:12:59.073 [Lua] Lobby data unique_server_name = Visulth
01:12:59.073 [Lua] Lobby data quick_game = false
01:12:59.074 [Lua] Lobby data weave_index = 42
01:12:59.074 [Lua] Lobby data matchmaking = false
01:12:59.074 [Lua] Lobby data difficulty = cataclysm
01:12:59.074 [Lua] Lobby data country_code = CA
01:12:59.074 [Lua] Lobby data host = 110000101e55044
01:12:59.074 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:12:59.074 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:59.074 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:12:59.074 [Lua] Lobby data player_slot_3 = 0:0
01:12:59.074 [Lua] Lobby data eac_authorized = true
01:12:59.074 [Lua] Set lobby end.
01:12:59.074 [Umbra] Init version: 3.4.15 :: 16 threads
01:12:59.074 [Lua] [StateIngame] Server ingame
01:12:59.079 [Lua] Set lobby begin:
01:12:59.079 [Lua] Lobby data twitch_enabled = false
01:12:59.079 [Lua] Lobby data power_level = 0
01:12:59.079 [Lua] Lobby data num_players = 4
01:12:59.079 [Lua] Lobby data weave_name = weave_42
01:12:59.079 [Lua] Lobby data game_mode = 3
01:12:59.079 [Lua] Lobby data is_private = false
01:12:59.079 [Lua] Lobby data mechanism = adventure
01:12:59.079 [Lua] Lobby data level_key = inn_level
01:12:59.079 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:12:59.079 [Lua] Lobby data selected_level_key = inn_level
01:12:59.079 [Lua] Lobby data unique_server_name = Visulth
01:12:59.079 [Lua] Lobby data quick_game = false
01:12:59.079 [Lua] Lobby data weave_index = 42
01:12:59.079 [Lua] Lobby data matchmaking = false
01:12:59.079 [Lua] Lobby data difficulty = cataclysm
01:12:59.079 [Lua] Lobby data country_code = CA
01:12:59.079 [Lua] Lobby data host = 110000101e55044
01:12:59.079 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:12:59.079 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:59.080 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:12:59.080 [Lua] Lobby data player_slot_3 = 0:0
01:12:59.080 [Lua] Lobby data eac_authorized = true
01:12:59.080 [Lua] Set lobby end.
01:12:59.080 [Lua] [Matchmaking] register rpcs
01:12:59.080 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:12:59.080 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:12:59.080 [Lua] [GameNetworkManager] self.is_server = true
01:12:59.080 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:12:59.080 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:12:59.080 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:12:59.080 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:12:59.080 [Network] Setting artificial MTU limit to 65536
01:12:59.090 [Lua] Switching ConflictSettings: to: disabled
01:12:59.090 [Lua] pacing=disabled
01:12:59.090 [Lua] roaming=nil
01:12:59.090 [Lua] specials=disabled
01:12:59.090 [Lua] debug_color=black
01:12:59.090 [Lua] pack_spawning=disabled
01:12:59.090 [Lua] contained_breeds=nil
01:12:59.090 [Lua] disabled=true
01:12:59.090 [Lua] boss=disabled
01:12:59.090 [Lua] horde=disabled
01:12:59.090 [Lua] name=disabled
01:12:59.090 [Lua] intensity=disabled
01:12:59.090 [Lua] ---
01:12:59.090 [Lua] [LevelAnalysis] set_random_seed( 7164008)
01:12:59.096 [Lua] [AIInterestPointSystem] Level Seed: 7164008
01:12:59.096 [Lua]
01:12:59.096 [Lua] [entity_system_bag] = table
01:12:59.096 [Lua] [entity_system_bag] = metatable
01:12:59.096 [Lua] [startup_data] = table
01:12:59.096 [Lua] [entity_manager] = table
01:12:59.096 [Lua] [entity_manager] = metatable
01:12:59.096 [Lua] [unit_spawner] = table
01:12:59.096 [Lua] [unit_spawner] = metatable
01:12:59.096 [Lua] [unit_storage] = table
01:12:59.096 [Lua] [unit_storage] = metatable
01:12:59.096 [Lua] [dice_keeper] = table
01:12:59.096 [Lua] [dice_keeper] = metatable
01:12:59.096 [Lua] [is_server] = true (boolean)
01:12:59.097 [Lua] [world] = [World]
01:12:59.097 [Lua] [system_api] = table
01:12:59.097 [Lua] [entity_system] = table
01:12:59.097 [Lua] [entity_system] = metatable
01:12:59.097 [Lua] [network_lobby] = table
01:12:59.097 [Lua] [network_lobby] = metatable
01:12:59.097 [Lua] [profile_synchronizer] = table
01:12:59.097 [Lua] [profile_synchronizer] = metatable
01:12:59.097 [Lua] [level_transition_handler] = table
01:12:59.097 [Lua] [level_transition_handler] = metatable
01:12:59.097 [Lua] [num_local_human_players] = 1 (number)
01:12:59.097 [Lua] [statistics_db] = table
01:12:59.097 [Lua] [statistics_db] = metatable
01:12:59.097 [Lua] [network_server] = table
01:12:59.097 [Lua] [network_server] = metatable
01:12:59.097 [Lua] [input_manager] = table
01:12:59.097 [Lua] [input_manager] = metatable
01:12:59.097 [Lua] [network_clock] = table
01:12:59.097 [Lua] [network_clock] = metatable
01:12:59.097 [Lua] [network_transmit] = table
01:12:59.097 [Lua] [network_transmit] = metatable
01:12:59.097 [Lua] [free_flight_manager] = table
01:12:59.097 [Lua] [free_flight_manager] = metatable
01:12:59.097 [Lua] [network_manager] = table
01:12:59.097 [Lua] [network_manager] = metatable
01:12:59.097 [Lua] [network_event_delegate] = table
01:12:59.097 [Lua] [network_event_delegate] = metatable
01:12:59.097 [Lua]
01:12:59.097 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:12:59.097 [Lua] ignoring extension VersusInteractObjectiveExtension
01:12:59.097 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:12:59.097 [Lua] ignoring extension VersusSocketObjectiveExtension
01:12:59.097 [Lua] ignoring extension VersusTargetObjectiveExtension
01:12:59.098 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:12:59.102 [Lua] [AchievementManager] Achievements using the steam platform
01:12:59.102 [Lua] [StateIngame] Level seed: 7164008
01:12:59.102 [World] Spawning level.
01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:12:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:12:59.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:12:59.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:12:59.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
01:12:59.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:12:59.378 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
01:12:59.380 [Lua] [LevelAnalysis] set_random_seed( 7164008)
01:12:59.402 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:12:59.402 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:12:59.402 [Lua] [IngameUI] init
01:12:59.418 [SteamVoipClient] select_out(110000101e55044, off)
01:12:59.418 [SteamVoipClient] select_out(11000010309fe6f, off)
01:12:59.418 [SteamVoipClient] select_out(110000105bd392b, off)
01:12:59.423 [Lua] cb_razer_chroma_setup
01:12:59.513 [Lua] [Matchmaking] Cancelling matchmaking
01:12:59.513 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
01:12:59.513 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:12:59.513 [Lua] Set lobby begin:
01:12:59.513 [Lua] Lobby data twitch_enabled = false
01:12:59.513 [Lua] Lobby data power_level = 0
01:12:59.513 [Lua] Lobby data num_players = 4
01:12:59.513 [Lua] Lobby data weave_name = weave_42
01:12:59.513 [Lua] Lobby data game_mode = 3
01:12:59.513 [Lua] Lobby data is_private = false
01:12:59.513 [Lua] Lobby data mechanism = adventure
01:12:59.513 [Lua] Lobby data level_key = inn_level
01:12:59.513 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:12:59.514 [Lua] Lobby data selected_level_key = inn_level
01:12:59.514 [Lua] Lobby data unique_server_name = Visulth
01:12:59.514 [Lua] Lobby data quick_game = false
01:12:59.514 [Lua] Lobby data weave_index = 42
01:12:59.514 [Lua] Lobby data matchmaking = false
01:12:59.514 [Lua] Lobby data difficulty = normal
01:12:59.514 [Lua] Lobby data country_code = CA
01:12:59.514 [Lua] Lobby data host = 110000101e55044
01:12:59.514 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:12:59.514 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:59.514 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:12:59.514 [Lua] Lobby data player_slot_3 = 0:0
01:12:59.514 [Lua] Lobby data eac_authorized = true
01:12:59.514 [Lua] Set lobby end.
01:12:59.517 [Lua] Set lobby begin:
01:12:59.517 [Lua] Lobby data twitch_enabled = false
01:12:59.517 [Lua] Lobby data power_level = 0
01:12:59.517 [Lua] Lobby data num_players = 4
01:12:59.517 [Lua] Lobby data weave_name = weave_42
01:12:59.517 [Lua] Lobby data game_mode = 3
01:12:59.517 [Lua] Lobby data is_private = false
01:12:59.517 [Lua] Lobby data mechanism = adventure
01:12:59.517 [Lua] Lobby data level_key = inn_level
01:12:59.517 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:12:59.517 [Lua] Lobby data selected_level_key = inn_level
01:12:59.517 [Lua] Lobby data unique_server_name = Visulth
01:12:59.517 [Lua] Lobby data quick_game = false
01:12:59.518 [Lua] Lobby data weave_index = 42
01:12:59.518 [Lua] Lobby data matchmaking = false
01:12:59.518 [Lua] Lobby data difficulty = normal
01:12:59.518 [Lua] Lobby data country_code = CA
01:12:59.518 [Lua] Lobby data host = 110000101e55044
01:12:59.518 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:12:59.518 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:59.518 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:12:59.518 [Lua] Lobby data player_slot_3 = 0:0
01:12:59.518 [Lua] Lobby data eac_authorized = true
01:12:59.518 [Lua] Set lobby end.
01:12:59.518 [Lua] [PartyManager] Leader is set to 110000101e55044
01:12:59.518 [Lua] [LevelTransitionHandler] set_next_level( nil )
01:12:59.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:12:59.518 [Lua] Set lobby begin:
01:12:59.518 [Lua] Lobby data twitch_enabled = false
01:12:59.518 [Lua] Lobby data power_level = 835
01:12:59.518 [Lua] Lobby data num_players = 4
01:12:59.518 [Lua] Lobby data weave_name = weave_42
01:12:59.518 [Lua] Lobby data game_mode = 3
01:12:59.518 [Lua] Lobby data is_private = false
01:12:59.518 [Lua] Lobby data mechanism = adventure
01:12:59.518 [Lua] Lobby data level_key = inn_level
01:12:59.518 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:12:59.518 [Lua] Lobby data selected_level_key = inn_level
01:12:59.518 [Lua] Lobby data unique_server_name = Visulth
01:12:59.518 [Lua] Lobby data quick_game = false
01:12:59.518 [Lua] Lobby data weave_index = 42
01:12:59.518 [Lua] Lobby data matchmaking = false
01:12:59.519 [Lua] Lobby data difficulty = normal
01:12:59.519 [Lua] Lobby data country_code = CA
01:12:59.519 [Lua] Lobby data host = 110000101e55044
01:12:59.519 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:12:59.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:59.519 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:12:59.519 [Lua] Lobby data player_slot_3 = 0:0
01:12:59.519 [Lua] Lobby data eac_authorized = true
01:12:59.519 [Lua] Set lobby end.
01:12:59.520 [Flow] complete_skittergate_legend true
01:12:59.520 [Flow] complete_all_helmgart_levels_recruit true
01:12:59.522 [Flow] WitchHunterLevel:35
01:12:59.522 [Flow] LeaderYes
01:12:59.522 [Flow] ALL PC XP:304250
01:12:59.522 [Flow] Has "bogenhafen" DLC:true
01:12:59.522 [Flow] WH XP:60850
01:12:59.522 [Flow] Number of crafted items:5754
01:12:59.522 [Flow] Has "pre_order" DLC:true
01:12:59.522 [Flow] Sum of Powe Levels:1500
01:12:59.522 [Flow] lodestone diff 1:false
01:12:59.523 [Flow] magnus and forest activated
01:12:59.523 [Flow] magnus and forest activated
01:12:59.523 [Flow] cemetery and forest activated
01:12:59.523 [Flow] magnus and cemetery
01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:12:59.523 [Flow] ALL RUNES ACTIVATED
01:12:59.523 [Flow] magnus and forest activated
01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:12:59.523 [Flow] ALL RUNES ACTIVATED
01:12:59.523 [Flow] cemetery and forest activated
01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:12:59.523 [Flow] ALL RUNES ACTIVATED
01:12:59.523 [Flow] magnus and forest activated
01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:12:59.523 [Flow] ALL RUNES ACTIVATED
01:12:59.523 [Flow] magnus and cemetery
01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:12:59.523 [Flow] ALL RUNES ACTIVATED
01:12:59.523 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:12:59.526 [Lua] CurrentConflictSettings disabled
01:12:59.526 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:12:59.530 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:12:59.530 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:12:59.530 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:12:59.530 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:12:59.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:12:59.530 [Save] Loading `ut_tweaks_presets`
01:12:59.530 warning: [Save] Missing filename `ut_tweaks_presets`
01:12:59.558 [Lua] MUSIC: won -> explore
01:12:59.935 [Lua] Set lobby begin:
01:12:59.935 [Lua] Lobby data twitch_enabled = false
01:12:59.935 [Lua] Lobby data power_level = 835
01:12:59.935 [Lua] Lobby data num_players = 4
01:12:59.935 [Lua] Lobby data weave_name = weave_42
01:12:59.935 [Lua] Lobby data game_mode = 3
01:12:59.935 [Lua] Lobby data is_private = false
01:12:59.935 [Lua] Lobby data mechanism = adventure
01:12:59.935 [Lua] Lobby data level_key = inn_level
01:12:59.935 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:12:59.935 [Lua] Lobby data selected_level_key = inn_level
01:12:59.935 [Lua] Lobby data unique_server_name = Visulth
01:12:59.935 [Lua] Lobby data quick_game = false
01:12:59.936 [Lua] Lobby data weave_index = 42
01:12:59.936 [Lua] Lobby data matchmaking = false
01:12:59.936 [Lua] Lobby data difficulty = normal
01:12:59.936 [Lua] Lobby data country_code = CA
01:12:59.936 [Lua] Lobby data host = 110000101e55044
01:12:59.936 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:12:59.936 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:59.936 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:12:59.936 [Lua] Lobby data player_slot_3 = 0:0
01:12:59.936 [Lua] Lobby data eac_authorized = true
01:12:59.936 [Lua] Set lobby end.
01:12:59.936 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing
01:12:59.936 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
01:12:59.936 [Lua] RemotePlayer:create_game_object( ) 26
01:12:59.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:12:59.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:12:59.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
01:12:59.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:12:59.951 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
01:12:59.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:12:59.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:12:59.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:12:59.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:13:00.169 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:13:00.169 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
01:13:00.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:13:00.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:13:00.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:13:00.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:13:00.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:13:00.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:13:00.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
01:13:00.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:13:00.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:13:00.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:13:00.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:13:00.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:13:00.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:13:00.365 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:13:00.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:13:00.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:13:00.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:13:00.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:13:00.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:13:00.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:13:00.417 [Flow] DISABLE
01:13:00.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:13:00.454 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:13:00.454 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:13:00.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:13:00.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:13:00.497 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:13:00.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:13:00.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:13:00.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:13:00.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:13:00.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:13:00.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:13:00.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:13:00.582 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:13:00.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:13:00.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:13:00.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:13:00.628 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:13:00.628 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:13:00.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:13:00.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:13:00.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:13:00.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:13:00.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:13:00.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:13:00.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:13:00.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:13:00.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:13:00.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:13:00.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:13:00.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:13:00.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:13:00.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:13:00.820 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:13:00.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
01:13:00.841 [Lua] Set lobby begin:
01:13:00.841 [Lua] Lobby data twitch_enabled = false
01:13:00.841 [Lua] Lobby data power_level = 835
01:13:00.841 [Lua] Lobby data num_players = 4
01:13:00.841 [Lua] Lobby data weave_name = weave_42
01:13:00.841 [Lua] Lobby data game_mode = 3
01:13:00.841 [Lua] Lobby data is_private = false
01:13:00.841 [Lua] Lobby data mechanism = adventure
01:13:00.841 [Lua] Lobby data level_key = inn_level
01:13:00.841 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:00.841 [Lua] Lobby data selected_level_key = inn_level
01:13:00.842 [Lua] Lobby data unique_server_name = Visulth
01:13:00.842 [Lua] Lobby data quick_game = false
01:13:00.842 [Lua] Lobby data weave_index = 42
01:13:00.842 [Lua] Lobby data matchmaking = false
01:13:00.842 [Lua] Lobby data difficulty = normal
01:13:00.842 [Lua] Lobby data country_code = CA
01:13:00.842 [Lua] Lobby data host = 110000101e55044
01:13:00.842 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:00.842 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:00.842 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:00.842 [Lua] Lobby data player_slot_3 = 0:0
01:13:00.842 [Lua] Lobby data eac_authorized = true
01:13:00.842 [Lua] Set lobby end.
01:13:00.842 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:13:00.843 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
01:13:00.843 [Lua] RemotePlayer:create_game_object( ) 43
01:13:00.856 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:13:00.972 [Lua] Set lobby begin:
01:13:00.972 [Lua] Lobby data twitch_enabled = false
01:13:00.972 [Lua] Lobby data power_level = 835
01:13:00.972 [Lua] Lobby data num_players = 4
01:13:00.972 [Lua] Lobby data weave_name = weave_42
01:13:00.972 [Lua] Lobby data game_mode = 3
01:13:00.972 [Lua] Lobby data is_private = false
01:13:00.972 [Lua] Lobby data mechanism = adventure
01:13:00.972 [Lua] Lobby data level_key = inn_level
01:13:00.972 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:00.972 [Lua] Lobby data selected_level_key = inn_level
01:13:00.973 [Lua] Lobby data unique_server_name = Visulth
01:13:00.973 [Lua] Lobby data quick_game = false
01:13:00.973 [Lua] Lobby data weave_index = 42
01:13:00.973 [Lua] Lobby data matchmaking = false
01:13:00.973 [Lua] Lobby data difficulty = normal
01:13:00.973 [Lua] Lobby data country_code = CA
01:13:00.973 [Lua] Lobby data host = 110000101e55044
01:13:00.973 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:00.973 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:00.973 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:00.973 [Lua] Lobby data player_slot_3 = 0:0
01:13:00.973 [Lua] Lobby data eac_authorized = true
01:13:00.973 [Lua] Set lobby end.
01:13:00.973 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing
01:13:00.974 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
01:13:00.974 [Lua] RemotePlayer:create_game_object( ) 44
01:13:00.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03
01:13:00.997 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:13:00.997 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:13:00.997 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
01:13:01.094 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:13:01.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
01:13:01.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:13:01.193 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:13:01.193 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:13:01.193 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:13:01.193 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:13:01.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
01:13:01.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:13:01.375 [Lua] StateInGameRunning:_game_actually_starts()
01:13:01.375 [Lua] #################################################################################################################
01:13:01.375 [Lua] [Loading Time]: 00:00:26 [Transition]: dlc_scorpion_arena_temple_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:13:01.375 [Lua] #################################################################################################################
01:13:01.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
01:13:01.397 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
01:13:01.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
01:13:01.416 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list.
01:13:01.416 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:13:01.416 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1
01:13:01.416 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:13:01.416 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
01:13:01.418 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:13:01.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:13:01.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:13:01.515 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
01:13:01.515 [Lua] Commit load time data
01:13:04.166 [Lua] Set lobby begin:
01:13:04.166 [Lua] Lobby data twitch_enabled = false
01:13:04.166 [Lua] Lobby data power_level = 417
01:13:04.166 [Lua] Lobby data num_players = 4
01:13:04.166 [Lua] Lobby data weave_name = weave_42
01:13:04.166 [Lua] Lobby data game_mode = 3
01:13:04.166 [Lua] Lobby data is_private = false
01:13:04.166 [Lua] Lobby data mechanism = adventure
01:13:04.166 [Lua] Lobby data level_key = inn_level
01:13:04.167 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:04.168 [Lua] Lobby data selected_level_key = inn_level
01:13:04.168 [Lua] Lobby data unique_server_name = Visulth
01:13:04.168 [Lua] Lobby data quick_game = false
01:13:04.168 [Lua] Lobby data weave_index = 42
01:13:04.168 [Lua] Lobby data matchmaking = false
01:13:04.169 [Lua] Lobby data difficulty = normal
01:13:04.169 [Lua] Lobby data country_code = CA
01:13:04.169 [Lua] Lobby data host = 110000101e55044
01:13:04.169 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:04.169 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:04.169 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:04.169 [Lua] Lobby data player_slot_3 = 0:0
01:13:04.169 [Lua] Lobby data eac_authorized = true
01:13:04.169 [Lua] Set lobby end.
01:13:07.405 [Lua] [Matchmaking] Cancelling matchmaking
01:13:07.405 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:13:09.241 [Lua] PlayFabMirror:_commit_internal 15
01:13:09.241 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:13:09.245 [Lua] generate_backend_stats 110000101e55044:1
01:13:09.258 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:13:09.259 [Lua] Set lobby begin:
01:13:09.259 [Lua] Lobby data twitch_enabled = false
01:13:09.259 [Lua] Lobby data power_level = 835
01:13:09.259 [Lua] Lobby data num_players = 4
01:13:09.259 [Lua] Lobby data weave_name = weave_42
01:13:09.259 [Lua] Lobby data game_mode = 3
01:13:09.259 [Lua] Lobby data is_private = false
01:13:09.259 [Lua] Lobby data mechanism = adventure
01:13:09.259 [Lua] Lobby data level_key = inn_level
01:13:09.259 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:09.259 [Lua] Lobby data selected_level_key = inn_level
01:13:09.259 [Lua] Lobby data unique_server_name = Visulth
01:13:09.259 [Lua] Lobby data quick_game = false
01:13:09.259 [Lua] Lobby data weave_index = 42
01:13:09.259 [Lua] Lobby data matchmaking = false
01:13:09.259 [Lua] Lobby data difficulty = normal
01:13:09.259 [Lua] Lobby data country_code = CA
01:13:09.259 [Lua] Lobby data host = 110000101e55044
01:13:09.259 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:09.259 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:09.259 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:09.259 [Lua] Lobby data player_slot_3 = 0:0
01:13:09.259 [Lua] Lobby data eac_authorized = true
01:13:09.259 [Lua] Set lobby end.
01:13:09.270 [Lua] commit result success 15
01:13:10.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:13:10.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:13:10.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
01:13:10.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:13:10.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:13:10.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:13:10.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:13:10.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:13:10.756 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:13:10.756 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:13:10.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:13:10.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:13:10.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:13:10.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:13:10.823 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:13:10.823 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:13:11.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:13:11.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:13:11.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
01:13:11.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:13:35.057 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:35.292 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:13:35.498 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:13:37.213 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:37.508 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:13:37.704 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:13:39.982 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:40.489 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:13:42.149 [Lua] [Matchmaking] Cancelling matchmaking
01:13:42.149 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:13:44.833 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:13:44.833 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:13:44.835 [Lua] Set lobby begin:
01:13:44.835 [Lua] Lobby data twitch_enabled = false
01:13:44.836 [Lua] Lobby data power_level = 835
01:13:44.836 [Lua] Lobby data num_players = 4
01:13:44.836 [Lua] Lobby data weave_name = weave_42
01:13:44.836 [Lua] Lobby data game_mode = 3
01:13:44.836 [Lua] Lobby data is_private = false
01:13:44.836 [Lua] Lobby data mechanism = adventure
01:13:44.836 [Lua] Lobby data level_key = inn_level
01:13:44.836 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:44.836 [Lua] Lobby data selected_level_key = inn_level
01:13:44.836 [Lua] Lobby data unique_server_name = Visulth
01:13:44.836 [Lua] Lobby data quick_game = false
01:13:44.836 [Lua] Lobby data weave_index = 42
01:13:44.836 [Lua] Lobby data matchmaking = false
01:13:44.836 [Lua] Lobby data difficulty = cataclysm
01:13:44.836 [Lua] Lobby data country_code = CA
01:13:44.836 [Lua] Lobby data host = 110000101e55044
01:13:44.836 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:44.836 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:44.836 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:44.836 [Lua] Lobby data player_slot_3 = 0:0
01:13:44.836 [Lua] Lobby data eac_authorized = true
01:13:44.837 [Lua] Set lobby end.
01:13:44.837 [Lua] [PartyManager] Leader is set to 110000101e55044
01:13:44.837 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_life
01:13:44.837 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_life )
01:13:44.837 [Lua] Set lobby begin:
01:13:44.837 [Lua] Lobby data twitch_enabled = false
01:13:44.837 [Lua] Lobby data power_level = 835
01:13:44.837 [Lua] Lobby data num_players = 4
01:13:44.837 [Lua] Lobby data weave_name = weave_43
01:13:44.837 [Lua] Lobby data game_mode = 9
01:13:44.837 [Lua] Lobby data is_private = false
01:13:44.837 [Lua] Lobby data mechanism = adventure
01:13:44.837 [Lua] Lobby data level_key = inn_level
01:13:44.837 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:44.837 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:13:44.837 [Lua] Lobby data unique_server_name = Visulth
01:13:44.837 [Lua] Lobby data quick_game = false
01:13:44.837 [Lua] Lobby data weave_index = 43
01:13:44.837 [Lua] Lobby data matchmaking = true
01:13:44.837 [Lua] Lobby data difficulty = cataclysm
01:13:44.837 [Lua] Lobby data country_code = CA
01:13:44.837 [Lua] Lobby data host = 110000101e55044
01:13:44.838 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:44.838 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:44.838 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:44.838 [Lua] Lobby data player_slot_3 = 0:0
01:13:44.838 [Lua] Lobby data eac_authorized = true
01:13:44.838 [Lua] Set lobby end.
01:13:44.838 [Lua] Set lobby begin:
01:13:44.838 [Lua] Lobby data twitch_enabled = false
01:13:44.838 [Lua] Lobby data power_level = 835
01:13:44.838 [Lua] Lobby data num_players = 4
01:13:44.838 [Lua] Lobby data weave_name = weave_43
01:13:44.838 [Lua] Lobby data game_mode = 9
01:13:44.838 [Lua] Lobby data is_private = false
01:13:44.838 [Lua] Lobby data mechanism = adventure
01:13:44.838 [Lua] Lobby data level_key = inn_level
01:13:44.838 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:44.838 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:13:44.838 [Lua] Lobby data unique_server_name = Visulth
01:13:44.838 [Lua] Lobby data quick_game = false
01:13:44.838 [Lua] Lobby data weave_index = 43
01:13:44.838 [Lua] Lobby data matchmaking = true
01:13:44.838 [Lua] Lobby data difficulty = cataclysm
01:13:44.838 [Lua] Lobby data country_code = CA
01:13:44.838 [Lua] Lobby data host = 110000101e55044
01:13:44.838 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:44.838 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:44.838 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:44.838 [Lua] Lobby data player_slot_3 = 0:0
01:13:44.838 [Lua] Lobby data eac_authorized = true
01:13:44.838 [Lua] Set lobby end.
01:13:44.842 [Lua] [ChatManager][1]System: Starting hosted game...
01:13:44.842 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:13:44.842 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:13:49.375 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:13:49.378 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:13:49.493 [Lua] Set lobby begin:
01:13:49.493 [Lua] Lobby data twitch_enabled = false
01:13:49.493 [Lua] Lobby data power_level = 1033
01:13:49.493 [Lua] Lobby data num_players = 4
01:13:49.493 [Lua] Lobby data weave_name = weave_43
01:13:49.493 [Lua] Lobby data game_mode = 9
01:13:49.493 [Lua] Lobby data is_private = false
01:13:49.493 [Lua] Lobby data mechanism = adventure
01:13:49.493 [Lua] Lobby data level_key = inn_level
01:13:49.493 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:49.493 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:13:49.493 [Lua] Lobby data unique_server_name = Visulth
01:13:49.493 [Lua] Lobby data quick_game = false
01:13:49.494 [Lua] Lobby data weave_index = 43
01:13:49.494 [Lua] Lobby data matchmaking = true
01:13:49.494 [Lua] Lobby data difficulty = cataclysm
01:13:49.494 [Lua] Lobby data country_code = CA
01:13:49.494 [Lua] Lobby data host = 110000101e55044
01:13:49.494 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:49.494 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:49.494 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:49.494 [Lua] Lobby data player_slot_3 = 0:0
01:13:49.494 [Lua] Lobby data eac_authorized = true
01:13:49.494 [Lua] Set lobby end.
01:13:49.590 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_life
01:13:49.590 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_life )
01:13:49.590 [Lua] Set lobby begin:
01:13:49.590 [Lua] Lobby data twitch_enabled = false
01:13:49.590 [Lua] Lobby data power_level = 1033
01:13:49.590 [Lua] Lobby data num_players = 4
01:13:49.590 [Lua] Lobby data weave_name = weave_43
01:13:49.590 [Lua] Lobby data game_mode = 9
01:13:49.590 [Lua] Lobby data is_private = false
01:13:49.590 [Lua] Lobby data mechanism = adventure
01:13:49.590 [Lua] Lobby data level_key = inn_level
01:13:49.590 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:49.590 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:13:49.590 [Lua] Lobby data unique_server_name = Visulth
01:13:49.590 [Lua] Lobby data quick_game = false
01:13:49.590 [Lua] Lobby data weave_index = 43
01:13:49.590 [Lua] Lobby data matchmaking = true
01:13:49.590 [Lua] Lobby data difficulty = cataclysm
01:13:49.590 [Lua] Lobby data country_code = CA
01:13:49.590 [Lua] Lobby data host = 110000101e55044
01:13:49.590 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:49.590 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:49.590 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:49.591 [Lua] Lobby data player_slot_3 = 0:0
01:13:49.591 [Lua] Lobby data eac_authorized = true
01:13:49.591 [Lua] Set lobby end.
01:13:49.594 [Lua] Set lobby begin:
01:13:49.594 [Lua] Lobby data twitch_enabled = false
01:13:49.594 [Lua] Lobby data power_level = 1033
01:13:49.594 [Lua] Lobby data num_players = 4
01:13:49.594 [Lua] Lobby data weave_name = weave_43
01:13:49.594 [Lua] Lobby data game_mode = 9
01:13:49.594 [Lua] Lobby data is_private = false
01:13:49.594 [Lua] Lobby data mechanism = adventure
01:13:49.594 [Lua] Lobby data level_key = inn_level
01:13:49.594 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:49.594 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:13:49.594 [Lua] Lobby data unique_server_name = Visulth
01:13:49.594 [Lua] Lobby data quick_game = false
01:13:49.595 [Lua] Lobby data weave_index = 43
01:13:49.595 [Lua] Lobby data matchmaking = true
01:13:49.595 [Lua] Lobby data difficulty = cataclysm
01:13:49.595 [Lua] Lobby data country_code = CA
01:13:49.595 [Lua] Lobby data host = 110000101e55044
01:13:49.595 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:49.595 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:49.595 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:49.595 [Lua] Lobby data player_slot_3 = 0:0
01:13:49.595 [Lua] Lobby data eac_authorized = true
01:13:49.595 [Lua] Set lobby end.
01:13:49.595 [Lua] Complete level triggered.
01:13:49.598 [Lua] gm_event_end_conditions_met false false
01:13:49.598 [Save] Saving `save_data`
01:13:49.599 [Lua] PlayFabMirror:_commit_internal nil
01:13:49.599 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:13:49.602 [Lua] generate_backend_stats 110000101e55044:1
01:13:49.602 [Save] Save done
01:13:49.602 [Save] Saving `save_data`
01:13:49.605 [Save] Save done
01:13:49.614 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:13:49.615 [Save] Saving `save_data`
01:13:49.615 [Lua] TRANSITION nil nil dlc_scorpion_rubble_life
01:13:49.615 [Lua] Transition type "dlc_scorpion_rubble_life", is server: true
01:13:49.615 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:13:49.615 [Lua] [GameNetworkManager] Leaving game...
01:13:49.615 [Lua] [GameNetworkManager] Shutting down game session host.
01:13:49.615 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:13:49.615 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:13:49.615 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=52.27
01:13:49.618 [Save] Save done
01:13:49.620 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:13:49.620 [Lua] commit result success 16
01:13:49.665 [GameSessionCommon] failed to skip message because type is unknown
01:13:49.665 warning: [Network] Got broken update game object message from llx
01:13:49.687 [GameSessionCommon] failed to skip message because type is unknown
01:13:49.687 warning: [Network] Got broken update game object message from llx
01:13:51.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:13:51.615 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
01:13:51.615 [Lua] Clearing all global lookup lists
01:13:51.615 [Lua] [IngamePlayerListUI] - Destroy
01:13:51.616 [Lua] [EquipmentUI] - Destroy
01:13:51.616 [Lua] [GamePadEquipmentUI] - Destroy
01:13:51.616 [Lua] [AbilityUI] - Destroy
01:13:51.616 [Lua] [GamePadAbilityUI] - Destroy
01:13:51.616 [Lua] [IngameUI] destroy
01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:13:51.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2
01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
01:13:51.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
01:13:51.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:13:51.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
01:13:51.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:13:51.639 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
01:13:51.641 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list.
01:13:51.641 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:13:51.729 [Lua] [Managers] Destroying state managers...
01:13:51.736 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:13:51.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03
01:13:51.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
01:13:51.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:13:51.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:13:51.736 [Lua] [Matchmaking] unregister rpcs
01:13:51.737 [Lua] ############### UNLOADING PACKAGES ###############
01:13:51.737 [Lua] [Gamestate] Enter state StateLoading
01:13:51.740 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:13:51.740 [Lua] [Matchmaking] register rpcs
01:13:51.740 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:13:51.740 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:13:51.740 [Lua] Set lobby begin:
01:13:51.740 [Lua] Lobby data twitch_enabled = false
01:13:51.740 [Lua] Lobby data power_level = 0
01:13:51.740 [Lua] Lobby data num_players = 4
01:13:51.740 [Lua] Lobby data weave_name = weave_43
01:13:51.740 [Lua] Lobby data game_mode = 9
01:13:51.740 [Lua] Lobby data is_private = false
01:13:51.740 [Lua] Lobby data mechanism = adventure
01:13:51.740 [Lua] Lobby data level_key = inn_level
01:13:51.740 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:51.740 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:13:51.740 [Lua] Lobby data unique_server_name = Visulth
01:13:51.740 [Lua] Lobby data quick_game = false
01:13:51.740 [Lua] Lobby data weave_index = 43
01:13:51.740 [Lua] Lobby data matchmaking = true
01:13:51.740 [Lua] Lobby data difficulty = cataclysm
01:13:51.740 [Lua] Lobby data country_code = CA
01:13:51.740 [Lua] Lobby data host = 110000101e55044
01:13:51.740 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:51.740 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:51.740 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:51.740 [Lua] Lobby data player_slot_3 = 0:0
01:13:51.740 [Lua] Lobby data eac_authorized = true
01:13:51.741 [Lua] Set lobby end.
01:13:51.741 [Lua] registering RPCs
01:13:51.741 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:13:51.741 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:13:51.741 [Lua] Set lobby begin:
01:13:51.741 [Lua] Lobby data twitch_enabled = false
01:13:51.741 [Lua] Lobby data power_level = 0
01:13:51.741 [Lua] Lobby data num_players = 4
01:13:51.741 [Lua] Lobby data weave_name = weave_43
01:13:51.741 [Lua] Lobby data game_mode = 9
01:13:51.741 [Lua] Lobby data is_private = false
01:13:51.741 [Lua] Lobby data mechanism = adventure
01:13:51.741 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:13:51.741 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:13:51.741 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:13:51.741 [Lua] Lobby data unique_server_name = Visulth
01:13:51.741 [Lua] Lobby data quick_game = false
01:13:51.741 [Lua] Lobby data weave_index = 43
01:13:51.741 [Lua] Lobby data matchmaking = true
01:13:51.741 [Lua] Lobby data difficulty = cataclysm
01:13:51.741 [Lua] Lobby data country_code = CA
01:13:51.741 [Lua] Lobby data host = 110000101e55044
01:13:51.741 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:13:51.741 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:51.741 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:13:51.741 [Lua] Lobby data player_slot_3 = 0:0
01:13:51.741 [Lua] Lobby data eac_authorized = true
01:13:51.741 [Lua] Set lobby end.
01:13:51.741 [Lua] MUSIC MANAGER unmute_all_world_sounds 255953 0
01:13:51.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 37
01:13:51.741 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:13:51.745 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 37
01:13:51.745 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_life, global_loading_screens, async-read, prioritized
01:13:51.745 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_life] self.picked_level_key=[nil]
01:13:51.745 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_life
01:13:51.823 [Umbra] Unload tome
01:13:51.927 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:13:51.927 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:13:51.927 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_life, async-read,
01:13:51.927 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_life"
01:13:51.927 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/rubble_life"
01:13:51.927 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_life, LevelTransitionHandler, async-read,
01:13:51.927 [Lua] [StateLoading] got rpc_load_level 61 dlc_scorpion_rubble_life
01:13:52.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 37
01:13:52.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_life
01:13:52.100 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_life
01:13:52.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
01:13:52.105 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_lore_02 255954 0
01:13:52.105 [Lua] MUSIC MANAGER Play_loading_screen_music 255955 0
01:13:55.968 [Lua] MUSIC MANAGER nfl_olesya_jade_weave_mechanic_01 255956 0
01:13:57.324 [Lua] ### Sending rpc_level_loaded
01:13:57.324 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 61
01:13:57.324 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:13:58.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
01:13:58.382 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
01:13:58.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_life
01:13:58.561 [Umbra] Loading umbra tome '#ID[475401fc67f91484]'
01:13:59.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_life
01:13:59.555 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_life
01:13:59.573 [Lua] [LevelTransitionHandler] Level load completed!
01:13:59.573 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:13:59.599 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:13:59.599 [Lua] checking dlc's against conflict directors
01:13:59.599 [Lua] --- --- ---
01:13:59.599 [Lua] Starting... difficulty 'cataclysm'
01:13:59.599 [Lua] These are the starting conflict directors:
01:13:59.599 [Lua] default
01:13:59.599 [Lua] --- --- ---
01:13:59.599 [Lua]
01:13:59.599 [Lua] DONE! Found the following directors:
01:13:59.599 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_stormfiend skaven_loot_rat beastmen_ungor skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_storm_vermin_with_shield
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:13:59.599 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:13:59.600 [Lua] ### Sending rpc_level_loaded
01:13:59.600 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 61
01:13:59.600 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:13:59.620 [Lua] ### Sending rpc_level_loaded
01:13:59.620 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 61
01:13:59.685 [Lua] ### Sending rpc_level_loaded
01:13:59.685 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 61
01:13:59.685 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded
01:14:00.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:14:00.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:14:00.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:14:00.106 [Lua] MUSIC MANAGER nfl_olesya_all_weave_objective_essence_capture_01 255957 0
01:14:00.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:14:00.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:14:00.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:14:00.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:14:00.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:14:00.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:14:01.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:14:01.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:14:01.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:14:01.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:14:01.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:14:01.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:14:02.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:14:02.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:14:02.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:14:02.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:14:02.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:14:02.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:14:02.416 [Lua] ### Sending rpc_level_loaded
01:14:02.416 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 61
01:14:02.416 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded
01:14:02.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:14:02.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:14:02.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:14:02.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:14:02.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:14:02.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:14:03.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:14:03.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:14:03.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:14:03.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:14:03.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:14:03.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:14:03.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:14:03.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:14:03.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:14:03.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:14:03.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:14:03.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:14:04.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:14:04.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:14:04.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:14:04.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:14:04.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:14:04.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:14:05.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:14:05.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:14:05.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:14:05.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:14:05.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:14:05.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:14:06.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:14:06.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:14:06.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:14:06.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:14:06.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:14:06.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:14:07.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:14:07.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:14:07.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:14:07.454 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:31 my_peer_id:110000101e55044
01:14:07.454 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:31 my_peer_id:110000101e55044
01:14:07.454 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:31 my_peer_id:110000101e55044
01:14:07.454 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:31 my_peer_id:110000101e55044
01:14:07.456 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:31 my_peer_id:110000101e55044
01:14:07.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:07.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:07.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:14:07.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:14:07.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:14:07.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
01:14:07.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
01:14:07.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:14:07.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:14:07.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:14:08.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:14:08.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:14:08.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:14:08.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:14:08.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:14:08.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:14:08.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:14:08.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:14:08.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:14:09.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:14:09.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:14:09.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:14:09.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:14:09.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:14:09.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:14:09.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:14:09.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:14:09.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:14:09.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:14:09.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:14:09.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:14:09.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:14:09.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:14:09.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:14:10.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:32 my_peer_id:110000101e55044
01:14:10.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:32 my_peer_id:110000101e55044
01:14:10.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:32 my_peer_id:110000101e55044
01:14:10.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:32 my_peer_id:110000101e55044
01:14:10.435 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:32 my_peer_id:110000101e55044
01:14:10.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:10.435 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
01:14:10.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:10.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:10.484 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
01:14:10.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:14:10.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:14:10.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:14:10.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
01:14:10.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:14:10.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:14:10.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:14:11.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:14:11.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:14:11.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:14:12.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:14:12.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:14:12.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:14:13.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:14:13.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:14:13.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
01:14:13.012 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_life game_mode: weave
01:14:13.012 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:14:13.012 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:14:13.027 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:33 my_peer_id:110000101e55044
01:14:13.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:33 my_peer_id:110000101e55044
01:14:13.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:33 my_peer_id:110000101e55044
01:14:13.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:33 my_peer_id:110000101e55044
01:14:13.043 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:33 my_peer_id:110000101e55044
01:14:13.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
01:14:13.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:13.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:13.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
01:14:13.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
01:14:13.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
01:14:13.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:14:13.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
01:14:13.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
01:14:13.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
01:14:13.294 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
01:14:13.376 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
01:14:13.376 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
01:14:13.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:14:13.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:14:13.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:14:13.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
01:14:14.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
01:14:14.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
01:14:14.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
01:14:14.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
01:14:14.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
01:14:14.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
01:14:14.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
01:14:14.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
01:14:14.934 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
01:14:14.935 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:14:14.935 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:14:15.940 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:14:15.940 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:14:15.940 [Lua] [Matchmaking] unregister rpcs
01:14:15.941 [Lua] Set lobby begin:
01:14:15.941 [Lua] Lobby data twitch_enabled = false
01:14:15.941 [Lua] Lobby data power_level = 0
01:14:15.941 [Lua] Lobby data num_players = 4
01:14:15.941 [Lua] Lobby data weave_name = weave_43
01:14:15.941 [Lua] Lobby data game_mode = 9
01:14:15.941 [Lua] Lobby data is_private = false
01:14:15.941 [Lua] Lobby data mechanism = adventure
01:14:15.941 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:14:15.941 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:14:15.941 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:14:15.941 [Lua] Lobby data unique_server_name = Visulth
01:14:15.941 [Lua] Lobby data quick_game = false
01:14:15.941 [Lua] Lobby data weave_index = 43
01:14:15.941 [Lua] Lobby data matchmaking = true
01:14:15.941 [Lua] Lobby data difficulty = cataclysm
01:14:15.941 [Lua] Lobby data country_code = CA
01:14:15.941 [Lua] Lobby data host = 110000101e55044
01:14:15.942 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:14:15.942 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:14:15.942 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:14:15.942 [Lua] Lobby data player_slot_3 = 0:0
01:14:15.942 [Lua] Lobby data eac_authorized = true
01:14:15.942 [Lua] Set lobby end.
01:14:15.942 [Lua] [Managers] Destroying state managers...
01:14:15.943 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_life, global_loading_screens
01:14:15.943 [Lua] MUSIC MANAGER Stop_loading_screen_music 255958 0
01:14:15.943 [Lua] [Gamestate] Enter StateIngame HOST
01:14:15.944 [Lua] <>level = dlc_scorpion_rubble_life<>
01:14:15.944 [Lua] Set lobby begin:
01:14:15.944 [Lua] Lobby data twitch_enabled = false
01:14:15.944 [Lua] Lobby data power_level = 0
01:14:15.944 [Lua] Lobby data num_players = 4
01:14:15.944 [Lua] Lobby data weave_name = weave_43
01:14:15.944 [Lua] Lobby data game_mode = 9
01:14:15.944 [Lua] Lobby data is_private = false
01:14:15.944 [Lua] Lobby data mechanism = adventure
01:14:15.944 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:14:15.944 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:14:15.944 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:14:15.944 [Lua] Lobby data unique_server_name = Visulth
01:14:15.944 [Lua] Lobby data quick_game = false
01:14:15.944 [Lua] Lobby data weave_index = 43
01:14:15.944 [Lua] Lobby data matchmaking = true
01:14:15.944 [Lua] Lobby data difficulty = cataclysm
01:14:15.944 [Lua] Lobby data country_code = CA
01:14:15.944 [Lua] Lobby data host = 110000101e55044
01:14:15.944 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:14:15.944 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:14:15.944 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:14:15.944 [Lua] Lobby data player_slot_3 = 0:0
01:14:15.944 [Lua] Lobby data eac_authorized = true
01:14:15.944 [Lua] Set lobby end.
01:14:15.944 [Umbra] Init version: 3.4.15 :: 16 threads
01:14:15.945 [Lua] [StateIngame] Server ingame
01:14:15.949 [Lua] Set lobby begin:
01:14:15.949 [Lua] Lobby data twitch_enabled = false
01:14:15.949 [Lua] Lobby data power_level = 0
01:14:15.949 [Lua] Lobby data num_players = 4
01:14:15.949 [Lua] Lobby data weave_name = weave_43
01:14:15.950 [Lua] Lobby data game_mode = 9
01:14:15.950 [Lua] Lobby data is_private = false
01:14:15.950 [Lua] Lobby data mechanism = adventure
01:14:15.950 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:14:15.950 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:14:15.950 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:14:15.950 [Lua] Lobby data unique_server_name = Visulth
01:14:15.950 [Lua] Lobby data quick_game = false
01:14:15.950 [Lua] Lobby data weave_index = 43
01:14:15.950 [Lua] Lobby data matchmaking = true
01:14:15.950 [Lua] Lobby data difficulty = cataclysm
01:14:15.950 [Lua] Lobby data country_code = CA
01:14:15.950 [Lua] Lobby data host = 110000101e55044
01:14:15.950 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:14:15.950 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:14:15.950 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:14:15.950 [Lua] Lobby data player_slot_3 = 0:0
01:14:15.950 [Lua] Lobby data eac_authorized = true
01:14:15.950 [Lua] Set lobby end.
01:14:15.950 [Lua] [Matchmaking] register rpcs
01:14:15.950 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:14:15.950 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:14:15.950 [Lua] [GameNetworkManager] self.is_server = true
01:14:15.950 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:14:15.950 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:14:15.950 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:14:15.950 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:14:15.950 [Network] Setting artificial MTU limit to 65536
01:14:15.950 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
01:14:15.961 [Lua] Switching ConflictSettings: to: default_weave
01:14:15.961 [Lua] pacing=disabled
01:14:15.961 [Lua] roaming=nil
01:14:15.961 [Lua] specials=disabled
01:14:15.961 [Lua] debug_color=maroon
01:14:15.961 [Lua] pack_spawning=default
01:14:15.961 [Lua] contained_breeds=nil
01:14:15.961 [Lua] disabled=false
01:14:15.961 [Lua] boss=disabled
01:14:15.961 [Lua] horde=disabled
01:14:15.961 [Lua] name=default_weave
01:14:15.961 [Lua] intensity=disabled
01:14:15.961 [Lua] ---
01:14:15.961 [Lua] [LevelAnalysis] set_random_seed( 8435394)
01:14:15.965 warning: [GwNav] NavData resource not loaded
01:14:15.965 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/life/world
01:14:15.965 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
01:14:15.969 [Lua] [AIInterestPointSystem] Level Seed: 8435394
01:14:15.969 [Lua]
01:14:15.969 [Lua] [entity_system_bag] = table
01:14:15.969 [Lua] [entity_system_bag] = metatable
01:14:15.969 [Lua] [startup_data] = table
01:14:15.969 [Lua] [entity_manager] = table
01:14:15.969 [Lua] [entity_manager] = metatable
01:14:15.969 [Lua] [unit_spawner] = table
01:14:15.969 [Lua] [unit_spawner] = metatable
01:14:15.969 [Lua] [unit_storage] = table
01:14:15.969 [Lua] [unit_storage] = metatable
01:14:15.969 [Lua] [dice_keeper] = table
01:14:15.969 [Lua] [dice_keeper] = metatable
01:14:15.969 [Lua] [is_server] = true (boolean)
01:14:15.969 [Lua] [world] = [World]
01:14:15.969 [Lua] [system_api] = table
01:14:15.969 [Lua] [entity_system] = table
01:14:15.969 [Lua] [entity_system] = metatable
01:14:15.969 [Lua] [network_lobby] = table
01:14:15.969 [Lua] [network_lobby] = metatable
01:14:15.969 [Lua] [profile_synchronizer] = table
01:14:15.969 [Lua] [profile_synchronizer] = metatable
01:14:15.969 [Lua] [level_transition_handler] = table
01:14:15.969 [Lua] [level_transition_handler] = metatable
01:14:15.969 [Lua] [num_local_human_players] = 1 (number)
01:14:15.969 [Lua] [statistics_db] = table
01:14:15.969 [Lua] [statistics_db] = metatable
01:14:15.969 [Lua] [network_server] = table
01:14:15.969 [Lua] [network_server] = metatable
01:14:15.969 [Lua] [input_manager] = table
01:14:15.969 [Lua] [input_manager] = metatable
01:14:15.969 [Lua] [network_clock] = table
01:14:15.969 [Lua] [network_clock] = metatable
01:14:15.969 [Lua] [network_transmit] = table
01:14:15.969 [Lua] [network_transmit] = metatable
01:14:15.969 [Lua] [free_flight_manager] = table
01:14:15.969 [Lua] [free_flight_manager] = metatable
01:14:15.969 [Lua] [network_manager] = table
01:14:15.969 [Lua] [network_manager] = metatable
01:14:15.969 [Lua] [network_event_delegate] = table
01:14:15.969 [Lua] [network_event_delegate] = metatable
01:14:15.969 [Lua]
01:14:15.969 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:14:15.969 [Lua] ignoring extension VersusInteractObjectiveExtension
01:14:15.969 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:14:15.969 [Lua] ignoring extension VersusSocketObjectiveExtension
01:14:15.969 [Lua] ignoring extension VersusTargetObjectiveExtension
01:14:15.970 [Lua] ignoring extension KeepDecorationPaintingExtension
01:14:15.973 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:14:15.996 [Lua] [AchievementManager] Achievements using the steam platform
01:14:15.996 [Lua] [StateIngame] Level seed: 8435394
01:14:15.996 [World] Spawning level.
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
01:14:16.316 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
01:14:16.318 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
01:14:16.318 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
01:14:16.407 [Lua] [LevelAnalysis] set_random_seed( 8435394)
01:14:16.427 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
01:14:16.427 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
01:14:16.428 [Lua] [IngameUI] init
01:14:16.442 [SteamVoipClient] select_out(110000101e55044, off)
01:14:16.442 [SteamVoipClient] select_out(11000010309fe6f, off)
01:14:16.442 [SteamVoipClient] select_out(110000105bd392b, off)
01:14:16.447 [Lua] cb_razer_chroma_setup
01:14:16.515 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:14:16.515 [Lua] Set lobby begin:
01:14:16.515 [Lua] Lobby data twitch_enabled = false
01:14:16.515 [Lua] Lobby data power_level = 1100
01:14:16.515 [Lua] Lobby data num_players = 4
01:14:16.515 [Lua] Lobby data weave_name = weave_43
01:14:16.515 [Lua] Lobby data game_mode = 9
01:14:16.516 [Lua] Lobby data is_private = false
01:14:16.516 [Lua] Lobby data mechanism = adventure
01:14:16.516 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:14:16.516 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:14:16.516 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:14:16.516 [Lua] Lobby data unique_server_name = Visulth
01:14:16.516 [Lua] Lobby data quick_game = false
01:14:16.516 [Lua] Lobby data weave_index = 43
01:14:16.516 [Lua] Lobby data matchmaking = true
01:14:16.516 [Lua] Lobby data difficulty = cataclysm
01:14:16.516 [Lua] Lobby data country_code = CA
01:14:16.516 [Lua] Lobby data host = 110000101e55044
01:14:16.516 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:14:16.516 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:14:16.516 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:14:16.516 [Lua] Lobby data player_slot_3 = 0:0
01:14:16.516 [Lua] Lobby data eac_authorized = true
01:14:16.516 [Lua] Set lobby end.
01:14:16.517 [Lua] CurrentConflictSettings default_weave
01:14:16.517 [Lua] [ConflictDirector] conflict_director is ai_ready
01:14:16.518 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:14:16.518 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:14:16.524 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:14:16.524 [Lua] Forming navigation groups in one frame
01:14:16.524 [Lua] Forming navigation groups
01:14:16.538 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964
01:14:16.763 [Lua] NavigationGroupManager -> calulation time B: 0.2270000000003165
01:14:16.763 [Lua] number of nav groups: 253
01:14:16.765 [Lua] number of refined nav groups : 190
01:14:16.771 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983
01:14:16.771 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.548610727488994 Normalized coefficient: 1.2797893816310684
01:14:16.808 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:14:16.814 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
01:14:16.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:14:16.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:14:16.816 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=16
01:14:16.816 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:14:16.816 [Save] Loading `ut_tweaks_presets`
01:14:16.816 warning: [Save] Missing filename `ut_tweaks_presets`
01:14:16.863 [Lua] MUSIC: explore -> lost
01:14:17.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:34 my_peer_id:110000101e55044
01:14:17.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:34 my_peer_id:110000101e55044
01:14:17.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:34 my_peer_id:110000101e55044
01:14:17.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:34 my_peer_id:110000101e55044
01:14:17.856 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:34 my_peer_id:110000101e55044
01:14:17.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:17.856 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
01:14:17.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:17.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:14:17.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
01:14:17.903 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
01:14:17.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:14:17.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
01:14:17.956 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
01:14:17.956 [Lua] [PackageManager] Force_load: wwise/blunderbuss
01:14:17.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
01:14:18.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
01:14:18.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
01:14:18.310 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34
01:14:23.786 [Lua] Set lobby begin:
01:14:23.786 [Lua] Lobby data twitch_enabled = false
01:14:23.786 [Lua] Lobby data power_level = 1100
01:14:23.786 [Lua] Lobby data num_players = 4
01:14:23.786 [Lua] Lobby data weave_name = weave_43
01:14:23.786 [Lua] Lobby data game_mode = 9
01:14:23.786 [Lua] Lobby data is_private = false
01:14:23.786 [Lua] Lobby data mechanism = adventure
01:14:23.786 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:14:23.787 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:14:23.787 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:14:23.787 [Lua] Lobby data unique_server_name = Visulth
01:14:23.787 [Lua] Lobby data quick_game = false
01:14:23.787 [Lua] Lobby data weave_index = 43
01:14:23.787 [Lua] Lobby data matchmaking = true
01:14:23.787 [Lua] Lobby data difficulty = cataclysm
01:14:23.787 [Lua] Lobby data country_code = CA
01:14:23.787 [Lua] Lobby data host = 110000101e55044
01:14:23.787 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:14:23.787 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:14:23.787 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:14:23.787 [Lua] Lobby data player_slot_3 = 0:0
01:14:23.787 [Lua] Lobby data eac_authorized = true
01:14:23.787 [Lua] Set lobby end.
01:14:23.787 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing
01:14:23.787 [Lua] Breedfreezer (server) starting a hot join sync
01:14:23.787 [Lua] packing 0 units of breed chaos_marauder
01:14:23.787 [Lua] packing 0 units of breed skaven_clan_rat
01:14:23.787 [Lua] packing 0 units of breed skaven_storm_vermin
01:14:23.787 [Lua] packing 0 units of breed skaven_slave
01:14:23.787 [Lua] packing 0 units of breed chaos_fanatic
01:14:23.787 [Lua] packing 0 units of breed beastmen_ungor_archer
01:14:23.787 [Lua] packing 0 units of breed chaos_raider
01:14:23.787 [Lua] packing 0 units of breed chaos_warrior
01:14:23.787 [Lua] packing 0 units of breed chaos_berzerker
01:14:23.787 [Lua] packing 0 units of breed beastmen_bestigor
01:14:23.787 [Lua] packing 0 units of breed beastmen_ungor
01:14:23.787 [Lua] packing 0 units of breed skaven_plague_monk
01:14:23.787 [Lua] packing 0 units of breed beastmen_gor
01:14:23.787 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:14:23.787 [Lua]
01:14:23.787 [Lua] [1] = 1 (number)
01:14:23.787 [Lua] [2] = 0 (number)
01:14:23.787 [Lua] [3] = 1 (number)
01:14:23.787 [Lua] [4] = 0 (number)
01:14:23.787 [Lua] [5] = 1 (number)
01:14:23.787 [Lua] [6] = 0 (number)
01:14:23.787 [Lua] [7] = 1 (number)
01:14:23.787 [Lua] [8] = 0 (number)
01:14:23.787 [Lua] [9] = 1 (number)
01:14:23.787 [Lua] [10] = 0 (number)
01:14:23.787 [Lua] [11] = 1 (number)
01:14:23.787 [Lua] [12] = 0 (number)
01:14:23.787 [Lua] [13] = 1 (number)
01:14:23.787 [Lua] [14] = 0 (number)
01:14:23.787 [Lua] [15] = 1 (number)
01:14:23.787 [Lua] [16] = 0 (number)
01:14:23.787 [Lua] [17] = 1 (number)
01:14:23.787 [Lua] [18] = 0 (number)
01:14:23.787 [Lua] [19] = 1 (number)
01:14:23.787 [Lua] [20] = 0 (number)
01:14:23.787 [Lua] [21] = 1 (number)
01:14:23.787 [Lua] [22] = 0 (number)
01:14:23.787 [Lua] [23] = 1 (number)
01:14:23.787 [Lua] [24] = 0 (number)
01:14:23.787 [Lua] [25] = 1 (number)
01:14:23.787 [Lua] [26] = 0 (number)
01:14:23.787 [Lua]
01:14:23.787 [Lua]
01:14:23.787 [Lua]
01:14:23.789 [Lua] Set lobby begin:
01:14:23.789 [Lua] Lobby data twitch_enabled = false
01:14:23.789 [Lua] Lobby data power_level = 1100
01:14:23.789 [Lua] Lobby data num_players = 4
01:14:23.789 [Lua] Lobby data weave_name = weave_43
01:14:23.789 [Lua] Lobby data game_mode = 9
01:14:23.789 [Lua] Lobby data is_private = false
01:14:23.789 [Lua] Lobby data mechanism = adventure
01:14:23.789 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:14:23.789 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:14:23.789 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:14:23.789 [Lua] Lobby data unique_server_name = Visulth
01:14:23.789 [Lua] Lobby data quick_game = false
01:14:23.790 [Lua] Lobby data weave_index = 43
01:14:23.790 [Lua] Lobby data matchmaking = true
01:14:23.790 [Lua] Lobby data difficulty = cataclysm
01:14:23.790 [Lua] Lobby data country_code = CA
01:14:23.790 [Lua] Lobby data host = 110000101e55044
01:14:23.790 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:14:23.790 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:14:23.790 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:14:23.790 [Lua] Lobby data player_slot_3 = 0:0
01:14:23.790 [Lua] Lobby data eac_authorized = true
01:14:23.790 [Lua] Set lobby end.
01:14:23.790 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:14:23.790 [Lua] Breedfreezer (server) starting a hot join sync
01:14:23.790 [Lua] packing 0 units of breed chaos_marauder
01:14:23.790 [Lua] packing 0 units of breed skaven_clan_rat
01:14:23.790 [Lua] packing 0 units of breed skaven_storm_vermin
01:14:23.790 [Lua] packing 0 units of breed skaven_slave
01:14:23.790 [Lua] packing 0 units of breed chaos_fanatic
01:14:23.790 [Lua] packing 0 units of breed beastmen_ungor_archer
01:14:23.790 [Lua] packing 0 units of breed chaos_raider
01:14:23.790 [Lua] packing 0 units of breed chaos_warrior
01:14:23.790 [Lua] packing 0 units of breed chaos_berzerker
01:14:23.790 [Lua] packing 0 units of breed beastmen_bestigor
01:14:23.790 [Lua] packing 0 units of breed beastmen_ungor
01:14:23.790 [Lua] packing 0 units of breed skaven_plague_monk
01:14:23.790 [Lua] packing 0 units of breed beastmen_gor
01:14:23.790 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:14:23.790 [Lua]
01:14:23.790 [Lua] [1] = 1 (number)
01:14:23.790 [Lua] [2] = 0 (number)
01:14:23.790 [Lua] [3] = 1 (number)
01:14:23.790 [Lua] [4] = 0 (number)
01:14:23.790 [Lua] [5] = 1 (number)
01:14:23.790 [Lua] [6] = 0 (number)
01:14:23.790 [Lua] [7] = 1 (number)
01:14:23.790 [Lua] [8] = 0 (number)
01:14:23.790 [Lua] [9] = 1 (number)
01:14:23.790 [Lua] [10] = 0 (number)
01:14:23.790 [Lua] [11] = 1 (number)
01:14:23.790 [Lua] [12] = 0 (number)
01:14:23.790 [Lua] [13] = 1 (number)
01:14:23.790 [Lua] [14] = 0 (number)
01:14:23.790 [Lua] [15] = 1 (number)
01:14:23.790 [Lua] [16] = 0 (number)
01:14:23.790 [Lua] [17] = 1 (number)
01:14:23.790 [Lua] [18] = 0 (number)
01:14:23.790 [Lua] [19] = 1 (number)
01:14:23.790 [Lua] [20] = 0 (number)
01:14:23.790 [Lua] [21] = 1 (number)
01:14:23.790 [Lua] [22] = 0 (number)
01:14:23.790 [Lua] [23] = 1 (number)
01:14:23.790 [Lua] [24] = 0 (number)
01:14:23.790 [Lua] [25] = 1 (number)
01:14:23.790 [Lua] [26] = 0 (number)
01:14:23.790 [Lua]
01:14:23.790 [Lua]
01:14:23.790 [Lua]
01:14:23.791 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17
01:14:23.791 [Lua] RemotePlayer:create_game_object( ) 17
01:14:23.805 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
01:14:23.805 [Lua] RemotePlayer:create_game_object( ) 18
01:14:23.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
01:14:23.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:14:23.822 [Lua] MUSIC: lost -> explore
01:14:23.887 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:14:23.887 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:14:23.887 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:14:23.913 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:14:23.913 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
01:14:25.379 [Lua] Set lobby begin:
01:14:25.379 [Lua] Lobby data twitch_enabled = false
01:14:25.380 [Lua] Lobby data power_level = 1100
01:14:25.380 [Lua] Lobby data num_players = 4
01:14:25.380 [Lua] Lobby data weave_name = weave_43
01:14:25.380 [Lua] Lobby data game_mode = 9
01:14:25.380 [Lua] Lobby data is_private = false
01:14:25.380 [Lua] Lobby data mechanism = adventure
01:14:25.380 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:14:25.380 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:14:25.380 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:14:25.380 [Lua] Lobby data unique_server_name = Visulth
01:14:25.380 [Lua] Lobby data quick_game = false
01:14:25.380 [Lua] Lobby data weave_index = 43
01:14:25.380 [Lua] Lobby data matchmaking = true
01:14:25.380 [Lua] Lobby data difficulty = cataclysm
01:14:25.380 [Lua] Lobby data country_code = CA
01:14:25.380 [Lua] Lobby data host = 110000101e55044
01:14:25.381 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:14:25.381 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:14:25.381 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:14:25.381 [Lua] Lobby data player_slot_3 = 0:0
01:14:25.381 [Lua] Lobby data eac_authorized = true
01:14:25.381 [Lua] Set lobby end.
01:14:25.381 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing
01:14:25.381 [Lua] Breedfreezer (server) starting a hot join sync
01:14:25.381 [Lua] packing 0 units of breed chaos_marauder
01:14:25.381 [Lua] packing 0 units of breed skaven_clan_rat
01:14:25.381 [Lua] packing 0 units of breed skaven_storm_vermin
01:14:25.381 [Lua] packing 0 units of breed skaven_slave
01:14:25.381 [Lua] packing 0 units of breed chaos_fanatic
01:14:25.381 [Lua] packing 0 units of breed beastmen_ungor_archer
01:14:25.381 [Lua] packing 0 units of breed chaos_raider
01:14:25.381 [Lua] packing 0 units of breed chaos_warrior
01:14:25.381 [Lua] packing 0 units of breed chaos_berzerker
01:14:25.381 [Lua] packing 0 units of breed beastmen_bestigor
01:14:25.381 [Lua] packing 0 units of breed beastmen_ungor
01:14:25.381 [Lua] packing 0 units of breed skaven_plague_monk
01:14:25.381 [Lua] packing 0 units of breed beastmen_gor
01:14:25.381 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:14:25.381 [Lua]
01:14:25.381 [Lua] [1] = 1 (number)
01:14:25.381 [Lua] [2] = 0 (number)
01:14:25.381 [Lua] [3] = 1 (number)
01:14:25.381 [Lua] [4] = 0 (number)
01:14:25.381 [Lua] [5] = 1 (number)
01:14:25.381 [Lua] [6] = 0 (number)
01:14:25.381 [Lua] [7] = 1 (number)
01:14:25.381 [Lua] [8] = 0 (number)
01:14:25.381 [Lua] [9] = 1 (number)
01:14:25.381 [Lua] [10] = 0 (number)
01:14:25.381 [Lua] [11] = 1 (number)
01:14:25.381 [Lua] [12] = 0 (number)
01:14:25.381 [Lua] [13] = 1 (number)
01:14:25.381 [Lua] [14] = 0 (number)
01:14:25.381 [Lua] [15] = 1 (number)
01:14:25.381 [Lua] [16] = 0 (number)
01:14:25.381 [Lua] [17] = 1 (number)
01:14:25.381 [Lua] [18] = 0 (number)
01:14:25.381 [Lua] [19] = 1 (number)
01:14:25.381 [Lua] [20] = 0 (number)
01:14:25.381 [Lua] [21] = 1 (number)
01:14:25.381 [Lua] [22] = 0 (number)
01:14:25.381 [Lua] [23] = 1 (number)
01:14:25.381 [Lua] [24] = 0 (number)
01:14:25.381 [Lua] [25] = 1 (number)
01:14:25.381 [Lua] [26] = 0 (number)
01:14:25.381 [Lua]
01:14:25.381 [Lua]
01:14:25.381 [Lua]
01:14:25.382 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
01:14:25.382 [Lua] RemotePlayer:create_game_object( ) 19
01:14:25.396 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03
01:14:25.402 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
01:14:25.402 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
01:14:25.402 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
01:14:25.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:14:25.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:14:25.403 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21
01:14:25.490 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:14:25.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
01:14:25.492 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:14:25.650 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
01:14:25.650 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
01:14:25.651 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:14:25.652 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
01:14:25.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:14:25.653 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd]
01:14:25.653 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd]
01:14:25.654 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7e919930]
01:14:25.654 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[db4181c0]
01:14:26.085 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list.
01:14:26.085 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:14:26.085 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1
01:14:26.085 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:14:26.087 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
01:14:26.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:14:26.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
01:14:26.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
01:14:26.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
01:14:26.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
01:14:26.091 [Lua] StateInGameRunning:_game_actually_starts()
01:14:26.091 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
01:14:26.091 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
01:14:26.091 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
01:14:26.091 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
01:14:26.091 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48
01:14:26.092 [Lua] #################################################################################################################
01:14:26.092 [Lua] [Loading Time]: 00:00:34 [Transition]: inn_level-dlc_scorpion_rubble_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:14:26.092 [Lua] #################################################################################################################
01:14:26.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38
01:14:26.107 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38
01:14:26.238 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38
01:14:26.238 [Lua] Commit load time data
01:14:26.293 [Lua] Set lobby begin:
01:14:26.293 [Lua] Lobby data twitch_enabled = false
01:14:26.293 [Lua] Lobby data power_level = 275
01:14:26.293 [Lua] Lobby data num_players = 4
01:14:26.293 [Lua] Lobby data weave_name = weave_43
01:14:26.293 [Lua] Lobby data game_mode = 9
01:14:26.293 [Lua] Lobby data is_private = false
01:14:26.293 [Lua] Lobby data mechanism = adventure
01:14:26.293 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:14:26.293 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:14:26.293 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:14:26.293 [Lua] Lobby data unique_server_name = Visulth
01:14:26.293 [Lua] Lobby data quick_game = false
01:14:26.293 [Lua] Lobby data weave_index = 43
01:14:26.293 [Lua] Lobby data matchmaking = true
01:14:26.293 [Lua] Lobby data difficulty = cataclysm
01:14:26.293 [Lua] Lobby data country_code = CA
01:14:26.294 [Lua] Lobby data host = 110000101e55044
01:14:26.294 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:14:26.294 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:14:26.294 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:14:26.294 [Lua] Lobby data player_slot_3 = 0:0
01:14:26.294 [Lua] Lobby data eac_authorized = true
01:14:26.294 [Lua] Set lobby end.
01:14:31.317 [Lua] Set lobby begin:
01:14:31.317 [Lua] Lobby data twitch_enabled = false
01:14:31.317 [Lua] Lobby data power_level = 1100
01:14:31.317 [Lua] Lobby data num_players = 4
01:14:31.317 [Lua] Lobby data weave_name = weave_43
01:14:31.317 [Lua] Lobby data game_mode = 9
01:14:31.318 [Lua] Lobby data is_private = false
01:14:31.318 [Lua] Lobby data mechanism = adventure
01:14:31.318 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:14:31.318 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:14:31.318 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:14:31.318 [Lua] Lobby data unique_server_name = Visulth
01:14:31.318 [Lua] Lobby data quick_game = false
01:14:31.318 [Lua] Lobby data weave_index = 43
01:14:31.318 [Lua] Lobby data matchmaking = true
01:14:31.318 [Lua] Lobby data difficulty = cataclysm
01:14:31.318 [Lua] Lobby data country_code = CA
01:14:31.318 [Lua] Lobby data host = 110000101e55044
01:14:31.318 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:14:31.318 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:14:31.318 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:14:31.318 [Lua] Lobby data player_slot_3 = 0:0
01:14:31.318 [Lua] Lobby data eac_authorized = true
01:14:31.318 [Lua] Set lobby end.
01:14:35.568 [Lua] Players are leaving the safe zone
01:14:35.575 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:14:38.106 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata
01:14:38.112 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:15:11.998 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_short
01:15:12.015 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short
01:15:12.021 [Lua] setting up ambush-horde
01:15:12.021 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
01:15:12.021 [Lua] -> spawning: 16
01:15:12.021 [Lua] horde crated with id 1 of type ambush
01:15:12.021 [Lua] ambush horde has started
01:15:12.046 [Lua] MUSIC: explore -> pre_ambush
01:15:15.587 [Lua] replace_hidden_spawners -> first try found: 3 cover points
01:15:15.587 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:15:15.587 [Lua] ->moving spawner
01:15:15.587 [Lua] ->moving spawner
01:15:15.587 [Lua] ->moving spawner
01:15:15.612 [Lua] replace_hidden_spawners -> first try found: 2 cover points
01:15:15.612 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:15:15.612 [Lua] ->moving spawner
01:15:15.612 [Lua] ->moving spawner
01:15:16.138 [Lua] setting up ambush-horde
01:15:16.138 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:15:16.138 [Lua] -> spawning: 12
01:15:16.138 [Lua] horde crated with id 2 of type ambush
01:15:16.138 [Lua] ambush horde has started
01:15:16.166 [Lua] starting terror event: trickle_event_skaven_small
01:15:16.166 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:15:17.243 [Lua] MUSIC: pre_ambush -> horde
01:15:17.280 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:15:20.269 [Lua] ready to jump failed
01:15:21.742 [Lua] fence jumping
01:15:22.324 [Lua] ready to jump failed
01:15:24.934 [Lua] ready to jump failed
01:15:25.617 [Lua] fence jumping
01:15:26.187 [Lua] simple los failed
01:15:32.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3fdbc, position: 0
01:15:33.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3fe6b, position: 0
01:15:33.713 [Lua] simple los failed
01:15:38.291 [Lua] fence jumping
01:15:39.264 [Lua] ready to jump failed
01:15:40.138 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:40.368 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:40.491 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:15:40.553 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:40.736 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:15:41.001 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:15:43.310 [Lua] MUSIC: horde -> explore
01:15:44.710 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 263917 0
01:15:53.367 [Lua] Horde killed: ?
01:15:55.726 [Lua] Horde killed: ?
01:15:56.698 [Lua] setting up ambush-horde
01:15:56.698 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:15:56.698 [Lua] -> spawning: 12
01:15:56.698 [Lua] horde crated with id 3 of type ambush
01:15:56.698 [Lua] ambush horde has started
01:15:56.720 [Lua] starting terror event: trickle_event_skaven_small
01:15:56.720 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:15:56.728 [Lua] MUSIC: explore -> pre_ambush
01:15:58.506 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:58.964 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:15:59.186 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:59.628 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:15:59.833 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:00.069 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:00.162 [Lua] replace_hidden_spawners -> first try found: 14 cover points
01:16:00.162 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:16:00.162 [Lua] ->moving spawner
01:16:00.162 [Lua] ->moving spawner
01:16:00.162 [Lua] ->moving spawner
01:16:00.224 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:16:00.285 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:00.523 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:16:00.523 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:00.755 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:16:00.988 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:16:01.746 [Lua] MUSIC: pre_ambush -> horde
01:16:17.520 [Lua] TerrorEventMixer.start_event: capture_point_1_event_large_capture_point_5
01:16:32.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x41c20, position: 0
01:16:36.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x41fca, position: 0
01:16:37.322 [Lua] setting up ambush-horde
01:16:37.322 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:16:37.322 [Lua] -> spawning: 12
01:16:37.322 [Lua] horde crated with id 4 of type ambush
01:16:37.322 [Lua] ambush horde has started
01:16:37.350 [Lua] starting terror event: trickle_event_skaven_small
01:16:37.350 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:16:37.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x42079, position: 0
01:16:42.199 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 271456 0
01:16:43.013 [Lua] event horde ends!
01:16:52.147 [Lua] TerrorEventMixer.stop_event: capture_point_1_event_large_capture_point_5
01:17:00.069 [Lua] Horde killed: ?
01:17:03.350 [Lua] MUSIC: horde -> explore
01:17:09.753 [Lua] Horde killed: ?
01:17:17.765 [Lua] setting up ambush-horde
01:17:17.765 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:17:17.766 [Lua] -> spawning: 12
01:17:17.766 [Lua] horde crated with id 5 of type ambush
01:17:17.766 [Lua] ambush horde has started
01:17:17.789 [Lua] starting terror event: trickle_event_skaven_small
01:17:17.789 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:17:17.799 [Lua] MUSIC: explore -> pre_ambush
01:17:22.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x43691, position: 0
01:17:22.789 [Lua] MUSIC: pre_ambush -> horde
01:17:31.772 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 11 36
01:17:37.432 [Lua] MUSIC: horde -> explore
01:17:57.835 [Lua] Horde killed: ?
01:17:58.406 [Lua] setting up ambush-horde
01:17:58.406 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:17:58.406 [Lua] -> spawning: 12
01:17:58.406 [Lua] horde crated with id 6 of type ambush
01:17:58.406 [Lua] ambush horde has started
01:17:58.424 [Lua] starting terror event: trickle_event_skaven_small
01:17:58.424 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:17:58.433 [Lua] MUSIC: explore -> pre_ambush
01:18:03.491 [Lua] MUSIC: pre_ambush -> horde
01:18:14.303 [Lua] MUSIC: horde -> explore
01:18:18.410 [Lua] Horde killed: ?
01:18:26.974 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 4 19
01:18:30.803 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_short
01:18:30.939 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:18:35.009 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata
01:18:38.893 [Lua] setting up ambush-horde
01:18:38.893 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:18:38.893 [Lua] -> spawning: 12
01:18:38.893 [Lua] horde crated with id 7 of type ambush
01:18:38.893 [Lua] ambush horde has started
01:18:38.907 [Lua] starting terror event: trickle_event_skaven_small
01:18:38.907 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:18:38.916 [Lua] MUSIC: explore -> pre_ambush
01:18:42.577 [Lua] replace_hidden_spawners -> first try found: 1 cover points
01:18:42.577 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:18:42.577 [Lua] ->moving spawner
01:18:42.577 [Lua] ->moving spawner
01:18:42.577 [Lua] ->moving spawner
01:18:42.577 [Lua] ->moving spawner
01:18:44.176 [Lua] MUSIC: pre_ambush -> horde
01:18:45.725 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:46.077 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:46.160 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:18:46.415 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:46.500 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:18:46.821 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:18:47.768 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:47.936 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:48.134 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:18:48.134 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:48.287 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:18:48.375 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:48.508 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:18:48.743 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:18:58.660 [Lua] MUSIC: horde -> explore
01:19:10.422 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_2
01:19:11.550 [Lua] MUSIC: explore -> pre_horde
01:19:11.571 [Lua] MUSIC: pre_horde -> horde
01:19:11.799 [Lua] Horde killed: ?
01:19:19.538 [Lua] setting up ambush-horde
01:19:19.538 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:19:19.539 [Lua] -> spawning: 12
01:19:19.539 [Lua] horde crated with id 8 of type ambush
01:19:19.539 [Lua] ambush horde has started
01:19:19.564 [Lua] starting terror event: trickle_event_skaven_small
01:19:19.564 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:19:25.483 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 289277 0
01:19:35.881 [Lua] event horde ends!
01:19:39.017 [Lua] fence jumping
01:19:39.600 [Lua] fence jumping
01:19:40.032 [Lua] ready to jump failed
01:19:41.953 [Lua] TerrorEventMixer.stop_event: capture_point_1_event_small_capture_point_2
01:19:44.026 [Lua] fence jumping
01:19:45.067 [Lua] simple los failed
01:19:52.576 [Lua] fence jumping
01:19:53.135 [Lua] ready to jump failed
01:19:54.732 [Lua] simple los failed
01:19:58.905 [Lua] Horde killed: ?
01:19:59.723 [Lua] event horde ends!
01:19:59.758 [Lua] MUSIC: horde -> explore
01:19:59.966 [Lua] setting up ambush-horde
01:19:59.966 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:19:59.967 [Lua] -> spawning: 12
01:19:59.967 [Lua] horde crated with id 9 of type ambush
01:19:59.967 [Lua] ambush horde has started
01:19:59.991 [Lua] starting terror event: trickle_event_skaven_small
01:19:59.991 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:20:00.005 [Lua] MUSIC: explore -> pre_ambush
01:20:01.028 [Lua] fence jumping
01:20:01.639 [Lua] MUSIC: pre_ambush -> horde
01:20:02.021 [Lua] simple los failed
01:20:08.123 [Lua] fence jumping
01:20:09.559 [Lua] simple los failed
01:20:12.158 [Lua] simple los failed
01:20:17.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48232, position: 0
01:20:18.846 [Lua] TerrorEventMixer.start_event: main_path_theme_vanilla_chaos_short
01:20:18.864 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_short
01:20:18.872 [Lua] setting up ambush-horde
01:20:18.872 [Lua] Composing horde 'weave_chaos_raiders_small' .. using variant 'raiders'
01:20:18.872 [Lua] -> spawning: 9
01:20:18.872 [Lua] horde crated with id 10 of type ambush
01:20:18.872 [Lua] ambush horde has started
01:20:23.267 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f
01:20:23.268 [Lua] [GameNetworkManager] destroying game object with go_id=32
01:20:24.440 [Lua] Destroying unit since outside mesh or world
01:20:30.496 [Lua] Horde killed: ?
01:20:30.501 [Lua] MUSIC: horde -> explore
01:20:40.400 [Lua] setting up ambush-horde
01:20:40.400 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:20:40.400 [Lua] -> spawning: 12
01:20:40.400 [Lua] horde crated with id 11 of type ambush
01:20:40.400 [Lua] ambush horde has started
01:20:40.417 [Lua] starting terror event: trickle_event_skaven_small
01:20:40.417 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:20:40.426 [Lua] MUSIC: explore -> pre_ambush
01:20:42.041 [Lua] MUSIC: pre_ambush -> horde
01:20:48.692 [Lua] respawner: far ahead not found, using spawner behind
01:20:48.775 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:20:48.776 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=707
01:20:48.777 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
01:20:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x49265, position: 0
01:21:03.416 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata
01:21:03.648 [Lua] Horde killed: ?
01:21:07.658 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:21:07.658 [Lua] [GameNetworkManager] destroying game object with go_id=29
01:21:07.696 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
01:21:07.696 [Lua] ERROR: Tried to freeze unit twice in the same frame.
01:21:08.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x499d4, position: 0
01:21:09.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x49a35, position: 0
01:21:10.335 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 15 45
01:21:10.880 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 48
01:21:14.333 [Lua] MUSIC: horde -> explore
01:21:18.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x49e6f, position: 0
01:21:20.824 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x49f51, position: 0
01:21:20.985 [Lua] setting up ambush-horde
01:21:20.985 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:21:20.985 [Lua] -> spawning: 12
01:21:20.985 [Lua] horde crated with id 12 of type ambush
01:21:20.985 [Lua] ambush horde has started
01:21:21.009 [Lua] starting terror event: trickle_event_skaven_small
01:21:21.009 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:21:21.021 [Lua] MUSIC: explore -> pre_ambush
01:21:22.544 [Lua] MUSIC: pre_ambush -> horde
01:21:22.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4a03f, position: 0
01:21:23.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a096, position: 0
01:21:32.798 [Lua] respawner: far ahead not found, using spawner behind
01:21:32.865 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:21:32.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=774
01:21:32.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
01:21:41.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a980, position: 0
01:21:42.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a9bb, position: 0
01:21:43.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4aa68, position: 0
01:22:01.329 [Lua] setting up ambush-horde
01:22:01.329 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:22:01.329 [Lua] -> spawning: 12
01:22:01.329 [Lua] horde crated with id 13 of type ambush
01:22:01.329 [Lua] ambush horde has started
01:22:01.348 [Lua] starting terror event: trickle_event_skaven_small
01:22:01.348 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:22:40.913 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001067b5a03
01:22:40.914 [Lua] [GameNetworkManager] destroying game object with go_id=40
01:22:40.948 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 36
01:22:40.982 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 35
01:22:41.898 [Lua] setting up ambush-horde
01:22:41.898 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:22:41.898 [Lua] -> spawning: 12
01:22:41.898 [Lua] horde crated with id 14 of type ambush
01:22:41.898 [Lua] ambush horde has started
01:22:41.922 [Lua] starting terror event: trickle_event_skaven_small
01:22:41.922 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:22:43.966 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 9 31
01:22:44.453 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 13 30
01:22:46.201 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 40
01:22:46.287 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 39
01:22:51.336 [Lua] Horde killed: ?
01:22:52.414 [Lua] MUSIC MANAGER nfl_olesya_to_the_portal_03 314760 0
01:23:00.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4d0db, position: 0
01:23:00.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d129, position: 0
01:23:01.469 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f
01:23:01.472 [Lua] [GameNetworkManager] destroying game object with go_id=707
01:23:06.152 [Lua] respawner: far ahead not found, using spawner behind
01:23:06.347 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:23:06.349 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=907
01:23:06.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.16535432636737823)
01:23:22.441 [Lua] setting up ambush-horde
01:23:22.441 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
01:23:22.442 [Lua] -> spawning: 12
01:23:22.442 [Lua] horde crated with id 15 of type ambush
01:23:22.442 [Lua] ambush horde has started
01:23:22.467 [Lua] starting terror event: trickle_event_skaven_small
01:23:22.467 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small
01:23:26.672 [Lua] respawner: far ahead not found, using spawner behind
01:23:26.819 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:23:26.820 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=912
01:23:26.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
01:23:31.928 [Lua] Horde killed: ?
01:23:32.380 [Lua] Horde killed: ?
01:23:34.335 [Lua] Complete level triggered.
01:23:34.335 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_castle_life )
01:23:34.336 [Save] Saving `save_data`
01:23:34.336 [Lua] gm_event_end_conditions_met true false
01:23:34.337 [Lua] Game won
01:23:34.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:23:34.339 [Lua] generate_backend_stats 110000101e55044:1
01:23:34.339 [Save] Save done
01:23:34.339 [Save] Saving `save_data`
01:23:34.342 [Save] Save done
01:23:34.350 [Lua] PlayFabMirror:_commit_internal nil
01:23:34.350 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39
01:23:34.351 [Save] Saving `save_data`
01:23:34.354 [Save] Save done
01:23:34.355 [Lua] MUSIC: horde -> won_between_winds
01:23:34.361 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 11
01:23:34.363 [Lua] Complete level triggered.
01:23:34.376 [Lua] Complete level triggered.
01:23:34.389 [Lua] Complete level triggered.
01:23:34.403 [Lua] Complete level triggered.
01:23:34.416 [Lua] Complete level triggered.
01:23:34.427 [Lua] Complete level triggered.
01:23:34.441 [Lua] Complete level triggered.
01:23:34.454 [Lua] Complete level triggered.
01:23:34.466 [Lua] Complete level triggered.
01:23:34.479 [Lua] Complete level triggered.
01:23:34.491 [Lua] Complete level triggered.
01:23:34.505 [Lua] Complete level triggered.
01:23:34.518 [Lua] Complete level triggered.
01:23:34.530 [Lua] Complete level triggered.
01:23:34.542 [Lua] Complete level triggered.
01:23:34.556 [Lua] Complete level triggered.
01:23:34.814 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
01:23:34.814 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39
01:23:35.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39
01:23:35.108 [Lua] commit result success 17
01:23:36.319 [Lua] ConflictDirector - destroy all units
01:23:36.327 [Lua] Horde killed: ?
01:23:36.329 [Lua] Horde killed: ?
01:23:37.163 [Lua] TRANSITION nil nil dlc_scorpion_arena_castle_life
01:23:37.163 [Lua] Transition type "dlc_scorpion_arena_castle_life", is server: true
01:23:37.163 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:23:37.163 [Lua] [GameNetworkManager] Leaving game...
01:23:37.163 [Lua] [GameNetworkManager] Shutting down game session host.
01:23:37.163 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:23:37.163 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:23:37.163 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=556.82
01:23:37.173 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:23:37.198 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session c036 or from non-session peer 1100001067b5a03
01:23:38.817 [Lua] [PlayerSyncData] Game session is not initialized
01:23:38.817 [Lua] [PlayerSyncData] Game session is not initialized
01:23:38.817 [Lua] [PlayerSyncData] Game session is not initialized
01:23:38.817 [Lua] Set lobby begin:
01:23:38.817 [Lua] Lobby data twitch_enabled = false
01:23:38.817 [Lua] Lobby data power_level = 0
01:23:38.817 [Lua] Lobby data num_players = 4
01:23:38.817 [Lua] Lobby data weave_name = weave_43
01:23:38.818 [Lua] Lobby data game_mode = 9
01:23:38.818 [Lua] Lobby data is_private = false
01:23:38.818 [Lua] Lobby data mechanism = adventure
01:23:38.818 [Lua] Lobby data level_key = dlc_scorpion_rubble_life
01:23:38.818 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:23:38.818 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:23:38.818 [Lua] Lobby data unique_server_name = Visulth
01:23:38.818 [Lua] Lobby data quick_game = false
01:23:38.818 [Lua] Lobby data weave_index = 43
01:23:38.818 [Lua] Lobby data matchmaking = true
01:23:38.818 [Lua] Lobby data difficulty = cataclysm
01:23:38.818 [Lua] Lobby data country_code = CA
01:23:38.818 [Lua] Lobby data host = 110000101e55044
01:23:38.818 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:23:38.818 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:38.818 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:38.818 [Lua] Lobby data player_slot_3 = 0:0
01:23:38.818 [Lua] Lobby data eac_authorized = true
01:23:38.818 [Lua] Set lobby end.
01:23:39.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:23:39.171 [Lua] Clearing all global lookup lists
01:23:39.171 [Lua] [IngamePlayerListUI] - Destroy
01:23:39.171 [Lua] [EquipmentUI] - Destroy
01:23:39.171 [Lua] [GamePadEquipmentUI] - Destroy
01:23:39.171 [Lua] [AbilityUI] - Destroy
01:23:39.171 [Lua] [GamePadAbilityUI] - Destroy
01:23:39.171 [Lua] [IngameUI] destroy
01:23:39.202 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list.
01:23:39.202 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:23:39.484 [Lua] [Managers] Destroying state managers...
01:23:39.499 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:23:39.646 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:23:39.653 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:23:39.657 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:23:39.661 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:23:39.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:23:39.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:23:39.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:23:39.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:23:39.666 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:23:39.668 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:23:39.673 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:23:39.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:23:39.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:23:39.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:23:39.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:23:39.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:23:39.688 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:23:39.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:23:39.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:23:39.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:23:39.698 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:23:39.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:23:39.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:23:39.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:23:39.711 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:23:39.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:23:39.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:23:39.720 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:23:39.723 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:23:39.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:23:39.744 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:23:39.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:23:39.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:23:39.771 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:23:39.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03
01:23:39.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
01:23:39.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:23:39.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:23:39.771 [Lua] [Matchmaking] unregister rpcs
01:23:39.771 [Lua] ############### UNLOADING PACKAGES ###############
01:23:39.771 [Lua] [Gamestate] Enter state StateLoading
01:23:39.774 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:23:39.774 [Lua] [Matchmaking] register rpcs
01:23:39.774 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:23:39.774 [Lua] registering RPCs
01:23:39.774 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:23:39.774 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:23:39.774 [Lua] Set lobby begin:
01:23:39.774 [Lua] Lobby data twitch_enabled = false
01:23:39.774 [Lua] Lobby data power_level = 0
01:23:39.774 [Lua] Lobby data num_players = 4
01:23:39.774 [Lua] Lobby data weave_name = weave_43
01:23:39.774 [Lua] Lobby data game_mode = 9
01:23:39.774 [Lua] Lobby data is_private = false
01:23:39.775 [Lua] Lobby data mechanism = adventure
01:23:39.775 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:23:39.775 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:23:39.775 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:23:39.775 [Lua] Lobby data unique_server_name = Visulth
01:23:39.775 [Lua] Lobby data quick_game = false
01:23:39.775 [Lua] Lobby data weave_index = 43
01:23:39.775 [Lua] Lobby data matchmaking = true
01:23:39.775 [Lua] Lobby data difficulty = cataclysm
01:23:39.775 [Lua] Lobby data country_code = CA
01:23:39.775 [Lua] Lobby data host = 110000101e55044
01:23:39.775 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:23:39.775 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:39.775 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:39.775 [Lua] Lobby data player_slot_3 = 0:0
01:23:39.775 [Lua] Lobby data eac_authorized = true
01:23:39.775 [Lua] Set lobby end.
01:23:39.775 [Lua] MUSIC MANAGER unmute_all_world_sounds 318779 0
01:23:39.775 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 40
01:23:39.775 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:23:39.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 40
01:23:39.779 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
01:23:39.779 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_castle_life] self.picked_level_key=[nil]
01:23:39.779 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_castle_life
01:23:39.794 [Umbra] Unload tome
01:23:39.797 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_life, LevelTransitionHandler
01:23:39.838 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_life
01:23:39.838 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_castle, dlc_level_package_dlc_scorpion_arena_castle_life, async-read,
01:23:39.838 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_castle_life"
01:23:39.838 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/arena_castle_life"
01:23:39.838 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_castle_life, LevelTransitionHandler, async-read,
01:23:39.838 [Lua] [StateLoading] got rpc_load_level 45 dlc_scorpion_arena_castle_life
01:23:40.083 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 40
01:23:40.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
01:23:40.138 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
01:23:40.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_castle
01:23:40.153 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_prefix_05 318780 0
01:23:40.153 [Lua] MUSIC MANAGER reset_between_winds 318781 0
01:23:41.095 [Lua] ### Sending rpc_level_loaded
01:23:41.095 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 45
01:23:41.095 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:23:41.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_castle
01:23:41.480 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_castle
01:23:41.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_castle_life
01:23:41.497 [Lua] ### Sending rpc_level_loaded
01:23:41.497 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 45
01:23:41.497 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded
01:23:41.694 [Umbra] Loading umbra tome '#ID[1d563ba223b0ac82]'
01:23:42.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_castle_life
01:23:42.249 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_castle_life
01:23:42.266 [Lua] [LevelTransitionHandler] Level load completed!
01:23:42.266 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:23:42.270 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:23:42.270 [Lua] checking dlc's against conflict directors
01:23:42.270 [Lua] --- --- ---
01:23:42.270 [Lua] Starting... difficulty 'cataclysm'
01:23:42.270 [Lua] These are the starting conflict directors:
01:23:42.270 [Lua] default
01:23:42.270 [Lua] --- --- ---
01:23:42.270 [Lua]
01:23:42.270 [Lua] DONE! Found the following directors:
01:23:42.270 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_stormfiend skaven_loot_rat beastmen_ungor skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_storm_vermin_with_shield
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:23:42.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:23:42.271 [Lua] ### Sending rpc_level_loaded
01:23:42.271 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 45
01:23:42.271 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:23:42.300 [Lua] ### Sending rpc_level_loaded
01:23:42.300 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 45
01:23:42.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:23:42.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:23:42.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:23:42.884 [Lua] MUSIC MANAGER nfl_olesya_final_challenge_04 318782 0
01:23:43.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:23:43.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:23:43.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:23:43.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:23:43.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:23:43.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:23:43.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:23:43.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:23:43.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:23:44.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:23:44.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:23:44.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:23:44.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:23:44.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:23:44.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:23:45.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:23:45.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:23:45.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:23:45.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:23:45.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:23:45.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:23:45.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:23:45.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:23:45.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:23:45.846 [Lua] ### Sending rpc_level_loaded
01:23:45.846 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 45
01:23:45.846 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded
01:23:45.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:23:45.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:23:45.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:23:46.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:23:46.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:23:46.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:23:46.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:23:46.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:23:46.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:23:46.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:23:46.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:23:46.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:23:47.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:23:47.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:23:47.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:23:48.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:23:48.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:23:48.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:23:48.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:23:48.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:23:48.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:23:48.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:23:48.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:23:48.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:23:49.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:23:49.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:23:49.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:23:49.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:23:49.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:23:49.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:23:50.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:23:50.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:23:50.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:23:50.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:23:50.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:23:50.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:23:51.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:23:51.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:23:51.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:23:51.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:23:51.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:23:51.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:23:51.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:23:51.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:23:51.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:23:52.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:23:52.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:23:52.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:23:52.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:23:52.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:23:52.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:23:53.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:23:53.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:23:53.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:23:53.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:23:53.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:23:53.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:23:53.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:23:53.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:23:53.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:23:53.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:23:53.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:23:53.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:23:53.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:23:53.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:23:53.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:23:54.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:23:54.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:23:54.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:23:55.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:23:55.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:23:55.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:23:56.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:23:56.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:23:56.611 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_castle_life game_mode: weave
01:23:56.611 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:23:56.611 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:23:57.615 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:23:57.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:23:57.615 [Lua] [Matchmaking] unregister rpcs
01:23:57.616 [Lua] Set lobby begin:
01:23:57.616 [Lua] Lobby data twitch_enabled = false
01:23:57.616 [Lua] Lobby data power_level = 0
01:23:57.616 [Lua] Lobby data num_players = 4
01:23:57.616 [Lua] Lobby data weave_name = weave_43
01:23:57.616 [Lua] Lobby data game_mode = 9
01:23:57.616 [Lua] Lobby data is_private = false
01:23:57.616 [Lua] Lobby data mechanism = adventure
01:23:57.616 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:23:57.616 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:23:57.616 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_life
01:23:57.616 [Lua] Lobby data unique_server_name = Visulth
01:23:57.616 [Lua] Lobby data quick_game = false
01:23:57.616 [Lua] Lobby data weave_index = 43
01:23:57.616 [Lua] Lobby data matchmaking = true
01:23:57.616 [Lua] Lobby data difficulty = cataclysm
01:23:57.616 [Lua] Lobby data country_code = CA
01:23:57.616 [Lua] Lobby data host = 110000101e55044
01:23:57.616 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:23:57.616 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:57.616 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:57.616 [Lua] Lobby data player_slot_3 = 0:0
01:23:57.616 [Lua] Lobby data eac_authorized = true
01:23:57.616 [Lua] Set lobby end.
01:23:57.616 [Lua] [Managers] Destroying state managers...
01:23:57.618 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
01:23:57.618 [Lua] MUSIC MANAGER Stop_loading_screen_music 318783 0
01:23:57.618 [Lua] [Gamestate] Enter StateIngame HOST
01:23:57.618 [Lua] <>level = dlc_scorpion_arena_castle_life<>
01:23:57.618 [Lua] Set lobby begin:
01:23:57.618 [Lua] Lobby data twitch_enabled = false
01:23:57.618 [Lua] Lobby data power_level = 0
01:23:57.618 [Lua] Lobby data num_players = 4
01:23:57.618 [Lua] Lobby data weave_name = weave_43
01:23:57.618 [Lua] Lobby data game_mode = 9
01:23:57.618 [Lua] Lobby data is_private = false
01:23:57.618 [Lua] Lobby data mechanism = adventure
01:23:57.618 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:23:57.618 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:23:57.618 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:23:57.618 [Lua] Lobby data unique_server_name = Visulth
01:23:57.618 [Lua] Lobby data quick_game = false
01:23:57.618 [Lua] Lobby data weave_index = 43
01:23:57.619 [Lua] Lobby data matchmaking = true
01:23:57.619 [Lua] Lobby data difficulty = cataclysm
01:23:57.619 [Lua] Lobby data country_code = CA
01:23:57.619 [Lua] Lobby data host = 110000101e55044
01:23:57.619 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:23:57.619 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:57.619 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:57.619 [Lua] Lobby data player_slot_3 = 0:0
01:23:57.619 [Lua] Lobby data eac_authorized = true
01:23:57.619 [Lua] Set lobby end.
01:23:57.619 [Umbra] Init version: 3.4.15 :: 16 threads
01:23:57.619 [Lua] [StateIngame] Server ingame
01:23:57.624 [Lua] Set lobby begin:
01:23:57.624 [Lua] Lobby data twitch_enabled = false
01:23:57.624 [Lua] Lobby data power_level = 0
01:23:57.624 [Lua] Lobby data num_players = 4
01:23:57.624 [Lua] Lobby data weave_name = weave_43
01:23:57.624 [Lua] Lobby data game_mode = 9
01:23:57.624 [Lua] Lobby data is_private = false
01:23:57.624 [Lua] Lobby data mechanism = adventure
01:23:57.624 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:23:57.624 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:23:57.624 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:23:57.624 [Lua] Lobby data unique_server_name = Visulth
01:23:57.624 [Lua] Lobby data quick_game = false
01:23:57.624 [Lua] Lobby data weave_index = 43
01:23:57.624 [Lua] Lobby data matchmaking = true
01:23:57.625 [Lua] Lobby data difficulty = cataclysm
01:23:57.625 [Lua] Lobby data country_code = CA
01:23:57.625 [Lua] Lobby data host = 110000101e55044
01:23:57.625 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:23:57.625 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:57.625 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:57.625 [Lua] Lobby data player_slot_3 = 0:0
01:23:57.625 [Lua] Lobby data eac_authorized = true
01:23:57.625 [Lua] Set lobby end.
01:23:57.625 [Lua] [Matchmaking] register rpcs
01:23:57.625 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:23:57.625 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:23:57.625 [Lua] [GameNetworkManager] self.is_server = true
01:23:57.625 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:23:57.625 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:23:57.625 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:23:57.625 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:23:57.625 [Network] Setting artificial MTU limit to 65536
01:23:57.625 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
01:23:57.636 [Lua] Switching ConflictSettings: to: weave_disabled
01:23:57.636 [Lua] pacing=disabled
01:23:57.636 [Lua] roaming=nil
01:23:57.636 [Lua] specials=disabled
01:23:57.636 [Lua] debug_color=maroon
01:23:57.636 [Lua] pack_spawning=disabled
01:23:57.636 [Lua] contained_breeds=nil
01:23:57.636 [Lua] disabled=false
01:23:57.636 [Lua] boss=disabled
01:23:57.636 [Lua] horde=disabled
01:23:57.636 [Lua] name=weave_disabled
01:23:57.636 [Lua] intensity=disabled
01:23:57.636 [Lua] ---
01:23:57.636 [Lua] [LevelAnalysis] set_random_seed( 389090)
01:23:57.640 warning: [GwNav] NavData resource not loaded
01:23:57.640 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_castle/life/world
01:23:57.640 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_castle/world
01:23:57.641 [Lua] [AIInterestPointSystem] Level Seed: 389090
01:23:57.641 [Lua]
01:23:57.641 [Lua] [entity_system_bag] = table
01:23:57.641 [Lua] [entity_system_bag] = metatable
01:23:57.641 [Lua] [startup_data] = table
01:23:57.641 [Lua] [entity_manager] = table
01:23:57.641 [Lua] [entity_manager] = metatable
01:23:57.641 [Lua] [unit_spawner] = table
01:23:57.641 [Lua] [unit_spawner] = metatable
01:23:57.641 [Lua] [unit_storage] = table
01:23:57.641 [Lua] [unit_storage] = metatable
01:23:57.641 [Lua] [dice_keeper] = table
01:23:57.641 [Lua] [dice_keeper] = metatable
01:23:57.641 [Lua] [is_server] = true (boolean)
01:23:57.641 [Lua] [world] = [World]
01:23:57.641 [Lua] [system_api] = table
01:23:57.641 [Lua] [entity_system] = table
01:23:57.641 [Lua] [entity_system] = metatable
01:23:57.641 [Lua] [network_lobby] = table
01:23:57.641 [Lua] [network_lobby] = metatable
01:23:57.641 [Lua] [profile_synchronizer] = table
01:23:57.641 [Lua] [profile_synchronizer] = metatable
01:23:57.641 [Lua] [level_transition_handler] = table
01:23:57.641 [Lua] [level_transition_handler] = metatable
01:23:57.641 [Lua] [num_local_human_players] = 1 (number)
01:23:57.641 [Lua] [statistics_db] = table
01:23:57.641 [Lua] [statistics_db] = metatable
01:23:57.641 [Lua] [network_server] = table
01:23:57.641 [Lua] [network_server] = metatable
01:23:57.641 [Lua] [input_manager] = table
01:23:57.641 [Lua] [input_manager] = metatable
01:23:57.641 [Lua] [network_clock] = table
01:23:57.641 [Lua] [network_clock] = metatable
01:23:57.641 [Lua] [network_transmit] = table
01:23:57.641 [Lua] [network_transmit] = metatable
01:23:57.641 [Lua] [free_flight_manager] = table
01:23:57.641 [Lua] [free_flight_manager] = metatable
01:23:57.641 [Lua] [network_manager] = table
01:23:57.641 [Lua] [network_manager] = metatable
01:23:57.641 [Lua] [network_event_delegate] = table
01:23:57.641 [Lua] [network_event_delegate] = metatable
01:23:57.641 [Lua]
01:23:57.642 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:23:57.642 [Lua] ignoring extension VersusInteractObjectiveExtension
01:23:57.642 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:23:57.642 [Lua] ignoring extension VersusSocketObjectiveExtension
01:23:57.642 [Lua] ignoring extension VersusTargetObjectiveExtension
01:23:57.642 [Lua] ignoring extension KeepDecorationPaintingExtension
01:23:57.643 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:23:57.666 [Lua] [AchievementManager] Achievements using the steam platform
01:23:57.666 [Lua] [StateIngame] Level seed: 389090
01:23:57.666 [World] Spawning level.
01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.7555, -15.7395, -0.09)
01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.34952, -12.603, 1.85)
01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.1455, 6.14975, -0.072)
01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-13.9658, -31.3627, 8.832)
01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-29.9103, -17.6793, 4.832)
01:23:57.691 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.34673, 8.26918, 1.85)
01:23:57.712 [Lua] [LevelAnalysis] set_random_seed( 389090)
01:23:57.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
01:23:57.731 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
01:23:57.731 [Lua] [IngameUI] init
01:23:57.745 [SteamVoipClient] select_out(110000101e55044, off)
01:23:57.745 [SteamVoipClient] select_out(11000010309fe6f, off)
01:23:57.745 [SteamVoipClient] select_out(110000105bd392b, off)
01:23:57.750 [Lua] cb_razer_chroma_setup
01:23:57.818 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:23:57.818 [Lua] Set lobby begin:
01:23:57.818 [Lua] Lobby data twitch_enabled = false
01:23:57.819 [Lua] Lobby data power_level = 1100
01:23:57.819 [Lua] Lobby data num_players = 4
01:23:57.819 [Lua] Lobby data weave_name = weave_43
01:23:57.819 [Lua] Lobby data game_mode = 9
01:23:57.819 [Lua] Lobby data is_private = false
01:23:57.819 [Lua] Lobby data mechanism = adventure
01:23:57.819 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:23:57.819 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:23:57.819 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:23:57.819 [Lua] Lobby data unique_server_name = Visulth
01:23:57.819 [Lua] Lobby data quick_game = false
01:23:57.819 [Lua] Lobby data weave_index = 43
01:23:57.819 [Lua] Lobby data matchmaking = true
01:23:57.819 [Lua] Lobby data difficulty = cataclysm
01:23:57.819 [Lua] Lobby data country_code = CA
01:23:57.819 [Lua] Lobby data host = 110000101e55044
01:23:57.819 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:23:57.819 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:57.819 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:57.819 [Lua] Lobby data player_slot_3 = 0:0
01:23:57.819 [Lua] Lobby data eac_authorized = true
01:23:57.819 [Lua] Set lobby end.
01:23:57.819 [Lua] CurrentConflictSettings weave_disabled
01:23:57.819 [Lua] [ConflictDirector] conflict_director is ai_ready
01:23:57.820 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:23:57.820 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:23:57.820 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:23:57.820 [Lua] Forming navigation groups in one frame
01:23:57.820 [Lua] Forming navigation groups
01:23:57.841 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079
01:23:57.849 [Lua] NavigationGroupManager -> calulation time B: 0.0070000000000618456
01:23:57.849 [Lua] number of nav groups: 13
01:23:57.849 [Lua] number of refined nav groups : 12
01:23:57.851 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
01:23:57.851 [Lua] roaming spawning is disabled
01:23:57.852 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:23:57.859 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
01:23:57.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:23:57.859 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
01:23:57.859 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:23:57.859 [Save] Loading `ut_tweaks_presets`
01:23:57.859 warning: [Save] Missing filename `ut_tweaks_presets`
01:23:57.872 [Lua] MUSIC: won_between_winds -> explore
01:23:57.885 [Lua] MUSIC: explore -> lost
01:23:58.003 [Lua] Set lobby begin:
01:23:58.003 [Lua] Lobby data twitch_enabled = false
01:23:58.003 [Lua] Lobby data power_level = 1100
01:23:58.003 [Lua] Lobby data num_players = 4
01:23:58.003 [Lua] Lobby data weave_name = weave_43
01:23:58.003 [Lua] Lobby data game_mode = 9
01:23:58.003 [Lua] Lobby data is_private = false
01:23:58.004 [Lua] Lobby data mechanism = adventure
01:23:58.004 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:23:58.004 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:23:58.004 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:23:58.004 [Lua] Lobby data unique_server_name = Visulth
01:23:58.004 [Lua] Lobby data quick_game = false
01:23:58.004 [Lua] Lobby data weave_index = 43
01:23:58.004 [Lua] Lobby data matchmaking = true
01:23:58.004 [Lua] Lobby data difficulty = cataclysm
01:23:58.004 [Lua] Lobby data country_code = CA
01:23:58.004 [Lua] Lobby data host = 110000101e55044
01:23:58.004 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:23:58.004 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:58.004 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:58.004 [Lua] Lobby data player_slot_3 = 0:0
01:23:58.004 [Lua] Lobby data eac_authorized = true
01:23:58.004 [Lua] Set lobby end.
01:23:58.004 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing
01:23:58.004 [Lua] Breedfreezer (server) starting a hot join sync
01:23:58.004 [Lua] packing 0 units of breed chaos_marauder
01:23:58.004 [Lua] packing 0 units of breed skaven_clan_rat
01:23:58.004 [Lua] packing 0 units of breed skaven_storm_vermin
01:23:58.004 [Lua] packing 0 units of breed skaven_slave
01:23:58.004 [Lua] packing 0 units of breed chaos_fanatic
01:23:58.004 [Lua] packing 0 units of breed beastmen_ungor_archer
01:23:58.004 [Lua] packing 0 units of breed chaos_raider
01:23:58.004 [Lua] packing 0 units of breed chaos_warrior
01:23:58.004 [Lua] packing 0 units of breed chaos_berzerker
01:23:58.004 [Lua] packing 0 units of breed beastmen_bestigor
01:23:58.004 [Lua] packing 0 units of breed beastmen_ungor
01:23:58.004 [Lua] packing 0 units of breed skaven_plague_monk
01:23:58.004 [Lua] packing 0 units of breed beastmen_gor
01:23:58.004 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:23:58.004 [Lua]
01:23:58.004 [Lua] [1] = 1 (number)
01:23:58.004 [Lua] [2] = 0 (number)
01:23:58.004 [Lua] [3] = 1 (number)
01:23:58.004 [Lua] [4] = 0 (number)
01:23:58.004 [Lua] [5] = 1 (number)
01:23:58.004 [Lua] [6] = 0 (number)
01:23:58.004 [Lua] [7] = 1 (number)
01:23:58.004 [Lua] [8] = 0 (number)
01:23:58.004 [Lua] [9] = 1 (number)
01:23:58.004 [Lua] [10] = 0 (number)
01:23:58.004 [Lua] [11] = 1 (number)
01:23:58.004 [Lua] [12] = 0 (number)
01:23:58.004 [Lua] [13] = 1 (number)
01:23:58.004 [Lua] [14] = 0 (number)
01:23:58.004 [Lua] [15] = 1 (number)
01:23:58.004 [Lua] [16] = 0 (number)
01:23:58.004 [Lua] [17] = 1 (number)
01:23:58.004 [Lua] [18] = 0 (number)
01:23:58.004 [Lua] [19] = 1 (number)
01:23:58.004 [Lua] [20] = 0 (number)
01:23:58.004 [Lua] [21] = 1 (number)
01:23:58.004 [Lua] [22] = 0 (number)
01:23:58.004 [Lua] [23] = 1 (number)
01:23:58.004 [Lua] [24] = 0 (number)
01:23:58.004 [Lua] [25] = 1 (number)
01:23:58.004 [Lua] [26] = 0 (number)
01:23:58.004 [Lua]
01:23:58.004 [Lua]
01:23:58.004 [Lua]
01:23:58.006 [Lua] Set lobby begin:
01:23:58.006 [Lua] Lobby data twitch_enabled = false
01:23:58.006 [Lua] Lobby data power_level = 1100
01:23:58.006 [Lua] Lobby data num_players = 4
01:23:58.006 [Lua] Lobby data weave_name = weave_43
01:23:58.006 [Lua] Lobby data game_mode = 9
01:23:58.006 [Lua] Lobby data is_private = false
01:23:58.006 [Lua] Lobby data mechanism = adventure
01:23:58.006 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:23:58.007 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:23:58.007 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:23:58.007 [Lua] Lobby data unique_server_name = Visulth
01:23:58.007 [Lua] Lobby data quick_game = false
01:23:58.007 [Lua] Lobby data weave_index = 43
01:23:58.007 [Lua] Lobby data matchmaking = true
01:23:58.007 [Lua] Lobby data difficulty = cataclysm
01:23:58.007 [Lua] Lobby data country_code = CA
01:23:58.007 [Lua] Lobby data host = 110000101e55044
01:23:58.007 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:23:58.007 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:58.007 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:58.007 [Lua] Lobby data player_slot_3 = 0:0
01:23:58.007 [Lua] Lobby data eac_authorized = true
01:23:58.007 [Lua] Set lobby end.
01:23:58.007 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:23:58.007 [Lua] Breedfreezer (server) starting a hot join sync
01:23:58.007 [Lua] packing 0 units of breed chaos_marauder
01:23:58.007 [Lua] packing 0 units of breed skaven_clan_rat
01:23:58.007 [Lua] packing 0 units of breed skaven_storm_vermin
01:23:58.007 [Lua] packing 0 units of breed skaven_slave
01:23:58.007 [Lua] packing 0 units of breed chaos_fanatic
01:23:58.007 [Lua] packing 0 units of breed beastmen_ungor_archer
01:23:58.007 [Lua] packing 0 units of breed chaos_raider
01:23:58.007 [Lua] packing 0 units of breed chaos_warrior
01:23:58.007 [Lua] packing 0 units of breed chaos_berzerker
01:23:58.007 [Lua] packing 0 units of breed beastmen_bestigor
01:23:58.007 [Lua] packing 0 units of breed beastmen_ungor
01:23:58.007 [Lua] packing 0 units of breed skaven_plague_monk
01:23:58.007 [Lua] packing 0 units of breed beastmen_gor
01:23:58.007 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:23:58.007 [Lua]
01:23:58.007 [Lua] [1] = 1 (number)
01:23:58.007 [Lua] [2] = 0 (number)
01:23:58.007 [Lua] [3] = 1 (number)
01:23:58.007 [Lua] [4] = 0 (number)
01:23:58.007 [Lua] [5] = 1 (number)
01:23:58.007 [Lua] [6] = 0 (number)
01:23:58.007 [Lua] [7] = 1 (number)
01:23:58.007 [Lua] [8] = 0 (number)
01:23:58.007 [Lua] [9] = 1 (number)
01:23:58.007 [Lua] [10] = 0 (number)
01:23:58.007 [Lua] [11] = 1 (number)
01:23:58.007 [Lua] [12] = 0 (number)
01:23:58.007 [Lua] [13] = 1 (number)
01:23:58.007 [Lua] [14] = 0 (number)
01:23:58.007 [Lua] [15] = 1 (number)
01:23:58.007 [Lua] [16] = 0 (number)
01:23:58.007 [Lua] [17] = 1 (number)
01:23:58.007 [Lua] [18] = 0 (number)
01:23:58.007 [Lua] [19] = 1 (number)
01:23:58.007 [Lua] [20] = 0 (number)
01:23:58.007 [Lua] [21] = 1 (number)
01:23:58.007 [Lua] [22] = 0 (number)
01:23:58.007 [Lua] [23] = 1 (number)
01:23:58.007 [Lua] [24] = 0 (number)
01:23:58.007 [Lua] [25] = 1 (number)
01:23:58.007 [Lua] [26] = 0 (number)
01:23:58.007 [Lua]
01:23:58.007 [Lua]
01:23:58.007 [Lua]
01:23:58.008 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:23:58.008 [Lua] RemotePlayer:create_game_object( ) 4
01:23:58.020 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
01:23:58.020 [Lua] RemotePlayer:create_game_object( ) 5
01:23:58.033 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
01:23:58.033 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:23:58.037 [Lua] MUSIC: lost -> explore
01:23:58.126 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:23:58.126 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:23:58.126 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:23:58.126 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:23:58.126 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
01:24:02.286 [Lua] Set lobby begin:
01:24:02.286 [Lua] Lobby data twitch_enabled = false
01:24:02.286 [Lua] Lobby data power_level = 1100
01:24:02.286 [Lua] Lobby data num_players = 4
01:24:02.286 [Lua] Lobby data weave_name = weave_43
01:24:02.286 [Lua] Lobby data game_mode = 9
01:24:02.286 [Lua] Lobby data is_private = false
01:24:02.287 [Lua] Lobby data mechanism = adventure
01:24:02.287 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:24:02.287 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:24:02.287 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:24:02.287 [Lua] Lobby data unique_server_name = Visulth
01:24:02.287 [Lua] Lobby data quick_game = false
01:24:02.287 [Lua] Lobby data weave_index = 43
01:24:02.287 [Lua] Lobby data matchmaking = true
01:24:02.287 [Lua] Lobby data difficulty = cataclysm
01:24:02.287 [Lua] Lobby data country_code = CA
01:24:02.287 [Lua] Lobby data host = 110000101e55044
01:24:02.287 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:24:02.287 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:24:02.287 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:24:02.287 [Lua] Lobby data player_slot_3 = 0:0
01:24:02.287 [Lua] Lobby data eac_authorized = true
01:24:02.287 [Lua] Set lobby end.
01:24:02.287 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing
01:24:02.287 [Lua] Breedfreezer (server) starting a hot join sync
01:24:02.287 [Lua] packing 0 units of breed chaos_marauder
01:24:02.287 [Lua] packing 0 units of breed skaven_clan_rat
01:24:02.287 [Lua] packing 0 units of breed skaven_storm_vermin
01:24:02.287 [Lua] packing 0 units of breed skaven_slave
01:24:02.287 [Lua] packing 0 units of breed chaos_fanatic
01:24:02.287 [Lua] packing 0 units of breed beastmen_ungor_archer
01:24:02.287 [Lua] packing 0 units of breed chaos_raider
01:24:02.287 [Lua] packing 0 units of breed chaos_warrior
01:24:02.287 [Lua] packing 0 units of breed chaos_berzerker
01:24:02.287 [Lua] packing 0 units of breed beastmen_bestigor
01:24:02.287 [Lua] packing 0 units of breed beastmen_ungor
01:24:02.287 [Lua] packing 0 units of breed skaven_plague_monk
01:24:02.287 [Lua] packing 0 units of breed beastmen_gor
01:24:02.287 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:24:02.287 [Lua]
01:24:02.287 [Lua] [1] = 1 (number)
01:24:02.287 [Lua] [2] = 0 (number)
01:24:02.287 [Lua] [3] = 1 (number)
01:24:02.287 [Lua] [4] = 0 (number)
01:24:02.287 [Lua] [5] = 1 (number)
01:24:02.287 [Lua] [6] = 0 (number)
01:24:02.287 [Lua] [7] = 1 (number)
01:24:02.287 [Lua] [8] = 0 (number)
01:24:02.287 [Lua] [9] = 1 (number)
01:24:02.287 [Lua] [10] = 0 (number)
01:24:02.287 [Lua] [11] = 1 (number)
01:24:02.287 [Lua] [12] = 0 (number)
01:24:02.287 [Lua] [13] = 1 (number)
01:24:02.287 [Lua] [14] = 0 (number)
01:24:02.287 [Lua] [15] = 1 (number)
01:24:02.287 [Lua] [16] = 0 (number)
01:24:02.287 [Lua] [17] = 1 (number)
01:24:02.287 [Lua] [18] = 0 (number)
01:24:02.287 [Lua] [19] = 1 (number)
01:24:02.287 [Lua] [20] = 0 (number)
01:24:02.287 [Lua] [21] = 1 (number)
01:24:02.287 [Lua] [22] = 0 (number)
01:24:02.287 [Lua] [23] = 1 (number)
01:24:02.287 [Lua] [24] = 0 (number)
01:24:02.287 [Lua] [25] = 1 (number)
01:24:02.287 [Lua] [26] = 0 (number)
01:24:02.287 [Lua]
01:24:02.287 [Lua]
01:24:02.287 [Lua]
01:24:02.288 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
01:24:02.288 [Lua] RemotePlayer:create_game_object( ) 6
01:24:02.303 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03
01:24:02.310 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.80000000000000004) temporary_health_percentage (0.058333333333333334) melee slot ammo (1) ranged slot ammo (0.40000000000000002)
01:24:02.310 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.80000000000000004) temporary_health_percentage (0.058333333333333334) melee slot ammo (1) ranged slot ammo (0.40000000000000002)
01:24:02.310 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
01:24:02.335 [Lua] Players are leaving the safe zone
01:24:02.344 [Lua] TerrorEventMixer.start_event: beastmen_charge_event_short
01:24:02.385 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:24:02.387 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
01:24:02.388 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:24:02.401 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:24:02.403 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
01:24:02.404 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.51333333333333331) temporary_health_percentage (0.23666666666666666) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
01:24:02.485 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list.
01:24:02.485 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:24:02.485 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1
01:24:02.486 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:24:02.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
01:24:02.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
01:24:02.672 [Lua] Set lobby begin:
01:24:02.672 [Lua] Lobby data twitch_enabled = false
01:24:02.672 [Lua] Lobby data power_level = 550
01:24:02.672 [Lua] Lobby data num_players = 4
01:24:02.672 [Lua] Lobby data weave_name = weave_43
01:24:02.672 [Lua] Lobby data game_mode = 9
01:24:02.672 [Lua] Lobby data is_private = false
01:24:02.672 [Lua] Lobby data mechanism = adventure
01:24:02.672 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:24:02.672 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:24:02.672 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:24:02.672 [Lua] Lobby data unique_server_name = Visulth
01:24:02.673 [Lua] Lobby data quick_game = false
01:24:02.673 [Lua] Lobby data weave_index = 43
01:24:02.673 [Lua] Lobby data matchmaking = true
01:24:02.673 [Lua] Lobby data difficulty = cataclysm
01:24:02.673 [Lua] Lobby data country_code = CA
01:24:02.673 [Lua] Lobby data host = 110000101e55044
01:24:02.673 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:24:02.673 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:24:02.673 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:24:02.673 [Lua] Lobby data player_slot_3 = 0:0
01:24:02.673 [Lua] Lobby data eac_authorized = true
01:24:02.673 [Lua] Set lobby end.
01:24:02.718 [Lua] StateInGameRunning:_game_actually_starts()
01:24:02.719 [Lua] #################################################################################################################
01:24:02.719 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_scorpion_rubble_life-dlc_scorpion_arena_castle_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:24:02.719 [Lua] #################################################################################################################
01:24:02.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41
01:24:02.743 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41
01:24:02.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41
01:24:02.864 [Lua] Commit load time data
01:24:07.432 [Lua] MUSIC: explore -> pre_horde
01:24:07.678 [Lua] Set lobby begin:
01:24:07.678 [Lua] Lobby data twitch_enabled = false
01:24:07.678 [Lua] Lobby data power_level = 1100
01:24:07.678 [Lua] Lobby data num_players = 4
01:24:07.678 [Lua] Lobby data weave_name = weave_43
01:24:07.678 [Lua] Lobby data game_mode = 9
01:24:07.678 [Lua] Lobby data is_private = false
01:24:07.678 [Lua] Lobby data mechanism = adventure
01:24:07.678 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:24:07.679 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:24:07.679 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:24:07.679 [Lua] Lobby data unique_server_name = Visulth
01:24:07.679 [Lua] Lobby data quick_game = false
01:24:07.679 [Lua] Lobby data weave_index = 43
01:24:07.679 [Lua] Lobby data matchmaking = true
01:24:07.679 [Lua] Lobby data difficulty = cataclysm
01:24:07.679 [Lua] Lobby data country_code = CA
01:24:07.679 [Lua] Lobby data host = 110000101e55044
01:24:07.679 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:24:07.680 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:24:07.680 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:24:07.680 [Lua] Lobby data player_slot_3 = 0:0
01:24:07.680 [Lua] Lobby data eac_authorized = true
01:24:07.680 [Lua] Set lobby end.
01:24:13.078 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010309fe6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:13.550 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010309fe6f
01:24:16.858 [Lua] MUSIC: pre_horde -> horde
01:24:31.848 [Lua] event horde ends!
01:24:33.748 [Lua] event horde ends!
01:24:38.382 [Lua] MUSIC: horde -> explore
01:24:45.825 [Lua] MUSIC: explore -> pre_horde
01:24:52.832 [Lua] MUSIC: pre_horde -> horde
01:24:54.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4dd42, position: 0
01:25:10.337 [Lua] event horde ends!
01:25:12.372 [Lua] event horde ends!
01:25:17.772 [Lua] MUSIC: horde -> explore
01:25:24.383 [Lua] MUSIC: explore -> pre_horde
01:25:32.556 [Lua] MUSIC: pre_horde -> horde
01:25:48.789 [Lua] event horde ends!
01:25:48.826 [Lua] event horde ends!
01:25:48.863 [Lua] event horde ends!
01:25:48.916 [Lua] MUSIC: horde -> explore
01:25:54.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4dd42, position: 2880000
01:25:57.239 [Lua] MUSIC: explore -> pre_horde
01:25:59.148 [Lua] MUSIC: pre_horde -> horde
01:26:02.116 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:26:02.543 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:26:21.666 [Lua] event horde ends!
01:26:21.706 [Lua] MUSIC: horde -> explore
01:26:24.870 [Lua] MUSIC: explore -> pre_horde
01:26:25.266 [Lua] MUSIC: pre_horde -> horde
01:26:40.973 [Lua] -----Enter charged
01:26:41.987 [Lua] -----Exit charged
01:26:45.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4dd42, position: 0
01:26:49.194 [Lua] event horde ends!
01:26:53.366 [Lua] event horde ends!
01:26:53.409 [Lua] MUSIC: horde -> explore
01:27:04.448 [Lua] MUSIC: explore -> pre_horde
01:27:19.846 [Lua] MUSIC: pre_horde -> horde
01:27:28.953 [Lua] event horde ends!
01:27:28.992 [Lua] event horde ends!
01:27:31.039 [Lua] event horde ends!
01:27:31.087 [Lua] MUSIC: horde -> explore
01:27:36.847 [Lua] MUSIC: explore -> pre_horde
01:27:36.878 [Lua] MUSIC: pre_horde -> horde
01:27:45.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4dd42, position: 2880000
01:27:45.989 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010309fe6f
01:27:45.990 [Lua] [GameNetworkManager] destroying game object with go_id=10
01:28:01.223 [Lua] event horde ends!
01:28:01.263 [Lua] MUSIC: horde -> explore
01:28:11.361 [Lua] respawner: far ahead not found, using spawner behind
01:28:11.491 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:28:11.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=304
01:28:11.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.4645669162273407)
01:28:16.564 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 235.94715881347656 [Unit '#ID[d28076aa1c1c64a5]']
01:29:11.735 [Lua] Complete level triggered.
01:29:17.987 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
01:29:17.988 [Lua] gm_event_end_conditions_met true false
01:29:17.988 [Save] Saving `save_data`
01:29:17.989 [Lua] Game won
01:29:17.991 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:29:17.992 [Save] Save done
01:29:17.992 [Save] Saving `save_data`
01:29:17.994 [Lua] generate_backend_stats 110000101e55044:1
01:29:17.995 [Save] Save done
01:29:18.006 [Lua] PlayFabMirror:_commit_internal nil
01:29:18.006 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42
01:29:18.007 [Save] Saving `save_data`
01:29:18.010 [Lua] MUSIC: explore -> won
01:29:18.011 [Save] Save done
01:29:18.016 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 12
01:29:18.585 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
01:29:18.585 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42
01:29:18.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42
01:29:18.920 [Lua] commit result success 18
01:29:18.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 43
01:29:18.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44
01:29:18.920 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
01:29:18.954 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 43 13
01:29:19.459 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
01:29:19.459 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 43
01:29:19.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 43
01:29:19.764 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 14
01:29:19.901 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
01:29:19.901 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44
01:29:20.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44
01:29:26.651 [Lua] ConflictDirector - destroy all units
01:29:27.310 [Lua] TRANSITION nil nil inn_level
01:29:27.310 [Lua] Transition type "inn_level", is server: true
01:29:27.310 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:29:27.310 [Lua] [GameNetworkManager] Leaving game...
01:29:27.310 [Lua] [GameNetworkManager] Shutting down game session host.
01:29:27.310 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:29:27.310 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:29:27.310 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=326.98
01:29:27.338 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:29:28.262 [Lua] [PlayerSyncData] Game session is not initialized
01:29:28.262 [Lua] [PlayerSyncData] Game session is not initialized
01:29:28.262 [Lua] [PlayerSyncData] Game session is not initialized
01:29:28.262 [Lua] Set lobby begin:
01:29:28.262 [Lua] Lobby data twitch_enabled = false
01:29:28.262 [Lua] Lobby data power_level = 0
01:29:28.262 [Lua] Lobby data num_players = 4
01:29:28.262 [Lua] Lobby data weave_name = weave_43
01:29:28.262 [Lua] Lobby data game_mode = 9
01:29:28.262 [Lua] Lobby data is_private = false
01:29:28.262 [Lua] Lobby data mechanism = adventure
01:29:28.262 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_life
01:29:28.262 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:28.262 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:29:28.262 [Lua] Lobby data unique_server_name = Visulth
01:29:28.262 [Lua] Lobby data quick_game = false
01:29:28.262 [Lua] Lobby data weave_index = 43
01:29:28.262 [Lua] Lobby data matchmaking = true
01:29:28.262 [Lua] Lobby data difficulty = cataclysm
01:29:28.263 [Lua] Lobby data country_code = CA
01:29:28.263 [Lua] Lobby data host = 110000101e55044
01:29:28.263 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:28.263 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:28.263 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:28.263 [Lua] Lobby data player_slot_3 = 0:0
01:29:28.263 [Lua] Lobby data eac_authorized = true
01:29:28.263 [Lua] Set lobby end.
01:29:29.345 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:29:29.345 [Lua] Clearing all global lookup lists
01:29:29.345 [Lua] [IngamePlayerListUI] - Destroy
01:29:29.345 [Lua] [EquipmentUI] - Destroy
01:29:29.345 [Lua] [GamePadEquipmentUI] - Destroy
01:29:29.345 [Lua] [AbilityUI] - Destroy
01:29:29.345 [Lua] [GamePadAbilityUI] - Destroy
01:29:29.346 [Lua] [IngameUI] destroy
01:29:29.367 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list.
01:29:29.367 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:29:29.391 [Lua] [Managers] Destroying state managers...
01:29:29.398 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:29:29.427 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:29:29.431 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:29:29.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:29:29.439 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:29:29.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:29:29.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:29:29.443 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:29:29.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:29:29.444 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:29:29.446 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:29:29.450 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:29:29.450 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:29:29.451 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:29:29.452 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:29:29.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:29:29.462 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:29:29.463 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:29:29.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:29:29.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:29:29.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:29:29.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:29:29.476 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:29:29.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:29:29.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:29:29.490 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:29:29.493 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:29:29.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:29:29.500 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:29:29.508 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:29:29.512 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:29:29.529 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:29:29.535 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:29:29.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:29:29.547 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:29:29.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03
01:29:29.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
01:29:29.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:29:29.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:29:29.547 [Lua] [Matchmaking] unregister rpcs
01:29:29.547 [Lua] ############### UNLOADING PACKAGES ###############
01:29:29.547 [Lua] [Gamestate] Enter state StateLoading
01:29:29.551 [World] Spawning level.
01:29:29.564 [Lua] Found camera: end_screen_camera
01:29:29.564 [Lua] [PlayState] Enter Substate EndViewStateWeave
01:29:29.566 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:29:29.566 [Lua] [Matchmaking] register rpcs
01:29:29.566 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:29:29.566 [Lua] registering RPCs
01:29:29.566 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:29:29.566 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:29:29.566 [Lua] Set lobby begin:
01:29:29.566 [Lua] Lobby data twitch_enabled = false
01:29:29.566 [Lua] Lobby data power_level = 0
01:29:29.566 [Lua] Lobby data num_players = 4
01:29:29.566 [Lua] Lobby data weave_name = weave_43
01:29:29.566 [Lua] Lobby data game_mode = 3
01:29:29.566 [Lua] Lobby data is_private = false
01:29:29.566 [Lua] Lobby data mechanism = adventure
01:29:29.566 [Lua] Lobby data level_key = inn_level
01:29:29.566 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:29.566 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:29:29.566 [Lua] Lobby data unique_server_name = Visulth
01:29:29.566 [Lua] Lobby data quick_game = false
01:29:29.566 [Lua] Lobby data weave_index = 43
01:29:29.566 [Lua] Lobby data matchmaking = false
01:29:29.567 [Lua] Lobby data difficulty = cataclysm
01:29:29.567 [Lua] Lobby data country_code = CA
01:29:29.567 [Lua] Lobby data host = 110000101e55044
01:29:29.567 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:29.567 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:29.567 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:29.567 [Lua] Lobby data player_slot_3 = 0:0
01:29:29.567 [Lua] Lobby data eac_authorized = true
01:29:29.567 [Lua] Set lobby end.
01:29:29.567 [Lua] MUSIC MANAGER unmute_all_world_sounds 351283 0
01:29:29.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 45
01:29:29.567 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:29:29.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 45
01:29:29.572 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:29:29.572 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
01:29:29.572 [Lua] [LevelTransitionHandler] load_level inn_level
01:29:29.625 [Umbra] Unload tome
01:29:29.626 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_castle_life, LevelTransitionHandler
01:29:29.633 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_castle, dlc_level_package_dlc_scorpion_arena_castle_life
01:29:29.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
01:29:29.633 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:29:29.633 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
01:29:29.633 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:29:29.633 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:29:29.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x55c34, position: 0
01:29:29.644 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
01:29:29.644 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, HeroPreviewer, async-read, prioritized
01:29:29.645 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, HeroPreviewer, async-read, prioritized
01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.645 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
01:29:29.645 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it
01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:29:29.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, HeroPreviewer, async-read, prioritized
01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, HeroPreviewer, async-read, prioritized
01:29:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
01:29:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:29:29.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:29:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
01:29:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
01:29:29.646 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red, HeroPreviewer, async-read, prioritized
01:29:29.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, HeroPreviewer, async-read, prioritized
01:29:29.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:29:29.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
01:29:29.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
01:29:29.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:29:29.685 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:29:29.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:29:29.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:29:29.728 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:29:29.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:29:29.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 45
01:29:29.769 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:29:36.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:35 my_peer_id:110000101e55044
01:29:36.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:35 my_peer_id:110000101e55044
01:29:36.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:35 my_peer_id:110000101e55044
01:29:36.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:35 my_peer_id:110000101e55044
01:29:36.231 [Lua] ### Sending rpc_level_loaded
01:29:36.231 [Lua] #### Has state machine: true, sender: 11000010309fe6f, level_id: 50
01:29:36.231 [Lua] Peer 11000010309fe6f has loaded the level and all enemies are loaded
01:29:36.234 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:35 my_peer_id:110000101e55044
01:29:36.234 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
01:29:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
01:29:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:29:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:29:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:29:36.282 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
01:29:36.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:29:38.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:36 my_peer_id:110000101e55044
01:29:38.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:36 my_peer_id:110000101e55044
01:29:38.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:36 my_peer_id:110000101e55044
01:29:38.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:36 my_peer_id:110000101e55044
01:29:38.051 [Lua] ### Sending rpc_level_loaded
01:29:38.051 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
01:29:38.051 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:29:38.053 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:36 my_peer_id:110000101e55044
01:29:38.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:29:38.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:29:38.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:29:39.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:29:39.157 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:29:39.159 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
01:29:39.173 [Lua] [LevelTransitionHandler] Level load completed!
01:29:39.173 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:29:39.173 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:29:39.175 [Lua] ### Sending rpc_level_loaded
01:29:39.175 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
01:29:39.175 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:29:39.175 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
01:29:39.175 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:29:39.175 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:29:39.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:37 my_peer_id:110000101e55044
01:29:39.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:37 my_peer_id:110000101e55044
01:29:39.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:37 my_peer_id:110000101e55044
01:29:39.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:37 my_peer_id:110000101e55044
01:29:39.207 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
01:29:39.207 [Lua] [PackageManager] Force_load: wwise/crossbow
01:29:39.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:29:39.208 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:37 my_peer_id:110000101e55044
01:29:39.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:29:39.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:29:39.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:29:39.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
01:29:39.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:29:39.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:29:39.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:29:39.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
01:29:39.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
01:29:39.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:29:39.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:29:39.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:29:39.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
01:29:39.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
01:29:39.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
01:29:39.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:29:39.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:29:39.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:29:39.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:29:39.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:29:39.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:29:39.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:29:39.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:29:39.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:29:39.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:29:40.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:29:40.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:29:40.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:29:40.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:29:40.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:29:40.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:29:40.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:29:40.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:29:40.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:29:40.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:29:40.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:29:40.348 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
01:29:40.350 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:29:42.120 [Lua] [PlayState] Exit Substate EndViewStateWeave
01:29:42.120 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:29:45.000 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:38 my_peer_id:110000101e55044
01:29:45.000 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010309fe6f inventory_sync_id:38 my_peer_id:110000101e55044
01:29:45.000 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001067b5a03 inventory_sync_id:38 my_peer_id:110000101e55044
01:29:45.000 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:38 my_peer_id:110000101e55044
01:29:45.000 [Lua] ### Sending rpc_level_loaded
01:29:45.000 [Lua] #### Has state machine: true, sender: 1100001067b5a03, level_id: 50
01:29:45.000 [Lua] Peer 1100001067b5a03 has loaded the level and all enemies are loaded
01:29:45.001 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:38 my_peer_id:110000101e55044
01:29:45.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:29:45.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:29:45.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:29:45.001 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
01:29:45.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
01:29:45.052 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
01:29:45.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:29:45.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:29:45.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:29:45.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:29:45.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:29:45.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:29:45.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:29:45.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:29:45.335 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:29:45.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:29:45.437 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:29:45.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38
01:29:47.229 [Lua] ### Sending rpc_level_loaded
01:29:47.229 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
01:29:49.692 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:29:49.704 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:29:49.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:49.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:49.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:49.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:49.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:49.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:50.700 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:29:50.700 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:29:50.700 [Lua] [Matchmaking] unregister rpcs
01:29:50.700 [Lua] Set lobby begin:
01:29:50.700 [Lua] Lobby data twitch_enabled = false
01:29:50.701 [Lua] Lobby data power_level = 0
01:29:50.701 [Lua] Lobby data num_players = 4
01:29:50.701 [Lua] Lobby data weave_name = weave_43
01:29:50.701 [Lua] Lobby data game_mode = 3
01:29:50.701 [Lua] Lobby data is_private = false
01:29:50.701 [Lua] Lobby data mechanism = adventure
01:29:50.701 [Lua] Lobby data level_key = inn_level
01:29:50.701 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:50.701 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_life
01:29:50.701 [Lua] Lobby data unique_server_name = Visulth
01:29:50.701 [Lua] Lobby data quick_game = false
01:29:50.701 [Lua] Lobby data weave_index = 43
01:29:50.701 [Lua] Lobby data matchmaking = false
01:29:50.701 [Lua] Lobby data difficulty = cataclysm
01:29:50.701 [Lua] Lobby data country_code = CA
01:29:50.701 [Lua] Lobby data host = 110000101e55044
01:29:50.701 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:50.701 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:50.701 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:50.701 [Lua] Lobby data player_slot_3 = 0:0
01:29:50.701 [Lua] Lobby data eac_authorized = true
01:29:50.701 [Lua] Set lobby end.
01:29:50.701 [Lua] [Managers] Destroying state managers...
01:29:50.702 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:29:50.703 [Lua] MUSIC MANAGER Stop_loading_screen_music 351550 0
01:29:50.703 [Lua] [Gamestate] Enter StateIngame HOST
01:29:50.703 [Lua] <>level = inn_level<>
01:29:50.703 [Lua] Set lobby begin:
01:29:50.703 [Lua] Lobby data twitch_enabled = false
01:29:50.703 [Lua] Lobby data power_level = 0
01:29:50.703 [Lua] Lobby data num_players = 4
01:29:50.703 [Lua] Lobby data weave_name = weave_43
01:29:50.703 [Lua] Lobby data game_mode = 3
01:29:50.703 [Lua] Lobby data is_private = false
01:29:50.703 [Lua] Lobby data mechanism = adventure
01:29:50.703 [Lua] Lobby data level_key = inn_level
01:29:50.703 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:50.703 [Lua] Lobby data selected_level_key = inn_level
01:29:50.703 [Lua] Lobby data unique_server_name = Visulth
01:29:50.703 [Lua] Lobby data quick_game = false
01:29:50.703 [Lua] Lobby data weave_index = 43
01:29:50.703 [Lua] Lobby data matchmaking = false
01:29:50.703 [Lua] Lobby data difficulty = cataclysm
01:29:50.703 [Lua] Lobby data country_code = CA
01:29:50.704 [Lua] Lobby data host = 110000101e55044
01:29:50.704 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:50.704 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:50.704 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:50.704 [Lua] Lobby data player_slot_3 = 0:0
01:29:50.704 [Lua] Lobby data eac_authorized = true
01:29:50.704 [Lua] Set lobby end.
01:29:50.704 [Umbra] Init version: 3.4.15 :: 16 threads
01:29:50.704 [Lua] [StateIngame] Server ingame
01:29:50.708 [Lua] Set lobby begin:
01:29:50.708 [Lua] Lobby data twitch_enabled = false
01:29:50.708 [Lua] Lobby data power_level = 0
01:29:50.708 [Lua] Lobby data num_players = 4
01:29:50.708 [Lua] Lobby data weave_name = weave_43
01:29:50.708 [Lua] Lobby data game_mode = 3
01:29:50.708 [Lua] Lobby data is_private = false
01:29:50.708 [Lua] Lobby data mechanism = adventure
01:29:50.708 [Lua] Lobby data level_key = inn_level
01:29:50.708 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:50.708 [Lua] Lobby data selected_level_key = inn_level
01:29:50.708 [Lua] Lobby data unique_server_name = Visulth
01:29:50.708 [Lua] Lobby data quick_game = false
01:29:50.708 [Lua] Lobby data weave_index = 43
01:29:50.708 [Lua] Lobby data matchmaking = false
01:29:50.708 [Lua] Lobby data difficulty = cataclysm
01:29:50.708 [Lua] Lobby data country_code = CA
01:29:50.708 [Lua] Lobby data host = 110000101e55044
01:29:50.708 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:50.708 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:50.709 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:50.709 [Lua] Lobby data player_slot_3 = 0:0
01:29:50.709 [Lua] Lobby data eac_authorized = true
01:29:50.709 [Lua] Set lobby end.
01:29:50.709 [Lua] [Matchmaking] register rpcs
01:29:50.709 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:29:50.709 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:29:50.709 [Lua] [GameNetworkManager] self.is_server = true
01:29:50.709 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:29:50.709 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:29:50.709 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:29:50.709 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:29:50.709 [Network] Setting artificial MTU limit to 65536
01:29:50.721 [Lua] Switching ConflictSettings: to: disabled
01:29:50.721 [Lua] pacing=disabled
01:29:50.721 [Lua] roaming=nil
01:29:50.721 [Lua] specials=disabled
01:29:50.721 [Lua] debug_color=black
01:29:50.721 [Lua] pack_spawning=disabled
01:29:50.721 [Lua] contained_breeds=nil
01:29:50.721 [Lua] disabled=true
01:29:50.721 [Lua] boss=disabled
01:29:50.721 [Lua] horde=disabled
01:29:50.721 [Lua] name=disabled
01:29:50.721 [Lua] intensity=disabled
01:29:50.721 [Lua] ---
01:29:50.721 [Lua] [LevelAnalysis] set_random_seed( 2231081)
01:29:50.727 [Lua] [AIInterestPointSystem] Level Seed: 2231081
01:29:50.727 [Lua]
01:29:50.727 [Lua] [entity_system_bag] = table
01:29:50.727 [Lua] [entity_system_bag] = metatable
01:29:50.727 [Lua] [startup_data] = table
01:29:50.727 [Lua] [entity_manager] = table
01:29:50.727 [Lua] [entity_manager] = metatable
01:29:50.727 [Lua] [unit_spawner] = table
01:29:50.727 [Lua] [unit_spawner] = metatable
01:29:50.727 [Lua] [unit_storage] = table
01:29:50.727 [Lua] [unit_storage] = metatable
01:29:50.727 [Lua] [dice_keeper] = table
01:29:50.727 [Lua] [dice_keeper] = metatable
01:29:50.727 [Lua] [is_server] = true (boolean)
01:29:50.727 [Lua] [world] = [World]
01:29:50.727 [Lua] [system_api] = table
01:29:50.727 [Lua] [entity_system] = table
01:29:50.727 [Lua] [entity_system] = metatable
01:29:50.727 [Lua] [network_lobby] = table
01:29:50.727 [Lua] [network_lobby] = metatable
01:29:50.727 [Lua] [profile_synchronizer] = table
01:29:50.727 [Lua] [profile_synchronizer] = metatable
01:29:50.727 [Lua] [level_transition_handler] = table
01:29:50.727 [Lua] [level_transition_handler] = metatable
01:29:50.727 [Lua] [num_local_human_players] = 1 (number)
01:29:50.727 [Lua] [statistics_db] = table
01:29:50.727 [Lua] [statistics_db] = metatable
01:29:50.727 [Lua] [network_server] = table
01:29:50.727 [Lua] [network_server] = metatable
01:29:50.727 [Lua] [input_manager] = table
01:29:50.727 [Lua] [input_manager] = metatable
01:29:50.727 [Lua] [network_clock] = table
01:29:50.727 [Lua] [network_clock] = metatable
01:29:50.727 [Lua] [network_transmit] = table
01:29:50.727 [Lua] [network_transmit] = metatable
01:29:50.727 [Lua] [free_flight_manager] = table
01:29:50.727 [Lua] [free_flight_manager] = metatable
01:29:50.727 [Lua] [network_manager] = table
01:29:50.727 [Lua] [network_manager] = metatable
01:29:50.727 [Lua] [network_event_delegate] = table
01:29:50.727 [Lua] [network_event_delegate] = metatable
01:29:50.727 [Lua]
01:29:50.727 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:29:50.727 [Lua] ignoring extension VersusInteractObjectiveExtension
01:29:50.727 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:29:50.727 [Lua] ignoring extension VersusSocketObjectiveExtension
01:29:50.727 [Lua] ignoring extension VersusTargetObjectiveExtension
01:29:50.728 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:29:50.732 [Lua] [AchievementManager] Achievements using the steam platform
01:29:50.733 [Lua] [StateIngame] Level seed: 2231081
01:29:50.733 [World] Spawning level.
01:29:51.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:29:51.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:29:51.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:29:51.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
01:29:51.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:29:51.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
01:29:51.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:29:51.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
01:29:51.012 [Lua] [LevelAnalysis] set_random_seed( 2231081)
01:29:51.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:29:51.034 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:29:51.034 [Lua] [IngameUI] init
01:29:51.050 [SteamVoipClient] select_out(110000101e55044, off)
01:29:51.050 [SteamVoipClient] select_out(11000010309fe6f, off)
01:29:51.050 [SteamVoipClient] select_out(110000105bd392b, off)
01:29:51.056 [Lua] cb_razer_chroma_setup
01:29:51.149 [Lua] [Matchmaking] Cancelling matchmaking
01:29:51.149 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
01:29:51.149 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:29:51.149 [Lua] Set lobby begin:
01:29:51.149 [Lua] Lobby data twitch_enabled = false
01:29:51.150 [Lua] Lobby data power_level = 0
01:29:51.150 [Lua] Lobby data num_players = 4
01:29:51.150 [Lua] Lobby data weave_name = weave_43
01:29:51.150 [Lua] Lobby data game_mode = 3
01:29:51.150 [Lua] Lobby data is_private = false
01:29:51.150 [Lua] Lobby data mechanism = adventure
01:29:51.151 [Lua] Lobby data level_key = inn_level
01:29:51.151 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:51.151 [Lua] Lobby data selected_level_key = inn_level
01:29:51.151 [Lua] Lobby data unique_server_name = Visulth
01:29:51.151 [Lua] Lobby data quick_game = false
01:29:51.151 [Lua] Lobby data weave_index = 43
01:29:51.151 [Lua] Lobby data matchmaking = false
01:29:51.151 [Lua] Lobby data difficulty = normal
01:29:51.151 [Lua] Lobby data country_code = CA
01:29:51.151 [Lua] Lobby data host = 110000101e55044
01:29:51.151 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:51.151 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:51.151 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:51.151 [Lua] Lobby data player_slot_3 = 0:0
01:29:51.151 [Lua] Lobby data eac_authorized = true
01:29:51.151 [Lua] Set lobby end.
01:29:51.155 [Lua] Set lobby begin:
01:29:51.155 [Lua] Lobby data twitch_enabled = false
01:29:51.155 [Lua] Lobby data power_level = 0
01:29:51.155 [Lua] Lobby data num_players = 4
01:29:51.156 [Lua] Lobby data weave_name = weave_43
01:29:51.156 [Lua] Lobby data game_mode = 3
01:29:51.156 [Lua] Lobby data is_private = false
01:29:51.156 [Lua] Lobby data mechanism = adventure
01:29:51.156 [Lua] Lobby data level_key = inn_level
01:29:51.156 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:51.156 [Lua] Lobby data selected_level_key = inn_level
01:29:51.156 [Lua] Lobby data unique_server_name = Visulth
01:29:51.156 [Lua] Lobby data quick_game = false
01:29:51.156 [Lua] Lobby data weave_index = 43
01:29:51.156 [Lua] Lobby data matchmaking = false
01:29:51.156 [Lua] Lobby data difficulty = normal
01:29:51.156 [Lua] Lobby data country_code = CA
01:29:51.156 [Lua] Lobby data host = 110000101e55044
01:29:51.156 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:51.156 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:51.156 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:51.156 [Lua] Lobby data player_slot_3 = 0:0
01:29:51.156 [Lua] Lobby data eac_authorized = true
01:29:51.156 [Lua] Set lobby end.
01:29:51.156 [Lua] [PartyManager] Leader is set to 110000101e55044
01:29:51.156 [Lua] [LevelTransitionHandler] set_next_level( nil )
01:29:51.157 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:29:51.157 [Lua] Set lobby begin:
01:29:51.157 [Lua] Lobby data twitch_enabled = false
01:29:51.157 [Lua] Lobby data power_level = 835
01:29:51.157 [Lua] Lobby data num_players = 4
01:29:51.157 [Lua] Lobby data weave_name = weave_43
01:29:51.157 [Lua] Lobby data game_mode = 3
01:29:51.157 [Lua] Lobby data is_private = false
01:29:51.157 [Lua] Lobby data mechanism = adventure
01:29:51.157 [Lua] Lobby data level_key = inn_level
01:29:51.157 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:51.157 [Lua] Lobby data selected_level_key = inn_level
01:29:51.157 [Lua] Lobby data unique_server_name = Visulth
01:29:51.157 [Lua] Lobby data quick_game = false
01:29:51.157 [Lua] Lobby data weave_index = 43
01:29:51.157 [Lua] Lobby data matchmaking = false
01:29:51.157 [Lua] Lobby data difficulty = normal
01:29:51.157 [Lua] Lobby data country_code = CA
01:29:51.157 [Lua] Lobby data host = 110000101e55044
01:29:51.157 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:51.157 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:51.157 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:51.157 [Lua] Lobby data player_slot_3 = 0:0
01:29:51.157 [Lua] Lobby data eac_authorized = true
01:29:51.157 [Lua] Set lobby end.
01:29:51.159 [Flow] complete_skittergate_legend true
01:29:51.159 [Flow] complete_all_helmgart_levels_recruit true
01:29:51.161 [Flow] WitchHunterLevel:35
01:29:51.161 [Flow] LeaderYes
01:29:51.161 [Flow] ALL PC XP:304250
01:29:51.161 [Flow] Has "bogenhafen" DLC:true
01:29:51.161 [Flow] WH XP:60850
01:29:51.161 [Flow] Number of crafted items:5754
01:29:51.161 [Flow] Has "pre_order" DLC:true
01:29:51.161 [Flow] Sum of Powe Levels:1500
01:29:51.161 [Flow] lodestone diff 1:false
01:29:51.161 [Flow] magnus and forest activated
01:29:51.161 [Flow] magnus and forest activated
01:29:51.161 [Flow] cemetery and forest activated
01:29:51.161 [Flow] magnus and cemetery
01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:51.162 [Flow] ALL RUNES ACTIVATED
01:29:51.162 [Flow] magnus and forest activated
01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:51.162 [Flow] ALL RUNES ACTIVATED
01:29:51.162 [Flow] cemetery and forest activated
01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:51.162 [Flow] ALL RUNES ACTIVATED
01:29:51.162 [Flow] magnus and forest activated
01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:51.162 [Flow] ALL RUNES ACTIVATED
01:29:51.162 [Flow] magnus and cemetery
01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:51.162 [Flow] ALL RUNES ACTIVATED
01:29:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:51.165 [Lua] CurrentConflictSettings disabled
01:29:51.165 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:29:51.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:29:51.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:29:51.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:29:51.167 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:29:51.168 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:29:51.168 [Save] Loading `ut_tweaks_presets`
01:29:51.168 warning: [Save] Missing filename `ut_tweaks_presets`
01:29:51.196 [Lua] MUSIC: won -> explore
01:29:51.580 [Lua] Set lobby begin:
01:29:51.580 [Lua] Lobby data twitch_enabled = false
01:29:51.580 [Lua] Lobby data power_level = 835
01:29:51.580 [Lua] Lobby data num_players = 4
01:29:51.580 [Lua] Lobby data weave_name = weave_43
01:29:51.580 [Lua] Lobby data game_mode = 3
01:29:51.580 [Lua] Lobby data is_private = false
01:29:51.580 [Lua] Lobby data mechanism = adventure
01:29:51.580 [Lua] Lobby data level_key = inn_level
01:29:51.580 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:51.580 [Lua] Lobby data selected_level_key = inn_level
01:29:51.581 [Lua] Lobby data unique_server_name = Visulth
01:29:51.581 [Lua] Lobby data quick_game = false
01:29:51.581 [Lua] Lobby data weave_index = 43
01:29:51.581 [Lua] Lobby data matchmaking = false
01:29:51.581 [Lua] Lobby data difficulty = normal
01:29:51.581 [Lua] Lobby data country_code = CA
01:29:51.581 [Lua] Lobby data host = 110000101e55044
01:29:51.581 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:51.581 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:51.581 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:51.581 [Lua] Lobby data player_slot_3 = 0:0
01:29:51.581 [Lua] Lobby data eac_authorized = true
01:29:51.581 [Lua] Set lobby end.
01:29:51.581 [Lua] [Matchmaking] Assigned player 1100001067b5a03 to slot 5 when hot join syncing
01:29:51.583 [Lua] Set lobby begin:
01:29:51.583 [Lua] Lobby data twitch_enabled = false
01:29:51.583 [Lua] Lobby data power_level = 835
01:29:51.583 [Lua] Lobby data num_players = 4
01:29:51.583 [Lua] Lobby data weave_name = weave_43
01:29:51.583 [Lua] Lobby data game_mode = 3
01:29:51.583 [Lua] Lobby data is_private = false
01:29:51.583 [Lua] Lobby data mechanism = adventure
01:29:51.583 [Lua] Lobby data level_key = inn_level
01:29:51.583 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:51.583 [Lua] Lobby data selected_level_key = inn_level
01:29:51.583 [Lua] Lobby data unique_server_name = Visulth
01:29:51.583 [Lua] Lobby data quick_game = false
01:29:51.583 [Lua] Lobby data weave_index = 43
01:29:51.583 [Lua] Lobby data matchmaking = false
01:29:51.583 [Lua] Lobby data difficulty = normal
01:29:51.583 [Lua] Lobby data country_code = CA
01:29:51.583 [Lua] Lobby data host = 110000101e55044
01:29:51.583 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:51.584 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:51.584 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:51.584 [Lua] Lobby data player_slot_3 = 0:0
01:29:51.584 [Lua] Lobby data eac_authorized = true
01:29:51.584 [Lua] Set lobby end.
01:29:51.584 [Lua] [Matchmaking] Assigned player 11000010309fe6f to slot 1 when hot join syncing
01:29:51.586 [Lua] Set lobby begin:
01:29:51.586 [Lua] Lobby data twitch_enabled = false
01:29:51.586 [Lua] Lobby data power_level = 835
01:29:51.586 [Lua] Lobby data num_players = 4
01:29:51.586 [Lua] Lobby data weave_name = weave_43
01:29:51.586 [Lua] Lobby data game_mode = 3
01:29:51.586 [Lua] Lobby data is_private = false
01:29:51.586 [Lua] Lobby data mechanism = adventure
01:29:51.586 [Lua] Lobby data level_key = inn_level
01:29:51.586 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:51.586 [Lua] Lobby data selected_level_key = inn_level
01:29:51.586 [Lua] Lobby data unique_server_name = Visulth
01:29:51.587 [Lua] Lobby data quick_game = false
01:29:51.587 [Lua] Lobby data weave_index = 43
01:29:51.587 [Lua] Lobby data matchmaking = false
01:29:51.587 [Lua] Lobby data difficulty = normal
01:29:51.587 [Lua] Lobby data country_code = CA
01:29:51.587 [Lua] Lobby data host = 110000101e55044
01:29:51.587 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:51.587 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:51.587 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:51.587 [Lua] Lobby data player_slot_3 = 0:0
01:29:51.587 [Lua] Lobby data eac_authorized = true
01:29:51.587 [Lua] Set lobby end.
01:29:51.587 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:29:51.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
01:29:51.587 [Lua] RemotePlayer:create_game_object( ) 26
01:29:51.600 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
01:29:51.600 [Lua] RemotePlayer:create_game_object( ) 27
01:29:51.612 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
01:29:51.612 [Lua] RemotePlayer:create_game_object( ) 28
01:29:51.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:29:51.624 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:29:51.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:29:51.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:29:51.625 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010309fe6f
01:29:51.625 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001067b5a03
01:29:51.625 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:29:51.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:51.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:51.656 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
01:29:51.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:29:51.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:29:51.666 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:29:51.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:29:51.822 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:29:51.822 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:29:51.823 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:29:51.823 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:29:51.825 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
01:29:51.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:51.829 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010309fe6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:29:51.829 [Lua] Adding player sync data to peer=11000010309fe6f local_player_id=1
01:29:51.829 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010309fe6f go_type=player_unit go_created_func_name=game_object_created_player_unit
01:29:51.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
01:29:51.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:51.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
01:29:51.833 [Lua] [MOD][VMF][INFO] Added 1100001067b5a03 to the VMF users list.
01:29:51.833 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001067b5a03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:29:51.833 [Lua] Adding player sync data to peer=1100001067b5a03 local_player_id=1
01:29:51.833 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001067b5a03 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:29:51.834 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
01:29:51.835 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:51.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:29:51.836 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:29:51.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:29:51.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:29:51.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:29:51.907 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:29:51.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:29:51.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:29:51.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:29:51.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:29:51.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:29:51.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:29:51.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:29:51.983 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:29:51.983 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:29:51.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:29:52.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:29:52.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:29:52.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:29:52.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:29:52.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:29:52.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:29:52.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:29:52.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:29:52.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:29:52.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:29:52.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
01:29:52.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:29:52.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:29:52.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:29:52.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
01:29:52.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:29:52.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:29:52.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:29:52.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
01:29:52.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:29:52.164 [Flow] DISABLE
01:29:52.173 [Lua] StateInGameRunning:_game_actually_starts()
01:29:52.173 [Lua] #################################################################################################################
01:29:52.173 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_scorpion_arena_castle_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:29:52.173 [Lua] #################################################################################################################
01:29:52.173 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46
01:29:52.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:29:52.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:29:52.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
01:29:52.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:29:52.192 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46
01:29:52.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:29:52.226 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:29:52.226 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
01:29:52.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:29:52.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:29:52.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:29:52.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
01:29:52.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:29:52.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:29:52.309 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:29:52.309 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
01:29:52.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:29:52.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46
01:29:52.319 [Lua] Commit load time data
01:29:52.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:29:52.341 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:29:52.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
01:29:52.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:29:52.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:29:52.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:29:53.329 [Lua] [IngameUI] menu view on_enter ingame_menu
01:29:54.396 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
01:29:54.938 [Lua] PopupManager:query_result returned result: leave_game
01:29:54.953 [Lua] [Matchmaking] Doing transition leave_game from UI
01:29:54.953 [Lua] TRANSITION leave_game nil nil
01:29:54.953 [Lua] [GameNetworkManager] Leaving game...
01:29:54.953 [Lua] [GameNetworkManager] Shutting down game session host.
01:29:54.953 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:29:54.953 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:29:54.953 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=5.76
01:29:54.953 [Lua] [IngameUI] menu view on_exit ingame_menu
01:29:54.962 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:29:55.072 [GameSessionCommon] failed to skip message because type is unknown
01:29:55.072 warning: [Network] Got broken update game object message from llx
01:29:56.276 [Lua] PlayFabMirror:_commit_internal 19
01:29:56.276 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:29:56.280 [Lua] generate_backend_stats 110000101e55044:1
01:29:56.291 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:29:56.291 [Lua] [PlayerSyncData] Game session is not initialized
01:29:56.291 [Lua] [PlayerSyncData] Game session is not initialized
01:29:56.291 [Lua] [PlayerSyncData] Game session is not initialized
01:29:56.291 [Lua] Set lobby begin:
01:29:56.291 [Lua] Lobby data twitch_enabled = false
01:29:56.291 [Lua] Lobby data power_level = 0
01:29:56.291 [Lua] Lobby data num_players = 4
01:29:56.292 [Lua] Lobby data weave_name = weave_43
01:29:56.292 [Lua] Lobby data game_mode = 3
01:29:56.292 [Lua] Lobby data is_private = false
01:29:56.292 [Lua] Lobby data mechanism = adventure
01:29:56.292 [Lua] Lobby data level_key = inn_level
01:29:56.292 [Lua] Lobby data player_slot_1 = 11000010309fe6f:1
01:29:56.292 [Lua] Lobby data selected_level_key = inn_level
01:29:56.292 [Lua] Lobby data unique_server_name = Visulth
01:29:56.292 [Lua] Lobby data quick_game = false
01:29:56.292 [Lua] Lobby data weave_index = 43
01:29:56.292 [Lua] Lobby data matchmaking = false
01:29:56.292 [Lua] Lobby data difficulty = normal
01:29:56.292 [Lua] Lobby data country_code = CA
01:29:56.292 [Lua] Lobby data host = 110000101e55044
01:29:56.292 [Lua] Lobby data player_slot_5 = 1100001067b5a03:1
01:29:56.292 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:56.292 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:56.292 [Lua] Lobby data player_slot_3 = 0:0
01:29:56.292 [Lua] Lobby data eac_authorized = true
01:29:56.292 [Lua] Set lobby end.
01:29:56.299 [Lua] commit result success 19
01:29:56.975 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
01:29:56.975 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
01:29:56.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:29:56.976 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
01:29:56.976 [Lua] Clearing all global lookup lists
01:29:56.976 [Lua] [IngamePlayerListUI] - Destroy
01:29:56.976 [Lua] [EquipmentUI] - Destroy
01:29:56.976 [Lua] [GamePadEquipmentUI] - Destroy
01:29:56.976 [Lua] [AbilityUI] - Destroy
01:29:56.976 [Lua] [GamePadAbilityUI] - Destroy
01:29:56.977 [Lua] [IngameUI] destroy
01:29:56.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
01:29:56.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:29:56.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2
01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:29:56.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
01:29:56.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:29:56.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
01:29:56.993 [Lua] [MOD][VMF][INFO] Removed 1100001067b5a03 from the VMF users list.
01:29:56.993 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:29:57.080 [Lua] [Managers] Destroying state managers...
01:29:57.086 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:29:57.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001067b5a03
01:29:57.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010309fe6f
01:29:57.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:29:57.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:29:57.086 [Lua] [Matchmaking] unregister rpcs
01:29:57.086 [Lua] [Matchmaking] destroying
01:29:57.086 [Lua] [ChatManager] Unregistering channel 1
01:29:57.086 [Lua] [EnemyPackageLoader] network_context_destroyed
01:29:57.086 [Lua] [PartyManager] network_context_destroyed
01:29:57.086 [Lua] [GameMechanismManager] network_context_destroyed
01:29:57.086 [Lua] initializing mechanism to: adventure
01:29:57.086 [EACServer] [20:29:57:086][Windows][EAC Server] [Info][Destroy] Called
01:29:57.088 [EACServer] [20:29:57:088][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
01:29:57.089 [SteamVoipRoom] Leaving room 82aba10efbafb515
01:29:57.089 [SteamVoipRoom] Destroying room 82aba10efbafb515
01:29:57.166 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
01:29:57.168 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
01:29:57.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
01:29:57.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:29:57.169 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
01:29:57.169 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:57.171 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
01:29:57.171 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:57.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
01:29:57.171 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:57.173 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
01:29:57.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:29:57.173 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:57.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
01:29:57.174 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
01:29:57.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
01:29:57.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
01:29:57.174 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:57.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
01:29:57.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
01:29:57.175 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
01:29:57.175 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
01:29:57.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:29:57.175 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
01:29:57.181 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
01:29:57.182 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
01:29:57.182 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:57.182 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
01:29:57.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:29:57.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
01:29:57.182 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:29:57.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
01:29:57.183 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
01:29:57.184 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
01:29:57.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
01:29:57.185 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
01:29:57.185 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:57.196 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
01:29:57.196 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
01:29:57.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
01:29:57.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:29:57.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:29:57.196 [Lua] [LobbyHost] Destroying
01:29:57.197 [Lua] ############### UNLOADING PACKAGES ###############
01:29:57.197 [Lua] [Gamestate] Enter state StateLoading
01:29:57.200 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
01:29:57.200 [Lua] [LobbyManager] Setting up network options
01:29:57.200 [Lua] registering RPCs
01:29:57.200 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
01:29:57.200 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
01:29:57.200 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:29:57.200 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:29:57.200 [Lua] [LevelTransitionHandler] load_level inn_level
01:29:57.200 [SteamVoipRoom] Creating room 2682b2613a0484d
01:29:57.200 [SteamVoipRoom] Joining room 2682b2613a0484d
01:29:57.201 [EAC] EAC server 110000101e55044 is initializing
01:29:57.208 [EAC] Server is also client 110000101e55044
01:29:57.208 [Lua] ### Created peer state machine for 110000101e55044
01:29:57.208 [EACServer] [20:29:57:208][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FCC1CE0 LogLevel: Info.
01:29:57.208 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
01:29:57.208 [Lua] MUSIC MANAGER unmute_all_world_sounds 351733 0
01:29:57.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 47
01:29:57.208 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:29:57.209 [Lua] [ChatManager][1]System: Tios is joining the game
01:29:57.210 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
01:29:57.210 [Lua] [ChatManager][1]System: IamLupo is joining the game
01:29:57.210 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 47
01:29:57.210 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:29:57.210 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:29:57.211 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:29:57.211 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:29:57.211 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
01:29:57.211 [Lua] Set lobby begin:
01:29:57.211 [Lua] Set lobby end.
01:29:57.211 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4"
01:29:57.211 [Lua] [LobbyHost] Changed state from 0 to creating
01:29:57.225 [Connection] Destroying endpoint 11000010309fe6f - explicit request
01:29:57.228 [SteamAuthenticator] CancelAuthTicket 11000010309fe6f
01:29:57.228 [SteamAuthenticator] EndAuthSession 11000010309fe6f
01:29:57.228 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
01:29:57.230 [SteamAuthenticator] CancelAuthTicket 1100001067b5a03
01:29:57.230 [SteamAuthenticator] EndAuthSession 1100001067b5a03
01:29:57.230 [Connection] Destroying endpoint 110000105bd392b - explicit request
01:29:57.232 [SteamAuthenticator] CancelAuthTicket 110000105bd392b
01:29:57.232 [SteamAuthenticator] EndAuthSession 110000105bd392b
01:29:57.232 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
01:29:57.232 [Lua] [ChatManager][1]System: IamLupo has left the game
01:29:57.232 [Lua] [ChatManager][1]System: Tios has left the game
01:29:57.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:29:57.243 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:29:57.260 [Lua] MUSIC MANAGER Play_loading_screen_music 351734 0
01:29:57.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 47
01:29:57.344 [Lua] ### Sending rpc_level_loaded
01:29:57.344 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
01:29:57.393 [SteamLobby] Detected added member 110000101e55044
01:29:57.395 [Lua] [LobbyHost] Changed state from creating to joined
01:29:57.395 [Lua] [PartyManager] Leader is set to 110000101e55044
01:29:57.395 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
01:29:57.395 [Lua] [ChatManager] Registering channel 1
01:29:57.395 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:29:57.395 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:29:57.395 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:29:57.396 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:29:57.396 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:29:57.410 [Lua] [NetworkServer] Changing num_players from nil to 1
01:29:57.410 [Lua] Players: 1
01:29:57.411 [Lua] Set lobby begin:
01:29:57.411 [Lua] Lobby data num_players = 1
01:29:57.411 [Lua] Lobby data level_key = inn_level
01:29:57.411 [Lua] Lobby data game_mode = 3
01:29:57.411 [Lua] Lobby data matchmaking = false
01:29:57.411 [Lua] Set lobby end.
01:29:57.645 [Steam] Accepted session request from 11000010309fe6f
01:29:57.645 [Steam] Accepted session request from 1100001067b5a03
01:29:58.985 [Lua] player (110000101e55044,1) was put into party 0
01:29:58.985 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:29:58.986 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:29:59.001 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044
01:29:59.001 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044
01:29:59.019 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
01:29:59.020 [Lua] ### Sending rpc_level_loaded
01:29:59.020 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
01:29:59.020 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:30:00.022 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:30:00.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:30:00.023 [Lua] Set lobby begin:
01:30:00.023 [Lua] Lobby data host = 110000101e55044
01:30:00.023 [Lua] Lobby data level_key = inn_level
01:30:00.023 [Lua] Lobby data game_mode = 3
01:30:00.023 [Lua] Lobby data country_code = CA
01:30:00.023 [Lua] Lobby data unique_server_name = Visulth
01:30:00.023 [Lua] Lobby data num_players = 1
01:30:00.023 [Lua] Lobby data matchmaking = false
01:30:00.023 [Lua] Set lobby end.
01:30:00.023 [Lua] [Managers] Destroying state managers...
01:30:00.024 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:30:00.024 [Lua] MUSIC MANAGER Stop_loading_screen_music 351735 0
01:30:00.024 [Lua] [Gamestate] Enter StateIngame HOST
01:30:00.025 [Lua] <>level = inn_level<>
01:30:00.025 [Lua] Set lobby begin:
01:30:00.025 [Lua] Lobby data host = 110000101e55044
01:30:00.025 [Lua] Lobby data level_key = inn_level
01:30:00.025 [Lua] Lobby data game_mode = 3
01:30:00.025 [Lua] Lobby data selected_level_key = inn_level
01:30:00.025 [Lua] Lobby data country_code = CA
01:30:00.025 [Lua] Lobby data unique_server_name = Visulth
01:30:00.025 [Lua] Lobby data num_players = 1
01:30:00.025 [Lua] Lobby data matchmaking = false
01:30:00.025 [Lua] Set lobby end.
01:30:00.025 [Umbra] Init version: 3.4.15 :: 16 threads
01:30:00.025 [Lua] [StateIngame] Server ingame
01:30:00.030 [Lua] Set lobby begin:
01:30:00.030 [Lua] Lobby data level_key = inn_level
01:30:00.030 [Lua] Lobby data selected_level_key = inn_level
01:30:00.030 [Lua] Lobby data unique_server_name = Visulth
01:30:00.030 [Lua] Lobby data matchmaking = false
01:30:00.030 [Lua] Lobby data host = 110000101e55044
01:30:00.030 [Lua] Lobby data country_code = CA
01:30:00.030 [Lua] Lobby data game_mode = 3
01:30:00.030 [Lua] Lobby data difficulty = normal
01:30:00.030 [Lua] Lobby data num_players = 1
01:30:00.030 [Lua] Set lobby end.
01:30:00.030 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
01:30:00.030 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
01:30:00.030 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:30:00.030 [Lua] [Matchmaking] initializing
01:30:00.030 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
01:30:00.030 [Lua] [Matchmaking] register rpcs
01:30:00.031 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:30:00.031 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:30:00.031 [Lua] [GameNetworkManager] self.is_server = true
01:30:00.031 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:30:00.031 [Network] Setting artificial MTU limit to 65536
01:30:00.041 [Lua] Switching ConflictSettings: to: disabled
01:30:00.041 [Lua] pacing=disabled
01:30:00.041 [Lua] roaming=nil
01:30:00.041 [Lua] specials=disabled
01:30:00.041 [Lua] debug_color=black
01:30:00.041 [Lua] pack_spawning=disabled
01:30:00.041 [Lua] contained_breeds=nil
01:30:00.041 [Lua] disabled=true
01:30:00.041 [Lua] boss=disabled
01:30:00.041 [Lua] horde=disabled
01:30:00.041 [Lua] name=disabled
01:30:00.041 [Lua] intensity=disabled
01:30:00.041 [Lua] ---
01:30:00.041 [Lua] [LevelAnalysis] set_random_seed( 2559971)
01:30:00.046 [Lua] [AIInterestPointSystem] Level Seed: 2559971
01:30:00.046 [Lua]
01:30:00.046 [Lua] [entity_system_bag] = table
01:30:00.046 [Lua] [entity_system_bag] = metatable
01:30:00.046 [Lua] [startup_data] = table
01:30:00.046 [Lua] [entity_manager] = table
01:30:00.046 [Lua] [entity_manager] = metatable
01:30:00.046 [Lua] [unit_spawner] = table
01:30:00.046 [Lua] [unit_spawner] = metatable
01:30:00.046 [Lua] [unit_storage] = table
01:30:00.046 [Lua] [unit_storage] = metatable
01:30:00.046 [Lua] [dice_keeper] = table
01:30:00.046 [Lua] [dice_keeper] = metatable
01:30:00.046 [Lua] [is_server] = true (boolean)
01:30:00.047 [Lua] [world] = [World]
01:30:00.047 [Lua] [system_api] = table
01:30:00.047 [Lua] [entity_system] = table
01:30:00.047 [Lua] [entity_system] = metatable
01:30:00.047 [Lua] [network_lobby] = table
01:30:00.047 [Lua] [network_lobby] = metatable
01:30:00.047 [Lua] [profile_synchronizer] = table
01:30:00.047 [Lua] [profile_synchronizer] = metatable
01:30:00.047 [Lua] [level_transition_handler] = table
01:30:00.047 [Lua] [level_transition_handler] = metatable
01:30:00.047 [Lua] [num_local_human_players] = 1 (number)
01:30:00.047 [Lua] [statistics_db] = table
01:30:00.047 [Lua] [statistics_db] = metatable
01:30:00.047 [Lua] [network_server] = table
01:30:00.047 [Lua] [network_server] = metatable
01:30:00.047 [Lua] [input_manager] = table
01:30:00.047 [Lua] [input_manager] = metatable
01:30:00.047 [Lua] [network_clock] = table
01:30:00.047 [Lua] [network_clock] = metatable
01:30:00.047 [Lua] [network_transmit] = table
01:30:00.047 [Lua] [network_transmit] = metatable
01:30:00.047 [Lua] [free_flight_manager] = table
01:30:00.047 [Lua] [free_flight_manager] = metatable
01:30:00.047 [Lua] [network_manager] = table
01:30:00.047 [Lua] [network_manager] = metatable
01:30:00.047 [Lua] [network_event_delegate] = table
01:30:00.047 [Lua] [network_event_delegate] = metatable
01:30:00.047 [Lua]
01:30:00.047 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:30:00.047 [Lua] ignoring extension VersusInteractObjectiveExtension
01:30:00.047 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:30:00.047 [Lua] ignoring extension VersusSocketObjectiveExtension
01:30:00.047 [Lua] ignoring extension VersusTargetObjectiveExtension
01:30:00.048 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:30:00.051 [Lua] [AchievementManager] Achievements using the steam platform
01:30:00.052 [Lua] [StateIngame] Level seed: 2559971
01:30:00.052 [World] Spawning level.
01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:30:00.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:30:00.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:30:00.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:30:00.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
01:30:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:30:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
01:30:00.335 [Lua] [LevelAnalysis] set_random_seed( 2559971)
01:30:00.357 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:30:00.357 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:30:00.357 [Lua] [IngameUI] init
01:30:00.374 [SteamVoipClient] select_out(110000101e55044, off)
01:30:00.378 [Lua] cb_razer_chroma_setup
01:30:00.467 [Lua] [Matchmaking] Cancelling matchmaking
01:30:00.467 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:30:00.468 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:30:00.468 [Lua] Set lobby begin:
01:30:00.468 [Lua] Lobby data level_key = inn_level
01:30:00.468 [Lua] Lobby data power_level = 0
01:30:00.468 [Lua] Lobby data selected_level_key = inn_level
01:30:00.468 [Lua] Lobby data unique_server_name = Visulth
01:30:00.468 [Lua] Lobby data matchmaking = false
01:30:00.468 [Lua] Lobby data host = 110000101e55044
01:30:00.468 [Lua] Lobby data country_code = CA
01:30:00.468 [Lua] Lobby data game_mode = 3
01:30:00.468 [Lua] Lobby data difficulty = normal
01:30:00.468 [Lua] Lobby data num_players = 1
01:30:00.468 [Lua] Set lobby end.
01:30:00.469 [Flow] complete_skittergate_legend true
01:30:00.470 [Flow] complete_all_helmgart_levels_recruit true
01:30:00.472 [Flow] WitchHunterLevel:35
01:30:00.472 [Flow] LeaderYes
01:30:00.472 [Flow] ALL PC XP:304250
01:30:00.472 [Flow] Has "bogenhafen" DLC:true
01:30:00.472 [Flow] WH XP:60850
01:30:00.472 [Flow] Number of crafted items:5754
01:30:00.472 [Flow] Has "pre_order" DLC:true
01:30:00.472 [Flow] Sum of Powe Levels:1500
01:30:00.472 [Flow] lodestone diff 1:false
01:30:00.472 [Flow] magnus and forest activated
01:30:00.472 [Flow] magnus and forest activated
01:30:00.472 [Flow] cemetery and forest activated
01:30:00.472 [Flow] magnus and cemetery
01:30:00.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:00.472 [Flow] ALL RUNES ACTIVATED
01:30:00.472 [Flow] magnus and forest activated
01:30:00.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:00.472 [Flow] ALL RUNES ACTIVATED
01:30:00.472 [Flow] cemetery and forest activated
01:30:00.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:00.472 [Flow] ALL RUNES ACTIVATED
01:30:00.472 [Flow] magnus and forest activated
01:30:00.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:00.473 [Flow] ALL RUNES ACTIVATED
01:30:00.473 [Flow] magnus and cemetery
01:30:00.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:00.473 [Flow] ALL RUNES ACTIVATED
01:30:00.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:00.475 [Lua] CurrentConflictSettings disabled
01:30:00.475 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:30:00.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:30:00.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:30:00.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:30:00.479 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:30:00.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:30:00.479 [Save] Loading `ut_tweaks_presets`
01:30:00.479 warning: [Save] Missing filename `ut_tweaks_presets`
01:30:00.888 [Lua] player (110000101e55044,1) was put into party 1
01:30:00.888 [Lua] Assigning peer(110000101e55044:1) to profile(4) career(2)
01:30:00.888 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(4) career_index(2)
01:30:00.888 [Lua] Set lobby begin:
01:30:00.888 [Lua] Lobby data level_key = inn_level
01:30:00.888 [Lua] Lobby data power_level = 0
01:30:00.889 [Lua] Lobby data selected_level_key = inn_level
01:30:00.889 [Lua] Lobby data difficulty = normal
01:30:00.889 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:00.889 [Lua] Lobby data unique_server_name = Visulth
01:30:00.890 [Lua] Lobby data matchmaking = false
01:30:00.890 [Lua] Lobby data host = 110000101e55044
01:30:00.890 [Lua] Lobby data country_code = CA
01:30:00.890 [Lua] Lobby data game_mode = 3
01:30:00.890 [Lua] Lobby data player_slot_5 = 0:0
01:30:00.890 [Lua] Lobby data player_slot_2 = 0:0
01:30:00.890 [Lua] Lobby data player_slot_1 = 0:0
01:30:00.890 [Lua] Lobby data player_slot_3 = 0:0
01:30:00.890 [Lua] Lobby data num_players = 1
01:30:00.890 [Lua] Set lobby end.
01:30:00.890 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0
01:30:00.890 [Lua]
01:30:00.890 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean)
01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
01:30:00.890 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
01:30:00.890 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
01:30:00.890 [Lua] [wwise/one_handed_daggers] = false (boolean)
01:30:00.890 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
01:30:00.890 [Lua] [wwise/bow] = false (boolean)
01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
01:30:00.890 [Lua]
01:30:00.890 [Lua]
01:30:00.890 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
01:30:00.890 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
01:30:00.890 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
01:30:00.890 [Lua] [wwise/one_handed_daggers] = false (boolean)
01:30:00.890 [Lua] [wwise/bow] = false (boolean)
01:30:00.890 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:30:00.890 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
01:30:00.890 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
01:30:00.890 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
01:30:00.890 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean)
01:30:00.890 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
01:30:00.890 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
01:30:00.890 [Lua]
01:30:00.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:30:00.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:30:00.891 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
01:30:00.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:30:00.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044
01:30:00.916 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044
01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
01:30:00.916 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:30:00.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:30:00.931 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:30:00.931 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
01:30:00.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:30:01.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:30:01.037 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:30:01.037 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:30:01.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:30:01.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:30:01.089 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:30:01.090 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:30:01.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:30:01.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:30:01.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:30:01.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
01:30:01.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:30:01.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:30:01.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:30:01.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:30:01.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:30:01.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:30:01.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:30:01.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:30:01.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:30:01.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:30:01.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:30:01.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:30:01.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:30:01.269 [Flow] DISABLE
01:30:01.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:30:01.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:30:01.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:30:01.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:30:01.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:30:01.344 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:30:01.345 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:30:01.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:30:01.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:30:01.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:30:01.391 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:30:01.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:30:01.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:30:01.438 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:30:01.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:30:01.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:30:01.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:30:01.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:30:01.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:30:01.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:30:01.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:30:01.533 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:30:01.533 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:30:01.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:30:01.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:30:01.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:30:01.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:30:01.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:30:01.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:30:01.622 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:30:01.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:30:01.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:30:01.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:30:01.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:30:01.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:30:02.023 [Connection] Creating endpoint 1100001067b5a03 - inbound message
01:30:02.023 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:30:02.024 [Lua] [ChatManager][1]System: IamLupo is joining the game
01:30:02.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:30:02.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:30:02.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:30:02.045 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
01:30:02.046 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
01:30:02.049 [Lua] [ChatManager][1]System: IamLupo has left the game
01:30:02.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:30:02.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:30:02.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:30:02.218 [Connection] Creating endpoint 11000010309fe6f - inbound message
01:30:02.218 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:30:02.219 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
01:30:02.240 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
01:30:02.241 [Connection] Destroying endpoint 11000010309fe6f - explicit request
01:30:02.243 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
01:30:02.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:30:02.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:30:02.289 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
01:30:02.331 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
01:30:02.331 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
01:30:02.332 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
01:30:02.553 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
01:30:02.553 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
01:30:02.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:30:02.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:30:02.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:30:02.594 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:30:02.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:30:02.742 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:30:02.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
01:30:02.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
01:30:02.857 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
01:30:02.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:30:02.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:30:02.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:30:02.922 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:30:02.964 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:30:02.964 [Lua] [PackageManager] Force_load: wwise/bow
01:30:02.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
01:30:03.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
01:30:03.376 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
01:30:03.396 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
01:30:03.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:30:03.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:30:03.428 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
01:30:03.869 [Lua] StateInGameRunning:_game_actually_starts()
01:30:03.869 [Lua] #################################################################################################################
01:30:03.869 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:30:03.869 [Lua] #################################################################################################################
01:30:03.869 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48
01:30:03.890 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48
01:30:04.019 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48
01:30:04.019 [Lua] Commit load time data
01:30:05.196 [Lua] Set lobby begin:
01:30:05.196 [Lua] Lobby data level_key = inn_level
01:30:05.196 [Lua] Lobby data power_level = 835
01:30:05.197 [Lua] Lobby data selected_level_key = inn_level
01:30:05.197 [Lua] Lobby data difficulty = normal
01:30:05.197 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:05.197 [Lua] Lobby data unique_server_name = Visulth
01:30:05.198 [Lua] Lobby data matchmaking = false
01:30:05.198 [Lua] Lobby data host = 110000101e55044
01:30:05.198 [Lua] Lobby data country_code = CA
01:30:05.198 [Lua] Lobby data game_mode = 3
01:30:05.198 [Lua] Lobby data player_slot_5 = 0:0
01:30:05.198 [Lua] Lobby data player_slot_2 = 0:0
01:30:05.198 [Lua] Lobby data player_slot_1 = 0:0
01:30:05.198 [Lua] Lobby data player_slot_3 = 0:0
01:30:05.198 [Lua] Lobby data num_players = 1
01:30:05.198 [Lua] Set lobby end.
01:30:07.052 [Lua] PlayFabMirror:_commit_internal 20
01:30:07.052 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:30:07.054 [Lua] generate_backend_stats 110000101e55044:1
01:30:07.067 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:30:07.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49
01:30:07.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49
01:30:07.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49
01:30:07.338 [Lua] commit result success 20
01:30:11.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:30:11.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:30:11.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
01:30:11.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:30:11.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:30:11.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:30:11.769 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:30:11.769 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:30:11.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:30:11.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:30:11.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:30:11.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:30:11.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:30:11.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:30:11.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:30:11.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:30:12.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:30:12.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:30:12.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
01:30:12.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:30:15.891 [SteamLobby] Detected added member 1100001066dfbc4
01:30:15.891 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:30:15.891 [Lua] Players: 2
01:30:15.891 [Lua] Set lobby begin:
01:30:15.891 [Lua] Lobby data level_key = inn_level
01:30:15.891 [Lua] Lobby data power_level = 835
01:30:15.891 [Lua] Lobby data selected_level_key = inn_level
01:30:15.891 [Lua] Lobby data difficulty = normal
01:30:15.891 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:15.892 [Lua] Lobby data unique_server_name = Visulth
01:30:15.892 [Lua] Lobby data matchmaking = false
01:30:15.892 [Lua] Lobby data host = 110000101e55044
01:30:15.892 [Lua] Lobby data country_code = CA
01:30:15.892 [Lua] Lobby data game_mode = 3
01:30:15.892 [Lua] Lobby data player_slot_5 = 0:0
01:30:15.892 [Lua] Lobby data player_slot_2 = 0:0
01:30:15.892 [Lua] Lobby data player_slot_1 = 0:0
01:30:15.892 [Lua] Lobby data player_slot_3 = 0:0
01:30:15.892 [Lua] Lobby data num_players = 2
01:30:15.892 [Lua] Set lobby end.
01:30:15.892 [Lua] [LobbyMembers] Member joined 1100001066dfbc4
01:30:15.909 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent
01:30:15.911 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:30:15.924 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4
01:30:15.925 [Lua] [ChatManager][1]System: Stugazzo is joining the game
01:30:17.995 [SteamLobby] Detected added member 110000105bd392b
01:30:17.997 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:30:17.997 [Lua] Players: 3
01:30:17.997 [Lua] Set lobby begin:
01:30:17.997 [Lua] Lobby data level_key = inn_level
01:30:17.998 [Lua] Lobby data power_level = 835
01:30:17.999 [Lua] Lobby data selected_level_key = inn_level
01:30:17.999 [Lua] Lobby data difficulty = normal
01:30:17.999 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:17.999 [Lua] Lobby data unique_server_name = Visulth
01:30:17.999 [Lua] Lobby data matchmaking = false
01:30:17.999 [Lua] Lobby data host = 110000101e55044
01:30:17.999 [Lua] Lobby data country_code = CA
01:30:17.999 [Lua] Lobby data game_mode = 3
01:30:17.999 [Lua] Lobby data player_slot_5 = 0:0
01:30:17.999 [Lua] Lobby data player_slot_2 = 0:0
01:30:17.999 [Lua] Lobby data player_slot_1 = 0:0
01:30:17.999 [Lua] Lobby data player_slot_3 = 0:0
01:30:17.999 [Lua] Lobby data num_players = 3
01:30:17.999 [Lua] Set lobby end.
01:30:17.999 [Lua] [LobbyMembers] Member joined 110000105bd392b
01:30:18.013 [Connection] Creating endpoint 110000105bd392b - reliable message sent
01:30:18.014 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:30:18.029 [SteamAuthenticator] Sent ticket request to 110000105bd392b
01:30:18.030 [Lua] [ChatManager][1]System: Tios is joining the game
01:30:20.181 [SteamAuthenticator] Got ticket from 1100001066dfbc4
01:30:20.181 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4
01:30:20.181 [SteamAuthenticator] Authenticating 1100001066dfbc4
01:30:20.181 [SteamAuthenticator] Got ticket request from 1100001066dfbc4
01:30:20.181 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4
01:30:20.181 [SteamAuthenticator] Sent ticket to 1100001066dfbc4
01:30:20.445 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0
01:30:20.477 [Connection] New session id 209 to 1100001066dfbc4.
01:30:20.542 [Connection] Established a connection <149.209> to 1100001066dfbc4
01:30:20.542 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:30:20.542 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
01:30:20.610 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000173d0d7 from 1100001066dfbc4, replying lobby_ok
01:30:20.696 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0
01:30:20.819 [Lua] Set lobby begin:
01:30:20.819 [Lua] Lobby data level_key = inn_level
01:30:20.820 [Lua] Lobby data power_level = 835
01:30:20.820 [Lua] Lobby data selected_level_key = inn_level
01:30:20.820 [Lua] Lobby data difficulty = normal
01:30:20.820 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:20.820 [Lua] Lobby data unique_server_name = Visulth
01:30:20.820 [Lua] Lobby data matchmaking = false
01:30:20.820 [Lua] Lobby data host = 110000101e55044
01:30:20.820 [Lua] Lobby data country_code = CA
01:30:20.820 [Lua] Lobby data game_mode = 3
01:30:20.820 [Lua] Lobby data player_slot_5 = 0:0
01:30:20.820 [Lua] Lobby data player_slot_2 = 0:0
01:30:20.820 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:30:20.822 [Lua] Lobby data player_slot_3 = 0:0
01:30:20.822 [Lua] Lobby data num_players = 3
01:30:20.822 [Lua] Set lobby end.
01:30:20.822 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4
01:30:20.822 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:0 | es:0
01:30:22.107 [SteamAuthenticator] Got ticket from 110000105bd392b
01:30:22.108 [SteamAuthenticator] BeginAuthSession 110000105bd392b
01:30:22.108 [SteamAuthenticator] Authenticating 110000105bd392b
01:30:22.139 [SteamAuthenticator] Got ticket request from 110000105bd392b
01:30:22.139 [SteamAuthenticator] GetAuthSessionTicket 110000105bd392b
01:30:22.139 [SteamAuthenticator] Sent ticket to 110000105bd392b
01:30:22.389 [SteamAuthenticator] Steam validation for 110000105bd392b with response 0
01:30:22.420 [Connection] New session id 202 to 110000105bd392b.
01:30:22.497 [Connection] Established a connection <112.202> to 110000105bd392b
01:30:22.497 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:30:22.497 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios'
01:30:22.602 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000173d0d7 from 110000105bd392b, replying lobby_ok
01:30:22.698 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:0 | es:0
01:30:22.794 [Lua] Set lobby begin:
01:30:22.794 [Lua] Lobby data level_key = inn_level
01:30:22.795 [Lua] Lobby data power_level = 835
01:30:22.795 [Lua] Lobby data selected_level_key = inn_level
01:30:22.795 [Lua] Lobby data difficulty = normal
01:30:22.795 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:22.795 [Lua] Lobby data unique_server_name = Visulth
01:30:22.796 [Lua] Lobby data matchmaking = false
01:30:22.797 [Lua] Lobby data host = 110000101e55044
01:30:22.798 [Lua] Lobby data country_code = CA
01:30:22.798 [Lua] Lobby data game_mode = 3
01:30:22.798 [Lua] Lobby data player_slot_5 = 0:0
01:30:22.798 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:30:22.798 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:30:22.798 [Lua] Lobby data player_slot_3 = 0:0
01:30:22.798 [Lua] Lobby data num_players = 3
01:30:22.798 [Lua] Set lobby end.
01:30:22.798 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105bd392b
01:30:22.798 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
01:30:23.090 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4
01:30:23.168 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1"
01:30:23.168 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4
01:30:23.168 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4)
01:30:23.168 [EACServer] [20:30:23:168][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth
01:30:23.168 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=0)
01:30:23.455 [EACServer] [20:30:23:455][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 5 Status: Client Authenticated Message: Client authenticated.
01:30:23.458 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal
01:30:23.507 [EACServer] [20:30:23:507][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
01:30:23.700 [EACServer] [20:30:23:699][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4.
01:30:24.000 [EACServer] [20:30:24:000][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4
01:30:24.000 [EACServer] [20:30:24:000][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:30:24.006 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote
01:30:25.064 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b
01:30:25.122 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2"
01:30:25.122 [Lua] Mechanism says: a client joined the game! 110000105bd392b
01:30:25.123 [EAC] EAC server has client 110000105bd392b (and owner 110000105bd392b)
01:30:25.123 [EACServer] [20:30:25:123][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Visulth
01:30:25.123 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=1)
01:30:25.181 [Lua] player (1100001066dfbc4,1) was put into party 0
01:30:25.181 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
01:30:25.275 [EACServer] [20:30:25:275][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 6 Status: Client Authenticated Message: Client authenticated.
01:30:25.277 [Lua] ### Sending rpc_level_loaded
01:30:25.277 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
01:30:25.277 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait
01:30:25.277 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=0)
01:30:25.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:1 my_peer_id:110000101e55044
01:30:25.278 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal
01:30:25.504 [EACServer] [20:30:25:504][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B.
01:30:26.007 [EACServer] [20:30:26:007][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B
01:30:26.007 [EACServer] [20:30:26:007][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:30:26.018 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote
01:30:26.417 [SteamVoipClient] select_out(1100001066dfbc4, on)
01:30:26.417 [SteamVoipClient] select_in(1100001066dfbc4, on)
01:30:26.417 [SteamVoipClient] select_out(1100001066dfbc4, off)
01:30:26.417 [SteamVoipClient] select_out(110000105bd392b, on)
01:30:26.417 [SteamVoipClient] select_in(110000105bd392b, on)
01:30:26.417 [SteamVoipClient] select_out(110000105bd392b, off)
01:30:27.077 [Lua] player (110000105bd392b,1) was put into party 0
01:30:27.077 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:30:27.144 [Lua] ### Sending rpc_level_loaded
01:30:27.144 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
01:30:27.144 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait
01:30:27.144 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105bd392b, connection_key=1)
01:30:27.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:1 my_peer_id:110000101e55044
01:30:28.028 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:30:28.028 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
01:30:28.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
01:30:28.048 [Lua] RemotePlayer:create_game_object( ) 44
01:30:28.065 [Lua] player (1100001066dfbc4,1) was put into party 1
01:30:28.065 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3)
01:30:28.065 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3)
01:30:28.065 [Lua] Set lobby begin:
01:30:28.065 [Lua] Lobby data level_key = inn_level
01:30:28.065 [Lua] Lobby data power_level = 835
01:30:28.065 [Lua] Lobby data selected_level_key = inn_level
01:30:28.065 [Lua] Lobby data difficulty = normal
01:30:28.065 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:28.065 [Lua] Lobby data unique_server_name = Visulth
01:30:28.065 [Lua] Lobby data matchmaking = false
01:30:28.065 [Lua] Lobby data host = 110000101e55044
01:30:28.065 [Lua] Lobby data country_code = CA
01:30:28.065 [Lua] Lobby data game_mode = 3
01:30:28.065 [Lua] Lobby data player_slot_5 = 0:0
01:30:28.065 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:30:28.065 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:30:28.066 [Lua] Lobby data player_slot_3 = 0:0
01:30:28.066 [Lua] Lobby data num_players = 3
01:30:28.066 [Lua] Set lobby end.
01:30:28.066 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
01:30:28.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:30:28.400 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
01:30:28.400 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:30:28.400 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
01:30:28.400 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044
01:30:28.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:2 my_peer_id:110000101e55044
01:30:28.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:2 my_peer_id:110000101e55044
01:30:28.402 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
01:30:28.412 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044
01:30:28.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
01:30:28.412 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
01:30:28.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:30:28.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
01:30:28.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
01:30:29.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
01:30:29.068 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
01:30:29.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:30:29.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:30:29.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:30:29.250 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:30:29.310 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:30:29.310 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:30:29.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:30:29.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:30:29.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:30:29.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
01:30:29.866 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:30:29.866 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios'
01:30:29.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
01:30:29.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
01:30:29.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
01:30:30.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
01:30:30.204 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
01:30:30.204 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:30:30.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:30:30.244 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:30:30.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
01:30:30.399 [Lua] Set lobby begin:
01:30:30.399 [Lua] Lobby data level_key = inn_level
01:30:30.399 [Lua] Lobby data power_level = 417
01:30:30.399 [Lua] Lobby data selected_level_key = inn_level
01:30:30.399 [Lua] Lobby data difficulty = normal
01:30:30.399 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:30.399 [Lua] Lobby data unique_server_name = Visulth
01:30:30.399 [Lua] Lobby data matchmaking = false
01:30:30.399 [Lua] Lobby data host = 110000101e55044
01:30:30.399 [Lua] Lobby data country_code = CA
01:30:30.399 [Lua] Lobby data game_mode = 3
01:30:30.399 [Lua] Lobby data player_slot_5 = 0:0
01:30:30.399 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:30:30.400 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:30:30.400 [Lua] Lobby data player_slot_3 = 0:0
01:30:30.400 [Lua] Lobby data num_players = 3
01:30:30.400 [Lua] Set lobby end.
01:30:30.424 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
01:30:30.424 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
01:30:30.424 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
01:30:30.466 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
01:30:30.466 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
01:30:30.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
01:30:30.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
01:30:30.545 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
01:30:30.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
01:30:30.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
01:30:30.643 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
01:30:30.663 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
01:30:32.061 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
01:30:32.061 [Lua] RemotePlayer:create_game_object( ) 45
01:30:32.076 [Lua] player (110000105bd392b,1) was put into party 1
01:30:32.076 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1)
01:30:32.076 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1)
01:30:32.076 [Lua] Set lobby begin:
01:30:32.076 [Lua] Lobby data level_key = inn_level
01:30:32.076 [Lua] Lobby data power_level = 417
01:30:32.076 [Lua] Lobby data selected_level_key = inn_level
01:30:32.076 [Lua] Lobby data difficulty = normal
01:30:32.076 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:32.076 [Lua] Lobby data unique_server_name = Visulth
01:30:32.076 [Lua] Lobby data matchmaking = false
01:30:32.076 [Lua] Lobby data host = 110000101e55044
01:30:32.076 [Lua] Lobby data country_code = CA
01:30:32.076 [Lua] Lobby data game_mode = 3
01:30:32.076 [Lua] Lobby data player_slot_5 = 0:0
01:30:32.076 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:30:32.076 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:30:32.076 [Lua] Lobby data player_slot_3 = 0:0
01:30:32.076 [Lua] Lobby data num_players = 3
01:30:32.076 [Lua] Set lobby end.
01:30:32.076 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
01:30:32.077 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:30:32.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:30:32.077 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:30:32.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:30:32.142 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:30:32.142 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:30:32.142 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:30:32.142 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:30:32.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044
01:30:32.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:3 my_peer_id:110000101e55044
01:30:32.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:3 my_peer_id:110000101e55044
01:30:32.152 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044
01:30:32.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:30:32.152 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read,
01:30:32.152 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
01:30:32.152 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:30:32.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
01:30:32.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:30:32.152 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
01:30:32.152 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
01:30:32.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:30:32.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:30:32.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
01:30:32.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
01:30:32.687 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
01:30:32.687 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
01:30:33.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
01:30:33.170 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
01:30:33.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:30:33.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:30:33.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:30:33.260 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
01:30:33.381 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
01:30:33.381 [Lua] [PackageManager] Force_load: wwise/staff
01:30:33.401 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
01:30:35.289 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:30:35.290 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
01:30:35.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:30:35.348 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:30:35.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
01:30:35.351 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:30:35.434 [Lua] Set lobby begin:
01:30:35.434 [Lua] Lobby data level_key = inn_level
01:30:35.434 [Lua] Lobby data power_level = 799
01:30:35.434 [Lua] Lobby data selected_level_key = inn_level
01:30:35.434 [Lua] Lobby data difficulty = normal
01:30:35.434 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:30:35.434 [Lua] Lobby data unique_server_name = Visulth
01:30:35.434 [Lua] Lobby data matchmaking = false
01:30:35.434 [Lua] Lobby data host = 110000101e55044
01:30:35.435 [Lua] Lobby data country_code = CA
01:30:35.435 [Lua] Lobby data game_mode = 3
01:30:35.435 [Lua] Lobby data player_slot_5 = 0:0
01:30:35.435 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:30:35.435 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:30:35.435 [Lua] Lobby data player_slot_3 = 0:0
01:30:35.435 [Lua] Lobby data num_players = 3
01:30:35.435 [Lua] Set lobby end.
01:30:43.280 [Lua] PlayFabMirror:_commit_internal 21
01:30:43.280 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:30:43.282 [Lua] generate_backend_stats 110000101e55044:1
01:30:43.294 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:30:43.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 50
01:30:43.306 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 50
01:30:43.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 50
01:30:43.541 [Lua] commit result success 21
01:31:12.826 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:31:13.236 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:31:22.051 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:31:22.482 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:31:22.819 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:31:23.243 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:31:23.766 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:31:24.181 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:31:24.522 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:31:24.949 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:31:25.374 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:31:25.791 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:31:31.890 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:31:32.246 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:32:05.410 [Lua] [IngameUI] menu view on_enter hero_view
01:32:05.416 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90
01:32:05.416 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
01:32:06.844 [Lua] [IngameUI] menu view on_exit hero_view
01:32:06.852 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90
01:32:06.852 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
01:32:08.401 [Lua] [IngameUI] menu view on_enter hero_view
01:32:08.407 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90
01:32:08.407 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
01:32:09.513 [Lua] [IngameUI] menu view on_exit hero_view
01:32:09.521 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90
01:32:09.521 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
01:32:22.058 [Lua] PlayFabMirror:_commit_internal 22
01:32:22.058 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:32:22.061 [Lua] generate_backend_stats 110000101e55044:1
01:32:22.074 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 51
01:32:22.087 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 51 15
01:32:22.607 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
01:32:22.607 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 51
01:32:22.862 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 51
01:32:22.871 [Lua] commit result success 22
01:32:35.915 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:32:36.030 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:32:36.279 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:32:38.889 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:32:39.270 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:32:40.831 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:32:41.228 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:32:42.433 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:32:42.878 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:32:43.150 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:32:43.583 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:33:35.363 [Lua] [IngameUI] menu view on_enter hero_view
01:33:35.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90
01:33:35.369 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
01:33:35.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
01:33:35.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded:
01:33:36.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_manaan01_description` for object id: 4, name: `unknown`
01:33:37.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
01:33:37.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
01:33:38.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_curseofthevampirecoast_keyart_description` for object id: 4, name: `unknown`
01:33:40.481 [Lua] [IngameUI] menu view on_exit hero_view
01:33:40.489 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90
01:33:40.489 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
01:33:40.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
01:33:40.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:33:40.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:33:40.528 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded:
01:33:41.337 [Lua] [IngameUI] menu view on_enter hero_view
01:33:41.343 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90
01:33:41.343 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
01:33:41.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
01:33:41.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded:
01:33:42.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_manaan01_description` for object id: 4, name: `unknown`
01:33:47.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read,
01:33:47.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
01:33:47.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
01:33:47.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
01:33:47.835 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:48.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_hugeldal01_description` for object id: 4, name: `unknown`
01:33:48.263 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:33:48.720 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:49.060 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:33:50.373 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:50.776 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:33:51.127 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:51.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
01:33:51.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4
01:33:51.530 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:33:52.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_marauder_description` for object id: 4, name: `unknown`
01:33:52.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
01:33:52.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
01:33:52.564 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
01:33:52.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded:
01:33:53.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object id: 4, name: `unknown`
01:33:54.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
01:33:54.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
01:33:55.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
01:33:55.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded:
01:33:55.563 [Lua] PlayFabMirror:_commit_internal 23
01:33:55.563 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:33:55.566 [Lua] generate_backend_stats 110000101e55044:1
01:33:55.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52
01:33:55.587 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 16
01:33:56.050 [Lua] [PlayFabRequestQueue] EAC Enabled! 52
01:33:56.050 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52
01:33:56.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
01:33:56.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
01:33:56.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
01:33:56.189 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded:
01:33:56.296 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52
01:33:56.304 [Lua] commit result success 23
01:33:57.731 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_4, async-read,
01:33:57.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
01:33:59.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
01:33:59.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
01:33:59.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
01:33:59.770 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded:
01:34:02.173 [Lua] [IngameUI] menu view on_exit hero_view
01:34:02.181 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90
01:34:02.181 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
01:34:02.181 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
01:34:02.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:34:02.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:34:02.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
01:34:17.355 [Lua] PlayFabMirror:_commit_internal 24
01:34:17.355 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:34:17.358 [Lua] generate_backend_stats 110000101e55044:1
01:34:17.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 53
01:34:17.379 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 53 17
01:34:19.316 [Lua] [PlayFabRequestQueue] EAC Enabled! 53
01:34:19.316 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 53
01:34:19.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 53
01:34:19.584 [Lua] commit result success 24
01:34:25.466 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:25.673 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:34:25.894 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:29.394 [Lua] [IngameUI] menu view on_enter hero_view
01:34:29.399 [Lua] [IngameUI] menu view post_update_on_enter table: 0x873fdf90
01:34:29.400 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
01:34:29.404 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
01:34:29.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded:
01:34:30.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_manaan01_description` for object id: 4, name: `unknown`
01:34:31.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
01:34:31.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
01:34:31.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
01:34:31.885 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
01:34:35.160 [Lua] [IngameUI] menu view on_exit hero_view
01:34:35.167 [Lua] [IngameUI] menu view post_update_on_exit table: 0x873fdf90
01:34:35.167 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
01:34:53.543 [Lua] PlayFabMirror:_commit_internal 25
01:34:53.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:34:53.546 [Lua] generate_backend_stats 110000101e55044:1
01:34:53.558 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:34:53.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 54
01:34:53.569 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 54
01:34:53.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 54
01:34:53.814 [Lua] commit result success 25
01:35:29.600 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:29.916 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:35:32.038 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:32.479 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:35:34.134 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:34.524 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:35:34.894 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:35.060 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:35:35.324 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:35:36.337 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:36.533 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:35:36.798 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:35:37.317 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:37.737 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:35:48.769 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:48.944 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:35:49.215 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:35:49.784 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:49.963 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:35:50.198 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:20.017 [Lua] [IngameUI] menu view on_enter ingame_menu
01:36:21.227 [Lua] [IngameUI] menu view on_exit ingame_menu
01:36:21.227 [Lua] [IngameUI] menu view on_enter options_view
01:36:22.146 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
01:36:22.146 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
01:36:24.250 [Lua] [IngameUI] menu view on_exit options_view
01:36:24.250 [Lua] [IngameUI] menu view on_enter ingame_menu
01:36:24.650 [Lua] [IngameUI] menu view on_exit ingame_menu
01:37:05.414 [Lua] [IngameUI] menu view on_enter start_game_view
01:37:05.420 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88a8c960
01:37:05.420 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:37:05.422 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
01:37:05.422 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:37:05.423 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
01:37:05.424 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
01:37:07.043 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
01:37:07.043 [Lua] ............................................................................................................
01:37:07.043 [Lua] ............................................................................................................
01:37:07.043 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
01:37:07.043 [Lua] ............................................................................................................
01:37:07.043 [Lua] ............................................................................................................
01:37:07.043 [Lua] [Matchmaking] Cancelling matchmaking
01:37:07.043 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:37:07.149 [Lua] [IngameUI] menu view on_exit start_game_view
01:37:07.149 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:37:07.150 [Save] Saving `save_data`
01:37:07.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:37:07.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
01:37:07.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
01:37:07.154 [Save] Save done
01:37:07.161 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88a8c960
01:37:27.782 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:37:27.782 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:37:27.786 [Lua] Set lobby begin:
01:37:27.786 [Lua] Lobby data level_key = inn_level
01:37:27.786 [Lua] Lobby data power_level = 799
01:37:27.786 [Lua] Lobby data selected_level_key = inn_level
01:37:27.786 [Lua] Lobby data difficulty = hardest
01:37:27.786 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:27.786 [Lua] Lobby data unique_server_name = Visulth
01:37:27.786 [Lua] Lobby data matchmaking = false
01:37:27.786 [Lua] Lobby data host = 110000101e55044
01:37:27.786 [Lua] Lobby data country_code = CA
01:37:27.786 [Lua] Lobby data game_mode = 3
01:37:27.786 [Lua] Lobby data player_slot_5 = 0:0
01:37:27.786 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:27.786 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:37:27.786 [Lua] Lobby data player_slot_3 = 0:0
01:37:27.786 [Lua] Lobby data num_players = 3
01:37:27.787 [Lua] Set lobby end.
01:37:27.787 [Lua] [PartyManager] Leader is set to 110000101e55044
01:37:27.787 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
01:37:27.787 [Lua] [LevelTransitionHandler] set_next_level( nil )
01:37:27.787 [Lua] Set lobby begin:
01:37:27.787 [Lua] Lobby data twitch_enabled = false
01:37:27.787 [Lua] Lobby data power_level = 799
01:37:27.787 [Lua] Lobby data unique_server_name = Visulth
01:37:27.787 [Lua] Lobby data host = 110000101e55044
01:37:27.787 [Lua] Lobby data game_mode = 1
01:37:27.787 [Lua] Lobby data level_key = inn_level
01:37:27.787 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:37:27.787 [Lua] Lobby data selected_level_key = inn_level
01:37:27.787 [Lua] Lobby data quick_game = true
01:37:27.787 [Lua] Lobby data mechanism = adventure
01:37:27.787 [Lua] Lobby data matchmaking = true
01:37:27.787 [Lua] Lobby data num_players = 3
01:37:27.787 [Lua] Lobby data country_code = CA
01:37:27.787 [Lua] Lobby data difficulty = hardest
01:37:27.787 [Lua] Lobby data player_slot_5 = 0:0
01:37:27.787 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:27.787 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:27.787 [Lua] Lobby data player_slot_3 = 0:0
01:37:27.787 [Lua] Lobby data eac_authorized = true
01:37:27.787 [Lua] Set lobby end.
01:37:27.787 [Lua] Set lobby begin:
01:37:27.787 [Lua] Lobby data twitch_enabled = false
01:37:27.787 [Lua] Lobby data power_level = 799
01:37:27.787 [Lua] Lobby data unique_server_name = Visulth
01:37:27.787 [Lua] Lobby data host = 110000101e55044
01:37:27.787 [Lua] Lobby data game_mode = 1
01:37:27.787 [Lua] Lobby data is_private = false
01:37:27.787 [Lua] Lobby data level_key = inn_level
01:37:27.788 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:37:27.788 [Lua] Lobby data selected_level_key = inn_level
01:37:27.788 [Lua] Lobby data quick_game = true
01:37:27.788 [Lua] Lobby data mechanism = adventure
01:37:27.788 [Lua] Lobby data matchmaking = true
01:37:27.788 [Lua] Lobby data num_players = 3
01:37:27.788 [Lua] Lobby data country_code = CA
01:37:27.788 [Lua] Lobby data difficulty = hardest
01:37:27.788 [Lua] Lobby data player_slot_5 = 0:0
01:37:27.788 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:27.788 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:27.788 [Lua] Lobby data player_slot_3 = 0:0
01:37:27.788 [Lua] Lobby data eac_authorized = true
01:37:27.788 [Lua] Set lobby end.
01:37:27.791 [Lua] [ChatManager][1]System: Starting hosted game...
01:37:27.791 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:37:27.791 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:37:42.980 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:37:42.983 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:37:42.983 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_city
01:37:42.984 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city )
01:37:42.984 [Lua] Set lobby begin:
01:37:42.984 [Lua] Lobby data twitch_enabled = false
01:37:42.984 [Lua] Lobby data power_level = 799
01:37:42.984 [Lua] Lobby data unique_server_name = Visulth
01:37:42.984 [Lua] Lobby data host = 110000101e55044
01:37:42.984 [Lua] Lobby data game_mode = 2
01:37:42.984 [Lua] Lobby data is_private = false
01:37:42.984 [Lua] Lobby data level_key = inn_level
01:37:42.984 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:37:42.984 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:37:42.984 [Lua] Lobby data quick_game = true
01:37:42.984 [Lua] Lobby data mechanism = adventure
01:37:42.984 [Lua] Lobby data matchmaking = true
01:37:42.984 [Lua] Lobby data num_players = 3
01:37:42.984 [Lua] Lobby data country_code = CA
01:37:42.984 [Lua] Lobby data difficulty = hardest
01:37:42.984 [Lua] Lobby data player_slot_5 = 0:0
01:37:42.984 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:42.984 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:42.985 [Lua] Lobby data player_slot_3 = 0:0
01:37:42.985 [Lua] Lobby data eac_authorized = true
01:37:42.985 [Lua] Set lobby end.
01:37:42.988 [Lua] Set lobby begin:
01:37:42.988 [Lua] Lobby data twitch_enabled = false
01:37:42.988 [Lua] Lobby data power_level = 799
01:37:42.988 [Lua] Lobby data unique_server_name = Visulth
01:37:42.988 [Lua] Lobby data host = 110000101e55044
01:37:42.988 [Lua] Lobby data game_mode = 2
01:37:42.988 [Lua] Lobby data is_private = false
01:37:42.988 [Lua] Lobby data level_key = inn_level
01:37:42.988 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:37:42.988 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:37:42.988 [Lua] Lobby data quick_game = true
01:37:42.988 [Lua] Lobby data mechanism = adventure
01:37:42.988 [Lua] Lobby data matchmaking = true
01:37:42.988 [Lua] Lobby data num_players = 3
01:37:42.988 [Lua] Lobby data country_code = CA
01:37:42.988 [Lua] Lobby data difficulty = hardest
01:37:42.988 [Lua] Lobby data player_slot_5 = 0:0
01:37:42.989 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:42.989 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:42.989 [Lua] Lobby data player_slot_3 = 0:0
01:37:42.989 [Lua] Lobby data eac_authorized = true
01:37:42.989 [Lua] Set lobby end.
01:37:42.989 [Lua] Complete level triggered.
01:37:42.991 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
01:37:42.991 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:37:42.991 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
01:37:42.991 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:37:42.992 [Save] Saving `save_data`
01:37:42.992 [Lua] gm_event_end_conditions_met false false
01:37:42.993 [Lua] PlayFabMirror:_commit_internal nil
01:37:42.993 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:37:42.995 [Lua] generate_backend_stats 110000101e55044:1
01:37:42.996 [Save] Save done
01:37:42.996 [Save] Saving `save_data`
01:37:42.999 [Save] Save done
01:37:43.006 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55
01:37:43.007 [Save] Saving `save_data`
01:37:43.007 [Lua] TRANSITION nil nil dlc_bogenhafen_city
01:37:43.007 [Lua] Transition type "dlc_bogenhafen_city", is server: true
01:37:43.007 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:37:43.007 [Lua] [GameNetworkManager] Leaving game...
01:37:43.007 [Lua] [GameNetworkManager] Shutting down game session host.
01:37:43.007 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:37:43.007 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:37:43.007 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=461.86
01:37:43.011 [Save] Save done
01:37:43.017 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
01:37:43.018 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
01:37:43.018 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
01:37:43.018 [Lua] [ChatManager][1]System: IamLupo is joining the game
01:37:43.019 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:37:43.019 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 18
01:37:43.041 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
01:37:43.043 [Connection] Destroying endpoint 11000010309fe6f - explicit request
01:37:43.045 [Lua] [ChatManager][1]System: IamLupo has left the game
01:37:43.045 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
01:37:43.062 [GameSessionCommon] failed to skip message because type is unknown
01:37:43.062 warning: [Network] Got broken update game object message from llx
01:37:43.499 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
01:37:43.500 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55
01:37:43.789 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55
01:37:43.807 [Lua] commit result success 26
01:37:44.074 [Lua] [PlayerSyncData] Game session is not initialized
01:37:44.074 [Lua] [PlayerSyncData] Game session is not initialized
01:37:44.074 [Lua] Set lobby begin:
01:37:44.074 [Lua] Lobby data twitch_enabled = false
01:37:44.074 [Lua] Lobby data power_level = 0
01:37:44.074 [Lua] Lobby data unique_server_name = Visulth
01:37:44.074 [Lua] Lobby data host = 110000101e55044
01:37:44.074 [Lua] Lobby data game_mode = 2
01:37:44.074 [Lua] Lobby data is_private = false
01:37:44.074 [Lua] Lobby data level_key = inn_level
01:37:44.074 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:37:44.074 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:37:44.075 [Lua] Lobby data quick_game = true
01:37:44.075 [Lua] Lobby data mechanism = adventure
01:37:44.075 [Lua] Lobby data matchmaking = true
01:37:44.075 [Lua] Lobby data num_players = 3
01:37:44.075 [Lua] Lobby data country_code = CA
01:37:44.075 [Lua] Lobby data difficulty = hardest
01:37:44.075 [Lua] Lobby data player_slot_5 = 0:0
01:37:44.075 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:44.075 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:44.075 [Lua] Lobby data player_slot_3 = 0:0
01:37:44.075 [Lua] Lobby data eac_authorized = true
01:37:44.075 [Lua] Set lobby end.
01:37:45.005 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:37:45.005 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
01:37:45.006 [Lua] Clearing all global lookup lists
01:37:45.006 [Lua] [IngamePlayerListUI] - Destroy
01:37:45.006 [Lua] [EquipmentUI] - Destroy
01:37:45.006 [Lua] [GamePadEquipmentUI] - Destroy
01:37:45.006 [Lua] [AbilityUI] - Destroy
01:37:45.006 [Lua] [GamePadAbilityUI] - Destroy
01:37:45.007 [Lua] [IngameUI] destroy
01:37:45.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
01:37:45.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
01:37:45.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
01:37:45.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
01:37:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:37:45.032 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
01:37:45.034 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:37:45.035 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
01:37:45.122 [Lua] [Managers] Destroying state managers...
01:37:45.128 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:37:45.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
01:37:45.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:37:45.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:37:45.128 [Lua] [Matchmaking] unregister rpcs
01:37:45.128 [Lua] ############### UNLOADING PACKAGES ###############
01:37:45.128 [Lua] [Gamestate] Enter state StateLoading
01:37:45.131 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:37:45.131 [Lua] [Matchmaking] register rpcs
01:37:45.131 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:37:45.131 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:37:45.131 [Lua] registering RPCs
01:37:45.131 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:37:45.131 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:37:45.131 [Lua] Set lobby begin:
01:37:45.131 [Lua] Lobby data twitch_enabled = false
01:37:45.132 [Lua] Lobby data power_level = 0
01:37:45.132 [Lua] Lobby data unique_server_name = Visulth
01:37:45.132 [Lua] Lobby data host = 110000101e55044
01:37:45.132 [Lua] Lobby data game_mode = 2
01:37:45.132 [Lua] Lobby data is_private = false
01:37:45.132 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:37:45.132 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:37:45.132 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:37:45.132 [Lua] Lobby data quick_game = true
01:37:45.132 [Lua] Lobby data mechanism = adventure
01:37:45.132 [Lua] Lobby data matchmaking = true
01:37:45.132 [Lua] Lobby data num_players = 3
01:37:45.132 [Lua] Lobby data country_code = CA
01:37:45.132 [Lua] Lobby data difficulty = hardest
01:37:45.132 [Lua] Lobby data player_slot_5 = 0:0
01:37:45.132 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:45.132 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:45.132 [Lua] Lobby data player_slot_3 = 0:0
01:37:45.132 [Lua] Lobby data eac_authorized = true
01:37:45.132 [Lua] Set lobby end.
01:37:45.132 [Lua] MUSIC MANAGER unmute_all_world_sounds 375647 0
01:37:45.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 56
01:37:45.132 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:37:45.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 56
01:37:45.135 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized
01:37:45.135 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[nil]
01:37:45.135 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city
01:37:45.216 [Umbra] Unload tome
01:37:45.324 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:37:45.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:37:45.324 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city"
01:37:45.324 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/city"
01:37:45.324 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read,
01:37:45.324 [Lua] [StateLoading] got rpc_load_level 135 dlc_bogenhafen_city
01:37:45.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17
01:37:45.526 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17
01:37:45.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city
01:37:45.529 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 56
01:37:45.532 [Lua] MUSIC MANAGER nik_loading_screen_dlc_bogenhafen_02 375648 0
01:37:45.540 [Lua] MUSIC MANAGER Play_loading_screen_music 375649 0
01:37:46.419 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]'
01:37:52.666 [Lua] ### Sending rpc_level_loaded
01:37:52.666 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 135
01:37:52.666 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:37:54.040 [Lua] ### Sending rpc_level_loaded
01:37:54.040 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 135
01:37:54.040 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
01:37:56.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city
01:37:56.113 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city
01:37:56.130 [Lua] [LevelTransitionHandler] Level load completed!
01:37:56.130 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:37:56.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:37:56.174 [Lua] checking dlc's against conflict directors
01:37:56.174 [Lua] --- --- ---
01:37:56.174 [Lua] Starting... difficulty 'hardest'
01:37:56.174 [Lua] There are no starting conflict directors!
01:37:56.174 [Lua] --- --- ---
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 20) master hash is: skaven_ratling_gunner skaven_clan_rat skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_corruptor_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_pack_master skaven_plague_monk chaos_marauder
01:37:56.174 [Lua] ->trying director: chaos
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> Added these breeds: chaos_raider chaos_warrior skaven_loot_rat chaos_spawn chaos_troll
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: skaven
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_rat_ogre skaven_clan_rat_with_shield skaven_storm_vermin skaven_stormfiend
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: beastmen
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: chaos_beastmen
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: skaven
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: skaven
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: skaven
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: beastmen
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: chaos
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: skaven_beastmen
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: chaos
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: chaos_beastmen
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: default
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] Looking for a new director:
01:37:56.174 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] ->trying director: chaos_beastmen
01:37:56.174 [Lua] --> success!
01:37:56.174 [Lua] --> re-used the same breeds
01:37:56.174 [Lua]
01:37:56.174 [Lua] DONE! Found the following directors:
01:37:56.174 [Lua] chaos
01:37:56.174 [Lua] skaven
01:37:56.174 [Lua] beastmen
01:37:56.174 [Lua] chaos_beastmen
01:37:56.174 [Lua] skaven
01:37:56.174 [Lua] skaven
01:37:56.174 [Lua] skaven
01:37:56.174 [Lua] beastmen
01:37:56.174 [Lua] chaos
01:37:56.174 [Lua] skaven_beastmen
01:37:56.174 [Lua] chaos
01:37:56.174 [Lua] chaos_beastmen
01:37:56.174 [Lua] default
01:37:56.174 [Lua] chaos_beastmen
01:37:56.174 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_poison_wind_globadier
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:37:56.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:37:56.175 [Lua] ### Sending rpc_level_loaded
01:37:56.175 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 135
01:37:56.175 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:37:56.196 [Lua] ### Sending rpc_level_loaded
01:37:56.196 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 135
01:37:56.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:37:56.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:37:56.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:37:56.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:37:56.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:37:56.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:37:57.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:37:57.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:37:57.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:37:57.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:37:57.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:37:57.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:37:58.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:37:58.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:37:58.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:37:58.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:37:58.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:37:58.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:37:58.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:37:58.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:37:58.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:37:59.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:37:59.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:37:59.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:37:59.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:37:59.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:37:59.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:37:59.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:37:59.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:37:59.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:37:59.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:37:59.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:37:59.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:38:00.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:38:00.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:38:00.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:38:00.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:38:00.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:38:00.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:38:01.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:38:01.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:38:01.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:38:01.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:38:01.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:38:01.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:38:02.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:38:02.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:38:02.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:38:02.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:38:02.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:38:02.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:38:02.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:38:02.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:38:02.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:38:03.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:38:03.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:38:03.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:38:03.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:38:03.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:38:03.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:38:04.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:38:04.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:38:04.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:38:04.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:38:04.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:38:04.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:38:05.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:38:05.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:38:05.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:38:05.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:38:05.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:38:05.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:38:05.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:38:05.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:38:05.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:38:06.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:38:06.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:38:06.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:38:06.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:38:06.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:38:06.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:38:06.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:38:06.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:38:06.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:38:06.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:38:06.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:38:06.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:38:06.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:38:06.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:38:06.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:38:07.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:38:07.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:38:07.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:38:08.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:38:08.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:38:08.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:38:09.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:38:09.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:38:09.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:38:10.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:38:10.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:38:10.323 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: custom
01:38:10.323 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:38:10.323 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:38:11.329 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:38:11.329 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:38:11.330 [Lua] [Matchmaking] unregister rpcs
01:38:11.330 [Lua] Set lobby begin:
01:38:11.330 [Lua] Lobby data twitch_enabled = false
01:38:11.330 [Lua] Lobby data power_level = 0
01:38:11.330 [Lua] Lobby data unique_server_name = Visulth
01:38:11.330 [Lua] Lobby data host = 110000101e55044
01:38:11.330 [Lua] Lobby data game_mode = 2
01:38:11.330 [Lua] Lobby data is_private = false
01:38:11.330 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:11.330 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:11.330 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:11.330 [Lua] Lobby data quick_game = true
01:38:11.330 [Lua] Lobby data mechanism = adventure
01:38:11.330 [Lua] Lobby data matchmaking = true
01:38:11.330 [Lua] Lobby data num_players = 3
01:38:11.330 [Lua] Lobby data country_code = CA
01:38:11.330 [Lua] Lobby data difficulty = hardest
01:38:11.330 [Lua] Lobby data player_slot_5 = 0:0
01:38:11.330 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:11.330 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:11.330 [Lua] Lobby data player_slot_3 = 0:0
01:38:11.330 [Lua] Lobby data eac_authorized = true
01:38:11.330 [Lua] Set lobby end.
01:38:11.330 [Lua] [Managers] Destroying state managers...
01:38:11.332 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens
01:38:11.332 [Lua] MUSIC MANAGER Stop_loading_screen_music 375650 0
01:38:11.332 [Lua] [Gamestate] Enter StateIngame HOST
01:38:11.332 [Lua] <>level = dlc_bogenhafen_city<>
01:38:11.332 [Lua] Set lobby begin:
01:38:11.332 [Lua] Lobby data twitch_enabled = false
01:38:11.332 [Lua] Lobby data power_level = 0
01:38:11.332 [Lua] Lobby data unique_server_name = Visulth
01:38:11.332 [Lua] Lobby data host = 110000101e55044
01:38:11.332 [Lua] Lobby data game_mode = 2
01:38:11.333 [Lua] Lobby data is_private = false
01:38:11.333 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:11.333 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:11.333 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:11.333 [Lua] Lobby data quick_game = true
01:38:11.333 [Lua] Lobby data mechanism = adventure
01:38:11.333 [Lua] Lobby data matchmaking = true
01:38:11.333 [Lua] Lobby data num_players = 3
01:38:11.333 [Lua] Lobby data country_code = CA
01:38:11.333 [Lua] Lobby data difficulty = hardest
01:38:11.333 [Lua] Lobby data player_slot_5 = 0:0
01:38:11.333 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:11.333 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:11.333 [Lua] Lobby data player_slot_3 = 0:0
01:38:11.333 [Lua] Lobby data eac_authorized = true
01:38:11.333 [Lua] Set lobby end.
01:38:11.333 [Umbra] Init version: 3.4.15 :: 16 threads
01:38:11.333 [Lua] [StateIngame] Server ingame
01:38:11.337 [Lua] Set lobby begin:
01:38:11.337 [Lua] Lobby data twitch_enabled = false
01:38:11.337 [Lua] Lobby data power_level = 0
01:38:11.337 [Lua] Lobby data unique_server_name = Visulth
01:38:11.337 [Lua] Lobby data host = 110000101e55044
01:38:11.338 [Lua] Lobby data game_mode = 2
01:38:11.338 [Lua] Lobby data is_private = false
01:38:11.338 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:11.338 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:11.338 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:11.338 [Lua] Lobby data quick_game = true
01:38:11.338 [Lua] Lobby data mechanism = adventure
01:38:11.338 [Lua] Lobby data matchmaking = true
01:38:11.338 [Lua] Lobby data num_players = 3
01:38:11.338 [Lua] Lobby data country_code = CA
01:38:11.338 [Lua] Lobby data difficulty = hardest
01:38:11.338 [Lua] Lobby data player_slot_5 = 0:0
01:38:11.338 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:11.338 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:11.338 [Lua] Lobby data player_slot_3 = 0:0
01:38:11.338 [Lua] Lobby data eac_authorized = true
01:38:11.338 [Lua] Set lobby end.
01:38:11.338 [Lua] [Matchmaking] register rpcs
01:38:11.338 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:38:11.338 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:38:11.338 [Lua] [GameNetworkManager] self.is_server = true
01:38:11.338 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:38:11.338 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:38:11.338 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:38:11.338 [Network] Setting artificial MTU limit to 65536
01:38:11.350 [Lua] Switching ConflictSettings: to: default
01:38:11.350 [Lua] pacing=default
01:38:11.350 [Lua] roaming=nil
01:38:11.350 [Lua] specials=default
01:38:11.350 [Lua] debug_color=maroon
01:38:11.350 [Lua] pack_spawning=default
01:38:11.350 [Lua] contained_breeds=nil
01:38:11.350 [Lua] disabled=false
01:38:11.350 [Lua] boss=default
01:38:11.350 [Lua] horde=default
01:38:11.350 [Lua] name=default
01:38:11.350 [Lua] intensity=default
01:38:11.350 [Lua] ---
01:38:11.350 [Lua] [LevelAnalysis] set_random_seed( 6792951)
01:38:11.363 [Lua] [AIInterestPointSystem] Level Seed: 6792951
01:38:11.363 [Lua]
01:38:11.363 [Lua] [entity_system_bag] = table
01:38:11.363 [Lua] [entity_system_bag] = metatable
01:38:11.363 [Lua] [startup_data] = table
01:38:11.363 [Lua] [entity_manager] = table
01:38:11.363 [Lua] [entity_manager] = metatable
01:38:11.363 [Lua] [unit_spawner] = table
01:38:11.363 [Lua] [unit_spawner] = metatable
01:38:11.363 [Lua] [unit_storage] = table
01:38:11.363 [Lua] [unit_storage] = metatable
01:38:11.363 [Lua] [dice_keeper] = table
01:38:11.363 [Lua] [dice_keeper] = metatable
01:38:11.363 [Lua] [is_server] = true (boolean)
01:38:11.363 [Lua] [world] = [World]
01:38:11.363 [Lua] [system_api] = table
01:38:11.363 [Lua] [entity_system] = table
01:38:11.363 [Lua] [entity_system] = metatable
01:38:11.363 [Lua] [network_lobby] = table
01:38:11.363 [Lua] [network_lobby] = metatable
01:38:11.363 [Lua] [profile_synchronizer] = table
01:38:11.363 [Lua] [profile_synchronizer] = metatable
01:38:11.363 [Lua] [level_transition_handler] = table
01:38:11.363 [Lua] [level_transition_handler] = metatable
01:38:11.363 [Lua] [num_local_human_players] = 1 (number)
01:38:11.363 [Lua] [statistics_db] = table
01:38:11.363 [Lua] [statistics_db] = metatable
01:38:11.363 [Lua] [network_server] = table
01:38:11.363 [Lua] [network_server] = metatable
01:38:11.363 [Lua] [input_manager] = table
01:38:11.363 [Lua] [input_manager] = metatable
01:38:11.363 [Lua] [network_clock] = table
01:38:11.363 [Lua] [network_clock] = metatable
01:38:11.363 [Lua] [network_transmit] = table
01:38:11.363 [Lua] [network_transmit] = metatable
01:38:11.363 [Lua] [free_flight_manager] = table
01:38:11.363 [Lua] [free_flight_manager] = metatable
01:38:11.363 [Lua] [network_manager] = table
01:38:11.363 [Lua] [network_manager] = metatable
01:38:11.363 [Lua] [network_event_delegate] = table
01:38:11.363 [Lua] [network_event_delegate] = metatable
01:38:11.363 [Lua]
01:38:11.363 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:38:11.363 [Lua] ignoring extension VersusInteractObjectiveExtension
01:38:11.363 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:38:11.363 [Lua] ignoring extension VersusSocketObjectiveExtension
01:38:11.363 [Lua] ignoring extension VersusTargetObjectiveExtension
01:38:11.367 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:38:11.393 [Lua] [AchievementManager] Achievements using the steam platform
01:38:11.393 [Lua] [StateIngame] Level seed: 6792951
01:38:11.394 [World] Spawning level.
01:38:12.538 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
01:38:12.539 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
01:38:12.539 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.655 [Flow] interaction enabled
01:38:12.656 [Flow] interaction enabled
01:38:12.656 [Flow] interaction enabled
01:38:12.656 [Flow] interaction enabled
01:38:12.656 [Flow] interaction enabled
01:38:12.665 [Lua] [LevelAnalysis] set_random_seed( 6792951)
01:38:12.689 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:38:12.689 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:38:12.689 [Lua] [IngameUI] init
01:38:12.703 [SteamVoipClient] select_out(110000101e55044, off)
01:38:12.703 [SteamVoipClient] select_out(110000105bd392b, off)
01:38:12.703 [SteamVoipClient] select_out(1100001066dfbc4, off)
01:38:12.708 [Lua] cb_razer_chroma_setup
01:38:12.776 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:38:12.776 [Lua] Set lobby begin:
01:38:12.776 [Lua] Lobby data twitch_enabled = false
01:38:12.776 [Lua] Lobby data power_level = 835
01:38:12.776 [Lua] Lobby data unique_server_name = Visulth
01:38:12.776 [Lua] Lobby data host = 110000101e55044
01:38:12.776 [Lua] Lobby data game_mode = 2
01:38:12.776 [Lua] Lobby data is_private = false
01:38:12.776 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:12.776 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:12.776 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:12.776 [Lua] Lobby data quick_game = true
01:38:12.776 [Lua] Lobby data mechanism = adventure
01:38:12.777 [Lua] Lobby data matchmaking = true
01:38:12.777 [Lua] Lobby data num_players = 3
01:38:12.777 [Lua] Lobby data country_code = CA
01:38:12.777 [Lua] Lobby data difficulty = hardest
01:38:12.777 [Lua] Lobby data player_slot_5 = 0:0
01:38:12.777 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:12.777 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:12.777 [Lua] Lobby data player_slot_3 = 0:0
01:38:12.777 [Lua] Lobby data eac_authorized = true
01:38:12.777 [Lua] Set lobby end.
01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:38:12.778 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:38:12.779 [Lua] CurrentConflictSettings default
01:38:12.779 [Lua] [ConflictDirector] conflict_director is ai_ready
01:38:12.786 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:38:12.787 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:38:12.802 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:38:12.802 [Lua] Forming navigation groups in one frame
01:38:12.802 [Lua] Forming navigation groups
01:38:12.805 [Lua] NavigationGroupManager -> calulation time A: 0.0019999999999527063
01:38:13.194 [Lua] NavigationGroupManager -> calulation time B: 0.38900000000012369
01:38:13.194 [Lua] number of nav groups: 292
01:38:13.199 [Lua] number of refined nav groups : 189
01:38:13.204 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999997635314
01:38:13.204 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.815104189515122 Normalized coefficient: 1.2290184899851302
01:38:13.208 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.294776999950416 Normalized coefficient: 1.1846757565063881
01:38:13.214 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.256257975101471 Normalized coefficient: 1.2850578073663297
01:38:13.219 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 4.6547007411718377 Normalized coefficient: 1.0634410835945214
01:38:13.231 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
01:38:13.231 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:38:13.231 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
01:38:13.231 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
01:38:13.231 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
01:38:13.231 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
01:38:13.231 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
01:38:13.231 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
01:38:13.236 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city
01:38:13.236 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters.
01:38:13.236 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:38:13.236 [Lua] [LevelAnalysis]
01:38:13.236 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:38:13.236 [Lua] [LevelAnalysis]
01:38:13.236 [Lua] [LevelAnalysis] Terror events added:
01:38:13.236 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
01:38:13.236 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
01:38:13.236 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
01:38:13.237 [Lua] NORMAL PATROL MAIN PATH 845.96697998046875
01:38:13.237 [Lua] [waypoints] = table
01:38:13.237 [Lua] [astar_points] = table
01:38:13.237 [Lua] [travel_dist] = 845.96699639409781 (number)
01:38:13.237 [Lua] [one_directional] = true (boolean)
01:38:13.237 [Lua] [id] = boss_16 (string)
01:38:13.237 [Lua] ----> using boss spline path!
01:38:13.237 [Lua] Adding main path event: Vector3Box(5.54197, 118.315, 53.085) boss_event_beastmen_spline_patrol 45 table: 00000000846C9540
01:38:13.237 [Lua] ----> using boss gizmo!
01:38:13.237 [Lua] [LevelAnalysis] section: 3, start-index: 18, end-index: 24, forbidden-dist: -134.6 start-travel-dist: 990.5, end-travel-dist: 1108.3 spawn_distance 846.0
01:38:13.237 [Lua] Adding main path event: Vector3Box(3.95248, 246.321, 76.9308) boss_event_chaos_troll 45 table: 00000000846C9B10
01:38:13.237 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 1
01:38:13.237 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357
01:38:13.237 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1216.1451091766357 forbidden_dist: -1116.1451091766357
01:38:13.237 [Lua] [LevelAnalysis] wanted_distance: 497.22107450522367
01:38:13.237 [Lua] [LevelAnalysis] Terror events added:
01:38:13.237 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:38:13.237 [Lua] Adding main path event: Vector3Box(-9.72227, 39.5744, 4.19829) rare_event_loot_rat 45 table: 00000000846CA060
01:38:13.237 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:38:13.244 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
01:38:13.256 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68
01:38:13.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:38:13.256 [Save] Loading `ut_tweaks_presets`
01:38:13.256 warning: [Save] Missing filename `ut_tweaks_presets`
01:38:13.316 [Lua] player (110000101e55044,2) was put into party 1
01:38:13.328 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69
01:38:13.328 [Lua] Assigning peer(110000101e55044:2) to profile(3) career(2)
01:38:13.328 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(2) profile_index(3) career_index(2)
01:38:13.328 [Lua] Set lobby begin:
01:38:13.328 [Lua] Lobby data twitch_enabled = false
01:38:13.328 [Lua] Lobby data power_level = 835
01:38:13.328 [Lua] Lobby data unique_server_name = Visulth
01:38:13.328 [Lua] Lobby data host = 110000101e55044
01:38:13.328 [Lua] Lobby data game_mode = 2
01:38:13.328 [Lua] Lobby data is_private = false
01:38:13.328 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:13.328 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:13.328 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:13.328 [Lua] Lobby data quick_game = true
01:38:13.328 [Lua] Lobby data mechanism = adventure
01:38:13.328 [Lua] Lobby data matchmaking = true
01:38:13.328 [Lua] Lobby data num_players = 3
01:38:13.328 [Lua] Lobby data country_code = CA
01:38:13.328 [Lua] Lobby data difficulty = hardest
01:38:13.328 [Lua] Lobby data player_slot_5 = 0:0
01:38:13.328 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:13.328 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:13.328 [Lua] Lobby data player_slot_3 = 0:0
01:38:13.328 [Lua] Lobby data eac_authorized = true
01:38:13.328 [Lua] Set lobby end.
01:38:13.328 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
01:38:13.329 [Lua]
01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
01:38:13.329 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
01:38:13.329 [Lua] [wwise/drakegun] = false (boolean)
01:38:13.329 [Lua] [wwise/two_handed_axes] = false (boolean)
01:38:13.329 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
01:38:13.329 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
01:38:13.329 [Lua]
01:38:13.329 [Lua]
01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
01:38:13.329 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean)
01:38:13.329 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
01:38:13.329 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:38:13.329 [Lua] [wwise/drakegun] = false (boolean)
01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
01:38:13.329 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
01:38:13.329 [Lua] [wwise/two_handed_axes] = false (boolean)
01:38:13.329 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:38:13.329 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
01:38:13.329 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
01:38:13.329 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean)
01:38:13.329 [Lua]
01:38:13.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044
01:38:13.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:4 my_peer_id:110000101e55044
01:38:13.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:4 my_peer_id:110000101e55044
01:38:13.721 [Lua] Set lobby begin:
01:38:13.721 [Lua] Lobby data twitch_enabled = false
01:38:13.721 [Lua] Lobby data power_level = 835
01:38:13.721 [Lua] Lobby data unique_server_name = Visulth
01:38:13.721 [Lua] Lobby data host = 110000101e55044
01:38:13.721 [Lua] Lobby data game_mode = 2
01:38:13.721 [Lua] Lobby data is_private = false
01:38:13.722 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:13.722 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:13.722 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:13.722 [Lua] Lobby data quick_game = true
01:38:13.722 [Lua] Lobby data mechanism = adventure
01:38:13.722 [Lua] Lobby data matchmaking = true
01:38:13.722 [Lua] Lobby data num_players = 3
01:38:13.722 [Lua] Lobby data country_code = CA
01:38:13.722 [Lua] Lobby data difficulty = hardest
01:38:13.722 [Lua] Lobby data player_slot_5 = 0:0
01:38:13.722 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:13.722 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:13.722 [Lua] Lobby data player_slot_3 = 0:0
01:38:13.722 [Lua] Lobby data eac_authorized = true
01:38:13.722 [Lua] Set lobby end.
01:38:13.722 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
01:38:13.722 [Lua] Breedfreezer (server) starting a hot join sync
01:38:13.722 [Lua] packing 0 units of breed chaos_marauder
01:38:13.722 [Lua] packing 0 units of breed skaven_clan_rat
01:38:13.722 [Lua] packing 0 units of breed skaven_storm_vermin
01:38:13.722 [Lua] packing 0 units of breed skaven_slave
01:38:13.722 [Lua] packing 0 units of breed chaos_fanatic
01:38:13.722 [Lua] packing 0 units of breed beastmen_ungor_archer
01:38:13.722 [Lua] packing 0 units of breed chaos_raider
01:38:13.722 [Lua] packing 0 units of breed chaos_warrior
01:38:13.722 [Lua] packing 0 units of breed chaos_berzerker
01:38:13.722 [Lua] packing 0 units of breed beastmen_bestigor
01:38:13.722 [Lua] packing 0 units of breed beastmen_ungor
01:38:13.722 [Lua] packing 0 units of breed skaven_plague_monk
01:38:13.722 [Lua] packing 0 units of breed beastmen_gor
01:38:13.722 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:38:13.722 [Lua]
01:38:13.723 [Lua] [1] = 1 (number)
01:38:13.723 [Lua] [2] = 0 (number)
01:38:13.723 [Lua] [3] = 1 (number)
01:38:13.723 [Lua] [4] = 0 (number)
01:38:13.723 [Lua] [5] = 1 (number)
01:38:13.723 [Lua] [6] = 0 (number)
01:38:13.723 [Lua] [7] = 1 (number)
01:38:13.723 [Lua] [8] = 0 (number)
01:38:13.723 [Lua] [9] = 1 (number)
01:38:13.723 [Lua] [10] = 0 (number)
01:38:13.723 [Lua] [11] = 1 (number)
01:38:13.723 [Lua] [12] = 0 (number)
01:38:13.723 [Lua] [13] = 1 (number)
01:38:13.723 [Lua] [14] = 0 (number)
01:38:13.723 [Lua] [15] = 1 (number)
01:38:13.723 [Lua] [16] = 0 (number)
01:38:13.723 [Lua] [17] = 1 (number)
01:38:13.723 [Lua] [18] = 0 (number)
01:38:13.723 [Lua] [19] = 1 (number)
01:38:13.723 [Lua] [20] = 0 (number)
01:38:13.723 [Lua] [21] = 1 (number)
01:38:13.723 [Lua] [22] = 0 (number)
01:38:13.723 [Lua] [23] = 1 (number)
01:38:13.723 [Lua] [24] = 0 (number)
01:38:13.723 [Lua] [25] = 1 (number)
01:38:13.723 [Lua] [26] = 0 (number)
01:38:13.723 [Lua]
01:38:13.723 [Lua]
01:38:13.723 [Lua]
01:38:13.725 [Lua] Set lobby begin:
01:38:13.725 [Lua] Lobby data twitch_enabled = false
01:38:13.725 [Lua] Lobby data power_level = 835
01:38:13.725 [Lua] Lobby data unique_server_name = Visulth
01:38:13.725 [Lua] Lobby data host = 110000101e55044
01:38:13.726 [Lua] Lobby data game_mode = 2
01:38:13.726 [Lua] Lobby data is_private = false
01:38:13.726 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:13.726 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:13.726 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:13.726 [Lua] Lobby data quick_game = true
01:38:13.726 [Lua] Lobby data mechanism = adventure
01:38:13.726 [Lua] Lobby data matchmaking = true
01:38:13.726 [Lua] Lobby data num_players = 3
01:38:13.726 [Lua] Lobby data country_code = CA
01:38:13.726 [Lua] Lobby data difficulty = hardest
01:38:13.726 [Lua] Lobby data player_slot_5 = 0:0
01:38:13.726 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:13.726 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:13.726 [Lua] Lobby data player_slot_3 = 0:0
01:38:13.726 [Lua] Lobby data eac_authorized = true
01:38:13.726 [Lua] Set lobby end.
01:38:13.726 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:38:13.726 [Lua] Breedfreezer (server) starting a hot join sync
01:38:13.726 [Lua] packing 0 units of breed chaos_marauder
01:38:13.726 [Lua] packing 0 units of breed skaven_clan_rat
01:38:13.726 [Lua] packing 0 units of breed skaven_storm_vermin
01:38:13.726 [Lua] packing 0 units of breed skaven_slave
01:38:13.726 [Lua] packing 0 units of breed chaos_fanatic
01:38:13.726 [Lua] packing 0 units of breed beastmen_ungor_archer
01:38:13.726 [Lua] packing 0 units of breed chaos_raider
01:38:13.726 [Lua] packing 0 units of breed chaos_warrior
01:38:13.726 [Lua] packing 0 units of breed chaos_berzerker
01:38:13.726 [Lua] packing 0 units of breed beastmen_bestigor
01:38:13.726 [Lua] packing 0 units of breed beastmen_ungor
01:38:13.726 [Lua] packing 0 units of breed skaven_plague_monk
01:38:13.726 [Lua] packing 0 units of breed beastmen_gor
01:38:13.726 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:38:13.726 [Lua]
01:38:13.726 [Lua] [1] = 1 (number)
01:38:13.726 [Lua] [2] = 0 (number)
01:38:13.726 [Lua] [3] = 1 (number)
01:38:13.726 [Lua] [4] = 0 (number)
01:38:13.726 [Lua] [5] = 1 (number)
01:38:13.726 [Lua] [6] = 0 (number)
01:38:13.726 [Lua] [7] = 1 (number)
01:38:13.726 [Lua] [8] = 0 (number)
01:38:13.726 [Lua] [9] = 1 (number)
01:38:13.726 [Lua] [10] = 0 (number)
01:38:13.726 [Lua] [11] = 1 (number)
01:38:13.726 [Lua] [12] = 0 (number)
01:38:13.726 [Lua] [13] = 1 (number)
01:38:13.726 [Lua] [14] = 0 (number)
01:38:13.726 [Lua] [15] = 1 (number)
01:38:13.726 [Lua] [16] = 0 (number)
01:38:13.726 [Lua] [17] = 1 (number)
01:38:13.726 [Lua] [18] = 0 (number)
01:38:13.727 [Lua] [19] = 1 (number)
01:38:13.727 [Lua] [20] = 0 (number)
01:38:13.727 [Lua] [21] = 1 (number)
01:38:13.727 [Lua] [22] = 0 (number)
01:38:13.727 [Lua] [23] = 1 (number)
01:38:13.727 [Lua] [24] = 0 (number)
01:38:13.727 [Lua] [25] = 1 (number)
01:38:13.727 [Lua] [26] = 0 (number)
01:38:13.727 [Lua]
01:38:13.727 [Lua]
01:38:13.727 [Lua]
01:38:13.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70
01:38:13.728 [Lua] RemotePlayer:create_game_object( ) 70
01:38:13.741 [Lua] [GameNetworkManager] destroying game object with go_id=69
01:38:13.741 [Lua] Set lobby begin:
01:38:13.741 [Lua] Lobby data twitch_enabled = false
01:38:13.741 [Lua] Lobby data power_level = 835
01:38:13.741 [Lua] Lobby data unique_server_name = Visulth
01:38:13.741 [Lua] Lobby data host = 110000101e55044
01:38:13.741 [Lua] Lobby data game_mode = 2
01:38:13.741 [Lua] Lobby data is_private = false
01:38:13.741 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:13.741 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:13.741 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:13.741 [Lua] Lobby data quick_game = true
01:38:13.741 [Lua] Lobby data mechanism = adventure
01:38:13.741 [Lua] Lobby data matchmaking = true
01:38:13.742 [Lua] Lobby data num_players = 3
01:38:13.742 [Lua] Lobby data country_code = CA
01:38:13.742 [Lua] Lobby data difficulty = hardest
01:38:13.742 [Lua] Lobby data player_slot_5 = 0:0
01:38:13.742 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:13.742 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:13.742 [Lua] Lobby data player_slot_3 = 0:0
01:38:13.742 [Lua] Lobby data eac_authorized = true
01:38:13.742 [Lua] Set lobby end.
01:38:13.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71
01:38:13.742 [Lua] RemotePlayer:create_game_object( ) 71
01:38:13.755 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
01:38:13.755 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:38:13.756 [Lua] player (110000101e55044,2) was put into party 1
01:38:13.769 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
01:38:13.769 [Lua] Assigning peer(110000101e55044:2) to profile(3) career(2)
01:38:13.769 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(2) profile_index(3) career_index(2)
01:38:13.769 [Lua] Set lobby begin:
01:38:13.769 [Lua] Lobby data twitch_enabled = false
01:38:13.769 [Lua] Lobby data power_level = 835
01:38:13.769 [Lua] Lobby data unique_server_name = Visulth
01:38:13.769 [Lua] Lobby data host = 110000101e55044
01:38:13.769 [Lua] Lobby data game_mode = 2
01:38:13.769 [Lua] Lobby data is_private = false
01:38:13.769 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:13.769 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:13.769 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:13.769 [Lua] Lobby data quick_game = true
01:38:13.769 [Lua] Lobby data mechanism = adventure
01:38:13.769 [Lua] Lobby data matchmaking = true
01:38:13.769 [Lua] Lobby data num_players = 3
01:38:13.769 [Lua] Lobby data country_code = CA
01:38:13.769 [Lua] Lobby data difficulty = hardest
01:38:13.769 [Lua] Lobby data player_slot_5 = 0:0
01:38:13.769 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:13.769 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:13.769 [Lua] Lobby data player_slot_3 = 0:0
01:38:13.769 [Lua] Lobby data eac_authorized = true
01:38:13.769 [Lua] Set lobby end.
01:38:13.769 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
01:38:13.769 [Lua]
01:38:13.769 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
01:38:13.769 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
01:38:13.769 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
01:38:13.769 [Lua] [wwise/drakegun] = false (boolean)
01:38:13.769 [Lua] [wwise/two_handed_axes] = false (boolean)
01:38:13.769 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
01:38:13.769 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
01:38:13.769 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
01:38:13.769 [Lua]
01:38:13.769 [Lua]
01:38:13.769 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
01:38:13.770 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean)
01:38:13.770 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
01:38:13.770 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
01:38:13.770 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:38:13.770 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
01:38:13.770 [Lua] [wwise/drakegun] = false (boolean)
01:38:13.770 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
01:38:13.770 [Lua] [wwise/two_handed_axes] = false (boolean)
01:38:13.770 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:38:13.770 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
01:38:13.770 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
01:38:13.770 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean)
01:38:13.770 [Lua]
01:38:13.775 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044
01:38:13.775 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
01:38:13.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:38:13.776 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044
01:38:13.776 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:5 my_peer_id:110000101e55044
01:38:13.776 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:5 my_peer_id:110000101e55044
01:38:13.797 [Flow] fireworks_1
01:38:13.797 [Flow] fireworks_2
01:38:13.798 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044
01:38:13.855 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:38:13.856 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:38:13.856 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:38:13.868 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
01:38:13.868 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:38:13.868 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
01:38:13.885 [Flow] BAKE BAKE BAKE
01:38:14.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:38:14.942 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:38:14.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
01:38:15.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
01:38:15.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
01:38:15.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
01:38:15.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
01:38:15.758 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
01:38:15.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
01:38:15.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
01:38:15.884 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
01:38:15.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
01:38:16.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
01:38:16.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
01:38:16.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:38:16.545 [Lua] Set lobby begin:
01:38:16.545 [Lua] Lobby data twitch_enabled = false
01:38:16.545 [Lua] Lobby data power_level = 556
01:38:16.545 [Lua] Lobby data unique_server_name = Visulth
01:38:16.545 [Lua] Lobby data host = 110000101e55044
01:38:16.545 [Lua] Lobby data game_mode = 2
01:38:16.545 [Lua] Lobby data is_private = false
01:38:16.545 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:16.545 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:16.545 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:16.545 [Lua] Lobby data quick_game = true
01:38:16.545 [Lua] Lobby data mechanism = adventure
01:38:16.545 [Lua] Lobby data matchmaking = true
01:38:16.545 [Lua] Lobby data num_players = 3
01:38:16.546 [Lua] Lobby data country_code = CA
01:38:16.546 [Lua] Lobby data difficulty = hardest
01:38:16.546 [Lua] Lobby data player_slot_5 = 0:0
01:38:16.546 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:16.546 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:16.546 [Lua] Lobby data player_slot_3 = 0:0
01:38:16.546 [Lua] Lobby data eac_authorized = true
01:38:16.546 [Lua] Set lobby end.
01:38:16.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:38:16.636 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:38:16.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:38:16.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:38:16.875 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:38:16.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
01:38:17.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
01:38:17.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
01:38:17.185 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
01:38:17.241 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:38:17.241 [Lua] [PackageManager] Force_load: wwise/drakegun
01:38:17.241 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:38:17.316 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:38:17.316 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:38:17.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
01:38:17.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
01:38:17.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
01:38:17.600 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
01:38:17.619 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:38:17.620 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
01:38:17.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:38:17.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:38:17.626 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
01:38:17.644 [Lua] Switching ConflictSettings: to: chaos
01:38:17.644 [Lua] pacing=chaos
01:38:17.644 [Lua] roaming=nil
01:38:17.644 [Lua] specials=chaos
01:38:17.644 [Lua] debug_color=purple
01:38:17.644 [Lua] pack_spawning=chaos
01:38:17.644 [Lua] contained_breeds=nil
01:38:17.644 [Lua] disabled=false
01:38:17.644 [Lua] boss=chaos
01:38:17.644 [Lua] horde=chaos
01:38:17.644 [Lua] name=chaos
01:38:17.644 [Lua] intensity=default
01:38:17.644 [Lua] ---
01:38:17.678 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:38:17.680 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
01:38:17.680 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:38:17.705 [Flow] BAKE BAKE BAKE
01:38:17.714 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:38:17.716 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
01:38:17.717 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:38:17.953 [Lua] StateInGameRunning:_game_actually_starts()
01:38:17.953 [Lua] #################################################################################################################
01:38:17.953 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:38:17.953 [Lua] #################################################################################################################
01:38:17.953 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57
01:38:17.953 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
01:38:17.967 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57
01:38:18.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57
01:38:18.091 [Lua] Commit load time data
01:38:18.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
01:38:18.478 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
01:38:21.581 [Lua] Set lobby begin:
01:38:21.581 [Lua] Lobby data twitch_enabled = false
01:38:21.581 [Lua] Lobby data power_level = 799
01:38:21.581 [Lua] Lobby data unique_server_name = Visulth
01:38:21.581 [Lua] Lobby data host = 110000101e55044
01:38:21.581 [Lua] Lobby data game_mode = 2
01:38:21.581 [Lua] Lobby data is_private = false
01:38:21.581 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:38:21.582 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:38:21.582 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:38:21.582 [Lua] Lobby data quick_game = true
01:38:21.582 [Lua] Lobby data mechanism = adventure
01:38:21.582 [Lua] Lobby data matchmaking = true
01:38:21.582 [Lua] Lobby data num_players = 3
01:38:21.582 [Lua] Lobby data country_code = CA
01:38:21.582 [Lua] Lobby data difficulty = hardest
01:38:21.582 [Lua] Lobby data player_slot_5 = 0:0
01:38:21.582 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:38:21.582 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:21.582 [Lua] Lobby data player_slot_3 = 0:0
01:38:21.582 [Lua] Lobby data eac_authorized = true
01:38:21.582 [Lua] Set lobby end.
01:38:49.643 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:38:49.658 [Lua] Spline already found!
01:38:53.061 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:38:53.079 [Lua] Spline already found!
01:38:53.547 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:38:53.563 [Lua] Spline already found!
01:38:57.492 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:38:57.508 [Lua] Spline already found!
01:38:57.861 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:38:57.877 [Lua] Spline already found!
01:39:01.873 [Lua] Players are leaving the safe zone
01:39:03.405 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:03.839 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:39:04.364 [Flow] fireworks_1_stop
01:39:04.364 [Flow] fireworks_2_stop
01:39:05.970 [Lua] spawning mini patrol
01:39:06.606 [Flow] fireworks_1
01:39:06.606 [Flow] fireworks_2
01:39:06.660 [Flow] fireworks_1_stop
01:39:06.660 [Flow] fireworks_2_stop
01:39:09.791 [Lua] Switching ConflictSettings: to: skaven
01:39:09.791 [Lua] pacing=default
01:39:09.791 [Lua] roaming=nil
01:39:09.791 [Lua] specials=skaven
01:39:09.791 [Lua] debug_color=orange
01:39:09.791 [Lua] pack_spawning=skaven
01:39:09.791 [Lua] contained_breeds=nil
01:39:09.791 [Lua] disabled=false
01:39:09.791 [Lua] boss=skaven
01:39:09.791 [Lua] horde=default
01:39:09.791 [Lua] name=skaven
01:39:09.791 [Lua] intensity=default
01:39:09.791 [Lua] ---
01:39:13.669 [Flow] LUA_WIELD_TORCH
01:39:19.859 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:39:19.879 [Lua] Spline already found!
01:39:29.781 [Lua] Mini patrol killed! 6
01:39:30.256 [Lua] event horde ends!
01:39:33.538 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:39:36.873 [Flow] LUA_WIELD_TORCH
01:39:40.011 [Flow] interaction disable
01:39:40.011 [Flow] a brazier has been lit
01:39:45.115 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:39:46.274 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:39:49.295 [Lua] Time for new HOOORDE! multi_first_wave
01:39:49.295 [Lua] horde requested: ambush
01:39:49.295 [Lua] setting up ambush-horde
01:39:49.295 [Lua] Composing horde 'large' .. using variant 'plain'
01:39:49.296 [Lua] -> spawning: 54
01:39:49.296 [Lua] horde crated with id 8 of type ambush
01:39:49.296 [Lua] ambush horde has started
01:39:49.303 [Lua] MUSIC: explore -> pre_ambush
01:39:49.371 [Lua] spawning mini patrol
01:39:51.952 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:39:51.968 [Lua] Spline already found!
01:39:52.622 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:39:52.639 [Lua] Spline already found!
01:39:52.780 [Lua] replace_hidden_spawners -> first try found: 5 cover points
01:39:52.780 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.780 [Lua] ->moving spawner
01:39:52.781 [Lua] ->moving spawner
01:39:52.781 [Lua] ->moving spawner
01:39:52.781 [Lua] ->moving spawner
01:39:52.781 [Lua] ->moving spawner
01:39:53.421 [Lua] fence jumping
01:39:53.484 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 2 10 69
01:39:54.508 [Lua] MUSIC: pre_ambush -> horde
01:39:56.004 [Lua] ready to jump failed
01:39:56.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0
01:40:02.448 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:40:02.448 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:40:02.448 [Lua] horde requested: ambush
01:40:02.448 [Lua] setting up ambush-horde
01:40:02.448 [Lua] Composing horde 'large' .. using variant 'plain'
01:40:02.449 [Lua] -> spawning: 55
01:40:02.449 [Lua] horde crated with id 12 of type ambush
01:40:02.449 [Lua] ambush horde has started
01:40:05.571 [Flow] LUA_WIELD_TORCH
01:40:13.683 [Lua] event horde ends!
01:40:16.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5ed59, position: 0
01:40:21.659 [Lua] Horde killed: ?
01:40:21.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0
01:40:21.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 1212304
01:40:21.977 [Lua] HORDE: last wave, reset to standard horde delay
01:40:21.977 [Lua] Time for new HOOORDE! multi_last_wave
01:40:21.977 [Lua] horde requested: ambush
01:40:21.977 [Lua] setting up ambush-horde
01:40:21.977 [Lua] Composing horde 'large' .. using variant 'plain'
01:40:21.977 [Lua] -> spawning: 55
01:40:21.977 [Lua] horde crated with id 13 of type ambush
01:40:21.977 [Lua] ambush horde has started
01:40:25.340 [Lua] Mini patrol killed! 9
01:40:32.675 [Lua] Horde killed: ?
01:40:40.558 [SteamLobby] Detected added member 1100001060c5ae6
01:40:40.558 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:40:40.558 [Lua] Players: 4
01:40:40.558 [Lua] Set lobby begin:
01:40:40.558 [Lua] Lobby data twitch_enabled = false
01:40:40.558 [Lua] Lobby data power_level = 799
01:40:40.558 [Lua] Lobby data unique_server_name = Visulth
01:40:40.558 [Lua] Lobby data host = 110000101e55044
01:40:40.558 [Lua] Lobby data game_mode = 2
01:40:40.558 [Lua] Lobby data is_private = false
01:40:40.558 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:40:40.558 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:40:40.558 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:40:40.558 [Lua] Lobby data quick_game = true
01:40:40.558 [Lua] Lobby data mechanism = adventure
01:40:40.558 [Lua] Lobby data matchmaking = true
01:40:40.558 [Lua] Lobby data num_players = 4
01:40:40.558 [Lua] Lobby data country_code = CA
01:40:40.558 [Lua] Lobby data difficulty = hardest
01:40:40.558 [Lua] Lobby data player_slot_5 = 0:0
01:40:40.558 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:40:40.558 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:40:40.558 [Lua] Lobby data player_slot_3 = 0:0
01:40:40.558 [Lua] Lobby data eac_authorized = true
01:40:40.559 [Lua] Set lobby end.
01:40:40.559 [Lua] [LobbyMembers] Member joined 1100001060c5ae6
01:40:40.579 [Connection] Creating endpoint 1100001060c5ae6 - reliable message sent
01:40:40.579 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:40:40.599 [SteamAuthenticator] Sent ticket request to 1100001060c5ae6
01:40:40.600 [Lua] [ChatManager][1]System: Veritas is joining the game
01:40:43.727 [Lua] MUSIC: horde -> explore
01:40:43.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0
01:40:43.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0
01:40:43.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0
01:40:43.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5bb68, position: 0
01:40:44.614 [SteamAuthenticator] Got ticket from 1100001060c5ae6
01:40:44.615 [SteamAuthenticator] BeginAuthSession 1100001060c5ae6
01:40:44.615 [SteamAuthenticator] Authenticating 1100001060c5ae6
01:40:44.615 [SteamAuthenticator] Got ticket request from 1100001060c5ae6
01:40:44.615 [SteamAuthenticator] GetAuthSessionTicket 1100001060c5ae6
01:40:44.615 [SteamAuthenticator] Sent ticket to 1100001060c5ae6
01:40:44.836 [SteamAuthenticator] Steam validation for 1100001060c5ae6 with response 0
01:40:44.894 [Connection] New session id 223 to 1100001060c5ae6.
01:40:44.991 [Connection] Established a connection <100.223> to 1100001060c5ae6
01:40:44.991 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:40:44.991 [Lua] [Matchmaking] Got a handshake request from 1100001060c5ae6 with user name 'Veritas'
01:40:45.111 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000173d0d7 from 1100001060c5ae6, replying lobby_ok
01:40:45.251 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001060c5ae6 REPLY wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
01:40:50.676 [Lua] Horde killed: ?
01:40:52.246 [SteamLobby] Detected removed member 1100001060c5ae6
01:40:52.246 [Connection] Destroying endpoint 1100001060c5ae6 - explicit request
01:40:52.248 [SteamAuthenticator] CancelAuthTicket 1100001060c5ae6
01:40:52.248 [SteamAuthenticator] EndAuthSession 1100001060c5ae6
01:40:52.248 [Lua] [ChatManager][1]System: Veritas has left the game
01:40:52.248 [Lua] [PSM] Disconnecting peer 1100001060c5ae6
01:40:52.248 [Lua] Set lobby begin:
01:40:52.248 [Lua] Lobby data twitch_enabled = false
01:40:52.248 [Lua] Lobby data power_level = 799
01:40:52.248 [Lua] Lobby data unique_server_name = Visulth
01:40:52.248 [Lua] Lobby data host = 110000101e55044
01:40:52.248 [Lua] Lobby data game_mode = 2
01:40:52.248 [Lua] Lobby data is_private = false
01:40:52.248 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:40:52.248 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:40:52.248 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:40:52.248 [Lua] Lobby data quick_game = true
01:40:52.248 [Lua] Lobby data mechanism = adventure
01:40:52.248 [Lua] Lobby data matchmaking = true
01:40:52.248 [Lua] Lobby data num_players = 4
01:40:52.248 [Lua] Lobby data country_code = CA
01:40:52.249 [Lua] Lobby data difficulty = hardest
01:40:52.249 [Lua] Lobby data player_slot_5 = 0:0
01:40:52.249 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:40:52.249 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:40:52.249 [Lua] Lobby data player_slot_3 = 0:0
01:40:52.249 [Lua] Lobby data eac_authorized = true
01:40:52.249 [Lua] Set lobby end.
01:40:52.249 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001060c5ae6)
01:40:52.249 [Lua] [NetworkServer] Changing num_players from 4 to 3
01:40:52.249 [Lua] Players: 3
01:40:52.249 [Lua] Set lobby begin:
01:40:52.249 [Lua] Lobby data twitch_enabled = false
01:40:52.249 [Lua] Lobby data power_level = 799
01:40:52.249 [Lua] Lobby data unique_server_name = Visulth
01:40:52.249 [Lua] Lobby data host = 110000101e55044
01:40:52.249 [Lua] Lobby data game_mode = 2
01:40:52.249 [Lua] Lobby data is_private = false
01:40:52.249 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:40:52.249 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:40:52.249 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:40:52.249 [Lua] Lobby data quick_game = true
01:40:52.249 [Lua] Lobby data mechanism = adventure
01:40:52.249 [Lua] Lobby data matchmaking = true
01:40:52.249 [Lua] Lobby data num_players = 3
01:40:52.249 [Lua] Lobby data country_code = CA
01:40:52.249 [Lua] Lobby data difficulty = hardest
01:40:52.250 [Lua] Lobby data player_slot_5 = 0:0
01:40:52.250 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:40:52.250 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:40:52.250 [Lua] Lobby data player_slot_3 = 0:0
01:40:52.250 [Lua] Lobby data eac_authorized = true
01:40:52.250 [Lua] Set lobby end.
01:40:52.250 [Lua] [LobbyMembers] Member left 1100001060c5ae6
01:40:53.044 [Flow] LUA_WIELD_TORCH
01:40:54.122 [Lua] [Matchmaking] Handshake host removing client 1100001060c5ae6
01:40:55.208 [Flow] interaction disable
01:40:55.208 [Flow] a brazier has been lit
01:40:56.430 [Lua] Switching ConflictSettings: to: beastmen
01:40:56.430 [Lua] pacing=beastmen
01:40:56.430 [Lua] locked_func_name=beastmen
01:40:56.430 [Lua] roaming=nil
01:40:56.430 [Lua] specials=beastmen
01:40:56.430 [Lua] debug_color=purple
01:40:56.430 [Lua] pack_spawning=beastmen
01:40:56.430 [Lua] contained_breeds=nil
01:40:56.430 [Lua] disabled=false
01:40:56.430 [Lua] boss=beastmen
01:40:56.430 [Lua] horde=beastmen
01:40:56.430 [Lua] name=beastmen
01:40:56.430 [Lua] intensity=default
01:40:56.430 [Lua] ---
01:41:10.562 [Lua] spawning mini patrol
01:41:13.866 [Flow] LUA_WIELD_TORCH
01:41:16.512 [Lua] Coordinated attack!
01:41:34.920 [Lua] event horde ends!
01:41:39.131 [Lua] Mini patrol killed! 14
01:41:40.150 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source.
01:41:43.148 [Lua] spawning mini patrol
01:41:43.444 [Lua] Time for new HOOORDE! multi_first_wave
01:41:43.444 [Lua] horde requested: vector_blob
01:41:43.444 [Lua] wants to spawn behind within distance: 60
01:41:43.444 [Lua] horde crated with id 16 of type vector_blob
01:41:43.444 [Lua] managed to spawn 19/22 horde enemies
01:41:43.445 [Lua] vector blob horde has started
01:41:43.455 [Lua] MUSIC: explore -> pre_horde
01:41:47.870 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 9 33
01:41:53.220 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:41:53.220 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:41:53.220 [Lua] horde requested: vector_blob
01:41:53.220 [Lua] wants to spawn ahead within distance: 60
01:41:53.220 [Lua] horde crated with id 17 of type vector_blob
01:41:53.220 [Lua] managed to spawn 20/22 horde enemies
01:41:53.220 [Lua] vector blob horde has started
01:41:53.603 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 4 44
01:41:53.603 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 5 43
01:41:55.137 [Lua] MUSIC: pre_horde -> horde
01:42:04.600 [Lua] spawning mini patrol
01:42:07.561 [Lua] event horde ends!
01:42:10.243 [Lua] Mini patrol killed! 15
01:42:13.807 [Lua] HORDE: last wave, reset to standard horde delay
01:42:13.807 [Lua] Time for new HOOORDE! multi_last_wave
01:42:13.807 [Lua] horde requested: vector_blob
01:42:13.807 [Lua] wants to spawn behind within distance: 60
01:42:13.808 [Lua] horde crated with id 19 of type vector_blob
01:42:13.808 [Lua] managed to spawn 19/21 horde enemies
01:42:13.808 [Lua] vector blob horde has started
01:42:28.708 [Lua] event horde ends!
01:42:28.740 [Lua] spawning mini patrol
01:42:34.826 [Lua] MUSIC: horde -> explore
01:42:43.978 [Flow] LUA_WIELD_TORCH
01:42:47.170 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:42:47.191 [Lua] Spline already found!
01:42:49.259 [Lua] Mini patrol killed! 20
01:42:50.884 [Lua] spawning mini patrol
01:42:52.875 [Lua] event horde ends!
01:43:00.425 [Lua] Mini patrol killed! 18
01:43:00.584 [Lua] Mini patrol killed! 22
01:43:06.901 [Flow] LUA_WIELD_TORCH
01:43:12.219 [Flow] LUA_WIELD_TORCH
01:43:15.230 [Lua] event horde ends!
01:43:15.403 [Flow] interaction disable
01:43:15.404 [Flow] a brazier has been lit
01:43:15.907 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:16.277 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:16.697 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:17.025 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:17.399 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:17.543 [Lua] Coordinated attack!
01:43:17.780 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:22.392 [Flow] interaction disable
01:43:22.392 [Flow] a brazier has been lit
01:43:25.591 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:25.993 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:26.391 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:26.753 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:27.166 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:27.540 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:32.442 [Lua] spawning mini patrol
01:43:33.574 [Flow] LUA_WIELD_TORCH
01:43:36.248 [Flow] LUA_WIELD_TORCH
01:43:41.852 [Flow] LUA_WIELD_TORCH
01:43:42.530 [Lua] Switching ConflictSettings: to: chaos_beastmen
01:43:42.530 [Lua] pacing=default
01:43:42.530 [Lua] locked_func_name=beastmen
01:43:42.530 [Lua] roaming=nil
01:43:42.530 [Lua] specials=chaos_beastmen
01:43:42.530 [Lua] debug_color=orange
01:43:42.530 [Lua] pack_spawning=chaos_beastmen
01:43:42.530 [Lua] contained_breeds=nil
01:43:42.530 [Lua] disabled=false
01:43:42.530 [Lua] boss=chaos_beastmen
01:43:42.530 [Lua] horde=beastmen
01:43:42.530 [Lua] name=chaos_beastmen
01:43:42.530 [Lua] intensity=default
01:43:42.530 [Lua] ---
01:43:45.209 [Flow] BAKE BAKE BAKE AGAIN
01:43:46.422 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:43:46.444 [Lua] Spline already found!
01:43:48.592 [Flow] interaction disable
01:43:48.592 [Flow] a brazier has been lit
01:43:51.541 [Lua] Switching ConflictSettings: to: beastmen
01:43:51.541 [Lua] pacing=beastmen
01:43:51.541 [Lua] locked_func_name=beastmen
01:43:51.541 [Lua] roaming=nil
01:43:51.541 [Lua] specials=beastmen
01:43:51.541 [Lua] debug_color=purple
01:43:51.541 [Lua] pack_spawning=beastmen
01:43:51.541 [Lua] contained_breeds=nil
01:43:51.541 [Lua] disabled=false
01:43:51.541 [Lua] boss=beastmen
01:43:51.541 [Lua] horde=beastmen
01:43:51.541 [Lua] name=beastmen
01:43:51.541 [Lua] intensity=default
01:43:51.541 [Lua] ---
01:43:52.245 [Lua] Switching ConflictSettings: to: chaos_beastmen
01:43:52.245 [Lua] pacing=default
01:43:52.245 [Lua] locked_func_name=beastmen
01:43:52.245 [Lua] roaming=nil
01:43:52.245 [Lua] specials=chaos_beastmen
01:43:52.245 [Lua] debug_color=orange
01:43:52.245 [Lua] pack_spawning=chaos_beastmen
01:43:52.245 [Lua] contained_breeds=nil
01:43:52.245 [Lua] disabled=false
01:43:52.245 [Lua] boss=chaos_beastmen
01:43:52.245 [Lua] horde=beastmen
01:43:52.245 [Lua] name=chaos_beastmen
01:43:52.245 [Lua] intensity=default
01:43:52.245 [Lua] ---
01:43:52.528 [Lua] Switching ConflictSettings: to: beastmen
01:43:52.528 [Lua] pacing=beastmen
01:43:52.528 [Lua] locked_func_name=beastmen
01:43:52.528 [Lua] roaming=nil
01:43:52.528 [Lua] specials=beastmen
01:43:52.528 [Lua] debug_color=purple
01:43:52.528 [Lua] pack_spawning=beastmen
01:43:52.528 [Lua] contained_breeds=nil
01:43:52.528 [Lua] disabled=false
01:43:52.528 [Lua] boss=beastmen
01:43:52.528 [Lua] horde=beastmen
01:43:52.528 [Lua] name=beastmen
01:43:52.528 [Lua] intensity=default
01:43:52.528 [Lua] ---
01:43:55.355 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:55.754 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:56.168 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:56.604 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:56.708 [Lua] event horde ends!
01:43:56.905 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:57.332 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:57.701 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:58.114 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:43:58.502 [Lua] Mini patrol killed! 23
01:43:59.792 [Lua] spawning mini patrol
01:43:59.955 [Flow] LUA_WIELD_TORCH
01:44:04.240 [Flow] interaction disable
01:44:04.240 [Flow] a brazier has been lit
01:44:04.467 [Lua] Switching ConflictSettings: to: chaos_beastmen
01:44:04.467 [Lua] pacing=default
01:44:04.467 [Lua] locked_func_name=beastmen
01:44:04.467 [Lua] roaming=nil
01:44:04.467 [Lua] specials=chaos_beastmen
01:44:04.467 [Lua] debug_color=orange
01:44:04.467 [Lua] pack_spawning=chaos_beastmen
01:44:04.467 [Lua] contained_breeds=nil
01:44:04.467 [Lua] disabled=false
01:44:04.467 [Lua] boss=chaos_beastmen
01:44:04.467 [Lua] horde=beastmen
01:44:04.467 [Lua] name=chaos_beastmen
01:44:04.467 [Lua] intensity=default
01:44:04.467 [Lua] ---
01:44:06.338 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:44:06.358 [Lua] Spline already found!
01:44:14.556 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:44:14.576 [Lua] Spline already found!
01:44:24.157 [Lua] event horde ends!
01:44:26.261 [Lua] spawning mini patrol
01:44:28.193 [Flow] LUA_WIELD_TORCH
01:44:33.089 [Lua] Mini patrol killed! 25
01:44:34.518 [Flow] LUA_WIELD_TORCH
01:44:50.606 [Lua] event horde ends!
01:44:51.664 [Lua] spawning mini patrol
01:44:53.406 [Lua] Mini patrol killed! 28
01:45:00.036 [Flow] LUA_WIELD_TORCH
01:45:02.742 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 423708 0
01:45:09.771 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:45:09.773 [Lua] [GameNetworkManager] destroying game object with go_id=77
01:45:12.908 [Lua] spawning mini patrol
01:45:15.080 [Lua] Coordinated attack!
01:45:15.878 [Lua] event horde ends!
01:45:18.409 [Lua] Mini patrol killed! 29
01:45:21.492 [Flow] LUA_WIELD_TORCH
01:45:32.337 [Flow] LUA_WIELD_TORCH
01:45:32.559 [Lua] Mini patrol killed! 30
01:45:34.909 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:45:34.911 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=472
01:45:34.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
01:45:36.115 [Lua] spawning mini patrol
01:45:37.176 [Lua] event horde ends!
01:45:40.038 [Flow] interaction disable
01:45:40.038 [Flow] a brazier has been lit
01:45:42.044 [Lua] Time for new HOOORDE! multi_first_wave
01:45:42.044 [Lua] horde requested: ambush
01:45:42.044 [Lua] setting up ambush-horde
01:45:42.044 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:45:42.044 [Lua] -> spawning: 17
01:45:42.044 [Lua] horde crated with id 32 of type ambush
01:45:42.044 [Lua] ambush horde has started
01:45:42.053 [Lua] MUSIC: explore -> pre_ambush
01:45:43.170 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:45:45.595 [Lua] replace_hidden_spawners -> first try found: 1 cover points
01:45:45.595 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:45:45.595 [Lua] ->moving spawner
01:45:45.595 [Lua] ->moving spawner
01:45:45.595 [Lua] ->moving spawner
01:45:45.595 [Lua] ->moving spawner
01:45:45.595 [Lua] ->moving spawner
01:45:47.438 [Lua] MUSIC: pre_ambush -> horde
01:45:47.671 [Lua] MUSIC: horde -> explore
01:45:51.828 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:45:51.851 [Lua] Spline already found!
01:45:52.462 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source.
01:45:53.082 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
01:45:53.446 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
01:45:56.140 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:45:56.166 [Lua] Spline already found!
01:45:59.244 [Lua] Destroying unit since outside mesh or world
01:46:00.625 [Lua] event horde ends!
01:46:00.672 [Lua] spawning mini patrol
01:46:10.119 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:46:10.119 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:46:10.119 [Lua] horde requested: ambush
01:46:10.119 [Lua] setting up ambush-horde
01:46:10.119 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:46:10.119 [Lua] -> spawning: 19
01:46:10.119 [Lua] horde crated with id 36 of type ambush
01:46:10.119 [Lua] ambush horde has started
01:46:10.130 [Lua] MUSIC: explore -> pre_ambush
01:46:11.108 [Lua] Mini patrol killed! 31
01:46:11.682 [Lua] MUSIC: pre_ambush -> horde
01:46:24.850 [Lua] event horde ends!
01:46:25.660 [Lua] MUSIC: horde -> explore
01:46:25.779 [Lua] Horde killed: ?
01:46:31.036 [Lua] MUSIC: explore -> lost
01:46:40.856 [Lua] [EquipmentUI] - Destroy
01:46:40.856 [Lua] [GamePadEquipmentUI] - Destroy
01:46:40.856 [Lua] [AbilityUI] - Destroy
01:46:40.856 [Lua] [GamePadAbilityUI] - Destroy
01:46:40.856 [Lua] [GameNetworkManager] destroying game object with go_id=76
01:46:41.151 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
01:46:41.151 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
01:46:41.152 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:46:41.152 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
01:46:41.152 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:46:41.153 [Lua] gm_event_end_conditions_met false true
01:46:41.154 [Save] Saving `save_data`
01:46:41.157 [Save] Save done
01:46:41.157 [Save] Saving `save_data`
01:46:41.161 [Save] Save done
01:46:41.166 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
01:46:41.166 [Lua] Game lost
01:46:41.166 [Lua] PlayFabMirror:_commit_internal nil
01:46:41.166 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:46:41.166 [Save] Saving `save_data`
01:46:41.169 [Save] Save done
01:46:41.175 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
01:46:41.175 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
01:46:41.177 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
01:46:41.177 [Lua] [ChatManager][1]System: IamLupo is joining the game
01:46:41.178 [Lua] commit result success 27
01:46:41.178 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 58
01:46:41.178 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
01:46:41.195 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
01:46:41.197 [Connection] Destroying endpoint 11000010309fe6f - explicit request
01:46:41.199 [Lua] [ChatManager][1]System: IamLupo has left the game
01:46:41.199 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
01:46:41.200 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 58 19
01:46:41.668 [Lua] [PlayFabRequestQueue] EAC Enabled! 58
01:46:41.668 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 58
01:46:42.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 58
01:46:48.862 [Lua] ConflictDirector - destroy all units
01:46:48.877 [Lua] Mini patrol killed! 35
01:46:48.877 [Lua] Horde killed: ?
01:46:48.962 [Lua] TRANSITION nil nil inn_level
01:46:48.962 [Lua] Transition type "inn_level", is server: true
01:46:48.962 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:46:48.962 [Lua] [GameNetworkManager] Leaving game...
01:46:48.962 [Lua] [GameNetworkManager] Shutting down game session host.
01:46:48.962 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:46:48.962 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:46:48.962 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=514.23
01:46:48.975 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:46:50.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:46:50.957 [Lua] Clearing all global lookup lists
01:46:50.957 [Lua] [IngamePlayerListUI] - Destroy
01:46:50.958 [Lua] [IngameUI] destroy
01:46:50.958 [Lua] Set lobby begin:
01:46:50.958 [Lua] Lobby data twitch_enabled = false
01:46:50.958 [Lua] Lobby data power_level = 799
01:46:50.958 [Lua] Lobby data unique_server_name = Visulth
01:46:50.958 [Lua] Lobby data host = 110000101e55044
01:46:50.958 [Lua] Lobby data game_mode = 2
01:46:50.958 [Lua] Lobby data is_private = false
01:46:50.958 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:46:50.958 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:46:50.958 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:46:50.958 [Lua] Lobby data quick_game = true
01:46:50.958 [Lua] Lobby data mechanism = adventure
01:46:50.958 [Lua] Lobby data matchmaking = true
01:46:50.958 [Lua] Lobby data num_players = 3
01:46:50.958 [Lua] Lobby data country_code = CA
01:46:50.959 [Lua] Lobby data difficulty = hardest
01:46:50.959 [Lua] Lobby data player_slot_5 = 0:0
01:46:50.959 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:46:50.959 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:46:50.959 [Lua] Lobby data player_slot_3 = 0:0
01:46:50.959 [Lua] Lobby data eac_authorized = true
01:46:50.959 [Lua] Set lobby end.
01:46:51.000 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:46:51.000 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
01:46:51.307 [Lua] [Managers] Destroying state managers...
01:46:51.326 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:46:51.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:46:51.508 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:46:51.514 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:46:51.521 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:46:51.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:46:51.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:46:51.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:46:51.527 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:46:51.527 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:46:51.530 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:46:51.538 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:46:51.538 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:46:51.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:46:51.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:46:51.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:46:51.556 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:46:51.558 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:46:51.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:46:51.565 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:46:51.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:46:51.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:46:51.572 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:46:51.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:46:51.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:46:51.587 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:46:51.590 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:46:51.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:46:51.598 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:46:51.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:46:51.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:46:51.637 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:46:51.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:46:51.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:46:51.662 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:46:51.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
01:46:51.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:46:51.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:46:51.662 [Lua] [Matchmaking] unregister rpcs
01:46:51.662 [Lua] ############### UNLOADING PACKAGES ###############
01:46:51.662 [Lua] [Gamestate] Enter state StateLoading
01:46:51.666 [World] Spawning level.
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] Found camera: end_screen_camera
01:46:51.678 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:46:51.679 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:46:51.679 [Lua] [Matchmaking] register rpcs
01:46:51.680 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:46:51.680 [Lua] Set lobby begin:
01:46:51.680 [Lua] Lobby data twitch_enabled = false
01:46:51.680 [Lua] Lobby data power_level = 0
01:46:51.680 [Lua] Lobby data unique_server_name = Visulth
01:46:51.680 [Lua] Lobby data host = 110000101e55044
01:46:51.680 [Lua] Lobby data game_mode = 2
01:46:51.680 [Lua] Lobby data is_private = false
01:46:51.680 [Lua] Lobby data level_key = dlc_bogenhafen_city
01:46:51.680 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:46:51.680 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:46:51.680 [Lua] Lobby data quick_game = true
01:46:51.680 [Lua] Lobby data mechanism = adventure
01:46:51.680 [Lua] Lobby data matchmaking = true
01:46:51.680 [Lua] Lobby data num_players = 3
01:46:51.680 [Lua] Lobby data country_code = CA
01:46:51.680 [Lua] Lobby data difficulty = hardest
01:46:51.680 [Lua] Lobby data player_slot_5 = 0:0
01:46:51.680 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:46:51.680 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:46:51.680 [Lua] Lobby data player_slot_3 = 0:0
01:46:51.680 [Lua] Lobby data eac_authorized = true
01:46:51.680 [Lua] Set lobby end.
01:46:51.680 [Lua] registering RPCs
01:46:51.680 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:46:51.680 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:46:51.680 [Lua] Set lobby begin:
01:46:51.681 [Lua] Lobby data twitch_enabled = false
01:46:51.681 [Lua] Lobby data power_level = 0
01:46:51.681 [Lua] Lobby data unique_server_name = Visulth
01:46:51.681 [Lua] Lobby data host = 110000101e55044
01:46:51.681 [Lua] Lobby data game_mode = 3
01:46:51.681 [Lua] Lobby data is_private = false
01:46:51.681 [Lua] Lobby data level_key = inn_level
01:46:51.681 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:46:51.681 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:46:51.681 [Lua] Lobby data quick_game = true
01:46:51.681 [Lua] Lobby data mechanism = adventure
01:46:51.681 [Lua] Lobby data matchmaking = false
01:46:51.681 [Lua] Lobby data num_players = 3
01:46:51.681 [Lua] Lobby data country_code = CA
01:46:51.681 [Lua] Lobby data difficulty = hardest
01:46:51.681 [Lua] Lobby data player_slot_5 = 0:0
01:46:51.681 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:46:51.681 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:46:51.681 [Lua] Lobby data player_slot_3 = 0:0
01:46:51.681 [Lua] Lobby data eac_authorized = true
01:46:51.681 [Lua] Set lobby end.
01:46:51.681 [Lua] MUSIC MANAGER unmute_all_world_sounds 435696 0
01:46:51.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 59
01:46:51.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:46:51.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 59
01:46:51.686 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:46:51.686 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
01:46:51.686 [Lua] [LevelTransitionHandler] load_level inn_level
01:46:51.779 [Umbra] Unload tome
01:46:51.820 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler
01:46:51.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
01:46:51.820 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:46:51.820 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
01:46:51.820 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:46:51.820 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:46:52.053 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 59
01:46:52.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:46:52.162 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:46:52.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:46:52.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:46:52.217 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:46:52.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:46:52.259 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:46:52.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x6a5f1, position: 4813914
01:46:57.618 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:46:57.618 [Lua] [PlayState] Enter Substate EndViewStateScore
01:46:58.371 [Lua] ### Sending rpc_level_loaded
01:46:58.371 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
01:46:58.371 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:46:59.599 [Lua] ### Sending rpc_level_loaded
01:46:59.599 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
01:46:59.599 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
01:47:01.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:47:01.688 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:47:01.705 [Lua] [LevelTransitionHandler] Level load completed!
01:47:01.705 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:47:01.705 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:47:01.709 [Lua] ### Sending rpc_level_loaded
01:47:01.709 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
01:47:01.709 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:47:01.709 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:47:01.709 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:47:01.744 [Lua] ### Sending rpc_level_loaded
01:47:01.744 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
01:47:06.862 [Lua] [PlayState] Exit Substate EndViewStateScore
01:47:06.872 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:47:07.862 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:47:07.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:47:07.863 [Lua] [Matchmaking] unregister rpcs
01:47:07.863 [Lua] Set lobby begin:
01:47:07.863 [Lua] Lobby data twitch_enabled = false
01:47:07.863 [Lua] Lobby data power_level = 0
01:47:07.863 [Lua] Lobby data unique_server_name = Visulth
01:47:07.863 [Lua] Lobby data host = 110000101e55044
01:47:07.863 [Lua] Lobby data game_mode = 3
01:47:07.863 [Lua] Lobby data is_private = false
01:47:07.863 [Lua] Lobby data level_key = inn_level
01:47:07.863 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:07.863 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
01:47:07.863 [Lua] Lobby data quick_game = true
01:47:07.863 [Lua] Lobby data mechanism = adventure
01:47:07.863 [Lua] Lobby data matchmaking = false
01:47:07.863 [Lua] Lobby data num_players = 3
01:47:07.863 [Lua] Lobby data country_code = CA
01:47:07.863 [Lua] Lobby data difficulty = hardest
01:47:07.863 [Lua] Lobby data player_slot_5 = 0:0
01:47:07.863 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:07.863 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:47:07.863 [Lua] Lobby data player_slot_3 = 0:0
01:47:07.863 [Lua] Lobby data eac_authorized = true
01:47:07.863 [Lua] Set lobby end.
01:47:07.863 [Lua] [Managers] Destroying state managers...
01:47:07.865 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:47:07.865 [Lua] MUSIC MANAGER Stop_loading_screen_music 435740 0
01:47:07.865 [Lua] [Gamestate] Enter StateIngame HOST
01:47:07.865 [Lua] <>level = inn_level<>
01:47:07.865 [Lua] Set lobby begin:
01:47:07.865 [Lua] Lobby data twitch_enabled = false
01:47:07.865 [Lua] Lobby data power_level = 0
01:47:07.865 [Lua] Lobby data unique_server_name = Visulth
01:47:07.865 [Lua] Lobby data host = 110000101e55044
01:47:07.865 [Lua] Lobby data game_mode = 3
01:47:07.865 [Lua] Lobby data is_private = false
01:47:07.865 [Lua] Lobby data level_key = inn_level
01:47:07.865 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:07.865 [Lua] Lobby data selected_level_key = inn_level
01:47:07.866 [Lua] Lobby data quick_game = true
01:47:07.866 [Lua] Lobby data mechanism = adventure
01:47:07.866 [Lua] Lobby data matchmaking = false
01:47:07.866 [Lua] Lobby data num_players = 3
01:47:07.866 [Lua] Lobby data country_code = CA
01:47:07.866 [Lua] Lobby data difficulty = hardest
01:47:07.866 [Lua] Lobby data player_slot_5 = 0:0
01:47:07.866 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:07.866 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:47:07.866 [Lua] Lobby data player_slot_3 = 0:0
01:47:07.866 [Lua] Lobby data eac_authorized = true
01:47:07.866 [Lua] Set lobby end.
01:47:07.866 [Umbra] Init version: 3.4.15 :: 16 threads
01:47:07.866 [Lua] [StateIngame] Server ingame
01:47:07.871 [Lua] Set lobby begin:
01:47:07.871 [Lua] Lobby data twitch_enabled = false
01:47:07.871 [Lua] Lobby data power_level = 0
01:47:07.871 [Lua] Lobby data unique_server_name = Visulth
01:47:07.871 [Lua] Lobby data host = 110000101e55044
01:47:07.871 [Lua] Lobby data game_mode = 3
01:47:07.871 [Lua] Lobby data is_private = false
01:47:07.871 [Lua] Lobby data level_key = inn_level
01:47:07.871 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:07.871 [Lua] Lobby data selected_level_key = inn_level
01:47:07.871 [Lua] Lobby data quick_game = true
01:47:07.871 [Lua] Lobby data mechanism = adventure
01:47:07.871 [Lua] Lobby data matchmaking = false
01:47:07.871 [Lua] Lobby data num_players = 3
01:47:07.871 [Lua] Lobby data country_code = CA
01:47:07.871 [Lua] Lobby data difficulty = hardest
01:47:07.871 [Lua] Lobby data player_slot_5 = 0:0
01:47:07.871 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:07.871 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:47:07.871 [Lua] Lobby data player_slot_3 = 0:0
01:47:07.872 [Lua] Lobby data eac_authorized = true
01:47:07.872 [Lua] Set lobby end.
01:47:07.872 [Lua] [Matchmaking] register rpcs
01:47:07.872 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:47:07.872 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:47:07.872 [Lua] [GameNetworkManager] self.is_server = true
01:47:07.872 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:47:07.872 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:47:07.872 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:47:07.872 [Network] Setting artificial MTU limit to 65536
01:47:07.882 [Lua] Switching ConflictSettings: to: disabled
01:47:07.882 [Lua] pacing=disabled
01:47:07.882 [Lua] roaming=nil
01:47:07.882 [Lua] specials=disabled
01:47:07.882 [Lua] debug_color=black
01:47:07.882 [Lua] pack_spawning=disabled
01:47:07.882 [Lua] contained_breeds=nil
01:47:07.882 [Lua] disabled=true
01:47:07.882 [Lua] boss=disabled
01:47:07.882 [Lua] horde=disabled
01:47:07.882 [Lua] name=disabled
01:47:07.882 [Lua] intensity=disabled
01:47:07.882 [Lua] ---
01:47:07.882 [Lua] [LevelAnalysis] set_random_seed( 12688491)
01:47:07.888 [Lua] [AIInterestPointSystem] Level Seed: 12688491
01:47:07.888 [Lua]
01:47:07.888 [Lua] [entity_system_bag] = table
01:47:07.888 [Lua] [entity_system_bag] = metatable
01:47:07.888 [Lua] [startup_data] = table
01:47:07.888 [Lua] [entity_manager] = table
01:47:07.888 [Lua] [entity_manager] = metatable
01:47:07.888 [Lua] [unit_spawner] = table
01:47:07.888 [Lua] [unit_spawner] = metatable
01:47:07.888 [Lua] [unit_storage] = table
01:47:07.888 [Lua] [unit_storage] = metatable
01:47:07.888 [Lua] [dice_keeper] = table
01:47:07.888 [Lua] [dice_keeper] = metatable
01:47:07.888 [Lua] [is_server] = true (boolean)
01:47:07.888 [Lua] [world] = [World]
01:47:07.888 [Lua] [system_api] = table
01:47:07.888 [Lua] [entity_system] = table
01:47:07.888 [Lua] [entity_system] = metatable
01:47:07.888 [Lua] [network_lobby] = table
01:47:07.888 [Lua] [network_lobby] = metatable
01:47:07.888 [Lua] [profile_synchronizer] = table
01:47:07.888 [Lua] [profile_synchronizer] = metatable
01:47:07.888 [Lua] [level_transition_handler] = table
01:47:07.888 [Lua] [level_transition_handler] = metatable
01:47:07.888 [Lua] [num_local_human_players] = 1 (number)
01:47:07.888 [Lua] [statistics_db] = table
01:47:07.888 [Lua] [statistics_db] = metatable
01:47:07.888 [Lua] [network_server] = table
01:47:07.888 [Lua] [network_server] = metatable
01:47:07.888 [Lua] [input_manager] = table
01:47:07.888 [Lua] [input_manager] = metatable
01:47:07.888 [Lua] [network_clock] = table
01:47:07.888 [Lua] [network_clock] = metatable
01:47:07.888 [Lua] [network_transmit] = table
01:47:07.888 [Lua] [network_transmit] = metatable
01:47:07.888 [Lua] [free_flight_manager] = table
01:47:07.888 [Lua] [free_flight_manager] = metatable
01:47:07.888 [Lua] [network_manager] = table
01:47:07.888 [Lua] [network_manager] = metatable
01:47:07.888 [Lua] [network_event_delegate] = table
01:47:07.888 [Lua] [network_event_delegate] = metatable
01:47:07.888 [Lua]
01:47:07.889 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:47:07.889 [Lua] ignoring extension VersusInteractObjectiveExtension
01:47:07.889 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:47:07.889 [Lua] ignoring extension VersusSocketObjectiveExtension
01:47:07.889 [Lua] ignoring extension VersusTargetObjectiveExtension
01:47:07.889 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:47:07.893 [Lua] [AchievementManager] Achievements using the steam platform
01:47:07.894 [Lua] [StateIngame] Level seed: 12688491
01:47:07.894 [World] Spawning level.
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:47:08.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:47:08.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:47:08.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
01:47:08.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
01:47:08.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
01:47:08.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:47:08.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
01:47:08.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:47:08.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
01:47:08.175 [Lua] [LevelAnalysis] set_random_seed( 12688491)
01:47:08.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:47:08.196 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:47:08.197 [Lua] [IngameUI] init
01:47:08.212 [SteamVoipClient] select_out(110000101e55044, off)
01:47:08.212 [SteamVoipClient] select_out(110000105bd392b, off)
01:47:08.212 [SteamVoipClient] select_out(1100001066dfbc4, off)
01:47:08.217 [Lua] cb_razer_chroma_setup
01:47:08.308 [Lua] [Matchmaking] Cancelling matchmaking
01:47:08.308 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
01:47:08.308 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:47:08.308 [Lua] Set lobby begin:
01:47:08.308 [Lua] Lobby data twitch_enabled = false
01:47:08.308 [Lua] Lobby data power_level = 0
01:47:08.308 [Lua] Lobby data unique_server_name = Visulth
01:47:08.308 [Lua] Lobby data host = 110000101e55044
01:47:08.308 [Lua] Lobby data game_mode = 3
01:47:08.308 [Lua] Lobby data is_private = false
01:47:08.308 [Lua] Lobby data level_key = inn_level
01:47:08.308 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:08.308 [Lua] Lobby data selected_level_key = inn_level
01:47:08.308 [Lua] Lobby data quick_game = true
01:47:08.308 [Lua] Lobby data mechanism = adventure
01:47:08.308 [Lua] Lobby data matchmaking = false
01:47:08.308 [Lua] Lobby data num_players = 3
01:47:08.309 [Lua] Lobby data country_code = CA
01:47:08.309 [Lua] Lobby data difficulty = normal
01:47:08.309 [Lua] Lobby data player_slot_5 = 0:0
01:47:08.309 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:08.309 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:47:08.309 [Lua] Lobby data player_slot_3 = 0:0
01:47:08.309 [Lua] Lobby data eac_authorized = true
01:47:08.309 [Lua] Set lobby end.
01:47:08.312 [Lua] Set lobby begin:
01:47:08.312 [Lua] Lobby data twitch_enabled = false
01:47:08.312 [Lua] Lobby data power_level = 0
01:47:08.312 [Lua] Lobby data unique_server_name = Visulth
01:47:08.312 [Lua] Lobby data host = 110000101e55044
01:47:08.312 [Lua] Lobby data game_mode = 3
01:47:08.312 [Lua] Lobby data is_private = false
01:47:08.312 [Lua] Lobby data level_key = inn_level
01:47:08.312 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:08.312 [Lua] Lobby data selected_level_key = inn_level
01:47:08.312 [Lua] Lobby data quick_game = true
01:47:08.312 [Lua] Lobby data mechanism = adventure
01:47:08.312 [Lua] Lobby data matchmaking = false
01:47:08.312 [Lua] Lobby data num_players = 3
01:47:08.312 [Lua] Lobby data country_code = CA
01:47:08.312 [Lua] Lobby data difficulty = normal
01:47:08.312 [Lua] Lobby data player_slot_5 = 0:0
01:47:08.312 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:08.312 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:47:08.312 [Lua] Lobby data player_slot_3 = 0:0
01:47:08.312 [Lua] Lobby data eac_authorized = true
01:47:08.312 [Lua] Set lobby end.
01:47:08.312 [Lua] [PartyManager] Leader is set to 110000101e55044
01:47:08.312 [Lua] [LevelTransitionHandler] set_next_level( nil )
01:47:08.313 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:47:08.313 [Lua] Set lobby begin:
01:47:08.313 [Lua] Lobby data twitch_enabled = false
01:47:08.313 [Lua] Lobby data power_level = 835
01:47:08.313 [Lua] Lobby data unique_server_name = Visulth
01:47:08.313 [Lua] Lobby data host = 110000101e55044
01:47:08.313 [Lua] Lobby data game_mode = 3
01:47:08.313 [Lua] Lobby data is_private = false
01:47:08.313 [Lua] Lobby data level_key = inn_level
01:47:08.313 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:08.313 [Lua] Lobby data selected_level_key = inn_level
01:47:08.313 [Lua] Lobby data quick_game = true
01:47:08.313 [Lua] Lobby data mechanism = adventure
01:47:08.313 [Lua] Lobby data matchmaking = false
01:47:08.313 [Lua] Lobby data num_players = 3
01:47:08.313 [Lua] Lobby data country_code = CA
01:47:08.313 [Lua] Lobby data difficulty = normal
01:47:08.313 [Lua] Lobby data player_slot_5 = 0:0
01:47:08.313 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:08.313 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:47:08.313 [Lua] Lobby data player_slot_3 = 0:0
01:47:08.313 [Lua] Lobby data eac_authorized = true
01:47:08.313 [Lua] Set lobby end.
01:47:08.315 [Flow] complete_skittergate_legend true
01:47:08.315 [Flow] complete_all_helmgart_levels_recruit true
01:47:08.317 [Flow] WitchHunterLevel:35
01:47:08.317 [Flow] LeaderYes
01:47:08.317 [Flow] ALL PC XP:304250
01:47:08.317 [Flow] Has "bogenhafen" DLC:true
01:47:08.317 [Flow] WH XP:60850
01:47:08.317 [Flow] Number of crafted items:5754
01:47:08.317 [Flow] Has "pre_order" DLC:true
01:47:08.317 [Flow] Sum of Powe Levels:1500
01:47:08.317 [Flow] lodestone diff 1:false
01:47:08.317 [Flow] magnus and forest activated
01:47:08.317 [Flow] magnus and forest activated
01:47:08.317 [Flow] cemetery and forest activated
01:47:08.317 [Flow] magnus and cemetery
01:47:08.317 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:47:08.317 [Flow] ALL RUNES ACTIVATED
01:47:08.317 [Flow] magnus and forest activated
01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:47:08.318 [Flow] ALL RUNES ACTIVATED
01:47:08.318 [Flow] cemetery and forest activated
01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:47:08.318 [Flow] ALL RUNES ACTIVATED
01:47:08.318 [Flow] magnus and forest activated
01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:47:08.318 [Flow] ALL RUNES ACTIVATED
01:47:08.318 [Flow] magnus and cemetery
01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:47:08.318 [Flow] ALL RUNES ACTIVATED
01:47:08.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:47:08.321 [Lua] CurrentConflictSettings disabled
01:47:08.321 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:47:08.324 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:47:08.324 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:47:08.324 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:47:08.324 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:47:08.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:47:08.325 [Save] Loading `ut_tweaks_presets`
01:47:08.325 warning: [Save] Missing filename `ut_tweaks_presets`
01:47:08.352 [Lua] MUSIC: lost -> explore
01:47:08.727 [Lua] Set lobby begin:
01:47:08.727 [Lua] Lobby data twitch_enabled = false
01:47:08.727 [Lua] Lobby data power_level = 835
01:47:08.727 [Lua] Lobby data unique_server_name = Visulth
01:47:08.727 [Lua] Lobby data host = 110000101e55044
01:47:08.727 [Lua] Lobby data game_mode = 3
01:47:08.728 [Lua] Lobby data is_private = false
01:47:08.728 [Lua] Lobby data level_key = inn_level
01:47:08.728 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:08.728 [Lua] Lobby data selected_level_key = inn_level
01:47:08.728 [Lua] Lobby data quick_game = true
01:47:08.728 [Lua] Lobby data mechanism = adventure
01:47:08.728 [Lua] Lobby data matchmaking = false
01:47:08.728 [Lua] Lobby data num_players = 3
01:47:08.728 [Lua] Lobby data country_code = CA
01:47:08.728 [Lua] Lobby data difficulty = normal
01:47:08.728 [Lua] Lobby data player_slot_5 = 0:0
01:47:08.728 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:08.728 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:47:08.728 [Lua] Lobby data player_slot_3 = 0:0
01:47:08.730 [Lua] Lobby data eac_authorized = true
01:47:08.730 [Lua] Set lobby end.
01:47:08.730 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
01:47:08.732 [Lua] Set lobby begin:
01:47:08.732 [Lua] Lobby data twitch_enabled = false
01:47:08.732 [Lua] Lobby data power_level = 835
01:47:08.732 [Lua] Lobby data unique_server_name = Visulth
01:47:08.733 [Lua] Lobby data host = 110000101e55044
01:47:08.733 [Lua] Lobby data game_mode = 3
01:47:08.733 [Lua] Lobby data is_private = false
01:47:08.733 [Lua] Lobby data level_key = inn_level
01:47:08.733 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:08.733 [Lua] Lobby data selected_level_key = inn_level
01:47:08.733 [Lua] Lobby data quick_game = true
01:47:08.733 [Lua] Lobby data mechanism = adventure
01:47:08.733 [Lua] Lobby data matchmaking = false
01:47:08.733 [Lua] Lobby data num_players = 3
01:47:08.733 [Lua] Lobby data country_code = CA
01:47:08.733 [Lua] Lobby data difficulty = normal
01:47:08.733 [Lua] Lobby data player_slot_5 = 0:0
01:47:08.733 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:08.733 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:47:08.733 [Lua] Lobby data player_slot_3 = 0:0
01:47:08.733 [Lua] Lobby data eac_authorized = true
01:47:08.733 [Lua] Set lobby end.
01:47:08.733 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:47:08.734 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
01:47:08.734 [Lua] RemotePlayer:create_game_object( ) 26
01:47:08.746 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
01:47:08.746 [Lua] RemotePlayer:create_game_object( ) 27
01:47:08.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:47:08.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:47:08.759 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:47:08.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:47:08.759 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
01:47:08.759 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:47:08.788 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:08.789 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:08.789 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
01:47:08.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:47:08.799 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:47:08.799 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:47:08.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:47:08.875 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:47:08.875 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:47:08.875 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:47:08.876 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:47:08.877 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
01:47:08.878 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:08.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:47:08.911 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
01:47:08.911 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:47:08.911 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
01:47:08.911 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:47:08.912 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
01:47:08.914 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:08.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:47:08.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:47:08.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:47:08.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:47:08.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:47:08.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:47:08.976 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:47:08.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:47:09.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:47:09.034 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:47:09.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:47:09.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:47:09.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:47:09.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:47:09.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:47:09.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:47:09.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:47:09.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:47:09.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:47:09.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:47:09.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:47:09.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:47:09.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:47:09.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:47:09.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:47:09.269 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:47:09.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:47:09.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
01:47:09.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
01:47:09.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
01:47:09.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:47:09.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:47:09.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:47:09.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
01:47:09.386 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
01:47:09.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:47:09.418 [Lua] StateInGameRunning:_game_actually_starts()
01:47:09.418 [Lua] #################################################################################################################
01:47:09.418 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:47:09.418 [Lua] #################################################################################################################
01:47:09.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 60
01:47:09.430 [Flow] DISABLE
01:47:09.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:47:09.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
01:47:09.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
01:47:09.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:47:09.448 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 60
01:47:09.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:47:09.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:47:09.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
01:47:09.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:47:09.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:47:09.580 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:47:09.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
01:47:09.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:47:09.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 60
01:47:09.591 [Lua] Commit load time data
01:47:09.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:47:09.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:47:09.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
01:47:09.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:47:09.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:47:09.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
01:47:09.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
01:47:09.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:47:09.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:47:09.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
01:47:10.694 [Lua] [IngameUI] menu view on_enter character_selection
01:47:10.694 [Lua] hero_fullscreen_menu_on_enter
01:47:10.700 [Lua] [IngameUI] menu view post_update_on_enter table: 0x814d61c0
01:47:10.700 [World] Spawning level.
01:47:10.709 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:47:10.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:10.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:10.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:10.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:47:10.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
01:47:10.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:10.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:47:10.790 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:47:10.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:47:10.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:47:10.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:47:13.322 [Lua] Set lobby begin:
01:47:13.322 [Lua] Lobby data twitch_enabled = false
01:47:13.322 [Lua] Lobby data power_level = 799
01:47:13.322 [Lua] Lobby data unique_server_name = Visulth
01:47:13.322 [Lua] Lobby data host = 110000101e55044
01:47:13.322 [Lua] Lobby data game_mode = 3
01:47:13.322 [Lua] Lobby data is_private = false
01:47:13.322 [Lua] Lobby data level_key = inn_level
01:47:13.322 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:13.322 [Lua] Lobby data selected_level_key = inn_level
01:47:13.322 [Lua] Lobby data quick_game = true
01:47:13.322 [Lua] Lobby data mechanism = adventure
01:47:13.322 [Lua] Lobby data matchmaking = false
01:47:13.322 [Lua] Lobby data num_players = 3
01:47:13.322 [Lua] Lobby data country_code = CA
01:47:13.322 [Lua] Lobby data difficulty = normal
01:47:13.323 [Lua] Lobby data player_slot_5 = 0:0
01:47:13.323 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:13.323 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:47:13.323 [Lua] Lobby data player_slot_3 = 0:0
01:47:13.323 [Lua] Lobby data eac_authorized = true
01:47:13.323 [Lua] Set lobby end.
01:47:17.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:47:17.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:47:17.337 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
01:47:17.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:47:17.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:47:17.355 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:47:17.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:47:17.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:47:17.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:47:17.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:47:17.405 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:47:17.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:47:17.419 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:47:17.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:47:17.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:47:17.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:47:17.571 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:47:17.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:47:17.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
01:47:17.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:47:18.234 [Lua] [IngameUI] menu view on_exit character_selection
01:47:18.248 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:47:18.248 [Lua] hero_fullscreen_menu_on_exit
01:47:18.255 [Lua] [IngameUI] menu view post_update_on_exit table: 0x814d61c0
01:47:18.255 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
01:47:18.256 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940
01:47:18.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
01:47:18.428 [Lua] PlayFabMirror:_commit_internal 28
01:47:18.428 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:47:18.431 [Lua] generate_backend_stats 110000101e55044:1
01:47:18.443 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:47:18.454 [Lua] commit result success 28
01:47:18.994 [Lua] [IngameUI] menu view on_enter ingame_menu
01:47:19.914 [Lua] [IngameUI] menu view on_exit ingame_menu
01:47:19.914 [Lua] [IngameUI] menu view on_enter options_view
01:47:25.381 [Network] Setting artificial MTU limit to 65536
01:47:25.382 [Lua] PopupManager:queue_default_popup: Settings will be applied once a new mission is started. Mission Reload Needed continue Continue
01:47:25.383 [Save] Saving `save_data`
01:47:25.387 [Save] Save done
01:47:26.316 [Lua] PopupManager:query_result returned result: continue
01:47:26.931 [Lua] [IngameUI] menu view on_exit options_view
01:47:26.931 [Lua] [IngameUI] menu view on_enter ingame_menu
01:47:27.297 [Lua] [IngameUI] menu view on_exit ingame_menu
01:47:27.873 [Lua] [IngameUI] menu view on_enter character_selection
01:47:27.874 [Lua] hero_fullscreen_menu_on_enter
01:47:27.878 [Lua] [IngameUI] menu view post_update_on_enter table: 0x814d61c0
01:47:27.878 [World] Spawning level.
01:47:27.890 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:47:27.900 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:27.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:27.901 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:27.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:47:27.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
01:47:27.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:27.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:47:27.942 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:47:27.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:47:27.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:47:27.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:47:29.278 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
01:47:29.278 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940
01:47:29.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
01:47:29.279 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:29.921 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
01:47:29.921 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
01:47:29.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:29.929 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:30.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
01:47:30.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
01:47:30.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:47:30.147 [Lua] Assigning peer(110000101e55044:1) to profile(5) career(1)
01:47:30.147 [Lua] Set lobby begin:
01:47:30.147 [Lua] Lobby data twitch_enabled = false
01:47:30.147 [Lua] Lobby data power_level = 799
01:47:30.148 [Lua] Lobby data unique_server_name = Visulth
01:47:30.148 [Lua] Lobby data host = 110000101e55044
01:47:30.148 [Lua] Lobby data game_mode = 3
01:47:30.148 [Lua] Lobby data is_private = false
01:47:30.148 [Lua] Lobby data level_key = inn_level
01:47:30.148 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:30.148 [Lua] Lobby data selected_level_key = inn_level
01:47:30.148 [Lua] Lobby data quick_game = true
01:47:30.148 [Lua] Lobby data mechanism = adventure
01:47:30.148 [Lua] Lobby data matchmaking = false
01:47:30.148 [Lua] Lobby data num_players = 3
01:47:30.148 [Lua] Lobby data country_code = CA
01:47:30.148 [Lua] Lobby data difficulty = normal
01:47:30.148 [Lua] Lobby data player_slot_5 = 0:0
01:47:30.148 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:30.148 [Lua] Lobby data player_slot_4 = 0:0
01:47:30.148 [Lua] Lobby data player_slot_3 = 0:0
01:47:30.148 [Lua] Lobby data eac_authorized = true
01:47:30.148 [Lua] Set lobby end.
01:47:30.148 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(5) career_index(1)
01:47:30.148 [Lua] Set lobby begin:
01:47:30.148 [Lua] Lobby data twitch_enabled = false
01:47:30.148 [Lua] Lobby data power_level = 799
01:47:30.148 [Lua] Lobby data unique_server_name = Visulth
01:47:30.148 [Lua] Lobby data host = 110000101e55044
01:47:30.149 [Lua] Lobby data game_mode = 3
01:47:30.149 [Lua] Lobby data is_private = false
01:47:30.149 [Lua] Lobby data level_key = inn_level
01:47:30.149 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:47:30.149 [Lua] Lobby data selected_level_key = inn_level
01:47:30.149 [Lua] Lobby data quick_game = true
01:47:30.149 [Lua] Lobby data mechanism = adventure
01:47:30.149 [Lua] Lobby data matchmaking = false
01:47:30.149 [Lua] Lobby data num_players = 3
01:47:30.149 [Lua] Lobby data country_code = CA
01:47:30.149 [Lua] Lobby data difficulty = normal
01:47:30.149 [Lua] Lobby data player_slot_5 = 110000101e55044:1
01:47:30.149 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:47:30.149 [Lua] Lobby data player_slot_4 = 0:0
01:47:30.149 [Lua] Lobby data player_slot_3 = 0:0
01:47:30.149 [Lua] Lobby data eac_authorized = true
01:47:30.149 [Lua] Set lobby end.
01:47:30.149 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
01:47:30.150 [Lua]
01:47:30.150 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
01:47:30.150 [Lua] [wwise/handgun_rifle] = false (boolean)
01:47:30.150 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
01:47:30.150 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
01:47:30.150 [Lua] [wwise/two_handed_swords] = false (boolean)
01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
01:47:30.150 [Lua]
01:47:30.150 [Lua]
01:47:30.150 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
01:47:30.150 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
01:47:30.150 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:47:30.150 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
01:47:30.150 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:47:30.150 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
01:47:30.150 [Lua] [wwise/two_handed_swords] = false (boolean)
01:47:30.150 [Lua] [wwise/handgun_rifle] = false (boolean)
01:47:30.150 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
01:47:30.150 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
01:47:30.150 [Lua]
01:47:30.156 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044
01:47:30.156 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:6 my_peer_id:110000101e55044
01:47:30.156 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:6 my_peer_id:110000101e55044
01:47:30.159 [Lua] [EquipmentUI] - Destroy
01:47:30.159 [Lua] [GamePadEquipmentUI] - Destroy
01:47:30.159 [Lua] [AbilityUI] - Destroy
01:47:30.159 [Lua] [GamePadAbilityUI] - Destroy
01:47:30.159 [Lua] [GameNetworkManager] destroying game object with go_id=30
01:47:30.162 [Save] Saving `save_data`
01:47:30.166 [Save] Save done
01:47:30.166 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044
01:47:30.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:47:30.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:47:30.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:47:30.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:47:30.166 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
01:47:30.166 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
01:47:30.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read,
01:47:30.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
01:47:30.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
01:47:30.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:47:30.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
01:47:30.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
01:47:30.213 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
01:47:30.213 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
01:47:30.214 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:47:30.214 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
01:47:30.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
01:47:30.214 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:47:30.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
01:47:30.214 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:47:30.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
01:47:30.216 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:47:30.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:47:30.286 [Lua] [IngameUI] menu view on_exit character_selection
01:47:30.286 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:47:30.286 [Lua] hero_fullscreen_menu_on_exit
01:47:30.291 [Lua] [IngameUI] menu view post_update_on_exit table: 0x814d61c0
01:47:30.291 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
01:47:30.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
01:47:30.303 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940
01:47:30.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
01:47:30.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
01:47:30.549 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
01:47:30.549 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
01:47:30.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:47:30.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:47:30.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:47:30.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:47:31.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:47:31.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:47:31.319 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
01:47:31.471 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
01:47:31.471 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
01:47:31.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
01:47:31.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
01:47:31.586 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
01:47:31.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
01:47:31.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
01:47:31.680 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
01:47:31.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
01:47:32.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
01:47:32.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
01:47:32.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
01:47:32.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
01:47:32.260 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
01:47:32.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:47:32.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:47:32.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:47:32.474 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
01:47:32.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:32.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:32.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
01:47:33.071 [Lua] [IngameUI] menu view on_enter hero_view
01:47:33.078 [Lua] [IngameUI] menu view post_update_on_enter table: 0x86661dc0
01:47:33.078 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:47:33.078 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x8c7be770)
01:47:33.078 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x8c7b5590)
01:47:33.078 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x8c79e7d0)
01:47:33.102 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:47:33.102 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:47:33.104 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:47:33.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:47:33.115 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:47:33.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:47:33.698 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:47:33.713 [World] Spawning level.
01:47:33.742 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:47:33.742 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:47:33.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:47:33.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:47:33.800 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:47:33.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:47:33.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:47:33.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:47:33.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:47:53.910 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:54.205 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:47:54.396 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:47:56.816 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:57.185 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:47:57.375 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:47:58.708 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:59.091 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:01.253 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:01.993 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:02.665 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:03.083 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:03.920 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:04.342 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:04.599 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:04.985 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:09.410 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:09.930 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:10.028 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:10.481 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:27.114 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #10 for hero es_mercenary ...
01:48:27.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:27.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:27.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:27.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:27.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044
01:48:27.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:7 my_peer_id:110000101e55044
01:48:27.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:7 my_peer_id:110000101e55044
01:48:27.193 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044
01:48:27.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:48:27.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:48:27.193 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
01:48:27.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:48:27.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
01:48:27.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
01:48:27.301 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
01:48:27.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
01:48:27.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:48:27.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
01:48:27.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:48:27.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:48:27.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:48:27.416 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
01:48:27.481 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:48:27.481 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:48:27.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
01:48:27.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
01:48:27.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
01:48:27.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
01:48:28.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
01:48:28.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
01:48:28.292 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
01:48:28.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.408 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044
01:48:28.408 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:8 my_peer_id:110000101e55044
01:48:28.408 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:8 my_peer_id:110000101e55044
01:48:28.440 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044
01:48:28.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
01:48:28.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044
01:48:28.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:9 my_peer_id:110000101e55044
01:48:28.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:9 my_peer_id:110000101e55044
01:48:28.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044
01:48:28.623 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
01:48:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044
01:48:28.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:10 my_peer_id:110000101e55044
01:48:28.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:10 my_peer_id:110000101e55044
01:48:28.764 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044
01:48:28.784 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
01:48:28.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:28.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:28.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044
01:48:28.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:11 my_peer_id:110000101e55044
01:48:28.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:11 my_peer_id:110000101e55044
01:48:28.928 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044
01:48:28.948 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
01:48:29.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:29.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:29.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:29.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:29.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:29.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:29.055 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #10 restored for hero es_mercenary
01:48:30.909 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:48:30.910 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:30.910 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:30.910 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:30.927 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:48:30.927 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
01:48:30.929 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:48:30.929 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:48:34.935 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
01:48:34.935 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:48:34.937 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:48:34.937 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:48:34.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:48:35.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:48:35.458 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:48:35.471 [World] Spawning level.
01:48:35.500 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:35.500 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:35.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:35.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:35.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:35.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:35.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:35.586 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:48:35.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:35.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:35.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:35.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:35.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:35.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:35.604 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:48:35.604 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
01:48:35.604 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
01:48:35.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:48:35.607 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
01:48:35.618 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:48:36.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
01:48:36.163 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
01:48:36.163 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
01:48:36.165 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
01:48:37.035 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
01:48:37.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:48:37.037 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:48:37.037 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:48:37.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:48:37.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:48:37.581 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:48:37.594 [World] Spawning level.
01:48:37.623 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:37.623 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:37.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:37.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:37.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:37.681 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:37.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:37.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:37.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:37.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:37.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:37.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:48:51.821 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:48:51.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:51.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:51.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:51.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:51.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:51.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:48:51.835 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:48:51.835 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
01:48:51.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:48:51.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:48:57.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044
01:48:57.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:12 my_peer_id:110000101e55044
01:48:57.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:12 my_peer_id:110000101e55044
01:48:57.348 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044
01:48:57.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:48:57.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
01:48:57.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
01:48:57.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
01:48:57.716 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
01:49:06.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
01:49:06.274 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:49:06.276 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:49:06.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:49:06.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:49:06.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:49:06.787 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:49:06.799 [World] Spawning level.
01:49:06.828 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:49:06.828 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:49:06.883 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:49:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:49:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:49:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:49:06.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:49:11.044 [Lua] [IngameUI] menu view on_exit hero_view
01:49:11.053 [Lua] [IngameUI] menu view post_update_on_exit table: 0x86661dc0
01:49:11.053 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:49:11.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:49:11.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:49:11.053 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:49:11.053 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:49:11.053 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:49:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:49:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:49:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:49:11.069 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:49:11.069 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:49:11.069 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:49:11.419 [Lua] [IngameUI] menu view on_enter character_selection
01:49:11.419 [Lua] hero_fullscreen_menu_on_enter
01:49:11.425 [Lua] [IngameUI] menu view post_update_on_enter table: 0x814d61c0
01:49:11.425 [World] Spawning level.
01:49:11.436 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:49:11.447 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:49:11.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:49:11.448 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:49:11.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
01:49:11.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
01:49:11.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:49:11.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
01:49:11.503 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
01:49:11.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
01:49:11.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
01:49:11.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
01:49:12.916 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
01:49:12.916 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940
01:49:12.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
01:49:12.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e639728c]
01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba9eed2d]
01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2a5e2968]
01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7badb797]
01:49:12.916 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4167bc62]
01:49:12.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:49:12.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:49:12.944 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:49:12.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
01:49:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
01:49:12.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:49:12.963 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:49:12.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:49:12.970 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2]
01:49:13.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:49:13.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:49:13.339 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[41fb9e8f]
01:49:13.339 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a582003b]
01:49:13.339 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4204d2fc]
01:49:13.523 [Lua] Assigning peer(110000101e55044:1) to profile(4) career(2)
01:49:13.523 [Lua] Set lobby begin:
01:49:13.523 [Lua] Lobby data twitch_enabled = false
01:49:13.523 [Lua] Lobby data power_level = 799
01:49:13.523 [Lua] Lobby data unique_server_name = Visulth
01:49:13.523 [Lua] Lobby data host = 110000101e55044
01:49:13.524 [Lua] Lobby data game_mode = 3
01:49:13.524 [Lua] Lobby data is_private = false
01:49:13.524 [Lua] Lobby data level_key = inn_level
01:49:13.524 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:49:13.524 [Lua] Lobby data selected_level_key = inn_level
01:49:13.524 [Lua] Lobby data quick_game = true
01:49:13.524 [Lua] Lobby data mechanism = adventure
01:49:13.524 [Lua] Lobby data matchmaking = false
01:49:13.524 [Lua] Lobby data num_players = 3
01:49:13.524 [Lua] Lobby data country_code = CA
01:49:13.524 [Lua] Lobby data difficulty = normal
01:49:13.524 [Lua] Lobby data player_slot_5 = 0:0
01:49:13.524 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:49:13.524 [Lua] Lobby data player_slot_4 = 0:0
01:49:13.524 [Lua] Lobby data player_slot_3 = 0:0
01:49:13.524 [Lua] Lobby data eac_authorized = true
01:49:13.524 [Lua] Set lobby end.
01:49:13.524 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(4) career_index(2)
01:49:13.524 [Lua] Set lobby begin:
01:49:13.524 [Lua] Lobby data twitch_enabled = false
01:49:13.524 [Lua] Lobby data power_level = 799
01:49:13.524 [Lua] Lobby data unique_server_name = Visulth
01:49:13.524 [Lua] Lobby data host = 110000101e55044
01:49:13.524 [Lua] Lobby data game_mode = 3
01:49:13.524 [Lua] Lobby data is_private = false
01:49:13.524 [Lua] Lobby data level_key = inn_level
01:49:13.524 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:49:13.524 [Lua] Lobby data selected_level_key = inn_level
01:49:13.524 [Lua] Lobby data quick_game = true
01:49:13.525 [Lua] Lobby data mechanism = adventure
01:49:13.525 [Lua] Lobby data matchmaking = false
01:49:13.525 [Lua] Lobby data num_players = 3
01:49:13.525 [Lua] Lobby data country_code = CA
01:49:13.525 [Lua] Lobby data difficulty = normal
01:49:13.525 [Lua] Lobby data player_slot_5 = 0:0
01:49:13.525 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:49:13.525 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:49:13.525 [Lua] Lobby data player_slot_3 = 0:0
01:49:13.525 [Lua] Lobby data eac_authorized = true
01:49:13.525 [Lua] Set lobby end.
01:49:13.525 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
01:49:13.525 [Lua]
01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean)
01:49:13.525 [Lua] [wwise/one_handed_daggers] = false (boolean)
01:49:13.525 [Lua] [wwise/bow] = false (boolean)
01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
01:49:13.525 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
01:49:13.525 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
01:49:13.525 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
01:49:13.525 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
01:49:13.525 [Lua]
01:49:13.525 [Lua]
01:49:13.525 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
01:49:13.525 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean)
01:49:13.525 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
01:49:13.525 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
01:49:13.525 [Lua] [wwise/one_handed_daggers] = false (boolean)
01:49:13.525 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
01:49:13.525 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
01:49:13.525 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
01:49:13.525 [Lua] [wwise/bow] = false (boolean)
01:49:13.525 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:49:13.525 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
01:49:13.525 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
01:49:13.525 [Lua]
01:49:13.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044
01:49:13.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:13 my_peer_id:110000101e55044
01:49:13.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:13 my_peer_id:110000101e55044
01:49:13.537 [Lua] [EquipmentUI] - Destroy
01:49:13.537 [Lua] [GamePadEquipmentUI] - Destroy
01:49:13.537 [Lua] [AbilityUI] - Destroy
01:49:13.537 [Lua] [GamePadAbilityUI] - Destroy
01:49:13.537 [Lua] [GameNetworkManager] destroying game object with go_id=49
01:49:13.540 [Save] Saving `save_data`
01:49:13.542 [Save] Save done
01:49:13.544 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044
01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
01:49:13.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:49:13.593 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
01:49:13.593 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
01:49:13.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
01:49:13.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:49:13.594 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:49:13.594 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
01:49:13.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:49:13.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
01:49:13.594 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
01:49:13.594 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient
01:49:13.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
01:49:13.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
01:49:13.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:49:13.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:49:13.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:49:13.655 [Lua] [IngameUI] menu view on_exit character_selection
01:49:13.666 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:49:13.666 [Lua] hero_fullscreen_menu_on_exit
01:49:13.671 [Lua] [IngameUI] menu view post_update_on_exit table: 0x814d61c0
01:49:13.672 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
01:49:13.672 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940
01:49:13.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
01:49:13.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:49:13.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:49:13.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:49:13.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:49:13.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
01:49:13.995 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
01:49:14.033 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
01:49:14.033 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
01:49:14.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:49:14.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:49:14.169 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:49:14.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:49:14.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:49:14.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:49:14.269 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:49:14.306 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:49:14.306 [Lua] [PackageManager] Force_load: wwise/bow
01:49:14.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:49:14.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:49:14.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:49:14.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
01:49:14.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
01:49:14.462 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
01:49:14.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:49:14.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:49:14.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:49:14.563 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
01:49:14.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[972f442a]
01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[972f442a]
01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e825b6b9]
01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[148dfc14]
01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[563894d1]
01:49:14.726 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9ae80155]
01:49:14.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c4008c9c]
01:49:14.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:49:14.727 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
01:49:15.674 [Lua] [IngameUI] menu view on_enter start_game_view
01:49:15.680 [Lua] [IngameUI] menu view post_update_on_enter table: 0x82f36ae0
01:49:15.680 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:49:15.682 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
01:49:15.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:49:15.683 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
01:49:15.683 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
01:49:16.027 [Lua] PlayFabMirror:_commit_internal 29
01:49:16.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 61
01:49:16.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 62
01:49:16.027 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:49:16.030 [Lua] generate_backend_stats 110000101e55044:1
01:49:16.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 63
01:49:16.052 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 61
01:49:16.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 61
01:49:16.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 62
01:49:16.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 62
01:49:16.713 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 63 20
01:49:16.779 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
01:49:16.779 [Lua] ............................................................................................................
01:49:16.779 [Lua] ............................................................................................................
01:49:16.779 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
01:49:16.779 [Lua] ............................................................................................................
01:49:16.779 [Lua] ............................................................................................................
01:49:16.779 [Lua] [Matchmaking] Cancelling matchmaking
01:49:16.779 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:49:16.848 [Lua] [PlayFabRequestQueue] EAC Enabled! 63
01:49:16.848 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 63
01:49:16.880 [Lua] [IngameUI] menu view on_exit start_game_view
01:49:16.880 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:49:16.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:49:16.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
01:49:16.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
01:49:16.881 [Save] Saving `save_data`
01:49:16.884 [Save] Save done
01:49:16.890 [Lua] [IngameUI] menu view post_update_on_exit table: 0x82f36ae0
01:49:17.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 63
01:49:17.133 [Lua] commit result success 29
01:49:18.365 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:49:18.365 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:49:18.369 [Lua] Set lobby begin:
01:49:18.369 [Lua] Lobby data twitch_enabled = false
01:49:18.369 [Lua] Lobby data power_level = 799
01:49:18.369 [Lua] Lobby data unique_server_name = Visulth
01:49:18.369 [Lua] Lobby data host = 110000101e55044
01:49:18.369 [Lua] Lobby data game_mode = 3
01:49:18.369 [Lua] Lobby data is_private = false
01:49:18.369 [Lua] Lobby data level_key = inn_level
01:49:18.369 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:49:18.369 [Lua] Lobby data selected_level_key = inn_level
01:49:18.369 [Lua] Lobby data quick_game = true
01:49:18.369 [Lua] Lobby data mechanism = adventure
01:49:18.369 [Lua] Lobby data matchmaking = false
01:49:18.370 [Lua] Lobby data num_players = 3
01:49:18.370 [Lua] Lobby data country_code = CA
01:49:18.370 [Lua] Lobby data difficulty = hardest
01:49:18.370 [Lua] Lobby data player_slot_5 = 0:0
01:49:18.370 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:49:18.370 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:49:18.370 [Lua] Lobby data player_slot_3 = 0:0
01:49:18.370 [Lua] Lobby data eac_authorized = true
01:49:18.370 [Lua] Set lobby end.
01:49:18.370 [Lua] [PartyManager] Leader is set to 110000101e55044
01:49:18.371 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
01:49:18.371 [Lua] [LevelTransitionHandler] set_next_level( nil )
01:49:18.371 [Lua] Set lobby begin:
01:49:18.371 [Lua] Lobby data twitch_enabled = false
01:49:18.371 [Lua] Lobby data power_level = 799
01:49:18.371 [Lua] Lobby data unique_server_name = Visulth
01:49:18.371 [Lua] Lobby data host = 110000101e55044
01:49:18.371 [Lua] Lobby data game_mode = 1
01:49:18.371 [Lua] Lobby data is_private = false
01:49:18.371 [Lua] Lobby data level_key = inn_level
01:49:18.371 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:49:18.371 [Lua] Lobby data selected_level_key = inn_level
01:49:18.371 [Lua] Lobby data quick_game = true
01:49:18.371 [Lua] Lobby data mechanism = adventure
01:49:18.371 [Lua] Lobby data matchmaking = true
01:49:18.371 [Lua] Lobby data num_players = 3
01:49:18.371 [Lua] Lobby data country_code = CA
01:49:18.371 [Lua] Lobby data difficulty = hardest
01:49:18.371 [Lua] Lobby data player_slot_5 = 0:0
01:49:18.371 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:49:18.372 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:49:18.372 [Lua] Lobby data player_slot_3 = 0:0
01:49:18.372 [Lua] Lobby data eac_authorized = true
01:49:18.372 [Lua] Set lobby end.
01:49:18.372 [Lua] Set lobby begin:
01:49:18.372 [Lua] Lobby data twitch_enabled = false
01:49:18.372 [Lua] Lobby data power_level = 799
01:49:18.372 [Lua] Lobby data unique_server_name = Visulth
01:49:18.372 [Lua] Lobby data host = 110000101e55044
01:49:18.372 [Lua] Lobby data game_mode = 1
01:49:18.372 [Lua] Lobby data is_private = false
01:49:18.372 [Lua] Lobby data level_key = inn_level
01:49:18.372 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:49:18.372 [Lua] Lobby data selected_level_key = inn_level
01:49:18.372 [Lua] Lobby data quick_game = true
01:49:18.372 [Lua] Lobby data mechanism = adventure
01:49:18.372 [Lua] Lobby data matchmaking = true
01:49:18.372 [Lua] Lobby data num_players = 3
01:49:18.372 [Lua] Lobby data country_code = CA
01:49:18.372 [Lua] Lobby data difficulty = hardest
01:49:18.372 [Lua] Lobby data player_slot_5 = 0:0
01:49:18.372 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:49:18.372 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:49:18.372 [Lua] Lobby data player_slot_3 = 0:0
01:49:18.372 [Lua] Lobby data eac_authorized = true
01:49:18.372 [Lua] Set lobby end.
01:49:18.375 [Lua] [ChatManager][1]System: Starting hosted game...
01:49:18.375 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:49:18.375 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:49:25.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044
01:49:25.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:14 my_peer_id:110000101e55044
01:49:25.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:14 my_peer_id:110000101e55044
01:49:25.196 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044
01:49:25.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:49:25.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
01:49:25.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:49:25.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
01:49:25.403 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
01:49:35.607 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044
01:49:35.607 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:15 my_peer_id:110000101e55044
01:49:35.607 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:15 my_peer_id:110000101e55044
01:49:35.616 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044
01:49:35.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:49:35.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
01:49:35.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
01:49:35.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
01:49:35.800 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
01:49:50.933 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044
01:49:50.933 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:16 my_peer_id:110000101e55044
01:49:50.934 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:16 my_peer_id:110000101e55044
01:49:50.943 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044
01:49:50.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient, async-read,
01:49:50.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
01:49:51.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
01:49:51.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
01:49:51.263 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
01:49:55.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044
01:49:55.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:17 my_peer_id:110000101e55044
01:49:55.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:17 my_peer_id:110000101e55044
01:49:55.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044
01:49:55.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:49:55.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient
01:49:55.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
01:49:55.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
01:49:55.898 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
01:50:08.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044
01:50:08.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:18 my_peer_id:110000101e55044
01:50:08.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:18 my_peer_id:110000101e55044
01:50:08.219 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044
01:50:08.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
01:50:08.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
01:50:08.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
01:50:08.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
01:50:08.537 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
01:50:08.993 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b1bd3321]
01:51:02.532 [SteamLobby] Detected added member 110000102fbaee4
01:51:02.533 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:51:02.533 [Lua] Players: 4
01:51:02.533 [Lua] Set lobby begin:
01:51:02.533 [Lua] Lobby data twitch_enabled = false
01:51:02.533 [Lua] Lobby data power_level = 799
01:51:02.533 [Lua] Lobby data unique_server_name = Visulth
01:51:02.533 [Lua] Lobby data host = 110000101e55044
01:51:02.533 [Lua] Lobby data game_mode = 1
01:51:02.533 [Lua] Lobby data is_private = false
01:51:02.533 [Lua] Lobby data level_key = inn_level
01:51:02.533 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:51:02.533 [Lua] Lobby data selected_level_key = inn_level
01:51:02.533 [Lua] Lobby data quick_game = true
01:51:02.533 [Lua] Lobby data mechanism = adventure
01:51:02.533 [Lua] Lobby data matchmaking = true
01:51:02.534 [Lua] Lobby data num_players = 4
01:51:02.534 [Lua] Lobby data country_code = CA
01:51:02.534 [Lua] Lobby data difficulty = hardest
01:51:02.534 [Lua] Lobby data player_slot_5 = 0:0
01:51:02.534 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:51:02.534 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:51:02.534 [Lua] Lobby data player_slot_3 = 0:0
01:51:02.534 [Lua] Lobby data eac_authorized = true
01:51:02.534 [Lua] Set lobby end.
01:51:02.534 [Lua] [LobbyMembers] Member joined 110000102fbaee4
01:51:02.551 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
01:51:02.551 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:51:02.569 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
01:51:02.570 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
01:51:06.676 [SteamAuthenticator] Got ticket from 110000102fbaee4
01:51:06.676 [SteamAuthenticator] BeginAuthSession 110000102fbaee4
01:51:06.676 [SteamAuthenticator] Authenticating 110000102fbaee4
01:51:06.710 [SteamAuthenticator] Got ticket request from 110000102fbaee4
01:51:06.710 [SteamAuthenticator] GetAuthSessionTicket 110000102fbaee4
01:51:06.710 [SteamAuthenticator] Sent ticket to 110000102fbaee4
01:51:06.936 [SteamAuthenticator] Steam validation for 110000102fbaee4 with response 0
01:51:07.059 [Connection] New session id 211 to 110000102fbaee4.
01:51:07.184 [Connection] Established a connection <40.211> to 110000102fbaee4
01:51:07.184 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:51:07.184 [Lua] [Matchmaking] Got a handshake request from 110000102fbaee4 with user name 'Ironic Windmill'
01:51:07.306 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000173d0d7 from 110000102fbaee4, replying lobby_ok
01:51:07.447 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102fbaee4 REPLY wh:1100001066dfbc4 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
01:51:07.588 [Lua] Set lobby begin:
01:51:07.588 [Lua] Lobby data twitch_enabled = false
01:51:07.588 [Lua] Lobby data power_level = 799
01:51:07.588 [Lua] Lobby data unique_server_name = Visulth
01:51:07.588 [Lua] Lobby data host = 110000101e55044
01:51:07.588 [Lua] Lobby data game_mode = 1
01:51:07.588 [Lua] Lobby data is_private = false
01:51:07.588 [Lua] Lobby data level_key = inn_level
01:51:07.588 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:51:07.588 [Lua] Lobby data selected_level_key = inn_level
01:51:07.588 [Lua] Lobby data quick_game = true
01:51:07.588 [Lua] Lobby data mechanism = adventure
01:51:07.588 [Lua] Lobby data matchmaking = true
01:51:07.588 [Lua] Lobby data num_players = 4
01:51:07.588 [Lua] Lobby data country_code = CA
01:51:07.588 [Lua] Lobby data difficulty = hardest
01:51:07.588 [Lua] Lobby data player_slot_5 = 0:0
01:51:07.588 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:51:07.589 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:51:07.589 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:51:07.589 [Lua] Lobby data eac_authorized = true
01:51:07.589 [Lua] Set lobby end.
01:51:07.589 [Lua] [Matchmaking] Assigning profile slot 3 to 110000102fbaee4
01:51:07.589 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:110000102fbaee4 | bw:110000105bd392b | es:0
01:51:09.829 [Lua] ### CLEARING PEER STATE FOR 110000102fbaee4
01:51:09.936 [Lua] [PSM] Peer 110000102fbaee4 joined. Want to use profile index "3"
01:51:09.936 [Lua] Mechanism says: a client joined the game! 110000102fbaee4
01:51:09.936 [EAC] EAC server has client 110000102fbaee4 (and owner 110000102fbaee4)
01:51:09.936 [EACServer] [20:51:09:936][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102FBAEE4 PlayerGUID: 76561198010314468 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010314468 PlayerName: Visulth
01:51:09.936 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102fbaee4, connection_key=2)
01:51:10.297 [EACServer] [20:51:10:297][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FBAEE4 Session: 7 Status: Client Authenticated Message: Client authenticated.
01:51:10.300 [EAC] Peer 110000102fbaee4 switched EAC state to ClientAuthenticatedLocal
01:51:10.518 [EACServer] [20:51:10:518][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102FBAEE4.
01:51:10.919 [EACServer] [20:51:10:919][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102FBAEE4
01:51:10.919 [EACServer] [20:51:10:919][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FBAEE4 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:51:10.937 [EAC] Peer 110000102fbaee4 switched EAC state to ClientAuthenticatedRemote
01:51:11.989 [Lua] player (110000102fbaee4,1) was put into party 0
01:51:11.989 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fbaee4
01:51:12.109 [Lua] ### Sending rpc_level_loaded
01:51:12.109 [Lua] #### Has state machine: true, sender: 110000102fbaee4, level_id: 50
01:51:12.109 [Lua] Peer 110000102fbaee4 has loaded the level but not all enemies, so we wait
01:51:12.150 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102fbaee4, connection_key=2)
01:51:12.151 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fbaee4 inventory_sync_id:18 my_peer_id:110000101e55044
01:51:13.267 [Lua] [IngameUI] menu view on_enter hero_view
01:51:13.273 [Lua] [IngameUI] menu view post_update_on_enter table: 0x86661dc0
01:51:13.273 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:51:13.298 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:51:13.299 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:51:13.301 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:51:13.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:51:13.311 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:51:13.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:51:13.835 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:51:13.848 [World] Spawning level.
01:51:13.877 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:51:13.877 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:51:13.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:51:13.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:51:13.936 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:51:13.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:51:13.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:51:13.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:51:13.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
01:51:14.256 [SteamVoipClient] select_out(110000102fbaee4, on)
01:51:14.256 [SteamVoipClient] select_in(110000102fbaee4, on)
01:51:14.256 [SteamVoipClient] select_out(110000102fbaee4, off)
01:51:14.568 [Lua] [IngameUI] menu view on_exit hero_view
01:51:14.579 [Lua] [IngameUI] menu view post_update_on_exit table: 0x86661dc0
01:51:14.579 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:51:14.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:51:14.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:51:14.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:51:14.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:51:14.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:51:14.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:51:14.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
01:51:14.597 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:51:14.597 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:51:14.597 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:51:17.931 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:51:17.931 [Lua] [Matchmaking] Got a handshake request from 110000102fbaee4 with user name 'Ironic Windmill'
01:51:17.955 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
01:51:17.955 [Lua] RemotePlayer:create_game_object( ) 52
01:51:17.970 [Lua] player (110000102fbaee4,1) was put into party 1
01:51:17.970 [Lua] Assigning peer(110000102fbaee4:1) to profile(3) career(1)
01:51:17.970 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102fbaee4) local_player_id(1) profile_index(3) career_index(1)
01:51:17.970 [Lua] Set lobby begin:
01:51:17.970 [Lua] Lobby data twitch_enabled = false
01:51:17.970 [Lua] Lobby data power_level = 799
01:51:17.970 [Lua] Lobby data unique_server_name = Visulth
01:51:17.970 [Lua] Lobby data host = 110000101e55044
01:51:17.970 [Lua] Lobby data game_mode = 1
01:51:17.970 [Lua] Lobby data is_private = false
01:51:17.970 [Lua] Lobby data level_key = inn_level
01:51:17.970 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:51:17.970 [Lua] Lobby data selected_level_key = inn_level
01:51:17.970 [Lua] Lobby data quick_game = true
01:51:17.970 [Lua] Lobby data mechanism = adventure
01:51:17.970 [Lua] Lobby data matchmaking = true
01:51:17.971 [Lua] Lobby data num_players = 4
01:51:17.971 [Lua] Lobby data country_code = CA
01:51:17.971 [Lua] Lobby data difficulty = hardest
01:51:17.971 [Lua] Lobby data player_slot_5 = 0:0
01:51:17.971 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:51:17.971 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:51:17.971 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:51:17.971 [Lua] Lobby data eac_authorized = true
01:51:17.971 [Lua] Set lobby end.
01:51:17.971 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:110000101e55044 | dr:110000102fbaee4 | bw:110000105bd392b | es:0
01:51:17.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:51:17.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:51:18.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read,
01:51:18.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
01:51:18.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
01:51:18.365 [Lua] [MOD][VMF][INFO] Added 110000102fbaee4 to the VMF users list.
01:51:18.365 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102fbaee4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:51:18.365 [Lua] Adding player sync data to peer=110000102fbaee4 local_player_id=1
01:51:18.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044
01:51:18.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fbaee4 inventory_sync_id:19 my_peer_id:110000101e55044
01:51:18.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:19 my_peer_id:110000101e55044
01:51:18.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:19 my_peer_id:110000101e55044
01:51:18.367 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fbaee4
01:51:18.374 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044
01:51:18.375 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
01:51:18.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:51:18.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:51:18.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
01:51:18.375 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
01:51:18.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read,
01:51:18.375 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
01:51:18.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:51:18.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:51:18.394 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
01:51:18.395 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:51:18.510 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:51:18.510 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:51:18.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:51:19.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:51:19.171 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:51:19.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:51:19.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:51:19.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:51:19.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
01:51:19.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
01:51:19.454 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
01:51:19.454 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
01:51:19.513 [Lua] PlayFabMirror:_commit_internal 30
01:51:19.513 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:51:19.516 [Lua] generate_backend_stats 110000101e55044:1
01:51:19.532 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:51:19.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 64
01:51:19.543 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
01:51:19.543 [Lua] [PackageManager] Force_load: wwise/rakegun
01:51:19.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
01:51:19.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 64
01:51:19.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
01:51:19.727 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
01:51:19.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
01:51:19.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
01:51:19.983 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
01:51:19.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
01:51:20.022 [Lua] Set lobby begin:
01:51:20.022 [Lua] Lobby data twitch_enabled = false
01:51:20.022 [Lua] Lobby data power_level = 599
01:51:20.022 [Lua] Lobby data unique_server_name = Visulth
01:51:20.022 [Lua] Lobby data host = 110000101e55044
01:51:20.022 [Lua] Lobby data game_mode = 1
01:51:20.022 [Lua] Lobby data is_private = false
01:51:20.022 [Lua] Lobby data level_key = inn_level
01:51:20.022 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:51:20.022 [Lua] Lobby data selected_level_key = inn_level
01:51:20.022 [Lua] Lobby data quick_game = true
01:51:20.022 [Lua] Lobby data mechanism = adventure
01:51:20.022 [Lua] Lobby data matchmaking = true
01:51:20.022 [Lua] Lobby data num_players = 4
01:51:20.022 [Lua] Lobby data country_code = CA
01:51:20.022 [Lua] Lobby data difficulty = hardest
01:51:20.022 [Lua] Lobby data player_slot_5 = 0:0
01:51:20.022 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:51:20.022 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:51:20.023 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:51:20.023 [Lua] Lobby data eac_authorized = true
01:51:20.023 [Lua] Set lobby end.
01:51:20.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 64
01:51:20.121 [Lua] commit result success 30
01:51:20.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
01:51:20.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
01:51:20.350 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
01:51:22.000 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102fbaee4 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:51:22.001 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
01:51:22.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:51:25.052 [Lua] Set lobby begin:
01:51:25.052 [Lua] Lobby data twitch_enabled = false
01:51:25.053 [Lua] Lobby data power_level = 803
01:51:25.053 [Lua] Lobby data unique_server_name = Visulth
01:51:25.053 [Lua] Lobby data host = 110000101e55044
01:51:25.053 [Lua] Lobby data game_mode = 1
01:51:25.053 [Lua] Lobby data is_private = false
01:51:25.053 [Lua] Lobby data level_key = inn_level
01:51:25.053 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:51:25.053 [Lua] Lobby data selected_level_key = inn_level
01:51:25.053 [Lua] Lobby data quick_game = true
01:51:25.053 [Lua] Lobby data mechanism = adventure
01:51:25.053 [Lua] Lobby data matchmaking = true
01:51:25.053 [Lua] Lobby data num_players = 4
01:51:25.053 [Lua] Lobby data country_code = CA
01:51:25.053 [Lua] Lobby data difficulty = hardest
01:51:25.053 [Lua] Lobby data player_slot_5 = 0:0
01:51:25.053 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:51:25.053 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:51:25.053 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:51:25.053 [Lua] Lobby data eac_authorized = true
01:51:25.053 [Lua] Set lobby end.
01:51:55.924 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:51:55.927 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:51:55.928 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate
01:51:55.928 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
01:51:55.928 [Lua] Set lobby begin:
01:51:55.928 [Lua] Lobby data twitch_enabled = false
01:51:55.928 [Lua] Lobby data power_level = 803
01:51:55.928 [Lua] Lobby data unique_server_name = Visulth
01:51:55.928 [Lua] Lobby data host = 110000101e55044
01:51:55.928 [Lua] Lobby data game_mode = 2
01:51:55.928 [Lua] Lobby data is_private = false
01:51:55.928 [Lua] Lobby data level_key = inn_level
01:51:55.928 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:51:55.928 [Lua] Lobby data selected_level_key = skittergate
01:51:55.929 [Lua] Lobby data quick_game = true
01:51:55.929 [Lua] Lobby data mechanism = adventure
01:51:55.930 [Lua] Lobby data matchmaking = true
01:51:55.930 [Lua] Lobby data num_players = 4
01:51:55.930 [Lua] Lobby data country_code = CA
01:51:55.930 [Lua] Lobby data difficulty = hardest
01:51:55.930 [Lua] Lobby data player_slot_5 = 0:0
01:51:55.930 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:51:55.930 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:51:55.930 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:51:55.930 [Lua] Lobby data eac_authorized = true
01:51:55.930 [Lua] Set lobby end.
01:51:55.934 [Lua] Set lobby begin:
01:51:55.934 [Lua] Lobby data twitch_enabled = false
01:51:55.934 [Lua] Lobby data power_level = 803
01:51:55.934 [Lua] Lobby data unique_server_name = Visulth
01:51:55.934 [Lua] Lobby data host = 110000101e55044
01:51:55.934 [Lua] Lobby data game_mode = 2
01:51:55.934 [Lua] Lobby data is_private = false
01:51:55.934 [Lua] Lobby data level_key = inn_level
01:51:55.934 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:51:55.934 [Lua] Lobby data selected_level_key = skittergate
01:51:55.934 [Lua] Lobby data quick_game = true
01:51:55.934 [Lua] Lobby data mechanism = adventure
01:51:55.934 [Lua] Lobby data matchmaking = true
01:51:55.934 [Lua] Lobby data num_players = 4
01:51:55.934 [Lua] Lobby data country_code = CA
01:51:55.934 [Lua] Lobby data difficulty = hardest
01:51:55.934 [Lua] Lobby data player_slot_5 = 0:0
01:51:55.934 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:51:55.935 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:51:55.935 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:51:55.935 [Lua] Lobby data eac_authorized = true
01:51:55.935 [Lua] Set lobby end.
01:51:55.935 [Lua] Complete level triggered.
01:51:55.937 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
01:51:55.937 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:51:55.937 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
01:51:55.937 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:51:55.938 [Save] Saving `save_data`
01:51:55.938 [Lua] gm_event_end_conditions_met false false
01:51:55.939 [Lua] PlayFabMirror:_commit_internal nil
01:51:55.939 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:51:55.942 [Save] Save done
01:51:55.942 [Save] Saving `save_data`
01:51:55.942 [Lua] generate_backend_stats 110000101e55044:1
01:51:55.945 [Save] Save done
01:51:55.954 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:51:55.955 [Save] Saving `save_data`
01:51:55.955 [Lua] TRANSITION nil nil skittergate
01:51:55.955 [Lua] Transition type "skittergate", is server: true
01:51:55.955 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:51:55.955 [Lua] [GameNetworkManager] Leaving game...
01:51:55.955 [Lua] [GameNetworkManager] Shutting down game session host.
01:51:55.955 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:51:55.955 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:51:55.955 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=288.34
01:51:55.958 [Save] Save done
01:51:55.961 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
01:51:55.961 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
01:51:55.962 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
01:51:55.962 [Lua] [ChatManager][1]System: IamLupo is joining the game
01:51:55.962 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:51:55.962 [Lua] commit result success 31
01:51:55.983 [Connection] Destroying endpoint 11000010309fe6f - explicit request
01:51:55.985 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
01:51:55.987 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
01:51:55.988 [Lua] [ChatManager][1]System: IamLupo has left the game
01:51:55.999 [GameSessionCommon] failed to skip message because type is unknown
01:51:55.999 warning: [Network] Got broken update game object message from llx
01:51:56.038 [GameSessionCommon] failed to skip message because type is unknown
01:51:56.038 warning: [Network] Got broken update game object message from llx
01:51:57.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:51:57.953 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
01:51:57.954 [Lua] Clearing all global lookup lists
01:51:57.954 [Lua] [IngamePlayerListUI] - Destroy
01:51:57.954 [Lua] [EquipmentUI] - Destroy
01:51:57.954 [Lua] [GamePadEquipmentUI] - Destroy
01:51:57.954 [Lua] [AbilityUI] - Destroy
01:51:57.954 [Lua] [GamePadAbilityUI] - Destroy
01:51:57.955 [Lua] [IngameUI] destroy
01:51:57.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
01:51:57.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3
01:51:57.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:51:57.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
01:51:57.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:51:57.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
01:51:57.978 [Lua] [MOD][VMF][INFO] Removed 110000102fbaee4 from the VMF users list.
01:51:57.978 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:51:57.978 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
01:51:58.066 [Lua] [Managers] Destroying state managers...
01:51:58.073 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:51:58.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
01:51:58.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fbaee4
01:51:58.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
01:51:58.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:51:58.073 [Lua] [Matchmaking] unregister rpcs
01:51:58.073 [Lua] ############### UNLOADING PACKAGES ###############
01:51:58.073 [Lua] [Gamestate] Enter state StateLoading
01:51:58.076 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:51:58.076 [Lua] [Matchmaking] register rpcs
01:51:58.077 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:51:58.077 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:51:58.077 [Lua] Set lobby begin:
01:51:58.077 [Lua] Lobby data twitch_enabled = false
01:51:58.077 [Lua] Lobby data power_level = 0
01:51:58.077 [Lua] Lobby data unique_server_name = Visulth
01:51:58.077 [Lua] Lobby data host = 110000101e55044
01:51:58.077 [Lua] Lobby data game_mode = 2
01:51:58.077 [Lua] Lobby data is_private = false
01:51:58.077 [Lua] Lobby data level_key = inn_level
01:51:58.077 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:51:58.077 [Lua] Lobby data selected_level_key = skittergate
01:51:58.077 [Lua] Lobby data quick_game = true
01:51:58.077 [Lua] Lobby data mechanism = adventure
01:51:58.077 [Lua] Lobby data matchmaking = true
01:51:58.077 [Lua] Lobby data num_players = 4
01:51:58.077 [Lua] Lobby data country_code = CA
01:51:58.077 [Lua] Lobby data difficulty = hardest
01:51:58.077 [Lua] Lobby data player_slot_5 = 0:0
01:51:58.077 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:51:58.077 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:51:58.077 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:51:58.077 [Lua] Lobby data eac_authorized = true
01:51:58.077 [Lua] Set lobby end.
01:51:58.077 [Lua] registering RPCs
01:51:58.077 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:51:58.077 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:51:58.077 [Lua] Set lobby begin:
01:51:58.077 [Lua] Lobby data twitch_enabled = false
01:51:58.077 [Lua] Lobby data power_level = 0
01:51:58.077 [Lua] Lobby data unique_server_name = Visulth
01:51:58.077 [Lua] Lobby data host = 110000101e55044
01:51:58.077 [Lua] Lobby data game_mode = 2
01:51:58.077 [Lua] Lobby data is_private = false
01:51:58.077 [Lua] Lobby data level_key = skittergate
01:51:58.078 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:51:58.078 [Lua] Lobby data selected_level_key = skittergate
01:51:58.078 [Lua] Lobby data quick_game = true
01:51:58.078 [Lua] Lobby data mechanism = adventure
01:51:58.078 [Lua] Lobby data matchmaking = true
01:51:58.078 [Lua] Lobby data num_players = 4
01:51:58.078 [Lua] Lobby data country_code = CA
01:51:58.078 [Lua] Lobby data difficulty = hardest
01:51:58.078 [Lua] Lobby data player_slot_5 = 0:0
01:51:58.078 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:51:58.078 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:51:58.078 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:51:58.078 [Lua] Lobby data eac_authorized = true
01:51:58.078 [Lua] Set lobby end.
01:51:58.078 [Lua] MUSIC MANAGER unmute_all_world_sounds 466533 0
01:51:58.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 65
01:51:58.078 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:51:58.081 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 65
01:51:58.081 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
01:51:58.081 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil]
01:51:58.081 [Lua] [LevelTransitionHandler] load_level skittergate
01:51:58.161 [Umbra] Unload tome
01:51:58.272 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:51:58.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:51:58.272 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
01:51:58.272 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
01:51:58.272 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
01:51:58.272 [Lua] [StateLoading] got rpc_load_level 70 skittergate
01:51:58.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
01:51:58.445 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
01:51:58.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
01:51:58.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 65
01:51:58.451 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_02 466534 0
01:51:58.460 [Lua] MUSIC MANAGER Play_loading_screen_music 466535 0
01:51:58.923 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
01:52:04.097 [Lua] ### Sending rpc_level_loaded
01:52:04.097 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 70
01:52:04.097 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:52:04.333 [Lua] ### Sending rpc_level_loaded
01:52:04.333 [Lua] #### Has state machine: true, sender: 110000102fbaee4, level_id: 70
01:52:04.333 [Lua] Peer 110000102fbaee4 has loaded the level and all enemies are loaded
01:52:05.773 [Lua] ### Sending rpc_level_loaded
01:52:05.773 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 70
01:52:05.773 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
01:52:08.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
01:52:08.573 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
01:52:08.590 [Lua] [LevelTransitionHandler] Level load completed!
01:52:08.590 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:52:08.611 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:52:08.611 [Lua] checking dlc's against conflict directors
01:52:08.611 [Lua] --- --- ---
01:52:08.611 [Lua] Starting... difficulty 'hardest'
01:52:08.611 [Lua] These are the starting conflict directors:
01:52:08.611 [Lua] chaos
01:52:08.611 [Lua] skaven
01:52:08.611 [Lua] default
01:52:08.611 [Lua] --- --- ---
01:52:08.611 [Lua]
01:52:08.611 [Lua] DONE! Found the following directors:
01:52:08.611 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:52:08.611 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read,
01:52:08.612 [Lua] ### Sending rpc_level_loaded
01:52:08.612 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 70
01:52:08.612 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:52:08.631 [Lua] ### Sending rpc_level_loaded
01:52:08.631 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 70
01:52:09.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:52:09.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:52:09.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:52:09.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:52:09.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:52:09.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:52:09.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:52:09.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:52:09.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:52:10.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:52:10.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:52:10.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:52:10.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:52:10.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:52:10.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:52:11.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:52:11.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:52:11.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:52:11.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:52:11.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:52:11.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:52:11.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:52:11.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:52:11.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:52:11.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:52:11.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:52:11.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:52:12.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:52:12.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:52:12.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:52:12.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:52:12.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:52:12.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:52:12.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:52:12.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:52:12.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:52:13.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:52:13.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:52:13.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:52:13.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:52:13.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:52:13.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:52:14.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:52:14.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:52:14.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:52:14.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:52:14.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:52:14.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:52:15.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:52:15.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:52:15.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:52:15.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:52:15.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:52:15.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:52:15.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:52:15.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:52:15.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:52:16.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:52:16.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:52:16.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:52:16.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:52:16.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:52:16.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:52:17.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:52:17.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:52:17.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:52:17.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:52:17.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:52:17.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:52:18.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:52:18.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:52:18.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:52:18.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:52:18.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:52:18.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:52:18.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:52:18.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:52:18.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:52:19.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:52:19.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:52:19.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:52:19.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:52:19.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:52:19.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:52:19.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:52:19.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:52:19.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:52:19.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:52:19.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:52:19.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:52:20.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:52:20.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:52:20.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:52:21.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:52:21.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:52:21.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:52:21.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:52:21.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:52:21.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:52:22.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:52:22.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:52:22.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp
01:52:23.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
01:52:23.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
01:52:23.434 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
01:52:23.434 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:52:23.434 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:52:24.439 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:52:24.439 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:52:24.439 [Lua] [Matchmaking] unregister rpcs
01:52:24.439 [Lua] Set lobby begin:
01:52:24.439 [Lua] Lobby data twitch_enabled = false
01:52:24.439 [Lua] Lobby data power_level = 0
01:52:24.439 [Lua] Lobby data unique_server_name = Visulth
01:52:24.439 [Lua] Lobby data host = 110000101e55044
01:52:24.439 [Lua] Lobby data game_mode = 2
01:52:24.439 [Lua] Lobby data is_private = false
01:52:24.439 [Lua] Lobby data level_key = skittergate
01:52:24.439 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:52:24.439 [Lua] Lobby data selected_level_key = skittergate
01:52:24.439 [Lua] Lobby data quick_game = true
01:52:24.440 [Lua] Lobby data mechanism = adventure
01:52:24.440 [Lua] Lobby data matchmaking = true
01:52:24.440 [Lua] Lobby data num_players = 4
01:52:24.440 [Lua] Lobby data country_code = CA
01:52:24.440 [Lua] Lobby data difficulty = hardest
01:52:24.440 [Lua] Lobby data player_slot_5 = 0:0
01:52:24.440 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:52:24.440 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:52:24.440 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:52:24.440 [Lua] Lobby data eac_authorized = true
01:52:24.440 [Lua] Set lobby end.
01:52:24.440 [Lua] [Managers] Destroying state managers...
01:52:24.441 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
01:52:24.441 [Lua] MUSIC MANAGER Stop_loading_screen_music 466536 0
01:52:24.441 [Lua] [Gamestate] Enter StateIngame HOST
01:52:24.442 [Lua] <>level = skittergate<>
01:52:24.442 [Lua] Set lobby begin:
01:52:24.442 [Lua] Lobby data twitch_enabled = false
01:52:24.442 [Lua] Lobby data power_level = 0
01:52:24.442 [Lua] Lobby data unique_server_name = Visulth
01:52:24.442 [Lua] Lobby data host = 110000101e55044
01:52:24.442 [Lua] Lobby data game_mode = 2
01:52:24.442 [Lua] Lobby data is_private = false
01:52:24.442 [Lua] Lobby data level_key = skittergate
01:52:24.442 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:52:24.442 [Lua] Lobby data selected_level_key = skittergate
01:52:24.442 [Lua] Lobby data quick_game = true
01:52:24.442 [Lua] Lobby data mechanism = adventure
01:52:24.442 [Lua] Lobby data matchmaking = true
01:52:24.442 [Lua] Lobby data num_players = 4
01:52:24.442 [Lua] Lobby data country_code = CA
01:52:24.442 [Lua] Lobby data difficulty = hardest
01:52:24.442 [Lua] Lobby data player_slot_5 = 0:0
01:52:24.442 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:52:24.442 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:52:24.442 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:52:24.442 [Lua] Lobby data eac_authorized = true
01:52:24.443 [Lua] Set lobby end.
01:52:24.443 [Umbra] Init version: 3.4.15 :: 16 threads
01:52:24.443 [Lua] [StateIngame] Server ingame
01:52:24.448 [Lua] Set lobby begin:
01:52:24.448 [Lua] Lobby data twitch_enabled = false
01:52:24.448 [Lua] Lobby data power_level = 0
01:52:24.448 [Lua] Lobby data unique_server_name = Visulth
01:52:24.448 [Lua] Lobby data host = 110000101e55044
01:52:24.448 [Lua] Lobby data game_mode = 2
01:52:24.448 [Lua] Lobby data is_private = false
01:52:24.448 [Lua] Lobby data level_key = skittergate
01:52:24.448 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:52:24.448 [Lua] Lobby data selected_level_key = skittergate
01:52:24.448 [Lua] Lobby data quick_game = true
01:52:24.448 [Lua] Lobby data mechanism = adventure
01:52:24.448 [Lua] Lobby data matchmaking = true
01:52:24.448 [Lua] Lobby data num_players = 4
01:52:24.448 [Lua] Lobby data country_code = CA
01:52:24.448 [Lua] Lobby data difficulty = hardest
01:52:24.448 [Lua] Lobby data player_slot_5 = 0:0
01:52:24.448 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:52:24.448 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:52:24.448 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:52:24.448 [Lua] Lobby data eac_authorized = true
01:52:24.448 [Lua] Set lobby end.
01:52:24.448 [Lua] [Matchmaking] register rpcs
01:52:24.449 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:52:24.449 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:52:24.449 [Lua] [GameNetworkManager] self.is_server = true
01:52:24.449 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:52:24.449 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:52:24.449 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:52:24.449 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:52:24.449 [Network] Setting artificial MTU limit to 65536
01:52:24.461 [Lua] Switching ConflictSettings: to: default
01:52:24.461 [Lua] pacing=default
01:52:24.461 [Lua] roaming=nil
01:52:24.461 [Lua] specials=default
01:52:24.461 [Lua] debug_color=maroon
01:52:24.461 [Lua] pack_spawning=default
01:52:24.461 [Lua] contained_breeds=nil
01:52:24.461 [Lua] disabled=false
01:52:24.461 [Lua] boss=default
01:52:24.461 [Lua] horde=default
01:52:24.461 [Lua] name=default
01:52:24.461 [Lua] intensity=default
01:52:24.461 [Lua] ---
01:52:24.461 [Lua] [LevelAnalysis] set_random_seed( 15471351)
01:52:24.468 [Lua] [AIInterestPointSystem] Level Seed: 15471351
01:52:24.468 [Lua]
01:52:24.468 [Lua] [entity_system_bag] = table
01:52:24.468 [Lua] [entity_system_bag] = metatable
01:52:24.468 [Lua] [startup_data] = table
01:52:24.468 [Lua] [entity_manager] = table
01:52:24.468 [Lua] [entity_manager] = metatable
01:52:24.468 [Lua] [unit_spawner] = table
01:52:24.468 [Lua] [unit_spawner] = metatable
01:52:24.468 [Lua] [unit_storage] = table
01:52:24.468 [Lua] [unit_storage] = metatable
01:52:24.468 [Lua] [dice_keeper] = table
01:52:24.468 [Lua] [dice_keeper] = metatable
01:52:24.468 [Lua] [is_server] = true (boolean)
01:52:24.468 [Lua] [world] = [World]
01:52:24.468 [Lua] [system_api] = table
01:52:24.468 [Lua] [entity_system] = table
01:52:24.468 [Lua] [entity_system] = metatable
01:52:24.468 [Lua] [network_lobby] = table
01:52:24.468 [Lua] [network_lobby] = metatable
01:52:24.468 [Lua] [profile_synchronizer] = table
01:52:24.468 [Lua] [profile_synchronizer] = metatable
01:52:24.468 [Lua] [level_transition_handler] = table
01:52:24.468 [Lua] [level_transition_handler] = metatable
01:52:24.468 [Lua] [num_local_human_players] = 1 (number)
01:52:24.468 [Lua] [statistics_db] = table
01:52:24.468 [Lua] [statistics_db] = metatable
01:52:24.468 [Lua] [network_server] = table
01:52:24.468 [Lua] [network_server] = metatable
01:52:24.468 [Lua] [input_manager] = table
01:52:24.468 [Lua] [input_manager] = metatable
01:52:24.468 [Lua] [network_clock] = table
01:52:24.468 [Lua] [network_clock] = metatable
01:52:24.469 [Lua] [network_transmit] = table
01:52:24.469 [Lua] [network_transmit] = metatable
01:52:24.469 [Lua] [free_flight_manager] = table
01:52:24.469 [Lua] [free_flight_manager] = metatable
01:52:24.469 [Lua] [network_manager] = table
01:52:24.469 [Lua] [network_manager] = metatable
01:52:24.469 [Lua] [network_event_delegate] = table
01:52:24.469 [Lua] [network_event_delegate] = metatable
01:52:24.469 [Lua]
01:52:24.469 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:52:24.469 [Lua] ignoring extension VersusInteractObjectiveExtension
01:52:24.469 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:52:24.469 [Lua] ignoring extension VersusSocketObjectiveExtension
01:52:24.469 [Lua] ignoring extension VersusTargetObjectiveExtension
01:52:24.472 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:52:24.501 [Lua] [AchievementManager] Achievements using the steam platform
01:52:24.502 [Lua] [StateIngame] Level seed: 15471351
01:52:24.502 [World] Spawning level.
01:52:25.105 warning: [Lua] This function is deprecated and shouldn't be called
01:52:25.149 warning: [Lua] This function is deprecated and shouldn't be called
01:52:25.166 [Lua] respawn_unit_spawned with group id: rasknitt_arena
01:52:25.166 [Lua] respawn_unit_spawned with group id: rasknitt_arena
01:52:25.166 [Lua] respawn_unit_spawned with group id: rasknitt_arena
01:52:25.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 225, name: `unknown`
01:52:25.189 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
01:52:25.190 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
01:52:25.190 [Lua] respawn_unit_spawned with group id: skittergate_ending
01:52:25.190 [Lua] respawn_unit_spawned with group id: skittergate_ending
01:52:25.190 [Lua] respawn_unit_spawned with group id: skittergate_ending
01:52:25.191 [Lua] respawn_unit_spawned with group id: generator_respawns
01:52:25.191 [Lua] respawn_unit_spawned with group id: generator_respawns
01:52:25.191 [Lua] respawn_unit_spawned with group id: generator_respawns
01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_2
01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_2
01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_2
01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_1
01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_1
01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_1
01:52:25.703 [Lua] respawn_unit_spawned with group id: pre_norsca_1
01:52:25.704 [Lua] respawn_unit_spawned with group id: pre_norsca_1
01:52:25.704 [Lua] respawn_unit_spawned with group id: pre_norsca_1
01:52:25.764 [Lua] [LevelAnalysis] set_random_seed( 15471351)
01:52:25.790 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:52:25.790 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:52:25.790 [Lua] [IngameUI] init
01:52:25.803 [SteamVoipClient] select_out(110000101e55044, off)
01:52:25.803 [SteamVoipClient] select_out(110000102fbaee4, off)
01:52:25.803 [SteamVoipClient] select_out(110000105bd392b, off)
01:52:25.803 [SteamVoipClient] select_out(1100001066dfbc4, off)
01:52:25.809 [Lua] cb_razer_chroma_setup
01:52:25.876 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:52:25.876 [Lua] Set lobby begin:
01:52:25.876 [Lua] Lobby data twitch_enabled = false
01:52:25.876 [Lua] Lobby data power_level = 835
01:52:25.876 [Lua] Lobby data unique_server_name = Visulth
01:52:25.876 [Lua] Lobby data host = 110000101e55044
01:52:25.877 [Lua] Lobby data game_mode = 2
01:52:25.877 [Lua] Lobby data is_private = false
01:52:25.877 [Lua] Lobby data level_key = skittergate
01:52:25.877 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:52:25.877 [Lua] Lobby data selected_level_key = skittergate
01:52:25.877 [Lua] Lobby data quick_game = true
01:52:25.877 [Lua] Lobby data mechanism = adventure
01:52:25.877 [Lua] Lobby data matchmaking = true
01:52:25.877 [Lua] Lobby data num_players = 4
01:52:25.878 [Lua] Lobby data country_code = CA
01:52:25.878 [Lua] Lobby data difficulty = hardest
01:52:25.878 [Lua] Lobby data player_slot_5 = 0:0
01:52:25.878 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:52:25.878 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:52:25.878 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:52:25.878 [Lua] Lobby data eac_authorized = true
01:52:25.878 [Lua] Set lobby end.
01:52:25.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 213, name: `unknown`
01:52:25.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 147, name: `unknown`
01:52:25.879 warning: [Lua] This function is deprecated and shouldn't be called
01:52:25.880 [Lua] CurrentConflictSettings default
01:52:25.880 [Lua] [ConflictDirector] conflict_director is ai_ready
01:52:25.882 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:52:25.882 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:52:25.893 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:52:25.893 [Lua] Forming navigation groups in one frame
01:52:25.893 [Lua] Forming navigation groups
01:52:25.895 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000004074536
01:52:26.066 [Lua] NavigationGroupManager -> calulation time B: 0.17099999999936699
01:52:26.066 [Lua] number of nav groups: 302
01:52:26.069 [Lua] number of refined nav groups : 204
01:52:26.072 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662
01:52:26.073 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.630889398977157 Normalized coefficient: 1.0764895810845969
01:52:26.080 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.325509816035625 Normalized coefficient: 1.1819435216690011
01:52:26.083 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.326943691447383 Normalized coefficient: 1.1818163537456539
01:52:26.088 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.282159852981563 Normalized coefficient: 1.2823477457164498
01:52:26.093 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.2699284972622999 Normalized coefficient: 1.2998752331001149
01:52:26.108 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:52:26.108 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
01:52:26.108 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
01:52:26.108 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
01:52:26.116 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
01:52:26.116 [Lua] [LevelAnalysis] This level has a total main-path length of 1795.998 meters.
01:52:26.116 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:52:26.116 [Lua] [LevelAnalysis]
01:52:26.116 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:52:26.116 [Lua] [LevelAnalysis]
01:52:26.116 [Lua] [LevelAnalysis] Terror events added:
01:52:26.116 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:52:26.116 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
01:52:26.116 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
01:52:26.116 [Lua] ----> using boss gizmo!
01:52:26.116 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -233.7 start-travel-dist: 243.7, end-travel-dist: 280.9 spawn_distance 0.0
01:52:26.116 [Lua] Adding main path event: Vector3Box(-237, -377, -96.237) boss_event_rat_ogre 45 table: 00000000882A3D60
01:52:26.116 [Lua] NORMAL PATROL MAIN PATH 2547.6171875
01:52:26.116 [Lua] [waypoints] = table
01:52:26.116 [Lua] [astar_points] = table
01:52:26.116 [Lua] [travel_dist] = 2547.6171787232161 (number)
01:52:26.116 [Lua] [one_directional] = true (boolean)
01:52:26.116 [Lua] [id] = boss3 (string)
01:52:26.116 [Lua] ----> using boss spline path!
01:52:26.116 [Lua] Adding main path event: Vector3Box(189, 405, -4.616) boss_event_chaos_spline_patrol 45 table: 00000000882A3FF0
01:52:26.116 [Lua] [LevelAnalysis] num_event_places_f: 1.1639986953735351 , num_event_places: 1 , trailing_event_fraction: 0.16399869537353506 , num_events: 1
01:52:26.116 [Lua] [LevelAnalysis] Level path distance: 1795.9980430603027
01:52:26.116 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
01:52:26.116 [Lua] [LevelAnalysis] wanted_distance: 1102.7527332305908
01:52:26.116 [Lua] [LevelAnalysis] Terror events added:
01:52:26.116 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:52:26.116 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.93792) rare_event_loot_rat 45 table: 00000000852A6D60
01:52:26.117 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:52:26.123 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
01:52:26.126 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
01:52:26.133 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:52:26.134 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74
01:52:26.134 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:52:26.134 [Save] Loading `ut_tweaks_presets`
01:52:26.134 warning: [Save] Missing filename `ut_tweaks_presets`
01:52:26.290 [Lua] MUSIC: explore -> lost
01:52:26.408 [Lua] Set lobby begin:
01:52:26.408 [Lua] Lobby data twitch_enabled = false
01:52:26.408 [Lua] Lobby data power_level = 835
01:52:26.408 [Lua] Lobby data unique_server_name = Visulth
01:52:26.409 [Lua] Lobby data host = 110000101e55044
01:52:26.409 [Lua] Lobby data game_mode = 2
01:52:26.409 [Lua] Lobby data is_private = false
01:52:26.409 [Lua] Lobby data level_key = skittergate
01:52:26.409 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:52:26.409 [Lua] Lobby data selected_level_key = skittergate
01:52:26.409 [Lua] Lobby data quick_game = true
01:52:26.409 [Lua] Lobby data mechanism = adventure
01:52:26.409 [Lua] Lobby data matchmaking = true
01:52:26.409 [Lua] Lobby data num_players = 4
01:52:26.409 [Lua] Lobby data country_code = CA
01:52:26.409 [Lua] Lobby data difficulty = hardest
01:52:26.409 [Lua] Lobby data player_slot_5 = 0:0
01:52:26.409 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:52:26.409 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:52:26.409 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:52:26.409 [Lua] Lobby data eac_authorized = true
01:52:26.409 [Lua] Set lobby end.
01:52:26.409 [Lua] [Matchmaking] Assigned player 110000102fbaee4 to slot 3 when hot join syncing
01:52:26.409 [Lua] Breedfreezer (server) starting a hot join sync
01:52:26.409 [Lua] packing 0 units of breed chaos_marauder
01:52:26.409 [Lua] packing 0 units of breed skaven_clan_rat
01:52:26.409 [Lua] packing 0 units of breed skaven_storm_vermin
01:52:26.409 [Lua] packing 0 units of breed skaven_slave
01:52:26.409 [Lua] packing 0 units of breed chaos_fanatic
01:52:26.409 [Lua] packing 0 units of breed beastmen_ungor_archer
01:52:26.409 [Lua] packing 0 units of breed chaos_raider
01:52:26.409 [Lua] packing 0 units of breed chaos_warrior
01:52:26.409 [Lua] packing 0 units of breed chaos_berzerker
01:52:26.409 [Lua] packing 0 units of breed beastmen_bestigor
01:52:26.409 [Lua] packing 0 units of breed beastmen_ungor
01:52:26.409 [Lua] packing 0 units of breed skaven_plague_monk
01:52:26.409 [Lua] packing 0 units of breed beastmen_gor
01:52:26.409 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:52:26.409 [Lua]
01:52:26.409 [Lua] [1] = 1 (number)
01:52:26.409 [Lua] [2] = 0 (number)
01:52:26.409 [Lua] [3] = 1 (number)
01:52:26.409 [Lua] [4] = 0 (number)
01:52:26.409 [Lua] [5] = 1 (number)
01:52:26.409 [Lua] [6] = 0 (number)
01:52:26.409 [Lua] [7] = 1 (number)
01:52:26.409 [Lua] [8] = 0 (number)
01:52:26.409 [Lua] [9] = 1 (number)
01:52:26.409 [Lua] [10] = 0 (number)
01:52:26.409 [Lua] [11] = 1 (number)
01:52:26.409 [Lua] [12] = 0 (number)
01:52:26.409 [Lua] [13] = 1 (number)
01:52:26.409 [Lua] [14] = 0 (number)
01:52:26.409 [Lua] [15] = 1 (number)
01:52:26.409 [Lua] [16] = 0 (number)
01:52:26.409 [Lua] [17] = 1 (number)
01:52:26.409 [Lua] [18] = 0 (number)
01:52:26.409 [Lua] [19] = 1 (number)
01:52:26.409 [Lua] [20] = 0 (number)
01:52:26.409 [Lua] [21] = 1 (number)
01:52:26.409 [Lua] [22] = 0 (number)
01:52:26.409 [Lua] [23] = 1 (number)
01:52:26.409 [Lua] [24] = 0 (number)
01:52:26.409 [Lua] [25] = 1 (number)
01:52:26.409 [Lua] [26] = 0 (number)
01:52:26.409 [Lua]
01:52:26.409 [Lua]
01:52:26.409 [Lua]
01:52:26.411 [Lua] Set lobby begin:
01:52:26.411 [Lua] Lobby data twitch_enabled = false
01:52:26.411 [Lua] Lobby data power_level = 835
01:52:26.411 [Lua] Lobby data unique_server_name = Visulth
01:52:26.411 [Lua] Lobby data host = 110000101e55044
01:52:26.411 [Lua] Lobby data game_mode = 2
01:52:26.411 [Lua] Lobby data is_private = false
01:52:26.413 [Lua] Lobby data level_key = skittergate
01:52:26.413 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:52:26.413 [Lua] Lobby data selected_level_key = skittergate
01:52:26.413 [Lua] Lobby data quick_game = true
01:52:26.413 [Lua] Lobby data mechanism = adventure
01:52:26.413 [Lua] Lobby data matchmaking = true
01:52:26.413 [Lua] Lobby data num_players = 4
01:52:26.413 [Lua] Lobby data country_code = CA
01:52:26.413 [Lua] Lobby data difficulty = hardest
01:52:26.413 [Lua] Lobby data player_slot_5 = 0:0
01:52:26.413 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:52:26.413 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:52:26.413 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:52:26.413 [Lua] Lobby data eac_authorized = true
01:52:26.413 [Lua] Set lobby end.
01:52:26.413 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
01:52:26.413 [Lua] Breedfreezer (server) starting a hot join sync
01:52:26.413 [Lua] packing 0 units of breed chaos_marauder
01:52:26.413 [Lua] packing 0 units of breed skaven_clan_rat
01:52:26.413 [Lua] packing 0 units of breed skaven_storm_vermin
01:52:26.413 [Lua] packing 0 units of breed skaven_slave
01:52:26.413 [Lua] packing 0 units of breed chaos_fanatic
01:52:26.413 [Lua] packing 0 units of breed beastmen_ungor_archer
01:52:26.413 [Lua] packing 0 units of breed chaos_raider
01:52:26.413 [Lua] packing 0 units of breed chaos_warrior
01:52:26.413 [Lua] packing 0 units of breed chaos_berzerker
01:52:26.413 [Lua] packing 0 units of breed beastmen_bestigor
01:52:26.413 [Lua] packing 0 units of breed beastmen_ungor
01:52:26.413 [Lua] packing 0 units of breed skaven_plague_monk
01:52:26.413 [Lua] packing 0 units of breed beastmen_gor
01:52:26.413 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:52:26.413 [Lua]
01:52:26.413 [Lua] [1] = 1 (number)
01:52:26.413 [Lua] [2] = 0 (number)
01:52:26.413 [Lua] [3] = 1 (number)
01:52:26.413 [Lua] [4] = 0 (number)
01:52:26.413 [Lua] [5] = 1 (number)
01:52:26.413 [Lua] [6] = 0 (number)
01:52:26.413 [Lua] [7] = 1 (number)
01:52:26.413 [Lua] [8] = 0 (number)
01:52:26.413 [Lua] [9] = 1 (number)
01:52:26.413 [Lua] [10] = 0 (number)
01:52:26.413 [Lua] [11] = 1 (number)
01:52:26.413 [Lua] [12] = 0 (number)
01:52:26.413 [Lua] [13] = 1 (number)
01:52:26.413 [Lua] [14] = 0 (number)
01:52:26.413 [Lua] [15] = 1 (number)
01:52:26.413 [Lua] [16] = 0 (number)
01:52:26.413 [Lua] [17] = 1 (number)
01:52:26.413 [Lua] [18] = 0 (number)
01:52:26.413 [Lua] [19] = 1 (number)
01:52:26.413 [Lua] [20] = 0 (number)
01:52:26.413 [Lua] [21] = 1 (number)
01:52:26.413 [Lua] [22] = 0 (number)
01:52:26.413 [Lua] [23] = 1 (number)
01:52:26.413 [Lua] [24] = 0 (number)
01:52:26.414 [Lua] [25] = 1 (number)
01:52:26.414 [Lua] [26] = 0 (number)
01:52:26.414 [Lua]
01:52:26.414 [Lua]
01:52:26.414 [Lua]
01:52:26.415 [Lua] Set lobby begin:
01:52:26.415 [Lua] Lobby data twitch_enabled = false
01:52:26.415 [Lua] Lobby data power_level = 835
01:52:26.415 [Lua] Lobby data unique_server_name = Visulth
01:52:26.415 [Lua] Lobby data host = 110000101e55044
01:52:26.415 [Lua] Lobby data game_mode = 2
01:52:26.415 [Lua] Lobby data is_private = false
01:52:26.415 [Lua] Lobby data level_key = skittergate
01:52:26.415 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:52:26.415 [Lua] Lobby data selected_level_key = skittergate
01:52:26.415 [Lua] Lobby data quick_game = true
01:52:26.415 [Lua] Lobby data mechanism = adventure
01:52:26.415 [Lua] Lobby data matchmaking = true
01:52:26.415 [Lua] Lobby data num_players = 4
01:52:26.415 [Lua] Lobby data country_code = CA
01:52:26.415 [Lua] Lobby data difficulty = hardest
01:52:26.416 [Lua] Lobby data player_slot_5 = 0:0
01:52:26.416 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:52:26.416 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:52:26.416 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:52:26.416 [Lua] Lobby data eac_authorized = true
01:52:26.416 [Lua] Set lobby end.
01:52:26.416 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
01:52:26.416 [Lua] Breedfreezer (server) starting a hot join sync
01:52:26.416 [Lua] packing 0 units of breed chaos_marauder
01:52:26.416 [Lua] packing 0 units of breed skaven_clan_rat
01:52:26.416 [Lua] packing 0 units of breed skaven_storm_vermin
01:52:26.416 [Lua] packing 0 units of breed skaven_slave
01:52:26.416 [Lua] packing 0 units of breed chaos_fanatic
01:52:26.416 [Lua] packing 0 units of breed beastmen_ungor_archer
01:52:26.416 [Lua] packing 0 units of breed chaos_raider
01:52:26.416 [Lua] packing 0 units of breed chaos_warrior
01:52:26.416 [Lua] packing 0 units of breed chaos_berzerker
01:52:26.416 [Lua] packing 0 units of breed beastmen_bestigor
01:52:26.416 [Lua] packing 0 units of breed beastmen_ungor
01:52:26.416 [Lua] packing 0 units of breed skaven_plague_monk
01:52:26.416 [Lua] packing 0 units of breed beastmen_gor
01:52:26.416 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:52:26.416 [Lua]
01:52:26.416 [Lua] [1] = 1 (number)
01:52:26.416 [Lua] [2] = 0 (number)
01:52:26.416 [Lua] [3] = 1 (number)
01:52:26.416 [Lua] [4] = 0 (number)
01:52:26.416 [Lua] [5] = 1 (number)
01:52:26.416 [Lua] [6] = 0 (number)
01:52:26.416 [Lua] [7] = 1 (number)
01:52:26.416 [Lua] [8] = 0 (number)
01:52:26.416 [Lua] [9] = 1 (number)
01:52:26.416 [Lua] [10] = 0 (number)
01:52:26.416 [Lua] [11] = 1 (number)
01:52:26.416 [Lua] [12] = 0 (number)
01:52:26.416 [Lua] [13] = 1 (number)
01:52:26.416 [Lua] [14] = 0 (number)
01:52:26.416 [Lua] [15] = 1 (number)
01:52:26.416 [Lua] [16] = 0 (number)
01:52:26.416 [Lua] [17] = 1 (number)
01:52:26.416 [Lua] [18] = 0 (number)
01:52:26.416 [Lua] [19] = 1 (number)
01:52:26.416 [Lua] [20] = 0 (number)
01:52:26.416 [Lua] [21] = 1 (number)
01:52:26.416 [Lua] [22] = 0 (number)
01:52:26.416 [Lua] [23] = 1 (number)
01:52:26.416 [Lua] [24] = 0 (number)
01:52:26.416 [Lua] [25] = 1 (number)
01:52:26.416 [Lua] [26] = 0 (number)
01:52:26.416 [Lua]
01:52:26.416 [Lua]
01:52:26.416 [Lua]
01:52:26.416 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75
01:52:26.416 [Lua] RemotePlayer:create_game_object( ) 75
01:52:26.428 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
01:52:26.428 [Lua] RemotePlayer:create_game_object( ) 76
01:52:26.440 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77
01:52:26.440 [Lua] RemotePlayer:create_game_object( ) 77
01:52:26.453 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fbaee4
01:52:26.453 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
01:52:26.453 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
01:52:26.456 [Lua] MUSIC: lost -> explore
01:52:26.484 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:26.484 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:26.484 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
01:52:26.560 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:52:26.560 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:52:26.560 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:52:26.562 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:52:26.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
01:52:26.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:26.650 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
01:52:26.650 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:52:26.650 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
01:52:26.650 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:52:26.651 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
01:52:26.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:26.654 [Lua] [MOD][VMF][INFO] Added 110000102fbaee4 to the VMF users list.
01:52:26.654 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102fbaee4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:52:26.654 [Lua] Adding player sync data to peer=110000102fbaee4 local_player_id=1
01:52:26.654 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102fbaee4 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:52:26.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
01:52:26.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:26.944 [Lua] StateInGameRunning:_game_actually_starts()
01:52:26.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 4, name: `unknown`
01:52:26.944 [Lua] #################################################################################################################
01:52:26.944 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:52:26.944 [Lua] #################################################################################################################
01:52:26.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66
01:52:26.945 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
01:52:26.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66
01:52:26.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
01:52:26.993 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
01:52:27.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66
01:52:27.074 [Lua] Commit load time data
01:52:30.801 [Lua] Set lobby begin:
01:52:30.801 [Lua] Lobby data twitch_enabled = false
01:52:30.801 [Lua] Lobby data power_level = 594
01:52:30.801 [Lua] Lobby data unique_server_name = Visulth
01:52:30.801 [Lua] Lobby data host = 110000101e55044
01:52:30.801 [Lua] Lobby data game_mode = 2
01:52:30.801 [Lua] Lobby data is_private = false
01:52:30.801 [Lua] Lobby data level_key = skittergate
01:52:30.801 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:52:30.801 [Lua] Lobby data selected_level_key = skittergate
01:52:30.801 [Lua] Lobby data quick_game = true
01:52:30.801 [Lua] Lobby data mechanism = adventure
01:52:30.802 [Lua] Lobby data matchmaking = true
01:52:30.802 [Lua] Lobby data num_players = 4
01:52:30.802 [Lua] Lobby data country_code = CA
01:52:30.802 [Lua] Lobby data difficulty = hardest
01:52:30.802 [Lua] Lobby data player_slot_5 = 0:0
01:52:30.802 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:52:30.802 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:52:30.802 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:52:30.802 [Lua] Lobby data eac_authorized = true
01:52:30.802 [Lua] Set lobby end.
01:52:35.809 [Lua] Set lobby begin:
01:52:35.809 [Lua] Lobby data twitch_enabled = false
01:52:35.809 [Lua] Lobby data power_level = 803
01:52:35.809 [Lua] Lobby data unique_server_name = Visulth
01:52:35.809 [Lua] Lobby data host = 110000101e55044
01:52:35.809 [Lua] Lobby data game_mode = 2
01:52:35.809 [Lua] Lobby data is_private = false
01:52:35.809 [Lua] Lobby data level_key = skittergate
01:52:35.809 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
01:52:35.809 [Lua] Lobby data selected_level_key = skittergate
01:52:35.809 [Lua] Lobby data quick_game = true
01:52:35.809 [Lua] Lobby data mechanism = adventure
01:52:35.809 [Lua] Lobby data matchmaking = true
01:52:35.809 [Lua] Lobby data num_players = 4
01:52:35.809 [Lua] Lobby data country_code = CA
01:52:35.809 [Lua] Lobby data difficulty = hardest
01:52:35.809 [Lua] Lobby data player_slot_5 = 0:0
01:52:35.809 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:52:35.809 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:52:35.809 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
01:52:35.809 [Lua] Lobby data eac_authorized = true
01:52:35.809 [Lua] Set lobby end.
01:52:44.919 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:45.767 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:52.988 [Lua] Override Player Respawning pre_norsca_1 true
01:53:13.209 [Lua] Players are leaving the safe zone
01:53:20.537 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:20.987 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:22.569 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:23.071 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:26.148 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome
01:53:49.587 [Lua] Switching ConflictSettings: to: skaven
01:53:49.587 [Lua] pacing=default
01:53:49.587 [Lua] roaming=nil
01:53:49.587 [Lua] specials=skaven
01:53:49.587 [Lua] debug_color=orange
01:53:49.587 [Lua] pack_spawning=skaven
01:53:49.587 [Lua] contained_breeds=nil
01:53:49.587 [Lua] disabled=false
01:53:49.587 [Lua] boss=skaven
01:53:49.587 [Lua] horde=default
01:53:49.587 [Lua] name=skaven
01:53:49.587 [Lua] intensity=default
01:53:49.587 [Lua] ---
01:53:56.572 [Lua] [ChatManager][1]System: Visulth picked up a Grimoire
01:54:24.869 [Lua] Time for new HOOORDE! multi_first_wave
01:54:24.869 [Lua] horde requested: vector
01:54:24.869 [Lua] setting up vector-horde
01:54:24.869 [Lua] Composing horde 'large' .. using variant 'plain'
01:54:24.869 [Lua] --> horde wants to spawn ahead of players (0.0071897136366001/0.67
01:54:24.869 [Lua] -> spawning: 57
01:54:24.869 [Lua] horde crated with id 1 of type vector
01:54:24.869 [Lua] vector horde has started
01:54:24.876 [Lua] MUSIC: explore -> pre_horde
01:54:32.848 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
01:54:32.848 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:54:32.848 [Lua] horde requested: vector
01:54:32.848 [Lua] setting up vector-horde
01:54:32.848 [Lua] Composing horde 'large' .. using variant 'plain'
01:54:32.848 [Lua] --> horde wants to spawn ahead of players (0.18467474272514/0.67
01:54:32.848 [Lua] -> spawning: 55
01:54:32.848 [Lua] horde crated with id 2 of type vector
01:54:32.848 [Lua] vector horde has started
01:54:40.024 [Lua] HORDE: last wave, reset to standard horde delay
01:54:40.024 [Lua] Time for new HOOORDE! multi_last_wave
01:54:40.024 [Lua] horde requested: vector
01:54:40.024 [Lua] setting up vector-horde
01:54:40.024 [Lua] Composing horde 'large' .. using variant 'plain'
01:54:40.024 [Lua] --> horde wants to spawn ahead of players (0.14492433987886/0.67
01:54:40.024 [Lua] -> spawning: 57
01:54:40.024 [Lua] horde crated with id 3 of type vector
01:54:40.024 [Lua] vector horde has started
01:54:43.867 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:54:43.867 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 229 will change to a manual source.
01:54:46.897 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:54:46.897 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:54:47.557 [Lua] MUSIC: pre_horde -> horde
01:54:51.196 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:52.158 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:54:59.668 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:55:04.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x74778, position: 0
01:55:09.661 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:55:09.661 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:55:13.467 [Lua] Coordinated attack!
01:55:38.999 [Lua] Horde killed: ?
01:55:42.017 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:55:42.017 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
01:55:43.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:55:44.547 [Lua] Horde killed: ?
01:55:44.755 [Lua] MUSIC: horde -> explore
01:55:46.053 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:55:46.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:55:46.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:55:46.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:55:54.699 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:56.318 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:55:59.169 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:59.650 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:59.779 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:00.261 [Lua] Horde killed: ?
01:56:00.404 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:00.529 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:01.000 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:02.214 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:02.810 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:06.660 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:07.041 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:56:07.383 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:07.770 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:56:15.011 [Lua] main path terror event triggered: boss_event_rat_ogre
01:56:15.011 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
01:56:15.050 [Flow] Boss DoorStormfiend
01:56:15.052 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
01:56:16.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:56:16.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:56:16.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:56:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:56:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:56:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:56:17.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:56:17.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:56:17.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:56:22.707 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:56:22.707 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:56:24.779 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:25.760 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:56:39.250 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:39.649 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:40.719 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:41.123 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:42.190 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:42.587 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:43.884 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:44.246 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:45.674 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:46.067 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:47.143 [Lua] rat ogre died!
01:56:47.760 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:48.303 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
01:56:48.403 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:50.522 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:56:50.522 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:56:58.264 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:58.629 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:03.277 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:57:03.724 [Lua] main_path_player_far_away_check started
01:57:05.828 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:57:11.747 [Lua] Time for new HOOORDE! multi_first_wave
01:57:11.747 [Lua] horde requested: ambush
01:57:11.747 [Lua] setting up ambush-horde
01:57:11.747 [Lua] Composing horde 'large' .. using variant 'plain'
01:57:11.748 [Lua] -> spawning: 56
01:57:11.748 [Lua] horde crated with id 5 of type ambush
01:57:11.748 [Lua] ambush horde has started
01:57:11.752 [Lua] MUSIC: explore -> pre_ambush
01:57:15.272 [Lua] replace_hidden_spawners -> first try found: 0 cover points
01:57:15.272 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
01:57:15.272 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
01:57:15.272 [Lua] replace_hidden_spawners -> first try found: 0 cover points
01:57:15.272 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
01:57:15.272 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
01:57:16.279 [Lua] [ChatManager][1]System: Stugazzo picked up a Grimoire
01:57:16.849 [Lua] MUSIC: pre_ambush -> horde
01:57:17.557 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
01:57:17.917 [Lua] rat ogre was despawned!
01:57:18.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:57:19.763 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:57:19.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
01:57:20.415 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
01:57:21.024 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:57:21.024 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:57:21.024 [Lua] horde requested: ambush
01:57:21.024 [Lua] setting up ambush-horde
01:57:21.024 [Lua] Composing horde 'large' .. using variant 'plain'
01:57:21.024 [Lua] -> spawning: 56
01:57:21.024 [Lua] horde crated with id 6 of type ambush
01:57:21.024 [Lua] ambush horde has started
01:57:21.277 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:57:21.278 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
01:57:27.765 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art
01:57:38.165 [Lua] HORDE: last wave, reset to standard horde delay
01:57:38.165 [Lua] Time for new HOOORDE! multi_last_wave
01:57:38.165 [Lua] horde requested: ambush
01:57:38.165 [Lua] setting up ambush-horde
01:57:38.165 [Lua] Composing horde 'large' .. using variant 'plain'
01:57:38.165 [Lua] -> spawning: 53
01:57:38.165 [Lua] horde crated with id 7 of type ambush
01:57:38.166 [Lua] ambush horde has started
01:57:44.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:57:44.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 1212304
01:57:50.444 [Lua] Horde killed: ?
01:57:52.293 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:57:52.294 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:57:52.339 [Lua] Coordinated attack!
01:57:52.727 [Lua] Horde killed: ?
01:57:54.605 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:55.183 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:57:59.343 [Lua] MUSIC: horde -> explore
01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:57:59.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
01:58:02.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 97882
01:58:02.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 97882
01:58:02.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 97882
01:58:02.639 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:58:02.639 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:58:03.398 [Lua] Horde killed: ?
01:58:05.490 [Lua] [ChatManager][1]System: Ironic Windmill picked up a piece of Ravaged Art
01:58:14.010 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards
01:58:24.863 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
01:58:25.151 [Lua] Override Player Respawning pre_norsca_2 true
01:58:25.151 [Lua] Override Player Respawning pre_norsca_1 false
01:58:31.827 [Lua] ready to jump failed
01:59:02.795 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:03.448 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:03.803 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:59:04.420 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
01:59:18.619 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:20.426 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:59:25.365 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:59:25.365 [Lua] Override Player Respawning pre_norsca_2 false
01:59:25.998 [Flow] ####################81.5 244 7###########################
01:59:26.059 [Lua] main_path_player_far_away_check started
01:59:26.289 [Flow] ####################81.5 244 7###########################
01:59:26.704 [Lua] main_path_player_far_away_check started
01:59:26.734 [Flow] ####################81.5 244 7###########################
01:59:26.790 [Lua] main_path_player_far_away_check started
01:59:27.791 [Flow] ####################81.5 244 7###########################
01:59:27.836 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 1
01:59:28.218 [Lua] main_path_player_far_away_check started
01:59:29.502 [Lua] main_path_player_far_away_check started
01:59:29.780 [Lua] main_path_player_far_away_check started
01:59:31.341 [Lua] main_path_player_far_away_check started
01:59:32.313 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:59:32.577 [Lua] main_path_player_far_away_check started
01:59:32.622 [Lua] main path terror event triggered: rare_event_loot_rat
01:59:32.622 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
01:59:33.320 [Lua] going to make a rush intervention, since loneliness_value= 182.24817814590082 and dist= 1429.119140625
01:59:33.320 [Lua] rush intervention - ambush horde!
01:59:33.320 [Lua] setting up ambush-horde
01:59:33.320 [Lua] Composing horde 'large' .. using variant 'plain'
01:59:33.320 [Lua] ambush horde failed to find spawners, starts a vector-horde instead
01:59:33.320 [Lua] setting up vector-horde
01:59:33.320 [Lua] Composing horde 'large' .. using variant 'plain'
01:59:33.320 [Lua] --> horde wants to spawn ahead of players (0.30844385500446/0.67
01:59:33.320 [Lua] -> spawning: 57
01:59:33.320 [Lua] horde crated with id 8 of type vector
01:59:33.320 [Lua] vector horde has started
01:59:33.321 [Lua] rush intervention - spawning skaven_gutter_runner
01:59:33.326 [Lua] MUSIC: explore -> pre_horde
01:59:36.643 [Lua] main_path_player_far_away_check started
01:59:38.077 [Lua] main_path_player_far_away_check started
01:59:39.499 [Lua] main_path_player_far_away_check started
01:59:40.937 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 502720 0
01:59:41.165 [Lua] main_path_player_far_away_check started
01:59:42.711 [Lua] main_path_player_far_away_check started
01:59:50.583 [Lua] MUSIC: pre_horde -> horde
01:59:53.204 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:59:53.204 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:59:55.431 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:56.563 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
01:59:58.676 [SteamVoipClient] select_out(110000101e55044, on)
01:59:58.676 [SteamVoipClient] select_out(110000102fbaee4, on)
01:59:58.676 [SteamVoipClient] select_out(110000105bd392b, on)
01:59:58.676 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:00:00.806 [Lua] [ChatManager][1]System: Tios picked up a Loot Die
02:00:01.102 [SteamVoipClient] select_out(110000101e55044, off)
02:00:01.102 [SteamVoipClient] select_out(110000102fbaee4, off)
02:00:01.102 [SteamVoipClient] select_out(110000105bd392b, off)
02:00:01.102 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:00:01.706 [Lua] MUSIC: horde -> explore
02:00:01.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:00:01.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:00:01.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:00:06.604 [Lua] [ChatManager][1]System: Stugazzo discarded a Tome
02:00:08.708 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:00:08.708 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:00:08.960 [SteamVoipClient] select_out(110000101e55044, on)
02:00:08.960 [SteamVoipClient] select_out(110000102fbaee4, on)
02:00:08.960 [SteamVoipClient] select_out(110000105bd392b, on)
02:00:08.960 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:00:10.708 [Lua] Horde killed: ?
02:00:10.817 [SteamVoipClient] select_out(110000101e55044, off)
02:00:10.817 [SteamVoipClient] select_out(110000102fbaee4, off)
02:00:10.817 [SteamVoipClient] select_out(110000105bd392b, off)
02:00:10.817 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:00:10.931 [Lua] Switching ConflictSettings: to: chaos
02:00:10.931 [Lua] pacing=chaos
02:00:10.931 [Lua] roaming=nil
02:00:10.931 [Lua] specials=chaos
02:00:10.931 [Lua] debug_color=purple
02:00:10.931 [Lua] pack_spawning=chaos
02:00:10.931 [Lua] contained_breeds=nil
02:00:10.931 [Lua] disabled=false
02:00:10.931 [Lua] boss=chaos
02:00:10.931 [Lua] horde=chaos
02:00:10.931 [Lua] name=chaos
02:00:10.931 [Lua] intensity=default
02:00:10.931 [Lua] ---
02:00:34.862 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:35.257 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:00:35.495 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:35.901 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:00:36.187 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:36.558 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:00:36.828 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:37.195 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:00:37.477 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:37.868 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:01:20.730 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:20.908 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:21.151 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:01:21.769 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:01:22.146 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:22.763 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:01:23.009 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:26.820 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:01:36.074 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
02:02:25.421 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:25.821 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:29.676 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:30.030 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:02:30.331 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:30.675 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:02:47.735 [Lua] Coordinated attack!
02:02:52.135 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:52.897 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:57.014 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:57.433 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:02:57.654 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:58.094 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:02:58.300 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:58.771 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:02:58.955 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:59.468 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:02:59.983 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:00.118 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:00.521 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:03:00.522 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:03:00.666 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:00.901 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:01.082 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:03:01.506 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:03:01.890 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:02.054 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:02.434 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:03:02.452 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:03:02.669 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:03.061 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:03:03.297 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:03.714 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:03:03.976 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:04.450 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:03:16.639 [Lua] Time for new HOOORDE! multi_first_wave
02:03:16.639 [Lua] horde requested: ambush
02:03:16.639 [Lua] setting up ambush-horde
02:03:16.639 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
02:03:16.639 [Lua] -> spawning: 26
02:03:16.639 [Lua] horde crated with id 9 of type ambush
02:03:16.639 [Lua] ambush horde has started
02:03:16.645 [Lua] MUSIC: explore -> pre_ambush
02:03:21.661 [Lua] MUSIC: pre_ambush -> horde
02:03:25.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207
02:03:25.835 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:03:25.835 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:03:25.835 [Lua] horde requested: ambush
02:03:25.835 [Lua] setting up ambush-horde
02:03:25.835 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
02:03:25.835 [Lua] -> spawning: 30
02:03:25.835 [Lua] horde crated with id 10 of type ambush
02:03:25.835 [Lua] ambush horde has started
02:03:36.414 [Lua] HORDE: last wave, reset to standard horde delay
02:03:36.414 [Lua] Time for new HOOORDE! multi_last_wave
02:03:36.414 [Lua] horde requested: ambush
02:03:36.414 [Lua] setting up ambush-horde
02:03:36.414 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
02:03:36.414 [Lua] -> spawning: 28
02:03:36.414 [Lua] horde crated with id 11 of type ambush
02:03:36.414 [Lua] ambush horde has started
02:03:48.007 [Lua] Horde killed: ?
02:03:49.844 [Lua] Horde killed: ?
02:03:50.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207
02:03:52.983 [Lua] MUSIC: horde -> explore
02:03:54.890 [Lua] Horde killed: ?
02:03:55.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:03:55.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:03:55.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:03:59.237 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:04:04.418 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:04.789 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:04:11.959 [Lua] Coordinated attack!
02:04:27.866 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:04:27.867 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
02:04:31.950 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:04:43.802 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:44.240 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:04:45.002 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:45.422 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:04:48.595 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:49.031 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:04:49.302 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:49.717 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:04:54.032 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:54.612 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:04:54.867 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:55.301 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:04:55.769 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:56.364 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:04:56.765 [Lua] Time for new HOOORDE! multi_first_wave
02:04:56.765 [Lua] horde requested: vector_blob
02:04:56.765 [Lua] wants to spawn behind within distance: 60
02:04:56.765 [Lua] horde crated with id 12 of type vector_blob
02:04:56.766 [Lua] managed to spawn 28/29 horde enemies
02:04:56.766 [Lua] vector blob horde has started
02:04:56.773 [Lua] MUSIC: explore -> pre_horde
02:05:03.802 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
02:05:03.802 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:05:03.802 [Lua] horde requested: vector_blob
02:05:03.802 [Lua] wants to spawn ahead within distance: 60
02:05:03.802 [Lua] horde crated with id 13 of type vector_blob
02:05:03.802 [Lua] managed to spawn 26/26 horde enemies
02:05:03.802 [Lua] vector blob horde has started
02:05:18.031 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:18.420 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:05:19.269 [Lua] MUSIC: pre_horde -> horde
02:05:19.591 [Lua] HORDE: last wave, reset to standard horde delay
02:05:19.591 [Lua] Time for new HOOORDE! multi_last_wave
02:05:19.591 [Lua] horde requested: vector_blob
02:05:19.591 [Lua] wants to spawn ahead within distance: 60
02:05:19.591 [Lua] horde crated with id 14 of type vector_blob
02:05:19.591 [Lua] managed to spawn 29/29 horde enemies
02:05:19.591 [Lua] vector blob horde has started
02:05:22.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207
02:05:23.356 [Lua] Horde killed: ?
02:05:38.885 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:05:38.885 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:05:39.985 [Lua] MUSIC: horde -> explore
02:05:41.373 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:05:41.912 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:42.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:05:42.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:05:42.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:05:42.908 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:05:43.351 [Lua] Horde killed: ?
02:05:50.134 [Lua] ready to jump failed
02:05:51.591 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:05:51.591 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:05:51.993 [Lua] fence jumping
02:05:52.547 [Lua] ready to jump failed
02:05:53.950 [Lua] fence jumping
02:05:54.011 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
02:05:54.548 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
02:05:54.666 [Lua] ready to jump failed
02:05:55.000 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art
02:05:56.209 [Lua] ready to jump failed
02:05:56.376 [Lua] [ChatManager][1]System: Ironic Windmill picked up a piece of Ravaged Art
02:06:23.537 [Lua] Coordinated attack!
02:06:36.208 [Lua] [ChatManager][1]System: Tios picked up a Tome
02:06:36.855 [Lua] Time for new HOOORDE! multi_first_wave
02:06:36.855 [Lua] horde requested: vector_blob
02:06:36.855 [Lua] wants to spawn ahead within distance: 60
02:06:36.855 [Lua] horde crated with id 15 of type vector_blob
02:06:36.855 [Lua] managed to spawn 26/26 horde enemies
02:06:36.855 [Lua] vector blob horde has started
02:06:36.864 [Lua] MUSIC: explore -> pre_horde
02:06:44.985 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:06:44.985 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:06:44.985 [Lua] horde requested: vector_blob
02:06:44.985 [Lua] wants to spawn ahead within distance: 60
02:06:44.985 [Lua] horde crated with id 16 of type vector_blob
02:06:44.986 [Lua] managed to spawn 31/31 horde enemies
02:06:44.986 [Lua] vector blob horde has started
02:06:46.806 [Lua] MUSIC: pre_horde -> horde
02:06:59.523 [Lua] HORDE: last wave, reset to standard horde delay
02:06:59.523 [Lua] Time for new HOOORDE! multi_last_wave
02:06:59.523 [Lua] horde requested: vector_blob
02:06:59.523 [Lua] wants to spawn ahead within distance: 60
02:06:59.523 [Lua] horde crated with id 17 of type vector_blob
02:06:59.523 [Lua] managed to spawn 31/31 horde enemies
02:06:59.523 [Lua] vector blob horde has started
02:07:10.741 [Lua] Horde killed: ?
02:07:15.664 [Lua] Horde killed: ?
02:07:17.177 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:07:17.687 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:07:21.044 [Lua] MUSIC: horde -> explore
02:07:22.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:07:22.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:07:22.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:07:22.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:07:25.772 [Lua] ready to jump failed
02:07:29.588 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:30.052 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:30.356 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:30.713 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:30.831 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:07:31.058 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:31.208 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:31.544 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:07:31.749 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:31.936 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:32.253 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:07:32.338 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:33.497 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:33.535 [Lua] Horde killed: ?
02:07:33.854 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:07:58.461 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:59.061 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:08:02.729 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:08:02.729 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:08:04.815 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:05.619 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:08:08.340 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:08:08.340 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:08:17.968 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:18.364 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:08:21.456 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:08:21.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
02:08:29.438 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:29.903 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:08:30.088 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:30.498 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:08:31.532 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:31.908 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:08:34.782 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:35.173 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:08:35.746 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:36.186 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:08:38.055 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:38.512 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:08:47.538 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source.
02:08:50.726 [Lua] Coordinated attack!
02:08:50.844 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:51.371 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:08:51.488 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:52.020 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:08:52.357 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:52.953 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:08:53.312 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:53.848 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:08:54.002 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:54.463 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:15.045 [Lua] Time for new HOOORDE! multi_first_wave
02:09:15.045 [Lua] horde requested: vector_blob
02:09:15.045 [Lua] wants to spawn ahead within distance: 60
02:09:15.045 [Lua] horde crated with id 18 of type vector_blob
02:09:15.045 [Lua] managed to spawn 27/27 horde enemies
02:09:15.045 [Lua] vector blob horde has started
02:09:15.052 [Lua] MUSIC: explore -> pre_horde
02:09:25.661 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:09:25.661 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:09:25.661 [Lua] horde requested: vector_blob
02:09:25.661 [Lua] wants to spawn behind within distance: 60
02:09:25.662 [Lua] horde crated with id 19 of type vector_blob
02:09:25.662 [Lua] managed to spawn 27/27 horde enemies
02:09:25.662 [Lua] vector blob horde has started
02:09:27.828 [Lua] MUSIC: pre_horde -> horde
02:09:29.923 [Lua] ready to jump failed
02:09:30.818 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:31.145 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:09:31.145 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:09:31.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207
02:09:31.281 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:31.727 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:32.175 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:32.295 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:32.805 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:32.945 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:33.416 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:34.247 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:34.617 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:35.073 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:09:35.073 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:38.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 272 will change to a manual source.
02:09:38.886 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 568526 0
02:09:48.264 [Lua] HORDE: last wave, reset to standard horde delay
02:09:48.264 [Lua] Time for new HOOORDE! multi_last_wave
02:09:48.264 [Lua] horde requested: vector_blob
02:09:48.264 [Lua] wants to spawn ahead within distance: 60
02:09:48.264 [Lua] horde crated with id 20 of type vector_blob
02:09:48.264 [Lua] managed to spawn 30/30 horde enemies
02:09:48.264 [Lua] vector blob horde has started
02:09:50.412 [Lua] Horde killed: ?
02:09:52.432 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:09:52.432 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:09:53.854 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:54.583 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:09:56.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207
02:09:56.732 [Lua] Horde killed: ?
02:10:02.550 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:03.367 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:10:06.410 [Lua] MUSIC: horde -> explore
02:10:07.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:10:07.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:10:07.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:10:08.975 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
02:10:08.977 [Lua] [GameNetworkManager] destroying game object with go_id=80
02:10:15.270 [Lua] Horde killed: ?
02:10:27.166 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome
02:10:34.405 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:10:34.407 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=762
02:10:34.408 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
02:10:48.067 [Lua] Override Player Respawning gatekeeper_boss true
02:10:51.031 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:10:51.032 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 250 will change to a manual source.
02:10:59.725 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
02:11:01.057 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
02:11:01.723 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:02.153 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:11:02.418 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:02.802 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:11:03.729 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:04.415 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:04.969 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:11:05.136 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:05.735 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:11:05.813 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:06.236 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:11:06.331 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:11:06.884 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 198 will change to a manual source.
02:11:32.650 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:11:32.668 [Lua] Spline already found!
02:11:36.703 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss
02:11:36.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:11:36.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 1232
02:11:43.297 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:11:43.297 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:11:48.735 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:49.566 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:11:57.058 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
02:11:57.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:11:57.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 1232
02:11:57.397 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:11:57.397 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:12:19.646 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:20.122 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:20.270 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:20.716 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:20.908 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:21.032 [Lua] Override Player Respawning gatekeeper_boss false
02:12:21.033 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
02:12:21.033 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders
02:12:21.375 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:21.563 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:22.053 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:22.534 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
02:12:32.646 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:12:32.665 [Lua] Spline already found!
02:12:42.519 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:12:42.534 [Lua] Spline already found!
02:12:45.706 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:46.097 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:46.340 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:46.759 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:46.988 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:47.336 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:47.605 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:48.055 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:48.293 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:12:48.306 [Lua] Spline already found!
02:12:48.586 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:49.035 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:49.179 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:49.614 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:49.815 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:50.290 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:50.455 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:50.905 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:51.112 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:51.533 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:12:59.058 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:13:21.501 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:13:23.094 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 198 will change to a manual source.
02:13:30.422 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:31.059 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:31.515 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:13:31.700 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:32.116 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:13:32.272 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:13:32.347 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:32.792 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:13:47.096 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:47.790 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:48.302 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:13:49.013 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:13:56.094 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:56.450 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:13:57.442 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:13:57.454 [Lua] Spline already found!
02:14:02.505 [Lua] Time for new HOOORDE! multi_first_wave
02:14:02.505 [Lua] horde requested: vector_blob
02:14:02.505 [Lua] wants to spawn ahead within distance: 60
02:14:02.505 [Lua] horde crated with id 26 of type vector_blob
02:14:02.506 [Lua] managed to spawn 29/29 horde enemies
02:14:02.506 [Lua] vector blob horde has started
02:14:02.514 [Lua] MUSIC: explore -> pre_horde
02:14:18.366 [Lua] MUSIC: pre_horde -> horde
02:14:21.814 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:14:21.814 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:14:21.814 [Lua] horde requested: vector_blob
02:14:21.814 [Lua] wants to spawn behind within distance: 60
02:14:21.814 [Lua] could not, tries to spawnahead
02:14:21.814 [Lua] horde crated with id 27 of type vector_blob
02:14:21.814 [Lua] managed to spawn 28/28 horde enemies
02:14:21.814 [Lua] vector blob horde has started
02:14:23.267 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:14:35.331 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 601602 0
02:14:37.945 [Lua] Horde killed: ?
02:14:39.204 [Lua] HORDE: last wave, reset to standard horde delay
02:14:39.204 [Lua] Time for new HOOORDE! multi_last_wave
02:14:39.204 [Lua] horde requested: vector_blob
02:14:39.204 [Lua] wants to spawn ahead within distance: 60
02:14:39.204 [Lua] horde crated with id 28 of type vector_blob
02:14:39.204 [Lua] managed to spawn 31/31 horde enemies
02:14:39.204 [Lua] vector blob horde has started
02:14:44.528 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:44.988 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:45.072 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:14:45.139 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:45.407 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:14:45.647 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:14:45.668 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:45.778 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:46.041 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:14:46.238 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:14:49.255 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:14:49.255 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:14:53.010 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:54.211 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:14:54.215 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 607200 0
02:14:57.310 [Lua] Coordinated attack!
02:15:01.278 [Lua] Horde killed: ?
02:15:03.439 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:15:03.439 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:15:05.483 [Lua] MUSIC: horde -> explore
02:15:08.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:15:08.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:15:08.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:15:08.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:15:10.694 [Lua] Horde killed: ?
02:15:19.735 [Lua] [ChatManager][1]System: Stugazzo discarded a Tome
02:15:24.014 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome
02:15:25.279 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:15:25.279 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
02:15:29.396 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:15:36.205 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 611690 0
02:15:38.965 [Lua] [ChatManager][1]System: Visulth picked up a Tome
02:15:39.123 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:39.495 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:15:39.712 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:39.822 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:40.110 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:15:40.162 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:15:40.345 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:40.544 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:40.735 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:15:40.993 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:41.241 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:15:41.426 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:15:41.641 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:42.084 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:15:42.254 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:42.785 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:15:42.787 [Lua] ready to jump failed
02:15:54.638 [Lua] Destroying unit since outside mesh or world
02:16:27.114 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:16:33.065 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
02:16:33.065 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
02:16:33.079 [Lua] > starting new spline, using new navbot: standard , id: boss3
02:16:33.105 [Lua] > continuing spline boss3 index: 2
02:16:33.130 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
02:16:33.130 [Lua] > continuing spline boss3 index: 3
02:16:33.219 [Lua] > spline completed boss3
02:16:33.219 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
02:16:35.701 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:36.408 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:16:36.612 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:37.276 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:16:37.406 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:38.156 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:16:38.319 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:38.894 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:16:38.894 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:16:39.027 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:16:39.068 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:39.815 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:16:43.594 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:43.864 [Lua] Time for new HOOORDE! multi_first_wave
02:16:43.864 [Lua] horde requested: vector_blob
02:16:43.864 [Lua] wants to spawn ahead within distance: 60
02:16:43.864 [Lua] horde crated with id 30 of type vector_blob
02:16:43.864 [Lua] managed to spawn 31/31 horde enemies
02:16:43.864 [Lua] vector blob horde has started
02:16:43.873 [Lua] MUSIC: explore -> pre_horde
02:16:44.844 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:16:50.734 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:51.985 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:16:57.268 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:58.375 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:17:03.025 [Lua] MUSIC: pre_horde -> horde
02:17:05.304 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
02:17:05.304 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:17:05.304 [Lua] horde requested: vector_blob
02:17:05.304 [Lua] wants to spawn behind within distance: 60
02:17:05.304 [Lua] horde crated with id 31 of type vector_blob
02:17:05.304 [Lua] managed to spawn 27/27 horde enemies
02:17:05.304 [Lua] vector blob horde has started
02:17:06.348 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:17:06.348 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:17:06.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207
02:17:18.702 [Lua] HORDE: last wave, reset to standard horde delay
02:17:18.702 [Lua] Time for new HOOORDE! multi_last_wave
02:17:18.702 [Lua] horde requested: vector_blob
02:17:18.702 [Lua] wants to spawn behind within distance: 60
02:17:18.702 [Lua] horde crated with id 32 of type vector_blob
02:17:18.703 [Lua] managed to spawn 28/28 horde enemies
02:17:18.703 [Lua] vector blob horde has started
02:17:25.706 [Lua] Horde killed: ?
02:17:31.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207
02:17:31.903 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:17:31.904 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
02:17:32.921 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:17:38.164 [Lua] Horde killed: ?
02:17:40.178 [Lua] MUSIC: horde -> explore
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:17:42.500 [Lua] Coordinated attack!
02:17:48.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 282899
02:17:54.083 [Lua] Horde killed: ?
02:17:54.650 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4
02:17:54.652 [Lua] [GameNetworkManager] destroying game object with go_id=81
02:18:01.158 [Lua] [ChatManager][1]System: Ironic Windmill picked up a Tome
02:18:09.407 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:18:09.408 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
02:18:15.129 [Lua] fence jumping
02:18:18.223 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:18.609 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:18.865 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:19.239 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:19.519 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:19.855 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:18:19.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=159
02:18:19.858 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
02:18:19.943 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:20.140 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:20.532 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:22.210 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
02:18:23.343 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:24.232 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:31.217 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:31.630 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:31.863 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:32.237 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:32.478 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:32.958 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:44.699 [Lua] Time for new HOOORDE! multi_first_wave
02:18:44.699 [Lua] horde requested: vector_blob
02:18:44.699 [Lua] wants to spawn ahead within distance: 60
02:18:44.699 [Lua] horde crated with id 33 of type vector_blob
02:18:44.700 [Lua] managed to spawn 30/30 horde enemies
02:18:44.700 [Lua] vector blob horde has started
02:18:44.708 [Lua] MUSIC: explore -> pre_horde
02:18:54.590 [Lua] MUSIC: pre_horde -> horde
02:18:57.669 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
02:18:57.669 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:18:57.669 [Lua] horde requested: vector_blob
02:18:57.669 [Lua] wants to spawn behind within distance: 60
02:18:57.669 [Lua] horde crated with id 34 of type vector_blob
02:18:57.669 [Lua] managed to spawn 31/31 horde enemies
02:18:57.669 [Lua] vector blob horde has started
02:18:57.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207
02:19:06.234 [Lua] Horde killed: ?
02:19:06.804 [Lua] HORDE: last wave, reset to standard horde delay
02:19:06.804 [Lua] Time for new HOOORDE! multi_last_wave
02:19:06.804 [Lua] horde requested: vector_blob
02:19:06.804 [Lua] wants to spawn behind within distance: 60
02:19:06.804 [Lua] horde crated with id 35 of type vector_blob
02:19:06.804 [Lua] managed to spawn 33/33 horde enemies
02:19:06.804 [Lua] vector blob horde has started
02:19:09.324 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:09.682 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:10.035 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:10.395 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:23.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 71207
02:19:29.841 [Lua] fence jumping
02:19:29.870 [Lua] MUSIC: horde -> explore
02:19:29.922 [Lua] Horde killed: ?
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:30.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:19:31.913 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 646533 0
02:19:34.368 [Lua] Horde killed: ?
02:19:36.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 282899
02:19:40.994 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:41.649 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:42.500 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:42.847 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:51.229 [Lua] Coordinated attack!
02:19:53.769 [Lua] [ChatManager][1]System: Visulth discarded a Tome
02:19:57.866 [Lua] [ChatManager][1]System: Visulth picked up a Tome
02:20:16.671 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
02:20:20.572 [Lua] main_path_player_far_away_check started
02:20:20.699 [Lua] Override Player Respawning generator_respawns true
02:20:22.515 [Lua] main_path_player_far_away_check started
02:20:22.617 [Lua] main_path_player_far_away_check started
02:20:23.038 [Lua] main_path_player_far_away_check started
02:20:31.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:20:32.987 [Lua] main_path_player_far_away_check started
02:20:33.002 [Lua] main_path_player_far_away_check started
02:20:33.018 [Lua] main_path_player_far_away_check started
02:20:33.037 [Lua] main_path_player_far_away_check started
02:20:36.071 [Lua] main_path_player_far_away_check started
02:20:36.145 [Lua] main_path_player_far_away_check started
02:20:36.158 [Lua] main_path_player_far_away_check started
02:20:36.173 [Lua] main_path_player_far_away_check started
02:20:39.173 [Lua] main_path_player_far_away_check started
02:20:39.295 [Lua] main_path_player_far_away_check started
02:20:39.309 [Lua] main_path_player_far_away_check started
02:20:39.322 [Lua] main_path_player_far_away_check started
02:20:42.303 [Lua] main_path_player_far_away_check started
02:20:42.402 [Lua] main_path_player_far_away_check started
02:20:43.340 [Lua] Override Player Respawning generator_respawns false
02:20:43.346 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
02:20:43.399 [Lua] MUSIC: explore -> pre_horde
02:20:43.464 [Lua] Switching ConflictSettings: to: skaven
02:20:43.464 [Lua] pacing=default
02:20:43.464 [Lua] roaming=nil
02:20:43.464 [Lua] specials=skaven
02:20:43.464 [Lua] debug_color=orange
02:20:43.464 [Lua] pack_spawning=skaven
02:20:43.464 [Lua] contained_breeds=nil
02:20:43.464 [Lua] disabled=false
02:20:43.464 [Lua] boss=skaven
02:20:43.464 [Lua] horde=default
02:20:43.464 [Lua] name=skaven
02:20:43.464 [Lua] intensity=default
02:20:43.464 [Lua] ---
02:20:44.375 [Lua] Override Player Respawning rasknitt_arena true
02:20:44.658 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:45.172 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:20:53.762 [Lua] MUSIC: pre_horde -> horde
02:21:00.949 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:21:00.949 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:21:07.740 [Lua] event horde ends!
02:21:10.469 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:21:10.469 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:21:12.784 [Lua] event horde ends!
02:21:12.811 [Lua] MUSIC: horde -> explore
02:21:13.214 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
02:21:13.279 [Lua] MUSIC: explore -> pre_horde
02:21:15.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:21:15.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:21:15.737 [Lua] MUSIC: pre_horde -> horde
02:21:37.600 [Lua] event horde ends!
02:21:42.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 1289178
02:21:42.712 [Lua] event horde ends!
02:21:42.739 [Lua] MUSIC: horde -> explore
02:21:47.220 [Lua] [ChatManager][1]System: Ironic Windmill discarded a Tome
02:21:49.457 [Lua] [ChatManager][1]System: Ironic Windmill picked up a Tome
02:21:53.363 [Lua] [ChatManager][1]System: Visulth discarded a Tome
02:21:55.629 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
02:21:55.717 [Lua] MUSIC: explore -> pre_horde
02:21:55.742 [Lua] MUSIC: pre_horde -> horde
02:21:56.214 [Lua] [ChatManager][1]System: Tios picked up a Tome
02:21:59.829 [Lua] main_path_player_far_away_check started
02:22:00.335 [Lua] main_path_player_far_away_check started
02:22:00.436 [Lua] Switching ConflictSettings: to: chaos
02:22:00.436 [Lua] pacing=chaos
02:22:00.436 [Lua] roaming=nil
02:22:00.436 [Lua] specials=chaos
02:22:00.436 [Lua] debug_color=purple
02:22:00.436 [Lua] pack_spawning=chaos
02:22:00.436 [Lua] contained_breeds=nil
02:22:00.436 [Lua] disabled=false
02:22:00.436 [Lua] boss=chaos
02:22:00.436 [Lua] horde=chaos
02:22:00.436 [Lua] name=chaos
02:22:00.436 [Lua] intensity=default
02:22:00.436 [Lua] ---
02:22:00.463 [Lua] Switching ConflictSettings: to: skaven
02:22:00.463 [Lua] pacing=default
02:22:00.463 [Lua] roaming=nil
02:22:00.463 [Lua] specials=skaven
02:22:00.463 [Lua] debug_color=orange
02:22:00.463 [Lua] pack_spawning=skaven
02:22:00.463 [Lua] contained_breeds=nil
02:22:00.463 [Lua] disabled=false
02:22:00.463 [Lua] boss=skaven
02:22:00.463 [Lua] horde=default
02:22:00.463 [Lua] name=skaven
02:22:00.463 [Lua] intensity=default
02:22:00.463 [Lua] ---
02:22:05.283 [Lua] main_path_player_far_away_check started
02:22:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:22:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x71e72, position: 0
02:22:06.465 [Lua] main_path_player_far_away_check started
02:22:06.533 [Lua] Switching ConflictSettings: to: chaos
02:22:06.533 [Lua] pacing=chaos
02:22:06.533 [Lua] roaming=nil
02:22:06.533 [Lua] specials=chaos
02:22:06.533 [Lua] debug_color=purple
02:22:06.533 [Lua] pack_spawning=chaos
02:22:06.533 [Lua] contained_breeds=nil
02:22:06.533 [Lua] disabled=false
02:22:06.533 [Lua] boss=chaos
02:22:06.533 [Lua] horde=chaos
02:22:06.533 [Lua] name=chaos
02:22:06.533 [Lua] intensity=default
02:22:06.533 [Lua] ---
02:22:07.376 [Lua] Switching ConflictSettings: to: skaven
02:22:07.376 [Lua] pacing=default
02:22:07.376 [Lua] roaming=nil
02:22:07.376 [Lua] specials=skaven
02:22:07.376 [Lua] debug_color=orange
02:22:07.376 [Lua] pack_spawning=skaven
02:22:07.376 [Lua] contained_breeds=nil
02:22:07.376 [Lua] disabled=false
02:22:07.376 [Lua] boss=skaven
02:22:07.376 [Lua] horde=default
02:22:07.376 [Lua] name=skaven
02:22:07.376 [Lua] intensity=default
02:22:07.376 [Lua] ---
02:22:08.397 [Lua] main_path_player_far_away_check started
02:22:09.631 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome
02:22:16.466 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:22:18.431 [Flow] ##################-335 -412 -123.5###################
02:22:18.643 [Flow] ##################-335 -412 -123.5###################
02:22:18.848 [Lua] main_path_player_far_away_check started
02:22:18.873 [Flow] ##################-335 -412 -123.5###################
02:22:18.919 [Lua] main_path_player_far_away_check started
02:22:19.069 [Lua] main_path_player_far_away_check started
02:22:19.079 [Flow] ##################-335 -412 -123.5###################
02:22:19.152 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 47
02:22:19.152 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 46
02:22:19.152 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 31 45
02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 33 44
02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 34 43
02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 35 42
02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 36 41
02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 40
02:22:19.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 38 39
02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 38
02:22:19.184 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 37
02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 36
02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 35
02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 34
02:22:19.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 33
02:22:19.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 32
02:22:19.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 31
02:22:19.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 9 30
02:22:19.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 10 29
02:22:19.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 28
02:22:19.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 27
02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 26
02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 25
02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 24
02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 23
02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 17 22
02:22:19.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 21
02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 20
02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 19
02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 18
02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 17
02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 16
02:22:19.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 15
02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 14
02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 13
02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 12
02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 11
02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 10
02:22:19.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 9
02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 8
02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 7
02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 4 6
02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 5
02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 4
02:22:19.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 3
02:22:19.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2
02:22:19.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 1
02:22:19.407 [Lua] main_path_player_far_away_check started
02:22:19.887 [Lua] event horde ends!
02:22:21.329 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
02:22:24.804 [Lua] main_path_player_far_away_check started
02:22:24.957 [Lua] event horde ends!
02:22:25.349 [Lua] main_path_player_far_away_check started
02:22:25.480 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:25.500 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:25.538 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:25.555 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:26.015 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:26.035 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:26.054 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:26.075 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:26.150 [Lua] main_path_player_far_away_check started
02:22:26.531 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:26.550 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:26.573 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
02:22:27.970 [Lua] main_path_player_far_away_check started
02:22:29.233 [Lua] main_path_player_far_away_check started
02:22:30.549 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:30.569 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:30.589 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:30.608 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:31.053 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:31.075 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:31.092 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:31.113 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:31.555 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:31.573 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:31.591 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:31.610 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:32.055 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:32.076 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:32.094 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:32.111 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:32.584 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:32.604 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:32.623 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:32.640 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:33.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:33.122 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:33.143 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:33.162 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:33.599 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:33.619 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:33.636 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:33.657 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:34.131 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:34.151 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:34.171 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:34.189 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:34.631 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:34.649 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:34.667 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:34.686 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:34.934 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:35.135 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:35.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:35.173 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:35.191 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
02:22:35.435 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:22:35.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa22b5, position: 0
02:22:35.570 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:36.011 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:22:45.598 [Lua] event horde ends!
02:22:49.146 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss
02:22:49.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized
02:22:49.607 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102fbaee4, connection_key=2, breed_name=skaven_grey_seer)
02:22:49.607 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105bd392b, connection_key=1, breed_name=skaven_grey_seer)
02:22:49.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer
02:22:49.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer
02:22:49.713 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001066dfbc4, connection_key=0, breed_name=skaven_grey_seer)
02:22:49.715 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443
02:22:50.652 [Lua] event horde ends!
02:22:50.674 [Lua] MUSIC: horde -> explore
02:23:04.811 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized
02:23:05.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss
02:23:05.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss
02:23:05.249 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102fbaee4, connection_key=2, breed_name=skaven_stormfiend_boss)
02:23:05.394 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105bd392b, connection_key=1, breed_name=skaven_stormfiend_boss)
02:23:05.551 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001066dfbc4, connection_key=0, breed_name=skaven_stormfiend_boss)
02:23:05.556 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
02:23:12.386 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:12.850 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:13.280 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:13.716 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:13.869 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:23:13.869 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:23:17.464 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:18.267 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:23:18.770 [Flow] SEERDamage taken
02:23:19.943 [Flow] SEERDamage taken
02:23:20.235 [Flow] SEERDamage taken
02:23:20.753 [Flow] SEERDamage taken
02:23:20.860 [Flow] SEERDamage taken
02:23:21.067 [Flow] SEERDamage taken
02:23:21.882 [Flow] SEERDamage taken
02:23:21.906 [Flow] SEERDamage taken
02:23:21.992 [Flow] SEERDamage taken
02:23:22.773 [Flow] SEERDamage taken
02:23:22.838 [Flow] SEERDamage taken
02:23:22.875 [Flow] SEERDisable physics
02:23:22.875 [Flow] SEERTeleport
02:23:24.246 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:24.330 [Flow] SEERDamage taken
02:23:24.725 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:23:25.014 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:25.769 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:25.874 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:23:26.250 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:23:26.250 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:23:26.250 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:23:26.535 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:26.902 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:23:27.315 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:27.476 [Flow] SEERDisable physics
02:23:27.476 [Flow] SEERTeleport
02:23:27.670 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:23:28.090 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:28.474 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:23:34.018 [Lua] event horde ends!
02:23:36.444 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:37.166 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:37.694 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:38.375 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:39.150 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:39.366 [Flow] SEERDamage taken
02:23:39.832 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:40.640 [Flow] SEERDamage taken
02:23:42.290 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:43.008 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:43.972 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:44.652 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:46.094 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:46.140 [Lua] event horde ends!
02:23:46.816 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:57.384 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:58.154 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:58.306 [Lua] event horde ends!
02:24:02.053 [Lua] event horde failed
02:24:03.310 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:03.862 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:04.056 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:04.635 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:04.878 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:05.407 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:05.739 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:06.305 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:08.081 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:08.479 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:08.671 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:09.108 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:10.411 [Lua] event horde ends!
02:24:12.770 [Lua] event horde failed
02:24:16.271 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:16.438 [Lua] event horde ends!
02:24:16.650 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:24:17.011 [Flow] SEERDamage taken
02:24:17.057 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:17.422 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:24:17.803 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:18.093 [Lua] event horde failed
02:24:18.213 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:24:18.457 [Flow] SEERDamage taken
02:24:18.588 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:19.011 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:24:19.349 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:19.720 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:24:20.060 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:20.128 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:20.153 [Flow] SEERDamage taken
02:24:20.495 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:24:20.549 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:20.777 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:21.261 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:21.501 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:21.976 [Flow] SEERDamage taken
02:24:22.015 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:22.356 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:22.857 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:22.962 [Lua] event horde failed
02:24:23.395 [Flow] SEERDamage taken
02:24:23.554 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:23.638 [Flow] SEERDamage taken
02:24:23.936 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:24:24.307 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:24.597 [Flow] SEERDamage taken
02:24:25.325 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:24:26.074 [Flow] SEERDamage taken
02:24:27.422 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:24:27.422 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:24:27.739 [Lua] event horde ends!
02:24:27.909 [Flow] SEERDamage taken
02:24:29.216 [Flow] SEERDamage taken
02:24:29.648 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:30.311 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:24:30.791 [Flow] SEERDamage taken
02:24:31.247 [Flow] SEERDamage taken
02:24:32.327 [Flow] SEERDamage taken
02:24:32.492 [Flow] SEERDamage taken
02:24:32.690 [Lua] event horde failed
02:24:32.691 [Flow] SEERDamage taken
02:24:33.044 [Flow] SEERDamage taken
02:24:33.375 [Flow] SEERDamage taken
02:24:33.686 [Flow] SEERDamage taken
02:24:41.715 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:24:41.715 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:24:52.576 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
02:25:02.631 [Lua] event horde ends!
02:25:07.238 [Lua] event horde ends!
02:25:11.662 [Lua] event horde ends!
02:25:16.302 [Lua] event horde ends!
02:25:18.731 [SteamVoipClient] select_out(110000101e55044, on)
02:25:18.731 [SteamVoipClient] select_out(110000102fbaee4, on)
02:25:18.731 [SteamVoipClient] select_out(110000105bd392b, on)
02:25:18.731 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:25:19.628 [SteamVoipClient] select_out(110000101e55044, off)
02:25:19.628 [SteamVoipClient] select_out(110000102fbaee4, off)
02:25:19.628 [SteamVoipClient] select_out(110000105bd392b, off)
02:25:19.628 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:25:20.547 [SteamVoipClient] select_out(110000101e55044, on)
02:25:20.547 [SteamVoipClient] select_out(110000102fbaee4, on)
02:25:20.547 [SteamVoipClient] select_out(110000105bd392b, on)
02:25:20.547 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:25:21.179 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:25:21.180 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:25:22.428 [SteamVoipClient] select_out(110000101e55044, off)
02:25:22.428 [SteamVoipClient] select_out(110000102fbaee4, off)
02:25:22.428 [SteamVoipClient] select_out(110000105bd392b, off)
02:25:22.428 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:25:30.696 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:31.705 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:25:32.436 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:25:32.436 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:25:36.468 [Lua] event horde ends!
02:25:50.874 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:51.288 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:25:59.177 [Lua] event horde ends!
02:26:01.775 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:02.425 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:26:03.076 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:04.919 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:26:20.641 [Lua] event horde ends!
02:26:42.031 [Lua] event horde ends!
02:26:58.271 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:58.926 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:59.533 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:59.660 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:00.083 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:00.166 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:00.208 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:00.666 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:00.778 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:01.436 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:01.861 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:02.069 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:02.137 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:02.528 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:02.687 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:03.109 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:03.310 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:03.664 [Lua] event horde ends!
02:27:03.920 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102fbaee4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:27:03.920 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102fbaee4 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:27:04.800 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:05.317 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:05.918 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:06.549 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:06.968 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:07.006 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:07.172 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:07.538 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:07.784 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:08.068 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102fbaee4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:08.687 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:09.133 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:27:09.434 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:10.578 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:27:10.578 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fbaee4
02:27:21.916 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:22.516 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:23.365 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:23.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa967f, position: 0
02:27:23.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa967f, position: 0
02:27:23.969 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:24.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa96ac, position: 0
02:27:26.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa975e, position: 0
02:27:26.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa9785, position: 0
02:27:29.325 [Lua] event horde ends!
02:27:47.967 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:48.367 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:48.624 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:49.005 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:49.218 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:49.517 [Lua] event horde ends!
02:27:49.596 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:55.753 [Lua] Override Player Respawning rasknitt_arena false
02:27:55.869 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
02:27:55.932 [Lua] MUSIC: explore -> pre_horde
02:27:55.951 [Lua] MUSIC: pre_horde -> horde
02:27:56.781 [Lua] Override Player Respawning skittergate_ending true
02:28:00.098 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
02:28:00.687 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
02:28:00.769 warning: [Lua] This function is deprecated and shouldn't be called
02:28:01.262 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
02:28:01.296 [Lua] event horde ends!
02:28:05.637 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:05.637 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:05.637 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:05.637 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:05.692 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:05.692 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:05.692 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:05.692 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:05.836 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:05.836 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:06.119 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
02:28:09.699 [Lua] main_path_player_far_away_check started
02:28:10.024 [Lua] main_path_player_far_away_check started
02:28:10.339 [Lua] main_path_player_far_away_check started
02:28:12.150 [Lua] main_path_player_far_away_check started
02:28:12.990 [Flow] Playing story:escape_path_crash_01
02:28:16.025 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:16.025 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:16.092 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:16.092 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:16.092 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:16.092 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:16.325 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
02:28:18.311 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:18.311 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:18.311 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:18.311 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:20.027 [Lua] event horde ends!
02:28:20.941 [Flow] Playing story:escape_falling_beams_01
02:28:20.962 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:20.962 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:20.962 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:20.962 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.042 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.042 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.042 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.042 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.485 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.485 [Flow] Playing story:large_falling_rocks_on_machines_01
02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.541 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.700 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.700 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.700 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:21.700 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.002 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.002 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.002 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.002 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.060 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.060 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.060 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.060 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.229 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.229 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.528 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.528 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.528 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.528 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.585 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.585 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.585 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.585 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.741 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:22.741 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.041 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.041 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.041 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.041 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.096 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.096 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.096 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.096 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.242 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.242 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.260 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.260 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.260 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.260 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.261 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.261 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.316 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.448 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.448 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.448 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.448 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.468 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.468 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.508 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.508 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.508 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.508 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.564 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.564 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.619 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.619 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.619 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.619 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.657 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:23.657 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:26.570 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
02:28:26.940 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:26.940 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:26.940 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:26.940 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.227 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.227 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.227 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.227 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.299 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.299 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.299 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.299 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.723 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.936 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:29.936 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:30.269 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:30.270 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:30.270 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:30.270 warning: [Physics] Create Actor: Shape density varies. Using average.
02:28:30.291 [Lua] event horde ends!
02:28:34.428 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102fbaee4
02:28:34.429 [Lua] [GameNetworkManager] destroying game object with go_id=82
02:28:36.810 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
02:28:39.272 [Lua] [ChatManager][1]System: Visulth picked up a Tome
02:28:40.583 [Lua] event horde ends!
02:28:47.041 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
02:28:50.772 [Lua] event horde ends!
02:28:51.228 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 22
02:28:51.739 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 22 24
02:28:52.230 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 26
02:28:52.779 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 26
02:28:57.286 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
02:28:59.494 [Lua] Returning override respawn unit
02:28:59.644 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102fbaee4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:28:59.645 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=463
02:28:59.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0)
02:29:01.020 [Lua] event horde ends!
02:29:01.452 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 29
02:29:01.999 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 27
02:29:02.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 29
02:29:02.995 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 29
02:29:04.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 22 28
02:29:04.807 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 27
02:29:05.918 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 12 26
02:29:05.958 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 24 25
02:29:05.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 24
02:29:06.013 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 23
02:29:06.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 22
02:29:07.595 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
02:29:07.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 21
02:29:07.911 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 12 20
02:29:07.929 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 16 19
02:29:10.706 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 18
02:29:11.367 [Lua] event horde ends!
02:29:11.804 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 19
02:29:12.307 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 20
02:29:12.483 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 18
02:29:12.526 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:12.526 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:12.526 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:12.526 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:12.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 21
02:29:12.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 18
02:29:13.310 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 20 21
02:29:13.373 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 18
02:29:18.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 12
02:29:20.311 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.311 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.375 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.375 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.375 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.375 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.425 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.425 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.487 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.487 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.487 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.487 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.530 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.530 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.530 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.530 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.621 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.690 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.690 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.690 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.690 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.842 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.903 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.903 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.903 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.903 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.947 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:20.947 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.009 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.009 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.009 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.009 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.055 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.055 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.055 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.055 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.163 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.163 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.163 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.163 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:21.550 [Lua] event horde ends!
02:29:31.740 [Lua] event horde ends!
02:29:31.759 [Lua] MUSIC: horde -> explore
02:29:36.608 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:36.608 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:36.608 warning: [Physics] Create Actor: Shape density varies. Using average.
02:29:36.608 warning: [Physics] Create Actor: Shape density varies. Using average.
02:30:01.735 [Lua] Complete level triggered.
02:30:01.736 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:30:01.736 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
02:30:01.736 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:30:01.736 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
02:30:01.736 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:30:01.737 [Save] Saving `save_data`
02:30:01.737 [Lua] gm_event_end_conditions_met true false
02:30:01.742 [Save] Save done
02:30:01.742 [Save] Saving `save_data`
02:30:01.745 [Save] Save done
02:30:01.749 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:30:01.749 [Lua] Game won
02:30:01.749 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:30:01.750 [Lua] generate_backend_stats 110000101e55044:1
02:30:01.761 [Lua] PlayFabMirror:_commit_internal nil
02:30:01.761 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 67
02:30:01.762 [Save] Saving `save_data`
02:30:01.765 [Lua] MUSIC: explore -> won
02:30:01.766 [Save] Save done
02:30:01.776 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
02:30:01.776 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
02:30:01.777 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
02:30:01.777 [Lua] [ChatManager][1]System: IamLupo is joining the game
02:30:01.778 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 67 21
02:30:01.782 [Lua] Complete level triggered.
02:30:01.795 [Connection] Destroying endpoint 11000010309fe6f - explicit request
02:30:01.797 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
02:30:01.802 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
02:30:01.802 [Lua] [ChatManager][1]System: IamLupo has left the game
02:30:01.804 [Lua] Complete level triggered.
02:30:01.820 [Lua] Complete level triggered.
02:30:01.837 [Lua] Complete level triggered.
02:30:01.856 [Lua] Complete level triggered.
02:30:01.876 [Lua] Complete level triggered.
02:30:01.894 [Lua] Complete level triggered.
02:30:01.912 [Lua] Complete level triggered.
02:30:01.931 [Lua] Complete level triggered.
02:30:01.949 [Lua] Complete level triggered.
02:30:01.967 [Lua] Complete level triggered.
02:30:02.219 [Lua] [PlayFabRequestQueue] EAC Enabled! 67
02:30:02.219 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 67
02:30:02.675 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 67
02:30:02.679 [Lua] commit result success 32
02:30:02.679 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 68
02:30:02.679 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
02:30:02.698 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 68 22
02:30:03.114 [Lua] [PlayFabRequestQueue] EAC Enabled! 68
02:30:03.114 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 68
02:30:03.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 68
02:30:03.731 [Save] Saving `save_data`
02:30:03.735 [Save] Save done
02:30:05.057 [Lua] Set lobby begin:
02:30:05.057 [Lua] Lobby data twitch_enabled = false
02:30:05.057 [Lua] Lobby data power_level = 808
02:30:05.057 [Lua] Lobby data unique_server_name = Visulth
02:30:05.057 [Lua] Lobby data host = 110000101e55044
02:30:05.058 [Lua] Lobby data game_mode = 2
02:30:05.058 [Lua] Lobby data is_private = false
02:30:05.058 [Lua] Lobby data level_key = skittergate
02:30:05.058 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:30:05.058 [Lua] Lobby data selected_level_key = skittergate
02:30:05.058 [Lua] Lobby data quick_game = true
02:30:05.058 [Lua] Lobby data mechanism = adventure
02:30:05.058 [Lua] Lobby data matchmaking = true
02:30:05.058 [Lua] Lobby data num_players = 4
02:30:05.058 [Lua] Lobby data country_code = CA
02:30:05.058 [Lua] Lobby data difficulty = hardest
02:30:05.058 [Lua] Lobby data player_slot_5 = 0:0
02:30:05.058 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:30:05.058 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:30:05.058 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:30:05.058 [Lua] Lobby data eac_authorized = true
02:30:05.058 [Lua] Set lobby end.
02:30:10.429 [Lua] ConflictDirector - destroy all units
02:30:10.948 [Lua] TRANSITION nil nil inn_level
02:30:10.948 [Lua] Transition type "inn_level", is server: true
02:30:10.948 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:30:10.948 [Lua] [GameNetworkManager] Leaving game...
02:30:10.948 [Lua] [GameNetworkManager] Shutting down game session host.
02:30:10.948 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:30:10.948 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:30:10.948 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2242.08
02:30:10.964 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:30:12.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:30:12.962 [Lua] Clearing all global lookup lists
02:30:12.962 [Lua] [IngamePlayerListUI] - Destroy
02:30:12.963 [Lua] [EquipmentUI] - Destroy
02:30:12.963 [Lua] [GamePadEquipmentUI] - Destroy
02:30:12.963 [Lua] [AbilityUI] - Destroy
02:30:12.963 [Lua] [GamePadAbilityUI] - Destroy
02:30:12.963 [Lua] [IngameUI] destroy
02:30:13.004 [Lua] [MOD][VMF][INFO] Removed 110000102fbaee4 from the VMF users list.
02:30:13.004 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:30:13.005 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
02:30:13.149 [Lua] [Managers] Destroying state managers...
02:30:13.167 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:30:13.295 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:30:13.308 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
02:30:13.311 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:30:13.313 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader
02:30:13.317 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
02:30:13.319 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:30:13.321 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:30:13.322 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:30:13.322 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:30:13.322 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:30:13.325 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:30:13.330 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
02:30:13.330 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:30:13.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:30:13.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:30:13.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:30:13.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:30:13.343 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:30:13.343 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader
02:30:13.351 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
02:30:13.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:30:13.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:30:13.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:30:13.361 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:30:13.361 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:30:13.365 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:30:13.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:30:13.375 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:30:13.378 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:30:13.382 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:30:13.384 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:30:13.389 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:30:13.392 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:30:13.411 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
02:30:13.423 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:30:13.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:30:13.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:30:13.439 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
02:30:13.439 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fbaee4
02:30:13.439 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
02:30:13.439 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:30:13.439 [Lua] [Matchmaking] unregister rpcs
02:30:13.439 [Lua] ############### UNLOADING PACKAGES ###############
02:30:13.439 [Lua] [Gamestate] Enter state StateLoading
02:30:13.442 [World] Spawning level.
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] Found camera: end_screen_camera
02:30:13.456 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:30:13.457 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:30:13.457 [Lua] [Matchmaking] register rpcs
02:30:13.457 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:30:13.457 [Lua] Set lobby begin:
02:30:13.457 [Lua] Lobby data twitch_enabled = false
02:30:13.457 [Lua] Lobby data power_level = 0
02:30:13.457 [Lua] Lobby data unique_server_name = Visulth
02:30:13.457 [Lua] Lobby data host = 110000101e55044
02:30:13.457 [Lua] Lobby data game_mode = 2
02:30:13.458 [Lua] Lobby data is_private = false
02:30:13.458 [Lua] Lobby data level_key = skittergate
02:30:13.458 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:30:13.458 [Lua] Lobby data selected_level_key = skittergate
02:30:13.458 [Lua] Lobby data quick_game = true
02:30:13.458 [Lua] Lobby data mechanism = adventure
02:30:13.458 [Lua] Lobby data matchmaking = true
02:30:13.458 [Lua] Lobby data num_players = 4
02:30:13.458 [Lua] Lobby data country_code = CA
02:30:13.458 [Lua] Lobby data difficulty = hardest
02:30:13.458 [Lua] Lobby data player_slot_5 = 0:0
02:30:13.458 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:30:13.458 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:30:13.458 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:30:13.458 [Lua] Lobby data eac_authorized = true
02:30:13.458 [Lua] Set lobby end.
02:30:13.458 [Lua] registering RPCs
02:30:13.458 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:30:13.458 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:30:13.458 [Lua] Set lobby begin:
02:30:13.458 [Lua] Lobby data twitch_enabled = false
02:30:13.458 [Lua] Lobby data power_level = 0
02:30:13.458 [Lua] Lobby data unique_server_name = Visulth
02:30:13.458 [Lua] Lobby data host = 110000101e55044
02:30:13.458 [Lua] Lobby data game_mode = 3
02:30:13.458 [Lua] Lobby data is_private = false
02:30:13.458 [Lua] Lobby data level_key = inn_level
02:30:13.458 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:30:13.458 [Lua] Lobby data selected_level_key = skittergate
02:30:13.458 [Lua] Lobby data quick_game = true
02:30:13.458 [Lua] Lobby data mechanism = adventure
02:30:13.458 [Lua] Lobby data matchmaking = false
02:30:13.458 [Lua] Lobby data num_players = 4
02:30:13.458 [Lua] Lobby data country_code = CA
02:30:13.458 [Lua] Lobby data difficulty = hardest
02:30:13.458 [Lua] Lobby data player_slot_5 = 0:0
02:30:13.458 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:30:13.458 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:30:13.458 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:30:13.458 [Lua] Lobby data eac_authorized = true
02:30:13.458 [Lua] Set lobby end.
02:30:13.458 [Lua] MUSIC MANAGER unmute_all_world_sounds 708357 0
02:30:13.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 69
02:30:13.458 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:30:13.461 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 69
02:30:13.463 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:30:13.463 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
02:30:13.463 [Lua] [LevelTransitionHandler] load_level inn_level
02:30:13.577 [Umbra] Unload tome
02:30:13.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xacf06, position: 0
02:30:13.618 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
02:30:13.618 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:30:13.618 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:30:13.618 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
02:30:13.618 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:30:13.618 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:30:14.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:30:14.046 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:30:14.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:30:14.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 69
02:30:14.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:30:14.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:30:14.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:30:14.200 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:30:19.945 [Lua] ### Sending rpc_level_loaded
02:30:19.945 [Lua] #### Has state machine: true, sender: 110000102fbaee4, level_id: 50
02:30:19.945 [Lua] Peer 110000102fbaee4 has loaded the level and all enemies are loaded
02:30:20.247 [Lua] ### Sending rpc_level_loaded
02:30:20.247 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
02:30:20.247 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:30:21.622 [Lua] ### Sending rpc_level_loaded
02:30:21.622 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
02:30:21.622 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
02:30:23.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:30:23.697 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:30:23.714 [Lua] [LevelTransitionHandler] Level load completed!
02:30:23.714 [Lua] [EnemyPackageLoader] setup_startup_enemies
02:30:23.714 [Lua] [EnemyPackageLoader] Load no enemies on this level
02:30:23.716 [Lua] ### Sending rpc_level_loaded
02:30:23.716 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
02:30:23.716 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:30:23.716 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:30:23.716 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:30:23.750 [Lua] ### Sending rpc_level_loaded
02:30:23.750 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
02:30:24.637 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:30:24.637 [Lua] [PlayState] Enter Substate EndViewStateChest
02:30:51.503 [Lua] min_height 91.160001754760742
02:30:57.101 [Lua] [PlayState] Exit Substate EndViewStateChest
02:30:57.101 [Lua] [PlayState] Enter Substate EndViewStateScore
02:31:11.747 [Lua] [PlayState] Exit Substate EndViewStateScore
02:31:11.756 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:31:12.750 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:31:12.750 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:31:12.750 [Lua] [Matchmaking] unregister rpcs
02:31:12.750 [Lua] Set lobby begin:
02:31:12.750 [Lua] Lobby data twitch_enabled = false
02:31:12.750 [Lua] Lobby data power_level = 0
02:31:12.750 [Lua] Lobby data unique_server_name = Visulth
02:31:12.750 [Lua] Lobby data host = 110000101e55044
02:31:12.750 [Lua] Lobby data game_mode = 3
02:31:12.750 [Lua] Lobby data is_private = false
02:31:12.750 [Lua] Lobby data level_key = inn_level
02:31:12.750 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:12.750 [Lua] Lobby data selected_level_key = skittergate
02:31:12.750 [Lua] Lobby data quick_game = true
02:31:12.750 [Lua] Lobby data mechanism = adventure
02:31:12.750 [Lua] Lobby data matchmaking = false
02:31:12.750 [Lua] Lobby data num_players = 4
02:31:12.750 [Lua] Lobby data country_code = CA
02:31:12.750 [Lua] Lobby data difficulty = hardest
02:31:12.750 [Lua] Lobby data player_slot_5 = 0:0
02:31:12.750 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:12.750 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:12.751 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:12.751 [Lua] Lobby data eac_authorized = true
02:31:12.751 [Lua] Set lobby end.
02:31:12.751 [Lua] [Managers] Destroying state managers...
02:31:12.752 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:31:12.752 [Lua] MUSIC MANAGER Stop_loading_screen_music 708573 0
02:31:12.752 [Lua] [Gamestate] Enter StateIngame HOST
02:31:12.752 [Lua] <>level = inn_level<>
02:31:12.752 [Lua] Set lobby begin:
02:31:12.752 [Lua] Lobby data twitch_enabled = false
02:31:12.752 [Lua] Lobby data power_level = 0
02:31:12.753 [Lua] Lobby data unique_server_name = Visulth
02:31:12.753 [Lua] Lobby data host = 110000101e55044
02:31:12.753 [Lua] Lobby data game_mode = 3
02:31:12.753 [Lua] Lobby data is_private = false
02:31:12.753 [Lua] Lobby data level_key = inn_level
02:31:12.753 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:12.753 [Lua] Lobby data selected_level_key = inn_level
02:31:12.753 [Lua] Lobby data quick_game = true
02:31:12.753 [Lua] Lobby data mechanism = adventure
02:31:12.753 [Lua] Lobby data matchmaking = false
02:31:12.753 [Lua] Lobby data num_players = 4
02:31:12.753 [Lua] Lobby data country_code = CA
02:31:12.753 [Lua] Lobby data difficulty = hardest
02:31:12.753 [Lua] Lobby data player_slot_5 = 0:0
02:31:12.753 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:12.753 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:12.753 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:12.753 [Lua] Lobby data eac_authorized = true
02:31:12.753 [Lua] Set lobby end.
02:31:12.753 [Umbra] Init version: 3.4.15 :: 16 threads
02:31:12.753 [Lua] [StateIngame] Server ingame
02:31:12.758 [Lua] Set lobby begin:
02:31:12.758 [Lua] Lobby data twitch_enabled = false
02:31:12.758 [Lua] Lobby data power_level = 0
02:31:12.758 [Lua] Lobby data unique_server_name = Visulth
02:31:12.759 [Lua] Lobby data host = 110000101e55044
02:31:12.759 [Lua] Lobby data game_mode = 3
02:31:12.759 [Lua] Lobby data is_private = false
02:31:12.759 [Lua] Lobby data level_key = inn_level
02:31:12.759 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:12.759 [Lua] Lobby data selected_level_key = inn_level
02:31:12.759 [Lua] Lobby data quick_game = true
02:31:12.759 [Lua] Lobby data mechanism = adventure
02:31:12.759 [Lua] Lobby data matchmaking = false
02:31:12.759 [Lua] Lobby data num_players = 4
02:31:12.759 [Lua] Lobby data country_code = CA
02:31:12.759 [Lua] Lobby data difficulty = hardest
02:31:12.759 [Lua] Lobby data player_slot_5 = 0:0
02:31:12.759 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:12.759 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:12.759 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:12.759 [Lua] Lobby data eac_authorized = true
02:31:12.759 [Lua] Set lobby end.
02:31:12.759 [Lua] [Matchmaking] register rpcs
02:31:12.760 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:31:12.760 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:31:12.760 [Lua] [GameNetworkManager] self.is_server = true
02:31:12.760 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:31:12.760 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:31:12.760 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:31:12.760 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:31:12.760 [Network] Setting artificial MTU limit to 65536
02:31:12.771 [Lua] Switching ConflictSettings: to: disabled
02:31:12.771 [Lua] pacing=disabled
02:31:12.771 [Lua] roaming=nil
02:31:12.771 [Lua] specials=disabled
02:31:12.771 [Lua] debug_color=black
02:31:12.771 [Lua] pack_spawning=disabled
02:31:12.771 [Lua] contained_breeds=nil
02:31:12.771 [Lua] disabled=true
02:31:12.771 [Lua] boss=disabled
02:31:12.771 [Lua] horde=disabled
02:31:12.771 [Lua] name=disabled
02:31:12.771 [Lua] intensity=disabled
02:31:12.771 [Lua] ---
02:31:12.771 [Lua] [LevelAnalysis] set_random_seed( 6952337)
02:31:12.777 [Lua] [AIInterestPointSystem] Level Seed: 6952337
02:31:12.777 [Lua]
02:31:12.777 [Lua] [entity_system_bag] = table
02:31:12.777 [Lua] [entity_system_bag] = metatable
02:31:12.777 [Lua] [startup_data] = table
02:31:12.777 [Lua] [entity_manager] = table
02:31:12.777 [Lua] [entity_manager] = metatable
02:31:12.777 [Lua] [unit_spawner] = table
02:31:12.777 [Lua] [unit_spawner] = metatable
02:31:12.777 [Lua] [unit_storage] = table
02:31:12.777 [Lua] [unit_storage] = metatable
02:31:12.777 [Lua] [dice_keeper] = table
02:31:12.777 [Lua] [dice_keeper] = metatable
02:31:12.777 [Lua] [is_server] = true (boolean)
02:31:12.777 [Lua] [world] = [World]
02:31:12.777 [Lua] [system_api] = table
02:31:12.777 [Lua] [entity_system] = table
02:31:12.777 [Lua] [entity_system] = metatable
02:31:12.777 [Lua] [network_lobby] = table
02:31:12.777 [Lua] [network_lobby] = metatable
02:31:12.778 [Lua] [profile_synchronizer] = table
02:31:12.778 [Lua] [profile_synchronizer] = metatable
02:31:12.778 [Lua] [level_transition_handler] = table
02:31:12.778 [Lua] [level_transition_handler] = metatable
02:31:12.778 [Lua] [num_local_human_players] = 1 (number)
02:31:12.778 [Lua] [statistics_db] = table
02:31:12.778 [Lua] [statistics_db] = metatable
02:31:12.778 [Lua] [network_server] = table
02:31:12.778 [Lua] [network_server] = metatable
02:31:12.778 [Lua] [input_manager] = table
02:31:12.778 [Lua] [input_manager] = metatable
02:31:12.778 [Lua] [network_clock] = table
02:31:12.778 [Lua] [network_clock] = metatable
02:31:12.778 [Lua] [network_transmit] = table
02:31:12.778 [Lua] [network_transmit] = metatable
02:31:12.778 [Lua] [free_flight_manager] = table
02:31:12.778 [Lua] [free_flight_manager] = metatable
02:31:12.778 [Lua] [network_manager] = table
02:31:12.778 [Lua] [network_manager] = metatable
02:31:12.778 [Lua] [network_event_delegate] = table
02:31:12.778 [Lua] [network_event_delegate] = metatable
02:31:12.778 [Lua]
02:31:12.778 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:31:12.778 [Lua] ignoring extension VersusInteractObjectiveExtension
02:31:12.778 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:31:12.778 [Lua] ignoring extension VersusSocketObjectiveExtension
02:31:12.778 [Lua] ignoring extension VersusTargetObjectiveExtension
02:31:12.779 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:31:12.783 [Lua] [AchievementManager] Achievements using the steam platform
02:31:12.783 [Lua] [StateIngame] Level seed: 6952337
02:31:12.783 [World] Spawning level.
02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:31:13.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:31:13.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:31:13.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:31:13.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:31:13.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
02:31:13.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
02:31:13.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
02:31:13.066 [Lua] [LevelAnalysis] set_random_seed( 6952337)
02:31:13.087 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:31:13.087 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
02:31:13.088 [Lua] [IngameUI] init
02:31:13.105 [SteamVoipClient] select_out(110000101e55044, off)
02:31:13.105 [SteamVoipClient] select_out(110000102fbaee4, off)
02:31:13.105 [SteamVoipClient] select_out(110000105bd392b, off)
02:31:13.105 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:31:13.110 [Lua] cb_razer_chroma_setup
02:31:13.201 [Lua] [Matchmaking] Cancelling matchmaking
02:31:13.201 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:31:13.201 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:31:13.201 [Lua] Set lobby begin:
02:31:13.201 [Lua] Lobby data twitch_enabled = false
02:31:13.201 [Lua] Lobby data power_level = 0
02:31:13.201 [Lua] Lobby data unique_server_name = Visulth
02:31:13.201 [Lua] Lobby data host = 110000101e55044
02:31:13.201 [Lua] Lobby data game_mode = 3
02:31:13.201 [Lua] Lobby data is_private = false
02:31:13.201 [Lua] Lobby data level_key = inn_level
02:31:13.201 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:13.201 [Lua] Lobby data selected_level_key = inn_level
02:31:13.201 [Lua] Lobby data quick_game = true
02:31:13.201 [Lua] Lobby data mechanism = adventure
02:31:13.201 [Lua] Lobby data matchmaking = false
02:31:13.201 [Lua] Lobby data num_players = 4
02:31:13.202 [Lua] Lobby data country_code = CA
02:31:13.202 [Lua] Lobby data difficulty = normal
02:31:13.202 [Lua] Lobby data player_slot_5 = 0:0
02:31:13.202 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:13.202 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:13.202 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:13.202 [Lua] Lobby data eac_authorized = true
02:31:13.202 [Lua] Set lobby end.
02:31:13.205 [Lua] Set lobby begin:
02:31:13.205 [Lua] Lobby data twitch_enabled = false
02:31:13.205 [Lua] Lobby data power_level = 0
02:31:13.205 [Lua] Lobby data unique_server_name = Visulth
02:31:13.205 [Lua] Lobby data host = 110000101e55044
02:31:13.205 [Lua] Lobby data game_mode = 3
02:31:13.205 [Lua] Lobby data is_private = false
02:31:13.205 [Lua] Lobby data level_key = inn_level
02:31:13.205 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:13.205 [Lua] Lobby data selected_level_key = inn_level
02:31:13.205 [Lua] Lobby data quick_game = true
02:31:13.205 [Lua] Lobby data mechanism = adventure
02:31:13.205 [Lua] Lobby data matchmaking = false
02:31:13.205 [Lua] Lobby data num_players = 4
02:31:13.205 [Lua] Lobby data country_code = CA
02:31:13.205 [Lua] Lobby data difficulty = normal
02:31:13.205 [Lua] Lobby data player_slot_5 = 0:0
02:31:13.205 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:13.205 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:13.205 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:13.206 [Lua] Lobby data eac_authorized = true
02:31:13.206 [Lua] Set lobby end.
02:31:13.206 [Lua] [PartyManager] Leader is set to 110000101e55044
02:31:13.206 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:31:13.206 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:31:13.206 [Lua] Set lobby begin:
02:31:13.206 [Lua] Lobby data twitch_enabled = false
02:31:13.206 [Lua] Lobby data power_level = 835
02:31:13.206 [Lua] Lobby data unique_server_name = Visulth
02:31:13.206 [Lua] Lobby data host = 110000101e55044
02:31:13.206 [Lua] Lobby data game_mode = 3
02:31:13.206 [Lua] Lobby data is_private = false
02:31:13.206 [Lua] Lobby data level_key = inn_level
02:31:13.206 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:13.206 [Lua] Lobby data selected_level_key = inn_level
02:31:13.206 [Lua] Lobby data quick_game = true
02:31:13.206 [Lua] Lobby data mechanism = adventure
02:31:13.206 [Lua] Lobby data matchmaking = false
02:31:13.206 [Lua] Lobby data num_players = 4
02:31:13.206 [Lua] Lobby data country_code = CA
02:31:13.206 [Lua] Lobby data difficulty = normal
02:31:13.206 [Lua] Lobby data player_slot_5 = 0:0
02:31:13.206 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:13.207 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:13.207 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:13.207 [Lua] Lobby data eac_authorized = true
02:31:13.207 [Lua] Set lobby end.
02:31:13.208 [Flow] complete_skittergate_legend true
02:31:13.208 [Flow] complete_all_helmgart_levels_recruit true
02:31:13.209 [Flow] WitchHunterLevel:35
02:31:13.209 [Flow] LeaderYes
02:31:13.209 [Flow] ALL PC XP:304250
02:31:13.209 [Flow] Has "bogenhafen" DLC:true
02:31:13.209 [Flow] WH XP:60850
02:31:13.209 [Flow] Number of crafted items:5754
02:31:13.209 [Flow] Has "pre_order" DLC:true
02:31:13.209 [Flow] Sum of Powe Levels:1500
02:31:13.209 [Flow] lodestone diff 1:false
02:31:13.210 [Flow] magnus and forest activated
02:31:13.210 [Flow] magnus and forest activated
02:31:13.210 [Flow] cemetery and forest activated
02:31:13.210 [Flow] magnus and cemetery
02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:13.210 [Flow] ALL RUNES ACTIVATED
02:31:13.210 [Flow] magnus and forest activated
02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:13.210 [Flow] ALL RUNES ACTIVATED
02:31:13.210 [Flow] cemetery and forest activated
02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:13.210 [Flow] ALL RUNES ACTIVATED
02:31:13.210 [Flow] magnus and forest activated
02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:13.210 [Flow] ALL RUNES ACTIVATED
02:31:13.210 [Flow] magnus and cemetery
02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:13.210 [Flow] ALL RUNES ACTIVATED
02:31:13.210 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:13.213 [Lua] CurrentConflictSettings disabled
02:31:13.213 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:31:13.217 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:31:13.217 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:31:13.217 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:31:13.217 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
02:31:13.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:31:13.217 [Save] Loading `ut_tweaks_presets`
02:31:13.217 warning: [Save] Missing filename `ut_tweaks_presets`
02:31:13.246 [Lua] MUSIC: won -> explore
02:31:13.624 [Lua] Set lobby begin:
02:31:13.624 [Lua] Lobby data twitch_enabled = false
02:31:13.625 [Lua] Lobby data power_level = 835
02:31:13.625 [Lua] Lobby data unique_server_name = Visulth
02:31:13.625 [Lua] Lobby data host = 110000101e55044
02:31:13.625 [Lua] Lobby data game_mode = 3
02:31:13.625 [Lua] Lobby data is_private = false
02:31:13.625 [Lua] Lobby data level_key = inn_level
02:31:13.625 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:13.625 [Lua] Lobby data selected_level_key = inn_level
02:31:13.625 [Lua] Lobby data quick_game = true
02:31:13.625 [Lua] Lobby data mechanism = adventure
02:31:13.625 [Lua] Lobby data matchmaking = false
02:31:13.625 [Lua] Lobby data num_players = 4
02:31:13.625 [Lua] Lobby data country_code = CA
02:31:13.625 [Lua] Lobby data difficulty = normal
02:31:13.625 [Lua] Lobby data player_slot_5 = 0:0
02:31:13.625 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:13.625 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:13.625 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:13.625 [Lua] Lobby data eac_authorized = true
02:31:13.625 [Lua] Set lobby end.
02:31:13.625 [Lua] [Matchmaking] Assigned player 110000102fbaee4 to slot 3 when hot join syncing
02:31:13.627 [Lua] Set lobby begin:
02:31:13.627 [Lua] Lobby data twitch_enabled = false
02:31:13.627 [Lua] Lobby data power_level = 835
02:31:13.627 [Lua] Lobby data unique_server_name = Visulth
02:31:13.627 [Lua] Lobby data host = 110000101e55044
02:31:13.627 [Lua] Lobby data game_mode = 3
02:31:13.627 [Lua] Lobby data is_private = false
02:31:13.627 [Lua] Lobby data level_key = inn_level
02:31:13.627 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:13.627 [Lua] Lobby data selected_level_key = inn_level
02:31:13.627 [Lua] Lobby data quick_game = true
02:31:13.627 [Lua] Lobby data mechanism = adventure
02:31:13.627 [Lua] Lobby data matchmaking = false
02:31:13.627 [Lua] Lobby data num_players = 4
02:31:13.627 [Lua] Lobby data country_code = CA
02:31:13.627 [Lua] Lobby data difficulty = normal
02:31:13.627 [Lua] Lobby data player_slot_5 = 0:0
02:31:13.627 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:13.627 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:13.627 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:13.627 [Lua] Lobby data eac_authorized = true
02:31:13.627 [Lua] Set lobby end.
02:31:13.627 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
02:31:13.629 [Lua] Set lobby begin:
02:31:13.629 [Lua] Lobby data twitch_enabled = false
02:31:13.629 [Lua] Lobby data power_level = 835
02:31:13.629 [Lua] Lobby data unique_server_name = Visulth
02:31:13.629 [Lua] Lobby data host = 110000101e55044
02:31:13.629 [Lua] Lobby data game_mode = 3
02:31:13.629 [Lua] Lobby data is_private = false
02:31:13.629 [Lua] Lobby data level_key = inn_level
02:31:13.629 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:13.629 [Lua] Lobby data selected_level_key = inn_level
02:31:13.629 [Lua] Lobby data quick_game = true
02:31:13.629 [Lua] Lobby data mechanism = adventure
02:31:13.629 [Lua] Lobby data matchmaking = false
02:31:13.629 [Lua] Lobby data num_players = 4
02:31:13.629 [Lua] Lobby data country_code = CA
02:31:13.629 [Lua] Lobby data difficulty = normal
02:31:13.629 [Lua] Lobby data player_slot_5 = 0:0
02:31:13.629 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:13.629 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:13.629 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:13.629 [Lua] Lobby data eac_authorized = true
02:31:13.629 [Lua] Set lobby end.
02:31:13.629 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
02:31:13.630 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
02:31:13.630 [Lua] RemotePlayer:create_game_object( ) 26
02:31:13.642 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
02:31:13.642 [Lua] RemotePlayer:create_game_object( ) 27
02:31:13.654 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
02:31:13.654 [Lua] RemotePlayer:create_game_object( ) 28
02:31:13.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:31:13.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:31:13.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
02:31:13.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:31:13.667 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fbaee4
02:31:13.667 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
02:31:13.667 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
02:31:13.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:13.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:13.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
02:31:13.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:31:13.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:31:13.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
02:31:13.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:31:13.772 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:31:13.772 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:31:13.772 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:31:13.772 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:31:13.773 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
02:31:13.774 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:13.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:31:13.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
02:31:13.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
02:31:13.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
02:31:13.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
02:31:13.794 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
02:31:13.794 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:31:13.794 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
02:31:13.794 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:31:13.795 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
02:31:13.796 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:13.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read,
02:31:13.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
02:31:13.818 [Lua] [MOD][VMF][INFO] Added 110000102fbaee4 to the VMF users list.
02:31:13.818 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102fbaee4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:31:13.818 [Lua] Adding player sync data to peer=110000102fbaee4 local_player_id=1
02:31:13.818 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102fbaee4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:31:13.820 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
02:31:13.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:13.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
02:31:13.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
02:31:13.825 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:31:13.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:31:13.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:31:13.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:31:13.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:31:13.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:31:13.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:31:13.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:31:13.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:31:13.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:31:13.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:31:13.973 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:31:13.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:31:13.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:31:14.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:31:14.023 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:31:14.023 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:31:14.023 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:31:14.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:31:14.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:31:14.073 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
02:31:14.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
02:31:14.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
02:31:14.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
02:31:14.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
02:31:14.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:31:14.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
02:31:14.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
02:31:14.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
02:31:14.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:31:14.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
02:31:14.193 [Lua] StateInGameRunning:_game_actually_starts()
02:31:14.193 [Lua] #################################################################################################################
02:31:14.193 [Lua] [Loading Time]: 00:01:01 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:31:14.193 [Lua] #################################################################################################################
02:31:14.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 70
02:31:14.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
02:31:14.216 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
02:31:14.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:31:14.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:31:14.217 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 70
02:31:14.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:31:14.270 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:31:14.270 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
02:31:14.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:31:14.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:31:14.331 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:31:14.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
02:31:14.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:31:14.341 [Flow] DISABLE
02:31:14.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:31:14.381 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:31:14.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
02:31:14.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
02:31:14.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
02:31:14.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
02:31:14.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
02:31:14.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:31:14.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:31:14.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:31:14.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 70
02:31:14.671 [Lua] Commit load time data
02:31:15.705 [Lua] [IngameUI] menu view on_enter ingame_menu
02:31:16.715 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
02:31:17.185 [Lua] PopupManager:query_result returned result: leave_game
02:31:17.207 [Lua] [Matchmaking] Doing transition leave_game from UI
02:31:17.207 [Lua] TRANSITION leave_game nil nil
02:31:17.207 [Lua] [GameNetworkManager] Leaving game...
02:31:17.207 [Lua] [GameNetworkManager] Shutting down game session host.
02:31:17.207 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:31:17.207 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:31:17.207 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=5.88
02:31:17.207 [Lua] [IngameUI] menu view on_exit ingame_menu
02:31:17.226 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:31:17.247 [GameSessionCommon] failed to skip message because type is unknown
02:31:17.247 warning: [Network] Got broken update game object message from llx
02:31:18.387 [Lua] PlayFabMirror:_commit_internal 33
02:31:18.387 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:31:18.391 [Lua] generate_backend_stats 110000101e55044:1
02:31:18.403 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:31:18.404 [Lua] [PlayerSyncData] Game session is not initialized
02:31:18.404 [Lua] [PlayerSyncData] Game session is not initialized
02:31:18.404 [Lua] [PlayerSyncData] Game session is not initialized
02:31:18.404 [Lua] Set lobby begin:
02:31:18.404 [Lua] Lobby data twitch_enabled = false
02:31:18.404 [Lua] Lobby data power_level = 0
02:31:18.404 [Lua] Lobby data unique_server_name = Visulth
02:31:18.404 [Lua] Lobby data host = 110000101e55044
02:31:18.404 [Lua] Lobby data game_mode = 3
02:31:18.404 [Lua] Lobby data is_private = false
02:31:18.404 [Lua] Lobby data level_key = inn_level
02:31:18.405 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:31:18.405 [Lua] Lobby data selected_level_key = inn_level
02:31:18.405 [Lua] Lobby data quick_game = true
02:31:18.405 [Lua] Lobby data mechanism = adventure
02:31:18.405 [Lua] Lobby data matchmaking = false
02:31:18.405 [Lua] Lobby data num_players = 4
02:31:18.405 [Lua] Lobby data country_code = CA
02:31:18.405 [Lua] Lobby data difficulty = normal
02:31:18.405 [Lua] Lobby data player_slot_5 = 0:0
02:31:18.405 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:18.405 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:18.405 [Lua] Lobby data player_slot_3 = 110000102fbaee4:1
02:31:18.405 [Lua] Lobby data eac_authorized = true
02:31:18.405 [Lua] Set lobby end.
02:31:18.411 [Lua] commit result success 33
02:31:19.201 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
02:31:19.201 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:31:19.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:31:19.201 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
02:31:19.201 [Lua] Clearing all global lookup lists
02:31:19.201 [Lua] [IngamePlayerListUI] - Destroy
02:31:19.201 [Lua] [EquipmentUI] - Destroy
02:31:19.201 [Lua] [GamePadEquipmentUI] - Destroy
02:31:19.201 [Lua] [AbilityUI] - Destroy
02:31:19.201 [Lua] [GamePadAbilityUI] - Destroy
02:31:19.202 [Lua] [IngameUI] destroy
02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
02:31:19.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3
02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
02:31:19.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
02:31:19.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
02:31:19.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
02:31:19.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
02:31:19.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
02:31:19.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
02:31:19.223 [Lua] [MOD][VMF][INFO] Removed 110000102fbaee4 from the VMF users list.
02:31:19.223 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:31:19.223 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
02:31:19.309 [Lua] [Managers] Destroying state managers...
02:31:19.315 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:31:19.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
02:31:19.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fbaee4
02:31:19.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
02:31:19.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:31:19.316 [Lua] [Matchmaking] unregister rpcs
02:31:19.316 [Lua] [Matchmaking] destroying
02:31:19.316 [Lua] [ChatManager] Unregistering channel 1
02:31:19.316 [Lua] [EnemyPackageLoader] network_context_destroyed
02:31:19.316 [Lua] [PartyManager] network_context_destroyed
02:31:19.316 [Lua] [GameMechanismManager] network_context_destroyed
02:31:19.316 [Lua] initializing mechanism to: adventure
02:31:19.316 [EACServer] [21:31:19:316][Windows][EAC Server] [Info][Destroy] Called
02:31:19.318 [EACServer] [21:31:19:318][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
02:31:19.319 [SteamVoipRoom] Leaving room 2682b2613a0484d
02:31:19.319 [SteamVoipRoom] Destroying room 2682b2613a0484d
02:31:19.397 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:31:19.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
02:31:19.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
02:31:19.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
02:31:19.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
02:31:19.407 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
02:31:19.408 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:31:19.408 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
02:31:19.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:31:19.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:31:19.408 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
02:31:19.410 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
02:31:19.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
02:31:19.410 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient
02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:31:19.415 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
02:31:19.415 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
02:31:19.415 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
02:31:19.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
02:31:19.421 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:31:19.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
02:31:19.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
02:31:19.421 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
02:31:19.428 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
02:31:19.428 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
02:31:19.428 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:31:19.428 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
02:31:19.429 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
02:31:19.431 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:31:19.431 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient
02:31:19.431 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:31:19.432 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
02:31:19.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
02:31:19.432 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
02:31:19.433 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
02:31:19.433 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
02:31:19.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:31:19.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient
02:31:19.436 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
02:31:19.437 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
02:31:19.437 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:31:19.449 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
02:31:19.449 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:31:19.451 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
02:31:19.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient
02:31:19.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
02:31:19.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
02:31:19.452 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
02:31:19.452 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
02:31:19.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:31:19.452 [Lua] [LobbyHost] Destroying
02:31:19.453 [Lua] ############### UNLOADING PACKAGES ###############
02:31:19.453 [Lua] [Gamestate] Enter state StateLoading
02:31:19.456 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:31:19.456 [Lua] [LobbyManager] Setting up network options
02:31:19.456 [Lua] registering RPCs
02:31:19.456 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:31:19.456 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
02:31:19.456 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:31:19.456 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:31:19.456 [Lua] [LevelTransitionHandler] load_level inn_level
02:31:19.456 [SteamVoipRoom] Creating room 98426e062e3aedad
02:31:19.456 [SteamVoipRoom] Joining room 98426e062e3aedad
02:31:19.457 [EAC] EAC server 110000101e55044 is initializing
02:31:19.463 [EAC] Server is also client 110000101e55044
02:31:19.463 [EACServer] [21:31:19:463][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FCC1CE0 LogLevel: Info.
02:31:19.463 [Lua] ### Created peer state machine for 110000101e55044
02:31:19.463 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:31:19.463 [Lua] MUSIC MANAGER unmute_all_world_sounds 709467 0
02:31:19.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 71
02:31:19.463 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:31:19.466 [Lua] [ChatManager][1]System: Stugazzo is joining the game
02:31:19.466 [Lua] [ChatManager][1]System: Tios is joining the game
02:31:19.467 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
02:31:19.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 71
02:31:19.467 [Lua] [EnemyPackageLoader] setup_startup_enemies
02:31:19.467 [Lua] [EnemyPackageLoader] Load no enemies on this level
02:31:19.468 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:31:19.468 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:31:19.468 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:31:19.468 [Lua] Set lobby begin:
02:31:19.468 [Lua] Set lobby end.
02:31:19.468 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4"
02:31:19.468 [Lua] [LobbyHost] Changed state from 0 to creating
02:31:19.482 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
02:31:19.484 [SteamAuthenticator] CancelAuthTicket 110000102fbaee4
02:31:19.484 [SteamAuthenticator] EndAuthSession 110000102fbaee4
02:31:19.484 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request
02:31:19.486 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4
02:31:19.486 [SteamAuthenticator] EndAuthSession 1100001066dfbc4
02:31:19.486 [Connection] Destroying endpoint 110000105bd392b - explicit request
02:31:19.488 [SteamAuthenticator] CancelAuthTicket 110000105bd392b
02:31:19.488 [SteamAuthenticator] EndAuthSession 110000105bd392b
02:31:19.488 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
02:31:19.488 [Lua] [ChatManager][1]System: Stugazzo has left the game
02:31:19.488 [Lua] [ChatManager][1]System: Tios has left the game
02:31:19.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:31:19.499 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:31:19.517 [Lua] MUSIC MANAGER Play_loading_screen_music 709468 0
02:31:19.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 71
02:31:19.583 [Lua] ### Sending rpc_level_loaded
02:31:19.583 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
02:31:19.599 [SteamLobby] Detected added member 110000101e55044
02:31:19.600 [Lua] [LobbyHost] Changed state from creating to joined
02:31:19.602 [Lua] [PartyManager] Leader is set to 110000101e55044
02:31:19.602 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
02:31:19.602 [Lua] [ChatManager] Registering channel 1
02:31:19.602 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
02:31:19.602 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
02:31:19.602 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
02:31:19.602 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:31:19.602 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:31:19.615 [Lua] [NetworkServer] Changing num_players from nil to 1
02:31:19.615 [Lua] Players: 1
02:31:19.615 [Lua] Set lobby begin:
02:31:19.615 [Lua] Lobby data num_players = 1
02:31:19.615 [Lua] Lobby data level_key = inn_level
02:31:19.615 [Lua] Lobby data game_mode = 3
02:31:19.615 [Lua] Lobby data matchmaking = false
02:31:19.615 [Lua] Set lobby end.
02:31:19.900 [Steam] Accepted session request from 1100001066dfbc4
02:31:21.208 [Lua] player (110000101e55044,1) was put into party 0
02:31:21.208 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
02:31:21.208 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:31:21.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044
02:31:21.225 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044
02:31:21.241 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:31:21.242 [Lua] ### Sending rpc_level_loaded
02:31:21.242 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
02:31:21.242 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:31:22.246 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:31:22.246 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:31:22.246 [Lua] Set lobby begin:
02:31:22.246 [Lua] Lobby data host = 110000101e55044
02:31:22.246 [Lua] Lobby data level_key = inn_level
02:31:22.246 [Lua] Lobby data game_mode = 3
02:31:22.246 [Lua] Lobby data country_code = CA
02:31:22.246 [Lua] Lobby data unique_server_name = Visulth
02:31:22.246 [Lua] Lobby data num_players = 1
02:31:22.246 [Lua] Lobby data matchmaking = false
02:31:22.246 [Lua] Set lobby end.
02:31:22.246 [Lua] [Managers] Destroying state managers...
02:31:22.248 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:31:22.248 [Lua] MUSIC MANAGER Stop_loading_screen_music 709469 0
02:31:22.248 [Lua] [Gamestate] Enter StateIngame HOST
02:31:22.248 [Lua] <>level = inn_level<>
02:31:22.248 [Lua] Set lobby begin:
02:31:22.248 [Lua] Lobby data host = 110000101e55044
02:31:22.248 [Lua] Lobby data level_key = inn_level
02:31:22.248 [Lua] Lobby data game_mode = 3
02:31:22.248 [Lua] Lobby data selected_level_key = inn_level
02:31:22.248 [Lua] Lobby data country_code = CA
02:31:22.248 [Lua] Lobby data unique_server_name = Visulth
02:31:22.248 [Lua] Lobby data num_players = 1
02:31:22.248 [Lua] Lobby data matchmaking = false
02:31:22.248 [Lua] Set lobby end.
02:31:22.248 [Umbra] Init version: 3.4.15 :: 16 threads
02:31:22.249 [Lua] [StateIngame] Server ingame
02:31:22.253 [Lua] Set lobby begin:
02:31:22.253 [Lua] Lobby data level_key = inn_level
02:31:22.253 [Lua] Lobby data selected_level_key = inn_level
02:31:22.253 [Lua] Lobby data unique_server_name = Visulth
02:31:22.253 [Lua] Lobby data matchmaking = false
02:31:22.253 [Lua] Lobby data host = 110000101e55044
02:31:22.253 [Lua] Lobby data country_code = CA
02:31:22.253 [Lua] Lobby data game_mode = 3
02:31:22.253 [Lua] Lobby data difficulty = normal
02:31:22.253 [Lua] Lobby data num_players = 1
02:31:22.253 [Lua] Set lobby end.
02:31:22.253 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
02:31:22.253 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
02:31:22.253 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:31:22.253 [Lua] [Matchmaking] initializing
02:31:22.253 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
02:31:22.253 [Lua] [Matchmaking] register rpcs
02:31:22.253 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:31:22.253 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:31:22.253 [Lua] [GameNetworkManager] self.is_server = true
02:31:22.254 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:31:22.254 [Network] Setting artificial MTU limit to 65536
02:31:22.265 [Lua] Switching ConflictSettings: to: disabled
02:31:22.265 [Lua] pacing=disabled
02:31:22.265 [Lua] roaming=nil
02:31:22.265 [Lua] specials=disabled
02:31:22.265 [Lua] debug_color=black
02:31:22.265 [Lua] pack_spawning=disabled
02:31:22.265 [Lua] contained_breeds=nil
02:31:22.265 [Lua] disabled=true
02:31:22.265 [Lua] boss=disabled
02:31:22.265 [Lua] horde=disabled
02:31:22.265 [Lua] name=disabled
02:31:22.265 [Lua] intensity=disabled
02:31:22.265 [Lua] ---
02:31:22.265 [Lua] [LevelAnalysis] set_random_seed( 8597407)
02:31:22.271 [Lua] [AIInterestPointSystem] Level Seed: 8597407
02:31:22.271 [Lua]
02:31:22.271 [Lua] [entity_system_bag] = table
02:31:22.271 [Lua] [entity_system_bag] = metatable
02:31:22.271 [Lua] [startup_data] = table
02:31:22.271 [Lua] [entity_manager] = table
02:31:22.271 [Lua] [entity_manager] = metatable
02:31:22.271 [Lua] [unit_spawner] = table
02:31:22.271 [Lua] [unit_spawner] = metatable
02:31:22.271 [Lua] [unit_storage] = table
02:31:22.271 [Lua] [unit_storage] = metatable
02:31:22.271 [Lua] [dice_keeper] = table
02:31:22.271 [Lua] [dice_keeper] = metatable
02:31:22.271 [Lua] [is_server] = true (boolean)
02:31:22.271 [Lua] [world] = [World]
02:31:22.271 [Lua] [system_api] = table
02:31:22.271 [Lua] [entity_system] = table
02:31:22.271 [Lua] [entity_system] = metatable
02:31:22.271 [Lua] [network_lobby] = table
02:31:22.271 [Lua] [network_lobby] = metatable
02:31:22.271 [Lua] [profile_synchronizer] = table
02:31:22.271 [Lua] [profile_synchronizer] = metatable
02:31:22.271 [Lua] [level_transition_handler] = table
02:31:22.271 [Lua] [level_transition_handler] = metatable
02:31:22.271 [Lua] [num_local_human_players] = 1 (number)
02:31:22.271 [Lua] [statistics_db] = table
02:31:22.271 [Lua] [statistics_db] = metatable
02:31:22.271 [Lua] [network_server] = table
02:31:22.271 [Lua] [network_server] = metatable
02:31:22.272 [Lua] [input_manager] = table
02:31:22.272 [Lua] [input_manager] = metatable
02:31:22.272 [Lua] [network_clock] = table
02:31:22.272 [Lua] [network_clock] = metatable
02:31:22.272 [Lua] [network_transmit] = table
02:31:22.272 [Lua] [network_transmit] = metatable
02:31:22.272 [Lua] [free_flight_manager] = table
02:31:22.272 [Lua] [free_flight_manager] = metatable
02:31:22.272 [Lua] [network_manager] = table
02:31:22.272 [Lua] [network_manager] = metatable
02:31:22.272 [Lua] [network_event_delegate] = table
02:31:22.272 [Lua] [network_event_delegate] = metatable
02:31:22.272 [Lua]
02:31:22.272 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:31:22.272 [Lua] ignoring extension VersusInteractObjectiveExtension
02:31:22.272 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:31:22.272 [Lua] ignoring extension VersusSocketObjectiveExtension
02:31:22.272 [Lua] ignoring extension VersusTargetObjectiveExtension
02:31:22.273 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:31:22.277 [Lua] [AchievementManager] Achievements using the steam platform
02:31:22.277 [Lua] [StateIngame] Level seed: 8597407
02:31:22.277 [World] Spawning level.
02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:31:22.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:31:22.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:31:22.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:31:22.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
02:31:22.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
02:31:22.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
02:31:22.557 [Lua] [LevelAnalysis] set_random_seed( 8597407)
02:31:22.579 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:31:22.579 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
02:31:22.580 [Lua] [IngameUI] init
02:31:22.595 [SteamVoipClient] select_out(110000101e55044, off)
02:31:22.601 [Lua] cb_razer_chroma_setup
02:31:22.693 [Lua] [Matchmaking] Cancelling matchmaking
02:31:22.693 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:31:22.693 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:31:22.693 [Lua] Set lobby begin:
02:31:22.693 [Lua] Lobby data level_key = inn_level
02:31:22.693 [Lua] Lobby data power_level = 0
02:31:22.693 [Lua] Lobby data selected_level_key = inn_level
02:31:22.693 [Lua] Lobby data unique_server_name = Visulth
02:31:22.693 [Lua] Lobby data matchmaking = false
02:31:22.693 [Lua] Lobby data host = 110000101e55044
02:31:22.693 [Lua] Lobby data country_code = CA
02:31:22.693 [Lua] Lobby data game_mode = 3
02:31:22.693 [Lua] Lobby data difficulty = normal
02:31:22.693 [Lua] Lobby data num_players = 1
02:31:22.693 [Lua] Set lobby end.
02:31:22.694 [Flow] complete_skittergate_legend true
02:31:22.695 [Flow] complete_all_helmgart_levels_recruit true
02:31:22.697 [Flow] WitchHunterLevel:35
02:31:22.697 [Flow] LeaderYes
02:31:22.697 [Flow] ALL PC XP:304250
02:31:22.697 [Flow] Has "bogenhafen" DLC:true
02:31:22.697 [Flow] WH XP:60850
02:31:22.697 [Flow] Number of crafted items:5754
02:31:22.697 [Flow] Has "pre_order" DLC:true
02:31:22.697 [Flow] Sum of Powe Levels:1500
02:31:22.697 [Flow] lodestone diff 1:false
02:31:22.697 [Flow] magnus and forest activated
02:31:22.697 [Flow] magnus and forest activated
02:31:22.697 [Flow] cemetery and forest activated
02:31:22.698 [Flow] magnus and cemetery
02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:22.698 [Flow] ALL RUNES ACTIVATED
02:31:22.698 [Flow] magnus and forest activated
02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:22.698 [Flow] ALL RUNES ACTIVATED
02:31:22.698 [Flow] cemetery and forest activated
02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:22.698 [Flow] ALL RUNES ACTIVATED
02:31:22.698 [Flow] magnus and forest activated
02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:22.698 [Flow] ALL RUNES ACTIVATED
02:31:22.698 [Flow] magnus and cemetery
02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:22.698 [Flow] ALL RUNES ACTIVATED
02:31:22.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:31:22.702 [Lua] CurrentConflictSettings disabled
02:31:22.702 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:31:22.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:31:22.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:31:22.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:31:22.706 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
02:31:22.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:31:22.706 [Save] Loading `ut_tweaks_presets`
02:31:22.706 warning: [Save] Missing filename `ut_tweaks_presets`
02:31:23.120 [Lua] player (110000101e55044,1) was put into party 1
02:31:23.120 [Lua] Assigning peer(110000101e55044:1) to profile(4) career(2)
02:31:23.120 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(4) career_index(2)
02:31:23.120 [Lua] Set lobby begin:
02:31:23.120 [Lua] Lobby data level_key = inn_level
02:31:23.120 [Lua] Lobby data power_level = 0
02:31:23.120 [Lua] Lobby data selected_level_key = inn_level
02:31:23.120 [Lua] Lobby data difficulty = normal
02:31:23.120 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:23.120 [Lua] Lobby data unique_server_name = Visulth
02:31:23.120 [Lua] Lobby data matchmaking = false
02:31:23.120 [Lua] Lobby data host = 110000101e55044
02:31:23.120 [Lua] Lobby data country_code = CA
02:31:23.120 [Lua] Lobby data game_mode = 3
02:31:23.121 [Lua] Lobby data player_slot_5 = 0:0
02:31:23.121 [Lua] Lobby data player_slot_2 = 0:0
02:31:23.121 [Lua] Lobby data player_slot_1 = 0:0
02:31:23.121 [Lua] Lobby data player_slot_3 = 0:0
02:31:23.121 [Lua] Lobby data num_players = 1
02:31:23.121 [Lua] Set lobby end.
02:31:23.121 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0
02:31:23.121 [Lua]
02:31:23.121 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean)
02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
02:31:23.121 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:31:23.121 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
02:31:23.121 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:31:23.121 [Lua] [wwise/bow] = false (boolean)
02:31:23.121 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:31:23.121 [Lua]
02:31:23.121 [Lua]
02:31:23.121 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
02:31:23.121 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
02:31:23.121 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:31:23.121 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:31:23.121 [Lua] [wwise/bow] = false (boolean)
02:31:23.121 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:31:23.121 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
02:31:23.121 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
02:31:23.121 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
02:31:23.121 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02] = false (boolean)
02:31:23.121 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
02:31:23.121 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:31:23.121 [Lua]
02:31:23.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:31:23.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:31:23.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
02:31:23.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:31:23.130 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044
02:31:23.144 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044
02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
02:31:23.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:31:23.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:31:23.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:31:23.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
02:31:23.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:31:23.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:31:23.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
02:31:23.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
02:31:23.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
02:31:23.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
02:31:23.322 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
02:31:23.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
02:31:23.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:31:23.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:31:23.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:31:23.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
02:31:23.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:31:23.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:31:23.401 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:31:23.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
02:31:23.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:31:23.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:31:23.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:31:23.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
02:31:23.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:31:23.468 [Flow] DISABLE
02:31:23.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:31:23.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:31:23.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
02:31:23.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:31:23.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:31:23.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
02:31:23.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
02:31:23.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
02:31:23.535 [Connection] Creating endpoint 1100001066dfbc4 - inbound message
02:31:23.535 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:31:23.536 [Lua] [ChatManager][1]System: Stugazzo is joining the game
02:31:23.553 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4
02:31:23.554 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request
02:31:23.556 [Lua] [ChatManager][1]System: Stugazzo has left the game
02:31:23.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
02:31:23.557 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
02:31:23.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
02:31:23.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
02:31:23.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
02:31:23.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
02:31:23.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
02:31:23.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
02:31:23.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
02:31:23.634 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
02:31:23.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:31:23.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:31:23.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:31:23.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:31:23.674 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:31:23.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:31:23.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:31:23.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:31:23.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:31:23.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:31:23.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:31:23.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:31:23.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:31:23.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
02:31:23.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
02:31:23.789 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
02:31:23.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:31:23.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:31:23.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:31:23.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:31:23.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
02:31:23.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
02:31:23.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
02:31:23.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:31:24.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:31:24.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:31:24.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
02:31:24.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
02:31:24.223 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
02:31:24.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
02:31:24.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
02:31:24.338 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
02:31:24.338 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
02:31:24.374 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
02:31:24.374 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
02:31:24.374 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:31:24.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:31:24.597 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:31:24.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:31:24.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:31:24.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:31:24.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:31:25.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:31:25.045 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:31:25.046 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
02:31:25.079 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
02:31:25.079 [Lua] [PackageManager] Force_load: wwise/bow
02:31:25.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:31:25.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:31:25.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:31:25.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
02:31:25.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
02:31:25.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
02:31:25.433 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
02:31:25.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:25.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:25.461 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:31:25.840 [Lua] StateInGameRunning:_game_actually_starts()
02:31:25.840 [Lua] #################################################################################################################
02:31:25.840 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:31:25.840 [Lua] #################################################################################################################
02:31:25.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 72
02:31:25.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 72
02:31:25.990 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 72
02:31:25.990 [Lua] Commit load time data
02:31:26.949 [Lua] [IngameUI] menu view on_enter character_selection
02:31:26.950 [Lua] hero_fullscreen_menu_on_enter
02:31:26.955 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8a969de0
02:31:26.956 [World] Spawning level.
02:31:26.965 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:31:26.976 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:26.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:26.977 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:27.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:31:27.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
02:31:27.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:27.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:31:27.020 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:31:27.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:31:27.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:31:27.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:31:27.310 [Lua] Set lobby begin:
02:31:27.310 [Lua] Lobby data level_key = inn_level
02:31:27.310 [Lua] Lobby data power_level = 835
02:31:27.311 [Lua] Lobby data selected_level_key = inn_level
02:31:27.311 [Lua] Lobby data difficulty = normal
02:31:27.311 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:31:27.311 [Lua] Lobby data unique_server_name = Visulth
02:31:27.311 [Lua] Lobby data matchmaking = false
02:31:27.311 [Lua] Lobby data host = 110000101e55044
02:31:27.311 [Lua] Lobby data country_code = CA
02:31:27.311 [Lua] Lobby data game_mode = 3
02:31:27.311 [Lua] Lobby data player_slot_5 = 0:0
02:31:27.311 [Lua] Lobby data player_slot_2 = 0:0
02:31:27.311 [Lua] Lobby data player_slot_1 = 0:0
02:31:27.311 [Lua] Lobby data player_slot_3 = 0:0
02:31:27.311 [Lua] Lobby data num_players = 1
02:31:27.311 [Lua] Set lobby end.
02:31:29.204 [Lua] PlayFabMirror:_commit_internal 34
02:31:29.204 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:31:29.206 [Lua] generate_backend_stats 110000101e55044:1
02:31:29.217 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:31:29.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 73
02:31:29.225 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 73
02:31:29.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 73
02:31:29.453 [Lua] commit result success 34
02:31:29.928 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
02:31:29.929 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 0000000082452940
02:31:29.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 0000000082452940
02:31:29.929 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:30.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
02:31:30.342 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
02:31:30.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:30.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:30.349 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:30.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:31:30.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
02:31:30.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
02:31:30.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:30.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:30.560 [Lua] Assigning peer(110000101e55044:1) to profile(3) career(2)
02:31:30.560 [Lua] Set lobby begin:
02:31:30.560 [Lua] Lobby data level_key = inn_level
02:31:30.561 [Lua] Lobby data power_level = 835
02:31:30.561 [Lua] Lobby data selected_level_key = inn_level
02:31:30.561 [Lua] Lobby data difficulty = normal
02:31:30.561 [Lua] Lobby data player_slot_4 = 0:0
02:31:30.561 [Lua] Lobby data unique_server_name = Visulth
02:31:30.561 [Lua] Lobby data matchmaking = false
02:31:30.561 [Lua] Lobby data host = 110000101e55044
02:31:30.561 [Lua] Lobby data country_code = CA
02:31:30.561 [Lua] Lobby data game_mode = 3
02:31:30.561 [Lua] Lobby data player_slot_5 = 0:0
02:31:30.561 [Lua] Lobby data player_slot_2 = 0:0
02:31:30.561 [Lua] Lobby data player_slot_1 = 0:0
02:31:30.561 [Lua] Lobby data player_slot_3 = 0:0
02:31:30.561 [Lua] Lobby data num_players = 1
02:31:30.561 [Lua] Set lobby end.
02:31:30.561 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(3) career_index(2)
02:31:30.561 [Lua] Set lobby begin:
02:31:30.561 [Lua] Lobby data level_key = inn_level
02:31:30.561 [Lua] Lobby data power_level = 835
02:31:30.561 [Lua] Lobby data selected_level_key = inn_level
02:31:30.561 [Lua] Lobby data difficulty = normal
02:31:30.561 [Lua] Lobby data player_slot_4 = 0:0
02:31:30.561 [Lua] Lobby data unique_server_name = Visulth
02:31:30.561 [Lua] Lobby data matchmaking = false
02:31:30.561 [Lua] Lobby data host = 110000101e55044
02:31:30.561 [Lua] Lobby data country_code = CA
02:31:30.561 [Lua] Lobby data game_mode = 3
02:31:30.561 [Lua] Lobby data player_slot_5 = 0:0
02:31:30.561 [Lua] Lobby data player_slot_2 = 0:0
02:31:30.561 [Lua] Lobby data player_slot_1 = 0:0
02:31:30.562 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:31:30.562 [Lua] Lobby data num_players = 1
02:31:30.562 [Lua] Set lobby end.
02:31:30.562 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0
02:31:30.562 [Lua]
02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
02:31:30.562 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
02:31:30.562 [Lua] [wwise/drakegun] = false (boolean)
02:31:30.562 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
02:31:30.562 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
02:31:30.562 [Lua] [wwise/two_handed_axes] = false (boolean)
02:31:30.562 [Lua]
02:31:30.562 [Lua]
02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
02:31:30.562 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:31:30.562 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean)
02:31:30.562 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
02:31:30.562 [Lua] [wwise/drakegun] = false (boolean)
02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
02:31:30.562 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
02:31:30.562 [Lua] [wwise/two_handed_axes] = false (boolean)
02:31:30.562 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:31:30.562 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
02:31:30.562 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
02:31:30.562 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean)
02:31:30.562 [Lua]
02:31:30.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044
02:31:30.574 [Lua] [EquipmentUI] - Destroy
02:31:30.574 [Lua] [GamePadEquipmentUI] - Destroy
02:31:30.574 [Lua] [AbilityUI] - Destroy
02:31:30.574 [Lua] [GamePadAbilityUI] - Destroy
02:31:30.574 [Lua] [GameNetworkManager] destroying game object with go_id=43
02:31:30.574 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[1f71538a9a7dfd90]']]
02:31:30.577 [Save] Saving `save_data`
02:31:30.580 [Save] Save done
02:31:30.581 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044
02:31:30.581 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:31:30.581 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
02:31:30.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
02:31:30.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
02:31:30.630 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
02:31:30.630 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
02:31:30.631 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:31:30.633 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
02:31:30.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
02:31:30.633 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:31:30.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
02:31:30.633 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:31:30.633 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:31:30.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:31:30.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
02:31:30.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:31:30.636 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:31:30.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:31:30.690 [Lua] [IngameUI] menu view on_exit character_selection
02:31:30.690 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:31:30.690 [Lua] hero_fullscreen_menu_on_exit
02:31:30.695 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8a969de0
02:31:30.695 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
02:31:30.704 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940
02:31:30.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
02:31:30.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
02:31:30.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
02:31:31.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
02:31:31.095 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
02:31:31.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
02:31:31.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
02:31:31.155 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
02:31:31.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
02:31:31.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
02:31:31.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
02:31:31.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
02:31:31.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:31:31.569 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:31:31.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
02:31:31.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:31:31.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:31:31.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:31:31.631 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:31:31.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:31:31.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:31:31.647 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:31:31.668 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:31:31.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:31:31.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
02:31:31.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
02:31:31.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
02:31:31.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:31:31.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:31:31.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:31:31.701 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:31:31.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:31:31.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:31:31.857 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
02:31:31.857 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:31:31.913 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
02:31:31.913 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
02:31:31.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
02:31:32.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
02:31:32.088 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
02:31:32.088 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:31:32.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:31:32.139 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:31:32.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
02:31:32.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
02:31:32.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
02:31:32.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
02:31:32.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
02:31:32.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
02:31:32.456 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
02:31:32.490 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
02:31:32.490 [Lua] [PackageManager] Force_load: wwise/drakegun
02:31:32.506 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
02:31:32.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:32.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:32.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
02:31:33.231 [Lua] [IngameUI] menu view on_enter character_selection
02:31:33.231 [Lua] hero_fullscreen_menu_on_enter
02:31:33.237 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8a969de0
02:31:33.238 [World] Spawning level.
02:31:33.248 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:31:33.258 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:33.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:33.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:33.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:33.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:31:33.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
02:31:33.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
02:31:33.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:33.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:33.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:31:33.317 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:31:33.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:31:33.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:31:33.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:31:33.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:31:33.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:31:33.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:31:34.204 [Lua] [IngameUI] menu view on_exit character_selection
02:31:34.215 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:31:34.215 [Lua] hero_fullscreen_menu_on_exit
02:31:34.221 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8a969de0
02:31:34.221 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
02:31:34.222 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940
02:31:34.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
02:31:34.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
02:31:39.962 [SteamLobby] Detected added member 110000105bd392b
02:31:39.962 [Lua] [NetworkServer] Changing num_players from 1 to 2
02:31:39.962 [Lua] Players: 2
02:31:39.962 [Lua] Set lobby begin:
02:31:39.962 [Lua] Lobby data level_key = inn_level
02:31:39.963 [Lua] Lobby data power_level = 835
02:31:39.963 [Lua] Lobby data selected_level_key = inn_level
02:31:39.963 [Lua] Lobby data difficulty = normal
02:31:39.963 [Lua] Lobby data player_slot_4 = 0:0
02:31:39.963 [Lua] Lobby data unique_server_name = Visulth
02:31:39.963 [Lua] Lobby data matchmaking = false
02:31:39.963 [Lua] Lobby data host = 110000101e55044
02:31:39.963 [Lua] Lobby data country_code = CA
02:31:39.963 [Lua] Lobby data game_mode = 3
02:31:39.963 [Lua] Lobby data player_slot_5 = 0:0
02:31:39.963 [Lua] Lobby data player_slot_2 = 0:0
02:31:39.963 [Lua] Lobby data player_slot_1 = 0:0
02:31:39.963 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:31:39.963 [Lua] Lobby data num_players = 2
02:31:39.963 [Lua] Set lobby end.
02:31:39.964 [Lua] [LobbyMembers] Member joined 110000105bd392b
02:31:39.980 [Connection] Creating endpoint 110000105bd392b - reliable message sent
02:31:39.980 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:31:39.998 [SteamAuthenticator] Sent ticket request to 110000105bd392b
02:31:39.998 [Lua] [ChatManager][1]System: Tios is joining the game
02:31:43.966 [SteamAuthenticator] Got ticket from 110000105bd392b
02:31:43.966 [SteamAuthenticator] BeginAuthSession 110000105bd392b
02:31:43.966 [SteamAuthenticator] Authenticating 110000105bd392b
02:31:43.984 [SteamAuthenticator] Got ticket request from 110000105bd392b
02:31:43.984 [SteamAuthenticator] GetAuthSessionTicket 110000105bd392b
02:31:43.984 [SteamAuthenticator] Sent ticket to 110000105bd392b
02:31:44.150 [SteamAuthenticator] Steam validation for 110000105bd392b with response 0
02:31:44.279 [Connection] New session id 2 to 110000105bd392b.
02:31:44.335 [Connection] Established a connection <2.251> to 110000105bd392b
02:31:44.335 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:31:44.335 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios'
02:31:44.428 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001742807 from 110000105bd392b, replying lobby_ok
02:31:44.466 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0
02:31:44.522 [Lua] Set lobby begin:
02:31:44.522 [Lua] Lobby data level_key = inn_level
02:31:44.522 [Lua] Lobby data power_level = 835
02:31:44.522 [Lua] Lobby data selected_level_key = inn_level
02:31:44.522 [Lua] Lobby data difficulty = normal
02:31:44.522 [Lua] Lobby data player_slot_4 = 0:0
02:31:44.522 [Lua] Lobby data unique_server_name = Visulth
02:31:44.522 [Lua] Lobby data matchmaking = false
02:31:44.522 [Lua] Lobby data host = 110000101e55044
02:31:44.522 [Lua] Lobby data country_code = CA
02:31:44.522 [Lua] Lobby data game_mode = 3
02:31:44.522 [Lua] Lobby data player_slot_5 = 0:0
02:31:44.522 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:44.522 [Lua] Lobby data player_slot_1 = 0:0
02:31:44.522 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:31:44.522 [Lua] Lobby data num_players = 2
02:31:44.522 [Lua] Set lobby end.
02:31:44.522 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105bd392b
02:31:44.522 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
02:31:44.693 [Lua] [IngameUI] menu view on_enter hero_view
02:31:44.700 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88ed7470
02:31:44.700 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:31:44.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:31:44.724 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:31:44.726 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:31:44.726 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:31:44.736 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:31:45.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:31:45.260 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:31:45.273 [World] Spawning level.
02:31:45.301 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:31:45.301 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:31:45.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:31:45.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:31:45.351 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:31:45.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:31:45.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:31:45.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:31:45.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:31:46.723 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b
02:31:46.771 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2"
02:31:46.771 [Lua] Mechanism says: a client joined the game! 110000105bd392b
02:31:46.771 [EAC] EAC server has client 110000105bd392b (and owner 110000105bd392b)
02:31:46.771 [EACServer] [21:31:46:771][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Visulth
02:31:46.771 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=0)
02:31:46.939 [EACServer] [21:31:46:939][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 8 Status: Client Authenticated Message: Client authenticated.
02:31:46.942 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal
02:31:47.166 [EACServer] [21:31:47:166][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B.
02:31:47.341 [EACServer] [21:31:47:341][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
02:31:47.466 [EACServer] [21:31:47:466][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B
02:31:47.466 [EACServer] [21:31:47:466][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:31:47.480 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote
02:31:48.781 [Lua] player (110000105bd392b,1) was put into party 0
02:31:48.781 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:31:48.853 [Lua] ### Sending rpc_level_loaded
02:31:48.853 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
02:31:48.853 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait
02:31:48.853 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105bd392b, connection_key=0)
02:31:48.854 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:2 my_peer_id:110000101e55044
02:31:50.047 [SteamVoipClient] select_out(110000105bd392b, on)
02:31:50.047 [SteamVoipClient] select_in(110000105bd392b, on)
02:31:50.047 [SteamVoipClient] select_out(110000105bd392b, off)
02:31:50.168 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:31:50.169 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:31:50.169 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:31:50.169 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:31:50.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:31:50.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:31:50.182 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:31:50.182 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:31:50.184 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:31:50.184 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:31:51.559 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:31:51.559 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios'
02:31:51.583 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
02:31:51.583 [Lua] RemotePlayer:create_game_object( ) 46
02:31:51.597 [Lua] player (110000105bd392b,1) was put into party 1
02:31:51.597 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1)
02:31:51.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1)
02:31:51.597 [Lua] Set lobby begin:
02:31:51.597 [Lua] Lobby data level_key = inn_level
02:31:51.597 [Lua] Lobby data power_level = 835
02:31:51.597 [Lua] Lobby data selected_level_key = inn_level
02:31:51.597 [Lua] Lobby data difficulty = normal
02:31:51.597 [Lua] Lobby data player_slot_4 = 0:0
02:31:51.597 [Lua] Lobby data unique_server_name = Visulth
02:31:51.597 [Lua] Lobby data matchmaking = false
02:31:51.597 [Lua] Lobby data host = 110000101e55044
02:31:51.597 [Lua] Lobby data country_code = CA
02:31:51.597 [Lua] Lobby data game_mode = 3
02:31:51.597 [Lua] Lobby data player_slot_5 = 0:0
02:31:51.597 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:51.597 [Lua] Lobby data player_slot_1 = 0:0
02:31:51.597 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:31:51.597 [Lua] Lobby data num_players = 2
02:31:51.598 [Lua] Set lobby end.
02:31:51.598 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
02:31:51.898 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:31:51.898 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:31:51.898 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:31:51.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044
02:31:51.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:3 my_peer_id:110000101e55044
02:31:51.901 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
02:31:51.911 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044
02:31:51.911 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
02:31:51.911 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read,
02:31:51.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
02:31:51.911 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
02:31:51.911 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:31:51.911 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
02:31:51.911 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
02:31:51.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
02:31:51.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:31:52.046 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
02:31:52.046 [Lua] [PackageManager] Force_load: wwise/staff
02:31:52.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
02:31:52.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
02:31:52.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
02:31:52.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
02:31:52.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
02:31:52.620 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
02:31:52.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
02:31:52.960 [Lua] Set lobby begin:
02:31:52.960 [Lua] Lobby data level_key = inn_level
02:31:52.960 [Lua] Lobby data power_level = 417
02:31:52.960 [Lua] Lobby data selected_level_key = inn_level
02:31:52.962 [Lua] Lobby data difficulty = normal
02:31:52.962 [Lua] Lobby data player_slot_4 = 0:0
02:31:52.962 [Lua] Lobby data unique_server_name = Visulth
02:31:52.962 [Lua] Lobby data matchmaking = false
02:31:52.962 [Lua] Lobby data host = 110000101e55044
02:31:52.962 [Lua] Lobby data country_code = CA
02:31:52.962 [Lua] Lobby data game_mode = 3
02:31:52.962 [Lua] Lobby data player_slot_5 = 0:0
02:31:52.963 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:52.963 [Lua] Lobby data player_slot_1 = 0:0
02:31:52.963 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:31:52.963 [Lua] Lobby data num_players = 2
02:31:52.963 [Lua] Set lobby end.
02:31:53.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
02:31:53.079 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
02:31:53.080 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
02:31:53.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
02:31:53.121 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
02:31:53.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
02:31:53.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
02:31:53.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
02:31:53.259 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
02:31:54.577 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:31:54.578 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
02:31:54.579 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:31:55.604 [Lua] [IngameUI] menu view on_exit hero_view
02:31:55.611 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88ed7470
02:31:55.611 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:31:55.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:31:55.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:31:55.985 [Lua] [IngameUI] menu view on_enter character_selection
02:31:55.985 [Lua] hero_fullscreen_menu_on_enter
02:31:55.987 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8a969de0
02:31:55.988 [World] Spawning level.
02:31:55.998 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:31:56.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:56.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:56.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:56.010 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:56.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:31:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
02:31:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
02:31:56.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:56.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
02:31:56.073 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:31:56.073 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:31:56.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:31:56.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:31:56.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:31:56.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:31:56.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:31:56.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:31:57.916 [Lua] Set lobby begin:
02:31:57.916 [Lua] Lobby data level_key = inn_level
02:31:57.916 [Lua] Lobby data power_level = 835
02:31:57.916 [Lua] Lobby data selected_level_key = inn_level
02:31:57.916 [Lua] Lobby data difficulty = normal
02:31:57.916 [Lua] Lobby data player_slot_4 = 0:0
02:31:57.916 [Lua] Lobby data unique_server_name = Visulth
02:31:57.916 [Lua] Lobby data matchmaking = false
02:31:57.916 [Lua] Lobby data host = 110000101e55044
02:31:57.916 [Lua] Lobby data country_code = CA
02:31:57.916 [Lua] Lobby data game_mode = 3
02:31:57.916 [Lua] Lobby data player_slot_5 = 0:0
02:31:57.916 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:31:57.916 [Lua] Lobby data player_slot_1 = 0:0
02:31:57.917 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:31:57.917 [Lua] Lobby data num_players = 2
02:31:57.917 [Lua] Set lobby end.
02:32:01.397 [Lua] [IngameUI] menu view on_exit character_selection
02:32:01.411 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:32:01.411 [Lua] hero_fullscreen_menu_on_exit
02:32:01.417 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8a969de0
02:32:01.417 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
02:32:01.418 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940
02:32:01.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
02:32:01.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
02:32:01.622 [Lua] PlayFabMirror:_commit_internal 35
02:32:01.622 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:32:01.625 [Lua] generate_backend_stats 110000101e55044:1
02:32:01.636 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:32:01.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 74
02:32:01.646 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 74
02:32:01.833 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:01.881 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 74
02:32:01.900 [Lua] commit result success 35
02:32:02.228 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:04.031 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:04.499 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:12.147 [SteamLobby] Detected added member 1100001066dfbc4
02:32:12.148 [Lua] [NetworkServer] Changing num_players from 2 to 3
02:32:12.148 [Lua] Players: 3
02:32:12.148 [Lua] Set lobby begin:
02:32:12.148 [Lua] Lobby data level_key = inn_level
02:32:12.148 [Lua] Lobby data power_level = 835
02:32:12.148 [Lua] Lobby data selected_level_key = inn_level
02:32:12.148 [Lua] Lobby data difficulty = normal
02:32:12.148 [Lua] Lobby data player_slot_4 = 0:0
02:32:12.148 [Lua] Lobby data unique_server_name = Visulth
02:32:12.148 [Lua] Lobby data matchmaking = false
02:32:12.148 [Lua] Lobby data host = 110000101e55044
02:32:12.148 [Lua] Lobby data country_code = CA
02:32:12.148 [Lua] Lobby data game_mode = 3
02:32:12.148 [Lua] Lobby data player_slot_5 = 0:0
02:32:12.148 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:32:12.149 [Lua] Lobby data player_slot_1 = 0:0
02:32:12.149 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:32:12.149 [Lua] Lobby data num_players = 3
02:32:12.149 [Lua] Set lobby end.
02:32:12.149 [Lua] [LobbyMembers] Member joined 1100001066dfbc4
02:32:12.166 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent
02:32:12.166 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:32:12.182 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4
02:32:12.185 [Lua] [ChatManager][1]System: Stugazzo is joining the game
02:32:14.718 [SteamLobby] Detected added member 11000010edcbda4
02:32:14.718 [Lua] [NetworkServer] Changing num_players from 3 to 4
02:32:14.718 [Lua] Players: 4
02:32:14.718 [Lua] Set lobby begin:
02:32:14.718 [Lua] Lobby data level_key = inn_level
02:32:14.719 [Lua] Lobby data power_level = 835
02:32:14.719 [Lua] Lobby data selected_level_key = inn_level
02:32:14.719 [Lua] Lobby data difficulty = normal
02:32:14.719 [Lua] Lobby data player_slot_4 = 0:0
02:32:14.719 [Lua] Lobby data unique_server_name = Visulth
02:32:14.719 [Lua] Lobby data matchmaking = false
02:32:14.719 [Lua] Lobby data host = 110000101e55044
02:32:14.721 [Lua] Lobby data country_code = CA
02:32:14.722 [Lua] Lobby data game_mode = 3
02:32:14.722 [Lua] Lobby data player_slot_5 = 0:0
02:32:14.722 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:32:14.722 [Lua] Lobby data player_slot_1 = 0:0
02:32:14.722 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:32:14.722 [Lua] Lobby data num_players = 4
02:32:14.722 [Lua] Set lobby end.
02:32:14.722 [Lua] [LobbyMembers] Member joined 11000010edcbda4
02:32:14.739 [Connection] Creating endpoint 11000010edcbda4 - reliable message sent
02:32:14.739 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:32:14.753 [SteamAuthenticator] Sent ticket request to 11000010edcbda4
02:32:14.755 [Lua] [ChatManager][1]System: Jai is joining the game
02:32:15.734 [SteamAuthenticator] Got ticket from 11000010edcbda4
02:32:15.734 [SteamAuthenticator] BeginAuthSession 11000010edcbda4
02:32:15.734 [SteamAuthenticator] Authenticating 11000010edcbda4
02:32:15.752 [SteamAuthenticator] Got ticket request from 11000010edcbda4
02:32:15.752 [SteamAuthenticator] GetAuthSessionTicket 11000010edcbda4
02:32:15.752 [SteamAuthenticator] Sent ticket to 11000010edcbda4
02:32:15.960 [SteamAuthenticator] Steam validation for 11000010edcbda4 with response 0
02:32:15.980 [Connection] New session id 189 to 11000010edcbda4.
02:32:16.072 [Connection] Established a connection <189.251> to 11000010edcbda4
02:32:16.072 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:32:16.072 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai'
02:32:16.148 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001742807 from 11000010edcbda4, replying lobby_ok
02:32:16.227 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010edcbda4 REPLY wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
02:32:16.320 [Lua] Set lobby begin:
02:32:16.320 [Lua] Lobby data level_key = inn_level
02:32:16.320 [Lua] Lobby data power_level = 835
02:32:16.321 [Lua] Lobby data selected_level_key = inn_level
02:32:16.321 [Lua] Lobby data difficulty = normal
02:32:16.321 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:32:16.321 [Lua] Lobby data unique_server_name = Visulth
02:32:16.321 [Lua] Lobby data matchmaking = false
02:32:16.321 [Lua] Lobby data host = 110000101e55044
02:32:16.321 [Lua] Lobby data country_code = CA
02:32:16.321 [Lua] Lobby data game_mode = 3
02:32:16.321 [Lua] Lobby data player_slot_5 = 0:0
02:32:16.322 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:32:16.322 [Lua] Lobby data player_slot_1 = 0:0
02:32:16.322 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:32:16.322 [Lua] Lobby data num_players = 4
02:32:16.322 [Lua] Set lobby end.
02:32:16.322 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010edcbda4
02:32:16.322 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0
02:32:16.338 [SteamAuthenticator] Got ticket from 1100001066dfbc4
02:32:16.338 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4
02:32:16.338 [SteamAuthenticator] Authenticating 1100001066dfbc4
02:32:16.396 [SteamAuthenticator] Got ticket request from 1100001066dfbc4
02:32:16.397 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4
02:32:16.397 [SteamAuthenticator] Sent ticket to 1100001066dfbc4
02:32:16.507 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0
02:32:16.677 [Connection] New session id 211 to 1100001066dfbc4.
02:32:16.774 [Connection] Established a connection <102.211> to 1100001066dfbc4
02:32:16.774 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:32:16.775 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
02:32:16.869 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001742807 from 1100001066dfbc4, replying lobby_ok
02:32:16.964 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0
02:32:17.078 [Lua] Set lobby begin:
02:32:17.078 [Lua] Lobby data level_key = inn_level
02:32:17.079 [Lua] Lobby data power_level = 835
02:32:17.079 [Lua] Lobby data selected_level_key = inn_level
02:32:17.079 [Lua] Lobby data difficulty = normal
02:32:17.079 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:32:17.079 [Lua] Lobby data unique_server_name = Visulth
02:32:17.079 [Lua] Lobby data matchmaking = false
02:32:17.079 [Lua] Lobby data host = 110000101e55044
02:32:17.079 [Lua] Lobby data country_code = CA
02:32:17.079 [Lua] Lobby data game_mode = 3
02:32:17.079 [Lua] Lobby data player_slot_5 = 0:0
02:32:17.079 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:32:17.080 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:32:17.080 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:32:17.080 [Lua] Lobby data num_players = 4
02:32:17.080 [Lua] Set lobby end.
02:32:17.080 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4
02:32:17.080 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0
02:32:18.513 [Lua] ### CLEARING PEER STATE FOR 11000010edcbda4
02:32:18.584 [Lua] [PSM] Peer 11000010edcbda4 joined. Want to use profile index "4"
02:32:18.584 [Lua] Mechanism says: a client joined the game! 11000010edcbda4
02:32:18.585 [EAC] EAC server has client 11000010edcbda4 (and owner 11000010edcbda4)
02:32:18.585 [EACServer] [21:32:18:585][Windows][EAC Server] [Info][RegisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 PlayerIP: 0.0.0.0 OwnerGUID: 76561198209613220 PlayerName: Visulth
02:32:18.585 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010edcbda4, connection_key=1)
02:32:18.789 [EACServer] [21:32:18:789][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 9 Status: Client Authenticated Message: Client authenticated.
02:32:18.791 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedLocal
02:32:19.064 [EACServer] [21:32:19:064][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010EDCBDA4.
02:32:19.323 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4
02:32:19.365 [EACServer] [21:32:19:365][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010EDCBDA4
02:32:19.365 [EACServer] [21:32:19:365][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:32:19.376 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1"
02:32:19.376 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4
02:32:19.376 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4)
02:32:19.376 [EACServer] [21:32:19:376][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth
02:32:19.376 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=2)
02:32:19.379 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedRemote
02:32:19.622 [EACServer] [21:32:19:622][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 10 Status: Client Authenticated Message: Client authenticated.
02:32:19.625 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal
02:32:19.868 [EACServer] [21:32:19:868][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4.
02:32:20.170 [EACServer] [21:32:20:170][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4
02:32:20.170 [EACServer] [21:32:20:170][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:32:20.170 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote
02:32:20.595 [Lua] player (11000010edcbda4,1) was put into party 0
02:32:20.595 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
02:32:20.650 [Lua] ### Sending rpc_level_loaded
02:32:20.650 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50
02:32:20.650 [Lua] Peer 11000010edcbda4 has loaded the level but not all enemies, so we wait
02:32:20.686 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010edcbda4, connection_key=1)
02:32:20.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:3 my_peer_id:110000101e55044
02:32:21.388 [Lua] player (1100001066dfbc4,1) was put into party 0
02:32:21.388 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
02:32:21.437 [Lua] ### Sending rpc_level_loaded
02:32:21.437 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
02:32:21.437 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait
02:32:21.468 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=2)
02:32:21.470 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:3 my_peer_id:110000101e55044
02:32:23.027 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:32:23.027 [SteamVoipClient] select_in(1100001066dfbc4, on)
02:32:23.027 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:32:25.225 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:32:25.225 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai'
02:32:25.244 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
02:32:25.244 [Lua] RemotePlayer:create_game_object( ) 48
02:32:25.257 [Lua] player (11000010edcbda4,1) was put into party 1
02:32:25.257 [Lua] Assigning peer(11000010edcbda4:1) to profile(4) career(3)
02:32:25.257 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010edcbda4) local_player_id(1) profile_index(4) career_index(3)
02:32:25.257 [Lua] Set lobby begin:
02:32:25.257 [Lua] Lobby data level_key = inn_level
02:32:25.257 [Lua] Lobby data power_level = 835
02:32:25.257 [Lua] Lobby data selected_level_key = inn_level
02:32:25.257 [Lua] Lobby data difficulty = normal
02:32:25.257 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:32:25.257 [Lua] Lobby data unique_server_name = Visulth
02:32:25.257 [Lua] Lobby data matchmaking = false
02:32:25.257 [Lua] Lobby data host = 110000101e55044
02:32:25.257 [Lua] Lobby data country_code = CA
02:32:25.257 [Lua] Lobby data game_mode = 3
02:32:25.257 [Lua] Lobby data player_slot_5 = 0:0
02:32:25.258 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:32:25.258 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:32:25.258 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:32:25.258 [Lua] Lobby data num_players = 4
02:32:25.258 [Lua] Set lobby end.
02:32:25.258 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0
02:32:25.269 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:32:25.269 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
02:32:25.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
02:32:25.613 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:32:25.613 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
02:32:25.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:4 my_peer_id:110000101e55044
02:32:25.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044
02:32:25.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:4 my_peer_id:110000101e55044
02:32:25.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:4 my_peer_id:110000101e55044
02:32:25.617 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
02:32:25.626 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044
02:32:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:32:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:32:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:32:25.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
02:32:25.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
02:32:25.626 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
02:32:25.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:32:25.626 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
02:32:25.626 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
02:32:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:32:25.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:32:25.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:32:25.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
02:32:25.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
02:32:25.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
02:32:25.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
02:32:26.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
02:32:26.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
02:32:26.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
02:32:26.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
02:32:26.193 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
02:32:26.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:32:26.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:32:26.425 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:32:26.425 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
02:32:26.461 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
02:32:26.461 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
02:32:26.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
02:32:27.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
02:32:27.079 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
02:32:27.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
02:32:27.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
02:32:27.247 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
02:32:27.247 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
02:32:27.276 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
02:32:27.276 [Lua] [PackageManager] Force_load: wwise/bow
02:32:27.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
02:32:27.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
02:32:27.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
02:32:27.478 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
02:32:28.153 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
02:32:28.153 [Lua] RemotePlayer:create_game_object( ) 49
02:32:28.168 [Lua] player (1100001066dfbc4,1) was put into party 1
02:32:28.168 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3)
02:32:28.168 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3)
02:32:28.168 [Lua] Set lobby begin:
02:32:28.168 [Lua] Lobby data level_key = inn_level
02:32:28.169 [Lua] Lobby data power_level = 835
02:32:28.169 [Lua] Lobby data selected_level_key = inn_level
02:32:28.169 [Lua] Lobby data difficulty = normal
02:32:28.169 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:32:28.169 [Lua] Lobby data unique_server_name = Visulth
02:32:28.169 [Lua] Lobby data matchmaking = false
02:32:28.169 [Lua] Lobby data host = 110000101e55044
02:32:28.169 [Lua] Lobby data country_code = CA
02:32:28.169 [Lua] Lobby data game_mode = 3
02:32:28.169 [Lua] Lobby data player_slot_5 = 0:0
02:32:28.169 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:32:28.169 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:32:28.169 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:32:28.169 [Lua] Lobby data num_players = 4
02:32:28.169 [Lua] Set lobby end.
02:32:28.169 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0
02:32:28.169 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
02:32:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
02:32:28.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:32:28.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
02:32:28.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:32:28.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
02:32:28.277 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
02:32:28.277 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:32:28.277 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
02:32:28.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:5 my_peer_id:110000101e55044
02:32:28.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044
02:32:28.278 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:5 my_peer_id:110000101e55044
02:32:28.278 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:5 my_peer_id:110000101e55044
02:32:28.290 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044
02:32:28.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:32:28.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:32:28.290 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
02:32:28.290 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
02:32:28.290 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
02:32:28.290 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:32:28.290 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:32:28.290 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read,
02:32:28.290 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
02:32:28.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:32:28.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:32:28.318 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:32:28.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
02:32:28.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
02:32:28.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
02:32:28.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:32:28.416 [Lua] Set lobby begin:
02:32:28.416 [Lua] Lobby data level_key = inn_level
02:32:28.416 [Lua] Lobby data power_level = 417
02:32:28.416 [Lua] Lobby data selected_level_key = inn_level
02:32:28.416 [Lua] Lobby data difficulty = normal
02:32:28.416 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:32:28.416 [Lua] Lobby data unique_server_name = Visulth
02:32:28.416 [Lua] Lobby data matchmaking = false
02:32:28.416 [Lua] Lobby data host = 110000101e55044
02:32:28.416 [Lua] Lobby data country_code = CA
02:32:28.416 [Lua] Lobby data game_mode = 3
02:32:28.416 [Lua] Lobby data player_slot_5 = 0:0
02:32:28.416 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:32:28.416 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:32:28.416 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:32:28.416 [Lua] Lobby data num_players = 4
02:32:28.416 [Lua] Set lobby end.
02:32:28.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:32:28.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:32:28.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
02:32:28.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
02:32:28.616 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
02:32:28.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
02:32:28.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
02:32:28.659 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
02:32:28.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
02:32:28.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
02:32:28.695 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
02:32:28.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
02:32:29.182 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
02:32:29.182 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
02:32:29.183 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
02:32:29.239 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
02:32:29.239 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
02:32:29.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
02:32:29.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
02:32:29.374 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
02:32:29.375 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
02:32:29.408 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
02:32:29.408 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
02:32:29.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
02:32:29.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
02:32:29.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
02:32:29.498 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
02:32:31.421 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:32:31.421 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7badb797]
02:32:31.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
02:32:31.424 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:32:31.442 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:32:31.444 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
02:32:31.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:32:33.431 [Lua] Set lobby begin:
02:32:33.431 [Lua] Lobby data level_key = inn_level
02:32:33.431 [Lua] Lobby data power_level = 811
02:32:33.431 [Lua] Lobby data selected_level_key = inn_level
02:32:33.431 [Lua] Lobby data difficulty = normal
02:32:33.431 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:32:33.431 [Lua] Lobby data unique_server_name = Visulth
02:32:33.432 [Lua] Lobby data matchmaking = false
02:32:33.432 [Lua] Lobby data host = 110000101e55044
02:32:33.432 [Lua] Lobby data country_code = CA
02:32:33.432 [Lua] Lobby data game_mode = 3
02:32:33.432 [Lua] Lobby data player_slot_5 = 0:0
02:32:33.432 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:32:33.432 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:32:33.432 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:32:33.432 [Lua] Lobby data num_players = 4
02:32:33.432 [Lua] Set lobby end.
02:32:39.747 [Window] Window => inactive
02:32:41.042 [Lua] PlayFabMirror:_commit_internal 36
02:32:41.042 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:32:41.045 [Lua] generate_backend_stats 110000101e55044:1
02:32:41.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 75
02:32:41.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 76
02:32:41.069 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 75 23
02:32:41.204 [Lua] [PlayFabRequestQueue] EAC Enabled! 75
02:32:41.204 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 75
02:32:41.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 75
02:32:41.482 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 76
02:32:41.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 76
02:32:41.731 [Lua] commit result success 36
02:32:52.720 [Window] Window => active
02:33:10.682 [Window] Window => inactive
02:33:34.080 [Window] Window => active
02:33:44.288 [Window] Window => inactive
02:33:53.965 [Window] Window => active
02:34:00.618 [Window] Window => inactive
02:34:16.219 [Window] Window => active
02:34:27.372 [Window] Window => inactive
02:34:56.115 [Window] Window => active
02:35:18.920 [Lua] [IngameUI] menu view on_enter start_game_view
02:35:18.925 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20
02:35:18.925 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:35:18.928 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:35:18.928 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:35:18.929 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:35:18.929 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:35:20.024 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:35:20.024 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:35:20.024 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
02:35:20.024 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:35:20.024 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
02:35:21.125 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
02:35:21.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
02:35:21.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
02:35:21.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
02:35:21.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
02:35:21.797 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:35:21.797 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
02:35:21.797 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
02:35:21.797 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
02:35:21.797 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
02:35:22.204 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:35:22.204 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
02:35:22.204 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:35:22.205 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
02:35:22.205 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:35:23.542 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
02:35:23.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:35:23.542 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
02:35:23.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:35:23.542 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
02:35:24.231 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
02:35:24.232 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
02:35:24.232 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
02:35:24.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 77
02:35:24.232 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
02:35:24.232 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
02:35:24.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 77
02:35:24.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 77
02:35:36.039 [Lua] [IngameUI] menu view on_exit start_game_view
02:35:36.039 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:35:36.042 [Save] Saving `save_data`
02:35:36.042 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:35:36.042 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
02:35:36.042 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
02:35:36.046 [Save] Save done
02:35:36.051 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20
02:35:42.401 [SteamVoipClient] select_out(110000101e55044, on)
02:35:42.401 [SteamVoipClient] select_out(110000105bd392b, on)
02:35:42.401 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:35:43.883 [SteamVoipClient] select_out(110000101e55044, off)
02:35:43.883 [SteamVoipClient] select_out(110000105bd392b, off)
02:35:43.883 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:35:44.868 [SteamVoipClient] select_out(110000101e55044, on)
02:35:44.868 [SteamVoipClient] select_out(110000105bd392b, on)
02:35:44.868 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:35:46.485 [SteamVoipClient] select_out(110000101e55044, off)
02:35:46.485 [SteamVoipClient] select_out(110000105bd392b, off)
02:35:46.485 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:35:55.614 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:55.903 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:35:56.134 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:57.379 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:57.959 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:58.415 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:58.953 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:36:07.069 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:07.656 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:36:16.822 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:17.347 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:36:21.834 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:22.320 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:50.056 [Lua] [IngameUI] menu view on_enter start_game_view
02:37:50.061 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20
02:37:50.061 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:37:50.064 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
02:37:50.064 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:37:50.065 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
02:37:50.065 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
02:37:51.041 [Lua] [IngameUI] menu view on_exit start_game_view
02:37:51.041 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:37:51.041 [Save] Saving `save_data`
02:37:51.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:37:51.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
02:37:51.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
02:37:51.046 [Save] Save done
02:37:51.051 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20
02:37:53.687 [Lua] [IngameUI] menu view on_enter start_game_view
02:37:53.692 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20
02:37:53.692 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:37:53.694 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
02:37:53.694 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:37:53.695 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
02:37:53.696 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
02:37:56.044 [Lua] [IngameUI] menu view on_exit start_game_view
02:37:56.044 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:37:56.045 [Save] Saving `save_data`
02:37:56.045 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:37:56.045 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
02:37:56.045 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
02:37:56.050 [Save] Save done
02:37:56.056 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20
02:37:57.975 [Lua] [IngameUI] menu view on_enter start_game_view
02:37:57.980 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20
02:37:57.980 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:37:57.982 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
02:37:57.982 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:37:57.983 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
02:37:57.984 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
02:38:05.744 [Lua] [IngameUI] menu view on_exit start_game_view
02:38:05.744 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:38:05.745 [Save] Saving `save_data`
02:38:05.745 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:38:05.745 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
02:38:05.745 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
02:38:05.748 [Save] Save done
02:38:05.753 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20
02:38:11.391 [Lua] [IngameUI] menu view on_enter hero_view
02:38:11.398 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88ed7470
02:38:11.398 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:38:11.421 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:38:11.422 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:38:11.424 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:38:11.425 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:38:11.434 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:38:11.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:38:11.941 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:38:11.958 [World] Spawning level.
02:38:11.987 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:11.987 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:12.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:12.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:12.047 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:12.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:12.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:12.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:12.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:12.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:12.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:12.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:12.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:6 my_peer_id:110000101e55044
02:38:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044
02:38:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:6 my_peer_id:110000101e55044
02:38:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:6 my_peer_id:110000101e55044
02:38:12.884 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044
02:38:12.897 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
02:38:16.186 [Lua] [IngameUI] menu view on_exit hero_view
02:38:16.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88ed7470
02:38:16.196 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:38:16.196 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:38:16.196 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:38:16.196 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:16.196 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:16.196 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:16.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:16.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:16.208 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:38:16.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:38:16.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:38:21.185 [Lua] PlayFabMirror:_commit_internal 37
02:38:21.185 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:38:21.188 [Lua] generate_backend_stats 110000101e55044:1
02:38:21.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 78
02:38:21.210 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 78 24
02:38:21.443 [Lua] [IngameUI] menu view on_enter hero_view
02:38:21.460 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88ed7470
02:38:21.460 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:38:21.484 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:38:21.485 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:38:21.487 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:38:21.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:38:21.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:38:21.648 [Lua] [PlayFabRequestQueue] EAC Enabled! 78
02:38:21.648 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 78
02:38:21.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 78
02:38:21.930 [Lua] commit result success 37
02:38:22.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:38:22.027 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:38:22.042 [World] Spawning level.
02:38:22.072 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:22.072 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:22.139 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:22.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:22.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:22.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:22.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:22.590 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:22.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:22.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:22.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:22.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:22.988 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:23.682 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:24.083 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:26.105 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:26.504 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:27.620 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:28.103 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:28.487 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:28.914 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:29.614 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:29.926 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:38:30.127 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:31.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:31.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:38:31.456 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:7 my_peer_id:110000101e55044
02:38:31.456 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044
02:38:31.456 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:7 my_peer_id:110000101e55044
02:38:31.456 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:7 my_peer_id:110000101e55044
02:38:31.494 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044
02:38:31.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
02:38:31.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:38:31.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:38:31.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
02:38:31.608 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
02:38:31.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
02:38:31.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
02:38:31.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
02:38:32.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
02:38:32.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
02:38:32.342 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
02:38:34.653 [Lua] [IngameUI] menu view on_exit hero_view
02:38:34.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88ed7470
02:38:34.664 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:38:34.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:38:34.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:38:34.664 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:34.664 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:34.664 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:34.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:34.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:38:34.682 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:38:34.682 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:38:34.682 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:38:39.500 [Lua] PlayFabMirror:_commit_internal 38
02:38:39.500 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 79
02:38:39.500 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:38:39.504 [Lua] generate_backend_stats 110000101e55044:1
02:38:39.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 80
02:38:39.528 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 79
02:38:39.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 79
02:38:39.728 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 80 25
02:38:39.858 [Lua] [PlayFabRequestQueue] EAC Enabled! 80
02:38:39.858 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 80
02:38:40.125 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 80
02:38:40.136 [Lua] commit result success 38
02:38:40.704 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:40.811 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:38:41.065 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:38:54.644 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1)
02:38:54.644 [Lua] Set lobby begin:
02:38:54.644 [Lua] Lobby data level_key = inn_level
02:38:54.644 [Lua] Lobby data power_level = 811
02:38:54.644 [Lua] Lobby data selected_level_key = inn_level
02:38:54.644 [Lua] Lobby data difficulty = normal
02:38:54.644 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:38:54.644 [Lua] Lobby data unique_server_name = Visulth
02:38:54.644 [Lua] Lobby data matchmaking = false
02:38:54.644 [Lua] Lobby data host = 110000101e55044
02:38:54.644 [Lua] Lobby data country_code = CA
02:38:54.644 [Lua] Lobby data game_mode = 3
02:38:54.644 [Lua] Lobby data player_slot_5 = 0:0
02:38:54.644 [Lua] Lobby data player_slot_2 = 0:0
02:38:54.644 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:38:54.644 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:38:54.644 [Lua] Lobby data num_players = 4
02:38:54.645 [Lua] Set lobby end.
02:38:54.645 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1)
02:38:54.645 [Lua] Set lobby begin:
02:38:54.645 [Lua] Lobby data level_key = inn_level
02:38:54.645 [Lua] Lobby data power_level = 811
02:38:54.645 [Lua] Lobby data selected_level_key = inn_level
02:38:54.645 [Lua] Lobby data difficulty = normal
02:38:54.645 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:38:54.645 [Lua] Lobby data unique_server_name = Visulth
02:38:54.645 [Lua] Lobby data matchmaking = false
02:38:54.645 [Lua] Lobby data host = 110000101e55044
02:38:54.645 [Lua] Lobby data country_code = CA
02:38:54.645 [Lua] Lobby data game_mode = 3
02:38:54.645 [Lua] Lobby data player_slot_5 = 0:0
02:38:54.645 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:38:54.645 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:38:54.645 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:38:54.645 [Lua] Lobby data num_players = 4
02:38:54.645 [Lua] Set lobby end.
02:38:54.645 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0
02:38:54.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:8 my_peer_id:110000101e55044
02:38:54.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044
02:38:54.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:8 my_peer_id:110000101e55044
02:38:54.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:8 my_peer_id:110000101e55044
02:38:54.727 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
02:38:54.731 [Lua] [GameNetworkManager] destroying game object with go_id=47
02:38:54.740 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044
02:38:54.740 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
02:38:54.787 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:38:55.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
02:38:55.062 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
02:38:55.080 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
02:38:55.159 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:38:55.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
02:38:55.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:39:02.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:9 my_peer_id:110000101e55044
02:39:02.564 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044
02:39:02.564 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:9 my_peer_id:110000101e55044
02:39:02.564 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:9 my_peer_id:110000101e55044
02:39:02.574 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044
02:39:02.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:39:02.574 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
02:39:02.624 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
02:39:02.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
02:39:02.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
02:39:02.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
02:39:02.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
02:39:02.740 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
02:39:02.784 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
02:39:02.784 [Lua] [PackageManager] Force_load: wwise/flail
02:39:02.799 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
02:39:14.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:10 my_peer_id:110000101e55044
02:39:14.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044
02:39:14.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:10 my_peer_id:110000101e55044
02:39:14.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:10 my_peer_id:110000101e55044
02:39:14.994 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044
02:39:15.002 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
02:39:27.228 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:27.650 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:28.047 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:28.440 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:42.641 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:43.201 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:40:00.680 [Lua] [IngameUI] menu view on_enter start_game_view
02:40:00.686 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8af8fe20
02:40:00.686 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:40:00.688 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
02:40:00.688 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:40:00.689 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
02:40:00.690 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
02:40:01.758 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
02:40:01.758 [Lua] ............................................................................................................
02:40:01.758 [Lua] ............................................................................................................
02:40:01.758 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
02:40:01.758 [Lua] ............................................................................................................
02:40:01.758 [Lua] ............................................................................................................
02:40:01.758 [Lua] [Matchmaking] Cancelling matchmaking
02:40:01.758 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:40:01.874 [Lua] [IngameUI] menu view on_exit start_game_view
02:40:01.874 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:40:01.875 [Save] Saving `save_data`
02:40:01.875 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:40:01.875 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
02:40:01.875 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
02:40:01.878 [Save] Save done
02:40:01.889 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8af8fe20
02:40:04.217 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:40:04.217 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:40:04.221 [Lua] Set lobby begin:
02:40:04.221 [Lua] Lobby data level_key = inn_level
02:40:04.221 [Lua] Lobby data power_level = 811
02:40:04.221 [Lua] Lobby data selected_level_key = inn_level
02:40:04.221 [Lua] Lobby data difficulty = hardest
02:40:04.221 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:40:04.221 [Lua] Lobby data unique_server_name = Visulth
02:40:04.221 [Lua] Lobby data matchmaking = false
02:40:04.221 [Lua] Lobby data host = 110000101e55044
02:40:04.221 [Lua] Lobby data country_code = CA
02:40:04.221 [Lua] Lobby data game_mode = 3
02:40:04.221 [Lua] Lobby data player_slot_5 = 0:0
02:40:04.221 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:40:04.221 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:40:04.221 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:40:04.221 [Lua] Lobby data num_players = 4
02:40:04.221 [Lua] Set lobby end.
02:40:04.221 [Lua] [PartyManager] Leader is set to 110000101e55044
02:40:04.222 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
02:40:04.222 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:40:04.222 [Lua] Set lobby begin:
02:40:04.222 [Lua] Lobby data twitch_enabled = false
02:40:04.222 [Lua] Lobby data power_level = 811
02:40:04.222 [Lua] Lobby data unique_server_name = Visulth
02:40:04.222 [Lua] Lobby data host = 110000101e55044
02:40:04.222 [Lua] Lobby data game_mode = 6
02:40:04.222 [Lua] Lobby data level_key = inn_level
02:40:04.222 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:40:04.222 [Lua] Lobby data selected_level_key = inn_level
02:40:04.222 [Lua] Lobby data quick_game = false
02:40:04.222 [Lua] Lobby data mechanism = adventure
02:40:04.222 [Lua] Lobby data matchmaking = true
02:40:04.222 [Lua] Lobby data num_players = 4
02:40:04.222 [Lua] Lobby data country_code = CA
02:40:04.222 [Lua] Lobby data difficulty = hardest
02:40:04.222 [Lua] Lobby data player_slot_5 = 0:0
02:40:04.222 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:40:04.222 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:40:04.222 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:40:04.222 [Lua] Lobby data eac_authorized = true
02:40:04.222 [Lua] Set lobby end.
02:40:04.222 [Lua] Set lobby begin:
02:40:04.222 [Lua] Lobby data twitch_enabled = false
02:40:04.222 [Lua] Lobby data power_level = 811
02:40:04.222 [Lua] Lobby data unique_server_name = Visulth
02:40:04.222 [Lua] Lobby data host = 110000101e55044
02:40:04.222 [Lua] Lobby data game_mode = 6
02:40:04.222 [Lua] Lobby data is_private = false
02:40:04.222 [Lua] Lobby data level_key = inn_level
02:40:04.222 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:40:04.222 [Lua] Lobby data selected_level_key = inn_level
02:40:04.222 [Lua] Lobby data quick_game = false
02:40:04.222 [Lua] Lobby data mechanism = adventure
02:40:04.223 [Lua] Lobby data matchmaking = true
02:40:04.223 [Lua] Lobby data num_players = 4
02:40:04.223 [Lua] Lobby data country_code = CA
02:40:04.223 [Lua] Lobby data difficulty = hardest
02:40:04.223 [Lua] Lobby data player_slot_5 = 0:0
02:40:04.223 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:40:04.223 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:40:04.223 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:40:04.223 [Lua] Lobby data eac_authorized = true
02:40:04.223 [Lua] Set lobby end.
02:40:04.225 [Lua] [ChatManager][1]System: Starting hosted game...
02:40:04.226 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:40:04.226 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:40:39.084 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:40:39.086 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:40:39.087 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus
02:40:39.087 [Lua] [LevelTransitionHandler] set_next_level( magnus )
02:40:39.087 [Lua] Set lobby begin:
02:40:39.087 [Lua] Lobby data twitch_enabled = false
02:40:39.087 [Lua] Lobby data power_level = 811
02:40:39.087 [Lua] Lobby data unique_server_name = Visulth
02:40:39.087 [Lua] Lobby data host = 110000101e55044
02:40:39.087 [Lua] Lobby data game_mode = 6
02:40:39.087 [Lua] Lobby data is_private = false
02:40:39.087 [Lua] Lobby data level_key = inn_level
02:40:39.087 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:40:39.087 [Lua] Lobby data selected_level_key = magnus
02:40:39.087 [Lua] Lobby data quick_game = false
02:40:39.087 [Lua] Lobby data mechanism = adventure
02:40:39.087 [Lua] Lobby data matchmaking = true
02:40:39.087 [Lua] Lobby data num_players = 4
02:40:39.087 [Lua] Lobby data country_code = CA
02:40:39.087 [Lua] Lobby data difficulty = hardest
02:40:39.087 [Lua] Lobby data player_slot_5 = 0:0
02:40:39.087 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:40:39.087 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:40:39.088 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:40:39.088 [Lua] Lobby data eac_authorized = true
02:40:39.088 [Lua] Set lobby end.
02:40:39.091 [Lua] Set lobby begin:
02:40:39.091 [Lua] Lobby data twitch_enabled = false
02:40:39.091 [Lua] Lobby data power_level = 811
02:40:39.091 [Lua] Lobby data unique_server_name = Visulth
02:40:39.091 [Lua] Lobby data host = 110000101e55044
02:40:39.091 [Lua] Lobby data game_mode = 6
02:40:39.091 [Lua] Lobby data is_private = false
02:40:39.091 [Lua] Lobby data level_key = inn_level
02:40:39.091 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:40:39.091 [Lua] Lobby data selected_level_key = magnus
02:40:39.091 [Lua] Lobby data quick_game = false
02:40:39.091 [Lua] Lobby data mechanism = adventure
02:40:39.091 [Lua] Lobby data matchmaking = true
02:40:39.091 [Lua] Lobby data num_players = 4
02:40:39.091 [Lua] Lobby data country_code = CA
02:40:39.091 [Lua] Lobby data difficulty = hardest
02:40:39.091 [Lua] Lobby data player_slot_5 = 0:0
02:40:39.091 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:40:39.091 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:40:39.091 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:40:39.092 [Lua] Lobby data eac_authorized = true
02:40:39.092 [Lua] Set lobby end.
02:40:39.092 [Lua] Complete level triggered.
02:40:39.094 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
02:40:39.094 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:40:39.094 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
02:40:39.095 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:40:39.095 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
02:40:39.095 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:40:39.096 [Save] Saving `save_data`
02:40:39.096 [Lua] gm_event_end_conditions_met false false
02:40:39.096 [Lua] PlayFabMirror:_commit_internal nil
02:40:39.096 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:40:39.099 [Save] Save done
02:40:39.099 [Save] Saving `save_data`
02:40:39.099 [Lua] generate_backend_stats 110000101e55044:1
02:40:39.102 [Save] Save done
02:40:39.110 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 81
02:40:39.111 [Save] Saving `save_data`
02:40:39.111 [Lua] TRANSITION nil nil magnus
02:40:39.111 [Lua] Transition type "magnus", is server: true
02:40:39.111 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:40:39.111 [Lua] [GameNetworkManager] Leaving game...
02:40:39.111 [Lua] [GameNetworkManager] Shutting down game session host.
02:40:39.111 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:40:39.111 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:40:39.111 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=553.54
02:40:39.114 [Save] Save done
02:40:39.120 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
02:40:39.120 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
02:40:39.120 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
02:40:39.121 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
02:40:39.121 [Lua] [ChatManager][1]System: IamLupo is joining the game
02:40:39.121 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
02:40:39.121 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:40:39.121 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 81 26
02:40:39.139 [Connection] Destroying endpoint 11000010309fe6f - explicit request
02:40:39.141 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
02:40:39.143 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
02:40:39.145 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
02:40:39.146 [Lua] [ChatManager][1]System: IamLupo has left the game
02:40:39.147 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
02:40:39.567 [Lua] [PlayFabRequestQueue] EAC Enabled! 81
02:40:39.567 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 81
02:40:39.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 81
02:40:39.827 [Lua] commit result success 39
02:40:41.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:40:41.095 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
02:40:41.095 [Lua] Clearing all global lookup lists
02:40:41.095 [Lua] [IngamePlayerListUI] - Destroy
02:40:41.095 [Lua] [EquipmentUI] - Destroy
02:40:41.095 [Lua] [GamePadEquipmentUI] - Destroy
02:40:41.095 [Lua] [AbilityUI] - Destroy
02:40:41.095 [Lua] [GamePadAbilityUI] - Destroy
02:40:41.096 [Lua] [IngameUI] destroy
02:40:41.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
02:40:41.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3
02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
02:40:41.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
02:40:41.117 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
02:40:41.117 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
02:40:41.117 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
02:40:41.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
02:40:41.120 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
02:40:41.120 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:40:41.207 [Lua] [Managers] Destroying state managers...
02:40:41.213 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:40:41.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
02:40:41.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
02:40:41.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
02:40:41.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:40:41.213 [Lua] [Matchmaking] unregister rpcs
02:40:41.214 [Lua] ############### UNLOADING PACKAGES ###############
02:40:41.214 [Lua] [Gamestate] Enter state StateLoading
02:40:41.217 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:40:41.217 [Lua] [Matchmaking] register rpcs
02:40:41.217 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:40:41.217 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
02:40:41.217 [Lua] Set lobby begin:
02:40:41.217 [Lua] Lobby data twitch_enabled = false
02:40:41.217 [Lua] Lobby data power_level = 0
02:40:41.217 [Lua] Lobby data unique_server_name = Visulth
02:40:41.217 [Lua] Lobby data host = 110000101e55044
02:40:41.217 [Lua] Lobby data game_mode = 6
02:40:41.217 [Lua] Lobby data is_private = false
02:40:41.217 [Lua] Lobby data level_key = inn_level
02:40:41.217 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:40:41.217 [Lua] Lobby data selected_level_key = magnus
02:40:41.217 [Lua] Lobby data quick_game = false
02:40:41.218 [Lua] Lobby data mechanism = adventure
02:40:41.218 [Lua] Lobby data matchmaking = true
02:40:41.218 [Lua] Lobby data num_players = 4
02:40:41.218 [Lua] Lobby data country_code = CA
02:40:41.218 [Lua] Lobby data difficulty = hardest
02:40:41.218 [Lua] Lobby data player_slot_5 = 0:0
02:40:41.218 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:40:41.218 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:40:41.218 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:40:41.218 [Lua] Lobby data eac_authorized = true
02:40:41.218 [Lua] Set lobby end.
02:40:41.218 [Lua] registering RPCs
02:40:41.218 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:40:41.218 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:40:41.218 [Lua] Set lobby begin:
02:40:41.218 [Lua] Lobby data twitch_enabled = false
02:40:41.218 [Lua] Lobby data power_level = 0
02:40:41.218 [Lua] Lobby data unique_server_name = Visulth
02:40:41.218 [Lua] Lobby data host = 110000101e55044
02:40:41.218 [Lua] Lobby data game_mode = 6
02:40:41.218 [Lua] Lobby data is_private = false
02:40:41.218 [Lua] Lobby data level_key = magnus
02:40:41.218 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:40:41.218 [Lua] Lobby data selected_level_key = magnus
02:40:41.218 [Lua] Lobby data quick_game = false
02:40:41.218 [Lua] Lobby data mechanism = adventure
02:40:41.218 [Lua] Lobby data matchmaking = true
02:40:41.218 [Lua] Lobby data num_players = 4
02:40:41.218 [Lua] Lobby data country_code = CA
02:40:41.218 [Lua] Lobby data difficulty = hardest
02:40:41.218 [Lua] Lobby data player_slot_5 = 0:0
02:40:41.218 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:40:41.218 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:40:41.218 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:40:41.218 [Lua] Lobby data eac_authorized = true
02:40:41.219 [Lua] Set lobby end.
02:40:41.219 [Lua] MUSIC MANAGER unmute_all_world_sounds 736429 0
02:40:41.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 82
02:40:41.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:40:41.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 82
02:40:41.222 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
02:40:41.222 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil]
02:40:41.222 [Lua] [LevelTransitionHandler] load_level magnus
02:40:41.299 [Umbra] Unload tome
02:40:41.416 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:40:41.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:40:41.416 [Lua] [LevelTransitionHandler] Loading level: "magnus"
02:40:41.416 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus"
02:40:41.416 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
02:40:41.416 [Lua] [StateLoading] got rpc_load_level 68 magnus
02:40:41.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
02:40:41.639 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
02:40:41.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
02:40:41.642 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 82
02:40:41.655 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 736430 0
02:40:41.664 [Lua] MUSIC MANAGER Play_loading_screen_music 736431 0
02:40:42.779 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
02:40:45.933 [Lua] ### Sending rpc_level_loaded
02:40:45.933 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 68
02:40:45.933 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded
02:40:46.874 [Lua] ### Sending rpc_level_loaded
02:40:46.874 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 68
02:40:46.874 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:40:48.046 [Lua] ### Sending rpc_level_loaded
02:40:48.046 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 68
02:40:48.046 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
02:40:50.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
02:40:50.976 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
02:40:50.994 [Lua] [LevelTransitionHandler] Level load completed!
02:40:50.994 [Lua] [EnemyPackageLoader] setup_startup_enemies
02:40:51.040 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:40:51.040 [Lua] checking dlc's against conflict directors
02:40:51.040 [Lua] --- --- ---
02:40:51.040 [Lua] Starting... difficulty 'hardest'
02:40:51.040 [Lua] There are no starting conflict directors!
02:40:51.040 [Lua] --- --- ---
02:40:51.040 [Lua]
02:40:51.040 [Lua] Looking for a new director:
02:40:51.040 [Lua] (free: 19) master hash is: chaos_marauder skaven_clan_rat chaos_vortex_sorcerer skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_corruptor_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior skaven_pack_master skaven_plague_monk skaven_ratling_gunner
02:40:51.040 [Lua] ->trying director: beastmen
02:40:51.040 [Lua] --> success!
02:40:51.040 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_loot_rat beastmen_minotaur beastmen_ungor_archer beastmen_bestigor chaos_spawn chaos_raider beastmen_ungor
02:40:51.040 [Lua]
02:40:51.040 [Lua] Looking for a new director:
02:40:51.040 [Lua] (free: 10) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_warrior chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.040 [Lua] ->trying director: skaven
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 5) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: skaven_beastmen
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 5) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: chaos_beastmen
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> Added these breeds: chaos_troll
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: beastmen
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: chaos_beastmen
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: skaven_beastmen
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: default
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: default
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: default
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: default
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: skaven_beastmen
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: skaven
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] Looking for a new director:
02:40:51.041 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] ->trying director: skaven
02:40:51.041 [Lua] --> success!
02:40:51.041 [Lua] --> re-used the same breeds
02:40:51.041 [Lua]
02:40:51.041 [Lua] DONE! Found the following directors:
02:40:51.041 [Lua] beastmen
02:40:51.041 [Lua] skaven
02:40:51.041 [Lua] skaven_beastmen
02:40:51.041 [Lua] chaos_beastmen
02:40:51.041 [Lua] beastmen
02:40:51.041 [Lua] chaos_beastmen
02:40:51.041 [Lua] skaven_beastmen
02:40:51.041 [Lua] default
02:40:51.041 [Lua] default
02:40:51.041 [Lua] default
02:40:51.041 [Lua] default
02:40:51.041 [Lua] skaven_beastmen
02:40:51.041 [Lua] skaven
02:40:51.041 [Lua] skaven
02:40:51.041 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner beastmen_standard_bearer skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
02:40:51.041 [Lua] ### Sending rpc_level_loaded
02:40:51.041 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 68
02:40:51.041 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:40:51.062 [Lua] ### Sending rpc_level_loaded
02:40:51.062 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 68
02:40:51.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:40:51.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:40:51.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:40:51.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:40:51.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:40:51.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:40:52.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:40:52.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:40:52.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:40:52.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:40:52.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:40:52.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:40:53.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:40:53.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:40:53.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:40:53.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:40:53.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:40:53.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:40:53.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:40:53.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:40:53.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:40:54.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:40:54.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:40:54.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:40:54.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:40:54.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:40:54.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:40:54.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:40:54.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:40:54.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:40:54.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:40:54.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:40:54.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:40:55.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:40:55.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:40:55.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:40:55.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:40:55.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:40:55.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:40:56.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:40:56.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:40:56.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:40:56.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:40:56.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:40:56.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:40:57.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:40:57.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:40:57.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:40:57.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:40:57.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:40:57.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:40:57.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:40:57.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:40:57.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:40:58.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:40:58.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:40:58.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:40:58.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:40:58.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:40:58.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:40:59.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:40:59.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:40:59.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:40:59.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:40:59.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:40:59.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:41:00.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:41:00.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:41:00.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:41:00.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:41:00.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:41:00.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:41:00.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:41:00.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:41:00.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:41:01.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:41:01.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:41:01.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:41:01.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:41:01.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:41:01.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:41:01.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:41:01.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:41:01.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:41:01.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:41:01.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:41:01.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:41:01.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:41:01.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:41:01.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
02:41:02.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
02:41:02.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
02:41:02.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
02:41:03.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
02:41:03.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
02:41:03.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
02:41:04.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
02:41:04.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
02:41:04.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
02:41:05.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
02:41:05.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
02:41:05.224 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: event
02:41:05.224 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:41:05.224 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:41:06.230 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:41:06.230 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:41:06.230 [Lua] [Matchmaking] unregister rpcs
02:41:06.230 [Lua] Set lobby begin:
02:41:06.230 [Lua] Lobby data twitch_enabled = false
02:41:06.231 [Lua] Lobby data power_level = 0
02:41:06.231 [Lua] Lobby data unique_server_name = Visulth
02:41:06.231 [Lua] Lobby data host = 110000101e55044
02:41:06.231 [Lua] Lobby data game_mode = 6
02:41:06.231 [Lua] Lobby data is_private = false
02:41:06.231 [Lua] Lobby data level_key = magnus
02:41:06.231 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:41:06.231 [Lua] Lobby data selected_level_key = magnus
02:41:06.231 [Lua] Lobby data quick_game = false
02:41:06.231 [Lua] Lobby data mechanism = adventure
02:41:06.231 [Lua] Lobby data matchmaking = true
02:41:06.231 [Lua] Lobby data num_players = 4
02:41:06.231 [Lua] Lobby data country_code = CA
02:41:06.231 [Lua] Lobby data difficulty = hardest
02:41:06.231 [Lua] Lobby data player_slot_5 = 0:0
02:41:06.231 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:06.231 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:41:06.231 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:41:06.231 [Lua] Lobby data eac_authorized = true
02:41:06.231 [Lua] Set lobby end.
02:41:06.231 [Lua] [Managers] Destroying state managers...
02:41:06.232 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
02:41:06.232 [Lua] MUSIC MANAGER Stop_loading_screen_music 736432 0
02:41:06.232 [Lua] [Gamestate] Enter StateIngame HOST
02:41:06.233 [Lua] <>level = magnus<>
02:41:06.233 [Lua] Set lobby begin:
02:41:06.233 [Lua] Lobby data twitch_enabled = false
02:41:06.233 [Lua] Lobby data power_level = 0
02:41:06.233 [Lua] Lobby data unique_server_name = Visulth
02:41:06.233 [Lua] Lobby data host = 110000101e55044
02:41:06.233 [Lua] Lobby data game_mode = 6
02:41:06.233 [Lua] Lobby data is_private = false
02:41:06.233 [Lua] Lobby data level_key = magnus
02:41:06.233 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:41:06.233 [Lua] Lobby data selected_level_key = magnus
02:41:06.233 [Lua] Lobby data quick_game = false
02:41:06.233 [Lua] Lobby data mechanism = adventure
02:41:06.233 [Lua] Lobby data matchmaking = true
02:41:06.233 [Lua] Lobby data num_players = 4
02:41:06.233 [Lua] Lobby data country_code = CA
02:41:06.233 [Lua] Lobby data difficulty = hardest
02:41:06.233 [Lua] Lobby data player_slot_5 = 0:0
02:41:06.233 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:06.233 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:41:06.233 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:41:06.233 [Lua] Lobby data eac_authorized = true
02:41:06.233 [Lua] Set lobby end.
02:41:06.233 [Umbra] Init version: 3.4.15 :: 16 threads
02:41:06.234 [Lua] [StateIngame] Server ingame
02:41:06.239 [Lua] Set lobby begin:
02:41:06.239 [Lua] Lobby data twitch_enabled = false
02:41:06.239 [Lua] Lobby data power_level = 0
02:41:06.239 [Lua] Lobby data unique_server_name = Visulth
02:41:06.239 [Lua] Lobby data host = 110000101e55044
02:41:06.239 [Lua] Lobby data game_mode = 6
02:41:06.239 [Lua] Lobby data is_private = false
02:41:06.239 [Lua] Lobby data level_key = magnus
02:41:06.239 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:41:06.239 [Lua] Lobby data selected_level_key = magnus
02:41:06.239 [Lua] Lobby data quick_game = false
02:41:06.239 [Lua] Lobby data mechanism = adventure
02:41:06.239 [Lua] Lobby data matchmaking = true
02:41:06.239 [Lua] Lobby data num_players = 4
02:41:06.239 [Lua] Lobby data country_code = CA
02:41:06.239 [Lua] Lobby data difficulty = hardest
02:41:06.239 [Lua] Lobby data player_slot_5 = 0:0
02:41:06.239 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:06.239 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:41:06.239 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:41:06.239 [Lua] Lobby data eac_authorized = true
02:41:06.239 [Lua] Set lobby end.
02:41:06.239 [Lua] [Matchmaking] register rpcs
02:41:06.240 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:41:06.240 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:41:06.240 [Lua] [GameNetworkManager] self.is_server = true
02:41:06.240 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:41:06.240 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:41:06.240 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:41:06.240 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:41:06.240 [Network] Setting artificial MTU limit to 65536
02:41:06.251 [Lua] Switching ConflictSettings: to: default
02:41:06.251 [Lua] pacing=default
02:41:06.251 [Lua] roaming=nil
02:41:06.251 [Lua] specials=default
02:41:06.251 [Lua] debug_color=maroon
02:41:06.251 [Lua] pack_spawning=default
02:41:06.251 [Lua] contained_breeds=nil
02:41:06.251 [Lua] disabled=false
02:41:06.251 [Lua] boss=default
02:41:06.251 [Lua] horde=default
02:41:06.251 [Lua] name=default
02:41:06.251 [Lua] intensity=default
02:41:06.251 [Lua] ---
02:41:06.251 [Lua] [LevelAnalysis] set_random_seed( 14149957)
02:41:06.264 [Lua] [AIInterestPointSystem] Level Seed: 14149957
02:41:06.264 [Lua]
02:41:06.264 [Lua] [entity_system_bag] = table
02:41:06.264 [Lua] [entity_system_bag] = metatable
02:41:06.264 [Lua] [startup_data] = table
02:41:06.264 [Lua] [entity_manager] = table
02:41:06.264 [Lua] [entity_manager] = metatable
02:41:06.264 [Lua] [unit_spawner] = table
02:41:06.264 [Lua] [unit_spawner] = metatable
02:41:06.264 [Lua] [unit_storage] = table
02:41:06.264 [Lua] [unit_storage] = metatable
02:41:06.264 [Lua] [dice_keeper] = table
02:41:06.264 [Lua] [dice_keeper] = metatable
02:41:06.264 [Lua] [is_server] = true (boolean)
02:41:06.264 [Lua] [world] = [World]
02:41:06.264 [Lua] [system_api] = table
02:41:06.264 [Lua] [entity_system] = table
02:41:06.264 [Lua] [entity_system] = metatable
02:41:06.265 [Lua] [network_lobby] = table
02:41:06.265 [Lua] [network_lobby] = metatable
02:41:06.265 [Lua] [profile_synchronizer] = table
02:41:06.265 [Lua] [profile_synchronizer] = metatable
02:41:06.265 [Lua] [level_transition_handler] = table
02:41:06.265 [Lua] [level_transition_handler] = metatable
02:41:06.265 [Lua] [num_local_human_players] = 1 (number)
02:41:06.265 [Lua] [statistics_db] = table
02:41:06.265 [Lua] [statistics_db] = metatable
02:41:06.265 [Lua] [network_server] = table
02:41:06.265 [Lua] [network_server] = metatable
02:41:06.265 [Lua] [input_manager] = table
02:41:06.265 [Lua] [input_manager] = metatable
02:41:06.265 [Lua] [network_clock] = table
02:41:06.265 [Lua] [network_clock] = metatable
02:41:06.265 [Lua] [network_transmit] = table
02:41:06.265 [Lua] [network_transmit] = metatable
02:41:06.265 [Lua] [free_flight_manager] = table
02:41:06.265 [Lua] [free_flight_manager] = metatable
02:41:06.265 [Lua] [network_manager] = table
02:41:06.265 [Lua] [network_manager] = metatable
02:41:06.265 [Lua] [network_event_delegate] = table
02:41:06.265 [Lua] [network_event_delegate] = metatable
02:41:06.265 [Lua]
02:41:06.265 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:41:06.265 [Lua] ignoring extension VersusInteractObjectiveExtension
02:41:06.265 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:41:06.265 [Lua] ignoring extension VersusSocketObjectiveExtension
02:41:06.265 [Lua] ignoring extension VersusTargetObjectiveExtension
02:41:06.271 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:41:06.295 [Lua] [AchievementManager] Achievements using the steam platform
02:41:06.296 [Lua] [StateIngame] Level seed: 14149957
02:41:06.296 [World] Spawning level.
02:41:07.665 [Lua] [LevelAnalysis] set_random_seed( 14149957)
02:41:07.693 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:41:07.693 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:41:07.693 [Lua] [IngameUI] init
02:41:07.709 [SteamVoipClient] select_out(110000101e55044, off)
02:41:07.709 [SteamVoipClient] select_out(110000105bd392b, off)
02:41:07.709 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:41:07.714 [Lua] cb_razer_chroma_setup
02:41:07.783 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:41:07.783 [Lua] Set lobby begin:
02:41:07.783 [Lua] Lobby data twitch_enabled = false
02:41:07.783 [Lua] Lobby data power_level = 835
02:41:07.784 [Lua] Lobby data unique_server_name = Visulth
02:41:07.784 [Lua] Lobby data host = 110000101e55044
02:41:07.784 [Lua] Lobby data game_mode = 6
02:41:07.784 [Lua] Lobby data is_private = false
02:41:07.784 [Lua] Lobby data level_key = magnus
02:41:07.784 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:41:07.784 [Lua] Lobby data selected_level_key = magnus
02:41:07.784 [Lua] Lobby data quick_game = false
02:41:07.784 [Lua] Lobby data mechanism = adventure
02:41:07.784 [Lua] Lobby data matchmaking = true
02:41:07.784 [Lua] Lobby data num_players = 4
02:41:07.784 [Lua] Lobby data country_code = CA
02:41:07.784 [Lua] Lobby data difficulty = hardest
02:41:07.784 [Lua] Lobby data player_slot_5 = 0:0
02:41:07.784 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:07.784 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:41:07.784 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:41:07.784 [Lua] Lobby data eac_authorized = true
02:41:07.784 [Lua] Set lobby end.
02:41:07.818 [Lua] CurrentConflictSettings default
02:41:07.818 [Lua] [ConflictDirector] conflict_director is ai_ready
02:41:07.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:41:07.820 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:41:07.832 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:41:07.832 [Lua] Forming navigation groups in one frame
02:41:07.832 [Lua] Forming navigation groups
02:41:07.840 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519
02:41:08.087 [Lua] Increasing frame table size to 512
02:41:08.253 [Lua] NavigationGroupManager -> calulation time B: 0.41299999999955617
02:41:08.253 [Lua] number of nav groups: 447
02:41:08.264 [Lua] number of refined nav groups : 243
02:41:08.273 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000232831
02:41:08.273 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.029560196399684 Normalized coefficient: 1.4279807825103643
02:41:08.279 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.691281679272652 Normalized coefficient: 1.3471576882732195
02:41:08.287 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 10.222309231758118 Normalized coefficient: 1.0565127463026789
02:41:08.311 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:41:08.311 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
02:41:08.311 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
02:41:08.311 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
02:41:08.317 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
02:41:08.317 [Lua] [LevelAnalysis] This level has a total main-path length of 980.658 meters.
02:41:08.317 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:41:08.317 [Lua] [LevelAnalysis]
02:41:08.317 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:41:08.317 [Lua] [LevelAnalysis]
02:41:08.317 [Lua] [LevelAnalysis] Terror events added:
02:41:08.317 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:41:08.317 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
02:41:08.317 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
02:41:08.317 [Lua] ----> using boss gizmo!
02:41:08.317 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -189.8 start-travel-dist: 199.8, end-travel-dist: 395.8 spawn_distance 0.0
02:41:08.318 [Lua] Adding main path event: Vector3Box(-48, -12, 1.582) boss_event_minotaur 45 table: 0000000085381760
02:41:08.318 [Lua] NORMAL PATROL MAIN PATH 474.6546630859375
02:41:08.318 [Lua] [waypoints] = table
02:41:08.318 [Lua] [astar_points] = table
02:41:08.318 [Lua] [travel_dist] = 474.65465834736824 (number)
02:41:08.318 [Lua] [one_directional] = false (boolean)
02:41:08.318 [Lua] [id] = boss_5 (string)
02:41:08.318 [Lua] ----> using boss spline path!
02:41:08.318 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000084C39360
02:41:08.318 [Lua] ----> using boss gizmo!
02:41:08.318 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -180.9 start-travel-dist: 665.5, end-travel-dist: 899.4 spawn_distance 474.7
02:41:08.318 [Lua] Adding main path event: Vector3Box(148, -80, 35.186) boss_event_chaos_spawn 45 table: 0000000084C399B0
02:41:08.318 [Lua] [LevelAnalysis] num_event_places_f: 0.62043885135650634 , num_event_places: 0 , trailing_event_fraction: 0.62043885135650634 , num_events: 1
02:41:08.318 [Lua] [LevelAnalysis] Level path distance: 980.65827703475952
02:41:08.318 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 980.65827703475952 forbidden_dist: -880.65827703475952
02:41:08.318 [Lua] [LevelAnalysis] wanted_distance: 164.84194420191506
02:41:08.318 [Lua] [LevelAnalysis] Terror events added:
02:41:08.318 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:41:08.319 [Lua] Adding main path event: Vector3Box(-130.672, 94.5697, 11.0563) rare_event_loot_rat 45 table: 0000000084C39E70
02:41:08.319 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:41:08.325 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
02:41:08.336 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65
02:41:08.338 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:41:08.338 [Save] Loading `ut_tweaks_presets`
02:41:08.338 warning: [Save] Missing filename `ut_tweaks_presets`
02:41:08.396 [Lua] MUSIC: explore -> lost
02:41:09.198 [Lua] Set lobby begin:
02:41:09.198 [Lua] Lobby data twitch_enabled = false
02:41:09.198 [Lua] Lobby data power_level = 835
02:41:09.198 [Lua] Lobby data unique_server_name = Visulth
02:41:09.198 [Lua] Lobby data host = 110000101e55044
02:41:09.198 [Lua] Lobby data game_mode = 6
02:41:09.198 [Lua] Lobby data is_private = false
02:41:09.198 [Lua] Lobby data level_key = magnus
02:41:09.199 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:41:09.199 [Lua] Lobby data selected_level_key = magnus
02:41:09.199 [Lua] Lobby data quick_game = false
02:41:09.199 [Lua] Lobby data mechanism = adventure
02:41:09.199 [Lua] Lobby data matchmaking = true
02:41:09.199 [Lua] Lobby data num_players = 4
02:41:09.199 [Lua] Lobby data country_code = CA
02:41:09.199 [Lua] Lobby data difficulty = hardest
02:41:09.199 [Lua] Lobby data player_slot_5 = 0:0
02:41:09.199 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:09.199 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:41:09.199 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:41:09.199 [Lua] Lobby data eac_authorized = true
02:41:09.199 [Lua] Set lobby end.
02:41:09.199 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing
02:41:09.199 [Lua] Breedfreezer (server) starting a hot join sync
02:41:09.199 [Lua] packing 0 units of breed chaos_marauder
02:41:09.199 [Lua] packing 0 units of breed skaven_clan_rat
02:41:09.199 [Lua] packing 0 units of breed skaven_storm_vermin
02:41:09.199 [Lua] packing 0 units of breed skaven_slave
02:41:09.199 [Lua] packing 0 units of breed chaos_fanatic
02:41:09.199 [Lua] packing 0 units of breed beastmen_ungor_archer
02:41:09.199 [Lua] packing 0 units of breed chaos_raider
02:41:09.199 [Lua] packing 0 units of breed chaos_warrior
02:41:09.199 [Lua] packing 0 units of breed chaos_berzerker
02:41:09.199 [Lua] packing 0 units of breed beastmen_bestigor
02:41:09.199 [Lua] packing 0 units of breed beastmen_ungor
02:41:09.199 [Lua] packing 0 units of breed skaven_plague_monk
02:41:09.199 [Lua] packing 0 units of breed beastmen_gor
02:41:09.199 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:41:09.199 [Lua]
02:41:09.199 [Lua] [1] = 1 (number)
02:41:09.199 [Lua] [2] = 0 (number)
02:41:09.199 [Lua] [3] = 1 (number)
02:41:09.199 [Lua] [4] = 0 (number)
02:41:09.199 [Lua] [5] = 1 (number)
02:41:09.199 [Lua] [6] = 0 (number)
02:41:09.199 [Lua] [7] = 1 (number)
02:41:09.199 [Lua] [8] = 0 (number)
02:41:09.199 [Lua] [9] = 1 (number)
02:41:09.199 [Lua] [10] = 0 (number)
02:41:09.199 [Lua] [11] = 1 (number)
02:41:09.199 [Lua] [12] = 0 (number)
02:41:09.199 [Lua] [13] = 1 (number)
02:41:09.199 [Lua] [14] = 0 (number)
02:41:09.199 [Lua] [15] = 1 (number)
02:41:09.199 [Lua] [16] = 0 (number)
02:41:09.199 [Lua] [17] = 1 (number)
02:41:09.199 [Lua] [18] = 0 (number)
02:41:09.199 [Lua] [19] = 1 (number)
02:41:09.199 [Lua] [20] = 0 (number)
02:41:09.199 [Lua] [21] = 1 (number)
02:41:09.199 [Lua] [22] = 0 (number)
02:41:09.199 [Lua] [23] = 1 (number)
02:41:09.199 [Lua] [24] = 0 (number)
02:41:09.200 [Lua] [25] = 1 (number)
02:41:09.200 [Lua] [26] = 0 (number)
02:41:09.200 [Lua]
02:41:09.200 [Lua]
02:41:09.200 [Lua]
02:41:09.201 [Lua] Set lobby begin:
02:41:09.201 [Lua] Lobby data twitch_enabled = false
02:41:09.201 [Lua] Lobby data power_level = 835
02:41:09.201 [Lua] Lobby data unique_server_name = Visulth
02:41:09.201 [Lua] Lobby data host = 110000101e55044
02:41:09.201 [Lua] Lobby data game_mode = 6
02:41:09.202 [Lua] Lobby data is_private = false
02:41:09.202 [Lua] Lobby data level_key = magnus
02:41:09.202 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:41:09.202 [Lua] Lobby data selected_level_key = magnus
02:41:09.202 [Lua] Lobby data quick_game = false
02:41:09.202 [Lua] Lobby data mechanism = adventure
02:41:09.202 [Lua] Lobby data matchmaking = true
02:41:09.202 [Lua] Lobby data num_players = 4
02:41:09.202 [Lua] Lobby data country_code = CA
02:41:09.202 [Lua] Lobby data difficulty = hardest
02:41:09.202 [Lua] Lobby data player_slot_5 = 0:0
02:41:09.202 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:09.202 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:41:09.202 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:41:09.202 [Lua] Lobby data eac_authorized = true
02:41:09.202 [Lua] Set lobby end.
02:41:09.202 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
02:41:09.202 [Lua] Breedfreezer (server) starting a hot join sync
02:41:09.202 [Lua] packing 0 units of breed chaos_marauder
02:41:09.202 [Lua] packing 0 units of breed skaven_clan_rat
02:41:09.202 [Lua] packing 0 units of breed skaven_storm_vermin
02:41:09.202 [Lua] packing 0 units of breed skaven_slave
02:41:09.202 [Lua] packing 0 units of breed chaos_fanatic
02:41:09.202 [Lua] packing 0 units of breed beastmen_ungor_archer
02:41:09.202 [Lua] packing 0 units of breed chaos_raider
02:41:09.202 [Lua] packing 0 units of breed chaos_warrior
02:41:09.202 [Lua] packing 0 units of breed chaos_berzerker
02:41:09.202 [Lua] packing 0 units of breed beastmen_bestigor
02:41:09.202 [Lua] packing 0 units of breed beastmen_ungor
02:41:09.202 [Lua] packing 0 units of breed skaven_plague_monk
02:41:09.202 [Lua] packing 0 units of breed beastmen_gor
02:41:09.202 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:41:09.202 [Lua]
02:41:09.202 [Lua] [1] = 1 (number)
02:41:09.202 [Lua] [2] = 0 (number)
02:41:09.202 [Lua] [3] = 1 (number)
02:41:09.202 [Lua] [4] = 0 (number)
02:41:09.202 [Lua] [5] = 1 (number)
02:41:09.202 [Lua] [6] = 0 (number)
02:41:09.202 [Lua] [7] = 1 (number)
02:41:09.202 [Lua] [8] = 0 (number)
02:41:09.202 [Lua] [9] = 1 (number)
02:41:09.202 [Lua] [10] = 0 (number)
02:41:09.202 [Lua] [11] = 1 (number)
02:41:09.202 [Lua] [12] = 0 (number)
02:41:09.202 [Lua] [13] = 1 (number)
02:41:09.202 [Lua] [14] = 0 (number)
02:41:09.202 [Lua] [15] = 1 (number)
02:41:09.202 [Lua] [16] = 0 (number)
02:41:09.202 [Lua] [17] = 1 (number)
02:41:09.202 [Lua] [18] = 0 (number)
02:41:09.202 [Lua] [19] = 1 (number)
02:41:09.202 [Lua] [20] = 0 (number)
02:41:09.202 [Lua] [21] = 1 (number)
02:41:09.202 [Lua] [22] = 0 (number)
02:41:09.202 [Lua] [23] = 1 (number)
02:41:09.202 [Lua] [24] = 0 (number)
02:41:09.202 [Lua] [25] = 1 (number)
02:41:09.202 [Lua] [26] = 0 (number)
02:41:09.202 [Lua]
02:41:09.202 [Lua]
02:41:09.202 [Lua]
02:41:09.203 [Lua] Set lobby begin:
02:41:09.203 [Lua] Lobby data twitch_enabled = false
02:41:09.204 [Lua] Lobby data power_level = 835
02:41:09.204 [Lua] Lobby data unique_server_name = Visulth
02:41:09.204 [Lua] Lobby data host = 110000101e55044
02:41:09.204 [Lua] Lobby data game_mode = 6
02:41:09.204 [Lua] Lobby data is_private = false
02:41:09.204 [Lua] Lobby data level_key = magnus
02:41:09.204 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:41:09.204 [Lua] Lobby data selected_level_key = magnus
02:41:09.204 [Lua] Lobby data quick_game = false
02:41:09.204 [Lua] Lobby data mechanism = adventure
02:41:09.204 [Lua] Lobby data matchmaking = true
02:41:09.204 [Lua] Lobby data num_players = 4
02:41:09.204 [Lua] Lobby data country_code = CA
02:41:09.204 [Lua] Lobby data difficulty = hardest
02:41:09.204 [Lua] Lobby data player_slot_5 = 0:0
02:41:09.204 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:09.204 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:41:09.204 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:41:09.204 [Lua] Lobby data eac_authorized = true
02:41:09.204 [Lua] Set lobby end.
02:41:09.204 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
02:41:09.204 [Lua] Breedfreezer (server) starting a hot join sync
02:41:09.204 [Lua] packing 0 units of breed chaos_marauder
02:41:09.204 [Lua] packing 0 units of breed skaven_clan_rat
02:41:09.204 [Lua] packing 0 units of breed skaven_storm_vermin
02:41:09.204 [Lua] packing 0 units of breed skaven_slave
02:41:09.204 [Lua] packing 0 units of breed chaos_fanatic
02:41:09.204 [Lua] packing 0 units of breed beastmen_ungor_archer
02:41:09.204 [Lua] packing 0 units of breed chaos_raider
02:41:09.204 [Lua] packing 0 units of breed chaos_warrior
02:41:09.204 [Lua] packing 0 units of breed chaos_berzerker
02:41:09.204 [Lua] packing 0 units of breed beastmen_bestigor
02:41:09.204 [Lua] packing 0 units of breed beastmen_ungor
02:41:09.204 [Lua] packing 0 units of breed skaven_plague_monk
02:41:09.204 [Lua] packing 0 units of breed beastmen_gor
02:41:09.204 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:41:09.204 [Lua]
02:41:09.204 [Lua] [1] = 1 (number)
02:41:09.204 [Lua] [2] = 0 (number)
02:41:09.204 [Lua] [3] = 1 (number)
02:41:09.204 [Lua] [4] = 0 (number)
02:41:09.204 [Lua] [5] = 1 (number)
02:41:09.204 [Lua] [6] = 0 (number)
02:41:09.204 [Lua] [7] = 1 (number)
02:41:09.204 [Lua] [8] = 0 (number)
02:41:09.204 [Lua] [9] = 1 (number)
02:41:09.204 [Lua] [10] = 0 (number)
02:41:09.204 [Lua] [11] = 1 (number)
02:41:09.204 [Lua] [12] = 0 (number)
02:41:09.204 [Lua] [13] = 1 (number)
02:41:09.204 [Lua] [14] = 0 (number)
02:41:09.204 [Lua] [15] = 1 (number)
02:41:09.204 [Lua] [16] = 0 (number)
02:41:09.204 [Lua] [17] = 1 (number)
02:41:09.204 [Lua] [18] = 0 (number)
02:41:09.204 [Lua] [19] = 1 (number)
02:41:09.204 [Lua] [20] = 0 (number)
02:41:09.204 [Lua] [21] = 1 (number)
02:41:09.204 [Lua] [22] = 0 (number)
02:41:09.204 [Lua] [23] = 1 (number)
02:41:09.204 [Lua] [24] = 0 (number)
02:41:09.204 [Lua] [25] = 1 (number)
02:41:09.204 [Lua] [26] = 0 (number)
02:41:09.204 [Lua]
02:41:09.204 [Lua]
02:41:09.204 [Lua]
02:41:09.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=66
02:41:09.205 [Lua] RemotePlayer:create_game_object( ) 66
02:41:09.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67
02:41:09.216 [Lua] RemotePlayer:create_game_object( ) 67
02:41:09.228 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68
02:41:09.228 [Lua] RemotePlayer:create_game_object( ) 68
02:41:09.242 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
02:41:09.242 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
02:41:09.242 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
02:41:09.247 [Lua] MUSIC: lost -> explore
02:41:09.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:09.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:09.272 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
02:41:09.294 [Lua] Switching ConflictSettings: to: beastmen
02:41:09.294 [Lua] pacing=beastmen
02:41:09.294 [Lua] locked_func_name=beastmen
02:41:09.294 [Lua] roaming=nil
02:41:09.294 [Lua] specials=beastmen
02:41:09.294 [Lua] debug_color=purple
02:41:09.294 [Lua] pack_spawning=beastmen
02:41:09.294 [Lua] contained_breeds=nil
02:41:09.294 [Lua] disabled=false
02:41:09.294 [Lua] boss=beastmen
02:41:09.294 [Lua] horde=beastmen
02:41:09.294 [Lua] name=beastmen
02:41:09.294 [Lua] intensity=default
02:41:09.294 [Lua] ---
02:41:09.296 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:41:09.297 [Lua] Spawning torch at [Unit '#ID[81dceafd7202ff43]'] at position Vector3(-206.461, 47.0416, 0.9578)
02:41:09.345 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
02:41:09.345 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:41:09.345 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
02:41:09.345 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:41:09.345 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
02:41:09.346 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:41:09.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
02:41:09.348 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:09.348 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:41:09.348 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:41:09.348 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:41:09.349 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:41:09.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
02:41:09.351 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:09.351 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:41:09.352 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
02:41:09.353 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:09.753 [Lua] StateInGameRunning:_game_actually_starts()
02:41:09.754 [Lua] #################################################################################################################
02:41:09.754 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:41:09.754 [Lua] #################################################################################################################
02:41:09.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 83
02:41:09.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:41:09.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 83
02:41:09.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 0
02:41:09.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 0
02:41:09.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 0
02:41:09.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 0
02:41:09.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:41:09.868 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:41:09.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 83
02:41:09.901 [Lua] Commit load time data
02:41:13.303 [Lua] Set lobby begin:
02:41:13.303 [Lua] Lobby data twitch_enabled = false
02:41:13.303 [Lua] Lobby data power_level = 811
02:41:13.303 [Lua] Lobby data unique_server_name = Visulth
02:41:13.303 [Lua] Lobby data host = 110000101e55044
02:41:13.303 [Lua] Lobby data game_mode = 6
02:41:13.303 [Lua] Lobby data is_private = false
02:41:13.303 [Lua] Lobby data level_key = magnus
02:41:13.303 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:41:13.303 [Lua] Lobby data selected_level_key = magnus
02:41:13.303 [Lua] Lobby data quick_game = false
02:41:13.303 [Lua] Lobby data mechanism = adventure
02:41:13.303 [Lua] Lobby data matchmaking = true
02:41:13.303 [Lua] Lobby data num_players = 4
02:41:13.303 [Lua] Lobby data country_code = CA
02:41:13.303 [Lua] Lobby data difficulty = hardest
02:41:13.303 [Lua] Lobby data player_slot_5 = 0:0
02:41:13.303 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:13.303 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:41:13.303 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:41:13.303 [Lua] Lobby data eac_authorized = true
02:41:13.303 [Lua] Set lobby end.
02:41:37.545 [Flow] LUA_WIELD_TORCH
02:41:42.458 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:41:42.472 [Lua] Spline already found!
02:41:52.467 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:41:52.483 [Lua] Spline already found!
02:41:53.266 [Lua] Players are leaving the safe zone
02:42:01.982 [Flow] LUA_WIELD_TORCH
02:42:06.628 [Flow] LUA_WIELD_TORCH
02:42:12.330 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:12.721 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:42:21.194 [Flow] LUA_WIELD_TORCH
02:42:28.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xb3d08, position: 3763978
02:42:38.448 [Lua] Switching ConflictSettings: to: skaven
02:42:38.448 [Lua] pacing=default
02:42:38.448 [Lua] roaming=nil
02:42:38.448 [Lua] specials=skaven
02:42:38.448 [Lua] debug_color=orange
02:42:38.448 [Lua] pack_spawning=skaven
02:42:38.448 [Lua] contained_breeds=nil
02:42:38.448 [Lua] disabled=false
02:42:38.448 [Lua] boss=skaven
02:42:38.448 [Lua] horde=default
02:42:38.448 [Lua] name=skaven
02:42:38.448 [Lua] intensity=default
02:42:38.448 [Lua] ---
02:42:39.040 [Lua] Switching ConflictSettings: to: beastmen
02:42:39.040 [Lua] pacing=beastmen
02:42:39.040 [Lua] locked_func_name=beastmen
02:42:39.040 [Lua] roaming=nil
02:42:39.040 [Lua] specials=beastmen
02:42:39.040 [Lua] debug_color=purple
02:42:39.040 [Lua] pack_spawning=beastmen
02:42:39.040 [Lua] contained_breeds=nil
02:42:39.040 [Lua] disabled=false
02:42:39.040 [Lua] boss=beastmen
02:42:39.040 [Lua] horde=beastmen
02:42:39.040 [Lua] name=beastmen
02:42:39.040 [Lua] intensity=default
02:42:39.040 [Lua] ---
02:42:39.285 [Lua] Switching ConflictSettings: to: skaven
02:42:39.285 [Lua] pacing=default
02:42:39.285 [Lua] roaming=nil
02:42:39.285 [Lua] specials=skaven
02:42:39.285 [Lua] debug_color=orange
02:42:39.285 [Lua] pack_spawning=skaven
02:42:39.285 [Lua] contained_breeds=nil
02:42:39.285 [Lua] disabled=false
02:42:39.285 [Lua] boss=skaven
02:42:39.285 [Lua] horde=default
02:42:39.285 [Lua] name=skaven
02:42:39.285 [Lua] intensity=default
02:42:39.285 [Lua] ---
02:42:40.597 [Lua] Switching ConflictSettings: to: beastmen
02:42:40.597 [Lua] pacing=beastmen
02:42:40.597 [Lua] locked_func_name=beastmen
02:42:40.597 [Lua] roaming=nil
02:42:40.597 [Lua] specials=beastmen
02:42:40.597 [Lua] debug_color=purple
02:42:40.597 [Lua] pack_spawning=beastmen
02:42:40.597 [Lua] contained_breeds=nil
02:42:40.597 [Lua] disabled=false
02:42:40.597 [Lua] boss=beastmen
02:42:40.597 [Lua] horde=beastmen
02:42:40.597 [Lua] name=beastmen
02:42:40.597 [Lua] intensity=default
02:42:40.597 [Lua] ---
02:42:40.916 [Lua] Switching ConflictSettings: to: skaven
02:42:40.916 [Lua] pacing=default
02:42:40.916 [Lua] roaming=nil
02:42:40.916 [Lua] specials=skaven
02:42:40.916 [Lua] debug_color=orange
02:42:40.916 [Lua] pack_spawning=skaven
02:42:40.916 [Lua] contained_breeds=nil
02:42:40.916 [Lua] disabled=false
02:42:40.916 [Lua] boss=skaven
02:42:40.916 [Lua] horde=default
02:42:40.916 [Lua] name=skaven
02:42:40.916 [Lua] intensity=default
02:42:40.916 [Lua] ---
02:42:40.991 [Flow] LUA_WIELD_TORCH
02:42:41.790 [Lua] Switching ConflictSettings: to: beastmen
02:42:41.790 [Lua] pacing=beastmen
02:42:41.790 [Lua] locked_func_name=beastmen
02:42:41.790 [Lua] roaming=nil
02:42:41.790 [Lua] specials=beastmen
02:42:41.790 [Lua] debug_color=purple
02:42:41.790 [Lua] pack_spawning=beastmen
02:42:41.790 [Lua] contained_breeds=nil
02:42:41.790 [Lua] disabled=false
02:42:41.790 [Lua] boss=beastmen
02:42:41.790 [Lua] horde=beastmen
02:42:41.790 [Lua] name=beastmen
02:42:41.790 [Lua] intensity=default
02:42:41.790 [Lua] ---
02:42:42.121 [Lua] Switching ConflictSettings: to: skaven
02:42:42.121 [Lua] pacing=default
02:42:42.121 [Lua] roaming=nil
02:42:42.121 [Lua] specials=skaven
02:42:42.121 [Lua] debug_color=orange
02:42:42.121 [Lua] pack_spawning=skaven
02:42:42.121 [Lua] contained_breeds=nil
02:42:42.121 [Lua] disabled=false
02:42:42.121 [Lua] boss=skaven
02:42:42.121 [Lua] horde=default
02:42:42.121 [Lua] name=skaven
02:42:42.121 [Lua] intensity=default
02:42:42.121 [Lua] ---
02:42:42.205 [Lua] Switching ConflictSettings: to: beastmen
02:42:42.205 [Lua] pacing=beastmen
02:42:42.205 [Lua] locked_func_name=beastmen
02:42:42.205 [Lua] roaming=nil
02:42:42.205 [Lua] specials=beastmen
02:42:42.205 [Lua] debug_color=purple
02:42:42.205 [Lua] pack_spawning=beastmen
02:42:42.205 [Lua] contained_breeds=nil
02:42:42.205 [Lua] disabled=false
02:42:42.205 [Lua] boss=beastmen
02:42:42.205 [Lua] horde=beastmen
02:42:42.205 [Lua] name=beastmen
02:42:42.205 [Lua] intensity=default
02:42:42.205 [Lua] ---
02:42:42.424 [Lua] Switching ConflictSettings: to: skaven
02:42:42.424 [Lua] pacing=default
02:42:42.424 [Lua] roaming=nil
02:42:42.424 [Lua] specials=skaven
02:42:42.424 [Lua] debug_color=orange
02:42:42.424 [Lua] pack_spawning=skaven
02:42:42.424 [Lua] contained_breeds=nil
02:42:42.424 [Lua] disabled=false
02:42:42.424 [Lua] boss=skaven
02:42:42.424 [Lua] horde=default
02:42:42.424 [Lua] name=skaven
02:42:42.424 [Lua] intensity=default
02:42:42.424 [Lua] ---
02:42:43.377 [Lua] Switching ConflictSettings: to: beastmen
02:42:43.377 [Lua] pacing=beastmen
02:42:43.377 [Lua] locked_func_name=beastmen
02:42:43.377 [Lua] roaming=nil
02:42:43.377 [Lua] specials=beastmen
02:42:43.377 [Lua] debug_color=purple
02:42:43.377 [Lua] pack_spawning=beastmen
02:42:43.377 [Lua] contained_breeds=nil
02:42:43.377 [Lua] disabled=false
02:42:43.377 [Lua] boss=beastmen
02:42:43.377 [Lua] horde=beastmen
02:42:43.377 [Lua] name=beastmen
02:42:43.377 [Lua] intensity=default
02:42:43.377 [Lua] ---
02:42:43.445 [Lua] Switching ConflictSettings: to: skaven
02:42:43.445 [Lua] pacing=default
02:42:43.445 [Lua] roaming=nil
02:42:43.445 [Lua] specials=skaven
02:42:43.445 [Lua] debug_color=orange
02:42:43.445 [Lua] pack_spawning=skaven
02:42:43.445 [Lua] contained_breeds=nil
02:42:43.445 [Lua] disabled=false
02:42:43.445 [Lua] boss=skaven
02:42:43.445 [Lua] horde=default
02:42:43.445 [Lua] name=skaven
02:42:43.445 [Lua] intensity=default
02:42:43.445 [Lua] ---
02:42:45.378 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:45.623 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:45.895 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:45.958 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:42:46.163 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:46.307 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:42:46.431 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:46.695 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:46.721 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:42:46.792 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:42:47.226 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:42:48.297 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:42:49.865 [Lua] Switching ConflictSettings: to: beastmen
02:42:49.865 [Lua] pacing=beastmen
02:42:49.865 [Lua] locked_func_name=beastmen
02:42:49.865 [Lua] roaming=nil
02:42:49.865 [Lua] specials=beastmen
02:42:49.865 [Lua] debug_color=purple
02:42:49.865 [Lua] pack_spawning=beastmen
02:42:49.865 [Lua] contained_breeds=nil
02:42:49.865 [Lua] disabled=false
02:42:49.865 [Lua] boss=beastmen
02:42:49.865 [Lua] horde=beastmen
02:42:49.865 [Lua] name=beastmen
02:42:49.865 [Lua] intensity=default
02:42:49.865 [Lua] ---
02:42:50.202 [Lua] Switching ConflictSettings: to: skaven
02:42:50.202 [Lua] pacing=default
02:42:50.202 [Lua] roaming=nil
02:42:50.202 [Lua] specials=skaven
02:42:50.202 [Lua] debug_color=orange
02:42:50.202 [Lua] pack_spawning=skaven
02:42:50.202 [Lua] contained_breeds=nil
02:42:50.202 [Lua] disabled=false
02:42:50.202 [Lua] boss=skaven
02:42:50.202 [Lua] horde=default
02:42:50.202 [Lua] name=skaven
02:42:50.202 [Lua] intensity=default
02:42:50.202 [Lua] ---
02:42:50.301 [Lua] Switching ConflictSettings: to: beastmen
02:42:50.301 [Lua] pacing=beastmen
02:42:50.301 [Lua] locked_func_name=beastmen
02:42:50.301 [Lua] roaming=nil
02:42:50.301 [Lua] specials=beastmen
02:42:50.301 [Lua] debug_color=purple
02:42:50.301 [Lua] pack_spawning=beastmen
02:42:50.301 [Lua] contained_breeds=nil
02:42:50.301 [Lua] disabled=false
02:42:50.301 [Lua] boss=beastmen
02:42:50.301 [Lua] horde=beastmen
02:42:50.301 [Lua] name=beastmen
02:42:50.301 [Lua] intensity=default
02:42:50.301 [Lua] ---
02:42:52.591 [Lua] Switching ConflictSettings: to: skaven
02:42:52.591 [Lua] pacing=default
02:42:52.591 [Lua] roaming=nil
02:42:52.591 [Lua] specials=skaven
02:42:52.591 [Lua] debug_color=orange
02:42:52.591 [Lua] pack_spawning=skaven
02:42:52.591 [Lua] contained_breeds=nil
02:42:52.591 [Lua] disabled=false
02:42:52.591 [Lua] boss=skaven
02:42:52.591 [Lua] horde=default
02:42:52.591 [Lua] name=skaven
02:42:52.591 [Lua] intensity=default
02:42:52.591 [Lua] ---
02:42:53.261 [Lua] Switching ConflictSettings: to: beastmen
02:42:53.261 [Lua] pacing=beastmen
02:42:53.261 [Lua] locked_func_name=beastmen
02:42:53.261 [Lua] roaming=nil
02:42:53.261 [Lua] specials=beastmen
02:42:53.261 [Lua] debug_color=purple
02:42:53.261 [Lua] pack_spawning=beastmen
02:42:53.261 [Lua] contained_breeds=nil
02:42:53.261 [Lua] disabled=false
02:42:53.261 [Lua] boss=beastmen
02:42:53.261 [Lua] horde=beastmen
02:42:53.261 [Lua] name=beastmen
02:42:53.261 [Lua] intensity=default
02:42:53.261 [Lua] ---
02:42:54.339 [Lua] Switching ConflictSettings: to: skaven
02:42:54.339 [Lua] pacing=default
02:42:54.339 [Lua] roaming=nil
02:42:54.339 [Lua] specials=skaven
02:42:54.339 [Lua] debug_color=orange
02:42:54.339 [Lua] pack_spawning=skaven
02:42:54.339 [Lua] contained_breeds=nil
02:42:54.339 [Lua] disabled=false
02:42:54.339 [Lua] boss=skaven
02:42:54.339 [Lua] horde=default
02:42:54.339 [Lua] name=skaven
02:42:54.339 [Lua] intensity=default
02:42:54.339 [Lua] ---
02:42:54.902 [Lua] Switching ConflictSettings: to: beastmen
02:42:54.902 [Lua] pacing=beastmen
02:42:54.902 [Lua] locked_func_name=beastmen
02:42:54.902 [Lua] roaming=nil
02:42:54.902 [Lua] specials=beastmen
02:42:54.902 [Lua] debug_color=purple
02:42:54.902 [Lua] pack_spawning=beastmen
02:42:54.902 [Lua] contained_breeds=nil
02:42:54.902 [Lua] disabled=false
02:42:54.902 [Lua] boss=beastmen
02:42:54.902 [Lua] horde=beastmen
02:42:54.902 [Lua] name=beastmen
02:42:54.902 [Lua] intensity=default
02:42:54.902 [Lua] ---
02:42:55.764 [Lua] Switching ConflictSettings: to: skaven
02:42:55.764 [Lua] pacing=default
02:42:55.764 [Lua] roaming=nil
02:42:55.764 [Lua] specials=skaven
02:42:55.764 [Lua] debug_color=orange
02:42:55.764 [Lua] pack_spawning=skaven
02:42:55.764 [Lua] contained_breeds=nil
02:42:55.764 [Lua] disabled=false
02:42:55.764 [Lua] boss=skaven
02:42:55.764 [Lua] horde=default
02:42:55.764 [Lua] name=skaven
02:42:55.764 [Lua] intensity=default
02:42:55.764 [Lua] ---
02:42:56.396 [Lua] Switching ConflictSettings: to: beastmen
02:42:56.396 [Lua] pacing=beastmen
02:42:56.396 [Lua] locked_func_name=beastmen
02:42:56.396 [Lua] roaming=nil
02:42:56.396 [Lua] specials=beastmen
02:42:56.396 [Lua] debug_color=purple
02:42:56.396 [Lua] pack_spawning=beastmen
02:42:56.396 [Lua] contained_breeds=nil
02:42:56.396 [Lua] disabled=false
02:42:56.396 [Lua] boss=beastmen
02:42:56.396 [Lua] horde=beastmen
02:42:56.396 [Lua] name=beastmen
02:42:56.396 [Lua] intensity=default
02:42:56.396 [Lua] ---
02:43:00.326 [Flow] LUA_WIELD_TORCH
02:43:02.392 [Lua] Switching ConflictSettings: to: skaven
02:43:02.392 [Lua] pacing=default
02:43:02.392 [Lua] roaming=nil
02:43:02.392 [Lua] specials=skaven
02:43:02.392 [Lua] debug_color=orange
02:43:02.392 [Lua] pack_spawning=skaven
02:43:02.392 [Lua] contained_breeds=nil
02:43:02.392 [Lua] disabled=false
02:43:02.392 [Lua] boss=skaven
02:43:02.392 [Lua] horde=default
02:43:02.392 [Lua] name=skaven
02:43:02.392 [Lua] intensity=default
02:43:02.392 [Lua] ---
02:43:13.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0xb586d, position: 0
02:43:17.052 [Flow] LUA_WIELD_TORCH
02:43:27.239 [SteamVoipClient] select_out(110000101e55044, on)
02:43:27.239 [SteamVoipClient] select_out(110000105bd392b, on)
02:43:27.239 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:43:28.821 [SteamVoipClient] select_out(110000101e55044, off)
02:43:28.821 [SteamVoipClient] select_out(110000105bd392b, off)
02:43:28.821 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:43:36.705 [SteamVoipClient] select_out(110000101e55044, on)
02:43:36.705 [SteamVoipClient] select_out(110000105bd392b, on)
02:43:36.705 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:43:40.542 [SteamVoipClient] select_out(110000101e55044, off)
02:43:40.542 [SteamVoipClient] select_out(110000105bd392b, off)
02:43:40.542 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:43:40.700 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
02:43:45.289 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 744611 0
02:43:45.578 [Lua] Time for new HOOORDE! multi_first_wave
02:43:45.578 [Lua] horde requested: ambush
02:43:45.578 [Lua] setting up ambush-horde
02:43:45.578 [Lua] Composing horde 'large' .. using variant 'plain'
02:43:45.578 [Lua] -> spawning: 56
02:43:45.578 [Lua] horde crated with id 3 of type ambush
02:43:45.579 [Lua] ambush horde has started
02:43:45.583 [Lua] MUSIC: explore -> pre_ambush
02:43:49.535 [Flow] LUA_WIELD_TORCH
02:43:50.644 [Lua] MUSIC: pre_ambush -> horde
02:43:53.261 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
02:43:59.200 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:43:59.200 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:43:59.200 [Lua] horde requested: ambush
02:43:59.200 [Lua] setting up ambush-horde
02:43:59.200 [Lua] Composing horde 'large' .. using variant 'plain'
02:43:59.201 [Lua] -> spawning: 52
02:43:59.201 [Lua] horde crated with id 4 of type ambush
02:43:59.201 [Lua] ambush horde has started
02:43:59.595 [Flow] LUA_WIELD_TORCH
02:44:12.605 [Lua] HORDE: last wave, reset to standard horde delay
02:44:12.605 [Lua] Time for new HOOORDE! multi_last_wave
02:44:12.605 [Lua] horde requested: ambush
02:44:12.605 [Lua] setting up ambush-horde
02:44:12.605 [Lua] Composing horde 'large' .. using variant 'plain'
02:44:12.606 [Lua] -> spawning: 55
02:44:12.606 [Lua] horde crated with id 5 of type ambush
02:44:12.606 [Lua] ambush horde has started
02:44:13.270 [Lua] Horde killed: ?
02:44:28.594 [Lua] Horde killed: ?
02:44:31.916 [Lua] MUSIC: horde -> explore
02:44:32.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb3cb2, position: 0
02:44:32.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb3cb2, position: 0
02:44:32.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb3cb2, position: 0
02:44:40.244 [Flow] LUA_WIELD_TORCH
02:44:45.135 [Lua] Horde killed: ?
02:44:47.738 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:44:47.754 [Lua] Spline already found!
02:44:54.991 [SteamVoipClient] select_out(110000101e55044, on)
02:44:54.991 [SteamVoipClient] select_out(110000105bd392b, on)
02:44:54.991 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:44:56.258 [SteamVoipClient] select_out(110000101e55044, off)
02:44:56.258 [SteamVoipClient] select_out(110000105bd392b, off)
02:44:56.258 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:44:56.297 [SteamVoipClient] select_out(110000101e55044, on)
02:44:56.297 [SteamVoipClient] select_out(110000105bd392b, on)
02:44:56.297 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:44:56.464 [SteamVoipClient] select_out(110000101e55044, off)
02:44:56.464 [SteamVoipClient] select_out(110000105bd392b, off)
02:44:56.464 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:44:58.695 [SteamVoipClient] select_out(110000101e55044, on)
02:44:58.695 [SteamVoipClient] select_out(110000105bd392b, on)
02:44:58.695 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:45:00.245 [SteamVoipClient] select_out(110000101e55044, off)
02:45:00.245 [SteamVoipClient] select_out(110000105bd392b, off)
02:45:00.245 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:45:01.488 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:45:01.511 [Lua] Spline already found!
02:45:13.294 [Flow] LUA_WIELD_TORCH
02:45:15.541 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:45:15.541 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 299 will change to a manual source.
02:45:16.282 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:45:16.282 [Lua] pacing=default
02:45:16.282 [Lua] locked_func_name=beastmen
02:45:16.282 [Lua] roaming=nil
02:45:16.282 [Lua] specials=skaven_beastmen
02:45:16.282 [Lua] debug_color=orange
02:45:16.282 [Lua] pack_spawning=skaven_beastmen
02:45:16.282 [Lua] contained_breeds=nil
02:45:16.282 [Lua] disabled=false
02:45:16.282 [Lua] boss=skaven_beastmen
02:45:16.282 [Lua] horde=beastmen
02:45:16.282 [Lua] name=skaven_beastmen
02:45:16.282 [Lua] intensity=default
02:45:16.282 [Lua] ---
02:45:20.386 [SteamVoipClient] select_out(110000101e55044, on)
02:45:20.386 [SteamVoipClient] select_out(110000105bd392b, on)
02:45:20.386 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:45:22.085 [SteamVoipClient] select_out(110000101e55044, off)
02:45:22.085 [SteamVoipClient] select_out(110000105bd392b, off)
02:45:22.085 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:45:22.949 [Window] Window => inactive
02:45:30.327 [Window] Window => active
02:45:36.355 [Window] Window => inactive
02:45:40.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb9e90, position: 0
02:45:41.195 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
02:45:51.355 [Window] Window => active
02:45:54.639 [SteamVoipClient] select_out(110000101e55044, on)
02:45:54.639 [SteamVoipClient] select_out(110000105bd392b, on)
02:45:54.639 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:45:56.822 [SteamVoipClient] select_out(110000101e55044, off)
02:45:56.822 [SteamVoipClient] select_out(110000105bd392b, off)
02:45:56.822 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:46:00.115 [Lua] Time for new HOOORDE! multi_first_wave
02:46:00.115 [Lua] horde requested: vector
02:46:00.115 [Lua] setting up vector-horde
02:46:00.115 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:46:00.115 [Lua] --> horde wants to spawn ahead of players (0.16689521226647/0.67
02:46:00.115 [Lua] -> spawning: 18
02:46:00.115 [Lua] horde crated with id 8 of type vector
02:46:00.115 [Lua] vector horde has started
02:46:00.126 [Lua] MUSIC: explore -> pre_horde
02:46:03.851 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 6 47
02:46:04.768 [Flow] LUA_WIELD_TORCH
02:46:07.396 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:08.041 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:08.311 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:08.622 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:08.918 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:09.293 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:09.532 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:09.991 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:10.187 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:10.735 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:10.934 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:11.477 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:11.653 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:12.354 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:14.473 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:15.146 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:15.844 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:16.720 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:17.218 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:17.941 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:46:24.864 [Lua] MUSIC: pre_horde -> horde
02:46:25.733 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:46:25.733 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:46:25.733 [Lua] horde requested: vector
02:46:25.733 [Lua] setting up vector-horde
02:46:25.733 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:46:25.733 [Lua] --> horde wants to spawn behind players (0.70183356295041/0.67
02:46:25.733 [Lua] -> spawning: 18
02:46:25.733 [Lua] horde crated with id 9 of type vector
02:46:25.733 [Lua] vector horde has started
02:46:27.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xbb218, position: 0
02:46:27.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbb284, position: 0
02:46:28.309 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:46:34.754 [Lua] HORDE: last wave, reset to standard horde delay
02:46:34.754 [Lua] Time for new HOOORDE! multi_last_wave
02:46:34.754 [Lua] horde requested: vector
02:46:34.754 [Lua] setting up vector-horde
02:46:34.754 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:46:34.754 [Lua] --> horde wants to spawn behind players (0.75204662808642/0.67
02:46:34.755 [Lua] -> spawning: 20
02:46:34.755 [Lua] horde crated with id 10 of type vector
02:46:34.755 [Lua] vector horde has started
02:46:45.530 [Flow] LUA_WIELD_TORCH
02:46:49.035 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 5 80
02:46:49.491 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 2 79
02:46:51.342 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:51.716 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:46:51.807 [Lua] Horde killed: ?
02:46:52.071 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:52.484 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:46:52.767 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:53.132 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:46:56.185 [Lua] Horde killed: ?
02:46:58.985 [Lua] MUSIC: horde -> explore
02:47:00.414 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:47:06.513 [Lua] Horde killed: ?
02:47:12.904 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:13.169 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:13.412 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:13.498 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:47:13.653 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:13.746 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:47:13.884 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:13.976 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:47:14.143 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:14.211 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:47:14.469 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:47:14.675 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:47:15.656 [Flow] LUA_WIELD_TORCH
02:47:18.597 [Flow] LUA_WIELD_TORCH
02:47:20.820 [SteamVoipClient] select_out(110000101e55044, on)
02:47:20.820 [SteamVoipClient] select_out(110000105bd392b, on)
02:47:20.820 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:47:23.640 [SteamVoipClient] select_out(110000101e55044, off)
02:47:23.640 [SteamVoipClient] select_out(110000105bd392b, off)
02:47:23.640 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:47:28.989 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:29.652 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:47:30.392 [SteamVoipClient] select_out(110000101e55044, on)
02:47:30.392 [SteamVoipClient] select_out(110000105bd392b, on)
02:47:30.392 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:47:32.727 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:33.190 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:47:33.448 [SteamVoipClient] select_out(110000101e55044, off)
02:47:33.448 [SteamVoipClient] select_out(110000105bd392b, off)
02:47:33.448 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:47:33.669 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:34.293 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:47:35.544 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:47:35.571 [Lua] Spline already found!
02:47:39.231 [SteamVoipClient] select_out(110000101e55044, on)
02:47:39.231 [SteamVoipClient] select_out(110000105bd392b, on)
02:47:39.231 [SteamVoipClient] select_out(1100001066dfbc4, on)
02:47:41.647 [SteamVoipClient] select_out(110000101e55044, off)
02:47:41.647 [SteamVoipClient] select_out(110000105bd392b, off)
02:47:41.647 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:47:45.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbe03f, position: 0
02:47:49.110 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:49.496 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:47:54.789 [Flow] LUA_WIELD_TORCH
02:47:55.625 [Flow] LUA_WIELD_TORCH
02:48:05.166 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:48:05.197 [Lua] Spline already found!
02:48:06.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbf021, position: 0
02:48:09.881 [Flow] LUA_WIELD_TORCH
02:48:20.156 [Lua] Time for new HOOORDE! multi_first_wave
02:48:20.156 [Lua] horde requested: vector_blob
02:48:20.156 [Lua] wants to spawn ahead within distance: 60
02:48:20.156 [Lua] horde crated with id 13 of type vector_blob
02:48:20.156 [Lua] managed to spawn 21/21 horde enemies
02:48:20.156 [Lua] vector blob horde has started
02:48:20.168 [Lua] MUSIC: explore -> pre_horde
02:48:20.196 [Lua] MUSIC: pre_horde -> horde
02:48:30.200 [Lua] MUSIC: horde -> explore
02:48:30.470 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:48:30.470 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:48:30.470 [Lua] horde requested: vector_blob
02:48:30.470 [Lua] wants to spawn behind within distance: 60
02:48:30.470 [Lua] horde crated with id 14 of type vector_blob
02:48:30.470 [Lua] managed to spawn 21/21 horde enemies
02:48:30.470 [Lua] vector blob horde has started
02:48:30.484 [Lua] MUSIC: explore -> pre_horde
02:48:30.672 [Lua] Coordinated attack!
02:48:30.938 [Lua] MUSIC: pre_horde -> horde
02:48:39.622 [Lua] HORDE: last wave, reset to standard horde delay
02:48:39.622 [Lua] Time for new HOOORDE! multi_last_wave
02:48:39.622 [Lua] horde requested: vector_blob
02:48:39.622 [Lua] wants to spawn behind within distance: 60
02:48:39.622 [Lua] horde crated with id 15 of type vector_blob
02:48:39.622 [Lua] managed to spawn 20/20 horde enemies
02:48:39.622 [Lua] vector blob horde has started
02:48:47.516 [Lua] Horde killed: ?
02:48:49.930 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:48:49.931 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 152 will change to a manual source.
02:48:50.495 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:48:50.977 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
02:48:52.686 [Flow] LUA_WIELD_TORCH
02:48:55.905 [Lua] MUSIC: horde -> explore
02:49:05.259 [Lua] Horde killed: ?
02:49:06.375 [Lua] Horde killed: ?
02:49:09.065 [Flow] LUA_WIELD_TORCH
02:49:15.844 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:18.608 [Flow] LUA_WIELD_TORCH
02:49:20.606 [Flow] LUA_WIELD_TORCH
02:49:21.328 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:49:26.131 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:49:26.154 [Lua] Spline already found!
02:49:53.484 [Flow] LUA_WIELD_TORCH
02:49:59.739 [Flow] LUA_WIELD_TORCH
02:50:01.408 [Lua] Switching ConflictSettings: to: chaos_beastmen
02:50:01.408 [Lua] pacing=default
02:50:01.408 [Lua] locked_func_name=beastmen
02:50:01.408 [Lua] roaming=nil
02:50:01.408 [Lua] specials=chaos_beastmen
02:50:01.408 [Lua] debug_color=orange
02:50:01.408 [Lua] pack_spawning=chaos_beastmen
02:50:01.408 [Lua] contained_breeds=nil
02:50:01.408 [Lua] disabled=false
02:50:01.408 [Lua] boss=chaos_beastmen
02:50:01.408 [Lua] horde=beastmen
02:50:01.408 [Lua] name=chaos_beastmen
02:50:01.408 [Lua] intensity=default
02:50:01.408 [Lua] ---
02:50:05.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0xc366c, position: 0
02:50:11.601 [Flow] LUA_WIELD_TORCH
02:50:19.106 [Lua] ready to jump failed
02:50:24.000 [Lua] simple los failed
02:50:28.166 [Lua] ready to jump failed
02:50:32.585 [Lua] ready to jump failed
02:50:38.541 [Lua] simple los failed
02:50:40.985 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:41.294 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:50:41.684 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:42.054 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:50:42.331 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:42.829 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:50:48.066 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 804020 0
02:51:01.121 [Lua] Switching ConflictSettings: to: beastmen
02:51:01.121 [Lua] pacing=beastmen
02:51:01.121 [Lua] locked_func_name=beastmen
02:51:01.121 [Lua] roaming=nil
02:51:01.121 [Lua] specials=beastmen
02:51:01.121 [Lua] debug_color=purple
02:51:01.121 [Lua] pack_spawning=beastmen
02:51:01.121 [Lua] contained_breeds=nil
02:51:01.121 [Lua] disabled=false
02:51:01.121 [Lua] boss=beastmen
02:51:01.121 [Lua] horde=beastmen
02:51:01.121 [Lua] name=beastmen
02:51:01.121 [Lua] intensity=default
02:51:01.121 [Lua] ---
02:51:01.122 [Lua] main path terror event triggered: rare_event_loot_rat
02:51:01.122 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
02:51:01.134 [Lua] main path terror event triggered: boss_event_minotaur
02:51:01.134 [Lua] TerrorEventMixer.start_event: boss_event_minotaur
02:51:01.161 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 16 16
02:51:01.188 [Flow] Boss DoorStormfiend
02:51:02.104 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:02.594 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:51:02.902 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:51:02.926 [Lua] Spline already found!
02:51:04.172 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 3 20
02:51:04.201 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 8 19
02:51:04.248 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 6 18
02:51:06.461 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:06.912 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:51:07.220 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:07.698 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:51:20.782 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010edcbda4
02:51:20.783 [Lua] [GameNetworkManager] destroying game object with go_id=72
02:51:24.384 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
02:51:24.385 [Lua] [GameNetworkManager] destroying game object with go_id=73
02:51:24.499 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
02:51:28.070 [Lua] MUSIC: explore -> lost
02:51:33.222 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4
02:51:33.223 [Lua] [GameNetworkManager] destroying game object with go_id=74
02:51:38.062 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:51:38.062 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
02:51:38.063 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:51:38.063 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
02:51:38.063 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:51:38.063 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
02:51:38.063 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:51:38.064 [Save] Saving `save_data`
02:51:38.064 [Lua] gm_event_end_conditions_met false true
02:51:38.068 [Save] Save done
02:51:38.068 [Save] Saving `save_data`
02:51:38.071 [Save] Save done
02:51:38.073 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:51:38.073 [Lua] Game lost
02:51:38.073 [Lua] PlayFabMirror:_commit_internal nil
02:51:38.073 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:51:38.074 [Save] Saving `save_data`
02:51:38.078 [Save] Save done
02:51:38.082 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
02:51:38.082 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
02:51:38.082 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
02:51:38.083 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
02:51:38.083 [Lua] [ChatManager][1]System: IamLupo is joining the game
02:51:38.083 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
02:51:38.083 [Lua] commit result success 40
02:51:38.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 84
02:51:38.083 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
02:51:38.098 [Connection] Destroying endpoint 11000010309fe6f - explicit request
02:51:38.100 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
02:51:38.102 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
02:51:38.104 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
02:51:38.104 [Lua] [ChatManager][1]System: IamLupo has left the game
02:51:38.104 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
02:51:38.104 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 84 27
02:51:38.539 [Lua] [PlayFabRequestQueue] EAC Enabled! 84
02:51:38.539 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 84
02:51:38.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 84
02:51:45.777 [Lua] ConflictDirector - destroy all units
02:51:45.899 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:51:45.900 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=603
02:51:45.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.76377952098846436)
02:51:45.914 [Lua] TRANSITION nil nil inn_level
02:51:45.914 [Lua] Transition type "inn_level", is server: true
02:51:45.914 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:51:45.914 [Lua] [GameNetworkManager] Leaving game...
02:51:45.914 [Lua] [GameNetworkManager] Shutting down game session host.
02:51:45.914 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:51:45.914 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:51:45.914 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=632.99
02:51:45.928 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:51:46.000 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session dd65 or from non-session peer 1100001066dfbc4
02:51:46.662 [Lua] [PlayerSyncData] Game session is not initialized
02:51:46.662 [Lua] [PlayerSyncData] Game session is not initialized
02:51:46.662 [Lua] [PlayerSyncData] Game session is not initialized
02:51:46.662 [Lua] Set lobby begin:
02:51:46.662 [Lua] Lobby data twitch_enabled = false
02:51:46.662 [Lua] Lobby data power_level = 0
02:51:46.662 [Lua] Lobby data unique_server_name = Visulth
02:51:46.662 [Lua] Lobby data host = 110000101e55044
02:51:46.662 [Lua] Lobby data game_mode = 6
02:51:46.662 [Lua] Lobby data is_private = false
02:51:46.662 [Lua] Lobby data level_key = magnus
02:51:46.662 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:51:46.662 [Lua] Lobby data selected_level_key = magnus
02:51:46.662 [Lua] Lobby data quick_game = false
02:51:46.662 [Lua] Lobby data mechanism = adventure
02:51:46.662 [Lua] Lobby data matchmaking = true
02:51:46.662 [Lua] Lobby data num_players = 4
02:51:46.662 [Lua] Lobby data country_code = CA
02:51:46.662 [Lua] Lobby data difficulty = hardest
02:51:46.662 [Lua] Lobby data player_slot_5 = 0:0
02:51:46.662 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:51:46.662 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:51:46.662 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:51:46.662 [Lua] Lobby data eac_authorized = true
02:51:46.662 [Lua] Set lobby end.
02:51:47.911 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:51:47.912 [Lua] Clearing all global lookup lists
02:51:47.912 [Lua] [IngamePlayerListUI] - Destroy
02:51:47.912 [Lua] [EquipmentUI] - Destroy
02:51:47.912 [Lua] [GamePadEquipmentUI] - Destroy
02:51:47.912 [Lua] [AbilityUI] - Destroy
02:51:47.912 [Lua] [GamePadAbilityUI] - Destroy
02:51:47.913 [Lua] [IngameUI] destroy
02:51:47.988 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
02:51:47.988 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:51:48.264 [Lua] [Managers] Destroying state managers...
02:51:48.284 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:51:48.440 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:51:48.449 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
02:51:48.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:51:48.463 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
02:51:48.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:51:48.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:51:48.468 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:51:48.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:51:48.469 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:51:48.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:51:48.481 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
02:51:48.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:51:48.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:51:48.485 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:51:48.494 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:51:48.501 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:51:48.501 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:51:48.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:51:48.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:51:48.510 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:51:48.518 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:51:48.519 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:51:48.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:51:48.529 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:51:48.535 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:51:48.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:51:48.542 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:51:48.545 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:51:48.550 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:51:48.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:51:48.588 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
02:51:48.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:51:48.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:51:48.623 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:51:48.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
02:51:48.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
02:51:48.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
02:51:48.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:51:48.623 [Lua] [Matchmaking] unregister rpcs
02:51:48.624 [Lua] ############### UNLOADING PACKAGES ###############
02:51:48.624 [Lua] [Gamestate] Enter state StateLoading
02:51:48.626 [World] Spawning level.
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] Found camera: end_screen_camera
02:51:48.640 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:51:48.641 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:51:48.641 [Lua] [Matchmaking] register rpcs
02:51:48.641 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:51:48.641 [Lua] registering RPCs
02:51:48.641 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:51:48.641 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:51:48.641 [Lua] Set lobby begin:
02:51:48.641 [Lua] Lobby data twitch_enabled = false
02:51:48.641 [Lua] Lobby data power_level = 0
02:51:48.641 [Lua] Lobby data unique_server_name = Visulth
02:51:48.641 [Lua] Lobby data host = 110000101e55044
02:51:48.641 [Lua] Lobby data game_mode = 3
02:51:48.642 [Lua] Lobby data is_private = false
02:51:48.642 [Lua] Lobby data level_key = inn_level
02:51:48.642 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:51:48.642 [Lua] Lobby data selected_level_key = magnus
02:51:48.642 [Lua] Lobby data quick_game = false
02:51:48.642 [Lua] Lobby data mechanism = adventure
02:51:48.642 [Lua] Lobby data matchmaking = false
02:51:48.642 [Lua] Lobby data num_players = 4
02:51:48.642 [Lua] Lobby data country_code = CA
02:51:48.642 [Lua] Lobby data difficulty = hardest
02:51:48.642 [Lua] Lobby data player_slot_5 = 0:0
02:51:48.642 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:51:48.642 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:51:48.642 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:51:48.642 [Lua] Lobby data eac_authorized = true
02:51:48.642 [Lua] Set lobby end.
02:51:48.642 [Lua] MUSIC MANAGER unmute_all_world_sounds 807408 0
02:51:48.642 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 85
02:51:48.642 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:51:48.645 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 85
02:51:48.647 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:51:48.647 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
02:51:48.647 [Lua] [LevelTransitionHandler] load_level inn_level
02:51:48.755 [Umbra] Unload tome
02:51:48.798 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler
02:51:48.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:51:48.798 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:51:48.798 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
02:51:48.798 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:51:48.798 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:51:48.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:51:48.980 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:51:48.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:51:48.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 85
02:51:49.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:51:49.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:51:49.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:51:49.084 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:51:49.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xc51f1, position: 4813914
02:51:54.161 [Lua] ### Sending rpc_level_loaded
02:51:54.161 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50
02:51:54.161 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded
02:51:54.576 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:51:54.576 [Lua] [PlayState] Enter Substate EndViewStateScore
02:51:55.194 [Lua] ### Sending rpc_level_loaded
02:51:55.194 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
02:51:55.194 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:51:56.537 [Lua] ### Sending rpc_level_loaded
02:51:56.537 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
02:51:56.537 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
02:51:58.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:51:58.443 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:51:58.459 [Lua] [LevelTransitionHandler] Level load completed!
02:51:58.459 [Lua] [EnemyPackageLoader] setup_startup_enemies
02:51:58.459 [Lua] [EnemyPackageLoader] Load no enemies on this level
02:51:58.465 [Lua] ### Sending rpc_level_loaded
02:51:58.465 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
02:51:58.465 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:51:58.465 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:51:58.465 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:51:58.498 [Lua] ### Sending rpc_level_loaded
02:51:58.498 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
02:52:07.061 [Lua] [PlayState] Exit Substate EndViewStateScore
02:52:07.071 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:52:08.063 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:52:08.063 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:52:08.063 [Lua] [Matchmaking] unregister rpcs
02:52:08.063 [Lua] Set lobby begin:
02:52:08.063 [Lua] Lobby data twitch_enabled = false
02:52:08.063 [Lua] Lobby data power_level = 0
02:52:08.063 [Lua] Lobby data unique_server_name = Visulth
02:52:08.063 [Lua] Lobby data host = 110000101e55044
02:52:08.063 [Lua] Lobby data game_mode = 3
02:52:08.063 [Lua] Lobby data is_private = false
02:52:08.063 [Lua] Lobby data level_key = inn_level
02:52:08.063 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:08.063 [Lua] Lobby data selected_level_key = magnus
02:52:08.063 [Lua] Lobby data quick_game = false
02:52:08.063 [Lua] Lobby data mechanism = adventure
02:52:08.063 [Lua] Lobby data matchmaking = false
02:52:08.063 [Lua] Lobby data num_players = 4
02:52:08.063 [Lua] Lobby data country_code = CA
02:52:08.063 [Lua] Lobby data difficulty = hardest
02:52:08.063 [Lua] Lobby data player_slot_5 = 0:0
02:52:08.063 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:08.063 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:08.063 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:08.063 [Lua] Lobby data eac_authorized = true
02:52:08.064 [Lua] Set lobby end.
02:52:08.064 [Lua] [Managers] Destroying state managers...
02:52:08.065 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:52:08.065 [Lua] MUSIC MANAGER Stop_loading_screen_music 807451 0
02:52:08.065 [Lua] [Gamestate] Enter StateIngame HOST
02:52:08.065 [Lua] <>level = inn_level<>
02:52:08.065 [Lua] Set lobby begin:
02:52:08.065 [Lua] Lobby data twitch_enabled = false
02:52:08.065 [Lua] Lobby data power_level = 0
02:52:08.065 [Lua] Lobby data unique_server_name = Visulth
02:52:08.065 [Lua] Lobby data host = 110000101e55044
02:52:08.065 [Lua] Lobby data game_mode = 3
02:52:08.065 [Lua] Lobby data is_private = false
02:52:08.066 [Lua] Lobby data level_key = inn_level
02:52:08.066 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:08.066 [Lua] Lobby data selected_level_key = inn_level
02:52:08.066 [Lua] Lobby data quick_game = false
02:52:08.066 [Lua] Lobby data mechanism = adventure
02:52:08.066 [Lua] Lobby data matchmaking = false
02:52:08.066 [Lua] Lobby data num_players = 4
02:52:08.066 [Lua] Lobby data country_code = CA
02:52:08.066 [Lua] Lobby data difficulty = hardest
02:52:08.066 [Lua] Lobby data player_slot_5 = 0:0
02:52:08.066 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:08.066 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:08.066 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:08.066 [Lua] Lobby data eac_authorized = true
02:52:08.066 [Lua] Set lobby end.
02:52:08.066 [Umbra] Init version: 3.4.15 :: 16 threads
02:52:08.066 [Lua] [StateIngame] Server ingame
02:52:08.071 [Lua] Set lobby begin:
02:52:08.071 [Lua] Lobby data twitch_enabled = false
02:52:08.071 [Lua] Lobby data power_level = 0
02:52:08.071 [Lua] Lobby data unique_server_name = Visulth
02:52:08.071 [Lua] Lobby data host = 110000101e55044
02:52:08.071 [Lua] Lobby data game_mode = 3
02:52:08.071 [Lua] Lobby data is_private = false
02:52:08.071 [Lua] Lobby data level_key = inn_level
02:52:08.072 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:08.072 [Lua] Lobby data selected_level_key = inn_level
02:52:08.072 [Lua] Lobby data quick_game = false
02:52:08.072 [Lua] Lobby data mechanism = adventure
02:52:08.072 [Lua] Lobby data matchmaking = false
02:52:08.072 [Lua] Lobby data num_players = 4
02:52:08.072 [Lua] Lobby data country_code = CA
02:52:08.072 [Lua] Lobby data difficulty = hardest
02:52:08.072 [Lua] Lobby data player_slot_5 = 0:0
02:52:08.072 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:08.072 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:08.072 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:08.072 [Lua] Lobby data eac_authorized = true
02:52:08.072 [Lua] Set lobby end.
02:52:08.072 [Lua] [Matchmaking] register rpcs
02:52:08.072 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:52:08.072 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:52:08.072 [Lua] [GameNetworkManager] self.is_server = true
02:52:08.072 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:52:08.072 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:52:08.072 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:52:08.072 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:52:08.072 [Network] Setting artificial MTU limit to 65536
02:52:08.083 [Lua] Switching ConflictSettings: to: disabled
02:52:08.083 [Lua] pacing=disabled
02:52:08.083 [Lua] roaming=nil
02:52:08.083 [Lua] specials=disabled
02:52:08.083 [Lua] debug_color=black
02:52:08.083 [Lua] pack_spawning=disabled
02:52:08.083 [Lua] contained_breeds=nil
02:52:08.083 [Lua] disabled=true
02:52:08.083 [Lua] boss=disabled
02:52:08.083 [Lua] horde=disabled
02:52:08.083 [Lua] name=disabled
02:52:08.083 [Lua] intensity=disabled
02:52:08.083 [Lua] ---
02:52:08.083 [Lua] [LevelAnalysis] set_random_seed( 4899080)
02:52:08.089 [Lua] [AIInterestPointSystem] Level Seed: 4899080
02:52:08.090 [Lua]
02:52:08.090 [Lua] [entity_system_bag] = table
02:52:08.090 [Lua] [entity_system_bag] = metatable
02:52:08.090 [Lua] [startup_data] = table
02:52:08.090 [Lua] [entity_manager] = table
02:52:08.090 [Lua] [entity_manager] = metatable
02:52:08.090 [Lua] [unit_spawner] = table
02:52:08.090 [Lua] [unit_spawner] = metatable
02:52:08.090 [Lua] [unit_storage] = table
02:52:08.090 [Lua] [unit_storage] = metatable
02:52:08.090 [Lua] [dice_keeper] = table
02:52:08.090 [Lua] [dice_keeper] = metatable
02:52:08.090 [Lua] [is_server] = true (boolean)
02:52:08.090 [Lua] [world] = [World]
02:52:08.090 [Lua] [system_api] = table
02:52:08.090 [Lua] [entity_system] = table
02:52:08.090 [Lua] [entity_system] = metatable
02:52:08.090 [Lua] [network_lobby] = table
02:52:08.090 [Lua] [network_lobby] = metatable
02:52:08.090 [Lua] [profile_synchronizer] = table
02:52:08.090 [Lua] [profile_synchronizer] = metatable
02:52:08.090 [Lua] [level_transition_handler] = table
02:52:08.090 [Lua] [level_transition_handler] = metatable
02:52:08.090 [Lua] [num_local_human_players] = 1 (number)
02:52:08.090 [Lua] [statistics_db] = table
02:52:08.090 [Lua] [statistics_db] = metatable
02:52:08.090 [Lua] [network_server] = table
02:52:08.090 [Lua] [network_server] = metatable
02:52:08.090 [Lua] [input_manager] = table
02:52:08.090 [Lua] [input_manager] = metatable
02:52:08.090 [Lua] [network_clock] = table
02:52:08.090 [Lua] [network_clock] = metatable
02:52:08.090 [Lua] [network_transmit] = table
02:52:08.090 [Lua] [network_transmit] = metatable
02:52:08.090 [Lua] [free_flight_manager] = table
02:52:08.090 [Lua] [free_flight_manager] = metatable
02:52:08.090 [Lua] [network_manager] = table
02:52:08.090 [Lua] [network_manager] = metatable
02:52:08.090 [Lua] [network_event_delegate] = table
02:52:08.090 [Lua] [network_event_delegate] = metatable
02:52:08.090 [Lua]
02:52:08.090 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:52:08.090 [Lua] ignoring extension VersusInteractObjectiveExtension
02:52:08.090 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:52:08.090 [Lua] ignoring extension VersusSocketObjectiveExtension
02:52:08.090 [Lua] ignoring extension VersusTargetObjectiveExtension
02:52:08.091 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:52:08.095 [Lua] [AchievementManager] Achievements using the steam platform
02:52:08.096 [Lua] [StateIngame] Level seed: 4899080
02:52:08.096 [World] Spawning level.
02:52:08.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:52:08.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:52:08.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:52:08.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:52:08.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
02:52:08.378 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
02:52:08.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
02:52:08.381 [Lua] [LevelAnalysis] set_random_seed( 4899080)
02:52:08.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:52:08.403 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
02:52:08.404 [Lua] [IngameUI] init
02:52:08.420 [SteamVoipClient] select_out(110000101e55044, off)
02:52:08.420 [SteamVoipClient] select_out(110000105bd392b, off)
02:52:08.420 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:52:08.425 [Lua] cb_razer_chroma_setup
02:52:08.518 [Lua] [Matchmaking] Cancelling matchmaking
02:52:08.518 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:52:08.518 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:52:08.518 [Lua] Set lobby begin:
02:52:08.518 [Lua] Lobby data twitch_enabled = false
02:52:08.518 [Lua] Lobby data power_level = 0
02:52:08.518 [Lua] Lobby data unique_server_name = Visulth
02:52:08.518 [Lua] Lobby data host = 110000101e55044
02:52:08.518 [Lua] Lobby data game_mode = 3
02:52:08.518 [Lua] Lobby data is_private = false
02:52:08.518 [Lua] Lobby data level_key = inn_level
02:52:08.518 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:08.518 [Lua] Lobby data selected_level_key = inn_level
02:52:08.518 [Lua] Lobby data quick_game = false
02:52:08.518 [Lua] Lobby data mechanism = adventure
02:52:08.518 [Lua] Lobby data matchmaking = false
02:52:08.518 [Lua] Lobby data num_players = 4
02:52:08.518 [Lua] Lobby data country_code = CA
02:52:08.518 [Lua] Lobby data difficulty = normal
02:52:08.518 [Lua] Lobby data player_slot_5 = 0:0
02:52:08.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:08.519 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:08.519 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:08.519 [Lua] Lobby data eac_authorized = true
02:52:08.519 [Lua] Set lobby end.
02:52:08.522 [Lua] Set lobby begin:
02:52:08.522 [Lua] Lobby data twitch_enabled = false
02:52:08.522 [Lua] Lobby data power_level = 0
02:52:08.522 [Lua] Lobby data unique_server_name = Visulth
02:52:08.522 [Lua] Lobby data host = 110000101e55044
02:52:08.522 [Lua] Lobby data game_mode = 3
02:52:08.522 [Lua] Lobby data is_private = false
02:52:08.522 [Lua] Lobby data level_key = inn_level
02:52:08.522 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:08.522 [Lua] Lobby data selected_level_key = inn_level
02:52:08.522 [Lua] Lobby data quick_game = false
02:52:08.522 [Lua] Lobby data mechanism = adventure
02:52:08.522 [Lua] Lobby data matchmaking = false
02:52:08.522 [Lua] Lobby data num_players = 4
02:52:08.522 [Lua] Lobby data country_code = CA
02:52:08.522 [Lua] Lobby data difficulty = normal
02:52:08.522 [Lua] Lobby data player_slot_5 = 0:0
02:52:08.522 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:08.522 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:08.522 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:08.522 [Lua] Lobby data eac_authorized = true
02:52:08.522 [Lua] Set lobby end.
02:52:08.522 [Lua] [PartyManager] Leader is set to 110000101e55044
02:52:08.523 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:52:08.523 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:52:08.523 [Lua] Set lobby begin:
02:52:08.523 [Lua] Lobby data twitch_enabled = false
02:52:08.523 [Lua] Lobby data power_level = 835
02:52:08.523 [Lua] Lobby data unique_server_name = Visulth
02:52:08.523 [Lua] Lobby data host = 110000101e55044
02:52:08.523 [Lua] Lobby data game_mode = 3
02:52:08.523 [Lua] Lobby data is_private = false
02:52:08.523 [Lua] Lobby data level_key = inn_level
02:52:08.523 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:08.523 [Lua] Lobby data selected_level_key = inn_level
02:52:08.523 [Lua] Lobby data quick_game = false
02:52:08.523 [Lua] Lobby data mechanism = adventure
02:52:08.523 [Lua] Lobby data matchmaking = false
02:52:08.523 [Lua] Lobby data num_players = 4
02:52:08.523 [Lua] Lobby data country_code = CA
02:52:08.523 [Lua] Lobby data difficulty = normal
02:52:08.523 [Lua] Lobby data player_slot_5 = 0:0
02:52:08.523 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:08.524 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:08.524 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:08.524 [Lua] Lobby data eac_authorized = true
02:52:08.524 [Lua] Set lobby end.
02:52:08.525 [Flow] complete_skittergate_legend true
02:52:08.525 [Flow] complete_all_helmgart_levels_recruit true
02:52:08.527 [Flow] WitchHunterLevel:35
02:52:08.527 [Flow] LeaderYes
02:52:08.527 [Flow] ALL PC XP:304250
02:52:08.527 [Flow] Has "bogenhafen" DLC:true
02:52:08.527 [Flow] WH XP:60850
02:52:08.527 [Flow] Number of crafted items:5754
02:52:08.527 [Flow] Has "pre_order" DLC:true
02:52:08.527 [Flow] Sum of Powe Levels:1500
02:52:08.527 [Flow] lodestone diff 1:false
02:52:08.527 [Flow] magnus and forest activated
02:52:08.527 [Flow] magnus and forest activated
02:52:08.528 [Flow] cemetery and forest activated
02:52:08.528 [Flow] magnus and cemetery
02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:52:08.528 [Flow] ALL RUNES ACTIVATED
02:52:08.528 [Flow] magnus and forest activated
02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:52:08.528 [Flow] ALL RUNES ACTIVATED
02:52:08.528 [Flow] cemetery and forest activated
02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:52:08.528 [Flow] ALL RUNES ACTIVATED
02:52:08.528 [Flow] magnus and forest activated
02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:52:08.528 [Flow] ALL RUNES ACTIVATED
02:52:08.528 [Flow] magnus and cemetery
02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:52:08.528 [Flow] ALL RUNES ACTIVATED
02:52:08.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:52:08.531 [Lua] CurrentConflictSettings disabled
02:52:08.531 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:52:08.535 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:52:08.535 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:52:08.535 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:52:08.535 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
02:52:08.535 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:52:08.535 [Save] Loading `ut_tweaks_presets`
02:52:08.535 warning: [Save] Missing filename `ut_tweaks_presets`
02:52:08.564 [Lua] MUSIC: lost -> explore
02:52:08.983 [Lua] Set lobby begin:
02:52:08.983 [Lua] Lobby data twitch_enabled = false
02:52:08.983 [Lua] Lobby data power_level = 835
02:52:08.983 [Lua] Lobby data unique_server_name = Visulth
02:52:08.984 [Lua] Lobby data host = 110000101e55044
02:52:08.984 [Lua] Lobby data game_mode = 3
02:52:08.984 [Lua] Lobby data is_private = false
02:52:08.984 [Lua] Lobby data level_key = inn_level
02:52:08.984 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:08.984 [Lua] Lobby data selected_level_key = inn_level
02:52:08.984 [Lua] Lobby data quick_game = false
02:52:08.984 [Lua] Lobby data mechanism = adventure
02:52:08.984 [Lua] Lobby data matchmaking = false
02:52:08.984 [Lua] Lobby data num_players = 4
02:52:08.985 [Lua] Lobby data country_code = CA
02:52:08.986 [Lua] Lobby data difficulty = normal
02:52:08.986 [Lua] Lobby data player_slot_5 = 0:0
02:52:08.986 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:08.986 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:08.986 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:08.986 [Lua] Lobby data eac_authorized = true
02:52:08.986 [Lua] Set lobby end.
02:52:08.986 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing
02:52:08.988 [Lua] Set lobby begin:
02:52:08.988 [Lua] Lobby data twitch_enabled = false
02:52:08.988 [Lua] Lobby data power_level = 835
02:52:08.988 [Lua] Lobby data unique_server_name = Visulth
02:52:08.988 [Lua] Lobby data host = 110000101e55044
02:52:08.988 [Lua] Lobby data game_mode = 3
02:52:08.988 [Lua] Lobby data is_private = false
02:52:08.988 [Lua] Lobby data level_key = inn_level
02:52:08.988 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:08.988 [Lua] Lobby data selected_level_key = inn_level
02:52:08.988 [Lua] Lobby data quick_game = false
02:52:08.988 [Lua] Lobby data mechanism = adventure
02:52:08.988 [Lua] Lobby data matchmaking = false
02:52:08.989 [Lua] Lobby data num_players = 4
02:52:08.989 [Lua] Lobby data country_code = CA
02:52:08.989 [Lua] Lobby data difficulty = normal
02:52:08.989 [Lua] Lobby data player_slot_5 = 0:0
02:52:08.989 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:08.989 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:08.989 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:08.989 [Lua] Lobby data eac_authorized = true
02:52:08.989 [Lua] Set lobby end.
02:52:08.989 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
02:52:08.990 [Lua] Set lobby begin:
02:52:08.990 [Lua] Lobby data twitch_enabled = false
02:52:08.991 [Lua] Lobby data power_level = 835
02:52:08.991 [Lua] Lobby data unique_server_name = Visulth
02:52:08.991 [Lua] Lobby data host = 110000101e55044
02:52:08.991 [Lua] Lobby data game_mode = 3
02:52:08.991 [Lua] Lobby data is_private = false
02:52:08.991 [Lua] Lobby data level_key = inn_level
02:52:08.991 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:08.991 [Lua] Lobby data selected_level_key = inn_level
02:52:08.991 [Lua] Lobby data quick_game = false
02:52:08.991 [Lua] Lobby data mechanism = adventure
02:52:08.991 [Lua] Lobby data matchmaking = false
02:52:08.991 [Lua] Lobby data num_players = 4
02:52:08.991 [Lua] Lobby data country_code = CA
02:52:08.991 [Lua] Lobby data difficulty = normal
02:52:08.991 [Lua] Lobby data player_slot_5 = 0:0
02:52:08.991 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:08.991 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:08.991 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:08.991 [Lua] Lobby data eac_authorized = true
02:52:08.991 [Lua] Set lobby end.
02:52:08.991 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
02:52:08.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
02:52:08.992 [Lua] RemotePlayer:create_game_object( ) 26
02:52:09.003 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
02:52:09.003 [Lua] RemotePlayer:create_game_object( ) 27
02:52:09.016 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
02:52:09.016 [Lua] RemotePlayer:create_game_object( ) 28
02:52:09.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:52:09.028 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:52:09.029 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
02:52:09.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:52:09.029 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
02:52:09.029 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
02:52:09.029 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
02:52:09.062 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:09.062 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:09.062 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
02:52:09.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:52:09.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:52:09.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
02:52:09.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:52:09.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
02:52:09.158 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:52:09.158 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
02:52:09.158 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:52:09.160 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
02:52:09.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:09.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
02:52:09.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:52:09.162 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:52:09.162 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:52:09.162 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:52:09.162 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:52:09.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
02:52:09.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:09.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
02:52:09.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:52:09.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
02:52:09.218 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
02:52:09.218 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:52:09.218 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
02:52:09.218 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:52:09.219 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
02:52:09.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:09.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:52:09.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
02:52:09.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
02:52:09.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
02:52:09.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
02:52:09.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
02:52:09.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:52:09.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:52:09.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:52:09.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:52:09.338 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:52:09.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:52:09.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:52:09.395 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:52:09.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:52:09.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:52:09.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:52:09.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:52:09.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:52:09.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:52:09.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:52:09.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:52:09.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:52:09.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:52:09.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:52:09.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
02:52:09.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
02:52:09.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
02:52:09.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
02:52:09.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
02:52:09.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:52:09.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
02:52:09.633 [Flow] DISABLE
02:52:09.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
02:52:09.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
02:52:09.649 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:52:09.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
02:52:09.677 [Lua] StateInGameRunning:_game_actually_starts()
02:52:09.677 [Lua] #################################################################################################################
02:52:09.677 [Lua] [Loading Time]: 00:00:21 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:52:09.677 [Lua] #################################################################################################################
02:52:09.677 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 86
02:52:09.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
02:52:09.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
02:52:09.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:52:09.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:52:09.703 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 86
02:52:09.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:52:09.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:52:09.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
02:52:09.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:52:09.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:52:09.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:52:09.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
02:52:09.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:52:09.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 86
02:52:09.833 [Lua] Commit load time data
02:52:09.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:52:09.876 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:52:09.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
02:52:09.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
02:52:09.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
02:52:09.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
02:52:09.926 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
02:52:09.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:52:09.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:52:09.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:52:13.717 [Lua] PlayFabMirror:_commit_internal 41
02:52:13.717 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:52:13.720 [Lua] generate_backend_stats 110000101e55044:1
02:52:13.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:52:13.733 [Lua] Set lobby begin:
02:52:13.733 [Lua] Lobby data twitch_enabled = false
02:52:13.733 [Lua] Lobby data power_level = 811
02:52:13.733 [Lua] Lobby data unique_server_name = Visulth
02:52:13.733 [Lua] Lobby data host = 110000101e55044
02:52:13.733 [Lua] Lobby data game_mode = 3
02:52:13.733 [Lua] Lobby data is_private = false
02:52:13.733 [Lua] Lobby data level_key = inn_level
02:52:13.733 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:52:13.733 [Lua] Lobby data selected_level_key = inn_level
02:52:13.733 [Lua] Lobby data quick_game = false
02:52:13.733 [Lua] Lobby data mechanism = adventure
02:52:13.733 [Lua] Lobby data matchmaking = false
02:52:13.734 [Lua] Lobby data num_players = 4
02:52:13.734 [Lua] Lobby data country_code = CA
02:52:13.734 [Lua] Lobby data difficulty = normal
02:52:13.734 [Lua] Lobby data player_slot_5 = 0:0
02:52:13.734 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:13.734 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:52:13.734 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:52:13.734 [Lua] Lobby data eac_authorized = true
02:52:13.734 [Lua] Set lobby end.
02:52:13.745 [Lua] commit result success 41
02:52:17.300 [Lua] [IngameUI] menu view on_enter hero_view
02:52:17.307 [Lua] [IngameUI] menu view post_update_on_enter table: 0x89357db0
02:52:17.307 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:52:17.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:52:17.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:52:17.335 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:52:17.335 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:52:17.345 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:52:17.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:52:17.858 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:52:17.873 [World] Spawning level.
02:52:17.901 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:52:17.901 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:52:17.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:52:17.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:52:17.964 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:52:17.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:52:17.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:52:17.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:52:17.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
02:52:20.243 [Lua] [IngameUI] menu view on_exit hero_view
02:52:20.252 [Lua] [IngameUI] menu view post_update_on_exit table: 0x89357db0
02:52:20.252 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:52:20.252 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:52:20.252 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:52:20.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:52:20.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:52:20.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:52:20.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:52:20.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
02:52:20.270 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:52:20.270 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:52:20.270 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:52:21.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:52:21.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:52:21.281 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
02:52:21.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:52:21.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:52:21.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:52:21.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:52:21.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:52:21.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:52:21.339 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:52:21.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:52:21.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:52:21.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:52:21.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:52:21.406 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:52:21.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:52:21.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:52:21.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:52:21.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
02:52:21.593 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:52:30.181 [Lua] PlayFabMirror:_commit_internal 42
02:52:30.182 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:52:30.185 [Lua] generate_backend_stats 110000101e55044:1
02:52:30.198 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:52:30.209 [Lua] commit result success 42
02:52:58.391 [Lua] [IngameUI] menu view on_enter start_game_view
02:52:58.398 [Lua] [IngameUI] menu view post_update_on_enter table: 0x89bf4540
02:52:58.398 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:52:58.401 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
02:52:58.401 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:52:58.402 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
02:52:58.402 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
02:53:02.792 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
02:53:02.792 [Lua] ............................................................................................................
02:53:02.792 [Lua] ............................................................................................................
02:53:02.792 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
02:53:02.792 [Lua] ............................................................................................................
02:53:02.792 [Lua] ............................................................................................................
02:53:02.792 [Lua] [Matchmaking] Cancelling matchmaking
02:53:02.792 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:53:02.899 [Lua] [IngameUI] menu view on_exit start_game_view
02:53:02.899 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:53:02.900 [Save] Saving `save_data`
02:53:02.900 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:53:02.900 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
02:53:02.900 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
02:53:02.904 [Save] Save done
02:53:02.911 [Lua] [IngameUI] menu view post_update_on_exit table: 0x89bf4540
02:53:05.135 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:53:05.135 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:53:05.138 [Lua] Set lobby begin:
02:53:05.138 [Lua] Lobby data twitch_enabled = false
02:53:05.139 [Lua] Lobby data power_level = 811
02:53:05.139 [Lua] Lobby data unique_server_name = Visulth
02:53:05.139 [Lua] Lobby data host = 110000101e55044
02:53:05.139 [Lua] Lobby data game_mode = 3
02:53:05.139 [Lua] Lobby data is_private = false
02:53:05.139 [Lua] Lobby data level_key = inn_level
02:53:05.139 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:05.139 [Lua] Lobby data selected_level_key = inn_level
02:53:05.139 [Lua] Lobby data quick_game = false
02:53:05.139 [Lua] Lobby data mechanism = adventure
02:53:05.139 [Lua] Lobby data matchmaking = false
02:53:05.139 [Lua] Lobby data num_players = 4
02:53:05.139 [Lua] Lobby data country_code = CA
02:53:05.139 [Lua] Lobby data difficulty = hardest
02:53:05.139 [Lua] Lobby data player_slot_5 = 0:0
02:53:05.139 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:05.139 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:05.139 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:05.139 [Lua] Lobby data eac_authorized = true
02:53:05.139 [Lua] Set lobby end.
02:53:05.139 [Lua] [PartyManager] Leader is set to 110000101e55044
02:53:05.139 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
02:53:05.139 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:53:05.139 [Lua] Set lobby begin:
02:53:05.139 [Lua] Lobby data twitch_enabled = false
02:53:05.140 [Lua] Lobby data power_level = 811
02:53:05.140 [Lua] Lobby data unique_server_name = Visulth
02:53:05.140 [Lua] Lobby data host = 110000101e55044
02:53:05.140 [Lua] Lobby data game_mode = 6
02:53:05.140 [Lua] Lobby data is_private = false
02:53:05.140 [Lua] Lobby data level_key = inn_level
02:53:05.140 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:05.140 [Lua] Lobby data selected_level_key = inn_level
02:53:05.140 [Lua] Lobby data quick_game = false
02:53:05.140 [Lua] Lobby data mechanism = adventure
02:53:05.140 [Lua] Lobby data matchmaking = true
02:53:05.140 [Lua] Lobby data num_players = 4
02:53:05.140 [Lua] Lobby data country_code = CA
02:53:05.140 [Lua] Lobby data difficulty = hardest
02:53:05.140 [Lua] Lobby data player_slot_5 = 0:0
02:53:05.140 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:05.140 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:05.140 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:05.140 [Lua] Lobby data eac_authorized = true
02:53:05.140 [Lua] Set lobby end.
02:53:05.140 [Lua] Set lobby begin:
02:53:05.140 [Lua] Lobby data twitch_enabled = false
02:53:05.140 [Lua] Lobby data power_level = 811
02:53:05.140 [Lua] Lobby data unique_server_name = Visulth
02:53:05.140 [Lua] Lobby data host = 110000101e55044
02:53:05.140 [Lua] Lobby data game_mode = 6
02:53:05.140 [Lua] Lobby data is_private = false
02:53:05.140 [Lua] Lobby data level_key = inn_level
02:53:05.140 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:05.140 [Lua] Lobby data selected_level_key = inn_level
02:53:05.140 [Lua] Lobby data quick_game = false
02:53:05.140 [Lua] Lobby data mechanism = adventure
02:53:05.140 [Lua] Lobby data matchmaking = true
02:53:05.141 [Lua] Lobby data num_players = 4
02:53:05.141 [Lua] Lobby data country_code = CA
02:53:05.141 [Lua] Lobby data difficulty = hardest
02:53:05.141 [Lua] Lobby data player_slot_5 = 0:0
02:53:05.141 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:05.141 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:05.141 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:05.141 [Lua] Lobby data eac_authorized = true
02:53:05.141 [Lua] Set lobby end.
02:53:05.144 [Lua] [ChatManager][1]System: Starting hosted game...
02:53:05.144 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:53:05.144 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:53:16.474 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:53:16.477 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:53:16.478 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell
02:53:16.478 [Lua] [LevelTransitionHandler] set_next_level( bell )
02:53:16.478 [Lua] Set lobby begin:
02:53:16.478 [Lua] Lobby data twitch_enabled = false
02:53:16.478 [Lua] Lobby data power_level = 811
02:53:16.478 [Lua] Lobby data unique_server_name = Visulth
02:53:16.478 [Lua] Lobby data host = 110000101e55044
02:53:16.478 [Lua] Lobby data game_mode = 6
02:53:16.478 [Lua] Lobby data is_private = false
02:53:16.478 [Lua] Lobby data level_key = inn_level
02:53:16.478 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:16.478 [Lua] Lobby data selected_level_key = bell
02:53:16.478 [Lua] Lobby data quick_game = false
02:53:16.478 [Lua] Lobby data mechanism = adventure
02:53:16.478 [Lua] Lobby data matchmaking = true
02:53:16.478 [Lua] Lobby data num_players = 4
02:53:16.478 [Lua] Lobby data country_code = CA
02:53:16.479 [Lua] Lobby data difficulty = hardest
02:53:16.479 [Lua] Lobby data player_slot_5 = 0:0
02:53:16.479 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:16.479 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:16.479 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:16.480 [Lua] Lobby data eac_authorized = true
02:53:16.480 [Lua] Set lobby end.
02:53:16.483 [Lua] Set lobby begin:
02:53:16.483 [Lua] Lobby data twitch_enabled = false
02:53:16.483 [Lua] Lobby data power_level = 811
02:53:16.483 [Lua] Lobby data unique_server_name = Visulth
02:53:16.483 [Lua] Lobby data host = 110000101e55044
02:53:16.483 [Lua] Lobby data game_mode = 6
02:53:16.483 [Lua] Lobby data is_private = false
02:53:16.483 [Lua] Lobby data level_key = inn_level
02:53:16.483 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:16.483 [Lua] Lobby data selected_level_key = bell
02:53:16.483 [Lua] Lobby data quick_game = false
02:53:16.483 [Lua] Lobby data mechanism = adventure
02:53:16.483 [Lua] Lobby data matchmaking = true
02:53:16.483 [Lua] Lobby data num_players = 4
02:53:16.483 [Lua] Lobby data country_code = CA
02:53:16.483 [Lua] Lobby data difficulty = hardest
02:53:16.483 [Lua] Lobby data player_slot_5 = 0:0
02:53:16.483 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:16.484 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:16.484 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:16.484 [Lua] Lobby data eac_authorized = true
02:53:16.484 [Lua] Set lobby end.
02:53:16.484 [Lua] Complete level triggered.
02:53:16.486 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
02:53:16.486 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:53:16.486 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
02:53:16.486 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:53:16.486 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
02:53:16.486 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:53:16.487 [Save] Saving `save_data`
02:53:16.487 [Lua] gm_event_end_conditions_met false false
02:53:16.488 [Lua] PlayFabMirror:_commit_internal nil
02:53:16.488 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:53:16.490 [Save] Save done
02:53:16.490 [Save] Saving `save_data`
02:53:16.490 [Lua] generate_backend_stats 110000101e55044:1
02:53:16.494 [Save] Save done
02:53:16.501 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:53:16.502 [Save] Saving `save_data`
02:53:16.502 [Lua] TRANSITION nil nil bell
02:53:16.502 [Lua] Transition type "bell", is server: true
02:53:16.502 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:53:16.502 [Lua] [GameNetworkManager] Leaving game...
02:53:16.502 [Lua] [GameNetworkManager] Shutting down game session host.
02:53:16.502 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:53:16.502 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:53:16.502 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=69.38
02:53:16.505 [Save] Save done
02:53:16.509 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
02:53:16.510 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
02:53:16.510 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
02:53:16.510 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
02:53:16.510 [Lua] [ChatManager][1]System: IamLupo is joining the game
02:53:16.510 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
02:53:16.511 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:53:16.511 [Lua] commit result success 43
02:53:16.526 [Connection] Destroying endpoint 11000010309fe6f - explicit request
02:53:16.530 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
02:53:16.532 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
02:53:16.534 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
02:53:16.534 [Lua] [ChatManager][1]System: IamLupo has left the game
02:53:16.534 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
02:53:18.500 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:53:18.500 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
02:53:18.500 [Lua] Clearing all global lookup lists
02:53:18.500 [Lua] [IngamePlayerListUI] - Destroy
02:53:18.500 [Lua] [EquipmentUI] - Destroy
02:53:18.500 [Lua] [GamePadEquipmentUI] - Destroy
02:53:18.500 [Lua] [AbilityUI] - Destroy
02:53:18.500 [Lua] [GamePadAbilityUI] - Destroy
02:53:18.501 [Lua] [IngameUI] destroy
02:53:18.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:53:18.517 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
02:53:18.517 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3
02:53:18.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
02:53:18.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
02:53:18.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
02:53:18.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
02:53:18.522 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
02:53:18.522 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:53:18.610 [Lua] [Managers] Destroying state managers...
02:53:18.618 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:53:18.618 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
02:53:18.618 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
02:53:18.618 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
02:53:18.618 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:53:18.618 [Lua] [Matchmaking] unregister rpcs
02:53:18.618 [Lua] ############### UNLOADING PACKAGES ###############
02:53:18.618 [Lua] [Gamestate] Enter state StateLoading
02:53:18.621 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:53:18.621 [Lua] [Matchmaking] register rpcs
02:53:18.621 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:53:18.621 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
02:53:18.621 [Lua] Set lobby begin:
02:53:18.621 [Lua] Lobby data twitch_enabled = false
02:53:18.621 [Lua] Lobby data power_level = 0
02:53:18.621 [Lua] Lobby data unique_server_name = Visulth
02:53:18.621 [Lua] Lobby data host = 110000101e55044
02:53:18.622 [Lua] Lobby data game_mode = 6
02:53:18.622 [Lua] Lobby data is_private = false
02:53:18.622 [Lua] Lobby data level_key = inn_level
02:53:18.622 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:18.622 [Lua] Lobby data selected_level_key = bell
02:53:18.622 [Lua] Lobby data quick_game = false
02:53:18.622 [Lua] Lobby data mechanism = adventure
02:53:18.622 [Lua] Lobby data matchmaking = true
02:53:18.622 [Lua] Lobby data num_players = 4
02:53:18.622 [Lua] Lobby data country_code = CA
02:53:18.622 [Lua] Lobby data difficulty = hardest
02:53:18.622 [Lua] Lobby data player_slot_5 = 0:0
02:53:18.622 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:18.622 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:18.622 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:18.622 [Lua] Lobby data eac_authorized = true
02:53:18.622 [Lua] Set lobby end.
02:53:18.622 [Lua] registering RPCs
02:53:18.622 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:53:18.622 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:53:18.622 [Lua] Set lobby begin:
02:53:18.622 [Lua] Lobby data twitch_enabled = false
02:53:18.622 [Lua] Lobby data power_level = 0
02:53:18.622 [Lua] Lobby data unique_server_name = Visulth
02:53:18.622 [Lua] Lobby data host = 110000101e55044
02:53:18.622 [Lua] Lobby data game_mode = 6
02:53:18.622 [Lua] Lobby data is_private = false
02:53:18.623 [Lua] Lobby data level_key = bell
02:53:18.623 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:18.623 [Lua] Lobby data selected_level_key = bell
02:53:18.623 [Lua] Lobby data quick_game = false
02:53:18.623 [Lua] Lobby data mechanism = adventure
02:53:18.623 [Lua] Lobby data matchmaking = true
02:53:18.623 [Lua] Lobby data num_players = 4
02:53:18.623 [Lua] Lobby data country_code = CA
02:53:18.623 [Lua] Lobby data difficulty = hardest
02:53:18.623 [Lua] Lobby data player_slot_5 = 0:0
02:53:18.623 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:18.623 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:18.623 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:18.623 [Lua] Lobby data eac_authorized = true
02:53:18.623 [Lua] Set lobby end.
02:53:18.623 [Lua] MUSIC MANAGER unmute_all_world_sounds 808491 0
02:53:18.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 87
02:53:18.623 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:53:18.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 87
02:53:18.625 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
02:53:18.625 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil]
02:53:18.625 [Lua] [LevelTransitionHandler] load_level bell
02:53:18.705 [Umbra] Unload tome
02:53:18.817 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:53:18.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:53:18.818 [Lua] [LevelTransitionHandler] Loading level: "bell"
02:53:18.818 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/bell"
02:53:18.818 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read,
02:53:18.818 [Lua] [StateLoading] got rpc_load_level 69 bell
02:53:19.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
02:53:19.022 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
02:53:19.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
02:53:19.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 87
02:53:19.038 [Lua] MUSIC MANAGER nik_loading_screen_bell_01 808492 0
02:53:19.046 [Lua] MUSIC MANAGER Play_loading_screen_music 808493 0
02:53:19.470 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
02:53:23.286 [Lua] ### Sending rpc_level_loaded
02:53:23.286 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 69
02:53:23.286 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded
02:53:24.423 [Lua] ### Sending rpc_level_loaded
02:53:24.423 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 69
02:53:24.423 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:53:25.680 [Lua] ### Sending rpc_level_loaded
02:53:25.680 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 69
02:53:25.680 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
02:53:26.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
02:53:26.766 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
02:53:26.784 [Lua] [LevelTransitionHandler] Level load completed!
02:53:26.784 [Lua] [EnemyPackageLoader] setup_startup_enemies
02:53:26.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:53:26.819 [Lua] checking dlc's against conflict directors
02:53:26.819 [Lua] --- --- ---
02:53:26.819 [Lua] Starting... difficulty 'hardest'
02:53:26.819 [Lua] These are the starting conflict directors:
02:53:26.819 [Lua] skaven
02:53:26.819 [Lua] default
02:53:26.819 [Lua] --- --- ---
02:53:26.819 [Lua]
02:53:26.819 [Lua] Looking for a new director:
02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield
02:53:26.819 [Lua] ->trying director: chaos
02:53:26.819 [Lua] --> success!
02:53:26.819 [Lua] --> re-used the same breeds
02:53:26.819 [Lua]
02:53:26.819 [Lua] Looking for a new director:
02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield
02:53:26.819 [Lua] ->trying director: skaven
02:53:26.819 [Lua] --> success!
02:53:26.819 [Lua] --> re-used the same breeds
02:53:26.819 [Lua]
02:53:26.819 [Lua] Looking for a new director:
02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield
02:53:26.819 [Lua] ->trying director: default
02:53:26.819 [Lua] --> success!
02:53:26.819 [Lua] --> re-used the same breeds
02:53:26.819 [Lua]
02:53:26.819 [Lua] Looking for a new director:
02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield
02:53:26.819 [Lua] ->trying director: chaos
02:53:26.819 [Lua] --> success!
02:53:26.819 [Lua] --> re-used the same breeds
02:53:26.819 [Lua]
02:53:26.819 [Lua] Looking for a new director:
02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield
02:53:26.819 [Lua] ->trying director: default
02:53:26.819 [Lua] --> success!
02:53:26.819 [Lua] --> re-used the same breeds
02:53:26.819 [Lua]
02:53:26.819 [Lua] Looking for a new director:
02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield
02:53:26.819 [Lua] ->trying director: default
02:53:26.819 [Lua] --> success!
02:53:26.819 [Lua] --> re-used the same breeds
02:53:26.819 [Lua]
02:53:26.819 [Lua] Looking for a new director:
02:53:26.819 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield
02:53:26.819 [Lua] ->trying director: beastmen
02:53:26.819 [Lua] --> success!
02:53:26.819 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
02:53:26.819 [Lua]
02:53:26.819 [Lua] DONE! Found the following directors:
02:53:26.819 [Lua] chaos
02:53:26.819 [Lua] skaven
02:53:26.819 [Lua] default
02:53:26.819 [Lua] chaos
02:53:26.819 [Lua] default
02:53:26.819 [Lua] default
02:53:26.819 [Lua] beastmen
02:53:26.819 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
02:53:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
02:53:26.820 [Lua] ### Sending rpc_level_loaded
02:53:26.820 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 69
02:53:26.820 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:53:26.839 [Lua] ### Sending rpc_level_loaded
02:53:26.839 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 69
02:53:27.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:53:27.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:53:27.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:53:27.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:53:27.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:53:27.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:53:27.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:53:27.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:53:27.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:53:28.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:53:28.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:53:28.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:53:29.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:53:29.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:53:29.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:53:29.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:53:29.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:53:29.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:53:29.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:53:29.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:53:29.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:53:29.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:53:29.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:53:29.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:53:30.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:53:30.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:53:30.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:53:30.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:53:30.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:53:30.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:53:30.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:53:30.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:53:30.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:53:31.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:53:31.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:53:31.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:53:31.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:53:31.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:53:31.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:53:32.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:53:32.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:53:32.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:53:32.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:53:32.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:53:32.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:53:32.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:53:32.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:53:32.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:53:33.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:53:33.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:53:33.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:53:33.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:53:33.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:53:33.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:53:34.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:53:34.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:53:34.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:53:34.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:53:34.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:53:34.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:53:35.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:53:35.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:53:35.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:53:35.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:53:35.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:53:35.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:53:36.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:53:36.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:53:36.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:53:36.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:53:36.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:53:36.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:53:36.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:53:36.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:53:36.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:53:37.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:53:37.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:53:37.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:53:37.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:53:37.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:53:37.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:53:37.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:53:37.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:53:37.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:53:37.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:53:37.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:53:37.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:53:37.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:53:37.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:53:37.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
02:53:38.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
02:53:38.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
02:53:38.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
02:53:39.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
02:53:39.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
02:53:39.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
02:53:40.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
02:53:40.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
02:53:40.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
02:53:41.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
02:53:41.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
02:53:41.139 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: event
02:53:41.139 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:53:41.139 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:53:42.141 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:53:42.141 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:53:42.141 [Lua] [Matchmaking] unregister rpcs
02:53:42.141 [Lua] Set lobby begin:
02:53:42.141 [Lua] Lobby data twitch_enabled = false
02:53:42.141 [Lua] Lobby data power_level = 0
02:53:42.141 [Lua] Lobby data unique_server_name = Visulth
02:53:42.141 [Lua] Lobby data host = 110000101e55044
02:53:42.141 [Lua] Lobby data game_mode = 6
02:53:42.141 [Lua] Lobby data is_private = false
02:53:42.141 [Lua] Lobby data level_key = bell
02:53:42.141 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:42.141 [Lua] Lobby data selected_level_key = bell
02:53:42.141 [Lua] Lobby data quick_game = false
02:53:42.141 [Lua] Lobby data mechanism = adventure
02:53:42.141 [Lua] Lobby data matchmaking = true
02:53:42.141 [Lua] Lobby data num_players = 4
02:53:42.141 [Lua] Lobby data country_code = CA
02:53:42.141 [Lua] Lobby data difficulty = hardest
02:53:42.141 [Lua] Lobby data player_slot_5 = 0:0
02:53:42.142 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:42.142 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:42.142 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:42.142 [Lua] Lobby data eac_authorized = true
02:53:42.142 [Lua] Set lobby end.
02:53:42.142 [Lua] [Managers] Destroying state managers...
02:53:42.143 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
02:53:42.143 [Lua] MUSIC MANAGER Stop_loading_screen_music 808494 0
02:53:42.143 [Lua] [Gamestate] Enter StateIngame HOST
02:53:42.144 [Lua] <>level = bell<>
02:53:42.144 [Lua] Set lobby begin:
02:53:42.144 [Lua] Lobby data twitch_enabled = false
02:53:42.144 [Lua] Lobby data power_level = 0
02:53:42.144 [Lua] Lobby data unique_server_name = Visulth
02:53:42.144 [Lua] Lobby data host = 110000101e55044
02:53:42.144 [Lua] Lobby data game_mode = 6
02:53:42.144 [Lua] Lobby data is_private = false
02:53:42.144 [Lua] Lobby data level_key = bell
02:53:42.144 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:42.144 [Lua] Lobby data selected_level_key = bell
02:53:42.144 [Lua] Lobby data quick_game = false
02:53:42.144 [Lua] Lobby data mechanism = adventure
02:53:42.144 [Lua] Lobby data matchmaking = true
02:53:42.144 [Lua] Lobby data num_players = 4
02:53:42.144 [Lua] Lobby data country_code = CA
02:53:42.144 [Lua] Lobby data difficulty = hardest
02:53:42.144 [Lua] Lobby data player_slot_5 = 0:0
02:53:42.144 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:42.144 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:42.144 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:42.144 [Lua] Lobby data eac_authorized = true
02:53:42.144 [Lua] Set lobby end.
02:53:42.144 [Umbra] Init version: 3.4.15 :: 16 threads
02:53:42.145 [Lua] [StateIngame] Server ingame
02:53:42.150 [Lua] Set lobby begin:
02:53:42.150 [Lua] Lobby data twitch_enabled = false
02:53:42.150 [Lua] Lobby data power_level = 0
02:53:42.150 [Lua] Lobby data unique_server_name = Visulth
02:53:42.150 [Lua] Lobby data host = 110000101e55044
02:53:42.150 [Lua] Lobby data game_mode = 6
02:53:42.150 [Lua] Lobby data is_private = false
02:53:42.150 [Lua] Lobby data level_key = bell
02:53:42.150 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:42.150 [Lua] Lobby data selected_level_key = bell
02:53:42.150 [Lua] Lobby data quick_game = false
02:53:42.150 [Lua] Lobby data mechanism = adventure
02:53:42.150 [Lua] Lobby data matchmaking = true
02:53:42.150 [Lua] Lobby data num_players = 4
02:53:42.150 [Lua] Lobby data country_code = CA
02:53:42.150 [Lua] Lobby data difficulty = hardest
02:53:42.150 [Lua] Lobby data player_slot_5 = 0:0
02:53:42.150 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:42.150 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:42.150 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:42.150 [Lua] Lobby data eac_authorized = true
02:53:42.150 [Lua] Set lobby end.
02:53:42.150 [Lua] [Matchmaking] register rpcs
02:53:42.150 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:53:42.150 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:53:42.150 [Lua] [GameNetworkManager] self.is_server = true
02:53:42.150 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:53:42.150 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:53:42.150 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:53:42.150 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:53:42.150 [Network] Setting artificial MTU limit to 65536
02:53:42.162 [Lua] Switching ConflictSettings: to: default
02:53:42.162 [Lua] pacing=default
02:53:42.162 [Lua] roaming=nil
02:53:42.162 [Lua] specials=default
02:53:42.162 [Lua] debug_color=maroon
02:53:42.162 [Lua] pack_spawning=default
02:53:42.162 [Lua] contained_breeds=nil
02:53:42.162 [Lua] disabled=false
02:53:42.162 [Lua] boss=default
02:53:42.162 [Lua] horde=default
02:53:42.162 [Lua] name=default
02:53:42.162 [Lua] intensity=default
02:53:42.162 [Lua] ---
02:53:42.162 [Lua] [LevelAnalysis] set_random_seed( 5994950)
02:53:42.172 [Lua] [AIInterestPointSystem] Level Seed: 5994950
02:53:42.172 [Lua]
02:53:42.172 [Lua] [entity_system_bag] = table
02:53:42.172 [Lua] [entity_system_bag] = metatable
02:53:42.172 [Lua] [startup_data] = table
02:53:42.172 [Lua] [entity_manager] = table
02:53:42.172 [Lua] [entity_manager] = metatable
02:53:42.172 [Lua] [unit_spawner] = table
02:53:42.172 [Lua] [unit_spawner] = metatable
02:53:42.172 [Lua] [unit_storage] = table
02:53:42.172 [Lua] [unit_storage] = metatable
02:53:42.172 [Lua] [dice_keeper] = table
02:53:42.172 [Lua] [dice_keeper] = metatable
02:53:42.172 [Lua] [is_server] = true (boolean)
02:53:42.172 [Lua] [world] = [World]
02:53:42.172 [Lua] [system_api] = table
02:53:42.172 [Lua] [entity_system] = table
02:53:42.172 [Lua] [entity_system] = metatable
02:53:42.172 [Lua] [network_lobby] = table
02:53:42.172 [Lua] [network_lobby] = metatable
02:53:42.172 [Lua] [profile_synchronizer] = table
02:53:42.172 [Lua] [profile_synchronizer] = metatable
02:53:42.172 [Lua] [level_transition_handler] = table
02:53:42.172 [Lua] [level_transition_handler] = metatable
02:53:42.172 [Lua] [num_local_human_players] = 1 (number)
02:53:42.172 [Lua] [statistics_db] = table
02:53:42.172 [Lua] [statistics_db] = metatable
02:53:42.172 [Lua] [network_server] = table
02:53:42.172 [Lua] [network_server] = metatable
02:53:42.172 [Lua] [input_manager] = table
02:53:42.172 [Lua] [input_manager] = metatable
02:53:42.172 [Lua] [network_clock] = table
02:53:42.172 [Lua] [network_clock] = metatable
02:53:42.172 [Lua] [network_transmit] = table
02:53:42.172 [Lua] [network_transmit] = metatable
02:53:42.172 [Lua] [free_flight_manager] = table
02:53:42.172 [Lua] [free_flight_manager] = metatable
02:53:42.172 [Lua] [network_manager] = table
02:53:42.172 [Lua] [network_manager] = metatable
02:53:42.172 [Lua] [network_event_delegate] = table
02:53:42.172 [Lua] [network_event_delegate] = metatable
02:53:42.172 [Lua]
02:53:42.173 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:53:42.173 [Lua] ignoring extension VersusInteractObjectiveExtension
02:53:42.173 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:53:42.173 [Lua] ignoring extension VersusSocketObjectiveExtension
02:53:42.173 [Lua] ignoring extension VersusTargetObjectiveExtension
02:53:42.177 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:53:42.205 [Lua] [AchievementManager] Achievements using the steam platform
02:53:42.206 [Lua] [StateIngame] Level seed: 5994950
02:53:42.206 [World] Spawning level.
02:53:42.690 [Lua] respawn_unit_spawned with group id: bell_end_event
02:53:42.690 [Lua] respawn_unit_spawned with group id: bell_end_event
02:53:42.690 [Lua] respawn_unit_spawned with group id: bell_end_event
02:53:42.748 [Lua] [LevelAnalysis] set_random_seed( 5994950)
02:53:42.770 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:53:42.770 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:53:42.771 [Lua] [IngameUI] init
02:53:42.785 [SteamVoipClient] select_out(110000101e55044, off)
02:53:42.785 [SteamVoipClient] select_out(110000105bd392b, off)
02:53:42.785 [SteamVoipClient] select_out(1100001066dfbc4, off)
02:53:42.791 [Lua] cb_razer_chroma_setup
02:53:42.860 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:53:42.861 [Lua] Set lobby begin:
02:53:42.861 [Lua] Lobby data twitch_enabled = false
02:53:42.861 [Lua] Lobby data power_level = 835
02:53:42.861 [Lua] Lobby data unique_server_name = Visulth
02:53:42.861 [Lua] Lobby data host = 110000101e55044
02:53:42.861 [Lua] Lobby data game_mode = 6
02:53:42.861 [Lua] Lobby data is_private = false
02:53:42.861 [Lua] Lobby data level_key = bell
02:53:42.861 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:42.861 [Lua] Lobby data selected_level_key = bell
02:53:42.861 [Lua] Lobby data quick_game = false
02:53:42.861 [Lua] Lobby data mechanism = adventure
02:53:42.861 [Lua] Lobby data matchmaking = true
02:53:42.861 [Lua] Lobby data num_players = 4
02:53:42.861 [Lua] Lobby data country_code = CA
02:53:42.861 [Lua] Lobby data difficulty = hardest
02:53:42.861 [Lua] Lobby data player_slot_5 = 0:0
02:53:42.861 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:42.862 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:42.862 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:42.862 [Lua] Lobby data eac_authorized = true
02:53:42.862 [Lua] Set lobby end.
02:53:42.863 [Lua] CurrentConflictSettings default
02:53:42.863 [Lua] [ConflictDirector] conflict_director is ai_ready
02:53:42.864 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:53:42.864 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:53:42.874 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:53:42.874 [Lua] Forming navigation groups in one frame
02:53:42.874 [Lua] Forming navigation groups
02:53:42.896 [Lua] NavigationGroupManager -> calulation time A: 0.020999999998821295
02:53:43.182 [Lua] NavigationGroupManager -> calulation time B: 0.28700000000026193
02:53:43.182 [Lua] number of nav groups: 220
02:53:43.186 [Lua] number of refined nav groups : 159
02:53:43.193 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000422006
02:53:43.193 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.467367504723363 Normalized coefficient: 1.1694935921571938
02:53:43.199 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.020756551623343 Normalized coefficient: 1.4291214878238132
02:53:43.205 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.215370553731915 Normalized coefficient: 1.4043227483695735
02:53:43.210 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 0.25795190334320067 Normalized coefficient: 3.4890225206152681
02:53:43.217 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:53:43.217 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
02:53:43.219 [Lua] [LevelAnalysis] Generating boss paths for level: bell
02:53:43.219 [Lua] [LevelAnalysis] This level has a total main-path length of 1120.403 meters.
02:53:43.219 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:53:43.219 [Lua] [LevelAnalysis]
02:53:43.219 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:53:43.219 [Lua] [LevelAnalysis]
02:53:43.219 [Lua] [LevelAnalysis] Terror events added:
02:53:43.219 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
02:53:43.219 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
02:53:43.219 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
02:53:43.219 [Lua] NORMAL PATROL MAIN PATH 331.70620727539063
02:53:43.219 [Lua] [waypoints] = table
02:53:43.219 [Lua] [astar_points] = table
02:53:43.219 [Lua] [travel_dist] = 331.70618623495102 (number)
02:53:43.219 [Lua] [one_directional] = true (boolean)
02:53:43.219 [Lua] [id] = boss_5 (string)
02:53:43.219 [Lua] ----> using boss spline path!
02:53:43.219 [Lua] Adding main path event: Vector3Box(-58.217, -218.729, -30.529) boss_event_spline_patrol 45 table: 0000000083841070
02:53:43.219 [Lua] ----> using boss gizmo!
02:53:43.219 [Lua] [LevelAnalysis] section: 3, start-index: 8, end-index: 11, forbidden-dist: -175.3 start-travel-dist: 643.7, end-travel-dist: 678.0 spawn_distance 458.4
02:53:43.220 [Lua] Adding main path event: Vector3Box(66, -352, -9.898) boss_event_rat_ogre 45 table: 0000000087E48790
02:53:43.220 [Lua] [LevelAnalysis] num_event_places_f: 0.71360187276204423 , num_event_places: 0 , trailing_event_fraction: 0.71360187276204423 , num_events: 1
02:53:43.220 [Lua] [LevelAnalysis] Level path distance: 1120.4028091430664
02:53:43.220 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1120.4028091430664 forbidden_dist: -1020.4028091430664
02:53:43.220 [Lua] [LevelAnalysis] wanted_distance: 448.48301994321514
02:53:43.220 [Lua] [LevelAnalysis] Terror events added:
02:53:43.220 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:53:43.220 [Lua] Adding main path event: Vector3Box(35.1175, -220.246, -27.4039) rare_event_loot_rat 45 table: 0000000087E48CA0
02:53:43.220 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:53:43.226 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
02:53:43.232 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
02:53:43.235 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:53:43.236 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:53:43.236 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
02:53:43.236 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:53:43.236 [Save] Loading `ut_tweaks_presets`
02:53:43.236 warning: [Save] Missing filename `ut_tweaks_presets`
02:53:43.296 [Lua] MUSIC: explore -> lost
02:53:43.853 [Lua] Set lobby begin:
02:53:43.853 [Lua] Lobby data twitch_enabled = false
02:53:43.853 [Lua] Lobby data power_level = 835
02:53:43.853 [Lua] Lobby data unique_server_name = Visulth
02:53:43.853 [Lua] Lobby data host = 110000101e55044
02:53:43.853 [Lua] Lobby data game_mode = 6
02:53:43.853 [Lua] Lobby data is_private = false
02:53:43.853 [Lua] Lobby data level_key = bell
02:53:43.853 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:43.853 [Lua] Lobby data selected_level_key = bell
02:53:43.853 [Lua] Lobby data quick_game = false
02:53:43.853 [Lua] Lobby data mechanism = adventure
02:53:43.853 [Lua] Lobby data matchmaking = true
02:53:43.853 [Lua] Lobby data num_players = 4
02:53:43.853 [Lua] Lobby data country_code = CA
02:53:43.853 [Lua] Lobby data difficulty = hardest
02:53:43.853 [Lua] Lobby data player_slot_5 = 0:0
02:53:43.853 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:43.853 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:43.853 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:43.853 [Lua] Lobby data eac_authorized = true
02:53:43.853 [Lua] Set lobby end.
02:53:43.853 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing
02:53:43.853 [Lua] Breedfreezer (server) starting a hot join sync
02:53:43.853 [Lua] packing 0 units of breed chaos_marauder
02:53:43.853 [Lua] packing 0 units of breed skaven_clan_rat
02:53:43.853 [Lua] packing 0 units of breed skaven_storm_vermin
02:53:43.853 [Lua] packing 0 units of breed skaven_slave
02:53:43.853 [Lua] packing 0 units of breed chaos_fanatic
02:53:43.853 [Lua] packing 0 units of breed beastmen_ungor_archer
02:53:43.853 [Lua] packing 0 units of breed chaos_raider
02:53:43.853 [Lua] packing 0 units of breed chaos_warrior
02:53:43.853 [Lua] packing 0 units of breed chaos_berzerker
02:53:43.853 [Lua] packing 0 units of breed beastmen_bestigor
02:53:43.853 [Lua] packing 0 units of breed beastmen_ungor
02:53:43.853 [Lua] packing 0 units of breed skaven_plague_monk
02:53:43.853 [Lua] packing 0 units of breed beastmen_gor
02:53:43.853 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:53:43.853 [Lua]
02:53:43.853 [Lua] [1] = 1 (number)
02:53:43.853 [Lua] [2] = 0 (number)
02:53:43.853 [Lua] [3] = 1 (number)
02:53:43.853 [Lua] [4] = 0 (number)
02:53:43.853 [Lua] [5] = 1 (number)
02:53:43.853 [Lua] [6] = 0 (number)
02:53:43.853 [Lua] [7] = 1 (number)
02:53:43.853 [Lua] [8] = 0 (number)
02:53:43.853 [Lua] [9] = 1 (number)
02:53:43.853 [Lua] [10] = 0 (number)
02:53:43.853 [Lua] [11] = 1 (number)
02:53:43.853 [Lua] [12] = 0 (number)
02:53:43.853 [Lua] [13] = 1 (number)
02:53:43.853 [Lua] [14] = 0 (number)
02:53:43.853 [Lua] [15] = 1 (number)
02:53:43.853 [Lua] [16] = 0 (number)
02:53:43.853 [Lua] [17] = 1 (number)
02:53:43.853 [Lua] [18] = 0 (number)
02:53:43.853 [Lua] [19] = 1 (number)
02:53:43.853 [Lua] [20] = 0 (number)
02:53:43.853 [Lua] [21] = 1 (number)
02:53:43.853 [Lua] [22] = 0 (number)
02:53:43.853 [Lua] [23] = 1 (number)
02:53:43.853 [Lua] [24] = 0 (number)
02:53:43.853 [Lua] [25] = 1 (number)
02:53:43.853 [Lua] [26] = 0 (number)
02:53:43.853 [Lua]
02:53:43.853 [Lua]
02:53:43.853 [Lua]
02:53:43.854 [Lua] Set lobby begin:
02:53:43.854 [Lua] Lobby data twitch_enabled = false
02:53:43.855 [Lua] Lobby data power_level = 835
02:53:43.855 [Lua] Lobby data unique_server_name = Visulth
02:53:43.855 [Lua] Lobby data host = 110000101e55044
02:53:43.855 [Lua] Lobby data game_mode = 6
02:53:43.855 [Lua] Lobby data is_private = false
02:53:43.855 [Lua] Lobby data level_key = bell
02:53:43.855 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:43.855 [Lua] Lobby data selected_level_key = bell
02:53:43.855 [Lua] Lobby data quick_game = false
02:53:43.855 [Lua] Lobby data mechanism = adventure
02:53:43.855 [Lua] Lobby data matchmaking = true
02:53:43.855 [Lua] Lobby data num_players = 4
02:53:43.855 [Lua] Lobby data country_code = CA
02:53:43.855 [Lua] Lobby data difficulty = hardest
02:53:43.855 [Lua] Lobby data player_slot_5 = 0:0
02:53:43.856 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:43.856 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:43.856 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:43.856 [Lua] Lobby data eac_authorized = true
02:53:43.856 [Lua] Set lobby end.
02:53:43.856 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
02:53:43.856 [Lua] Breedfreezer (server) starting a hot join sync
02:53:43.856 [Lua] packing 0 units of breed chaos_marauder
02:53:43.856 [Lua] packing 0 units of breed skaven_clan_rat
02:53:43.856 [Lua] packing 0 units of breed skaven_storm_vermin
02:53:43.856 [Lua] packing 0 units of breed skaven_slave
02:53:43.856 [Lua] packing 0 units of breed chaos_fanatic
02:53:43.856 [Lua] packing 0 units of breed beastmen_ungor_archer
02:53:43.856 [Lua] packing 0 units of breed chaos_raider
02:53:43.856 [Lua] packing 0 units of breed chaos_warrior
02:53:43.856 [Lua] packing 0 units of breed chaos_berzerker
02:53:43.856 [Lua] packing 0 units of breed beastmen_bestigor
02:53:43.856 [Lua] packing 0 units of breed beastmen_ungor
02:53:43.856 [Lua] packing 0 units of breed skaven_plague_monk
02:53:43.856 [Lua] packing 0 units of breed beastmen_gor
02:53:43.856 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:53:43.856 [Lua]
02:53:43.856 [Lua] [1] = 1 (number)
02:53:43.856 [Lua] [2] = 0 (number)
02:53:43.856 [Lua] [3] = 1 (number)
02:53:43.856 [Lua] [4] = 0 (number)
02:53:43.856 [Lua] [5] = 1 (number)
02:53:43.856 [Lua] [6] = 0 (number)
02:53:43.856 [Lua] [7] = 1 (number)
02:53:43.856 [Lua] [8] = 0 (number)
02:53:43.856 [Lua] [9] = 1 (number)
02:53:43.856 [Lua] [10] = 0 (number)
02:53:43.856 [Lua] [11] = 1 (number)
02:53:43.856 [Lua] [12] = 0 (number)
02:53:43.856 [Lua] [13] = 1 (number)
02:53:43.856 [Lua] [14] = 0 (number)
02:53:43.856 [Lua] [15] = 1 (number)
02:53:43.856 [Lua] [16] = 0 (number)
02:53:43.856 [Lua] [17] = 1 (number)
02:53:43.856 [Lua] [18] = 0 (number)
02:53:43.856 [Lua] [19] = 1 (number)
02:53:43.856 [Lua] [20] = 0 (number)
02:53:43.856 [Lua] [21] = 1 (number)
02:53:43.856 [Lua] [22] = 0 (number)
02:53:43.856 [Lua] [23] = 1 (number)
02:53:43.856 [Lua] [24] = 0 (number)
02:53:43.856 [Lua] [25] = 1 (number)
02:53:43.856 [Lua] [26] = 0 (number)
02:53:43.856 [Lua]
02:53:43.856 [Lua]
02:53:43.856 [Lua]
02:53:43.857 [Lua] Set lobby begin:
02:53:43.857 [Lua] Lobby data twitch_enabled = false
02:53:43.857 [Lua] Lobby data power_level = 835
02:53:43.857 [Lua] Lobby data unique_server_name = Visulth
02:53:43.857 [Lua] Lobby data host = 110000101e55044
02:53:43.857 [Lua] Lobby data game_mode = 6
02:53:43.857 [Lua] Lobby data is_private = false
02:53:43.857 [Lua] Lobby data level_key = bell
02:53:43.857 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:43.857 [Lua] Lobby data selected_level_key = bell
02:53:43.857 [Lua] Lobby data quick_game = false
02:53:43.857 [Lua] Lobby data mechanism = adventure
02:53:43.857 [Lua] Lobby data matchmaking = true
02:53:43.857 [Lua] Lobby data num_players = 4
02:53:43.857 [Lua] Lobby data country_code = CA
02:53:43.857 [Lua] Lobby data difficulty = hardest
02:53:43.857 [Lua] Lobby data player_slot_5 = 0:0
02:53:43.857 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:43.857 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:43.857 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:43.858 [Lua] Lobby data eac_authorized = true
02:53:43.858 [Lua] Set lobby end.
02:53:43.858 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
02:53:43.858 [Lua] Breedfreezer (server) starting a hot join sync
02:53:43.858 [Lua] packing 0 units of breed chaos_marauder
02:53:43.858 [Lua] packing 0 units of breed skaven_clan_rat
02:53:43.858 [Lua] packing 0 units of breed skaven_storm_vermin
02:53:43.858 [Lua] packing 0 units of breed skaven_slave
02:53:43.858 [Lua] packing 0 units of breed chaos_fanatic
02:53:43.858 [Lua] packing 0 units of breed beastmen_ungor_archer
02:53:43.858 [Lua] packing 0 units of breed chaos_raider
02:53:43.858 [Lua] packing 0 units of breed chaos_warrior
02:53:43.858 [Lua] packing 0 units of breed chaos_berzerker
02:53:43.858 [Lua] packing 0 units of breed beastmen_bestigor
02:53:43.858 [Lua] packing 0 units of breed beastmen_ungor
02:53:43.858 [Lua] packing 0 units of breed skaven_plague_monk
02:53:43.858 [Lua] packing 0 units of breed beastmen_gor
02:53:43.858 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:53:43.858 [Lua]
02:53:43.858 [Lua] [1] = 1 (number)
02:53:43.858 [Lua] [2] = 0 (number)
02:53:43.858 [Lua] [3] = 1 (number)
02:53:43.858 [Lua] [4] = 0 (number)
02:53:43.858 [Lua] [5] = 1 (number)
02:53:43.858 [Lua] [6] = 0 (number)
02:53:43.858 [Lua] [7] = 1 (number)
02:53:43.858 [Lua] [8] = 0 (number)
02:53:43.858 [Lua] [9] = 1 (number)
02:53:43.858 [Lua] [10] = 0 (number)
02:53:43.858 [Lua] [11] = 1 (number)
02:53:43.858 [Lua] [12] = 0 (number)
02:53:43.858 [Lua] [13] = 1 (number)
02:53:43.858 [Lua] [14] = 0 (number)
02:53:43.858 [Lua] [15] = 1 (number)
02:53:43.858 [Lua] [16] = 0 (number)
02:53:43.858 [Lua] [17] = 1 (number)
02:53:43.858 [Lua] [18] = 0 (number)
02:53:43.858 [Lua] [19] = 1 (number)
02:53:43.858 [Lua] [20] = 0 (number)
02:53:43.858 [Lua] [21] = 1 (number)
02:53:43.858 [Lua] [22] = 0 (number)
02:53:43.858 [Lua] [23] = 1 (number)
02:53:43.858 [Lua] [24] = 0 (number)
02:53:43.858 [Lua] [25] = 1 (number)
02:53:43.858 [Lua] [26] = 0 (number)
02:53:43.858 [Lua]
02:53:43.858 [Lua]
02:53:43.858 [Lua]
02:53:43.858 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
02:53:43.858 [Lua] RemotePlayer:create_game_object( ) 59
02:53:43.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
02:53:43.870 [Lua] RemotePlayer:create_game_object( ) 60
02:53:43.882 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
02:53:43.882 [Lua] RemotePlayer:create_game_object( ) 61
02:53:43.895 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
02:53:43.895 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
02:53:43.895 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
02:53:43.899 [Lua] MUSIC: lost -> explore
02:53:43.927 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:53:43.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:53:43.928 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
02:53:43.945 [Lua] Spawning torch at [Unit '#ID[81dceafd7202ff43]'] at position Vector3(-114.077, 0.455641, -9.66619)
02:53:43.990 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:53:43.990 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
02:53:43.990 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:53:43.991 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
02:53:43.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:53:43.993 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:53:43.993 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:53:43.993 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:53:43.994 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:53:43.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
02:53:43.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:53:44.069 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
02:53:44.069 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:53:44.069 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
02:53:44.069 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:53:44.071 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
02:53:44.072 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:53:44.367 [Lua] StateInGameRunning:_game_actually_starts()
02:53:44.367 [Lua] #################################################################################################################
02:53:44.367 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:53:44.367 [Lua] #################################################################################################################
02:53:44.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 88
02:53:44.368 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:53:44.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 88
02:53:44.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:53:44.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:53:44.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 88
02:53:44.500 [Lua] Commit load time data
02:53:48.275 [Lua] Set lobby begin:
02:53:48.275 [Lua] Lobby data twitch_enabled = false
02:53:48.275 [Lua] Lobby data power_level = 603
02:53:48.275 [Lua] Lobby data unique_server_name = Visulth
02:53:48.275 [Lua] Lobby data host = 110000101e55044
02:53:48.275 [Lua] Lobby data game_mode = 6
02:53:48.275 [Lua] Lobby data is_private = false
02:53:48.275 [Lua] Lobby data level_key = bell
02:53:48.275 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:48.275 [Lua] Lobby data selected_level_key = bell
02:53:48.275 [Lua] Lobby data quick_game = false
02:53:48.275 [Lua] Lobby data mechanism = adventure
02:53:48.275 [Lua] Lobby data matchmaking = true
02:53:48.275 [Lua] Lobby data num_players = 4
02:53:48.275 [Lua] Lobby data country_code = CA
02:53:48.275 [Lua] Lobby data difficulty = hardest
02:53:48.276 [Lua] Lobby data player_slot_5 = 0:0
02:53:48.276 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:48.276 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:48.276 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:48.276 [Lua] Lobby data eac_authorized = true
02:53:48.276 [Lua] Set lobby end.
02:53:53.335 [Lua] Set lobby begin:
02:53:53.335 [Lua] Lobby data twitch_enabled = false
02:53:53.335 [Lua] Lobby data power_level = 811
02:53:53.335 [Lua] Lobby data unique_server_name = Visulth
02:53:53.335 [Lua] Lobby data host = 110000101e55044
02:53:53.335 [Lua] Lobby data game_mode = 6
02:53:53.335 [Lua] Lobby data is_private = false
02:53:53.335 [Lua] Lobby data level_key = bell
02:53:53.335 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
02:53:53.335 [Lua] Lobby data selected_level_key = bell
02:53:53.335 [Lua] Lobby data quick_game = false
02:53:53.335 [Lua] Lobby data mechanism = adventure
02:53:53.335 [Lua] Lobby data matchmaking = true
02:53:53.335 [Lua] Lobby data num_players = 4
02:53:53.335 [Lua] Lobby data country_code = CA
02:53:53.335 [Lua] Lobby data difficulty = hardest
02:53:53.335 [Lua] Lobby data player_slot_5 = 0:0
02:53:53.335 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:53.335 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
02:53:53.335 [Lua] Lobby data player_slot_3 = 110000101e55044:1
02:53:53.335 [Lua] Lobby data eac_authorized = true
02:53:53.335 [Lua] Set lobby end.
02:53:57.906 [Flow] LUA_WIELD_TORCH
02:54:25.296 [Flow] LUA_WIELD_TORCH
02:54:30.327 [Flow] LUA_WIELD_TORCH
02:54:31.743 [Lua] Players are leaving the safe zone
02:54:34.832 [Lua] Switching ConflictSettings: to: chaos
02:54:34.832 [Lua] pacing=chaos
02:54:34.832 [Lua] roaming=nil
02:54:34.832 [Lua] specials=chaos
02:54:34.832 [Lua] debug_color=purple
02:54:34.832 [Lua] pack_spawning=chaos
02:54:34.832 [Lua] contained_breeds=nil
02:54:34.832 [Lua] disabled=false
02:54:34.832 [Lua] boss=chaos
02:54:34.832 [Lua] horde=chaos
02:54:34.832 [Lua] name=chaos
02:54:34.832 [Lua] intensity=default
02:54:34.832 [Lua] ---
02:54:45.604 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:45.987 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:16.101 [Flow] LUA_WIELD_TORCH
02:55:18.028 [Lua] Time for new HOOORDE! multi_first_wave
02:55:18.028 [Lua] horde requested: vector_blob
02:55:18.028 [Lua] wants to spawn ahead within distance: 60
02:55:18.028 [Lua] horde crated with id 1 of type vector_blob
02:55:18.028 [Lua] managed to spawn 27/27 horde enemies
02:55:18.028 [Lua] vector blob horde has started
02:55:18.036 [Lua] MUSIC: explore -> pre_horde
02:55:18.512 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:18.613 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:18.882 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:55:19.127 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:55:19.310 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:19.821 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:55:20.019 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:20.588 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:55:21.745 [Flow] LUA_WIELD_TORCH
02:55:24.555 [Lua] fence jumping
02:55:26.078 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:55:26.078 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:55:26.078 [Lua] horde requested: vector_blob
02:55:26.078 [Lua] wants to spawn ahead within distance: 60
02:55:26.078 [Lua] horde crated with id 2 of type vector_blob
02:55:26.078 [Lua] managed to spawn 31/31 horde enemies
02:55:26.078 [Lua] vector blob horde has started
02:55:28.071 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:28.078 [Flow] LUA_WIELD_TORCH
02:55:28.261 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:28.616 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:28.708 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:28.739 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:55:29.211 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:29.352 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:29.858 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:30.001 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:30.692 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:31.468 [Lua] MUSIC: pre_horde -> horde
02:55:39.327 [Lua] HORDE: last wave, reset to standard horde delay
02:55:39.327 [Lua] Time for new HOOORDE! multi_last_wave
02:55:39.327 [Lua] horde requested: vector_blob
02:55:39.327 [Lua] wants to spawn behind within distance: 60
02:55:39.327 [Lua] horde crated with id 3 of type vector_blob
02:55:39.327 [Lua] managed to spawn 30/30 horde enemies
02:55:39.327 [Lua] vector blob horde has started
02:55:40.324 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
02:55:44.651 [Lua] Horde killed: ?
02:56:00.237 [Lua] MUSIC: horde -> explore
02:56:02.885 [Flow] LUA_WIELD_TORCH
02:56:03.213 [Lua] Horde killed: ?
02:56:03.996 [Lua] Horde killed: ?
02:56:04.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
02:56:04.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
02:56:04.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
02:56:07.389 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:56:07.408 [Lua] Spline already found!
02:56:09.462 [Flow] LUA_WIELD_TORCH
02:56:23.310 [Lua] Switching ConflictSettings: to: skaven
02:56:23.310 [Lua] pacing=default
02:56:23.310 [Lua] roaming=nil
02:56:23.310 [Lua] specials=skaven
02:56:23.310 [Lua] debug_color=orange
02:56:23.310 [Lua] pack_spawning=skaven
02:56:23.310 [Lua] contained_breeds=nil
02:56:23.310 [Lua] disabled=false
02:56:23.310 [Lua] boss=skaven
02:56:23.310 [Lua] horde=default
02:56:23.310 [Lua] name=skaven
02:56:23.310 [Lua] intensity=default
02:56:23.310 [Lua] ---
02:56:30.141 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:56:30.142 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
02:56:30.858 [Flow] LUA_WIELD_TORCH
02:56:40.790 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:41.207 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:56:41.573 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:41.934 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:56:42.303 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:42.658 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:56:43.055 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:43.481 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:56:43.803 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:44.064 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 197 will change to a manual source.
02:56:44.265 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:56:44.585 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:44.989 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:56:45.368 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:45.757 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:56:46.170 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:46.527 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:56:47.370 [Flow] LUA_WIELD_TORCH
02:56:49.675 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:50.124 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:56:50.399 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:50.837 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:56:51.078 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:51.661 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:56:53.905 [Flow] LUA_WIELD_TORCH
02:57:03.501 [Lua] Time for new HOOORDE! multi_first_wave
02:57:03.501 [Lua] horde requested: vector_blob
02:57:03.501 [Lua] wants to spawn ahead within distance: 60
02:57:03.501 [Lua] horde crated with id 5 of type vector_blob
02:57:03.501 [Lua] managed to spawn 57/57 horde enemies
02:57:03.502 [Lua] vector blob horde has started
02:57:03.511 [Lua] MUSIC: explore -> pre_horde
02:57:06.464 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:07.006 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:57:07.212 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:07.740 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:57:07.915 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:08.532 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:57:18.439 [Lua] Pushing horde in time; too many units out
02:57:20.042 [Lua] MUSIC: pre_horde -> horde
02:57:21.153 [Lua] Coordinated attack!
02:57:21.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
02:57:23.583 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:57:23.583 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:57:23.583 [Lua] horde requested: vector_blob
02:57:23.583 [Lua] wants to spawn ahead within distance: 60
02:57:23.583 [Lua] horde crated with id 6 of type vector_blob
02:57:23.583 [Lua] managed to spawn 57/57 horde enemies
02:57:23.583 [Lua] vector blob horde has started
02:57:36.922 [Lua] Horde killed: ?
02:57:37.829 [Lua] Pushing horde in time; too many units out
02:57:42.957 [Lua] HORDE: last wave, reset to standard horde delay
02:57:42.957 [Lua] Time for new HOOORDE! multi_last_wave
02:57:42.957 [Lua] horde requested: vector_blob
02:57:42.957 [Lua] wants to spawn ahead within distance: 60
02:57:42.957 [Lua] horde crated with id 7 of type vector_blob
02:57:42.957 [Lua] managed to spawn 58/58 horde enemies
02:57:42.957 [Lua] vector blob horde has started
02:57:46.534 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
02:57:46.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304
02:57:52.709 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 838122 0
02:57:57.134 [Lua] Horde killed: ?
02:58:03.349 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
02:58:04.579 [Lua] fence jumping
02:58:06.445 [Lua] Destroying unit since outside mesh or world
02:58:08.611 [Lua] MUSIC: horde -> explore
02:58:08.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
02:58:08.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
02:58:08.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
02:58:10.717 [Lua] Horde killed: ?
02:58:11.457 [Lua] ready to jump failed
02:58:12.671 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:13.029 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:58:13.338 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:13.735 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:58:13.988 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:14.397 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:58:15.977 [Lua] Coordinated attack!
02:58:17.228 [Flow] LUA_WIELD_TORCH
02:58:35.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcdc58, position: 0
02:58:36.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcdc70, position: 0
02:58:49.588 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:58:49.588 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
02:58:52.118 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
02:58:52.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
02:58:56.496 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:56.990 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:58:57.943 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:58.353 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:58:58.690 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:59.106 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
02:58:59.328 [Flow] LUA_WIELD_TORCH
02:59:02.307 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:02.523 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:02.563 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:02.731 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:59:02.882 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:03.010 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:59:03.069 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:03.108 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:03.155 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:03.248 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:59:03.352 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:03.627 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:59:03.676 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:03.898 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
02:59:07.210 [Flow] LUA_WIELD_TORCH
02:59:10.068 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:59:10.084 [Lua] Spline already found!
02:59:26.192 [Lua] Switching ConflictSettings: to: default
02:59:26.192 [Lua] pacing=default
02:59:26.192 [Lua] roaming=nil
02:59:26.192 [Lua] specials=default
02:59:26.192 [Lua] debug_color=maroon
02:59:26.192 [Lua] pack_spawning=default
02:59:26.192 [Lua] contained_breeds=nil
02:59:26.192 [Lua] disabled=false
02:59:26.192 [Lua] boss=default
02:59:26.192 [Lua] horde=default
02:59:26.192 [Lua] name=default
02:59:26.192 [Lua] intensity=default
02:59:26.192 [Lua] ---
02:59:34.147 [Flow] LUA_WIELD_TORCH
02:59:46.619 [Lua] Time for new HOOORDE! multi_first_wave
02:59:46.619 [Lua] horde requested: ambush
02:59:46.619 [Lua] setting up ambush-horde
02:59:46.619 [Lua] Composing horde 'large' .. using variant 'plain'
02:59:46.620 [Lua] -> spawning: 57
02:59:46.620 [Lua] horde crated with id 9 of type ambush
02:59:46.620 [Lua] ambush horde has started
02:59:46.629 [Lua] MUSIC: explore -> pre_ambush
02:59:51.691 [Lua] MUSIC: pre_ambush -> horde
02:59:53.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:00:02.627 [Lua] Pushing horde in time; too many units out
03:00:03.066 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:00:03.067 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source.
03:00:03.558 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:00:07.594 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
03:00:07.594 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:00:07.594 [Lua] horde requested: ambush
03:00:07.594 [Lua] setting up ambush-horde
03:00:07.594 [Lua] Composing horde 'large' .. using variant 'plain'
03:00:07.595 [Lua] -> spawning: 55
03:00:07.595 [Lua] horde crated with id 10 of type ambush
03:00:07.595 [Lua] ambush horde has started
03:00:19.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:00:19.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304
03:00:22.153 [Lua] Horde killed: ?
03:00:27.129 [Lua] HORDE: last wave, reset to standard horde delay
03:00:27.129 [Lua] Time for new HOOORDE! multi_last_wave
03:00:27.129 [Lua] horde requested: ambush
03:00:27.129 [Lua] setting up ambush-horde
03:00:27.129 [Lua] Composing horde 'large' .. using variant 'plain'
03:00:27.129 [Lua] -> spawning: 55
03:00:27.129 [Lua] horde crated with id 11 of type ambush
03:00:27.129 [Lua] ambush horde has started
03:00:30.536 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:00:31.081 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:00:43.602 [Lua] Horde killed: ?
03:00:44.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:00:44.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304
03:00:49.712 [Lua] MUSIC: horde -> explore
03:00:50.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:00:50.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:00:50.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:00:50.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:00:50.833 [Lua] Horde killed: ?
03:01:03.188 [Flow] LUA_WIELD_TORCH
03:01:44.114 [Lua] main path terror event triggered: boss_event_spline_patrol
03:01:44.114 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
03:01:44.133 [Lua] > starting new spline, using new navbot: standard , id: boss_5
03:01:44.168 [Lua] > continuing spline boss_5 index: 2
03:01:44.204 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.204 [Lua] > continuing spline boss_5 index: 3
03:01:44.220 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.220 [Lua] > continuing spline boss_5 index: 4
03:01:44.238 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.238 [Lua] > continuing spline boss_5 index: 5
03:01:44.290 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.290 [Lua] > continuing spline boss_5 index: 6
03:01:44.308 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.308 [Lua] > continuing spline boss_5 index: 7
03:01:44.344 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.344 [Lua] > continuing spline boss_5 index: 8
03:01:44.414 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.414 [Lua] > continuing spline boss_5 index: 9
03:01:44.431 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.431 [Lua] > continuing spline boss_5 index: 10
03:01:44.448 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:01:44.464 [Lua] Spline already found!
03:01:44.503 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.504 [Lua] > continuing spline boss_5 index: 11
03:01:44.562 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:44.562 [Lua] > continuing spline boss_5 index: 12
03:01:44.577 [Lua] > spline completed boss_5
03:01:44.577 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
03:01:49.819 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:02:00.412 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:02:16.105 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:02:18.420 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:18.887 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:19.082 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:19.517 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:20.702 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:02:28.124 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:28.525 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:02:28.992 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:29.338 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:02:33.434 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:33.838 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:02:34.075 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:34.471 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:02:39.256 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:39.341 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:39.657 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:02:39.763 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:39.940 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:40.253 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:02:43.321 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:43.577 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:43.832 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:43.975 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:02:44.233 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:02:44.496 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:02:55.498 [Flow] LUA_WIELD_TORCH
03:02:55.997 [Lua] Time for new HOOORDE! multi_first_wave
03:02:55.997 [Lua] horde requested: vector_blob
03:02:55.997 [Lua] wants to spawn behind within distance: 60
03:02:55.997 [Lua] horde crated with id 14 of type vector_blob
03:02:55.997 [Lua] managed to spawn 58/58 horde enemies
03:02:55.997 [Lua] vector blob horde has started
03:02:56.004 [Lua] MUSIC: explore -> pre_horde
03:03:13.055 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:13.479 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:03:13.745 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:14.157 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:03:14.158 [Lua] Pushing horde in time; too many units out
03:03:14.381 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:14.724 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:03:15.555 [Lua] MUSIC: pre_horde -> horde
03:03:16.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:03:19.284 [Lua] Pushing horde in time; too many units out
03:03:23.412 [Lua] MUSIC: horde -> explore
03:03:24.274 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
03:03:24.274 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:03:24.274 [Lua] horde requested: vector_blob
03:03:24.274 [Lua] wants to spawn behind within distance: 60
03:03:24.274 [Lua] horde crated with id 15 of type vector_blob
03:03:24.274 [Lua] managed to spawn 56/56 horde enemies
03:03:24.274 [Lua] vector blob horde has started
03:03:24.284 [Lua] MUSIC: explore -> pre_horde
03:03:24.303 [Lua] MUSIC: pre_horde -> horde
03:03:25.087 [Lua] Horde killed: ?
03:03:25.106 [Lua] Pushing horde in time; too many units out
03:03:31.190 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:31.423 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:31.512 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:03:31.514 [Lua] Pushing horde in time; too many units out
03:03:31.655 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:31.793 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:03:32.088 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:03:36.515 [Lua] Pushing horde in time; too many units out
03:03:41.680 [Lua] Pushing horde in time; too many units out
03:03:42.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:03:42.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304
03:03:46.640 [Lua] HORDE: last wave, reset to standard horde delay
03:03:46.640 [Lua] Time for new HOOORDE! multi_last_wave
03:03:46.640 [Lua] horde requested: vector_blob
03:03:46.640 [Lua] wants to spawn behind within distance: 60
03:03:46.640 [Lua] horde crated with id 16 of type vector_blob
03:03:46.640 [Lua] managed to spawn 54/55 horde enemies
03:03:46.640 [Lua] vector blob horde has started
03:03:53.688 [Flow] LUA_WIELD_TORCH
03:03:59.726 [Lua] Horde killed: ?
03:04:05.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source.
03:04:07.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:04:07.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304
03:04:11.458 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:04:11.458 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
03:04:17.100 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:17.446 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:04:17.703 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:18.053 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:04:18.314 [Lua] MUSIC: horde -> explore
03:04:18.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:04:18.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:04:18.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:04:18.374 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:18.744 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:04:18.994 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:19.390 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:04:19.635 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:20.006 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:04:26.235 [Flow] LUA_WIELD_TORCH
03:04:55.791 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:05:05.366 [Flow] LUA_WIELD_TORCH
03:05:22.587 [Flow] LUA_WIELD_TORCH
03:05:22.914 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:05:22.915 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
03:05:26.201 [Flow] LUA_WIELD_TORCH
03:05:28.901 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:05:28.917 [Lua] Spline already found!
03:05:31.590 [Lua] Time for new HOOORDE! multi_first_wave
03:05:31.590 [Lua] horde requested: vector
03:05:31.590 [Lua] setting up vector-horde
03:05:31.590 [Lua] Composing horde 'large' .. using variant 'plain'
03:05:31.590 [Lua] --> horde wants to spawn ahead of players (0.29716385742332/0.67
03:05:31.590 [Lua] -> spawning: 53
03:05:31.590 [Lua] horde crated with id 18 of type vector
03:05:31.590 [Lua] vector horde has started
03:05:31.598 [Lua] MUSIC: explore -> pre_horde
03:05:36.582 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:05:48.300 [Lua] MUSIC: pre_horde -> horde
03:05:49.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:05:55.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd8a61, position: 0
03:06:08.058 [Lua] MUSIC: horde -> explore
03:06:08.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:06:08.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:06:08.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:06:08.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:06:11.315 [Lua] Horde killed: ?
03:06:13.383 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:13.805 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:06:14.261 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:14.655 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:06:15.221 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:15.417 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:06:19.915 [Flow] LUA_WIELD_TORCH
03:06:22.188 [Flow] LUA_WIELD_TORCH
03:06:23.156 [Flow] LUA_WIELD_TORCH
03:06:25.139 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 22
03:06:25.553 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:06:25.570 [Lua] Spline already found!
03:06:26.348 [Lua] Switching ConflictSettings: to: chaos
03:06:26.348 [Lua] pacing=chaos
03:06:26.348 [Lua] roaming=nil
03:06:26.348 [Lua] specials=chaos
03:06:26.348 [Lua] debug_color=purple
03:06:26.348 [Lua] pack_spawning=chaos
03:06:26.348 [Lua] contained_breeds=nil
03:06:26.348 [Lua] disabled=false
03:06:26.348 [Lua] boss=chaos
03:06:26.348 [Lua] horde=chaos
03:06:26.348 [Lua] name=chaos
03:06:26.348 [Lua] intensity=default
03:06:26.348 [Lua] ---
03:06:33.825 [Lua] main path terror event triggered: rare_event_loot_rat
03:06:33.825 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
03:06:34.716 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 6 27
03:06:34.733 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 9 26
03:06:48.529 [Lua] fence jumping
03:06:52.628 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:53.052 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:06:53.271 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:53.769 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:06:53.933 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:54.472 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:06:54.505 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:55.001 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:06:58.875 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:59.261 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:59.354 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:06:59.696 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:07:00.217 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:00.703 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:00.745 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:07:01.055 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:01.251 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:07:01.277 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:01.383 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:01.401 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:07:01.703 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:07:01.794 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:07:02.039 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:02.632 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:07:02.669 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:03.065 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:07:07.903 [Lua] Coordinated attack!
03:07:10.505 [Flow] LUA_WIELD_TORCH
03:07:16.004 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:16.423 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:07:33.842 [Lua] Time for new HOOORDE! multi_first_wave
03:07:33.842 [Lua] horde requested: ambush
03:07:33.842 [Lua] setting up ambush-horde
03:07:33.842 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
03:07:33.842 [Lua] -> spawning: 29
03:07:33.842 [Lua] horde crated with id 20 of type ambush
03:07:33.842 [Lua] ambush horde has started
03:07:33.851 [Lua] MUSIC: explore -> pre_ambush
03:07:38.832 [Lua] MUSIC: pre_ambush -> horde
03:07:43.586 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
03:07:43.586 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:07:43.586 [Lua] horde requested: ambush
03:07:43.586 [Lua] setting up ambush-horde
03:07:43.586 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
03:07:43.586 [Lua] -> spawning: 29
03:07:43.586 [Lua] horde crated with id 21 of type ambush
03:07:43.586 [Lua] ambush horde has started
03:07:51.231 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 896571 0
03:08:00.965 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:01.078 [Lua] HORDE: last wave, reset to standard horde delay
03:08:01.078 [Lua] Time for new HOOORDE! multi_last_wave
03:08:01.078 [Lua] horde requested: ambush
03:08:01.078 [Lua] setting up ambush-horde
03:08:01.078 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
03:08:01.078 [Lua] -> spawning: 25
03:08:01.078 [Lua] horde crated with id 22 of type ambush
03:08:01.078 [Lua] ambush horde has started
03:08:01.325 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:08:04.271 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 31 action: fallback_idle
03:08:04.661 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 42 action: fallback_idle
03:08:14.333 [Lua] Horde killed: ?
03:08:14.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
03:08:17.095 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 30 action: fallback_idle
03:08:21.000 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:21.439 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:22.424 [Lua] MUSIC: horde -> explore
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:22.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:08:25.133 [Lua] Horde killed: ?
03:08:25.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 104720
03:08:25.721 [Flow] LUA_WIELD_TORCH
03:08:30.519 [Lua] Switching ConflictSettings: to: default
03:08:30.519 [Lua] pacing=default
03:08:30.519 [Lua] roaming=nil
03:08:30.519 [Lua] specials=default
03:08:30.519 [Lua] debug_color=maroon
03:08:30.519 [Lua] pack_spawning=default
03:08:30.519 [Lua] contained_breeds=nil
03:08:30.519 [Lua] disabled=false
03:08:30.519 [Lua] boss=default
03:08:30.519 [Lua] horde=default
03:08:30.519 [Lua] name=default
03:08:30.519 [Lua] intensity=default
03:08:30.519 [Lua] ---
03:08:32.234 [Lua] Horde killed: ?
03:08:34.782 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:35.216 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:08:46.462 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:47.153 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:47.196 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:08:47.813 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:08:47.882 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:48.508 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:08:48.603 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:48.764 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:49.224 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:08:49.350 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:49.405 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:49.583 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:50.018 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:50.106 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:08:50.486 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:51.069 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:52.341 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:52.742 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:08:59.748 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:08:59.748 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source.
03:09:04.429 [Flow] LUA_WIELD_TORCH
03:09:06.253 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:06.638 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:09:15.457 [Flow] LUA_WIELD_TORCH
03:09:19.833 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:20.180 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:09:20.529 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:20.896 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:09:21.229 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 221 will change to a manual source.
03:09:29.180 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:29.626 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:09:29.924 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:30.174 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:09:30.192 [Lua] Spline already found!
03:09:30.370 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:09:30.654 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:31.148 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:09:31.837 [Flow] LUA_WIELD_TORCH
03:09:34.584 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 27
03:09:41.119 [Flow] LUA_WIELD_TORCH
03:09:55.936 [Lua] Time for new HOOORDE! multi_first_wave
03:09:55.936 [Lua] horde requested: vector
03:09:55.936 [Lua] setting up vector-horde
03:09:55.936 [Lua] Composing horde 'large' .. using variant 'plain'
03:09:55.936 [Lua] --> horde wants to spawn behind players (0.9567264257591/0.67
03:09:55.936 [Lua] -> spawning: 53
03:09:55.936 [Lua] horde crated with id 24 of type vector
03:09:55.936 [Lua] vector horde has started
03:09:55.945 [Lua] MUSIC: explore -> pre_horde
03:09:58.021 [Flow] LUA_WIELD_TORCH
03:10:03.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
03:10:03.139 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:10:03.139 [Lua] horde requested: vector
03:10:03.139 [Lua] setting up vector-horde
03:10:03.139 [Lua] Composing horde 'large' .. using variant 'plain'
03:10:03.139 [Lua] --> horde wants to spawn ahead of players (0.16540786679008/0.67
03:10:03.139 [Lua] -> spawning: 55
03:10:03.139 [Lua] horde crated with id 25 of type vector
03:10:03.139 [Lua] vector horde has started
03:10:11.705 [Lua] MUSIC: pre_horde -> horde
03:10:12.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:10:13.428 [Lua] HORDE: last wave, reset to standard horde delay
03:10:13.428 [Lua] Time for new HOOORDE! multi_last_wave
03:10:13.428 [Lua] horde requested: vector
03:10:13.428 [Lua] setting up vector-horde
03:10:13.428 [Lua] Composing horde 'large' .. using variant 'plain'
03:10:13.428 [Lua] --> horde wants to spawn behind players (0.70855140213976/0.67
03:10:13.428 [Lua] -> spawning: 56
03:10:13.428 [Lua] horde crated with id 26 of type vector
03:10:13.428 [Lua] vector horde has started
03:10:20.053 [Lua] fence jumping
03:10:21.411 [Lua] simple los failed
03:10:29.724 [Flow] LUA_WIELD_TORCH
03:10:34.391 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 44 82
03:10:38.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:10:38.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1212304
03:10:42.661 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:10:47.255 [Lua] Horde killed: ?
03:10:50.747 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:51.010 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:51.177 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:10:51.216 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:51.675 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:10:51.935 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:10:57.324 [Lua] MUSIC: horde -> explore
03:10:58.628 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 921824 0
03:10:58.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:10:58.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:10:58.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:10:58.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:11:00.106 [Lua] Horde killed: ?
03:11:02.401 [Lua] Horde killed: ?
03:11:04.609 [Flow] LUA_WIELD_TORCH
03:11:33.037 [Lua] main path terror event triggered: boss_event_rat_ogre
03:11:33.037 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
03:11:33.075 [Flow] Boss DoorStormfiend
03:11:33.076 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro
03:11:34.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:11:34.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:11:34.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:11:34.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:11:34.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:11:34.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:11:35.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:11:35.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:11:35.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:12:03.574 [Lua] rat ogre died!
03:12:04.745 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
03:12:06.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 67921
03:12:06.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 70482
03:12:06.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 74067
03:12:06.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 75604
03:12:07.873 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:12:09.404 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:09.850 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:12:10.057 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:10.506 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:12:10.690 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:11.124 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:12:11.331 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:11.711 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:12:12.338 [Flow] LUA_WIELD_TORCH
03:12:21.439 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:21.935 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:12:22.221 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:22.719 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:12:22.875 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source.
03:12:22.901 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:23.372 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:12:26.208 [Flow] LUA_WIELD_TORCH
03:12:35.656 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 926459 0
03:12:37.299 [Lua] Time for new HOOORDE! multi_first_wave
03:12:37.299 [Lua] horde requested: ambush
03:12:37.299 [Lua] setting up ambush-horde
03:12:37.299 [Lua] Composing horde 'large' .. using variant 'plain'
03:12:37.299 [Lua] -> spawning: 52
03:12:37.299 [Lua] horde crated with id 28 of type ambush
03:12:37.299 [Lua] ambush horde has started
03:12:37.307 [Lua] MUSIC: explore -> pre_ambush
03:12:37.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:12:37.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:12:39.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 83264
03:12:40.778 [Lua] replace_hidden_spawners -> first try found: 6 cover points
03:12:40.778 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.778 [Lua] ->moving spawner
03:12:40.795 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:12:40.796 [Lua] replace_hidden_spawners -> second try try found: 16 cover points
03:12:40.796 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.796 [Lua] ->moving spawner
03:12:40.815 [Lua] replace_hidden_spawners -> first try found: 6 cover points
03:12:40.815 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:12:40.815 [Lua] ->moving spawner
03:12:40.815 [Lua] ->moving spawner
03:12:40.815 [Lua] ->moving spawner
03:12:40.815 [Lua] ->moving spawner
03:12:40.815 [Lua] ->moving spawner
03:12:40.815 [Lua] ->moving spawner
03:12:40.815 [Lua] ->moving spawner
03:12:40.815 [Lua] ->moving spawner
03:12:40.815 [Lua] ->moving spawner
03:12:40.815 [Lua] ->moving spawner
03:12:40.942 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010edcbda4
03:12:40.943 [Lua] [GameNetworkManager] destroying game object with go_id=65
03:12:42.285 [Lua] MUSIC: pre_ambush -> horde
03:12:43.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1044609
03:12:44.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:12:44.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1100863
03:12:44.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1100863
03:12:46.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1044609
03:12:47.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1100863
03:12:47.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1100863
03:12:49.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe287b, position: 0
03:12:50.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 0
03:12:52.286 [Lua] rat ogre was despawned!
03:12:52.494 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4
03:12:52.495 [Lua] [GameNetworkManager] destroying game object with go_id=67
03:12:55.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5631, position: 1044609
03:12:56.042 [Lua] MUSIC: horde -> lost
03:13:02.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xe2afd, position: 0
03:13:02.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe2b15, position: 0
03:13:03.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xe2b33, position: 0
03:13:04.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe2b3d, position: 0
03:13:05.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xe2b6d, position: 0
03:13:06.093 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:13:06.094 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=874
03:13:06.095 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33858266472816467)
03:13:06.116 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:13:06.116 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
03:13:06.118 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:13:06.118 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
03:13:06.118 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:13:06.118 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
03:13:06.119 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:13:06.119 [Save] Saving `save_data`
03:13:06.119 [Lua] gm_event_end_conditions_met false true
03:13:06.123 [Save] Save done
03:13:06.123 [Save] Saving `save_data`
03:13:06.125 [Save] Save done
03:13:06.126 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:13:06.126 [Lua] Game lost
03:13:06.126 [Lua] PlayFabMirror:_commit_internal nil
03:13:06.126 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:13:06.127 [Save] Saving `save_data`
03:13:06.131 [Save] Save done
03:13:06.137 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
03:13:06.137 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
03:13:06.137 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
03:13:06.139 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
03:13:06.139 [Lua] [ChatManager][1]System: IamLupo is joining the game
03:13:06.139 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
03:13:06.140 [Lua] commit result success 44
03:13:06.140 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 89
03:13:06.140 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
03:13:06.155 [Connection] Destroying endpoint 11000010309fe6f - explicit request
03:13:06.157 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
03:13:06.159 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
03:13:06.161 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
03:13:06.161 [Lua] [ChatManager][1]System: IamLupo has left the game
03:13:06.161 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
03:13:06.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 89 28
03:13:06.586 [Lua] [PlayFabRequestQueue] EAC Enabled! 89
03:13:06.586 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 89
03:13:07.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 89
03:13:13.845 [Lua] ConflictDirector - destroy all units
03:13:13.846 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']"
03:13:13.859 [Lua] Horde killed: ?
03:13:13.927 [Lua] TRANSITION nil nil inn_level
03:13:13.927 [Lua] Transition type "inn_level", is server: true
03:13:13.927 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:13:13.927 [Lua] [GameNetworkManager] Leaving game...
03:13:13.927 [Lua] [GameNetworkManager] Shutting down game session host.
03:13:13.927 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:13:13.927 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:13:13.927 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1162.56
03:13:13.944 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:13:15.726 [Lua] [PlayerSyncData] Game session is not initialized
03:13:15.726 [Lua] [PlayerSyncData] Game session is not initialized
03:13:15.726 [Lua] [PlayerSyncData] Game session is not initialized
03:13:15.726 [Lua] Set lobby begin:
03:13:15.726 [Lua] Lobby data twitch_enabled = false
03:13:15.726 [Lua] Lobby data power_level = 0
03:13:15.726 [Lua] Lobby data unique_server_name = Visulth
03:13:15.726 [Lua] Lobby data host = 110000101e55044
03:13:15.726 [Lua] Lobby data game_mode = 6
03:13:15.726 [Lua] Lobby data is_private = false
03:13:15.726 [Lua] Lobby data level_key = bell
03:13:15.726 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:15.726 [Lua] Lobby data selected_level_key = bell
03:13:15.726 [Lua] Lobby data quick_game = false
03:13:15.726 [Lua] Lobby data mechanism = adventure
03:13:15.726 [Lua] Lobby data matchmaking = true
03:13:15.726 [Lua] Lobby data num_players = 4
03:13:15.726 [Lua] Lobby data country_code = CA
03:13:15.726 [Lua] Lobby data difficulty = hardest
03:13:15.726 [Lua] Lobby data player_slot_5 = 0:0
03:13:15.726 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:15.726 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:15.726 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:15.726 [Lua] Lobby data eac_authorized = true
03:13:15.726 [Lua] Set lobby end.
03:13:15.924 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:13:15.926 [Lua] Clearing all global lookup lists
03:13:15.926 [Lua] [IngamePlayerListUI] - Destroy
03:13:15.926 [Lua] [EquipmentUI] - Destroy
03:13:15.926 [Lua] [GamePadEquipmentUI] - Destroy
03:13:15.926 [Lua] [AbilityUI] - Destroy
03:13:15.926 [Lua] [GamePadAbilityUI] - Destroy
03:13:15.926 [Lua] [IngameUI] destroy
03:13:15.966 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:13:15.966 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
03:13:16.120 [Lua] [Managers] Destroying state managers...
03:13:16.136 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:13:16.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:13:16.268 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
03:13:16.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:13:16.306 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
03:13:16.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:13:16.316 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:13:16.317 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:13:16.317 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:13:16.317 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:13:16.322 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:13:16.343 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
03:13:16.344 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:13:16.355 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:13:16.355 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:13:16.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:13:16.384 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:13:16.385 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:13:16.390 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:13:16.404 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:13:16.406 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:13:16.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:13:16.414 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:13:16.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:13:16.423 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:13:16.432 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:13:16.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:13:16.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:13:16.445 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:13:16.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:13:16.457 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:13:16.555 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
03:13:16.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:13:16.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:13:16.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:13:16.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
03:13:16.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:13:16.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
03:13:16.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
03:13:16.601 [Lua] [Matchmaking] unregister rpcs
03:13:16.602 [Lua] ############### UNLOADING PACKAGES ###############
03:13:16.602 [Lua] [Gamestate] Enter state StateLoading
03:13:16.605 [World] Spawning level.
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] Found camera: end_screen_camera
03:13:16.619 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:13:16.620 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:13:16.620 [Lua] [Matchmaking] register rpcs
03:13:16.620 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:13:16.620 [Lua] registering RPCs
03:13:16.620 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:13:16.620 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:13:16.620 [Lua] Set lobby begin:
03:13:16.620 [Lua] Lobby data twitch_enabled = false
03:13:16.620 [Lua] Lobby data power_level = 0
03:13:16.620 [Lua] Lobby data unique_server_name = Visulth
03:13:16.620 [Lua] Lobby data host = 110000101e55044
03:13:16.621 [Lua] Lobby data game_mode = 3
03:13:16.621 [Lua] Lobby data is_private = false
03:13:16.621 [Lua] Lobby data level_key = inn_level
03:13:16.621 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:16.621 [Lua] Lobby data selected_level_key = bell
03:13:16.621 [Lua] Lobby data quick_game = false
03:13:16.621 [Lua] Lobby data mechanism = adventure
03:13:16.621 [Lua] Lobby data matchmaking = false
03:13:16.621 [Lua] Lobby data num_players = 4
03:13:16.621 [Lua] Lobby data country_code = CA
03:13:16.621 [Lua] Lobby data difficulty = hardest
03:13:16.621 [Lua] Lobby data player_slot_5 = 0:0
03:13:16.621 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:16.621 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:16.621 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:16.622 [Lua] Lobby data eac_authorized = true
03:13:16.622 [Lua] Set lobby end.
03:13:16.622 [Lua] MUSIC MANAGER unmute_all_world_sounds 928820 0
03:13:16.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 90
03:13:16.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:13:16.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 90
03:13:16.625 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:13:16.626 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:13:16.626 [Lua] [LevelTransitionHandler] load_level inn_level
03:13:16.724 [Umbra] Unload tome
03:13:16.761 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler
03:13:16.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:13:16.761 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:13:16.761 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:13:16.761 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:13:16.761 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:13:17.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:13:17.406 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:13:17.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:13:17.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 90
03:13:17.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:13:17.551 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:13:17.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:13:17.598 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:13:17.763 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xe2c35, position: 4813914
03:13:22.093 [Lua] ### Sending rpc_level_loaded
03:13:22.093 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50
03:13:22.093 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded
03:13:23.033 [Lua] ### Sending rpc_level_loaded
03:13:23.033 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
03:13:23.033 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
03:13:23.136 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:13:23.136 [Lua] [PlayState] Enter Substate EndViewStateScore
03:13:24.456 [Lua] ### Sending rpc_level_loaded
03:13:24.456 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
03:13:24.456 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
03:13:26.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:13:26.663 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:13:26.680 [Lua] [LevelTransitionHandler] Level load completed!
03:13:26.680 [Lua] [EnemyPackageLoader] setup_startup_enemies
03:13:26.680 [Lua] [EnemyPackageLoader] Load no enemies on this level
03:13:26.684 [Lua] ### Sending rpc_level_loaded
03:13:26.684 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
03:13:26.684 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
03:13:26.684 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:13:26.684 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:13:26.717 [Lua] ### Sending rpc_level_loaded
03:13:26.717 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
03:13:40.951 [Lua] [PlayState] Exit Substate EndViewStateScore
03:13:40.961 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:13:41.956 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:13:41.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:13:41.956 [Lua] [Matchmaking] unregister rpcs
03:13:41.956 [Lua] Set lobby begin:
03:13:41.956 [Lua] Lobby data twitch_enabled = false
03:13:41.956 [Lua] Lobby data power_level = 0
03:13:41.956 [Lua] Lobby data unique_server_name = Visulth
03:13:41.956 [Lua] Lobby data host = 110000101e55044
03:13:41.956 [Lua] Lobby data game_mode = 3
03:13:41.956 [Lua] Lobby data is_private = false
03:13:41.956 [Lua] Lobby data level_key = inn_level
03:13:41.956 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:41.956 [Lua] Lobby data selected_level_key = bell
03:13:41.957 [Lua] Lobby data quick_game = false
03:13:41.957 [Lua] Lobby data mechanism = adventure
03:13:41.957 [Lua] Lobby data matchmaking = false
03:13:41.957 [Lua] Lobby data num_players = 4
03:13:41.957 [Lua] Lobby data country_code = CA
03:13:41.957 [Lua] Lobby data difficulty = hardest
03:13:41.957 [Lua] Lobby data player_slot_5 = 0:0
03:13:41.957 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:41.957 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:41.957 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:41.957 [Lua] Lobby data eac_authorized = true
03:13:41.957 [Lua] Set lobby end.
03:13:41.957 [Lua] [Managers] Destroying state managers...
03:13:41.958 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:13:41.958 [Lua] MUSIC MANAGER Stop_loading_screen_music 928860 0
03:13:41.958 [Lua] [Gamestate] Enter StateIngame HOST
03:13:41.958 [Lua] <>level = inn_level<>
03:13:41.958 [Lua] Set lobby begin:
03:13:41.958 [Lua] Lobby data twitch_enabled = false
03:13:41.958 [Lua] Lobby data power_level = 0
03:13:41.958 [Lua] Lobby data unique_server_name = Visulth
03:13:41.958 [Lua] Lobby data host = 110000101e55044
03:13:41.958 [Lua] Lobby data game_mode = 3
03:13:41.958 [Lua] Lobby data is_private = false
03:13:41.960 [Lua] Lobby data level_key = inn_level
03:13:41.960 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:41.960 [Lua] Lobby data selected_level_key = inn_level
03:13:41.960 [Lua] Lobby data quick_game = false
03:13:41.960 [Lua] Lobby data mechanism = adventure
03:13:41.960 [Lua] Lobby data matchmaking = false
03:13:41.960 [Lua] Lobby data num_players = 4
03:13:41.960 [Lua] Lobby data country_code = CA
03:13:41.960 [Lua] Lobby data difficulty = hardest
03:13:41.960 [Lua] Lobby data player_slot_5 = 0:0
03:13:41.960 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:41.960 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:41.960 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:41.960 [Lua] Lobby data eac_authorized = true
03:13:41.960 [Lua] Set lobby end.
03:13:41.960 [Umbra] Init version: 3.4.15 :: 16 threads
03:13:41.960 [Lua] [StateIngame] Server ingame
03:13:41.965 [Lua] Set lobby begin:
03:13:41.965 [Lua] Lobby data twitch_enabled = false
03:13:41.966 [Lua] Lobby data power_level = 0
03:13:41.966 [Lua] Lobby data unique_server_name = Visulth
03:13:41.966 [Lua] Lobby data host = 110000101e55044
03:13:41.966 [Lua] Lobby data game_mode = 3
03:13:41.966 [Lua] Lobby data is_private = false
03:13:41.966 [Lua] Lobby data level_key = inn_level
03:13:41.966 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:41.966 [Lua] Lobby data selected_level_key = inn_level
03:13:41.966 [Lua] Lobby data quick_game = false
03:13:41.966 [Lua] Lobby data mechanism = adventure
03:13:41.966 [Lua] Lobby data matchmaking = false
03:13:41.966 [Lua] Lobby data num_players = 4
03:13:41.966 [Lua] Lobby data country_code = CA
03:13:41.966 [Lua] Lobby data difficulty = hardest
03:13:41.966 [Lua] Lobby data player_slot_5 = 0:0
03:13:41.966 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:41.966 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:41.966 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:41.966 [Lua] Lobby data eac_authorized = true
03:13:41.966 [Lua] Set lobby end.
03:13:41.966 [Lua] [Matchmaking] register rpcs
03:13:41.966 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:13:41.966 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
03:13:41.966 [Lua] [GameNetworkManager] self.is_server = true
03:13:41.966 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:13:41.967 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:13:41.967 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:13:41.967 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:13:41.967 [Network] Setting artificial MTU limit to 65536
03:13:41.979 [Lua] Switching ConflictSettings: to: disabled
03:13:41.979 [Lua] pacing=disabled
03:13:41.979 [Lua] roaming=nil
03:13:41.979 [Lua] specials=disabled
03:13:41.979 [Lua] debug_color=black
03:13:41.979 [Lua] pack_spawning=disabled
03:13:41.979 [Lua] contained_breeds=nil
03:13:41.979 [Lua] disabled=true
03:13:41.979 [Lua] boss=disabled
03:13:41.979 [Lua] horde=disabled
03:13:41.979 [Lua] name=disabled
03:13:41.979 [Lua] intensity=disabled
03:13:41.979 [Lua] ---
03:13:41.979 [Lua] [LevelAnalysis] set_random_seed( 2185233)
03:13:41.985 [Lua] [AIInterestPointSystem] Level Seed: 2185233
03:13:41.985 [Lua]
03:13:41.985 [Lua] [entity_system_bag] = table
03:13:41.985 [Lua] [entity_system_bag] = metatable
03:13:41.985 [Lua] [startup_data] = table
03:13:41.985 [Lua] [entity_manager] = table
03:13:41.985 [Lua] [entity_manager] = metatable
03:13:41.985 [Lua] [unit_spawner] = table
03:13:41.985 [Lua] [unit_spawner] = metatable
03:13:41.985 [Lua] [unit_storage] = table
03:13:41.985 [Lua] [unit_storage] = metatable
03:13:41.985 [Lua] [dice_keeper] = table
03:13:41.985 [Lua] [dice_keeper] = metatable
03:13:41.985 [Lua] [is_server] = true (boolean)
03:13:41.986 [Lua] [world] = [World]
03:13:41.986 [Lua] [system_api] = table
03:13:41.986 [Lua] [entity_system] = table
03:13:41.986 [Lua] [entity_system] = metatable
03:13:41.986 [Lua] [network_lobby] = table
03:13:41.986 [Lua] [network_lobby] = metatable
03:13:41.986 [Lua] [profile_synchronizer] = table
03:13:41.986 [Lua] [profile_synchronizer] = metatable
03:13:41.986 [Lua] [level_transition_handler] = table
03:13:41.986 [Lua] [level_transition_handler] = metatable
03:13:41.986 [Lua] [num_local_human_players] = 1 (number)
03:13:41.986 [Lua] [statistics_db] = table
03:13:41.986 [Lua] [statistics_db] = metatable
03:13:41.986 [Lua] [network_server] = table
03:13:41.986 [Lua] [network_server] = metatable
03:13:41.986 [Lua] [input_manager] = table
03:13:41.986 [Lua] [input_manager] = metatable
03:13:41.986 [Lua] [network_clock] = table
03:13:41.986 [Lua] [network_clock] = metatable
03:13:41.986 [Lua] [network_transmit] = table
03:13:41.986 [Lua] [network_transmit] = metatable
03:13:41.986 [Lua] [free_flight_manager] = table
03:13:41.986 [Lua] [free_flight_manager] = metatable
03:13:41.986 [Lua] [network_manager] = table
03:13:41.986 [Lua] [network_manager] = metatable
03:13:41.986 [Lua] [network_event_delegate] = table
03:13:41.986 [Lua] [network_event_delegate] = metatable
03:13:41.986 [Lua]
03:13:41.986 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:13:41.986 [Lua] ignoring extension VersusInteractObjectiveExtension
03:13:41.986 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:13:41.986 [Lua] ignoring extension VersusSocketObjectiveExtension
03:13:41.986 [Lua] ignoring extension VersusTargetObjectiveExtension
03:13:41.987 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:13:41.991 [Lua] [AchievementManager] Achievements using the steam platform
03:13:41.992 [Lua] [StateIngame] Level seed: 2185233
03:13:41.992 [World] Spawning level.
03:13:42.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
03:13:42.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:13:42.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:13:42.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:13:42.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
03:13:42.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:13:42.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
03:13:42.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
03:13:42.280 [Lua] [LevelAnalysis] set_random_seed( 2185233)
03:13:42.302 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
03:13:42.302 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
03:13:42.302 [Lua] [IngameUI] init
03:13:42.321 [SteamVoipClient] select_out(110000101e55044, off)
03:13:42.321 [SteamVoipClient] select_out(110000105bd392b, off)
03:13:42.321 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:13:42.328 [Lua] cb_razer_chroma_setup
03:13:42.428 [Lua] [Matchmaking] Cancelling matchmaking
03:13:42.428 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
03:13:42.428 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:13:42.428 [Lua] Set lobby begin:
03:13:42.428 [Lua] Lobby data twitch_enabled = false
03:13:42.429 [Lua] Lobby data power_level = 0
03:13:42.429 [Lua] Lobby data unique_server_name = Visulth
03:13:42.429 [Lua] Lobby data host = 110000101e55044
03:13:42.429 [Lua] Lobby data game_mode = 3
03:13:42.429 [Lua] Lobby data is_private = false
03:13:42.429 [Lua] Lobby data level_key = inn_level
03:13:42.429 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:42.429 [Lua] Lobby data selected_level_key = inn_level
03:13:42.429 [Lua] Lobby data quick_game = false
03:13:42.429 [Lua] Lobby data mechanism = adventure
03:13:42.430 [Lua] Lobby data matchmaking = false
03:13:42.430 [Lua] Lobby data num_players = 4
03:13:42.430 [Lua] Lobby data country_code = CA
03:13:42.430 [Lua] Lobby data difficulty = normal
03:13:42.430 [Lua] Lobby data player_slot_5 = 0:0
03:13:42.430 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:42.430 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:42.430 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:42.430 [Lua] Lobby data eac_authorized = true
03:13:42.430 [Lua] Set lobby end.
03:13:42.433 [Lua] Set lobby begin:
03:13:42.433 [Lua] Lobby data twitch_enabled = false
03:13:42.433 [Lua] Lobby data power_level = 0
03:13:42.433 [Lua] Lobby data unique_server_name = Visulth
03:13:42.433 [Lua] Lobby data host = 110000101e55044
03:13:42.433 [Lua] Lobby data game_mode = 3
03:13:42.433 [Lua] Lobby data is_private = false
03:13:42.433 [Lua] Lobby data level_key = inn_level
03:13:42.433 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:42.433 [Lua] Lobby data selected_level_key = inn_level
03:13:42.433 [Lua] Lobby data quick_game = false
03:13:42.433 [Lua] Lobby data mechanism = adventure
03:13:42.433 [Lua] Lobby data matchmaking = false
03:13:42.433 [Lua] Lobby data num_players = 4
03:13:42.433 [Lua] Lobby data country_code = CA
03:13:42.433 [Lua] Lobby data difficulty = normal
03:13:42.433 [Lua] Lobby data player_slot_5 = 0:0
03:13:42.433 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:42.433 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:42.434 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:42.434 [Lua] Lobby data eac_authorized = true
03:13:42.434 [Lua] Set lobby end.
03:13:42.434 [Lua] [PartyManager] Leader is set to 110000101e55044
03:13:42.434 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:13:42.434 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:13:42.434 [Lua] Set lobby begin:
03:13:42.434 [Lua] Lobby data twitch_enabled = false
03:13:42.434 [Lua] Lobby data power_level = 835
03:13:42.434 [Lua] Lobby data unique_server_name = Visulth
03:13:42.434 [Lua] Lobby data host = 110000101e55044
03:13:42.434 [Lua] Lobby data game_mode = 3
03:13:42.434 [Lua] Lobby data is_private = false
03:13:42.434 [Lua] Lobby data level_key = inn_level
03:13:42.434 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:42.434 [Lua] Lobby data selected_level_key = inn_level
03:13:42.434 [Lua] Lobby data quick_game = false
03:13:42.434 [Lua] Lobby data mechanism = adventure
03:13:42.434 [Lua] Lobby data matchmaking = false
03:13:42.434 [Lua] Lobby data num_players = 4
03:13:42.434 [Lua] Lobby data country_code = CA
03:13:42.434 [Lua] Lobby data difficulty = normal
03:13:42.434 [Lua] Lobby data player_slot_5 = 0:0
03:13:42.434 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:42.434 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:42.434 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:42.434 [Lua] Lobby data eac_authorized = true
03:13:42.434 [Lua] Set lobby end.
03:13:42.436 [Flow] complete_skittergate_legend true
03:13:42.436 [Flow] complete_all_helmgart_levels_recruit true
03:13:42.438 [Flow] WitchHunterLevel:35
03:13:42.438 [Flow] LeaderYes
03:13:42.438 [Flow] ALL PC XP:304250
03:13:42.438 [Flow] Has "bogenhafen" DLC:true
03:13:42.438 [Flow] WH XP:60850
03:13:42.438 [Flow] Number of crafted items:5754
03:13:42.438 [Flow] Has "pre_order" DLC:true
03:13:42.438 [Flow] Sum of Powe Levels:1500
03:13:42.438 [Flow] lodestone diff 1:false
03:13:42.438 [Flow] magnus and forest activated
03:13:42.438 [Flow] magnus and forest activated
03:13:42.438 [Flow] cemetery and forest activated
03:13:42.438 [Flow] magnus and cemetery
03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:13:42.439 [Flow] ALL RUNES ACTIVATED
03:13:42.439 [Flow] magnus and forest activated
03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:13:42.439 [Flow] ALL RUNES ACTIVATED
03:13:42.439 [Flow] cemetery and forest activated
03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:13:42.439 [Flow] ALL RUNES ACTIVATED
03:13:42.439 [Flow] magnus and forest activated
03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:13:42.439 [Flow] ALL RUNES ACTIVATED
03:13:42.439 [Flow] magnus and cemetery
03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:13:42.439 [Flow] ALL RUNES ACTIVATED
03:13:42.439 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:13:42.442 [Lua] CurrentConflictSettings disabled
03:13:42.442 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:13:42.445 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:13:42.446 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:13:42.446 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:13:42.446 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
03:13:42.446 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:13:42.446 [Save] Loading `ut_tweaks_presets`
03:13:42.446 warning: [Save] Missing filename `ut_tweaks_presets`
03:13:42.475 [Lua] MUSIC: lost -> explore
03:13:42.880 [Lua] Set lobby begin:
03:13:42.880 [Lua] Lobby data twitch_enabled = false
03:13:42.881 [Lua] Lobby data power_level = 835
03:13:42.881 [Lua] Lobby data unique_server_name = Visulth
03:13:42.881 [Lua] Lobby data host = 110000101e55044
03:13:42.881 [Lua] Lobby data game_mode = 3
03:13:42.881 [Lua] Lobby data is_private = false
03:13:42.881 [Lua] Lobby data level_key = inn_level
03:13:42.881 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:42.881 [Lua] Lobby data selected_level_key = inn_level
03:13:42.881 [Lua] Lobby data quick_game = false
03:13:42.881 [Lua] Lobby data mechanism = adventure
03:13:42.881 [Lua] Lobby data matchmaking = false
03:13:42.881 [Lua] Lobby data num_players = 4
03:13:42.881 [Lua] Lobby data country_code = CA
03:13:42.881 [Lua] Lobby data difficulty = normal
03:13:42.881 [Lua] Lobby data player_slot_5 = 0:0
03:13:42.881 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:42.881 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:42.881 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:42.881 [Lua] Lobby data eac_authorized = true
03:13:42.881 [Lua] Set lobby end.
03:13:42.881 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing
03:13:42.884 [Lua] Set lobby begin:
03:13:42.884 [Lua] Lobby data twitch_enabled = false
03:13:42.884 [Lua] Lobby data power_level = 835
03:13:42.884 [Lua] Lobby data unique_server_name = Visulth
03:13:42.884 [Lua] Lobby data host = 110000101e55044
03:13:42.884 [Lua] Lobby data game_mode = 3
03:13:42.884 [Lua] Lobby data is_private = false
03:13:42.884 [Lua] Lobby data level_key = inn_level
03:13:42.884 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:42.884 [Lua] Lobby data selected_level_key = inn_level
03:13:42.884 [Lua] Lobby data quick_game = false
03:13:42.884 [Lua] Lobby data mechanism = adventure
03:13:42.884 [Lua] Lobby data matchmaking = false
03:13:42.884 [Lua] Lobby data num_players = 4
03:13:42.884 [Lua] Lobby data country_code = CA
03:13:42.884 [Lua] Lobby data difficulty = normal
03:13:42.884 [Lua] Lobby data player_slot_5 = 0:0
03:13:42.884 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:42.884 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:42.884 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:42.884 [Lua] Lobby data eac_authorized = true
03:13:42.884 [Lua] Set lobby end.
03:13:42.884 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
03:13:42.886 [Lua] Set lobby begin:
03:13:42.886 [Lua] Lobby data twitch_enabled = false
03:13:42.886 [Lua] Lobby data power_level = 835
03:13:42.886 [Lua] Lobby data unique_server_name = Visulth
03:13:42.886 [Lua] Lobby data host = 110000101e55044
03:13:42.886 [Lua] Lobby data game_mode = 3
03:13:42.886 [Lua] Lobby data is_private = false
03:13:42.886 [Lua] Lobby data level_key = inn_level
03:13:42.886 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:42.886 [Lua] Lobby data selected_level_key = inn_level
03:13:42.886 [Lua] Lobby data quick_game = false
03:13:42.886 [Lua] Lobby data mechanism = adventure
03:13:42.886 [Lua] Lobby data matchmaking = false
03:13:42.886 [Lua] Lobby data num_players = 4
03:13:42.886 [Lua] Lobby data country_code = CA
03:13:42.886 [Lua] Lobby data difficulty = normal
03:13:42.886 [Lua] Lobby data player_slot_5 = 0:0
03:13:42.886 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:42.886 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:42.886 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:42.886 [Lua] Lobby data eac_authorized = true
03:13:42.886 [Lua] Set lobby end.
03:13:42.886 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
03:13:42.887 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
03:13:42.887 [Lua] RemotePlayer:create_game_object( ) 26
03:13:42.900 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
03:13:42.900 [Lua] RemotePlayer:create_game_object( ) 27
03:13:42.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
03:13:42.914 [Lua] RemotePlayer:create_game_object( ) 28
03:13:42.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:13:42.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
03:13:42.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
03:13:42.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:13:42.927 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
03:13:42.927 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:13:42.927 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
03:13:42.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:13:42.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:13:42.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
03:13:42.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:13:42.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:13:42.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
03:13:42.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:13:43.041 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:13:43.041 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:13:43.041 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
03:13:43.041 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:13:43.043 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
03:13:43.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:13:43.045 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:13:43.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:13:43.045 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
03:13:43.045 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:13:43.045 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
03:13:43.047 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:13:43.049 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
03:13:43.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:13:43.088 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:13:43.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:13:43.088 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
03:13:43.088 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:13:43.088 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:13:43.088 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:13:43.088 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:13:43.089 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
03:13:43.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:13:43.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:13:43.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
03:13:43.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
03:13:43.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
03:13:43.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
03:13:43.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
03:13:43.160 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
03:13:43.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:13:43.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:13:43.212 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:13:43.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
03:13:43.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:13:43.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:13:43.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:13:43.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:13:43.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:13:43.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:13:43.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:13:43.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:13:43.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:13:43.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:13:43.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:13:43.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:13:43.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:13:43.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:13:43.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
03:13:43.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
03:13:43.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:13:43.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:13:43.476 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:13:43.476 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
03:13:43.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:13:43.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:13:43.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:13:43.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
03:13:43.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:13:43.540 [Flow] DISABLE
03:13:43.555 [Lua] StateInGameRunning:_game_actually_starts()
03:13:43.555 [Lua] #################################################################################################################
03:13:43.555 [Lua] [Loading Time]: 00:00:27 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:13:43.555 [Lua] #################################################################################################################
03:13:43.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 91
03:13:43.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:13:43.580 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:13:43.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
03:13:43.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:13:43.581 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 91
03:13:43.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:13:43.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:13:43.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
03:13:43.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:13:43.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:13:43.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:13:43.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
03:13:43.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:13:43.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 91
03:13:43.714 [Lua] Commit load time data
03:13:43.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:13:43.757 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:13:43.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
03:13:43.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:13:43.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:13:43.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:13:43.813 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
03:13:43.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:13:43.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:13:43.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:13:47.682 [Lua] PlayFabMirror:_commit_internal 45
03:13:47.682 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:13:47.685 [Lua] generate_backend_stats 110000101e55044:1
03:13:47.698 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:13:47.698 [Lua] Set lobby begin:
03:13:47.698 [Lua] Lobby data twitch_enabled = false
03:13:47.698 [Lua] Lobby data power_level = 811
03:13:47.698 [Lua] Lobby data unique_server_name = Visulth
03:13:47.698 [Lua] Lobby data host = 110000101e55044
03:13:47.698 [Lua] Lobby data game_mode = 3
03:13:47.698 [Lua] Lobby data is_private = false
03:13:47.698 [Lua] Lobby data level_key = inn_level
03:13:47.698 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:47.698 [Lua] Lobby data selected_level_key = inn_level
03:13:47.698 [Lua] Lobby data quick_game = false
03:13:47.698 [Lua] Lobby data mechanism = adventure
03:13:47.698 [Lua] Lobby data matchmaking = false
03:13:47.698 [Lua] Lobby data num_players = 4
03:13:47.699 [Lua] Lobby data country_code = CA
03:13:47.699 [Lua] Lobby data difficulty = normal
03:13:47.699 [Lua] Lobby data player_slot_5 = 0:0
03:13:47.699 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:47.699 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:47.699 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:47.699 [Lua] Lobby data eac_authorized = true
03:13:47.699 [Lua] Set lobby end.
03:13:47.709 [Lua] commit result success 45
03:13:51.024 [Lua] [IngameUI] menu view on_enter start_game_view
03:13:51.029 [Lua] [IngameUI] menu view post_update_on_enter table: 0x83b4b850
03:13:51.029 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:13:51.032 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
03:13:51.032 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:13:51.033 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
03:13:51.033 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
03:13:52.664 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
03:13:52.664 [Lua] ............................................................................................................
03:13:52.664 [Lua] ............................................................................................................
03:13:52.664 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
03:13:52.664 [Lua] ............................................................................................................
03:13:52.664 [Lua] ............................................................................................................
03:13:52.664 [Lua] [Matchmaking] Cancelling matchmaking
03:13:52.664 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:13:52.766 [Lua] [IngameUI] menu view on_exit start_game_view
03:13:52.766 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:13:52.767 [Save] Saving `save_data`
03:13:52.767 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:13:52.767 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
03:13:52.767 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
03:13:52.773 [Save] Save done
03:13:52.779 [Lua] [IngameUI] menu view post_update_on_exit table: 0x83b4b850
03:13:54.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
03:13:54.453 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:13:54.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
03:13:54.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:13:54.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
03:13:54.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:13:54.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
03:13:54.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:13:54.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
03:13:54.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:13:54.562 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:13:54.562 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:13:54.565 [Lua] Set lobby begin:
03:13:54.565 [Lua] Lobby data twitch_enabled = false
03:13:54.565 [Lua] Lobby data power_level = 811
03:13:54.565 [Lua] Lobby data unique_server_name = Visulth
03:13:54.565 [Lua] Lobby data host = 110000101e55044
03:13:54.565 [Lua] Lobby data game_mode = 3
03:13:54.565 [Lua] Lobby data is_private = false
03:13:54.565 [Lua] Lobby data level_key = inn_level
03:13:54.565 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:54.565 [Lua] Lobby data selected_level_key = inn_level
03:13:54.565 [Lua] Lobby data quick_game = false
03:13:54.565 [Lua] Lobby data mechanism = adventure
03:13:54.565 [Lua] Lobby data matchmaking = false
03:13:54.566 [Lua] Lobby data num_players = 4
03:13:54.566 [Lua] Lobby data country_code = CA
03:13:54.566 [Lua] Lobby data difficulty = hardest
03:13:54.566 [Lua] Lobby data player_slot_5 = 0:0
03:13:54.566 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:54.566 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:54.566 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:54.566 [Lua] Lobby data eac_authorized = true
03:13:54.566 [Lua] Set lobby end.
03:13:54.566 [Lua] [PartyManager] Leader is set to 110000101e55044
03:13:54.566 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
03:13:54.566 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:13:54.566 [Lua] Set lobby begin:
03:13:54.566 [Lua] Lobby data twitch_enabled = false
03:13:54.566 [Lua] Lobby data power_level = 811
03:13:54.566 [Lua] Lobby data unique_server_name = Visulth
03:13:54.566 [Lua] Lobby data host = 110000101e55044
03:13:54.566 [Lua] Lobby data game_mode = 6
03:13:54.566 [Lua] Lobby data is_private = false
03:13:54.566 [Lua] Lobby data level_key = inn_level
03:13:54.566 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:54.566 [Lua] Lobby data selected_level_key = inn_level
03:13:54.566 [Lua] Lobby data quick_game = false
03:13:54.566 [Lua] Lobby data mechanism = adventure
03:13:54.566 [Lua] Lobby data matchmaking = true
03:13:54.566 [Lua] Lobby data num_players = 4
03:13:54.566 [Lua] Lobby data country_code = CA
03:13:54.566 [Lua] Lobby data difficulty = hardest
03:13:54.566 [Lua] Lobby data player_slot_5 = 0:0
03:13:54.567 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:54.567 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:54.567 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:54.567 [Lua] Lobby data eac_authorized = true
03:13:54.567 [Lua] Set lobby end.
03:13:54.567 [Lua] Set lobby begin:
03:13:54.567 [Lua] Lobby data twitch_enabled = false
03:13:54.567 [Lua] Lobby data power_level = 811
03:13:54.567 [Lua] Lobby data unique_server_name = Visulth
03:13:54.567 [Lua] Lobby data host = 110000101e55044
03:13:54.567 [Lua] Lobby data game_mode = 6
03:13:54.567 [Lua] Lobby data is_private = false
03:13:54.567 [Lua] Lobby data level_key = inn_level
03:13:54.567 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:13:54.567 [Lua] Lobby data selected_level_key = inn_level
03:13:54.567 [Lua] Lobby data quick_game = false
03:13:54.567 [Lua] Lobby data mechanism = adventure
03:13:54.567 [Lua] Lobby data matchmaking = true
03:13:54.567 [Lua] Lobby data num_players = 4
03:13:54.567 [Lua] Lobby data country_code = CA
03:13:54.567 [Lua] Lobby data difficulty = hardest
03:13:54.567 [Lua] Lobby data player_slot_5 = 0:0
03:13:54.567 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:13:54.567 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:13:54.567 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:13:54.567 [Lua] Lobby data eac_authorized = true
03:13:54.567 [Lua] Set lobby end.
03:13:54.570 [Lua] [ChatManager][1]System: Starting hosted game...
03:13:54.570 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:13:54.570 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:13:54.571 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
03:13:54.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:13:54.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
03:13:54.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:13:54.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:13:54.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:13:54.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
03:13:54.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:13:54.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:13:54.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:14:05.324 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:14:05.327 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:14:05.328 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero
03:14:05.328 [Lua] [LevelTransitionHandler] set_next_level( ground_zero )
03:14:05.328 [Lua] Set lobby begin:
03:14:05.328 [Lua] Lobby data twitch_enabled = false
03:14:05.328 [Lua] Lobby data power_level = 811
03:14:05.328 [Lua] Lobby data unique_server_name = Visulth
03:14:05.328 [Lua] Lobby data host = 110000101e55044
03:14:05.328 [Lua] Lobby data game_mode = 6
03:14:05.328 [Lua] Lobby data is_private = false
03:14:05.328 [Lua] Lobby data level_key = inn_level
03:14:05.328 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:05.328 [Lua] Lobby data selected_level_key = ground_zero
03:14:05.328 [Lua] Lobby data quick_game = false
03:14:05.328 [Lua] Lobby data mechanism = adventure
03:14:05.328 [Lua] Lobby data matchmaking = true
03:14:05.328 [Lua] Lobby data num_players = 4
03:14:05.328 [Lua] Lobby data country_code = CA
03:14:05.328 [Lua] Lobby data difficulty = hardest
03:14:05.328 [Lua] Lobby data player_slot_5 = 0:0
03:14:05.329 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:05.329 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:05.329 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:05.329 [Lua] Lobby data eac_authorized = true
03:14:05.329 [Lua] Set lobby end.
03:14:05.332 [Lua] Set lobby begin:
03:14:05.332 [Lua] Lobby data twitch_enabled = false
03:14:05.332 [Lua] Lobby data power_level = 811
03:14:05.332 [Lua] Lobby data unique_server_name = Visulth
03:14:05.332 [Lua] Lobby data host = 110000101e55044
03:14:05.332 [Lua] Lobby data game_mode = 6
03:14:05.332 [Lua] Lobby data is_private = false
03:14:05.332 [Lua] Lobby data level_key = inn_level
03:14:05.332 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:05.332 [Lua] Lobby data selected_level_key = ground_zero
03:14:05.332 [Lua] Lobby data quick_game = false
03:14:05.332 [Lua] Lobby data mechanism = adventure
03:14:05.332 [Lua] Lobby data matchmaking = true
03:14:05.332 [Lua] Lobby data num_players = 4
03:14:05.332 [Lua] Lobby data country_code = CA
03:14:05.332 [Lua] Lobby data difficulty = hardest
03:14:05.332 [Lua] Lobby data player_slot_5 = 0:0
03:14:05.332 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:05.333 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:05.333 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:05.333 [Lua] Lobby data eac_authorized = true
03:14:05.333 [Lua] Set lobby end.
03:14:05.333 [Lua] Complete level triggered.
03:14:05.334 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
03:14:05.334 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:14:05.334 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
03:14:05.334 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:14:05.334 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
03:14:05.334 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:14:05.335 [Save] Saving `save_data`
03:14:05.335 [Lua] gm_event_end_conditions_met false false
03:14:05.336 [Lua] PlayFabMirror:_commit_internal nil
03:14:05.336 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:14:05.339 [Save] Save done
03:14:05.339 [Save] Saving `save_data`
03:14:05.339 [Lua] generate_backend_stats 110000101e55044:1
03:14:05.342 [Save] Save done
03:14:05.352 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:14:05.352 [Save] Saving `save_data`
03:14:05.352 [Lua] TRANSITION nil nil ground_zero
03:14:05.352 [Lua] Transition type "ground_zero", is server: true
03:14:05.352 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:14:05.352 [Lua] [GameNetworkManager] Leaving game...
03:14:05.352 [Lua] [GameNetworkManager] Shutting down game session host.
03:14:05.352 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:14:05.353 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:14:05.353 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.71
03:14:05.356 [Save] Save done
03:14:05.361 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
03:14:05.361 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
03:14:05.361 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
03:14:05.364 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
03:14:05.364 [Lua] [ChatManager][1]System: IamLupo is joining the game
03:14:05.364 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
03:14:05.364 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:14:05.364 [Lua] commit result success 46
03:14:05.383 [Connection] Destroying endpoint 11000010309fe6f - explicit request
03:14:05.385 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
03:14:05.388 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
03:14:05.390 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
03:14:05.390 [Lua] [ChatManager][1]System: IamLupo has left the game
03:14:05.390 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
03:14:05.423 [GameSessionCommon] failed to skip message because type is unknown
03:14:05.423 warning: [Network] Got broken update game object message from llx
03:14:07.353 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:14:07.353 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
03:14:07.353 [Lua] Clearing all global lookup lists
03:14:07.353 [Lua] [IngamePlayerListUI] - Destroy
03:14:07.353 [Lua] [EquipmentUI] - Destroy
03:14:07.353 [Lua] [GamePadEquipmentUI] - Destroy
03:14:07.353 [Lua] [AbilityUI] - Destroy
03:14:07.353 [Lua] [GamePadAbilityUI] - Destroy
03:14:07.354 [Lua] [IngameUI] destroy
03:14:07.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:14:07.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
03:14:07.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
03:14:07.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3
03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
03:14:07.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
03:14:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
03:14:07.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
03:14:07.375 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:14:07.375 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
03:14:07.462 [Lua] [Managers] Destroying state managers...
03:14:07.469 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:14:07.469 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
03:14:07.470 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:14:07.470 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
03:14:07.470 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
03:14:07.470 [Lua] [Matchmaking] unregister rpcs
03:14:07.470 [Lua] ############### UNLOADING PACKAGES ###############
03:14:07.470 [Lua] [Gamestate] Enter state StateLoading
03:14:07.473 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:14:07.473 [Lua] [Matchmaking] register rpcs
03:14:07.473 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:14:07.473 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
03:14:07.473 [Lua] Set lobby begin:
03:14:07.473 [Lua] Lobby data twitch_enabled = false
03:14:07.473 [Lua] Lobby data power_level = 0
03:14:07.473 [Lua] Lobby data unique_server_name = Visulth
03:14:07.473 [Lua] Lobby data host = 110000101e55044
03:14:07.473 [Lua] Lobby data game_mode = 6
03:14:07.473 [Lua] Lobby data is_private = false
03:14:07.473 [Lua] Lobby data level_key = inn_level
03:14:07.473 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:07.473 [Lua] Lobby data selected_level_key = ground_zero
03:14:07.473 [Lua] Lobby data quick_game = false
03:14:07.474 [Lua] Lobby data mechanism = adventure
03:14:07.474 [Lua] Lobby data matchmaking = true
03:14:07.474 [Lua] Lobby data num_players = 4
03:14:07.474 [Lua] Lobby data country_code = CA
03:14:07.474 [Lua] Lobby data difficulty = hardest
03:14:07.474 [Lua] Lobby data player_slot_5 = 0:0
03:14:07.474 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:07.474 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:07.474 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:07.474 [Lua] Lobby data eac_authorized = true
03:14:07.474 [Lua] Set lobby end.
03:14:07.474 [Lua] registering RPCs
03:14:07.474 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:14:07.474 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:14:07.474 [Lua] Set lobby begin:
03:14:07.474 [Lua] Lobby data twitch_enabled = false
03:14:07.474 [Lua] Lobby data power_level = 0
03:14:07.474 [Lua] Lobby data unique_server_name = Visulth
03:14:07.474 [Lua] Lobby data host = 110000101e55044
03:14:07.474 [Lua] Lobby data game_mode = 6
03:14:07.474 [Lua] Lobby data is_private = false
03:14:07.474 [Lua] Lobby data level_key = ground_zero
03:14:07.474 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:07.474 [Lua] Lobby data selected_level_key = ground_zero
03:14:07.474 [Lua] Lobby data quick_game = false
03:14:07.474 [Lua] Lobby data mechanism = adventure
03:14:07.474 [Lua] Lobby data matchmaking = true
03:14:07.474 [Lua] Lobby data num_players = 4
03:14:07.474 [Lua] Lobby data country_code = CA
03:14:07.474 [Lua] Lobby data difficulty = hardest
03:14:07.474 [Lua] Lobby data player_slot_5 = 0:0
03:14:07.474 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:07.474 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:07.474 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:07.475 [Lua] Lobby data eac_authorized = true
03:14:07.475 [Lua] Set lobby end.
03:14:07.475 [Lua] MUSIC MANAGER unmute_all_world_sounds 929833 0
03:14:07.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 92
03:14:07.475 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:14:07.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 92
03:14:07.479 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized
03:14:07.479 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil]
03:14:07.479 [Lua] [LevelTransitionHandler] load_level ground_zero
03:14:07.556 [Umbra] Unload tome
03:14:07.668 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:14:07.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:14:07.668 [Lua] [LevelTransitionHandler] Loading level: "ground_zero"
03:14:07.668 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ground_zero"
03:14:07.668 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read,
03:14:07.668 [Lua] [StateLoading] got rpc_load_level 77 ground_zero
03:14:07.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10
03:14:07.868 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10
03:14:07.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero
03:14:07.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 92
03:14:07.885 [Lua] MUSIC MANAGER nik_loading_screen_ground_zero_02 929834 0
03:14:07.895 [Lua] MUSIC MANAGER Play_loading_screen_music 929835 0
03:14:08.457 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]'
03:14:12.734 [Lua] ### Sending rpc_level_loaded
03:14:12.734 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 77
03:14:12.734 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded
03:14:14.057 [Lua] ### Sending rpc_level_loaded
03:14:14.057 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 77
03:14:14.057 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
03:14:15.333 [Lua] ### Sending rpc_level_loaded
03:14:15.333 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 77
03:14:15.333 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
03:14:16.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero
03:14:16.842 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero
03:14:16.860 [Lua] [LevelTransitionHandler] Level load completed!
03:14:16.860 [Lua] [EnemyPackageLoader] setup_startup_enemies
03:14:16.907 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:14:16.908 [Lua] checking dlc's against conflict directors
03:14:16.908 [Lua] --- --- ---
03:14:16.908 [Lua] Starting... difficulty 'hardest'
03:14:16.908 [Lua] There are no starting conflict directors!
03:14:16.908 [Lua] --- --- ---
03:14:16.908 [Lua]
03:14:16.908 [Lua] Looking for a new director:
03:14:16.908 [Lua] (free: 32) master hash is: chaos_exalted_sorcerer skaven_clan_rat skaven_storm_vermin_commander
03:14:16.908 [Lua] ->trying director: skaven_beastmen
03:14:16.908 [Lua] --> success!
03:14:16.908 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer beastmen_ungor skaven_ratling_gunner skaven_plague_monk skaven_pack_master skaven_loot_rat skaven_storm_vermin_with_shield beastmen_minotaur skaven_warpfire_thrower skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_stormfiend chaos_raider chaos_marauder
03:14:16.908 [Lua]
03:14:16.908 [Lua] Looking for a new director:
03:14:16.908 [Lua] (free: 10) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_exalted_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat skaven_storm_vermin_with_shield beastmen_minotaur skaven_warpfire_thrower skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor
03:14:16.908 [Lua] ->trying director: beastmen
03:14:16.908 [Lua] --> success!
03:14:16.908 [Lua] --> Added these breeds: chaos_vortex_sorcerer
03:14:16.908 [Lua]
03:14:16.908 [Lua] Looking for a new director:
03:14:16.908 [Lua] (free: 9) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_exalted_sorcerer chaos_vortex_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat skaven_storm_vermin_with_shield beastmen_minotaur skaven_warpfire_thrower skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor
03:14:16.908 [Lua] ->trying director: chaos
03:14:16.908 [Lua] --> success!
03:14:16.908 [Lua] --> Added these breeds: chaos_troll chaos_warrior chaos_fanatic chaos_marauder_with_shield
03:14:16.908 [Lua]
03:14:16.908 [Lua] Looking for a new director:
03:14:16.908 [Lua] (free: 5) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_storm_vermin_with_shield chaos_warrior chaos_exalted_sorcerer chaos_vortex_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor
03:14:16.908 [Lua] ->trying director: chaos_beastmen
03:14:16.908 [Lua] --> success!
03:14:16.908 [Lua] --> re-used the same breeds
03:14:16.908 [Lua]
03:14:16.908 [Lua] Looking for a new director:
03:14:16.908 [Lua] (free: 5) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_storm_vermin_with_shield chaos_warrior chaos_exalted_sorcerer chaos_vortex_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor
03:14:16.908 [Lua] ->trying director: skaven
03:14:16.908 [Lua] --> success!
03:14:16.908 [Lua] --> Added these breeds: skaven_rat_ogre skaven_slave
03:14:16.908 [Lua]
03:14:16.908 [Lua] DONE! Found the following directors:
03:14:16.908 [Lua] skaven_beastmen
03:14:16.908 [Lua] beastmen
03:14:16.908 [Lua] chaos
03:14:16.908 [Lua] chaos_beastmen
03:14:16.908 [Lua] skaven
03:14:16.908 [Lua] (free: 3), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander skaven_slave chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior chaos_exalted_sorcerer chaos_vortex_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider beastmen_ungor
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
03:14:16.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
03:14:16.909 [Lua] ### Sending rpc_level_loaded
03:14:16.909 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 77
03:14:16.909 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
03:14:16.929 [Lua] ### Sending rpc_level_loaded
03:14:16.929 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 77
03:14:17.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:14:17.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:14:17.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:14:17.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:14:17.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:14:17.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:14:18.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:14:18.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:14:18.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:14:18.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:14:18.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:14:18.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:14:19.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:14:19.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:14:19.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:14:19.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:14:19.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:14:19.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:14:19.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:14:19.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:14:19.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:14:19.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:14:19.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:14:19.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:14:20.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:14:20.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:14:20.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:14:20.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:14:20.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:14:20.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:14:20.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:14:20.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:14:20.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:14:21.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:14:21.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:14:21.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:14:21.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:14:21.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:14:21.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:14:22.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:14:22.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:14:22.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:14:22.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:14:22.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:14:22.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:14:23.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:14:23.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:14:23.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:14:23.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:14:23.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:14:23.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:14:23.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:14:23.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:14:23.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:14:24.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:14:24.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:14:24.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:14:24.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:14:24.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:14:24.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:14:25.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:14:25.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:14:25.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:14:25.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:14:25.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:14:25.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:14:26.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:14:26.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:14:26.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:14:26.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:14:26.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:14:26.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:14:26.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:14:26.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:14:26.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:14:27.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:14:27.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:14:27.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:14:27.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:14:27.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:14:27.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:14:27.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:14:27.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:14:27.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:14:27.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:14:27.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:14:27.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:14:27.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:14:27.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:14:27.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
03:14:28.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
03:14:28.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
03:14:28.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
03:14:29.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
03:14:29.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
03:14:29.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
03:14:30.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
03:14:30.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
03:14:30.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
03:14:31.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
03:14:31.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
03:14:31.267 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: event
03:14:31.267 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:14:31.267 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:14:32.268 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:14:32.268 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:14:32.268 [Lua] [Matchmaking] unregister rpcs
03:14:32.268 [Lua] Set lobby begin:
03:14:32.268 [Lua] Lobby data twitch_enabled = false
03:14:32.268 [Lua] Lobby data power_level = 0
03:14:32.268 [Lua] Lobby data unique_server_name = Visulth
03:14:32.268 [Lua] Lobby data host = 110000101e55044
03:14:32.268 [Lua] Lobby data game_mode = 6
03:14:32.268 [Lua] Lobby data is_private = false
03:14:32.268 [Lua] Lobby data level_key = ground_zero
03:14:32.268 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:32.268 [Lua] Lobby data selected_level_key = ground_zero
03:14:32.268 [Lua] Lobby data quick_game = false
03:14:32.268 [Lua] Lobby data mechanism = adventure
03:14:32.268 [Lua] Lobby data matchmaking = true
03:14:32.268 [Lua] Lobby data num_players = 4
03:14:32.268 [Lua] Lobby data country_code = CA
03:14:32.268 [Lua] Lobby data difficulty = hardest
03:14:32.268 [Lua] Lobby data player_slot_5 = 0:0
03:14:32.268 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:32.268 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:32.269 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:32.269 [Lua] Lobby data eac_authorized = true
03:14:32.269 [Lua] Set lobby end.
03:14:32.269 [Lua] [Managers] Destroying state managers...
03:14:32.270 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens
03:14:32.270 [Lua] MUSIC MANAGER Stop_loading_screen_music 929836 0
03:14:32.270 [Lua] [Gamestate] Enter StateIngame HOST
03:14:32.271 [Lua] <>level = ground_zero<>
03:14:32.271 [Lua] Set lobby begin:
03:14:32.271 [Lua] Lobby data twitch_enabled = false
03:14:32.271 [Lua] Lobby data power_level = 0
03:14:32.271 [Lua] Lobby data unique_server_name = Visulth
03:14:32.271 [Lua] Lobby data host = 110000101e55044
03:14:32.271 [Lua] Lobby data game_mode = 6
03:14:32.271 [Lua] Lobby data is_private = false
03:14:32.271 [Lua] Lobby data level_key = ground_zero
03:14:32.271 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:32.271 [Lua] Lobby data selected_level_key = ground_zero
03:14:32.272 [Lua] Lobby data quick_game = false
03:14:32.272 [Lua] Lobby data mechanism = adventure
03:14:32.272 [Lua] Lobby data matchmaking = true
03:14:32.272 [Lua] Lobby data num_players = 4
03:14:32.272 [Lua] Lobby data country_code = CA
03:14:32.272 [Lua] Lobby data difficulty = hardest
03:14:32.272 [Lua] Lobby data player_slot_5 = 0:0
03:14:32.272 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:32.272 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:32.272 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:32.272 [Lua] Lobby data eac_authorized = true
03:14:32.272 [Lua] Set lobby end.
03:14:32.272 [Umbra] Init version: 3.4.15 :: 16 threads
03:14:32.272 [Lua] [StateIngame] Server ingame
03:14:32.277 [Lua] Set lobby begin:
03:14:32.277 [Lua] Lobby data twitch_enabled = false
03:14:32.277 [Lua] Lobby data power_level = 0
03:14:32.277 [Lua] Lobby data unique_server_name = Visulth
03:14:32.277 [Lua] Lobby data host = 110000101e55044
03:14:32.277 [Lua] Lobby data game_mode = 6
03:14:32.277 [Lua] Lobby data is_private = false
03:14:32.277 [Lua] Lobby data level_key = ground_zero
03:14:32.278 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:32.278 [Lua] Lobby data selected_level_key = ground_zero
03:14:32.278 [Lua] Lobby data quick_game = false
03:14:32.278 [Lua] Lobby data mechanism = adventure
03:14:32.278 [Lua] Lobby data matchmaking = true
03:14:32.278 [Lua] Lobby data num_players = 4
03:14:32.278 [Lua] Lobby data country_code = CA
03:14:32.278 [Lua] Lobby data difficulty = hardest
03:14:32.278 [Lua] Lobby data player_slot_5 = 0:0
03:14:32.278 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:32.278 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:32.278 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:32.278 [Lua] Lobby data eac_authorized = true
03:14:32.278 [Lua] Set lobby end.
03:14:32.278 [Lua] [Matchmaking] register rpcs
03:14:32.278 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:14:32.278 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
03:14:32.278 [Lua] [GameNetworkManager] self.is_server = true
03:14:32.278 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:14:32.278 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:14:32.278 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:14:32.278 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:14:32.278 [Network] Setting artificial MTU limit to 65536
03:14:32.291 [Lua] Switching ConflictSettings: to: default
03:14:32.291 [Lua] pacing=default
03:14:32.291 [Lua] roaming=nil
03:14:32.291 [Lua] specials=default
03:14:32.291 [Lua] debug_color=maroon
03:14:32.291 [Lua] pack_spawning=default
03:14:32.291 [Lua] contained_breeds=nil
03:14:32.291 [Lua] disabled=false
03:14:32.291 [Lua] boss=default
03:14:32.291 [Lua] horde=default
03:14:32.291 [Lua] name=default
03:14:32.291 [Lua] intensity=default
03:14:32.291 [Lua] ---
03:14:32.291 [Lua] [LevelAnalysis] set_random_seed( 2850473)
03:14:32.303 [Lua] [AIInterestPointSystem] Level Seed: 2850473
03:14:32.303 [Lua]
03:14:32.303 [Lua] [entity_system_bag] = table
03:14:32.303 [Lua] [entity_system_bag] = metatable
03:14:32.303 [Lua] [startup_data] = table
03:14:32.303 [Lua] [entity_manager] = table
03:14:32.303 [Lua] [entity_manager] = metatable
03:14:32.303 [Lua] [unit_spawner] = table
03:14:32.303 [Lua] [unit_spawner] = metatable
03:14:32.303 [Lua] [unit_storage] = table
03:14:32.303 [Lua] [unit_storage] = metatable
03:14:32.303 [Lua] [dice_keeper] = table
03:14:32.303 [Lua] [dice_keeper] = metatable
03:14:32.303 [Lua] [is_server] = true (boolean)
03:14:32.304 [Lua] [world] = [World]
03:14:32.304 [Lua] [system_api] = table
03:14:32.304 [Lua] [entity_system] = table
03:14:32.304 [Lua] [entity_system] = metatable
03:14:32.304 [Lua] [network_lobby] = table
03:14:32.304 [Lua] [network_lobby] = metatable
03:14:32.304 [Lua] [profile_synchronizer] = table
03:14:32.304 [Lua] [profile_synchronizer] = metatable
03:14:32.304 [Lua] [level_transition_handler] = table
03:14:32.304 [Lua] [level_transition_handler] = metatable
03:14:32.304 [Lua] [num_local_human_players] = 1 (number)
03:14:32.304 [Lua] [statistics_db] = table
03:14:32.304 [Lua] [statistics_db] = metatable
03:14:32.304 [Lua] [network_server] = table
03:14:32.304 [Lua] [network_server] = metatable
03:14:32.304 [Lua] [input_manager] = table
03:14:32.304 [Lua] [input_manager] = metatable
03:14:32.304 [Lua] [network_clock] = table
03:14:32.304 [Lua] [network_clock] = metatable
03:14:32.304 [Lua] [network_transmit] = table
03:14:32.304 [Lua] [network_transmit] = metatable
03:14:32.304 [Lua] [free_flight_manager] = table
03:14:32.304 [Lua] [free_flight_manager] = metatable
03:14:32.304 [Lua] [network_manager] = table
03:14:32.304 [Lua] [network_manager] = metatable
03:14:32.304 [Lua] [network_event_delegate] = table
03:14:32.304 [Lua] [network_event_delegate] = metatable
03:14:32.304 [Lua]
03:14:32.304 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:14:32.304 [Lua] ignoring extension VersusInteractObjectiveExtension
03:14:32.304 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:14:32.304 [Lua] ignoring extension VersusSocketObjectiveExtension
03:14:32.304 [Lua] ignoring extension VersusTargetObjectiveExtension
03:14:32.311 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:14:32.336 [Lua] [AchievementManager] Achievements using the steam platform
03:14:32.336 [Lua] [StateIngame] Level seed: 2850473
03:14:32.336 [World] Spawning level.
03:14:32.942 [Lua] respawn_unit_spawned with group id: boss_group
03:14:32.942 [Lua] respawn_unit_spawned with group id: boss_group
03:14:32.942 [Lua] respawn_unit_spawned with group id: boss_group
03:14:33.032 [Lua] [LevelAnalysis] set_random_seed( 2850473)
03:14:33.058 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:14:33.058 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:14:33.059 [Lua] [IngameUI] init
03:14:33.074 [SteamVoipClient] select_out(110000101e55044, off)
03:14:33.074 [SteamVoipClient] select_out(110000105bd392b, off)
03:14:33.074 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:14:33.080 [Lua] cb_razer_chroma_setup
03:14:33.149 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:14:33.149 [Lua] Set lobby begin:
03:14:33.149 [Lua] Lobby data twitch_enabled = false
03:14:33.149 [Lua] Lobby data power_level = 835
03:14:33.149 [Lua] Lobby data unique_server_name = Visulth
03:14:33.149 [Lua] Lobby data host = 110000101e55044
03:14:33.149 [Lua] Lobby data game_mode = 6
03:14:33.149 [Lua] Lobby data is_private = false
03:14:33.149 [Lua] Lobby data level_key = ground_zero
03:14:33.149 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:33.149 [Lua] Lobby data selected_level_key = ground_zero
03:14:33.149 [Lua] Lobby data quick_game = false
03:14:33.149 [Lua] Lobby data mechanism = adventure
03:14:33.149 [Lua] Lobby data matchmaking = true
03:14:33.149 [Lua] Lobby data num_players = 4
03:14:33.149 [Lua] Lobby data country_code = CA
03:14:33.149 [Lua] Lobby data difficulty = hardest
03:14:33.149 [Lua] Lobby data player_slot_5 = 0:0
03:14:33.149 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:33.149 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:33.149 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:33.149 [Lua] Lobby data eac_authorized = true
03:14:33.150 [Lua] Set lobby end.
03:14:33.151 [Lua] CurrentConflictSettings default
03:14:33.151 [Lua] [ConflictDirector] conflict_director is ai_ready
03:14:33.157 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:14:33.157 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:14:33.168 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:14:33.168 [Lua] Forming navigation groups in one frame
03:14:33.168 [Lua] Forming navigation groups
03:14:33.179 [Lua] NavigationGroupManager -> calulation time A: 0.011000000000422006
03:14:33.569 [Lua] NavigationGroupManager -> calulation time B: 0.39099999999962165
03:14:33.569 [Lua] number of nav groups: 343
03:14:33.573 [Lua] number of refined nav groups : 252
03:14:33.583 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000625732
03:14:33.583 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.43216913640499 Normalized coefficient: 1.509753129388733
03:14:33.590 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.877904722839592 Normalized coefficient: 1.3259914410421971
03:14:33.596 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 5.804072165489198 Normalized coefficient: 1.4731036686342376
03:14:33.609 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
03:14:33.609 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
03:14:33.612 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero
03:14:33.612 [Lua] [LevelAnalysis] This level has a total main-path length of 939.364 meters.
03:14:33.612 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:14:33.612 [Lua] [LevelAnalysis]
03:14:33.612 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:14:33.612 [Lua] [LevelAnalysis]
03:14:33.612 [Lua] [LevelAnalysis] Terror events added:
03:14:33.612 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
03:14:33.612 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
03:14:33.612 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
03:14:33.612 [Lua] ----> using boss gizmo!
03:14:33.612 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -209.0 start-travel-dist: 415.4, end-travel-dist: 548.4 spawn_distance 196.4
03:14:33.613 [Lua] Adding main path event: Vector3Box(42.3761, 30.3111, -10.7311) boss_event_chaos_spawn 45 table: 000000008648E2C0
03:14:33.613 [Lua] [LevelAnalysis] num_event_places_f: 0.59290929667154946 , num_event_places: 0 , trailing_event_fraction: 0.59290929667154946 , num_events: 0
03:14:33.613 [Lua] [LevelAnalysis] Level path distance: 939.36394500732422
03:14:33.613 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:14:33.619 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
03:14:33.627 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
03:14:33.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:14:33.627 [Save] Loading `ut_tweaks_presets`
03:14:33.627 warning: [Save] Missing filename `ut_tweaks_presets`
03:14:33.707 [Lua] MUSIC: explore -> lost
03:14:34.485 [Lua] Set lobby begin:
03:14:34.485 [Lua] Lobby data twitch_enabled = false
03:14:34.485 [Lua] Lobby data power_level = 835
03:14:34.485 [Lua] Lobby data unique_server_name = Visulth
03:14:34.485 [Lua] Lobby data host = 110000101e55044
03:14:34.485 [Lua] Lobby data game_mode = 6
03:14:34.485 [Lua] Lobby data is_private = false
03:14:34.485 [Lua] Lobby data level_key = ground_zero
03:14:34.485 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:34.485 [Lua] Lobby data selected_level_key = ground_zero
03:14:34.485 [Lua] Lobby data quick_game = false
03:14:34.485 [Lua] Lobby data mechanism = adventure
03:14:34.485 [Lua] Lobby data matchmaking = true
03:14:34.485 [Lua] Lobby data num_players = 4
03:14:34.485 [Lua] Lobby data country_code = CA
03:14:34.485 [Lua] Lobby data difficulty = hardest
03:14:34.485 [Lua] Lobby data player_slot_5 = 0:0
03:14:34.485 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:34.485 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:34.485 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:34.486 [Lua] Lobby data eac_authorized = true
03:14:34.486 [Lua] Set lobby end.
03:14:34.486 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing
03:14:34.486 [Lua] Breedfreezer (server) starting a hot join sync
03:14:34.486 [Lua] packing 0 units of breed chaos_marauder
03:14:34.486 [Lua] packing 0 units of breed skaven_clan_rat
03:14:34.486 [Lua] packing 0 units of breed skaven_storm_vermin
03:14:34.486 [Lua] packing 0 units of breed skaven_slave
03:14:34.486 [Lua] packing 0 units of breed chaos_fanatic
03:14:34.486 [Lua] packing 0 units of breed beastmen_ungor_archer
03:14:34.486 [Lua] packing 0 units of breed chaos_raider
03:14:34.486 [Lua] packing 0 units of breed chaos_warrior
03:14:34.486 [Lua] packing 0 units of breed chaos_berzerker
03:14:34.486 [Lua] packing 0 units of breed beastmen_bestigor
03:14:34.486 [Lua] packing 0 units of breed beastmen_ungor
03:14:34.486 [Lua] packing 0 units of breed skaven_plague_monk
03:14:34.486 [Lua] packing 0 units of breed beastmen_gor
03:14:34.486 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:14:34.486 [Lua]
03:14:34.486 [Lua] [1] = 1 (number)
03:14:34.486 [Lua] [2] = 0 (number)
03:14:34.486 [Lua] [3] = 1 (number)
03:14:34.486 [Lua] [4] = 0 (number)
03:14:34.486 [Lua] [5] = 1 (number)
03:14:34.486 [Lua] [6] = 0 (number)
03:14:34.486 [Lua] [7] = 1 (number)
03:14:34.486 [Lua] [8] = 0 (number)
03:14:34.486 [Lua] [9] = 1 (number)
03:14:34.486 [Lua] [10] = 0 (number)
03:14:34.486 [Lua] [11] = 1 (number)
03:14:34.486 [Lua] [12] = 0 (number)
03:14:34.486 [Lua] [13] = 1 (number)
03:14:34.486 [Lua] [14] = 0 (number)
03:14:34.486 [Lua] [15] = 1 (number)
03:14:34.486 [Lua] [16] = 0 (number)
03:14:34.486 [Lua] [17] = 1 (number)
03:14:34.486 [Lua] [18] = 0 (number)
03:14:34.486 [Lua] [19] = 1 (number)
03:14:34.486 [Lua] [20] = 0 (number)
03:14:34.486 [Lua] [21] = 1 (number)
03:14:34.486 [Lua] [22] = 0 (number)
03:14:34.486 [Lua] [23] = 1 (number)
03:14:34.486 [Lua] [24] = 0 (number)
03:14:34.486 [Lua] [25] = 1 (number)
03:14:34.486 [Lua] [26] = 0 (number)
03:14:34.486 [Lua]
03:14:34.486 [Lua]
03:14:34.486 [Lua]
03:14:34.487 [Lua] Set lobby begin:
03:14:34.487 [Lua] Lobby data twitch_enabled = false
03:14:34.488 [Lua] Lobby data power_level = 835
03:14:34.488 [Lua] Lobby data unique_server_name = Visulth
03:14:34.488 [Lua] Lobby data host = 110000101e55044
03:14:34.488 [Lua] Lobby data game_mode = 6
03:14:34.488 [Lua] Lobby data is_private = false
03:14:34.488 [Lua] Lobby data level_key = ground_zero
03:14:34.488 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:34.488 [Lua] Lobby data selected_level_key = ground_zero
03:14:34.488 [Lua] Lobby data quick_game = false
03:14:34.488 [Lua] Lobby data mechanism = adventure
03:14:34.488 [Lua] Lobby data matchmaking = true
03:14:34.488 [Lua] Lobby data num_players = 4
03:14:34.488 [Lua] Lobby data country_code = CA
03:14:34.488 [Lua] Lobby data difficulty = hardest
03:14:34.488 [Lua] Lobby data player_slot_5 = 0:0
03:14:34.488 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:34.488 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:34.488 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:34.488 [Lua] Lobby data eac_authorized = true
03:14:34.488 [Lua] Set lobby end.
03:14:34.488 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
03:14:34.488 [Lua] Breedfreezer (server) starting a hot join sync
03:14:34.488 [Lua] packing 0 units of breed chaos_marauder
03:14:34.488 [Lua] packing 0 units of breed skaven_clan_rat
03:14:34.488 [Lua] packing 0 units of breed skaven_storm_vermin
03:14:34.488 [Lua] packing 0 units of breed skaven_slave
03:14:34.488 [Lua] packing 0 units of breed chaos_fanatic
03:14:34.488 [Lua] packing 0 units of breed beastmen_ungor_archer
03:14:34.488 [Lua] packing 0 units of breed chaos_raider
03:14:34.488 [Lua] packing 0 units of breed chaos_warrior
03:14:34.488 [Lua] packing 0 units of breed chaos_berzerker
03:14:34.488 [Lua] packing 0 units of breed beastmen_bestigor
03:14:34.488 [Lua] packing 0 units of breed beastmen_ungor
03:14:34.488 [Lua] packing 0 units of breed skaven_plague_monk
03:14:34.488 [Lua] packing 0 units of breed beastmen_gor
03:14:34.488 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:14:34.488 [Lua]
03:14:34.488 [Lua] [1] = 1 (number)
03:14:34.488 [Lua] [2] = 0 (number)
03:14:34.488 [Lua] [3] = 1 (number)
03:14:34.488 [Lua] [4] = 0 (number)
03:14:34.488 [Lua] [5] = 1 (number)
03:14:34.488 [Lua] [6] = 0 (number)
03:14:34.488 [Lua] [7] = 1 (number)
03:14:34.488 [Lua] [8] = 0 (number)
03:14:34.488 [Lua] [9] = 1 (number)
03:14:34.488 [Lua] [10] = 0 (number)
03:14:34.488 [Lua] [11] = 1 (number)
03:14:34.488 [Lua] [12] = 0 (number)
03:14:34.488 [Lua] [13] = 1 (number)
03:14:34.488 [Lua] [14] = 0 (number)
03:14:34.488 [Lua] [15] = 1 (number)
03:14:34.488 [Lua] [16] = 0 (number)
03:14:34.488 [Lua] [17] = 1 (number)
03:14:34.488 [Lua] [18] = 0 (number)
03:14:34.488 [Lua] [19] = 1 (number)
03:14:34.488 [Lua] [20] = 0 (number)
03:14:34.488 [Lua] [21] = 1 (number)
03:14:34.488 [Lua] [22] = 0 (number)
03:14:34.488 [Lua] [23] = 1 (number)
03:14:34.488 [Lua] [24] = 0 (number)
03:14:34.488 [Lua] [25] = 1 (number)
03:14:34.488 [Lua] [26] = 0 (number)
03:14:34.488 [Lua]
03:14:34.488 [Lua]
03:14:34.488 [Lua]
03:14:34.490 [Lua] Set lobby begin:
03:14:34.490 [Lua] Lobby data twitch_enabled = false
03:14:34.490 [Lua] Lobby data power_level = 835
03:14:34.490 [Lua] Lobby data unique_server_name = Visulth
03:14:34.490 [Lua] Lobby data host = 110000101e55044
03:14:34.490 [Lua] Lobby data game_mode = 6
03:14:34.490 [Lua] Lobby data is_private = false
03:14:34.490 [Lua] Lobby data level_key = ground_zero
03:14:34.490 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:34.490 [Lua] Lobby data selected_level_key = ground_zero
03:14:34.490 [Lua] Lobby data quick_game = false
03:14:34.490 [Lua] Lobby data mechanism = adventure
03:14:34.490 [Lua] Lobby data matchmaking = true
03:14:34.490 [Lua] Lobby data num_players = 4
03:14:34.490 [Lua] Lobby data country_code = CA
03:14:34.490 [Lua] Lobby data difficulty = hardest
03:14:34.490 [Lua] Lobby data player_slot_5 = 0:0
03:14:34.490 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:34.490 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:34.490 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:34.490 [Lua] Lobby data eac_authorized = true
03:14:34.490 [Lua] Set lobby end.
03:14:34.490 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
03:14:34.490 [Lua] Breedfreezer (server) starting a hot join sync
03:14:34.490 [Lua] packing 0 units of breed chaos_marauder
03:14:34.490 [Lua] packing 0 units of breed skaven_clan_rat
03:14:34.490 [Lua] packing 0 units of breed skaven_storm_vermin
03:14:34.490 [Lua] packing 0 units of breed skaven_slave
03:14:34.490 [Lua] packing 0 units of breed chaos_fanatic
03:14:34.490 [Lua] packing 0 units of breed beastmen_ungor_archer
03:14:34.490 [Lua] packing 0 units of breed chaos_raider
03:14:34.490 [Lua] packing 0 units of breed chaos_warrior
03:14:34.490 [Lua] packing 0 units of breed chaos_berzerker
03:14:34.490 [Lua] packing 0 units of breed beastmen_bestigor
03:14:34.490 [Lua] packing 0 units of breed beastmen_ungor
03:14:34.490 [Lua] packing 0 units of breed skaven_plague_monk
03:14:34.490 [Lua] packing 0 units of breed beastmen_gor
03:14:34.490 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:14:34.490 [Lua]
03:14:34.490 [Lua] [1] = 1 (number)
03:14:34.490 [Lua] [2] = 0 (number)
03:14:34.490 [Lua] [3] = 1 (number)
03:14:34.490 [Lua] [4] = 0 (number)
03:14:34.490 [Lua] [5] = 1 (number)
03:14:34.490 [Lua] [6] = 0 (number)
03:14:34.490 [Lua] [7] = 1 (number)
03:14:34.490 [Lua] [8] = 0 (number)
03:14:34.490 [Lua] [9] = 1 (number)
03:14:34.490 [Lua] [10] = 0 (number)
03:14:34.490 [Lua] [11] = 1 (number)
03:14:34.490 [Lua] [12] = 0 (number)
03:14:34.490 [Lua] [13] = 1 (number)
03:14:34.490 [Lua] [14] = 0 (number)
03:14:34.490 [Lua] [15] = 1 (number)
03:14:34.490 [Lua] [16] = 0 (number)
03:14:34.490 [Lua] [17] = 1 (number)
03:14:34.490 [Lua] [18] = 0 (number)
03:14:34.490 [Lua] [19] = 1 (number)
03:14:34.490 [Lua] [20] = 0 (number)
03:14:34.490 [Lua] [21] = 1 (number)
03:14:34.490 [Lua] [22] = 0 (number)
03:14:34.490 [Lua] [23] = 1 (number)
03:14:34.490 [Lua] [24] = 0 (number)
03:14:34.490 [Lua] [25] = 1 (number)
03:14:34.490 [Lua] [26] = 0 (number)
03:14:34.490 [Lua]
03:14:34.490 [Lua]
03:14:34.490 [Lua]
03:14:34.491 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
03:14:34.491 [Lua] RemotePlayer:create_game_object( ) 56
03:14:34.502 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
03:14:34.502 [Lua] RemotePlayer:create_game_object( ) 57
03:14:34.514 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
03:14:34.514 [Lua] RemotePlayer:create_game_object( ) 58
03:14:34.528 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
03:14:34.528 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:14:34.528 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
03:14:34.532 [Lua] MUSIC: lost -> explore
03:14:34.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:14:34.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:14:34.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
03:14:34.604 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
03:14:34.604 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:14:34.604 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
03:14:34.615 [Lua] Switching ConflictSettings: to: skaven_beastmen
03:14:34.615 [Lua] pacing=default
03:14:34.615 [Lua] locked_func_name=beastmen
03:14:34.615 [Lua] roaming=nil
03:14:34.615 [Lua] specials=skaven_beastmen
03:14:34.615 [Lua] debug_color=orange
03:14:34.615 [Lua] pack_spawning=skaven_beastmen
03:14:34.615 [Lua] contained_breeds=nil
03:14:34.615 [Lua] disabled=false
03:14:34.615 [Lua] boss=skaven_beastmen
03:14:34.615 [Lua] horde=beastmen
03:14:34.615 [Lua] name=skaven_beastmen
03:14:34.615 [Lua] intensity=default
03:14:34.615 [Lua] ---
03:14:34.617 [Lua] Spawning torch at [Unit '#ID[81dceafd7202ff43]'] at position Vector3(-187.242, 149.852, 48.491)
03:14:34.792 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:14:34.792 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:14:34.792 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:14:34.792 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:14:34.794 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
03:14:34.794 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:14:34.795 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:14:34.795 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
03:14:34.795 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:14:34.797 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
03:14:34.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:14:34.800 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:14:34.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
03:14:34.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:14:34.866 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:14:34.881 [Lua] Spline already found!
03:14:35.089 [Lua] StateInGameRunning:_game_actually_starts()
03:14:35.090 [Lua] #################################################################################################################
03:14:35.090 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:14:35.090 [Lua] #################################################################################################################
03:14:35.090 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 93
03:14:35.090 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:14:35.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 93
03:14:35.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:14:35.184 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:14:35.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 93
03:14:35.264 [Lua] Commit load time data
03:14:36.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0xe3082, position: 0
03:14:38.840 [Lua] Set lobby begin:
03:14:38.840 [Lua] Lobby data twitch_enabled = false
03:14:38.840 [Lua] Lobby data power_level = 811
03:14:38.840 [Lua] Lobby data unique_server_name = Visulth
03:14:38.840 [Lua] Lobby data host = 110000101e55044
03:14:38.840 [Lua] Lobby data game_mode = 6
03:14:38.840 [Lua] Lobby data is_private = false
03:14:38.840 [Lua] Lobby data level_key = ground_zero
03:14:38.840 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:14:38.840 [Lua] Lobby data selected_level_key = ground_zero
03:14:38.840 [Lua] Lobby data quick_game = false
03:14:38.840 [Lua] Lobby data mechanism = adventure
03:14:38.840 [Lua] Lobby data matchmaking = true
03:14:38.840 [Lua] Lobby data num_players = 4
03:14:38.840 [Lua] Lobby data country_code = CA
03:14:38.840 [Lua] Lobby data difficulty = hardest
03:14:38.841 [Lua] Lobby data player_slot_5 = 0:0
03:14:38.841 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:14:38.841 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:14:38.841 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:14:38.841 [Lua] Lobby data eac_authorized = true
03:14:38.841 [Lua] Set lobby end.
03:14:48.669 [Flow] LUA_WIELD_TORCH
03:14:57.580 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:14:57.595 [Lua] Spline already found!
03:14:59.437 [Lua] Players are leaving the safe zone
03:15:10.518 [Flow] LUA_WIELD_TORCH
03:15:11.061 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:11.080 [Lua] Spline already found!
03:15:14.784 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:14.784 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:14.800 [Lua] Spline already found!
03:15:14.806 [Lua] Spline already found!
03:15:15.795 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:15.812 [Lua] Spline already found!
03:15:16.963 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:16.981 [Lua] Spline already found!
03:15:17.252 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:17.269 [Lua] Spline already found!
03:15:17.557 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:17.573 [Lua] Spline already found!
03:15:21.436 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:21.774 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:15:22.077 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:22.505 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:15:22.749 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:23.099 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:15:30.738 [Flow] LUA_WIELD_TORCH
03:15:32.252 [Lua] fence jumping
03:15:33.117 [Lua] simple los failed
03:15:35.139 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:35.158 [Lua] Spline already found!
03:15:35.809 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:15:35.810 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
03:15:36.001 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:36.019 [Lua] Spline already found!
03:15:37.768 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:38.220 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:15:38.377 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:38.959 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:15:39.105 [Flow] LUA_WIELD_TORCH
03:15:42.017 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 935517 0
03:15:44.764 [Flow] LUA_WIELD_TORCH
03:15:45.963 [Lua] fence jumping
03:15:46.944 [Lua] ready to jump failed
03:15:48.110 [Lua] fence jumping
03:15:48.669 [Lua] simple los failed
03:15:49.287 [Flow] LUA_WIELD_TORCH
03:15:50.747 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 936315 0
03:15:52.054 [Lua] Destroying unit since outside mesh or world
03:15:52.200 [Lua] Coordinated attack!
03:16:12.651 [Lua] Time for new HOOORDE! multi_first_wave
03:16:12.651 [Lua] horde requested: vector
03:16:12.651 [Lua] setting up vector-horde
03:16:12.651 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
03:16:12.651 [Lua] --> horde wants to spawn ahead of players (0.082956227992634/0.67
03:16:12.651 [Lua] -> spawning: 21
03:16:12.651 [Lua] horde crated with id 12 of type vector
03:16:12.651 [Lua] vector horde has started
03:16:12.660 [Lua] MUSIC: explore -> pre_horde
03:16:20.000 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:16:20.672 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe5789, position: 0
03:16:21.612 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:16:26.763 [Lua] MUSIC: pre_horde -> horde
03:16:28.996 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
03:16:28.996 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:16:28.996 [Lua] horde requested: vector
03:16:28.996 [Lua] setting up vector-horde
03:16:28.996 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
03:16:28.996 [Lua] --> horde wants to spawn ahead of players (0.018394134473448/0.67
03:16:28.996 [Lua] -> spawning: 21
03:16:28.996 [Lua] horde crated with id 13 of type vector
03:16:28.996 [Lua] vector horde has started
03:16:31.324 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:16:38.061 [Lua] HORDE: last wave, reset to standard horde delay
03:16:38.061 [Lua] Time for new HOOORDE! multi_last_wave
03:16:38.061 [Lua] horde requested: vector
03:16:38.061 [Lua] setting up vector-horde
03:16:38.061 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
03:16:38.061 [Lua] --> horde wants to spawn ahead of players (0.51135088537916/0.67
03:16:38.062 [Lua] -> spawning: 20
03:16:38.062 [Lua] horde crated with id 14 of type vector
03:16:38.062 [Lua] vector horde has started
03:16:44.113 [Lua] Horde killed: ?
03:16:55.764 [Lua] Destroying unit since outside mesh or world
03:17:01.631 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:02.007 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:17:02.329 [Lua] Coordinated attack!
03:17:02.353 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:02.464 [Lua] Horde killed: ?
03:17:02.772 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:17:03.203 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:03.541 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:17:04.740 [Lua] MUSIC: horde -> explore
03:17:07.665 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
03:17:07.666 [Lua] [GameNetworkManager] destroying game object with go_id=64
03:17:10.731 [Lua] Horde killed: ?
03:17:15.946 [Flow] LUA_WIELD_TORCH
03:17:16.624 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:17:19.217 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:17:20.690 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:17:25.920 [Flow] LUA_WIELD_TORCH
03:17:26.455 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:26.954 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:17:27.149 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:27.448 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:27.710 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:17:27.883 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:27.951 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:17:28.136 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:28.490 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:17:28.628 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:17:32.903 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:17:32.904 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=231
03:17:32.906 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
03:17:39.355 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:39.372 [Lua] Spline already found!
03:17:45.677 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:17:45.677 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:17:56.462 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:56.878 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:17:57.031 [Flow] LUA_WIELD_TORCH
03:18:05.359 [Flow] LUA_WIELD_TORCH
03:18:15.640 [Flow] LUA_WIELD_TORCH
03:18:26.637 [Lua] Time for new HOOORDE! multi_first_wave
03:18:26.637 [Lua] horde requested: ambush
03:18:26.637 [Lua] setting up ambush-horde
03:18:26.637 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
03:18:26.638 [Lua] -> spawning: 19
03:18:26.638 [Lua] horde crated with id 16 of type ambush
03:18:26.638 [Lua] ambush horde has started
03:18:26.646 [Lua] MUSIC: explore -> pre_ambush
03:18:26.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe9059, position: 0
03:18:28.210 [Lua] MUSIC: pre_ambush -> horde
03:18:37.930 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010edcbda4
03:18:37.931 [Lua] [GameNetworkManager] destroying game object with go_id=63
03:18:42.227 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4
03:18:42.228 [Lua] [GameNetworkManager] destroying game object with go_id=62
03:18:52.464 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 959199 0
03:18:52.474 [Lua] MUSIC: horde -> lost
03:18:53.208 [Lua] MUSIC: lost -> explore
03:18:58.558 [Flow] LUA_WIELD_TORCH
03:19:03.052 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 960491 0
03:19:03.061 [Lua] MUSIC: explore -> lost
03:19:03.202 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:19:03.203 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=267
03:19:03.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896)
03:19:07.273 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:19:07.275 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=268
03:19:07.276 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.80314958095550537)
03:19:13.102 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:19:13.102 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
03:19:13.102 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:19:13.102 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
03:19:13.102 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:19:13.102 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
03:19:13.103 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:19:13.104 [Lua] gm_event_end_conditions_met false true
03:19:13.105 [Save] Saving `save_data`
03:19:13.108 [Save] Save done
03:19:13.108 [Save] Saving `save_data`
03:19:13.112 [Save] Save done
03:19:13.114 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:19:13.114 [Lua] Game lost
03:19:13.114 [Lua] PlayFabMirror:_commit_internal nil
03:19:13.114 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:19:13.115 [Save] Saving `save_data`
03:19:13.118 [Save] Save done
03:19:13.124 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
03:19:13.124 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
03:19:13.124 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
03:19:13.125 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
03:19:13.125 [Lua] [ChatManager][1]System: IamLupo is joining the game
03:19:13.125 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
03:19:13.125 [Lua] commit result success 47
03:19:13.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 94
03:19:13.125 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
03:19:13.141 [Connection] Destroying endpoint 11000010309fe6f - explicit request
03:19:13.143 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
03:19:13.145 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
03:19:13.147 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
03:19:13.147 [Lua] [ChatManager][1]System: IamLupo has left the game
03:19:13.147 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
03:19:13.147 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 94 29
03:19:13.603 [Lua] [PlayFabRequestQueue] EAC Enabled! 94
03:19:13.603 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 94
03:19:14.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 94
03:19:20.851 [Lua] ConflictDirector - destroy all units
03:19:20.866 [Lua] Horde killed: ?
03:19:20.906 [Lua] TRANSITION nil nil inn_level
03:19:20.906 [Lua] Transition type "inn_level", is server: true
03:19:20.906 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:19:20.906 [Lua] [GameNetworkManager] Leaving game...
03:19:20.906 [Lua] [GameNetworkManager] Shutting down game session host.
03:19:20.906 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:19:20.907 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:19:20.907 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=285.93
03:19:20.924 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:19:20.938 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session dc69 or from non-session peer 1100001066dfbc4
03:19:22.743 [Lua] [PlayerSyncData] Game session is not initialized
03:19:22.743 [Lua] [PlayerSyncData] Game session is not initialized
03:19:22.743 [Lua] [PlayerSyncData] Game session is not initialized
03:19:22.743 [Lua] Set lobby begin:
03:19:22.743 [Lua] Lobby data twitch_enabled = false
03:19:22.744 [Lua] Lobby data power_level = 0
03:19:22.744 [Lua] Lobby data unique_server_name = Visulth
03:19:22.744 [Lua] Lobby data host = 110000101e55044
03:19:22.744 [Lua] Lobby data game_mode = 6
03:19:22.744 [Lua] Lobby data is_private = false
03:19:22.744 [Lua] Lobby data level_key = ground_zero
03:19:22.744 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:22.744 [Lua] Lobby data selected_level_key = ground_zero
03:19:22.744 [Lua] Lobby data quick_game = false
03:19:22.745 [Lua] Lobby data mechanism = adventure
03:19:22.745 [Lua] Lobby data matchmaking = true
03:19:22.745 [Lua] Lobby data num_players = 4
03:19:22.745 [Lua] Lobby data country_code = CA
03:19:22.745 [Lua] Lobby data difficulty = hardest
03:19:22.745 [Lua] Lobby data player_slot_5 = 0:0
03:19:22.745 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:22.745 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:19:22.745 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:22.745 [Lua] Lobby data eac_authorized = true
03:19:22.745 [Lua] Set lobby end.
03:19:22.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:19:22.875 [Lua] Clearing all global lookup lists
03:19:22.875 [Lua] [IngamePlayerListUI] - Destroy
03:19:22.875 [Lua] [EquipmentUI] - Destroy
03:19:22.875 [Lua] [GamePadEquipmentUI] - Destroy
03:19:22.875 [Lua] [AbilityUI] - Destroy
03:19:22.875 [Lua] [GamePadAbilityUI] - Destroy
03:19:22.876 [Lua] [IngameUI] destroy
03:19:22.922 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:19:22.922 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
03:19:23.105 [Lua] [Managers] Destroying state managers...
03:19:23.121 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:19:23.250 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:19:23.257 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
03:19:23.263 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:19:23.269 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
03:19:23.271 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:19:23.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:19:23.274 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:19:23.274 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:19:23.274 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:19:23.278 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:19:23.283 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
03:19:23.283 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:19:23.285 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:19:23.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:19:23.293 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:19:23.299 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:19:23.300 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:19:23.303 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:19:23.306 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:19:23.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:19:23.313 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:19:23.313 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:19:23.318 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:19:23.324 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:19:23.330 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:19:23.333 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:19:23.335 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:19:23.338 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:19:23.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:19:23.348 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:19:23.373 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
03:19:23.381 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:19:23.388 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:19:23.394 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:19:23.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
03:19:23.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:19:23.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
03:19:23.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
03:19:23.395 [Lua] [Matchmaking] unregister rpcs
03:19:23.395 [Lua] ############### UNLOADING PACKAGES ###############
03:19:23.395 [Lua] [Gamestate] Enter state StateLoading
03:19:23.398 [World] Spawning level.
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] Found camera: end_screen_camera
03:19:23.412 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:19:23.413 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:19:23.413 [Lua] [Matchmaking] register rpcs
03:19:23.413 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:19:23.413 [Lua] registering RPCs
03:19:23.413 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:19:23.413 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:19:23.413 [Lua] Set lobby begin:
03:19:23.413 [Lua] Lobby data twitch_enabled = false
03:19:23.413 [Lua] Lobby data power_level = 0
03:19:23.414 [Lua] Lobby data unique_server_name = Visulth
03:19:23.414 [Lua] Lobby data host = 110000101e55044
03:19:23.414 [Lua] Lobby data game_mode = 3
03:19:23.414 [Lua] Lobby data is_private = false
03:19:23.414 [Lua] Lobby data level_key = inn_level
03:19:23.414 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:23.414 [Lua] Lobby data selected_level_key = ground_zero
03:19:23.414 [Lua] Lobby data quick_game = false
03:19:23.414 [Lua] Lobby data mechanism = adventure
03:19:23.414 [Lua] Lobby data matchmaking = false
03:19:23.414 [Lua] Lobby data num_players = 4
03:19:23.414 [Lua] Lobby data country_code = CA
03:19:23.414 [Lua] Lobby data difficulty = hardest
03:19:23.414 [Lua] Lobby data player_slot_5 = 0:0
03:19:23.414 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:23.414 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:19:23.414 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:23.414 [Lua] Lobby data eac_authorized = true
03:19:23.414 [Lua] Set lobby end.
03:19:23.414 [Lua] MUSIC MANAGER unmute_all_world_sounds 962071 0
03:19:23.414 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 95
03:19:23.414 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:19:23.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 95
03:19:23.418 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:19:23.418 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:19:23.418 [Lua] [LevelTransitionHandler] load_level inn_level
03:19:23.572 [Umbra] Unload tome
03:19:23.616 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler
03:19:23.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:19:23.616 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:19:23.616 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:19:23.616 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:19:23.616 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:19:23.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:19:23.902 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:19:23.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:19:23.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 95
03:19:23.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:19:23.947 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:19:23.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:19:23.991 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:19:24.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xeae18, position: 4813914
03:19:29.530 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:19:29.530 [Lua] [PlayState] Enter Substate EndViewStateScore
03:19:30.114 [Lua] ### Sending rpc_level_loaded
03:19:30.114 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
03:19:30.114 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
03:19:31.335 [Lua] ### Sending rpc_level_loaded
03:19:31.335 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
03:19:31.335 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
03:19:32.829 [SteamLobby] Detected removed member 11000010edcbda4
03:19:32.829 [Connection] Destroying endpoint 11000010edcbda4 - explicit request
03:19:32.831 [SteamAuthenticator] CancelAuthTicket 11000010edcbda4
03:19:32.831 [SteamAuthenticator] EndAuthSession 11000010edcbda4
03:19:32.831 [Lua] [ChatManager][1]System: Jai has left the game
03:19:32.831 [Lua] [PSM] Disconnecting peer 11000010edcbda4
03:19:32.831 [Lua] Set lobby begin:
03:19:32.831 [Lua] Lobby data twitch_enabled = false
03:19:32.831 [Lua] Lobby data power_level = 0
03:19:32.831 [Lua] Lobby data unique_server_name = Visulth
03:19:32.831 [Lua] Lobby data host = 110000101e55044
03:19:32.831 [Lua] Lobby data game_mode = 3
03:19:32.831 [Lua] Lobby data is_private = false
03:19:32.831 [Lua] Lobby data level_key = inn_level
03:19:32.831 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:32.831 [Lua] Lobby data selected_level_key = ground_zero
03:19:32.831 [Lua] Lobby data quick_game = false
03:19:32.831 [Lua] Lobby data mechanism = adventure
03:19:32.831 [Lua] Lobby data matchmaking = false
03:19:32.831 [Lua] Lobby data num_players = 4
03:19:32.831 [Lua] Lobby data country_code = CA
03:19:32.831 [Lua] Lobby data difficulty = hardest
03:19:32.831 [Lua] Lobby data player_slot_5 = 0:0
03:19:32.831 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:32.831 [Lua] Lobby data player_slot_4 = 0:0
03:19:32.831 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:32.831 [Lua] Lobby data eac_authorized = true
03:19:32.831 [Lua] Set lobby end.
03:19:32.832 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010edcbda4)
03:19:32.832 [EAC] EAC server lost client 11000010edcbda4
03:19:32.832 [EACServer] [22:19:32:832][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220
03:19:32.832 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:19:32.832 [Lua] Players: 3
03:19:32.832 [Lua] Set lobby begin:
03:19:32.832 [Lua] Lobby data twitch_enabled = false
03:19:32.832 [Lua] Lobby data power_level = 0
03:19:32.832 [Lua] Lobby data unique_server_name = Visulth
03:19:32.832 [Lua] Lobby data host = 110000101e55044
03:19:32.832 [Lua] Lobby data game_mode = 3
03:19:32.832 [Lua] Lobby data is_private = false
03:19:32.832 [Lua] Lobby data level_key = inn_level
03:19:32.832 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:32.832 [Lua] Lobby data selected_level_key = ground_zero
03:19:32.832 [Lua] Lobby data quick_game = false
03:19:32.832 [Lua] Lobby data mechanism = adventure
03:19:32.832 [Lua] Lobby data matchmaking = false
03:19:32.832 [Lua] Lobby data num_players = 3
03:19:32.832 [Lua] Lobby data country_code = CA
03:19:32.832 [Lua] Lobby data difficulty = hardest
03:19:32.832 [Lua] Lobby data player_slot_5 = 0:0
03:19:32.832 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:32.832 [Lua] Lobby data player_slot_4 = 0:0
03:19:32.832 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:32.832 [Lua] Lobby data eac_authorized = true
03:19:32.832 [Lua] Set lobby end.
03:19:32.836 [Lua] [LobbyMembers] Member left 11000010edcbda4
03:19:32.837 [Lua] [LoadTimeManager] Member left
03:19:33.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:19:33.366 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:19:33.383 [Lua] [LevelTransitionHandler] Level load completed!
03:19:33.383 [Lua] [EnemyPackageLoader] setup_startup_enemies
03:19:33.383 [Lua] [EnemyPackageLoader] Load no enemies on this level
03:19:33.387 [Lua] ### Sending rpc_level_loaded
03:19:33.387 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
03:19:33.387 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
03:19:33.387 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:19:33.387 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:19:33.421 [Lua] ### Sending rpc_level_loaded
03:19:33.421 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
03:19:34.441 [Lua] [Matchmaking] Handshake host removing client 11000010edcbda4
03:19:36.035 [Lua] [PlayState] Exit Substate EndViewStateScore
03:19:36.045 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:19:37.036 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:19:37.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:19:37.036 [Lua] [Matchmaking] unregister rpcs
03:19:37.036 [Lua] Set lobby begin:
03:19:37.036 [Lua] Lobby data twitch_enabled = false
03:19:37.036 [Lua] Lobby data power_level = 0
03:19:37.036 [Lua] Lobby data unique_server_name = Visulth
03:19:37.036 [Lua] Lobby data host = 110000101e55044
03:19:37.036 [Lua] Lobby data game_mode = 3
03:19:37.036 [Lua] Lobby data is_private = false
03:19:37.036 [Lua] Lobby data level_key = inn_level
03:19:37.036 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:37.036 [Lua] Lobby data selected_level_key = ground_zero
03:19:37.036 [Lua] Lobby data quick_game = false
03:19:37.036 [Lua] Lobby data mechanism = adventure
03:19:37.036 [Lua] Lobby data matchmaking = false
03:19:37.036 [Lua] Lobby data num_players = 3
03:19:37.036 [Lua] Lobby data country_code = CA
03:19:37.036 [Lua] Lobby data difficulty = hardest
03:19:37.036 [Lua] Lobby data player_slot_5 = 0:0
03:19:37.036 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:37.036 [Lua] Lobby data player_slot_4 = 0:0
03:19:37.036 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:37.037 [Lua] Lobby data eac_authorized = true
03:19:37.037 [Lua] Set lobby end.
03:19:37.037 [Lua] [Managers] Destroying state managers...
03:19:37.038 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:19:37.038 [Lua] MUSIC MANAGER Stop_loading_screen_music 962114 0
03:19:37.038 [Lua] [Gamestate] Enter StateIngame HOST
03:19:37.039 [Lua] <>level = inn_level<>
03:19:37.039 [Lua] Set lobby begin:
03:19:37.039 [Lua] Lobby data twitch_enabled = false
03:19:37.039 [Lua] Lobby data power_level = 0
03:19:37.039 [Lua] Lobby data unique_server_name = Visulth
03:19:37.039 [Lua] Lobby data host = 110000101e55044
03:19:37.039 [Lua] Lobby data game_mode = 3
03:19:37.039 [Lua] Lobby data is_private = false
03:19:37.039 [Lua] Lobby data level_key = inn_level
03:19:37.039 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:37.039 [Lua] Lobby data selected_level_key = inn_level
03:19:37.039 [Lua] Lobby data quick_game = false
03:19:37.039 [Lua] Lobby data mechanism = adventure
03:19:37.039 [Lua] Lobby data matchmaking = false
03:19:37.039 [Lua] Lobby data num_players = 3
03:19:37.039 [Lua] Lobby data country_code = CA
03:19:37.039 [Lua] Lobby data difficulty = hardest
03:19:37.039 [Lua] Lobby data player_slot_5 = 0:0
03:19:37.039 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:37.039 [Lua] Lobby data player_slot_4 = 0:0
03:19:37.039 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:37.039 [Lua] Lobby data eac_authorized = true
03:19:37.039 [Lua] Set lobby end.
03:19:37.039 [Umbra] Init version: 3.4.15 :: 16 threads
03:19:37.040 [Lua] [StateIngame] Server ingame
03:19:37.044 [Lua] Set lobby begin:
03:19:37.044 [Lua] Lobby data twitch_enabled = false
03:19:37.044 [Lua] Lobby data power_level = 0
03:19:37.044 [Lua] Lobby data unique_server_name = Visulth
03:19:37.044 [Lua] Lobby data host = 110000101e55044
03:19:37.044 [Lua] Lobby data game_mode = 3
03:19:37.044 [Lua] Lobby data is_private = false
03:19:37.044 [Lua] Lobby data level_key = inn_level
03:19:37.044 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:37.044 [Lua] Lobby data selected_level_key = inn_level
03:19:37.044 [Lua] Lobby data quick_game = false
03:19:37.044 [Lua] Lobby data mechanism = adventure
03:19:37.044 [Lua] Lobby data matchmaking = false
03:19:37.044 [Lua] Lobby data num_players = 3
03:19:37.044 [Lua] Lobby data country_code = CA
03:19:37.044 [Lua] Lobby data difficulty = hardest
03:19:37.044 [Lua] Lobby data player_slot_5 = 0:0
03:19:37.044 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:37.044 [Lua] Lobby data player_slot_4 = 0:0
03:19:37.044 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:37.044 [Lua] Lobby data eac_authorized = true
03:19:37.044 [Lua] Set lobby end.
03:19:37.044 [Lua] [Matchmaking] register rpcs
03:19:37.044 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:19:37.044 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
03:19:37.044 [Lua] [GameNetworkManager] self.is_server = true
03:19:37.044 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:19:37.044 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:19:37.044 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:19:37.044 [Network] Setting artificial MTU limit to 65536
03:19:37.056 [Lua] Switching ConflictSettings: to: disabled
03:19:37.056 [Lua] pacing=disabled
03:19:37.056 [Lua] roaming=nil
03:19:37.056 [Lua] specials=disabled
03:19:37.056 [Lua] debug_color=black
03:19:37.056 [Lua] pack_spawning=disabled
03:19:37.056 [Lua] contained_breeds=nil
03:19:37.056 [Lua] disabled=true
03:19:37.056 [Lua] boss=disabled
03:19:37.056 [Lua] horde=disabled
03:19:37.056 [Lua] name=disabled
03:19:37.056 [Lua] intensity=disabled
03:19:37.056 [Lua] ---
03:19:37.056 [Lua] [LevelAnalysis] set_random_seed( 5528953)
03:19:37.062 [Lua] [AIInterestPointSystem] Level Seed: 5528953
03:19:37.062 [Lua]
03:19:37.062 [Lua] [entity_system_bag] = table
03:19:37.062 [Lua] [entity_system_bag] = metatable
03:19:37.062 [Lua] [startup_data] = table
03:19:37.062 [Lua] [entity_manager] = table
03:19:37.062 [Lua] [entity_manager] = metatable
03:19:37.062 [Lua] [unit_spawner] = table
03:19:37.062 [Lua] [unit_spawner] = metatable
03:19:37.062 [Lua] [unit_storage] = table
03:19:37.062 [Lua] [unit_storage] = metatable
03:19:37.062 [Lua] [dice_keeper] = table
03:19:37.062 [Lua] [dice_keeper] = metatable
03:19:37.062 [Lua] [is_server] = true (boolean)
03:19:37.063 [Lua] [world] = [World]
03:19:37.063 [Lua] [system_api] = table
03:19:37.063 [Lua] [entity_system] = table
03:19:37.063 [Lua] [entity_system] = metatable
03:19:37.063 [Lua] [network_lobby] = table
03:19:37.063 [Lua] [network_lobby] = metatable
03:19:37.063 [Lua] [profile_synchronizer] = table
03:19:37.063 [Lua] [profile_synchronizer] = metatable
03:19:37.063 [Lua] [level_transition_handler] = table
03:19:37.063 [Lua] [level_transition_handler] = metatable
03:19:37.063 [Lua] [num_local_human_players] = 1 (number)
03:19:37.063 [Lua] [statistics_db] = table
03:19:37.063 [Lua] [statistics_db] = metatable
03:19:37.063 [Lua] [network_server] = table
03:19:37.063 [Lua] [network_server] = metatable
03:19:37.063 [Lua] [input_manager] = table
03:19:37.063 [Lua] [input_manager] = metatable
03:19:37.063 [Lua] [network_clock] = table
03:19:37.063 [Lua] [network_clock] = metatable
03:19:37.063 [Lua] [network_transmit] = table
03:19:37.063 [Lua] [network_transmit] = metatable
03:19:37.063 [Lua] [free_flight_manager] = table
03:19:37.063 [Lua] [free_flight_manager] = metatable
03:19:37.063 [Lua] [network_manager] = table
03:19:37.063 [Lua] [network_manager] = metatable
03:19:37.063 [Lua] [network_event_delegate] = table
03:19:37.063 [Lua] [network_event_delegate] = metatable
03:19:37.063 [Lua]
03:19:37.063 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:19:37.063 [Lua] ignoring extension VersusInteractObjectiveExtension
03:19:37.063 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:19:37.063 [Lua] ignoring extension VersusSocketObjectiveExtension
03:19:37.063 [Lua] ignoring extension VersusTargetObjectiveExtension
03:19:37.064 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:19:37.067 [Lua] [AchievementManager] Achievements using the steam platform
03:19:37.068 [Lua] [StateIngame] Level seed: 5528953
03:19:37.068 [World] Spawning level.
03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
03:19:37.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:19:37.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:19:37.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:19:37.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:19:37.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
03:19:37.350 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
03:19:37.352 [Lua] [LevelAnalysis] set_random_seed( 5528953)
03:19:37.374 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
03:19:37.374 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
03:19:37.374 [Lua] [IngameUI] init
03:19:37.390 [SteamVoipClient] select_out(110000101e55044, off)
03:19:37.390 [SteamVoipClient] select_out(110000105bd392b, off)
03:19:37.390 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:19:37.395 [Lua] cb_razer_chroma_setup
03:19:37.487 [Lua] [Matchmaking] Cancelling matchmaking
03:19:37.487 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
03:19:37.487 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:19:37.487 [Lua] Set lobby begin:
03:19:37.487 [Lua] Lobby data twitch_enabled = false
03:19:37.487 [Lua] Lobby data power_level = 0
03:19:37.487 [Lua] Lobby data unique_server_name = Visulth
03:19:37.487 [Lua] Lobby data host = 110000101e55044
03:19:37.487 [Lua] Lobby data game_mode = 3
03:19:37.487 [Lua] Lobby data is_private = false
03:19:37.487 [Lua] Lobby data level_key = inn_level
03:19:37.487 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:37.487 [Lua] Lobby data selected_level_key = inn_level
03:19:37.487 [Lua] Lobby data quick_game = false
03:19:37.487 [Lua] Lobby data mechanism = adventure
03:19:37.487 [Lua] Lobby data matchmaking = false
03:19:37.487 [Lua] Lobby data num_players = 3
03:19:37.487 [Lua] Lobby data country_code = CA
03:19:37.487 [Lua] Lobby data difficulty = normal
03:19:37.487 [Lua] Lobby data player_slot_5 = 0:0
03:19:37.487 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:37.487 [Lua] Lobby data player_slot_4 = 0:0
03:19:37.487 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:37.487 [Lua] Lobby data eac_authorized = true
03:19:37.487 [Lua] Set lobby end.
03:19:37.490 [Lua] Set lobby begin:
03:19:37.490 [Lua] Lobby data twitch_enabled = false
03:19:37.490 [Lua] Lobby data power_level = 0
03:19:37.490 [Lua] Lobby data unique_server_name = Visulth
03:19:37.490 [Lua] Lobby data host = 110000101e55044
03:19:37.490 [Lua] Lobby data game_mode = 3
03:19:37.490 [Lua] Lobby data is_private = false
03:19:37.491 [Lua] Lobby data level_key = inn_level
03:19:37.491 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:37.491 [Lua] Lobby data selected_level_key = inn_level
03:19:37.491 [Lua] Lobby data quick_game = false
03:19:37.491 [Lua] Lobby data mechanism = adventure
03:19:37.491 [Lua] Lobby data matchmaking = false
03:19:37.491 [Lua] Lobby data num_players = 3
03:19:37.491 [Lua] Lobby data country_code = CA
03:19:37.491 [Lua] Lobby data difficulty = normal
03:19:37.491 [Lua] Lobby data player_slot_5 = 0:0
03:19:37.491 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:37.491 [Lua] Lobby data player_slot_4 = 0:0
03:19:37.491 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:37.491 [Lua] Lobby data eac_authorized = true
03:19:37.491 [Lua] Set lobby end.
03:19:37.491 [Lua] [PartyManager] Leader is set to 110000101e55044
03:19:37.491 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:19:37.491 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:19:37.491 [Lua] Set lobby begin:
03:19:37.491 [Lua] Lobby data twitch_enabled = false
03:19:37.491 [Lua] Lobby data power_level = 835
03:19:37.492 [Lua] Lobby data unique_server_name = Visulth
03:19:37.492 [Lua] Lobby data host = 110000101e55044
03:19:37.492 [Lua] Lobby data game_mode = 3
03:19:37.492 [Lua] Lobby data is_private = false
03:19:37.492 [Lua] Lobby data level_key = inn_level
03:19:37.492 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:37.492 [Lua] Lobby data selected_level_key = inn_level
03:19:37.492 [Lua] Lobby data quick_game = false
03:19:37.492 [Lua] Lobby data mechanism = adventure
03:19:37.492 [Lua] Lobby data matchmaking = false
03:19:37.492 [Lua] Lobby data num_players = 3
03:19:37.492 [Lua] Lobby data country_code = CA
03:19:37.492 [Lua] Lobby data difficulty = normal
03:19:37.492 [Lua] Lobby data player_slot_5 = 0:0
03:19:37.492 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:37.492 [Lua] Lobby data player_slot_4 = 0:0
03:19:37.492 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:37.492 [Lua] Lobby data eac_authorized = true
03:19:37.492 [Lua] Set lobby end.
03:19:37.493 [Flow] complete_skittergate_legend true
03:19:37.494 [Flow] complete_all_helmgart_levels_recruit true
03:19:37.496 [Flow] WitchHunterLevel:35
03:19:37.496 [Flow] LeaderYes
03:19:37.496 [Flow] ALL PC XP:304250
03:19:37.496 [Flow] Has "bogenhafen" DLC:true
03:19:37.496 [Flow] WH XP:60850
03:19:37.496 [Flow] Number of crafted items:5754
03:19:37.496 [Flow] Has "pre_order" DLC:true
03:19:37.496 [Flow] Sum of Powe Levels:1500
03:19:37.496 [Flow] lodestone diff 1:false
03:19:37.496 [Flow] magnus and forest activated
03:19:37.496 [Flow] magnus and forest activated
03:19:37.496 [Flow] cemetery and forest activated
03:19:37.496 [Flow] magnus and cemetery
03:19:37.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:19:37.496 [Flow] ALL RUNES ACTIVATED
03:19:37.496 [Flow] magnus and forest activated
03:19:37.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:19:37.496 [Flow] ALL RUNES ACTIVATED
03:19:37.496 [Flow] cemetery and forest activated
03:19:37.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:19:37.496 [Flow] ALL RUNES ACTIVATED
03:19:37.497 [Flow] magnus and forest activated
03:19:37.497 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:19:37.497 [Flow] ALL RUNES ACTIVATED
03:19:37.497 [Flow] magnus and cemetery
03:19:37.497 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:19:37.497 [Flow] ALL RUNES ACTIVATED
03:19:37.497 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:19:37.499 [Lua] CurrentConflictSettings disabled
03:19:37.499 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:19:37.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:19:37.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:19:37.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:19:37.502 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
03:19:37.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:19:37.503 [Save] Loading `ut_tweaks_presets`
03:19:37.503 warning: [Save] Missing filename `ut_tweaks_presets`
03:19:37.532 [Lua] MUSIC: lost -> explore
03:19:37.984 [Lua] Set lobby begin:
03:19:37.984 [Lua] Lobby data twitch_enabled = false
03:19:37.984 [Lua] Lobby data power_level = 835
03:19:37.984 [Lua] Lobby data unique_server_name = Visulth
03:19:37.985 [Lua] Lobby data host = 110000101e55044
03:19:37.985 [Lua] Lobby data game_mode = 3
03:19:37.985 [Lua] Lobby data is_private = false
03:19:37.985 [Lua] Lobby data level_key = inn_level
03:19:37.985 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:37.985 [Lua] Lobby data selected_level_key = inn_level
03:19:37.985 [Lua] Lobby data quick_game = false
03:19:37.985 [Lua] Lobby data mechanism = adventure
03:19:37.985 [Lua] Lobby data matchmaking = false
03:19:37.985 [Lua] Lobby data num_players = 3
03:19:37.985 [Lua] Lobby data country_code = CA
03:19:37.985 [Lua] Lobby data difficulty = normal
03:19:37.985 [Lua] Lobby data player_slot_5 = 0:0
03:19:37.985 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:37.985 [Lua] Lobby data player_slot_4 = 0:0
03:19:37.985 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:37.985 [Lua] Lobby data eac_authorized = true
03:19:37.985 [Lua] Set lobby end.
03:19:37.985 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
03:19:37.987 [Lua] Set lobby begin:
03:19:37.987 [Lua] Lobby data twitch_enabled = false
03:19:37.987 [Lua] Lobby data power_level = 835
03:19:37.987 [Lua] Lobby data unique_server_name = Visulth
03:19:37.987 [Lua] Lobby data host = 110000101e55044
03:19:37.987 [Lua] Lobby data game_mode = 3
03:19:37.987 [Lua] Lobby data is_private = false
03:19:37.988 [Lua] Lobby data level_key = inn_level
03:19:37.988 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:37.988 [Lua] Lobby data selected_level_key = inn_level
03:19:37.988 [Lua] Lobby data quick_game = false
03:19:37.988 [Lua] Lobby data mechanism = adventure
03:19:37.988 [Lua] Lobby data matchmaking = false
03:19:37.988 [Lua] Lobby data num_players = 3
03:19:37.988 [Lua] Lobby data country_code = CA
03:19:37.988 [Lua] Lobby data difficulty = normal
03:19:37.988 [Lua] Lobby data player_slot_5 = 0:0
03:19:37.988 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:37.988 [Lua] Lobby data player_slot_4 = 0:0
03:19:37.988 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:37.988 [Lua] Lobby data eac_authorized = true
03:19:37.988 [Lua] Set lobby end.
03:19:37.988 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
03:19:37.988 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
03:19:37.988 [Lua] RemotePlayer:create_game_object( ) 26
03:19:38.000 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
03:19:38.000 [Lua] RemotePlayer:create_game_object( ) 27
03:19:38.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:19:38.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
03:19:38.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
03:19:38.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:19:38.014 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:19:38.014 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
03:19:38.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:19:38.043 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:19:38.043 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
03:19:38.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:19:38.052 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:19:38.052 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
03:19:38.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:19:38.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
03:19:38.118 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:19:38.118 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:19:38.118 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:19:38.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
03:19:38.118 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
03:19:38.118 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:19:38.118 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
03:19:38.119 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:19:38.121 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
03:19:38.122 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:19:38.141 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:19:38.142 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
03:19:38.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:19:38.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:19:38.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
03:19:38.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
03:19:38.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
03:19:38.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
03:19:38.196 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
03:19:38.197 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
03:19:38.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:19:38.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:19:38.247 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:19:38.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
03:19:38.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:19:38.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:19:38.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:19:38.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
03:19:38.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:19:38.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:19:38.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:19:38.349 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
03:19:38.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:19:38.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:19:38.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:19:38.402 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:19:38.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:19:38.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:19:38.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
03:19:38.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:19:38.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:19:38.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:19:38.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:19:38.505 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:19:38.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:19:38.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:19:38.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:19:38.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
03:19:38.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:19:38.583 [Lua] StateInGameRunning:_game_actually_starts()
03:19:38.583 [Lua] #################################################################################################################
03:19:38.583 [Lua] [Loading Time]: 00:00:15 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true
03:19:38.583 [Lua] #################################################################################################################
03:19:38.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 96
03:19:38.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:19:38.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:19:38.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
03:19:38.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:19:38.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 96
03:19:38.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:19:38.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:19:38.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
03:19:38.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:19:38.668 [Flow] DISABLE
03:19:38.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:19:38.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:19:38.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
03:19:38.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:19:38.725 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 96
03:19:38.725 [Lua] Commit load time data
03:19:38.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:19:38.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:19:38.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
03:19:38.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:19:38.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:19:38.830 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:19:38.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
03:19:38.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:19:38.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:19:38.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:19:38.884 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:19:42.708 [Lua] Set lobby begin:
03:19:42.708 [Lua] Lobby data twitch_enabled = false
03:19:42.708 [Lua] Lobby data power_level = 804
03:19:42.708 [Lua] Lobby data unique_server_name = Visulth
03:19:42.708 [Lua] Lobby data host = 110000101e55044
03:19:42.708 [Lua] Lobby data game_mode = 3
03:19:42.708 [Lua] Lobby data is_private = false
03:19:42.708 [Lua] Lobby data level_key = inn_level
03:19:42.708 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:19:42.708 [Lua] Lobby data selected_level_key = inn_level
03:19:42.708 [Lua] Lobby data quick_game = false
03:19:42.708 [Lua] Lobby data mechanism = adventure
03:19:42.708 [Lua] Lobby data matchmaking = false
03:19:42.708 [Lua] Lobby data num_players = 3
03:19:42.708 [Lua] Lobby data country_code = CA
03:19:42.708 [Lua] Lobby data difficulty = normal
03:19:42.708 [Lua] Lobby data player_slot_5 = 0:0
03:19:42.708 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:19:42.708 [Lua] Lobby data player_slot_4 = 0:0
03:19:42.708 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:19:42.708 [Lua] Lobby data eac_authorized = true
03:19:42.708 [Lua] Set lobby end.
03:19:47.764 [Lua] PlayFabMirror:_commit_internal 48
03:19:47.764 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:19:47.768 [Lua] generate_backend_stats 110000101e55044:1
03:19:47.780 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:19:47.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 97
03:19:47.791 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 97
03:19:48.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 97
03:19:48.043 [Lua] commit result success 48
03:19:49.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
03:19:49.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:19:49.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
03:19:49.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:19:49.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
03:19:49.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:19:49.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
03:19:49.250 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:19:49.270 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
03:19:49.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:19:49.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
03:19:49.290 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:19:49.309 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
03:19:49.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:19:49.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:19:49.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:19:49.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
03:19:49.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:19:49.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:19:49.513 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:20:08.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044
03:20:08.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:11 my_peer_id:110000101e55044
03:20:08.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:11 my_peer_id:110000101e55044
03:20:08.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044
03:20:08.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
03:20:08.258 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:20:08.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:20:08.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
03:20:08.258 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
03:20:08.258 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
03:20:08.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:20:08.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:20:08.258 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
03:20:08.260 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:20:08.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient
03:20:08.262 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
03:20:08.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient
03:20:08.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
03:20:08.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
03:20:08.436 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
03:20:19.261 [Lua] [IngameUI] menu view on_enter hero_view
03:20:19.268 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8ac00b10
03:20:19.268 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:20:19.294 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:20:19.295 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:20:19.297 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:20:19.297 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:20:19.308 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:20:19.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:20:19.807 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:20:19.821 [World] Spawning level.
03:20:19.850 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:20:19.850 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:20:19.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:20:19.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:20:19.916 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:20:19.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:20:19.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:20:19.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:20:19.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:20:24.044 [Lua] [IngameUI] menu view on_exit hero_view
03:20:24.053 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8ac00b10
03:20:24.053 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:20:24.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:20:24.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:20:24.053 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:20:24.053 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:20:24.053 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:20:24.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:20:24.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:20:24.070 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:20:24.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:20:24.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:20:33.953 [Lua] PlayFabMirror:_commit_internal 49
03:20:33.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:20:33.956 [Lua] generate_backend_stats 110000101e55044:1
03:20:33.973 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:20:33.983 [Lua] commit result success 49
03:20:34.602 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:35.057 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:20:35.531 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:35.933 [Lua] [IngameUI] menu view on_enter ingame_menu
03:20:35.973 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:20:36.987 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
03:20:37.131 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:37.502 [Lua] PopupManager:query_result returned result: leave_game
03:20:37.519 [Lua] [Matchmaking] Doing transition leave_game from UI
03:20:37.519 [Lua] TRANSITION leave_game nil nil
03:20:37.519 [Lua] [GameNetworkManager] Leaving game...
03:20:37.519 [Lua] [GameNetworkManager] Shutting down game session host.
03:20:37.519 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:20:37.519 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:20:37.519 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=61.50
03:20:37.519 [Lua] [IngameUI] menu view on_exit ingame_menu
03:20:37.534 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:20:37.549 [GameSessionCommon] failed to skip message because type is unknown
03:20:37.549 warning: [Network] Got broken update game object message from llx
03:20:38.191 [Lua] [PlayerSyncData] Game session is not initialized
03:20:38.191 [Lua] [PlayerSyncData] Game session is not initialized
03:20:38.191 [Lua] Set lobby begin:
03:20:38.191 [Lua] Lobby data twitch_enabled = false
03:20:38.191 [Lua] Lobby data power_level = 0
03:20:38.192 [Lua] Lobby data unique_server_name = Visulth
03:20:38.192 [Lua] Lobby data host = 110000101e55044
03:20:38.192 [Lua] Lobby data game_mode = 3
03:20:38.192 [Lua] Lobby data is_private = false
03:20:38.192 [Lua] Lobby data level_key = inn_level
03:20:38.193 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:20:38.193 [Lua] Lobby data selected_level_key = inn_level
03:20:38.194 [Lua] Lobby data quick_game = false
03:20:38.194 [Lua] Lobby data mechanism = adventure
03:20:38.194 [Lua] Lobby data matchmaking = false
03:20:38.194 [Lua] Lobby data num_players = 3
03:20:38.194 [Lua] Lobby data country_code = CA
03:20:38.194 [Lua] Lobby data difficulty = normal
03:20:38.194 [Lua] Lobby data player_slot_5 = 0:0
03:20:38.194 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:20:38.194 [Lua] Lobby data player_slot_4 = 0:0
03:20:38.194 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:20:38.194 [Lua] Lobby data eac_authorized = true
03:20:38.194 [Lua] Set lobby end.
03:20:39.521 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
03:20:39.521 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:20:39.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:20:39.521 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
03:20:39.521 [Lua] Clearing all global lookup lists
03:20:39.522 [Lua] [IngamePlayerListUI] - Destroy
03:20:39.522 [Lua] [EquipmentUI] - Destroy
03:20:39.522 [Lua] [GamePadEquipmentUI] - Destroy
03:20:39.522 [Lua] [AbilityUI] - Destroy
03:20:39.522 [Lua] [GamePadAbilityUI] - Destroy
03:20:39.522 [Lua] [IngameUI] destroy
03:20:39.524 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[1f71538a9a7dfd90]']]
03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
03:20:39.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
03:20:39.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
03:20:39.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
03:20:39.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
03:20:39.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
03:20:39.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
03:20:39.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
03:20:39.542 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:20:39.542 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
03:20:39.631 [Lua] [Managers] Destroying state managers...
03:20:39.637 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:20:39.637 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:20:39.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
03:20:39.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
03:20:39.638 [Lua] [Matchmaking] unregister rpcs
03:20:39.638 [Lua] [Matchmaking] destroying
03:20:39.638 [Lua] [ChatManager] Unregistering channel 1
03:20:39.638 [Lua] [EnemyPackageLoader] network_context_destroyed
03:20:39.638 [Lua] [PartyManager] network_context_destroyed
03:20:39.638 [Lua] [GameMechanismManager] network_context_destroyed
03:20:39.638 [Lua] initializing mechanism to: adventure
03:20:39.638 [EACServer] [22:20:39:638][Windows][EAC Server] [Info][Destroy] Called
03:20:39.640 [EACServer] [22:20:39:640][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
03:20:39.641 [SteamVoipRoom] Leaving room 98426e062e3aedad
03:20:39.641 [SteamVoipRoom] Destroying room 98426e062e3aedad
03:20:39.718 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:20:39.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:20:39.729 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
03:20:39.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
03:20:39.730 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
03:20:39.732 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
03:20:39.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient
03:20:39.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
03:20:39.732 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
03:20:39.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
03:20:39.732 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
03:20:39.732 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient
03:20:39.733 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
03:20:39.739 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
03:20:39.739 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:20:39.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
03:20:39.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient
03:20:39.741 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:20:39.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient
03:20:39.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient
03:20:39.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:20:39.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:20:39.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:20:39.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
03:20:39.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:20:39.757 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:20:39.759 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:20:39.759 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient
03:20:39.760 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:20:39.760 [Lua] [LobbyHost] Destroying
03:20:39.761 [Lua] ############### UNLOADING PACKAGES ###############
03:20:39.761 [Lua] [Gamestate] Enter state StateLoading
03:20:39.764 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
03:20:39.764 [Lua] [LobbyManager] Setting up network options
03:20:39.764 [Lua] registering RPCs
03:20:39.764 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
03:20:39.764 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
03:20:39.765 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:20:39.765 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:20:39.765 [Lua] [LevelTransitionHandler] load_level inn_level
03:20:39.765 [SteamVoipRoom] Creating room 634d6ad38e887216
03:20:39.765 [SteamVoipRoom] Joining room 634d6ad38e887216
03:20:39.765 [EAC] EAC server 110000101e55044 is initializing
03:20:39.773 [EAC] Server is also client 110000101e55044
03:20:39.773 [EACServer] [22:20:39:773][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FCC1CE0 LogLevel: Info.
03:20:39.773 [Lua] ### Created peer state machine for 110000101e55044
03:20:39.773 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
03:20:39.773 [Lua] MUSIC MANAGER unmute_all_world_sounds 985768 0
03:20:39.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 98
03:20:39.773 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:20:39.776 [Lua] [ChatManager][1]System: Tios is joining the game
03:20:39.776 [Lua] [ChatManager][1]System: Stugazzo is joining the game
03:20:39.776 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 98
03:20:39.777 [Lua] [EnemyPackageLoader] setup_startup_enemies
03:20:39.777 [Lua] [EnemyPackageLoader] Load no enemies on this level
03:20:39.777 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:20:39.777 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:20:39.777 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
03:20:39.777 [Lua] Set lobby begin:
03:20:39.777 [Lua] Set lobby end.
03:20:39.777 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "3"
03:20:39.777 [Lua] [LobbyHost] Changed state from 0 to creating
03:20:39.791 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request
03:20:39.793 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4
03:20:39.793 [SteamAuthenticator] EndAuthSession 1100001066dfbc4
03:20:39.793 [Connection] Destroying endpoint 110000105bd392b - explicit request
03:20:39.795 [SteamAuthenticator] CancelAuthTicket 110000105bd392b
03:20:39.795 [SteamAuthenticator] EndAuthSession 110000105bd392b
03:20:39.795 [Lua] [ChatManager][1]System: Stugazzo has left the game
03:20:39.795 [Lua] [ChatManager][1]System: Tios has left the game
03:20:39.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:20:39.810 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:20:39.827 [Lua] MUSIC MANAGER Play_loading_screen_music 985769 0
03:20:39.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 98
03:20:39.892 [Lua] ### Sending rpc_level_loaded
03:20:39.892 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
03:20:39.925 [SteamLobby] Detected added member 110000101e55044
03:20:39.926 [Lua] [LobbyHost] Changed state from creating to joined
03:20:39.926 [Lua] [PartyManager] Leader is set to 110000101e55044
03:20:39.926 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
03:20:39.926 [Lua] [ChatManager] Registering channel 1
03:20:39.926 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
03:20:39.926 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
03:20:39.926 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
03:20:39.927 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:20:39.927 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:20:39.944 [Lua] [NetworkServer] Changing num_players from nil to 1
03:20:39.944 [Lua] Players: 1
03:20:39.944 [Lua] Set lobby begin:
03:20:39.944 [Lua] Lobby data num_players = 1
03:20:39.944 [Lua] Lobby data level_key = inn_level
03:20:39.944 [Lua] Lobby data game_mode = 3
03:20:39.944 [Lua] Lobby data matchmaking = false
03:20:39.944 [Lua] Set lobby end.
03:20:40.127 [Steam] Accepted session request from 110000105bd392b
03:20:41.535 [Lua] player (110000101e55044,1) was put into party 0
03:20:41.535 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
03:20:41.535 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:20:41.550 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044
03:20:41.551 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:0 my_peer_id:110000101e55044
03:20:41.568 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:20:41.568 [Lua] ### Sending rpc_level_loaded
03:20:41.568 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
03:20:41.569 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:20:42.571 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:20:42.571 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:20:42.572 [Lua] Set lobby begin:
03:20:42.572 [Lua] Lobby data host = 110000101e55044
03:20:42.572 [Lua] Lobby data level_key = inn_level
03:20:42.572 [Lua] Lobby data game_mode = 3
03:20:42.572 [Lua] Lobby data country_code = CA
03:20:42.572 [Lua] Lobby data unique_server_name = Visulth
03:20:42.572 [Lua] Lobby data num_players = 1
03:20:42.572 [Lua] Lobby data matchmaking = false
03:20:42.572 [Lua] Set lobby end.
03:20:42.572 [Lua] [Managers] Destroying state managers...
03:20:42.573 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:20:42.574 [Lua] MUSIC MANAGER Stop_loading_screen_music 985770 0
03:20:42.574 [Lua] [Gamestate] Enter StateIngame HOST
03:20:42.574 [Lua] <>level = inn_level<>
03:20:42.574 [Lua] Set lobby begin:
03:20:42.574 [Lua] Lobby data host = 110000101e55044
03:20:42.574 [Lua] Lobby data level_key = inn_level
03:20:42.574 [Lua] Lobby data game_mode = 3
03:20:42.574 [Lua] Lobby data selected_level_key = inn_level
03:20:42.574 [Lua] Lobby data country_code = CA
03:20:42.574 [Lua] Lobby data unique_server_name = Visulth
03:20:42.574 [Lua] Lobby data num_players = 1
03:20:42.574 [Lua] Lobby data matchmaking = false
03:20:42.574 [Lua] Set lobby end.
03:20:42.574 [Umbra] Init version: 3.4.15 :: 16 threads
03:20:42.575 [Lua] [StateIngame] Server ingame
03:20:42.579 [Lua] Set lobby begin:
03:20:42.579 [Lua] Lobby data level_key = inn_level
03:20:42.580 [Lua] Lobby data selected_level_key = inn_level
03:20:42.580 [Lua] Lobby data unique_server_name = Visulth
03:20:42.580 [Lua] Lobby data matchmaking = false
03:20:42.580 [Lua] Lobby data host = 110000101e55044
03:20:42.580 [Lua] Lobby data country_code = CA
03:20:42.580 [Lua] Lobby data game_mode = 3
03:20:42.580 [Lua] Lobby data difficulty = normal
03:20:42.580 [Lua] Lobby data num_players = 1
03:20:42.580 [Lua] Set lobby end.
03:20:42.580 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
03:20:42.580 [Lua] [LobbyAux] Making combined_hash: 4f8f3c50d420f081 from network_hash=7d6dd229499a8f97, trunk_revision=2184, engine_revision=136ea884095a, project_hash=bulldozer
03:20:42.580 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:20:42.580 [Lua] [Matchmaking] initializing
03:20:42.580 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
03:20:42.580 [Lua] [Matchmaking] register rpcs
03:20:42.580 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:20:42.580 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
03:20:42.580 [Lua] [GameNetworkManager] self.is_server = true
03:20:42.580 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:20:42.580 [Network] Setting artificial MTU limit to 65536
03:20:42.591 [Lua] Switching ConflictSettings: to: disabled
03:20:42.591 [Lua] pacing=disabled
03:20:42.591 [Lua] roaming=nil
03:20:42.591 [Lua] specials=disabled
03:20:42.591 [Lua] debug_color=black
03:20:42.591 [Lua] pack_spawning=disabled
03:20:42.591 [Lua] contained_breeds=nil
03:20:42.591 [Lua] disabled=true
03:20:42.591 [Lua] boss=disabled
03:20:42.591 [Lua] horde=disabled
03:20:42.591 [Lua] name=disabled
03:20:42.591 [Lua] intensity=disabled
03:20:42.591 [Lua] ---
03:20:42.591 [Lua] [LevelAnalysis] set_random_seed( 7188533)
03:20:42.598 [Lua] [AIInterestPointSystem] Level Seed: 7188533
03:20:42.598 [Lua]
03:20:42.598 [Lua] [entity_system_bag] = table
03:20:42.598 [Lua] [entity_system_bag] = metatable
03:20:42.598 [Lua] [startup_data] = table
03:20:42.598 [Lua] [entity_manager] = table
03:20:42.598 [Lua] [entity_manager] = metatable
03:20:42.598 [Lua] [unit_spawner] = table
03:20:42.598 [Lua] [unit_spawner] = metatable
03:20:42.598 [Lua] [unit_storage] = table
03:20:42.598 [Lua] [unit_storage] = metatable
03:20:42.598 [Lua] [dice_keeper] = table
03:20:42.598 [Lua] [dice_keeper] = metatable
03:20:42.598 [Lua] [is_server] = true (boolean)
03:20:42.598 [Lua] [world] = [World]
03:20:42.598 [Lua] [system_api] = table
03:20:42.598 [Lua] [entity_system] = table
03:20:42.598 [Lua] [entity_system] = metatable
03:20:42.598 [Lua] [network_lobby] = table
03:20:42.598 [Lua] [network_lobby] = metatable
03:20:42.598 [Lua] [profile_synchronizer] = table
03:20:42.598 [Lua] [profile_synchronizer] = metatable
03:20:42.598 [Lua] [level_transition_handler] = table
03:20:42.598 [Lua] [level_transition_handler] = metatable
03:20:42.598 [Lua] [num_local_human_players] = 1 (number)
03:20:42.598 [Lua] [statistics_db] = table
03:20:42.598 [Lua] [statistics_db] = metatable
03:20:42.598 [Lua] [network_server] = table
03:20:42.598 [Lua] [network_server] = metatable
03:20:42.598 [Lua] [input_manager] = table
03:20:42.598 [Lua] [input_manager] = metatable
03:20:42.598 [Lua] [network_clock] = table
03:20:42.598 [Lua] [network_clock] = metatable
03:20:42.598 [Lua] [network_transmit] = table
03:20:42.598 [Lua] [network_transmit] = metatable
03:20:42.598 [Lua] [free_flight_manager] = table
03:20:42.598 [Lua] [free_flight_manager] = metatable
03:20:42.598 [Lua] [network_manager] = table
03:20:42.598 [Lua] [network_manager] = metatable
03:20:42.598 [Lua] [network_event_delegate] = table
03:20:42.598 [Lua] [network_event_delegate] = metatable
03:20:42.598 [Lua]
03:20:42.599 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:20:42.599 [Lua] ignoring extension VersusInteractObjectiveExtension
03:20:42.599 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:20:42.599 [Lua] ignoring extension VersusSocketObjectiveExtension
03:20:42.599 [Lua] ignoring extension VersusTargetObjectiveExtension
03:20:42.600 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:20:42.604 [Lua] [AchievementManager] Achievements using the steam platform
03:20:42.604 [Lua] [StateIngame] Level seed: 7188533
03:20:42.604 [World] Spawning level.
03:20:42.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
03:20:42.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
03:20:42.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:20:42.905 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:20:42.905 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:20:42.905 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
03:20:42.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:20:42.906 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
03:20:42.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
03:20:42.909 [Lua] [LevelAnalysis] set_random_seed( 7188533)
03:20:42.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
03:20:42.930 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
03:20:42.931 [Lua] [IngameUI] init
03:20:42.949 [SteamVoipClient] select_out(110000101e55044, off)
03:20:42.955 [Lua] cb_razer_chroma_setup
03:20:43.049 [Lua] [Matchmaking] Cancelling matchmaking
03:20:43.049 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:20:43.049 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:20:43.049 [Lua] Set lobby begin:
03:20:43.049 [Lua] Lobby data level_key = inn_level
03:20:43.049 [Lua] Lobby data power_level = 0
03:20:43.049 [Lua] Lobby data selected_level_key = inn_level
03:20:43.049 [Lua] Lobby data unique_server_name = Visulth
03:20:43.049 [Lua] Lobby data matchmaking = false
03:20:43.049 [Lua] Lobby data host = 110000101e55044
03:20:43.049 [Lua] Lobby data country_code = CA
03:20:43.049 [Lua] Lobby data game_mode = 3
03:20:43.049 [Lua] Lobby data difficulty = normal
03:20:43.049 [Lua] Lobby data num_players = 1
03:20:43.049 [Lua] Set lobby end.
03:20:43.051 [Flow] complete_skittergate_legend true
03:20:43.051 [Flow] complete_all_helmgart_levels_recruit true
03:20:43.053 [Flow] WitchHunterLevel:35
03:20:43.053 [Flow] LeaderYes
03:20:43.053 [Flow] ALL PC XP:304250
03:20:43.053 [Flow] Has "bogenhafen" DLC:true
03:20:43.053 [Flow] WH XP:60850
03:20:43.053 [Flow] Number of crafted items:5754
03:20:43.053 [Flow] Has "pre_order" DLC:true
03:20:43.053 [Flow] Sum of Powe Levels:1500
03:20:43.053 [Flow] lodestone diff 1:false
03:20:43.053 [Flow] magnus and forest activated
03:20:43.053 [Flow] magnus and forest activated
03:20:43.053 [Flow] cemetery and forest activated
03:20:43.053 [Flow] magnus and cemetery
03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:20:43.054 [Flow] ALL RUNES ACTIVATED
03:20:43.054 [Flow] magnus and forest activated
03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:20:43.054 [Flow] ALL RUNES ACTIVATED
03:20:43.054 [Flow] cemetery and forest activated
03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:20:43.054 [Flow] ALL RUNES ACTIVATED
03:20:43.054 [Flow] magnus and forest activated
03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:20:43.054 [Flow] ALL RUNES ACTIVATED
03:20:43.054 [Flow] magnus and cemetery
03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:20:43.054 [Flow] ALL RUNES ACTIVATED
03:20:43.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:20:43.057 [Lua] CurrentConflictSettings disabled
03:20:43.057 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:20:43.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:20:43.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:20:43.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:20:43.061 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
03:20:43.061 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:20:43.061 [Save] Loading `ut_tweaks_presets`
03:20:43.061 warning: [Save] Missing filename `ut_tweaks_presets`
03:20:43.469 [Lua] player (110000101e55044,1) was put into party 1
03:20:43.469 [Lua] Assigning peer(110000101e55044:1) to profile(3) career(2)
03:20:43.469 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(3) career_index(2)
03:20:43.469 [Lua] Set lobby begin:
03:20:43.469 [Lua] Lobby data level_key = inn_level
03:20:43.470 [Lua] Lobby data power_level = 0
03:20:43.470 [Lua] Lobby data selected_level_key = inn_level
03:20:43.470 [Lua] Lobby data difficulty = normal
03:20:43.470 [Lua] Lobby data player_slot_4 = 0:0
03:20:43.470 [Lua] Lobby data unique_server_name = Visulth
03:20:43.470 [Lua] Lobby data matchmaking = false
03:20:43.470 [Lua] Lobby data host = 110000101e55044
03:20:43.470 [Lua] Lobby data country_code = CA
03:20:43.470 [Lua] Lobby data game_mode = 3
03:20:43.470 [Lua] Lobby data player_slot_5 = 0:0
03:20:43.470 [Lua] Lobby data player_slot_2 = 0:0
03:20:43.470 [Lua] Lobby data player_slot_1 = 0:0
03:20:43.470 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:20:43.470 [Lua] Lobby data num_players = 1
03:20:43.470 [Lua] Set lobby end.
03:20:43.470 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0
03:20:43.470 [Lua]
03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
03:20:43.470 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:20:43.470 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:20:43.470 [Lua] [wwise/two_handed_axes] = false (boolean)
03:20:43.470 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:20:43.470 [Lua] [wwise/handgun_rifle] = false (boolean)
03:20:43.470 [Lua]
03:20:43.470 [Lua]
03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:20:43.470 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
03:20:43.470 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean)
03:20:43.470 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:20:43.470 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:20:43.470 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:20:43.470 [Lua] [wwise/handgun_rifle] = false (boolean)
03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
03:20:43.470 [Lua] [wwise/two_handed_axes] = false (boolean)
03:20:43.470 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:20:43.470 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:20:43.470 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:20:43.470 [Lua]
03:20:43.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:20:43.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
03:20:43.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
03:20:43.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:20:43.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044
03:20:43.496 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:1 my_peer_id:110000101e55044
03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:20:43.496 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:20:43.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:20:43.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:20:43.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
03:20:43.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:20:43.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:20:43.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
03:20:43.569 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
03:20:43.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
03:20:43.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
03:20:43.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
03:20:43.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
03:20:43.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:20:43.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:20:43.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:20:43.642 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
03:20:43.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:20:43.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:20:43.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:20:43.679 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
03:20:43.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:20:43.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:20:43.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:20:43.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
03:20:43.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:20:43.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:20:43.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:20:43.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
03:20:43.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:20:43.762 [Flow] DISABLE
03:20:43.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:20:43.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
03:20:43.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
03:20:43.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:20:43.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:20:43.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:20:43.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
03:20:43.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:20:43.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:20:43.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:20:43.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
03:20:43.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:20:43.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:20:43.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:20:43.911 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
03:20:43.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:20:43.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:20:43.949 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:20:43.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
03:20:43.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:20:43.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:20:43.990 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:20:43.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:20:43.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:20:44.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:20:44.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:20:44.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:20:44.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:20:44.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:20:44.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:20:44.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:20:44.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:20:44.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:20:44.552 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:20:44.553 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:20:44.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:20:44.778 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:20:44.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
03:20:44.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
03:20:44.832 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
03:20:44.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
03:20:45.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
03:20:45.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
03:20:45.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
03:20:45.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
03:20:45.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
03:20:45.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
03:20:45.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
03:20:45.651 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
03:20:45.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:20:45.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:20:45.875 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:20:45.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:20:46.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:20:46.039 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:20:46.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:20:46.420 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:20:46.420 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:20:46.420 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
03:20:46.473 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
03:20:46.473 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
03:20:46.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:20:46.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:20:46.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:20:46.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
03:20:46.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
03:20:46.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
03:20:46.819 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:20:46.915 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:20:46.915 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:20:46.933 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:20:46.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:20:46.963 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:20:46.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:20:47.345 [Lua] StateInGameRunning:_game_actually_starts()
03:20:47.345 [Lua] #################################################################################################################
03:20:47.345 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:20:47.345 [Lua] #################################################################################################################
03:20:47.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 99
03:20:47.366 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 99
03:20:47.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 99
03:20:47.492 [Lua] Commit load time data
03:20:47.767 [Lua] Set lobby begin:
03:20:47.767 [Lua] Lobby data level_key = inn_level
03:20:47.767 [Lua] Lobby data power_level = 835
03:20:47.767 [Lua] Lobby data selected_level_key = inn_level
03:20:47.767 [Lua] Lobby data difficulty = normal
03:20:47.767 [Lua] Lobby data player_slot_4 = 0:0
03:20:47.767 [Lua] Lobby data unique_server_name = Visulth
03:20:47.767 [Lua] Lobby data matchmaking = false
03:20:47.767 [Lua] Lobby data host = 110000101e55044
03:20:47.767 [Lua] Lobby data country_code = CA
03:20:47.767 [Lua] Lobby data game_mode = 3
03:20:47.767 [Lua] Lobby data player_slot_5 = 0:0
03:20:47.767 [Lua] Lobby data player_slot_2 = 0:0
03:20:47.767 [Lua] Lobby data player_slot_1 = 0:0
03:20:47.767 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:20:47.767 [Lua] Lobby data num_players = 1
03:20:47.767 [Lua] Set lobby end.
03:20:52.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
03:20:52.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:20:52.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
03:20:52.971 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:20:52.987 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
03:20:52.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:20:53.005 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
03:20:53.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:20:53.022 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
03:20:53.022 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:20:53.041 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
03:20:53.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:20:53.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
03:20:53.060 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:20:53.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:20:53.073 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:20:53.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
03:20:53.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:20:53.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:20:53.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:20:54.667 [Lua] PlayFabMirror:_commit_internal 50
03:20:54.667 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:20:54.671 [Lua] generate_backend_stats 110000101e55044:1
03:20:54.683 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:20:54.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 100
03:20:54.692 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 100
03:20:54.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 100
03:20:54.925 [Lua] commit result success 50
03:21:14.881 [SteamLobby] Detected added member 110000105bd392b
03:21:14.881 [Lua] [NetworkServer] Changing num_players from 1 to 2
03:21:14.881 [Lua] Players: 2
03:21:14.881 [Lua] Set lobby begin:
03:21:14.881 [Lua] Lobby data level_key = inn_level
03:21:14.881 [Lua] Lobby data power_level = 835
03:21:14.881 [Lua] Lobby data selected_level_key = inn_level
03:21:14.881 [Lua] Lobby data difficulty = normal
03:21:14.881 [Lua] Lobby data player_slot_4 = 0:0
03:21:14.881 [Lua] Lobby data unique_server_name = Visulth
03:21:14.881 [Lua] Lobby data matchmaking = false
03:21:14.881 [Lua] Lobby data host = 110000101e55044
03:21:14.881 [Lua] Lobby data country_code = CA
03:21:14.881 [Lua] Lobby data game_mode = 3
03:21:14.881 [Lua] Lobby data player_slot_5 = 0:0
03:21:14.881 [Lua] Lobby data player_slot_2 = 0:0
03:21:14.881 [Lua] Lobby data player_slot_1 = 0:0
03:21:14.882 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:21:14.882 [Lua] Lobby data num_players = 2
03:21:14.882 [Lua] Set lobby end.
03:21:14.882 [Lua] [LobbyMembers] Member joined 110000105bd392b
03:21:14.898 [Connection] Creating endpoint 110000105bd392b - reliable message sent
03:21:14.898 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:21:14.915 [SteamAuthenticator] Sent ticket request to 110000105bd392b
03:21:14.916 [Lua] [ChatManager][1]System: Tios is joining the game
03:21:14.935 [SteamAuthenticator] Got ticket from 110000105bd392b
03:21:14.935 [SteamAuthenticator] BeginAuthSession 110000105bd392b
03:21:14.935 [SteamAuthenticator] Authenticating 110000105bd392b
03:21:14.953 [SteamAuthenticator] Got ticket request from 110000105bd392b
03:21:14.953 [SteamAuthenticator] GetAuthSessionTicket 110000105bd392b
03:21:14.953 [SteamAuthenticator] Sent ticket to 110000105bd392b
03:21:15.164 [SteamAuthenticator] Steam validation for 110000105bd392b with response 0
03:21:15.215 [Connection] New session id 196 to 110000105bd392b.
03:21:15.267 [Connection] Established a connection <107.196> to 110000105bd392b
03:21:15.267 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:21:15.267 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios'
03:21:15.353 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 110000105bd392b, replying lobby_ok
03:21:15.404 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0
03:21:15.493 [Lua] Set lobby begin:
03:21:15.493 [Lua] Lobby data level_key = inn_level
03:21:15.493 [Lua] Lobby data power_level = 835
03:21:15.493 [Lua] Lobby data selected_level_key = inn_level
03:21:15.493 [Lua] Lobby data difficulty = normal
03:21:15.493 [Lua] Lobby data player_slot_4 = 0:0
03:21:15.493 [Lua] Lobby data unique_server_name = Visulth
03:21:15.493 [Lua] Lobby data matchmaking = false
03:21:15.493 [Lua] Lobby data host = 110000101e55044
03:21:15.493 [Lua] Lobby data country_code = CA
03:21:15.493 [Lua] Lobby data game_mode = 3
03:21:15.493 [Lua] Lobby data player_slot_5 = 0:0
03:21:15.493 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:15.493 [Lua] Lobby data player_slot_1 = 0:0
03:21:15.494 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:21:15.494 [Lua] Lobby data num_players = 2
03:21:15.494 [Lua] Set lobby end.
03:21:15.494 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105bd392b
03:21:15.494 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
03:21:17.711 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b
03:21:17.775 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2"
03:21:17.775 [Lua] Mechanism says: a client joined the game! 110000105bd392b
03:21:17.776 [EAC] EAC server has client 110000105bd392b (and owner 110000105bd392b)
03:21:17.776 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=0)
03:21:17.776 [EACServer] [22:21:17:776][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Visulth
03:21:17.919 [EACServer] [22:21:17:919][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 11 Status: Client Authenticated Message: Client authenticated.
03:21:17.921 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal
03:21:18.075 [EACServer] [22:21:18:075][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
03:21:18.207 [EACServer] [22:21:18:207][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B.
03:21:18.506 [EACServer] [22:21:18:506][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B
03:21:18.506 [EACServer] [22:21:18:506][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:21:18.512 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote
03:21:19.519 [SteamLobby] Detected added member 1100001066dfbc4
03:21:19.519 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:21:19.519 [Lua] Players: 3
03:21:19.519 [Lua] Set lobby begin:
03:21:19.519 [Lua] Lobby data level_key = inn_level
03:21:19.519 [Lua] Lobby data power_level = 835
03:21:19.519 [Lua] Lobby data selected_level_key = inn_level
03:21:19.519 [Lua] Lobby data difficulty = normal
03:21:19.519 [Lua] Lobby data player_slot_4 = 0:0
03:21:19.519 [Lua] Lobby data unique_server_name = Visulth
03:21:19.519 [Lua] Lobby data matchmaking = false
03:21:19.520 [Lua] Lobby data host = 110000101e55044
03:21:19.520 [Lua] Lobby data country_code = CA
03:21:19.520 [Lua] Lobby data game_mode = 3
03:21:19.520 [Lua] Lobby data player_slot_5 = 0:0
03:21:19.520 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:19.520 [Lua] Lobby data player_slot_1 = 0:0
03:21:19.520 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:21:19.520 [Lua] Lobby data num_players = 3
03:21:19.520 [Lua] Set lobby end.
03:21:19.520 [Lua] [LobbyMembers] Member joined 1100001066dfbc4
03:21:19.535 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent
03:21:19.535 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:21:19.550 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4
03:21:19.550 [Lua] [ChatManager][1]System: Stugazzo is joining the game
03:21:19.790 [Lua] player (110000105bd392b,1) was put into party 0
03:21:19.790 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
03:21:19.870 [Lua] ### Sending rpc_level_loaded
03:21:19.870 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
03:21:19.870 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait
03:21:19.870 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105bd392b, connection_key=0)
03:21:19.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:1 my_peer_id:110000101e55044
03:21:21.045 [SteamVoipClient] select_out(110000105bd392b, on)
03:21:21.045 [SteamVoipClient] select_in(110000105bd392b, on)
03:21:21.045 [SteamVoipClient] select_out(110000105bd392b, off)
03:21:22.571 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:21:22.571 [Lua] [Matchmaking] Got a handshake request from 110000105bd392b with user name 'Tios'
03:21:22.592 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
03:21:22.592 [Lua] RemotePlayer:create_game_object( ) 44
03:21:22.607 [Lua] player (110000105bd392b,1) was put into party 1
03:21:22.607 [Lua] Assigning peer(110000105bd392b:1) to profile(2) career(1)
03:21:22.607 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd392b) local_player_id(1) profile_index(2) career_index(1)
03:21:22.607 [Lua] Set lobby begin:
03:21:22.607 [Lua] Lobby data level_key = inn_level
03:21:22.607 [Lua] Lobby data power_level = 835
03:21:22.607 [Lua] Lobby data selected_level_key = inn_level
03:21:22.607 [Lua] Lobby data difficulty = normal
03:21:22.607 [Lua] Lobby data player_slot_4 = 0:0
03:21:22.607 [Lua] Lobby data unique_server_name = Visulth
03:21:22.608 [Lua] Lobby data matchmaking = false
03:21:22.608 [Lua] Lobby data host = 110000101e55044
03:21:22.608 [Lua] Lobby data country_code = CA
03:21:22.608 [Lua] Lobby data game_mode = 3
03:21:22.608 [Lua] Lobby data player_slot_5 = 0:0
03:21:22.608 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:22.608 [Lua] Lobby data player_slot_1 = 0:0
03:21:22.608 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:21:22.608 [Lua] Lobby data num_players = 3
03:21:22.608 [Lua] Set lobby end.
03:21:22.608 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
03:21:22.924 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
03:21:22.924 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:21:22.924 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
03:21:22.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044
03:21:22.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:2 my_peer_id:110000101e55044
03:21:22.925 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
03:21:22.933 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:2 my_peer_id:110000101e55044
03:21:22.933 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
03:21:22.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
03:21:22.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
03:21:22.934 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
03:21:22.934 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
03:21:22.934 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
03:21:22.934 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:21:22.934 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
03:21:22.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
03:21:22.995 [Lua] Set lobby begin:
03:21:22.995 [Lua] Lobby data level_key = inn_level
03:21:22.995 [Lua] Lobby data power_level = 417
03:21:22.995 [Lua] Lobby data selected_level_key = inn_level
03:21:22.995 [Lua] Lobby data difficulty = normal
03:21:22.995 [Lua] Lobby data player_slot_4 = 0:0
03:21:22.995 [Lua] Lobby data unique_server_name = Visulth
03:21:22.995 [Lua] Lobby data matchmaking = false
03:21:22.996 [Lua] Lobby data host = 110000101e55044
03:21:22.996 [Lua] Lobby data country_code = CA
03:21:22.996 [Lua] Lobby data game_mode = 3
03:21:22.996 [Lua] Lobby data player_slot_5 = 0:0
03:21:22.996 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:22.996 [Lua] Lobby data player_slot_1 = 0:0
03:21:22.996 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:21:22.996 [Lua] Lobby data num_players = 3
03:21:22.996 [Lua] Set lobby end.
03:21:23.047 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
03:21:23.047 [Lua] [PackageManager] Force_load: wwise/staff
03:21:23.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
03:21:23.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
03:21:23.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
03:21:23.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
03:21:23.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
03:21:23.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
03:21:23.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
03:21:23.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
03:21:23.492 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
03:21:23.492 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
03:21:23.549 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
03:21:23.549 [Lua] [PackageManager] Force_load: wwise/flail
03:21:23.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
03:21:23.584 [SteamAuthenticator] Got ticket from 1100001066dfbc4
03:21:23.584 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4
03:21:23.584 [SteamAuthenticator] Authenticating 1100001066dfbc4
03:21:23.605 [SteamAuthenticator] Got ticket request from 1100001066dfbc4
03:21:23.605 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4
03:21:23.606 [SteamAuthenticator] Sent ticket to 1100001066dfbc4
03:21:23.867 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0
03:21:23.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
03:21:23.871 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
03:21:23.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
03:21:23.923 [Connection] New session id 65 to 1100001066dfbc4.
03:21:23.982 [Connection] Established a connection <8.65> to 1100001066dfbc4
03:21:23.982 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:21:23.982 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
03:21:24.075 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 1100001066dfbc4, replying lobby_ok
03:21:24.170 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
03:21:24.267 [Lua] Set lobby begin:
03:21:24.267 [Lua] Lobby data level_key = inn_level
03:21:24.267 [Lua] Lobby data power_level = 417
03:21:24.267 [Lua] Lobby data selected_level_key = inn_level
03:21:24.267 [Lua] Lobby data difficulty = normal
03:21:24.267 [Lua] Lobby data player_slot_4 = 0:0
03:21:24.267 [Lua] Lobby data unique_server_name = Visulth
03:21:24.267 [Lua] Lobby data matchmaking = false
03:21:24.267 [Lua] Lobby data host = 110000101e55044
03:21:24.267 [Lua] Lobby data country_code = CA
03:21:24.267 [Lua] Lobby data game_mode = 3
03:21:24.267 [Lua] Lobby data player_slot_5 = 0:0
03:21:24.267 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:24.268 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:21:24.268 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:21:24.268 [Lua] Lobby data num_players = 3
03:21:24.268 [Lua] Set lobby end.
03:21:24.268 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4
03:21:24.268 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
03:21:24.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
03:21:24.317 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
03:21:24.334 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
03:21:26.525 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4
03:21:26.629 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1"
03:21:26.629 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4
03:21:26.629 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4)
03:21:26.629 [EACServer] [22:21:26:629][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth
03:21:26.629 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=1)
03:21:26.843 [EACServer] [22:21:26:843][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 12 Status: Client Authenticated Message: Client authenticated.
03:21:26.845 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal
03:21:27.135 [EACServer] [22:21:27:135][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4.
03:21:27.435 [EACServer] [22:21:27:435][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4
03:21:27.435 [EACServer] [22:21:27:435][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:21:27.443 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote
03:21:28.018 [Lua] Set lobby begin:
03:21:28.018 [Lua] Lobby data level_key = inn_level
03:21:28.019 [Lua] Lobby data power_level = 835
03:21:28.019 [Lua] Lobby data selected_level_key = inn_level
03:21:28.019 [Lua] Lobby data difficulty = normal
03:21:28.019 [Lua] Lobby data player_slot_4 = 0:0
03:21:28.019 [Lua] Lobby data unique_server_name = Visulth
03:21:28.019 [Lua] Lobby data matchmaking = false
03:21:28.019 [Lua] Lobby data host = 110000101e55044
03:21:28.019 [Lua] Lobby data country_code = CA
03:21:28.019 [Lua] Lobby data game_mode = 3
03:21:28.019 [Lua] Lobby data player_slot_5 = 0:0
03:21:28.019 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:28.019 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:21:28.019 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:21:28.019 [Lua] Lobby data num_players = 3
03:21:28.019 [Lua] Set lobby end.
03:21:28.604 [Lua] player (1100001066dfbc4,1) was put into party 0
03:21:28.604 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:21:28.685 [Lua] ### Sending rpc_level_loaded
03:21:28.685 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
03:21:28.685 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait
03:21:28.702 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=1)
03:21:28.703 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:2 my_peer_id:110000101e55044
03:21:30.959 [SteamVoipClient] select_out(1100001066dfbc4, on)
03:21:30.959 [SteamVoipClient] select_in(1100001066dfbc4, on)
03:21:30.959 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:21:31.874 [Lua] [IngameUI] menu view on_enter character_selection
03:21:31.875 [Lua] hero_fullscreen_menu_on_enter
03:21:31.878 [Lua] [IngameUI] menu view post_update_on_enter table: 0x863e1330
03:21:31.878 [World] Spawning level.
03:21:31.888 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:21:31.899 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:31.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:31.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:31.900 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:31.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:21:31.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
03:21:31.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
03:21:31.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:31.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:31.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:21:31.965 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:21:31.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:21:32.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:21:32.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:21:32.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:21:32.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:21:32.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:21:32.793 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:21:32.793 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
03:21:32.810 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
03:21:32.810 [Lua] RemotePlayer:create_game_object( ) 45
03:21:32.824 [Lua] player (1100001066dfbc4,1) was put into party 1
03:21:32.824 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3)
03:21:32.824 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3)
03:21:32.824 [Lua] Set lobby begin:
03:21:32.824 [Lua] Lobby data level_key = inn_level
03:21:32.824 [Lua] Lobby data power_level = 835
03:21:32.824 [Lua] Lobby data selected_level_key = inn_level
03:21:32.824 [Lua] Lobby data difficulty = normal
03:21:32.824 [Lua] Lobby data player_slot_4 = 0:0
03:21:32.824 [Lua] Lobby data unique_server_name = Visulth
03:21:32.824 [Lua] Lobby data matchmaking = false
03:21:32.824 [Lua] Lobby data host = 110000101e55044
03:21:32.824 [Lua] Lobby data country_code = CA
03:21:32.824 [Lua] Lobby data game_mode = 3
03:21:32.824 [Lua] Lobby data player_slot_5 = 0:0
03:21:32.824 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:32.824 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:21:32.824 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:21:32.824 [Lua] Lobby data num_players = 3
03:21:32.824 [Lua] Set lobby end.
03:21:32.824 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
03:21:33.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
03:21:33.166 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:21:33.166 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:21:33.166 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:21:33.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044
03:21:33.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:3 my_peer_id:110000101e55044
03:21:33.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:3 my_peer_id:110000101e55044
03:21:33.167 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:21:33.174 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:3 my_peer_id:110000101e55044
03:21:33.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:21:33.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:21:33.174 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
03:21:33.174 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
03:21:33.174 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
03:21:33.174 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:21:33.174 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read,
03:21:33.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:21:33.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:21:33.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:21:33.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:21:33.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:21:33.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
03:21:33.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
03:21:33.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
03:21:33.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
03:21:33.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
03:21:33.449 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
03:21:33.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:21:33.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
03:21:33.456 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940
03:21:33.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
03:21:33.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
03:21:33.456 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:33.471 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:21:33.471 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:21:33.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:21:34.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:21:34.019 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:21:34.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
03:21:34.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:34.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:34.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:21:34.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:21:34.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
03:21:34.042 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
03:21:34.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:21:34.057 [Lua] Assigning peer(110000101e55044:1) to profile(5) career(1)
03:21:34.057 [Lua] Set lobby begin:
03:21:34.057 [Lua] Lobby data level_key = inn_level
03:21:34.058 [Lua] Lobby data power_level = 835
03:21:34.058 [Lua] Lobby data selected_level_key = inn_level
03:21:34.058 [Lua] Lobby data difficulty = normal
03:21:34.058 [Lua] Lobby data player_slot_4 = 0:0
03:21:34.058 [Lua] Lobby data unique_server_name = Visulth
03:21:34.058 [Lua] Lobby data matchmaking = false
03:21:34.058 [Lua] Lobby data host = 110000101e55044
03:21:34.058 [Lua] Lobby data country_code = CA
03:21:34.058 [Lua] Lobby data game_mode = 3
03:21:34.058 [Lua] Lobby data player_slot_5 = 0:0
03:21:34.058 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:34.058 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:21:34.058 [Lua] Lobby data player_slot_3 = 0:0
03:21:34.058 [Lua] Lobby data num_players = 3
03:21:34.058 [Lua] Set lobby end.
03:21:34.058 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(5) career_index(1)
03:21:34.058 [Lua] Set lobby begin:
03:21:34.058 [Lua] Lobby data level_key = inn_level
03:21:34.058 [Lua] Lobby data power_level = 835
03:21:34.058 [Lua] Lobby data selected_level_key = inn_level
03:21:34.058 [Lua] Lobby data difficulty = normal
03:21:34.058 [Lua] Lobby data player_slot_4 = 0:0
03:21:34.059 [Lua] Lobby data unique_server_name = Visulth
03:21:34.059 [Lua] Lobby data matchmaking = false
03:21:34.059 [Lua] Lobby data host = 110000101e55044
03:21:34.059 [Lua] Lobby data country_code = CA
03:21:34.059 [Lua] Lobby data game_mode = 3
03:21:34.059 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:21:34.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:34.059 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:21:34.059 [Lua] Lobby data player_slot_3 = 0:0
03:21:34.059 [Lua] Lobby data num_players = 3
03:21:34.059 [Lua] Set lobby end.
03:21:34.059 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:21:34.059 [Lua]
03:21:34.059 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
03:21:34.059 [Lua] [wwise/one_handed_swords] = false (boolean)
03:21:34.059 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:21:34.059 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
03:21:34.059 [Lua] [wwise/handgun_rifle] = false (boolean)
03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
03:21:34.059 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:21:34.059 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
03:21:34.059 [Lua]
03:21:34.059 [Lua]
03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
03:21:34.059 [Lua] [wwise/one_handed_swords] = false (boolean)
03:21:34.059 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:21:34.059 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:21:34.059 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
03:21:34.059 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:21:34.059 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:21:34.059 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
03:21:34.059 [Lua] [wwise/handgun_rifle] = false (boolean)
03:21:34.059 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
03:21:34.059 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
03:21:34.059 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
03:21:34.059 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
03:21:34.059 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
03:21:34.059 [Lua]
03:21:34.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044
03:21:34.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:4 my_peer_id:110000101e55044
03:21:34.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:4 my_peer_id:110000101e55044
03:21:34.071 [Lua] [EquipmentUI] - Destroy
03:21:34.071 [Lua] [GamePadEquipmentUI] - Destroy
03:21:34.071 [Lua] [AbilityUI] - Destroy
03:21:34.071 [Lua] [GamePadAbilityUI] - Destroy
03:21:34.071 [Lua] [GameNetworkManager] destroying game object with go_id=43
03:21:34.074 [Save] Saving `save_data`
03:21:34.077 [Save] Save done
03:21:34.078 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:4 my_peer_id:110000101e55044
03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
03:21:34.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
03:21:34.125 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:21:34.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient
03:21:34.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
03:21:34.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient
03:21:34.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:21:34.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
03:21:34.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:21:34.143 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
03:21:34.143 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
03:21:34.143 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
03:21:34.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:21:34.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:21:34.145 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:21:34.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:21:34.170 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:21:34.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:21:34.192 [Lua] [IngameUI] menu view on_exit character_selection
03:21:34.192 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:21:34.192 [Lua] hero_fullscreen_menu_on_exit
03:21:34.198 [Lua] [IngameUI] menu view post_update_on_exit table: 0x863e1330
03:21:34.198 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
03:21:34.199 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940
03:21:34.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:21:34.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:21:34.628 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:21:34.629 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
03:21:34.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
03:21:34.808 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
03:21:34.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
03:21:35.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
03:21:35.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
03:21:35.237 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
03:21:35.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
03:21:35.270 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
03:21:35.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:21:35.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:21:35.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:21:35.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:21:35.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:21:35.672 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:21:35.672 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:21:35.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:21:35.708 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:21:35.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
03:21:35.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
03:21:35.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
03:21:35.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
03:21:35.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:21:35.916 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:21:35.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:21:36.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:21:36.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:21:36.020 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:21:36.052 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:21:36.052 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:21:36.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:21:36.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:21:36.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:21:36.125 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
03:21:36.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
03:21:36.159 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
03:21:36.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:21:36.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:21:36.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:21:36.414 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
03:21:37.139 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:21:37.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:21:37.140 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
03:21:37.217 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:21:37.219 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
03:21:37.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:21:37.255 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:21:37.257 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
03:21:37.258 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:21:37.787 [Lua] [IngameUI] menu view on_enter hero_view
03:21:37.793 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:21:37.793 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:21:37.816 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:21:37.817 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:21:37.819 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:21:37.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:21:37.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:21:38.279 [Lua] Set lobby begin:
03:21:38.279 [Lua] Lobby data level_key = inn_level
03:21:38.279 [Lua] Lobby data power_level = 804
03:21:38.279 [Lua] Lobby data selected_level_key = inn_level
03:21:38.279 [Lua] Lobby data difficulty = normal
03:21:38.279 [Lua] Lobby data player_slot_4 = 0:0
03:21:38.279 [Lua] Lobby data unique_server_name = Visulth
03:21:38.279 [Lua] Lobby data matchmaking = false
03:21:38.279 [Lua] Lobby data host = 110000101e55044
03:21:38.279 [Lua] Lobby data country_code = CA
03:21:38.279 [Lua] Lobby data game_mode = 3
03:21:38.279 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:21:38.280 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:21:38.280 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:21:38.280 [Lua] Lobby data player_slot_3 = 0:0
03:21:38.280 [Lua] Lobby data num_players = 3
03:21:38.280 [Lua] Set lobby end.
03:21:38.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:21:38.338 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:21:38.351 [World] Spawning level.
03:21:38.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:21:38.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:21:38.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:21:38.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:21:38.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:21:38.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:21:38.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:21:38.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:21:38.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:21:38.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:21:38.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:21:38.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:21:43.062 [Lua] PlayFabMirror:_commit_internal 51
03:21:43.062 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:21:43.066 [Lua] generate_backend_stats 110000101e55044:1
03:21:43.079 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:21:43.079 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 101
03:21:43.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 101
03:21:43.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 101
03:21:43.355 [Lua] commit result success 51
03:21:58.875 [Lua] [IngameUI] menu view on_exit hero_view
03:21:58.884 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:21:58.884 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:21:58.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:21:58.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:21:58.884 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:21:58.884 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:21:58.884 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:21:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:21:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:21:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:21:58.901 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:21:58.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:21:58.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:21:59.309 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:21:59.707 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:22:01.563 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:22:02.019 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:22:02.721 [Lua] [IngameUI] menu view on_enter character_selection
03:22:02.721 [Lua] hero_fullscreen_menu_on_enter
03:22:02.727 [Lua] [IngameUI] menu view post_update_on_enter table: 0x863e1330
03:22:02.728 [World] Spawning level.
03:22:02.738 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:22:02.753 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:02.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:02.753 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:02.787 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:22:02.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:22:02.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:02.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:22:02.819 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:22:02.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:22:02.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:22:02.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:22:03.250 [Lua] [IngameUI] menu view on_exit character_selection
03:22:03.250 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:22:03.250 [Lua] hero_fullscreen_menu_on_exit
03:22:03.256 [Lua] [IngameUI] menu view post_update_on_exit table: 0x863e1330
03:22:03.256 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
03:22:03.260 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940
03:22:03.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:22:08.023 [Lua] [IngameUI] menu view on_enter character_selection
03:22:08.023 [Lua] hero_fullscreen_menu_on_enter
03:22:08.028 [Lua] [IngameUI] menu view post_update_on_enter table: 0x863e1330
03:22:08.028 [World] Spawning level.
03:22:08.039 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:22:08.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:08.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:08.050 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:08.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:22:08.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:22:08.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:08.112 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:22:08.112 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:22:08.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:22:08.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:22:08.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:22:09.515 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
03:22:09.516 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940
03:22:09.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:22:09.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:09.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:22:09.909 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:22:09.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:09.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:09.917 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:09.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:22:09.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
03:22:09.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
03:22:09.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:09.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:22:09.975 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:22:09.975 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:22:09.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:22:10.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:22:10.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:22:10.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:22:10.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:22:10.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:22:10.824 [Lua] Assigning peer(110000101e55044:1) to profile(3) career(2)
03:22:10.824 [Lua] Set lobby begin:
03:22:10.824 [Lua] Lobby data level_key = inn_level
03:22:10.824 [Lua] Lobby data power_level = 804
03:22:10.824 [Lua] Lobby data selected_level_key = inn_level
03:22:10.824 [Lua] Lobby data difficulty = normal
03:22:10.824 [Lua] Lobby data player_slot_4 = 0:0
03:22:10.824 [Lua] Lobby data unique_server_name = Visulth
03:22:10.824 [Lua] Lobby data matchmaking = false
03:22:10.824 [Lua] Lobby data host = 110000101e55044
03:22:10.824 [Lua] Lobby data country_code = CA
03:22:10.825 [Lua] Lobby data game_mode = 3
03:22:10.825 [Lua] Lobby data player_slot_5 = 0:0
03:22:10.825 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:22:10.825 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:22:10.825 [Lua] Lobby data player_slot_3 = 0:0
03:22:10.825 [Lua] Lobby data num_players = 3
03:22:10.825 [Lua] Set lobby end.
03:22:10.825 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(3) career_index(2)
03:22:10.825 [Lua] Set lobby begin:
03:22:10.825 [Lua] Lobby data level_key = inn_level
03:22:10.825 [Lua] Lobby data power_level = 804
03:22:10.825 [Lua] Lobby data selected_level_key = inn_level
03:22:10.825 [Lua] Lobby data difficulty = normal
03:22:10.825 [Lua] Lobby data player_slot_4 = 0:0
03:22:10.825 [Lua] Lobby data unique_server_name = Visulth
03:22:10.825 [Lua] Lobby data matchmaking = false
03:22:10.825 [Lua] Lobby data host = 110000101e55044
03:22:10.825 [Lua] Lobby data country_code = CA
03:22:10.825 [Lua] Lobby data game_mode = 3
03:22:10.825 [Lua] Lobby data player_slot_5 = 0:0
03:22:10.825 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:22:10.825 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:22:10.825 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:22:10.825 [Lua] Lobby data num_players = 3
03:22:10.825 [Lua] Set lobby end.
03:22:10.825 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
03:22:10.825 [Lua]
03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:22:10.825 [Lua] [wwise/handgun_rifle] = false (boolean)
03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
03:22:10.825 [Lua] [wwise/two_handed_axes] = false (boolean)
03:22:10.825 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:22:10.825 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:22:10.825 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:22:10.825 [Lua]
03:22:10.825 [Lua]
03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
03:22:10.825 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:22:10.825 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:22:10.825 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:22:10.825 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:22:10.825 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:22:10.825 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
03:22:10.825 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:22:10.825 [Lua] [wwise/two_handed_axes] = false (boolean)
03:22:10.825 [Lua] [wwise/handgun_rifle] = false (boolean)
03:22:10.825 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean)
03:22:10.825 [Lua]
03:22:10.830 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044
03:22:10.830 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:5 my_peer_id:110000101e55044
03:22:10.830 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:5 my_peer_id:110000101e55044
03:22:10.836 [Lua] [EquipmentUI] - Destroy
03:22:10.836 [Lua] [GamePadEquipmentUI] - Destroy
03:22:10.836 [Lua] [AbilityUI] - Destroy
03:22:10.836 [Lua] [GamePadAbilityUI] - Destroy
03:22:10.836 [Lua] [GameNetworkManager] destroying game object with go_id=47
03:22:10.839 [Save] Saving `save_data`
03:22:10.842 [Save] Save done
03:22:10.843 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:5 my_peer_id:110000101e55044
03:22:10.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:22:10.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
03:22:10.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:22:10.844 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:22:10.844 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
03:22:10.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:22:10.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:22:10.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
03:22:10.844 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
03:22:10.844 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:22:10.894 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:22:10.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
03:22:10.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
03:22:10.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:22:10.895 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:22:10.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
03:22:10.895 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient
03:22:10.895 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:22:10.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:22:10.895 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
03:22:10.895 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:22:10.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
03:22:10.898 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:22:10.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
03:22:10.911 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
03:22:10.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
03:22:10.941 [Lua] [IngameUI] menu view on_exit character_selection
03:22:10.954 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:22:10.954 [Lua] hero_fullscreen_menu_on_exit
03:22:10.959 [Lua] [IngameUI] menu view post_update_on_exit table: 0x863e1330
03:22:10.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
03:22:10.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940
03:22:10.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
03:22:10.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
03:22:11.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
03:22:11.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
03:22:11.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:22:11.329 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:22:11.329 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:22:11.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
03:22:11.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
03:22:11.680 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
03:22:11.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
03:22:11.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
03:22:11.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
03:22:11.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:22:11.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:22:11.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:22:11.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
03:22:12.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
03:22:12.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
03:22:12.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:22:12.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:22:12.499 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:22:12.500 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
03:22:12.556 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
03:22:12.556 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
03:22:12.574 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
03:22:12.604 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:22:12.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:22:12.605 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
03:22:19.093 [Lua] PlayFabMirror:_commit_internal 52
03:22:19.093 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:22:19.096 [Lua] generate_backend_stats 110000101e55044:1
03:22:19.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 102
03:22:19.118 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 102 30
03:22:19.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 102
03:22:19.251 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 102
03:22:19.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 102
03:22:19.513 [Lua] commit result success 52
03:22:24.786 [Lua] [IngameUI] menu view on_enter hero_view
03:22:24.792 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:22:24.792 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:22:24.817 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:22:24.818 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:22:24.820 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:22:24.820 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:22:24.830 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:22:25.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:22:25.333 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:22:25.347 [World] Spawning level.
03:22:25.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:25.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:25.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:25.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:25.428 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:25.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:25.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:27.607 [Lua] [IngameUI] menu view on_exit hero_view
03:22:27.615 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:22:27.615 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:22:27.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:22:27.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:22:27.615 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:27.615 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:27.615 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:27.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:27.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:27.627 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:22:27.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:22:27.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:22:52.758 [Lua] PlayFabMirror:_commit_internal 53
03:22:52.758 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:22:52.761 [Lua] generate_backend_stats 110000101e55044:1
03:22:52.774 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:22:52.786 [Lua] commit result success 53
03:22:53.477 [Lua] [IngameUI] menu view on_enter hero_view
03:22:53.484 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:22:53.484 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:22:53.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:22:53.509 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:22:53.511 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:22:53.512 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:22:53.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:22:54.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:22:54.032 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:22:54.045 [World] Spawning level.
03:22:54.072 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:54.072 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:54.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:54.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:54.131 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:54.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:54.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:54.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:54.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:22:57.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:22:57.255 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:57.255 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:57.255 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:57.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:57.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:22:57.270 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:22:57.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:22:57.270 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:22:57.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:22:57.273 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:22:57.283 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:22:58.331 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:22:58.331 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
03:22:59.120 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
03:22:59.120 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
03:22:59.797 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
03:22:59.797 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
03:23:02.846 [Lua] [IngameUI] menu view on_exit hero_view
03:23:02.855 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:23:02.855 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:23:02.855 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:23:02.855 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:23:02.855 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
03:23:02.855 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:23:10.141 [Lua] [IngameUI] menu view on_enter hero_view
03:23:10.148 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:23:10.148 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:23:10.172 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:23:10.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:23:10.175 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:23:10.175 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:23:10.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:23:10.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:23:10.697 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:23:10.711 [World] Spawning level.
03:23:10.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:23:10.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:23:10.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:23:10.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:23:10.799 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:23:10.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:23:10.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:23:10.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:23:10.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:23:12.843 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044
03:23:12.843 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:6 my_peer_id:110000101e55044
03:23:12.843 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:6 my_peer_id:110000101e55044
03:23:12.859 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:6 my_peer_id:110000101e55044
03:23:12.867 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
03:23:13.498 [Lua] [IngameUI] menu view on_exit hero_view
03:23:13.506 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:23:13.506 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:23:13.506 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:23:13.506 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:23:13.506 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:23:13.506 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:23:13.506 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:23:13.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:23:13.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:23:13.519 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:23:13.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:23:13.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:23:14.544 [Lua] Set lobby begin:
03:23:14.544 [Lua] Lobby data level_key = inn_level
03:23:14.544 [Lua] Lobby data power_level = 789
03:23:14.544 [Lua] Lobby data selected_level_key = inn_level
03:23:14.544 [Lua] Lobby data difficulty = normal
03:23:14.544 [Lua] Lobby data player_slot_4 = 0:0
03:23:14.544 [Lua] Lobby data unique_server_name = Visulth
03:23:14.544 [Lua] Lobby data matchmaking = false
03:23:14.544 [Lua] Lobby data host = 110000101e55044
03:23:14.544 [Lua] Lobby data country_code = CA
03:23:14.544 [Lua] Lobby data game_mode = 3
03:23:14.544 [Lua] Lobby data player_slot_5 = 0:0
03:23:14.544 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:23:14.544 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:23:14.544 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:23:14.544 [Lua] Lobby data num_players = 3
03:23:14.544 [Lua] Set lobby end.
03:23:15.438 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:17.093 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:17.291 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:23:17.317 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:23:17.562 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:23:25.176 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:25.559 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:23:28.080 [Lua] PlayFabMirror:_commit_internal 54
03:23:28.080 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:23:28.083 [Lua] generate_backend_stats 110000101e55044:1
03:23:28.095 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 103
03:23:28.106 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 103 31
03:23:28.245 [Lua] [PlayFabRequestQueue] EAC Enabled! 103
03:23:28.245 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 103
03:23:28.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 103
03:23:28.517 [Lua] commit result success 54
03:23:47.494 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:47.635 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:23:47.885 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:23:56.127 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:56.400 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:23:56.673 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:23:57.269 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:57.714 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:24:04.621 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044
03:24:04.621 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:7 my_peer_id:110000101e55044
03:24:04.621 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:7 my_peer_id:110000101e55044
03:24:04.632 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:7 my_peer_id:110000101e55044
03:24:04.640 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
03:24:05.181 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:05.569 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:24:10.058 [Lua] Set lobby begin:
03:24:10.058 [Lua] Lobby data level_key = inn_level
03:24:10.058 [Lua] Lobby data power_level = 804
03:24:10.058 [Lua] Lobby data selected_level_key = inn_level
03:24:10.059 [Lua] Lobby data difficulty = normal
03:24:10.059 [Lua] Lobby data player_slot_4 = 0:0
03:24:10.059 [Lua] Lobby data unique_server_name = Visulth
03:24:10.059 [Lua] Lobby data matchmaking = false
03:24:10.059 [Lua] Lobby data host = 110000101e55044
03:24:10.059 [Lua] Lobby data country_code = CA
03:24:10.059 [Lua] Lobby data game_mode = 3
03:24:10.059 [Lua] Lobby data player_slot_5 = 0:0
03:24:10.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:24:10.059 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:24:10.059 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:24:10.059 [Lua] Lobby data num_players = 3
03:24:10.059 [Lua] Set lobby end.
03:24:18.225 [Lua] [IngameUI] menu view on_enter character_selection
03:24:18.225 [Lua] hero_fullscreen_menu_on_enter
03:24:18.229 [Lua] [IngameUI] menu view post_update_on_enter table: 0x863e1330
03:24:18.230 [World] Spawning level.
03:24:18.240 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:24:18.252 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:18.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:18.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:18.253 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:18.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:24:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
03:24:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
03:24:18.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:18.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:18.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:24:18.325 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:24:18.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:24:18.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:24:18.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:24:18.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:24:18.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:24:18.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:24:19.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
03:24:19.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940
03:24:19.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
03:24:19.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
03:24:19.210 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:19.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:24:19.742 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:24:19.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:19.750 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:19.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:24:19.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:24:19.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:24:19.806 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:24:19.806 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:24:19.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:24:19.835 [Lua] Assigning peer(110000101e55044:1) to profile(5) career(1)
03:24:19.835 [Lua] Set lobby begin:
03:24:19.835 [Lua] Lobby data level_key = inn_level
03:24:19.836 [Lua] Lobby data power_level = 804
03:24:19.836 [Lua] Lobby data selected_level_key = inn_level
03:24:19.836 [Lua] Lobby data difficulty = normal
03:24:19.836 [Lua] Lobby data player_slot_4 = 0:0
03:24:19.836 [Lua] Lobby data unique_server_name = Visulth
03:24:19.836 [Lua] Lobby data matchmaking = false
03:24:19.836 [Lua] Lobby data host = 110000101e55044
03:24:19.836 [Lua] Lobby data country_code = CA
03:24:19.836 [Lua] Lobby data game_mode = 3
03:24:19.836 [Lua] Lobby data player_slot_5 = 0:0
03:24:19.836 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:24:19.836 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:24:19.836 [Lua] Lobby data player_slot_3 = 0:0
03:24:19.836 [Lua] Lobby data num_players = 3
03:24:19.836 [Lua] Set lobby end.
03:24:19.836 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(5) career_index(1)
03:24:19.836 [Lua] Set lobby begin:
03:24:19.836 [Lua] Lobby data level_key = inn_level
03:24:19.836 [Lua] Lobby data power_level = 804
03:24:19.836 [Lua] Lobby data selected_level_key = inn_level
03:24:19.837 [Lua] Lobby data difficulty = normal
03:24:19.837 [Lua] Lobby data player_slot_4 = 0:0
03:24:19.837 [Lua] Lobby data unique_server_name = Visulth
03:24:19.837 [Lua] Lobby data matchmaking = false
03:24:19.837 [Lua] Lobby data host = 110000101e55044
03:24:19.837 [Lua] Lobby data country_code = CA
03:24:19.837 [Lua] Lobby data game_mode = 3
03:24:19.837 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:24:19.837 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:24:19.837 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:24:19.837 [Lua] Lobby data player_slot_3 = 0:0
03:24:19.837 [Lua] Lobby data num_players = 3
03:24:19.837 [Lua] Set lobby end.
03:24:19.837 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:24:19.837 [Lua]
03:24:19.837 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
03:24:19.837 [Lua] [wwise/one_handed_swords] = false (boolean)
03:24:19.837 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:24:19.837 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
03:24:19.837 [Lua] [wwise/handgun_rifle] = false (boolean)
03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
03:24:19.837 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:24:19.837 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
03:24:19.837 [Lua]
03:24:19.837 [Lua]
03:24:19.837 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
03:24:19.837 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:24:19.837 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:24:19.837 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:24:19.837 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
03:24:19.837 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:24:19.837 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
03:24:19.837 [Lua] [wwise/handgun_rifle] = false (boolean)
03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
03:24:19.837 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
03:24:19.837 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
03:24:19.837 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
03:24:19.837 [Lua] [wwise/one_handed_swords] = false (boolean)
03:24:19.837 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
03:24:19.837 [Lua]
03:24:19.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044
03:24:19.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:8 my_peer_id:110000101e55044
03:24:19.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:8 my_peer_id:110000101e55044
03:24:19.845 [Lua] [EquipmentUI] - Destroy
03:24:19.845 [Lua] [GamePadEquipmentUI] - Destroy
03:24:19.845 [Lua] [AbilityUI] - Destroy
03:24:19.845 [Lua] [GamePadAbilityUI] - Destroy
03:24:19.846 [Lua] [GameNetworkManager] destroying game object with go_id=51
03:24:19.848 [Save] Saving `save_data`
03:24:19.852 [Save] Save done
03:24:19.853 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:8 my_peer_id:110000101e55044
03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
03:24:19.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
03:24:19.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:24:19.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:24:19.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
03:24:19.894 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:24:19.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient
03:24:19.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
03:24:19.899 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
03:24:19.900 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:24:19.900 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
03:24:19.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:24:19.908 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
03:24:19.908 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
03:24:19.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient
03:24:19.965 [Lua] [IngameUI] menu view on_exit character_selection
03:24:19.965 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:24:19.965 [Lua] hero_fullscreen_menu_on_exit
03:24:19.970 [Lua] [IngameUI] menu view post_update_on_exit table: 0x863e1330
03:24:19.971 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
03:24:19.977 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940
03:24:19.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:24:20.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
03:24:20.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
03:24:20.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:24:20.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:24:20.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:24:20.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
03:24:20.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
03:24:20.543 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
03:24:20.544 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:24:20.583 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:24:20.583 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:24:20.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
03:24:20.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
03:24:20.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
03:24:20.731 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:24:20.772 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:24:20.772 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:24:20.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:24:21.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:24:21.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:24:21.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
03:24:21.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:24:21.109 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:24:21.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:24:21.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:24:21.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:24:21.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:24:21.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:24:21.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:24:21.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
03:24:21.344 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
03:24:21.344 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
03:24:21.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:24:21.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:24:21.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:24:21.609 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
03:24:21.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:24:21.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:24:21.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
03:24:22.250 [Lua] [IngameUI] menu view on_enter hero_view
03:24:22.257 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:24:22.257 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:24:22.279 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:24:22.280 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:24:22.282 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:24:22.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:24:22.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:24:22.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:24:22.809 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:24:22.823 [World] Spawning level.
03:24:22.850 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:22.850 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:22.911 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:22.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:36.980 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #7 for hero es_mercenary ...
03:24:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:37.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:37.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:37.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044
03:24:37.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:9 my_peer_id:110000101e55044
03:24:37.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:9 my_peer_id:110000101e55044
03:24:37.048 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:9 my_peer_id:110000101e55044
03:24:37.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:24:37.048 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:24:37.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
03:24:37.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
03:24:37.149 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:24:37.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:24:37.149 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:24:37.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
03:24:37.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
03:24:37.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
03:24:37.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
03:24:37.150 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:24:37.224 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:24:37.224 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:24:37.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
03:24:37.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
03:24:37.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
03:24:37.623 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
03:24:38.382 [SteamLobby] Detected removed member 1100001066dfbc4
03:24:38.382 [Lua] [NetworkServer] Changing num_players from 3 to 2
03:24:38.382 [Lua] Players: 2
03:24:38.382 [Lua] Set lobby begin:
03:24:38.382 [Lua] Lobby data level_key = inn_level
03:24:38.382 [Lua] Lobby data power_level = 804
03:24:38.382 [Lua] Lobby data selected_level_key = inn_level
03:24:38.382 [Lua] Lobby data difficulty = normal
03:24:38.382 [Lua] Lobby data player_slot_4 = 0:0
03:24:38.382 [Lua] Lobby data unique_server_name = Visulth
03:24:38.382 [Lua] Lobby data matchmaking = false
03:24:38.382 [Lua] Lobby data host = 110000101e55044
03:24:38.383 [Lua] Lobby data country_code = CA
03:24:38.383 [Lua] Lobby data game_mode = 3
03:24:38.383 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:24:38.383 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:24:38.383 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:24:38.383 [Lua] Lobby data player_slot_3 = 0:0
03:24:38.383 [Lua] Lobby data num_players = 2
03:24:38.383 [Lua] Set lobby end.
03:24:38.384 [Lua] [LobbyMembers] Member left 1100001066dfbc4
03:24:44.328 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1
03:24:44.343 [SteamTransport] Session state error: 1
03:24:44.343 [Connection] Connection to 1100001066dfbc4 broken in transport layer.
03:24:44.357 [Lua] [ChatManager][1]System: Stugazzo has left the game
03:24:44.357 [Lua] [PSM] Disconnecting peer 1100001066dfbc4
03:24:44.357 [Lua] [PSM] Disconnected peer 1100001066dfbc4 is being removed from session.
03:24:44.357 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4
03:24:44.357 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066dfbc4
03:24:44.357 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:24:44.357 [Lua] [GameNetworkManager] destroying game object with go_id=45
03:24:44.357 [Lua] Set lobby begin:
03:24:44.357 [Lua] Lobby data level_key = inn_level
03:24:44.357 [Lua] Lobby data power_level = 804
03:24:44.357 [Lua] Lobby data selected_level_key = inn_level
03:24:44.357 [Lua] Lobby data difficulty = normal
03:24:44.357 [Lua] Lobby data player_slot_4 = 0:0
03:24:44.357 [Lua] Lobby data unique_server_name = Visulth
03:24:44.357 [Lua] Lobby data matchmaking = false
03:24:44.357 [Lua] Lobby data host = 110000101e55044
03:24:44.357 [Lua] Lobby data country_code = CA
03:24:44.358 [Lua] Lobby data game_mode = 3
03:24:44.358 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:24:44.358 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:24:44.358 [Lua] Lobby data player_slot_1 = 0:0
03:24:44.358 [Lua] Lobby data player_slot_3 = 0:0
03:24:44.358 [Lua] Lobby data num_players = 2
03:24:44.358 [Lua] Set lobby end.
03:24:44.358 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001066dfbc4)
03:24:44.358 [EAC] EAC server lost client 1100001066dfbc4
03:24:44.358 [EACServer] [22:24:44:358][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900
03:24:44.359 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:24:44.359 [SteamVoipClient] select_in(1100001066dfbc4, off)
03:24:44.359 [Lua] [GameNetworkManager] destroying game object with go_id=49
03:24:44.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
03:24:44.393 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request
03:24:44.395 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4
03:24:44.395 [SteamAuthenticator] EndAuthSession 1100001066dfbc4
03:24:44.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:44.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:44.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:44.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:44.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044
03:24:44.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:10 my_peer_id:110000101e55044
03:24:44.482 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:10 my_peer_id:110000101e55044
03:24:44.493 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
03:24:44.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient
03:24:44.564 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:24:44.564 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
03:24:44.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:24:44.564 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
03:24:44.566 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
03:24:44.566 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient
03:24:44.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:44.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:44.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:44.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:44.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044
03:24:44.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:11 my_peer_id:110000101e55044
03:24:44.649 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:11 my_peer_id:110000101e55044
03:24:44.661 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
03:24:44.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:44.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:44.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:44.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:44.780 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044
03:24:44.780 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:12 my_peer_id:110000101e55044
03:24:44.802 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:12 my_peer_id:110000101e55044
03:24:44.815 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
03:24:44.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:44.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:44.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:44.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:44.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044
03:24:44.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:13 my_peer_id:110000101e55044
03:24:44.915 [Lua] [Matchmaking] Handshake host removing client 1100001066dfbc4
03:24:44.927 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:13 my_peer_id:110000101e55044
03:24:44.938 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
03:24:44.961 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1
03:24:44.997 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #7 restored for hero es_mercenary
03:24:45.637 [Lua] Set lobby begin:
03:24:45.637 [Lua] Lobby data level_key = inn_level
03:24:45.637 [Lua] Lobby data power_level = 835
03:24:45.637 [Lua] Lobby data selected_level_key = inn_level
03:24:45.637 [Lua] Lobby data difficulty = normal
03:24:45.638 [Lua] Lobby data player_slot_4 = 0:0
03:24:45.638 [Lua] Lobby data unique_server_name = Visulth
03:24:45.638 [Lua] Lobby data matchmaking = false
03:24:45.638 [Lua] Lobby data host = 110000101e55044
03:24:45.638 [Lua] Lobby data country_code = CA
03:24:45.638 [Lua] Lobby data game_mode = 3
03:24:45.638 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:24:45.638 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:24:45.638 [Lua] Lobby data player_slot_1 = 0:0
03:24:45.638 [Lua] Lobby data player_slot_3 = 0:0
03:24:45.638 [Lua] Lobby data num_players = 2
03:24:45.638 [Lua] Set lobby end.
03:24:51.180 [Lua] [IngameUI] menu view on_exit hero_view
03:24:51.188 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:24:51.188 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:24:51.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:24:51.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:24:51.188 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:51.189 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:51.189 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:51.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:51.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:51.203 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:24:51.203 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:24:51.203 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:24:52.033 [Lua] [IngameUI] menu view on_enter hero_view
03:24:52.039 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:24:52.039 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:24:52.060 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:24:52.061 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:24:52.063 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:24:52.063 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:24:52.072 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:24:52.433 [Lua] [IngameUI] menu view on_exit hero_view
03:24:52.441 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:24:52.441 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:24:52.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:24:52.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:24:52.467 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:24:52.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:24:52.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:24:56.667 [Lua] [IngameUI] menu view on_enter hero_view
03:24:56.674 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:24:56.674 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:24:56.699 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:24:56.700 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:24:56.702 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:24:56.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:24:56.711 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:24:57.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:24:57.230 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:24:57.243 [World] Spawning level.
03:24:57.269 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:57.269 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:57.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:57.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:57.328 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:57.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:57.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:24:57.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:24:57.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:25:01.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:25:01.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:25:01.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:25:01.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:25:09.592 [Lua] PlayFabMirror:_commit_internal 55
03:25:09.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 104
03:25:09.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 105
03:25:09.592 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:25:09.596 [Lua] generate_backend_stats 110000101e55044:1
03:25:09.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 106
03:25:09.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 107
03:25:09.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 104
03:25:10.110 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 104
03:25:10.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 105
03:25:10.279 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 105
03:25:10.288 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 106 32
03:25:10.420 [Lua] [PlayFabRequestQueue] EAC Enabled! 106
03:25:10.420 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 106
03:25:10.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 106
03:25:10.838 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 107
03:25:11.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 107
03:25:11.101 [Lua] commit result success 55
03:25:42.815 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044
03:25:42.815 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:14 my_peer_id:110000101e55044
03:25:42.832 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:14 my_peer_id:110000101e55044
03:25:42.839 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
03:26:02.315 [SteamLobby] Detected added member 1100001066dfbc4
03:26:02.316 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:26:02.316 [Lua] Players: 3
03:26:02.316 [Lua] Set lobby begin:
03:26:02.316 [Lua] Lobby data level_key = inn_level
03:26:02.316 [Lua] Lobby data power_level = 835
03:26:02.316 [Lua] Lobby data selected_level_key = inn_level
03:26:02.316 [Lua] Lobby data difficulty = normal
03:26:02.316 [Lua] Lobby data player_slot_4 = 0:0
03:26:02.316 [Lua] Lobby data unique_server_name = Visulth
03:26:02.316 [Lua] Lobby data matchmaking = false
03:26:02.316 [Lua] Lobby data host = 110000101e55044
03:26:02.316 [Lua] Lobby data country_code = CA
03:26:02.316 [Lua] Lobby data game_mode = 3
03:26:02.318 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:02.318 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:02.318 [Lua] Lobby data player_slot_1 = 0:0
03:26:02.318 [Lua] Lobby data player_slot_3 = 0:0
03:26:02.318 [Lua] Lobby data num_players = 3
03:26:02.318 [Lua] Set lobby end.
03:26:02.320 [Lua] [LobbyMembers] Member joined 1100001066dfbc4
03:26:02.339 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent
03:26:02.342 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:26:02.364 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4
03:26:02.365 [Lua] [ChatManager][1]System: Stugazzo is joining the game
03:26:06.361 [SteamAuthenticator] Got ticket from 1100001066dfbc4
03:26:06.361 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4
03:26:06.361 [SteamAuthenticator] Authenticating 1100001066dfbc4
03:26:06.361 [SteamAuthenticator] Got ticket request from 1100001066dfbc4
03:26:06.362 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4
03:26:06.362 [SteamAuthenticator] Sent ticket to 1100001066dfbc4
03:26:06.619 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0
03:26:06.667 [Connection] New session id 253 to 1100001066dfbc4.
03:26:06.741 [Connection] Established a connection <125.253> to 1100001066dfbc4
03:26:06.741 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:26:06.741 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
03:26:06.860 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 1100001066dfbc4, replying lobby_ok
03:26:06.955 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:26:07.052 [Lua] Set lobby begin:
03:26:07.052 [Lua] Lobby data level_key = inn_level
03:26:07.052 [Lua] Lobby data power_level = 835
03:26:07.052 [Lua] Lobby data selected_level_key = inn_level
03:26:07.052 [Lua] Lobby data difficulty = normal
03:26:07.052 [Lua] Lobby data player_slot_4 = 0:0
03:26:07.052 [Lua] Lobby data unique_server_name = Visulth
03:26:07.052 [Lua] Lobby data matchmaking = false
03:26:07.052 [Lua] Lobby data host = 110000101e55044
03:26:07.052 [Lua] Lobby data country_code = CA
03:26:07.052 [Lua] Lobby data game_mode = 3
03:26:07.052 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:07.053 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:07.053 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:07.053 [Lua] Lobby data player_slot_3 = 0:0
03:26:07.053 [Lua] Lobby data num_players = 3
03:26:07.053 [Lua] Set lobby end.
03:26:07.053 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4
03:26:07.053 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:26:09.000 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:26:09.000 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:09.000 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:09.000 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:09.000 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:09.000 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:09.013 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:26:09.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
03:26:09.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:26:09.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:26:09.333 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4
03:26:09.416 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1"
03:26:09.416 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4
03:26:09.416 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4)
03:26:09.416 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=2)
03:26:09.416 [EACServer] [22:26:09:416][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth
03:26:09.620 [EACServer] [22:26:09:620][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 13 Status: Client Authenticated Message: Client authenticated.
03:26:09.623 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal
03:26:09.843 [EACServer] [22:26:09:843][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4.
03:26:10.246 [EACServer] [22:26:10:246][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4
03:26:10.246 [EACServer] [22:26:10:246][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 13 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:26:10.263 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote
03:26:11.398 [Lua] player (1100001066dfbc4,1) was put into party 0
03:26:11.398 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:26:11.500 [Lua] ### Sending rpc_level_loaded
03:26:11.500 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
03:26:11.500 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait
03:26:11.500 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=2)
03:26:11.501 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:14 my_peer_id:110000101e55044
03:26:13.974 [SteamVoipClient] select_out(1100001066dfbc4, on)
03:26:13.974 [SteamVoipClient] select_in(1100001066dfbc4, on)
03:26:13.974 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:26:15.417 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:26:15.417 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
03:26:15.442 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
03:26:15.442 [Lua] RemotePlayer:create_game_object( ) 54
03:26:15.457 [Lua] player (1100001066dfbc4,1) was put into party 1
03:26:15.457 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3)
03:26:15.457 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3)
03:26:15.457 [Lua] Set lobby begin:
03:26:15.457 [Lua] Lobby data level_key = inn_level
03:26:15.457 [Lua] Lobby data power_level = 835
03:26:15.457 [Lua] Lobby data selected_level_key = inn_level
03:26:15.457 [Lua] Lobby data difficulty = normal
03:26:15.457 [Lua] Lobby data player_slot_4 = 0:0
03:26:15.457 [Lua] Lobby data unique_server_name = Visulth
03:26:15.457 [Lua] Lobby data matchmaking = false
03:26:15.457 [Lua] Lobby data host = 110000101e55044
03:26:15.457 [Lua] Lobby data country_code = CA
03:26:15.457 [Lua] Lobby data game_mode = 3
03:26:15.457 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:15.457 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:15.457 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:15.457 [Lua] Lobby data player_slot_3 = 0:0
03:26:15.457 [Lua] Lobby data num_players = 3
03:26:15.457 [Lua] Set lobby end.
03:26:15.457 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:26:15.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
03:26:15.818 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:26:15.818 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:26:15.818 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:26:15.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044
03:26:15.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:15 my_peer_id:110000101e55044
03:26:15.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:15 my_peer_id:110000101e55044
03:26:15.822 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:26:15.832 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:15 my_peer_id:110000101e55044
03:26:15.832 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:26:15.832 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read,
03:26:15.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:26:15.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:26:15.832 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
03:26:15.832 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
03:26:15.833 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
03:26:15.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:26:15.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:26:15.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:26:16.243 [Lua] Set lobby begin:
03:26:16.243 [Lua] Lobby data level_key = inn_level
03:26:16.243 [Lua] Lobby data power_level = 556
03:26:16.243 [Lua] Lobby data selected_level_key = inn_level
03:26:16.243 [Lua] Lobby data difficulty = normal
03:26:16.243 [Lua] Lobby data player_slot_4 = 0:0
03:26:16.243 [Lua] Lobby data unique_server_name = Visulth
03:26:16.243 [Lua] Lobby data matchmaking = false
03:26:16.243 [Lua] Lobby data host = 110000101e55044
03:26:16.243 [Lua] Lobby data country_code = CA
03:26:16.243 [Lua] Lobby data game_mode = 3
03:26:16.243 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:16.243 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:16.244 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:16.245 [Lua] Lobby data player_slot_3 = 0:0
03:26:16.245 [Lua] Lobby data num_players = 3
03:26:16.245 [Lua] Set lobby end.
03:26:16.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:26:16.331 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:26:16.332 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
03:26:16.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
03:26:16.468 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
03:26:16.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:26:16.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:26:16.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:26:16.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
03:26:16.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
03:26:16.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
03:26:16.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
03:26:16.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
03:26:16.752 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
03:26:16.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:26:16.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:26:16.792 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:26:16.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
03:26:16.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
03:26:16.833 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
03:26:16.853 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
03:26:19.067 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:26:19.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
03:26:19.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:26:21.266 [Lua] Set lobby begin:
03:26:21.266 [Lua] Lobby data level_key = inn_level
03:26:21.266 [Lua] Lobby data power_level = 789
03:26:21.266 [Lua] Lobby data selected_level_key = inn_level
03:26:21.266 [Lua] Lobby data difficulty = normal
03:26:21.266 [Lua] Lobby data player_slot_4 = 0:0
03:26:21.266 [Lua] Lobby data unique_server_name = Visulth
03:26:21.266 [Lua] Lobby data matchmaking = false
03:26:21.266 [Lua] Lobby data host = 110000101e55044
03:26:21.266 [Lua] Lobby data country_code = CA
03:26:21.267 [Lua] Lobby data game_mode = 3
03:26:21.267 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:21.267 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:21.267 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:21.267 [Lua] Lobby data player_slot_3 = 0:0
03:26:21.267 [Lua] Lobby data num_players = 3
03:26:21.267 [Lua] Set lobby end.
03:26:26.525 [SteamLobby] Detected added member 11000010edcbda4
03:26:26.526 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:26:26.526 [Lua] Players: 4
03:26:26.526 [Lua] Set lobby begin:
03:26:26.526 [Lua] Lobby data level_key = inn_level
03:26:26.526 [Lua] Lobby data power_level = 789
03:26:26.526 [Lua] Lobby data selected_level_key = inn_level
03:26:26.526 [Lua] Lobby data difficulty = normal
03:26:26.526 [Lua] Lobby data player_slot_4 = 0:0
03:26:26.526 [Lua] Lobby data unique_server_name = Visulth
03:26:26.526 [Lua] Lobby data matchmaking = false
03:26:26.526 [Lua] Lobby data host = 110000101e55044
03:26:26.526 [Lua] Lobby data country_code = CA
03:26:26.526 [Lua] Lobby data game_mode = 3
03:26:26.526 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:26.526 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:26.526 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:26.526 [Lua] Lobby data player_slot_3 = 0:0
03:26:26.526 [Lua] Lobby data num_players = 4
03:26:26.526 [Lua] Set lobby end.
03:26:26.527 [Lua] [LobbyMembers] Member joined 11000010edcbda4
03:26:26.546 [Connection] Creating endpoint 11000010edcbda4 - reliable message sent
03:26:26.546 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:26:26.567 [SteamAuthenticator] Sent ticket request to 11000010edcbda4
03:26:26.568 [Lua] [ChatManager][1]System: Jai is joining the game
03:26:27.563 [SteamAuthenticator] Got ticket from 11000010edcbda4
03:26:27.563 [SteamAuthenticator] BeginAuthSession 11000010edcbda4
03:26:27.563 [SteamAuthenticator] Authenticating 11000010edcbda4
03:26:27.584 [SteamAuthenticator] Got ticket request from 11000010edcbda4
03:26:27.584 [SteamAuthenticator] GetAuthSessionTicket 11000010edcbda4
03:26:27.585 [SteamAuthenticator] Sent ticket to 11000010edcbda4
03:26:27.766 [SteamAuthenticator] Steam validation for 11000010edcbda4 with response 0
03:26:27.871 [Connection] New session id 197 to 11000010edcbda4.
03:26:27.952 [Connection] Established a connection <29.197> to 11000010edcbda4
03:26:27.952 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:26:27.952 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai'
03:26:28.054 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 11000010edcbda4, replying lobby_ok
03:26:28.157 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010edcbda4 REPLY wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:26:28.238 [Lua] Set lobby begin:
03:26:28.238 [Lua] Lobby data level_key = inn_level
03:26:28.238 [Lua] Lobby data power_level = 789
03:26:28.238 [Lua] Lobby data selected_level_key = inn_level
03:26:28.238 [Lua] Lobby data difficulty = normal
03:26:28.238 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:26:28.238 [Lua] Lobby data unique_server_name = Visulth
03:26:28.238 [Lua] Lobby data matchmaking = false
03:26:28.238 [Lua] Lobby data host = 110000101e55044
03:26:28.238 [Lua] Lobby data country_code = CA
03:26:28.238 [Lua] Lobby data game_mode = 3
03:26:28.238 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:28.238 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:28.238 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:28.238 [Lua] Lobby data player_slot_3 = 0:0
03:26:28.238 [Lua] Lobby data num_players = 4
03:26:28.238 [Lua] Set lobby end.
03:26:28.238 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010edcbda4
03:26:28.238 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:26:30.504 [Lua] ### CLEARING PEER STATE FOR 11000010edcbda4
03:26:30.606 [Lua] [PSM] Peer 11000010edcbda4 joined. Want to use profile index "4"
03:26:30.606 [Lua] Mechanism says: a client joined the game! 11000010edcbda4
03:26:30.607 [EAC] EAC server has client 11000010edcbda4 (and owner 11000010edcbda4)
03:26:30.607 [EACServer] [22:26:30:607][Windows][EAC Server] [Info][RegisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 PlayerIP: 0.0.0.0 OwnerGUID: 76561198209613220 PlayerName: Visulth
03:26:30.607 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010edcbda4, connection_key=3)
03:26:30.809 [EACServer] [22:26:30:808][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 14 Status: Client Authenticated Message: Client authenticated.
03:26:30.811 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedLocal
03:26:31.013 [EACServer] [22:26:31:013][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010EDCBDA4.
03:26:31.314 [EACServer] [22:26:31:313][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010EDCBDA4
03:26:31.314 [EACServer] [22:26:31:313][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 14 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:26:31.320 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedRemote
03:26:32.582 [Lua] player (11000010edcbda4,1) was put into party 0
03:26:32.582 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
03:26:32.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044
03:26:32.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:16 my_peer_id:110000101e55044
03:26:32.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:16 my_peer_id:110000101e55044
03:26:32.633 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:16 my_peer_id:110000101e55044
03:26:32.644 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
03:26:32.682 [Lua] ### Sending rpc_level_loaded
03:26:32.682 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50
03:26:32.682 [Lua] Peer 11000010edcbda4 has loaded the level but not all enemies, so we wait
03:26:32.682 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010edcbda4, connection_key=3)
03:26:32.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:16 my_peer_id:110000101e55044
03:26:35.447 [Lua] [IngameUI] menu view on_exit hero_view
03:26:35.455 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:26:35.455 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:26:35.455 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:26:35.455 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
03:26:36.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:17 my_peer_id:110000101e55044
03:26:36.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044
03:26:36.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:17 my_peer_id:110000101e55044
03:26:36.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:17 my_peer_id:110000101e55044
03:26:36.230 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:17 my_peer_id:110000101e55044
03:26:36.237 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
03:26:36.276 [Lua] Set lobby begin:
03:26:36.276 [Lua] Lobby data level_key = inn_level
03:26:36.277 [Lua] Lobby data power_level = 804
03:26:36.277 [Lua] Lobby data selected_level_key = inn_level
03:26:36.278 [Lua] Lobby data difficulty = normal
03:26:36.278 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:26:36.278 [Lua] Lobby data unique_server_name = Visulth
03:26:36.278 [Lua] Lobby data matchmaking = false
03:26:36.278 [Lua] Lobby data host = 110000101e55044
03:26:36.278 [Lua] Lobby data country_code = CA
03:26:36.278 [Lua] Lobby data game_mode = 3
03:26:36.278 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:36.278 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:36.278 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:36.278 [Lua] Lobby data player_slot_3 = 0:0
03:26:36.278 [Lua] Lobby data num_players = 4
03:26:36.278 [Lua] Set lobby end.
03:26:36.896 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:26:36.896 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai'
03:26:36.926 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
03:26:36.926 [Lua] RemotePlayer:create_game_object( ) 56
03:26:36.941 [Lua] player (11000010edcbda4,1) was put into party 1
03:26:36.941 [Lua] Assigning peer(11000010edcbda4:1) to profile(4) career(3)
03:26:36.941 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010edcbda4) local_player_id(1) profile_index(4) career_index(3)
03:26:36.941 [Lua] Set lobby begin:
03:26:36.941 [Lua] Lobby data level_key = inn_level
03:26:36.942 [Lua] Lobby data power_level = 804
03:26:36.942 [Lua] Lobby data selected_level_key = inn_level
03:26:36.942 [Lua] Lobby data difficulty = normal
03:26:36.942 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:26:36.942 [Lua] Lobby data unique_server_name = Visulth
03:26:36.942 [Lua] Lobby data matchmaking = false
03:26:36.942 [Lua] Lobby data host = 110000101e55044
03:26:36.942 [Lua] Lobby data country_code = CA
03:26:36.942 [Lua] Lobby data game_mode = 3
03:26:36.942 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:36.942 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:36.942 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:36.942 [Lua] Lobby data player_slot_3 = 0:0
03:26:36.942 [Lua] Lobby data num_players = 4
03:26:36.942 [Lua] Set lobby end.
03:26:36.942 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:26:36.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
03:26:36.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:26:37.323 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:26:37.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
03:26:37.338 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
03:26:37.338 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:26:37.338 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
03:26:37.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:18 my_peer_id:110000101e55044
03:26:37.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044
03:26:37.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:18 my_peer_id:110000101e55044
03:26:37.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:18 my_peer_id:110000101e55044
03:26:37.339 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
03:26:37.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:18 my_peer_id:110000101e55044
03:26:37.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
03:26:37.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:26:37.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:26:37.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:26:37.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:26:37.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:26:37.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:26:37.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
03:26:37.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
03:26:37.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
03:26:37.532 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
03:26:37.570 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
03:26:37.570 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
03:26:37.570 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:26:37.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:26:37.692 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:26:37.692 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
03:26:37.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
03:26:37.728 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
03:26:37.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
03:26:37.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
03:26:37.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
03:26:37.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:26:38.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:26:38.325 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:26:38.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
03:26:38.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:26:38.415 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:26:38.415 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:26:38.444 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:26:38.444 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:26:38.444 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
03:26:38.474 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
03:26:38.474 [Lua] [PackageManager] Force_load: wwise/bow
03:26:38.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
03:26:38.551 [Lua] [IngameUI] menu view on_enter hero_view
03:26:38.558 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:26:38.558 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:26:38.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:26:38.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:26:38.583 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:26:38.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:26:38.592 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:26:38.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
03:26:38.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
03:26:38.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview
03:26:38.627 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
03:26:39.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:26:39.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:26:39.132 [World] Spawning level.
03:26:39.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:26:39.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:26:39.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:26:39.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:26:39.216 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:26:39.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:39.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:26:39.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:39.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:26:39.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:26:39.242 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
03:26:39.250 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:26:39.250 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
03:26:40.160 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:26:40.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
03:26:40.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:26:40.669 [Lua] PlayFabMirror:_commit_internal 56
03:26:40.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 108
03:26:40.669 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:26:40.673 [Lua] generate_backend_stats 110000101e55044:1
03:26:40.686 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:26:40.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 109
03:26:40.705 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 108
03:26:41.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 108
03:26:41.260 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 109
03:26:41.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 109
03:26:41.487 [Lua] commit result success 56
03:26:41.508 [Lua] Set lobby begin:
03:26:41.508 [Lua] Lobby data level_key = inn_level
03:26:41.509 [Lua] Lobby data power_level = 592
03:26:41.509 [Lua] Lobby data selected_level_key = inn_level
03:26:41.509 [Lua] Lobby data difficulty = normal
03:26:41.509 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:26:41.509 [Lua] Lobby data unique_server_name = Visulth
03:26:41.509 [Lua] Lobby data matchmaking = false
03:26:41.509 [Lua] Lobby data host = 110000101e55044
03:26:41.509 [Lua] Lobby data country_code = CA
03:26:41.509 [Lua] Lobby data game_mode = 3
03:26:41.509 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:41.509 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:41.509 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:41.509 [Lua] Lobby data player_slot_3 = 0:0
03:26:41.510 [Lua] Lobby data num_players = 4
03:26:41.510 [Lua] Set lobby end.
03:26:42.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:42.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:26:42.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:42.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:26:46.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:19 my_peer_id:110000101e55044
03:26:46.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044
03:26:46.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:19 my_peer_id:110000101e55044
03:26:46.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:19 my_peer_id:110000101e55044
03:26:46.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:19 my_peer_id:110000101e55044
03:26:46.215 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
03:26:46.519 [Lua] Set lobby begin:
03:26:46.519 [Lua] Lobby data level_key = inn_level
03:26:46.519 [Lua] Lobby data power_level = 811
03:26:46.519 [Lua] Lobby data selected_level_key = inn_level
03:26:46.519 [Lua] Lobby data difficulty = normal
03:26:46.519 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:26:46.519 [Lua] Lobby data unique_server_name = Visulth
03:26:46.519 [Lua] Lobby data matchmaking = false
03:26:46.519 [Lua] Lobby data host = 110000101e55044
03:26:46.519 [Lua] Lobby data country_code = CA
03:26:46.519 [Lua] Lobby data game_mode = 3
03:26:46.519 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:46.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:46.519 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:46.519 [Lua] Lobby data player_slot_3 = 0:0
03:26:46.519 [Lua] Lobby data num_players = 4
03:26:46.520 [Lua] Set lobby end.
03:26:47.657 [Lua] [IngameUI] menu view on_exit hero_view
03:26:47.666 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:26:47.666 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:26:47.666 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:26:47.666 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:26:47.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:47.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:47.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:47.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:47.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:26:47.678 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:26:47.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
03:26:47.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
03:26:50.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:20 my_peer_id:110000101e55044
03:26:50.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:20 my_peer_id:110000101e55044
03:26:50.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:20 my_peer_id:110000101e55044
03:26:50.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:20 my_peer_id:110000101e55044
03:26:50.560 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:20 my_peer_id:110000101e55044
03:26:50.572 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
03:26:51.524 [Lua] Set lobby begin:
03:26:51.524 [Lua] Lobby data level_key = inn_level
03:26:51.524 [Lua] Lobby data power_level = 801
03:26:51.524 [Lua] Lobby data selected_level_key = inn_level
03:26:51.524 [Lua] Lobby data difficulty = normal
03:26:51.524 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:26:51.524 [Lua] Lobby data unique_server_name = Visulth
03:26:51.524 [Lua] Lobby data matchmaking = false
03:26:51.524 [Lua] Lobby data host = 110000101e55044
03:26:51.524 [Lua] Lobby data country_code = CA
03:26:51.524 [Lua] Lobby data game_mode = 3
03:26:51.524 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:26:51.524 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:26:51.524 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:26:51.524 [Lua] Lobby data player_slot_3 = 0:0
03:26:51.524 [Lua] Lobby data num_players = 4
03:26:51.524 [Lua] Set lobby end.
03:27:17.654 [Lua] PlayFabMirror:_commit_internal 57
03:27:17.654 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 110
03:27:17.654 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:27:17.658 [Lua] generate_backend_stats 110000101e55044:1
03:27:17.671 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:27:17.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 110
03:27:17.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 110
03:27:17.848 [Lua] commit result success 57
03:27:20.006 [SteamLobby] Detected removed member 1100001066dfbc4
03:27:20.006 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:27:20.006 [Lua] Players: 3
03:27:20.006 [Lua] Set lobby begin:
03:27:20.007 [Lua] Lobby data level_key = inn_level
03:27:20.007 [Lua] Lobby data power_level = 801
03:27:20.007 [Lua] Lobby data selected_level_key = inn_level
03:27:20.008 [Lua] Lobby data difficulty = normal
03:27:20.008 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:27:20.008 [Lua] Lobby data unique_server_name = Visulth
03:27:20.008 [Lua] Lobby data matchmaking = false
03:27:20.008 [Lua] Lobby data host = 110000101e55044
03:27:20.008 [Lua] Lobby data country_code = CA
03:27:20.010 [Lua] Lobby data game_mode = 3
03:27:20.010 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:27:20.010 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:27:20.010 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:27:20.010 [Lua] Lobby data player_slot_3 = 0:0
03:27:20.010 [Lua] Lobby data num_players = 3
03:27:20.010 [Lua] Set lobby end.
03:27:20.010 [Lua] [LobbyMembers] Member left 1100001066dfbc4
03:27:20.595 [Lua] [IngameUI] menu view on_enter start_game_view
03:27:20.598 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88c341e0
03:27:20.598 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:27:20.601 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
03:27:20.601 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:27:20.602 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
03:27:20.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 111
03:27:20.602 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
03:27:20.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 111
03:27:20.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 111
03:27:21.875 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
03:27:21.875 [Lua] ............................................................................................................
03:27:21.875 [Lua] ............................................................................................................
03:27:21.875 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
03:27:21.875 [Lua] ............................................................................................................
03:27:21.875 [Lua] ............................................................................................................
03:27:21.875 [Lua] [Matchmaking] Cancelling matchmaking
03:27:21.875 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:27:21.989 [Lua] [IngameUI] menu view on_exit start_game_view
03:27:21.989 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:27:21.990 [Save] Saving `save_data`
03:27:21.990 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:27:21.990 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
03:27:21.990 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
03:27:21.994 [Save] Save done
03:27:22.000 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88c341e0
03:27:25.369 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1
03:27:25.382 [SteamTransport] Session state error: 1
03:27:25.382 [Connection] Connection to 1100001066dfbc4 broken in transport layer.
03:27:25.389 [Lua] [ChatManager][1]System: Stugazzo has left the game
03:27:25.389 [Lua] [PSM] Disconnecting peer 1100001066dfbc4
03:27:25.389 [Lua] [PSM] Disconnected peer 1100001066dfbc4 is being removed from session.
03:27:25.389 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4
03:27:25.389 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066dfbc4
03:27:25.389 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:27:25.389 [Lua] [GameNetworkManager] destroying game object with go_id=54
03:27:25.389 [Lua] Set lobby begin:
03:27:25.389 [Lua] Lobby data level_key = inn_level
03:27:25.389 [Lua] Lobby data power_level = 801
03:27:25.389 [Lua] Lobby data selected_level_key = inn_level
03:27:25.389 [Lua] Lobby data difficulty = normal
03:27:25.389 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:27:25.389 [Lua] Lobby data unique_server_name = Visulth
03:27:25.390 [Lua] Lobby data matchmaking = false
03:27:25.390 [Lua] Lobby data host = 110000101e55044
03:27:25.390 [Lua] Lobby data country_code = CA
03:27:25.390 [Lua] Lobby data game_mode = 3
03:27:25.390 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:27:25.390 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:27:25.390 [Lua] Lobby data player_slot_1 = 0:0
03:27:25.390 [Lua] Lobby data player_slot_3 = 0:0
03:27:25.390 [Lua] Lobby data num_players = 3
03:27:25.390 [Lua] Set lobby end.
03:27:25.390 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001066dfbc4)
03:27:25.390 [EAC] EAC server lost client 1100001066dfbc4
03:27:25.390 [EACServer] [22:27:25:390][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900
03:27:25.390 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:27:25.390 [SteamVoipClient] select_in(1100001066dfbc4, off)
03:27:25.391 [Lua] [GameNetworkManager] destroying game object with go_id=55
03:27:25.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:27:25.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:27:25.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
03:27:25.416 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request
03:27:25.418 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4
03:27:25.418 [SteamAuthenticator] EndAuthSession 1100001066dfbc4
03:27:25.518 [Lua] [Matchmaking] Handshake host removing client 1100001066dfbc4
03:27:26.690 [Lua] Set lobby begin:
03:27:26.690 [Lua] Lobby data level_key = inn_level
03:27:26.690 [Lua] Lobby data power_level = 835
03:27:26.690 [Lua] Lobby data selected_level_key = inn_level
03:27:26.690 [Lua] Lobby data difficulty = normal
03:27:26.690 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:27:26.690 [Lua] Lobby data unique_server_name = Visulth
03:27:26.690 [Lua] Lobby data matchmaking = false
03:27:26.690 [Lua] Lobby data host = 110000101e55044
03:27:26.690 [Lua] Lobby data country_code = CA
03:27:26.690 [Lua] Lobby data game_mode = 3
03:27:26.690 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:27:26.690 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:27:26.690 [Lua] Lobby data player_slot_1 = 0:0
03:27:26.690 [Lua] Lobby data player_slot_3 = 0:0
03:27:26.690 [Lua] Lobby data num_players = 3
03:27:26.691 [Lua] Set lobby end.
03:27:29.904 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:27:29.904 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:27:29.907 [Lua] Set lobby begin:
03:27:29.907 [Lua] Lobby data level_key = inn_level
03:27:29.908 [Lua] Lobby data power_level = 835
03:27:29.908 [Lua] Lobby data selected_level_key = inn_level
03:27:29.908 [Lua] Lobby data difficulty = hardest
03:27:29.908 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:27:29.908 [Lua] Lobby data unique_server_name = Visulth
03:27:29.908 [Lua] Lobby data matchmaking = false
03:27:29.908 [Lua] Lobby data host = 110000101e55044
03:27:29.908 [Lua] Lobby data country_code = CA
03:27:29.908 [Lua] Lobby data game_mode = 3
03:27:29.908 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:27:29.908 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:27:29.908 [Lua] Lobby data player_slot_1 = 0:0
03:27:29.908 [Lua] Lobby data player_slot_3 = 0:0
03:27:29.908 [Lua] Lobby data num_players = 3
03:27:29.908 [Lua] Set lobby end.
03:27:29.908 [Lua] [PartyManager] Leader is set to 110000101e55044
03:27:29.908 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
03:27:29.908 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:27:29.908 [Lua] Set lobby begin:
03:27:29.908 [Lua] Lobby data twitch_enabled = false
03:27:29.908 [Lua] Lobby data power_level = 835
03:27:29.908 [Lua] Lobby data unique_server_name = Visulth
03:27:29.908 [Lua] Lobby data host = 110000101e55044
03:27:29.908 [Lua] Lobby data game_mode = 6
03:27:29.908 [Lua] Lobby data level_key = inn_level
03:27:29.908 [Lua] Lobby data player_slot_1 = 0:0
03:27:29.908 [Lua] Lobby data selected_level_key = inn_level
03:27:29.908 [Lua] Lobby data quick_game = false
03:27:29.908 [Lua] Lobby data mechanism = adventure
03:27:29.908 [Lua] Lobby data matchmaking = true
03:27:29.909 [Lua] Lobby data num_players = 3
03:27:29.909 [Lua] Lobby data country_code = CA
03:27:29.909 [Lua] Lobby data difficulty = hardest
03:27:29.909 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:27:29.909 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:27:29.909 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:27:29.909 [Lua] Lobby data player_slot_3 = 0:0
03:27:29.909 [Lua] Lobby data eac_authorized = true
03:27:29.909 [Lua] Set lobby end.
03:27:29.909 [Lua] Set lobby begin:
03:27:29.909 [Lua] Lobby data twitch_enabled = false
03:27:29.909 [Lua] Lobby data power_level = 835
03:27:29.909 [Lua] Lobby data unique_server_name = Visulth
03:27:29.909 [Lua] Lobby data host = 110000101e55044
03:27:29.909 [Lua] Lobby data game_mode = 6
03:27:29.909 [Lua] Lobby data is_private = false
03:27:29.909 [Lua] Lobby data level_key = inn_level
03:27:29.909 [Lua] Lobby data player_slot_1 = 0:0
03:27:29.909 [Lua] Lobby data selected_level_key = inn_level
03:27:29.909 [Lua] Lobby data quick_game = false
03:27:29.909 [Lua] Lobby data mechanism = adventure
03:27:29.909 [Lua] Lobby data matchmaking = true
03:27:29.909 [Lua] Lobby data num_players = 3
03:27:29.909 [Lua] Lobby data country_code = CA
03:27:29.909 [Lua] Lobby data difficulty = hardest
03:27:29.909 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:27:29.909 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:27:29.909 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:27:29.909 [Lua] Lobby data player_slot_3 = 0:0
03:27:29.909 [Lua] Lobby data eac_authorized = true
03:27:29.909 [Lua] Set lobby end.
03:27:29.912 [Lua] [ChatManager][1]System: Starting hosted game...
03:27:29.912 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:27:29.912 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:27:55.585 [Lua] PlayFabMirror:_commit_internal 58
03:27:55.585 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:27:55.589 [Lua] generate_backend_stats 110000101e55044:1
03:27:55.602 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:27:55.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 112
03:27:55.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 112
03:27:55.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 112
03:27:55.830 [Lua] commit result success 58
03:28:16.638 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:17.147 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:28:17.618 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:18.113 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:28:20.378 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:20.724 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:28:21.859 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:22.238 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:28:22.939 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:23.373 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:28:25.688 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:26.075 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:28:31.858 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:32.264 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:28:33.368 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:33.781 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:29:13.572 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:14.280 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:29:14.685 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:15.373 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:29:15.810 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:16.465 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:29:25.656 [Lua] [Matchmaking] Cancelling matchmaking
03:29:25.656 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:29:25.659 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:29:25.659 [Lua] Set lobby begin:
03:29:25.659 [Lua] Lobby data twitch_enabled = false
03:29:25.659 [Lua] Lobby data power_level = 835
03:29:25.659 [Lua] Lobby data unique_server_name = Visulth
03:29:25.659 [Lua] Lobby data host = 110000101e55044
03:29:25.659 [Lua] Lobby data game_mode = 3
03:29:25.659 [Lua] Lobby data is_private = false
03:29:25.659 [Lua] Lobby data level_key = inn_level
03:29:25.659 [Lua] Lobby data player_slot_1 = 0:0
03:29:25.659 [Lua] Lobby data selected_level_key = inn_level
03:29:25.660 [Lua] Lobby data quick_game = false
03:29:25.660 [Lua] Lobby data mechanism = adventure
03:29:25.660 [Lua] Lobby data matchmaking = false
03:29:25.660 [Lua] Lobby data num_players = 3
03:29:25.660 [Lua] Lobby data country_code = CA
03:29:25.660 [Lua] Lobby data difficulty = normal
03:29:25.660 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:29:25.660 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:29:25.660 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:29:25.660 [Lua] Lobby data player_slot_3 = 0:0
03:29:25.660 [Lua] Lobby data eac_authorized = true
03:29:25.660 [Lua] Set lobby end.
03:29:25.663 [Lua] Set lobby begin:
03:29:25.663 [Lua] Lobby data twitch_enabled = false
03:29:25.663 [Lua] Lobby data power_level = 835
03:29:25.663 [Lua] Lobby data unique_server_name = Visulth
03:29:25.663 [Lua] Lobby data host = 110000101e55044
03:29:25.663 [Lua] Lobby data game_mode = 3
03:29:25.663 [Lua] Lobby data is_private = false
03:29:25.663 [Lua] Lobby data level_key = inn_level
03:29:25.663 [Lua] Lobby data player_slot_1 = 0:0
03:29:25.663 [Lua] Lobby data selected_level_key = inn_level
03:29:25.663 [Lua] Lobby data quick_game = false
03:29:25.663 [Lua] Lobby data mechanism = adventure
03:29:25.663 [Lua] Lobby data matchmaking = false
03:29:25.663 [Lua] Lobby data num_players = 3
03:29:25.664 [Lua] Lobby data country_code = CA
03:29:25.664 [Lua] Lobby data difficulty = normal
03:29:25.664 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:29:25.664 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:29:25.664 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:29:25.664 [Lua] Lobby data player_slot_3 = 0:0
03:29:25.664 [Lua] Lobby data eac_authorized = true
03:29:25.664 [Lua] Set lobby end.
03:29:25.664 [Lua] [PartyManager] Leader is set to 110000101e55044
03:29:25.664 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:29:39.810 [SteamLobby] Detected added member 1100001066dfbc4
03:29:39.811 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:29:39.811 [Lua] Players: 4
03:29:39.811 [Lua] Set lobby begin:
03:29:39.811 [Lua] Lobby data twitch_enabled = false
03:29:39.811 [Lua] Lobby data power_level = 835
03:29:39.811 [Lua] Lobby data unique_server_name = Visulth
03:29:39.811 [Lua] Lobby data host = 110000101e55044
03:29:39.811 [Lua] Lobby data game_mode = 3
03:29:39.811 [Lua] Lobby data is_private = false
03:29:39.811 [Lua] Lobby data level_key = inn_level
03:29:39.811 [Lua] Lobby data player_slot_1 = 0:0
03:29:39.811 [Lua] Lobby data selected_level_key = inn_level
03:29:39.811 [Lua] Lobby data quick_game = false
03:29:39.811 [Lua] Lobby data mechanism = adventure
03:29:39.811 [Lua] Lobby data matchmaking = false
03:29:39.811 [Lua] Lobby data num_players = 4
03:29:39.811 [Lua] Lobby data country_code = CA
03:29:39.811 [Lua] Lobby data difficulty = normal
03:29:39.811 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:29:39.812 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:29:39.812 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:29:39.812 [Lua] Lobby data player_slot_3 = 0:0
03:29:39.812 [Lua] Lobby data eac_authorized = true
03:29:39.812 [Lua] Set lobby end.
03:29:39.812 [Lua] [LobbyMembers] Member joined 1100001066dfbc4
03:29:39.828 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent
03:29:39.828 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:29:39.847 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4
03:29:39.847 [Lua] [ChatManager][1]System: Stugazzo is joining the game
03:29:40.988 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:41.991 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:29:43.837 [SteamAuthenticator] Got ticket from 1100001066dfbc4
03:29:43.837 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4
03:29:43.837 [SteamAuthenticator] Authenticating 1100001066dfbc4
03:29:43.875 [SteamAuthenticator] Got ticket request from 1100001066dfbc4
03:29:43.875 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4
03:29:43.875 [SteamAuthenticator] Sent ticket to 1100001066dfbc4
03:29:44.066 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0
03:29:44.153 [Connection] New session id 158 to 1100001066dfbc4.
03:29:44.250 [Connection] Established a connection <45.158> to 1100001066dfbc4
03:29:44.250 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:29:44.250 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
03:29:44.328 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 1100001066dfbc4, replying lobby_ok
03:29:44.420 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:29:44.497 [Lua] Set lobby begin:
03:29:44.497 [Lua] Lobby data twitch_enabled = false
03:29:44.497 [Lua] Lobby data power_level = 835
03:29:44.497 [Lua] Lobby data unique_server_name = Visulth
03:29:44.497 [Lua] Lobby data host = 110000101e55044
03:29:44.497 [Lua] Lobby data game_mode = 3
03:29:44.497 [Lua] Lobby data is_private = false
03:29:44.497 [Lua] Lobby data level_key = inn_level
03:29:44.497 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:29:44.497 [Lua] Lobby data selected_level_key = inn_level
03:29:44.497 [Lua] Lobby data quick_game = false
03:29:44.497 [Lua] Lobby data mechanism = adventure
03:29:44.498 [Lua] Lobby data matchmaking = false
03:29:44.498 [Lua] Lobby data num_players = 4
03:29:44.498 [Lua] Lobby data country_code = CA
03:29:44.498 [Lua] Lobby data difficulty = normal
03:29:44.498 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:29:44.498 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:29:44.498 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:29:44.498 [Lua] Lobby data player_slot_3 = 0:0
03:29:44.498 [Lua] Lobby data eac_authorized = true
03:29:44.498 [Lua] Set lobby end.
03:29:44.498 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4
03:29:44.498 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:29:46.738 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4
03:29:46.823 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1"
03:29:46.823 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4
03:29:46.823 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4)
03:29:46.823 [EACServer] [22:29:46:823][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth
03:29:46.823 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=4)
03:29:47.066 [EACServer] [22:29:47:066][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 15 Status: Client Authenticated Message: Client authenticated.
03:29:47.068 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal
03:29:47.357 [EACServer] [22:29:47:357][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4.
03:29:47.659 [EACServer] [22:29:47:659][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4
03:29:47.659 [EACServer] [22:29:47:659][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 15 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:29:47.666 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote
03:29:48.839 [Lua] player (1100001066dfbc4,1) was put into party 0
03:29:48.839 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:29:48.904 [Lua] ### Sending rpc_level_loaded
03:29:48.904 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
03:29:48.904 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait
03:29:48.942 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=4)
03:29:48.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:20 my_peer_id:110000101e55044
03:29:51.493 [SteamVoipClient] select_out(1100001066dfbc4, on)
03:29:51.493 [SteamVoipClient] select_in(1100001066dfbc4, on)
03:29:51.493 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:29:54.049 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:54.154 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:29:54.154 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
03:29:54.179 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
03:29:54.179 [Lua] RemotePlayer:create_game_object( ) 59
03:29:54.194 [Lua] player (1100001066dfbc4,1) was put into party 1
03:29:54.194 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3)
03:29:54.194 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3)
03:29:54.194 [Lua] Set lobby begin:
03:29:54.194 [Lua] Lobby data twitch_enabled = false
03:29:54.194 [Lua] Lobby data power_level = 835
03:29:54.195 [Lua] Lobby data unique_server_name = Visulth
03:29:54.195 [Lua] Lobby data host = 110000101e55044
03:29:54.195 [Lua] Lobby data game_mode = 3
03:29:54.195 [Lua] Lobby data is_private = false
03:29:54.195 [Lua] Lobby data level_key = inn_level
03:29:54.195 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:29:54.195 [Lua] Lobby data selected_level_key = inn_level
03:29:54.195 [Lua] Lobby data quick_game = false
03:29:54.195 [Lua] Lobby data mechanism = adventure
03:29:54.195 [Lua] Lobby data matchmaking = false
03:29:54.195 [Lua] Lobby data num_players = 4
03:29:54.195 [Lua] Lobby data country_code = CA
03:29:54.195 [Lua] Lobby data difficulty = normal
03:29:54.195 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:29:54.195 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:29:54.195 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:29:54.195 [Lua] Lobby data player_slot_3 = 0:0
03:29:54.195 [Lua] Lobby data eac_authorized = true
03:29:54.196 [Lua] Set lobby end.
03:29:54.196 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:29:54.197 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:29:54.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:29:54.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:29:54.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:29:54.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
03:29:54.558 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:29:54.558 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:29:54.558 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:29:54.561 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:29:54.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:21 my_peer_id:110000101e55044
03:29:54.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:21 my_peer_id:110000101e55044
03:29:54.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:21 my_peer_id:110000101e55044
03:29:54.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:21 my_peer_id:110000101e55044
03:29:54.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:21 my_peer_id:110000101e55044
03:29:54.594 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
03:29:54.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:29:54.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:29:55.235 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:29:55.586 [Lua] [IngameUI] menu view on_enter hero_view
03:29:55.592 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:29:55.592 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:29:55.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:29:55.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:29:55.620 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:29:55.621 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:29:55.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:29:56.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:29:56.129 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:29:56.142 [World] Spawning level.
03:29:56.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:29:56.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:29:56.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:29:56.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:29:56.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:29:56.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:29:56.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:29:56.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:29:56.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:29:56.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:29:56.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:29:56.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:29:56.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:29:57.904 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:29:57.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
03:29:57.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:29:58.116 [Lua] Set lobby begin:
03:29:58.116 [Lua] Lobby data twitch_enabled = false
03:29:58.117 [Lua] Lobby data power_level = 626
03:29:58.117 [Lua] Lobby data unique_server_name = Visulth
03:29:58.117 [Lua] Lobby data host = 110000101e55044
03:29:58.117 [Lua] Lobby data game_mode = 3
03:29:58.117 [Lua] Lobby data is_private = false
03:29:58.117 [Lua] Lobby data level_key = inn_level
03:29:58.117 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:29:58.117 [Lua] Lobby data selected_level_key = inn_level
03:29:58.117 [Lua] Lobby data quick_game = false
03:29:58.117 [Lua] Lobby data mechanism = adventure
03:29:58.117 [Lua] Lobby data matchmaking = false
03:29:58.117 [Lua] Lobby data num_players = 4
03:29:58.117 [Lua] Lobby data country_code = CA
03:29:58.117 [Lua] Lobby data difficulty = normal
03:29:58.117 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:29:58.117 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:29:58.117 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:29:58.117 [Lua] Lobby data player_slot_3 = 0:0
03:29:58.117 [Lua] Lobby data eac_authorized = true
03:29:58.118 [Lua] Set lobby end.
03:29:58.223 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:59.582 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:30:01.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:01.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:01.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:01.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:01.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:22 my_peer_id:110000101e55044
03:30:01.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:22 my_peer_id:110000101e55044
03:30:01.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:22 my_peer_id:110000101e55044
03:30:01.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:22 my_peer_id:110000101e55044
03:30:01.201 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:22 my_peer_id:110000101e55044
03:30:01.201 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
03:30:01.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:30:01.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:30:01.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:30:01.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
03:30:01.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:30:01.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:30:01.538 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
03:30:01.700 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
03:30:01.700 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
03:30:01.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:30:02.000 [Lua] [IngameUI] menu view on_exit hero_view
03:30:02.010 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:30:02.010 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:30:02.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:30:02.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:30:02.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:02.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:02.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:02.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:02.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:02.025 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:30:02.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:30:02.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:30:02.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:30:02.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:30:02.144 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
03:30:03.083 [Lua] Set lobby begin:
03:30:03.083 [Lua] Lobby data twitch_enabled = false
03:30:03.083 [Lua] Lobby data power_level = 800
03:30:03.083 [Lua] Lobby data unique_server_name = Visulth
03:30:03.083 [Lua] Lobby data host = 110000101e55044
03:30:03.083 [Lua] Lobby data game_mode = 3
03:30:03.083 [Lua] Lobby data is_private = false
03:30:03.083 [Lua] Lobby data level_key = inn_level
03:30:03.084 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:30:03.085 [Lua] Lobby data selected_level_key = inn_level
03:30:03.085 [Lua] Lobby data quick_game = false
03:30:03.085 [Lua] Lobby data mechanism = adventure
03:30:03.085 [Lua] Lobby data matchmaking = false
03:30:03.085 [Lua] Lobby data num_players = 4
03:30:03.085 [Lua] Lobby data country_code = CA
03:30:03.085 [Lua] Lobby data difficulty = normal
03:30:03.085 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:30:03.085 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:30:03.085 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:30:03.085 [Lua] Lobby data player_slot_3 = 0:0
03:30:03.085 [Lua] Lobby data eac_authorized = true
03:30:03.085 [Lua] Set lobby end.
03:30:05.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:23 my_peer_id:110000101e55044
03:30:05.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:23 my_peer_id:110000101e55044
03:30:05.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:23 my_peer_id:110000101e55044
03:30:05.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:23 my_peer_id:110000101e55044
03:30:05.169 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:23 my_peer_id:110000101e55044
03:30:05.176 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
03:30:05.767 [Lua] [IngameUI] menu view on_enter hero_view
03:30:05.773 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:30:05.773 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:30:05.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:30:05.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:30:05.800 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:30:05.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:30:05.810 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:30:06.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:30:06.318 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:30:06.333 [World] Spawning level.
03:30:06.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:06.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:06.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:06.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:06.425 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:06.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:06.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:06.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:06.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:06.993 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:07.584 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:30:07.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:07.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:07.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:07.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:08.720 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:09.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:09.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:09.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:09.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:09.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:24 my_peer_id:110000101e55044
03:30:09.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:24 my_peer_id:110000101e55044
03:30:09.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:24 my_peer_id:110000101e55044
03:30:09.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:24 my_peer_id:110000101e55044
03:30:09.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:24 my_peer_id:110000101e55044
03:30:09.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:30:09.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:30:09.125 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:30:09.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:30:09.174 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
03:30:09.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient
03:30:09.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
03:30:09.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
03:30:09.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
03:30:09.502 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:09.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
03:30:09.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
03:30:09.647 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
03:30:09.915 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:30:13.396 [Lua] Set lobby begin:
03:30:13.396 [Lua] Lobby data twitch_enabled = false
03:30:13.396 [Lua] Lobby data power_level = 811
03:30:13.397 [Lua] Lobby data unique_server_name = Visulth
03:30:13.397 [Lua] Lobby data host = 110000101e55044
03:30:13.397 [Lua] Lobby data game_mode = 3
03:30:13.397 [Lua] Lobby data is_private = false
03:30:13.397 [Lua] Lobby data level_key = inn_level
03:30:13.397 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:30:13.397 [Lua] Lobby data selected_level_key = inn_level
03:30:13.397 [Lua] Lobby data quick_game = false
03:30:13.397 [Lua] Lobby data mechanism = adventure
03:30:13.397 [Lua] Lobby data matchmaking = false
03:30:13.397 [Lua] Lobby data num_players = 4
03:30:13.397 [Lua] Lobby data country_code = CA
03:30:13.397 [Lua] Lobby data difficulty = normal
03:30:13.397 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:30:13.397 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:30:13.397 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:30:13.397 [Lua] Lobby data player_slot_3 = 0:0
03:30:13.397 [Lua] Lobby data eac_authorized = true
03:30:13.397 [Lua] Set lobby end.
03:30:13.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:13.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:13.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:13.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:14.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:25 my_peer_id:110000101e55044
03:30:14.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:25 my_peer_id:110000101e55044
03:30:14.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:25 my_peer_id:110000101e55044
03:30:14.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:25 my_peer_id:110000101e55044
03:30:14.038 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:25 my_peer_id:110000101e55044
03:30:14.038 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
03:30:14.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
03:30:14.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:30:14.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:30:14.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
03:30:14.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
03:30:14.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
03:30:14.144 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
03:30:14.259 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
03:30:14.259 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
03:30:14.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
03:30:14.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
03:30:14.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
03:30:14.713 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
03:30:15.094 [Lua] [IngameUI] menu view on_exit hero_view
03:30:15.103 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:30:15.103 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:30:15.103 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:30:15.103 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:30:15.104 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:15.104 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:15.104 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:15.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:15.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:15.118 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:30:15.118 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:30:15.118 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:30:16.163 [Lua] [IngameUI] menu view on_enter hero_view
03:30:16.169 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88753600
03:30:16.169 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:30:16.192 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:30:16.193 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:30:16.195 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:30:16.195 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:30:16.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:30:16.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:30:16.744 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:30:16.756 [World] Spawning level.
03:30:16.785 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:16.785 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:16.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:16.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:16.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:16.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:16.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:16.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:16.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:17.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:17.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:17.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:17.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:18.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:18.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:18.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:18.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:18.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:26 my_peer_id:110000101e55044
03:30:18.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:26 my_peer_id:110000101e55044
03:30:18.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:26 my_peer_id:110000101e55044
03:30:18.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:26 my_peer_id:110000101e55044
03:30:18.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:26 my_peer_id:110000101e55044
03:30:18.935 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
03:30:19.801 [Lua] PlayFabMirror:_commit_internal 59
03:30:19.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 113
03:30:19.801 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:30:19.805 [Lua] generate_backend_stats 110000101e55044:1
03:30:19.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 114
03:30:19.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 115
03:30:19.833 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 113
03:30:20.368 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 113
03:30:20.381 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 114 33
03:30:20.524 [Lua] [PlayFabRequestQueue] EAC Enabled! 114
03:30:20.524 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 114
03:30:20.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 114
03:30:20.799 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 115
03:30:21.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 115
03:30:21.045 [Lua] commit result success 59
03:30:22.927 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:30:22.927 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:22.927 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:22.927 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:22.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:22.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:22.941 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:30:22.941 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:30:22.941 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:30:22.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:30:22.944 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:30:22.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:30:23.393 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:24.022 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:30:24.022 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
03:30:24.386 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
03:30:24.386 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
03:30:24.590 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:30:25.086 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
03:30:25.086 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
03:30:26.137 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
03:30:26.137 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
03:30:27.296 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
03:30:27.296 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
03:30:27.662 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
03:30:27.662 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
03:30:31.812 [SteamLobby] Detected removed member 1100001066dfbc4
03:30:31.814 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:30:31.814 [Lua] Players: 3
03:30:31.814 [Lua] Set lobby begin:
03:30:31.814 [Lua] Lobby data twitch_enabled = false
03:30:31.814 [Lua] Lobby data power_level = 811
03:30:31.814 [Lua] Lobby data unique_server_name = Visulth
03:30:31.814 [Lua] Lobby data host = 110000101e55044
03:30:31.815 [Lua] Lobby data game_mode = 3
03:30:31.815 [Lua] Lobby data is_private = false
03:30:31.816 [Lua] Lobby data level_key = inn_level
03:30:31.816 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:30:31.816 [Lua] Lobby data selected_level_key = inn_level
03:30:31.816 [Lua] Lobby data quick_game = false
03:30:31.816 [Lua] Lobby data mechanism = adventure
03:30:31.816 [Lua] Lobby data matchmaking = false
03:30:31.816 [Lua] Lobby data num_players = 3
03:30:31.816 [Lua] Lobby data country_code = CA
03:30:31.816 [Lua] Lobby data difficulty = normal
03:30:31.816 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:30:31.817 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:30:31.817 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:30:31.817 [Lua] Lobby data player_slot_3 = 0:0
03:30:31.817 [Lua] Lobby data eac_authorized = true
03:30:31.817 [Lua] Set lobby end.
03:30:31.817 [Lua] [LobbyMembers] Member left 1100001066dfbc4
03:30:35.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 116
03:30:35.142 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 116 34
03:30:35.292 [Lua] [PlayFabRequestQueue] EAC Enabled! 116
03:30:35.292 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 116
03:30:35.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 116
03:30:38.231 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:30:38.231 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
03:30:38.231 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:30:38.234 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:30:38.234 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:30:38.234 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:30:38.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:30:38.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:30:38.752 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:30:38.766 [World] Spawning level.
03:30:38.796 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:38.796 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:38.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:38.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:38.857 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:38.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:38.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:38.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:38.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:39.773 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1
03:30:39.792 [SteamTransport] Session state error: 1
03:30:39.792 [Connection] Connection to 1100001066dfbc4 broken in transport layer.
03:30:39.792 [SteamTransport] Session state error: 1
03:30:39.792 [Connection] Connection to 1100001066dfbc4 broken in transport layer.
03:30:39.800 [Lua] [ChatManager][1]System: Stugazzo has left the game
03:30:39.800 [Lua] [PSM] Disconnecting peer 1100001066dfbc4
03:30:39.800 [Lua] [PSM] Disconnected peer 1100001066dfbc4 is being removed from session.
03:30:39.800 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4
03:30:39.800 [Lua] [GameNetworkManager] game object was destroyed id=5120 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066dfbc4
03:30:39.800 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:30:39.800 [Lua] [GameNetworkManager] destroying game object with go_id=59
03:30:39.800 [Lua] Set lobby begin:
03:30:39.800 [Lua] Lobby data twitch_enabled = false
03:30:39.801 [Lua] Lobby data power_level = 811
03:30:39.801 [Lua] Lobby data unique_server_name = Visulth
03:30:39.801 [Lua] Lobby data host = 110000101e55044
03:30:39.801 [Lua] Lobby data game_mode = 3
03:30:39.801 [Lua] Lobby data is_private = false
03:30:39.801 [Lua] Lobby data level_key = inn_level
03:30:39.801 [Lua] Lobby data player_slot_1 = 0:0
03:30:39.801 [Lua] Lobby data selected_level_key = inn_level
03:30:39.801 [Lua] Lobby data quick_game = false
03:30:39.801 [Lua] Lobby data mechanism = adventure
03:30:39.801 [Lua] Lobby data matchmaking = false
03:30:39.801 [Lua] Lobby data num_players = 3
03:30:39.801 [Lua] Lobby data country_code = CA
03:30:39.801 [Lua] Lobby data difficulty = normal
03:30:39.801 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:30:39.801 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:30:39.801 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:30:39.802 [Lua] Lobby data player_slot_3 = 0:0
03:30:39.802 [Lua] Lobby data eac_authorized = true
03:30:39.804 [Lua] Set lobby end.
03:30:39.804 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001066dfbc4)
03:30:39.804 [EAC] EAC server lost client 1100001066dfbc4
03:30:39.805 [EACServer] [22:30:39:804][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900
03:30:39.805 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:30:39.805 [SteamVoipClient] select_in(1100001066dfbc4, off)
03:30:39.805 [Lua] [GameNetworkManager] destroying game object with go_id=61
03:30:39.807 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:30:39.807 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:30:39.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
03:30:39.838 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request
03:30:39.841 [SteamAuthenticator] CancelAuthTicket 1100001066dfbc4
03:30:39.841 [SteamAuthenticator] EndAuthSession 1100001066dfbc4
03:30:40.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:40.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:40.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:40.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:30:40.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:27 my_peer_id:110000101e55044
03:30:40.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:27 my_peer_id:110000101e55044
03:30:40.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:27 my_peer_id:110000101e55044
03:30:40.332 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:27 my_peer_id:110000101e55044
03:30:40.340 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27
03:30:40.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient
03:30:40.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:30:40.409 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
03:30:40.409 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:30:40.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:30:40.411 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
03:30:40.411 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
03:30:40.411 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient
03:30:40.423 warning: [Steam] Session connect failed 1100001066dfbc4, error: 1
03:30:40.632 [Lua] [IngameUI] menu view on_exit hero_view
03:30:40.641 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88753600
03:30:40.641 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:30:40.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:30:40.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:30:40.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:40.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:40.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:40.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:40.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:30:40.655 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:30:40.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:30:40.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:30:41.268 [Lua] [Matchmaking] Handshake host removing client 1100001066dfbc4
03:30:43.829 [Lua] Set lobby begin:
03:30:43.829 [Lua] Lobby data twitch_enabled = false
03:30:43.830 [Lua] Lobby data power_level = 835
03:30:43.830 [Lua] Lobby data unique_server_name = Visulth
03:30:43.830 [Lua] Lobby data host = 110000101e55044
03:30:43.830 [Lua] Lobby data game_mode = 3
03:30:43.830 [Lua] Lobby data is_private = false
03:30:43.830 [Lua] Lobby data level_key = inn_level
03:30:43.830 [Lua] Lobby data player_slot_1 = 0:0
03:30:43.830 [Lua] Lobby data selected_level_key = inn_level
03:30:43.830 [Lua] Lobby data quick_game = false
03:30:43.830 [Lua] Lobby data mechanism = adventure
03:30:43.830 [Lua] Lobby data matchmaking = false
03:30:43.830 [Lua] Lobby data num_players = 3
03:30:43.830 [Lua] Lobby data country_code = CA
03:30:43.830 [Lua] Lobby data difficulty = normal
03:30:43.830 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:30:43.830 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:30:43.830 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:30:43.830 [Lua] Lobby data player_slot_3 = 0:0
03:30:43.830 [Lua] Lobby data eac_authorized = true
03:30:43.830 [Lua] Set lobby end.
03:31:00.052 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:31:00.370 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:31:05.415 [Lua] PlayFabMirror:_commit_internal 60
03:31:05.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 117
03:31:05.415 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:31:05.418 [Lua] generate_backend_stats 110000101e55044:1
03:31:05.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 118
03:31:05.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 119
03:31:05.441 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 117
03:31:05.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 117
03:31:05.628 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 118 35
03:31:05.819 [Lua] [PlayFabRequestQueue] EAC Enabled! 118
03:31:05.819 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 118
03:31:06.078 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 118
03:31:06.086 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 119
03:31:06.294 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 119
03:31:06.303 [Lua] commit result success 60
03:32:01.012 [SteamLobby] Detected added member 1100001066dfbc4
03:32:01.013 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:32:01.013 [Lua] Players: 4
03:32:01.013 [Lua] Set lobby begin:
03:32:01.013 [Lua] Lobby data twitch_enabled = false
03:32:01.013 [Lua] Lobby data power_level = 835
03:32:01.013 [Lua] Lobby data unique_server_name = Visulth
03:32:01.013 [Lua] Lobby data host = 110000101e55044
03:32:01.013 [Lua] Lobby data game_mode = 3
03:32:01.013 [Lua] Lobby data is_private = false
03:32:01.013 [Lua] Lobby data level_key = inn_level
03:32:01.013 [Lua] Lobby data player_slot_1 = 0:0
03:32:01.013 [Lua] Lobby data selected_level_key = inn_level
03:32:01.013 [Lua] Lobby data quick_game = false
03:32:01.013 [Lua] Lobby data mechanism = adventure
03:32:01.013 [Lua] Lobby data matchmaking = false
03:32:01.013 [Lua] Lobby data num_players = 4
03:32:01.013 [Lua] Lobby data country_code = CA
03:32:01.013 [Lua] Lobby data difficulty = normal
03:32:01.013 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:32:01.013 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:32:01.014 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:32:01.014 [Lua] Lobby data player_slot_3 = 0:0
03:32:01.014 [Lua] Lobby data eac_authorized = true
03:32:01.014 [Lua] Set lobby end.
03:32:01.014 [Lua] [LobbyMembers] Member joined 1100001066dfbc4
03:32:01.031 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent
03:32:01.034 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:32:01.048 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4
03:32:01.049 [Lua] [ChatManager][1]System: Stugazzo is joining the game
03:32:02.956 warning: [Steam] Session connect failed 1100001066dfbc4, error: 4
03:32:30.442 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:30.840 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:31.222 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:31.525 [SteamLobby] Detected removed member 1100001066dfbc4
03:32:31.525 [Connection] Destroying endpoint 1100001066dfbc4 - explicit request
03:32:31.528 [Lua] [ChatManager][1]System: Stugazzo has left the game
03:32:31.528 [Lua] [PSM] Disconnecting peer 1100001066dfbc4
03:32:31.528 [Lua] Set lobby begin:
03:32:31.528 [Lua] Lobby data twitch_enabled = false
03:32:31.528 [Lua] Lobby data power_level = 835
03:32:31.528 [Lua] Lobby data unique_server_name = Visulth
03:32:31.528 [Lua] Lobby data host = 110000101e55044
03:32:31.528 [Lua] Lobby data game_mode = 3
03:32:31.528 [Lua] Lobby data is_private = false
03:32:31.528 [Lua] Lobby data level_key = inn_level
03:32:31.528 [Lua] Lobby data player_slot_1 = 0:0
03:32:31.528 [Lua] Lobby data selected_level_key = inn_level
03:32:31.528 [Lua] Lobby data quick_game = false
03:32:31.528 [Lua] Lobby data mechanism = adventure
03:32:31.528 [Lua] Lobby data matchmaking = false
03:32:31.528 [Lua] Lobby data num_players = 4
03:32:31.528 [Lua] Lobby data country_code = CA
03:32:31.528 [Lua] Lobby data difficulty = normal
03:32:31.528 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:32:31.529 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:32:31.529 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:32:31.529 [Lua] Lobby data player_slot_3 = 0:0
03:32:31.529 [Lua] Lobby data eac_authorized = true
03:32:31.529 [Lua] Set lobby end.
03:32:31.529 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001066dfbc4)
03:32:31.529 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:32:31.529 [Lua] Players: 3
03:32:31.529 [Lua] Set lobby begin:
03:32:31.529 [Lua] Lobby data twitch_enabled = false
03:32:31.529 [Lua] Lobby data power_level = 835
03:32:31.529 [Lua] Lobby data unique_server_name = Visulth
03:32:31.529 [Lua] Lobby data host = 110000101e55044
03:32:31.529 [Lua] Lobby data game_mode = 3
03:32:31.529 [Lua] Lobby data is_private = false
03:32:31.529 [Lua] Lobby data level_key = inn_level
03:32:31.529 [Lua] Lobby data player_slot_1 = 0:0
03:32:31.529 [Lua] Lobby data selected_level_key = inn_level
03:32:31.529 [Lua] Lobby data quick_game = false
03:32:31.529 [Lua] Lobby data mechanism = adventure
03:32:31.529 [Lua] Lobby data matchmaking = false
03:32:31.529 [Lua] Lobby data num_players = 3
03:32:31.529 [Lua] Lobby data country_code = CA
03:32:31.529 [Lua] Lobby data difficulty = normal
03:32:31.529 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:32:31.529 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:32:31.529 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:32:31.530 [Lua] Lobby data player_slot_3 = 0:0
03:32:31.530 [Lua] Lobby data eac_authorized = true
03:32:31.530 [Lua] Set lobby end.
03:32:31.530 [Lua] [LobbyMembers] Member left 1100001066dfbc4
03:32:31.608 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:36.128 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:36.310 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:36.954 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:37.322 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:37.592 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:37.997 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:38.643 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:39.041 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:40.554 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:40.940 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:41.252 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:41.640 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:43.978 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:44.353 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:44.910 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:45.284 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:45.563 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:45.656 [SteamLobby] Detected added member 1100001066dfbc4
03:32:45.656 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:32:45.656 [Lua] Players: 4
03:32:45.656 [Lua] Set lobby begin:
03:32:45.656 [Lua] Lobby data twitch_enabled = false
03:32:45.656 [Lua] Lobby data power_level = 835
03:32:45.656 [Lua] Lobby data unique_server_name = Visulth
03:32:45.656 [Lua] Lobby data host = 110000101e55044
03:32:45.656 [Lua] Lobby data game_mode = 3
03:32:45.656 [Lua] Lobby data is_private = false
03:32:45.656 [Lua] Lobby data level_key = inn_level
03:32:45.656 [Lua] Lobby data player_slot_1 = 0:0
03:32:45.656 [Lua] Lobby data selected_level_key = inn_level
03:32:45.656 [Lua] Lobby data quick_game = false
03:32:45.656 [Lua] Lobby data mechanism = adventure
03:32:45.656 [Lua] Lobby data matchmaking = false
03:32:45.656 [Lua] Lobby data num_players = 4
03:32:45.656 [Lua] Lobby data country_code = CA
03:32:45.657 [Lua] Lobby data difficulty = normal
03:32:45.657 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:32:45.657 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:32:45.657 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:32:45.657 [Lua] Lobby data player_slot_3 = 0:0
03:32:45.657 [Lua] Lobby data eac_authorized = true
03:32:45.657 [Lua] Set lobby end.
03:32:45.657 [Lua] [LobbyMembers] Member joined 1100001066dfbc4
03:32:45.674 [Connection] Creating endpoint 1100001066dfbc4 - reliable message sent
03:32:45.675 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:32:45.693 [SteamAuthenticator] Sent ticket request to 1100001066dfbc4
03:32:45.694 [Lua] [ChatManager][1]System: Stugazzo is joining the game
03:32:45.936 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:47.006 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:32:47.405 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:32:49.682 [SteamAuthenticator] Got ticket from 1100001066dfbc4
03:32:49.682 [SteamAuthenticator] BeginAuthSession 1100001066dfbc4
03:32:49.682 [SteamAuthenticator] Authenticating 1100001066dfbc4
03:32:49.682 [SteamAuthenticator] Got ticket request from 1100001066dfbc4
03:32:49.682 [SteamAuthenticator] GetAuthSessionTicket 1100001066dfbc4
03:32:49.682 [SteamAuthenticator] Sent ticket to 1100001066dfbc4
03:32:49.972 [SteamAuthenticator] Steam validation for 1100001066dfbc4 with response 0
03:32:50.016 [Connection] New session id 44 to 1100001066dfbc4.
03:32:50.120 [Connection] Established a connection <3.44> to 1100001066dfbc4
03:32:50.120 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:32:50.120 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
03:32:50.222 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 1100001066dfbc4, replying lobby_ok
03:32:50.327 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001066dfbc4 REPLY wh:0 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:32:50.432 [Lua] Set lobby begin:
03:32:50.432 [Lua] Lobby data twitch_enabled = false
03:32:50.432 [Lua] Lobby data power_level = 835
03:32:50.432 [Lua] Lobby data unique_server_name = Visulth
03:32:50.432 [Lua] Lobby data host = 110000101e55044
03:32:50.432 [Lua] Lobby data game_mode = 3
03:32:50.432 [Lua] Lobby data is_private = false
03:32:50.433 [Lua] Lobby data level_key = inn_level
03:32:50.433 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:32:50.433 [Lua] Lobby data selected_level_key = inn_level
03:32:50.433 [Lua] Lobby data quick_game = false
03:32:50.433 [Lua] Lobby data mechanism = adventure
03:32:50.434 [Lua] Lobby data matchmaking = false
03:32:50.434 [Lua] Lobby data num_players = 4
03:32:50.434 [Lua] Lobby data country_code = CA
03:32:50.434 [Lua] Lobby data difficulty = normal
03:32:50.434 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:32:50.434 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:32:50.434 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:32:50.434 [Lua] Lobby data player_slot_3 = 0:0
03:32:50.434 [Lua] Lobby data eac_authorized = true
03:32:50.434 [Lua] Set lobby end.
03:32:50.434 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001066dfbc4
03:32:50.434 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:32:52.704 [Lua] ### CLEARING PEER STATE FOR 1100001066dfbc4
03:32:52.794 [Lua] [PSM] Peer 1100001066dfbc4 joined. Want to use profile index "1"
03:32:52.794 [Lua] Mechanism says: a client joined the game! 1100001066dfbc4
03:32:52.794 [EAC] EAC server has client 1100001066dfbc4 (and owner 1100001066dfbc4)
03:32:52.794 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001066dfbc4, connection_key=5)
03:32:52.794 [EACServer] [22:32:52:794][Windows][EAC Server] [Info][RegisterClient] Client: 01100001066DFBC4 PlayerGUID: 76561198068136900 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068136900 PlayerName: Visulth
03:32:53.034 [EACServer] [22:32:53:034][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 16 Status: Client Authenticated Message: Client authenticated.
03:32:53.037 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedLocal
03:32:53.306 [EACServer] [22:32:53:306][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001066DFBC4.
03:32:53.708 [EACServer] [22:32:53:708][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001066DFBC4
03:32:53.708 [EACServer] [22:32:53:708][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001066DFBC4 Session: 16 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:32:53.709 [EAC] Peer 1100001066dfbc4 switched EAC state to ClientAuthenticatedRemote
03:32:54.747 [Lua] player (1100001066dfbc4,1) was put into party 0
03:32:54.747 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:32:54.822 [Lua] ### Sending rpc_level_loaded
03:32:54.822 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
03:32:54.822 [Lua] Peer 1100001066dfbc4 has loaded the level but not all enemies, so we wait
03:32:54.838 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001066dfbc4, connection_key=5)
03:32:54.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:27 my_peer_id:110000101e55044
03:32:56.989 [SteamVoipClient] select_out(1100001066dfbc4, on)
03:32:56.989 [SteamVoipClient] select_in(1100001066dfbc4, on)
03:32:56.989 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:32:59.964 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:32:59.964 [Lua] [Matchmaking] Got a handshake request from 1100001066dfbc4 with user name 'Stugazzo'
03:32:59.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
03:32:59.992 [Lua] RemotePlayer:create_game_object( ) 63
03:33:00.007 [Lua] player (1100001066dfbc4,1) was put into party 1
03:33:00.007 [Lua] Assigning peer(1100001066dfbc4:1) to profile(1) career(3)
03:33:00.007 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001066dfbc4) local_player_id(1) profile_index(1) career_index(3)
03:33:00.007 [Lua] Set lobby begin:
03:33:00.007 [Lua] Lobby data twitch_enabled = false
03:33:00.007 [Lua] Lobby data power_level = 835
03:33:00.007 [Lua] Lobby data unique_server_name = Visulth
03:33:00.007 [Lua] Lobby data host = 110000101e55044
03:33:00.007 [Lua] Lobby data game_mode = 3
03:33:00.007 [Lua] Lobby data is_private = false
03:33:00.007 [Lua] Lobby data level_key = inn_level
03:33:00.007 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:00.007 [Lua] Lobby data selected_level_key = inn_level
03:33:00.007 [Lua] Lobby data quick_game = false
03:33:00.007 [Lua] Lobby data mechanism = adventure
03:33:00.007 [Lua] Lobby data matchmaking = false
03:33:00.007 [Lua] Lobby data num_players = 4
03:33:00.007 [Lua] Lobby data country_code = CA
03:33:00.007 [Lua] Lobby data difficulty = normal
03:33:00.007 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:00.007 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:00.007 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:00.007 [Lua] Lobby data player_slot_3 = 0:0
03:33:00.007 [Lua] Lobby data eac_authorized = true
03:33:00.007 [Lua] Set lobby end.
03:33:00.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:33:00.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:33:00.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:33:00.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:33:00.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:33:00.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
03:33:00.390 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:33:00.390 [Lua] [GameNetworkManager] game object created go_id=6144, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:33:00.390 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:33:00.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:28 my_peer_id:110000101e55044
03:33:00.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:28 my_peer_id:110000101e55044
03:33:00.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:28 my_peer_id:110000101e55044
03:33:00.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:28 my_peer_id:110000101e55044
03:33:00.393 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:33:00.401 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:28 my_peer_id:110000101e55044
03:33:00.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:33:00.401 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
03:33:00.401 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
03:33:00.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:33:00.401 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read,
03:33:00.401 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:33:00.401 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:33:00.401 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
03:33:00.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:33:00.430 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:33:00.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:33:00.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:33:00.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:33:00.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:33:00.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:33:00.629 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:33:00.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
03:33:00.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
03:33:00.690 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
03:33:00.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
03:33:00.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
03:33:00.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
03:33:00.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
03:33:00.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
03:33:00.917 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
03:33:00.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:33:01.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:33:01.404 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:33:01.405 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:33:01.444 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:33:01.444 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:33:01.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
03:33:01.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
03:33:01.486 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
03:33:01.505 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
03:33:03.667 [Lua] [GameNetworkManager] game object created go_id=6145, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:33:03.668 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
03:33:03.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:33:04.539 [Lua] Set lobby begin:
03:33:04.539 [Lua] Lobby data twitch_enabled = false
03:33:04.539 [Lua] Lobby data power_level = 626
03:33:04.539 [Lua] Lobby data unique_server_name = Visulth
03:33:04.539 [Lua] Lobby data host = 110000101e55044
03:33:04.539 [Lua] Lobby data game_mode = 3
03:33:04.539 [Lua] Lobby data is_private = false
03:33:04.539 [Lua] Lobby data level_key = inn_level
03:33:04.539 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:04.540 [Lua] Lobby data selected_level_key = inn_level
03:33:04.540 [Lua] Lobby data quick_game = false
03:33:04.540 [Lua] Lobby data mechanism = adventure
03:33:04.540 [Lua] Lobby data matchmaking = false
03:33:04.540 [Lua] Lobby data num_players = 4
03:33:04.540 [Lua] Lobby data country_code = CA
03:33:04.540 [Lua] Lobby data difficulty = normal
03:33:04.540 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:04.540 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:04.540 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:04.540 [Lua] Lobby data player_slot_3 = 0:0
03:33:04.540 [Lua] Lobby data eac_authorized = true
03:33:04.540 [Lua] Set lobby end.
03:33:07.613 [Lua] [IngameUI] menu view on_enter start_game_view
03:33:07.619 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88c341e0
03:33:07.619 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:33:07.622 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
03:33:07.622 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:33:07.623 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
03:33:07.623 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
03:33:09.572 [Lua] Set lobby begin:
03:33:09.572 [Lua] Lobby data twitch_enabled = false
03:33:09.572 [Lua] Lobby data power_level = 811
03:33:09.572 [Lua] Lobby data unique_server_name = Visulth
03:33:09.572 [Lua] Lobby data host = 110000101e55044
03:33:09.572 [Lua] Lobby data game_mode = 3
03:33:09.572 [Lua] Lobby data is_private = false
03:33:09.572 [Lua] Lobby data level_key = inn_level
03:33:09.573 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:09.573 [Lua] Lobby data selected_level_key = inn_level
03:33:09.573 [Lua] Lobby data quick_game = false
03:33:09.573 [Lua] Lobby data mechanism = adventure
03:33:09.573 [Lua] Lobby data matchmaking = false
03:33:09.573 [Lua] Lobby data num_players = 4
03:33:09.573 [Lua] Lobby data country_code = CA
03:33:09.573 [Lua] Lobby data difficulty = normal
03:33:09.573 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:09.573 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:09.573 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:09.573 [Lua] Lobby data player_slot_3 = 0:0
03:33:09.573 [Lua] Lobby data eac_authorized = true
03:33:09.573 [Lua] Set lobby end.
03:33:09.983 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
03:33:09.983 [Lua] ............................................................................................................
03:33:09.983 [Lua] ............................................................................................................
03:33:09.983 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
03:33:09.983 [Lua] ............................................................................................................
03:33:09.983 [Lua] ............................................................................................................
03:33:09.983 [Lua] [Matchmaking] Cancelling matchmaking
03:33:09.983 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:33:10.086 [Lua] [IngameUI] menu view on_exit start_game_view
03:33:10.086 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:33:10.087 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:33:10.087 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
03:33:10.087 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
03:33:10.087 [Save] Saving `save_data`
03:33:10.091 [Save] Save done
03:33:10.097 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88c341e0
03:33:12.493 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:33:12.493 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:33:12.496 [Lua] Set lobby begin:
03:33:12.496 [Lua] Lobby data twitch_enabled = false
03:33:12.496 [Lua] Lobby data power_level = 811
03:33:12.496 [Lua] Lobby data unique_server_name = Visulth
03:33:12.496 [Lua] Lobby data host = 110000101e55044
03:33:12.496 [Lua] Lobby data game_mode = 3
03:33:12.496 [Lua] Lobby data is_private = false
03:33:12.496 [Lua] Lobby data level_key = inn_level
03:33:12.496 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:12.496 [Lua] Lobby data selected_level_key = inn_level
03:33:12.496 [Lua] Lobby data quick_game = false
03:33:12.496 [Lua] Lobby data mechanism = adventure
03:33:12.496 [Lua] Lobby data matchmaking = false
03:33:12.496 [Lua] Lobby data num_players = 4
03:33:12.497 [Lua] Lobby data country_code = CA
03:33:12.497 [Lua] Lobby data difficulty = hardest
03:33:12.497 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:12.497 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:12.497 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:12.497 [Lua] Lobby data player_slot_3 = 0:0
03:33:12.497 [Lua] Lobby data eac_authorized = true
03:33:12.497 [Lua] Set lobby end.
03:33:12.497 [Lua] [PartyManager] Leader is set to 110000101e55044
03:33:12.497 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
03:33:12.497 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:33:12.497 [Lua] Set lobby begin:
03:33:12.497 [Lua] Lobby data twitch_enabled = false
03:33:12.497 [Lua] Lobby data power_level = 811
03:33:12.497 [Lua] Lobby data unique_server_name = Visulth
03:33:12.497 [Lua] Lobby data host = 110000101e55044
03:33:12.497 [Lua] Lobby data game_mode = 6
03:33:12.497 [Lua] Lobby data is_private = false
03:33:12.497 [Lua] Lobby data level_key = inn_level
03:33:12.497 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:12.497 [Lua] Lobby data selected_level_key = inn_level
03:33:12.497 [Lua] Lobby data quick_game = false
03:33:12.497 [Lua] Lobby data mechanism = adventure
03:33:12.497 [Lua] Lobby data matchmaking = true
03:33:12.497 [Lua] Lobby data num_players = 4
03:33:12.497 [Lua] Lobby data country_code = CA
03:33:12.498 [Lua] Lobby data difficulty = hardest
03:33:12.498 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:12.498 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:12.498 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:12.498 [Lua] Lobby data player_slot_3 = 0:0
03:33:12.498 [Lua] Lobby data eac_authorized = true
03:33:12.498 [Lua] Set lobby end.
03:33:12.498 [Lua] Set lobby begin:
03:33:12.498 [Lua] Lobby data twitch_enabled = false
03:33:12.498 [Lua] Lobby data power_level = 811
03:33:12.498 [Lua] Lobby data unique_server_name = Visulth
03:33:12.498 [Lua] Lobby data host = 110000101e55044
03:33:12.498 [Lua] Lobby data game_mode = 6
03:33:12.498 [Lua] Lobby data is_private = false
03:33:12.498 [Lua] Lobby data level_key = inn_level
03:33:12.498 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:12.498 [Lua] Lobby data selected_level_key = inn_level
03:33:12.498 [Lua] Lobby data quick_game = false
03:33:12.498 [Lua] Lobby data mechanism = adventure
03:33:12.498 [Lua] Lobby data matchmaking = true
03:33:12.498 [Lua] Lobby data num_players = 4
03:33:12.498 [Lua] Lobby data country_code = CA
03:33:12.498 [Lua] Lobby data difficulty = hardest
03:33:12.498 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:12.498 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:12.499 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:12.499 [Lua] Lobby data player_slot_3 = 0:0
03:33:12.499 [Lua] Lobby data eac_authorized = true
03:33:12.499 [Lua] Set lobby end.
03:33:12.501 [Lua] [ChatManager][1]System: Starting hosted game...
03:33:12.501 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:33:12.501 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:33:25.141 [Lua] PlayFabMirror:_commit_internal 61
03:33:25.141 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:33:25.145 [Lua] generate_backend_stats 110000101e55044:1
03:33:25.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 120
03:33:25.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 121
03:33:25.169 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 120 36
03:33:25.686 [Lua] [PlayFabRequestQueue] EAC Enabled! 120
03:33:25.686 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 120
03:33:25.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 120
03:33:25.977 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 121
03:33:26.205 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 121
03:33:26.216 [Lua] commit result success 61
03:33:33.393 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:33:33.396 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:33:33.400 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines
03:33:33.400 [Lua] [LevelTransitionHandler] set_next_level( mines )
03:33:33.400 [Lua] Set lobby begin:
03:33:33.400 [Lua] Lobby data twitch_enabled = false
03:33:33.400 [Lua] Lobby data power_level = 811
03:33:33.401 [Lua] Lobby data unique_server_name = Visulth
03:33:33.401 [Lua] Lobby data host = 110000101e55044
03:33:33.401 [Lua] Lobby data game_mode = 6
03:33:33.401 [Lua] Lobby data is_private = false
03:33:33.401 [Lua] Lobby data level_key = inn_level
03:33:33.401 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:33.401 [Lua] Lobby data selected_level_key = mines
03:33:33.401 [Lua] Lobby data quick_game = false
03:33:33.401 [Lua] Lobby data mechanism = adventure
03:33:33.401 [Lua] Lobby data matchmaking = true
03:33:33.401 [Lua] Lobby data num_players = 4
03:33:33.401 [Lua] Lobby data country_code = CA
03:33:33.401 [Lua] Lobby data difficulty = hardest
03:33:33.401 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:33.401 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:33.401 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:33.401 [Lua] Lobby data player_slot_3 = 0:0
03:33:33.401 [Lua] Lobby data eac_authorized = true
03:33:33.401 [Lua] Set lobby end.
03:33:33.404 [Lua] Set lobby begin:
03:33:33.404 [Lua] Lobby data twitch_enabled = false
03:33:33.405 [Lua] Lobby data power_level = 811
03:33:33.405 [Lua] Lobby data unique_server_name = Visulth
03:33:33.405 [Lua] Lobby data host = 110000101e55044
03:33:33.405 [Lua] Lobby data game_mode = 6
03:33:33.405 [Lua] Lobby data is_private = false
03:33:33.405 [Lua] Lobby data level_key = inn_level
03:33:33.405 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:33.405 [Lua] Lobby data selected_level_key = mines
03:33:33.405 [Lua] Lobby data quick_game = false
03:33:33.405 [Lua] Lobby data mechanism = adventure
03:33:33.405 [Lua] Lobby data matchmaking = true
03:33:33.405 [Lua] Lobby data num_players = 4
03:33:33.405 [Lua] Lobby data country_code = CA
03:33:33.405 [Lua] Lobby data difficulty = hardest
03:33:33.405 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:33.405 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:33.405 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:33.405 [Lua] Lobby data player_slot_3 = 0:0
03:33:33.405 [Lua] Lobby data eac_authorized = true
03:33:33.405 [Lua] Set lobby end.
03:33:33.405 [Lua] Complete level triggered.
03:33:33.407 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
03:33:33.408 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:33:33.408 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
03:33:33.408 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:33:33.408 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
03:33:33.408 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:33:33.409 [Save] Saving `save_data`
03:33:33.409 [Lua] gm_event_end_conditions_met false false
03:33:33.410 [Lua] PlayFabMirror:_commit_internal nil
03:33:33.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:33:33.412 [Save] Save done
03:33:33.412 [Save] Saving `save_data`
03:33:33.412 [Lua] generate_backend_stats 110000101e55044:1
03:33:33.415 [Save] Save done
03:33:33.423 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:33:33.424 [Save] Saving `save_data`
03:33:33.424 [Lua] TRANSITION nil nil mines
03:33:33.424 [Lua] Transition type "mines", is server: true
03:33:33.424 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:33:33.424 [Lua] [GameNetworkManager] Leaving game...
03:33:33.424 [Lua] [GameNetworkManager] Shutting down game session host.
03:33:33.424 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:33:33.424 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:33:33.424 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=767.36
03:33:33.427 [Save] Save done
03:33:33.431 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
03:33:33.431 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
03:33:33.431 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
03:33:33.432 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
03:33:33.432 [Lua] [ChatManager][1]System: IamLupo is joining the game
03:33:33.432 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
03:33:33.432 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:33:33.432 [Lua] commit result success 62
03:33:33.451 [Connection] Destroying endpoint 11000010309fe6f - explicit request
03:33:33.454 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
03:33:33.457 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
03:33:33.458 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
03:33:33.458 [Lua] [ChatManager][1]System: IamLupo has left the game
03:33:33.458 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
03:33:34.763 [Lua] [PlayerSyncData] Game session is not initialized
03:33:34.763 [Lua] [PlayerSyncData] Game session is not initialized
03:33:34.763 [Lua] [PlayerSyncData] Game session is not initialized
03:33:34.763 [Lua] Set lobby begin:
03:33:34.763 [Lua] Lobby data twitch_enabled = false
03:33:34.763 [Lua] Lobby data power_level = 0
03:33:34.763 [Lua] Lobby data unique_server_name = Visulth
03:33:34.763 [Lua] Lobby data host = 110000101e55044
03:33:34.763 [Lua] Lobby data game_mode = 6
03:33:34.764 [Lua] Lobby data is_private = false
03:33:34.764 [Lua] Lobby data level_key = inn_level
03:33:34.764 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:34.764 [Lua] Lobby data selected_level_key = mines
03:33:34.764 [Lua] Lobby data quick_game = false
03:33:34.764 [Lua] Lobby data mechanism = adventure
03:33:34.764 [Lua] Lobby data matchmaking = true
03:33:34.764 [Lua] Lobby data num_players = 4
03:33:34.764 [Lua] Lobby data country_code = CA
03:33:34.764 [Lua] Lobby data difficulty = hardest
03:33:34.764 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:34.764 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:34.764 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:34.764 [Lua] Lobby data player_slot_3 = 0:0
03:33:34.764 [Lua] Lobby data eac_authorized = true
03:33:34.764 [Lua] Set lobby end.
03:33:35.385 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:33:35.386 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
03:33:35.386 [Lua] Clearing all global lookup lists
03:33:35.386 [Lua] [IngamePlayerListUI] - Destroy
03:33:35.386 [Lua] [EquipmentUI] - Destroy
03:33:35.386 [Lua] [GamePadEquipmentUI] - Destroy
03:33:35.386 [Lua] [AbilityUI] - Destroy
03:33:35.386 [Lua] [GamePadAbilityUI] - Destroy
03:33:35.387 [Lua] [IngameUI] destroy
03:33:35.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:33:35.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
03:33:35.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3
03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
03:33:35.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
03:33:35.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
03:33:35.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
03:33:35.410 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:33:35.410 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
03:33:35.498 [Lua] [Managers] Destroying state managers...
03:33:35.504 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:33:35.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
03:33:35.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:33:35.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
03:33:35.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
03:33:35.504 [Lua] [Matchmaking] unregister rpcs
03:33:35.505 [Lua] ############### UNLOADING PACKAGES ###############
03:33:35.505 [Lua] [Gamestate] Enter state StateLoading
03:33:35.508 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:33:35.508 [Lua] [Matchmaking] register rpcs
03:33:35.508 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:33:35.508 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
03:33:35.508 [Lua] registering RPCs
03:33:35.508 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:33:35.508 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:33:35.508 [Lua] Set lobby begin:
03:33:35.508 [Lua] Lobby data twitch_enabled = false
03:33:35.508 [Lua] Lobby data power_level = 0
03:33:35.508 [Lua] Lobby data unique_server_name = Visulth
03:33:35.508 [Lua] Lobby data host = 110000101e55044
03:33:35.508 [Lua] Lobby data game_mode = 6
03:33:35.508 [Lua] Lobby data is_private = false
03:33:35.508 [Lua] Lobby data level_key = mines
03:33:35.508 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:35.508 [Lua] Lobby data selected_level_key = mines
03:33:35.508 [Lua] Lobby data quick_game = false
03:33:35.508 [Lua] Lobby data mechanism = adventure
03:33:35.508 [Lua] Lobby data matchmaking = true
03:33:35.508 [Lua] Lobby data num_players = 4
03:33:35.508 [Lua] Lobby data country_code = CA
03:33:35.508 [Lua] Lobby data difficulty = hardest
03:33:35.508 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:35.508 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:35.509 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:35.509 [Lua] Lobby data player_slot_3 = 0:0
03:33:35.509 [Lua] Lobby data eac_authorized = true
03:33:35.509 [Lua] Set lobby end.
03:33:35.509 [Lua] MUSIC MANAGER unmute_all_world_sounds 1003921 0
03:33:35.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 122
03:33:35.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:33:35.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 122
03:33:35.512 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized
03:33:35.512 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil]
03:33:35.512 [Lua] [LevelTransitionHandler] load_level mines
03:33:35.591 [Umbra] Unload tome
03:33:35.703 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:33:35.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:33:35.704 [Lua] [LevelTransitionHandler] Loading level: "mines"
03:33:35.704 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines"
03:33:35.704 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read,
03:33:35.704 [Lua] [StateLoading] got rpc_load_level 54 mines
03:33:35.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2
03:33:35.928 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2
03:33:35.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines
03:33:35.934 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 1003922 0
03:33:35.942 [Lua] MUSIC MANAGER Play_loading_screen_music 1003923 0
03:33:35.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 122
03:33:36.300 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]'
03:33:38.946 [Lua] ### Sending rpc_level_loaded
03:33:38.946 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 54
03:33:38.946 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
03:33:39.865 [Lua] ### Sending rpc_level_loaded
03:33:39.865 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 54
03:33:39.865 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
03:33:40.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines
03:33:40.099 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines
03:33:40.117 [Lua] [LevelTransitionHandler] Level load completed!
03:33:40.117 [Lua] [EnemyPackageLoader] setup_startup_enemies
03:33:40.155 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:33:40.155 [Lua] checking dlc's against conflict directors
03:33:40.155 [Lua] --- --- ---
03:33:40.155 [Lua] Starting... difficulty 'hardest'
03:33:40.155 [Lua] These are the starting conflict directors:
03:33:40.155 [Lua] skaven
03:33:40.155 [Lua] chaos
03:33:40.155 [Lua] --- --- ---
03:33:40.155 [Lua]
03:33:40.155 [Lua] Looking for a new director:
03:33:40.155 [Lua] (free: 9) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield
03:33:40.155 [Lua] ->trying director: chaos
03:33:40.155 [Lua] --> success!
03:33:40.155 [Lua] --> re-used the same breeds
03:33:40.155 [Lua]
03:33:40.155 [Lua] Looking for a new director:
03:33:40.155 [Lua] (free: 9) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield
03:33:40.155 [Lua] ->trying director: beastmen
03:33:40.155 [Lua] --> success!
03:33:40.155 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
03:33:40.155 [Lua]
03:33:40.155 [Lua] Looking for a new director:
03:33:40.155 [Lua] (free: 3) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_marauder chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre beastmen_ungor chaos_warrior beastmen_standard_bearer chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield
03:33:40.155 [Lua] ->trying director: beastmen
03:33:40.155 [Lua] --> success!
03:33:40.155 [Lua] --> re-used the same breeds
03:33:40.155 [Lua]
03:33:40.155 [Lua] Looking for a new director:
03:33:40.155 [Lua] (free: 3) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_marauder chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre beastmen_ungor chaos_warrior beastmen_standard_bearer chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield
03:33:40.155 [Lua] ->trying director: skaven
03:33:40.155 [Lua] --> success!
03:33:40.155 [Lua] --> re-used the same breeds
03:33:40.155 [Lua]
03:33:40.155 [Lua] DONE! Found the following directors:
03:33:40.155 [Lua] chaos
03:33:40.155 [Lua] beastmen
03:33:40.155 [Lua] beastmen
03:33:40.155 [Lua] skaven
03:33:40.155 [Lua] (free: 3), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_marauder chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre beastmen_ungor chaos_warrior beastmen_standard_bearer chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:33:40.155 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
03:33:40.156 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
03:33:40.157 [Lua] ### Sending rpc_level_loaded
03:33:40.157 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 54
03:33:40.157 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
03:33:40.176 [Lua] ### Sending rpc_level_loaded
03:33:40.176 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 54
03:33:40.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:33:40.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:33:40.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:33:40.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:33:40.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:33:40.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:33:41.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:33:41.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:33:41.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:33:41.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:33:41.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:33:41.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:33:42.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:33:42.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:33:42.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:33:42.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:33:42.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:33:42.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:33:42.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:33:42.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:33:42.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:33:43.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:33:43.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:33:43.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:33:43.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:33:43.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:33:43.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:33:43.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:33:43.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:33:43.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:33:43.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:33:43.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:33:43.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:33:44.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:33:44.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:33:44.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:33:44.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:33:44.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:33:44.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:33:45.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:33:45.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:33:45.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:33:45.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:33:45.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:33:45.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:33:46.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:33:46.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:33:46.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:33:46.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:33:46.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:33:46.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:33:47.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:33:47.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:33:47.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:33:47.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:33:47.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:33:47.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:33:47.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:33:47.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:33:47.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:33:48.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:33:48.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:33:48.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:33:48.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:33:48.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:33:48.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:33:49.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:33:49.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:33:49.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:33:49.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:33:49.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:33:49.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:33:49.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:33:49.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:33:49.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:33:50.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:33:50.475 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:33:50.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:33:50.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:33:50.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:33:50.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:33:50.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:33:50.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:33:50.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:33:51.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:33:51.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:33:51.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:33:51.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:33:51.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:33:51.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
03:33:51.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
03:33:51.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
03:33:51.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
03:33:52.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
03:33:52.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
03:33:52.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
03:33:53.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
03:33:53.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
03:33:53.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
03:33:54.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
03:33:54.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
03:33:54.378 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: event
03:33:54.378 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:33:54.378 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:33:55.384 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:33:55.384 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:33:55.384 [Lua] [Matchmaking] unregister rpcs
03:33:55.384 [Lua] Set lobby begin:
03:33:55.384 [Lua] Lobby data twitch_enabled = false
03:33:55.384 [Lua] Lobby data power_level = 0
03:33:55.384 [Lua] Lobby data unique_server_name = Visulth
03:33:55.384 [Lua] Lobby data host = 110000101e55044
03:33:55.384 [Lua] Lobby data game_mode = 6
03:33:55.384 [Lua] Lobby data is_private = false
03:33:55.384 [Lua] Lobby data level_key = mines
03:33:55.384 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:55.384 [Lua] Lobby data selected_level_key = mines
03:33:55.384 [Lua] Lobby data quick_game = false
03:33:55.384 [Lua] Lobby data mechanism = adventure
03:33:55.385 [Lua] Lobby data matchmaking = true
03:33:55.385 [Lua] Lobby data num_players = 4
03:33:55.385 [Lua] Lobby data country_code = CA
03:33:55.385 [Lua] Lobby data difficulty = hardest
03:33:55.385 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:55.385 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:55.385 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:55.385 [Lua] Lobby data player_slot_3 = 0:0
03:33:55.385 [Lua] Lobby data eac_authorized = true
03:33:55.385 [Lua] Set lobby end.
03:33:55.385 [Lua] [Managers] Destroying state managers...
03:33:55.386 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens
03:33:55.386 [Lua] MUSIC MANAGER Stop_loading_screen_music 1003924 0
03:33:55.386 [Lua] [Gamestate] Enter StateIngame HOST
03:33:55.387 [Lua] <>level = mines<>
03:33:55.387 [Lua] Set lobby begin:
03:33:55.387 [Lua] Lobby data twitch_enabled = false
03:33:55.387 [Lua] Lobby data power_level = 0
03:33:55.387 [Lua] Lobby data unique_server_name = Visulth
03:33:55.387 [Lua] Lobby data host = 110000101e55044
03:33:55.387 [Lua] Lobby data game_mode = 6
03:33:55.387 [Lua] Lobby data is_private = false
03:33:55.387 [Lua] Lobby data level_key = mines
03:33:55.387 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:55.387 [Lua] Lobby data selected_level_key = mines
03:33:55.387 [Lua] Lobby data quick_game = false
03:33:55.387 [Lua] Lobby data mechanism = adventure
03:33:55.387 [Lua] Lobby data matchmaking = true
03:33:55.387 [Lua] Lobby data num_players = 4
03:33:55.387 [Lua] Lobby data country_code = CA
03:33:55.387 [Lua] Lobby data difficulty = hardest
03:33:55.387 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:55.387 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:55.387 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:55.387 [Lua] Lobby data player_slot_3 = 0:0
03:33:55.387 [Lua] Lobby data eac_authorized = true
03:33:55.387 [Lua] Set lobby end.
03:33:55.387 [Umbra] Init version: 3.4.15 :: 16 threads
03:33:55.388 [Lua] [StateIngame] Server ingame
03:33:55.393 [Lua] Set lobby begin:
03:33:55.393 [Lua] Lobby data twitch_enabled = false
03:33:55.393 [Lua] Lobby data power_level = 0
03:33:55.393 [Lua] Lobby data unique_server_name = Visulth
03:33:55.393 [Lua] Lobby data host = 110000101e55044
03:33:55.393 [Lua] Lobby data game_mode = 6
03:33:55.393 [Lua] Lobby data is_private = false
03:33:55.393 [Lua] Lobby data level_key = mines
03:33:55.393 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:55.393 [Lua] Lobby data selected_level_key = mines
03:33:55.393 [Lua] Lobby data quick_game = false
03:33:55.393 [Lua] Lobby data mechanism = adventure
03:33:55.393 [Lua] Lobby data matchmaking = true
03:33:55.393 [Lua] Lobby data num_players = 4
03:33:55.393 [Lua] Lobby data country_code = CA
03:33:55.393 [Lua] Lobby data difficulty = hardest
03:33:55.393 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:55.393 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:55.393 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:55.393 [Lua] Lobby data player_slot_3 = 0:0
03:33:55.393 [Lua] Lobby data eac_authorized = true
03:33:55.393 [Lua] Set lobby end.
03:33:55.393 [Lua] [Matchmaking] register rpcs
03:33:55.394 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:33:55.394 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
03:33:55.394 [Lua] [GameNetworkManager] self.is_server = true
03:33:55.394 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:33:55.394 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:33:55.394 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:33:55.394 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:33:55.394 [Network] Setting artificial MTU limit to 65536
03:33:55.406 [Lua] Switching ConflictSettings: to: default
03:33:55.406 [Lua] pacing=default
03:33:55.406 [Lua] roaming=nil
03:33:55.406 [Lua] specials=default
03:33:55.406 [Lua] debug_color=maroon
03:33:55.406 [Lua] pack_spawning=default
03:33:55.406 [Lua] contained_breeds=nil
03:33:55.406 [Lua] disabled=false
03:33:55.406 [Lua] boss=default
03:33:55.406 [Lua] horde=default
03:33:55.406 [Lua] name=default
03:33:55.406 [Lua] intensity=default
03:33:55.406 [Lua] ---
03:33:55.406 [Lua] [LevelAnalysis] set_random_seed( 14303093)
03:33:55.418 [Lua] [AIInterestPointSystem] Level Seed: 14303093
03:33:55.419 [Lua]
03:33:55.419 [Lua] [entity_system_bag] = table
03:33:55.419 [Lua] [entity_system_bag] = metatable
03:33:55.419 [Lua] [startup_data] = table
03:33:55.419 [Lua] [entity_manager] = table
03:33:55.419 [Lua] [entity_manager] = metatable
03:33:55.419 [Lua] [unit_spawner] = table
03:33:55.419 [Lua] [unit_spawner] = metatable
03:33:55.419 [Lua] [unit_storage] = table
03:33:55.419 [Lua] [unit_storage] = metatable
03:33:55.419 [Lua] [dice_keeper] = table
03:33:55.419 [Lua] [dice_keeper] = metatable
03:33:55.419 [Lua] [is_server] = true (boolean)
03:33:55.419 [Lua] [world] = [World]
03:33:55.419 [Lua] [system_api] = table
03:33:55.419 [Lua] [entity_system] = table
03:33:55.419 [Lua] [entity_system] = metatable
03:33:55.419 [Lua] [network_lobby] = table
03:33:55.419 [Lua] [network_lobby] = metatable
03:33:55.419 [Lua] [profile_synchronizer] = table
03:33:55.419 [Lua] [profile_synchronizer] = metatable
03:33:55.419 [Lua] [level_transition_handler] = table
03:33:55.419 [Lua] [level_transition_handler] = metatable
03:33:55.419 [Lua] [num_local_human_players] = 1 (number)
03:33:55.419 [Lua] [statistics_db] = table
03:33:55.419 [Lua] [statistics_db] = metatable
03:33:55.419 [Lua] [network_server] = table
03:33:55.419 [Lua] [network_server] = metatable
03:33:55.419 [Lua] [input_manager] = table
03:33:55.419 [Lua] [input_manager] = metatable
03:33:55.419 [Lua] [network_clock] = table
03:33:55.419 [Lua] [network_clock] = metatable
03:33:55.419 [Lua] [network_transmit] = table
03:33:55.419 [Lua] [network_transmit] = metatable
03:33:55.419 [Lua] [free_flight_manager] = table
03:33:55.419 [Lua] [free_flight_manager] = metatable
03:33:55.419 [Lua] [network_manager] = table
03:33:55.419 [Lua] [network_manager] = metatable
03:33:55.419 [Lua] [network_event_delegate] = table
03:33:55.419 [Lua] [network_event_delegate] = metatable
03:33:55.419 [Lua]
03:33:55.419 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:33:55.419 [Lua] ignoring extension VersusInteractObjectiveExtension
03:33:55.419 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:33:55.419 [Lua] ignoring extension VersusSocketObjectiveExtension
03:33:55.419 [Lua] ignoring extension VersusTargetObjectiveExtension
03:33:55.423 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:33:55.448 [Lua] [AchievementManager] Achievements using the steam platform
03:33:55.449 [Lua] [StateIngame] Level seed: 14303093
03:33:55.449 [World] Spawning level.
03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_altar
03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_altar
03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_altar
03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
03:33:55.903 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
03:33:56.008 [Lua] [LevelAnalysis] set_random_seed( 14303093)
03:33:56.031 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:33:56.031 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:33:56.032 [Lua] [IngameUI] init
03:33:56.045 [SteamVoipClient] select_out(110000101e55044, off)
03:33:56.045 [SteamVoipClient] select_out(110000105bd392b, off)
03:33:56.045 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:33:56.050 [Lua] cb_razer_chroma_setup
03:33:56.118 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:33:56.119 [Lua] Set lobby begin:
03:33:56.119 [Lua] Lobby data twitch_enabled = false
03:33:56.119 [Lua] Lobby data power_level = 835
03:33:56.119 [Lua] Lobby data unique_server_name = Visulth
03:33:56.119 [Lua] Lobby data host = 110000101e55044
03:33:56.121 [Lua] Lobby data game_mode = 6
03:33:56.121 [Lua] Lobby data is_private = false
03:33:56.121 [Lua] Lobby data level_key = mines
03:33:56.121 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:56.121 [Lua] Lobby data selected_level_key = mines
03:33:56.122 [Lua] Lobby data quick_game = false
03:33:56.122 [Lua] Lobby data mechanism = adventure
03:33:56.122 [Lua] Lobby data matchmaking = true
03:33:56.122 [Lua] Lobby data num_players = 4
03:33:56.122 [Lua] Lobby data country_code = CA
03:33:56.122 [Lua] Lobby data difficulty = hardest
03:33:56.122 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:56.122 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:56.122 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:33:56.122 [Lua] Lobby data player_slot_3 = 0:0
03:33:56.122 [Lua] Lobby data eac_authorized = true
03:33:56.122 [Lua] Set lobby end.
03:33:56.122 [Flow] Socket 2 occupied
03:33:56.122 [Lua] [flow:Sockets occupied:] float=0.000000
03:33:56.122 [Lua] [flow:Sockets occupied:] float=0.000000
03:33:56.122 [Flow] Socket 3 occupied
03:33:56.122 [Flow] Socket 1 occupied
03:33:56.122 [Lua] [flow:Sockets occupied:] float=0.000000
03:33:56.124 [Flow] Socket 2 occupied
03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000
03:33:56.124 [Flow] Socket 1 occupied
03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000
03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000
03:33:56.124 [Flow] Socket 3 occupied
03:33:56.124 [Flow] Spawned:c_barrel_socket
03:33:56.124 [Flow] Socket 1 occupied
03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000
03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000
03:33:56.124 [Flow] Socket 3 occupied
03:33:56.124 [Flow] Socket 2 occupied
03:33:56.124 [Lua] [flow:Sockets occupied:] float=0.000000
03:33:56.124 [Lua] CurrentConflictSettings default
03:33:56.124 [Lua] [ConflictDirector] conflict_director is ai_ready
03:33:56.130 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:33:56.130 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:33:56.145 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:33:56.145 [Lua] Forming navigation groups in one frame
03:33:56.145 [Lua] Forming navigation groups
03:33:56.159 [Lua] NavigationGroupManager -> calulation time A: 0.013999999999214197
03:33:56.458 [Lua] NavigationGroupManager -> calulation time B: 0.30000000000109139
03:33:56.458 [Lua] number of nav groups: 235
03:33:56.461 [Lua] number of refined nav groups : 169
03:33:56.466 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983
03:33:56.466 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.136889570951459 Normalized coefficient: 1.1141064603322046
03:33:56.472 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.967162773013113 Normalized coefficient: 1.0523036489185773
03:33:56.477 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.361596214026211 Normalized coefficient: 1.2741073019460942
03:33:56.482 [Lua] -------------> JOW Perfect-density 9 Sum density 8.5168664336204554 Normalized coefficient: 1.0567266811268012
03:33:56.491 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:33:56.491 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:33:56.491 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
03:33:56.491 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
03:33:56.491 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
03:33:56.491 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
03:33:56.491 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
03:33:56.501 [Lua] [LevelAnalysis] Generating boss paths for level: mines
03:33:56.501 [Lua] [LevelAnalysis] This level has a total main-path length of 1277.303 meters.
03:33:56.501 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:33:56.501 [Lua] [LevelAnalysis]
03:33:56.501 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:33:56.501 [Lua] [LevelAnalysis]
03:33:56.501 [Lua] [LevelAnalysis] Terror events added:
03:33:56.501 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
03:33:56.501 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
03:33:56.501 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
03:33:56.501 [Lua] NORMAL PATROL MAIN PATH 311.67578125
03:33:56.501 [Lua] [waypoints] = table
03:33:56.501 [Lua] [astar_points] = table
03:33:56.501 [Lua] [travel_dist] = 311.67576090991497 (number)
03:33:56.501 [Lua] [one_directional] = true (boolean)
03:33:56.501 [Lua] [id] = boss3 (string)
03:33:56.501 [Lua] ----> using boss spline path!
03:33:56.502 [Lua] Adding main path event: Vector3Box(-106.307, 85.265, 21.5554) boss_event_chaos_spline_patrol 45 table: 00000000874BBFB0
03:33:56.502 [Lua] ----> using boss gizmo!
03:33:56.502 [Lua] [LevelAnalysis] section: 3, start-index: 32, end-index: 43, forbidden-dist: -298.9 start-travel-dist: 883.8, end-travel-dist: 988.3 spawn_distance 575.0
03:33:56.502 [Lua] Adding main path event: Vector3Box(198.64, -247.613, -18.23) boss_event_chaos_troll 45 table: 00000000874BC710
03:33:56.502 [Lua] [LevelAnalysis] num_event_places_f: 0.81820201269785564 , num_event_places: 0 , trailing_event_fraction: 0.81820201269785564 , num_events: 1
03:33:56.502 [Lua] [LevelAnalysis] Level path distance: 1277.3030190467834
03:33:56.502 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1277.3030190467834 forbidden_dist: -1177.3030190467834
03:33:56.502 [Lua] [LevelAnalysis] wanted_distance: 943.16655747760126
03:33:56.502 [Lua] [LevelAnalysis] Terror events added:
03:33:56.502 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:33:56.502 [Lua] Adding main path event: Vector3Box(210.59, -255.772, -17.6153) rare_event_loot_rat 45 table: 00000000874BCC60
03:33:56.503 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:33:56.508 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
03:33:56.518 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54
03:33:56.520 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55
03:33:56.529 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56
03:33:56.535 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57
03:33:56.535 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
03:33:56.535 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:33:56.535 [Save] Loading `ut_tweaks_presets`
03:33:56.535 warning: [Save] Missing filename `ut_tweaks_presets`
03:33:56.585 [SteamLobby] Detected removed member 11000010edcbda4
03:33:56.586 [Connection] Destroying endpoint 11000010edcbda4 - explicit request
03:33:56.588 [SteamAuthenticator] CancelAuthTicket 11000010edcbda4
03:33:56.588 [SteamAuthenticator] EndAuthSession 11000010edcbda4
03:33:56.588 [Lua] [ChatManager][1]System: Jai has left the game
03:33:56.588 [Lua] [PSM] Disconnecting peer 11000010edcbda4
03:33:56.588 [Lua] Set lobby begin:
03:33:56.588 [Lua] Lobby data twitch_enabled = false
03:33:56.588 [Lua] Lobby data power_level = 835
03:33:56.588 [Lua] Lobby data unique_server_name = Visulth
03:33:56.588 [Lua] Lobby data host = 110000101e55044
03:33:56.588 [Lua] Lobby data game_mode = 6
03:33:56.588 [Lua] Lobby data is_private = false
03:33:56.588 [Lua] Lobby data level_key = mines
03:33:56.588 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:56.588 [Lua] Lobby data selected_level_key = mines
03:33:56.588 [Lua] Lobby data quick_game = false
03:33:56.588 [Lua] Lobby data mechanism = adventure
03:33:56.588 [Lua] Lobby data matchmaking = true
03:33:56.588 [Lua] Lobby data num_players = 4
03:33:56.588 [Lua] Lobby data country_code = CA
03:33:56.588 [Lua] Lobby data difficulty = hardest
03:33:56.588 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:56.588 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:56.588 [Lua] Lobby data player_slot_4 = 0:0
03:33:56.588 [Lua] Lobby data player_slot_3 = 0:0
03:33:56.588 [Lua] Lobby data eac_authorized = true
03:33:56.588 [Lua] Set lobby end.
03:33:56.589 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010edcbda4)
03:33:56.589 [EAC] EAC server lost client 11000010edcbda4
03:33:56.589 [EACServer] [22:33:56:589][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220
03:33:56.589 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:33:56.589 [Lua] Players: 3
03:33:56.589 [Lua] Set lobby begin:
03:33:56.589 [Lua] Lobby data twitch_enabled = false
03:33:56.589 [Lua] Lobby data power_level = 835
03:33:56.589 [Lua] Lobby data unique_server_name = Visulth
03:33:56.589 [Lua] Lobby data host = 110000101e55044
03:33:56.589 [Lua] Lobby data game_mode = 6
03:33:56.589 [Lua] Lobby data is_private = false
03:33:56.589 [Lua] Lobby data level_key = mines
03:33:56.589 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:56.589 [Lua] Lobby data selected_level_key = mines
03:33:56.589 [Lua] Lobby data quick_game = false
03:33:56.589 [Lua] Lobby data mechanism = adventure
03:33:56.589 [Lua] Lobby data matchmaking = true
03:33:56.589 [Lua] Lobby data num_players = 3
03:33:56.589 [Lua] Lobby data country_code = CA
03:33:56.589 [Lua] Lobby data difficulty = hardest
03:33:56.589 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:56.589 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:56.589 [Lua] Lobby data player_slot_4 = 0:0
03:33:56.589 [Lua] Lobby data player_slot_3 = 0:0
03:33:56.590 [Lua] Lobby data eac_authorized = true
03:33:56.590 [Lua] Set lobby end.
03:33:56.591 [Lua] [LobbyMembers] Member left 11000010edcbda4
03:33:56.591 [Lua] [Matchmaking] Handshake host removing client 11000010edcbda4
03:33:56.595 [Lua] player (110000101e55044,2) was put into party 1
03:33:56.607 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
03:33:56.607 [Lua] Assigning peer(110000101e55044:2) to profile(3) career(2)
03:33:56.607 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(2) profile_index(3) career_index(2)
03:33:56.607 [Lua] Set lobby begin:
03:33:56.607 [Lua] Lobby data twitch_enabled = false
03:33:56.607 [Lua] Lobby data power_level = 835
03:33:56.607 [Lua] Lobby data unique_server_name = Visulth
03:33:56.607 [Lua] Lobby data host = 110000101e55044
03:33:56.607 [Lua] Lobby data game_mode = 6
03:33:56.607 [Lua] Lobby data is_private = false
03:33:56.608 [Lua] Lobby data level_key = mines
03:33:56.608 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:56.608 [Lua] Lobby data selected_level_key = mines
03:33:56.608 [Lua] Lobby data quick_game = false
03:33:56.608 [Lua] Lobby data mechanism = adventure
03:33:56.608 [Lua] Lobby data matchmaking = true
03:33:56.608 [Lua] Lobby data num_players = 3
03:33:56.608 [Lua] Lobby data country_code = CA
03:33:56.608 [Lua] Lobby data difficulty = hardest
03:33:56.608 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:56.608 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:56.608 [Lua] Lobby data player_slot_4 = 0:0
03:33:56.608 [Lua] Lobby data player_slot_3 = 0:0
03:33:56.608 [Lua] Lobby data eac_authorized = true
03:33:56.608 [Lua] Set lobby end.
03:33:56.608 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:33:56.608 [Lua]
03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:33:56.608 [Lua] [wwise/handgun_rifle] = false (boolean)
03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
03:33:56.608 [Lua] [wwise/two_handed_axes] = false (boolean)
03:33:56.608 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:33:56.608 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:33:56.608 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:33:56.608 [Lua]
03:33:56.608 [Lua]
03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
03:33:56.608 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:33:56.608 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:33:56.608 [Lua] [wwise/two_handed_axes] = false (boolean)
03:33:56.608 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:33:56.608 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:33:56.608 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:33:56.608 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
03:33:56.608 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:33:56.608 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean)
03:33:56.608 [Lua] [wwise/handgun_rifle] = false (boolean)
03:33:56.608 [Lua]
03:33:56.611 [Lua] MUSIC: explore -> lost
03:33:56.614 [Lua] [LoadTimeManager] Member left
03:33:56.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:29 my_peer_id:110000101e55044
03:33:56.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:29 my_peer_id:110000101e55044
03:33:56.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:29 my_peer_id:110000101e55044
03:33:57.096 [Lua] Set lobby begin:
03:33:57.096 [Lua] Lobby data twitch_enabled = false
03:33:57.096 [Lua] Lobby data power_level = 835
03:33:57.096 [Lua] Lobby data unique_server_name = Visulth
03:33:57.096 [Lua] Lobby data host = 110000101e55044
03:33:57.096 [Lua] Lobby data game_mode = 6
03:33:57.096 [Lua] Lobby data is_private = false
03:33:57.096 [Lua] Lobby data level_key = mines
03:33:57.096 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:57.096 [Lua] Lobby data selected_level_key = mines
03:33:57.096 [Lua] Lobby data quick_game = false
03:33:57.096 [Lua] Lobby data mechanism = adventure
03:33:57.096 [Lua] Lobby data matchmaking = true
03:33:57.096 [Lua] Lobby data num_players = 3
03:33:57.096 [Lua] Lobby data country_code = CA
03:33:57.096 [Lua] Lobby data difficulty = hardest
03:33:57.096 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:57.097 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:57.097 [Lua] Lobby data player_slot_4 = 0:0
03:33:57.097 [Lua] Lobby data player_slot_3 = 0:0
03:33:57.097 [Lua] Lobby data eac_authorized = true
03:33:57.097 [Lua] Set lobby end.
03:33:57.097 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
03:33:57.097 [Lua] Breedfreezer (server) starting a hot join sync
03:33:57.097 [Lua] packing 0 units of breed chaos_marauder
03:33:57.097 [Lua] packing 0 units of breed skaven_clan_rat
03:33:57.097 [Lua] packing 0 units of breed skaven_storm_vermin
03:33:57.097 [Lua] packing 0 units of breed skaven_slave
03:33:57.097 [Lua] packing 0 units of breed chaos_fanatic
03:33:57.097 [Lua] packing 0 units of breed beastmen_ungor_archer
03:33:57.097 [Lua] packing 0 units of breed chaos_raider
03:33:57.097 [Lua] packing 0 units of breed chaos_warrior
03:33:57.097 [Lua] packing 0 units of breed chaos_berzerker
03:33:57.097 [Lua] packing 0 units of breed beastmen_bestigor
03:33:57.097 [Lua] packing 0 units of breed beastmen_ungor
03:33:57.097 [Lua] packing 0 units of breed skaven_plague_monk
03:33:57.097 [Lua] packing 0 units of breed beastmen_gor
03:33:57.097 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:33:57.097 [Lua]
03:33:57.097 [Lua] [1] = 1 (number)
03:33:57.097 [Lua] [2] = 0 (number)
03:33:57.097 [Lua] [3] = 1 (number)
03:33:57.097 [Lua] [4] = 0 (number)
03:33:57.097 [Lua] [5] = 1 (number)
03:33:57.097 [Lua] [6] = 0 (number)
03:33:57.097 [Lua] [7] = 1 (number)
03:33:57.097 [Lua] [8] = 0 (number)
03:33:57.097 [Lua] [9] = 1 (number)
03:33:57.097 [Lua] [10] = 0 (number)
03:33:57.097 [Lua] [11] = 1 (number)
03:33:57.097 [Lua] [12] = 0 (number)
03:33:57.097 [Lua] [13] = 1 (number)
03:33:57.097 [Lua] [14] = 0 (number)
03:33:57.097 [Lua] [15] = 1 (number)
03:33:57.097 [Lua] [16] = 0 (number)
03:33:57.097 [Lua] [17] = 1 (number)
03:33:57.097 [Lua] [18] = 0 (number)
03:33:57.097 [Lua] [19] = 1 (number)
03:33:57.097 [Lua] [20] = 0 (number)
03:33:57.097 [Lua] [21] = 1 (number)
03:33:57.097 [Lua] [22] = 0 (number)
03:33:57.097 [Lua] [23] = 1 (number)
03:33:57.097 [Lua] [24] = 0 (number)
03:33:57.097 [Lua] [25] = 1 (number)
03:33:57.097 [Lua] [26] = 0 (number)
03:33:57.097 [Lua]
03:33:57.097 [Lua]
03:33:57.097 [Lua]
03:33:57.099 [Lua] Set lobby begin:
03:33:57.099 [Lua] Lobby data twitch_enabled = false
03:33:57.099 [Lua] Lobby data power_level = 835
03:33:57.099 [Lua] Lobby data unique_server_name = Visulth
03:33:57.099 [Lua] Lobby data host = 110000101e55044
03:33:57.099 [Lua] Lobby data game_mode = 6
03:33:57.099 [Lua] Lobby data is_private = false
03:33:57.099 [Lua] Lobby data level_key = mines
03:33:57.099 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:57.099 [Lua] Lobby data selected_level_key = mines
03:33:57.099 [Lua] Lobby data quick_game = false
03:33:57.100 [Lua] Lobby data mechanism = adventure
03:33:57.100 [Lua] Lobby data matchmaking = true
03:33:57.100 [Lua] Lobby data num_players = 3
03:33:57.100 [Lua] Lobby data country_code = CA
03:33:57.100 [Lua] Lobby data difficulty = hardest
03:33:57.100 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:57.100 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:57.100 [Lua] Lobby data player_slot_4 = 0:0
03:33:57.100 [Lua] Lobby data player_slot_3 = 0:0
03:33:57.100 [Lua] Lobby data eac_authorized = true
03:33:57.100 [Lua] Set lobby end.
03:33:57.100 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
03:33:57.100 [Lua] Breedfreezer (server) starting a hot join sync
03:33:57.100 [Lua] packing 0 units of breed chaos_marauder
03:33:57.100 [Lua] packing 0 units of breed skaven_clan_rat
03:33:57.100 [Lua] packing 0 units of breed skaven_storm_vermin
03:33:57.100 [Lua] packing 0 units of breed skaven_slave
03:33:57.100 [Lua] packing 0 units of breed chaos_fanatic
03:33:57.100 [Lua] packing 0 units of breed beastmen_ungor_archer
03:33:57.100 [Lua] packing 0 units of breed chaos_raider
03:33:57.100 [Lua] packing 0 units of breed chaos_warrior
03:33:57.100 [Lua] packing 0 units of breed chaos_berzerker
03:33:57.100 [Lua] packing 0 units of breed beastmen_bestigor
03:33:57.100 [Lua] packing 0 units of breed beastmen_ungor
03:33:57.100 [Lua] packing 0 units of breed skaven_plague_monk
03:33:57.100 [Lua] packing 0 units of breed beastmen_gor
03:33:57.100 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:33:57.100 [Lua]
03:33:57.100 [Lua] [1] = 1 (number)
03:33:57.100 [Lua] [2] = 0 (number)
03:33:57.100 [Lua] [3] = 1 (number)
03:33:57.100 [Lua] [4] = 0 (number)
03:33:57.100 [Lua] [5] = 1 (number)
03:33:57.100 [Lua] [6] = 0 (number)
03:33:57.100 [Lua] [7] = 1 (number)
03:33:57.100 [Lua] [8] = 0 (number)
03:33:57.100 [Lua] [9] = 1 (number)
03:33:57.100 [Lua] [10] = 0 (number)
03:33:57.100 [Lua] [11] = 1 (number)
03:33:57.100 [Lua] [12] = 0 (number)
03:33:57.100 [Lua] [13] = 1 (number)
03:33:57.100 [Lua] [14] = 0 (number)
03:33:57.100 [Lua] [15] = 1 (number)
03:33:57.100 [Lua] [16] = 0 (number)
03:33:57.100 [Lua] [17] = 1 (number)
03:33:57.100 [Lua] [18] = 0 (number)
03:33:57.100 [Lua] [19] = 1 (number)
03:33:57.100 [Lua] [20] = 0 (number)
03:33:57.100 [Lua] [21] = 1 (number)
03:33:57.100 [Lua] [22] = 0 (number)
03:33:57.100 [Lua] [23] = 1 (number)
03:33:57.100 [Lua] [24] = 0 (number)
03:33:57.100 [Lua] [25] = 1 (number)
03:33:57.100 [Lua] [26] = 0 (number)
03:33:57.100 [Lua]
03:33:57.100 [Lua]
03:33:57.100 [Lua]
03:33:57.101 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
03:33:57.101 [Lua] RemotePlayer:create_game_object( ) 60
03:33:57.113 [Lua] [GameNetworkManager] destroying game object with go_id=59
03:33:57.113 [Lua] Set lobby begin:
03:33:57.113 [Lua] Lobby data twitch_enabled = false
03:33:57.113 [Lua] Lobby data power_level = 835
03:33:57.113 [Lua] Lobby data unique_server_name = Visulth
03:33:57.113 [Lua] Lobby data host = 110000101e55044
03:33:57.113 [Lua] Lobby data game_mode = 6
03:33:57.113 [Lua] Lobby data is_private = false
03:33:57.113 [Lua] Lobby data level_key = mines
03:33:57.113 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:57.113 [Lua] Lobby data selected_level_key = mines
03:33:57.113 [Lua] Lobby data quick_game = false
03:33:57.113 [Lua] Lobby data mechanism = adventure
03:33:57.113 [Lua] Lobby data matchmaking = true
03:33:57.114 [Lua] Lobby data num_players = 3
03:33:57.114 [Lua] Lobby data country_code = CA
03:33:57.114 [Lua] Lobby data difficulty = hardest
03:33:57.114 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:57.114 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:57.114 [Lua] Lobby data player_slot_4 = 0:0
03:33:57.114 [Lua] Lobby data player_slot_3 = 0:0
03:33:57.116 [Lua] Lobby data eac_authorized = true
03:33:57.116 [Lua] Set lobby end.
03:33:57.116 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
03:33:57.116 [Lua] RemotePlayer:create_game_object( ) 61
03:33:57.128 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:33:57.128 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
03:33:57.130 [Lua] player (110000101e55044,2) was put into party 1
03:33:57.142 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
03:33:57.142 [Lua] Assigning peer(110000101e55044:2) to profile(3) career(2)
03:33:57.142 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(2) profile_index(3) career_index(2)
03:33:57.142 [Lua] Set lobby begin:
03:33:57.142 [Lua] Lobby data twitch_enabled = false
03:33:57.142 [Lua] Lobby data power_level = 835
03:33:57.142 [Lua] Lobby data unique_server_name = Visulth
03:33:57.142 [Lua] Lobby data host = 110000101e55044
03:33:57.142 [Lua] Lobby data game_mode = 6
03:33:57.142 [Lua] Lobby data is_private = false
03:33:57.142 [Lua] Lobby data level_key = mines
03:33:57.142 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:33:57.142 [Lua] Lobby data selected_level_key = mines
03:33:57.143 [Lua] Lobby data quick_game = false
03:33:57.143 [Lua] Lobby data mechanism = adventure
03:33:57.143 [Lua] Lobby data matchmaking = true
03:33:57.143 [Lua] Lobby data num_players = 3
03:33:57.143 [Lua] Lobby data country_code = CA
03:33:57.143 [Lua] Lobby data difficulty = hardest
03:33:57.143 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:33:57.143 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:33:57.143 [Lua] Lobby data player_slot_4 = 0:0
03:33:57.143 [Lua] Lobby data player_slot_3 = 0:0
03:33:57.143 [Lua] Lobby data eac_authorized = true
03:33:57.143 [Lua] Set lobby end.
03:33:57.143 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:33:57.143 [Lua]
03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:33:57.143 [Lua] [wwise/handgun_rifle] = false (boolean)
03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
03:33:57.143 [Lua] [wwise/two_handed_axes] = false (boolean)
03:33:57.143 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:33:57.143 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:33:57.143 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:33:57.143 [Lua]
03:33:57.143 [Lua]
03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
03:33:57.143 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:33:57.143 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:33:57.143 [Lua] [wwise/two_handed_axes] = false (boolean)
03:33:57.143 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:33:57.143 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:33:57.143 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:33:57.143 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
03:33:57.143 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:33:57.143 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean)
03:33:57.143 [Lua] [wwise/handgun_rifle] = false (boolean)
03:33:57.143 [Lua]
03:33:57.145 [Lua] MUSIC: lost -> explore
03:33:57.149 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:29 my_peer_id:110000101e55044
03:33:57.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:33:57.149 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:30 my_peer_id:110000101e55044
03:33:57.149 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:30 my_peer_id:110000101e55044
03:33:57.149 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:30 my_peer_id:110000101e55044
03:33:57.165 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:30 my_peer_id:110000101e55044
03:33:57.258 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:33:57.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
03:33:57.258 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
03:33:57.258 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
03:33:57.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:33:57.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:33:57.258 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
03:33:57.260 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:33:57.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient
03:33:57.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
03:33:57.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient
03:33:57.272 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:33:57.273 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:33:57.273 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:33:57.273 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
03:33:57.273 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:33:57.273 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
03:33:57.555 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:33:57.555 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:33:57.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
03:33:57.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
03:33:57.747 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
03:33:57.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
03:33:57.779 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
03:33:57.779 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
03:33:57.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
03:33:58.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
03:33:58.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
03:33:58.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:33:58.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:33:58.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:33:58.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:33:58.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:33:58.262 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:33:58.263 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
03:33:58.303 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
03:33:58.303 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
03:33:58.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
03:33:58.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
03:33:58.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
03:33:58.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:33:58.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:33:58.571 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:33:58.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
03:33:58.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
03:33:58.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
03:33:58.775 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
03:33:58.792 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (nil) health_percentage (nil) temporary_health_percentage (nil) melee slot ammo (1) ranged slot ammo (1)
03:33:58.792 [Lua] [PlayerUnitHealthExtension] Spawn manager returned nil value for spawn state, killing character. player: table: 0000000084AD29C0
03:33:58.793 [Lua] [color] = QuaternionBox(255, 125, 125, 200)
03:33:58.793 [Lua] [bot_profile] = table
03:33:58.793 [Lua] [player_unit] = [Unit '#ID[81dceafd7202ff43]']
03:33:58.793 [Lua] [_career_index] = 2 (number)
03:33:58.793 [Lua] [is_server] = true (boolean)
03:33:58.793 [Lua] [game_object_id] = 62 (number)
03:33:58.793 [Lua] [player_name] = dwarf_ranger (string)
03:33:58.793 [Lua] [peer_id] = 110000101e55044 (string)
03:33:58.793 [Lua] [_spawn_state] = despawned (string)
03:33:58.793 [Lua] [_unique_id] = 110000101e55044:2 (string)
03:33:58.793 [Lua] [character_name] = Bardin Goreksson (string)
03:33:58.793 [Lua] [bot_player] = true (boolean)
03:33:58.793 [Lua] [_local_player_id] = 2 (number)
03:33:58.793 [Lua] [viewport_name] = dwarf_ranger (string)
03:33:58.793 [Lua] [bot_telemetry_id] = Bot_dwarf_ranger (string)
03:33:58.793 [Lua] [owned_units] = table
03:33:58.793 [Lua] [_ui_id] = 107 (number)
03:33:58.793 [Lua] [_profile_index] = 3 (number)
03:33:58.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
03:33:58.799 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:33:58.800 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:33:58.800 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
03:33:58.823 [Lua] Switching ConflictSettings: to: chaos
03:33:58.823 [Lua] pacing=chaos
03:33:58.823 [Lua] roaming=nil
03:33:58.823 [Lua] specials=chaos
03:33:58.823 [Lua] debug_color=purple
03:33:58.823 [Lua] pack_spawning=chaos
03:33:58.823 [Lua] contained_breeds=nil
03:33:58.823 [Lua] disabled=false
03:33:58.823 [Lua] boss=chaos
03:33:58.823 [Lua] horde=chaos
03:33:58.823 [Lua] name=chaos
03:33:58.823 [Lua] intensity=default
03:33:58.823 [Lua] ---
03:33:58.826 [Lua] Spawning torch at [Unit '#ID[81dceafd7202ff43]'] at position Vector3(-106.613, 253.491, 61.9706)
03:33:58.875 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:33:58.875 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
03:33:58.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:33:58.897 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:33:58.899 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
03:33:58.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:33:59.039 [Lua] StateInGameRunning:_game_actually_starts()
03:33:59.039 [Lua] #################################################################################################################
03:33:59.039 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 1 [Is Server]: true
03:33:59.039 [Lua] #################################################################################################################
03:33:59.039 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 123
03:33:59.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:33:59.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 123
03:33:59.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:33:59.078 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:33:59.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 123
03:33:59.171 [Lua] Commit load time data
03:34:00.528 [Lua] Set lobby begin:
03:34:00.528 [Lua] Lobby data twitch_enabled = false
03:34:00.528 [Lua] Lobby data power_level = 804
03:34:00.528 [Lua] Lobby data unique_server_name = Visulth
03:34:00.528 [Lua] Lobby data host = 110000101e55044
03:34:00.528 [Lua] Lobby data game_mode = 6
03:34:00.528 [Lua] Lobby data is_private = false
03:34:00.528 [Lua] Lobby data level_key = mines
03:34:00.528 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:34:00.528 [Lua] Lobby data selected_level_key = mines
03:34:00.528 [Lua] Lobby data quick_game = false
03:34:00.528 [Lua] Lobby data mechanism = adventure
03:34:00.528 [Lua] Lobby data matchmaking = true
03:34:00.528 [Lua] Lobby data num_players = 3
03:34:00.528 [Lua] Lobby data country_code = CA
03:34:00.528 [Lua] Lobby data difficulty = hardest
03:34:00.528 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:34:00.528 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:34:00.528 [Lua] Lobby data player_slot_4 = 0:0
03:34:00.528 [Lua] Lobby data player_slot_3 = 0:0
03:34:00.528 [Lua] Lobby data eac_authorized = true
03:34:00.529 [Lua] Set lobby end.
03:34:28.405 [Flow] LUA_WIELD_TORCH
03:34:42.655 [Flow] LUA_WIELD_TORCH
03:35:02.410 [SteamLobby] Detected added member 11000010edcbda4
03:35:02.410 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:35:02.410 [Lua] Players: 4
03:35:02.410 [Lua] Set lobby begin:
03:35:02.410 [Lua] Lobby data twitch_enabled = false
03:35:02.410 [Lua] Lobby data power_level = 804
03:35:02.410 [Lua] Lobby data unique_server_name = Visulth
03:35:02.410 [Lua] Lobby data host = 110000101e55044
03:35:02.410 [Lua] Lobby data game_mode = 6
03:35:02.410 [Lua] Lobby data is_private = false
03:35:02.410 [Lua] Lobby data level_key = mines
03:35:02.410 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:35:02.410 [Lua] Lobby data selected_level_key = mines
03:35:02.411 [Lua] Lobby data quick_game = false
03:35:02.411 [Lua] Lobby data mechanism = adventure
03:35:02.411 [Lua] Lobby data matchmaking = true
03:35:02.411 [Lua] Lobby data num_players = 4
03:35:02.411 [Lua] Lobby data country_code = CA
03:35:02.411 [Lua] Lobby data difficulty = hardest
03:35:02.411 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:35:02.411 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:35:02.411 [Lua] Lobby data player_slot_4 = 0:0
03:35:02.411 [Lua] Lobby data player_slot_3 = 0:0
03:35:02.411 [Lua] Lobby data eac_authorized = true
03:35:02.411 [Lua] Set lobby end.
03:35:02.411 [Lua] [LobbyMembers] Member joined 11000010edcbda4
03:35:02.423 [Connection] Creating endpoint 11000010edcbda4 - reliable message sent
03:35:02.424 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:35:02.437 [SteamAuthenticator] Sent ticket request to 11000010edcbda4
03:35:02.438 [Lua] [ChatManager][1]System: Jai is joining the game
03:35:03.422 [SteamAuthenticator] Got ticket from 11000010edcbda4
03:35:03.422 [SteamAuthenticator] BeginAuthSession 11000010edcbda4
03:35:03.422 [SteamAuthenticator] Authenticating 11000010edcbda4
03:35:03.438 [SteamAuthenticator] Got ticket request from 11000010edcbda4
03:35:03.438 [SteamAuthenticator] GetAuthSessionTicket 11000010edcbda4
03:35:03.439 [SteamAuthenticator] Sent ticket to 11000010edcbda4
03:35:03.703 [SteamAuthenticator] Steam validation for 11000010edcbda4 with response 0
03:35:03.776 [Connection] New session id 222 to 11000010edcbda4.
03:35:03.820 [Connection] Established a connection <60.222> to 11000010edcbda4
03:35:03.820 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:35:03.820 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai'
03:35:03.894 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 11000010edcbda4, replying lobby_ok
03:35:03.967 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010edcbda4 REPLY wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:35:04.084 [Lua] Set lobby begin:
03:35:04.084 [Lua] Lobby data twitch_enabled = false
03:35:04.085 [Lua] Lobby data power_level = 804
03:35:04.085 [Lua] Lobby data unique_server_name = Visulth
03:35:04.085 [Lua] Lobby data host = 110000101e55044
03:35:04.085 [Lua] Lobby data game_mode = 6
03:35:04.085 [Lua] Lobby data is_private = false
03:35:04.085 [Lua] Lobby data level_key = mines
03:35:04.085 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:35:04.085 [Lua] Lobby data selected_level_key = mines
03:35:04.085 [Lua] Lobby data quick_game = false
03:35:04.085 [Lua] Lobby data mechanism = adventure
03:35:04.085 [Lua] Lobby data matchmaking = true
03:35:04.086 [Lua] Lobby data num_players = 4
03:35:04.086 [Lua] Lobby data country_code = CA
03:35:04.086 [Lua] Lobby data difficulty = hardest
03:35:04.086 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:35:04.086 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:35:04.086 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:35:04.086 [Lua] Lobby data player_slot_3 = 0:0
03:35:04.086 [Lua] Lobby data eac_authorized = true
03:35:04.086 [Lua] Set lobby end.
03:35:04.086 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010edcbda4
03:35:04.086 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:35:06.307 [Lua] ### CLEARING PEER STATE FOR 11000010edcbda4
03:35:06.371 [Lua] [PSM] Peer 11000010edcbda4 joined. Want to use profile index "4"
03:35:06.371 [Lua] Mechanism says: a client joined the game! 11000010edcbda4
03:35:06.371 [EAC] EAC server has client 11000010edcbda4 (and owner 11000010edcbda4)
03:35:06.371 [EACServer] [22:35:06:371][Windows][EAC Server] [Info][RegisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 PlayerIP: 0.0.0.0 OwnerGUID: 76561198209613220 PlayerName: Visulth
03:35:06.371 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010edcbda4, connection_key=6)
03:35:06.578 [EACServer] [22:35:06:577][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 17 Status: Client Authenticated Message: Client authenticated.
03:35:06.580 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedLocal
03:35:06.796 [EACServer] [22:35:06:796][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010EDCBDA4.
03:35:07.097 [EACServer] [22:35:07:097][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010EDCBDA4
03:35:07.097 [EACServer] [22:35:07:097][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 17 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:35:07.104 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedRemote
03:35:08.376 [Lua] player (11000010edcbda4,1) was put into party 0
03:35:08.376 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
03:35:19.952 [Connection] Destroying endpoint 11000010edcbda4 - explicit request
03:35:19.955 [SteamAuthenticator] CancelAuthTicket 11000010edcbda4
03:35:19.955 [SteamAuthenticator] EndAuthSession 11000010edcbda4
03:35:19.955 [Lua] [ChatManager][1]System: Jai has left the game
03:35:19.955 [Lua] [PSM] Disconnecting peer 11000010edcbda4
03:35:19.955 [Lua] Set lobby begin:
03:35:19.955 [Lua] Lobby data twitch_enabled = false
03:35:19.955 [Lua] Lobby data power_level = 804
03:35:19.955 [Lua] Lobby data unique_server_name = Visulth
03:35:19.955 [Lua] Lobby data host = 110000101e55044
03:35:19.955 [Lua] Lobby data game_mode = 6
03:35:19.955 [Lua] Lobby data is_private = false
03:35:19.955 [Lua] Lobby data level_key = mines
03:35:19.955 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:35:19.955 [Lua] Lobby data selected_level_key = mines
03:35:19.955 [Lua] Lobby data quick_game = false
03:35:19.955 [Lua] Lobby data mechanism = adventure
03:35:19.955 [Lua] Lobby data matchmaking = true
03:35:19.955 [Lua] Lobby data num_players = 4
03:35:19.955 [Lua] Lobby data country_code = CA
03:35:19.955 [Lua] Lobby data difficulty = hardest
03:35:19.955 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:35:19.955 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:35:19.955 [Lua] Lobby data player_slot_4 = 0:0
03:35:19.955 [Lua] Lobby data player_slot_3 = 0:0
03:35:19.955 [Lua] Lobby data eac_authorized = true
03:35:19.955 [Lua] Set lobby end.
03:35:19.956 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010edcbda4)
03:35:19.956 [EAC] EAC server lost client 11000010edcbda4
03:35:19.956 [EACServer] [22:35:19:956][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220
03:35:19.964 [SteamLobby] Detected removed member 11000010edcbda4
03:35:19.964 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:35:19.964 [Lua] Players: 3
03:35:19.964 [Lua] Set lobby begin:
03:35:19.964 [Lua] Lobby data twitch_enabled = false
03:35:19.965 [Lua] Lobby data power_level = 804
03:35:19.965 [Lua] Lobby data unique_server_name = Visulth
03:35:19.965 [Lua] Lobby data host = 110000101e55044
03:35:19.965 [Lua] Lobby data game_mode = 6
03:35:19.965 [Lua] Lobby data is_private = false
03:35:19.965 [Lua] Lobby data level_key = mines
03:35:19.965 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:35:19.965 [Lua] Lobby data selected_level_key = mines
03:35:19.965 [Lua] Lobby data quick_game = false
03:35:19.965 [Lua] Lobby data mechanism = adventure
03:35:19.965 [Lua] Lobby data matchmaking = true
03:35:19.965 [Lua] Lobby data num_players = 3
03:35:19.965 [Lua] Lobby data country_code = CA
03:35:19.965 [Lua] Lobby data difficulty = hardest
03:35:19.965 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:35:19.965 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:35:19.965 [Lua] Lobby data player_slot_4 = 0:0
03:35:19.965 [Lua] Lobby data player_slot_3 = 0:0
03:35:19.965 [Lua] Lobby data eac_authorized = true
03:35:19.965 [Lua] Set lobby end.
03:35:19.965 [Lua] [LobbyMembers] Member left 11000010edcbda4
03:35:21.074 [Lua] [Matchmaking] Handshake host removing client 11000010edcbda4
03:35:27.566 [Flow] LUA_WIELD_TORCH
03:35:31.634 [Flow] LUA_WIELD_TORCH
03:35:48.096 [Flow] LUA_WIELD_TORCH
03:36:10.855 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:11.266 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:11.484 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:12.107 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:12.180 [Flow] LUA_WIELD_TORCH
03:36:12.739 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:13.301 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:13.376 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:13.935 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:14.001 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:14.583 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:14.651 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:15.199 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:15.285 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:15.858 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:15.929 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:16.452 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:16.565 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:17.113 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:17.181 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:17.741 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:17.807 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:18.361 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:18.430 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:18.996 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:19.053 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:19.615 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:19.688 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:20.260 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:20.321 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:20.845 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:20.952 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:21.515 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:21.579 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:22.135 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:22.199 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:22.759 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:22.841 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:23.405 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:23.483 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:24.049 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:24.089 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:24.501 [SteamLobby] Detected added member 11000010ae7e8c3
03:36:24.501 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:36:24.501 [Lua] Players: 4
03:36:24.501 [Lua] Set lobby begin:
03:36:24.501 [Lua] Lobby data twitch_enabled = false
03:36:24.501 [Lua] Lobby data power_level = 804
03:36:24.501 [Lua] Lobby data unique_server_name = Visulth
03:36:24.501 [Lua] Lobby data host = 110000101e55044
03:36:24.501 [Lua] Lobby data game_mode = 6
03:36:24.501 [Lua] Lobby data is_private = false
03:36:24.501 [Lua] Lobby data level_key = mines
03:36:24.501 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:36:24.501 [Lua] Lobby data selected_level_key = mines
03:36:24.501 [Lua] Lobby data quick_game = false
03:36:24.501 [Lua] Lobby data mechanism = adventure
03:36:24.501 [Lua] Lobby data matchmaking = true
03:36:24.501 [Lua] Lobby data num_players = 4
03:36:24.501 [Lua] Lobby data country_code = CA
03:36:24.501 [Lua] Lobby data difficulty = hardest
03:36:24.501 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:36:24.501 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:36:24.502 [Lua] Lobby data player_slot_4 = 0:0
03:36:24.502 [Lua] Lobby data player_slot_3 = 0:0
03:36:24.502 [Lua] Lobby data eac_authorized = true
03:36:24.502 [Lua] Set lobby end.
03:36:24.502 [Lua] [LobbyMembers] Member joined 11000010ae7e8c3
03:36:24.517 [Connection] Creating endpoint 11000010ae7e8c3 - reliable message sent
03:36:24.518 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:36:24.527 [SteamAuthenticator] Sent ticket request to 11000010ae7e8c3
03:36:24.528 [Lua] [ChatManager][1]System: Captain Acorn is joining the game
03:36:24.651 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:25.268 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:25.857 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:36:28.574 [SteamAuthenticator] Got ticket from 11000010ae7e8c3
03:36:28.575 [SteamAuthenticator] BeginAuthSession 11000010ae7e8c3
03:36:28.575 [SteamAuthenticator] Authenticating 11000010ae7e8c3
03:36:28.585 [SteamAuthenticator] Got ticket request from 11000010ae7e8c3
03:36:28.585 [SteamAuthenticator] GetAuthSessionTicket 11000010ae7e8c3
03:36:28.585 [SteamAuthenticator] Sent ticket to 11000010ae7e8c3
03:36:28.750 [SteamAuthenticator] Steam validation for 11000010ae7e8c3 with response 0
03:36:28.864 [Connection] New session id 225 to 11000010ae7e8c3.
03:36:28.951 [Connection] Established a connection <225.231> to 11000010ae7e8c3
03:36:28.951 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:36:28.951 [Lua] [Matchmaking] Got a handshake request from 11000010ae7e8c3 with user name 'Captain Acorn'
03:36:29.080 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 11000010ae7e8c3, replying lobby_ok
03:36:29.182 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010ae7e8c3 REPLY wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:36:31.091 [Lua] Set lobby begin:
03:36:31.091 [Lua] Lobby data twitch_enabled = false
03:36:31.091 [Lua] Lobby data power_level = 804
03:36:31.091 [Lua] Lobby data unique_server_name = Visulth
03:36:31.091 [Lua] Lobby data host = 110000101e55044
03:36:31.091 [Lua] Lobby data game_mode = 6
03:36:31.091 [Lua] Lobby data is_private = false
03:36:31.091 [Lua] Lobby data level_key = mines
03:36:31.091 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:36:31.092 [Lua] Lobby data selected_level_key = mines
03:36:31.092 [Lua] Lobby data quick_game = false
03:36:31.092 [Lua] Lobby data mechanism = adventure
03:36:31.092 [Lua] Lobby data matchmaking = true
03:36:31.092 [Lua] Lobby data num_players = 4
03:36:31.092 [Lua] Lobby data country_code = CA
03:36:31.092 [Lua] Lobby data difficulty = hardest
03:36:31.092 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:36:31.092 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:36:31.092 [Lua] Lobby data player_slot_4 = 0:0
03:36:31.092 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1
03:36:31.092 [Lua] Lobby data eac_authorized = true
03:36:31.092 [Lua] Set lobby end.
03:36:31.092 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010ae7e8c3
03:36:31.092 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:11000010ae7e8c3 | bw:110000105bd392b | es:110000101e55044
03:36:31.558 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
03:36:31.559 [Lua] [GameNetworkManager] destroying game object with go_id=68
03:36:33.344 [Lua] ### CLEARING PEER STATE FOR 11000010ae7e8c3
03:36:33.437 [Lua] [PSM] Peer 11000010ae7e8c3 joined. Want to use profile index "3"
03:36:33.437 [Lua] Mechanism says: a client joined the game! 11000010ae7e8c3
03:36:33.437 [EAC] EAC server has client 11000010ae7e8c3 (and owner 11000010ae7e8c3)
03:36:33.437 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010ae7e8c3, connection_key=7)
03:36:33.437 [EACServer] [22:36:33:437][Windows][EAC Server] [Info][RegisterClient] Client: 011000010AE7E8C3 PlayerGUID: 76561198143236291 PlayerIP: 0.0.0.0 OwnerGUID: 76561198143236291 PlayerName: Visulth
03:36:33.724 [EACServer] [22:36:33:724][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010AE7E8C3 Session: 18 Status: Client Authenticated Message: Client authenticated.
03:36:33.731 [EAC] Peer 11000010ae7e8c3 switched EAC state to ClientAuthenticatedLocal
03:36:34.003 [EACServer] [22:36:34:003][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010AE7E8C3.
03:36:34.406 [EACServer] [22:36:34:406][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010AE7E8C3
03:36:34.406 [EACServer] [22:36:34:406][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010AE7E8C3 Session: 18 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:36:34.416 [EAC] Peer 11000010ae7e8c3 switched EAC state to ClientAuthenticatedRemote
03:36:35.444 [Lua] player (11000010ae7e8c3,1) was put into party 0
03:36:35.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010ae7e8c3
03:36:35.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf51ac, position: 0
03:36:35.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf51ac, position: 0
03:36:37.274 [Lua] MUSIC: explore -> lost
03:36:37.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf51ac, position: 83264
03:36:38.128 [SteamVoipClient] select_out(11000010ae7e8c3, on)
03:36:38.128 [SteamVoipClient] select_in(11000010ae7e8c3, on)
03:36:38.128 [SteamVoipClient] select_out(11000010ae7e8c3, off)
03:36:39.862 [Lua] ### Sending rpc_level_loaded
03:36:39.862 [Lua] #### Has state machine: true, sender: 11000010ae7e8c3, level_id: 54
03:36:39.862 [Lua] Peer 11000010ae7e8c3 has loaded the level but not all enemies, so we wait
03:36:56.550 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:36:56.552 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
03:36:56.553 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
03:36:56.564 [Lua] Players are leaving the safe zone
03:37:00.328 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010ae7e8c3, connection_key=7)
03:37:00.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010ae7e8c3 inventory_sync_id:30 my_peer_id:110000101e55044
03:37:01.581 [Lua] MUSIC: lost -> explore
03:37:01.820 [Lua] MUSIC: explore -> lost
03:37:06.992 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066dfbc4
03:37:06.993 [Lua] [GameNetworkManager] destroying game object with go_id=69
03:37:07.275 [Lua] MUSIC: lost -> explore
03:37:07.474 [Lua] MUSIC: explore -> lost
03:37:12.443 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:37:12.443 [Lua] [Matchmaking] Got a handshake request from 11000010ae7e8c3 with user name 'Captain Acorn'
03:37:12.457 [Lua] Breedfreezer (server) starting a hot join sync
03:37:12.457 [Lua] packing 0 units of breed chaos_marauder
03:37:12.457 [Lua] packing 0 units of breed skaven_clan_rat
03:37:12.457 [Lua] packing 0 units of breed skaven_storm_vermin
03:37:12.457 [Lua] packing 0 units of breed skaven_slave
03:37:12.457 [Lua] packing 0 units of breed chaos_fanatic
03:37:12.457 [Lua] packing 0 units of breed beastmen_ungor_archer
03:37:12.457 [Lua] packing 0 units of breed chaos_raider
03:37:12.457 [Lua] packing 0 units of breed chaos_warrior
03:37:12.457 [Lua] packing 0 units of breed chaos_berzerker
03:37:12.457 [Lua] packing 0 units of breed beastmen_bestigor
03:37:12.457 [Lua] packing 0 units of breed beastmen_ungor
03:37:12.457 [Lua] packing 0 units of breed skaven_plague_monk
03:37:12.457 [Lua] packing 0 units of breed beastmen_gor
03:37:12.457 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:37:12.457 [Lua]
03:37:12.457 [Lua] [1] = 1 (number)
03:37:12.457 [Lua] [2] = 0 (number)
03:37:12.457 [Lua] [3] = 1 (number)
03:37:12.457 [Lua] [4] = 0 (number)
03:37:12.457 [Lua] [5] = 1 (number)
03:37:12.457 [Lua] [6] = 0 (number)
03:37:12.457 [Lua] [7] = 1 (number)
03:37:12.457 [Lua] [8] = 0 (number)
03:37:12.457 [Lua] [9] = 1 (number)
03:37:12.457 [Lua] [10] = 0 (number)
03:37:12.457 [Lua] [11] = 1 (number)
03:37:12.457 [Lua] [12] = 0 (number)
03:37:12.457 [Lua] [13] = 1 (number)
03:37:12.457 [Lua] [14] = 0 (number)
03:37:12.457 [Lua] [15] = 1 (number)
03:37:12.457 [Lua] [16] = 0 (number)
03:37:12.457 [Lua] [17] = 1 (number)
03:37:12.457 [Lua] [18] = 0 (number)
03:37:12.457 [Lua] [19] = 1 (number)
03:37:12.457 [Lua] [20] = 0 (number)
03:37:12.457 [Lua] [21] = 1 (number)
03:37:12.457 [Lua] [22] = 0 (number)
03:37:12.457 [Lua] [23] = 1 (number)
03:37:12.457 [Lua] [24] = 0 (number)
03:37:12.457 [Lua] [25] = 1 (number)
03:37:12.457 [Lua] [26] = 0 (number)
03:37:12.457 [Lua]
03:37:12.457 [Lua]
03:37:12.457 [Lua]
03:37:12.458 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74
03:37:12.458 [Lua] RemotePlayer:create_game_object( ) 74
03:37:12.473 [Lua] Assigning peer(11000010ae7e8c3:1) to profile(3) career(3)
03:37:12.473 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010ae7e8c3) local_player_id(1) profile_index(3) career_index(3)
03:37:12.473 [Lua] Set lobby begin:
03:37:12.473 [Lua] Lobby data twitch_enabled = false
03:37:12.473 [Lua] Lobby data power_level = 804
03:37:12.473 [Lua] Lobby data unique_server_name = Visulth
03:37:12.473 [Lua] Lobby data host = 110000101e55044
03:37:12.473 [Lua] Lobby data game_mode = 6
03:37:12.473 [Lua] Lobby data is_private = false
03:37:12.473 [Lua] Lobby data level_key = mines
03:37:12.473 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:12.473 [Lua] Lobby data selected_level_key = mines
03:37:12.473 [Lua] Lobby data quick_game = false
03:37:12.473 [Lua] Lobby data mechanism = adventure
03:37:12.473 [Lua] Lobby data matchmaking = true
03:37:12.473 [Lua] Lobby data num_players = 4
03:37:12.473 [Lua] Lobby data country_code = CA
03:37:12.473 [Lua] Lobby data difficulty = hardest
03:37:12.473 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:12.473 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:12.473 [Lua] Lobby data player_slot_4 = 0:0
03:37:12.473 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1
03:37:12.473 [Lua] Lobby data eac_authorized = true
03:37:12.473 [Lua] Set lobby end.
03:37:12.473 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:0 | dr:11000010ae7e8c3 | bw:110000105bd392b | es:110000101e55044
03:37:12.473 [Lua] [GameNetworkManager] destroying game object with go_id=62
03:37:12.473 [Lua] Set lobby begin:
03:37:12.473 [Lua] Lobby data twitch_enabled = false
03:37:12.473 [Lua] Lobby data power_level = 804
03:37:12.473 [Lua] Lobby data unique_server_name = Visulth
03:37:12.473 [Lua] Lobby data host = 110000101e55044
03:37:12.473 [Lua] Lobby data game_mode = 6
03:37:12.474 [Lua] Lobby data is_private = false
03:37:12.474 [Lua] Lobby data level_key = mines
03:37:12.474 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:12.474 [Lua] Lobby data selected_level_key = mines
03:37:12.474 [Lua] Lobby data quick_game = false
03:37:12.474 [Lua] Lobby data mechanism = adventure
03:37:12.474 [Lua] Lobby data matchmaking = true
03:37:12.474 [Lua] Lobby data num_players = 4
03:37:12.474 [Lua] Lobby data country_code = CA
03:37:12.474 [Lua] Lobby data difficulty = hardest
03:37:12.474 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:12.474 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:12.474 [Lua] Lobby data player_slot_4 = 0:0
03:37:12.474 [Lua] Lobby data player_slot_3 = 0:0
03:37:12.474 [Lua] Lobby data eac_authorized = true
03:37:12.474 [Lua] Set lobby end.
03:37:12.474 [Lua] player (11000010ae7e8c3,1) was put into party 1
03:37:12.474 [Lua] [GameNetworkManager] destroying game object with go_id=64
03:37:12.484 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:37:12.484 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
03:37:12.485 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:37:12.485 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
03:37:12.485 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:37:12.485 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
03:37:12.485 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:37:12.486 [Save] Saving `save_data`
03:37:12.486 [Lua] gm_event_end_conditions_met false true
03:37:12.487 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:37:12.487 [Lua] Game lost
03:37:12.487 [Lua] PlayFabMirror:_commit_internal nil
03:37:12.487 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:37:12.489 [Save] Save done
03:37:12.489 [Save] Saving `save_data`
03:37:12.492 [Save] Save done
03:37:12.492 [Save] Saving `save_data`
03:37:12.493 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
03:37:12.493 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
03:37:12.493 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
03:37:12.494 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
03:37:12.494 [Lua] [ChatManager][1]System: IamLupo is joining the game
03:37:12.494 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
03:37:12.494 [Lua] commit result success 63
03:37:12.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 124
03:37:12.494 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
03:37:12.495 [Save] Save done
03:37:12.500 [Connection] Destroying endpoint 11000010309fe6f - explicit request
03:37:12.502 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
03:37:12.504 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
03:37:12.506 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
03:37:12.506 [Lua] [ChatManager][1]System: IamLupo has left the game
03:37:12.506 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
03:37:12.506 [Lua] [EquipmentUI] - Destroy
03:37:12.506 [Lua] [GamePadEquipmentUI] - Destroy
03:37:12.506 [Lua] [AbilityUI] - Destroy
03:37:12.506 [Lua] [GamePadAbilityUI] - Destroy
03:37:12.506 [Lua] [GameNetworkManager] destroying game object with go_id=66
03:37:12.507 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 124 37
03:37:12.870 [Lua] [MOD][VMF][INFO] Added 11000010ae7e8c3 to the VMF users list.
03:37:12.870 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010ae7e8c3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:37:12.870 [Lua] Adding player sync data to peer=11000010ae7e8c3 local_player_id=1
03:37:12.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:31 my_peer_id:110000101e55044
03:37:12.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010ae7e8c3 inventory_sync_id:31 my_peer_id:110000101e55044
03:37:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:31 my_peer_id:110000101e55044
03:37:12.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:31 my_peer_id:110000101e55044
03:37:12.872 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010ae7e8c3
03:37:12.874 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:31 my_peer_id:110000101e55044
03:37:12.874 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
03:37:12.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read,
03:37:12.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:37:12.874 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:37:12.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient, async-read,
03:37:12.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:37:12.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:37:12.874 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:37:12.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read,
03:37:12.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
03:37:12.946 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
03:37:12.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:37:12.950 [Lua] [PlayFabRequestQueue] EAC Enabled! 124
03:37:12.950 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 124
03:37:13.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:37:13.022 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:37:13.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
03:37:13.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
03:37:13.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
03:37:13.200 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
03:37:13.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
03:37:13.238 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
03:37:13.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
03:37:13.379 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 124
03:37:13.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
03:37:13.490 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
03:37:13.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
03:37:13.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
03:37:13.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
03:37:13.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
03:37:14.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
03:37:14.186 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
03:37:14.187 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
03:37:14.199 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
03:37:14.199 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
03:37:14.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
03:37:14.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
03:37:14.378 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
03:37:14.387 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31
03:37:16.186 [Lua] Set lobby begin:
03:37:16.186 [Lua] Lobby data twitch_enabled = false
03:37:16.186 [Lua] Lobby data power_level = 603
03:37:16.186 [Lua] Lobby data unique_server_name = Visulth
03:37:16.186 [Lua] Lobby data host = 110000101e55044
03:37:16.186 [Lua] Lobby data game_mode = 6
03:37:16.186 [Lua] Lobby data is_private = false
03:37:16.186 [Lua] Lobby data level_key = mines
03:37:16.186 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:16.186 [Lua] Lobby data selected_level_key = mines
03:37:16.186 [Lua] Lobby data quick_game = false
03:37:16.186 [Lua] Lobby data mechanism = adventure
03:37:16.186 [Lua] Lobby data matchmaking = true
03:37:16.186 [Lua] Lobby data num_players = 4
03:37:16.186 [Lua] Lobby data country_code = CA
03:37:16.186 [Lua] Lobby data difficulty = hardest
03:37:16.186 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:16.186 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:16.186 [Lua] Lobby data player_slot_4 = 0:0
03:37:16.186 [Lua] Lobby data player_slot_3 = 0:0
03:37:16.186 [Lua] Lobby data eac_authorized = true
03:37:16.187 [Lua] Set lobby end.
03:37:20.198 [Lua] ConflictDirector - destroy all units
03:37:20.373 [Lua] TRANSITION nil nil inn_level
03:37:20.373 [Lua] Transition type "inn_level", is server: true
03:37:20.373 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:37:20.374 [Lua] [GameNetworkManager] Leaving game...
03:37:20.374 [Lua] [GameNetworkManager] Shutting down game session host.
03:37:20.374 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:37:20.374 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:37:20.374 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=206.59
03:37:20.384 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:37:21.186 [Lua] [PlayerSyncData] Game session is not initialized
03:37:21.186 [Lua] [PlayerSyncData] Game session is not initialized
03:37:21.186 [Lua] [PlayerSyncData] Game session is not initialized
03:37:21.186 [Lua] Set lobby begin:
03:37:21.186 [Lua] Lobby data twitch_enabled = false
03:37:21.186 [Lua] Lobby data power_level = 0
03:37:21.186 [Lua] Lobby data unique_server_name = Visulth
03:37:21.186 [Lua] Lobby data host = 110000101e55044
03:37:21.187 [Lua] Lobby data game_mode = 6
03:37:21.187 [Lua] Lobby data is_private = false
03:37:21.187 [Lua] Lobby data level_key = mines
03:37:21.187 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:21.187 [Lua] Lobby data selected_level_key = mines
03:37:21.187 [Lua] Lobby data quick_game = false
03:37:21.187 [Lua] Lobby data mechanism = adventure
03:37:21.187 [Lua] Lobby data matchmaking = true
03:37:21.187 [Lua] Lobby data num_players = 4
03:37:21.187 [Lua] Lobby data country_code = CA
03:37:21.187 [Lua] Lobby data difficulty = hardest
03:37:21.187 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:21.187 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:21.187 [Lua] Lobby data player_slot_4 = 0:0
03:37:21.187 [Lua] Lobby data player_slot_3 = 0:0
03:37:21.187 [Lua] Lobby data eac_authorized = true
03:37:21.187 [Lua] Set lobby end.
03:37:22.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:37:22.376 [Lua] Clearing all global lookup lists
03:37:22.376 [Lua] [IngamePlayerListUI] - Destroy
03:37:22.377 [Lua] [IngameUI] destroy
03:37:22.397 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
03:37:22.397 [Lua] [MOD][VMF][INFO] Removed 11000010ae7e8c3 from the VMF users list.
03:37:22.397 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:37:22.546 [Lua] [Managers] Destroying state managers...
03:37:22.555 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:37:22.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:37:22.647 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
03:37:22.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:37:22.656 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
03:37:22.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:37:22.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:37:22.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:37:22.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:37:22.661 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:37:22.664 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:37:22.668 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
03:37:22.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:37:22.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:37:22.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:37:22.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:37:22.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:37:22.686 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:37:22.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:37:22.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:37:22.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:37:22.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:37:22.697 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:37:22.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:37:22.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:37:22.712 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:37:22.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:37:22.719 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:37:22.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:37:22.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:37:22.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:37:22.757 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
03:37:22.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:37:22.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:37:22.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:37:22.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
03:37:22.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010ae7e8c3
03:37:22.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:37:22.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
03:37:22.778 [Lua] [Matchmaking] unregister rpcs
03:37:22.779 [Lua] ############### UNLOADING PACKAGES ###############
03:37:22.779 [Lua] [Gamestate] Enter state StateLoading
03:37:22.782 [World] Spawning level.
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] Found camera: end_screen_camera
03:37:22.795 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:37:22.796 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:37:22.796 [Lua] [Matchmaking] register rpcs
03:37:22.796 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:37:22.796 [Lua] registering RPCs
03:37:22.796 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:37:22.796 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:37:22.796 [Lua] Set lobby begin:
03:37:22.796 [Lua] Lobby data twitch_enabled = false
03:37:22.796 [Lua] Lobby data power_level = 0
03:37:22.796 [Lua] Lobby data unique_server_name = Visulth
03:37:22.796 [Lua] Lobby data host = 110000101e55044
03:37:22.796 [Lua] Lobby data game_mode = 3
03:37:22.796 [Lua] Lobby data is_private = false
03:37:22.796 [Lua] Lobby data level_key = inn_level
03:37:22.796 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:22.796 [Lua] Lobby data selected_level_key = mines
03:37:22.796 [Lua] Lobby data quick_game = false
03:37:22.796 [Lua] Lobby data mechanism = adventure
03:37:22.796 [Lua] Lobby data matchmaking = false
03:37:22.796 [Lua] Lobby data num_players = 4
03:37:22.796 [Lua] Lobby data country_code = CA
03:37:22.796 [Lua] Lobby data difficulty = hardest
03:37:22.796 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:22.797 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:22.797 [Lua] Lobby data player_slot_4 = 0:0
03:37:22.797 [Lua] Lobby data player_slot_3 = 0:0
03:37:22.797 [Lua] Lobby data eac_authorized = true
03:37:22.797 [Lua] Set lobby end.
03:37:22.797 [Lua] MUSIC MANAGER unmute_all_world_sounds 1005739 0
03:37:22.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 125
03:37:22.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:37:22.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 125
03:37:22.801 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:37:22.801 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:37:22.801 [Lua] [LevelTransitionHandler] load_level inn_level
03:37:22.889 [Umbra] Unload tome
03:37:22.918 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler
03:37:22.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:37:22.918 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:37:22.918 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:37:22.918 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:37:22.918 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:37:22.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:37:22.979 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:37:22.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:37:23.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 125
03:37:23.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:37:23.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:37:23.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:37:23.066 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:37:23.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xf58ac, position: 4813914
03:37:29.022 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:37:29.022 [Lua] [PlayState] Enter Substate EndViewStateScore
03:37:29.389 [Lua] ### Sending rpc_level_loaded
03:37:29.389 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
03:37:29.389 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
03:37:30.712 [Lua] ### Sending rpc_level_loaded
03:37:30.712 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
03:37:30.712 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
03:37:30.746 [Lua] ### Sending rpc_level_loaded
03:37:30.746 [Lua] #### Has state machine: true, sender: 11000010ae7e8c3, level_id: 50
03:37:30.746 [Lua] Peer 11000010ae7e8c3 has loaded the level and all enemies are loaded
03:37:32.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:37:32.407 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:37:32.424 [Lua] [LevelTransitionHandler] Level load completed!
03:37:32.424 [Lua] [EnemyPackageLoader] setup_startup_enemies
03:37:32.424 [Lua] [EnemyPackageLoader] Load no enemies on this level
03:37:32.429 [Lua] ### Sending rpc_level_loaded
03:37:32.429 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
03:37:32.429 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
03:37:32.429 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:37:32.429 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:37:32.462 [Lua] ### Sending rpc_level_loaded
03:37:32.462 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
03:37:34.875 [Lua] [PlayState] Exit Substate EndViewStateScore
03:37:34.886 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:37:35.875 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:37:35.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:37:35.875 [Lua] [Matchmaking] unregister rpcs
03:37:35.876 [Lua] Set lobby begin:
03:37:35.876 [Lua] Lobby data twitch_enabled = false
03:37:35.876 [Lua] Lobby data power_level = 0
03:37:35.876 [Lua] Lobby data unique_server_name = Visulth
03:37:35.876 [Lua] Lobby data host = 110000101e55044
03:37:35.876 [Lua] Lobby data game_mode = 3
03:37:35.876 [Lua] Lobby data is_private = false
03:37:35.876 [Lua] Lobby data level_key = inn_level
03:37:35.876 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:35.876 [Lua] Lobby data selected_level_key = mines
03:37:35.876 [Lua] Lobby data quick_game = false
03:37:35.876 [Lua] Lobby data mechanism = adventure
03:37:35.876 [Lua] Lobby data matchmaking = false
03:37:35.876 [Lua] Lobby data num_players = 4
03:37:35.876 [Lua] Lobby data country_code = CA
03:37:35.876 [Lua] Lobby data difficulty = hardest
03:37:35.876 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:35.876 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:35.876 [Lua] Lobby data player_slot_4 = 0:0
03:37:35.876 [Lua] Lobby data player_slot_3 = 0:0
03:37:35.876 [Lua] Lobby data eac_authorized = true
03:37:35.876 [Lua] Set lobby end.
03:37:35.876 [Lua] [Managers] Destroying state managers...
03:37:35.878 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:37:35.878 [Lua] MUSIC MANAGER Stop_loading_screen_music 1005757 0
03:37:35.878 [Lua] [Gamestate] Enter StateIngame HOST
03:37:35.878 [Lua] <>level = inn_level<>
03:37:35.878 [Lua] Set lobby begin:
03:37:35.878 [Lua] Lobby data twitch_enabled = false
03:37:35.878 [Lua] Lobby data power_level = 0
03:37:35.878 [Lua] Lobby data unique_server_name = Visulth
03:37:35.878 [Lua] Lobby data host = 110000101e55044
03:37:35.878 [Lua] Lobby data game_mode = 3
03:37:35.878 [Lua] Lobby data is_private = false
03:37:35.878 [Lua] Lobby data level_key = inn_level
03:37:35.878 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:35.878 [Lua] Lobby data selected_level_key = inn_level
03:37:35.879 [Lua] Lobby data quick_game = false
03:37:35.879 [Lua] Lobby data mechanism = adventure
03:37:35.879 [Lua] Lobby data matchmaking = false
03:37:35.879 [Lua] Lobby data num_players = 4
03:37:35.879 [Lua] Lobby data country_code = CA
03:37:35.879 [Lua] Lobby data difficulty = hardest
03:37:35.879 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:35.879 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:35.879 [Lua] Lobby data player_slot_4 = 0:0
03:37:35.879 [Lua] Lobby data player_slot_3 = 0:0
03:37:35.879 [Lua] Lobby data eac_authorized = true
03:37:35.879 [Lua] Set lobby end.
03:37:35.879 [Umbra] Init version: 3.4.15 :: 16 threads
03:37:35.879 [Lua] [StateIngame] Server ingame
03:37:35.884 [Lua] Set lobby begin:
03:37:35.884 [Lua] Lobby data twitch_enabled = false
03:37:35.884 [Lua] Lobby data power_level = 0
03:37:35.884 [Lua] Lobby data unique_server_name = Visulth
03:37:35.884 [Lua] Lobby data host = 110000101e55044
03:37:35.884 [Lua] Lobby data game_mode = 3
03:37:35.884 [Lua] Lobby data is_private = false
03:37:35.884 [Lua] Lobby data level_key = inn_level
03:37:35.884 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:35.884 [Lua] Lobby data selected_level_key = inn_level
03:37:35.884 [Lua] Lobby data quick_game = false
03:37:35.884 [Lua] Lobby data mechanism = adventure
03:37:35.884 [Lua] Lobby data matchmaking = false
03:37:35.884 [Lua] Lobby data num_players = 4
03:37:35.884 [Lua] Lobby data country_code = CA
03:37:35.884 [Lua] Lobby data difficulty = hardest
03:37:35.884 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:35.884 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:35.884 [Lua] Lobby data player_slot_4 = 0:0
03:37:35.884 [Lua] Lobby data player_slot_3 = 0:0
03:37:35.885 [Lua] Lobby data eac_authorized = true
03:37:35.885 [Lua] Set lobby end.
03:37:35.885 [Lua] [Matchmaking] register rpcs
03:37:35.885 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:37:35.885 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
03:37:35.885 [Lua] [GameNetworkManager] self.is_server = true
03:37:35.885 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:37:35.885 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:37:35.885 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:37:35.885 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:37:35.885 [Network] Setting artificial MTU limit to 65536
03:37:35.896 [Lua] Switching ConflictSettings: to: disabled
03:37:35.896 [Lua] pacing=disabled
03:37:35.896 [Lua] roaming=nil
03:37:35.896 [Lua] specials=disabled
03:37:35.896 [Lua] debug_color=black
03:37:35.896 [Lua] pack_spawning=disabled
03:37:35.896 [Lua] contained_breeds=nil
03:37:35.896 [Lua] disabled=true
03:37:35.896 [Lua] boss=disabled
03:37:35.896 [Lua] horde=disabled
03:37:35.896 [Lua] name=disabled
03:37:35.896 [Lua] intensity=disabled
03:37:35.896 [Lua] ---
03:37:35.896 [Lua] [LevelAnalysis] set_random_seed( 818686)
03:37:35.902 [Lua] [AIInterestPointSystem] Level Seed: 818686
03:37:35.903 [Lua]
03:37:35.903 [Lua] [entity_system_bag] = table
03:37:35.903 [Lua] [entity_system_bag] = metatable
03:37:35.903 [Lua] [startup_data] = table
03:37:35.903 [Lua] [entity_manager] = table
03:37:35.903 [Lua] [entity_manager] = metatable
03:37:35.903 [Lua] [unit_spawner] = table
03:37:35.903 [Lua] [unit_spawner] = metatable
03:37:35.903 [Lua] [unit_storage] = table
03:37:35.903 [Lua] [unit_storage] = metatable
03:37:35.903 [Lua] [dice_keeper] = table
03:37:35.903 [Lua] [dice_keeper] = metatable
03:37:35.903 [Lua] [is_server] = true (boolean)
03:37:35.903 [Lua] [world] = [World]
03:37:35.903 [Lua] [system_api] = table
03:37:35.903 [Lua] [entity_system] = table
03:37:35.903 [Lua] [entity_system] = metatable
03:37:35.903 [Lua] [network_lobby] = table
03:37:35.903 [Lua] [network_lobby] = metatable
03:37:35.903 [Lua] [profile_synchronizer] = table
03:37:35.903 [Lua] [profile_synchronizer] = metatable
03:37:35.903 [Lua] [level_transition_handler] = table
03:37:35.903 [Lua] [level_transition_handler] = metatable
03:37:35.903 [Lua] [num_local_human_players] = 1 (number)
03:37:35.903 [Lua] [statistics_db] = table
03:37:35.903 [Lua] [statistics_db] = metatable
03:37:35.903 [Lua] [network_server] = table
03:37:35.903 [Lua] [network_server] = metatable
03:37:35.903 [Lua] [input_manager] = table
03:37:35.903 [Lua] [input_manager] = metatable
03:37:35.903 [Lua] [network_clock] = table
03:37:35.903 [Lua] [network_clock] = metatable
03:37:35.903 [Lua] [network_transmit] = table
03:37:35.903 [Lua] [network_transmit] = metatable
03:37:35.903 [Lua] [free_flight_manager] = table
03:37:35.903 [Lua] [free_flight_manager] = metatable
03:37:35.903 [Lua] [network_manager] = table
03:37:35.903 [Lua] [network_manager] = metatable
03:37:35.903 [Lua] [network_event_delegate] = table
03:37:35.903 [Lua] [network_event_delegate] = metatable
03:37:35.903 [Lua]
03:37:35.903 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:37:35.903 [Lua] ignoring extension VersusInteractObjectiveExtension
03:37:35.903 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:37:35.903 [Lua] ignoring extension VersusSocketObjectiveExtension
03:37:35.903 [Lua] ignoring extension VersusTargetObjectiveExtension
03:37:35.904 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:37:35.908 [Lua] [AchievementManager] Achievements using the steam platform
03:37:35.909 [Lua] [StateIngame] Level seed: 818686
03:37:35.909 [World] Spawning level.
03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:37:36.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:37:36.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:37:36.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:37:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:37:36.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
03:37:36.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
03:37:36.195 [Lua] [LevelAnalysis] set_random_seed( 818686)
03:37:36.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
03:37:36.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
03:37:36.216 [Lua] [IngameUI] init
03:37:36.233 [SteamVoipClient] select_out(110000101e55044, off)
03:37:36.233 [SteamVoipClient] select_out(110000105bd392b, off)
03:37:36.233 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:37:36.233 [SteamVoipClient] select_out(11000010ae7e8c3, off)
03:37:36.239 [Lua] cb_razer_chroma_setup
03:37:36.329 [Lua] [Matchmaking] Cancelling matchmaking
03:37:36.329 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
03:37:36.329 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:37:36.329 [Lua] Set lobby begin:
03:37:36.329 [Lua] Lobby data twitch_enabled = false
03:37:36.329 [Lua] Lobby data power_level = 0
03:37:36.329 [Lua] Lobby data unique_server_name = Visulth
03:37:36.330 [Lua] Lobby data host = 110000101e55044
03:37:36.330 [Lua] Lobby data game_mode = 3
03:37:36.330 [Lua] Lobby data is_private = false
03:37:36.330 [Lua] Lobby data level_key = inn_level
03:37:36.330 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:36.330 [Lua] Lobby data selected_level_key = inn_level
03:37:36.330 [Lua] Lobby data quick_game = false
03:37:36.330 [Lua] Lobby data mechanism = adventure
03:37:36.330 [Lua] Lobby data matchmaking = false
03:37:36.330 [Lua] Lobby data num_players = 4
03:37:36.330 [Lua] Lobby data country_code = CA
03:37:36.330 [Lua] Lobby data difficulty = normal
03:37:36.330 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:36.330 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:36.330 [Lua] Lobby data player_slot_4 = 0:0
03:37:36.330 [Lua] Lobby data player_slot_3 = 0:0
03:37:36.330 [Lua] Lobby data eac_authorized = true
03:37:36.330 [Lua] Set lobby end.
03:37:36.333 [Lua] Set lobby begin:
03:37:36.333 [Lua] Lobby data twitch_enabled = false
03:37:36.333 [Lua] Lobby data power_level = 0
03:37:36.333 [Lua] Lobby data unique_server_name = Visulth
03:37:36.333 [Lua] Lobby data host = 110000101e55044
03:37:36.333 [Lua] Lobby data game_mode = 3
03:37:36.333 [Lua] Lobby data is_private = false
03:37:36.333 [Lua] Lobby data level_key = inn_level
03:37:36.333 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:36.333 [Lua] Lobby data selected_level_key = inn_level
03:37:36.333 [Lua] Lobby data quick_game = false
03:37:36.333 [Lua] Lobby data mechanism = adventure
03:37:36.333 [Lua] Lobby data matchmaking = false
03:37:36.333 [Lua] Lobby data num_players = 4
03:37:36.333 [Lua] Lobby data country_code = CA
03:37:36.333 [Lua] Lobby data difficulty = normal
03:37:36.333 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:36.333 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:36.333 [Lua] Lobby data player_slot_4 = 0:0
03:37:36.333 [Lua] Lobby data player_slot_3 = 0:0
03:37:36.333 [Lua] Lobby data eac_authorized = true
03:37:36.333 [Lua] Set lobby end.
03:37:36.333 [Lua] [PartyManager] Leader is set to 110000101e55044
03:37:36.333 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:37:36.333 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:37:36.333 [Lua] Set lobby begin:
03:37:36.333 [Lua] Lobby data twitch_enabled = false
03:37:36.333 [Lua] Lobby data power_level = 835
03:37:36.333 [Lua] Lobby data unique_server_name = Visulth
03:37:36.333 [Lua] Lobby data host = 110000101e55044
03:37:36.333 [Lua] Lobby data game_mode = 3
03:37:36.333 [Lua] Lobby data is_private = false
03:37:36.333 [Lua] Lobby data level_key = inn_level
03:37:36.333 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:36.333 [Lua] Lobby data selected_level_key = inn_level
03:37:36.333 [Lua] Lobby data quick_game = false
03:37:36.333 [Lua] Lobby data mechanism = adventure
03:37:36.333 [Lua] Lobby data matchmaking = false
03:37:36.333 [Lua] Lobby data num_players = 4
03:37:36.333 [Lua] Lobby data country_code = CA
03:37:36.333 [Lua] Lobby data difficulty = normal
03:37:36.333 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:36.333 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:36.333 [Lua] Lobby data player_slot_4 = 0:0
03:37:36.333 [Lua] Lobby data player_slot_3 = 0:0
03:37:36.334 [Lua] Lobby data eac_authorized = true
03:37:36.334 [Lua] Set lobby end.
03:37:36.335 [Flow] complete_skittergate_legend true
03:37:36.335 [Flow] complete_all_helmgart_levels_recruit true
03:37:36.337 [Flow] WitchHunterLevel:35
03:37:36.337 [Flow] LeaderYes
03:37:36.337 [Flow] ALL PC XP:304250
03:37:36.337 [Flow] Has "bogenhafen" DLC:true
03:37:36.337 [Flow] WH XP:60850
03:37:36.337 [Flow] Number of crafted items:5755
03:37:36.337 [Flow] Has "pre_order" DLC:true
03:37:36.337 [Flow] Sum of Powe Levels:1500
03:37:36.337 [Flow] lodestone diff 1:false
03:37:36.337 [Flow] magnus and forest activated
03:37:36.337 [Flow] magnus and forest activated
03:37:36.338 [Flow] cemetery and forest activated
03:37:36.338 [Flow] magnus and cemetery
03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:37:36.338 [Flow] ALL RUNES ACTIVATED
03:37:36.338 [Flow] magnus and forest activated
03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:37:36.338 [Flow] ALL RUNES ACTIVATED
03:37:36.338 [Flow] cemetery and forest activated
03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:37:36.338 [Flow] ALL RUNES ACTIVATED
03:37:36.338 [Flow] magnus and forest activated
03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:37:36.338 [Flow] ALL RUNES ACTIVATED
03:37:36.338 [Flow] magnus and cemetery
03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:37:36.338 [Flow] ALL RUNES ACTIVATED
03:37:36.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:37:36.341 [Lua] CurrentConflictSettings disabled
03:37:36.341 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:37:36.345 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:37:36.345 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:37:36.345 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:37:36.345 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
03:37:36.345 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:37:36.345 [Save] Loading `ut_tweaks_presets`
03:37:36.345 warning: [Save] Missing filename `ut_tweaks_presets`
03:37:36.374 [Lua] MUSIC: lost -> explore
03:37:36.774 [Lua] Set lobby begin:
03:37:36.774 [Lua] Lobby data twitch_enabled = false
03:37:36.775 [Lua] Lobby data power_level = 835
03:37:36.775 [Lua] Lobby data unique_server_name = Visulth
03:37:36.775 [Lua] Lobby data host = 110000101e55044
03:37:36.775 [Lua] Lobby data game_mode = 3
03:37:36.775 [Lua] Lobby data is_private = false
03:37:36.775 [Lua] Lobby data level_key = inn_level
03:37:36.775 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:36.775 [Lua] Lobby data selected_level_key = inn_level
03:37:36.775 [Lua] Lobby data quick_game = false
03:37:36.775 [Lua] Lobby data mechanism = adventure
03:37:36.775 [Lua] Lobby data matchmaking = false
03:37:36.775 [Lua] Lobby data num_players = 4
03:37:36.775 [Lua] Lobby data country_code = CA
03:37:36.775 [Lua] Lobby data difficulty = normal
03:37:36.775 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:36.775 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:36.775 [Lua] Lobby data player_slot_4 = 0:0
03:37:36.775 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1
03:37:36.776 [Lua] Lobby data eac_authorized = true
03:37:36.776 [Lua] Set lobby end.
03:37:36.776 [Lua] [Matchmaking] Assigned player 11000010ae7e8c3 to slot 3 when hot join syncing
03:37:36.778 [Lua] Set lobby begin:
03:37:36.778 [Lua] Lobby data twitch_enabled = false
03:37:36.778 [Lua] Lobby data power_level = 835
03:37:36.778 [Lua] Lobby data unique_server_name = Visulth
03:37:36.778 [Lua] Lobby data host = 110000101e55044
03:37:36.778 [Lua] Lobby data game_mode = 3
03:37:36.778 [Lua] Lobby data is_private = false
03:37:36.778 [Lua] Lobby data level_key = inn_level
03:37:36.778 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:36.778 [Lua] Lobby data selected_level_key = inn_level
03:37:36.778 [Lua] Lobby data quick_game = false
03:37:36.778 [Lua] Lobby data mechanism = adventure
03:37:36.778 [Lua] Lobby data matchmaking = false
03:37:36.778 [Lua] Lobby data num_players = 4
03:37:36.778 [Lua] Lobby data country_code = CA
03:37:36.778 [Lua] Lobby data difficulty = normal
03:37:36.778 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:36.778 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:36.779 [Lua] Lobby data player_slot_4 = 0:0
03:37:36.779 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1
03:37:36.779 [Lua] Lobby data eac_authorized = true
03:37:36.779 [Lua] Set lobby end.
03:37:36.779 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
03:37:36.781 [Lua] Set lobby begin:
03:37:36.781 [Lua] Lobby data twitch_enabled = false
03:37:36.781 [Lua] Lobby data power_level = 835
03:37:36.781 [Lua] Lobby data unique_server_name = Visulth
03:37:36.781 [Lua] Lobby data host = 110000101e55044
03:37:36.781 [Lua] Lobby data game_mode = 3
03:37:36.781 [Lua] Lobby data is_private = false
03:37:36.781 [Lua] Lobby data level_key = inn_level
03:37:36.781 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:36.781 [Lua] Lobby data selected_level_key = inn_level
03:37:36.781 [Lua] Lobby data quick_game = false
03:37:36.781 [Lua] Lobby data mechanism = adventure
03:37:36.781 [Lua] Lobby data matchmaking = false
03:37:36.781 [Lua] Lobby data num_players = 4
03:37:36.781 [Lua] Lobby data country_code = CA
03:37:36.781 [Lua] Lobby data difficulty = normal
03:37:36.781 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:36.781 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:36.781 [Lua] Lobby data player_slot_4 = 0:0
03:37:36.781 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1
03:37:36.781 [Lua] Lobby data eac_authorized = true
03:37:36.781 [Lua] Set lobby end.
03:37:36.781 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
03:37:36.782 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
03:37:36.782 [Lua] RemotePlayer:create_game_object( ) 26
03:37:36.794 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
03:37:36.794 [Lua] RemotePlayer:create_game_object( ) 27
03:37:36.806 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
03:37:36.806 [Lua] RemotePlayer:create_game_object( ) 28
03:37:36.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:37:36.819 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
03:37:36.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
03:37:36.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:37:36.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010ae7e8c3
03:37:36.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:37:36.819 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
03:37:36.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:37:36.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:37:36.849 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
03:37:36.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:37:36.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:37:36.857 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
03:37:36.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:37:36.900 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
03:37:36.900 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:37:36.900 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
03:37:36.901 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:37:36.902 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
03:37:36.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:37:36.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:37:36.921 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
03:37:36.921 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
03:37:36.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
03:37:36.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_client_3, async-read,
03:37:36.946 [Lua] [MOD][VMF][INFO] Added 11000010ae7e8c3 to the VMF users list.
03:37:36.946 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ae7e8c3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:37:36.946 [Lua] Adding player sync data to peer=11000010ae7e8c3 local_player_id=1
03:37:36.947 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010ae7e8c3 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:37:36.948 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
03:37:36.949 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:37:36.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_client_3, async-read,
03:37:36.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
03:37:36.968 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:37:36.968 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:37:36.968 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:37:36.969 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:37:36.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
03:37:36.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:37:36.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
03:37:36.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
03:37:36.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
03:37:36.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:37:37.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:37:37.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
03:37:37.021 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
03:37:37.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:37:37.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:37:37.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:37:37.138 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
03:37:37.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:37:37.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:37:37.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:37:37.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:37:37.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:37:37.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:37:37.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:37:37.246 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:37:37.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:37:37.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:37:37.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:37:37.294 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
03:37:37.295 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
03:37:37.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:37:37.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:37:37.345 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
03:37:37.345 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
03:37:37.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:37:37.346 [Lua] StateInGameRunning:_game_actually_starts()
03:37:37.346 [Lua] #################################################################################################################
03:37:37.346 [Lua] [Loading Time]: 00:00:14 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:37:37.346 [Lua] #################################################################################################################
03:37:37.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 126
03:37:37.373 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 126
03:37:37.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:37:37.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:37:37.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
03:37:37.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:37:37.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:37:37.448 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
03:37:37.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
03:37:37.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:37:37.483 [Flow] DISABLE
03:37:37.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:37:37.500 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:37:37.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
03:37:37.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:37:37.512 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 126
03:37:37.512 [Lua] Commit load time data
03:37:37.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:37:37.564 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:37:37.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
03:37:37.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:37:37.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:37:37.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:37:37.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
03:37:37.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:37:37.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:37:37.672 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
03:37:37.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
03:37:37.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:37:37.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:37:37.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:37:41.565 [Lua] Set lobby begin:
03:37:41.565 [Lua] Lobby data twitch_enabled = false
03:37:41.565 [Lua] Lobby data power_level = 811
03:37:41.565 [Lua] Lobby data unique_server_name = Visulth
03:37:41.565 [Lua] Lobby data host = 110000101e55044
03:37:41.565 [Lua] Lobby data game_mode = 3
03:37:41.565 [Lua] Lobby data is_private = false
03:37:41.565 [Lua] Lobby data level_key = inn_level
03:37:41.565 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:41.565 [Lua] Lobby data selected_level_key = inn_level
03:37:41.565 [Lua] Lobby data quick_game = false
03:37:41.565 [Lua] Lobby data mechanism = adventure
03:37:41.565 [Lua] Lobby data matchmaking = false
03:37:41.565 [Lua] Lobby data num_players = 4
03:37:41.566 [Lua] Lobby data country_code = CA
03:37:41.566 [Lua] Lobby data difficulty = normal
03:37:41.566 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:41.566 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:41.566 [Lua] Lobby data player_slot_4 = 0:0
03:37:41.566 [Lua] Lobby data player_slot_3 = 11000010ae7e8c3:1
03:37:41.566 [Lua] Lobby data eac_authorized = true
03:37:41.566 [Lua] Set lobby end.
03:37:44.958 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:37:45.375 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:37:47.513 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:37:47.907 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:37:48.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
03:37:48.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:37:48.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
03:37:48.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:37:48.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
03:37:48.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:37:48.542 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
03:37:48.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:37:48.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
03:37:48.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:37:48.583 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
03:37:48.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:37:48.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
03:37:48.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:37:48.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:37:48.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:37:48.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
03:37:48.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:37:48.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:37:48.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:37:54.963 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:37:55.394 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:37:56.143 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:37:56.544 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:37:58.101 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ae7e8c3
03:37:58.102 [Lua] [ChatManager][1]System: Captain Acorn has left the game
03:37:58.102 [Lua] [PSM] Disconnecting peer 11000010ae7e8c3
03:37:58.102 [Lua] [PSM] Disconnected peer 11000010ae7e8c3 is being removed from session.
03:37:58.102 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ae7e8c3
03:37:58.102 [Lua] [MOD][VMF][INFO] Removed 11000010ae7e8c3 from the VMF users list.
03:37:58.102 [Lua] [GameNetworkManager] destroying game object with go_id=26
03:37:58.102 [Lua] Set lobby begin:
03:37:58.102 [Lua] Lobby data twitch_enabled = false
03:37:58.102 [Lua] Lobby data power_level = 811
03:37:58.102 [Lua] Lobby data unique_server_name = Visulth
03:37:58.102 [Lua] Lobby data host = 110000101e55044
03:37:58.102 [Lua] Lobby data game_mode = 3
03:37:58.102 [Lua] Lobby data is_private = false
03:37:58.102 [Lua] Lobby data level_key = inn_level
03:37:58.102 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:37:58.102 [Lua] Lobby data selected_level_key = inn_level
03:37:58.102 [Lua] Lobby data quick_game = false
03:37:58.102 [Lua] Lobby data mechanism = adventure
03:37:58.103 [Lua] Lobby data matchmaking = false
03:37:58.103 [Lua] Lobby data num_players = 4
03:37:58.103 [Lua] Lobby data country_code = CA
03:37:58.103 [Lua] Lobby data difficulty = normal
03:37:58.103 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:37:58.103 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:37:58.103 [Lua] Lobby data player_slot_4 = 0:0
03:37:58.103 [Lua] Lobby data player_slot_3 = 0:0
03:37:58.103 [Lua] Lobby data eac_authorized = true
03:37:58.103 [Lua] Set lobby end.
03:37:58.103 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ae7e8c3)
03:37:58.103 [EAC] EAC server lost client 11000010ae7e8c3
03:37:58.103 [EACServer] [22:37:58:103][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010AE7E8C3 PlayerGUID: 76561198143236291
03:37:58.104 [Lua] [GameNetworkManager] destroying game object with go_id=35
03:37:58.106 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
03:37:58.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:37:58.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
03:37:58.140 [EACServer] [22:37:58:140][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000010AE7E8C3 )!
03:37:59.154 [EACServer] [22:37:59:154][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 011000010AE7E8C3 )!
03:38:00.409 [SteamAuthenticator] Steam validation for 11000010ae7e8c3 with response 6
03:38:00.409 [SteamAuthenticator] Kickout of 11000010ae7e8c3 executed immediately due to failed authentication
03:38:00.411 [Connection] Connection to 11000010ae7e8c3 broken by authenticator.
03:38:00.411 [SteamLobby] Detected removed member 11000010ae7e8c3
03:38:00.411 [Connection] Destroying endpoint 11000010ae7e8c3 - explicit request
03:38:00.413 [SteamAuthenticator] CancelAuthTicket 11000010ae7e8c3
03:38:00.413 [SteamAuthenticator] EndAuthSession 11000010ae7e8c3
03:38:00.413 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:38:00.413 [Lua] Players: 3
03:38:00.413 [Lua] Set lobby begin:
03:38:00.413 [Lua] Lobby data twitch_enabled = false
03:38:00.413 [Lua] Lobby data power_level = 811
03:38:00.413 [Lua] Lobby data unique_server_name = Visulth
03:38:00.413 [Lua] Lobby data host = 110000101e55044
03:38:00.413 [Lua] Lobby data game_mode = 3
03:38:00.413 [Lua] Lobby data is_private = false
03:38:00.413 [Lua] Lobby data level_key = inn_level
03:38:00.413 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:00.413 [Lua] Lobby data selected_level_key = inn_level
03:38:00.413 [Lua] Lobby data quick_game = false
03:38:00.413 [Lua] Lobby data mechanism = adventure
03:38:00.414 [Lua] Lobby data matchmaking = false
03:38:00.414 [Lua] Lobby data num_players = 3
03:38:00.414 [Lua] Lobby data country_code = CA
03:38:00.414 [Lua] Lobby data difficulty = normal
03:38:00.414 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:38:00.414 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:00.414 [Lua] Lobby data player_slot_4 = 0:0
03:38:00.414 [Lua] Lobby data player_slot_3 = 0:0
03:38:00.414 [Lua] Lobby data eac_authorized = true
03:38:00.414 [Lua] Set lobby end.
03:38:00.414 [SteamVoipClient] select_out(11000010ae7e8c3, off)
03:38:00.414 [SteamVoipClient] select_in(11000010ae7e8c3, off)
03:38:00.414 [Lua] [LobbyMembers] Member left 11000010ae7e8c3
03:38:01.593 [Lua] PlayFabMirror:_commit_internal 64
03:38:01.593 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:38:01.597 [Lua] generate_backend_stats 110000101e55044:1
03:38:01.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 127
03:38:01.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 128
03:38:01.621 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 127 38
03:38:01.655 [Lua] Set lobby begin:
03:38:01.655 [Lua] Lobby data twitch_enabled = false
03:38:01.656 [Lua] Lobby data power_level = 804
03:38:01.656 [Lua] Lobby data unique_server_name = Visulth
03:38:01.656 [Lua] Lobby data host = 110000101e55044
03:38:01.656 [Lua] Lobby data game_mode = 3
03:38:01.656 [Lua] Lobby data is_private = false
03:38:01.656 [Lua] Lobby data level_key = inn_level
03:38:01.656 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:01.656 [Lua] Lobby data selected_level_key = inn_level
03:38:01.656 [Lua] Lobby data quick_game = false
03:38:01.656 [Lua] Lobby data mechanism = adventure
03:38:01.656 [Lua] Lobby data matchmaking = false
03:38:01.656 [Lua] Lobby data num_players = 3
03:38:01.656 [Lua] Lobby data country_code = CA
03:38:01.657 [Lua] Lobby data difficulty = normal
03:38:01.657 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:38:01.657 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:01.657 [Lua] Lobby data player_slot_4 = 0:0
03:38:01.657 [Lua] Lobby data player_slot_3 = 0:0
03:38:01.657 [Lua] Lobby data eac_authorized = true
03:38:01.657 [Lua] Set lobby end.
03:38:01.753 [Lua] [PlayFabRequestQueue] EAC Enabled! 127
03:38:01.753 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 127
03:38:01.887 [Lua] [Matchmaking] Handshake host removing client 11000010ae7e8c3
03:38:01.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 127
03:38:02.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 128
03:38:02.217 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 128
03:38:02.226 [Lua] commit result success 64
03:38:04.906 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:38:05.149 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:38:05.164 [SteamLobby] Detected added member 11000010edcbda4
03:38:05.166 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:38:05.166 [Lua] Players: 4
03:38:05.166 [Lua] Set lobby begin:
03:38:05.166 [Lua] Lobby data twitch_enabled = false
03:38:05.166 [Lua] Lobby data power_level = 804
03:38:05.166 [Lua] Lobby data unique_server_name = Visulth
03:38:05.166 [Lua] Lobby data host = 110000101e55044
03:38:05.166 [Lua] Lobby data game_mode = 3
03:38:05.166 [Lua] Lobby data is_private = false
03:38:05.166 [Lua] Lobby data level_key = inn_level
03:38:05.166 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:05.166 [Lua] Lobby data selected_level_key = inn_level
03:38:05.166 [Lua] Lobby data quick_game = false
03:38:05.166 [Lua] Lobby data mechanism = adventure
03:38:05.166 [Lua] Lobby data matchmaking = false
03:38:05.166 [Lua] Lobby data num_players = 4
03:38:05.166 [Lua] Lobby data country_code = CA
03:38:05.166 [Lua] Lobby data difficulty = normal
03:38:05.166 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:38:05.166 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:05.166 [Lua] Lobby data player_slot_4 = 0:0
03:38:05.167 [Lua] Lobby data player_slot_3 = 0:0
03:38:05.167 [Lua] Lobby data eac_authorized = true
03:38:05.167 [Lua] Set lobby end.
03:38:05.167 [Lua] [LobbyMembers] Member joined 11000010edcbda4
03:38:05.180 [Connection] Creating endpoint 11000010edcbda4 - reliable message sent
03:38:05.180 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:38:05.196 [SteamAuthenticator] Sent ticket request to 11000010edcbda4
03:38:05.198 [Lua] [ChatManager][1]System: Jai is joining the game
03:38:05.400 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:38:07.114 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:38:07.593 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:38:08.142 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:38:08.594 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:38:09.201 [SteamAuthenticator] Got ticket from 11000010edcbda4
03:38:09.201 [SteamAuthenticator] BeginAuthSession 11000010edcbda4
03:38:09.201 [SteamAuthenticator] Authenticating 11000010edcbda4
03:38:09.201 [SteamAuthenticator] Got ticket request from 11000010edcbda4
03:38:09.201 [SteamAuthenticator] GetAuthSessionTicket 11000010edcbda4
03:38:09.201 [SteamAuthenticator] Sent ticket to 11000010edcbda4
03:38:09.410 [SteamAuthenticator] Steam validation for 11000010edcbda4 with response 0
03:38:09.526 [Connection] New session id 235 to 11000010edcbda4.
03:38:09.630 [Connection] Established a connection <36.235> to 11000010edcbda4
03:38:09.630 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:38:09.630 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai'
03:38:09.711 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001746be4 from 11000010edcbda4, replying lobby_ok
03:38:09.789 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010edcbda4 REPLY wh:1100001066dfbc4 | we:0 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:38:09.865 [Lua] Set lobby begin:
03:38:09.865 [Lua] Lobby data twitch_enabled = false
03:38:09.865 [Lua] Lobby data power_level = 804
03:38:09.865 [Lua] Lobby data unique_server_name = Visulth
03:38:09.865 [Lua] Lobby data host = 110000101e55044
03:38:09.865 [Lua] Lobby data game_mode = 3
03:38:09.865 [Lua] Lobby data is_private = false
03:38:09.865 [Lua] Lobby data level_key = inn_level
03:38:09.865 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:09.865 [Lua] Lobby data selected_level_key = inn_level
03:38:09.865 [Lua] Lobby data quick_game = false
03:38:09.865 [Lua] Lobby data mechanism = adventure
03:38:09.865 [Lua] Lobby data matchmaking = false
03:38:09.865 [Lua] Lobby data num_players = 4
03:38:09.865 [Lua] Lobby data country_code = CA
03:38:09.865 [Lua] Lobby data difficulty = normal
03:38:09.866 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:38:09.866 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:09.866 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:09.866 [Lua] Lobby data player_slot_3 = 0:0
03:38:09.866 [Lua] Lobby data eac_authorized = true
03:38:09.866 [Lua] Set lobby end.
03:38:09.866 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010edcbda4
03:38:09.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:38:12.120 [Lua] ### CLEARING PEER STATE FOR 11000010edcbda4
03:38:12.229 [Lua] [PSM] Peer 11000010edcbda4 joined. Want to use profile index "4"
03:38:12.229 [Lua] Mechanism says: a client joined the game! 11000010edcbda4
03:38:12.229 [EAC] EAC server has client 11000010edcbda4 (and owner 11000010edcbda4)
03:38:12.229 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010edcbda4, connection_key=8)
03:38:12.229 [EACServer] [22:38:12:229][Windows][EAC Server] [Info][RegisterClient] Client: 011000010EDCBDA4 PlayerGUID: 76561198209613220 PlayerIP: 0.0.0.0 OwnerGUID: 76561198209613220 PlayerName: Visulth
03:38:12.446 [EACServer] [22:38:12:446][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 19 Status: Client Authenticated Message: Client authenticated.
03:38:12.450 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedLocal
03:38:12.667 [EACServer] [22:38:12:667][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010EDCBDA4.
03:38:12.750 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:32 my_peer_id:110000101e55044
03:38:12.750 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:32 my_peer_id:110000101e55044
03:38:12.750 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:32 my_peer_id:110000101e55044
03:38:12.760 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:32 my_peer_id:110000101e55044
03:38:12.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
03:38:12.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient
03:38:12.807 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
03:38:12.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:38:12.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient
03:38:12.809 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
03:38:12.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient
03:38:12.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:38:12.810 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
03:38:12.810 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient
03:38:12.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:38:12.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
03:38:12.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
03:38:12.932 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32
03:38:12.968 [EACServer] [22:38:12:968][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010EDCBDA4
03:38:12.968 [EACServer] [22:38:12:968][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010EDCBDA4 Session: 19 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:38:12.972 [EAC] Peer 11000010edcbda4 switched EAC state to ClientAuthenticatedRemote
03:38:14.238 [Lua] player (11000010edcbda4,1) was put into party 0
03:38:14.238 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
03:38:14.337 [Lua] ### Sending rpc_level_loaded
03:38:14.337 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50
03:38:14.337 [Lua] Peer 11000010edcbda4 has loaded the level but not all enemies, so we wait
03:38:14.337 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010edcbda4, connection_key=8)
03:38:14.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:32 my_peer_id:110000101e55044
03:38:15.475 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:38:15.916 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:38:16.356 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:38:16.637 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:38:16.897 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:38:16.899 [Lua] Set lobby begin:
03:38:16.899 [Lua] Lobby data twitch_enabled = false
03:38:16.899 [Lua] Lobby data power_level = 789
03:38:16.899 [Lua] Lobby data unique_server_name = Visulth
03:38:16.899 [Lua] Lobby data host = 110000101e55044
03:38:16.899 [Lua] Lobby data game_mode = 3
03:38:16.899 [Lua] Lobby data is_private = false
03:38:16.899 [Lua] Lobby data level_key = inn_level
03:38:16.899 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:16.899 [Lua] Lobby data selected_level_key = inn_level
03:38:16.899 [Lua] Lobby data quick_game = false
03:38:16.899 [Lua] Lobby data mechanism = adventure
03:38:16.899 [Lua] Lobby data matchmaking = false
03:38:16.899 [Lua] Lobby data num_players = 4
03:38:16.899 [Lua] Lobby data country_code = CA
03:38:16.899 [Lua] Lobby data difficulty = normal
03:38:16.900 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:38:16.900 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:16.900 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:16.900 [Lua] Lobby data player_slot_3 = 0:0
03:38:16.900 [Lua] Lobby data eac_authorized = true
03:38:16.900 [Lua] Set lobby end.
03:38:17.815 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:38:18.236 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:38:18.491 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:38:18.984 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:38:19.541 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:38:19.541 [Lua] [Matchmaking] Got a handshake request from 11000010edcbda4 with user name 'Jai'
03:38:19.570 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
03:38:19.570 [Lua] RemotePlayer:create_game_object( ) 50
03:38:19.585 [Lua] player (11000010edcbda4,1) was put into party 1
03:38:19.585 [Lua] Assigning peer(11000010edcbda4:1) to profile(4) career(3)
03:38:19.585 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010edcbda4) local_player_id(1) profile_index(4) career_index(3)
03:38:19.585 [Lua] Set lobby begin:
03:38:19.585 [Lua] Lobby data twitch_enabled = false
03:38:19.586 [Lua] Lobby data power_level = 789
03:38:19.586 [Lua] Lobby data unique_server_name = Visulth
03:38:19.586 [Lua] Lobby data host = 110000101e55044
03:38:19.586 [Lua] Lobby data game_mode = 3
03:38:19.586 [Lua] Lobby data is_private = false
03:38:19.586 [Lua] Lobby data level_key = inn_level
03:38:19.586 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:19.586 [Lua] Lobby data selected_level_key = inn_level
03:38:19.586 [Lua] Lobby data quick_game = false
03:38:19.586 [Lua] Lobby data mechanism = adventure
03:38:19.586 [Lua] Lobby data matchmaking = false
03:38:19.586 [Lua] Lobby data num_players = 4
03:38:19.586 [Lua] Lobby data country_code = CA
03:38:19.586 [Lua] Lobby data difficulty = normal
03:38:19.586 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:38:19.586 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:19.586 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:19.586 [Lua] Lobby data player_slot_3 = 0:0
03:38:19.586 [Lua] Lobby data eac_authorized = true
03:38:19.586 [Lua] Set lobby end.
03:38:19.586 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
03:38:19.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
03:38:19.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:38:19.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
03:38:19.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
03:38:19.977 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
03:38:19.977 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:38:19.977 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
03:38:19.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:33 my_peer_id:110000101e55044
03:38:19.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:33 my_peer_id:110000101e55044
03:38:19.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:33 my_peer_id:110000101e55044
03:38:19.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:33 my_peer_id:110000101e55044
03:38:19.978 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
03:38:19.986 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:33 my_peer_id:110000101e55044
03:38:19.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
03:38:19.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:38:20.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:38:20.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:38:20.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:38:20.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:38:20.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:38:20.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
03:38:20.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
03:38:20.084 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
03:38:20.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
03:38:20.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
03:38:20.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
03:38:20.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:38:20.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:38:20.340 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:38:20.340 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
03:38:20.376 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
03:38:20.376 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
03:38:20.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
03:38:20.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
03:38:20.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
03:38:20.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:38:20.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:38:20.961 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:38:20.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
03:38:21.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:38:21.046 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:38:21.046 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:38:21.082 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:38:21.082 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:38:21.082 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
03:38:21.116 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
03:38:21.116 [Lua] [PackageManager] Force_load: wwise/bow
03:38:21.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
03:38:21.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
03:38:21.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
03:38:21.245 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
03:38:21.897 [Lua] Set lobby begin:
03:38:21.897 [Lua] Lobby data twitch_enabled = false
03:38:21.897 [Lua] Lobby data power_level = 591
03:38:21.897 [Lua] Lobby data unique_server_name = Visulth
03:38:21.897 [Lua] Lobby data host = 110000101e55044
03:38:21.897 [Lua] Lobby data game_mode = 3
03:38:21.897 [Lua] Lobby data is_private = false
03:38:21.897 [Lua] Lobby data level_key = inn_level
03:38:21.897 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:21.897 [Lua] Lobby data selected_level_key = inn_level
03:38:21.898 [Lua] Lobby data quick_game = false
03:38:21.898 [Lua] Lobby data mechanism = adventure
03:38:21.898 [Lua] Lobby data matchmaking = false
03:38:21.898 [Lua] Lobby data num_players = 4
03:38:21.898 [Lua] Lobby data country_code = CA
03:38:21.898 [Lua] Lobby data difficulty = normal
03:38:21.898 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:38:21.898 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:21.898 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:21.898 [Lua] Lobby data player_slot_3 = 0:0
03:38:21.898 [Lua] Lobby data eac_authorized = true
03:38:21.898 [Lua] Set lobby end.
03:38:22.502 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:38:22.504 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
03:38:22.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:38:27.033 [Lua] Set lobby begin:
03:38:27.033 [Lua] Lobby data twitch_enabled = false
03:38:27.033 [Lua] Lobby data power_level = 800
03:38:27.033 [Lua] Lobby data unique_server_name = Visulth
03:38:27.033 [Lua] Lobby data host = 110000101e55044
03:38:27.034 [Lua] Lobby data game_mode = 3
03:38:27.034 [Lua] Lobby data is_private = false
03:38:27.034 [Lua] Lobby data level_key = inn_level
03:38:27.034 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:27.034 [Lua] Lobby data selected_level_key = inn_level
03:38:27.034 [Lua] Lobby data quick_game = false
03:38:27.034 [Lua] Lobby data mechanism = adventure
03:38:27.034 [Lua] Lobby data matchmaking = false
03:38:27.034 [Lua] Lobby data num_players = 4
03:38:27.034 [Lua] Lobby data country_code = CA
03:38:27.034 [Lua] Lobby data difficulty = normal
03:38:27.034 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:38:27.034 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:27.034 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:27.034 [Lua] Lobby data player_slot_3 = 0:0
03:38:27.034 [Lua] Lobby data eac_authorized = true
03:38:27.034 [Lua] Set lobby end.
03:38:36.391 warning: [Steam] Session connect failed 11000010ae7e8c3, error: 4
03:38:38.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:34 my_peer_id:110000101e55044
03:38:38.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:34 my_peer_id:110000101e55044
03:38:38.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:34 my_peer_id:110000101e55044
03:38:38.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:34 my_peer_id:110000101e55044
03:38:38.510 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:34 my_peer_id:110000101e55044
03:38:38.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:38:38.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
03:38:38.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
03:38:38.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
03:38:38.743 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34
03:38:40.803 [Lua] [IngameUI] menu view on_enter character_selection
03:38:40.803 [Lua] hero_fullscreen_menu_on_enter
03:38:40.809 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8489dcf0
03:38:40.809 [World] Spawning level.
03:38:40.819 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:38:40.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:40.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:40.832 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:40.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:38:40.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:38:40.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:40.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:38:40.891 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:38:40.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:38:40.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:38:40.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:38:41.893 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
03:38:41.894 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940
03:38:41.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
03:38:41.894 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:41.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:41.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:41.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:41.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:38:41.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
03:38:41.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
03:38:41.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:41.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
03:38:41.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:38:41.953 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:38:41.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:38:41.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:38:41.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:38:41.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:38:42.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:38:42.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:38:42.125 [Lua] Set lobby begin:
03:38:42.125 [Lua] Lobby data twitch_enabled = false
03:38:42.125 [Lua] Lobby data power_level = 811
03:38:42.125 [Lua] Lobby data unique_server_name = Visulth
03:38:42.125 [Lua] Lobby data host = 110000101e55044
03:38:42.125 [Lua] Lobby data game_mode = 3
03:38:42.125 [Lua] Lobby data is_private = false
03:38:42.125 [Lua] Lobby data level_key = inn_level
03:38:42.125 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:42.125 [Lua] Lobby data selected_level_key = inn_level
03:38:42.125 [Lua] Lobby data quick_game = false
03:38:42.125 [Lua] Lobby data mechanism = adventure
03:38:42.125 [Lua] Lobby data matchmaking = false
03:38:42.125 [Lua] Lobby data num_players = 4
03:38:42.125 [Lua] Lobby data country_code = CA
03:38:42.126 [Lua] Lobby data difficulty = normal
03:38:42.126 [Lua] Lobby data player_slot_5 = 110000101e55044:1
03:38:42.126 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:42.126 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:42.126 [Lua] Lobby data player_slot_3 = 0:0
03:38:42.126 [Lua] Lobby data eac_authorized = true
03:38:42.126 [Lua] Set lobby end.
03:38:42.615 [Lua] Assigning peer(110000101e55044:1) to profile(3) career(2)
03:38:42.616 [Lua] Set lobby begin:
03:38:42.616 [Lua] Lobby data twitch_enabled = false
03:38:42.616 [Lua] Lobby data power_level = 811
03:38:42.616 [Lua] Lobby data unique_server_name = Visulth
03:38:42.616 [Lua] Lobby data host = 110000101e55044
03:38:42.616 [Lua] Lobby data game_mode = 3
03:38:42.616 [Lua] Lobby data is_private = false
03:38:42.616 [Lua] Lobby data level_key = inn_level
03:38:42.616 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:42.616 [Lua] Lobby data selected_level_key = inn_level
03:38:42.616 [Lua] Lobby data quick_game = false
03:38:42.616 [Lua] Lobby data mechanism = adventure
03:38:42.616 [Lua] Lobby data matchmaking = false
03:38:42.616 [Lua] Lobby data num_players = 4
03:38:42.616 [Lua] Lobby data country_code = CA
03:38:42.616 [Lua] Lobby data difficulty = normal
03:38:42.616 [Lua] Lobby data player_slot_5 = 0:0
03:38:42.616 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:42.616 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:42.616 [Lua] Lobby data player_slot_3 = 0:0
03:38:42.617 [Lua] Lobby data eac_authorized = true
03:38:42.617 [Lua] Set lobby end.
03:38:42.617 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(3) career_index(2)
03:38:42.617 [Lua] Set lobby begin:
03:38:42.617 [Lua] Lobby data twitch_enabled = false
03:38:42.617 [Lua] Lobby data power_level = 811
03:38:42.617 [Lua] Lobby data unique_server_name = Visulth
03:38:42.617 [Lua] Lobby data host = 110000101e55044
03:38:42.617 [Lua] Lobby data game_mode = 3
03:38:42.617 [Lua] Lobby data is_private = false
03:38:42.617 [Lua] Lobby data level_key = inn_level
03:38:42.617 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:42.617 [Lua] Lobby data selected_level_key = inn_level
03:38:42.617 [Lua] Lobby data quick_game = false
03:38:42.617 [Lua] Lobby data mechanism = adventure
03:38:42.617 [Lua] Lobby data matchmaking = false
03:38:42.617 [Lua] Lobby data num_players = 4
03:38:42.617 [Lua] Lobby data country_code = CA
03:38:42.617 [Lua] Lobby data difficulty = normal
03:38:42.617 [Lua] Lobby data player_slot_5 = 0:0
03:38:42.617 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:42.617 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:42.617 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:38:42.617 [Lua] Lobby data eac_authorized = true
03:38:42.617 [Lua] Set lobby end.
03:38:42.617 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:110000101e55044 | bw:110000105bd392b | es:0
03:38:42.618 [Lua]
03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:38:42.618 [Lua] [wwise/handgun_rifle] = false (boolean)
03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
03:38:42.618 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:38:42.618 [Lua] [wwise/two_handed_axes] = false (boolean)
03:38:42.618 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:38:42.618 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:38:42.618 [Lua]
03:38:42.618 [Lua]
03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
03:38:42.618 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
03:38:42.618 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
03:38:42.618 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
03:38:42.618 [Lua] [wwise/two_handed_axes] = false (boolean)
03:38:42.618 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
03:38:42.618 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
03:38:42.618 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
03:38:42.618 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean)
03:38:42.618 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean)
03:38:42.618 [Lua] [wwise/handgun_rifle] = false (boolean)
03:38:42.618 [Lua]
03:38:42.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:35 my_peer_id:110000101e55044
03:38:42.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:35 my_peer_id:110000101e55044
03:38:42.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:35 my_peer_id:110000101e55044
03:38:42.623 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:35 my_peer_id:110000101e55044
03:38:42.627 [Lua] [EquipmentUI] - Destroy
03:38:42.627 [Lua] [GamePadEquipmentUI] - Destroy
03:38:42.627 [Lua] [AbilityUI] - Destroy
03:38:42.627 [Lua] [GamePadAbilityUI] - Destroy
03:38:42.627 [Lua] [GameNetworkManager] destroying game object with go_id=31
03:38:42.630 [Save] Saving `save_data`
03:38:42.634 [Save] Save done
03:38:42.636 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:35 my_peer_id:110000101e55044
03:38:42.643 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35
03:38:42.686 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:38:42.686 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:38:42.688 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
03:38:42.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient
03:38:42.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
03:38:42.689 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:38:42.690 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:38:42.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:38:42.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
03:38:42.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
03:38:42.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient
03:38:42.748 [Lua] [IngameUI] menu view on_exit character_selection
03:38:42.759 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:38:42.759 [Lua] hero_fullscreen_menu_on_exit
03:38:42.766 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8489dcf0
03:38:42.766 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
03:38:42.767 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940
03:38:42.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
03:38:42.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
03:38:42.781 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:38:42.781 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:38:42.781 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
03:38:44.967 [Lua] PlayFabMirror:_commit_internal 65
03:38:44.967 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:38:44.970 [Lua] generate_backend_stats 110000101e55044:1
03:38:44.983 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 129
03:38:44.983 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 130
03:38:44.995 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 129 39
03:38:45.118 [Lua] [PlayFabRequestQueue] EAC Enabled! 129
03:38:45.118 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 129
03:38:45.201 [Lua] [IngameUI] menu view on_enter start_game_view
03:38:45.208 [Lua] [IngameUI] menu view post_update_on_enter table: 0x88a51ee0
03:38:45.208 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:38:45.209 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
03:38:45.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:38:45.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
03:38:45.211 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
03:38:45.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 129
03:38:45.394 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 130
03:38:45.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 130
03:38:45.631 [Lua] commit result success 65
03:38:46.297 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:38:46.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
03:38:46.297 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:38:46.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
03:38:46.297 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:38:47.270 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
03:38:47.270 [Lua] ............................................................................................................
03:38:47.270 [Lua] ............................................................................................................
03:38:47.270 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
03:38:47.270 [Lua] ............................................................................................................
03:38:47.270 [Lua] ............................................................................................................
03:38:47.270 [Lua] [Matchmaking] Cancelling matchmaking
03:38:47.270 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:38:47.383 [Lua] [IngameUI] menu view on_exit start_game_view
03:38:47.383 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:38:47.384 [Save] Saving `save_data`
03:38:47.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:38:47.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:38:47.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:38:47.389 [Save] Save done
03:38:47.394 [Lua] [IngameUI] menu view post_update_on_exit table: 0x88a51ee0
03:38:49.568 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:38:49.568 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:38:49.572 [Lua] Set lobby begin:
03:38:49.572 [Lua] Lobby data twitch_enabled = false
03:38:49.572 [Lua] Lobby data power_level = 811
03:38:49.572 [Lua] Lobby data unique_server_name = Visulth
03:38:49.572 [Lua] Lobby data host = 110000101e55044
03:38:49.572 [Lua] Lobby data game_mode = 3
03:38:49.572 [Lua] Lobby data is_private = false
03:38:49.572 [Lua] Lobby data level_key = inn_level
03:38:49.572 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:49.572 [Lua] Lobby data selected_level_key = inn_level
03:38:49.572 [Lua] Lobby data quick_game = false
03:38:49.572 [Lua] Lobby data mechanism = adventure
03:38:49.572 [Lua] Lobby data matchmaking = false
03:38:49.572 [Lua] Lobby data num_players = 4
03:38:49.572 [Lua] Lobby data country_code = CA
03:38:49.572 [Lua] Lobby data difficulty = hardest
03:38:49.572 [Lua] Lobby data player_slot_5 = 0:0
03:38:49.572 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:49.572 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:49.572 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:38:49.572 [Lua] Lobby data eac_authorized = true
03:38:49.573 [Lua] Set lobby end.
03:38:49.573 [Lua] [PartyManager] Leader is set to 110000101e55044
03:38:49.573 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
03:38:49.573 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:38:49.573 [Lua] Set lobby begin:
03:38:49.573 [Lua] Lobby data twitch_enabled = false
03:38:49.573 [Lua] Lobby data power_level = 811
03:38:49.573 [Lua] Lobby data unique_server_name = Visulth
03:38:49.573 [Lua] Lobby data host = 110000101e55044
03:38:49.573 [Lua] Lobby data game_mode = 1
03:38:49.573 [Lua] Lobby data is_private = false
03:38:49.573 [Lua] Lobby data level_key = inn_level
03:38:49.573 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:49.573 [Lua] Lobby data selected_level_key = inn_level
03:38:49.573 [Lua] Lobby data quick_game = true
03:38:49.573 [Lua] Lobby data mechanism = adventure
03:38:49.573 [Lua] Lobby data matchmaking = true
03:38:49.573 [Lua] Lobby data num_players = 4
03:38:49.573 [Lua] Lobby data country_code = CA
03:38:49.573 [Lua] Lobby data difficulty = hardest
03:38:49.573 [Lua] Lobby data player_slot_5 = 0:0
03:38:49.573 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:49.573 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:49.573 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:38:49.573 [Lua] Lobby data eac_authorized = true
03:38:49.573 [Lua] Set lobby end.
03:38:49.573 [Lua] Set lobby begin:
03:38:49.573 [Lua] Lobby data twitch_enabled = false
03:38:49.574 [Lua] Lobby data power_level = 811
03:38:49.574 [Lua] Lobby data unique_server_name = Visulth
03:38:49.574 [Lua] Lobby data host = 110000101e55044
03:38:49.574 [Lua] Lobby data game_mode = 1
03:38:49.574 [Lua] Lobby data is_private = false
03:38:49.574 [Lua] Lobby data level_key = inn_level
03:38:49.574 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:38:49.574 [Lua] Lobby data selected_level_key = inn_level
03:38:49.574 [Lua] Lobby data quick_game = true
03:38:49.574 [Lua] Lobby data mechanism = adventure
03:38:49.574 [Lua] Lobby data matchmaking = true
03:38:49.574 [Lua] Lobby data num_players = 4
03:38:49.574 [Lua] Lobby data country_code = CA
03:38:49.574 [Lua] Lobby data difficulty = hardest
03:38:49.574 [Lua] Lobby data player_slot_5 = 0:0
03:38:49.574 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:38:49.574 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:38:49.574 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:38:49.574 [Lua] Lobby data eac_authorized = true
03:38:49.574 [Lua] Set lobby end.
03:38:49.577 [Lua] [ChatManager][1]System: Starting hosted game...
03:38:49.577 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:38:49.577 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:38:56.596 [Lua] [IngameUI] menu view on_enter hero_view
03:38:56.603 [Lua] [IngameUI] menu view post_update_on_enter table: 0x895b9910
03:38:56.603 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:38:56.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:38:56.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:38:56.629 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:38:56.630 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:38:56.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:38:57.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:38:57.146 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:38:57.163 [World] Spawning level.
03:38:57.193 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:38:57.193 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:38:57.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:38:57.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:38:57.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:38:57.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:38:57.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:38:57.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:38:57.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:38:57.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:38:57.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:38:57.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:38:57.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:39:02.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:02.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:39:02.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:02.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:39:02.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:36 my_peer_id:110000101e55044
03:39:02.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:36 my_peer_id:110000101e55044
03:39:02.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:36 my_peer_id:110000101e55044
03:39:02.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:36 my_peer_id:110000101e55044
03:39:02.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:36 my_peer_id:110000101e55044
03:39:02.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
03:39:02.458 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
03:39:02.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:39:02.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
03:39:02.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
03:39:02.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01
03:39:03.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01
03:39:03.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01
03:39:03.438 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
03:39:03.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
03:39:03.499 [Lua] [PackageManager] Force_load: wwise/drakegun
03:39:03.527 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
03:39:05.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:37 my_peer_id:110000101e55044
03:39:05.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:37 my_peer_id:110000101e55044
03:39:05.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:37 my_peer_id:110000101e55044
03:39:05.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:37 my_peer_id:110000101e55044
03:39:05.327 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:37 my_peer_id:110000101e55044
03:39:05.341 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
03:39:09.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:09.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:39:09.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:09.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:39:09.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:38 my_peer_id:110000101e55044
03:39:09.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:38 my_peer_id:110000101e55044
03:39:09.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:38 my_peer_id:110000101e55044
03:39:09.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:38 my_peer_id:110000101e55044
03:39:09.142 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:38 my_peer_id:110000101e55044
03:39:09.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:39:09.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:39:09.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:39:09.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01, InventoryPackageSynchronizerClient
03:39:09.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
03:39:09.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
03:39:09.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
03:39:09.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
03:39:09.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
03:39:09.638 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38
03:39:09.903 [Lua] item table: 000000008A783DC0 84C8A584CE2EB1B0
03:39:17.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:17.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:39:17.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:17.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
03:39:17.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:39 my_peer_id:110000101e55044
03:39:17.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:39 my_peer_id:110000101e55044
03:39:17.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:39 my_peer_id:110000101e55044
03:39:17.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:39 my_peer_id:110000101e55044
03:39:17.817 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:39 my_peer_id:110000101e55044
03:39:17.831 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39
03:39:24.075 [Lua] [IngameUI] menu view on_exit hero_view
03:39:24.083 [Lua] [IngameUI] menu view post_update_on_exit table: 0x895b9910
03:39:24.083 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:39:24.083 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:39:24.083 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:39:24.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:24.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:24.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:24.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:24.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
03:39:24.100 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:39:24.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:39:24.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:39:28.828 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:39:28.831 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:39:28.832 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_slum
03:39:28.832 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_slum )
03:39:28.832 [Lua] Set lobby begin:
03:39:28.832 [Lua] Lobby data twitch_enabled = false
03:39:28.833 [Lua] Lobby data power_level = 811
03:39:28.833 [Lua] Lobby data unique_server_name = Visulth
03:39:28.833 [Lua] Lobby data host = 110000101e55044
03:39:28.833 [Lua] Lobby data game_mode = 2
03:39:28.833 [Lua] Lobby data is_private = false
03:39:28.833 [Lua] Lobby data level_key = inn_level
03:39:28.833 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:39:28.833 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:39:28.833 [Lua] Lobby data quick_game = true
03:39:28.833 [Lua] Lobby data mechanism = adventure
03:39:28.833 [Lua] Lobby data matchmaking = true
03:39:28.833 [Lua] Lobby data num_players = 4
03:39:28.833 [Lua] Lobby data country_code = CA
03:39:28.833 [Lua] Lobby data difficulty = hardest
03:39:28.833 [Lua] Lobby data player_slot_5 = 0:0
03:39:28.833 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:39:28.833 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:39:28.833 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:39:28.833 [Lua] Lobby data eac_authorized = true
03:39:28.833 [Lua] Set lobby end.
03:39:28.836 [Lua] Set lobby begin:
03:39:28.836 [Lua] Lobby data twitch_enabled = false
03:39:28.837 [Lua] Lobby data power_level = 811
03:39:28.837 [Lua] Lobby data unique_server_name = Visulth
03:39:28.837 [Lua] Lobby data host = 110000101e55044
03:39:28.837 [Lua] Lobby data game_mode = 2
03:39:28.837 [Lua] Lobby data is_private = false
03:39:28.837 [Lua] Lobby data level_key = inn_level
03:39:28.837 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:39:28.837 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:39:28.837 [Lua] Lobby data quick_game = true
03:39:28.837 [Lua] Lobby data mechanism = adventure
03:39:28.837 [Lua] Lobby data matchmaking = true
03:39:28.837 [Lua] Lobby data num_players = 4
03:39:28.837 [Lua] Lobby data country_code = CA
03:39:28.837 [Lua] Lobby data difficulty = hardest
03:39:28.837 [Lua] Lobby data player_slot_5 = 0:0
03:39:28.837 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:39:28.837 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:39:28.837 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:39:28.837 [Lua] Lobby data eac_authorized = true
03:39:28.837 [Lua] Set lobby end.
03:39:28.837 [Lua] Complete level triggered.
03:39:28.840 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
03:39:28.840 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:39:28.840 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
03:39:28.840 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:39:28.840 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
03:39:28.840 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:39:28.841 [Save] Saving `save_data`
03:39:28.841 [Lua] gm_event_end_conditions_met false false
03:39:28.842 [Lua] FORCE COMMIT 66
03:39:28.842 [Lua] PlayFabMirror:_commit_internal 66
03:39:28.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 131
03:39:28.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 132
03:39:28.842 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:39:28.844 [Save] Save done
03:39:28.844 [Save] Saving `save_data`
03:39:28.845 [Lua] generate_backend_stats 110000101e55044:1
03:39:28.848 [Save] Save done
03:39:28.856 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:39:28.857 [Save] Saving `save_data`
03:39:28.857 [Lua] TRANSITION nil nil dlc_bogenhafen_slum
03:39:28.857 [Lua] Transition type "dlc_bogenhafen_slum", is server: true
03:39:28.857 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:39:28.857 [Lua] [GameNetworkManager] Leaving game...
03:39:28.857 [Lua] [GameNetworkManager] Shutting down game session host.
03:39:28.857 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:39:28.857 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:39:28.857 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=113.38
03:39:28.860 [Save] Save done
03:39:28.868 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
03:39:28.868 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
03:39:28.868 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
03:39:28.869 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
03:39:28.869 [Lua] [ChatManager][1]System: IamLupo is joining the game
03:39:28.869 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
03:39:28.869 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:39:28.869 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 131
03:39:28.886 [GameSessionCommon] failed to skip message because type is unknown
03:39:28.886 warning: [Network] Got broken update game object message from llx
03:39:28.886 [Connection] Destroying endpoint 11000010309fe6f - explicit request
03:39:28.889 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
03:39:28.891 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
03:39:28.893 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
03:39:28.893 [Lua] [ChatManager][1]System: IamLupo has left the game
03:39:28.893 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
03:39:29.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 131
03:39:29.025 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 132
03:39:29.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 132
03:39:29.199 [Lua] commit result success 66
03:39:30.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:39:30.863 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
03:39:30.863 [Lua] Clearing all global lookup lists
03:39:30.863 [Lua] [IngamePlayerListUI] - Destroy
03:39:30.863 [Lua] [EquipmentUI] - Destroy
03:39:30.863 [Lua] [GamePadEquipmentUI] - Destroy
03:39:30.863 [Lua] [AbilityUI] - Destroy
03:39:30.863 [Lua] [GamePadAbilityUI] - Destroy
03:39:30.864 [Lua] [IngameUI] destroy
03:39:30.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:39:30.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
03:39:30.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3
03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
03:39:30.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
03:39:30.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
03:39:30.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
03:39:30.885 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
03:39:30.885 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
03:39:30.974 [Lua] [Managers] Destroying state managers...
03:39:30.980 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:39:30.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
03:39:30.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
03:39:30.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
03:39:30.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
03:39:30.981 [Lua] [Matchmaking] unregister rpcs
03:39:30.981 [Lua] ############### UNLOADING PACKAGES ###############
03:39:30.981 [Lua] [Gamestate] Enter state StateLoading
03:39:30.984 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:39:30.984 [Lua] [Matchmaking] register rpcs
03:39:30.984 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:39:30.984 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
03:39:30.984 [Lua] Set lobby begin:
03:39:30.984 [Lua] Lobby data twitch_enabled = false
03:39:30.984 [Lua] Lobby data power_level = 0
03:39:30.984 [Lua] Lobby data unique_server_name = Visulth
03:39:30.984 [Lua] Lobby data host = 110000101e55044
03:39:30.984 [Lua] Lobby data game_mode = 2
03:39:30.984 [Lua] Lobby data is_private = false
03:39:30.984 [Lua] Lobby data level_key = inn_level
03:39:30.984 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:39:30.985 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:39:30.985 [Lua] Lobby data quick_game = true
03:39:30.985 [Lua] Lobby data mechanism = adventure
03:39:30.985 [Lua] Lobby data matchmaking = true
03:39:30.985 [Lua] Lobby data num_players = 4
03:39:30.985 [Lua] Lobby data country_code = CA
03:39:30.985 [Lua] Lobby data difficulty = hardest
03:39:30.985 [Lua] Lobby data player_slot_5 = 0:0
03:39:30.985 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:39:30.985 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:39:30.985 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:39:30.985 [Lua] Lobby data eac_authorized = true
03:39:30.985 [Lua] Set lobby end.
03:39:30.985 [Lua] registering RPCs
03:39:30.985 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:39:30.985 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:39:30.985 [Lua] Set lobby begin:
03:39:30.985 [Lua] Lobby data twitch_enabled = false
03:39:30.985 [Lua] Lobby data power_level = 0
03:39:30.985 [Lua] Lobby data unique_server_name = Visulth
03:39:30.985 [Lua] Lobby data host = 110000101e55044
03:39:30.985 [Lua] Lobby data game_mode = 2
03:39:30.985 [Lua] Lobby data is_private = false
03:39:30.985 [Lua] Lobby data level_key = dlc_bogenhafen_slum
03:39:30.985 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:39:30.985 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:39:30.985 [Lua] Lobby data quick_game = true
03:39:30.986 [Lua] Lobby data mechanism = adventure
03:39:30.986 [Lua] Lobby data matchmaking = true
03:39:30.986 [Lua] Lobby data num_players = 4
03:39:30.986 [Lua] Lobby data country_code = CA
03:39:30.986 [Lua] Lobby data difficulty = hardest
03:39:30.986 [Lua] Lobby data player_slot_5 = 0:0
03:39:30.986 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:39:30.986 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:39:30.986 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:39:30.986 [Lua] Lobby data eac_authorized = true
03:39:30.986 [Lua] Set lobby end.
03:39:30.986 [Lua] MUSIC MANAGER unmute_all_world_sounds 1034191 0
03:39:30.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 133
03:39:30.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:39:30.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 133
03:39:30.989 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized
03:39:30.989 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_slum] self.picked_level_key=[nil]
03:39:30.989 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_slum
03:39:31.069 [Umbra] Unload tome
03:39:31.178 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:39:31.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:39:31.178 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_slum"
03:39:31.178 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/slum"
03:39:31.178 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler, async-read,
03:39:31.178 [Lua] [StateLoading] got rpc_load_level 169 dlc_bogenhafen_slum
03:39:31.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16
03:39:31.382 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16
03:39:31.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum
03:39:31.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 133
03:39:31.388 [Lua] MUSIC MANAGER nik_loading_screen_dlc_pit_02 1034192 0
03:39:31.395 [Lua] MUSIC MANAGER Play_loading_screen_music 1034193 0
03:39:31.983 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]'
03:39:37.147 [Lua] ### Sending rpc_level_loaded
03:39:37.147 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 169
03:39:37.147 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded
03:39:38.656 [Lua] ### Sending rpc_level_loaded
03:39:38.656 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 169
03:39:38.656 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
03:39:39.612 [Lua] ### Sending rpc_level_loaded
03:39:39.612 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 169
03:39:39.612 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
03:39:42.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum
03:39:42.880 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum
03:39:42.898 [Lua] [LevelTransitionHandler] Level load completed!
03:39:42.898 [Lua] [EnemyPackageLoader] setup_startup_enemies
03:39:42.976 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:39:42.976 [Lua] checking dlc's against conflict directors
03:39:42.976 [Lua] --- --- ---
03:39:42.976 [Lua] Starting... difficulty 'hardest'
03:39:42.976 [Lua] These are the starting conflict directors:
03:39:42.976 [Lua] skaven
03:39:42.976 [Lua] chaos
03:39:42.976 [Lua] --- --- ---
03:39:42.976 [Lua]
03:39:42.976 [Lua] Looking for a new director:
03:39:42.976 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
03:39:42.976 [Lua] ->trying director: default
03:39:42.976 [Lua] --> success!
03:39:42.976 [Lua] --> re-used the same breeds
03:39:42.976 [Lua]
03:39:42.976 [Lua] Looking for a new director:
03:39:42.976 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
03:39:42.976 [Lua] ->trying director: chaos
03:39:42.976 [Lua] --> success!
03:39:42.976 [Lua] --> re-used the same breeds
03:39:42.976 [Lua]
03:39:42.976 [Lua] Looking for a new director:
03:39:42.976 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
03:39:42.976 [Lua] ->trying director: default
03:39:42.976 [Lua] --> success!
03:39:42.976 [Lua] --> re-used the same breeds
03:39:42.976 [Lua]
03:39:42.976 [Lua] Looking for a new director:
03:39:42.976 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
03:39:42.976 [Lua] ->trying director: beastmen
03:39:42.976 [Lua] --> success!
03:39:42.976 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
03:39:42.976 [Lua]
03:39:42.976 [Lua] DONE! Found the following directors:
03:39:42.976 [Lua] default
03:39:42.976 [Lua] chaos
03:39:42.976 [Lua] default
03:39:42.976 [Lua] beastmen
03:39:42.976 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_rat_ogre skaven_poison_wind_globadier chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
03:39:42.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
03:39:42.977 [Lua] ### Sending rpc_level_loaded
03:39:42.977 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 169
03:39:42.977 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
03:39:42.998 [Lua] ### Sending rpc_level_loaded
03:39:42.998 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 169
03:39:43.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:39:43.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:39:43.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:39:43.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:39:43.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:39:43.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:39:44.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:39:44.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:39:44.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:39:44.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:39:44.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:39:44.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:39:45.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:39:45.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:39:45.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:39:45.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:39:45.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:39:45.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:39:45.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:39:45.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:39:45.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:39:46.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:39:46.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:39:46.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:39:46.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:39:46.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:39:46.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:39:46.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:39:46.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:39:46.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:39:46.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:39:46.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:39:46.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:39:47.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:39:47.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:39:47.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:39:47.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:39:47.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:39:47.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:39:48.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:39:48.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:39:48.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:39:48.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:39:48.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:39:48.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:39:49.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:39:49.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:39:49.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:39:49.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:39:49.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:39:49.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:39:49.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:39:49.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:39:49.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:39:50.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:39:50.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:39:50.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:39:50.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:39:50.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:39:50.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:39:51.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:39:51.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:39:51.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:39:51.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:39:51.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:39:51.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:39:52.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:39:52.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:39:52.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:39:52.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:39:52.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:39:52.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:39:52.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:39:52.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:39:52.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:39:53.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:39:53.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:39:53.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:39:53.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:39:53.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:39:53.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:39:53.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:39:53.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:39:53.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:39:53.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:39:53.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:39:53.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:39:53.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:39:53.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:39:53.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
03:39:54.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
03:39:54.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
03:39:54.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
03:39:55.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
03:39:55.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
03:39:55.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
03:39:56.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
03:39:56.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
03:39:56.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
03:39:57.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
03:39:57.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
03:39:57.220 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: custom
03:39:57.220 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:39:57.220 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:39:58.225 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:39:58.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:39:58.225 [Lua] [Matchmaking] unregister rpcs
03:39:58.225 [Lua] Set lobby begin:
03:39:58.225 [Lua] Lobby data twitch_enabled = false
03:39:58.225 [Lua] Lobby data power_level = 0
03:39:58.225 [Lua] Lobby data unique_server_name = Visulth
03:39:58.225 [Lua] Lobby data host = 110000101e55044
03:39:58.225 [Lua] Lobby data game_mode = 2
03:39:58.226 [Lua] Lobby data is_private = false
03:39:58.226 [Lua] Lobby data level_key = dlc_bogenhafen_slum
03:39:58.226 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:39:58.226 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:39:58.226 [Lua] Lobby data quick_game = true
03:39:58.226 [Lua] Lobby data mechanism = adventure
03:39:58.226 [Lua] Lobby data matchmaking = true
03:39:58.226 [Lua] Lobby data num_players = 4
03:39:58.226 [Lua] Lobby data country_code = CA
03:39:58.226 [Lua] Lobby data difficulty = hardest
03:39:58.226 [Lua] Lobby data player_slot_5 = 0:0
03:39:58.226 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:39:58.226 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:39:58.226 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:39:58.226 [Lua] Lobby data eac_authorized = true
03:39:58.226 [Lua] Set lobby end.
03:39:58.226 [Lua] [Managers] Destroying state managers...
03:39:58.228 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens
03:39:58.228 [Lua] MUSIC MANAGER Stop_loading_screen_music 1034194 0
03:39:58.228 [Lua] [Gamestate] Enter StateIngame HOST
03:39:58.228 [Lua] <>level = dlc_bogenhafen_slum<>
03:39:58.228 [Lua] Set lobby begin:
03:39:58.228 [Lua] Lobby data twitch_enabled = false
03:39:58.228 [Lua] Lobby data power_level = 0
03:39:58.228 [Lua] Lobby data unique_server_name = Visulth
03:39:58.228 [Lua] Lobby data host = 110000101e55044
03:39:58.228 [Lua] Lobby data game_mode = 2
03:39:58.228 [Lua] Lobby data is_private = false
03:39:58.228 [Lua] Lobby data level_key = dlc_bogenhafen_slum
03:39:58.228 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:39:58.228 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:39:58.228 [Lua] Lobby data quick_game = true
03:39:58.228 [Lua] Lobby data mechanism = adventure
03:39:58.228 [Lua] Lobby data matchmaking = true
03:39:58.228 [Lua] Lobby data num_players = 4
03:39:58.228 [Lua] Lobby data country_code = CA
03:39:58.228 [Lua] Lobby data difficulty = hardest
03:39:58.229 [Lua] Lobby data player_slot_5 = 0:0
03:39:58.229 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:39:58.229 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:39:58.229 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:39:58.229 [Lua] Lobby data eac_authorized = true
03:39:58.229 [Lua] Set lobby end.
03:39:58.229 [Umbra] Init version: 3.4.15 :: 16 threads
03:39:58.229 [Lua] [StateIngame] Server ingame
03:39:58.234 [Lua] Set lobby begin:
03:39:58.234 [Lua] Lobby data twitch_enabled = false
03:39:58.234 [Lua] Lobby data power_level = 0
03:39:58.234 [Lua] Lobby data unique_server_name = Visulth
03:39:58.234 [Lua] Lobby data host = 110000101e55044
03:39:58.234 [Lua] Lobby data game_mode = 2
03:39:58.234 [Lua] Lobby data is_private = false
03:39:58.234 [Lua] Lobby data level_key = dlc_bogenhafen_slum
03:39:58.234 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:39:58.234 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:39:58.234 [Lua] Lobby data quick_game = true
03:39:58.234 [Lua] Lobby data mechanism = adventure
03:39:58.234 [Lua] Lobby data matchmaking = true
03:39:58.234 [Lua] Lobby data num_players = 4
03:39:58.234 [Lua] Lobby data country_code = CA
03:39:58.234 [Lua] Lobby data difficulty = hardest
03:39:58.234 [Lua] Lobby data player_slot_5 = 0:0
03:39:58.234 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:39:58.234 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:39:58.234 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:39:58.235 [Lua] Lobby data eac_authorized = true
03:39:58.235 [Lua] Set lobby end.
03:39:58.235 [Lua] [Matchmaking] register rpcs
03:39:58.235 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:39:58.235 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
03:39:58.235 [Lua] [GameNetworkManager] self.is_server = true
03:39:58.235 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:39:58.235 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:39:58.235 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:39:58.235 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:39:58.235 [Network] Setting artificial MTU limit to 65536
03:39:58.248 [Lua] Switching ConflictSettings: to: default
03:39:58.248 [Lua] pacing=default
03:39:58.248 [Lua] roaming=nil
03:39:58.248 [Lua] specials=default
03:39:58.248 [Lua] debug_color=maroon
03:39:58.248 [Lua] pack_spawning=default
03:39:58.248 [Lua] contained_breeds=nil
03:39:58.248 [Lua] disabled=false
03:39:58.248 [Lua] boss=default
03:39:58.248 [Lua] horde=default
03:39:58.248 [Lua] name=default
03:39:58.248 [Lua] intensity=default
03:39:58.248 [Lua] ---
03:39:58.248 [Lua] [LevelAnalysis] set_random_seed( 2924496)
03:39:58.267 [Lua] [AIInterestPointSystem] Level Seed: 2924496
03:39:58.267 [Lua]
03:39:58.267 [Lua] [entity_system_bag] = table
03:39:58.267 [Lua] [entity_system_bag] = metatable
03:39:58.267 [Lua] [startup_data] = table
03:39:58.267 [Lua] [entity_manager] = table
03:39:58.267 [Lua] [entity_manager] = metatable
03:39:58.267 [Lua] [unit_spawner] = table
03:39:58.267 [Lua] [unit_spawner] = metatable
03:39:58.267 [Lua] [unit_storage] = table
03:39:58.267 [Lua] [unit_storage] = metatable
03:39:58.267 [Lua] [dice_keeper] = table
03:39:58.267 [Lua] [dice_keeper] = metatable
03:39:58.267 [Lua] [is_server] = true (boolean)
03:39:58.267 [Lua] [world] = [World]
03:39:58.267 [Lua] [system_api] = table
03:39:58.267 [Lua] [entity_system] = table
03:39:58.267 [Lua] [entity_system] = metatable
03:39:58.267 [Lua] [network_lobby] = table
03:39:58.267 [Lua] [network_lobby] = metatable
03:39:58.267 [Lua] [profile_synchronizer] = table
03:39:58.267 [Lua] [profile_synchronizer] = metatable
03:39:58.267 [Lua] [level_transition_handler] = table
03:39:58.267 [Lua] [level_transition_handler] = metatable
03:39:58.267 [Lua] [num_local_human_players] = 1 (number)
03:39:58.267 [Lua] [statistics_db] = table
03:39:58.267 [Lua] [statistics_db] = metatable
03:39:58.267 [Lua] [network_server] = table
03:39:58.268 [Lua] [network_server] = metatable
03:39:58.268 [Lua] [input_manager] = table
03:39:58.268 [Lua] [input_manager] = metatable
03:39:58.268 [Lua] [network_clock] = table
03:39:58.268 [Lua] [network_clock] = metatable
03:39:58.268 [Lua] [network_transmit] = table
03:39:58.268 [Lua] [network_transmit] = metatable
03:39:58.268 [Lua] [free_flight_manager] = table
03:39:58.268 [Lua] [free_flight_manager] = metatable
03:39:58.268 [Lua] [network_manager] = table
03:39:58.268 [Lua] [network_manager] = metatable
03:39:58.268 [Lua] [network_event_delegate] = table
03:39:58.268 [Lua] [network_event_delegate] = metatable
03:39:58.268 [Lua]
03:39:58.268 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:39:58.268 [Lua] ignoring extension VersusInteractObjectiveExtension
03:39:58.268 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:39:58.268 [Lua] ignoring extension VersusSocketObjectiveExtension
03:39:58.268 [Lua] ignoring extension VersusTargetObjectiveExtension
03:39:58.277 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:39:58.304 [Lua] [AchievementManager] Achievements using the steam platform
03:39:58.305 [Lua] [StateIngame] Level seed: 2924496
03:39:58.305 [World] Spawning level.
03:39:59.948 [Flow] Current State:0
03:39:59.958 [Lua] respawn_unit_spawned with group id: event
03:39:59.958 [Lua] respawn_unit_spawned with group id: event
03:39:59.958 [Lua] respawn_unit_spawned with group id: event
03:39:59.958 [Lua] respawn_unit_spawned with group id: after_event
03:39:59.959 [Lua] respawn_unit_spawned with group id: after_event
03:39:59.959 [Lua] respawn_unit_spawned with group id: after_event
03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
03:39:59.959 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
03:39:59.967 [Flow] Current State:0
03:39:59.967 [Flow] Current State:0
03:39:59.967 [Flow] Current State:0
03:39:59.967 [Flow] Current State:0
03:39:59.967 [Flow] Current State:0
03:40:00.119 [Lua] [LevelAnalysis] set_random_seed( 2924496)
03:40:00.146 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:40:00.146 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:40:00.146 [Lua] [IngameUI] init
03:40:00.162 [SteamVoipClient] select_out(110000101e55044, off)
03:40:00.162 [SteamVoipClient] select_out(110000105bd392b, off)
03:40:00.162 [SteamVoipClient] select_out(1100001066dfbc4, off)
03:40:00.166 [Lua] cb_razer_chroma_setup
03:40:00.236 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:40:00.236 [Lua] Set lobby begin:
03:40:00.236 [Lua] Lobby data twitch_enabled = false
03:40:00.236 [Lua] Lobby data power_level = 835
03:40:00.236 [Lua] Lobby data unique_server_name = Visulth
03:40:00.236 [Lua] Lobby data host = 110000101e55044
03:40:00.236 [Lua] Lobby data game_mode = 2
03:40:00.236 [Lua] Lobby data is_private = false
03:40:00.237 [Lua] Lobby data level_key = dlc_bogenhafen_slum
03:40:00.237 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:40:00.237 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:40:00.237 [Lua] Lobby data quick_game = true
03:40:00.237 [Lua] Lobby data mechanism = adventure
03:40:00.237 [Lua] Lobby data matchmaking = true
03:40:00.237 [Lua] Lobby data num_players = 4
03:40:00.237 [Lua] Lobby data country_code = CA
03:40:00.237 [Lua] Lobby data difficulty = hardest
03:40:00.237 [Lua] Lobby data player_slot_5 = 0:0
03:40:00.237 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:40:00.237 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:40:00.237 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:40:00.237 [Lua] Lobby data eac_authorized = true
03:40:00.237 [Lua] Set lobby end.
03:40:00.238 [Flow] TEST_MOON_HIDE
03:40:00.238 [Flow] Spawned:c_barrel_socket
03:40:00.239 [Lua] CurrentConflictSettings default
03:40:00.239 [Lua] [ConflictDirector] conflict_director is ai_ready
03:40:00.247 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:40:00.247 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:40:00.275 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:40:00.275 [Lua] Forming navigation groups in one frame
03:40:00.275 [Lua] Forming navigation groups
03:40:00.281 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999994033715
03:40:00.963 [Lua] NavigationGroupManager -> calulation time B: 0.68200000000069849
03:40:00.963 [Lua] number of nav groups: 511
03:40:00.969 [Lua] number of refined nav groups : 376
03:40:00.982 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000232831
03:40:00.982 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.782725242897868 Normalized coefficient: 1.4606696957593219
03:40:00.989 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.19568074764684 Normalized coefficient: 1.291440824493455
03:40:00.994 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.682424715161329 Normalized coefficient: 1.0727111022565818
03:40:00.999 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.894954401254652 Normalized coefficient: 1.2400372072720576
03:40:01.021 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:40:01.021 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:40:01.021 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
03:40:01.021 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
03:40:01.047 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum
03:40:01.047 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters.
03:40:01.047 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:40:01.047 [Lua] [LevelAnalysis]
03:40:01.047 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:40:01.047 [Lua] [LevelAnalysis]
03:40:01.047 [Lua] [LevelAnalysis] Terror events added:
03:40:01.047 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
03:40:01.047 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
03:40:01.047 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
03:40:01.047 [Lua] NORMAL PATROL MAIN PATH 368.13363647460938
03:40:01.047 [Lua] [waypoints] = table
03:40:01.047 [Lua] [astar_points] = table
03:40:01.047 [Lua] [travel_dist] = 368.13361948728561 (number)
03:40:01.047 [Lua] [one_directional] = false (boolean)
03:40:01.047 [Lua] [id] = boss_2 (string)
03:40:01.047 [Lua] ----> using boss spline path!
03:40:01.047 [Lua] Adding main path event: Vector3Box(-232, -94, 2.169) boss_event_spline_patrol 45 table: 0000000088BBD8E0
03:40:01.047 [Lua] ----> using boss gizmo!
03:40:01.047 [Lua] [LevelAnalysis] section: 2, start-index: 27, end-index: 36, forbidden-dist: -255.5 start-travel-dist: 633.6, end-travel-dist: 947.3 spawn_distance 368.1
03:40:01.048 [Lua] Adding main path event: Vector3Box(-45.5, 133.5, 22.066) boss_event_chaos_troll 45 table: 0000000088BBDEA0
03:40:01.048 [Lua] NORMAL PATROL MAIN PATH 1194.3048095703125
03:40:01.048 [Lua] [waypoints] = table
03:40:01.048 [Lua] [astar_points] = table
03:40:01.048 [Lua] [travel_dist] = 1194.3047585487366 (number)
03:40:01.048 [Lua] [one_directional] = true (boolean)
03:40:01.048 [Lua] [id] = boss_21 (string)
03:40:01.048 [Lua] ----> using boss spline path!
03:40:01.048 [Lua] Adding main path event: Vector3Box(90.65, 4.3, 5.178) boss_event_chaos_spline_patrol 45 table: 0000000088BBEAA0
03:40:01.048 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 1
03:40:01.048 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194
03:40:01.048 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1345.8110822439194 forbidden_dist: -1245.8110822439194
03:40:01.048 [Lua] [LevelAnalysis] wanted_distance: 879.8492244692959
03:40:01.048 [Lua] [LevelAnalysis] Terror events added:
03:40:01.048 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:40:01.049 [Lua] Adding main path event: Vector3Box(55.5509, 171.697, 13.426) rare_event_loot_rat 45 table: 0000000088BBF1F0
03:40:01.049 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:40:01.055 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
03:40:01.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
03:40:01.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:40:01.067 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:40:01.067 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=70
03:40:01.067 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:40:01.067 [Save] Loading `ut_tweaks_presets`
03:40:01.067 warning: [Save] Missing filename `ut_tweaks_presets`
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.214 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:40:01.218 [Lua] MUSIC: explore -> lost
03:40:01.527 [Lua] Set lobby begin:
03:40:01.527 [Lua] Lobby data twitch_enabled = false
03:40:01.527 [Lua] Lobby data power_level = 835
03:40:01.527 [Lua] Lobby data unique_server_name = Visulth
03:40:01.527 [Lua] Lobby data host = 110000101e55044
03:40:01.527 [Lua] Lobby data game_mode = 2
03:40:01.527 [Lua] Lobby data is_private = false
03:40:01.527 [Lua] Lobby data level_key = dlc_bogenhafen_slum
03:40:01.527 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:40:01.527 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:40:01.527 [Lua] Lobby data quick_game = true
03:40:01.527 [Lua] Lobby data mechanism = adventure
03:40:01.527 [Lua] Lobby data matchmaking = true
03:40:01.527 [Lua] Lobby data num_players = 4
03:40:01.527 [Lua] Lobby data country_code = CA
03:40:01.527 [Lua] Lobby data difficulty = hardest
03:40:01.527 [Lua] Lobby data player_slot_5 = 0:0
03:40:01.528 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:40:01.528 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:40:01.528 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:40:01.528 [Lua] Lobby data eac_authorized = true
03:40:01.528 [Lua] Set lobby end.
03:40:01.528 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing
03:40:01.528 [Lua] Breedfreezer (server) starting a hot join sync
03:40:01.528 [Lua] packing 0 units of breed chaos_marauder
03:40:01.528 [Lua] packing 0 units of breed skaven_clan_rat
03:40:01.528 [Lua] packing 0 units of breed skaven_storm_vermin
03:40:01.528 [Lua] packing 0 units of breed skaven_slave
03:40:01.528 [Lua] packing 0 units of breed chaos_fanatic
03:40:01.528 [Lua] packing 0 units of breed beastmen_ungor_archer
03:40:01.528 [Lua] packing 0 units of breed chaos_raider
03:40:01.528 [Lua] packing 0 units of breed chaos_warrior
03:40:01.528 [Lua] packing 0 units of breed chaos_berzerker
03:40:01.528 [Lua] packing 0 units of breed beastmen_bestigor
03:40:01.528 [Lua] packing 0 units of breed beastmen_ungor
03:40:01.528 [Lua] packing 0 units of breed skaven_plague_monk
03:40:01.528 [Lua] packing 0 units of breed beastmen_gor
03:40:01.528 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:40:01.528 [Lua]
03:40:01.528 [Lua] [1] = 1 (number)
03:40:01.528 [Lua] [2] = 0 (number)
03:40:01.528 [Lua] [3] = 1 (number)
03:40:01.528 [Lua] [4] = 0 (number)
03:40:01.528 [Lua] [5] = 1 (number)
03:40:01.528 [Lua] [6] = 0 (number)
03:40:01.528 [Lua] [7] = 1 (number)
03:40:01.528 [Lua] [8] = 0 (number)
03:40:01.528 [Lua] [9] = 1 (number)
03:40:01.528 [Lua] [10] = 0 (number)
03:40:01.528 [Lua] [11] = 1 (number)
03:40:01.528 [Lua] [12] = 0 (number)
03:40:01.528 [Lua] [13] = 1 (number)
03:40:01.528 [Lua] [14] = 0 (number)
03:40:01.528 [Lua] [15] = 1 (number)
03:40:01.528 [Lua] [16] = 0 (number)
03:40:01.528 [Lua] [17] = 1 (number)
03:40:01.528 [Lua] [18] = 0 (number)
03:40:01.528 [Lua] [19] = 1 (number)
03:40:01.528 [Lua] [20] = 0 (number)
03:40:01.528 [Lua] [21] = 1 (number)
03:40:01.528 [Lua] [22] = 0 (number)
03:40:01.528 [Lua] [23] = 1 (number)
03:40:01.528 [Lua] [24] = 0 (number)
03:40:01.528 [Lua] [25] = 1 (number)
03:40:01.528 [Lua] [26] = 0 (number)
03:40:01.528 [Lua]
03:40:01.528 [Lua]
03:40:01.528 [Lua]
03:40:01.530 [Lua] Set lobby begin:
03:40:01.530 [Lua] Lobby data twitch_enabled = false
03:40:01.530 [Lua] Lobby data power_level = 835
03:40:01.530 [Lua] Lobby data unique_server_name = Visulth
03:40:01.530 [Lua] Lobby data host = 110000101e55044
03:40:01.530 [Lua] Lobby data game_mode = 2
03:40:01.530 [Lua] Lobby data is_private = false
03:40:01.530 [Lua] Lobby data level_key = dlc_bogenhafen_slum
03:40:01.530 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:40:01.530 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:40:01.530 [Lua] Lobby data quick_game = true
03:40:01.530 [Lua] Lobby data mechanism = adventure
03:40:01.530 [Lua] Lobby data matchmaking = true
03:40:01.530 [Lua] Lobby data num_players = 4
03:40:01.530 [Lua] Lobby data country_code = CA
03:40:01.530 [Lua] Lobby data difficulty = hardest
03:40:01.530 [Lua] Lobby data player_slot_5 = 0:0
03:40:01.530 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:40:01.530 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:40:01.530 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:40:01.530 [Lua] Lobby data eac_authorized = true
03:40:01.530 [Lua] Set lobby end.
03:40:01.530 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
03:40:01.530 [Lua] Breedfreezer (server) starting a hot join sync
03:40:01.530 [Lua] packing 0 units of breed chaos_marauder
03:40:01.530 [Lua] packing 0 units of breed skaven_clan_rat
03:40:01.530 [Lua] packing 0 units of breed skaven_storm_vermin
03:40:01.530 [Lua] packing 0 units of breed skaven_slave
03:40:01.530 [Lua] packing 0 units of breed chaos_fanatic
03:40:01.530 [Lua] packing 0 units of breed beastmen_ungor_archer
03:40:01.530 [Lua] packing 0 units of breed chaos_raider
03:40:01.530 [Lua] packing 0 units of breed chaos_warrior
03:40:01.530 [Lua] packing 0 units of breed chaos_berzerker
03:40:01.530 [Lua] packing 0 units of breed beastmen_bestigor
03:40:01.530 [Lua] packing 0 units of breed beastmen_ungor
03:40:01.530 [Lua] packing 0 units of breed skaven_plague_monk
03:40:01.530 [Lua] packing 0 units of breed beastmen_gor
03:40:01.530 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:40:01.530 [Lua]
03:40:01.530 [Lua] [1] = 1 (number)
03:40:01.530 [Lua] [2] = 0 (number)
03:40:01.530 [Lua] [3] = 1 (number)
03:40:01.530 [Lua] [4] = 0 (number)
03:40:01.530 [Lua] [5] = 1 (number)
03:40:01.530 [Lua] [6] = 0 (number)
03:40:01.530 [Lua] [7] = 1 (number)
03:40:01.530 [Lua] [8] = 0 (number)
03:40:01.530 [Lua] [9] = 1 (number)
03:40:01.530 [Lua] [10] = 0 (number)
03:40:01.530 [Lua] [11] = 1 (number)
03:40:01.530 [Lua] [12] = 0 (number)
03:40:01.530 [Lua] [13] = 1 (number)
03:40:01.530 [Lua] [14] = 0 (number)
03:40:01.530 [Lua] [15] = 1 (number)
03:40:01.530 [Lua] [16] = 0 (number)
03:40:01.530 [Lua] [17] = 1 (number)
03:40:01.530 [Lua] [18] = 0 (number)
03:40:01.530 [Lua] [19] = 1 (number)
03:40:01.530 [Lua] [20] = 0 (number)
03:40:01.530 [Lua] [21] = 1 (number)
03:40:01.530 [Lua] [22] = 0 (number)
03:40:01.530 [Lua] [23] = 1 (number)
03:40:01.530 [Lua] [24] = 0 (number)
03:40:01.530 [Lua] [25] = 1 (number)
03:40:01.530 [Lua] [26] = 0 (number)
03:40:01.530 [Lua]
03:40:01.530 [Lua]
03:40:01.530 [Lua]
03:40:01.532 [Lua] Set lobby begin:
03:40:01.532 [Lua] Lobby data twitch_enabled = false
03:40:01.532 [Lua] Lobby data power_level = 835
03:40:01.532 [Lua] Lobby data unique_server_name = Visulth
03:40:01.532 [Lua] Lobby data host = 110000101e55044
03:40:01.532 [Lua] Lobby data game_mode = 2
03:40:01.532 [Lua] Lobby data is_private = false
03:40:01.532 [Lua] Lobby data level_key = dlc_bogenhafen_slum
03:40:01.532 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:40:01.532 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:40:01.532 [Lua] Lobby data quick_game = true
03:40:01.532 [Lua] Lobby data mechanism = adventure
03:40:01.532 [Lua] Lobby data matchmaking = true
03:40:01.532 [Lua] Lobby data num_players = 4
03:40:01.532 [Lua] Lobby data country_code = CA
03:40:01.532 [Lua] Lobby data difficulty = hardest
03:40:01.532 [Lua] Lobby data player_slot_5 = 0:0
03:40:01.532 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:40:01.532 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:40:01.532 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:40:01.532 [Lua] Lobby data eac_authorized = true
03:40:01.532 [Lua] Set lobby end.
03:40:01.532 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
03:40:01.532 [Lua] Breedfreezer (server) starting a hot join sync
03:40:01.532 [Lua] packing 0 units of breed chaos_marauder
03:40:01.532 [Lua] packing 0 units of breed skaven_clan_rat
03:40:01.532 [Lua] packing 0 units of breed skaven_storm_vermin
03:40:01.532 [Lua] packing 0 units of breed skaven_slave
03:40:01.532 [Lua] packing 0 units of breed chaos_fanatic
03:40:01.532 [Lua] packing 0 units of breed beastmen_ungor_archer
03:40:01.532 [Lua] packing 0 units of breed chaos_raider
03:40:01.532 [Lua] packing 0 units of breed chaos_warrior
03:40:01.532 [Lua] packing 0 units of breed chaos_berzerker
03:40:01.532 [Lua] packing 0 units of breed beastmen_bestigor
03:40:01.532 [Lua] packing 0 units of breed beastmen_ungor
03:40:01.532 [Lua] packing 0 units of breed skaven_plague_monk
03:40:01.532 [Lua] packing 0 units of breed beastmen_gor
03:40:01.532 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:40:01.532 [Lua]
03:40:01.532 [Lua] [1] = 1 (number)
03:40:01.532 [Lua] [2] = 0 (number)
03:40:01.532 [Lua] [3] = 1 (number)
03:40:01.532 [Lua] [4] = 0 (number)
03:40:01.532 [Lua] [5] = 1 (number)
03:40:01.532 [Lua] [6] = 0 (number)
03:40:01.532 [Lua] [7] = 1 (number)
03:40:01.532 [Lua] [8] = 0 (number)
03:40:01.532 [Lua] [9] = 1 (number)
03:40:01.532 [Lua] [10] = 0 (number)
03:40:01.532 [Lua] [11] = 1 (number)
03:40:01.532 [Lua] [12] = 0 (number)
03:40:01.532 [Lua] [13] = 1 (number)
03:40:01.532 [Lua] [14] = 0 (number)
03:40:01.532 [Lua] [15] = 1 (number)
03:40:01.532 [Lua] [16] = 0 (number)
03:40:01.532 [Lua] [17] = 1 (number)
03:40:01.532 [Lua] [18] = 0 (number)
03:40:01.532 [Lua] [19] = 1 (number)
03:40:01.532 [Lua] [20] = 0 (number)
03:40:01.532 [Lua] [21] = 1 (number)
03:40:01.532 [Lua] [22] = 0 (number)
03:40:01.532 [Lua] [23] = 1 (number)
03:40:01.532 [Lua] [24] = 0 (number)
03:40:01.532 [Lua] [25] = 1 (number)
03:40:01.532 [Lua] [26] = 0 (number)
03:40:01.532 [Lua]
03:40:01.532 [Lua]
03:40:01.532 [Lua]
03:40:01.533 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71
03:40:01.533 [Lua] RemotePlayer:create_game_object( ) 71
03:40:01.544 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72
03:40:01.544 [Lua] RemotePlayer:create_game_object( ) 72
03:40:01.557 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73
03:40:01.557 [Lua] RemotePlayer:create_game_object( ) 73
03:40:01.570 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
03:40:01.570 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
03:40:01.570 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
03:40:01.574 [Lua] MUSIC: lost -> explore
03:40:01.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:01.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:01.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
03:40:01.699 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:40:01.699 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
03:40:01.699 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:40:01.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
03:40:01.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:01.702 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
03:40:01.702 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:40:01.702 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
03:40:01.702 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:40:01.704 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
03:40:01.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:01.723 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
03:40:01.723 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:40:01.723 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
03:40:01.723 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:40:01.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
03:40:01.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:02.019 [Lua] StateInGameRunning:_game_actually_starts()
03:40:02.020 [Lua] #################################################################################################################
03:40:02.020 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:40:02.020 [Lua] #################################################################################################################
03:40:02.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 134
03:40:02.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:40:02.036 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 134
03:40:02.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:40:02.098 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:40:02.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 134
03:40:02.966 [Lua] Commit load time data
03:40:05.524 [Lua] Set lobby begin:
03:40:05.524 [Lua] Lobby data twitch_enabled = false
03:40:05.524 [Lua] Lobby data power_level = 811
03:40:05.524 [Lua] Lobby data unique_server_name = Visulth
03:40:05.524 [Lua] Lobby data host = 110000101e55044
03:40:05.524 [Lua] Lobby data game_mode = 2
03:40:05.524 [Lua] Lobby data is_private = false
03:40:05.524 [Lua] Lobby data level_key = dlc_bogenhafen_slum
03:40:05.524 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
03:40:05.524 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
03:40:05.524 [Lua] Lobby data quick_game = true
03:40:05.524 [Lua] Lobby data mechanism = adventure
03:40:05.524 [Lua] Lobby data matchmaking = true
03:40:05.524 [Lua] Lobby data num_players = 4
03:40:05.524 [Lua] Lobby data country_code = CA
03:40:05.524 [Lua] Lobby data difficulty = hardest
03:40:05.524 [Lua] Lobby data player_slot_5 = 0:0
03:40:05.524 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:40:05.524 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
03:40:05.524 [Lua] Lobby data player_slot_3 = 110000101e55044:1
03:40:05.524 [Lua] Lobby data eac_authorized = true
03:40:05.524 [Lua] Set lobby end.
03:40:15.300 [Flow] TEST_MOON_HIDE
03:40:28.693 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:40:28.711 [Lua] Spline already found!
03:40:32.724 [Lua] Players are leaving the safe zone
03:40:35.697 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:40:36.448 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:40:37.944 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:40:38.572 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:40:45.601 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:40:45.618 [Lua] Spline already found!
03:40:59.326 [Lua] spawning mini patrol
03:41:07.568 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:41:07.583 [Lua] Spline already found!
03:41:08.746 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:41:08.762 [Lua] Spline already found!
03:41:09.240 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:41:09.241 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 288 will change to a manual source.
03:41:11.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfd57f, position: 0
03:41:11.585 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:11.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfd5d0, position: 0
03:41:11.985 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:41:16.176 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 241 will change to a manual source.
03:41:19.424 [Lua] Mini patrol killed! 3
03:41:23.845 [Lua] event horde ends!
03:41:26.508 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:27.239 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:41:27.388 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:27.858 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 250 will change to a manual source.
03:41:28.055 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:41:28.125 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:28.792 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:41:29.067 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:29.835 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:41:31.059 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:31.780 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:41:40.367 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:40.587 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:40.748 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:41:40.818 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:40.973 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:41:41.062 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:41:41.336 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:41:41.730 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:41:44.260 [Lua] spawning mini patrol
03:41:44.274 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:41:44.292 [Lua] Spline already found!
03:41:44.308 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:41:44.325 [Lua] Spline already found!
03:41:56.710 [Lua] Mini patrol killed! 6
03:42:02.024 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:42:02.038 [Lua] Spline already found!
03:42:02.732 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:03.339 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:42:03.571 [Lua] Time for new HOOORDE! multi_first_wave
03:42:03.571 [Lua] horde requested: vector
03:42:03.571 [Lua] setting up vector-horde
03:42:03.571 [Lua] Composing horde 'large' .. using variant 'plain'
03:42:03.571 [Lua] --> horde wants to spawn ahead of players (0.28459777322649/0.67
03:42:03.571 [Lua] -> spawning: 55
03:42:03.571 [Lua] horde crated with id 10 of type vector
03:42:03.571 [Lua] vector horde has started
03:42:03.577 [Lua] MUSIC: explore -> pre_horde
03:42:03.692 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:04.342 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:42:08.770 [Lua] event horde ends!
03:42:10.735 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
03:42:10.735 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:42:10.735 [Lua] horde requested: vector
03:42:10.735 [Lua] setting up vector-horde
03:42:10.735 [Lua] Composing horde 'large' .. using variant 'plain'
03:42:10.735 [Lua] --> horde wants to spawn ahead of players (0.2047107258741/0.67
03:42:10.735 [Lua] -> spawning: 55
03:42:10.735 [Lua] horde crated with id 11 of type vector
03:42:10.735 [Lua] vector horde has started
03:42:14.018 [Lua] MUSIC: pre_horde -> horde
03:42:15.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:42:17.774 [Lua] Pushing horde in time; too many units out
03:42:27.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xff742, position: 0
03:42:28.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xff845, position: 0
03:42:33.716 [Lua] HORDE: last wave, reset to standard horde delay
03:42:33.716 [Lua] Time for new HOOORDE! multi_last_wave
03:42:33.716 [Lua] horde requested: vector
03:42:33.716 [Lua] setting up vector-horde
03:42:33.716 [Lua] Composing horde 'large' .. using variant 'plain'
03:42:33.716 [Lua] --> horde wants to spawn ahead of players (0.44874442977161/0.67
03:42:33.716 [Lua] -> spawning: 55
03:42:33.716 [Lua] horde crated with id 12 of type vector
03:42:33.716 [Lua] vector horde has started
03:42:37.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1001ea, position: 0
03:42:39.554 [Lua] Horde killed: ?
03:42:40.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:42:40.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304
03:42:40.606 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:42:44.081 [Lua] Horde killed: ?
03:42:44.146 [Lua] simple los failed
03:42:53.597 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:54.296 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:54.877 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:42:55.222 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:42:58.120 [Lua] MUSIC: horde -> explore
03:42:59.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:42:59.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:42:59.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:43:00.639 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:43:01.083 [Lua] Horde killed: ?
03:43:07.830 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:43:07.847 [Lua] Spline already found!
03:43:10.301 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:43:24.993 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:25.365 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:43:34.496 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:34.963 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:43:35.355 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:35.728 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:43:40.743 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:41.415 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:43:41.428 [Lua] Spline already found!
03:43:41.535 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:43:49.321 [Lua] spawning mini patrol
03:43:49.792 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:50.164 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:43:50.550 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:50.986 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:43:55.607 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:44:04.355 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:44:04.375 [Lua] Spline already found!
03:44:05.625 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:05.786 [Lua] main path terror event triggered: boss_event_spline_patrol
03:44:05.786 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
03:44:05.812 [Lua] > starting new spline, using new navbot: standard , id: boss_2
03:44:05.836 [Lua] > continuing spline boss_2 index: 2
03:44:05.858 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:05.858 [Lua] > continuing spline boss_2 index: 3
03:44:05.882 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:05.882 [Lua] > continuing spline boss_2 index: 4
03:44:05.907 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:05.907 [Lua] > continuing spline boss_2 index: 5
03:44:05.927 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:05.927 [Lua] > continuing spline boss_2 index: 6
03:44:05.946 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:44:05.971 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:05.971 [Lua] > continuing spline boss_2 index: 7
03:44:05.992 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:05.992 [Lua] > continuing spline boss_2 index: 8
03:44:06.016 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.016 [Lua] > continuing spline boss_2 index: 9
03:44:06.038 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.038 [Lua] > continuing spline boss_2 index: 10
03:44:06.058 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.058 [Lua] > continuing spline boss_2 index: 11
03:44:06.080 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.080 [Lua] > continuing spline boss_2 index: 12
03:44:06.105 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.105 [Lua] > continuing spline boss_2 index: 13
03:44:06.128 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.128 [Lua] > continuing spline boss_2 index: 14
03:44:06.149 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.149 [Lua] > continuing spline boss_2 index: 15
03:44:06.170 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.170 [Lua] > continuing spline boss_2 index: 16
03:44:06.192 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:06.195 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.195 [Lua] > continuing spline boss_2 index: 17
03:44:06.238 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.238 [Lua] > continuing spline boss_2 index: 18
03:44:06.301 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.301 [Lua] > continuing spline boss_2 index: 19
03:44:06.327 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.327 [Lua] > continuing spline boss_2 index: 20
03:44:06.372 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.372 [Lua] > continuing spline boss_2 index: 21
03:44:06.392 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.392 [Lua] > continuing spline boss_2 index: 22
03:44:06.416 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.416 [Lua] > continuing spline boss_2 index: 23
03:44:06.437 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.437 [Lua] > continuing spline boss_2 index: 24
03:44:06.458 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.458 [Lua] > continuing spline boss_2 index: 25
03:44:06.481 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.481 [Lua] > continuing spline boss_2 index: 26
03:44:06.502 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.503 [Lua] > continuing spline boss_2 index: 27
03:44:06.523 [Lua] > spline completed boss_2
03:44:06.523 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:44:06.561 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:06.591 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source.
03:44:06.754 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:44:06.754 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:07.001 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:07.146 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:44:07.349 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:44:07.580 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:44:07.922 [Lua] Coordinated attack!
03:44:13.586 [Lua] event horde ends!
03:44:16.292 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:44:16.306 [Lua] Spline already found!
03:44:21.101 [Lua] Time for new HOOORDE! multi_first_wave
03:44:21.101 [Lua] horde requested: ambush
03:44:21.101 [Lua] setting up ambush-horde
03:44:21.101 [Lua] Composing horde 'large' .. using variant 'plain'
03:44:21.101 [Lua] -> spawning: 54
03:44:21.101 [Lua] horde crated with id 19 of type ambush
03:44:21.101 [Lua] ambush horde has started
03:44:21.110 [Lua] MUSIC: explore -> pre_ambush
03:44:21.376 [Lua] Mini patrol killed! 15
03:44:22.512 [Lua] MUSIC: pre_ambush -> horde
03:44:24.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:44:31.151 [Lua] spawning mini patrol
03:44:33.420 [Lua] Pushing horde in time; too many units out
03:44:39.666 [Lua] Pushing horde in time; too many units out
03:44:40.820 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1063073 0
03:44:41.756 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:44:41.897 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:42.051 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 66 action: follow
03:44:42.179 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 63 action: follow
03:44:42.233 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 63 action: nil
03:44:42.702 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:42.901 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:44:43.703 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:44:44.637 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
03:44:44.637 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:44:44.637 [Lua] horde requested: ambush
03:44:44.637 [Lua] setting up ambush-horde
03:44:44.637 [Lua] Composing horde 'large' .. using variant 'plain'
03:44:44.638 [Lua] -> spawning: 55
03:44:44.638 [Lua] horde crated with id 21 of type ambush
03:44:44.638 [Lua] ambush horde has started
03:44:45.982 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 53 action: nil
03:44:48.739 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 70 action: nil
03:44:49.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:44:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304
03:44:55.188 [Lua] event horde ends!
03:44:56.515 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:56.749 [Lua] Switching ConflictSettings: to: skaven
03:44:56.749 [Lua] pacing=default
03:44:56.749 [Lua] roaming=nil
03:44:56.749 [Lua] specials=skaven
03:44:56.749 [Lua] debug_color=orange
03:44:56.749 [Lua] pack_spawning=skaven
03:44:56.749 [Lua] contained_breeds=nil
03:44:56.749 [Lua] disabled=false
03:44:56.749 [Lua] boss=skaven
03:44:56.749 [Lua] horde=default
03:44:56.749 [Lua] name=skaven
03:44:56.749 [Lua] intensity=default
03:44:56.749 [Lua] ---
03:44:56.817 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:56.935 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:44:57.071 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:57.242 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:44:57.332 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:44:57.499 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:44:57.810 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:45:02.340 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 86 action: follow
03:45:06.189 [Lua] Pushing horde in time; too many units out
03:45:11.287 [Lua] Pushing horde in time; too many units out
03:45:15.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:45:15.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304
03:45:16.262 [Lua] HORDE: last wave, reset to standard horde delay
03:45:16.262 [Lua] Time for new HOOORDE! multi_last_wave
03:45:16.262 [Lua] horde requested: ambush
03:45:16.262 [Lua] setting up ambush-horde
03:45:16.262 [Lua] Composing horde 'large' .. using variant 'plain'
03:45:16.262 [Lua] -> spawning: 52
03:45:16.262 [Lua] horde crated with id 22 of type ambush
03:45:16.262 [Lua] ambush horde has started
03:45:18.528 [Lua] Switching ConflictSettings: to: default
03:45:18.528 [Lua] pacing=default
03:45:18.528 [Lua] roaming=nil
03:45:18.528 [Lua] specials=default
03:45:18.528 [Lua] debug_color=maroon
03:45:18.528 [Lua] pack_spawning=default
03:45:18.528 [Lua] contained_breeds=nil
03:45:18.528 [Lua] disabled=false
03:45:18.528 [Lua] boss=default
03:45:18.528 [Lua] horde=default
03:45:18.528 [Lua] name=default
03:45:18.528 [Lua] intensity=default
03:45:18.528 [Lua] ---
03:45:19.835 [Lua] replace_hidden_spawners -> first try found: 9 cover points
03:45:19.835 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:45:19.835 [Lua] ->moving spawner
03:45:19.835 [Lua] ->moving spawner
03:45:19.835 [Lua] ->moving spawner
03:45:19.835 [Lua] ->moving spawner
03:45:19.835 [Lua] ->moving spawner
03:45:19.835 [Lua] ->moving spawner
03:45:19.835 [Lua] ->moving spawner
03:45:19.835 [Lua] ->moving spawner
03:45:19.835 [Lua] ->moving spawner
03:45:19.835 [Lua] ->moving spawner
03:45:20.753 [Lua] Mini patrol killed! 20
03:45:35.201 [Lua] Horde killed: ?
03:45:40.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:45:40.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304
03:45:43.021 [Lua] [ChatManager][1]System: Visulth picked up a Tome
03:45:46.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x107058, position: 0
03:45:47.330 [Lua] Horde killed: ?
03:45:54.119 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:45:54.715 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:45:55.153 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:45:55.374 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:45:55.431 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:45:55.496 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 210 will change to a manual source.
03:46:00.023 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:46:00.186 [Lua] MUSIC: horde -> explore
03:46:00.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:46:00.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:46:00.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:46:01.109 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:46:03.894 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:46:05.662 [Lua] Switching ConflictSettings: to: skaven
03:46:05.662 [Lua] pacing=default
03:46:05.662 [Lua] roaming=nil
03:46:05.662 [Lua] specials=skaven
03:46:05.662 [Lua] debug_color=orange
03:46:05.662 [Lua] pack_spawning=skaven
03:46:05.662 [Lua] contained_breeds=nil
03:46:05.662 [Lua] disabled=false
03:46:05.662 [Lua] boss=skaven
03:46:05.662 [Lua] horde=default
03:46:05.662 [Lua] name=skaven
03:46:05.662 [Lua] intensity=default
03:46:05.662 [Lua] ---
03:46:05.666 [Lua] Horde killed: ?
03:46:23.514 [Lua] spawning mini patrol
03:46:34.212 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:46:34.611 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:46:34.872 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:46:35.228 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:46:35.744 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:46:38.128 [Lua] Mini patrol killed! 23
03:46:44.202 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:46:44.215 [Lua] Spline already found!
03:46:46.815 [Lua] main_path_player_far_away_check started
03:46:47.931 [Lua] event horde ends!
03:46:48.637 [Lua] main_path_player_far_away_check started
03:46:48.795 [Lua] main_path_player_far_away_check started
03:46:48.925 [Lua] main_path_player_far_away_check started
03:46:49.846 [Lua] main_path_player_far_away_check started
03:46:51.752 [Lua] main_path_player_far_away_check started
03:46:51.904 [Lua] main_path_player_far_away_check started
03:46:51.998 [Lua] main_path_player_far_away_check started
03:46:52.241 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 8 32
03:46:52.920 [Lua] main_path_player_far_away_check started
03:46:54.028 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:46:54.508 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:46:54.738 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:46:54.838 [Lua] main_path_player_far_away_check started
03:46:54.997 [Lua] main_path_player_far_away_check started
03:46:55.116 [Lua] main_path_player_far_away_check started
03:46:55.209 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:46:55.446 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:46:55.915 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:46:56.118 [Lua] main_path_player_far_away_check started
03:46:57.978 [Lua] main_path_player_far_away_check started
03:46:58.160 [Lua] main_path_player_far_away_check started
03:46:58.260 [Lua] main_path_player_far_away_check started
03:46:59.238 [Lua] main_path_player_far_away_check started
03:47:01.063 [Lua] main_path_player_far_away_check started
03:47:01.288 [Lua] main_path_player_far_away_check started
03:47:01.408 [Lua] main_path_player_far_away_check started
03:47:02.388 [Lua] main_path_player_far_away_check started
03:47:02.553 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:02.772 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:02.949 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:47:03.074 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:03.152 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:47:03.332 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:03.489 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:47:03.757 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:47:04.150 [Lua] main_path_player_far_away_check started
03:47:04.368 [Lua] main_path_player_far_away_check started
03:47:04.513 [Lua] main_path_player_far_away_check started
03:47:05.521 [Lua] main_path_player_far_away_check started
03:47:07.282 [Lua] main_path_player_far_away_check started
03:47:07.481 [Lua] main_path_player_far_away_check started
03:47:07.664 [Lua] main_path_player_far_away_check started
03:47:08.087 [Lua] spawning mini patrol
03:47:08.627 [Lua] main_path_player_far_away_check started
03:47:10.464 [Lua] main_path_player_far_away_check started
03:47:10.666 [Lua] main_path_player_far_away_check started
03:47:10.883 [Lua] main_path_player_far_away_check started
03:47:11.797 [Lua] main_path_player_far_away_check started
03:47:12.354 [Lua] Time for new HOOORDE! multi_first_wave
03:47:12.354 [Lua] horde requested: ambush
03:47:12.354 [Lua] setting up ambush-horde
03:47:12.354 [Lua] Composing horde 'large' .. using variant 'plain'
03:47:12.355 [Lua] -> spawning: 55
03:47:12.355 [Lua] horde crated with id 26 of type ambush
03:47:12.355 [Lua] ambush horde has started
03:47:12.364 [Lua] MUSIC: explore -> pre_ambush
03:47:13.584 [Lua] main_path_player_far_away_check started
03:47:13.789 [Lua] main_path_player_far_away_check started
03:47:13.909 [Lua] MUSIC: pre_ambush -> horde
03:47:13.995 [Lua] main_path_player_far_away_check started
03:47:14.932 [Lua] main_path_player_far_away_check started
03:47:15.636 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:47:15.653 [Lua] Spline already found!
03:47:15.839 [Lua] replace_hidden_spawners -> first try found: 2 cover points
03:47:15.839 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:15.839 [Lua] ->moving spawner
03:47:16.780 [Lua] main_path_player_far_away_check started
03:47:17.062 [Lua] main_path_player_far_away_check started
03:47:17.239 [Lua] main_path_player_far_away_check started
03:47:18.169 [Lua] main_path_player_far_away_check started
03:47:19.920 [Lua] main_path_player_far_away_check started
03:47:20.157 [Lua] main_path_player_far_away_check started
03:47:20.395 [Lua] main_path_player_far_away_check started
03:47:21.330 [Lua] main_path_player_far_away_check started
03:47:23.130 [Lua] main_path_player_far_away_check started
03:47:23.282 [Lua] main_path_player_far_away_check started
03:47:23.525 [Lua] main_path_player_far_away_check started
03:47:24.530 [Lua] main_path_player_far_away_check started
03:47:24.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x109585, position: 0
03:47:26.426 [Lua] main_path_player_far_away_check started
03:47:26.636 [Lua] main_path_player_far_away_check started
03:47:26.827 [Lua] main_path_player_far_away_check started
03:47:27.783 [Lua] main_path_player_far_away_check started
03:47:28.426 [Lua] Mini patrol killed! 25
03:47:29.208 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
03:47:29.208 [Flow] Socket 1 occupied
03:47:29.208 [Lua] [flow:Sockets occupied:] float=1.000000
03:47:29.209 [Flow] Objective unit hit socket:true
03:47:29.525 [Lua] main_path_player_far_away_check started
03:47:29.708 [Lua] main_path_player_far_away_check started
03:47:29.991 [Lua] main_path_player_far_away_check started
03:47:30.931 [Lua] main_path_player_far_away_check started
03:47:32.397 [Flow] Destroyed:c_barrel_socket
03:47:32.564 [Lua] event horde ends!
03:47:32.831 [Lua] main_path_player_far_away_check started
03:47:32.905 [Lua] main_path_player_far_away_check started
03:47:33.182 [Lua] main_path_player_far_away_check started
03:47:34.165 [Lua] main_path_player_far_away_check started
03:47:34.193 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
03:47:34.193 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:47:34.193 [Lua] horde requested: ambush
03:47:34.193 [Lua] setting up ambush-horde
03:47:34.193 [Lua] Composing horde 'large' .. using variant 'plain'
03:47:34.193 [Lua] -> spawning: 54
03:47:34.193 [Lua] horde crated with id 28 of type ambush
03:47:34.193 [Lua] ambush horde has started
03:47:35.955 [Lua] main_path_player_far_away_check started
03:47:36.035 [Lua] main_path_player_far_away_check started
03:47:36.431 [Lua] main_path_player_far_away_check started
03:47:37.298 [Lua] main_path_player_far_away_check started
03:47:39.152 [Lua] main_path_player_far_away_check started
03:47:39.228 [Lua] main_path_player_far_away_check started
03:47:39.615 [Lua] main_path_player_far_away_check started
03:47:40.490 [Lua] main_path_player_far_away_check started
03:47:42.333 [Lua] main_path_player_far_away_check started
03:47:42.402 [Lua] main_path_player_far_away_check started
03:47:42.769 [Lua] main_path_player_far_away_check started
03:47:43.652 [Lua] main_path_player_far_away_check started
03:47:45.467 [Lua] main_path_player_far_away_check started
03:47:45.547 [Lua] main_path_player_far_away_check started
03:47:45.756 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:45.943 [Lua] main_path_player_far_away_check started
03:47:46.142 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:47:46.784 [Lua] main_path_player_far_away_check started
03:47:48.268 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:48.585 [Lua] main_path_player_far_away_check started
03:47:48.654 [Lua] main_path_player_far_away_check started
03:47:49.019 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:49.019 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:47:49.092 [Lua] main_path_player_far_away_check started
03:47:49.760 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:49.865 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:47:49.927 [Lua] main_path_player_far_away_check started
03:47:50.718 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:47:51.744 [Lua] main_path_player_far_away_check started
03:47:51.816 [Lua] main_path_player_far_away_check started
03:47:52.296 [Lua] main_path_player_far_away_check started
03:47:53.125 [Lua] main_path_player_far_away_check started
03:47:53.336 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 20 size: 75 action: skulk_approach
03:47:54.115 [Lua] Horde killed: ?
03:47:54.537 [Lua] Pushing horde in time; too many units out
03:47:54.868 [Lua] main_path_player_far_away_check started
03:47:54.934 [Lua] main_path_player_far_away_check started
03:47:55.457 [Lua] main_path_player_far_away_check started
03:47:56.167 [Lua] Coordinated attack!
03:47:56.210 [Lua] main_path_player_far_away_check started
03:47:57.994 [Lua] main_path_player_far_away_check started
03:47:58.069 [Lua] main_path_player_far_away_check started
03:47:58.639 [Lua] main_path_player_far_away_check started
03:47:59.376 [Lua] main_path_player_far_away_check started
03:47:59.540 [Lua] Pushing horde in time; too many units out
03:48:00.419 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 60 action: follow
03:48:01.113 [Lua] main_path_player_far_away_check started
03:48:01.177 [Lua] main_path_player_far_away_check started
03:48:01.787 [Lua] main_path_player_far_away_check started
03:48:02.636 [Lua] main_path_player_far_away_check started
03:48:04.405 [Lua] main_path_player_far_away_check started
03:48:04.432 [Lua] main_path_player_far_away_check started
03:48:04.692 [Lua] HORDE: last wave, reset to standard horde delay
03:48:04.692 [Lua] Time for new HOOORDE! multi_last_wave
03:48:04.692 [Lua] horde requested: ambush
03:48:04.692 [Lua] setting up ambush-horde
03:48:04.692 [Lua] Composing horde 'large' .. using variant 'plain'
03:48:04.693 [Lua] -> spawning: 56
03:48:04.693 [Lua] horde crated with id 29 of type ambush
03:48:04.693 [Lua] ambush horde has started
03:48:04.967 [Lua] main_path_player_far_away_check started
03:48:05.846 [Lua] main_path_player_far_away_check started
03:48:07.545 [Lua] main_path_player_far_away_check started
03:48:07.568 [Lua] main_path_player_far_away_check started
03:48:08.100 [Lua] main_path_player_far_away_check started
03:48:08.956 [Lua] main_path_player_far_away_check started
03:48:10.786 [Lua] main_path_player_far_away_check started
03:48:10.814 [Lua] main_path_player_far_away_check started
03:48:11.310 [Lua] main_path_player_far_away_check started
03:48:12.200 [Lua] main_path_player_far_away_check started
03:48:13.937 [Lua] main_path_player_far_away_check started
03:48:13.970 [Lua] main_path_player_far_away_check started
03:48:14.476 [Lua] main_path_player_far_away_check started
03:48:15.306 [Lua] main_path_player_far_away_check started
03:48:17.085 [Lua] main_path_player_far_away_check started
03:48:17.111 [Lua] main_path_player_far_away_check started
03:48:17.694 [Lua] main_path_player_far_away_check started
03:48:18.516 [Lua] main_path_player_far_away_check started
03:48:19.022 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 91 action: follow
03:48:20.899 [Lua] main_path_player_far_away_check started
03:48:21.786 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 91 action: follow
03:48:22.646 [Lua] [ChatManager][1]System: Visulth picked up a Grimoire
03:48:22.994 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 90 action: follow
03:48:24.948 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 90 action: follow
03:48:25.780 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 91 action: follow
03:48:25.881 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 90 action: follow
03:48:26.580 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 73 size: 89 action: follow
03:48:26.669 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 8 size: 88 action: follow
03:48:27.500 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:48:27.533 [Lua] Spline already found!
03:48:28.333 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 93 action: follow
03:48:28.421 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 92 action: follow
03:48:29.625 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 91 action: follow
03:48:30.344 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:31.125 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:48:31.125 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:31.670 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 90 action: follow
03:48:31.860 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:48:32.815 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 89 action: follow
03:48:32.924 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:33.388 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:48:33.596 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 88 action: follow
03:48:34.534 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:35.000 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:48:35.356 [Lua] spawning mini patrol
03:48:35.717 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 62 size: 85 action: follow
03:48:36.128 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 75 action: follow
03:48:36.791 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:48:37.307 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 74 action: follow
03:48:37.525 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 73 action: nil
03:48:37.802 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:48:38.076 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 70 action: nil
03:48:38.309 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:48:38.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 241 will change to a manual source.
03:48:39.446 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 70 action: follow
03:48:47.078 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:47.580 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:48:48.454 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:48.948 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:48:49.125 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:49.636 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:48:51.606 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:52.052 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:48:52.401 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:52.863 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:48:59.213 [Lua] Mini patrol killed! 31
03:48:59.528 [Lua] event horde ends!
03:49:01.772 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:02.174 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:49:02.179 [Lua] Horde killed: ?
03:49:02.461 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:02.634 [Lua] MUSIC: horde -> explore
03:49:02.902 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:49:03.115 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:03.167 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:03.525 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:49:03.576 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:49:03.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:49:03.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:49:03.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:49:17.532 [Lua] spawning mini patrol
03:49:19.530 [Lua] Horde killed: ?
03:49:21.670 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:49:21.689 [Lua] Spline already found!
03:49:34.121 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:34.453 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:49:34.833 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:34.834 [Lua] Coordinated attack!
03:49:35.294 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:49:36.535 [Lua] Mini patrol killed! 32
03:49:41.795 [Lua] event horde ends!
03:49:45.528 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:49:45.543 [Lua] Spline already found!
03:49:46.791 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
03:49:47.722 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:49:47.745 [Lua] Spline already found!
03:49:48.814 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
03:49:49.063 [Lua] [ChatManager][1]System: Jai picked up a piece of Ravaged Art
03:49:51.103 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art
03:49:52.324 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:52.447 [Flow] 1
03:49:52.448 [Flow] 2
03:49:52.448 [Flow] 3
03:49:52.508 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
03:49:52.744 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:49:56.651 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:49:56.669 [Lua] Spline already found!
03:50:07.466 [Lua] ready to jump failed
03:50:07.990 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:50:09.548 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
03:50:10.524 [Lua] ready to jump failed
03:50:11.107 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:50:12.111 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 8 33
03:50:14.853 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 2 29 30
03:50:14.971 [Lua] fence jumping
03:50:16.339 [Lua] ready to jump failed
03:50:20.800 [Lua] ready to jump failed
03:50:27.225 [Lua] fence jumping
03:50:27.742 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:28.177 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:50:29.223 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:29.604 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:50:31.490 [Lua] fence jumping
03:50:32.976 [Lua] ready to jump failed
03:50:34.138 [Lua] fence jumping
03:50:35.375 [Lua] simple los failed
03:50:42.497 [Lua] Time for new HOOORDE! multi_first_wave
03:50:42.497 [Lua] horde requested: vector
03:50:42.497 [Lua] setting up vector-horde
03:50:42.497 [Lua] Composing horde 'large' .. using variant 'plain'
03:50:42.497 [Lua] --> horde wants to spawn ahead of players (0.58288390059488/0.67
03:50:42.497 [Lua] -> spawning: 52
03:50:42.497 [Lua] horde crated with id 37 of type vector
03:50:42.497 [Lua] vector horde has started
03:50:42.502 [Lua] MUSIC: explore -> pre_horde
03:50:49.590 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
03:50:49.590 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:50:49.590 [Lua] horde requested: vector
03:50:49.590 [Lua] setting up vector-horde
03:50:49.590 [Lua] Composing horde 'large' .. using variant 'plain'
03:50:49.590 [Lua] --> horde wants to spawn ahead of players (0.53501488876475/0.67
03:50:49.590 [Lua] -> spawning: 57
03:50:49.590 [Lua] horde crated with id 38 of type vector
03:50:49.590 [Lua] vector horde has started
03:50:50.694 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 30
03:50:50.694 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 29
03:50:50.694 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 28
03:50:50.756 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 31
03:50:50.771 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 28 31
03:50:50.771 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 30
03:50:50.836 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 33
03:50:50.836 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 32
03:50:50.851 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 32
03:50:50.851 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 31
03:50:50.916 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 34
03:50:50.916 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 33
03:50:50.932 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 33
03:50:50.932 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 32
03:50:50.932 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 31 31
03:50:50.994 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 34
03:50:51.009 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 28 34
03:50:51.009 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 33
03:50:51.009 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 30 32
03:50:51.009 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 31 31
03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 27 35
03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 34
03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 33
03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 32
03:50:51.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 31 31
03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 35
03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 28 34
03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 33
03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 32
03:50:51.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 31 31
03:50:51.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 27 33
03:50:51.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 28 32
03:50:51.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 31
03:50:51.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 30 30
03:50:51.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 28 29
03:50:51.405 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 28
03:50:51.596 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 28
03:50:51.745 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 29
03:50:51.818 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 29
03:50:51.900 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 29
03:50:52.633 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 30
03:50:54.331 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:54.879 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:50:54.928 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:55.096 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome
03:50:55.427 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:50:55.575 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:56.036 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:50:56.180 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:56.618 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:50:56.746 [Lua] HORDE: last wave, reset to standard horde delay
03:50:56.746 [Lua] Time for new HOOORDE! multi_last_wave
03:50:56.746 [Lua] horde requested: vector
03:50:56.746 [Lua] setting up vector-horde
03:50:56.746 [Lua] Composing horde 'large' .. using variant 'plain'
03:50:56.746 [Lua] --> horde wants to spawn behind players (0.90908695502144/0.67
03:50:56.746 [Lua] -> spawning: 57
03:50:56.746 [Lua] horde crated with id 39 of type vector
03:50:56.746 [Lua] vector horde has started
03:50:56.810 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:57.421 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:50:57.455 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:57.795 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 34 37
03:50:57.795 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 35 36
03:50:57.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 34 41
03:50:57.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 40
03:50:57.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 39
03:50:57.908 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 39
03:50:57.969 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:50:57.988 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 43
03:50:57.988 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 42
03:50:58.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 37 42
03:50:58.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 38 41
03:50:58.004 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 40
03:50:58.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 34 45
03:50:58.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 35 44
03:50:58.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 43
03:50:58.102 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 38 42
03:50:58.119 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 39 42
03:50:58.119 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 40 41
03:50:58.201 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 34 45
03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 35 45
03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 44
03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 38 43
03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 39 42
03:50:58.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 40 41
03:50:58.235 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 41 41
03:50:58.317 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 45
03:50:58.317 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 44
03:50:58.334 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 44
03:50:58.334 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 38 43
03:50:58.334 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 42
03:50:58.334 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 40 41
03:50:58.440 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 34 41
03:50:58.440 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 40
03:50:58.440 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 39
03:50:58.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 38
03:50:58.549 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 37
03:50:58.660 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 36
03:50:58.766 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 36 36
03:50:58.884 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 37 37
03:50:58.989 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 37
03:50:59.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 37
03:50:59.718 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 38 38
03:50:59.942 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 39 40
03:51:00.048 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 41
03:51:00.170 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 39 40
03:51:00.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 41 41
03:51:04.972 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 48 52
03:51:04.991 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 50 52
03:51:05.169 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 54 60
03:51:11.925 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 100 action: follow
03:51:12.374 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 99 action: follow
03:51:17.521 [Lua] MUSIC: pre_horde -> horde
03:51:18.774 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 97 action: follow
03:51:18.802 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 75 size: 96 action: follow
03:51:18.828 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 76 size: 95 action: follow
03:51:19.114 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 94 action: follow
03:51:19.134 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 93 action: follow
03:51:19.134 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 92 action: follow
03:51:19.155 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 72 size: 91 action: follow
03:51:19.175 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 78 size: 90 action: follow
03:51:19.175 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 89 action: follow
03:51:19.175 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 88 action: follow
03:51:19.196 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 87 action: follow
03:51:19.291 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 86 action: follow
03:51:19.314 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 85 action: follow
03:51:19.395 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 84 action: follow
03:51:19.414 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 83 action: follow
03:51:19.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 82 action: follow
03:51:19.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 81 action: follow
03:51:19.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 80 action: follow
03:51:19.567 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 79 action: follow
03:51:19.672 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 78 action: follow
03:51:19.694 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 77 action: follow
03:51:22.113 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 74 action: follow
03:51:22.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 70 action: follow
03:51:22.447 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 69 action: follow
03:51:22.707 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 68 action: follow
03:51:24.217 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:51:24.575 [Lua] spawning mini patrol
03:51:24.718 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:51:25.551 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 65 action: nil
03:51:25.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 64 action: nil
03:51:26.050 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 63 action: follow
03:51:28.555 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 62 action: follow
03:51:29.364 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 63 action: follow
03:51:32.320 [Lua] Horde killed: ?
03:51:44.095 [Lua] Mini patrol killed! 40
03:51:45.905 [Lua] MUSIC: horde -> explore
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:46.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:51:48.837 [Lua] event horde ends!
03:51:49.549 [Lua] Horde killed: ?
03:51:52.918 [Lua] Coordinated attack!
03:51:56.379 [Lua] main_path_player_far_away_check started
03:51:56.698 [Lua] main_path_player_far_away_check started
03:51:56.772 [Lua] Switching ConflictSettings: to: chaos
03:51:56.772 [Lua] pacing=chaos
03:51:56.772 [Lua] roaming=nil
03:51:56.772 [Lua] specials=chaos
03:51:56.772 [Lua] debug_color=purple
03:51:56.772 [Lua] pack_spawning=chaos
03:51:56.772 [Lua] contained_breeds=nil
03:51:56.772 [Lua] disabled=false
03:51:56.772 [Lua] boss=chaos
03:51:56.772 [Lua] horde=chaos
03:51:56.772 [Lua] name=chaos
03:51:56.772 [Lua] intensity=default
03:51:56.772 [Lua] ---
03:51:57.200 [Lua] main_path_player_far_away_check started
03:51:58.103 [Lua] main_path_player_far_away_check started
03:51:59.564 [Lua] main_path_player_far_away_check started
03:52:00.114 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:00.584 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:52:01.059 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:01.499 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:52:01.822 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:02.349 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:52:03.291 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:03.829 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:52:04.485 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:05.037 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:52:07.270 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:07.378 [Lua] Horde killed: ?
03:52:07.839 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:52:07.933 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:08.370 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:52:13.172 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:52:13.172 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 230 will change to a manual source.
03:52:15.693 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
03:52:17.248 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:52:17.249 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
03:52:20.086 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:52:20.099 [Lua] Spline already found!
03:52:25.814 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:26.386 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:52:32.036 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:52:32.036 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:52:32.055 [Lua] Spline already found!
03:52:32.061 [Lua] Spline already found!
03:52:36.732 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:37.332 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:52:37.689 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:37.844 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 44
03:52:38.158 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:52:39.367 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:39.827 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:52:39.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x112600, position: 0
03:52:40.083 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:40.513 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:52:40.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x112665, position: 0
03:52:40.766 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:41.092 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:52:41.577 [Lua] spawning mini patrol
03:52:57.814 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:58.259 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:52:58.510 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:52:58.947 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:53:00.366 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:53:00.767 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:53:01.066 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:53:01.466 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:53:01.772 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:53:02.204 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:53:05.150 [Lua] Mini patrol killed! 44
03:53:05.894 [Lua] event horde ends!
03:53:29.442 [Lua] Coordinated attack!
03:53:34.372 [Lua] spawning mini patrol
03:53:43.494 [Lua] Time for new HOOORDE! multi_first_wave
03:53:43.494 [Lua] horde requested: vector_blob
03:53:43.494 [Lua] wants to spawn behind within distance: 60
03:53:43.494 [Lua] horde crated with id 46 of type vector_blob
03:53:43.494 [Lua] managed to spawn 29/29 horde enemies
03:53:43.495 [Lua] vector blob horde has started
03:53:43.502 [Lua] MUSIC: explore -> pre_horde
03:53:44.702 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
03:53:44.703 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source.
03:53:44.726 [Lua] MUSIC: pre_horde -> horde
03:53:46.200 [Lua] Mini patrol killed! 45
03:53:48.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 71207
03:53:50.645 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
03:53:50.645 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:53:50.645 [Lua] horde requested: vector_blob
03:53:50.645 [Lua] wants to spawn ahead within distance: 60
03:53:50.645 [Lua] horde crated with id 47 of type vector_blob
03:53:50.645 [Lua] managed to spawn 28/28 horde enemies
03:53:50.645 [Lua] vector blob horde has started
03:53:56.150 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:53:56.588 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:53:58.806 [Lua] event horde ends!
03:54:07.066 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:07.447 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:54:07.630 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:08.057 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:54:08.310 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:08.718 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:54:08.950 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:09.346 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:54:09.531 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:09.974 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:54:10.969 [Lua] HORDE: last wave, reset to standard horde delay
03:54:10.969 [Lua] Time for new HOOORDE! multi_last_wave
03:54:10.969 [Lua] horde requested: vector_blob
03:54:10.969 [Lua] wants to spawn behind within distance: 60
03:54:10.969 [Lua] horde crated with id 48 of type vector_blob
03:54:10.969 [Lua] managed to spawn 31/31 horde enemies
03:54:10.969 [Lua] vector blob horde has started
03:54:13.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 71207
03:54:16.264 [Lua] Horde killed: ?
03:54:19.871 [Lua] Horde killed: ?
03:54:20.582 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:20.975 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:54:22.163 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1139293 0
03:54:29.687 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:30.039 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:30.142 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:54:30.360 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:30.455 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:54:30.729 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:54:30.855 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:30.980 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:31.315 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:54:31.357 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:54:31.583 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:31.595 [Lua] MUSIC: horde -> explore
03:54:31.993 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
03:54:33.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:54:33.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:54:33.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:54:34.622 [Lua] Horde killed: ?
03:54:42.220 [Lua] spawning mini patrol
03:54:44.333 [Lua] main path terror event triggered: boss_event_chaos_troll
03:54:44.333 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
03:54:44.408 [Flow] Boss DoorTroll
03:54:44.758 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:54:45.140 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:54:47.603 [Lua] Mini patrol killed! 49
03:54:56.053 [Lua] Override Player Respawning event true
03:55:02.649 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off
03:55:06.658 [Lua] event horde ends!
03:55:12.338 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:55:12.768 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:55:13.093 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:55:14.029 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:55:27.155 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:55:27.595 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:55:27.789 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:55:27.897 [Lua] chaos troll died!
03:55:28.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:55:28.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:55:28.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:55:28.219 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:55:28.409 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:55:28.896 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:55:30.046 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
03:55:36.441 [Lua] [ChatManager][1]System: Stugazzo discarded a Tome
03:55:39.081 [Lua] [ChatManager][1]System: Visulth discarded a Tome
03:55:41.840 [Lua] [ChatManager][1]System: Visulth picked up a Tome
03:55:50.309 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome
03:55:55.010 [Lua] [ChatManager][1]System: Visulth discarded a Tome
03:55:56.775 [Lua] [ChatManager][1]System: Visulth picked up a Tome
03:56:16.019 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:56:16.019 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:56:16.034 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start
03:56:16.093 [Lua] MUSIC: explore -> pre_horde
03:56:31.005 [Flow] Current State:Greater
03:56:31.007 [Flow] Current State:1
03:56:31.874 [Flow] Current State:Greater
03:56:31.875 [Flow] Current State:1
03:56:33.529 [Flow] Current State:Greater
03:56:33.529 [Flow] Current State:2
03:56:34.964 [Flow] Current State:Greater
03:56:34.964 [Flow] Current State:3
03:56:35.443 [Flow] Current State:Greater
03:56:35.444 [Flow] Current State:2
03:56:36.018 [Flow] Current State:Greater
03:56:36.019 [Flow] Current State:4
03:56:37.450 [Flow] Barricade: Open
03:56:37.451 [Flow] Current State:Greater
03:56:37.451 [Flow] Completely Broken
03:56:37.452 [Flow] Current State:5
03:56:37.455 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:56:37.455 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:56:37.501 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
03:56:38.848 [Flow] Current State:Greater
03:56:38.850 [Flow] Current State:3
03:56:40.428 [Lua] event horde ends!
03:56:40.461 [Lua] MUSIC: pre_horde -> explore
03:56:40.944 [Flow] Current State:Greater
03:56:40.944 [Flow] Current State:4
03:56:41.586 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:56:41.827 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:56:41.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:56:42.020 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:56:42.166 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:56:42.325 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:56:42.657 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:56:44.176 [Flow] Barricade: Open
03:56:44.176 [Flow] Current State:Greater
03:56:44.176 [Flow] Completely Broken
03:56:44.176 [Flow] Current State:5
03:56:44.178 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:56:44.178 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:56:44.220 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
03:56:58.778 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right
03:56:58.778 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop
03:56:58.778 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right
03:56:58.877 [Lua] MUSIC: explore -> pre_horde
03:56:59.212 [Lua] MUSIC: pre_horde -> horde
03:57:07.107 [Flow] Current State:Greater
03:57:07.107 [Flow] Current State:1
03:57:09.289 [Lua] chaos troll was despawned!
03:57:10.857 [Flow] Current State:Greater
03:57:10.858 [Flow] Current State:2
03:57:13.214 [Flow] Current State:Greater
03:57:13.214 [Flow] Current State:3
03:57:14.257 [Flow] Current State:Greater
03:57:14.257 [Flow] Current State:4
03:57:15.310 [Flow] Barricade: Open
03:57:15.310 [Flow] Current State:Greater
03:57:15.310 [Flow] Completely Broken
03:57:15.311 [Flow] Current State:5
03:57:15.313 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:57:15.313 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:57:15.357 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
03:57:17.667 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:57:18.098 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:57:18.243 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:57:18.388 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:57:18.689 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:57:18.726 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:57:18.979 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:57:19.267 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:57:19.267 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:57:19.755 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:57:20.004 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:57:20.564 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:57:20.752 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:57:21.255 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:57:23.374 [Lua] event horde ends!
03:57:23.374 [Lua] event horde ends!
03:57:23.374 [Lua] event horde ends!
03:57:23.374 [Lua] event horde ends!
03:57:23.413 [Lua] event horde ends!
03:57:23.468 [Lua] MUSIC: horde -> explore
03:57:24.379 [Flow] Current State:Greater
03:57:24.380 [Flow] Current State:1
03:57:28.109 [Flow] Current State:Greater
03:57:28.110 [Flow] Current State:2
03:57:29.417 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid
03:57:29.590 [Lua] MUSIC: explore -> pre_horde
03:57:29.630 [Lua] MUSIC: pre_horde -> horde
03:57:30.426 [Flow] Current State:Greater
03:57:30.427 [Flow] Current State:3
03:57:32.387 [Flow] Current State:Greater
03:57:32.388 [Flow] Current State:4
03:57:33.734 [Flow] Barricade: Open
03:57:33.735 [Flow] Current State:Greater
03:57:33.735 [Flow] Completely Broken
03:57:33.736 [Flow] Current State:5
03:57:33.739 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:57:33.739 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:57:33.818 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
03:57:52.180 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right
03:57:52.180 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop
03:57:52.180 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right
03:57:52.180 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid
03:57:53.625 [Lua] event horde ends!
03:58:04.186 [Flow] Current State:Greater
03:58:04.187 [Flow] Current State:1
03:58:05.791 [Flow] Destructible interactable planks 01Started
03:58:06.589 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:58:06.750 [Flow] Animation: Started
03:58:06.750 [Flow] Animation: Played
03:58:06.750 [Flow] Current State:Rebuilt
03:58:06.750 [Flow] Current State:0
03:58:06.787 [Flow] Destructible interactable planks 01Success
03:58:06.935 [Flow] Trying to trigger effect on: fx_01
03:58:06.935 [Flow] Trying to trigger effect on: fx_02
03:58:07.160 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:58:07.227 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:58:07.597 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:58:07.865 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:58:08.340 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:58:08.803 [Flow] Current State:Greater
03:58:08.804 [Flow] Current State:1
03:58:09.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:58:09.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 4189091
03:58:10.196 [Flow] Current State:Greater
03:58:10.197 [Flow] Current State:2
03:58:11.324 [Flow] Current State:Greater
03:58:11.324 [Flow] Current State:3
03:58:13.455 [Flow] Current State:Greater
03:58:13.455 [Flow] Current State:4
03:58:15.331 [Flow] Destructible interactable planks 01Started
03:58:16.539 [Flow] Current State:Rebuilt
03:58:16.539 [Flow] Current State:3
03:58:16.635 [Lua] event horde ends!
03:58:16.635 [Lua] event horde ends!
03:58:16.676 [Lua] event horde ends!
03:58:16.676 [Lua] event horde ends!
03:58:16.676 [Lua] event horde ends!
03:58:16.676 [Lua] event horde ends!
03:58:16.732 [Lua] MUSIC: horde -> explore
03:58:16.776 [Flow] Trying to trigger effect on: fx_07
03:58:16.776 [Flow] Trying to trigger effect on: fx_08
03:58:17.407 [Flow] Current State:Rebuilt
03:58:17.407 [Flow] Current State:2
03:58:17.596 [Flow] Trying to trigger effect on: fx_05
03:58:17.596 [Flow] Trying to trigger effect on: fx_06
03:58:18.537 [Flow] Current State:Rebuilt
03:58:18.537 [Flow] Current State:1
03:58:18.787 [Flow] Trying to trigger effect on: fx_03
03:58:18.787 [Flow] Trying to trigger effect on: fx_04
03:58:19.532 [Flow] Destructible interactable planks 01Success
03:58:27.985 [Flow] Current State:Greater
03:58:27.985 [Flow] Current State:2
03:58:30.804 [Lua] Override Player Respawning event false
03:58:30.804 [Lua] Override Player Respawning after_event true
03:58:30.823 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop
03:58:30.912 [Lua] MUSIC: explore -> pre_horde
03:58:30.951 [Lua] MUSIC: pre_horde -> horde
03:58:31.397 [Flow] Current State:Greater
03:58:31.397 [Flow] Current State:3
03:58:34.911 [Flow] Current State:Greater
03:58:34.912 [Flow] Current State:4
03:58:36.555 [Flow] Barricade: Open
03:58:36.555 [Flow] Current State:Greater
03:58:36.555 [Flow] Completely Broken
03:58:36.556 [Flow] Current State:5
03:58:36.560 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:58:36.560 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
03:58:36.623 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
03:58:48.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11fe5c, position: 0
03:58:55.070 [Lua] event horde ends!
03:58:55.109 [Lua] event horde ends!
03:58:55.167 [Lua] MUSIC: horde -> explore
03:58:57.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12073f, position: 0
03:59:03.334 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop
03:59:03.402 [Lua] MUSIC: explore -> pre_horde
03:59:04.049 [Lua] MUSIC: pre_horde -> horde
03:59:21.077 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:59:21.596 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:59:23.190 [Lua] main path terror event triggered: rare_event_loot_rat
03:59:23.190 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
03:59:24.285 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop
03:59:24.289 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on
03:59:24.308 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:59:24.975 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:59:25.046 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:59:25.442 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:59:25.754 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:59:26.203 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
03:59:27.433 [Lua] event horde ends!
03:59:27.458 [Lua] event horde ends!
03:59:27.501 [Lua] MUSIC: horde -> explore
03:59:35.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:59:35.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:59:35.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
03:59:54.111 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:59:54.131 [Lua] Spline already found!
03:59:57.730 [Lua] Override Player Respawning after_event false
04:00:00.072 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:00:00.710 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:00:01.177 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:00:01.659 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:00:01.938 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:00:02.349 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:00:02.634 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:00:03.055 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:00:03.765 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:00:04.337 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:00:06.129 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:00:06.537 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:00:19.679 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1192267 0
04:00:39.771 [Lua] spawning mini patrol
04:00:44.161 [Lua] Destroying unit since outside mesh or world
04:00:53.760 [Lua] [ChatManager][1]System: Tios picked up a Grimoire
04:01:00.711 [Lua] Mini patrol killed! 52
04:01:02.927 [Lua] Time for new HOOORDE! multi_first_wave
04:01:02.927 [Lua] horde requested: vector_blob
04:01:02.927 [Lua] wants to spawn behind within distance: 60
04:01:02.927 [Lua] horde crated with id 53 of type vector_blob
04:01:02.927 [Lua] managed to spawn 29/29 horde enemies
04:01:02.927 [Lua] vector blob horde has started
04:01:02.938 [Lua] MUSIC: explore -> pre_horde
04:01:04.144 [Lua] event horde ends!
04:01:06.088 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:01:06.168 [Lua] fence jumping
04:01:06.384 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:01:06.507 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:01:06.770 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:01:12.426 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:01:12.928 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:01:13.019 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:01:13.061 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
04:01:13.061 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:01:13.061 [Lua] horde requested: vector_blob
04:01:13.061 [Lua] wants to spawn ahead within distance: 60
04:01:13.061 [Lua] horde crated with id 54 of type vector_blob
04:01:13.061 [Lua] managed to spawn 27/27 horde enemies
04:01:13.061 [Lua] vector blob horde has started
04:01:13.416 [Lua] ready to jump failed
04:01:13.551 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:01:18.971 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:01:19.399 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:01:19.458 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:01:19.664 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:01:19.869 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:01:19.917 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:01:20.094 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:01:20.363 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:01:21.819 [Lua] MUSIC: pre_horde -> horde
04:01:24.573 [Lua] spawning mini patrol
04:01:27.034 [Lua] HORDE: last wave, reset to standard horde delay
04:01:27.034 [Lua] Time for new HOOORDE! multi_last_wave
04:01:27.034 [Lua] horde requested: vector_blob
04:01:27.034 [Lua] wants to spawn ahead within distance: 60
04:01:27.034 [Lua] horde crated with id 56 of type vector_blob
04:01:27.034 [Lua] managed to spawn 29/29 horde enemies
04:01:27.034 [Lua] vector blob horde has started
04:01:27.775 [Lua] Coordinated attack!
04:01:32.625 [Lua] Horde killed: ?
04:01:39.753 [Lua] Mini patrol killed! 55
04:01:48.796 [Lua] event horde ends!
04:01:53.702 [Lua] MUSIC: horde -> explore
04:01:54.252 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:01:54.252 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source.
04:01:54.359 [Lua] Horde killed: ?
04:01:54.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:01:54.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:01:54.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:01:55.482 [Lua] Horde killed: ?
04:01:56.786 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:01:56.786 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 215 will change to a manual source.
04:02:00.725 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:01.185 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:01.798 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:02.294 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:02.406 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 299 will change to a manual source.
04:02:02.528 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:02.936 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 177 will change to a manual source.
04:02:02.988 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:03.602 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:03.724 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:04.070 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:04.113 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:02:04.359 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:04.377 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:04.993 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:02:05.164 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:06.108 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:06.565 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:02:11.946 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:12.579 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:02:16.056 [Lua] spawning mini patrol
04:02:17.876 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:18.590 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:02:26.390 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:26.873 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:02:27.027 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:27.574 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:02:27.646 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:28.082 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:02:33.639 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:34.092 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:02:34.110 [Lua] Spline already found!
04:02:34.394 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:02:40.369 [Lua] event horde ends!
04:02:45.875 [Lua] Mini patrol killed! 57
04:02:48.605 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:48.853 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:48.970 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:49.059 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:49.294 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:49.365 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:49.538 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:49.631 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:49.874 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:49.874 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:50.138 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:50.351 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:56.242 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:56.846 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:02:58.844 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:02:59.230 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:03:15.354 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:03:15.375 [Lua] Spline already found!
04:03:18.294 [Lua] fence jumping
04:03:19.333 [Lua] ready to jump failed
04:03:22.026 [Lua] fence jumping
04:03:23.121 [Lua] ready to jump failed
04:03:25.932 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:26.259 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:26.397 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:03:26.717 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:03:26.939 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:27.165 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:27.286 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:03:27.657 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:27.676 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:03:28.035 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:03:29.998 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:30.049 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:30.354 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:30.387 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:03:30.439 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:03:30.619 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:30.745 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:03:31.018 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:03:34.868 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:35.069 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:35.284 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:03:35.330 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:35.476 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:03:35.723 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:03:35.743 [Lua] Time for new HOOORDE! multi_first_wave
04:03:35.743 [Lua] horde requested: vector_blob
04:03:35.743 [Lua] wants to spawn ahead within distance: 60
04:03:35.743 [Lua] horde crated with id 60 of type vector_blob
04:03:35.743 [Lua] managed to spawn 28/28 horde enemies
04:03:35.743 [Lua] vector blob horde has started
04:03:35.752 [Lua] MUSIC: explore -> pre_horde
04:03:38.032 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 21 59
04:03:38.186 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 19 58
04:03:42.788 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:43.281 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:03:43.721 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:44.173 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:03:44.382 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:46.232 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:03:50.357 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 20 size: 51 action: skulk_approach
04:03:51.117 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
04:03:51.117 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:03:51.118 [Lua] horde requested: vector_blob
04:03:51.118 [Lua] wants to spawn behind within distance: 60
04:03:51.118 [Lua] horde crated with id 61 of type vector_blob
04:03:51.118 [Lua] managed to spawn 32/32 horde enemies
04:03:51.118 [Lua] vector blob horde has started
04:03:54.585 [Lua] [ChatManager][1]System: Jai picked up a Tome
04:04:00.810 [Lua] spawning mini patrol
04:04:01.559 [Lua] MUSIC: pre_horde -> horde
04:04:04.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 71207
04:04:09.808 [Lua] HORDE: last wave, reset to standard horde delay
04:04:09.808 [Lua] Time for new HOOORDE! multi_last_wave
04:04:09.808 [Lua] horde requested: vector_blob
04:04:09.808 [Lua] wants to spawn ahead within distance: 60
04:04:09.808 [Lua] horde crated with id 63 of type vector_blob
04:04:09.808 [Lua] managed to spawn 26/26 horde enemies
04:04:09.808 [Lua] vector blob horde has started
04:04:19.044 [Lua] Horde killed: ?
04:04:20.764 [Lua] Mini patrol killed! 62
04:04:22.604 [Lua] Horde killed: ?
04:04:25.224 [Lua] event horde ends!
04:04:26.811 [Lua] ready to jump failed
04:04:30.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 71207
04:04:36.822 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:04:36.937 [Lua] MUSIC: horde -> explore
04:04:37.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:04:37.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:04:37.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:04:41.326 [Lua] fence jumping
04:04:41.456 [Lua] fence jumping
04:04:42.489 [Lua] ready to jump failed
04:04:43.448 [Lua] spawning mini patrol
04:04:43.658 [Lua] fence jumping
04:04:44.576 [Lua] simple los failed
04:04:45.471 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:04:45.804 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:04:46.253 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:04:46.645 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:04:46.850 [Lua] fence jumping
04:04:47.855 [Lua] ready to jump failed
04:04:49.380 [Lua] fence jumping
04:04:49.976 [Lua] simple los failed
04:04:52.763 [Lua] Horde killed: ?
04:04:59.412 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:05:02.686 [Lua] Mini patrol killed! 64
04:05:05.085 [Lua] [ChatManager][1]System: Jai discarded a Tome
04:05:07.738 [Lua] event horde ends!
04:05:09.702 [Lua] [ChatManager][1]System: Jai picked up a Tome
04:05:17.531 [Lua] simple los failed
04:05:18.404 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:19.012 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:05:19.881 [Lua] fence jumping
04:05:21.316 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:21.890 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:05:24.650 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:25.128 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:05:25.290 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:25.737 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:05:29.525 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:29.966 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:05:32.020 [Lua] Switching ConflictSettings: to: default
04:05:32.020 [Lua] pacing=default
04:05:32.020 [Lua] roaming=nil
04:05:32.020 [Lua] specials=default
04:05:32.020 [Lua] debug_color=maroon
04:05:32.020 [Lua] pack_spawning=default
04:05:32.020 [Lua] contained_breeds=nil
04:05:32.020 [Lua] disabled=false
04:05:32.020 [Lua] boss=default
04:05:32.020 [Lua] horde=default
04:05:32.020 [Lua] name=default
04:05:32.020 [Lua] intensity=default
04:05:32.020 [Lua] ---
04:05:38.028 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:38.551 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:05:38.728 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:39.224 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:05:39.401 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:39.974 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:05:40.028 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:40.439 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:05:46.921 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:05:46.922 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
04:05:54.540 [Lua] [ChatManager][1]System: Stugazzo discarded a Tome
04:05:57.138 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:57.579 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:05:58.089 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:58.522 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:05:59.073 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:05:59.511 [Lua] [ChatManager][1]System: Stugazzo picked up a Tome
04:05:59.564 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:01.075 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:06:01.091 [Lua] Spline already found!
04:06:05.568 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:06:05.583 [Lua] Spline already found!
04:06:11.180 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:11.812 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:11.895 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:12.249 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:12.631 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:13.212 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:13.383 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:14.005 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:14.151 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:14.721 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:14.909 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:15.463 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:17.079 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:17.570 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:06:18.828 [Lua] Time for new HOOORDE! multi_first_wave
04:06:18.828 [Lua] horde requested: vector
04:06:18.828 [Lua] setting up vector-horde
04:06:18.828 [Lua] Composing horde 'large' .. using variant 'plain'
04:06:18.828 [Lua] --> horde wants to spawn behind players (0.74509711903747/0.67
04:06:18.828 [Lua] -> spawning: 55
04:06:18.828 [Lua] horde crated with id 67 of type vector
04:06:18.828 [Lua] vector horde has started
04:06:18.835 [Lua] MUSIC: explore -> pre_horde
04:06:19.663 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:06:22.869 [Lua] spawning mini patrol
04:06:25.254 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:25.764 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:25.927 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
04:06:25.927 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:06:25.927 [Lua] horde requested: vector
04:06:25.927 [Lua] setting up vector-horde
04:06:25.927 [Lua] Composing horde 'large' .. using variant 'plain'
04:06:25.927 [Lua] --> horde wants to spawn ahead of players (0.48519929039845/0.67
04:06:25.928 [Lua] -> spawning: 57
04:06:25.928 [Lua] horde crated with id 69 of type vector
04:06:25.928 [Lua] vector horde has started
04:06:28.391 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:28.951 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:29.136 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:29.650 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:06:35.103 [Lua] MUSIC: pre_horde -> horde
04:06:35.429 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:35.954 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:06:36.126 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:36.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:06:36.646 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:06:37.040 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:37.552 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:06:37.635 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:38.079 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:06:38.253 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:38.731 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:06:38.915 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:39.376 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:06:40.861 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:41.211 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:06:43.112 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:43.451 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:06:43.619 [Lua] Mini patrol killed! 68
04:06:47.345 [Lua] event horde ends!
04:06:53.833 [Lua] Pushing horde in time; too many units out
04:06:56.435 [Lua] Coordinated attack!
04:06:58.813 [Lua] HORDE: last wave, reset to standard horde delay
04:06:58.813 [Lua] Time for new HOOORDE! multi_last_wave
04:06:58.813 [Lua] horde requested: vector
04:06:58.813 [Lua] setting up vector-horde
04:06:58.813 [Lua] Composing horde 'large' .. using variant 'plain'
04:06:58.813 [Lua] --> horde wants to spawn ahead of players (0.33184531636044/0.67
04:06:58.813 [Lua] -> spawning: 55
04:06:58.813 [Lua] horde crated with id 70 of type vector
04:06:58.813 [Lua] vector horde has started
04:07:01.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:07:01.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304
04:07:02.587 [Lua] Horde killed: ?
04:07:06.401 [Lua] Horde killed: ?
04:07:24.619 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
04:07:26.164 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:07:26.164 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 171 will change to a manual source.
04:07:26.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:07:26.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 1212304
04:07:27.203 [Lua] MUSIC: horde -> explore
04:07:28.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:07:28.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:07:28.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7d4, position: 0
04:07:28.752 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:07:28.753 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 288 will change to a manual source.
04:07:29.506 [Lua] Horde killed: ?
04:07:33.412 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 267 will change to a manual source.
04:07:37.016 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
04:07:37.016 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
04:07:37.040 [Lua] > starting new spline, using new navbot: standard , id: boss_21
04:07:37.080 [Lua] > continuing spline boss_21 index: 2
04:07:37.098 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.098 [Lua] > continuing spline boss_21 index: 3
04:07:37.119 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.119 [Lua] > continuing spline boss_21 index: 4
04:07:37.137 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.137 [Lua] > continuing spline boss_21 index: 5
04:07:37.158 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.158 [Lua] > continuing spline boss_21 index: 6
04:07:37.178 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.178 [Lua] > continuing spline boss_21 index: 7
04:07:37.199 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.199 [Lua] > continuing spline boss_21 index: 8
04:07:37.242 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.242 [Lua] > continuing spline boss_21 index: 9
04:07:37.261 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.261 [Lua] > continuing spline boss_21 index: 10
04:07:37.303 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.303 [Lua] > continuing spline boss_21 index: 11
04:07:37.342 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.342 [Lua] > continuing spline boss_21 index: 12
04:07:37.364 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.364 [Lua] > continuing spline boss_21 index: 13
04:07:37.383 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.383 [Lua] > continuing spline boss_21 index: 14
04:07:37.404 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.404 [Lua] > continuing spline boss_21 index: 15
04:07:37.423 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.423 [Lua] > continuing spline boss_21 index: 16
04:07:37.462 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.462 [Lua] > continuing spline boss_21 index: 17
04:07:37.501 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.501 [Lua] > continuing spline boss_21 index: 18
04:07:37.523 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.523 [Lua] > continuing spline boss_21 index: 19
04:07:37.544 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.544 [Lua] > continuing spline boss_21 index: 20
04:07:37.565 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.565 [Lua] > continuing spline boss_21 index: 21
04:07:37.583 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.583 [Lua] > continuing spline boss_21 index: 22
04:07:37.604 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.604 [Lua] > continuing spline boss_21 index: 23
04:07:37.625 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.625 [Lua] > continuing spline boss_21 index: 24
04:07:37.644 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.644 [Lua] > continuing spline boss_21 index: 25
04:07:37.663 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.663 [Lua] > continuing spline boss_21 index: 26
04:07:37.682 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.683 [Lua] > continuing spline boss_21 index: 27
04:07:37.703 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.703 [Lua] > continuing spline boss_21 index: 28
04:07:37.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.722 [Lua] > continuing spline boss_21 index: 29
04:07:37.743 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.743 [Lua] > continuing spline boss_21 index: 30
04:07:37.762 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.762 [Lua] > continuing spline boss_21 index: 31
04:07:37.781 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.781 [Lua] > continuing spline boss_21 index: 32
04:07:37.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.801 [Lua] > continuing spline boss_21 index: 33
04:07:37.822 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.822 [Lua] > continuing spline boss_21 index: 34
04:07:37.843 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.843 [Lua] > continuing spline boss_21 index: 35
04:07:37.881 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.881 [Lua] > continuing spline boss_21 index: 36
04:07:37.902 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.902 [Lua] > continuing spline boss_21 index: 37
04:07:37.921 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.384185791015625e-07 boss_21
04:07:37.921 [Lua] > continuing spline boss_21 index: 38
04:07:37.940 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.940 [Lua] > continuing spline boss_21 index: 39
04:07:37.962 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.962 [Lua] > continuing spline boss_21 index: 40
04:07:37.984 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:37.984 [Lua] > continuing spline boss_21 index: 41
04:07:38.001 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.001 [Lua] > continuing spline boss_21 index: 42
04:07:38.023 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.023 [Lua] > continuing spline boss_21 index: 43
04:07:38.041 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.041 [Lua] > continuing spline boss_21 index: 44
04:07:38.062 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.062 [Lua] > continuing spline boss_21 index: 45
04:07:38.083 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.083 [Lua] > continuing spline boss_21 index: 46
04:07:38.103 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.104 [Lua] > continuing spline boss_21 index: 47
04:07:38.121 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.121 [Lua] > continuing spline boss_21 index: 48
04:07:38.143 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.143 [Lua] > continuing spline boss_21 index: 49
04:07:38.164 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.164 [Lua] > continuing spline boss_21 index: 50
04:07:38.182 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.182 [Lua] > continuing spline boss_21 index: 51
04:07:38.204 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.204 [Lua] > continuing spline boss_21 index: 52
04:07:38.245 [Lua] > spline completed boss_21
04:07:38.245 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_21
04:07:38.942 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:39.416 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:07:39.638 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:40.072 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:07:40.412 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:40.880 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:07:42.737 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:43.194 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:07:43.458 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:43.891 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:43.966 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:07:44.149 [Lua] [ChatManager][1]System: Visulth discarded a Tome
04:07:44.208 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:44.686 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:07:44.752 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:07:44.949 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:45.122 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:45.450 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:07:46.289 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:07:49.435 [Lua] [ChatManager][1]System: Visulth picked up a Tome
04:07:51.354 [Lua] spawning mini patrol
04:07:53.919 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:54.534 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:07:59.188 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:59.635 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:08:02.382 [Lua] Override Player Respawning gauntlet_pre_event true
04:08:06.421 [Lua] Mini patrol killed! 72
04:08:15.824 [Lua] event horde ends!
04:08:24.467 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:24.869 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:24.946 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:25.372 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:08:25.497 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:08:25.571 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:25.571 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:25.699 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:26.140 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:08:26.251 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:26.414 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:08:26.466 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:26.493 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:08:26.577 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:26.775 [Lua] Coordinated attack!
04:08:27.973 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:08:28.445 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:08:29.497 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:08:30.215 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:08:30.679 [Lua] Switching ConflictSettings: to: beastmen
04:08:30.679 [Lua] pacing=beastmen
04:08:30.679 [Lua] locked_func_name=beastmen
04:08:30.679 [Lua] roaming=nil
04:08:30.679 [Lua] specials=beastmen
04:08:30.679 [Lua] debug_color=purple
04:08:30.679 [Lua] pack_spawning=beastmen
04:08:30.679 [Lua] contained_breeds=nil
04:08:30.679 [Lua] disabled=false
04:08:30.679 [Lua] boss=beastmen
04:08:30.679 [Lua] horde=beastmen
04:08:30.679 [Lua] name=beastmen
04:08:30.679 [Lua] intensity=default
04:08:30.679 [Lua] ---
04:08:32.740 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
04:08:34.007 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
04:08:35.253 [Lua] [ChatManager][1]System: Jai picked up a piece of Ravaged Art
04:08:35.435 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art
04:08:45.001 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:08:45.002 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
04:08:49.256 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off
04:08:49.256 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick
04:08:49.257 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:08:49.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source.
04:08:50.724 [Lua] fence jumping
04:08:51.576 [Lua] ready to jump failed
04:08:54.303 [Lua] fence jumping
04:08:55.762 [Lua] simple los failed
04:08:57.641 [Lua] fence jumping
04:08:58.631 [Lua] ready to jump failed
04:08:59.394 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:59.878 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:08:59.926 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:00.360 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:00.709 [Lua] fence jumping
04:09:01.698 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:02.098 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:02.125 [Lua] simple los failed
04:09:02.455 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:02.914 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:03.691 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:04.022 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:04.345 [Lua] fence jumping
04:09:04.417 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:04.453 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:04.512 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:04.982 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:05.213 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:05.269 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:05.297 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:05.381 [Lua] ready to jump failed
04:09:05.408 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:09:05.694 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:05.750 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:05.925 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:06.644 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:06.670 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:06.804 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:07.135 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:07.213 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:07.423 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:07.784 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:08.050 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:08.510 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:08.737 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:08.924 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:09.180 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:09.386 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:09.496 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:10.029 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:10.107 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:10.323 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:10.502 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:10.608 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:10.793 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:11.235 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:11.568 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:12.041 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:12.504 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:12.893 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:13.172 [Lua] fence jumping
04:09:13.206 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:13.691 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:13.876 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:14.164 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:14.426 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:14.426 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:14.590 [Lua] simple los failed
04:09:14.641 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:14.758 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:14.838 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:15.024 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:15.252 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:15.277 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:15.522 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:15.744 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:15.820 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:16.182 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:16.393 [Lua] fence jumping
04:09:17.500 [Lua] ready to jump failed
04:09:17.963 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:18.684 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:18.738 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:19.127 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:09:23.886 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:09:24.455 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:09:28.419 [Lua] [ChatManager][1]System: Jai discarded a Tome
04:09:31.801 [Lua] [ChatManager][1]System: Jai picked up a Tome
04:09:46.413 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01
04:09:46.467 [Lua] MUSIC: explore -> pre_horde
04:09:46.817 [Flow] wtf am I doig here
04:09:47.829 [Lua] Override Player Respawning gauntlet_pre_event false
04:09:47.829 [Lua] Override Player Respawning gauntlet_after_event true
04:09:49.313 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:49.313 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:49.313 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:49.313 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:49.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:49.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:49.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:49.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:49.523 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:49.523 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.754 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.754 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.754 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.754 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.823 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.823 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.823 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.823 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.970 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.970 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.971 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.971 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.971 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:53.971 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.038 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.038 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.038 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.038 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.187 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.187 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.187 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.187 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.188 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.188 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.256 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.256 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.256 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.256 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.309 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.309 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.309 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.309 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.339 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.339 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.339 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.339 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.384 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.384 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.384 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.384 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.420 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.420 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.526 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.526 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.870 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.870 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.870 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:54.870 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:57.811 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:57.811 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:57.811 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:57.811 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:57.871 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:57.871 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:57.871 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:57.871 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:58.019 warning: [Physics] Create Actor: Shape density varies. Using average.
04:09:58.019 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.018 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.018 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.018 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.018 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.022 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall
04:10:02.086 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.086 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.086 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.086 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.238 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:02.238 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:04.034 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash
04:10:08.926 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:08.926 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:08.926 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:08.926 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:08.982 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:08.982 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:08.982 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:08.982 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:09.145 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:09.145 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:09.370 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 19 74
04:10:10.732 [Lua] event horde ends!
04:10:10.942 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02
04:10:11.155 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.155 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.155 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.155 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.211 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.211 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.211 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.211 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.375 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.431 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.431 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.431 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.431 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.487 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.487 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.487 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.487 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.601 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:11.601 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:12.825 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 75 action: nil
04:10:13.938 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:13.938 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:13.938 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:13.938 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:14.851 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:14.851 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:14.851 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:14.851 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:14.910 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:14.910 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:14.910 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:14.910 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:15.076 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:15.076 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.361 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.361 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.361 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.361 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.421 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.421 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.421 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.421 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.581 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:19.581 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:21.555 [Lua] MUSIC: pre_horde -> horde
04:10:21.939 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:21.939 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:21.939 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:21.939 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:22.000 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:22.000 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:22.000 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:22.000 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:22.167 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:22.167 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:26.292 [Lua] event horde ends!
04:10:26.310 [Lua] event horde ends!
04:10:28.549 [Lua] event horde ends!
04:10:32.052 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:10:33.243 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:10:35.108 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:10:35.412 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:10:35.448 [Lua] event horde ends!
04:10:35.498 [Lua] MUSIC: horde -> explore
04:10:36.485 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:36.485 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:36.485 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:36.485 warning: [Physics] Create Actor: Shape density varies. Using average.
04:10:36.758 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:10:37.371 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:10:40.446 [Lua] Complete level triggered.
04:10:40.446 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
04:10:40.446 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
04:10:40.447 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:10:40.447 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
04:10:40.447 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:10:40.447 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
04:10:40.447 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:10:40.448 [Lua] gm_event_end_conditions_met true false
04:10:40.449 [Save] Saving `save_data`
04:10:40.453 [Save] Save done
04:10:40.453 [Save] Saving `save_data`
04:10:40.457 [Save] Save done
04:10:40.468 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
04:10:40.468 [Lua] Game won
04:10:40.468 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:10:40.470 [Lua] generate_backend_stats 110000101e55044:1
04:10:40.482 [Lua] PlayFabMirror:_commit_internal nil
04:10:40.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 135
04:10:40.482 [Save] Saving `save_data`
04:10:40.486 [Save] Save done
04:10:40.487 [Lua] MUSIC: explore -> won
04:10:40.494 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
04:10:40.494 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
04:10:40.494 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
04:10:40.496 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
04:10:40.496 [Lua] [ChatManager][1]System: IamLupo is joining the game
04:10:40.496 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
04:10:40.496 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 135 40
04:10:40.500 [Lua] Complete level triggered.
04:10:40.524 [Connection] Destroying endpoint 11000010309fe6f - explicit request
04:10:40.527 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
04:10:40.529 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
04:10:40.531 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
04:10:40.532 [Lua] [ChatManager][1]System: IamLupo has left the game
04:10:40.532 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
04:10:40.538 [Lua] Complete level triggered.
04:10:40.562 [Lua] Complete level triggered.
04:10:40.592 [Lua] Complete level triggered.
04:10:40.623 [Lua] Complete level triggered.
04:10:40.665 [Lua] Complete level triggered.
04:10:40.697 [Lua] Complete level triggered.
04:10:41.054 [Lua] [PlayFabRequestQueue] EAC Enabled! 135
04:10:41.054 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 135
04:10:41.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 135
04:10:41.579 [Lua] commit result success 67
04:10:41.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 136
04:10:41.580 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
04:10:41.609 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 136 41
04:10:42.089 [Lua] [PlayFabRequestQueue] EAC Enabled! 136
04:10:42.089 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 136
04:10:42.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 136
04:10:42.797 [Save] Saving `save_data`
04:10:42.800 [Save] Save done
04:10:42.800 [Save] Saving `save_data`
04:10:42.804 [Save] Save done
04:10:49.297 [Lua] ConflictDirector - destroy all units
04:10:49.873 [Lua] TRANSITION nil nil inn_level
04:10:49.873 [Lua] Transition type "inn_level", is server: true
04:10:49.873 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
04:10:49.873 [Lua] [GameNetworkManager] Leaving game...
04:10:49.873 [Lua] [GameNetworkManager] Shutting down game session host.
04:10:49.873 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:10:49.873 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:10:49.873 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1829.32
04:10:49.890 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:10:51.839 [Lua] [PlayerSyncData] Game session is not initialized
04:10:51.839 [Lua] [PlayerSyncData] Game session is not initialized
04:10:51.839 [Lua] [PlayerSyncData] Game session is not initialized
04:10:51.839 [Lua] Set lobby begin:
04:10:51.839 [Lua] Lobby data twitch_enabled = false
04:10:51.839 [Lua] Lobby data power_level = 0
04:10:51.839 [Lua] Lobby data unique_server_name = Visulth
04:10:51.839 [Lua] Lobby data host = 110000101e55044
04:10:51.839 [Lua] Lobby data game_mode = 2
04:10:51.839 [Lua] Lobby data is_private = false
04:10:51.839 [Lua] Lobby data level_key = dlc_bogenhafen_slum
04:10:51.839 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:10:51.839 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
04:10:51.839 [Lua] Lobby data quick_game = true
04:10:51.839 [Lua] Lobby data mechanism = adventure
04:10:51.839 [Lua] Lobby data matchmaking = true
04:10:51.839 [Lua] Lobby data num_players = 4
04:10:51.839 [Lua] Lobby data country_code = CA
04:10:51.839 [Lua] Lobby data difficulty = hardest
04:10:51.840 [Lua] Lobby data player_slot_5 = 0:0
04:10:51.840 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:10:51.840 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:10:51.840 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:10:51.840 [Lua] Lobby data eac_authorized = true
04:10:51.840 [Lua] Set lobby end.
04:10:51.897 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:10:51.899 [Lua] Clearing all global lookup lists
04:10:51.899 [Lua] [IngamePlayerListUI] - Destroy
04:10:51.899 [Lua] [EquipmentUI] - Destroy
04:10:51.899 [Lua] [GamePadEquipmentUI] - Destroy
04:10:51.899 [Lua] [AbilityUI] - Destroy
04:10:51.899 [Lua] [GamePadAbilityUI] - Destroy
04:10:51.899 [Lua] [IngameUI] destroy
04:10:51.974 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
04:10:51.974 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
04:10:52.306 [Lua] [Managers] Destroying state managers...
04:10:52.333 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
04:10:52.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
04:10:52.558 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
04:10:52.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
04:10:52.572 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
04:10:52.574 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
04:10:52.577 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
04:10:52.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
04:10:52.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
04:10:52.578 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
04:10:52.583 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
04:10:52.587 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
04:10:52.587 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
04:10:52.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
04:10:52.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
04:10:52.597 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
04:10:52.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
04:10:52.604 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
04:10:52.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
04:10:52.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
04:10:52.611 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
04:10:52.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
04:10:52.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
04:10:52.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
04:10:52.625 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
04:10:52.629 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
04:10:52.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
04:10:52.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
04:10:52.637 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
04:10:52.641 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
04:10:52.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
04:10:52.665 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
04:10:52.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
04:10:52.678 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
04:10:52.686 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
04:10:52.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
04:10:52.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
04:10:52.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
04:10:52.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
04:10:52.687 [Lua] [Matchmaking] unregister rpcs
04:10:52.687 [Lua] ############### UNLOADING PACKAGES ###############
04:10:52.687 [Lua] [Gamestate] Enter state StateLoading
04:10:52.690 [World] Spawning level.
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] Found camera: end_screen_camera
04:10:52.704 [Lua] [EndViewState] Enter Substate EndViewStateSummary
04:10:52.705 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:10:52.705 [Lua] [Matchmaking] register rpcs
04:10:52.705 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
04:10:52.705 [Lua] registering RPCs
04:10:52.705 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
04:10:52.705 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
04:10:52.705 [Lua] Set lobby begin:
04:10:52.705 [Lua] Lobby data twitch_enabled = false
04:10:52.705 [Lua] Lobby data power_level = 0
04:10:52.705 [Lua] Lobby data unique_server_name = Visulth
04:10:52.706 [Lua] Lobby data host = 110000101e55044
04:10:52.706 [Lua] Lobby data game_mode = 3
04:10:52.706 [Lua] Lobby data is_private = false
04:10:52.706 [Lua] Lobby data level_key = inn_level
04:10:52.706 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:10:52.706 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
04:10:52.706 [Lua] Lobby data quick_game = true
04:10:52.706 [Lua] Lobby data mechanism = adventure
04:10:52.706 [Lua] Lobby data matchmaking = false
04:10:52.706 [Lua] Lobby data num_players = 4
04:10:52.706 [Lua] Lobby data country_code = CA
04:10:52.706 [Lua] Lobby data difficulty = hardest
04:10:52.706 [Lua] Lobby data player_slot_5 = 0:0
04:10:52.706 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:10:52.706 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:10:52.706 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:10:52.707 [Lua] Lobby data eac_authorized = true
04:10:52.707 [Lua] Set lobby end.
04:10:52.707 [Lua] MUSIC MANAGER unmute_all_world_sounds 1279002 0
04:10:52.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 137
04:10:52.707 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:10:52.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 137
04:10:52.711 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:10:52.711 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
04:10:52.711 [Lua] [LevelTransitionHandler] load_level inn_level
04:10:52.823 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x13841b, position: 0
04:10:52.823 [Umbra] Unload tome
04:10:52.877 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler
04:10:52.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
04:10:52.877 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:10:52.877 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
04:10:52.877 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:10:52.877 [Lua] [StateLoading] got rpc_load_level 50 inn_level
04:10:53.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 137
04:10:53.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:10:53.314 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:10:53.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:10:53.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:10:53.363 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:10:53.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:10:53.408 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:10:58.293 [Lua] ### Sending rpc_level_loaded
04:10:58.293 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 50
04:10:58.293 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded
04:10:59.333 [Lua] ### Sending rpc_level_loaded
04:10:59.333 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 50
04:10:59.333 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
04:11:01.023 [Lua] ### Sending rpc_level_loaded
04:11:01.023 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 50
04:11:01.023 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
04:11:02.434 [Lua] min_height 91.160001754760742
04:11:02.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:11:02.867 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:11:02.883 [Lua] [LevelTransitionHandler] Level load completed!
04:11:02.883 [Lua] [EnemyPackageLoader] setup_startup_enemies
04:11:02.883 [Lua] [EnemyPackageLoader] Load no enemies on this level
04:11:02.885 [Lua] ### Sending rpc_level_loaded
04:11:02.885 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 50
04:11:02.885 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
04:11:02.885 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
04:11:02.885 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
04:11:02.918 [Lua] ### Sending rpc_level_loaded
04:11:02.918 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 50
04:11:09.263 [Lua] [EndViewState] Exit Substate EndViewStateSummary
04:11:09.263 [Lua] [PlayState] Enter Substate EndViewStateChest
04:11:39.467 [Lua] min_height 91.160001754760742
04:11:45.065 [Lua] [PlayState] Exit Substate EndViewStateChest
04:11:45.065 [Lua] [PlayState] Enter Substate EndViewStateScore
04:11:58.833 [Lua] [PlayState] Exit Substate EndViewStateScore
04:11:58.844 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:11:59.835 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:11:59.835 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:11:59.835 [Lua] [Matchmaking] unregister rpcs
04:11:59.835 [Lua] Set lobby begin:
04:11:59.835 [Lua] Lobby data twitch_enabled = false
04:11:59.835 [Lua] Lobby data power_level = 0
04:11:59.835 [Lua] Lobby data unique_server_name = Visulth
04:11:59.835 [Lua] Lobby data host = 110000101e55044
04:11:59.835 [Lua] Lobby data game_mode = 3
04:11:59.835 [Lua] Lobby data is_private = false
04:11:59.835 [Lua] Lobby data level_key = inn_level
04:11:59.835 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:11:59.835 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
04:11:59.835 [Lua] Lobby data quick_game = true
04:11:59.835 [Lua] Lobby data mechanism = adventure
04:11:59.835 [Lua] Lobby data matchmaking = false
04:11:59.835 [Lua] Lobby data num_players = 4
04:11:59.835 [Lua] Lobby data country_code = CA
04:11:59.835 [Lua] Lobby data difficulty = hardest
04:11:59.835 [Lua] Lobby data player_slot_5 = 0:0
04:11:59.835 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:11:59.836 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:11:59.836 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:11:59.836 [Lua] Lobby data eac_authorized = true
04:11:59.836 [Lua] Set lobby end.
04:11:59.836 [Lua] [Managers] Destroying state managers...
04:11:59.837 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:11:59.837 [Lua] MUSIC MANAGER Stop_loading_screen_music 1279203 0
04:11:59.837 [Lua] [Gamestate] Enter StateIngame HOST
04:11:59.837 [Lua] <>level = inn_level<>
04:11:59.838 [Lua] Set lobby begin:
04:11:59.838 [Lua] Lobby data twitch_enabled = false
04:11:59.838 [Lua] Lobby data power_level = 0
04:11:59.838 [Lua] Lobby data unique_server_name = Visulth
04:11:59.838 [Lua] Lobby data host = 110000101e55044
04:11:59.838 [Lua] Lobby data game_mode = 3
04:11:59.838 [Lua] Lobby data is_private = false
04:11:59.838 [Lua] Lobby data level_key = inn_level
04:11:59.838 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:11:59.838 [Lua] Lobby data selected_level_key = inn_level
04:11:59.838 [Lua] Lobby data quick_game = true
04:11:59.838 [Lua] Lobby data mechanism = adventure
04:11:59.838 [Lua] Lobby data matchmaking = false
04:11:59.838 [Lua] Lobby data num_players = 4
04:11:59.838 [Lua] Lobby data country_code = CA
04:11:59.838 [Lua] Lobby data difficulty = hardest
04:11:59.838 [Lua] Lobby data player_slot_5 = 0:0
04:11:59.838 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:11:59.838 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:11:59.838 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:11:59.838 [Lua] Lobby data eac_authorized = true
04:11:59.838 [Lua] Set lobby end.
04:11:59.838 [Umbra] Init version: 3.4.15 :: 16 threads
04:11:59.838 [Lua] [StateIngame] Server ingame
04:11:59.843 [Lua] Set lobby begin:
04:11:59.843 [Lua] Lobby data twitch_enabled = false
04:11:59.843 [Lua] Lobby data power_level = 0
04:11:59.843 [Lua] Lobby data unique_server_name = Visulth
04:11:59.843 [Lua] Lobby data host = 110000101e55044
04:11:59.843 [Lua] Lobby data game_mode = 3
04:11:59.843 [Lua] Lobby data is_private = false
04:11:59.843 [Lua] Lobby data level_key = inn_level
04:11:59.843 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:11:59.843 [Lua] Lobby data selected_level_key = inn_level
04:11:59.844 [Lua] Lobby data quick_game = true
04:11:59.844 [Lua] Lobby data mechanism = adventure
04:11:59.844 [Lua] Lobby data matchmaking = false
04:11:59.844 [Lua] Lobby data num_players = 4
04:11:59.844 [Lua] Lobby data country_code = CA
04:11:59.844 [Lua] Lobby data difficulty = hardest
04:11:59.844 [Lua] Lobby data player_slot_5 = 0:0
04:11:59.844 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:11:59.844 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:11:59.844 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:11:59.844 [Lua] Lobby data eac_authorized = true
04:11:59.844 [Lua] Set lobby end.
04:11:59.844 [Lua] [Matchmaking] register rpcs
04:11:59.844 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:11:59.844 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
04:11:59.844 [Lua] [GameNetworkManager] self.is_server = true
04:11:59.844 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
04:11:59.844 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:11:59.844 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:11:59.844 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:11:59.844 [Network] Setting artificial MTU limit to 65536
04:11:59.856 [Lua] Switching ConflictSettings: to: disabled
04:11:59.856 [Lua] pacing=disabled
04:11:59.856 [Lua] roaming=nil
04:11:59.856 [Lua] specials=disabled
04:11:59.856 [Lua] debug_color=black
04:11:59.856 [Lua] pack_spawning=disabled
04:11:59.856 [Lua] contained_breeds=nil
04:11:59.856 [Lua] disabled=true
04:11:59.856 [Lua] boss=disabled
04:11:59.856 [Lua] horde=disabled
04:11:59.856 [Lua] name=disabled
04:11:59.856 [Lua] intensity=disabled
04:11:59.856 [Lua] ---
04:11:59.856 [Lua] [LevelAnalysis] set_random_seed( 6326679)
04:11:59.862 [Lua] [AIInterestPointSystem] Level Seed: 6326679
04:11:59.863 [Lua]
04:11:59.863 [Lua] [entity_system_bag] = table
04:11:59.863 [Lua] [entity_system_bag] = metatable
04:11:59.863 [Lua] [startup_data] = table
04:11:59.863 [Lua] [entity_manager] = table
04:11:59.863 [Lua] [entity_manager] = metatable
04:11:59.863 [Lua] [unit_spawner] = table
04:11:59.863 [Lua] [unit_spawner] = metatable
04:11:59.863 [Lua] [unit_storage] = table
04:11:59.863 [Lua] [unit_storage] = metatable
04:11:59.863 [Lua] [dice_keeper] = table
04:11:59.863 [Lua] [dice_keeper] = metatable
04:11:59.863 [Lua] [is_server] = true (boolean)
04:11:59.863 [Lua] [world] = [World]
04:11:59.863 [Lua] [system_api] = table
04:11:59.863 [Lua] [entity_system] = table
04:11:59.863 [Lua] [entity_system] = metatable
04:11:59.863 [Lua] [network_lobby] = table
04:11:59.863 [Lua] [network_lobby] = metatable
04:11:59.863 [Lua] [profile_synchronizer] = table
04:11:59.863 [Lua] [profile_synchronizer] = metatable
04:11:59.863 [Lua] [level_transition_handler] = table
04:11:59.863 [Lua] [level_transition_handler] = metatable
04:11:59.863 [Lua] [num_local_human_players] = 1 (number)
04:11:59.863 [Lua] [statistics_db] = table
04:11:59.863 [Lua] [statistics_db] = metatable
04:11:59.863 [Lua] [network_server] = table
04:11:59.863 [Lua] [network_server] = metatable
04:11:59.863 [Lua] [input_manager] = table
04:11:59.863 [Lua] [input_manager] = metatable
04:11:59.863 [Lua] [network_clock] = table
04:11:59.863 [Lua] [network_clock] = metatable
04:11:59.863 [Lua] [network_transmit] = table
04:11:59.863 [Lua] [network_transmit] = metatable
04:11:59.863 [Lua] [free_flight_manager] = table
04:11:59.863 [Lua] [free_flight_manager] = metatable
04:11:59.863 [Lua] [network_manager] = table
04:11:59.863 [Lua] [network_manager] = metatable
04:11:59.863 [Lua] [network_event_delegate] = table
04:11:59.863 [Lua] [network_event_delegate] = metatable
04:11:59.863 [Lua]
04:11:59.863 [Lua] ignoring extension VersusVolumeObjectiveExtension
04:11:59.863 [Lua] ignoring extension VersusInteractObjectiveExtension
04:11:59.863 [Lua] ignoring extension VersusPayloadObjectiveExtension
04:11:59.863 [Lua] ignoring extension VersusSocketObjectiveExtension
04:11:59.863 [Lua] ignoring extension VersusTargetObjectiveExtension
04:11:59.864 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:11:59.868 [Lua] [AchievementManager] Achievements using the steam platform
04:11:59.869 [Lua] [StateIngame] Level seed: 6326679
04:11:59.869 [World] Spawning level.
04:12:00.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
04:12:00.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
04:12:00.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
04:12:00.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
04:12:00.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
04:12:00.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
04:12:00.175 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read,
04:12:00.177 [Lua] [LevelAnalysis] set_random_seed( 6326679)
04:12:00.199 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
04:12:00.199 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
04:12:00.200 [Lua] [IngameUI] init
04:12:00.216 [SteamVoipClient] select_out(110000101e55044, off)
04:12:00.216 [SteamVoipClient] select_out(110000105bd392b, off)
04:12:00.216 [SteamVoipClient] select_out(1100001066dfbc4, off)
04:12:00.222 [Lua] cb_razer_chroma_setup
04:12:00.319 [Lua] [Matchmaking] Cancelling matchmaking
04:12:00.319 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
04:12:00.319 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:12:00.319 [Lua] Set lobby begin:
04:12:00.319 [Lua] Lobby data twitch_enabled = false
04:12:00.319 [Lua] Lobby data power_level = 0
04:12:00.319 [Lua] Lobby data unique_server_name = Visulth
04:12:00.319 [Lua] Lobby data host = 110000101e55044
04:12:00.319 [Lua] Lobby data game_mode = 3
04:12:00.319 [Lua] Lobby data is_private = false
04:12:00.319 [Lua] Lobby data level_key = inn_level
04:12:00.319 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:12:00.319 [Lua] Lobby data selected_level_key = inn_level
04:12:00.320 [Lua] Lobby data quick_game = true
04:12:00.320 [Lua] Lobby data mechanism = adventure
04:12:00.320 [Lua] Lobby data matchmaking = false
04:12:00.320 [Lua] Lobby data num_players = 4
04:12:00.320 [Lua] Lobby data country_code = CA
04:12:00.320 [Lua] Lobby data difficulty = normal
04:12:00.320 [Lua] Lobby data player_slot_5 = 0:0
04:12:00.320 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:12:00.320 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:12:00.320 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:12:00.320 [Lua] Lobby data eac_authorized = true
04:12:00.320 [Lua] Set lobby end.
04:12:00.323 [Lua] Set lobby begin:
04:12:00.323 [Lua] Lobby data twitch_enabled = false
04:12:00.323 [Lua] Lobby data power_level = 0
04:12:00.323 [Lua] Lobby data unique_server_name = Visulth
04:12:00.323 [Lua] Lobby data host = 110000101e55044
04:12:00.323 [Lua] Lobby data game_mode = 3
04:12:00.323 [Lua] Lobby data is_private = false
04:12:00.323 [Lua] Lobby data level_key = inn_level
04:12:00.323 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:12:00.323 [Lua] Lobby data selected_level_key = inn_level
04:12:00.323 [Lua] Lobby data quick_game = true
04:12:00.323 [Lua] Lobby data mechanism = adventure
04:12:00.323 [Lua] Lobby data matchmaking = false
04:12:00.323 [Lua] Lobby data num_players = 4
04:12:00.323 [Lua] Lobby data country_code = CA
04:12:00.323 [Lua] Lobby data difficulty = normal
04:12:00.323 [Lua] Lobby data player_slot_5 = 0:0
04:12:00.323 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:12:00.323 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:12:00.323 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:12:00.323 [Lua] Lobby data eac_authorized = true
04:12:00.324 [Lua] Set lobby end.
04:12:00.324 [Lua] [PartyManager] Leader is set to 110000101e55044
04:12:00.324 [Lua] [LevelTransitionHandler] set_next_level( nil )
04:12:00.324 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:12:00.324 [Lua] Set lobby begin:
04:12:00.324 [Lua] Lobby data twitch_enabled = false
04:12:00.324 [Lua] Lobby data power_level = 835
04:12:00.324 [Lua] Lobby data unique_server_name = Visulth
04:12:00.324 [Lua] Lobby data host = 110000101e55044
04:12:00.324 [Lua] Lobby data game_mode = 3
04:12:00.324 [Lua] Lobby data is_private = false
04:12:00.324 [Lua] Lobby data level_key = inn_level
04:12:00.324 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:12:00.324 [Lua] Lobby data selected_level_key = inn_level
04:12:00.324 [Lua] Lobby data quick_game = true
04:12:00.324 [Lua] Lobby data mechanism = adventure
04:12:00.324 [Lua] Lobby data matchmaking = false
04:12:00.324 [Lua] Lobby data num_players = 4
04:12:00.324 [Lua] Lobby data country_code = CA
04:12:00.324 [Lua] Lobby data difficulty = normal
04:12:00.324 [Lua] Lobby data player_slot_5 = 0:0
04:12:00.324 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:12:00.324 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:12:00.325 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:12:00.325 [Lua] Lobby data eac_authorized = true
04:12:00.325 [Lua] Set lobby end.
04:12:00.326 [Flow] complete_skittergate_legend true
04:12:00.326 [Flow] complete_all_helmgart_levels_recruit true
04:12:00.328 [Flow] WitchHunterLevel:35
04:12:00.328 [Flow] LeaderYes
04:12:00.328 [Flow] ALL PC XP:304250
04:12:00.328 [Flow] Has "bogenhafen" DLC:true
04:12:00.328 [Flow] WH XP:60850
04:12:00.328 [Flow] Number of crafted items:5755
04:12:00.328 [Flow] Has "pre_order" DLC:true
04:12:00.328 [Flow] Sum of Powe Levels:1500
04:12:00.328 [Flow] lodestone diff 1:false
04:12:00.328 [Flow] magnus and forest activated
04:12:00.328 [Flow] magnus and forest activated
04:12:00.329 [Flow] cemetery and forest activated
04:12:00.329 [Flow] magnus and cemetery
04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:12:00.329 [Flow] ALL RUNES ACTIVATED
04:12:00.329 [Flow] magnus and forest activated
04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:12:00.329 [Flow] ALL RUNES ACTIVATED
04:12:00.329 [Flow] cemetery and forest activated
04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:12:00.329 [Flow] ALL RUNES ACTIVATED
04:12:00.329 [Flow] magnus and forest activated
04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:12:00.329 [Flow] ALL RUNES ACTIVATED
04:12:00.329 [Flow] magnus and cemetery
04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:12:00.329 [Flow] ALL RUNES ACTIVATED
04:12:00.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:12:00.332 [Lua] CurrentConflictSettings disabled
04:12:00.332 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
04:12:00.335 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:12:00.335 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:12:00.335 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:12:00.335 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
04:12:00.335 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:12:00.335 [Save] Loading `ut_tweaks_presets`
04:12:00.335 warning: [Save] Missing filename `ut_tweaks_presets`
04:12:00.371 [Lua] MUSIC: won -> explore
04:12:00.753 [Lua] Set lobby begin:
04:12:00.753 [Lua] Lobby data twitch_enabled = false
04:12:00.753 [Lua] Lobby data power_level = 835
04:12:00.753 [Lua] Lobby data unique_server_name = Visulth
04:12:00.753 [Lua] Lobby data host = 110000101e55044
04:12:00.753 [Lua] Lobby data game_mode = 3
04:12:00.753 [Lua] Lobby data is_private = false
04:12:00.753 [Lua] Lobby data level_key = inn_level
04:12:00.753 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:12:00.753 [Lua] Lobby data selected_level_key = inn_level
04:12:00.754 [Lua] Lobby data quick_game = true
04:12:00.754 [Lua] Lobby data mechanism = adventure
04:12:00.754 [Lua] Lobby data matchmaking = false
04:12:00.754 [Lua] Lobby data num_players = 4
04:12:00.754 [Lua] Lobby data country_code = CA
04:12:00.754 [Lua] Lobby data difficulty = normal
04:12:00.754 [Lua] Lobby data player_slot_5 = 0:0
04:12:00.754 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:12:00.754 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:12:00.754 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:12:00.754 [Lua] Lobby data eac_authorized = true
04:12:00.754 [Lua] Set lobby end.
04:12:00.754 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing
04:12:00.756 [Lua] Set lobby begin:
04:12:00.756 [Lua] Lobby data twitch_enabled = false
04:12:00.756 [Lua] Lobby data power_level = 835
04:12:00.756 [Lua] Lobby data unique_server_name = Visulth
04:12:00.756 [Lua] Lobby data host = 110000101e55044
04:12:00.756 [Lua] Lobby data game_mode = 3
04:12:00.756 [Lua] Lobby data is_private = false
04:12:00.756 [Lua] Lobby data level_key = inn_level
04:12:00.756 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:12:00.756 [Lua] Lobby data selected_level_key = inn_level
04:12:00.756 [Lua] Lobby data quick_game = true
04:12:00.756 [Lua] Lobby data mechanism = adventure
04:12:00.756 [Lua] Lobby data matchmaking = false
04:12:00.756 [Lua] Lobby data num_players = 4
04:12:00.756 [Lua] Lobby data country_code = CA
04:12:00.756 [Lua] Lobby data difficulty = normal
04:12:00.756 [Lua] Lobby data player_slot_5 = 0:0
04:12:00.756 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:12:00.756 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:12:00.756 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:12:00.756 [Lua] Lobby data eac_authorized = true
04:12:00.757 [Lua] Set lobby end.
04:12:00.757 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
04:12:00.759 [Lua] Set lobby begin:
04:12:00.759 [Lua] Lobby data twitch_enabled = false
04:12:00.759 [Lua] Lobby data power_level = 835
04:12:00.759 [Lua] Lobby data unique_server_name = Visulth
04:12:00.760 [Lua] Lobby data host = 110000101e55044
04:12:00.760 [Lua] Lobby data game_mode = 3
04:12:00.760 [Lua] Lobby data is_private = false
04:12:00.760 [Lua] Lobby data level_key = inn_level
04:12:00.760 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:12:00.760 [Lua] Lobby data selected_level_key = inn_level
04:12:00.760 [Lua] Lobby data quick_game = true
04:12:00.760 [Lua] Lobby data mechanism = adventure
04:12:00.760 [Lua] Lobby data matchmaking = false
04:12:00.760 [Lua] Lobby data num_players = 4
04:12:00.760 [Lua] Lobby data country_code = CA
04:12:00.760 [Lua] Lobby data difficulty = normal
04:12:00.760 [Lua] Lobby data player_slot_5 = 0:0
04:12:00.760 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:12:00.760 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:12:00.760 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:12:00.760 [Lua] Lobby data eac_authorized = true
04:12:00.760 [Lua] Set lobby end.
04:12:00.760 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
04:12:00.761 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
04:12:00.761 [Lua] RemotePlayer:create_game_object( ) 26
04:12:00.773 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
04:12:00.773 [Lua] RemotePlayer:create_game_object( ) 27
04:12:00.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
04:12:00.785 [Lua] RemotePlayer:create_game_object( ) 28
04:12:00.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
04:12:00.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
04:12:00.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
04:12:00.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
04:12:00.798 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
04:12:00.799 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
04:12:00.799 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
04:12:00.830 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:12:00.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:12:00.831 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
04:12:00.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
04:12:00.838 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
04:12:00.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
04:12:00.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
04:12:00.883 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
04:12:00.883 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:12:00.883 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
04:12:00.904 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:12:00.906 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
04:12:00.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:12:00.908 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
04:12:00.908 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
04:12:00.908 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
04:12:00.908 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:12:00.908 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
04:12:00.908 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
04:12:00.910 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
04:12:00.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:12:00.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
04:12:00.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
04:12:00.913 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
04:12:00.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
04:12:00.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
04:12:00.954 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
04:12:00.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
04:12:00.954 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
04:12:00.954 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:12:00.954 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
04:12:00.954 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:12:00.955 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
04:12:00.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:12:00.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
04:12:00.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
04:12:00.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
04:12:00.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
04:12:01.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
04:12:01.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
04:12:01.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
04:12:01.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
04:12:01.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
04:12:01.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
04:12:01.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
04:12:01.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
04:12:01.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
04:12:01.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
04:12:01.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
04:12:01.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
04:12:01.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
04:12:01.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
04:12:01.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
04:12:01.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
04:12:01.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
04:12:01.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
04:12:01.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
04:12:01.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
04:12:01.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
04:12:01.265 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
04:12:01.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
04:12:01.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
04:12:01.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
04:12:01.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
04:12:01.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
04:12:01.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
04:12:01.339 [Lua] StateInGameRunning:_game_actually_starts()
04:12:01.339 [Lua] #################################################################################################################
04:12:01.339 [Lua] [Loading Time]: 00:01:09 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
04:12:01.339 [Lua] #################################################################################################################
04:12:01.339 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 138
04:12:01.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
04:12:01.363 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
04:12:01.363 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
04:12:01.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
04:12:01.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 138
04:12:01.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
04:12:01.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
04:12:01.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
04:12:01.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
04:12:01.459 [Flow] DISABLE
04:12:01.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
04:12:01.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
04:12:01.484 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
04:12:01.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
04:12:01.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
04:12:01.534 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
04:12:01.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
04:12:01.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
04:12:01.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
04:12:01.580 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
04:12:01.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
04:12:01.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
04:12:01.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
04:12:01.633 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
04:12:01.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 138
04:12:01.882 [Lua] Commit load time data
04:12:05.522 [Lua] PlayFabMirror:_commit_internal 68
04:12:05.522 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:12:05.525 [Lua] generate_backend_stats 110000101e55044:1
04:12:05.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:12:05.538 [Lua] Set lobby begin:
04:12:05.538 [Lua] Lobby data twitch_enabled = false
04:12:05.538 [Lua] Lobby data power_level = 811
04:12:05.538 [Lua] Lobby data unique_server_name = Visulth
04:12:05.538 [Lua] Lobby data host = 110000101e55044
04:12:05.538 [Lua] Lobby data game_mode = 3
04:12:05.538 [Lua] Lobby data is_private = false
04:12:05.538 [Lua] Lobby data level_key = inn_level
04:12:05.539 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:12:05.539 [Lua] Lobby data selected_level_key = inn_level
04:12:05.539 [Lua] Lobby data quick_game = true
04:12:05.539 [Lua] Lobby data mechanism = adventure
04:12:05.539 [Lua] Lobby data matchmaking = false
04:12:05.539 [Lua] Lobby data num_players = 4
04:12:05.539 [Lua] Lobby data country_code = CA
04:12:05.539 [Lua] Lobby data difficulty = normal
04:12:05.539 [Lua] Lobby data player_slot_5 = 0:0
04:12:05.539 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:12:05.539 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:12:05.539 [Lua] Lobby data player_slot_3 = 110000101e55044:1
04:12:05.539 [Lua] Lobby data eac_authorized = true
04:12:05.539 [Lua] Set lobby end.
04:12:05.551 [Lua] commit result success 68
04:12:06.751 [Lua] [IngameUI] menu view on_enter hero_view
04:12:06.757 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8353d6f0
04:12:06.758 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
04:12:08.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 139
04:12:08.218 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 139 42
04:12:08.337 [Lua] [PlayFabRequestQueue] EAC Enabled! 139
04:12:08.337 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 139
04:12:08.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 139
04:12:08.902 [Save] Saving `save_data`
04:12:08.903 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface peddler
04:12:08.905 [Save] Save done
04:12:08.917 [Lua] min_height 91.160001754760742
04:12:10.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
04:12:10.820 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:12:10.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
04:12:10.840 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:12:10.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
04:12:10.860 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:12:10.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
04:12:10.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:12:10.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
04:12:10.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:12:10.920 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
04:12:10.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:12:10.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
04:12:10.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:12:10.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
04:12:10.958 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:12:11.116 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
04:12:11.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:12:11.134 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
04:12:11.134 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:12:15.937 [Lua] [IngameUI] menu view on_exit hero_view
04:12:15.946 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8353d6f0
04:12:15.946 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
04:12:18.026 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:18.486 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:18.964 [Lua] [IngameUI] menu view on_enter character_selection
04:12:18.965 [Lua] hero_fullscreen_menu_on_enter
04:12:18.971 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8823fd00
04:12:18.971 [World] Spawning level.
04:12:18.981 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
04:12:18.993 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:18.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:18.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:18.994 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:19.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:12:19.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
04:12:19.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
04:12:19.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:19.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:19.037 [Lua] PlayFabMirror:_commit_internal 69
04:12:19.038 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:12:19.040 [Lua] generate_backend_stats 110000101e55044:1
04:12:19.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 140
04:12:19.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:12:19.063 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:12:19.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
04:12:19.064 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 140 43
04:12:19.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
04:12:19.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
04:12:19.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
04:12:19.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
04:12:19.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
04:12:19.187 [Lua] [PlayFabRequestQueue] EAC Enabled! 140
04:12:19.187 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 140
04:12:19.473 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 140
04:12:19.478 [Lua] commit result success 69
04:12:20.926 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
04:12:20.927 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 0000000082452940
04:12:20.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000082452940
04:12:20.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000082452940
04:12:20.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:21.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
04:12:21.466 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
04:12:21.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:21.474 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:21.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
04:12:21.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
04:12:21.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940, async-read, prioritized
04:12:21.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
04:12:21.529 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
04:12:21.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
04:12:21.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
04:12:21.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
04:12:21.866 [Lua] Assigning peer(110000101e55044:1) to profile(5) career(1)
04:12:21.866 [Lua] Set lobby begin:
04:12:21.866 [Lua] Lobby data twitch_enabled = false
04:12:21.866 [Lua] Lobby data power_level = 811
04:12:21.866 [Lua] Lobby data unique_server_name = Visulth
04:12:21.866 [Lua] Lobby data host = 110000101e55044
04:12:21.866 [Lua] Lobby data game_mode = 3
04:12:21.866 [Lua] Lobby data is_private = false
04:12:21.867 [Lua] Lobby data level_key = inn_level
04:12:21.867 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:12:21.867 [Lua] Lobby data selected_level_key = inn_level
04:12:21.867 [Lua] Lobby data quick_game = true
04:12:21.867 [Lua] Lobby data mechanism = adventure
04:12:21.867 [Lua] Lobby data matchmaking = false
04:12:21.867 [Lua] Lobby data num_players = 4
04:12:21.867 [Lua] Lobby data country_code = CA
04:12:21.867 [Lua] Lobby data difficulty = normal
04:12:21.867 [Lua] Lobby data player_slot_5 = 0:0
04:12:21.867 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:12:21.867 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:12:21.867 [Lua] Lobby data player_slot_3 = 0:0
04:12:21.867 [Lua] Lobby data eac_authorized = true
04:12:21.867 [Lua] Set lobby end.
04:12:21.867 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e55044) local_player_id(1) profile_index(5) career_index(1)
04:12:21.867 [Lua] Set lobby begin:
04:12:21.867 [Lua] Lobby data twitch_enabled = false
04:12:21.867 [Lua] Lobby data power_level = 811
04:12:21.867 [Lua] Lobby data unique_server_name = Visulth
04:12:21.867 [Lua] Lobby data host = 110000101e55044
04:12:21.867 [Lua] Lobby data game_mode = 3
04:12:21.867 [Lua] Lobby data is_private = false
04:12:21.867 [Lua] Lobby data level_key = inn_level
04:12:21.867 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:12:21.867 [Lua] Lobby data selected_level_key = inn_level
04:12:21.867 [Lua] Lobby data quick_game = true
04:12:21.867 [Lua] Lobby data mechanism = adventure
04:12:21.867 [Lua] Lobby data matchmaking = false
04:12:21.867 [Lua] Lobby data num_players = 4
04:12:21.868 [Lua] Lobby data country_code = CA
04:12:21.868 [Lua] Lobby data difficulty = normal
04:12:21.868 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:12:21.868 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:12:21.868 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:12:21.868 [Lua] Lobby data player_slot_3 = 0:0
04:12:21.868 [Lua] Lobby data eac_authorized = true
04:12:21.868 [Lua] Set lobby end.
04:12:21.868 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001066dfbc4 | we:11000010edcbda4 | dr:0 | bw:110000105bd392b | es:110000101e55044
04:12:21.868 [Lua]
04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
04:12:21.868 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
04:12:21.868 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
04:12:21.868 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
04:12:21.868 [Lua] [wwise/two_handed_swords] = false (boolean)
04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
04:12:21.868 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
04:12:21.868 [Lua]
04:12:21.868 [Lua]
04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
04:12:21.868 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
04:12:21.868 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
04:12:21.868 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean)
04:12:21.868 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
04:12:21.868 [Lua] [wwise/two_handed_swords] = false (boolean)
04:12:21.868 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
04:12:21.868 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
04:12:21.868 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
04:12:21.868 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:12:21.868 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
04:12:21.868 [Lua]
04:12:21.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:40 my_peer_id:110000101e55044
04:12:21.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:40 my_peer_id:110000101e55044
04:12:21.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:40 my_peer_id:110000101e55044
04:12:21.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:40 my_peer_id:110000101e55044
04:12:21.876 [Lua] [EquipmentUI] - Destroy
04:12:21.876 [Lua] [GamePadEquipmentUI] - Destroy
04:12:21.876 [Lua] [AbilityUI] - Destroy
04:12:21.876 [Lua] [GamePadAbilityUI] - Destroy
04:12:21.876 [Lua] [GameNetworkManager] destroying game object with go_id=31
04:12:21.879 [Save] Saving `save_data`
04:12:21.883 [Save] Save done
04:12:21.884 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:40 my_peer_id:110000101e55044
04:12:21.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:12:21.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read,
04:12:21.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:12:21.942 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
04:12:21.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
04:12:22.002 [Lua] [IngameUI] menu view on_exit character_selection
04:12:22.002 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
04:12:22.002 [Lua] hero_fullscreen_menu_on_exit
04:12:22.008 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8823fd00
04:12:22.008 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000082452940 -> Package still referenced, NOT unloaded:
04:12:22.014 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 0000000082452940
04:12:22.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000082452940
04:12:22.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
04:12:22.030 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
04:12:22.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
04:12:22.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
04:12:22.095 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
04:12:22.095 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
04:12:22.212 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
04:12:22.212 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
04:12:22.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
04:12:22.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
04:12:22.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
04:12:22.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
04:12:22.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
04:12:22.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
04:12:22.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
04:12:23.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
04:12:23.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
04:12:23.117 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
04:12:23.187 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
04:12:23.187 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
04:12:23.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
04:12:23.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
04:12:23.223 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
04:12:23.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
04:12:23.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
04:12:23.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
04:12:23.330 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
04:12:23.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
04:12:23.390 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
04:12:23.411 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40
04:12:23.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:12:23.446 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:12:23.446 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
04:12:27.019 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:27.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
04:12:27.534 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:30.866 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:31.156 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
04:12:31.425 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:31.859 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:32.409 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:32.611 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:33.144 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:33.533 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:34.091 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:34.394 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:34.894 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:35.195 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:35.711 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:36.060 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:36.573 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:36.916 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:37.489 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:37.681 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:38.337 [Lua] [IngameUI] menu view on_enter start_game_view
04:12:38.343 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8e53c3a0
04:12:38.343 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
04:12:38.345 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
04:12:38.345 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:12:38.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
04:12:38.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
04:12:38.485 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:38.485 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:38.949 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:12:40.379 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
04:12:40.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
04:12:40.379 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
04:12:40.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
04:12:40.379 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
04:12:41.220 [Lua] [IngameUI] menu view on_exit start_game_view
04:12:41.220 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
04:12:41.221 [Save] Saving `save_data`
04:12:41.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:12:41.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
04:12:41.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
04:12:41.225 [Save] Save done
04:12:41.230 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8e53c3a0
04:13:00.556 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:00.864 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:03.507 [Lua] [IngameUI] menu view on_enter hero_view
04:13:03.515 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8353d6f0
04:13:03.515 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:13:03.541 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:13:03.541 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:13:03.544 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:13:03.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:13:03.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:13:04.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:13:04.059 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:13:04.075 [World] Spawning level.
04:13:04.102 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
04:13:04.102 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
04:13:04.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
04:13:04.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
04:13:04.169 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
04:13:04.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
04:13:04.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
04:13:04.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
04:13:04.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0, async-read, prioritized
04:13:10.493 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:11.142 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:11.668 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:12.320 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:14.802 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:15.207 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:16.446 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:16.602 [Lua] [IngameUI] menu view on_exit hero_view
04:13:16.611 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8353d6f0
04:13:16.611 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:13:16.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:13:16.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:13:16.612 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
04:13:16.612 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
04:13:16.612 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
04:13:16.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
04:13:16.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000008C776FD0 -> Package still referenced, NOT unloaded:
04:13:16.627 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:13:16.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:13:16.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:13:16.867 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:20.457 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:21.089 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:22.058 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:22.430 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:22.715 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:23.125 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:23.357 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:25.226 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:26.472 [Lua] PlayFabMirror:_commit_internal 70
04:13:26.472 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:13:26.475 [Lua] generate_backend_stats 110000101e55044:1
04:13:26.486 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 141
04:13:26.497 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 141 44
04:13:26.938 [Lua] [PlayFabRequestQueue] EAC Enabled! 141
04:13:26.938 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 141
04:13:27.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 141
04:13:27.197 [Lua] commit result success 70
04:13:43.492 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:43.854 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:45.646 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:46.000 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:46.417 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:46.869 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:47.107 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:47.500 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:47.743 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:13:48.147 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:13:52.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010edcbda4 inventory_sync_id:41 my_peer_id:110000101e55044
04:13:52.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e55044 inventory_sync_id:41 my_peer_id:110000101e55044
04:13:52.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001066dfbc4 inventory_sync_id:41 my_peer_id:110000101e55044
04:13:52.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105bd392b inventory_sync_id:41 my_peer_id:110000101e55044
04:13:52.152 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e55044 inventory_sync_id:41 my_peer_id:110000101e55044
04:13:52.163 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41
04:13:52.759 [Lua] [IngameUI] menu view on_enter start_game_view
04:13:52.764 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8e53c3a0
04:13:52.764 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
04:13:52.767 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
04:13:52.767 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:13:52.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
04:13:52.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
04:13:56.774 [Lua] Set lobby begin:
04:13:56.774 [Lua] Lobby data twitch_enabled = false
04:13:56.774 [Lua] Lobby data power_level = 812
04:13:56.774 [Lua] Lobby data unique_server_name = Visulth
04:13:56.774 [Lua] Lobby data host = 110000101e55044
04:13:56.774 [Lua] Lobby data game_mode = 3
04:13:56.774 [Lua] Lobby data is_private = false
04:13:56.775 [Lua] Lobby data level_key = inn_level
04:13:56.775 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:13:56.775 [Lua] Lobby data selected_level_key = inn_level
04:13:56.775 [Lua] Lobby data quick_game = true
04:13:56.775 [Lua] Lobby data mechanism = adventure
04:13:56.775 [Lua] Lobby data matchmaking = false
04:13:56.775 [Lua] Lobby data num_players = 4
04:13:56.775 [Lua] Lobby data country_code = CA
04:13:56.775 [Lua] Lobby data difficulty = normal
04:13:56.775 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:13:56.775 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:13:56.775 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:13:56.775 [Lua] Lobby data player_slot_3 = 0:0
04:13:56.775 [Lua] Lobby data eac_authorized = true
04:13:56.775 [Lua] Set lobby end.
04:13:57.115 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
04:13:57.115 [Lua] ............................................................................................................
04:13:57.115 [Lua] ............................................................................................................
04:13:57.115 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
04:13:57.115 [Lua] ............................................................................................................
04:13:57.115 [Lua] ............................................................................................................
04:13:57.115 [Lua] [Matchmaking] Cancelling matchmaking
04:13:57.115 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:13:57.216 [Lua] [IngameUI] menu view on_exit start_game_view
04:13:57.216 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
04:13:57.217 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:13:57.217 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
04:13:57.217 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
04:13:57.219 [Save] Saving `save_data`
04:13:57.223 [Save] Save done
04:13:57.227 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8e53c3a0
04:14:01.418 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
04:14:01.418 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
04:14:01.421 [Lua] Set lobby begin:
04:14:01.421 [Lua] Lobby data twitch_enabled = false
04:14:01.421 [Lua] Lobby data power_level = 812
04:14:01.421 [Lua] Lobby data unique_server_name = Visulth
04:14:01.421 [Lua] Lobby data host = 110000101e55044
04:14:01.421 [Lua] Lobby data game_mode = 3
04:14:01.422 [Lua] Lobby data is_private = false
04:14:01.422 [Lua] Lobby data level_key = inn_level
04:14:01.422 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:01.422 [Lua] Lobby data selected_level_key = inn_level
04:14:01.422 [Lua] Lobby data quick_game = true
04:14:01.422 [Lua] Lobby data mechanism = adventure
04:14:01.422 [Lua] Lobby data matchmaking = false
04:14:01.422 [Lua] Lobby data num_players = 4
04:14:01.422 [Lua] Lobby data country_code = CA
04:14:01.422 [Lua] Lobby data difficulty = hardest
04:14:01.422 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:01.422 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:01.422 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:01.422 [Lua] Lobby data player_slot_3 = 0:0
04:14:01.422 [Lua] Lobby data eac_authorized = true
04:14:01.422 [Lua] Set lobby end.
04:14:01.423 [Lua] [PartyManager] Leader is set to 110000101e55044
04:14:01.423 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
04:14:01.423 [Lua] [LevelTransitionHandler] set_next_level( nil )
04:14:01.423 [Lua] Set lobby begin:
04:14:01.423 [Lua] Lobby data twitch_enabled = false
04:14:01.423 [Lua] Lobby data power_level = 812
04:14:01.423 [Lua] Lobby data unique_server_name = Visulth
04:14:01.423 [Lua] Lobby data host = 110000101e55044
04:14:01.423 [Lua] Lobby data game_mode = 6
04:14:01.423 [Lua] Lobby data is_private = false
04:14:01.423 [Lua] Lobby data level_key = inn_level
04:14:01.423 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:01.423 [Lua] Lobby data selected_level_key = inn_level
04:14:01.423 [Lua] Lobby data quick_game = false
04:14:01.423 [Lua] Lobby data mechanism = adventure
04:14:01.423 [Lua] Lobby data matchmaking = true
04:14:01.423 [Lua] Lobby data num_players = 4
04:14:01.423 [Lua] Lobby data country_code = CA
04:14:01.423 [Lua] Lobby data difficulty = hardest
04:14:01.423 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:01.423 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:01.423 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:01.423 [Lua] Lobby data player_slot_3 = 0:0
04:14:01.423 [Lua] Lobby data eac_authorized = true
04:14:01.423 [Lua] Set lobby end.
04:14:01.423 [Lua] Set lobby begin:
04:14:01.423 [Lua] Lobby data twitch_enabled = false
04:14:01.423 [Lua] Lobby data power_level = 812
04:14:01.424 [Lua] Lobby data unique_server_name = Visulth
04:14:01.424 [Lua] Lobby data host = 110000101e55044
04:14:01.424 [Lua] Lobby data game_mode = 6
04:14:01.424 [Lua] Lobby data is_private = false
04:14:01.424 [Lua] Lobby data level_key = inn_level
04:14:01.424 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:01.424 [Lua] Lobby data selected_level_key = inn_level
04:14:01.424 [Lua] Lobby data quick_game = false
04:14:01.424 [Lua] Lobby data mechanism = adventure
04:14:01.424 [Lua] Lobby data matchmaking = true
04:14:01.424 [Lua] Lobby data num_players = 4
04:14:01.424 [Lua] Lobby data country_code = CA
04:14:01.424 [Lua] Lobby data difficulty = hardest
04:14:01.424 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:01.424 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:01.424 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:01.424 [Lua] Lobby data player_slot_3 = 0:0
04:14:01.424 [Lua] Lobby data eac_authorized = true
04:14:01.424 [Lua] Set lobby end.
04:14:01.427 [Lua] [ChatManager][1]System: Starting hosted game...
04:14:01.427 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
04:14:01.427 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
04:14:11.182 [Lua] [IngameUI] menu view on_enter hero_view
04:14:11.190 [Lua] [IngameUI] menu view post_update_on_enter table: 0x8353d6f0
04:14:11.190 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:14:11.217 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:14:11.218 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:14:11.220 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:14:11.220 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:14:11.232 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:14:11.750 [Lua] [IngameUI] menu view on_exit hero_view
04:14:11.759 [Lua] [IngameUI] menu view post_update_on_exit table: 0x8353d6f0
04:14:11.759 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:14:11.759 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:14:11.759 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:14:11.768 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:14:11.768 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:14:11.768 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:14:16.666 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
04:14:16.669 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
04:14:16.670 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins
04:14:16.670 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins )
04:14:16.670 [Lua] Set lobby begin:
04:14:16.670 [Lua] Lobby data twitch_enabled = false
04:14:16.670 [Lua] Lobby data power_level = 812
04:14:16.670 [Lua] Lobby data unique_server_name = Visulth
04:14:16.670 [Lua] Lobby data host = 110000101e55044
04:14:16.670 [Lua] Lobby data game_mode = 6
04:14:16.670 [Lua] Lobby data is_private = false
04:14:16.670 [Lua] Lobby data level_key = inn_level
04:14:16.670 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:16.671 [Lua] Lobby data selected_level_key = elven_ruins
04:14:16.671 [Lua] Lobby data quick_game = false
04:14:16.671 [Lua] Lobby data mechanism = adventure
04:14:16.671 [Lua] Lobby data matchmaking = true
04:14:16.671 [Lua] Lobby data num_players = 4
04:14:16.671 [Lua] Lobby data country_code = CA
04:14:16.671 [Lua] Lobby data difficulty = hardest
04:14:16.671 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:16.671 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:16.671 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:16.671 [Lua] Lobby data player_slot_3 = 0:0
04:14:16.671 [Lua] Lobby data eac_authorized = true
04:14:16.671 [Lua] Set lobby end.
04:14:16.674 [Lua] Set lobby begin:
04:14:16.675 [Lua] Lobby data twitch_enabled = false
04:14:16.675 [Lua] Lobby data power_level = 812
04:14:16.675 [Lua] Lobby data unique_server_name = Visulth
04:14:16.675 [Lua] Lobby data host = 110000101e55044
04:14:16.675 [Lua] Lobby data game_mode = 6
04:14:16.675 [Lua] Lobby data is_private = false
04:14:16.675 [Lua] Lobby data level_key = inn_level
04:14:16.675 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:16.675 [Lua] Lobby data selected_level_key = elven_ruins
04:14:16.675 [Lua] Lobby data quick_game = false
04:14:16.675 [Lua] Lobby data mechanism = adventure
04:14:16.675 [Lua] Lobby data matchmaking = true
04:14:16.675 [Lua] Lobby data num_players = 4
04:14:16.675 [Lua] Lobby data country_code = CA
04:14:16.675 [Lua] Lobby data difficulty = hardest
04:14:16.675 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:16.675 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:16.675 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:16.675 [Lua] Lobby data player_slot_3 = 0:0
04:14:16.675 [Lua] Lobby data eac_authorized = true
04:14:16.675 [Lua] Set lobby end.
04:14:16.675 [Lua] Complete level triggered.
04:14:16.677 [Connection] Creating endpoint 11000010309fe6f - reliable message sent
04:14:16.678 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:14:16.678 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
04:14:16.678 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:14:16.678 [Connection] Creating endpoint 110000102fbaee4 - reliable message sent
04:14:16.678 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:14:16.679 [Save] Saving `save_data`
04:14:16.679 [Lua] gm_event_end_conditions_met false false
04:14:16.680 [Lua] FORCE COMMIT 71
04:14:16.680 [Lua] PlayFabMirror:_commit_internal 71
04:14:16.680 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:14:16.682 [Save] Save done
04:14:16.682 [Save] Saving `save_data`
04:14:16.682 [Lua] generate_backend_stats 110000101e55044:1
04:14:16.685 [Save] Save done
04:14:16.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 142
04:14:16.695 [Save] Saving `save_data`
04:14:16.695 [Lua] TRANSITION nil nil elven_ruins
04:14:16.695 [Lua] Transition type "elven_ruins", is server: true
04:14:16.695 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
04:14:16.695 [Lua] [GameNetworkManager] Leaving game...
04:14:16.695 [Lua] [GameNetworkManager] Shutting down game session host.
04:14:16.695 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:14:16.695 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:14:16.695 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=137.06
04:14:16.698 [Save] Save done
04:14:16.707 [SteamAuthenticator] Sent ticket request to 11000010309fe6f
04:14:16.708 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
04:14:16.708 [SteamAuthenticator] Sent ticket request to 110000102fbaee4
04:14:16.708 [Lua] [ChatManager][1]System: Professor Congo Jack is joining the game
04:14:16.708 [Lua] [ChatManager][1]System: IamLupo is joining the game
04:14:16.708 [Lua] [ChatManager][1]System: Ironic Windmill is joining the game
04:14:16.708 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:14:16.708 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 142 45
04:14:16.727 [Connection] Destroying endpoint 11000010309fe6f - explicit request
04:14:16.730 [Connection] Destroying endpoint 1100001067b5a03 - explicit request
04:14:16.733 [Connection] Destroying endpoint 110000102fbaee4 - explicit request
04:14:16.735 [Lua] [ChatManager][1]System: Professor Congo Jack has left the game
04:14:16.735 [Lua] [ChatManager][1]System: IamLupo has left the game
04:14:16.735 [Lua] [ChatManager][1]System: Ironic Windmill has left the game
04:14:16.833 [Lua] [PlayFabRequestQueue] EAC Enabled! 142
04:14:16.833 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 142
04:14:17.021 [Lua] [PlayerSyncData] Game session is not initialized
04:14:17.021 [Lua] [PlayerSyncData] Game session is not initialized
04:14:17.021 [Lua] [PlayerSyncData] Game session is not initialized
04:14:17.021 [Lua] Set lobby begin:
04:14:17.021 [Lua] Lobby data twitch_enabled = false
04:14:17.021 [Lua] Lobby data power_level = 0
04:14:17.021 [Lua] Lobby data unique_server_name = Visulth
04:14:17.021 [Lua] Lobby data host = 110000101e55044
04:14:17.021 [Lua] Lobby data game_mode = 6
04:14:17.021 [Lua] Lobby data is_private = false
04:14:17.022 [Lua] Lobby data level_key = inn_level
04:14:17.022 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:17.022 [Lua] Lobby data selected_level_key = elven_ruins
04:14:17.022 [Lua] Lobby data quick_game = false
04:14:17.022 [Lua] Lobby data mechanism = adventure
04:14:17.022 [Lua] Lobby data matchmaking = true
04:14:17.022 [Lua] Lobby data num_players = 4
04:14:17.022 [Lua] Lobby data country_code = CA
04:14:17.022 [Lua] Lobby data difficulty = hardest
04:14:17.022 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:17.022 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:17.022 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:17.022 [Lua] Lobby data player_slot_3 = 0:0
04:14:17.022 [Lua] Lobby data eac_authorized = true
04:14:17.022 [Lua] Set lobby end.
04:14:17.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 142
04:14:17.116 [Lua] commit result success 71
04:14:18.700 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:14:18.700 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
04:14:18.700 [Lua] Clearing all global lookup lists
04:14:18.700 [Lua] [IngamePlayerListUI] - Destroy
04:14:18.700 [Lua] [EquipmentUI] - Destroy
04:14:18.700 [Lua] [GamePadEquipmentUI] - Destroy
04:14:18.700 [Lua] [AbilityUI] - Destroy
04:14:18.701 [Lua] [GamePadAbilityUI] - Destroy
04:14:18.701 [Lua] [IngameUI] destroy
04:14:18.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:14:18.718 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
04:14:18.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3
04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_4
04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_1
04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
04:14:18.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
04:14:18.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
04:14:18.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3
04:14:18.724 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
04:14:18.724 [Lua] [MOD][VMF][INFO] Removed 1100001066dfbc4 from the VMF users list.
04:14:18.811 [Lua] [Managers] Destroying state managers...
04:14:18.818 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
04:14:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010edcbda4
04:14:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001066dfbc4
04:14:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e55044
04:14:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
04:14:18.818 [Lua] [Matchmaking] unregister rpcs
04:14:18.818 [Lua] ############### UNLOADING PACKAGES ###############
04:14:18.818 [Lua] [Gamestate] Enter state StateLoading
04:14:18.822 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:14:18.822 [Lua] [Matchmaking] register rpcs
04:14:18.822 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
04:14:18.822 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
04:14:18.822 [Lua] registering RPCs
04:14:18.822 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
04:14:18.822 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
04:14:18.822 [Lua] Set lobby begin:
04:14:18.822 [Lua] Lobby data twitch_enabled = false
04:14:18.822 [Lua] Lobby data power_level = 0
04:14:18.822 [Lua] Lobby data unique_server_name = Visulth
04:14:18.822 [Lua] Lobby data host = 110000101e55044
04:14:18.822 [Lua] Lobby data game_mode = 6
04:14:18.822 [Lua] Lobby data is_private = false
04:14:18.822 [Lua] Lobby data level_key = elven_ruins
04:14:18.822 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:18.822 [Lua] Lobby data selected_level_key = elven_ruins
04:14:18.822 [Lua] Lobby data quick_game = false
04:14:18.822 [Lua] Lobby data mechanism = adventure
04:14:18.822 [Lua] Lobby data matchmaking = true
04:14:18.822 [Lua] Lobby data num_players = 4
04:14:18.822 [Lua] Lobby data country_code = CA
04:14:18.822 [Lua] Lobby data difficulty = hardest
04:14:18.822 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:18.822 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:18.822 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:18.822 [Lua] Lobby data player_slot_3 = 0:0
04:14:18.822 [Lua] Lobby data eac_authorized = true
04:14:18.822 [Lua] Set lobby end.
04:14:18.822 [Lua] MUSIC MANAGER unmute_all_world_sounds 1292748 0
04:14:18.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 143
04:14:18.822 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:14:18.825 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 143
04:14:18.825 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
04:14:18.825 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil]
04:14:18.825 [Lua] [LevelTransitionHandler] load_level elven_ruins
04:14:18.906 [Umbra] Unload tome
04:14:19.020 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
04:14:19.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
04:14:19.021 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins"
04:14:19.021 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins"
04:14:19.021 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read,
04:14:19.021 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins
04:14:19.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
04:14:19.250 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
04:14:19.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins
04:14:19.252 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 143
04:14:19.262 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 1292749 0
04:14:19.270 [Lua] MUSIC MANAGER Play_loading_screen_music 1292750 0
04:14:19.826 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]'
04:14:22.303 [Lua] ### Sending rpc_level_loaded
04:14:22.303 [Lua] #### Has state machine: true, sender: 11000010edcbda4, level_id: 79
04:14:22.303 [Lua] Peer 11000010edcbda4 has loaded the level and all enemies are loaded
04:14:23.159 [Lua] ### Sending rpc_level_loaded
04:14:23.159 [Lua] #### Has state machine: true, sender: 110000105bd392b, level_id: 79
04:14:23.159 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
04:14:24.314 [Lua] ### Sending rpc_level_loaded
04:14:24.314 [Lua] #### Has state machine: true, sender: 1100001066dfbc4, level_id: 79
04:14:24.314 [Lua] Peer 1100001066dfbc4 has loaded the level and all enemies are loaded
04:14:25.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins
04:14:25.505 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins
04:14:25.523 [Lua] [LevelTransitionHandler] Level load completed!
04:14:25.523 [Lua] [EnemyPackageLoader] setup_startup_enemies
04:14:25.581 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:14:25.581 [Lua] checking dlc's against conflict directors
04:14:25.581 [Lua] --- --- ---
04:14:25.581 [Lua] Starting... difficulty 'hardest'
04:14:25.581 [Lua] These are the starting conflict directors:
04:14:25.581 [Lua] skaven
04:14:25.581 [Lua] --- --- ---
04:14:25.581 [Lua]
04:14:25.581 [Lua] Looking for a new director:
04:14:25.581 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
04:14:25.581 [Lua] ->trying director: skaven_beastmen
04:14:25.581 [Lua] --> success!
04:14:25.581 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_bestigor beastmen_ungor chaos_spawn beastmen_ungor_archer
04:14:25.581 [Lua]
04:14:25.581 [Lua] Looking for a new director:
04:14:25.581 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
04:14:25.581 [Lua] ->trying director: beastmen
04:14:25.581 [Lua] --> success!
04:14:25.581 [Lua] --> re-used the same breeds
04:14:25.581 [Lua]
04:14:25.581 [Lua] Looking for a new director:
04:14:25.581 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
04:14:25.581 [Lua] ->trying director: skaven
04:14:25.581 [Lua] --> success!
04:14:25.581 [Lua] --> re-used the same breeds
04:14:25.581 [Lua]
04:14:25.581 [Lua] Looking for a new director:
04:14:25.581 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
04:14:25.581 [Lua] ->trying director: chaos
04:14:25.581 [Lua] --> success!
04:14:25.581 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_troll
04:14:25.581 [Lua]
04:14:25.581 [Lua] Looking for a new director:
04:14:25.581 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
04:14:25.581 [Lua] ->trying director: default
04:14:25.581 [Lua] --> success!
04:14:25.581 [Lua] --> re-used the same breeds
04:14:25.581 [Lua]
04:14:25.581 [Lua] Looking for a new director:
04:14:25.581 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
04:14:25.581 [Lua] ->trying director: chaos
04:14:25.581 [Lua] --> success!
04:14:25.581 [Lua] --> re-used the same breeds
04:14:25.581 [Lua]
04:14:25.581 [Lua] Looking for a new director:
04:14:25.581 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
04:14:25.581 [Lua] ->trying director: beastmen
04:14:25.581 [Lua] --> success!
04:14:25.581 [Lua] --> re-used the same breeds
04:14:25.581 [Lua]
04:14:25.581 [Lua] DONE! Found the following directors:
04:14:25.581 [Lua] skaven_beastmen
04:14:25.581 [Lua] beastmen
04:14:25.581 [Lua] skaven
04:14:25.581 [Lua] chaos
04:14:25.581 [Lua] default
04:14:25.581 [Lua] chaos
04:14:25.581 [Lua] beastmen
04:14:25.581 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre chaos_marauder chaos_warrior skaven_storm_vermin_with_shield chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
04:14:25.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
04:14:25.583 [Lua] ### Sending rpc_level_loaded
04:14:25.583 [Lua] #### Has state machine: true, sender: 110000101e55044, level_id: 79
04:14:25.583 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
04:14:25.603 [Lua] ### Sending rpc_level_loaded
04:14:25.603 [Lua] #### Has state machine: false, sender: 110000101e55044, level_id: 79
04:14:26.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
04:14:26.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
04:14:26.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
04:14:26.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
04:14:26.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
04:14:26.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
04:14:26.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
04:14:26.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
04:14:26.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
04:14:27.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
04:14:27.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
04:14:27.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
04:14:27.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
04:14:27.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
04:14:28.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
04:14:28.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
04:14:28.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
04:14:28.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
04:14:28.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
04:14:28.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
04:14:28.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
04:14:28.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
04:14:28.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
04:14:28.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
04:14:28.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
04:14:28.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
04:14:28.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
04:14:29.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
04:14:29.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
04:14:29.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
04:14:29.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
04:14:29.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
04:14:29.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
04:14:29.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
04:14:29.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
04:14:29.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
04:14:30.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
04:14:30.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
04:14:30.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
04:14:30.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
04:14:30.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
04:14:30.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
04:14:31.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
04:14:31.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
04:14:31.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
04:14:31.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
04:14:31.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
04:14:31.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
04:14:32.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
04:14:32.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
04:14:32.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
04:14:32.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
04:14:32.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
04:14:32.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
04:14:32.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
04:14:32.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
04:14:32.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
04:14:33.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
04:14:33.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
04:14:33.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
04:14:33.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
04:14:33.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
04:14:33.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
04:14:34.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
04:14:34.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
04:14:34.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
04:14:34.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
04:14:34.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
04:14:34.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
04:14:35.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
04:14:35.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
04:14:35.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
04:14:35.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
04:14:35.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
04:14:35.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
04:14:35.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
04:14:35.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
04:14:35.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
04:14:36.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
04:14:36.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
04:14:36.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
04:14:36.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
04:14:36.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
04:14:36.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
04:14:36.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
04:14:36.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
04:14:36.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
04:14:36.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
04:14:36.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
04:14:36.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
04:14:37.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
04:14:37.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
04:14:37.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
04:14:38.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
04:14:38.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
04:14:38.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
04:14:38.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
04:14:38.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
04:14:38.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
04:14:39.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
04:14:39.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
04:14:39.838 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: event
04:14:39.838 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
04:14:39.838 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:14:40.843 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:14:40.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:14:40.843 [Lua] [Matchmaking] unregister rpcs
04:14:40.843 [Lua] Set lobby begin:
04:14:40.843 [Lua] Lobby data twitch_enabled = false
04:14:40.843 [Lua] Lobby data power_level = 0
04:14:40.843 [Lua] Lobby data unique_server_name = Visulth
04:14:40.843 [Lua] Lobby data host = 110000101e55044
04:14:40.843 [Lua] Lobby data game_mode = 6
04:14:40.843 [Lua] Lobby data is_private = false
04:14:40.843 [Lua] Lobby data level_key = elven_ruins
04:14:40.843 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:40.843 [Lua] Lobby data selected_level_key = elven_ruins
04:14:40.843 [Lua] Lobby data quick_game = false
04:14:40.844 [Lua] Lobby data mechanism = adventure
04:14:40.844 [Lua] Lobby data matchmaking = true
04:14:40.844 [Lua] Lobby data num_players = 4
04:14:40.844 [Lua] Lobby data country_code = CA
04:14:40.844 [Lua] Lobby data difficulty = hardest
04:14:40.844 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:40.844 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:40.844 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:40.844 [Lua] Lobby data player_slot_3 = 0:0
04:14:40.844 [Lua] Lobby data eac_authorized = true
04:14:40.844 [Lua] Set lobby end.
04:14:40.844 [Lua] [Managers] Destroying state managers...
04:14:40.845 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
04:14:40.845 [Lua] MUSIC MANAGER Stop_loading_screen_music 1292751 0
04:14:40.845 [Lua] [Gamestate] Enter StateIngame HOST
04:14:40.846 [Lua] <>level = elven_ruins<>
04:14:40.846 [Lua] Set lobby begin:
04:14:40.846 [Lua] Lobby data twitch_enabled = false
04:14:40.846 [Lua] Lobby data power_level = 0
04:14:40.846 [Lua] Lobby data unique_server_name = Visulth
04:14:40.846 [Lua] Lobby data host = 110000101e55044
04:14:40.846 [Lua] Lobby data game_mode = 6
04:14:40.846 [Lua] Lobby data is_private = false
04:14:40.846 [Lua] Lobby data level_key = elven_ruins
04:14:40.846 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:40.846 [Lua] Lobby data selected_level_key = elven_ruins
04:14:40.846 [Lua] Lobby data quick_game = false
04:14:40.846 [Lua] Lobby data mechanism = adventure
04:14:40.846 [Lua] Lobby data matchmaking = true
04:14:40.846 [Lua] Lobby data num_players = 4
04:14:40.846 [Lua] Lobby data country_code = CA
04:14:40.847 [Lua] Lobby data difficulty = hardest
04:14:40.847 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:40.847 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:40.847 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:40.847 [Lua] Lobby data player_slot_3 = 0:0
04:14:40.847 [Lua] Lobby data eac_authorized = true
04:14:40.847 [Lua] Set lobby end.
04:14:40.847 [Umbra] Init version: 3.4.15 :: 16 threads
04:14:40.847 [Lua] [StateIngame] Server ingame
04:14:40.852 [Lua] Set lobby begin:
04:14:40.852 [Lua] Lobby data twitch_enabled = false
04:14:40.852 [Lua] Lobby data power_level = 0
04:14:40.852 [Lua] Lobby data unique_server_name = Visulth
04:14:40.852 [Lua] Lobby data host = 110000101e55044
04:14:40.852 [Lua] Lobby data game_mode = 6
04:14:40.852 [Lua] Lobby data is_private = false
04:14:40.852 [Lua] Lobby data level_key = elven_ruins
04:14:40.852 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:40.852 [Lua] Lobby data selected_level_key = elven_ruins
04:14:40.852 [Lua] Lobby data quick_game = false
04:14:40.852 [Lua] Lobby data mechanism = adventure
04:14:40.853 [Lua] Lobby data matchmaking = true
04:14:40.853 [Lua] Lobby data num_players = 4
04:14:40.853 [Lua] Lobby data country_code = CA
04:14:40.853 [Lua] Lobby data difficulty = hardest
04:14:40.853 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:40.853 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:40.853 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:40.853 [Lua] Lobby data player_slot_3 = 0:0
04:14:40.853 [Lua] Lobby data eac_authorized = true
04:14:40.853 [Lua] Set lobby end.
04:14:40.853 [Lua] [Matchmaking] register rpcs
04:14:40.853 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:14:40.853 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
04:14:40.853 [Lua] [GameNetworkManager] self.is_server = true
04:14:40.853 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
04:14:40.853 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:14:40.853 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:14:40.853 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:14:40.853 [Network] Setting artificial MTU limit to 65536
04:14:40.867 [Lua] Switching ConflictSettings: to: default
04:14:40.867 [Lua] pacing=default
04:14:40.867 [Lua] roaming=nil
04:14:40.867 [Lua] specials=default
04:14:40.867 [Lua] debug_color=maroon
04:14:40.867 [Lua] pack_spawning=default
04:14:40.867 [Lua] contained_breeds=nil
04:14:40.867 [Lua] disabled=false
04:14:40.867 [Lua] boss=default
04:14:40.867 [Lua] horde=default
04:14:40.867 [Lua] name=default
04:14:40.867 [Lua] intensity=default
04:14:40.867 [Lua] ---
04:14:40.867 [Lua] [LevelAnalysis] set_random_seed( 8096969)
04:14:40.882 [Lua] [AIInterestPointSystem] Level Seed: 8096969
04:14:40.882 [Lua]
04:14:40.882 [Lua] [entity_system_bag] = table
04:14:40.882 [Lua] [entity_system_bag] = metatable
04:14:40.882 [Lua] [startup_data] = table
04:14:40.882 [Lua] [entity_manager] = table
04:14:40.882 [Lua] [entity_manager] = metatable
04:14:40.882 [Lua] [unit_spawner] = table
04:14:40.882 [Lua] [unit_spawner] = metatable
04:14:40.882 [Lua] [unit_storage] = table
04:14:40.882 [Lua] [unit_storage] = metatable
04:14:40.882 [Lua] [dice_keeper] = table
04:14:40.882 [Lua] [dice_keeper] = metatable
04:14:40.882 [Lua] [is_server] = true (boolean)
04:14:40.882 [Lua] [world] = [World]
04:14:40.882 [Lua] [system_api] = table
04:14:40.882 [Lua] [entity_system] = table
04:14:40.882 [Lua] [entity_system] = metatable
04:14:40.882 [Lua] [network_lobby] = table
04:14:40.882 [Lua] [network_lobby] = metatable
04:14:40.882 [Lua] [profile_synchronizer] = table
04:14:40.882 [Lua] [profile_synchronizer] = metatable
04:14:40.882 [Lua] [level_transition_handler] = table
04:14:40.882 [Lua] [level_transition_handler] = metatable
04:14:40.882 [Lua] [num_local_human_players] = 1 (number)
04:14:40.882 [Lua] [statistics_db] = table
04:14:40.882 [Lua] [statistics_db] = metatable
04:14:40.882 [Lua] [network_server] = table
04:14:40.882 [Lua] [network_server] = metatable
04:14:40.882 [Lua] [input_manager] = table
04:14:40.882 [Lua] [input_manager] = metatable
04:14:40.882 [Lua] [network_clock] = table
04:14:40.882 [Lua] [network_clock] = metatable
04:14:40.882 [Lua] [network_transmit] = table
04:14:40.882 [Lua] [network_transmit] = metatable
04:14:40.882 [Lua] [free_flight_manager] = table
04:14:40.882 [Lua] [free_flight_manager] = metatable
04:14:40.882 [Lua] [network_manager] = table
04:14:40.882 [Lua] [network_manager] = metatable
04:14:40.882 [Lua] [network_event_delegate] = table
04:14:40.882 [Lua] [network_event_delegate] = metatable
04:14:40.882 [Lua]
04:14:40.883 [Lua] ignoring extension VersusVolumeObjectiveExtension
04:14:40.883 [Lua] ignoring extension VersusInteractObjectiveExtension
04:14:40.883 [Lua] ignoring extension VersusPayloadObjectiveExtension
04:14:40.883 [Lua] ignoring extension VersusSocketObjectiveExtension
04:14:40.883 [Lua] ignoring extension VersusTargetObjectiveExtension
04:14:40.888 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:14:40.915 [Lua] [AchievementManager] Achievements using the steam platform
04:14:40.915 [Lua] [StateIngame] Level seed: 8096969
04:14:40.915 [World] Spawning level.
04:14:41.501 [Lua] [LevelAnalysis] set_random_seed( 8096969)
04:14:41.525 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:14:41.525 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:14:41.525 [Lua] [IngameUI] init
04:14:41.540 [SteamVoipClient] select_out(110000101e55044, off)
04:14:41.540 [SteamVoipClient] select_out(110000105bd392b, off)
04:14:41.540 [SteamVoipClient] select_out(1100001066dfbc4, off)
04:14:41.545 [Lua] cb_razer_chroma_setup
04:14:41.616 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
04:14:41.616 [Lua] Set lobby begin:
04:14:41.616 [Lua] Lobby data twitch_enabled = false
04:14:41.616 [Lua] Lobby data power_level = 835
04:14:41.616 [Lua] Lobby data unique_server_name = Visulth
04:14:41.616 [Lua] Lobby data host = 110000101e55044
04:14:41.616 [Lua] Lobby data game_mode = 6
04:14:41.616 [Lua] Lobby data is_private = false
04:14:41.616 [Lua] Lobby data level_key = elven_ruins
04:14:41.616 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:41.616 [Lua] Lobby data selected_level_key = elven_ruins
04:14:41.616 [Lua] Lobby data quick_game = false
04:14:41.616 [Lua] Lobby data mechanism = adventure
04:14:41.617 [Lua] Lobby data matchmaking = true
04:14:41.617 [Lua] Lobby data num_players = 4
04:14:41.617 [Lua] Lobby data country_code = CA
04:14:41.617 [Lua] Lobby data difficulty = hardest
04:14:41.617 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:41.617 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:41.617 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:41.617 [Lua] Lobby data player_slot_3 = 0:0
04:14:41.617 [Lua] Lobby data eac_authorized = true
04:14:41.617 [Lua] Set lobby end.
04:14:41.617 [Lua] CurrentConflictSettings default
04:14:41.617 [Lua] [ConflictDirector] conflict_director is ai_ready
04:14:41.625 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:14:41.625 [Lua] [MainPathSpawningGenerator] Injecting travel distances
04:14:41.647 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:14:41.647 [Lua] Forming navigation groups in one frame
04:14:41.647 [Lua] Forming navigation groups
04:14:41.659 [Lua] NavigationGroupManager -> calulation time A: 0.01299999999901047
04:14:42.134 [Lua] NavigationGroupManager -> calulation time B: 0.4750000000003638
04:14:42.134 [Lua] number of nav groups: 463
04:14:42.142 [Lua] number of refined nav groups : 268
04:14:42.149 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999214197
04:14:42.149 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.772062472999096 Normalized coefficient: 1.3379133891044888
04:14:42.156 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.182130028307437 Normalized coefficient: 1.4084973041924069
04:14:42.166 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.109323385357863 Normalized coefficient: 1.1162831533328352
04:14:42.171 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 5
04:14:42.186 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
04:14:42.186 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
04:14:42.191 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins
04:14:42.191 [Lua] [LevelAnalysis] This level has a total main-path length of 1149.385 meters.
04:14:42.191 [Lua] [LevelAnalysis] grouping spawners for event_patrol
04:14:42.191 [Lua] [LevelAnalysis]
04:14:42.191 [Lua] [LevelAnalysis] grouping spawners for event_boss
04:14:42.191 [Lua] [LevelAnalysis]
04:14:42.191 [Lua] [LevelAnalysis] Terror events added:
04:14:42.191 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
04:14:42.191 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
04:14:42.191 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
04:14:42.191 [Lua] ----> using boss gizmo!
04:14:42.191 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -254.3 start-travel-dist: 264.3, end-travel-dist: 363.8 spawn_distance 0.0
04:14:42.191 [Lua] Adding main path event: Vector3Box(-81.104, -113.461, 13.6878) boss_event_minotaur 45 table: 0000000087136330
04:14:42.191 [Lua] NORMAL PATROL MAIN PATH 1056.38134765625
04:14:42.191 [Lua] [waypoints] = table
04:14:42.191 [Lua] [astar_points] = table
04:14:42.191 [Lua] [travel_dist] = 1056.3813514113426 (number)
04:14:42.191 [Lua] [one_directional] = true (boolean)
04:14:42.191 [Lua] [id] = boss21 (string)
04:14:42.191 [Lua] ----> using boss spline path!
04:14:42.191 [Lua] Adding main path event: Vector3Box(265.96, 289.397, 30.051) boss_event_skaven_spline_patrol 45 table: 00000000871365E0
04:14:42.192 [Lua] [LevelAnalysis] num_event_places_f: 0.73292326482137049 , num_event_places: 0 , trailing_event_fraction: 0.73292326482137049 , num_events: 0
04:14:42.192 [Lua] [LevelAnalysis] Level path distance: 1149.3848972320557
04:14:42.192 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:14:42.198 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
04:14:42.208 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
04:14:42.208 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:14:42.208 [Save] Loading `ut_tweaks_presets`
04:14:42.208 warning: [Save] Missing filename `ut_tweaks_presets`
04:14:42.270 [Lua] MUSIC: explore -> lost
04:14:42.942 [Lua] Set lobby begin:
04:14:42.942 [Lua] Lobby data twitch_enabled = false
04:14:42.942 [Lua] Lobby data power_level = 835
04:14:42.942 [Lua] Lobby data unique_server_name = Visulth
04:14:42.942 [Lua] Lobby data host = 110000101e55044
04:14:42.942 [Lua] Lobby data game_mode = 6
04:14:42.942 [Lua] Lobby data is_private = false
04:14:42.942 [Lua] Lobby data level_key = elven_ruins
04:14:42.942 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:42.942 [Lua] Lobby data selected_level_key = elven_ruins
04:14:42.942 [Lua] Lobby data quick_game = false
04:14:42.942 [Lua] Lobby data mechanism = adventure
04:14:42.942 [Lua] Lobby data matchmaking = true
04:14:42.942 [Lua] Lobby data num_players = 4
04:14:42.942 [Lua] Lobby data country_code = CA
04:14:42.942 [Lua] Lobby data difficulty = hardest
04:14:42.942 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:42.943 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:42.943 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:42.943 [Lua] Lobby data player_slot_3 = 0:0
04:14:42.943 [Lua] Lobby data eac_authorized = true
04:14:42.943 [Lua] Set lobby end.
04:14:42.943 [Lua] [Matchmaking] Assigned player 11000010edcbda4 to slot 4 when hot join syncing
04:14:42.943 [Lua] Breedfreezer (server) starting a hot join sync
04:14:42.943 [Lua] packing 0 units of breed chaos_marauder
04:14:42.943 [Lua] packing 0 units of breed skaven_clan_rat
04:14:42.943 [Lua] packing 0 units of breed skaven_storm_vermin
04:14:42.943 [Lua] packing 0 units of breed skaven_slave
04:14:42.943 [Lua] packing 0 units of breed chaos_fanatic
04:14:42.943 [Lua] packing 0 units of breed beastmen_ungor_archer
04:14:42.943 [Lua] packing 0 units of breed chaos_raider
04:14:42.943 [Lua] packing 0 units of breed chaos_warrior
04:14:42.943 [Lua] packing 0 units of breed chaos_berzerker
04:14:42.943 [Lua] packing 0 units of breed beastmen_bestigor
04:14:42.943 [Lua] packing 0 units of breed beastmen_ungor
04:14:42.943 [Lua] packing 0 units of breed skaven_plague_monk
04:14:42.943 [Lua] packing 0 units of breed beastmen_gor
04:14:42.943 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:14:42.943 [Lua]
04:14:42.943 [Lua] [1] = 1 (number)
04:14:42.943 [Lua] [2] = 0 (number)
04:14:42.943 [Lua] [3] = 1 (number)
04:14:42.943 [Lua] [4] = 0 (number)
04:14:42.943 [Lua] [5] = 1 (number)
04:14:42.943 [Lua] [6] = 0 (number)
04:14:42.943 [Lua] [7] = 1 (number)
04:14:42.943 [Lua] [8] = 0 (number)
04:14:42.943 [Lua] [9] = 1 (number)
04:14:42.943 [Lua] [10] = 0 (number)
04:14:42.943 [Lua] [11] = 1 (number)
04:14:42.943 [Lua] [12] = 0 (number)
04:14:42.943 [Lua] [13] = 1 (number)
04:14:42.943 [Lua] [14] = 0 (number)
04:14:42.943 [Lua] [15] = 1 (number)
04:14:42.943 [Lua] [16] = 0 (number)
04:14:42.943 [Lua] [17] = 1 (number)
04:14:42.943 [Lua] [18] = 0 (number)
04:14:42.943 [Lua] [19] = 1 (number)
04:14:42.943 [Lua] [20] = 0 (number)
04:14:42.943 [Lua] [21] = 1 (number)
04:14:42.943 [Lua] [22] = 0 (number)
04:14:42.943 [Lua] [23] = 1 (number)
04:14:42.943 [Lua] [24] = 0 (number)
04:14:42.943 [Lua] [25] = 1 (number)
04:14:42.943 [Lua] [26] = 0 (number)
04:14:42.943 [Lua]
04:14:42.943 [Lua]
04:14:42.943 [Lua]
04:14:42.945 [Lua] Set lobby begin:
04:14:42.945 [Lua] Lobby data twitch_enabled = false
04:14:42.945 [Lua] Lobby data power_level = 835
04:14:42.945 [Lua] Lobby data unique_server_name = Visulth
04:14:42.945 [Lua] Lobby data host = 110000101e55044
04:14:42.945 [Lua] Lobby data game_mode = 6
04:14:42.945 [Lua] Lobby data is_private = false
04:14:42.945 [Lua] Lobby data level_key = elven_ruins
04:14:42.945 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:42.945 [Lua] Lobby data selected_level_key = elven_ruins
04:14:42.945 [Lua] Lobby data quick_game = false
04:14:42.945 [Lua] Lobby data mechanism = adventure
04:14:42.945 [Lua] Lobby data matchmaking = true
04:14:42.945 [Lua] Lobby data num_players = 4
04:14:42.945 [Lua] Lobby data country_code = CA
04:14:42.946 [Lua] Lobby data difficulty = hardest
04:14:42.946 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:42.946 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:42.946 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:42.946 [Lua] Lobby data player_slot_3 = 0:0
04:14:42.946 [Lua] Lobby data eac_authorized = true
04:14:42.946 [Lua] Set lobby end.
04:14:42.946 [Lua] [Matchmaking] Assigned player 1100001066dfbc4 to slot 1 when hot join syncing
04:14:42.946 [Lua] Breedfreezer (server) starting a hot join sync
04:14:42.946 [Lua] packing 0 units of breed chaos_marauder
04:14:42.946 [Lua] packing 0 units of breed skaven_clan_rat
04:14:42.946 [Lua] packing 0 units of breed skaven_storm_vermin
04:14:42.946 [Lua] packing 0 units of breed skaven_slave
04:14:42.946 [Lua] packing 0 units of breed chaos_fanatic
04:14:42.946 [Lua] packing 0 units of breed beastmen_ungor_archer
04:14:42.946 [Lua] packing 0 units of breed chaos_raider
04:14:42.946 [Lua] packing 0 units of breed chaos_warrior
04:14:42.946 [Lua] packing 0 units of breed chaos_berzerker
04:14:42.946 [Lua] packing 0 units of breed beastmen_bestigor
04:14:42.946 [Lua] packing 0 units of breed beastmen_ungor
04:14:42.946 [Lua] packing 0 units of breed skaven_plague_monk
04:14:42.946 [Lua] packing 0 units of breed beastmen_gor
04:14:42.946 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:14:42.946 [Lua]
04:14:42.946 [Lua] [1] = 1 (number)
04:14:42.946 [Lua] [2] = 0 (number)
04:14:42.946 [Lua] [3] = 1 (number)
04:14:42.946 [Lua] [4] = 0 (number)
04:14:42.946 [Lua] [5] = 1 (number)
04:14:42.946 [Lua] [6] = 0 (number)
04:14:42.946 [Lua] [7] = 1 (number)
04:14:42.946 [Lua] [8] = 0 (number)
04:14:42.946 [Lua] [9] = 1 (number)
04:14:42.946 [Lua] [10] = 0 (number)
04:14:42.946 [Lua] [11] = 1 (number)
04:14:42.946 [Lua] [12] = 0 (number)
04:14:42.946 [Lua] [13] = 1 (number)
04:14:42.946 [Lua] [14] = 0 (number)
04:14:42.946 [Lua] [15] = 1 (number)
04:14:42.946 [Lua] [16] = 0 (number)
04:14:42.946 [Lua] [17] = 1 (number)
04:14:42.946 [Lua] [18] = 0 (number)
04:14:42.946 [Lua] [19] = 1 (number)
04:14:42.946 [Lua] [20] = 0 (number)
04:14:42.946 [Lua] [21] = 1 (number)
04:14:42.946 [Lua] [22] = 0 (number)
04:14:42.946 [Lua] [23] = 1 (number)
04:14:42.946 [Lua] [24] = 0 (number)
04:14:42.946 [Lua] [25] = 1 (number)
04:14:42.946 [Lua] [26] = 0 (number)
04:14:42.946 [Lua]
04:14:42.946 [Lua]
04:14:42.946 [Lua]
04:14:42.948 [Lua] Set lobby begin:
04:14:42.948 [Lua] Lobby data twitch_enabled = false
04:14:42.948 [Lua] Lobby data power_level = 835
04:14:42.948 [Lua] Lobby data unique_server_name = Visulth
04:14:42.948 [Lua] Lobby data host = 110000101e55044
04:14:42.948 [Lua] Lobby data game_mode = 6
04:14:42.948 [Lua] Lobby data is_private = false
04:14:42.948 [Lua] Lobby data level_key = elven_ruins
04:14:42.948 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:42.948 [Lua] Lobby data selected_level_key = elven_ruins
04:14:42.948 [Lua] Lobby data quick_game = false
04:14:42.948 [Lua] Lobby data mechanism = adventure
04:14:42.948 [Lua] Lobby data matchmaking = true
04:14:42.948 [Lua] Lobby data num_players = 4
04:14:42.948 [Lua] Lobby data country_code = CA
04:14:42.948 [Lua] Lobby data difficulty = hardest
04:14:42.948 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:42.948 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:42.948 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:42.948 [Lua] Lobby data player_slot_3 = 0:0
04:14:42.949 [Lua] Lobby data eac_authorized = true
04:14:42.949 [Lua] Set lobby end.
04:14:42.949 [Lua] [Matchmaking] Assigned player 110000105bd392b to slot 2 when hot join syncing
04:14:42.949 [Lua] Breedfreezer (server) starting a hot join sync
04:14:42.949 [Lua] packing 0 units of breed chaos_marauder
04:14:42.949 [Lua] packing 0 units of breed skaven_clan_rat
04:14:42.949 [Lua] packing 0 units of breed skaven_storm_vermin
04:14:42.949 [Lua] packing 0 units of breed skaven_slave
04:14:42.949 [Lua] packing 0 units of breed chaos_fanatic
04:14:42.949 [Lua] packing 0 units of breed beastmen_ungor_archer
04:14:42.949 [Lua] packing 0 units of breed chaos_raider
04:14:42.949 [Lua] packing 0 units of breed chaos_warrior
04:14:42.949 [Lua] packing 0 units of breed chaos_berzerker
04:14:42.949 [Lua] packing 0 units of breed beastmen_bestigor
04:14:42.949 [Lua] packing 0 units of breed beastmen_ungor
04:14:42.949 [Lua] packing 0 units of breed skaven_plague_monk
04:14:42.949 [Lua] packing 0 units of breed beastmen_gor
04:14:42.949 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:14:42.949 [Lua]
04:14:42.949 [Lua] [1] = 1 (number)
04:14:42.949 [Lua] [2] = 0 (number)
04:14:42.949 [Lua] [3] = 1 (number)
04:14:42.949 [Lua] [4] = 0 (number)
04:14:42.949 [Lua] [5] = 1 (number)
04:14:42.949 [Lua] [6] = 0 (number)
04:14:42.949 [Lua] [7] = 1 (number)
04:14:42.949 [Lua] [8] = 0 (number)
04:14:42.949 [Lua] [9] = 1 (number)
04:14:42.949 [Lua] [10] = 0 (number)
04:14:42.949 [Lua] [11] = 1 (number)
04:14:42.949 [Lua] [12] = 0 (number)
04:14:42.949 [Lua] [13] = 1 (number)
04:14:42.949 [Lua] [14] = 0 (number)
04:14:42.949 [Lua] [15] = 1 (number)
04:14:42.949 [Lua] [16] = 0 (number)
04:14:42.949 [Lua] [17] = 1 (number)
04:14:42.949 [Lua] [18] = 0 (number)
04:14:42.949 [Lua] [19] = 1 (number)
04:14:42.949 [Lua] [20] = 0 (number)
04:14:42.949 [Lua] [21] = 1 (number)
04:14:42.949 [Lua] [22] = 0 (number)
04:14:42.949 [Lua] [23] = 1 (number)
04:14:42.949 [Lua] [24] = 0 (number)
04:14:42.949 [Lua] [25] = 1 (number)
04:14:42.949 [Lua] [26] = 0 (number)
04:14:42.949 [Lua]
04:14:42.949 [Lua]
04:14:42.949 [Lua]
04:14:42.949 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
04:14:42.949 [Lua] RemotePlayer:create_game_object( ) 60
04:14:42.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
04:14:42.961 [Lua] RemotePlayer:create_game_object( ) 61
04:14:42.973 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
04:14:42.973 [Lua] RemotePlayer:create_game_object( ) 62
04:14:42.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010edcbda4
04:14:42.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001066dfbc4
04:14:42.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105bd392b
04:14:42.991 [Lua] MUSIC: lost -> explore
04:14:43.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:14:43.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:14:43.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
04:14:43.062 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
04:14:43.062 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:14:43.062 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
04:14:43.072 [Lua] Switching ConflictSettings: to: skaven_beastmen
04:14:43.072 [Lua] pacing=default
04:14:43.072 [Lua] locked_func_name=beastmen
04:14:43.072 [Lua] roaming=nil
04:14:43.072 [Lua] specials=skaven_beastmen
04:14:43.072 [Lua] debug_color=orange
04:14:43.072 [Lua] pack_spawning=skaven_beastmen
04:14:43.072 [Lua] contained_breeds=nil
04:14:43.072 [Lua] disabled=false
04:14:43.072 [Lua] boss=skaven_beastmen
04:14:43.072 [Lua] horde=beastmen
04:14:43.072 [Lua] name=skaven_beastmen
04:14:43.072 [Lua] intensity=default
04:14:43.072 [Lua] ---
04:14:43.074 [Lua] Spawning torch at [Unit '#ID[fce42f915cd697bd]'] at position Vector3(-128.791, -271.044, 64.4894)
04:14:43.430 [Lua] [MOD][VMF][INFO] Added 1100001066dfbc4 to the VMF users list.
04:14:43.430 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066dfbc4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:14:43.430 [Lua] Adding player sync data to peer=1100001066dfbc4 local_player_id=1
04:14:43.430 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066dfbc4 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:14:43.432 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
04:14:43.432 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:14:43.433 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010edcbda4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:14:43.433 [Lua] Adding player sync data to peer=11000010edcbda4 local_player_id=1
04:14:43.434 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010edcbda4 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:14:43.435 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
04:14:43.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:14:43.436 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
04:14:43.438 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
04:14:43.439 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:14:43.721 [Lua] StateInGameRunning:_game_actually_starts()
04:14:43.721 [Lua] #################################################################################################################
04:14:43.721 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true
04:14:43.721 [Lua] #################################################################################################################
04:14:43.721 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 144
04:14:43.722 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
04:14:43.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 144
04:14:44.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
04:14:44.131 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
04:14:44.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 144
04:14:44.141 [Lua] Commit load time data
04:14:44.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x13ba1c, position: 0
04:14:47.625 [Lua] Set lobby begin:
04:14:47.625 [Lua] Lobby data twitch_enabled = false
04:14:47.625 [Lua] Lobby data power_level = 812
04:14:47.625 [Lua] Lobby data unique_server_name = Visulth
04:14:47.625 [Lua] Lobby data host = 110000101e55044
04:14:47.625 [Lua] Lobby data game_mode = 6
04:14:47.625 [Lua] Lobby data is_private = false
04:14:47.625 [Lua] Lobby data level_key = elven_ruins
04:14:47.625 [Lua] Lobby data player_slot_1 = 1100001066dfbc4:1
04:14:47.626 [Lua] Lobby data selected_level_key = elven_ruins
04:14:47.626 [Lua] Lobby data quick_game = false
04:14:47.626 [Lua] Lobby data mechanism = adventure
04:14:47.626 [Lua] Lobby data matchmaking = true
04:14:47.626 [Lua] Lobby data num_players = 4
04:14:47.626 [Lua] Lobby data country_code = CA
04:14:47.626 [Lua] Lobby data difficulty = hardest
04:14:47.626 [Lua] Lobby data player_slot_5 = 110000101e55044:1
04:14:47.626 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
04:14:47.626 [Lua] Lobby data player_slot_4 = 11000010edcbda4:1
04:14:47.626 [Lua] Lobby data player_slot_3 = 0:0
04:14:47.626 [Lua] Lobby data eac_authorized = true
04:14:47.626 [Lua] Set lobby end.
04:14:57.454 [Flow] LUA_WIELD_TORCH
04:15:17.383 [Lua] Players are leaving the safe zone
04:15:37.504 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:37.897 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:15:41.231 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:15:41.247 [Lua] Spline already found!
04:15:41.416 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:15:41.431 [Lua] Spline already found!
04:15:41.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x13ba1c, position: 2728156
04:15:43.447 [Flow] LUA_WIELD_TORCH
04:15:59.151 [Lua] Time for new HOOORDE! multi_first_wave
04:15:59.151 [Lua] horde requested: ambush
04:15:59.151 [Lua] setting up ambush-horde
04:15:59.151 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
04:15:59.152 [Lua] -> spawning: 20
04:15:59.152 [Lua] horde crated with id 3 of type ambush
04:15:59.152 [Lua] ambush horde has started
04:15:59.161 [Lua] MUSIC: explore -> pre_ambush
04:16:01.337 [Lua] MUSIC: pre_ambush -> horde
04:16:08.403 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
04:16:08.403 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:16:08.403 [Lua] horde requested: ambush
04:16:08.403 [Lua] setting up ambush-horde
04:16:08.403 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
04:16:08.404 [Lua] -> spawning: 19
04:16:08.404 [Lua] horde crated with id 4 of type ambush
04:16:08.404 [Lua] ambush horde has started
04:16:11.181 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:16:11.182 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source.
04:16:13.333 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:16:13.360 [Lua] Spline already found!
04:16:16.578 [Lua] HORDE: last wave, reset to standard horde delay
04:16:16.578 [Lua] Time for new HOOORDE! multi_last_wave
04:16:16.578 [Lua] horde requested: ambush
04:16:16.578 [Lua] setting up ambush-horde
04:16:16.578 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
04:16:16.578 [Lua] -> spawning: 19
04:16:16.578 [Lua] horde crated with id 6 of type ambush
04:16:16.578 [Lua] ambush horde has started
04:16:18.806 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
04:16:28.615 [Lua] Horde killed: ?
04:16:31.873 [Lua] MUSIC: horde -> explore
04:16:34.607 [Lua] Horde killed: ?
04:16:48.906 [Lua] Coordinated attack!
04:16:52.083 [Lua] Horde killed: ?
04:16:54.469 [Flow] LUA_WIELD_TORCH
04:17:02.696 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:17:03.331 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:17:03.347 [Lua] Spline already found!
04:17:03.538 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:17:03.557 [Lua] Spline already found!
04:17:04.238 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:17:04.238 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 209 will change to a manual source.
04:17:11.502 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:11.757 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:11.838 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:17:12.107 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:12.277 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:17:12.463 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:17:14.076 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:14.567 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:17:16.788 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:16.883 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:17.260 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:17:17.260 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:17:17.489 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:17.562 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:17.926 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:17:18.092 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:17:18.127 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:18.257 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:18.603 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:17:18.817 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:17:18.961 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:19.515 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:17:19.777 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:20.289 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:17:27.496 [Flow] LUA_WIELD_TORCH
04:17:42.138 [Lua] Switching ConflictSettings: to: beastmen
04:17:42.138 [Lua] pacing=beastmen
04:17:42.138 [Lua] locked_func_name=beastmen
04:17:42.138 [Lua] roaming=nil
04:17:42.138 [Lua] specials=beastmen
04:17:42.138 [Lua] debug_color=purple
04:17:42.138 [Lua] pack_spawning=beastmen
04:17:42.138 [Lua] contained_breeds=nil
04:17:42.138 [Lua] disabled=false
04:17:42.138 [Lua] boss=beastmen
04:17:42.138 [Lua] horde=beastmen
04:17:42.138 [Lua] name=beastmen
04:17:42.138 [Lua] intensity=default
04:17:42.138 [Lua] ---
04:17:44.329 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:17:44.354 [Lua] Spline already found!
04:17:51.921 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:17:58.017 [Lua] Time for new HOOORDE! multi_first_wave
04:17:58.017 [Lua] horde requested: vector
04:17:58.017 [Lua] setting up vector-horde
04:17:58.017 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
04:17:58.017 [Lua] --> horde wants to spawn ahead of players (0.22947286969172/0.67
04:17:58.017 [Lua] --> can't find spawners in this direction, switching to behind
04:17:58.017 [Lua] -> spawning: 18
04:17:58.017 [Lua] horde crated with id 10 of type vector
04:17:58.017 [Lua] vector horde has started
04:17:58.024 [Lua] MUSIC: explore -> pre_horde
04:18:05.133 [Lua] fence jumping
04:18:05.154 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
04:18:05.154 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:18:05.154 [Lua] horde requested: vector
04:18:05.154 [Lua] setting up vector-horde
04:18:05.154 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
04:18:05.154 [Lua] --> horde wants to spawn ahead of players (0.49282858791979/0.67
04:18:05.154 [Lua] -> spawning: 19
04:18:05.154 [Lua] horde crated with id 11 of type vector
04:18:05.154 [Lua] vector horde has started
04:18:05.713 [Lua] simple los failed
04:18:13.582 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:13.998 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:18:14.186 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:14.246 [Lua] HORDE: last wave, reset to standard horde delay
04:18:14.246 [Lua] Time for new HOOORDE! multi_last_wave
04:18:14.246 [Lua] horde requested: vector
04:18:14.246 [Lua] setting up vector-horde
04:18:14.246 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
04:18:14.246 [Lua] --> horde wants to spawn ahead of players (0.18252793120213/0.67
04:18:14.246 [Lua] -> spawning: 17
04:18:14.246 [Lua] horde crated with id 12 of type vector
04:18:14.246 [Lua] vector horde has started
04:18:14.645 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:18:20.338 [Lua] MUSIC: pre_horde -> horde
04:18:34.063 [Lua] Horde killed: ?
04:18:44.544 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:44.999 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:18:45.204 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:45.670 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:18:45.883 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:46.110 [Lua] Destroying unit since outside mesh or world
04:18:46.313 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:18:46.549 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:46.876 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:18:50.821 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
04:18:50.822 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
04:18:52.673 [Lua] MUSIC: horde -> explore
04:18:56.256 [Lua] Horde killed: ?
04:19:01.668 [Lua] Horde killed: ?
04:19:02.212 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:02.695 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:19:02.889 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:02.937 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:03.362 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:19:03.382 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:19:03.568 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:03.568 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:03.993 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:19:04.034 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:19:04.215 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:04.758 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:19:06.107 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:06.593 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:19:06.781 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:07.231 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:19:14.114 [Flow] LUA_WIELD_TORCH
04:19:20.621 [Lua] main path terror event triggered: boss_event_minotaur
04:19:20.621 [Lua] TerrorEventMixer.start_event: boss_event_minotaur
04:19:20.655 [Flow] Boss DoorStormfiend
04:19:30.808 [Lua] ready to jump failed
04:19:36.140 [Lua] ready to jump failed
04:19:38.813 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1325039 0
04:19:49.991 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1325721 0
04:19:53.900 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
04:19:54.816 [Flow] LUA_WIELD_TORCH
04:19:58.459 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:58.663 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:58.731 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:58.876 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:19:58.947 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:59.055 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:19:59.074 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:19:59.188 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:59.291 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:19:59.364 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:59.600 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:19:59.825 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:20:03.368 [Lua] Coordinated attack!
04:20:12.041 [Flow] LUA_WIELD_TORCH
04:20:29.962 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:20:29.981 [Lua] Spline already found!
04:20:31.037 [Lua] ready to jump failed
04:20:32.049 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1327831 0
04:20:32.971 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:33.383 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:20:33.612 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:34.050 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:20:36.883 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:37.524 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:37.526 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1328137 0
04:20:37.715 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:20:38.591 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:20:42.007 [Lua] Time for new HOOORDE! multi_first_wave
04:20:42.007 [Lua] horde requested: vector_blob
04:20:42.007 [Lua] wants to spawn ahead within distance: 60
04:20:42.007 [Lua] horde crated with id 15 of type vector_blob
04:20:42.007 [Lua] managed to spawn 22/22 horde enemies
04:20:42.007 [Lua] vector blob horde has started
04:20:42.015 [Lua] MUSIC: explore -> pre_horde
04:20:42.720 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:43.069 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:20:43.441 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:43.850 [Lua] Coordinated attack!
04:20:43.922 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:20:50.349 [Flow] LUA_WIELD_TORCH
04:20:51.157 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
04:20:51.157 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:20:51.157 [Lua] horde requested: vector_blob
04:20:51.157 [Lua] wants to spawn ahead within distance: 60
04:20:51.157 [Lua] horde crated with id 16 of type vector_blob
04:20:51.157 [Lua] managed to spawn 22/22 horde enemies
04:20:51.157 [Lua] vector blob horde has started
04:20:53.662 [Lua] MUSIC: pre_horde -> horde
04:20:53.875 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:20:53.875 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:20:53.906 [Lua] Spline already found!
04:20:53.909 [Lua] Spline already found!
04:20:59.324 [Lua] HORDE: last wave, reset to standard horde delay
04:20:59.324 [Lua] Time for new HOOORDE! multi_last_wave
04:20:59.324 [Lua] horde requested: vector_blob
04:20:59.324 [Lua] wants to spawn ahead within distance: 60
04:20:59.324 [Lua] horde crated with id 19 of type vector_blob
04:20:59.325 [Lua] managed to spawn 23/23 horde enemies
04:20:59.325 [Lua] vector blob horde has started
04:21:00.616 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:21:00.639 [Lua] Spline already found!
04:21:02.604 [Lua] Horde killed: ?
04:21:14.052 [Flow] LUA_WIELD_TORCH
04:21:15.910 [Lua] simple los failed
04:21:16.100 [Lua] MUSIC: horde -> explore
04:21:18.039 [Flow] LUA_WIELD_TORCH
04:21:18.773 [Lua] Horde killed: ?
04:21:21.333 [Flow] LUA_WIELD_TORCH
04:21:22.511 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1339000 0
04:21:25.248 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1339350 0
04:21:30.321 [Lua] ready to jump failed
04:21:30.528 [Lua] Horde killed: ?
04:21:32.786 [Flow] LUA_WIELD_TORCH
04:21:37.289 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:37.291 [Lua] Coordinated attack!
04:21:37.702 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:21:51.135 [Flow] LUA_WIELD_TORCH
04:21:57.386 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:57.741 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:21:57.847 [Flow] LUA_WIELD_TORCH
04:21:58.135 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:58.612 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:22:00.500 [Flow] LUA_WIELD_TORCH
04:22:01.357 [Lua] ready to jump failed
04:22:03.383 [Flow] LUA_WIELD_TORCH
04:22:04.305 [Lua] ready to jump failed
04:22:11.020 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:11.533 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:22:11.755 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:12.227 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:22:14.058 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:14.528 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:22:14.795 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1344062 0
04:22:16.783 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1344166 0
04:22:21.463 [Flow] LUA_WIELD_TORCH
04:22:23.736 [Lua] Coordinated attack!
04:22:28.572 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
04:22:31.988 [Lua] [ChatManager][1]System: Stugazzo picked up a piece of Ravaged Art
04:22:32.217 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
04:22:35.157 [Lua] [ChatManager][1]System: Jai picked up a piece of Ravaged Art
04:22:50.472 [Lua] Switching ConflictSettings: to: skaven
04:22:50.472 [Lua] pacing=default
04:22:50.472 [Lua] roaming=nil
04:22:50.472 [Lua] specials=skaven
04:22:50.472 [Lua] debug_color=orange
04:22:50.472 [Lua] pack_spawning=skaven
04:22:50.472 [Lua] contained_breeds=nil
04:22:50.472 [Lua] disabled=false
04:22:50.472 [Lua] boss=skaven
04:22:50.472 [Lua] horde=default
04:22:50.472 [Lua] name=skaven
04:22:50.472 [Lua] intensity=default
04:22:50.472 [Lua] ---
04:22:50.779 [Lua] Switching ConflictSettings: to: beastmen
04:22:50.779 [Lua] pacing=beastmen
04:22:50.779 [Lua] locked_func_name=beastmen
04:22:50.779 [Lua] roaming=nil
04:22:50.779 [Lua] specials=beastmen
04:22:50.779 [Lua] debug_color=purple
04:22:50.779 [Lua] pack_spawning=beastmen
04:22:50.779 [Lua] contained_breeds=nil
04:22:50.779 [Lua] disabled=false
04:22:50.779 [Lua] boss=beastmen
04:22:50.779 [Lua] horde=beastmen
04:22:50.779 [Lua] name=beastmen
04:22:50.779 [Lua] intensity=default
04:22:50.779 [Lua] ---
04:22:51.020 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1345620 0
04:22:53.498 [Lua] Switching ConflictSettings: to: skaven
04:22:53.498 [Lua] pacing=default
04:22:53.498 [Lua] roaming=nil
04:22:53.498 [Lua] specials=skaven
04:22:53.498 [Lua] debug_color=orange
04:22:53.498 [Lua] pack_spawning=skaven
04:22:53.498 [Lua] contained_breeds=nil
04:22:53.498 [Lua] disabled=false
04:22:53.498 [Lua] boss=skaven
04:22:53.498 [Lua] horde=default
04:22:53.498 [Lua] name=skaven
04:22:53.498 [Lua] intensity=default
04:22:53.498 [Lua] ---
04:22:54.775 [Flow] LUA_WIELD_TORCH
04:22:55.583 [Lua] Switching ConflictSettings: to: beastmen
04:22:55.583 [Lua] pacing=beastmen
04:22:55.583 [Lua] locked_func_name=beastmen
04:22:55.583 [Lua] roaming=nil
04:22:55.583 [Lua] specials=beastmen
04:22:55.583 [Lua] debug_color=purple
04:22:55.583 [Lua] pack_spawning=beastmen
04:22:55.583 [Lua] contained_breeds=nil
04:22:55.583 [Lua] disabled=false
04:22:55.583 [Lua] boss=beastmen
04:22:55.583 [Lua] horde=beastmen
04:22:55.583 [Lua] name=beastmen
04:22:55.583 [Lua] intensity=default
04:22:55.583 [Lua] ---
04:22:55.931 [Lua] Switching ConflictSettings: to: skaven
04:22:55.931 [Lua] pacing=default
04:22:55.931 [Lua] roaming=nil
04:22:55.931 [Lua] specials=skaven
04:22:55.931 [Lua] debug_color=orange
04:22:55.931 [Lua] pack_spawning=skaven
04:22:55.931 [Lua] contained_breeds=nil
04:22:55.931 [Lua] disabled=false
04:22:55.931 [Lua] boss=skaven
04:22:55.931 [Lua] horde=default
04:22:55.931 [Lua] name=skaven
04:22:55.931 [Lua] intensity=default
04:22:55.931 [Lua] ---
04:23:02.758 [Flow] LUA_WIELD_TORCH
04:23:10.790 [Lua] Time for new HOOORDE! multi_first_wave
04:23:10.790 [Lua] horde requested: vector
04:23:10.790 [Lua] setting up vector-horde
04:23:10.790 [Lua] Composing horde 'large' .. using variant 'plain'
04:23:10.790 [Lua] --> horde wants to spawn ahead of players (0.47362079923179/0.67
04:23:10.790 [Lua] -> spawning: 56
04:23:10.791 [Lua] horde crated with id 21 of type vector
04:23:10.791 [Lua] vector horde has started
04:23:10.797 [Lua] MUSIC: explore -> pre_horde
04:23:15.502 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:23:15.523 [Lua] Spline already found!
04:23:28.551 [Lua] MUSIC: pre_horde -> horde
04:23:29.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:23:31.557 [Lua] Pushing horde in time; too many units out
04:23:36.564 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
04:23:36.564 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:23:36.564 [Lua] horde requested: vector
04:23:36.564 [Lua] setting up vector-horde
04:23:36.564 [Lua] Composing horde 'large' .. using variant 'plain'
04:23:36.564 [Lua] --> horde wants to spawn ahead of players (0.66471903391205/0.67
04:23:36.564 [Lua] -> spawning: 52
04:23:36.564 [Lua] horde crated with id 23 of type vector
04:23:36.564 [Lua] vector horde has started
04:23:43.443 [Lua] Horde killed: ?
04:23:43.460 [Lua] HORDE: last wave, reset to standard horde delay
04:23:43.460 [Lua] Time for new HOOORDE! multi_last_wave
04:23:43.460 [Lua] horde requested: vector
04:23:43.460 [Lua] setting up vector-horde
04:23:43.460 [Lua] Composing horde 'large' .. using variant 'plain'
04:23:43.460 [Lua] --> horde wants to spawn ahead of players (0.15823840722587/0.67
04:23:43.460 [Lua] -> spawning: 53
04:23:43.460 [Lua] horde crated with id 24 of type vector
04:23:43.460 [Lua] vector horde has started
04:23:47.178 [Flow] LUA_WIELD_TORCH
04:23:55.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:23:55.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304
04:24:01.817 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 212 will change to a manual source.
04:24:14.540 [Lua] Horde killed: ?
04:24:20.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:24:20.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304
04:24:23.204 [Flow] LUA_WIELD_TORCH
04:24:24.740 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:24:27.502 [Lua] MUSIC: horde -> explore
04:24:28.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:24:28.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:24:28.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:24:41.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14c213, position: 0
04:24:55.037 [Lua] Horde killed: ?
04:25:00.770 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:25:01.020 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:25:01.140 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:25:01.399 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:25:01.973 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:25:02.087 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:25:02.343 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:25:02.532 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:25:02.676 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:25:03.005 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:25:16.433 [Lua] simple los failed
04:25:23.049 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1362488 0
04:25:36.041 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:25:36.063 [Lua] Spline already found!
04:25:36.692 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:25:37.243 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:25:37.405 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:25:37.939 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:25:38.142 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:25:38.259 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:25:38.279 [Lua] Spline already found!
04:25:38.636 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:25:38.851 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:25:39.346 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:25:39.532 [Lua] Coordinated attack!
04:25:43.530 [Flow] LUA_WIELD_TORCH
04:25:47.783 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:25:47.805 [Lua] Spline already found!
04:25:49.534 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:25:49.552 [Lua] Spline already found!
04:25:51.558 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:25:51.579 [Lua] Spline already found!
04:26:00.246 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:26:00.262 [Lua] Spline already found!
04:26:05.193 [Lua] Time for new HOOORDE! multi_first_wave
04:26:05.193 [Lua] horde requested: vector_blob
04:26:05.193 [Lua] wants to spawn behind within distance: 60
04:26:05.193 [Lua] horde crated with id 31 of type vector_blob
04:26:05.193 [Lua] managed to spawn 56/56 horde enemies
04:26:05.194 [Lua] vector blob horde has started
04:26:05.204 [Lua] MUSIC: explore -> pre_horde
04:26:08.844 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:26:08.875 [Lua] Spline already found!
04:26:23.801 [Lua] Pushing horde in time; too many units out
04:26:24.569 [Lua] MUSIC: pre_horde -> horde
04:26:24.597 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:26:25.285 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:26:25.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:26:31.117 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
04:26:31.117 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:26:31.117 [Lua] horde requested: vector_blob
04:26:31.117 [Lua] wants to spawn ahead within distance: 60
04:26:31.118 [Lua] horde crated with id 33 of type vector_blob
04:26:31.118 [Lua] managed to spawn 58/58 horde enemies
04:26:31.118 [Lua] vector blob horde has started
04:26:47.153 [Lua] Horde killed: ?
04:26:47.466 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:26:47.772 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:26:47.772 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:26:47.915 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:26:48.011 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:26:48.205 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:26:48.231 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:26:48.257 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:26:48.448 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:26:48.448 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:26:48.764 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:26:48.797 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:26:49.055 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:26:49.611 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:26:51.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:26:51.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304
04:26:51.574 [Lua] HORDE: last wave, reset to standard horde delay
04:26:51.574 [Lua] Time for new HOOORDE! multi_last_wave
04:26:51.574 [Lua] horde requested: vector_blob
04:26:51.574 [Lua] wants to spawn ahead within distance: 60
04:26:51.574 [Lua] horde crated with id 34 of type vector_blob
04:26:51.574 [Lua] managed to spawn 58/58 horde enemies
04:26:51.574 [Lua] vector blob horde has started
04:27:02.089 [Lua] Horde killed: ?
04:27:05.244 [Flow] LUA_WIELD_TORCH
04:27:05.805 [Lua] Coordinated attack!
04:27:14.319 [Lua] MUSIC: horde -> explore
04:27:14.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:27:14.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:27:14.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:27:14.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:27:18.038 [Lua] Horde killed: ?
04:27:19.707 [Flow] LUA_WIELD_TORCH
04:27:27.242 [Lua] Switching ConflictSettings: to: chaos
04:27:27.242 [Lua] pacing=chaos
04:27:27.242 [Lua] roaming=nil
04:27:27.242 [Lua] specials=chaos
04:27:27.242 [Lua] debug_color=purple
04:27:27.242 [Lua] pack_spawning=chaos
04:27:27.242 [Lua] contained_breeds=nil
04:27:27.242 [Lua] disabled=false
04:27:27.242 [Lua] boss=chaos
04:27:27.242 [Lua] horde=chaos
04:27:27.242 [Lua] name=chaos
04:27:27.242 [Lua] intensity=default
04:27:27.242 [Lua] ---
04:27:31.912 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:27:31.933 [Lua] Spline already found!
04:27:32.000 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:27:32.022 [Lua] Spline already found!
04:27:37.110 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:27:37.130 [Lua] Spline already found!
04:27:39.788 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 22
04:27:49.162 [Flow] LUA_WIELD_TORCH
04:28:00.106 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:28:00.705 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:28:00.782 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:28:01.379 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:28:01.379 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:28:02.086 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:28:05.485 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:28:05.503 [Lua] Spline already found!
04:28:07.563 [Flow] LUA_WIELD_TORCH
04:28:09.987 [Lua] Coordinated attack!
04:28:13.391 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 17
04:28:14.933 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 34
04:28:15.782 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:28:15.797 [Lua] Spline already found!
04:28:16.290 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:28:16.308 [Lua] Spline already found!
04:28:19.023 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:28:19.040 [Lua] Spline already found!
04:28:28.047 [Lua] Switching ConflictSettings: to: skaven
04:28:28.047 [Lua] pacing=default
04:28:28.047 [Lua] roaming=nil
04:28:28.047 [Lua] specials=skaven
04:28:28.047 [Lua] debug_color=orange
04:28:28.047 [Lua] pack_spawning=skaven
04:28:28.047 [Lua] contained_breeds=nil
04:28:28.047 [Lua] disabled=false
04:28:28.047 [Lua] boss=skaven
04:28:28.047 [Lua] horde=default
04:28:28.047 [Lua] name=skaven
04:28:28.047 [Lua] intensity=default
04:28:28.047 [Lua] ---
04:28:28.977 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 36
04:28:31.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1522dd, position: 0
04:28:32.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x15230b, position: 0
04:28:36.469 [Lua] Time for new HOOORDE! multi_first_wave
04:28:36.469 [Lua] horde requested: vector
04:28:36.469 [Lua] setting up vector-horde
04:28:36.469 [Lua] Composing horde 'large' .. using variant 'plain'
04:28:36.469 [Lua] --> horde wants to spawn behind players (0.82450843603908/0.67
04:28:36.470 [Lua] -> spawning: 54
04:28:36.470 [Lua] horde crated with id 42 of type vector
04:28:36.470 [Lua] vector horde has started
04:28:36.478 [Lua] MUSIC: explore -> pre_horde
04:28:37.310 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 31
04:28:37.936 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 31
04:28:39.339 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:28:41.862 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:28:47.983 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:28:48.478 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:28:48.895 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1386551 0
04:28:51.277 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:28:51.718 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:28:52.849 [Lua] Switching ConflictSettings: to: chaos
04:28:52.849 [Lua] pacing=chaos
04:28:52.849 [Lua] roaming=nil
04:28:52.849 [Lua] specials=chaos
04:28:52.849 [Lua] debug_color=purple
04:28:52.849 [Lua] pack_spawning=chaos
04:28:52.849 [Lua] contained_breeds=nil
04:28:52.849 [Lua] disabled=false
04:28:52.849 [Lua] boss=chaos
04:28:52.849 [Lua] horde=chaos
04:28:52.849 [Lua] name=chaos
04:28:52.849 [Lua] intensity=default
04:28:52.849 [Lua] ---
04:28:53.999 [Flow] LUA_WIELD_TORCH
04:28:59.932 [Lua] MUSIC: pre_horde -> horde
04:29:00.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x152e9e, position: 0
04:29:06.053 [Lua] Pushing horde in time; too many units out
04:29:11.077 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
04:29:11.077 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:29:11.077 [Lua] horde requested: vector
04:29:11.077 [Lua] setting up vector-horde
04:29:11.077 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
04:29:11.077 [Lua] --> horde wants to spawn behind players (0.78686020105253/0.67
04:29:11.077 [Lua] -> spawning: 26
04:29:11.077 [Lua] horde crated with id 43 of type vector
04:29:11.077 [Lua] vector horde has started
04:29:19.302 [Lua] HORDE: last wave, reset to standard horde delay
04:29:19.302 [Lua] Time for new HOOORDE! multi_last_wave
04:29:19.302 [Lua] horde requested: vector
04:29:19.302 [Lua] setting up vector-horde
04:29:19.302 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
04:29:19.302 [Lua] --> horde wants to spawn ahead of players (0.24933806836376/0.67
04:29:19.302 [Lua] -> spawning: 27
04:29:19.302 [Lua] horde crated with id 44 of type vector
04:29:19.302 [Lua] vector horde has started
04:29:26.845 [Flow] LUA_WIELD_TORCH
04:29:31.279 [Lua] Horde killed: ?
04:29:58.106 [Lua] MUSIC: horde -> explore
04:29:58.947 [Lua] Horde killed: ?
04:29:59.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:29:59.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:29:59.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:30:10.916 [Flow] LUA_WIELD_TORCH
04:30:13.629 [Lua] Switching ConflictSettings: to: skaven
04:30:13.629 [Lua] pacing=default
04:30:13.629 [Lua] roaming=nil
04:30:13.629 [Lua] specials=skaven
04:30:13.629 [Lua] debug_color=orange
04:30:13.629 [Lua] pack_spawning=skaven
04:30:13.629 [Lua] contained_breeds=nil
04:30:13.629 [Lua] disabled=false
04:30:13.629 [Lua] boss=skaven
04:30:13.629 [Lua] horde=default
04:30:13.629 [Lua] name=skaven
04:30:13.629 [Lua] intensity=default
04:30:13.629 [Lua] ---
04:30:29.728 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 19
04:30:30.243 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 14 20
04:30:30.457 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 20
04:30:31.196 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 25
04:30:34.605 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 33
04:30:34.724 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 16 33
04:30:50.142 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:30:58.833 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1404308 0
04:31:00.742 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:01.144 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:31:20.797 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:21.277 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:31:23.171 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:23.639 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:31:23.857 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:24.032 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:24.334 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:31:24.593 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:31:24.675 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:25.214 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:31:29.985 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:30.523 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:31:34.816 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:35.785 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:31:38.583 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:38.909 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:31:39.277 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:39.750 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:39.939 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:31:39.959 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:40.425 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:40.511 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:31:40.533 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:31:40.686 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:41.207 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:31:41.244 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:31:46.912 [Flow] LUA_WIELD_TORCH
04:32:03.612 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 7
04:32:03.628 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 6
04:32:03.817 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 5
04:32:04.107 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 4
04:32:04.737 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3
04:32:04.787 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 2
04:32:14.421 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:32:14.439 [Lua] Spline already found!
04:32:15.051 [Lua] Time for new HOOORDE! multi_first_wave
04:32:15.051 [Lua] horde requested: vector
04:32:15.051 [Lua] setting up vector-horde
04:32:15.051 [Lua] Composing horde 'large' .. using variant 'plain'
04:32:15.051 [Lua] --> horde wants to spawn ahead of players (0.51432217444428/0.67
04:32:15.051 [Lua] -> spawning: 55
04:32:15.051 [Lua] horde crated with id 46 of type vector
04:32:15.051 [Lua] vector horde has started
04:32:15.062 [Lua] MUSIC: explore -> pre_horde
04:32:21.928 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:32:21.949 [Lua] Spline already found!
04:32:22.177 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
04:32:22.177 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:32:22.177 [Lua] horde requested: vector
04:32:22.177 [Lua] setting up vector-horde
04:32:22.177 [Lua] Composing horde 'large' .. using variant 'plain'
04:32:22.177 [Lua] --> horde wants to spawn ahead of players (0.47340070784363/0.67
04:32:22.177 [Lua] -> spawning: 54
04:32:22.177 [Lua] horde crated with id 48 of type vector
04:32:22.177 [Lua] vector horde has started
04:32:23.845 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:24.219 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:32:24.744 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:25.105 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:32:26.247 [Lua] Coordinated attack!
04:32:32.346 [Lua] HORDE: last wave, reset to standard horde delay
04:32:32.346 [Lua] Time for new HOOORDE! multi_last_wave
04:32:32.346 [Lua] horde requested: vector
04:32:32.346 [Lua] setting up vector-horde
04:32:32.346 [Lua] Composing horde 'large' .. using variant 'plain'
04:32:32.346 [Lua] --> horde wants to spawn ahead of players (0.17616239398585/0.67
04:32:32.346 [Lua] -> spawning: 56
04:32:32.346 [Lua] horde crated with id 49 of type vector
04:32:32.346 [Lua] vector horde has started
04:32:34.080 [Lua] MUSIC: pre_horde -> horde
04:32:35.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:32:42.674 [Flow] LUA_WIELD_TORCH
04:32:54.362 [Lua] fence jumping
04:32:54.907 [Lua] simple los failed
04:32:55.102 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:55.526 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:32:55.694 [Lua] fence jumping
04:32:56.254 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:56.796 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:32:57.217 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1415753 0
04:32:57.713 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:58.094 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:32:58.557 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:58.836 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:58.931 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:32:59.181 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:33:00.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:33:00.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304
04:33:03.714 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
04:33:07.902 [Lua] fence jumping
04:33:08.488 [Lua] ready to jump failed
04:33:09.584 [Lua] fence jumping
04:33:10.162 [Lua] ready to jump failed
04:33:19.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x15ad5f, position: 0
04:33:21.296 [Lua] Horde killed: ?
04:33:25.819 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:33:25.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304
04:33:26.983 [Lua] Horde killed: ?
04:33:28.043 [Lua] MUSIC: horde -> explore
04:33:28.130 [Lua] Coordinated attack!
04:33:28.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:33:28.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:33:28.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:33:31.728 [Flow] LUA_WIELD_TORCH
04:33:36.804 [Lua] Horde killed: ?
04:33:36.875 [Flow] LUA_WIELD_TORCH
04:33:38.635 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:33:38.658 [Lua] Spline already found!
04:33:44.019 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:33:44.043 [Lua] Spline already found!
04:33:59.512 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:33:59.531 [Lua] FAIL INTEREST POINT SPAWN UNIT
04:34:01.075 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
04:34:02.918 [Lua] ready to jump failed
04:34:05.013 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
04:34:06.831 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
04:34:09.300 [Flow] lua_on_damage_taken
04:34:09.300 [Flow] 1
04:34:10.324 [Flow] lua_on_damage_taken
04:34:10.324 [Flow] 2
04:34:10.395 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
04:34:13.939 [Flow] lua_on_damage_taken
04:34:13.939 [Flow] 1
04:34:14.422 [Flow] lua_on_damage_taken
04:34:14.422 [Flow] 1
04:34:15.781 [Flow] lua_on_damage_taken
04:34:15.781 [Flow] 2
04:34:15.873 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
04:34:16.756 [Flow] lua_on_damage_taken
04:34:16.756 [Flow] 2
04:34:16.824 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
04:34:18.153 [Flow] lua_on_damage_taken
04:34:18.153 [Flow] 1
04:34:19.253 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
04:34:49.884 [Lua] Time for new HOOORDE! multi_first_wave
04:34:49.884 [Lua] horde requested: ambush
04:34:49.884 [Lua] setting up ambush-horde
04:34:49.884 [Lua] Composing horde 'large' .. using variant 'plain'
04:34:49.885 [Lua] -> spawning: 52
04:34:49.885 [Lua] horde crated with id 52 of type ambush
04:34:49.885 [Lua] ambush horde has started
04:34:49.892 [Lua] MUSIC: explore -> pre_ambush
04:34:55.008 [Lua] MUSIC: pre_ambush -> horde
04:34:57.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:34:59.583 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
04:34:59.583 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:34:59.583 [Lua] horde requested: ambush
04:34:59.583 [Lua] setting up ambush-horde
04:34:59.583 [Lua] Composing horde 'large' .. using variant 'plain'
04:34:59.583 [Lua] -> spawning: 55
04:34:59.583 [Lua] horde crated with id 53 of type ambush
04:34:59.583 [Lua] ambush horde has started
04:35:00.673 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
04:35:04.878 [Flow] lua_on_damage_taken
04:35:04.878 [Flow] 2
04:35:04.980 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
04:35:11.945 [Lua] HORDE: last wave, reset to standard horde delay
04:35:11.945 [Lua] Time for new HOOORDE! multi_last_wave
04:35:11.945 [Lua] horde requested: ambush
04:35:11.945 [Lua] setting up ambush-horde
04:35:11.945 [Lua] Composing horde 'large' .. using variant 'plain'
04:35:11.945 [Lua] -> spawning: 53
04:35:11.945 [Lua] horde crated with id 54 of type ambush
04:35:11.945 [Lua] ambush horde has started
04:35:15.995 [Lua] Horde killed: ?
04:35:22.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:35:22.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 1212304
04:35:26.076 [Lua] ready to jump failed
04:35:31.213 [Lua] MUSIC: horde -> explore
04:35:31.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:35:31.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:35:31.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13b9d2, position: 0
04:35:32.792 [Lua] Horde killed: ?
04:35:34.212 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:35:34.579 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:35:37.862 [Lua] Horde killed: ?
04:35:38.196 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:35:38.532 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:35:43.632 [Flow] LUA_WIELD_TORCH
04:35:46.059 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:35:46.440 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:35:46.486 [Lua] simple los failed
04:35:46.688 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:35:47.060 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:35:49.732 [Flow] lua_on_damage_taken
04:35:49.732 [Flow] 1
04:35:50.722 [Flow] lua_on_damage_taken
04:35:50.722 [Flow] 2
04:35:50.792 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
04:35:51.791 [Lua] ready to jump failed
04:35:53.760 [Lua] ready to jump failed
04:35:58.420 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:35:58.758 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:35:58.967 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:35:59.370 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:36:01.584 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
04:36:01.991 [Lua] ready to jump failed
04:36:02.164 [Lua] Switching ConflictSettings: to: default
04:36:02.164 [Lua] pacing=default
04:36:02.164 [Lua] roaming=nil
04:36:02.164 [Lua] specials=default
04:36:02.164 [Lua] debug_color=maroon
04:36:02.164 [Lua] pack_spawning=default
04:36:02.164 [Lua] contained_breeds=nil
04:36:02.164 [Lua] disabled=false
04:36:02.164 [Lua] boss=default
04:36:02.164 [Lua] horde=default
04:36:02.164 [Lua] name=default
04:36:02.164 [Lua] intensity=default
04:36:02.164 [Lua] ---
04:36:03.851 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:04.333 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:36:04.470 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:04.963 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:36:05.239 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:05.659 [Lua] simple los failed
04:36:05.912 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:05.959 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:36:06.393 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:36:06.740 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:07.178 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:36:07.449 [Lua] Coordinated attack!
04:36:17.936 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:17.939 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
04:36:18.360 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:36:23.912 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:36:23.928 [Lua] Spline already found!
04:36:28.438 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
04:36:30.388 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
04:36:34.919 [Flow] LUA_WIELD_TORCH
04:36:39.591 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:36:39.609 [Lua] Spline already found!
04:36:40.330 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
04:36:40.585 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:41.109 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:36:43.315 [Lua] ready to jump failed
04:36:44.660 [Flow] LUA_WIELD_TORCH
04:36:44.805 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:45.335 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:36:49.667 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001066dfbc4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:50.023 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066dfbc4
04:36:53.942 [Lua] Time for new HOOORDE! multi_first_wave
04:36:53.942 [Lua] horde requested: vector_blob
04:36:53.943 [Lua] wants to spawn behind within distance: 60
04:36:53.943 [Lua] horde crated with id 57 of type vector_blob
04:36:53.943 [Lua] managed to spawn 58/58 horde enemies
04:36:53.943 [Lua] vector blob horde has started
04:36:53.953 [Lua] MUSIC: explore -> pre_horde
04:37:05.416 [Lua] MUSIC: pre_horde -> horde
04:37:08.356 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:08.579 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010edcbda4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:08.778 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:37:08.995 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010edcbda4
04:37:10.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x16032c, position: 0
04:37:13.808 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
04:37:13.808 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:37:13.808 [Lua] horde requested: vector_blob
04:37:13.808 [Lua] wants to spawn behind within distance: 60
04:37:13.808 [Lua] horde crated with id 58 of type vector_blob
04:37:13.808 [Lua] managed to spawn 58/58 horde enemies
04:37:13.808 [Lua] vector blob horde has started
04:37:23.587 [Lua] Horde killed: ?
04:37:28.468 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
04:37:29.775 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
04:37:31.483 [Flow] lua_on_damage_taken
04:37:31.483 [Flow] 1
04:37:32.800 [Flow] lua_on_damage_taken
04:37:32.800 [Flow] 2
04:37:32.908 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
04:37:34.256 [Lua] HORDE: last wave, reset to standard horde delay
04:37:34.256 [Lua] Time for new HOOORDE! multi_last_wave
04:37:34.256 [Lua] horde requested: vector_blob
04:37:34.256 [Lua] wants to spawn behind within distance: 60
04:37:34.256 [Lua] horde crated with id 59 of type vector_blob
04:37:34.256 [Lua] managed to spawn 58/58 horde enemies
04:37:34.256 [Lua] vector blob horde has started
04:37:34.769 [Lua] Coordinated attack!
04:37:35.720 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:36.106 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:37:36.665 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:37.072 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
04:37:38.241 [Lua] Horde killed: ?
04:37:40.150 [Flow] LUA_WIELD_TORCH
04:37:47.600 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:37:47.617 [Lua] Spline already found!
04:37:47.641 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 63 action: follow
04:37:57.228 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:37:57.246 [Lua] Spline already found!
04:37:58.042 <>...tems/ai/ai_group_templates/ai_group_templates_patrol.lua:909: attempt to index local 'anchor_position' (a nil value)<>
<>
{000000013f900000, 00ce0000, 5db8702d, dbe408cb-16d6-422d-af6b-8a54f51ff398, 00000001, E:\agent-work\tmp-builds\engine_release_hon_2019_10_02\engine\win64\release\vermintide2.pdb}
{0000000076d40000, 0019f000, 5c6e245d, 0642f49f-e33c-4a35-b768-16a238ff86ed, 00000001, ntdll.pdb}
{0000000076c20000, 0011f000, 5c6e248b, fdf36d27-d20a-4a47-a72e-7af0fd70da41, 00000002, kernel32.pdb}
0x000000013f900000:0x00000000002c15a0
0x000000013f900000:0x00000000002c2ed2
0x000000013f900000:0x00000000002c318b
0x000000013f900000:0x00000000002bfbb0
0x000000013f900000:0x000000000030f6c4
0x000000013f900000:0x000000000030f08a
0x000000013f900000:0x0000000000030079
0x000000013f900000:0x000000000002facb
0x000000013f900000:0x0000000000021706
0x000000013f900000:0x0000000000021cd9
0x000000013f900000:0x0000000000021de2
0x000000013f900000:0x00000000004989d3 cJSON_free
0x0000000076c20000:0x000000000001570d BaseThreadInitThunk
0x0000000076d40000:0x000000000005385d RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>136ea884095a<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>ef287b4d-e2db-4aaf-992c-14cb0cf9c86d<>
<>--- CPU
CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 2:12
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00010000 00100000 00001000 00000000
ECX: 00000010 10011110 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24567MB
Available: 19316MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 43602
--- Network
Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G400s Optical Gaming Mouse
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
<>
<>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-11-12-00.35.25-ef287b4d-e2db-4aaf-992c-14cb0cf9c86d.log<>
<>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-11-12-00.35.25-ef287b4d-e2db-4aaf-992c-14cb0cf9c86d.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] @scripts/entity_system/systems/ai/ai_group_templates/ai_group_templates_patrol.lua:909: in function update_units
[2] @scripts/entity_system/systems/ai/ai_group_templates/ai_group_templates_patrol.lua:166: in function template_update
[3] @scripts/entity_system/systems/ai/ai_group_system.lua:576:in function
[4] @scripts/entity_system/entity_system_bag.lua:56: in function update
[5] @scripts/entity_system/entity_system.lua:445: in function system_update
[6] @scripts/entity_system/entity_system.lua:414: in function update
[7] @scripts/game_state/state_ingame.lua:960: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[9] @foundation/scripts/util/state_machine.lua:145: in function update
[10] @scripts/boot.lua:780: in function game_update
[11] @scripts/boot.lua:544:in function
<>
<> [1] nav_world = [unknown light userdata]; group = table: 000000008F706B80; t = 1376.2756472565234; dt = 0.019083388149738312; indexed_members = table: 00000000882FCE70; num_indexed_members = 4; anchors = table: 00000000878A6180; i = 4; unit = [Unit \'#ID[ea69b92331c71f10]\']; blackboard = table: 0000000087C096E0; unit_pos = Vector3(146.979, 280.837, 21.5658); navigation_extension = table: 0000000087FA1F30; group_extension = table: 00000000857B2F50; anchor = table: 000000008DC8A0C0; anchor_unit_index = 3; anchor_position = nil
[2] world = [World]; nav_world = [unknown light userdata]; group = table: 000000008F706B80; t = 1376.2756472565234; dt = 0.019083388149738312; state = "patrolling"; door_found = nil
[3] self = table: 000000008995DA50; context = table: 0000000084B69160; t = 1376.2756472565234; world = [World]; nav_world = [unknown light userdata]; AIGroupTemplates = table: 0000000080337F40; id = 60; group = table: 000000008F706B80; template = "spline_patrol"; template_update = [function]
[4] self = table: 00000000891411D0; entity_system_update_context = table: 0000000084B69160; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000083A9F840; t = 1376.2756472565234; i = 50; system = table: 000000008995DA50
[5] self = table: 0000000086E81260; update_func = "update"; dt = 0.019083388149738312; entity_system_update_context = table: 0000000084B69160
[6] self = table: 0000000086E81260; dt = 0.019083388149738312
[7] self = table: 0000000084469AB0; dt = 0.019083388149738312; main_t = 14370.179183560947; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n; t = 1376.2756472565234; game_mode_ended = false
[8] hook_chain = [function]
[9] self = table: 00000000827B0A50; dt = 0.019083388149738312; t = 14370.179183560947
[10] self = table: 0000000080007E30; real_world_dt = 0.019083388149738312; dt = 0.019083388149738312; t = 14370.179183560947
[11] dt = 0.019083388149738312
<>
<> [3] nav_world = [unknown light userdata]; _world = [World]; groups = table: 000000008995DA80; NAME = "ai_group_system"; unit_storage = table: 0000000081F9A360; _spline_properties = table: 00000000883E4E50; unit_extension_data = table: 000000008ABD9370; is_server = true; frozen_unit_extension_data = table: 000000008ABD93A0; groups_to_update = table: 00000000831D27B0; _update_recycler = true; _spline_lookup = table: 00000000883E4E80; _player_positions = table: 000000008AB1C3D0; _player_areas = table: 00000000861A4240; _use_player_areas = true; patrol_analysis = table: 0000000088944D50; _event_splines = table: 0000000084FF6760; _roaming_splines = table: 0000000084FF6730; _level = [Level]; _patrol_splines = table: 0000000084FF6700; group_uid = 61; entity_manager = table: 0000000085575120; groups_to_initialize = table: 00000000831D2780;
[4] num_systems = 0; systems_pre_update = table: 0000000083A9F870; systems = table: 00000000898B69F0; systems_update = table: 0000000083A9F840; systems_post_update = table: 00000000898B6A20; systems_physics_async_update = table: 0000000089FAFB60;
[5] entity_system_bag = table: 00000000891411D0; startup_data = table: 000000008DC4F5C0; entity_manager = table: 0000000085575120; unit_spawner = table: 0000000084AA7A30; statistics_db = table: 0000000085ED0A10; is_server = true; system_update_context = table: 0000000084B69160; network_transmit = table: 0000000082AF0350; network_clock = table: 00000000846C6CA0; dice_keeper = table: 000000008F4A5160; world = [World];
[6] entity_system_bag = table: 00000000891411D0; startup_data = table: 000000008DC4F5C0; entity_manager = table: 0000000085575120; unit_spawner = table: 0000000084AA7A30; statistics_db = table: 0000000085ED0A10; is_server = true; system_update_context = table: 0000000084B69160; network_transmit = table: 0000000082AF0350; network_clock = table: 00000000846C6CA0; dice_keeper = table: 000000008F4A5160; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000891411D0; network_server = table: 000000008B31E760; entity_system = table: 0000000086E81260; parent = table: 0000000080007E30; _level_flow_events = table: 0000000084FF66D0; statistics_db = table: 0000000085ED0A10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000008951B8C0; profile_synchronizer = table: 0000000089576630; _debug_gui = [Gui]; network_transmit = table: 0000000082AF0350; _max_local_players = 4; _fps_reporter = table: 0000000085078710; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.019083388149738312; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000085B08860; machines = table: 00000000857C2D30; viewport_name = "player_1"; _camera_carrier = table: 0000000085078770; _quit_game = false; level_transition_handler = table: 000000008BCD51F0; _onclose_called = false; _lobby_host = table: 000000008914E630; dice_keeper = table: 000000008F4A5160; network_clock = table: 00000000846C6CA0; game_mode_key = "adventure"; level_key = "elven_ruins"; free_flight_manager = table: 00000000824401F0; _debug_gui_immediate = [Gui]; network_event_delegate = table: 0000000080E4F7A0;
[9] _params = table: 00000000827B0A20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000080007E30; _state = table: 0000000084469AB0;
[10] startup_package_handles = table: 0000000080081A40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000800819B0; flow_return_table = table: 0000000080007E80; _machine = table: 00000000827B0A50; startup_timer = 9.4390092328540049; has_booted = true; loading_context = table: 0000000083BA5870;
<>
[Log end]