[Log version] 1
[Session] 99fae626-05b1-4772-a992-a818ddda732e
UTC time stamps
09:11:11.073 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3884
09:11:11.073 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3896
09:11:11.073 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3899
09:11:11.073 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3905
09:11:11.073 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3908
09:11:11.073 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3925
09:11:11.435 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3928
09:11:11.454 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3950
09:11:11.562 [HTTP Cache] Initialized cache: C:\Users\anthr\AppData\Roaming\Fatshark\Darktide\http_cache.db
09:11:11.562 [HTTP Cache] Cache file size: 5744 kB
09:11:11.562 [Backend] Created
09:11:11.562 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3955
09:11:11.686 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3981
09:11:13.238 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1660)
09:11:14.065 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
09:11:14.065 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
09:11:14.608 [Application] --- CPU
CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16312MB
Available: 8104MB
--- OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID e7497f3c-0872-4865-a021-a0364e71e0b6
--- Desktops
Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080
Monitor 1 (1920x1080): left=1920 top=0 right=3840 bottom=1080
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
--- Input
No input devices detected.
--- Volume
Volume for path 'E:\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\..\bundle' is on SSD
--- Graphics
Graphics card: NVIDIA GeForce GTX 1660 (DirectX 12.1, 5981MB) Driver version: 54629 Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Driver version: 10.0.19041.3636 Hardware Accelerated GPU scheduler: false
09:11:14.608 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3985
09:11:14.612 [Window] Window => active
09:11:14.621 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3999
09:11:14.624 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4005
09:11:14.764 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4008
09:11:16.382 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
09:11:16.382 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
09:11:16.382 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
09:11:16.382 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
09:11:16.382 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
09:11:16.382 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
09:11:16.824 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4011
09:11:29.241 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4013
09:11:29.241 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4015
09:11:29.241 [Save] Save dir: `C:\Users\anthr\AppData\Roaming\Fatshark\Darktide`
09:11:29.241 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4057
09:11:29.767 [Lua] [ParameterResolver] Resolving Game Parameters
09:11:29.767 [Lua] [ParameterResolver] Resolving Development Parameters
09:11:29.767 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot'
09:11:29.767 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings'
09:11:29.767 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4496
09:11:29.778 [SteamStats] RequestCurrentStats success: true
09:11:29.780 [Lua] [RenderSettings] Time to parse setting [screen_mode] with new value (window): 0.0ms.
09:11:29.780 [Lua] [RenderSettings] Time to parse setting [fullscreen] with new value (false): 0.0ms.
09:11:29.780 [Application] apply_user_settings
09:11:29.843 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
09:11:29.843 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
09:11:29.843 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
09:11:29.843 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
09:11:29.930 [Lua] [RenderSettings] Time to apply settings: 150.1ms
09:11:29.930 [Lua] [RenderSettings] Time to save settings: 0.6ms
09:11:29.931 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets'
09:11:29.947 [d3d12 pipeline state] creating pipeline state for #ID[94b534d7]
09:11:37.088 [Window] Window => active
09:11:37.088 [Lua] LUA window => ACTIVATED
09:11:37.146 [Lua] [LocalizationManager] Setup localizers
09:11:37.165 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts'
09:11:37.165 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
09:11:37.165 [Lua] INFO [Log Internal] Global log level set to: 2
09:11:37.165 [Lua] <>project = bishop<>
09:11:37.165 [Lua] <>project_branch = rel_Patch1.2.2x_external<>
09:11:37.165 [Lua] <>build = release<>
09:11:37.165 [Lua] <>platform = win32<>
09:11:37.165 [Lua] <>content_revision = 87805<>
09:11:37.165 [Lua] <>engine_revision = d66d1219d1541e723cf32bff86d85995c30a80ff<>
09:11:37.165 [Lua] <>rendering_backend = dx12<>
09:11:37.165 [Lua] <>teamcity_build_id = 342390<>
09:11:37.165 [Lua] <>server = false<>
09:11:37.165 [Lua] <>is_modded = false<>
09:11:37.165 [Lua] <>launcher_verification_passed = false<>
09:11:37.165 [Lua] <>game_version = 1.2.20-b342390<>
09:11:37.165 [Lua] <>steam = true<>
09:11:37.166 [Lua] <>steam_id = 11000010a27c308<>
09:11:37.166 [Lua] <>steam_user_name = ani ♡<>
09:11:37.166 [Lua] <>steam_app_id = 1361210<>
09:11:37.166 [Lua] <>machine_id = e7497f3c-0872-4865-a021-a0364e71e0b6<>
09:11:37.166 [Lua] INFO [INFO] Crashify Ready
09:11:37.166 [Lua] INFO [Testify] Ready!
09:11:37.460 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings'
09:11:37.522 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame'
09:11:37.522 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings'
09:11:37.523 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
09:11:37.523 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
09:11:37.523 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
09:11:37.523 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
09:11:37.523 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
09:11:37.524 [Lua] INFO [Input Manager] Created a InputService of type [View]
09:11:37.526 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
09:11:37.526 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
09:11:37.527 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
09:11:37.527 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
09:11:37.527 [Lua] INFO [Input Manager] Init device: mouse, 1
09:11:37.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
09:11:37.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
09:11:37.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
09:11:37.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
09:11:37.527 [Lua] INFO [Input Manager] Init device: keyboard, 1
09:11:37.527 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
09:11:37.527 [Lua] INFO [Input Manager] Using input from: keyboard(1)
09:11:37.528 [Lua] INFO [MechanismManager] Initialized without mechanism
09:11:37.528 [Lua] INFO [ConnectionManager] Combined hash: 1e9071c9686a2edc
09:11:37.529 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
09:11:37.529 [Lua] <>game_session_id = 1c013b74-2197-4204-85ca-0bf4e7d95a19<>
09:11:37.529 [Lua] INFO [AccountManager] Using base account manager
09:11:37.539 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash'
09:11:37.540 [Lua] INFO [ConstantElementLoading] State changed nil ->
09:11:37.540 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
09:11:37.575 [Lua] INFO [SaveData] Populating save data.
09:11:37.575 [Lua] INFO [SaveData] Current saved profile preset version for character (ccaa8749-423b-4d0d-8165-33d47b74c447) is: 1. Our default is: 1
09:11:37.926 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
09:11:40.590 [d3d12 pipeline state] creating pipeline state for #ID[6e8c619d]
09:11:40.590 [d3d12 pipeline state] creating pipeline state for #ID[0beaff31]
09:11:52.253 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle'
09:11:52.253 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
09:11:52.253 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
09:11:52.253 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
09:11:52.588 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
09:11:52.860 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a]
09:11:52.862 [d3d12 pipeline state] creating pipeline state for #ID[e0d88353]
09:11:52.869 [d3d12 pipeline state] creating pipeline state for #ID[8b354a66]
09:11:52.881 [d3d12 pipeline state] creating pipeline state for #ID[d71d7028]
09:11:52.881 [d3d12 pipeline state] creating pipeline state for #ID[fb1a8fc2]
09:11:53.151 [d3d12 pipeline state] creating pipeline state for #ID[6856c076]
09:11:53.175 [d3d12 pipeline state] creating pipeline state for #ID[7231d692]
09:11:53.206 [d3d12 pipeline state] creating pipeline state for #ID[04b9a29c]
09:11:53.217 [d3d12 pipeline state] creating pipeline state for #ID[fc1d0f41]
09:11:53.242 [d3d12 pipeline state] creating pipeline state for #ID[de8463b7]
09:11:53.250 [d3d12 pipeline state] creating pipeline state for #ID[f78ec886]
09:11:53.260 [d3d12 pipeline state] creating pipeline state for #ID[7ba13510]
09:11:53.281 [d3d12 pipeline state] creating pipeline state for #ID[ea35659c]
09:11:53.310 [d3d12 pipeline state] creating pipeline state for #ID[9a3aabb2]
09:11:53.333 [d3d12 pipeline state] creating pipeline state for #ID[112974e4]
09:11:53.381 [d3d12 pipeline state] creating pipeline state for #ID[a143b90c]
09:11:53.396 [d3d12 pipeline state] creating pipeline state for #ID[754d0f3a]
09:12:02.390 [Lua] INFO [StateTitle] Changing state idle -> signing_in
09:12:02.390 [Lua] <>backend_env = prod<>
09:12:02.390 [Lua] <>auth_platform = steam<>
09:12:03.489 [Backend] Joined authentication queue at position 1
09:12:04.989 [Backend] Finished waiting in authentication queue
09:12:04.990 [Lua] INFO [Backend] Starting time sync
09:12:04.990 [Lua] INFO [BackendManager] title_request: GET /gameplay/config/sessions
09:12:05.023 [Lua] <>account_id = 13f9b30b-f22a-44ab-803d-d37f32983c5e<>
09:12:05.236 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 5b299f0a0e4c9b0
09:12:05.236 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/migrations/status
09:12:05.236 [Lua] INFO [Backend] Checking game version for win32 - 1.2.20-b342390(87805)
09:12:05.236 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.2.20-b342390&svnRev=87805&platform=win32
09:12:05.236 [Lua] INFO [BackendManager] title_request: GET /game-settings
09:12:05.236 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
09:12:05.236 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
09:12:05.236 [Lua] INFO [BackendManager] title_request: GET /data/account/crafting/costs
09:12:05.286 [Lua] INFO [BackendManager] title_request: POST /store/13f9b30b-f22a-44ab-803d-d37f32983c5e/payments/reconcile?platform=steam
09:12:05.688 [Lua] INFO [Uncategorized] [ParameterResolver] Overriding param [error_codes_crashifyreport] from backend, setting it to [failed_handshake_timeout,nonexisting_channel,pong_timeout,failed_found_no_lobby]
09:12:05.688 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_handshake_timeout"
09:12:05.688 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "nonexisting_channel"
09:12:05.688 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "pong_timeout"
09:12:05.688 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_found_no_lobby"
09:12:05.888 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/87805/X6FRlABhkRd36qRtph2txOjRiBoJT08j2Mqt.json
09:12:08.943 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
09:12:08.963 [Lua] INFO [BackendManager] title_request: GET /v2/data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/gear?limit=500
09:12:08.963 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters
09:12:08.963 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/progression
09:12:08.963 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/core
09:12:08.998 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
09:12:09.198 [Lua] INFO [TalentLayoutParser] Failed parsing talent string. Could not locate ";" for version number. ("")
09:12:09.463 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
09:12:09.565 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages
09:12:09.601 [Vivox] Initialized version 5.19.2.33478.213423bef1
09:12:09.601 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
09:12:09.602 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
09:12:09.613 [Vivox] Issuing request req_connector_create
09:12:09.616 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters/ccaa8749-423b-4d0d-8165-33d47b74c447/data/narrative
09:12:09.616 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/commendations?includeStats=true&includeAll=false
09:12:09.844 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/commendations?includeStats=false&includeAll=true
09:12:10.078 [Lua] INFO [AchievementsManager] Downloaded unknown achievement 'multi_class_3' for player '1' with account id '13f9b30b-f22a-44ab-803d-d37f32983c5e'.
09:12:10.078 [Lua] INFO [AchievementsManager] Downloaded unknown achievement 'multi_class_4' for player '1' with account id '13f9b30b-f22a-44ab-803d-d37f32983c5e'.
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.110 [SteamStats] UserStatsStored success: true
09:12:10.144 [Vivox] Issuing request req_account_anonymous_login
09:12:10.211 [Vivox] Account login state change event: login_state_logging_in
09:12:11.244 [Vivox] Connection state changed event: 1
09:12:11.611 [Vivox] Account login state change event: login_state_logged_in
09:12:11.612 [Vivox] Issuing request req_connector_get_local_audio_info
09:12:11.612 [Vivox] Issuing request req_aux_get_capture_devices
09:12:11.612 [Vivox] Issuing request req_connector_mute_local_mic
09:12:11.744 [Vivox] Issuing request req_connector_mute_local_mic
09:12:12.278 [Vivox] Issuing request req_connector_get_local_audio_info
09:12:27.344 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification
09:12:27.410 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/legal
09:12:27.644 [Lua] INFO [StateTitle] Changing state legal_verification -> name_verification
09:12:27.677 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account
09:12:27.910 [Lua] INFO [StateTitle] Changing state name_verification -> done
09:12:27.943 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateTitle' -> 'StateMainMenu'
09:12:27.943 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu
09:12:27.944 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
09:12:27.944 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions
09:12:27.944 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu
09:12:27.944 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu
09:12:28.027 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
09:12:28.070 [Lua] <>ui_portrait_enabled = false<>
09:12:28.144 [Lua] INFO [BackendManager] title_request: POST /store/13f9b30b-f22a-44ab-803d-d37f32983c5e/dlc/reconcile?platform=steam
09:12:28.176 [Lua] INFO [BackendManager] title_request: GET /social
09:12:28.176 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters/ccaa8749-423b-4d0d-8165-33d47b74c447/wallets
09:12:28.176 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/wallets
09:12:28.176 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/mail?source=news&limit=100
09:12:28.241 [Lua] INFO [PartyImmateriumManager] Joined new strike team
09:12:28.253 [d3d12 pipeline state] creating pipeline state for #ID[7920df11]
09:12:28.253 [d3d12 pipeline state] creating pipeline state for #ID[15a9b647]
09:12:28.253 [d3d12 pipeline state] creating pipeline state for #ID[982d4e60]
09:12:28.254 [d3d12 pipeline state] creating pipeline state for #ID[284401eb]
09:12:28.255 [d3d12 pipeline state] creating pipeline state for #ID[99eef500]
09:12:28.256 [d3d12 pipeline state] creating pipeline state for #ID[99eef500]
09:12:28.257 [d3d12 pipeline state] creating pipeline state for #ID[878106da]
09:12:28.261 [d3d12 pipeline state] creating pipeline state for #ID[9fd2b659]
09:12:28.262 [d3d12 pipeline state] creating pipeline state for #ID[f6237874]
09:12:28.277 [d3d12 pipeline state] creating pipeline state for #ID[bc0834d1]
09:12:28.327 [d3d12 pipeline state] creating pipeline state for #ID[3b97b40a]
09:12:28.328 [d3d12 pipeline state] creating pipeline state for #ID[a48de40f]
09:12:28.373 [d3d12 pipeline state] creating pipeline state for #ID[3cbb554d]
09:12:28.383 [d3d12 pipeline state] creating pipeline state for #ID[8b354a66]
09:12:28.384 [d3d12 pipeline state] creating pipeline state for #ID[fc1d0f41]
09:12:28.385 [d3d12 pipeline state] creating pipeline state for #ID[1698e95a]
09:12:28.518 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596]
09:12:28.518 [d3d12 pipeline state] creating pipeline state for #ID[642328de]
09:12:28.519 [d3d12 pipeline state] creating pipeline state for #ID[8dde718a]
09:12:28.577 [d3d12 pipeline state] creating pipeline state for #ID[5eceee17]
09:12:28.628 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8]
09:12:28.629 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52]
09:12:28.629 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52]
09:12:28.629 [d3d12 pipeline state] creating pipeline state for #ID[18352dd5]
09:12:28.630 [d3d12 pipeline state] creating pipeline state for #ID[c87cade8]
09:12:28.631 [d3d12 pipeline state] creating pipeline state for #ID[dc9ef937]
09:12:28.646 [d3d12 pipeline state] creating pipeline state for #ID[e8fdb0c8]
09:12:28.676 [d3d12 pipeline state] creating pipeline state for #ID[14b922a4]
09:12:28.676 [d3d12 pipeline state] creating pipeline state for #ID[491a166a]
09:12:28.677 [d3d12 pipeline state] creating pipeline state for #ID[518aca54]
09:12:28.723 [d3d12 pipeline state] creating pipeline state for #ID[75d2ae48]
09:12:28.723 [d3d12 pipeline state] creating pipeline state for #ID[38a9b1db]
09:12:28.724 [d3d12 pipeline state] creating pipeline state for #ID[c3085842]
09:12:28.724 [d3d12 pipeline state] creating pipeline state for #ID[4909eb54]
09:12:28.777 [d3d12 pipeline state] creating pipeline state for #ID[85f81318]
09:12:28.925 [d3d12 pipeline state] creating pipeline state for #ID[f78ec886]
09:12:28.925 [d3d12 pipeline state] creating pipeline state for #ID[535ba2c6]
09:12:28.945 [d3d12 pipeline state] creating pipeline state for #ID[68d038b0]
09:12:28.958 [d3d12 pipeline state] creating pipeline state for #ID[3d30aa73]
09:12:28.968 [d3d12 pipeline state] creating pipeline state for #ID[8e528ef1]
09:12:28.980 [d3d12 pipeline state] creating pipeline state for #ID[928e03f9]
09:12:28.992 [d3d12 pipeline state] creating pipeline state for #ID[55d4da08]
09:12:29.004 [d3d12 pipeline state] creating pipeline state for #ID[2e061c20]
09:12:29.088 [d3d12 pipeline state] creating pipeline state for #ID[60aee44e]
09:12:29.103 [d3d12 pipeline state] creating pipeline state for #ID[75127cc6]
09:12:29.157 [Lua] INFO [BackendManager] title_request: GET /social/13f9b30b-f22a-44ab-803d-d37f32983c5e/friends
09:12:29.160 [d3d12 pipeline state] creating pipeline state for #ID[69eee97d]
09:12:29.191 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle"
09:12:29.191 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards"
09:12:29.211 [d3d12 pipeline state] creating pipeline state for #ID[17178406]
09:12:29.225 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards"
09:12:29.225 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle"
09:12:29.297 [d3d12 pipeline state] creating pipeline state for #ID[50dd6d65]
09:12:29.299 [d3d12 pipeline state] creating pipeline state for #ID[abd74749]
09:12:29.305 [d3d12 pipeline state] creating pipeline state for #ID[a134f147]
09:12:29.342 [d3d12 pipeline state] creating pipeline state for #ID[8c1bf723]
09:12:29.544 [d3d12 pipeline state] creating pipeline state for #ID[8f85f507]
09:12:29.793 [d3d12 pipeline state] creating pipeline state for #ID[34ef9ec8]
09:12:29.863 [d3d12 pipeline state] creating pipeline state for #ID[cee0b81c]
09:12:30.088 [d3d12 pipeline state] creating pipeline state for #ID[3421bdeb]
09:12:30.238 [d3d12 pipeline state] creating pipeline state for #ID[7e560f8c]
09:12:30.939 [d3d12 pipeline state] creating pipeline state for #ID[dafa10d6]
09:12:32.431 [Lua] INFO [BackendManager] title_request: POST /matchmaker/preferredreef
09:12:34.367 [Lua] INFO [StateMainMenu] Starting the game with selected character ccaa8749-423b-4d0d-8165-33d47b74c447
09:12:34.432 [Lua] INFO [BackendManager] title_request: PUT /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/core
09:12:34.665 [Lua] INFO [ConnectionSingleplayer] session_seed created 322784096
09:12:34.665 [Lua] INFO [SessionBootBase] Changed state nil -> ready
09:12:34.665 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host
09:12:34.665 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding"
09:12:34.665 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay
09:12:34.665 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3)
09:12:34.698 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateMainMenu' -> 'StateLoading'
09:12:34.698 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
09:12:34.737 [Lua] INFO [PresenceManager] Activity changed main_menu -> loading
09:12:34.737 [Lua] INFO [ConnectionManager] My peer id is 5b299f0a0e4c9b0.
09:12:34.737 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
09:12:34.740 [Lua] INFO [Package Sync Client] Player Profile Initial Cache, peer_id: 5b299f0a0e4c9b0, local_player_id: 1
09:12:34.740 [Lua] INFO [LoadingHost] Setting state initial_spawn
09:12:34.740 [Lua] INFO [StateLoading] waiting_for_despawn
09:12:34.741 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading
09:12:34.741 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
09:12:34.741 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading
09:12:34.744 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default)
09:12:34.744 [Lua] INFO [LoadingHost] Setting state initial_spawn
09:12:34.746 [Lua] INFO [StateLoading] despawn_done
09:12:35.176 [Lua] INFO [PresenceManager] Activity changed loading -> onboarding
09:13:17.876 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1
09:13:17.876 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 2
09:13:17.876 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3
09:13:17.876 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 4
09:13:17.876 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 5
09:13:17.876 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 6
09:13:17.876 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 7
09:13:17.876 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 8
09:13:17.876 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 9
09:13:17.876 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10
09:13:19.094 [Lua] INFO [HostWaitForMissionBriefingDoneState] no mission_intro_view active
09:13:19.094 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages
09:13:22.690 [Lua] INFO [LoadingHost] Setting state wait_for_end_load
09:13:22.690 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn
09:13:22.756 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateLoading' -> 'StateGameplay'
09:13:22.757 [Lua] <>mission = prologue<>
09:13:22.757 [Lua] <>circumstance = default<>
09:13:22.757 [Lua] INFO [GameStateMachine] [GamePlay] Init statemachine with 'GameplayStateInit'
09:13:22.757 [Lua] INFO [GameStateMachine] [GamePlayInit] Init statemachine with 'GameplayInitStepFrameRate'
09:13:22.757 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
09:13:22.757 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
09:13:22.757 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
09:13:22.790 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFrameRate' -> 'GameplayInitStepOutOfBounds'
09:13:22.823 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepOutOfBounds' -> 'GameplayInitStepNavWorld'
09:13:22.856 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorld' -> 'GameplayInitStepDebug'
09:13:22.890 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepDebug' -> 'GameplayInitStepFreeFlight'
09:13:22.923 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFreeFlight' -> 'GameplayInitStepGameSession'
09:13:22.956 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameSession' -> 'GameplayInitStepGameMode'
09:13:22.961 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 5b299f0a0e4c9b0, player_id: 1)
09:13:22.961 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 5b299f0a0e4c9b0, player_id: 1)
09:13:23.556 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameMode' -> 'GameplayInitStepMission'
09:13:23.590 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMission' -> 'GameplayInitStepBoneLod'
09:13:23.623 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBoneLod' -> 'GameplayInitStepNavigation'
09:13:23.657 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavigation' -> 'GameplayInitStepExtensions'
09:13:23.696 [Lua] INFO [WeaponSystem] allocating took 3.982ms (1028 allocated)
09:13:23.697 warning: [Lua] WARNING [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
09:13:23.697 warning: [Lua] WARNING [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
09:13:23.698 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 108 rules.
09:13:23.699 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 83 rules.
09:13:23.699 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules.
09:13:23.723 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensions' -> 'GameplayInitStepManagers'
09:13:23.723 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
09:13:23.757 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepManagers' -> 'GameplayInitStepExtensionUnits'
09:13:24.456 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensionUnits' -> 'GameplayInitStepNetworkEvents'
09:13:24.517 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkEvents' -> 'GameplayInitStepTimer'
09:13:24.551 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTimer' -> 'GameplayInitStepNavWorldVolume'
09:13:24.786 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorldVolume' -> 'GameplayInitStepNavSpawnPoints'
09:13:24.853 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavSpawnPoints' -> 'GameplayInitStepMainPathOcclusion'
09:13:24.920 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMainPathOcclusion' -> 'GameplayInitStepFinalizeNavigation'
09:13:24.953 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeNavigation' -> 'GameplayInitStepPlayerEnterGame'
09:13:25.020 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPlayerEnterGame' -> 'GameplayInitStepMusic'
09:13:25.053 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMusic' -> 'GameplayInitStepVoiceOver'
09:13:25.086 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepVoiceOver' -> 'GameplayInitStepNetworkStory'
09:13:25.120 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkStory' -> 'GameplayInitLevelSpawned'
09:13:25.120 [Lua] INFO [DifficultyManager] Challenge set to 1
09:13:25.120 [Lua] INFO [DifficultyManager] Resistance set to 1
09:13:25.152 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitLevelSpawned' -> 'GameplayInitStepFinalizeExtensions'
09:13:25.220 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeExtensions' -> 'GameplayInitStepPacing'
09:13:25.253 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPacing' -> 'GameplayInitStepTerrorEvent'
09:13:25.286 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTerrorEvent' -> 'GameplayInitStepMutator'
09:13:25.319 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMutator' -> 'GameplayInitStepFinalizeDebug'
09:13:25.353 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeDebug' -> 'GameplayInitStepBreedTester'
09:13:25.419 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBreedTester' -> 'GameplayInitStepMissionServer'
09:13:25.453 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMissionServer' -> 'GameplayInitStepStateLastChecks'
09:13:25.486 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateLastChecks' -> 'GameplayInitStepStateWaitForGroup'
09:13:25.519 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateWaitForGroup' -> 'GameplayInitStepStateLast'
09:13:25.519 [Lua] INFO [LoadingHost] Setting state hot_join
09:13:25.553 [Lua] INFO [GameStateMachine] [GamePlay] Changing state 'GameplayStateInit' -> 'GameplayStateRun'
09:13:25.583 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
09:13:25.583 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
09:13:25.583 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
09:13:25.583 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
09:13:25.583 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
09:13:25.916 [d3d12 pipeline state] creating pipeline state for #ID[889fde59]
09:13:25.925 [d3d12 pipeline state] creating pipeline state for #ID[816c9029]
09:13:26.119 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11
09:13:26.120 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
09:13:26.126 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
09:13:26.185 [d3d12 pipeline state] creating pipeline state for #ID[f146aa8c]
09:13:26.484 [d3d12 pipeline state] creating pipeline state for #ID[357a0b96]
09:13:30.078 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_positive_01' which is in the process of being loaded with load_resident(). This will cause a stall
09:13:30.083 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/nameplates/portrait_frames/default' which is in the process of being loaded with load_resident(). This will cause a stall
09:13:30.088 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_kneel_01' which is in the process of being loaded with load_resident(). This will cause a stall
09:13:30.094 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_negative_01' which is in the process of being loaded with load_resident(). This will cause a stall
09:13:30.101 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_wave_01' which is in the process of being loaded with load_resident(). This will cause a stall
09:13:30.106 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/characters/player/human/attachments_base/female/base_body/female_torso_01' which is in the process of being loaded with load_resident(). This will cause a stall
09:13:30.112 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/nameplates/insignias/default' which is in the process of being loaded with load_resident(). This will cause a stall
09:13:30.117 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_squat_01' which is in the process of being loaded with load_resident(). This will cause a stall
09:13:30.241 [d3d12 pipeline state] creating pipeline state for #ID[8df55e24]
09:13:30.723 [d3d12 pipeline state] creating pipeline state for #ID[8c9c9dfb]
09:13:34.266 [d3d12 pipeline state] creating pipeline state for #ID[b7393c44]
09:13:35.659 [d3d12 pipeline state] creating pipeline state for #ID[6d707bbc]
09:13:36.216 [d3d12 pipeline state] creating pipeline state for #ID[0986ab9f]
09:13:39.907 [d3d12 pipeline state] creating pipeline state for #ID[c48cb78d]
09:13:39.925 [d3d12 pipeline state] creating pipeline state for #ID[c0518009]
09:13:39.944 [d3d12 pipeline state] creating pipeline state for #ID[62649917]
09:13:40.213 [d3d12 pipeline state] creating pipeline state for #ID[49103cb9]
09:14:01.585 [d3d12 pipeline state] creating pipeline state for #ID[866b1ec6]
09:14:14.134 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(doors). Unit: Vector3(98.0761, -15.9183, 9.5) (green) Entrance: Vector3(97.6555, -16.06, 9.5) (blue) Exit:Vector3(99.0698, -17.4742, 9.54973) (yellow)
09:14:14.134 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(doors). Unit: Vector3(98.0761, -15.9183, 9.5) (green) Entrance: Vector3(97.6555, -16.06, 9.5) (blue) Exit:Vector3(99.0698, -17.4742, 9.54973) (yellow)
09:14:14.268 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(doors). Unit: Vector3(97.1787, -16.4336, 9.5) (green) Entrance: Vector3(97.6555, -16.06, 9.5) (blue) Exit:Vector3(99.0698, -17.4742, 9.54973) (yellow)
09:14:14.268 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(doors). Unit: Vector3(97.1787, -16.4336, 9.5) (green) Entrance: Vector3(97.6555, -16.06, 9.5) (blue) Exit:Vector3(99.0698, -17.4742, 9.54973) (yellow)
09:14:19.653 [d3d12 pipeline state] creating pipeline state for #ID[316dd531]
09:14:19.706 [d3d12 pipeline state] creating pipeline state for #ID[6d1c4b95]
09:14:21.210 [d3d12 pipeline state] creating pipeline state for #ID[1720c624]
09:14:30.160 [d3d12 pipeline state] creating pipeline state for #ID[d6a62db0]
09:14:30.190 [d3d12 pipeline state] creating pipeline state for #ID[0d5e3ede]
09:14:54.584 [Lua] <>shutdown = true<>
09:14:54.584 [Application] Window signals application exit.
09:14:54.598 [Lua] <>shutdown = true<>
09:14:54.598 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame'
09:14:54.598 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateGameplay'
09:14:54.598 [Lua] INFO [GameStateMachine] [GamePlay] Exit statemachine from 'GameplayStateRun'
09:14:54.601 [Lua] INFO [GameSessionManager] Member 5b299f0a0e4c9b0 left with game reason game_session_manager_disconnect
09:14:54.679 warning: [ParticleWorld] Particle with id '409' is likely already destroyed
09:14:54.679 warning: [ParticleWorld] Particle with id '410' is likely already destroyed
09:14:54.679 warning: [ParticleWorld] Particle with id '412' is likely already destroyed
09:14:54.690 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/prologue/missions/prologue
09:14:54.690 [Lua] INFO [WorldLevelDespawnManager] despawning units
09:14:54.695 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
09:14:54.788 [Lua] INFO [WorldLevelDespawnManager] flushing
09:14:54.797 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4ff89d343cb1c896]'
09:14:54.797 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1aaba23163908991]'
09:14:54.801 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
09:14:54.801 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
09:14:54.801 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
09:14:54.801 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
09:14:54.801 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
09:14:54.801 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
09:14:54.801 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
09:14:54.856 warning: [ParticleWorld] Particle with id '441' is likely already destroyed
09:14:54.892 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
09:14:54.892 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
09:14:54.894 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
09:14:54.894 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
09:14:54.894 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
09:14:54.898 warning: [ParticleWorld] Particle with id '1544' is likely already destroyed
09:14:55.657 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun ->
09:14:55.722 [Lua] INFO [Log Internal] Global log level set to: 5
09:14:55.722 [Lua] INFO [Log Internal] Global log level set to: 2
09:14:56.049 [Vivox] Uninitialized
[Log end]